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Diffstat (limited to 'source/blender/blenkernel/intern/curve.cc')
-rw-r--r--source/blender/blenkernel/intern/curve.cc5554
1 files changed, 5554 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/curve.cc b/source/blender/blenkernel/intern/curve.cc
new file mode 100644
index 00000000000..dc2527f9b62
--- /dev/null
+++ b/source/blender/blenkernel/intern/curve.cc
@@ -0,0 +1,5554 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include <cmath> /* floor */
+#include <cstdlib>
+#include <cstring>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_endian_switch.h"
+#include "BLI_ghash.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "BLT_translation.h"
+
+/* Allow using deprecated functionality for .blend file I/O. */
+#define DNA_DEPRECATED_ALLOW
+
+#include "DNA_anim_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_defaults.h"
+#include "DNA_material_types.h"
+
+/* For dereferencing pointers. */
+#include "DNA_key_types.h"
+#include "DNA_object_types.h"
+#include "DNA_vfont_types.h"
+
+#include "BKE_anim_data.h"
+#include "BKE_curve.h"
+#include "BKE_curveprofile.h"
+#include "BKE_displist.h"
+#include "BKE_idtype.h"
+#include "BKE_key.h"
+#include "BKE_lib_id.h"
+#include "BKE_lib_query.h"
+#include "BKE_main.h"
+#include "BKE_object.h"
+#include "BKE_vfont.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "CLG_log.h"
+
+#include "BLO_read_write.h"
+
+/* globals */
+
+/* local */
+static CLG_LogRef LOG = {"bke.curve"};
+
+static void curve_init_data(ID *id)
+{
+ Curve *curve = (Curve *)id;
+
+ BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(curve, id));
+
+ MEMCPY_STRUCT_AFTER(curve, DNA_struct_default_get(Curve), id);
+}
+
+static void curve_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag)
+{
+ Curve *curve_dst = (Curve *)id_dst;
+ const Curve *curve_src = (const Curve *)id_src;
+
+ BLI_listbase_clear(&curve_dst->nurb);
+ BKE_nurbList_duplicate(&(curve_dst->nurb), &(curve_src->nurb));
+
+ curve_dst->mat = (Material **)MEM_dupallocN(curve_src->mat);
+
+ curve_dst->str = (char *)MEM_dupallocN(curve_src->str);
+ curve_dst->strinfo = (CharInfo *)MEM_dupallocN(curve_src->strinfo);
+ curve_dst->tb = (TextBox *)MEM_dupallocN(curve_src->tb);
+ curve_dst->batch_cache = nullptr;
+
+ curve_dst->bevel_profile = BKE_curveprofile_copy(curve_src->bevel_profile);
+
+ if (curve_src->key && (flag & LIB_ID_COPY_SHAPEKEY)) {
+ BKE_id_copy_ex(bmain, &curve_src->key->id, (ID **)&curve_dst->key, flag);
+ /* XXX This is not nice, we need to make BKE_id_copy_ex fully re-entrant... */
+ curve_dst->key->from = &curve_dst->id;
+ }
+
+ curve_dst->editnurb = nullptr;
+ curve_dst->editfont = nullptr;
+}
+
+static void curve_free_data(ID *id)
+{
+ Curve *curve = (Curve *)id;
+
+ BKE_curve_batch_cache_free(curve);
+
+ BKE_nurbList_free(&curve->nurb);
+ BKE_curve_editfont_free(curve);
+
+ BKE_curve_editNurb_free(curve);
+
+ BKE_curveprofile_free(curve->bevel_profile);
+
+ MEM_SAFE_FREE(curve->mat);
+ MEM_SAFE_FREE(curve->str);
+ MEM_SAFE_FREE(curve->strinfo);
+ MEM_SAFE_FREE(curve->tb);
+}
+
+static void curve_foreach_id(ID *id, LibraryForeachIDData *data)
+{
+ Curve *curve = (Curve *)id;
+ BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, curve->bevobj, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, curve->taperobj, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, curve->textoncurve, IDWALK_CB_NOP);
+ BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, curve->key, IDWALK_CB_USER);
+ for (int i = 0; i < curve->totcol; i++) {
+ BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, curve->mat[i], IDWALK_CB_USER);
+ }
+ BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, curve->vfont, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, curve->vfontb, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, curve->vfonti, IDWALK_CB_USER);
+ BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, curve->vfontbi, IDWALK_CB_USER);
+}
+
+static void curve_blend_write(BlendWriter *writer, ID *id, const void *id_address)
+{
+ Curve *cu = (Curve *)id;
+
+ /* Clean up, important in undo case to reduce false detection of changed datablocks. */
+ cu->editnurb = nullptr;
+ cu->editfont = nullptr;
+ cu->batch_cache = nullptr;
+
+ /* write LibData */
+ BLO_write_id_struct(writer, Curve, id_address, &cu->id);
+ BKE_id_blend_write(writer, &cu->id);
+
+ /* direct data */
+ BLO_write_pointer_array(writer, cu->totcol, cu->mat);
+ if (cu->adt) {
+ BKE_animdata_blend_write(writer, cu->adt);
+ }
+
+ if (cu->vfont) {
+ BLO_write_raw(writer, cu->len + 1, cu->str);
+ BLO_write_struct_array(writer, CharInfo, cu->len_char32 + 1, cu->strinfo);
+ BLO_write_struct_array(writer, TextBox, cu->totbox, cu->tb);
+ }
+ else {
+ /* is also the order of reading */
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ BLO_write_struct(writer, Nurb, nu);
+ }
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ if (nu->type == CU_BEZIER) {
+ BLO_write_struct_array(writer, BezTriple, nu->pntsu, nu->bezt);
+ }
+ else {
+ BLO_write_struct_array(writer, BPoint, nu->pntsu * nu->pntsv, nu->bp);
+ if (nu->knotsu) {
+ BLO_write_float_array(writer, KNOTSU(nu), nu->knotsu);
+ }
+ if (nu->knotsv) {
+ BLO_write_float_array(writer, KNOTSV(nu), nu->knotsv);
+ }
+ }
+ }
+ }
+
+ if (cu->bevel_profile != nullptr) {
+ BKE_curveprofile_blend_write(writer, cu->bevel_profile);
+ }
+}
+
+static void switch_endian_knots(Nurb *nu)
+{
+ if (nu->knotsu) {
+ BLI_endian_switch_float_array(nu->knotsu, KNOTSU(nu));
+ }
+ if (nu->knotsv) {
+ BLI_endian_switch_float_array(nu->knotsv, KNOTSV(nu));
+ }
+}
+
+static void curve_blend_read_data(BlendDataReader *reader, ID *id)
+{
+ Curve *cu = (Curve *)id;
+ BLO_read_data_address(reader, &cu->adt);
+ BKE_animdata_blend_read_data(reader, cu->adt);
+
+ /* Protect against integer overflow vulnerability. */
+ CLAMP(cu->len_char32, 0, INT_MAX - 4);
+
+ BLO_read_pointer_array(reader, (void **)&cu->mat);
+
+ BLO_read_data_address(reader, &cu->str);
+ BLO_read_data_address(reader, &cu->strinfo);
+ BLO_read_data_address(reader, &cu->tb);
+
+ if (cu->vfont == nullptr) {
+ BLO_read_list(reader, &(cu->nurb));
+ }
+ else {
+ cu->nurb.first = cu->nurb.last = nullptr;
+
+ TextBox *tb = (TextBox *)MEM_calloc_arrayN(MAXTEXTBOX, sizeof(TextBox), "TextBoxread");
+ if (cu->tb) {
+ memcpy(tb, cu->tb, cu->totbox * sizeof(TextBox));
+ MEM_freeN(cu->tb);
+ cu->tb = tb;
+ }
+ else {
+ cu->totbox = 1;
+ cu->actbox = 1;
+ cu->tb = tb;
+ cu->tb[0].w = cu->linewidth;
+ }
+ if (cu->wordspace == 0.0f) {
+ cu->wordspace = 1.0f;
+ }
+ }
+
+ cu->editnurb = nullptr;
+ cu->editfont = nullptr;
+ cu->batch_cache = nullptr;
+
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ BLO_read_data_address(reader, &nu->bezt);
+ BLO_read_data_address(reader, &nu->bp);
+ BLO_read_data_address(reader, &nu->knotsu);
+ BLO_read_data_address(reader, &nu->knotsv);
+ if (cu->vfont == nullptr) {
+ nu->charidx = 0;
+ }
+
+ if (BLO_read_requires_endian_switch(reader)) {
+ switch_endian_knots(nu);
+ }
+ }
+ cu->texflag &= ~CU_AUTOSPACE_EVALUATED;
+
+ BLO_read_data_address(reader, &cu->bevel_profile);
+ if (cu->bevel_profile != nullptr) {
+ BKE_curveprofile_blend_read(reader, cu->bevel_profile);
+ }
+}
+
+static void curve_blend_read_lib(BlendLibReader *reader, ID *id)
+{
+ Curve *cu = (Curve *)id;
+ for (int a = 0; a < cu->totcol; a++) {
+ BLO_read_id_address(reader, cu->id.lib, &cu->mat[a]);
+ }
+
+ BLO_read_id_address(reader, cu->id.lib, &cu->bevobj);
+ BLO_read_id_address(reader, cu->id.lib, &cu->taperobj);
+ BLO_read_id_address(reader, cu->id.lib, &cu->textoncurve);
+ BLO_read_id_address(reader, cu->id.lib, &cu->vfont);
+ BLO_read_id_address(reader, cu->id.lib, &cu->vfontb);
+ BLO_read_id_address(reader, cu->id.lib, &cu->vfonti);
+ BLO_read_id_address(reader, cu->id.lib, &cu->vfontbi);
+
+ BLO_read_id_address(reader, cu->id.lib, &cu->ipo); /* XXX deprecated - old animation system */
+ BLO_read_id_address(reader, cu->id.lib, &cu->key);
+}
+
+static void curve_blend_read_expand(BlendExpander *expander, ID *id)
+{
+ Curve *cu = (Curve *)id;
+ for (int a = 0; a < cu->totcol; a++) {
+ BLO_expand(expander, cu->mat[a]);
+ }
+
+ BLO_expand(expander, cu->vfont);
+ BLO_expand(expander, cu->vfontb);
+ BLO_expand(expander, cu->vfonti);
+ BLO_expand(expander, cu->vfontbi);
+ BLO_expand(expander, cu->key);
+ BLO_expand(expander, cu->ipo); /* XXX deprecated - old animation system */
+ BLO_expand(expander, cu->bevobj);
+ BLO_expand(expander, cu->taperobj);
+ BLO_expand(expander, cu->textoncurve);
+}
+
+IDTypeInfo IDType_ID_CU = {
+ /* id_code */ ID_CU,
+ /* id_filter */ FILTER_ID_CU,
+ /* main_listbase_index */ INDEX_ID_CU,
+ /* struct_size */ sizeof(Curve),
+ /* name */ "Curve",
+ /* name_plural */ "curves",
+ /* translation_context */ BLT_I18NCONTEXT_ID_CURVE,
+ /* flags */ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
+ /* asset_type_info */ nullptr,
+
+ /* init_data */ curve_init_data,
+ /* copy_data */ curve_copy_data,
+ /* free_data */ curve_free_data,
+ /* make_local */ nullptr,
+ /* foreach_id */ curve_foreach_id,
+ /* foreach_cache */ nullptr,
+ /* foreach_path */ nullptr,
+ /* owner_get */ nullptr,
+
+ /* blend_write */ curve_blend_write,
+ /* blend_read_data */ curve_blend_read_data,
+ /* blend_read_lib */ curve_blend_read_lib,
+ /* blend_read_expand */ curve_blend_read_expand,
+
+ /* blend_read_undo_preserve */ nullptr,
+
+ /* lib_override_apply_post */ nullptr,
+};
+
+void BKE_curve_editfont_free(Curve *cu)
+{
+ if (cu->editfont) {
+ EditFont *ef = cu->editfont;
+
+ if (ef->textbuf) {
+ MEM_freeN(ef->textbuf);
+ }
+ if (ef->textbufinfo) {
+ MEM_freeN(ef->textbufinfo);
+ }
+ if (ef->selboxes) {
+ MEM_freeN(ef->selboxes);
+ }
+
+ MEM_freeN(ef);
+ cu->editfont = nullptr;
+ }
+}
+
+static void curve_editNurb_keyIndex_cv_free_cb(void *val)
+{
+ CVKeyIndex *index = (CVKeyIndex *)val;
+ MEM_freeN(index->orig_cv);
+ MEM_freeN(val);
+}
+
+void BKE_curve_editNurb_keyIndex_delCV(GHash *keyindex, const void *cv)
+{
+ BLI_assert(keyindex != nullptr);
+ BLI_ghash_remove(keyindex, cv, nullptr, curve_editNurb_keyIndex_cv_free_cb);
+}
+
+void BKE_curve_editNurb_keyIndex_free(GHash **keyindex)
+{
+ if (!(*keyindex)) {
+ return;
+ }
+ BLI_ghash_free(*keyindex, nullptr, curve_editNurb_keyIndex_cv_free_cb);
+ *keyindex = nullptr;
+}
+
+void BKE_curve_editNurb_free(Curve *cu)
+{
+ if (cu->editnurb) {
+ BKE_nurbList_free(&cu->editnurb->nurbs);
+ BKE_curve_editNurb_keyIndex_free(&cu->editnurb->keyindex);
+ MEM_freeN(cu->editnurb);
+ cu->editnurb = nullptr;
+ }
+}
+
+void BKE_curve_init(Curve *cu, const short curve_type)
+{
+ curve_init_data(&cu->id);
+
+ cu->type = curve_type;
+
+ if (cu->type == OB_FONT) {
+ cu->flag |= CU_FRONT | CU_BACK;
+ cu->vfont = cu->vfontb = cu->vfonti = cu->vfontbi = BKE_vfont_builtin_get();
+ cu->vfont->id.us += 4;
+ cu->str = (char *)MEM_malloc_arrayN(12, sizeof(unsigned char), "str");
+ BLI_strncpy(cu->str, "Text", 12);
+ cu->len = cu->len_char32 = cu->pos = 4;
+ cu->strinfo = (CharInfo *)MEM_calloc_arrayN(12, sizeof(CharInfo), "strinfo new");
+ cu->totbox = cu->actbox = 1;
+ cu->tb = (TextBox *)MEM_calloc_arrayN(MAXTEXTBOX, sizeof(TextBox), "textbox");
+ cu->tb[0].w = cu->tb[0].h = 0.0;
+ }
+ else if (cu->type == OB_SURF) {
+ cu->flag |= CU_3D;
+ cu->resolu = 4;
+ cu->resolv = 4;
+ }
+ cu->bevel_profile = nullptr;
+}
+
+Curve *BKE_curve_add(Main *bmain, const char *name, int type)
+{
+ Curve *cu;
+
+ /* We cannot use #BKE_id_new here as we need some custom initialization code. */
+ cu = (Curve *)BKE_libblock_alloc(bmain, ID_CU, name, 0);
+
+ BKE_curve_init(cu, type);
+
+ return cu;
+}
+
+ListBase *BKE_curve_editNurbs_get(Curve *cu)
+{
+ if (cu->editnurb) {
+ return &cu->editnurb->nurbs;
+ }
+
+ return nullptr;
+}
+
+const ListBase *BKE_curve_editNurbs_get_for_read(const Curve *cu)
+{
+ if (cu->editnurb) {
+ return &cu->editnurb->nurbs;
+ }
+
+ return nullptr;
+}
+
+short BKE_curve_type_get(const Curve *cu)
+{
+ int type = cu->type;
+
+ if (cu->vfont) {
+ return OB_FONT;
+ }
+
+ if (!cu->type) {
+ type = OB_CURVE;
+
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ if (nu->pntsv > 1) {
+ type = OB_SURF;
+ }
+ }
+ }
+
+ return type;
+}
+
+void BKE_curve_dimension_update(Curve *cu)
+{
+ ListBase *nurbs = BKE_curve_nurbs_get(cu);
+ bool is_2d = CU_IS_2D(cu);
+
+ LISTBASE_FOREACH (Nurb *, nu, nurbs) {
+ if (is_2d) {
+ BKE_nurb_project_2d(nu);
+ }
+
+ /* since the handles are moved they need to be auto-located again */
+ if (nu->type == CU_BEZIER) {
+ BKE_nurb_handles_calc(nu);
+ }
+ }
+}
+
+void BKE_curve_type_test(Object *ob)
+{
+ ob->type = BKE_curve_type_get((Curve *)ob->data);
+
+ if (ob->type == OB_CURVE) {
+ Curve *cu = (Curve *)ob->data;
+ if (CU_IS_2D(cu)) {
+ BKE_curve_dimension_update(cu);
+ }
+ }
+}
+
+BoundBox *BKE_curve_boundbox_get(Object *ob)
+{
+ /* This is Object-level data access,
+ * DO NOT touch to Mesh's bb, would be totally thread-unsafe. */
+ if (ob->runtime.bb == nullptr || ob->runtime.bb->flag & BOUNDBOX_DIRTY) {
+ Curve *cu = (Curve *)ob->data;
+ float min[3], max[3];
+
+ INIT_MINMAX(min, max);
+ BKE_curve_minmax(cu, true, min, max);
+
+ if (ob->runtime.bb == nullptr) {
+ ob->runtime.bb = (BoundBox *)MEM_mallocN(sizeof(*ob->runtime.bb), __func__);
+ }
+ BKE_boundbox_init_from_minmax(ob->runtime.bb, min, max);
+ ob->runtime.bb->flag &= ~BOUNDBOX_DIRTY;
+ }
+
+ return ob->runtime.bb;
+}
+
+void BKE_curve_texspace_calc(Curve *cu)
+{
+ if (cu->texflag & CU_AUTOSPACE) {
+ float min[3], max[3];
+
+ INIT_MINMAX(min, max);
+ if (!BKE_curve_minmax(cu, true, min, max)) {
+ min[0] = min[1] = min[2] = -1.0f;
+ max[0] = max[1] = max[2] = 1.0f;
+ }
+
+ float loc[3], size[3];
+ mid_v3_v3v3(loc, min, max);
+
+ size[0] = (max[0] - min[0]) / 2.0f;
+ size[1] = (max[1] - min[1]) / 2.0f;
+ size[2] = (max[2] - min[2]) / 2.0f;
+
+ for (int a = 0; a < 3; a++) {
+ if (size[a] == 0.0f) {
+ size[a] = 1.0f;
+ }
+ else if (size[a] > 0.0f && size[a] < 0.00001f) {
+ size[a] = 0.00001f;
+ }
+ else if (size[a] < 0.0f && size[a] > -0.00001f) {
+ size[a] = -0.00001f;
+ }
+ }
+
+ copy_v3_v3(cu->loc, loc);
+ copy_v3_v3(cu->size, size);
+
+ cu->texflag |= CU_AUTOSPACE_EVALUATED;
+ }
+}
+
+void BKE_curve_texspace_ensure(Curve *cu)
+{
+ if ((cu->texflag & CU_AUTOSPACE) && !(cu->texflag & CU_AUTOSPACE_EVALUATED)) {
+ BKE_curve_texspace_calc(cu);
+ }
+}
+
+bool BKE_nurbList_index_get_co(ListBase *nurb, const int index, float r_co[3])
+{
+ int tot = 0;
+
+ LISTBASE_FOREACH (Nurb *, nu, nurb) {
+ int tot_nu;
+ if (nu->type == CU_BEZIER) {
+ tot_nu = nu->pntsu;
+ if (index - tot < tot_nu) {
+ copy_v3_v3(r_co, nu->bezt[index - tot].vec[1]);
+ return true;
+ }
+ }
+ else {
+ tot_nu = nu->pntsu * nu->pntsv;
+ if (index - tot < tot_nu) {
+ copy_v3_v3(r_co, nu->bp[index - tot].vec);
+ return true;
+ }
+ }
+ tot += tot_nu;
+ }
+
+ return false;
+}
+
+int BKE_nurbList_verts_count(const ListBase *nurb)
+{
+ int tot = 0;
+
+ LISTBASE_FOREACH (const Nurb *, nu, nurb) {
+ if (nu->bezt) {
+ tot += 3 * nu->pntsu;
+ }
+ else if (nu->bp) {
+ tot += nu->pntsu * nu->pntsv;
+ }
+ }
+
+ return tot;
+}
+
+int BKE_nurbList_verts_count_without_handles(const ListBase *nurb)
+{
+ int tot = 0;
+
+ LISTBASE_FOREACH (Nurb *, nu, nurb) {
+ if (nu->bezt) {
+ tot += nu->pntsu;
+ }
+ else if (nu->bp) {
+ tot += nu->pntsu * nu->pntsv;
+ }
+ }
+
+ return tot;
+}
+
+/* **************** NURBS ROUTINES ******************** */
+
+void BKE_nurb_free(Nurb *nu)
+{
+ if (nu == nullptr) {
+ return;
+ }
+
+ if (nu->bezt) {
+ MEM_freeN(nu->bezt);
+ }
+ nu->bezt = nullptr;
+ if (nu->bp) {
+ MEM_freeN(nu->bp);
+ }
+ nu->bp = nullptr;
+ if (nu->knotsu) {
+ MEM_freeN(nu->knotsu);
+ }
+ nu->knotsu = nullptr;
+ if (nu->knotsv) {
+ MEM_freeN(nu->knotsv);
+ }
+ nu->knotsv = nullptr;
+ // if (nu->trim.first) freeNurblist(&(nu->trim));
+
+ MEM_freeN(nu);
+}
+
+void BKE_nurbList_free(ListBase *lb)
+{
+ if (lb == nullptr) {
+ return;
+ }
+
+ LISTBASE_FOREACH_MUTABLE (Nurb *, nu, lb) {
+ BKE_nurb_free(nu);
+ }
+ BLI_listbase_clear(lb);
+}
+
+Nurb *BKE_nurb_duplicate(const Nurb *nu)
+{
+ Nurb *newnu;
+ int len;
