diff options
Diffstat (limited to 'source/blender/blenkernel/intern/boolean.c')
-rw-r--r-- | source/blender/blenkernel/intern/boolean.c | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/boolean.c b/source/blender/blenkernel/intern/boolean.c index d30c294ecc0..4c195def1ae 100644 --- a/source/blender/blenkernel/intern/boolean.c +++ b/source/blender/blenkernel/intern/boolean.c @@ -128,6 +128,32 @@ static Mesh *get_quick_mesh( return result; } + +static void check_add_layer(CustomData *src, CustomData *dst, BMesh *bm, const char htype) +{ + int i = 0, index = -1; + CustomDataLayer *layer; + + for (i = 0; i < src->totlayer; i++) { + layer = src->layers + i; + index = CustomData_get_named_layer(dst, layer->type, layer->name); + if (index == -1) + { + CustomData_bmesh_merge(src, dst, CD_MASK_BMESH, CD_DUPLICATE, bm, htype); + break; + } + } +} + +/* satisfy customdata_copy_data layout, by adding required layers from src to dst */ +static void add_missing_layers(BMesh *bm, Mesh* me) +{ + check_add_layer(&me->vdata, &bm->vdata, bm, BM_VERT); + check_add_layer(&me->edata, &bm->edata, bm, BM_EDGE); + check_add_layer(&me->ldata, &bm->ldata, bm, BM_LOOP); + check_add_layer(&me->pdata, &bm->pdata, bm, BM_FACE); +} + Mesh *BKE_boolean_operation(Mesh *mesh, struct Object *ob, Mesh *mesh_other, struct Object *ob_other, int op_type, int solver, float double_threshold, struct BooleanModifierData *bmd) @@ -188,6 +214,7 @@ Mesh *BKE_boolean_operation(Mesh *mesh, struct Object *ob, &allocsize, &((struct BMeshCreateParams){.use_toolflags = false,})); + add_missing_layers(bm, mesh); BM_mesh_bm_from_me(bm, mesh_other, &((struct BMeshFromMeshParams){.calc_face_normal = true,})); if (UNLIKELY(is_flip)) { @@ -402,9 +429,14 @@ static void DM_loop_interp_from_poly(DerivedMesh *source_dm, { float (*cos_3d)[3] = BLI_array_alloca(cos_3d, source_poly->totloop); int *source_indices = BLI_array_alloca(source_indices, source_poly->totloop); + int *source_vert_indices = BLI_array_alloca(source_vert_indices, source_poly->totloop); + int *source_edge_indices = BLI_array_alloca(source_edge_indices, source_poly->totloop); float *weights = BLI_array_alloca(weights, source_poly->totloop); int i; int target_vert_index = target_mloop[target_loop_index].v; + int target_edge_index = target_mloop[target_loop_index].e; + EdgeVertWeight *vweights = BLI_array_alloca(vweights, source_poly->totloop); + float coord[3]; for (i = 0; i < source_poly->totloop; ++i) { @@ -422,8 +454,18 @@ static void DM_loop_interp_from_poly(DerivedMesh *source_dm, interp_weights_poly_v3(weights, cos_3d, source_poly->totloop, coord); + DM_interp_loop_data(source_dm, target_dm, source_indices, weights, source_poly->totloop, target_loop_index); + + /* interpolate vertex data as well, for painted weights interpolation on fracture modifier */ + DM_interp_vert_data(source_dm, target_dm, source_vert_indices ,weights, + source_poly->totloop, target_vert_index); + + /*interpolate edge data as well, to keep creases and bweights hopefully */ + DM_interp_edge_data(source_dm, target_dm, source_edge_indices, weights, vweights, source_poly->totloop, target_edge_index); + + /*interpolate poly data ? */ } typedef struct DMArrays { |