+
+ newnu = (Nurb *)MEM_mallocN(sizeof(Nurb), "duplicateNurb");
+ if (newnu == nullptr) {
+ return nullptr;
+ }
+ memcpy(newnu, nu, sizeof(Nurb));
+
+ if (nu->bezt) {
+ newnu->bezt = (BezTriple *)MEM_malloc_arrayN(nu->pntsu, sizeof(BezTriple), "duplicateNurb2");
+ memcpy(newnu->bezt, nu->bezt, nu->pntsu * sizeof(BezTriple));
+ }
+ else {
+ len = nu->pntsu * nu->pntsv;
+ newnu->bp = (BPoint *)MEM_malloc_arrayN(len, sizeof(BPoint), "duplicateNurb3");
+ memcpy(newnu->bp, nu->bp, len * sizeof(BPoint));
+
+ newnu->knotsu = newnu->knotsv = nullptr;
+
+ if (nu->knotsu) {
+ len = KNOTSU(nu);
+ if (len) {
+ newnu->knotsu = (float *)MEM_malloc_arrayN(len, sizeof(float), "duplicateNurb4");
+ memcpy(newnu->knotsu, nu->knotsu, sizeof(float) * len);
+ }
+ }
+ if (nu->pntsv > 1 && nu->knotsv) {
+ len = KNOTSV(nu);
+ if (len) {
+ newnu->knotsv = (float *)MEM_malloc_arrayN(len, sizeof(float), "duplicateNurb5");
+ memcpy(newnu->knotsv, nu->knotsv, sizeof(float) * len);
+ }
+ }
+ }
+ return newnu;
+}
+
+Nurb *BKE_nurb_copy(Nurb *src, int pntsu, int pntsv)
+{
+ Nurb *newnu = (Nurb *)MEM_mallocN(sizeof(Nurb), "copyNurb");
+ memcpy(newnu, src, sizeof(Nurb));
+
+ if (pntsu == 1) {
+ SWAP(int, pntsu, pntsv);
+ }
+ newnu->pntsu = pntsu;
+ newnu->pntsv = pntsv;
+
+ /* caller can manually handle these arrays */
+ newnu->knotsu = nullptr;
+ newnu->knotsv = nullptr;
+
+ if (src->bezt) {
+ newnu->bezt = (BezTriple *)MEM_malloc_arrayN(pntsu * pntsv, sizeof(BezTriple), "copyNurb2");
+ }
+ else {
+ newnu->bp = (BPoint *)MEM_malloc_arrayN(pntsu * pntsv, sizeof(BPoint), "copyNurb3");
+ }
+
+ return newnu;
+}
+
+void BKE_nurbList_duplicate(ListBase *lb1, const ListBase *lb2)
+{
+ BKE_nurbList_free(lb1);
+
+ LISTBASE_FOREACH (const Nurb *, nu, lb2) {
+ Nurb *nurb_new = BKE_nurb_duplicate(nu);
+ BLI_addtail(lb1, nurb_new);
+ }
+}
+
+void BKE_nurb_project_2d(Nurb *nu)
+{
+ BezTriple *bezt;
+ BPoint *bp;
+ int a;
+
+ if (nu->type == CU_BEZIER) {
+ a = nu->pntsu;
+ bezt = nu->bezt;
+ while (a--) {
+ bezt->vec[0][2] = 0.0;
+ bezt->vec[1][2] = 0.0;
+ bezt->vec[2][2] = 0.0;
+ bezt++;
+ }
+ }
+ else {
+ a = nu->pntsu * nu->pntsv;
+ bp = nu->bp;
+ while (a--) {
+ bp->vec[2] = 0.0;
+ bp++;
+ }
+ }
+}
+
+void BKE_nurb_minmax(const Nurb *nu, bool use_radius, float min[3], float max[3])
+{
+ BezTriple *bezt;
+ BPoint *bp;
+ int a;
+ float point[3];
+
+ if (nu->type == CU_BEZIER) {
+ a = nu->pntsu;
+ bezt = nu->bezt;
+ while (a--) {
+ if (use_radius) {
+ float radius_vector[3];
+ radius_vector[0] = radius_vector[1] = radius_vector[2] = bezt->radius;
+
+ add_v3_v3v3(point, bezt->vec[1], radius_vector);
+ minmax_v3v3_v3(min, max, point);
+
+ sub_v3_v3v3(point, bezt->vec[1], radius_vector);
+ minmax_v3v3_v3(min, max, point);
+ }
+ else {
+ minmax_v3v3_v3(min, max, bezt->vec[1]);
+ }
+ minmax_v3v3_v3(min, max, bezt->vec[0]);
+ minmax_v3v3_v3(min, max, bezt->vec[2]);
+ bezt++;
+ }
+ }
+ else {
+ a = nu->pntsu * nu->pntsv;
+ bp = nu->bp;
+ while (a--) {
+ if (nu->pntsv == 1 && use_radius) {
+ float radius_vector[3];
+ radius_vector[0] = radius_vector[1] = radius_vector[2] = bp->radius;
+
+ add_v3_v3v3(point, bp->vec, radius_vector);
+ minmax_v3v3_v3(min, max, point);
+
+ sub_v3_v3v3(point, bp->vec, radius_vector);
+ minmax_v3v3_v3(min, max, point);
+ }
+ else {
+ /* Surfaces doesn't use bevel, so no need to take radius into account. */
+ minmax_v3v3_v3(min, max, bp->vec);
+ }
+ bp++;
+ }
+ }
+}
+
+float BKE_nurb_calc_length(const Nurb *nu, int resolution)
+{
+ BezTriple *bezt, *prevbezt;
+ BPoint *bp, *prevbp;
+ int a, b;
+ float length = 0.0f;
+ int resolu = resolution ? resolution : nu->resolu;
+ int pntsu = nu->pntsu;
+ float *points, *pntsit, *prevpntsit;
+
+ if (nu->type == CU_POLY) {
+ a = nu->pntsu - 1;
+ bp = nu->bp;
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ a++;
+ prevbp = nu->bp + (nu->pntsu - 1);
+ }
+ else {
+ prevbp = bp;
+ bp++;
+ }
+
+ while (a--) {
+ length += len_v3v3(prevbp->vec, bp->vec);
+ prevbp = bp;
+ bp++;
+ }
+ }
+ else if (nu->type == CU_BEZIER) {
+ points = (float *)MEM_mallocN(sizeof(float[3]) * (resolu + 1), "getLength_bezier");
+ a = nu->pntsu - 1;
+ bezt = nu->bezt;
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ a++;
+ prevbezt = nu->bezt + (nu->pntsu - 1);
+ }
+ else {
+ prevbezt = bezt;
+ bezt++;
+ }
+
+ while (a--) {
+ if (prevbezt->h2 == HD_VECT && bezt->h1 == HD_VECT) {
+ length += len_v3v3(prevbezt->vec[1], bezt->vec[1]);
+ }
+ else {
+ for (int j = 0; j < 3; j++) {
+ BKE_curve_forward_diff_bezier(prevbezt->vec[1][j],
+ prevbezt->vec[2][j],
+ bezt->vec[0][j],
+ bezt->vec[1][j],
+ points + j,
+ resolu,
+ sizeof(float[3]));
+ }
+
+ prevpntsit = pntsit = points;
+ b = resolu;
+ while (b--) {
+ pntsit += 3;
+ length += len_v3v3(prevpntsit, pntsit);
+ prevpntsit = pntsit;
+ }
+ }
+ prevbezt = bezt;
+ bezt++;
+ }
+
+ MEM_freeN(points);
+ }
+ else if (nu->type == CU_NURBS) {
+ if (nu->pntsv == 1) {
+ /* important to zero for BKE_nurb_makeCurve. */
+ points = (float *)MEM_callocN(sizeof(float[3]) * pntsu * resolu, "getLength_nurbs");
+
+ BKE_nurb_makeCurve(nu, points, nullptr, nullptr, nullptr, resolu, sizeof(float[3]));
+
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ b = pntsu * resolu + 1;
+ prevpntsit = points + 3 * (pntsu * resolu - 1);
+ pntsit = points;
+ }
+ else {
+ b = (pntsu - 1) * resolu;
+ prevpntsit = points;
+ pntsit = points + 3;
+ }
+
+ while (--b) {
+ length += len_v3v3(prevpntsit, pntsit);
+ prevpntsit = pntsit;
+ pntsit += 3;
+ }
+
+ MEM_freeN(points);
+ }
+ }
+
+ return length;
+}
+
+void BKE_nurb_points_add(Nurb *nu, int number)
+{
+ nu->bp = (BPoint *)MEM_recallocN(nu->bp, (nu->pntsu + number) * sizeof(BPoint));
+
+ BPoint *bp;
+ int i;
+ for (i = 0, bp = &nu->bp[nu->pntsu]; i < number; i++, bp++) {
+ bp->radius = 1.0f;
+ }
+
+ nu->pntsu += number;
+}
+
+void BKE_nurb_bezierPoints_add(Nurb *nu, int number)
+{
+ BezTriple *bezt;
+ int i;
+
+ nu->bezt = (BezTriple *)MEM_recallocN(nu->bezt, (nu->pntsu + number) * sizeof(BezTriple));
+
+ for (i = 0, bezt = &nu->bezt[nu->pntsu]; i < number; i++, bezt++) {
+ bezt->radius = 1.0f;
+ }
+
+ nu->pntsu += number;
+}
+
+int BKE_nurb_index_from_uv(Nurb *nu, int u, int v)
+{
+ const int totu = nu->pntsu;
+ const int totv = nu->pntsv;
+
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ u = mod_i(u, totu);
+ }
+ else if (u < 0 || u >= totu) {
+ return -1;
+ }
+
+ if (nu->flagv & CU_NURB_CYCLIC) {
+ v = mod_i(v, totv);
+ }
+ else if (v < 0 || v >= totv) {
+ return -1;
+ }
+
+ return (v * totu) + u;
+}
+
+void BKE_nurb_index_to_uv(Nurb *nu, int index, int *r_u, int *r_v)
+{
+ const int totu = nu->pntsu;
+ const int totv = nu->pntsv;
+ BLI_assert(index >= 0 && index < (nu->pntsu * nu->pntsv));
+ *r_u = (index % totu);
+ *r_v = (index / totu) % totv;
+}
+
+BezTriple *BKE_nurb_bezt_get_next(Nurb *nu, BezTriple *bezt)
+{
+ BezTriple *bezt_next;
+
+ BLI_assert(ARRAY_HAS_ITEM(bezt, nu->bezt, nu->pntsu));
+
+ if (bezt == &nu->bezt[nu->pntsu - 1]) {
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ bezt_next = nu->bezt;
+ }
+ else {
+ bezt_next = nullptr;
+ }
+ }
+ else {
+ bezt_next = bezt + 1;
+ }
+
+ return bezt_next;
+}
+
+BPoint *BKE_nurb_bpoint_get_next(Nurb *nu, BPoint *bp)
+{
+ BPoint *bp_next;
+
+ BLI_assert(ARRAY_HAS_ITEM(bp, nu->bp, nu->pntsu));
+
+ if (bp == &nu->bp[nu->pntsu - 1]) {
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ bp_next = nu->bp;
+ }
+ else {
+ bp_next = nullptr;
+ }
+ }
+ else {
+ bp_next = bp + 1;
+ }
+
+ return bp_next;
+}
+
+BezTriple *BKE_nurb_bezt_get_prev(Nurb *nu, BezTriple *bezt)
+{
+ BezTriple *bezt_prev;
+
+ BLI_assert(ARRAY_HAS_ITEM(bezt, nu->bezt, nu->pntsu));
+ BLI_assert(nu->pntsv <= 1);
+
+ if (bezt == nu->bezt) {
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ bezt_prev = &nu->bezt[nu->pntsu - 1];
+ }
+ else {
+ bezt_prev = nullptr;
+ }
+ }
+ else {
+ bezt_prev = bezt - 1;
+ }
+
+ return bezt_prev;
+}
+
+BPoint *BKE_nurb_bpoint_get_prev(Nurb *nu, BPoint *bp)
+{
+ BPoint *bp_prev;
+
+ BLI_assert(ARRAY_HAS_ITEM(bp, nu->bp, nu->pntsu));
+ BLI_assert(nu->pntsv == 1);
+
+ if (bp == nu->bp) {
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ bp_prev = &nu->bp[nu->pntsu - 1];
+ }
+ else {
+ bp_prev = nullptr;
+ }
+ }
+ else {
+ bp_prev = bp - 1;
+ }
+
+ return bp_prev;
+}
+
+void BKE_nurb_bezt_calc_normal(struct Nurb *UNUSED(nu), BezTriple *bezt, float r_normal[3])
+{
+ /* calculate the axis matrix from the spline */
+ float dir_prev[3], dir_next[3];
+
+ sub_v3_v3v3(dir_prev, bezt->vec[0], bezt->vec[1]);
+ sub_v3_v3v3(dir_next, bezt->vec[1], bezt->vec[2]);
+
+ normalize_v3(dir_prev);
+ normalize_v3(dir_next);
+
+ add_v3_v3v3(r_normal, dir_prev, dir_next);
+ normalize_v3(r_normal);
+}
+
+void BKE_nurb_bezt_calc_plane(struct Nurb *nu, BezTriple *bezt, float r_plane[3])
+{
+ float dir_prev[3], dir_next[3];
+
+ sub_v3_v3v3(dir_prev, bezt->vec[0], bezt->vec[1]);
+ sub_v3_v3v3(dir_next, bezt->vec[1], bezt->vec[2]);
+
+ normalize_v3(dir_prev);
+ normalize_v3(dir_next);
+
+ cross_v3_v3v3(r_plane, dir_prev, dir_next);
+ if (normalize_v3(r_plane) < FLT_EPSILON) {
+ BezTriple *bezt_prev = BKE_nurb_bezt_get_prev(nu, bezt);
+ BezTriple *bezt_next = BKE_nurb_bezt_get_next(nu, bezt);
+
+ if (bezt_prev) {
+ sub_v3_v3v3(dir_prev, bezt_prev->vec[1], bezt->vec[1]);
+ normalize_v3(dir_prev);
+ }
+ if (bezt_next) {
+ sub_v3_v3v3(dir_next, bezt->vec[1], bezt_next->vec[1]);
+ normalize_v3(dir_next);
+ }
+ cross_v3_v3v3(r_plane, dir_prev, dir_next);
+ }
+
+ /* matches with bones more closely */
+ {
+ float dir_mid[3], tvec[3];
+ add_v3_v3v3(dir_mid, dir_prev, dir_next);
+ cross_v3_v3v3(tvec, r_plane, dir_mid);
+ copy_v3_v3(r_plane, tvec);
+ }
+
+ normalize_v3(r_plane);
+}
+
+void BKE_nurb_bpoint_calc_normal(struct Nurb *nu, BPoint *bp, float r_normal[3])
+{
+ BPoint *bp_prev = BKE_nurb_bpoint_get_prev(nu, bp);
+ BPoint *bp_next = BKE_nurb_bpoint_get_next(nu, bp);
+
+ zero_v3(r_normal);
+
+ if (bp_prev) {
+ float dir_prev[3];
+ sub_v3_v3v3(dir_prev, bp_prev->vec, bp->vec);
+ normalize_v3(dir_prev);
+ add_v3_v3(r_normal, dir_prev);
+ }
+ if (bp_next) {
+ float dir_next[3];
+ sub_v3_v3v3(dir_next, bp->vec, bp_next->vec);
+ normalize_v3(dir_next);
+ add_v3_v3(r_normal, dir_next);
+ }
+
+ normalize_v3(r_normal);
+}
+
+void BKE_nurb_bpoint_calc_plane(struct Nurb *nu, BPoint *bp, float r_plane[3])
+{
+ BPoint *bp_prev = BKE_nurb_bpoint_get_prev(nu, bp);
+ BPoint *bp_next = BKE_nurb_bpoint_get_next(nu, bp);
+
+ float dir_prev[3] = {0.0f}, dir_next[3] = {0.0f};
+
+ if (bp_prev) {
+ sub_v3_v3v3(dir_prev, bp_prev->vec, bp->vec);
+ normalize_v3(dir_prev);
+ }
+ if (bp_next) {
+ sub_v3_v3v3(dir_next, bp->vec, bp_next->vec);
+ normalize_v3(dir_next);
+ }
+ cross_v3_v3v3(r_plane, dir_prev, dir_next);
+
+ /* matches with bones more closely */
+ {
+ float dir_mid[3], tvec[3];
+ add_v3_v3v3(dir_mid, dir_prev, dir_next);
+ cross_v3_v3v3(tvec, r_plane, dir_mid);
+ copy_v3_v3(r_plane, tvec);
+ }
+
+ normalize_v3(r_plane);
+}
+
+/* ~~~~~~~~~~~~~~~~~~~~Non Uniform Rational B Spline calculations ~~~~~~~~~~~ */
+
+static void calcknots(float *knots, const int pnts, const short order, const short flag)
+{
+ /* knots: number of pnts NOT corrected for cyclic */
+ const int pnts_order = pnts + order;
+ float k;
+ int a;
+
+ switch (flag & (CU_NURB_ENDPOINT | CU_NURB_BEZIER)) {
+ case CU_NURB_ENDPOINT:
+ k = 0.0;
+ for (a = 1; a <= pnts_order; a++) {
+ knots[a - 1] = k;
+ if (a >= order && a <= pnts) {
+ k += 1.0f;
+ }
+ }
+ break;
+ case CU_NURB_BEZIER:
+ /* Warning, the order MUST be 2 or 4,
+ * if this is not enforced, the displist will be corrupt */
+ if (order == 4) {
+ k = 0.34;
+ for (a = 0; a < pnts_order; a++) {
+ knots[a] = floorf(k);
+ k += (1.0f / 3.0f);
+ }
+ }
+ else if (order == 3) {
+ k = 0.6f;
+ for (a = 0; a < pnts_order; a++) {
+ if (a >= order && a <= pnts) {
+ k += 0.5f;
+ }
+ knots[a] = floorf(k);
+ }
+ }
+ else {
+ CLOG_ERROR(&LOG, "bez nurb curve order is not 3 or 4, should never happen");
+ }
+ break;
+ default:
+ for (a = 0; a < pnts_order; a++) {
+ knots[a] = (float)a;
+ }
+ break;
+ }
+}
+
+static void makecyclicknots(float *knots, int pnts, short order)
+/* pnts, order: number of pnts NOT corrected for cyclic */
+{
+ int a, b, order2, c;
+
+ if (knots == nullptr) {
+ return;
+ }
+
+ order2 = order - 1;
+
+ /* do first long rows (order -1), remove identical knots at endpoints */
+ if (order > 2) {
+ b = pnts + order2;
+ for (a = 1; a < order2; a++) {
+ if (knots[b] != knots[b - a]) {
+ break;
+ }
+ }
+ if (a == order2) {
+ knots[pnts + order - 2] += 1.0f;
+ }
+ }
+
+ b = order;
+ c = pnts + order + order2;
+ for (a = pnts + order2; a < c; a++) {
+ knots[a] = knots[a - 1] + (knots[b] - knots[b - 1]);
+ b--;
+ }
+}
+
+static void makeknots(Nurb *nu, short uv)
+{
+ if (nu->type == CU_NURBS) {
+ if (uv == 1) {
+ if (nu->knotsu) {
+ MEM_freeN(nu->knotsu);
+ }
+ if (BKE_nurb_check_valid_u(nu)) {
+ nu->knotsu = (float *)MEM_calloc_arrayN(KNOTSU(nu) + 1, sizeof(float), "makeknots");
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ calcknots(nu->knotsu, nu->pntsu, nu->orderu, 0); /* cyclic should be uniform */
+ makecyclicknots(nu->knotsu, nu->pntsu, nu->orderu);
+ }
+ else {
+ calcknots(nu->knotsu, nu->pntsu, nu->orderu, nu->flagu);
+ }
+ }
+ else {
+ nu->knotsu = nullptr;
+ }
+ }
+ else if (uv == 2) {
+ if (nu->knotsv) {
+ MEM_freeN(nu->knotsv);
+ }
+ if (BKE_nurb_check_valid_v(nu)) {
+ nu->knotsv = (float *)MEM_calloc_arrayN(KNOTSV(nu) + 1, sizeof(float), "makeknots");
+ if (nu->flagv & CU_NURB_CYCLIC) {
+ calcknots(nu->knotsv, nu->pntsv, nu->orderv, 0); /* cyclic should be uniform */
+ makecyclicknots(nu->knotsv, nu->pntsv, nu->orderv);
+ }
+ else {
+ calcknots(nu->knotsv, nu->pntsv, nu->orderv, nu->flagv);
+ }
+ }
+ else {
+ nu->knotsv = nullptr;
+ }
+ }
+ }
+}
+
+void BKE_nurb_knot_calc_u(Nurb *nu)
+{
+ makeknots(nu, 1);
+}
+
+void BKE_nurb_knot_calc_v(Nurb *nu)
+{
+ makeknots(nu, 2);
+}
+
+static void basisNurb(
+ float t, short order, int pnts, const float *knots, float *basis, int *start, int *end)
+{
+ float d, e;
+ int i, i1 = 0, i2 = 0, j, orderpluspnts, opp2, o2;
+
+ orderpluspnts = order + pnts;
+ opp2 = orderpluspnts - 1;
+
+ /* this is for float inaccuracy */
+ if (t < knots[0]) {
+ t = knots[0];
+ }
+ else if (t > knots[opp2]) {
+ t = knots[opp2];
+ }
+
+ /* this part is order '1' */
+ o2 = order + 1;
+ for (i = 0; i < opp2; i++) {
+ if (knots[i] != knots[i + 1] && t >= knots[i] && t <= knots[i + 1]) {
+ basis[i] = 1.0;
+ i1 = i - o2;
+ if (i1 < 0) {
+ i1 = 0;
+ }
+ i2 = i;
+ i++;
+ while (i < opp2) {
+ basis[i] = 0.0;
+ i++;
+ }
+ break;
+ }
+
+ basis[i] = 0.0;
+ }
+ basis[i] = 0.0;
+
+ /* this is order 2, 3, ... */
+ for (j = 2; j <= order; j++) {
+
+ if (i2 + j >= orderpluspnts) {
+ i2 = opp2 - j;
+ }
+
+ for (i = i1; i <= i2; i++) {
+ if (basis[i] != 0.0f) {
+ d = ((t - knots[i]) * basis[i]) / (knots[i + j - 1] - knots[i]);
+ }
+ else {
+ d = 0.0f;
+ }
+
+ if (basis[i + 1] != 0.0f) {
+ e = ((knots[i + j] - t) * basis[i + 1]) / (knots[i + j] - knots[i + 1]);
+ }
+ else {
+ e = 0.0;
+ }
+
+ basis[i] = d + e;
+ }
+ }
+
+ *start = 1000;
+ *end = 0;
+
+ for (i = i1; i <= i2; i++) {
+ if (basis[i] > 0.0f) {
+ *end = i;
+ if (*start == 1000) {
+ *start = i;
+ }
+ }
+ }
+}
+
+void BKE_nurb_makeFaces(const Nurb *nu, float *coord_array, int rowstride, int resolu, int resolv)
+{
+ BPoint *bp;
+ float *basisu, *basis, *basisv, *sum, *fp, *in;
+ float u, v, ustart, uend, ustep, vstart, vend, vstep, sumdiv;
+ int i, j, iofs, jofs, cycl, len, curu, curv;
+ int istart, iend, jsta, jen, *jstart, *jend, ratcomp;
+
+ int totu = nu->pntsu * resolu, totv = nu->pntsv * resolv;
+
+ if (nu->knotsu == nullptr || nu->knotsv == nullptr) {
+ return;
+ }
+ if (nu->orderu > nu->pntsu) {
+ return;
+ }
+ if (nu->orderv > nu->pntsv) {
+ return;
+ }
+ if (coord_array == nullptr) {
+ return;
+ }
+
+ /* allocate and initialize */
+ len = totu * totv;
+ if (len == 0) {
+ return;
+ }
+
+ sum = (float *)MEM_calloc_arrayN(len, sizeof(float), "makeNurbfaces1");
+
+ bp = nu->bp;
+ i = nu->pntsu * nu->pntsv;
+ ratcomp = 0;
+ while (i--) {
+ if (bp->vec[3] != 1.0f) {
+ ratcomp = 1;
+ break;
+ }
+ bp++;
+ }
+
+ fp = nu->knotsu;
+ ustart = fp[nu->orderu - 1];
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ uend = fp[nu->pntsu + nu->orderu - 1];
+ }
+ else {
+ uend = fp[nu->pntsu];
+ }
+ ustep = (uend - ustart) / ((nu->flagu & CU_NURB_CYCLIC) ? totu : totu - 1);
+
+ basisu = (float *)MEM_malloc_arrayN(KNOTSU(nu), sizeof(float), "makeNurbfaces3");
+
+ fp = nu->knotsv;
+ vstart = fp[nu->orderv - 1];
+
+ if (nu->flagv & CU_NURB_CYCLIC) {
+ vend = fp[nu->pntsv + nu->orderv - 1];
+ }
+ else {
+ vend = fp[nu->pntsv];
+ }
+ vstep = (vend - vstart) / ((nu->flagv & CU_NURB_CYCLIC) ? totv : totv - 1);
+
+ len = KNOTSV(nu);
+ basisv = (float *)MEM_malloc_arrayN(len * totv, sizeof(float), "makeNurbfaces3");
+ jstart = (int *)MEM_malloc_arrayN(totv, sizeof(float), "makeNurbfaces4");
+ jend = (int *)MEM_malloc_arrayN(totv, sizeof(float), "makeNurbfaces5");
+
+ /* Pre-calculation of `basisv` and `jstart`, `jend`. */
+ if (nu->flagv & CU_NURB_CYCLIC) {
+ cycl = nu->orderv - 1;
+ }
+ else {
+ cycl = 0;
+ }
+ v = vstart;
+ basis = basisv;
+ curv = totv;
+ while (curv--) {
+ basisNurb(v, nu->orderv, nu->pntsv + cycl, nu->knotsv, basis, jstart + curv, jend + curv);
+ basis += KNOTSV(nu);
+ v += vstep;
+ }
+
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ cycl = nu->orderu - 1;
+ }
+ else {
+ cycl = 0;
+ }
+ in = coord_array;
+ u = ustart;
+ curu = totu;
+ while (curu--) {
+ basisNurb(u, nu->orderu, nu->pntsu + cycl, nu->knotsu, basisu, &istart, &iend);
+
+ basis = basisv;
+ curv = totv;
+ while (curv--) {
+ jsta = jstart[curv];
+ jen = jend[curv];
+
+ /* calculate sum */
+ sumdiv = 0.0;
+ fp = sum;
+
+ for (j = jsta; j <= jen; j++) {
+
+ if (j >= nu->pntsv) {
+ jofs = (j - nu->pntsv);
+ }
+ else {
+ jofs = j;
+ }
+ bp = nu->bp + nu->pntsu * jofs + istart - 1;
+
+ for (i = istart; i <= iend; i++, fp++) {
+ if (i >= nu->pntsu) {
+ iofs = i - nu->pntsu;
+ bp = nu->bp + nu->pntsu * jofs + iofs;
+ }
+ else {
+ bp++;
+ }
+
+ if (ratcomp) {
+ *fp = basisu[i] * basis[j] * bp->vec[3];
+ sumdiv += *fp;
+ }
+ else {
+ *fp = basisu[i] * basis[j];
+ }
+ }
+ }
+
+ if (ratcomp) {
+ fp = sum;
+ for (j = jsta; j <= jen; j++) {
+ for (i = istart; i <= iend; i++, fp++) {
+ *fp /= sumdiv;
+ }
+ }
+ }
+
+ zero_v3(in);
+
+ /* one! (1.0) real point now */
+ fp = sum;
+ for (j = jsta; j <= jen; j++) {
+
+ if (j >= nu->pntsv) {
+ jofs = (j - nu->pntsv);
+ }
+ else {
+ jofs = j;
+ }
+ bp = nu->bp + nu->pntsu * jofs + istart - 1;
+
+ for (i = istart; i <= iend; i++, fp++) {
+ if (i >= nu->pntsu) {
+ iofs = i - nu->pntsu;
+ bp = nu->bp + nu->pntsu * jofs + iofs;
+ }
+ else {
+ bp++;
+ }
+
+ if (*fp != 0.0f) {
+ madd_v3_v3fl(in, bp->vec, *fp);
+ }
+ }
+ }
+
+ in += 3;
+ basis += KNOTSV(nu);
+ }
+ u += ustep;
+ if (rowstride != 0) {
+ in = (float *)(((unsigned char *)in) + (rowstride - 3 * totv * sizeof(*in)));
+ }
+ }
+
+ /* free */
+ MEM_freeN(sum);
+ MEM_freeN(basisu);
+ MEM_freeN(basisv);
+ MEM_freeN(jstart);
+ MEM_freeN(jend);
+}
+
+void BKE_nurb_makeCurve(const Nurb *nu,
+ float *coord_array,
+ float *tilt_array,
+ float *radius_array,
+ float *weight_array,
+ int resolu,
+ int stride)
+{
+ const float eps = 1e-6f;
+ BPoint *bp;
+ float u, ustart, uend, ustep, sumdiv;
+ float *basisu, *sum, *fp;
+ float *coord_fp = coord_array, *tilt_fp = tilt_array, *radius_fp = radius_array,
+ *weight_fp = weight_array;
+ int i, len, istart, iend, cycl;
+
+ if (nu->knotsu == nullptr) {
+ return;
+ }
+ if (nu->orderu > nu->pntsu) {
+ return;
+ }
+ if (coord_array == nullptr) {
+ return;
+ }
+
+ /* allocate and initialize */
+ len = nu->pntsu;
+ if (len == 0) {
+ return;
+ }
+ sum = (float *)MEM_calloc_arrayN(len, sizeof(float), "makeNurbcurve1");
+
+ resolu = (resolu * SEGMENTSU(nu));
+
+ if (resolu == 0) {
+ MEM_freeN(sum);
+ return;
+ }
+
+ fp = nu->knotsu;
+ ustart = fp[nu->orderu - 1];
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ uend = fp[nu->pntsu + nu->orderu - 1];
+ }
+ else {
+ uend = fp[nu->pntsu];
+ }
+ ustep = (uend - ustart) / (resolu - ((nu->flagu & CU_NURB_CYCLIC) ? 0 : 1));
+
+ basisu = (float *)MEM_malloc_arrayN(KNOTSU(nu), sizeof(float), "makeNurbcurve3");
+
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ cycl = nu->orderu - 1;
+ }
+ else {
+ cycl = 0;
+ }
+
+ u = ustart;
+ while (resolu--) {
+ basisNurb(u, nu->orderu, nu->pntsu + cycl, nu->knotsu, basisu, &istart, &iend);
+
+ /* calc sum */
+ sumdiv = 0.0;
+ fp = sum;
+ bp = nu->bp + istart - 1;
+ for (i = istart; i <= iend; i++, fp++) {
+ if (i >= nu->pntsu) {
+ bp = nu->bp + (i - nu->pntsu);
+ }
+ else {
+ bp++;
+ }
+
+ *fp = basisu[i] * bp->vec[3];
+ sumdiv += *fp;
+ }
+ if ((sumdiv != 0.0f) && (sumdiv < 1.0f - eps || sumdiv > 1.0f + eps)) {
+ /* is normalizing needed? */
+ fp = sum;
+ for (i = istart; i <= iend; i++, fp++) {
+ *fp /= sumdiv;
+ }
+ }
+
+ zero_v3(coord_fp);
+
+ /* one! (1.0) real point */
+ fp = sum;
+ bp = nu->bp + istart - 1;
+ for (i = istart; i <= iend; i++, fp++) {
+ if (i >= nu->pntsu) {
+ bp = nu->bp + (i - nu->pntsu);
+ }
+ else {
+ bp++;
+ }
+
+ if (*fp != 0.0f) {
+ madd_v3_v3fl(coord_fp, bp->vec, *fp);
+
+ if (tilt_fp) {
+ (*tilt_fp) += (*fp) * bp->tilt;
+ }
+
+ if (radius_fp) {
+ (*radius_fp) += (*fp) * bp->radius;
+ }
+
+ if (weight_fp) {
+ (*weight_fp) += (*fp) * bp->weight;
+ }
+ }
+ }
+
+ coord_fp = (float *)POINTER_OFFSET(coord_fp, stride);
+
+ if (tilt_fp) {
+ tilt_fp = (float *)POINTER_OFFSET(tilt_fp, stride);
+ }
+ if (radius_fp) {
+ radius_fp = (float *)POINTER_OFFSET(radius_fp, stride);
+ }
+ if (weight_fp) {
+ weight_fp = (float *)POINTER_OFFSET(weight_fp, stride);
+ }
+
+ u += ustep;
+ }
+
+ /* free */
+ MEM_freeN(sum);
+ MEM_freeN(basisu);
+}
+
+unsigned int BKE_curve_calc_coords_axis_len(const unsigned int bezt_array_len,
+ const unsigned int resolu,
+ const bool is_cyclic,
+ const bool use_cyclic_duplicate_endpoint)
+{
+ const unsigned int segments = bezt_array_len - (is_cyclic ? 0 : 1);
+ const unsigned int points_len = (segments * resolu) +
+ (is_cyclic ? (use_cyclic_duplicate_endpoint) : 1);
+ return points_len;
+}
+
+void BKE_curve_calc_coords_axis(const BezTriple *bezt_array,
+ const unsigned int bezt_array_len,
+ const unsigned int resolu,
+ const bool is_cyclic,
+ const bool use_cyclic_duplicate_endpoint,
+ /* array params */
+ const unsigned int axis,
+ const unsigned int stride,
+ float *r_points)
+{
+ const unsigned int points_len = BKE_curve_calc_coords_axis_len(
+ bezt_array_len, resolu, is_cyclic, use_cyclic_duplicate_endpoint);
+ float *r_points_offset = r_points;
+
+ const unsigned int resolu_stride = resolu * stride;
+ const unsigned int bezt_array_last = bezt_array_len - 1;
+
+ for (unsigned int i = 0; i < bezt_array_last; i++) {
+ const BezTriple *bezt_curr = &bezt_array[i];
+ const BezTriple *bezt_next = &bezt_array[i + 1];
+ BKE_curve_forward_diff_bezier(bezt_curr->vec[1][axis],
+ bezt_curr->vec[2][axis],
+ bezt_next->vec[0][axis],
+ bezt_next->vec[1][axis],
+ r_points_offset,
+ (int)resolu,
+ stride);
+ r_points_offset = (float *)POINTER_OFFSET(r_points_offset, resolu_stride);
+ }
+
+ if (is_cyclic) {
+ const BezTriple *bezt_curr = &bezt_array[bezt_array_last];
+ const BezTriple *bezt_next = &bezt_array[0];
+ BKE_curve_forward_diff_bezier(bezt_curr->vec[1][axis],
+ bezt_curr->vec[2][axis],
+ bezt_next->vec[0][axis],
+ bezt_next->vec[1][axis],
+ r_points_offset,
+ (int)resolu,
+ stride);
+ r_points_offset = (float *)POINTER_OFFSET(r_points_offset, resolu_stride);
+ if (use_cyclic_duplicate_endpoint) {
+ *r_points_offset = *r_points;
+ r_points_offset = (float *)POINTER_OFFSET(r_points_offset, stride);
+ }
+ }
+ else {
+ float *r_points_last = (float *)POINTER_OFFSET(r_points, bezt_array_last * resolu_stride);
+ *r_points_last = bezt_array[bezt_array_last].vec[1][axis];
+ r_points_offset = (float *)POINTER_OFFSET(r_points_offset, stride);
+ }
+
+ BLI_assert((float *)POINTER_OFFSET(r_points, points_len * stride) == r_points_offset);
+ UNUSED_VARS_NDEBUG(points_len);
+}
+
+void BKE_curve_forward_diff_bezier(
+ float q0, float q1, float q2, float q3, float *p, int it, int stride)
+{
+ float rt0, rt1, rt2, rt3, f;
+ int a;
+
+ f = (float)it;
+ rt0 = q0;
+ rt1 = 3.0f * (q1 - q0) / f;
+ f *= f;
+ rt2 = 3.0f * (q0 - 2.0f * q1 + q2) / f;
+ f *= it;
+ rt3 = (q3 - q0 + 3.0f * (q1 - q2)) / f;
+
+ q0 = rt0;
+ q1 = rt1 + rt2 + rt3;
+ q2 = 2 * rt2 + 6 * rt3;
+ q3 = 6 * rt3;
+
+ for (a = 0; a <= it; a++) {
+ *p = q0;
+ p = (float *)POINTER_OFFSET(p, stride);
+ q0 += q1;
+ q1 += q2;
+ q2 += q3;
+ }
+}
+
+void BKE_curve_forward_diff_tangent_bezier(
+ float q0, float q1, float q2, float q3, float *p, int it, int stride)
+{
+ float rt0, rt1, rt2, f;
+ int a;
+
+ f = 1.0f / (float)it;
+
+ rt0 = 3.0f * (q1 - q0);
+ rt1 = f * (3.0f * (q3 - q0) + 9.0f * (q1 - q2));
+ rt2 = 6.0f * (q0 + q2) - 12.0f * q1;
+
+ q0 = rt0;
+ q1 = f * (rt1 + rt2);
+ q2 = 2.0f * f * rt1;
+
+ for (a = 0; a <= it; a++) {
+ *p = q0;
+ p = (float *)POINTER_OFFSET(p, stride);
+ q0 += q1;
+ q1 += q2;
+ }
+}
+
+static void forward_diff_bezier_cotangent(const float p0[3],
+ const float p1[3],
+ const float p2[3],
+ const float p3[3],
+ float p[3],
+ int it,
+ int stride)
+{
+ /* note that these are not perpendicular to the curve
+ * they need to be rotated for this,
+ *
+ * This could also be optimized like BKE_curve_forward_diff_bezier */
+ for (int a = 0; a <= it; a++) {
+ float t = (float)a / (float)it;
+
+ for (int i = 0; i < 3; i++) {
+ p[i] = (-6.0f * t + 6.0f) * p0[i] + (18.0f * t - 12.0f) * p1[i] +
+ (-18.0f * t + 6.0f) * p2[i] + (6.0f * t) * p3[i];
+ }
+ normalize_v3(p);
+ p = (float *)POINTER_OFFSET(p, stride);
+ }
+}
+
+static int cu_isectLL(const float v1[3],
+ const float v2[3],
+ const float v3[3],
+ const float v4[3],
+ short cox,
+ short coy,
+ float *lambda,
+ float *mu,
+ float vec[3])
+{
+ /* return:
+ * -1: collinear
+ * 0: no intersection of segments
+ * 1: exact intersection of segments
+ * 2: cross-intersection of segments
+ */
+ float deler;
+
+ deler = (v1[cox] - v2[cox]) * (v3[coy] - v4[coy]) - (v3[cox] - v4[cox]) * (v1[coy] - v2[coy]);
+ if (deler == 0.0f) {
+ return -1;
+ }
+
+ *lambda = (v1[coy] - v3[coy]) * (v3[cox] - v4[cox]) - (v1[cox] - v3[cox]) * (v3[coy] - v4[coy]);
+ *lambda = -(*lambda / deler);
+
+ deler = v3[coy] - v4[coy];
+ if (deler == 0) {
+ deler = v3[cox] - v4[cox];
+ *mu = -(*lambda * (v2[cox] - v1[cox]) + v1[cox] - v3[cox]) / deler;
+ }
+ else {
+ *mu = -(*lambda * (v2[coy] - v1[coy]) + v1[coy] - v3[coy]) / deler;
+ }
+ vec[cox] = *lambda * (v2[cox] - v1[cox]) + v1[cox];
+ vec[coy] = *lambda * (v2[coy] - v1[coy]) + v1[coy];
+
+ if (*lambda >= 0.0f && *lambda <= 1.0f && *mu >= 0.0f && *mu <= 1.0f) {
+ if (*lambda == 0.0f || *lambda == 1.0f || *mu == 0.0f || *mu == 1.0f) {
+ return 1;
+ }
+ return 2;
+ }
+ return 0;
+}
+
+static bool bevelinside(const BevList *bl1, const BevList *bl2)
+{
+ /* is bl2 INSIDE bl1 ? with left-right method and "lambda's" */
+ /* returns '1' if correct hole. */
+ BevPoint *bevp, *prevbevp;
+ float min, max, vec[3], hvec1[3], hvec2[3], lab, mu;
+ int nr, links = 0, rechts = 0, mode;
+
+ /* take first vertex of possible hole */
+
+ bevp = bl2->bevpoints;
+ hvec1[0] = bevp->vec[0];
+ hvec1[1] = bevp->vec[1];
+ hvec1[2] = 0.0;
+ copy_v3_v3(hvec2, hvec1);
+ hvec2[0] += 1000;
+
+ /* test it with all edges of potential surrounding poly */
+ /* count number of transitions left-right. */
+
+ bevp = bl1->bevpoints;
+ nr = bl1->nr;
+ prevbevp = bevp + (nr - 1);
+
+ while (nr--) {
+ min = prevbevp->vec[1];
+ max = bevp->vec[1];
+ if (max < min) {
+ min = max;
+ max = prevbevp->vec[1];
+ }
+ if (min != max) {
+ if (min <= hvec1[1] && max >= hvec1[1]) {
+ /* there's a transition, calc intersection point */
+ mode = cu_isectLL(prevbevp->vec, bevp->vec, hvec1, hvec2, 0, 1, &lab, &mu, vec);
+ /* if lab==0.0 or lab==1.0 then the edge intersects exactly a transition
+ * only allow for one situation: we choose lab= 1.0
+ */
+ if (mode >= 0 && lab != 0.0f) {
+ if (vec[0] < hvec1[0]) {
+ links++;
+ }
+ else {
+ rechts++;
+ }
+ }
+ }
+ }
+ prevbevp = bevp;
+ bevp++;
+ }
+
+ return (links & 1) && (rechts & 1);
+}
+
+struct BevelSort {
+ BevList *bl;
+ float left;
+ int dir;
+};
+
+static int vergxcobev(const void *a1, const void *a2)
+{
+ const struct BevelSort *x1 = (BevelSort *)a1, *x2 = (BevelSort *)a2;
+
+ if (x1->left > x2->left) {
+ return 1;
+ }
+ if (x1->left < x2->left) {
+ return -1;
+ }
+ return 0;
+}
+
+/* this function cannot be replaced with atan2, but why? */
+
+static void calc_bevel_sin_cos(
+ float x1, float y1, float x2, float y2, float *r_sina, float *r_cosa)
+{
+ float t01, t02, x3, y3;
+
+ t01 = sqrtf(x1 * x1 + y1 * y1);
+ t02 = sqrtf(x2 * x2 + y2 * y2);
+ if (t01 == 0.0f) {
+ t01 = 1.0f;
+ }
+ if (t02 == 0.0f) {
+ t02 = 1.0f;
+ }
+
+ x1 /= t01;
+ y1 /= t01;
+ x2 /= t02;
+ y2 /= t02;
+
+ t02 = x1 * x2 + y1 * y2;
+ if (fabsf(t02) >= 1.0f) {
+ t02 = M_PI_2;
+ }
+ else {
+ t02 = (saacos(t02)) / 2.0f;
+ }
+
+ t02 = sinf(t02);
+ if (t02 == 0.0f) {
+ t02 = 1.0f;
+ }
+
+ x3 = x1 - x2;
+ y3 = y1 - y2;
+ if (x3 == 0 && y3 == 0) {
+ x3 = y1;
+ y3 = -x1;
+ }
+ else {
+ t01 = sqrtf(x3 * x3 + y3 * y3);
+ x3 /= t01;
+ y3 /= t01;
+ }
+
+ *r_sina = -y3 / t02;
+ *r_cosa = x3 / t02;
+}
+
+static void tilt_bezpart(const BezTriple *prevbezt,
+ const BezTriple *bezt,
+ const Nurb *nu,
+ float *tilt_array,
+ float *radius_array,
+ float *weight_array,
+ int resolu,
+ int stride)
+{
+ const BezTriple *pprev, *next, *last;
+ float fac, dfac, t[4];
+ int a;
+
+ if (tilt_array == nullptr && radius_array == nullptr) {
+ return;
+ }
+
+ last = nu->bezt + (nu->pntsu - 1);
+
+ /* returns a point */
+ if (prevbezt == nu->bezt) {
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ pprev = last;
+ }
+ else {
+ pprev = prevbezt;
+ }
+ }
+ else {
+ pprev = prevbezt - 1;
+ }
+
+ /* next point */
+ if (bezt == last) {
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ next = nu->bezt;
+ }
+ else {
+ next = bezt;
+ }
+ }
+ else {
+ next = bezt + 1;
+ }
+
+ fac = 0.0;
+ dfac = 1.0f / (float)resolu;
+
+ for (a = 0; a < resolu; a++, fac += dfac) {
+ if (tilt_array) {
+ if (nu->tilt_interp == KEY_CU_EASE) {
+ /* May as well support for tilt also 2.47 ease interp. */
+ *tilt_array = prevbezt->tilt +
+ (bezt->tilt - prevbezt->tilt) * (3.0f * fac * fac - 2.0f * fac * fac * fac);
+ }
+ else {
+ key_curve_position_weights(fac, t, nu->tilt_interp);
+ *tilt_array = t[0] * pprev->tilt + t[1] * prevbezt->tilt + t[2] * bezt->tilt +
+ t[3] * next->tilt;
+ }
+
+ tilt_array = (float *)POINTER_OFFSET(tilt_array, stride);
+ }
+
+ if (radius_array) {
+ if (nu->radius_interp == KEY_CU_EASE) {
+ /* Support 2.47 ease interp
+ * NOTE: this only takes the 2 points into account,
+ * giving much more localized results to changes in radius, sometimes you want that. */
+ *radius_array = prevbezt->radius + (bezt->radius - prevbezt->radius) *
+ (3.0f * fac * fac - 2.0f * fac * fac * fac);
+ }
+ else {
+
+ /* reuse interpolation from tilt if we can */
+ if (tilt_array == nullptr || nu->tilt_interp != nu->radius_interp) {
+ key_curve_position_weights(fac, t, nu->radius_interp);
+ }
+ *radius_array = t[0] * pprev->radius + t[1] * prevbezt->radius + t[2] * bezt->radius +
+ t[3] * next->radius;
+ }
+
+ radius_array = (float *)POINTER_OFFSET(radius_array, stride);
+ }
+
+ if (weight_array) {
+ /* Basic interpolation for now, could copy tilt interp too. */
+ *weight_array = prevbezt->weight + (bezt->weight - prevbezt->weight) *
+ (3.0f * fac * fac - 2.0f * fac * fac * fac);
+
+ weight_array = (float *)POINTER_OFFSET(weight_array, stride);
+ }
+ }
+}
+
+/* `make_bevel_list_3D_*` functions, at a minimum these must
+ * fill in the #BevPoint.quat and #BevPoint.dir values. */
+
+/** Utility for `make_bevel_list_3D_*` functions. */
+static void bevel_list_calc_bisect(BevList *bl)
+{
+ BevPoint *bevp2, *bevp1, *bevp0;
+ int nr;
+ bool is_cyclic = bl->poly != -1;
+
+ if (is_cyclic) {
+ bevp2 = bl->bevpoints;
+ bevp1 = bevp2 + (bl->nr - 1);
+ bevp0 = bevp1 - 1;
+ nr = bl->nr;
+ }
+ else {
+ /* If spline is not cyclic, direction of first and
+ * last bevel points matches direction of CV handle.
+ *
+ * This is getting calculated earlier when we know
+ * CV's handles and here we might simply skip evaluation
+ * of direction for this guys.
+ */
+
+ bevp0 = bl->bevpoints;
+ bevp1 = bevp0 + 1;
+ bevp2 = bevp1 + 1;
+
+ nr = bl->nr - 2;
+ }
+
+ while (nr--) {
+ /* totally simple */
+ bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
+
+ bevp0 = bevp1;
+ bevp1 = bevp2;
+ bevp2++;
+ }
+
+ /* In the unlikely situation that handles define a zeroed direction,
+ * calculate it from the adjacent points, see T80742.
+ *
+ * Only do this as a fallback since we typically want the end-point directions
+ * to be exactly aligned with the handles at the end-point, see T83117. */
+ if (is_cyclic == false) {
+ bevp0 = &bl->bevpoints[0];
+ bevp1 = &bl->bevpoints[1];
+ if (UNLIKELY(is_zero_v3(bevp0->dir))) {
+ sub_v3_v3v3(bevp0->dir, bevp1->vec, bevp0->vec);
+ if (normalize_v3(bevp0->dir) == 0.0f) {
+ copy_v3_v3(bevp0->dir, bevp1->dir);
+ }
+ }
+
+ bevp0 = &bl->bevpoints[bl->nr - 2];
+ bevp1 = &bl->bevpoints[bl->nr - 1];
+ if (UNLIKELY(is_zero_v3(bevp1->dir))) {
+ sub_v3_v3v3(bevp1->dir, bevp1->vec, bevp0->vec);
+ if (normalize_v3(bevp1->dir) == 0.0f) {
+ copy_v3_v3(bevp1->dir, bevp0->dir);
+ }
+ }
+ }
+}
+static void bevel_list_flip_tangents(BevList *bl)
+{
+ BevPoint *bevp2, *bevp1, *bevp0;
+ int nr;
+
+ bevp2 = bl->bevpoints;
+ bevp1 = bevp2 + (bl->nr - 1);
+ bevp0 = bevp1 - 1;
+
+ nr = bl->nr;
+ while (nr--) {
+ if (angle_normalized_v3v3(bevp0->tan, bevp1->tan) > DEG2RADF(90.0f)) {
+ negate_v3(bevp1->tan);
+ }
+
+ bevp0 = bevp1;
+ bevp1 = bevp2;
+ bevp2++;
+ }
+}
+/* apply user tilt */
+static void bevel_list_apply_tilt(BevList *bl)
+{
+ BevPoint *bevp2, *bevp1;
+ int nr;
+ float q[4];
+
+ bevp2 = bl->bevpoints;
+ bevp1 = bevp2 + (bl->nr - 1);
+
+ nr = bl->nr;
+ while (nr--) {
+ axis_angle_to_quat(q, bevp1->dir, bevp1->tilt);
+ mul_qt_qtqt(bevp1->quat, q, bevp1->quat);
+ normalize_qt(bevp1->quat);
+
+ bevp1 = bevp2;
+ bevp2++;
+ }
+}
+/* smooth quats, this function should be optimized, it can get slow with many iterations. */
+static void bevel_list_smooth(BevList *bl, int smooth_iter)
+{
+ BevPoint *bevp2, *bevp1, *bevp0;
+ int nr;
+
+ float q[4];
+ float bevp0_quat[4];
+ int a;
+
+ for (a = 0; a < smooth_iter; a++) {
+ bevp2 = bl->bevpoints;
+ bevp1 = bevp2 + (bl->nr - 1);
+ bevp0 = bevp1 - 1;
+
+ nr = bl->nr;
+
+ if (bl->poly == -1) { /* check its not cyclic */
+ /* skip the first point */
+ /* bevp0 = bevp1; */
+ bevp1 = bevp2;
+ bevp2++;
+ nr--;
+
+ bevp0 = bevp1;
+ bevp1 = bevp2;
+ bevp2++;
+ nr--;
+ }
+
+ copy_qt_qt(bevp0_quat, bevp0->quat);
+
+ while (nr--) {
+ /* interpolate quats */
+ float zaxis[3] = {0, 0, 1}, cross[3], q2[4];
+ interp_qt_qtqt(q, bevp0_quat, bevp2->quat, 0.5);
+ normalize_qt(q);
+
+ mul_qt_v3(q, zaxis);
+ cross_v3_v3v3(cross, zaxis, bevp1->dir);
+ axis_angle_to_quat(q2, cross, angle_normalized_v3v3(zaxis, bevp1->dir));
+ normalize_qt(q2);
+
+ copy_qt_qt(bevp0_quat, bevp1->quat);
+ mul_qt_qtqt(q, q2, q);
+ interp_qt_qtqt(bevp1->quat, bevp1->quat, q, 0.5);
+ normalize_qt(bevp1->quat);
+
+ /* bevp0 = bevp1; */ /* UNUSED */
+ bevp1 = bevp2;
+ bevp2++;
+ }
+ }
+}
+
+static void make_bevel_list_3D_zup(BevList *bl)
+{
+ BevPoint *bevp = bl->bevpoints;
+ int nr = bl->nr;
+
+ bevel_list_calc_bisect(bl);
+
+ while (nr--) {
+ vec_to_quat(bevp->quat, bevp->dir, 5, 1);
+ bevp++;
+ }
+}
+
+static void minimum_twist_between_two_points(BevPoint *current_point, BevPoint *previous_point)
+{
+ float angle = angle_normalized_v3v3(previous_point->dir, current_point->dir);
+ float q[4];
+
+ if (angle > 0.0f) { /* otherwise we can keep as is */
+ float cross_tmp[3];
+ cross_v3_v3v3(cross_tmp, previous_point->dir, current_point->dir);
+ axis_angle_to_quat(q, cross_tmp, angle);
+ mul_qt_qtqt(current_point->quat, q, previous_point->quat);
+ }
+ else {
+ copy_qt_qt(current_point->quat, previous_point->quat);
+ }
+}
+
+static void make_bevel_list_3D_minimum_twist(BevList *bl)
+{
+ BevPoint *bevp2, *bevp1, *bevp0; /* standard for all make_bevel_list_3D_* funcs */
+ int nr;
+ float q[4];
+
+ bevel_list_calc_bisect(bl);
+
+ bevp2 = bl->bevpoints;
+ bevp1 = bevp2 + (bl->nr - 1);
+ bevp0 = bevp1 - 1;
+
+ /* The ordinal of the point being adjusted (bevp2). First point is 1. */
+
+ /* First point is the reference, don't adjust.
+ * Skip this point in the following loop. */
+ if (bl->nr > 0) {
+ vec_to_quat(bevp2->quat, bevp2->dir, 5, 1);
+
+ bevp0 = bevp1; /* bevp0 is unused */
+ bevp1 = bevp2;
+ bevp2++;
+ }
+ for (nr = 1; nr < bl->nr; nr++) {
+ minimum_twist_between_two_points(bevp2, bevp1);
+
+ bevp0 = bevp1; /* bevp0 is unused */
+ bevp1 = bevp2;
+ bevp2++;
+ }
+
+ if (bl->poly != -1) { /* check for cyclic */
+
+ /* Need to correct for the start/end points not matching
+ * do this by calculating the tilt angle difference, then apply
+ * the rotation gradually over the entire curve.
+ *
+ * Note that the split is between last and second last, rather than first/last as you'd expect.
+ *
+ * real order is like this
+ * 0,1,2,3,4 --> 1,2,3,4,0
+ *
+ * This is why we compare last with second last.
+ */
+ float vec_1[3] = {0, 1, 0}, vec_2[3] = {0, 1, 0}, angle, ang_fac, cross_tmp[3];
+
+ BevPoint *bevp_first;
+ BevPoint *bevp_last;
+
+ bevp_first = bl->bevpoints;
+ bevp_first += bl->nr - 1;
+ bevp_last = bevp_first;
+ bevp_last--;
+
+ /* quats and vec's are normalized, should not need to re-normalize */
+ mul_qt_v3(bevp_first->quat, vec_1);
+ mul_qt_v3(bevp_last->quat, vec_2);
+ normalize_v3(vec_1);
+ normalize_v3(vec_2);
+
+ /* align the vector, can avoid this and it looks 98% OK but
+ * better to align the angle quat roll's before comparing */
+ {
+ cross_v3_v3v3(cross_tmp, bevp_last->dir, bevp_first->dir);
+ angle = angle_normalized_v3v3(bevp_first->dir, bevp_last->dir);
+ axis_angle_to_quat(q, cross_tmp, angle);
+ mul_qt_v3(q, vec_2);
+ }
+
+ angle = angle_normalized_v3v3(vec_1, vec_2);
+
+ /* flip rotation if needs be */
+ cross_v3_v3v3(cross_tmp, vec_1, vec_2);
+ normalize_v3(cross_tmp);
+ if (angle_normalized_v3v3(bevp_first->dir, cross_tmp) < DEG2RADF(90.0f)) {
+ angle = -angle;
+ }
+
+ bevp2 = bl->bevpoints;
+ bevp1 = bevp2 + (bl->nr - 1);
+ bevp0 = bevp1 - 1;
+
+ nr = bl->nr;
+ while (nr--) {
+ ang_fac = angle * (1.0f - ((float)nr / bl->nr)); /* also works */
+
+ axis_angle_to_quat(q, bevp1->dir, ang_fac);
+ mul_qt_qtqt(bevp1->quat, q, bevp1->quat);
+
+ bevp0 = bevp1;
+ bevp1 = bevp2;
+ bevp2++;
+ }
+ }
+ else {
+ /* Need to correct quat for the first/last point,
+ * this is so because previously it was only calculated
+ * using its own direction, which might not correspond
+ * the twist of neighbor point.
+ */
+ bevp1 = bl->bevpoints;
+ bevp0 = bevp1 + 1;
+ minimum_twist_between_two_points(bevp1, bevp0);
+
+ bevp2 = bl->bevpoints;
+ bevp1 = bevp2 + (bl->nr - 1);
+ bevp0 = bevp1 - 1;
+ minimum_twist_between_two_points(bevp1, bevp0);
+ }
+}
+
+static void make_bevel_list_3D_tangent(BevList *bl)
+{
+ BevPoint *bevp2, *bevp1, *bevp0; /* standard for all make_bevel_list_3D_* funcs */
+ int nr;
+
+ float bevp0_tan[3];
+
+ bevel_list_calc_bisect(bl);
+ bevel_list_flip_tangents(bl);
+
+ /* correct the tangents */
+ bevp2 = bl->bevpoints;
+ bevp1 = bevp2 + (bl->nr - 1);
+ bevp0 = bevp1 - 1;
+
+ nr = bl->nr;
+ while (nr--) {
+ float cross_tmp[3];
+ cross_v3_v3v3(cross_tmp, bevp1->tan, bevp1->dir);
+ cross_v3_v3v3(bevp1->tan, cross_tmp, bevp1->dir);
+ normalize_v3(bevp1->tan);
+
+ bevp0 = bevp1;
+ bevp1 = bevp2;
+ bevp2++;
+ }
+
+ /* now for the real twist calc */
+ bevp2 = bl->bevpoints;
+ bevp1 = bevp2 + (bl->nr - 1);
+ bevp0 = bevp1 - 1;
+
+ copy_v3_v3(bevp0_tan, bevp0->tan);
+
+ nr = bl->nr;
+ while (nr--) {
+ /* make perpendicular, modify tan in place, is ok */
+ float cross_tmp[3];
+ const float zero[3] = {0, 0, 0};
+
+ cross_v3_v3v3(cross_tmp, bevp1->tan, bevp1->dir);
+ normalize_v3(cross_tmp);
+ tri_to_quat(bevp1->quat, zero, cross_tmp, bevp1->tan); /* XXX: could be faster. */
+
+ /* bevp0 = bevp1; */ /* UNUSED */
+ bevp1 = bevp2;
+ bevp2++;
+ }
+}
+
+static void make_bevel_list_3D(BevList *bl, int smooth_iter, int twist_mode)
+{
+ switch (twist_mode) {
+ case CU_TWIST_TANGENT:
+ make_bevel_list_3D_tangent(bl);
+ break;
+ case CU_TWIST_MINIMUM:
+ make_bevel_list_3D_minimum_twist(bl);
+ break;
+ default: /* CU_TWIST_Z_UP default, pre 2.49c */
+ make_bevel_list_3D_zup(bl);
+ break;
+ }
+
+ if (smooth_iter) {
+ bevel_list_smooth(bl, smooth_iter);
+ }
+
+ bevel_list_apply_tilt(bl);
+}
+
+/* only for 2 points */
+static void make_bevel_list_segment_3D(BevList *bl)
+{
+ float q[4];
+
+ BevPoint *bevp2 = bl->bevpoints;
+ BevPoint *bevp1 = bevp2 + 1;
+
+ /* simple quat/dir */
+ sub_v3_v3v3(bevp1->dir, bevp1->vec, bevp2->vec);
+ normalize_v3(bevp1->dir);
+
+ vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
+
+ axis_angle_to_quat(q, bevp1->dir, bevp1->tilt);
+ mul_qt_qtqt(bevp1->quat, q, bevp1->quat);
+ normalize_qt(bevp1->quat);
+ copy_v3_v3(bevp2->dir, bevp1->dir);
+ copy_qt_qt(bevp2->quat, bevp1->quat);
+}
+
+/* only for 2 points */
+static void make_bevel_list_segment_2D(BevList *bl)
+{
+ BevPoint *bevp2 = bl->bevpoints;
+ BevPoint *bevp1 = bevp2 + 1;
+
+ const float x1 = bevp1->vec[0] - bevp2->vec[0];
+ const float y1 = bevp1->vec[1] - bevp2->vec[1];
+
+ calc_bevel_sin_cos(x1, y1, -x1, -y1, &(bevp1->sina), &(bevp1->cosa));
+ bevp2->sina = bevp1->sina;
+ bevp2->cosa = bevp1->cosa;
+
+ /* fill in dir & quat */
+ make_bevel_list_segment_3D(bl);
+}
+
+static void make_bevel_list_2D(BevList *bl)
+{
+ /* NOTE(campbell): `bevp->dir` and `bevp->quat` are not needed for beveling but are
+ * used when making a path from a 2D curve, therefore they need to be set. */
+
+ BevPoint *bevp0, *bevp1, *bevp2;
+ int nr;
+
+ if (bl->poly != -1) {
+ bevp2 = bl->bevpoints;
+ bevp1 = bevp2 + (bl->nr - 1);
+ bevp0 = bevp1 - 1;
+ nr = bl->nr;
+ }
+ else {
+ bevp0 = bl->bevpoints;
+ bevp1 = bevp0 + 1;
+ bevp2 = bevp1 + 1;
+
+ nr = bl->nr - 2;
+ }
+
+ while (nr--) {
+ const float x1 = bevp1->vec[0] - bevp0->vec[0];
+ const float x2 = bevp1->vec[0] - bevp2->vec[0];
+ const float y1 = bevp1->vec[1] - bevp0->vec[1];
+ const float y2 = bevp1->vec[1] - bevp2->vec[1];
+
+ calc_bevel_sin_cos(x1, y1, x2, y2, &(bevp1->sina), &(bevp1->cosa));
+
+ /* from: make_bevel_list_3D_zup, could call but avoid a second loop.
+ * no need for tricky tilt calculation as with 3D curves */
+ bisect_v3_v3v3v3(bevp1->dir, bevp0->vec, bevp1->vec, bevp2->vec);
+ vec_to_quat(bevp1->quat, bevp1->dir, 5, 1);
+ /* done with inline make_bevel_list_3D_zup */
+
+ bevp0 = bevp1;
+ bevp1 = bevp2;
+ bevp2++;
+ }
+
+ /* correct non-cyclic cases */
+ if (bl->poly == -1) {
+ BevPoint *bevp;
+ float angle;
+
+ /* first */
+ bevp = bl->bevpoints;
+ angle = atan2f(bevp->dir[0], bevp->dir[1]) - (float)M_PI_2;
+ bevp->sina = sinf(angle);
+ bevp->cosa = cosf(angle);
+ vec_to_quat(bevp->quat, bevp->dir, 5, 1);
+
+ /* last */
+ bevp = bl->bevpoints;
+ bevp += (bl->nr - 1);
+ angle = atan2f(bevp->dir[0], bevp->dir[1]) - (float)M_PI_2;
+ bevp->sina = sinf(angle);
+ bevp->cosa = cosf(angle);
+ vec_to_quat(bevp->quat, bevp->dir, 5, 1);
+ }
+}
+
+static void bevlist_firstlast_direction_calc_from_bpoint(const Nurb *nu, BevList *bl)
+{
+ if (nu->pntsu > 1) {
+ BPoint *first_bp = nu->bp, *last_bp = nu->bp + (nu->pntsu - 1);
+ BevPoint *first_bevp, *last_bevp;
+
+ first_bevp = bl->bevpoints;
+ last_bevp = first_bevp + (bl->nr - 1);
+
+ sub_v3_v3v3(first_bevp->dir, (first_bp + 1)->vec, first_bp->vec);
+ normalize_v3(first_bevp->dir);
+
+ sub_v3_v3v3(last_bevp->dir, last_bp->vec, (last_bp - 1)->vec);
+ normalize_v3(last_bevp->dir);
+ }
+}
+
+void BKE_curve_bevelList_free(ListBase *bev)
+{
+ LISTBASE_FOREACH_MUTABLE (BevList *, bl, bev) {
+ if (bl->seglen != nullptr) {
+ MEM_freeN(bl->seglen);
+ }
+ if (bl->segbevcount != nullptr) {
+ MEM_freeN(bl->segbevcount);
+ }
+ if (bl->bevpoints != nullptr) {
+ MEM_freeN(bl->bevpoints);
+ }
+ MEM_freeN(bl);
+ }
+
+ BLI_listbase_clear(bev);
+}
+
+void BKE_curve_bevelList_make(Object *ob, const ListBase *nurbs, const bool for_render)
+{
+ /* - Convert all curves to polys, with indication of resolution and flags for double-vertices.
+ * - Possibly; do a smart vertex removal (in case #Nurb).
+ * - Separate in individual blocks with #BoundBox.
+ * - Auto-hole detection.
+ */
+
+ /* This function needs an object, because of `tflag` and `upflag`. */
+ Curve *cu = (Curve *)ob->data;
+ BezTriple *bezt, *prevbezt;
+ BPoint *bp;
+ BevList *blnew;
+ BevPoint *bevp2, *bevp1 = nullptr, *bevp0;
+ const float threshold = 0.00001f;
+ float min, inp;
+ float *seglen = nullptr;
+ struct BevelSort *sortdata, *sd, *sd1;
+ int a, b, nr, poly, resolu = 0, len = 0, segcount;
+ int *segbevcount;
+ bool do_tilt, do_radius, do_weight;
+ bool is_editmode = false;
+ ListBase *bev;
+
+ /* segbevcount also requires seglen. */
+ const bool need_seglen = ELEM(
+ cu->bevfac1_mapping, CU_BEVFAC_MAP_SEGMENT, CU_BEVFAC_MAP_SPLINE) ||
+ ELEM(cu->bevfac2_mapping, CU_BEVFAC_MAP_SEGMENT, CU_BEVFAC_MAP_SPLINE);
+
+ bev = &ob->runtime.curve_cache->bev;
+
+#if 0
+ /* do we need to calculate the radius for each point? */
+ do_radius = (cu->bevobj || cu->taperobj || (cu->flag & CU_FRONT) || (cu->flag & CU_BACK)) ? 0 :
+ 1;
+#endif
+
+ /* STEP 1: MAKE POLYS */
+
+ BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
+ if (cu->editnurb && ob->type != OB_FONT) {
+ is_editmode = true;
+ }
+
+ LISTBASE_FOREACH (const Nurb *, nu, nurbs) {
+ if (nu->hide && is_editmode) {
+ continue;
+ }
+
+ /* check we are a single point? also check we are not a surface and that the orderu is sane,
+ * enforced in the UI but can go wrong possibly */
+ if (!BKE_nurb_check_valid_u(nu)) {
+ BevList *bl = (BevList *)MEM_callocN(sizeof(BevList), "makeBevelList1");
+ bl->bevpoints = (BevPoint *)MEM_calloc_arrayN(1, sizeof(BevPoint), "makeBevelPoints1");
+ BLI_addtail(bev, bl);
+ bl->nr = 0;
+ bl->charidx = nu->charidx;
+ continue;
+ }
+
+ /* Tilt, as the rotation angle of curve control points, is only calculated for 3D curves,
+ * (since this transformation affects the 3D space). */
+ do_tilt = (cu->flag & CU_3D) != 0;
+
+ /* Normal display uses the radius, better just to calculate them. */
+ do_radius = CU_DO_RADIUS(cu, nu);
+
+ do_weight = true;
+
+ BevPoint *bevp;
+
+ if (for_render && cu->resolu_ren != 0) {
+ resolu = cu->resolu_ren;
+ }
+ else {
+ resolu = nu->resolu;
+ }
+
+ segcount = SEGMENTSU(nu);
+
+ if (nu->type == CU_POLY) {
+ len = nu->pntsu;
+ BevList *bl = (BevList *)MEM_callocN(sizeof(BevList), __func__);
+ bl->bevpoints = (BevPoint *)MEM_calloc_arrayN(len, sizeof(BevPoint), __func__);
+ if (need_seglen && (nu->flagu & CU_NURB_CYCLIC) == 0) {
+ bl->seglen = (float *)MEM_malloc_arrayN(segcount, sizeof(float), __func__);
+ bl->segbevcount = (int *)MEM_malloc_arrayN(segcount, sizeof(int), __func__);
+ }
+ BLI_addtail(bev, bl);
+
+ bl->poly = (nu->flagu & CU_NURB_CYCLIC) ? 0 : -1;
+ bl->nr = len;
+ bl->dupe_nr = 0;
+ bl->charidx = nu->charidx;
+ bevp = bl->bevpoints;
+ bevp->offset = 0;
+ bp = nu->bp;
+ seglen = bl->seglen;
+ segbevcount = bl->segbevcount;
+
+ while (len--) {
+ copy_v3_v3(bevp->vec, bp->vec);
+ bevp->tilt = bp->tilt;
+ bevp->radius = bp->radius;
+ bevp->weight = bp->weight;
+ bp++;
+ if (seglen != nullptr && len != 0) {
+ *seglen = len_v3v3(bevp->vec, bp->vec);
+ bevp++;
+ bevp->offset = *seglen;
+ if (*seglen > threshold) {
+ *segbevcount = 1;
+ }
+ else {
+ *segbevcount = 0;
+ }
+ seglen++;
+ segbevcount++;
+ }
+ else {
+ bevp++;
+ }
+ }
+
+ if ((nu->flagu & CU_NURB_CYCLIC) == 0) {
+ bevlist_firstlast_direction_calc_from_bpoint(nu, bl);
+ }
+ }
+ else if (nu->type == CU_BEZIER) {
+ /* in case last point is not cyclic */
+ len = segcount * resolu + 1;
+
+ BevList *bl = (BevList *)MEM_callocN(sizeof(BevList), __func__);
+ bl->bevpoints = (BevPoint *)MEM_calloc_arrayN(len, sizeof(BevPoint), __func__);
+ if (need_seglen && (nu->flagu & CU_NURB_CYCLIC) == 0) {
+ bl->seglen = (float *)MEM_malloc_arrayN(segcount, sizeof(float), __func__);
+ bl->segbevcount = (int *)MEM_malloc_arrayN(segcount, sizeof(int), __func__);
+ }
+ BLI_addtail(bev, bl);
+
+ bl->poly = (nu->flagu & CU_NURB_CYCLIC) ? 0 : -1;
+ bl->charidx = nu->charidx;
+
+ bevp = bl->bevpoints;
+ seglen = bl->seglen;
+ segbevcount = bl->segbevcount;
+
+ bevp->offset = 0;
+ if (seglen != nullptr) {
+ *seglen = 0;
+ *segbevcount = 0;
+ }
+
+ a = nu->pntsu - 1;
+ bezt = nu->bezt;
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ a++;
+ prevbezt = nu->bezt + (nu->pntsu - 1);
+ }
+ else {
+ prevbezt = bezt;
+ bezt++;
+ }
+
+ sub_v3_v3v3(bevp->dir, prevbezt->vec[2], prevbezt->vec[1]);
+ normalize_v3(bevp->dir);
+
+ BLI_assert(segcount >= a);
+
+ while (a--) {
+ if (prevbezt->h2 == HD_VECT && bezt->h1 == HD_VECT) {
+
+ copy_v3_v3(bevp->vec, prevbezt->vec[1]);
+ bevp->tilt = prevbezt->tilt;
+ bevp->radius = prevbezt->radius;
+ bevp->weight = prevbezt->weight;
+ bevp->dupe_tag = false;
+ bevp++;
+ bl->nr++;
+ bl->dupe_nr = 1;
+ if (seglen != nullptr) {
+ *seglen = len_v3v3(prevbezt->vec[1], bezt->vec[1]);
+ bevp->offset = *seglen;
+ seglen++;
+ /* match segbevcount to the cleaned up bevel lists (see STEP 2) */
+ if (bevp->offset > threshold) {
+ *segbevcount = 1;
+ }
+ segbevcount++;
+ }
+ }
+ else {
+ /* Always do all three, to prevent data hanging around. */
+ int j;
+
+ /* #BevPoint must stay aligned to 4 so `sizeof(BevPoint) / sizeof(float)` works. */
+ for (j = 0; j < 3; j++) {
+ BKE_curve_forward_diff_bezier(prevbezt->vec[1][j],
+ prevbezt->vec[2][j],
+ bezt->vec[0][j],
+ bezt->vec[1][j],
+ &(bevp->vec[j]),
+ resolu,
+ sizeof(BevPoint));
+ }
+
+ /* If both arrays are `nullptr` do nothing. */
+ tilt_bezpart(prevbezt,
+ bezt,
+ nu,
+ do_tilt ? &bevp->tilt : nullptr,
+ do_radius ? &bevp->radius : nullptr,
+ do_weight ? &bevp->weight : nullptr,
+ resolu,
+ sizeof(BevPoint));
+
+ if (cu->twist_mode == CU_TWIST_TANGENT) {
+ forward_diff_bezier_cotangent(prevbezt->vec[1],
+ prevbezt->vec[2],
+ bezt->vec[0],
+ bezt->vec[1],
+ bevp->tan,
+ resolu,
+ sizeof(BevPoint));
+ }
+
+ /* `seglen`. */
+ if (seglen != nullptr) {
+ *seglen = 0;
+ *segbevcount = 0;
+ for (j = 0; j < resolu; j++) {
+ bevp0 = bevp;
+ bevp++;
+ bevp->offset = len_v3v3(bevp0->vec, bevp->vec);
+ /* Match `seglen` and `segbevcount` to the cleaned up bevel lists (see STEP 2). */
+ if (bevp->offset > threshold) {
+ *seglen += bevp->offset;
+ *segbevcount += 1;
+ }
+ }
+ seglen++;
+ segbevcount++;
+ }
+ else {
+ bevp += resolu;
+ }
+ bl->nr += resolu;
+ }
+ prevbezt = bezt;
+ bezt++;
+ }
+
+ if ((nu->flagu & CU_NURB_CYCLIC) == 0) { /* not cyclic: endpoint */
+ copy_v3_v3(bevp->vec, prevbezt->vec[1]);
+ bevp->tilt = prevbezt->tilt;
+ bevp->radius = prevbezt->radius;
+ bevp->weight = prevbezt->weight;
+
+ sub_v3_v3v3(bevp->dir, prevbezt->vec[1], prevbezt->vec[0]);
+ normalize_v3(bevp->dir);
+
+ bl->nr++;
+ }
+ }
+ else if (nu->type == CU_NURBS) {
+ if (nu->pntsv == 1) {
+ len = (resolu * segcount);
+
+ BevList *bl = (BevList *)MEM_callocN(sizeof(BevList), __func__);
+ bl->bevpoints = (BevPoint *)MEM_calloc_arrayN(len, sizeof(BevPoint), __func__);
+ if (need_seglen && (nu->flagu & CU_NURB_CYCLIC) == 0) {
+ bl->seglen = (float *)MEM_malloc_arrayN(segcount, sizeof(float), __func__);
+ bl->segbevcount = (int *)MEM_malloc_arrayN(segcount, sizeof(int), __func__);
+ }
+ BLI_addtail(bev, bl);
+ bl->nr = len;
+ bl->dupe_nr = 0;
+ bl->poly = (nu->flagu & CU_NURB_CYCLIC) ? 0 : -1;
+ bl->charidx = nu->charidx;
+
+ bevp = bl->bevpoints;
+ seglen = bl->seglen;
+ segbevcount = bl->segbevcount;
+
+ BKE_nurb_makeCurve(nu,
+ &bevp->vec[0],
+ do_tilt ? &bevp->tilt : nullptr,
+ do_radius ? &bevp->radius : nullptr,
+ do_weight ? &bevp->weight : nullptr,
+ resolu,
+ sizeof(BevPoint));
+
+ /* match seglen and segbevcount to the cleaned up bevel lists (see STEP 2) */
+ if (seglen != nullptr) {
+ nr = segcount;
+ bevp0 = bevp;
+ bevp++;
+ while (nr) {
+ int j;
+ *seglen = 0;
+ *segbevcount = 0;
+ /* We keep last bevel segment zero-length. */
+ for (j = 0; j < ((nr == 1) ? (resolu - 1) : resolu); j++) {
+ bevp->offset = len_v3v3(bevp0->vec, bevp->vec);
+ if (bevp->offset > threshold) {
+ *seglen += bevp->offset;
+ *segbevcount += 1;
+ }
+ bevp0 = bevp;
+ bevp++;
+ }
+ seglen++;
+ segbevcount++;
+ nr--;
+ }
+ }
+
+ if ((nu->flagu & CU_NURB_CYCLIC) == 0) {
+ bevlist_firstlast_direction_calc_from_bpoint(nu, bl);
+ }
+ }
+ }
+ }
+
+ /* STEP 2: DOUBLE POINTS AND AUTOMATIC RESOLUTION, REDUCE DATABLOCKS */
+ LISTBASE_FOREACH (BevList *, bl, bev) {
+ if (bl->nr == 0) { /* null bevel items come from single points */
+ continue;
+ }
+
+ /* Scale the threshold so high resolution shapes don't get over reduced, see: T49850. */
+ const float threshold_resolu = 0.00001f / resolu;
+ bool is_cyclic = bl->poly != -1;
+ nr = bl->nr;
+ if (is_cyclic) {
+ bevp1 = bl->bevpoints;
+ bevp0 = bevp1 + (nr - 1);
+ }
+ else {
+ bevp0 = bl->bevpoints;
+ bevp0->offset = 0;
+ bevp1 = bevp0 + 1;
+ }
+ nr--;
+ while (nr--) {
+ if (seglen != nullptr) {
+ if (fabsf(bevp1->offset) < threshold) {
+ bevp0->dupe_tag = true;
+ bl->dupe_nr++;
+ }
+ }
+ else {
+ if (compare_v3v3(bevp0->vec, bevp1->vec, threshold_resolu)) {
+ bevp0->dupe_tag = true;
+ bl->dupe_nr++;
+ }
+ }
+ bevp0 = bevp1;
+ bevp1++;
+ }
+ }
+
+ LISTBASE_FOREACH_MUTABLE (BevList *, bl, bev) {
+ if (bl->nr == 0 || bl->dupe_nr == 0) {
+ continue;
+ }
+
+ nr = bl->nr - bl->dupe_nr + 1; /* +1 because vector-bezier sets flag too. */
+ blnew = (BevList *)MEM_mallocN(sizeof(BevList), "makeBevelList4");
+ memcpy(blnew, bl, sizeof(BevList));
+ blnew->bevpoints = (BevPoint *)MEM_calloc_arrayN(nr, sizeof(BevPoint), "makeBevelPoints4");
+ if (!blnew->bevpoints) {
+ MEM_freeN(blnew);
+ break;
+ }
+ blnew->segbevcount = bl->segbevcount;
+ blnew->seglen = bl->seglen;
+ blnew->nr = 0;
+ BLI_remlink(bev, bl);
+ BLI_insertlinkbefore(bev, bl->next, blnew); /* Ensure `bevlist` is tuned with `nurblist`. */
+ bevp0 = bl->bevpoints;
+ bevp1 = blnew->bevpoints;
+ nr = bl->nr;
+ while (nr--) {
+ if (bevp0->dupe_tag == 0) {
+ memcpy(bevp1, bevp0, sizeof(BevPoint));
+ bevp1++;
+ blnew->nr++;
+ }
+ bevp0++;
+ }
+ if (bl->bevpoints != nullptr) {
+ MEM_freeN(bl->bevpoints);
+ }
+ MEM_freeN(bl);
+ blnew->dupe_nr = 0;
+ }
+
+ /* STEP 3: POLYS COUNT AND AUTOHOLE */
+ poly = 0;
+ LISTBASE_FOREACH (BevList *, bl, bev) {
+ if (bl->nr && bl->poly >= 0) {
+ poly++;
+ bl->poly = poly;
+ bl->hole = 0;
+ }
+ }
+
+ /* find extreme left points, also test (turning) direction */
+ if (poly > 0) {
+ sd = sortdata = (BevelSort *)MEM_malloc_arrayN(poly, sizeof(struct BevelSort), __func__);
+ LISTBASE_FOREACH (BevList *, bl, bev) {
+ if (bl->poly > 0) {
+ BevPoint *bevp;
+
+ bevp = bl->bevpoints;
+ bevp1 = bl->bevpoints;
+ min = bevp1->vec[0];
+ nr = bl->nr;
+ while (nr--) {
+ if (min > bevp->vec[0]) {
+ min = bevp->vec[0];
+ bevp1 = bevp;
+ }
+ bevp++;
+ }
+ sd->bl = bl;
+ sd->left = min;
+
+ bevp = bl->bevpoints;
+ if (bevp1 == bevp) {
+ bevp0 = bevp + (bl->nr - 1);
+ }
+ else {
+ bevp0 = bevp1 - 1;
+ }
+ bevp = bevp + (bl->nr - 1);
+ if (bevp1 == bevp) {
+ bevp2 = bl->bevpoints;
+ }
+ else {
+ bevp2 = bevp1 + 1;
+ }
+
+ inp = ((bevp1->vec[0] - bevp0->vec[0]) * (bevp0->vec[1] - bevp2->vec[1]) +
+ (bevp0->vec[1] - bevp1->vec[1]) * (bevp0->vec[0] - bevp2->vec[0]));
+
+ if (inp > 0.0f) {
+ sd->dir = 1;
+ }
+ else {
+ sd->dir = 0;
+ }
+
+ sd++;
+ }
+ }
+ qsort(sortdata, poly, sizeof(struct BevelSort), vergxcobev);
+
+ sd = sortdata + 1;
+ for (a = 1; a < poly; a++, sd++) {
+ BevList *bl = sd->bl; /* is bl a hole? */
+ sd1 = sortdata + (a - 1);
+ for (b = a - 1; b >= 0; b--, sd1--) { /* all polys to the left */
+ if (sd1->bl->charidx == bl->charidx) { /* for text, only check matching char */
+ if (bevelinside(sd1->bl, bl)) {
+ bl->hole = 1 - sd1->bl->hole;
+ break;
+ }
+ }
+ }
+ }
+
+ /* turning direction */
+ if (CU_IS_2D(cu)) {
+ sd = sortdata;
+ for (a = 0; a < poly; a++, sd++) {
+ if (sd->bl->hole == sd->dir) {
+ BevList *bl = sd->bl;
+ bevp1 = bl->bevpoints;
+ bevp2 = bevp1 + (bl->nr - 1);
+ nr = bl->nr / 2;
+ while (nr--) {
+ SWAP(BevPoint, *bevp1, *bevp2);
+ bevp1++;
+ bevp2--;
+ }
+ }
+ }
+ }
+ MEM_freeN(sortdata);
+ }
+
+ /* STEP 4: 2D-COSINES or 3D ORIENTATION */
+ if (CU_IS_2D(cu)) {
+ /* 2D Curves */
+ LISTBASE_FOREACH (BevList *, bl, bev) {
+ if (bl->nr < 2) {
+ BevPoint *bevp = bl->bevpoints;
+ unit_qt(bevp->quat);
+ }
+ else if (bl->nr == 2) { /* 2 points, treat separately. */
+ make_bevel_list_segment_2D(bl);
+ }
+ else {
+ make_bevel_list_2D(bl);
+ }
+ }
+ }
+ else {
+ /* 3D Curves */
+ LISTBASE_FOREACH (BevList *, bl, bev) {
+ if (bl->nr < 2) {
+ BevPoint *bevp = bl->bevpoints;
+ unit_qt(bevp->quat);
+ }
+ else if (bl->nr == 2) { /* 2 points, treat separately. */
+ make_bevel_list_segment_3D(bl);
+ }
+ else {
+ make_bevel_list_3D(bl, (int)(resolu * cu->twist_smooth), cu->twist_mode);
+ }
+ }
+ }
+}
+
+/* ****************** HANDLES ************** */
+
+static void calchandleNurb_intern(BezTriple *bezt,
+ const BezTriple *prev,
+ const BezTriple *next,
+ eBezTriple_Flag handle_sel_flag,
+ bool is_fcurve,
+ bool skip_align,
+ char fcurve_smoothing)
+{
+ /* defines to avoid confusion */
+#define p2_h1 ((p2)-3)
+#define p2_h2 ((p2) + 3)
+
+ const float *p1, *p3;
+ float *p2;
+ float pt[3];
+ float dvec_a[3], dvec_b[3];
+ float len, len_a, len_b;
+ const float eps = 1e-5;
+
+ /* assume normal handle until we check */
+ bezt->auto_handle_type = HD_AUTOTYPE_NORMAL;
+
+ if (bezt->h1 == 0 && bezt->h2 == 0) {
+ return;
+ }
+
+ p2 = bezt->vec[1];
+
+ if (prev == nullptr) {
+ p3 = next->vec[1];
+ pt[0] = 2.0f * p2[0] - p3[0];
+ pt[1] = 2.0f * p2[1] - p3[1];
+ pt[2] = 2.0f * p2[2] - p3[2];
+ p1 = pt;
+ }
+ else {
+ p1 = prev->vec[1];
+ }
+
+ if (next == nullptr) {
+ pt[0] = 2.0f * p2[0] - p1[0];
+ pt[1] = 2.0f * p2[1] - p1[1];
+ pt[2] = 2.0f * p2[2] - p1[2];
+ p3 = pt;
+ }
+ else {
+ p3 = next->vec[1];
+ }
+
+ sub_v3_v3v3(dvec_a, p2, p1);
+ sub_v3_v3v3(dvec_b, p3, p2);
+
+ if (is_fcurve) {
+ len_a = dvec_a[0];
+ len_b = dvec_b[0];
+ }
+ else {
+ len_a = len_v3(dvec_a);
+ len_b = len_v3(dvec_b);
+ }
+
+ if (len_a == 0.0f) {
+ len_a = 1.0f;
+ }
+ if (len_b == 0.0f) {
+ len_b = 1.0f;
+ }
+
+ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) || ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) { /* auto */
+ float tvec[3];
+ tvec[0] = dvec_b[0] / len_b + dvec_a[0] / len_a;
+ tvec[1] = dvec_b[1] / len_b + dvec_a[1] / len_a;
+ tvec[2] = dvec_b[2] / len_b + dvec_a[2] / len_a;
+
+ if (is_fcurve) {
+ if (fcurve_smoothing != FCURVE_SMOOTH_NONE) {
+ /* force the horizontal handle size to be 1/3 of the key interval so that
+ * the X component of the parametric bezier curve is a linear spline */
+ len = 6.0f / 2.5614f;
+ }
+ else {
+ len = tvec[0];
+ }
+ }
+ else {
+ len = len_v3(tvec);
+ }
+ len *= 2.5614f;
+
+ if (len != 0.0f) {
+ /* only for fcurves */
+ bool leftviolate = false, rightviolate = false;
+
+ if (!is_fcurve || fcurve_smoothing == FCURVE_SMOOTH_NONE) {
+ if (len_a > 5.0f * len_b) {
+ len_a = 5.0f * len_b;
+ }
+ if (len_b > 5.0f * len_a) {
+ len_b = 5.0f * len_a;
+ }
+ }
+
+ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM)) {
+ len_a /= len;
+ madd_v3_v3v3fl(p2_h1, p2, tvec, -len_a);
+
+ if ((bezt->h1 == HD_AUTO_ANIM) && next && prev) { /* keep horizontal if extrema */
+ float ydiff1 = prev->vec[1][1] - bezt->vec[1][1];
+ float ydiff2 = next->vec[1][1] - bezt->vec[1][1];
+ if ((ydiff1 <= 0.0f && ydiff2 <= 0.0f) || (ydiff1 >= 0.0f && ydiff2 >= 0.0f)) {
+ bezt->vec[0][1] = bezt->vec[1][1];
+ bezt->auto_handle_type = HD_AUTOTYPE_LOCKED_FINAL;
+ }
+ else { /* handles should not be beyond y coord of two others */
+ if (ydiff1 <= 0.0f) {
+ if (prev->vec[1][1] > bezt->vec[0][1]) {
+ bezt->vec[0][1] = prev->vec[1][1];
+ leftviolate = true;
+ }
+ }
+ else {
+ if (prev->vec[1][1] < bezt->vec[0][1]) {
+ bezt->vec[0][1] = prev->vec[1][1];
+ leftviolate = true;
+ }
+ }
+ }
+ }
+ }
+ if (ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) {
+ len_b /= len;
+ madd_v3_v3v3fl(p2_h2, p2, tvec, len_b);
+
+ if ((bezt->h2 == HD_AUTO_ANIM) && next && prev) { /* keep horizontal if extrema */
+ float ydiff1 = prev->vec[1][1] - bezt->vec[1][1];
+ float ydiff2 = next->vec[1][1] - bezt->vec[1][1];
+ if ((ydiff1 <= 0.0f && ydiff2 <= 0.0f) || (ydiff1 >= 0.0f && ydiff2 >= 0.0f)) {
+ bezt->vec[2][1] = bezt->vec[1][1];
+ bezt->auto_handle_type = HD_AUTOTYPE_LOCKED_FINAL;
+ }
+ else { /* handles should not be beyond y coord of two others */
+ if (ydiff1 <= 0.0f) {
+ if (next->vec[1][1] < bezt->vec[2][1]) {
+ bezt->vec[2][1] = next->vec[1][1];
+ rightviolate = true;
+ }
+ }
+ else {
+ if (next->vec[1][1] > bezt->vec[2][1]) {
+ bezt->vec[2][1] = next->vec[1][1];
+ rightviolate = true;
+ }
+ }
+ }
+ }
+ }
+ if (leftviolate || rightviolate) { /* align left handle */
+ BLI_assert(is_fcurve);
+ /* simple 2d calculation */
+ float h1_x = p2_h1[0] - p2[0];
+ float h2_x = p2[0] - p2_h2[0];
+
+ if (leftviolate) {
+ p2_h2[1] = p2[1] + ((p2[1] - p2_h1[1]) / h1_x) * h2_x;
+ }
+ else {
+ p2_h1[1] = p2[1] + ((p2[1] - p2_h2[1]) / h2_x) * h1_x;
+ }
+ }
+ }
+ }
+
+ if (bezt->h1 == HD_VECT) { /* vector */
+ madd_v3_v3v3fl(p2_h1, p2, dvec_a, -1.0f / 3.0f);
+ }
+ if (bezt->h2 == HD_VECT) {
+ madd_v3_v3v3fl(p2_h2, p2, dvec_b, 1.0f / 3.0f);
+ }
+
+ if (skip_align ||
+ /* When one handle is free, aligning makes no sense, see: T35952 */
+ ELEM(HD_FREE, bezt->h1, bezt->h2) ||
+ /* Also when no handles are aligned, skip this step. */
+ (!ELEM(HD_ALIGN, bezt->h1, bezt->h2) && !ELEM(HD_ALIGN_DOUBLESIDE, bezt->h1, bezt->h2))) {
+ /* Handles need to be updated during animation and applying stuff like hooks,
+ * but in such situations it's quite difficult to distinguish in which order
+ * align handles should be aligned so skip them for now. */
+ return;
+ }
+
+ len_a = len_v3v3(p2, p2_h1);
+ len_b = len_v3v3(p2, p2_h2);
+
+ if (len_a == 0.0f) {
+ len_a = 1.0f;
+ }
+ if (len_b == 0.0f) {
+ len_b = 1.0f;
+ }
+
+ const float len_ratio = len_a / len_b;
+
+ if (bezt->f1 & handle_sel_flag) { /* order of calculation */
+ if (ELEM(bezt->h2, HD_ALIGN, HD_ALIGN_DOUBLESIDE)) { /* aligned */
+ if (len_a > eps) {
+ len = 1.0f / len_ratio;
+ p2_h2[0] = p2[0] + len * (p2[0] - p2_h1[0]);
+ p2_h2[1] = p2[1] + len * (p2[1] - p2_h1[1]);
+ p2_h2[2] = p2[2] + len * (p2[2] - p2_h1[2]);
+ }
+ }
+ if (ELEM(bezt->h1, HD_ALIGN, HD_ALIGN_DOUBLESIDE)) {
+ if (len_b > eps) {
+ len = len_ratio;
+ p2_h1[0] = p2[0] + len * (p2[0] - p2_h2[0]);
+ p2_h1[1] = p2[1] + len * (p2[1] - p2_h2[1]);
+ p2_h1[2] = p2[2] + len * (p2[2] - p2_h2[2]);
+ }
+ }
+ }
+ else {
+ if (ELEM(bezt->h1, HD_ALIGN, HD_ALIGN_DOUBLESIDE)) {
+ if (len_b > eps) {
+ len = len_ratio;
+ p2_h1[0] = p2[0] + len * (p2[0] - p2_h2[0]);
+ p2_h1[1] = p2[1] + len * (p2[1] - p2_h2[1]);
+ p2_h1[2] = p2[2] + len * (p2[2] - p2_h2[2]);
+ }
+ }
+ if (ELEM(bezt->h2, HD_ALIGN, HD_ALIGN_DOUBLESIDE)) { /* aligned */
+ if (len_a > eps) {
+ len = 1.0f / len_ratio;
+ p2_h2[0] = p2[0] + len * (p2[0] - p2_h1[0]);
+ p2_h2[1] = p2[1] + len * (p2[1] - p2_h1[1]);
+ p2_h2[2] = p2[2] + len * (p2[2] - p2_h1[2]);
+ }
+ }
+ }
+
+#undef p2_h1
+#undef p2_h2
+}
+
+static void calchandlesNurb_intern(Nurb *nu, eBezTriple_Flag handle_sel_flag, bool skip_align)
+{
+ BezTriple *bezt, *prev, *next;
+ int a;
+
+ if (nu->type != CU_BEZIER) {
+ return;
+ }
+ if (nu->pntsu < 2) {
+ return;
+ }
+
+ a = nu->pntsu;
+ bezt = nu->bezt;
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ prev = bezt + (a - 1);
+ }
+ else {
+ prev = nullptr;
+ }
+ next = bezt + 1;
+
+ while (a--) {
+ calchandleNurb_intern(bezt, prev, next, handle_sel_flag, false, skip_align, 0);
+ prev = bezt;
+ if (a == 1) {
+ if (nu->flagu & CU_NURB_CYCLIC) {
+ next = nu->bezt;
+ }
+ else {
+ next = nullptr;
+ }
+ }
+ else {
+ next++;
+ }
+
+ bezt++;
+ }
+}
+
+/**
+ * A utility function for allocating a number of arrays of the same length
+ * with easy error checking and de-allocation, and an easy way to add or remove
+ * arrays that are processed in this way when changing code.
+ *
+ * floats, chars: null-terminated arrays of pointers to array pointers that need to be
+ * allocated.
+ *
+ * Returns: pointer to the buffer that contains all of the arrays.
+ */
+static void *allocate_arrays(int count, float ***floats, char ***chars, const char *name)
+{
+ size_t num_floats = 0, num_chars = 0;
+
+ while (floats && floats[num_floats]) {
+ num_floats++;
+ }
+
+ while (chars && chars[num_chars]) {
+ num_chars++;
+ }
+
+ void *buffer = (float *)MEM_malloc_arrayN(count, (sizeof(float) * num_floats + num_chars), name);
+
+ if (!buffer) {
+ return nullptr;
+ }
+
+ float *fptr = (float *)buffer;
+
+ for (int i = 0; i < num_floats; i++, fptr += count) {
+ *floats[i] = fptr;
+ }
+
+ char *cptr = (char *)fptr;
+
+ for (int i = 0; i < num_chars; i++, cptr += count) {
+ *chars[i] = cptr;
+ }
+
+ return buffer;
+}
+
+static void free_arrays(void *buffer)
+{
+ MEM_freeN(buffer);
+}
+
+/* computes in which direction to change h[i] to satisfy conditions better */
+static float bezier_relax_direction(const float *a,
+ const float *b,
+ const float *c,
+ const float *d,
+ const float *h,
+ int i,
+ int count)
+{
+ /* current deviation between sides of the equation */
+ float state = a[i] * h[(i + count - 1) % count] + b[i] * h[i] + c[i] * h[(i + 1) % count] - d[i];
+
+ /* only the sign is meaningful */
+ return -state * b[i];
+}
+
+static void bezier_lock_unknown(float *a, float *b, float *c, float *d, int i, float value)
+{
+ a[i] = c[i] = 0.0f;
+ b[i] = 1.0f;
+ d[i] = value;
+}
+
+static void bezier_restore_equation(float *a,
+ float *b,
+ float *c,
+ float *d,
+ const float *a0,
+ const float *b0,
+ const float *c0,
+ const float *d0,
+ int i)
+{
+ a[i] = a0[i];
+ b[i] = b0[i];
+ c[i] = c0[i];
+ d[i] = d0[i];
+}
+
+static bool tridiagonal_solve_with_limits(float *a,
+ float *b,
+ float *c,
+ float *d,
+ float *h,
+ const float *hmin,
+ const float *hmax,
+ int solve_count)
+{
+ float *a0, *b0, *c0, *d0;
+ float **arrays[] = {&a0, &b0, &c0, &d0, nullptr};
+ char *is_locked, *num_unlocks;
+ char **flagarrays[] = {&is_locked, &num_unlocks, nullptr};
+
+ void *tmps = allocate_arrays(solve_count, arrays, flagarrays, "tridiagonal_solve_with_limits");
+ if (!tmps) {
+ return false;
+ }
+
+ memcpy(a0, a, sizeof(float) * solve_count);
+ memcpy(b0, b, sizeof(float) * solve_count);
+ memcpy(c0, c, sizeof(float) * solve_count);
+ memcpy(d0, d, sizeof(float) * solve_count);
+
+ memset(is_locked, 0, solve_count);
+ memset(num_unlocks, 0, solve_count);
+
+ bool overshoot, unlocked;
+
+ do {
+ if (!BLI_tridiagonal_solve_cyclic(a, b, c, d, h, solve_count)) {
+ free_arrays(tmps);
+ return false;
+ }
+
+ /* first check if any handles overshoot the limits, and lock them */
+ bool all = false, locked = false;
+
+ overshoot = unlocked = false;
+
+ do {
+ for (int i = 0; i < solve_count; i++) {
+ if (h[i] >= hmin[i] && h[i] <= hmax[i]) {
+ continue;
+ }
+
+ overshoot = true;
+
+ float target = h[i] > hmax[i] ? hmax[i] : hmin[i];
+
+ /* heuristically only lock handles that go in the right direction if there are such ones */
+ if (target != 0.0f || all) {
+ /* mark item locked */
+ is_locked[i] = 1;
+
+ bezier_lock_unknown(a, b, c, d, i, target);
+ locked = true;
+ }
+ }
+
+ all = true;
+ } while (overshoot && !locked);
+
+ /* If no handles overshot and were locked,
+ * see if it may be a good idea to unlock some handles. */
+ if (!locked) {
+ for (int i = 0; i < solve_count; i++) {
+ /* to definitely avoid infinite loops limit this to 2 times */
+ if (!is_locked[i] || num_unlocks[i] >= 2) {
+ continue;
+ }
+
+ /* if the handle wants to move in allowable direction, release it */
+ float relax = bezier_relax_direction(a0, b0, c0, d0, h, i, solve_count);
+
+ if ((relax > 0 && h[i] < hmax[i]) || (relax < 0 && h[i] > hmin[i])) {
+ bezier_restore_equation(a, b, c, d, a0, b0, c0, d0, i);
+
+ is_locked[i] = 0;
+ num_unlocks[i]++;
+ unlocked = true;
+ }
+ }
+ }
+ } while (overshoot || unlocked);
+
+ free_arrays(tmps);
+ return true;
+}
+
+/* Keep ascii art. */
+/* clang-format off */
+/*
+ * This function computes the handles of a series of auto bezier points
+ * on the basis of 'no acceleration discontinuities' at the points.
+ * The first and last bezier points are considered 'fixed' (their handles are not touched)
+ * The result is the smoothest possible trajectory going through intermediate points.
+ * The difficulty is that the handles depends on their neighbors.
+ *
+ * The exact solution is found by solving a tridiagonal matrix equation formed
+ * by the continuity and boundary conditions. Although theoretically handle position
+ * is affected by all other points of the curve segment, in practice the influence
+ * decreases exponentially with distance.
+ *
+ * NOTE: this algorithm assumes that the handle horizontal size is always 1/3 of the
+ * of the interval to the next point. This rule ensures linear interpolation of time.
+ *
+ * ^ height (co 1)
+ * | yN
+ * | yN-1 |
+ * | y2 | |
+ * | y1 | | |
+ * | y0 | | | |
+ * | | | | | |
+ * | | | | | |
+ * | | | | | |
+ * |------dx1--------dx2--------- ~ -------dxN-------------------> time (co 0)
+ *
+ * Notation:
+ *
+ * x[i], y[i] - keyframe coordinates
+ * h[i] - right handle y offset from y[i]
+ *
+ * dx[i] = x[i] - x[i-1]
+ * dy[i] = y[i] - y[i-1]
+ *
+ * Mathematical basis:
+ *
+ * 1. Handle lengths on either side of each point are connected by a factor
+ * ensuring continuity of the first derivative:
+ *
+ * l[i] = dx[i+1]/dx[i]
+ *
+ * 2. The tridiagonal system is formed by the following equation, which is derived
+ * by differentiating the bezier curve and specifies second derivative continuity
+ * at every point:
+ *
+ * l[i]^2 * h[i-1] + (2*l[i]+2) * h[i] + 1/l[i+1] * h[i+1] = dy[i]*l[i]^2 + dy[i+1]
+ *
+ * 3. If this point is adjacent to a manually set handle with X size not equal to 1/3
+ * of the horizontal interval, this equation becomes slightly more complex:
+ *
+ * l[i]^2 * h[i-1] + (3*(1-R[i-1])*l[i] + 3*(1-L[i+1])) * h[i] + 1/l[i+1] * h[i+1] = dy[i]*l[i]^2 + dy[i+1]
+ *
+ * The difference between equations amounts to this, and it's obvious that when R[i-1]
+ * and L[i+1] are both 1/3, it becomes zero:
+ *
+ * ( (1-3*R[i-1])*l[i] + (1-3*L[i+1]) ) * h[i]
+ *
+ * 4. The equations for zero acceleration border conditions are basically the above
+ * equation with parts omitted, so the handle size correction also applies.
+ *
+ * 5. The fully cyclic curve case is handled by eliminating one of the end points,
+ * and instead of border conditions connecting the curve via a set of equations:
+ *
+ * l[0] = l[N] = dx[1] / dx[N]
+ * dy[0] = dy[N]
+ * Continuity equation (item 2) for i = 0.
+ * Substitute h[0] for h[N] and h[N-1] for h[-1]
+ */
+/* clang-format on */
+
+static void bezier_eq_continuous(
+ float *a, float *b, float *c, float *d, const float *dy, const float *l, int i)
+{
+ a[i] = l[i] * l[i];
+ b[i] = 2.0f * (l[i] + 1);
+ c[i] = 1.0f / l[i + 1];
+ d[i] = dy[i] * l[i] * l[i] + dy[i + 1];
+}
+
+static void bezier_eq_noaccel_right(
+ float *a, float *b, float *c, float *d, const float *dy, const float *l, int i)
+{
+ a[i] = 0.0f;
+ b[i] = 2.0f;
+ c[i] = 1.0f / l[i + 1];
+ d[i] = dy[i + 1];
+}
+
+static void bezier_eq_noaccel_left(
+ float *a, float *b, float *c, float *d, const float *dy, const float *l, int i)
+{
+ a[i] = l[i] * l[i];
+ b[i] = 2.0f * l[i];
+ c[i] = 0.0f;
+ d[i] = dy[i] * l[i] * l[i];
+}
+
+/* auto clamp prevents its own point going the wrong way, and adjacent handles overshooting */
+static void bezier_clamp(
+ float *hmax, float *hmin, int i, float dy, bool no_reverse, bool no_overshoot)
+{
+ if (dy > 0) {
+ if (no_overshoot) {
+ hmax[i] = min_ff(hmax[i], dy);
+ }
+ if (no_reverse) {
+ hmin[i] = 0.0f;
+ }
+ }
+ else if (dy < 0) {
+ if (no_reverse) {
+ hmax[i] = 0.0f;
+ }
+ if (no_overshoot) {
+ hmin[i] = max_ff(hmin[i], dy);
+ }
+ }
+ else if (no_reverse || no_overshoot) {
+ hmax[i] = hmin[i] = 0.0f;
+ }
+}
+
+/* write changes to a bezier handle */
+static void bezier_output_handle_inner(BezTriple *bezt,
+ bool right,
+ const float newval[3],
+ bool endpoint)
+{
+ float tmp[3];
+
+ int idx = right ? 2 : 0;
+ char hr = right ? bezt->h2 : bezt->h1;
+ char hm = right ? bezt->h1 : bezt->h2;
+
+ /* only assign Auto/Vector handles */
+ if (!ELEM(hr, HD_AUTO, HD_AUTO_ANIM, HD_VECT)) {
+ return;
+ }
+
+ copy_v3_v3(bezt->vec[idx], newval);
+
+ /* fix up the Align handle if any */
+ if (ELEM(hm, HD_ALIGN, HD_ALIGN_DOUBLESIDE)) {
+ float hlen = len_v3v3(bezt->vec[1], bezt->vec[2 - idx]);
+ float h2len = len_v3v3(bezt->vec[1], bezt->vec[idx]);
+
+ sub_v3_v3v3(tmp, bezt->vec[1], bezt->vec[idx]);
+ madd_v3_v3v3fl(bezt->vec[2 - idx], bezt->vec[1], tmp, hlen / h2len);
+ }
+ /* at end points of the curve, mirror handle to the other side */
+ else if (endpoint && ELEM(hm, HD_AUTO, HD_AUTO_ANIM, HD_VECT)) {
+ sub_v3_v3v3(tmp, bezt->vec[1], bezt->vec[idx]);
+ add_v3_v3v3(bezt->vec[2 - idx], bezt->vec[1], tmp);
+ }
+}
+
+static void bezier_output_handle(BezTriple *bezt, bool right, float dy, bool endpoint)
+{
+ float tmp[3];
+
+ copy_v3_v3(tmp, bezt->vec[right ? 2 : 0]);
+
+ tmp[1] = bezt->vec[1][1] + dy;
+
+ bezier_output_handle_inner(bezt, right, tmp, endpoint);
+}
+
+static bool bezier_check_solve_end_handle(BezTriple *bezt, char htype, bool end)
+{
+ return (htype == HD_VECT) || (end && ELEM(htype, HD_AUTO, HD_AUTO_ANIM) &&
+ bezt->auto_handle_type == HD_AUTOTYPE_NORMAL);
+}
+
+static float bezier_calc_handle_adj(float hsize[2], float dx)
+{
+ /* if handles intersect in x direction, they are scaled to fit */
+ float fac = dx / (hsize[0] + dx / 3.0f);
+ if (fac < 1.0f) {
+ mul_v2_fl(hsize, fac);
+ }
+ return 1.0f - 3.0f * hsize[0] / dx;
+}
+
+static void bezier_handle_calc_smooth_fcurve(
+ BezTriple *bezt, int total, int start, int count, bool cycle)
+{
+ float *dx, *dy, *l, *a, *b, *c, *d, *h, *hmax, *hmin;
+ float **arrays[] = {&dx, &dy, &l, &a, &b, &c, &d, &h, &hmax, &hmin, nullptr};
+
+ int solve_count = count;
+
+ /* verify index ranges */
+
+ if (count < 2) {
+ return;
+ }
+
+ BLI_assert(start < total - 1 && count <= total);
+ BLI_assert(start + count <= total || cycle);
+
+ bool full_cycle = (start == 0 && count == total && cycle);
+
+ BezTriple *bezt_first = &bezt[start];
+ BezTriple *bezt_last =
+ &bezt[(start + count > total) ? start + count - total : start + count - 1];
+
+ bool solve_first = bezier_check_solve_end_handle(bezt_first, bezt_first->h2, start == 0);
+ bool solve_last = bezier_check_solve_end_handle(
+ bezt_last, bezt_last->h1, start + count == total);
+
+ if (count == 2 && !full_cycle && solve_first == solve_last) {
+ return;
+ }
+
+ /* allocate all */
+
+ void *tmp_buffer = allocate_arrays(count, arrays, nullptr, "bezier_calc_smooth_tmp");
+ if (!tmp_buffer) {
+ return;
+ }
+
+ /* point locations */
+
+ dx[0] = dy[0] = NAN_FLT;
+
+ for (int i = 1, j = start + 1; i < count; i++, j++) {
+ dx[i] = bezt[j].vec[1][0] - bezt[j - 1].vec[1][0];
+ dy[i] = bezt[j].vec[1][1] - bezt[j - 1].vec[1][1];
+
+ /* when cyclic, jump from last point to first */
+ if (cycle && j == total - 1) {
+ j = 0;
+ }
+ }
+
+ /* ratio of x intervals */
+
+ if (full_cycle) {
+ dx[0] = dx[count - 1];
+ dy[0] = dy[count - 1];
+
+ l[0] = l[count - 1] = dx[1] / dx[0];
+ }
+ else {
+ l[0] = l[count - 1] = 1.0f;
+ }
+
+ for (int i = 1; i < count - 1; i++) {
+ l[i] = dx[i + 1] / dx[i];
+ }
+
+ /* compute handle clamp ranges */
+
+ bool clamped_prev = false, clamped_cur = ELEM(HD_AUTO_ANIM, bezt_first->h1, bezt_first->h2);
+
+ for (int i = 0; i < count; i++) {
+ hmax[i] = FLT_MAX;
+ hmin[i] = -FLT_MAX;
+ }
+
+ for (int i = 1, j = start + 1; i < count; i++, j++) {
+ clamped_prev = clamped_cur;
+ clamped_cur = ELEM(HD_AUTO_ANIM, bezt[j].h1, bezt[j].h2);
+
+ if (cycle && j == total - 1) {
+ j = 0;
+ clamped_cur = clamped_cur || ELEM(HD_AUTO_ANIM, bezt[j].h1, bezt[j].h2);
+ }
+
+ bezier_clamp(hmax, hmin, i - 1, dy[i], clamped_prev, clamped_prev);
+ bezier_clamp(hmax, hmin, i, dy[i] * l[i], clamped_cur, clamped_cur);
+ }
+
+ /* full cycle merges first and last points into continuous loop */
+
+ float first_handle_adj = 0.0f, last_handle_adj = 0.0f;
+
+ if (full_cycle) {
+ /* reduce the number of unknowns by one */
+ int i = solve_count = count - 1;
+
+ hmin[0] = max_ff(hmin[0], hmin[i]);
+ hmax[0] = min_ff(hmax[0], hmax[i]);
+
+ solve_first = solve_last = true;
+
+ bezier_eq_continuous(a, b, c, d, dy, l, 0);
+ }
+ else {
+ float tmp[2];
+
+ /* boundary condition: fixed handles or zero curvature */
+ if (!solve_first) {
+ sub_v2_v2v2(tmp, bezt_first->vec[2], bezt_first->vec[1]);
+ first_handle_adj = bezier_calc_handle_adj(tmp, dx[1]);
+
+ bezier_lock_unknown(a, b, c, d, 0, tmp[1]);
+ }
+ else {
+ bezier_eq_noaccel_right(a, b, c, d, dy, l, 0);
+ }
+
+ if (!solve_last) {
+ sub_v2_v2v2(tmp, bezt_last->vec[1], bezt_last->vec[0]);
+ last_handle_adj = bezier_calc_handle_adj(tmp, dx[count - 1]);
+
+ bezier_lock_unknown(a, b, c, d, count - 1, tmp[1]);
+ }
+ else {
+ bezier_eq_noaccel_left(a, b, c, d, dy, l, count - 1);
+ }
+ }
+
+ /* main tridiagonal system of equations */
+
+ for (int i = 1; i < count - 1; i++) {
+ bezier_eq_continuous(a, b, c, d, dy, l, i);
+ }
+
+ /* apply correction for user-defined handles with nonstandard x positions */
+
+ if (!full_cycle) {
+ if (count > 2 || solve_last) {
+ b[1] += l[1] * first_handle_adj;
+ }
+
+ if (count > 2 || solve_first) {
+ b[count - 2] += last_handle_adj;
+ }
+ }
+
+ /* solve and output results */
+
+ if (tridiagonal_solve_with_limits(a, b, c, d, h, hmin, hmax, solve_count)) {
+ if (full_cycle) {
+ h[count - 1] = h[0];
+ }
+
+ for (int i = 1, j = start + 1; i < count - 1; i++, j++) {
+ bool end = (j == total - 1);
+
+ bezier_output_handle(&bezt[j], false, -h[i] / l[i], end);
+
+ if (end) {
+ j = 0;
+ }
+
+ bezier_output_handle(&bezt[j], true, h[i], end);
+ }
+
+ if (solve_first) {
+ bezier_output_handle(bezt_first, true, h[0], start == 0);
+ }
+
+ if (solve_last) {
+ bezier_output_handle(bezt_last, false, -h[count - 1] / l[count - 1], start + count == total);
+ }
+ }
+
+ /* free all */
+
+ free_arrays(tmp_buffer);
+}
+
+static bool is_free_auto_point(BezTriple *bezt)
+{
+ return BEZT_IS_AUTOH(bezt) && bezt->auto_handle_type == HD_AUTOTYPE_NORMAL;
+}
+
+void BKE_nurb_handle_smooth_fcurve(BezTriple *bezt, int total, bool cyclic)
+{
+ /* ignore cyclic extrapolation if end points are locked */
+ cyclic = cyclic && is_free_auto_point(&bezt[0]) && is_free_auto_point(&bezt[total - 1]);
+
+ /* if cyclic, try to find a sequence break point */
+ int search_base = 0;
+
+ if (cyclic) {
+ for (int i = 1; i < total - 1; i++) {
+ if (!is_free_auto_point(&bezt[i])) {
+ search_base = i;
+ break;
+ }
+ }
+
+ /* all points of the curve are freely changeable auto handles - solve as full cycle */
+ if (search_base == 0) {
+ bezier_handle_calc_smooth_fcurve(bezt, total, 0, total, cyclic);
+ return;
+ }
+ }
+
+ /* Find continuous sub-sequences of free auto handles and smooth them, starting at search_base.
+ * In cyclic mode these sub-sequences can span the cycle boundary. */
+ int start = search_base, count = 1;
+
+ for (int i = 1, j = start + 1; i < total; i++, j++) {
+ /* in cyclic mode: jump from last to first point when necessary */
+ if (j == total - 1 && cyclic) {
+ j = 0;
+ }
+
+ /* non auto handle closes the list (we come here at least for the last handle, see above) */
+ if (!is_free_auto_point(&bezt[j])) {
+ bezier_handle_calc_smooth_fcurve(bezt, total, start, count + 1, cyclic);
+ start = j;
+ count = 1;
+ }
+ else {
+ count++;
+ }
+ }
+
+ if (count > 1) {
+ bezier_handle_calc_smooth_fcurve(bezt, total, start, count, cyclic);
+ }
+}
+
+void BKE_nurb_handle_calc(
+ BezTriple *bezt, BezTriple *prev, BezTriple *next, const bool is_fcurve, const char smoothing)
+{
+ calchandleNurb_intern(bezt, prev, next, (eBezTriple_Flag)SELECT, is_fcurve, false, smoothing);
+}
+
+void BKE_nurb_handle_calc_ex(BezTriple *bezt,
+ BezTriple *prev,
+ BezTriple *next,
+ const eBezTriple_Flag__Alias handle_sel_flag,
+ const bool is_fcurve,
+ const char smoothing)
+{
+ calchandleNurb_intern(
+ bezt, prev, next, (eBezTriple_Flag)handle_sel_flag, is_fcurve, false, smoothing);
+}
+
+void BKE_nurb_handles_calc(Nurb *nu) /* first, if needed, set handle flags */
+{
+ calchandlesNurb_intern(nu, (eBezTriple_Flag)SELECT, false);
+}
+
+/**
+ * Workaround #BKE_nurb_handles_calc logic
+ * that makes unselected align to the selected handle.
+ */
+static void nurbList_handles_swap_select(Nurb *nu)
+{
+ BezTriple *bezt;
+ int i;
+
+ for (i = nu->pntsu, bezt = nu->bezt; i--; bezt++) {
+ if ((bezt->f1 & SELECT) != (bezt->f3 & SELECT)) {
+ bezt->f1 ^= SELECT;
+ bezt->f3 ^= SELECT;
+ }
+ }
+}
+
+/* internal use only (weak) */
+static void nurb_handles_calc__align_selected(Nurb *nu)
+{
+ nurbList_handles_swap_select(nu);
+ BKE_nurb_handles_calc(nu);
+ nurbList_handles_swap_select(nu);
+}
+
+void BKE_nurb_handle_calc_simple(Nurb *nu, BezTriple *bezt)
+{
+ if (nu->pntsu > 1) {
+ BezTriple *prev = BKE_nurb_bezt_get_prev(nu, bezt);
+ BezTriple *next = BKE_nurb_bezt_get_next(nu, bezt);
+ BKE_nurb_handle_calc(bezt, prev, next, false, 0);
+ }
+}
+
+void BKE_nurb_handle_calc_simple_auto(Nurb *nu, BezTriple *bezt)
+{
+ if (nu->pntsu > 1) {
+ const char h1_back = bezt->h1, h2_back = bezt->h2;
+
+ bezt->h1 = bezt->h2 = HD_AUTO;
+
+ /* Override handle types to HD_AUTO and recalculate */
+ BKE_nurb_handle_calc_simple(nu, bezt);
+
+ bezt->h1 = h1_back;
+ bezt->h2 = h2_back;
+ }
+}
+
+void BKE_nurb_bezt_handle_test(BezTriple *bezt,
+ const eBezTriple_Flag__Alias sel_flag,
+ const bool use_handle,
+ const bool use_around_local)
+{
+ short flag = 0;
+
+#define SEL_F1 (1 << 0)
+#define SEL_F2 (1 << 1)
+#define SEL_F3 (1 << 2)
+
+ if (use_handle) {
+ if (bezt->f1 & sel_flag) {
+ flag |= SEL_F1;
+ }
+ if (bezt->f2 & sel_flag) {
+ flag |= SEL_F2;
+ }
+ if (bezt->f3 & sel_flag) {
+ flag |= SEL_F3;
+ }
+ }
+ else {
+ flag = (bezt->f2 & sel_flag) ? (SEL_F1 | SEL_F2 | SEL_F3) : 0;
+ }
+
+ if (use_around_local) {
+ flag &= ~SEL_F2;
+ }
+
+ /* check for partial selection */
+ if (!ELEM(flag, 0, SEL_F1 | SEL_F2 | SEL_F3)) {
+ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM)) {
+ bezt->h1 = HD_ALIGN;
+ }
+ if (ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) {
+ bezt->h2 = HD_ALIGN;
+ }
+
+ if (bezt->h1 == HD_VECT) {
+ if ((!(flag & SEL_F1)) != (!(flag & SEL_F2))) {
+ bezt->h1 = HD_FREE;
+ }
+ }
+ if (bezt->h2 == HD_VECT) {
+ if ((!(flag & SEL_F3)) != (!(flag & SEL_F2))) {
+ bezt->h2 = HD_FREE;
+ }
+ }
+ }
+
+#undef SEL_F1
+#undef SEL_F2
+#undef SEL_F3
+}
+
+void BKE_nurb_handles_test(Nurb *nu, const bool use_handle, const bool use_around_local)
+{
+ BezTriple *bezt;
+ int a;
+
+ if (nu->type != CU_BEZIER) {
+ return;
+ }
+
+ bezt = nu->bezt;
+ a = nu->pntsu;
+ while (a--) {
+ BKE_nurb_bezt_handle_test(bezt, SELECT, use_handle, use_around_local);
+ bezt++;
+ }
+
+ BKE_nurb_handles_calc(nu);
+}
+
+void BKE_nurb_handles_autocalc(Nurb *nu, uint8_t flag)
+{
+ /* checks handle coordinates and calculates type */
+ const float eps = 0.0001f;
+ const float eps_sq = eps * eps;
+
+ if (nu == nullptr || nu->bezt == nullptr) {
+ return;
+ }
+
+ BezTriple *bezt2 = nu->bezt;
+ BezTriple *bezt1 = bezt2 + (nu->pntsu - 1);
+ BezTriple *bezt0 = bezt1 - 1;
+ int i = nu->pntsu;
+
+ while (i--) {
+ bool align = false, leftsmall = false, rightsmall = false;
+
+ /* left handle: */
+ if (flag == 0 || (bezt1->f1 & flag)) {
+ bezt1->h1 = HD_FREE;
+ /* Distance too short: vector-handle. */
+ if (len_squared_v3v3(bezt1->vec[1], bezt0->vec[1]) < eps_sq) {
+ bezt1->h1 = HD_VECT;
+ leftsmall = true;
+ }
+ else {
+ /* Aligned handle? */
+ if (dist_squared_to_line_v3(bezt1->vec[1], bezt1->vec[0], bezt1->vec[2]) < eps_sq) {
+ align = true;
+ bezt1->h1 = HD_ALIGN;
+ }
+ /* or vector handle? */
+ if (dist_squared_to_line_v3(bezt1->vec[0], bezt1->vec[1], bezt0->vec[1]) < eps_sq) {
+ bezt1->h1 = HD_VECT;
+ }
+ }
+ }
+ /* right handle: */
+ if (flag == 0 || (bezt1->f3 & flag)) {
+ bezt1->h2 = HD_FREE;
+ /* Distance too short: vector-handle. */
+ if (len_squared_v3v3(bezt1->vec[1], bezt2->vec[1]) < eps_sq) {
+ bezt1->h2 = HD_VECT;
+ rightsmall = true;
+ }
+ else {
+ /* Aligned handle? */
+ if (align) {
+ bezt1->h2 = HD_ALIGN;
+ }
+
+ /* or vector handle? */
+ if (dist_squared_to_line_v3(bezt1->vec[2], bezt1->vec[1], bezt2->vec[1]) < eps_sq) {
+ bezt1->h2 = HD_VECT;
+ }
+ }
+ }
+ if (leftsmall && bezt1->h2 == HD_ALIGN) {
+ bezt1->h2 = HD_FREE;
+ }
+ if (rightsmall && bezt1->h1 == HD_ALIGN) {
+ bezt1->h1 = HD_FREE;
+ }
+
+ /* undesired combination: */
+ if (bezt1->h1 == HD_ALIGN && bezt1->h2 == HD_VECT) {
+ bezt1->h1 = HD_FREE;
+ }
+ if (bezt1->h2 == HD_ALIGN && bezt1->h1 == HD_VECT) {
+ bezt1->h2 = HD_FREE;
+ }
+
+ bezt0 = bezt1;
+ bezt1 = bezt2;
+ bezt2++;
+ }
+
+ BKE_nurb_handles_calc(nu);
+}
+
+void BKE_nurbList_handles_autocalc(ListBase *editnurb, uint8_t flag)
+{
+ LISTBASE_FOREACH (Nurb *, nu, editnurb) {
+ BKE_nurb_handles_autocalc(nu, flag);
+ }
+}
+
+void BKE_nurbList_handles_set(ListBase *editnurb, const char code)
+{
+ BezTriple *bezt;
+ int a;
+
+ if (ELEM(code, HD_AUTO, HD_VECT)) {
+ LISTBASE_FOREACH (Nurb *, nu, editnurb) {
+ if (nu->type == CU_BEZIER) {
+ bezt = nu->bezt;
+ a = nu->pntsu;
+ while (a--) {
+ if ((bezt->f1 & SELECT) || (bezt->f3 & SELECT)) {
+ if (bezt->f1 & SELECT) {
+ bezt->h1 = code;
+ }
+ if (bezt->f3 & SELECT) {
+ bezt->h2 = code;
+ }
+ if (bezt->h1 != bezt->h2) {
+ if (ELEM(bezt->h1, HD_ALIGN, HD_AUTO)) {
+ bezt->h1 = HD_FREE;
+ }
+ if (ELEM(bezt->h2, HD_ALIGN, HD_AUTO)) {
+ bezt->h2 = HD_FREE;
+ }
+ }
+ }
+ bezt++;
+ }
+
+ /* like BKE_nurb_handles_calc but moves selected */
+ nurb_handles_calc__align_selected(nu);
+ }
+ }
+ }
+ else {
+ char h_new = HD_FREE;
+
+ /* There is 1 handle not FREE: FREE it all, else make ALIGNED. */
+ if (code == 5) {
+ h_new = HD_ALIGN;
+ }
+ else if (code == 6) {
+ h_new = HD_FREE;
+ }
+ else {
+ /* Toggle */
+ LISTBASE_FOREACH (Nurb *, nu, editnurb) {
+ if (nu->type == CU_BEZIER) {
+ bezt = nu->bezt;
+ a = nu->pntsu;
+ while (a--) {
+ if (((bezt->f1 & SELECT) && bezt->h1 != HD_FREE) ||
+ ((bezt->f3 & SELECT) && bezt->h2 != HD_FREE)) {
+ h_new = HD_AUTO;
+ break;
+ }
+ bezt++;
+ }
+ }
+ }
+ h_new = (h_new == HD_FREE) ? HD_ALIGN : HD_FREE;
+ }
+ LISTBASE_FOREACH (Nurb *, nu, editnurb) {
+ if (nu->type == CU_BEZIER) {
+ bezt = nu->bezt;
+ a = nu->pntsu;
+ while (a--) {
+ if (bezt->f1 & SELECT) {
+ bezt->h1 = h_new;
+ }
+ if (bezt->f3 & SELECT) {
+ bezt->h2 = h_new;
+ }
+
+ bezt++;
+ }
+
+ /* like BKE_nurb_handles_calc but moves selected */
+ nurb_handles_calc__align_selected(nu);
+ }
+ }
+ }
+}
+
+void BKE_nurbList_handles_recalculate(ListBase *editnurb,
+ const bool calc_length,
+ const uint8_t flag)
+{
+ BezTriple *bezt;
+ int a;
+
+ LISTBASE_FOREACH (Nurb *, nu, editnurb) {
+ if (nu->type != CU_BEZIER) {
+ continue;
+ }
+
+ bool changed = false;
+
+ for (a = nu->pntsu, bezt = nu->bezt; a--; bezt++) {
+
+ const bool h1_select = (bezt->f1 & flag) == flag;
+ const bool h2_select = (bezt->f3 & flag) == flag;
+
+ if (h1_select || h2_select) {
+
+ float co1_back[3], co2_back[3];
+
+ copy_v3_v3(co1_back, bezt->vec[0]);
+ copy_v3_v3(co2_back, bezt->vec[2]);
+
+ BKE_nurb_handle_calc_simple_auto(nu, bezt);
+
+ if (h1_select) {
+ if (!calc_length) {
+ dist_ensure_v3_v3fl(bezt->vec[0], bezt->vec[1], len_v3v3(co1_back, bezt->vec[1]));
+ }
+ }
+ else {
+ copy_v3_v3(bezt->vec[0], co1_back);
+ }
+
+ if (h2_select) {
+ if (!calc_length) {
+ dist_ensure_v3_v3fl(bezt->vec[2], bezt->vec[1], len_v3v3(co2_back, bezt->vec[1]));
+ }
+ }
+ else {
+ copy_v3_v3(bezt->vec[2], co2_back);
+ }
+
+ changed = true;
+ }
+ }
+
+ if (changed) {
+ /* Recalculate the whole curve */
+ BKE_nurb_handles_calc(nu);
+ }
+ }
+}
+
+void BKE_nurbList_flag_set(ListBase *editnurb, uint8_t flag, bool set)
+{
+ BezTriple *bezt;
+ BPoint *bp;
+ int a;
+
+ LISTBASE_FOREACH (Nurb *, nu, editnurb) {
+ if (nu->type == CU_BEZIER) {
+ a = nu->pntsu;
+ bezt = nu->bezt;
+ while (a--) {
+ if (set) {
+ bezt->f1 |= flag;
+ bezt->f2 |= flag;
+ bezt->f3 |= flag;
+ }
+ else {
+ bezt->f1 &= ~flag;
+ bezt->f2 &= ~flag;
+ bezt->f3 &= ~flag;
+ }
+ bezt++;
+ }
+ }
+ else {
+ a = nu->pntsu * nu->pntsv;
+ bp = nu->bp;
+ while (a--) {
+ SET_FLAG_FROM_TEST(bp->f1, set, flag);
+ bp++;
+ }
+ }
+ }
+}
+
+bool BKE_nurbList_flag_set_from_flag(ListBase *editnurb, uint8_t from_flag, uint8_t flag)
+{
+ bool changed = false;
+
+ LISTBASE_FOREACH (Nurb *, nu, editnurb) {
+ if (nu->type == CU_BEZIER) {
+ for (int i = 0; i < nu->pntsu; i++) {
+ BezTriple *bezt = &nu->bezt[i];
+ uint8_t old_f1 = bezt->f1, old_f2 = bezt->f2, old_f3 = bezt->f3;
+
+ SET_FLAG_FROM_TEST(bezt->f1, bezt->f1 & from_flag, flag);
+ SET_FLAG_FROM_TEST(bezt->f2, bezt->f2 & from_flag, flag);
+ SET_FLAG_FROM_TEST(bezt->f3, bezt->f3 & from_flag, flag);
+
+ changed |= (old_f1 != bezt->f1) || (old_f2 != bezt->f2) || (old_f3 != bezt->f3);
+ }
+ }
+ else {
+ for (int i = 0; i < nu->pntsu * nu->pntsv; i++) {
+ BPoint *bp = &nu->bp[i];
+ uint8_t old_f1 = bp->f1;
+
+ SET_FLAG_FROM_TEST(bp->f1, bp->f1 & from_flag, flag);
+ changed |= (old_f1 != bp->f1);
+ }
+ }
+ }
+
+ return changed;
+}
+
+void BKE_nurb_direction_switch(Nurb *nu)
+{
+ BezTriple *bezt1, *bezt2;
+ BPoint *bp1, *bp2;
+ float *fp1, *fp2, *tempf;
+ int a, b;
+
+ if (nu->pntsu == 1 && nu->pntsv == 1) {
+ return;
+ }
+
+ if (nu->type == CU_BEZIER) {
+ a = nu->pntsu;
+ bezt1 = nu->bezt;
+ bezt2 = bezt1 + (a - 1);
+ if (a & 1) {
+ a += 1; /* if odd, also swap middle content */
+ }
+ a /= 2;
+ while (a > 0) {
+ if (bezt1 != bezt2) {
+ SWAP(BezTriple, *bezt1, *bezt2);
+ }
+
+ swap_v3_v3(bezt1->vec[0], bezt1->vec[2]);
+
+ if (bezt1 != bezt2) {
+ swap_v3_v3(bezt2->vec[0], bezt2->vec[2]);
+ }
+
+ SWAP(uint8_t, bezt1->h1, bezt1->h2);
+ SWAP(uint8_t, bezt1->f1, bezt1->f3);
+
+ if (bezt1 != bezt2) {
+ SWAP(uint8_t, bezt2->h1, bezt2->h2);
+ SWAP(uint8_t, bezt2->f1, bezt2->f3);
+ bezt1->tilt = -bezt1->tilt;
+ bezt2->tilt = -bezt2->tilt;
+ }
+ else {
+ bezt1->tilt = -bezt1->tilt;
+ }
+ a--;
+ bezt1++;
+ bezt2--;
+ }
+ }
+ else if (nu->pntsv == 1) {
+ a = nu->pntsu;
+ bp1 = nu->bp;
+ bp2 = bp1 + (a - 1);
+ a /= 2;
+ while (bp1 != bp2 && a > 0) {
+ SWAP(BPoint, *bp1, *bp2);
+ a--;
+ bp1->tilt = -bp1->tilt;
+ bp2->tilt = -bp2->tilt;
+ bp1++;
+ bp2--;
+ }
+ /* If there are odd number of points no need to touch coord of middle one,
+ * but still need to change its tilt.
+ */
+ if (nu->pntsu & 1) {
+ bp1->tilt = -bp1->tilt;
+ }
+ if (nu->type == CU_NURBS) {
+ /* no knots for too short paths */
+ if (nu->knotsu) {
+ /* inverse knots */
+ a = KNOTSU(nu);
+ fp1 = nu->knotsu;
+ fp2 = fp1 + (a - 1);
+ a /= 2;
+ while (fp1 != fp2 && a > 0) {
+ SWAP(float, *fp1, *fp2);
+ a--;
+ fp1++;
+ fp2--;
+ }
+ /* and make in increasing order again */
+ a = KNOTSU(nu);
+ fp1 = nu->knotsu;
+ fp2 = tempf = (float *)MEM_malloc_arrayN(a, sizeof(float), "switchdirect");
+ a--;
+ fp2[a] = fp1[a];
+ while (a--) {
+ fp2[0] = fabsf(fp1[1] - fp1[0]);
+ fp1++;
+ fp2++;
+ }
+
+ a = KNOTSU(nu) - 1;
+ fp1 = nu->knotsu;
+ fp2 = tempf;
+ fp1[0] = 0.0;
+ fp1++;
+ while (a--) {
+ fp1[0] = fp1[-1] + fp2[0];
+ fp1++;
+ fp2++;
+ }
+ MEM_freeN(tempf);
+ }
+ }
+ }
+ else {
+ for (b = 0; b < nu->pntsv; b++) {
+ bp1 = nu->bp + b * nu->pntsu;
+ a = nu->pntsu;
+ bp2 = bp1 + (a - 1);
+ a /= 2;
+
+ while (bp1 != bp2 && a > 0) {
+ SWAP(BPoint, *bp1, *bp2);
+ a--;
+ bp1++;
+ bp2--;
+ }
+ }
+ }
+}
+
+void BKE_curve_nurbs_vert_coords_get(const ListBase *lb, float (*vert_coords)[3], int vert_len)
+{
+ float *co = vert_coords[0];
+ LISTBASE_FOREACH (const Nurb *, nu, lb) {
+ if (nu->type == CU_BEZIER) {
+ const BezTriple *bezt = nu->bezt;
+ for (int i = 0; i < nu->pntsu; i++, bezt++) {
+ copy_v3_v3(co, bezt->vec[0]);
+ co += 3;
+ copy_v3_v3(co, bezt->vec[1]);
+ co += 3;
+ copy_v3_v3(co, bezt->vec[2]);
+ co += 3;
+ }
+ }
+ else {
+ const BPoint *bp = nu->bp;
+ for (int i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) {
+ copy_v3_v3(co, bp->vec);
+ co += 3;
+ }
+ }
+ }
+ BLI_assert(co == vert_coords[vert_len]);
+ UNUSED_VARS_NDEBUG(vert_len);
+}
+
+float (*BKE_curve_nurbs_vert_coords_alloc(const ListBase *lb, int *r_vert_len))[3]
+{
+ const int vert_len = BKE_nurbList_verts_count(lb);
+ float(*vert_coords)[3] = (float(*)[3])MEM_malloc_arrayN(
+ vert_len, sizeof(*vert_coords), __func__);
+ BKE_curve_nurbs_vert_coords_get(lb, vert_coords, vert_len);
+ *r_vert_len = vert_len;
+ return vert_coords;
+}
+
+void BKE_curve_nurbs_vert_coords_apply_with_mat4(ListBase *lb,
+ const float (*vert_coords)[3],
+ const float mat[4][4],
+ const bool constrain_2d)
+{
+ const float *co = vert_coords[0];
+
+ LISTBASE_FOREACH (Nurb *, nu, lb) {
+ if (nu->type == CU_BEZIER) {
+ BezTriple *bezt = nu->bezt;
+
+ for (int i = 0; i < nu->pntsu; i++, bezt++) {
+ mul_v3_m4v3(bezt->vec[0], mat, co);
+ co += 3;
+ mul_v3_m4v3(bezt->vec[1], mat, co);
+ co += 3;
+ mul_v3_m4v3(bezt->vec[2], mat, co);
+ co += 3;
+ }
+ }
+ else {
+ BPoint *bp = nu->bp;
+
+ for (int i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) {
+ mul_v3_m4v3(bp->vec, mat, co);
+ co += 3;
+ }
+ }
+
+ if (constrain_2d) {
+ BKE_nurb_project_2d(nu);
+ }
+
+ calchandlesNurb_intern(nu, (eBezTriple_Flag)SELECT, true);
+ }
+}
+
+void BKE_curve_nurbs_vert_coords_apply(ListBase *lb,
+ const float (*vert_coords)[3],
+ const bool constrain_2d)
+{
+ const float *co = vert_coords[0];
+
+ LISTBASE_FOREACH (Nurb *, nu, lb) {
+ if (nu->type == CU_BEZIER) {
+ BezTriple *bezt = nu->bezt;
+
+ for (int i = 0; i < nu->pntsu; i++, bezt++) {
+ copy_v3_v3(bezt->vec[0], co);
+ co += 3;
+ copy_v3_v3(bezt->vec[1], co);
+ co += 3;
+ copy_v3_v3(bezt->vec[2], co);
+ co += 3;
+ }
+ }
+ else {
+ BPoint *bp = nu->bp;
+
+ for (int i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) {
+ copy_v3_v3(bp->vec, co);
+ co += 3;
+ }
+ }
+
+ if (constrain_2d) {
+ BKE_nurb_project_2d(nu);
+ }
+
+ calchandlesNurb_intern(nu, (eBezTriple_Flag)SELECT, true);
+ }
+}
+
+float (*BKE_curve_nurbs_key_vert_coords_alloc(const ListBase *lb, float *key, int *r_vert_len))[3]
+{
+ int vert_len = BKE_nurbList_verts_count(lb);
+ float(*cos)[3] = (float(*)[3])MEM_malloc_arrayN(vert_len, sizeof(*cos), __func__);
+
+ float *co = cos[0];
+ LISTBASE_FOREACH (const Nurb *, nu, lb) {
+ if (nu->type == CU_BEZIER) {
+ const BezTriple *bezt = nu->bezt;
+
+ for (int i = 0; i < nu->pntsu; i++, bezt++) {
+ copy_v3_v3(co, &key[0]);
+ co += 3;
+ copy_v3_v3(co, &key[3]);
+ co += 3;
+ copy_v3_v3(co, &key[6]);
+ co += 3;
+ key += KEYELEM_FLOAT_LEN_BEZTRIPLE;
+ }
+ }
+ else {
+ const BPoint *bp = nu->bp;
+
+ for (int i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) {
+ copy_v3_v3(co, key);
+ co += 3;
+ key += KEYELEM_FLOAT_LEN_BPOINT;
+ }
+ }
+ }
+ *r_vert_len = vert_len;
+ return cos;
+}
+
+void BKE_curve_nurbs_key_vert_tilts_apply(ListBase *lb, const float *key)
+{
+ LISTBASE_FOREACH (Nurb *, nu, lb) {
+ if (nu->type == CU_BEZIER) {
+ BezTriple *bezt = nu->bezt;
+
+ for (int i = 0; i < nu->pntsu; i++, bezt++) {
+ bezt->tilt = key[9];
+ bezt->radius = key[10];
+ key += KEYELEM_FLOAT_LEN_BEZTRIPLE;
+ }
+ }
+ else {
+ BPoint *bp = nu->bp;
+
+ for (int i = 0; i < nu->pntsu * nu->pntsv; i++, bp++) {
+ bp->tilt = key[3];
+ bp->radius = key[4];
+ key += KEYELEM_FLOAT_LEN_BPOINT;
+ }
+ }
+ }
+}
+
+bool BKE_nurb_check_valid_u(const Nurb *nu)
+{
+ if (nu->pntsu <= 1) {
+ return false;
+ }
+ if (nu->type != CU_NURBS) {
+ return true; /* not a nurb, lets assume its valid */
+ }
+
+ if (nu->pntsu < nu->orderu) {
+ return false;
+ }
+ if (((nu->flagu & CU_NURB_CYCLIC) == 0) && (nu->flagu & CU_NURB_BEZIER)) {
+ /* Bezier U Endpoints */
+ if (nu->orderu == 4) {
+ if (nu->pntsu < 5) {
+ return false; /* bezier with 4 orderu needs 5 points */
+ }
+ }
+ else {
+ if (nu->orderu != 3) {
+ return false; /* order must be 3 or 4 */
+ }
+ }
+ }
+ return true;
+}
+bool BKE_nurb_check_valid_v(const Nurb *nu)
+{
+ if (nu->pntsv <= 1) {
+ return false;
+ }
+ if (nu->type != CU_NURBS) {
+ return true; /* not a nurb, lets assume its valid */
+ }
+
+ if (nu->pntsv < nu->orderv) {
+ return false;
+ }
+ if (((nu->flagv & CU_NURB_CYCLIC) == 0) && (nu->flagv & CU_NURB_BEZIER)) {
+ /* Bezier V Endpoints */
+ if (nu->orderv == 4) {
+ if (nu->pntsv < 5) {
+ return false; /* bezier with 4 orderu needs 5 points */
+ }
+ }
+ else {
+ if (nu->orderv != 3) {
+ return false; /* order must be 3 or 4 */
+ }
+ }
+ }
+ return true;
+}
+
+bool BKE_nurb_check_valid_uv(const Nurb *nu)
+{
+ if (!BKE_nurb_check_valid_u(nu)) {
+ return false;
+ }
+ if ((nu->pntsv > 1) && !BKE_nurb_check_valid_v(nu)) {
+ return false;
+ }
+
+ return true;
+}
+
+bool BKE_nurb_order_clamp_u(struct Nurb *nu)
+{
+ bool changed = false;
+ if (nu->pntsu < nu->orderu) {
+ nu->orderu = max_ii(2, nu->pntsu);
+ changed = true;
+ }
+ if (((nu->flagu & CU_NURB_CYCLIC) == 0) && (nu->flagu & CU_NURB_BEZIER)) {
+ CLAMP(nu->orderu, 3, 4);
+ changed = true;
+ }
+ return changed;
+}
+
+bool BKE_nurb_order_clamp_v(struct Nurb *nu)
+{
+ bool changed = false;
+ if (nu->pntsv < nu->orderv) {
+ nu->orderv = max_ii(2, nu->pntsv);
+ changed = true;
+ }
+ if (((nu->flagv & CU_NURB_CYCLIC) == 0) && (nu->flagv & CU_NURB_BEZIER)) {
+ CLAMP(nu->orderv, 3, 4);
+ changed = true;
+ }
+ return changed;
+}
+
+bool BKE_nurb_type_convert(Nurb *nu,
+ const short type,
+ const bool use_handles,
+ const char **r_err_msg)
+{
+ BezTriple *bezt;
+ BPoint *bp;
+ int a, c, nr;
+
+ if (nu->type == CU_POLY) {
+ if (type == CU_BEZIER) { /* To Bezier with vector-handles. */
+ nr = nu->pntsu;
+ bezt = (BezTriple *)MEM_calloc_arrayN(nr, sizeof(BezTriple), "setsplinetype2");
+ nu->bezt = bezt;
+ a = nr;
+ bp = nu->bp;
+ while (a--) {
+ copy_v3_v3(bezt->vec[1], bp->vec);
+ bezt->f1 = bezt->f2 = bezt->f3 = bp->f1;
+ bezt->h1 = bezt->h2 = HD_VECT;
+ bezt->weight = bp->weight;
+ bezt->radius = bp->radius;
+ bp++;
+ bezt++;
+ }
+ MEM_freeN(nu->bp);
+ nu->bp = nullptr;
+ nu->pntsu = nr;
+ nu->pntsv = 0;
+ nu->type = CU_BEZIER;
+ BKE_nurb_handles_calc(nu);
+ }
+ else if (type == CU_NURBS) {
+ nu->type = CU_NURBS;
+ nu->orderu = 4;
+ nu->flagu &= CU_NURB_CYCLIC; /* disable all flags except for cyclic */
+ BKE_nurb_knot_calc_u(nu);
+ a = nu->pntsu * nu->pntsv;
+ bp = nu->bp;
+ while (a--) {
+ bp->vec[3] = 1.0;
+ bp++;
+ }
+ }
+ }
+ else if (nu->type == CU_BEZIER) { /* Bezier */
+ if (ELEM(type, CU_POLY, CU_NURBS)) {
+ nr = use_handles ? (3 * nu->pntsu) : nu->pntsu;
+ nu->bp = (BPoint *)MEM_calloc_arrayN(nr, sizeof(BPoint), "setsplinetype");
+ a = nu->pntsu;
+ bezt = nu->bezt;
+ bp = nu->bp;
+ while (a--) {
+ if ((type == CU_POLY && bezt->h1 == HD_VECT && bezt->h2 == HD_VECT) ||
+ (use_handles == false)) {
+ /* vector handle becomes 1 poly vertice */
+ copy_v3_v3(bp->vec, bezt->vec[1]);
+ bp->vec[3] = 1.0;
+ bp->f1 = bezt->f2;
+ if (use_handles) {
+ nr -= 2;
+ }
+ bp->radius = bezt->radius;
+ bp->weight = bezt->weight;
+ bp++;
+ }
+ else {
+ const uint8_t *f = &bezt->f1;
+ for (c = 0; c < 3; c++, f++) {
+ copy_v3_v3(bp->vec, bezt->vec[c]);
+ bp->vec[3] = 1.0;
+ bp->f1 = *f;
+ bp->radius = bezt->radius;
+ bp->weight = bezt->weight;
+ bp++;
+ }
+ }
+ bezt++;
+ }
+ MEM_freeN(nu->bezt);
+ nu->bezt = nullptr;
+ nu->pntsu = nr;
+ nu->pntsv = 1;
+ nu->orderu = 4;
+ nu->orderv = 1;
+ nu->type = type;
+
+ if (type == CU_NURBS) {
+ nu->flagu &= CU_NURB_CYCLIC; /* disable all flags except for cyclic */
+ nu->flagu |= CU_NURB_BEZIER;
+ BKE_nurb_knot_calc_u(nu);
+ }
+ }
+ }
+ else if (nu->type == CU_NURBS) {
+ if (type == CU_POLY) {
+ nu->type = CU_POLY;
+ if (nu->knotsu) {
+ MEM_freeN(nu->knotsu); /* python created nurbs have a knotsu of zero */
+ }
+ nu->knotsu = nullptr;
+ MEM_SAFE_FREE(nu->knotsv);
+ }
+ else if (type == CU_BEZIER) { /* to Bezier */
+ nr = nu->pntsu / 3;
+
+ if (nr < 2) {
+ if (r_err_msg != nullptr) {
+ *r_err_msg = "At least 6 points required for conversion";
+ }
+ return false; /* conversion impossible */
+ }
+
+ bezt = (BezTriple *)MEM_calloc_arrayN(nr, sizeof(BezTriple), "setsplinetype2");
+ nu->bezt = bezt;
+ a = nr;
+ bp = nu->bp;
+ while (a--) {
+ copy_v3_v3(bezt->vec[0], bp->vec);
+ bezt->f1 = bp->f1;
+ bp++;
+ copy_v3_v3(bezt->vec[1], bp->vec);
+ bezt->f2 = bp->f1;
+ bp++;
+ copy_v3_v3(bezt->vec[2], bp->vec);
+ bezt->f3 = bp->f1;
+ bezt->radius = bp->radius;
+ bezt->weight = bp->weight;
+ bp++;
+ bezt++;
+ }
+ MEM_freeN(nu->bp);
+ nu->bp = nullptr;
+ MEM_freeN(nu->knotsu);
+ nu->knotsu = nullptr;
+ nu->pntsu = nr;
+ nu->type = CU_BEZIER;
+ }
+ }
+
+ return true;
+}
+
+ListBase *BKE_curve_nurbs_get(Curve *cu)
+{
+ if (cu->editnurb) {
+ return BKE_curve_editNurbs_get(cu);
+ }
+
+ return &cu->nurb;
+}
+
+const ListBase *BKE_curve_nurbs_get_for_read(const Curve *cu)
+{
+ if (cu->editnurb) {
+ return BKE_curve_editNurbs_get_for_read(cu);
+ }
+
+ return &cu->nurb;
+}
+
+void BKE_curve_nurb_active_set(Curve *cu, const Nurb *nu)
+{
+ if (nu == nullptr) {
+ cu->actnu = CU_ACT_NONE;
+ }
+ else {
+ BLI_assert(!nu->hide);
+ ListBase *nurbs = BKE_curve_editNurbs_get(cu);
+ cu->actnu = BLI_findindex(nurbs, nu);
+ }
+}
+
+Nurb *BKE_curve_nurb_active_get(Curve *cu)
+{
+ ListBase *nurbs = BKE_curve_editNurbs_get(cu);
+ return (Nurb *)BLI_findlink(nurbs, cu->actnu);
+}
+
+void *BKE_curve_vert_active_get(Curve *cu)
+{
+ Nurb *nu = nullptr;
+ void *vert = nullptr;
+
+ BKE_curve_nurb_vert_active_get(cu, &nu, &vert);
+ return vert;
+}
+
+int BKE_curve_nurb_vert_index_get(const Nurb *nu, const void *vert)
+{
+ if (nu->type == CU_BEZIER) {
+ BLI_assert(ARRAY_HAS_ITEM((BezTriple *)vert, nu->bezt, nu->pntsu));
+ return (BezTriple *)vert - nu->bezt;
+ }
+
+ BLI_assert(ARRAY_HAS_ITEM((BPoint *)vert, nu->bp, nu->pntsu * nu->pntsv));
+ return (BPoint *)vert - nu->bp;
+}
+
+void BKE_curve_nurb_vert_active_set(Curve *cu, const Nurb *nu, const void *vert)
+{
+ if (nu) {
+ BKE_curve_nurb_active_set(cu, nu);
+
+ if (vert) {
+ cu->actvert = BKE_curve_nurb_vert_index_get(nu, vert);
+ }
+ else {
+ cu->actvert = CU_ACT_NONE;
+ }
+ }
+ else {
+ cu->actnu = cu->actvert = CU_ACT_NONE;
+ }
+}
+
+bool BKE_curve_nurb_vert_active_get(Curve *cu, Nurb **r_nu, void **r_vert)
+{
+ Nurb *nu = nullptr;
+ void *vert = nullptr;
+
+ if (cu->actvert != CU_ACT_NONE) {
+ ListBase *nurbs = BKE_curve_editNurbs_get(cu);
+ nu = (Nurb *)BLI_findlink(nurbs, cu->actnu);
+
+ if (nu) {
+ if (nu->type == CU_BEZIER) {
+ BLI_assert(nu->pntsu > cu->actvert);
+ vert = &nu->bezt[cu->actvert];
+ }
+ else {
+ BLI_assert((nu->pntsu * nu->pntsv) > cu->actvert);
+ vert = &nu->bp[cu->actvert];
+ }
+ }
+ }
+
+ *r_nu = nu;
+ *r_vert = vert;
+
+ return (*r_vert != nullptr);
+}
+
+void BKE_curve_nurb_vert_active_validate(Curve *cu)
+{
+ Nurb *nu;
+ void *vert;
+
+ if (BKE_curve_nurb_vert_active_get(cu, &nu, &vert)) {
+ if (nu->type == CU_BEZIER) {
+ BezTriple *bezt = (BezTriple *)vert;
+ if (BEZT_ISSEL_ANY(bezt) == 0) {
+ cu->actvert = CU_ACT_NONE;
+ }
+ }
+ else {
+ BPoint *bp = (BPoint *)vert;
+ if ((bp->f1 & SELECT) == 0) {
+ cu->actvert = CU_ACT_NONE;
+ }
+ }
+
+ if (nu->hide) {
+ cu->actnu = CU_ACT_NONE;
+ }
+ }
+}
+
+bool BKE_curve_minmax(Curve *cu, bool use_radius, float min[3], float max[3])
+{
+ ListBase *nurb_lb = BKE_curve_nurbs_get(cu);
+ ListBase temp_nurb_lb = {nullptr, nullptr};
+ const bool is_font = (BLI_listbase_is_empty(nurb_lb)) && (cu->len != 0);
+ /* For font curves we generate temp list of splines.
+ *
+ * This is likely to be fine, this function is not supposed to be called
+ * often, and it's the only way to get meaningful bounds for fonts.
+ */
+ if (is_font) {
+ nurb_lb = &temp_nurb_lb;
+ BKE_vfont_to_curve_ex(nullptr, cu, FO_EDIT, nurb_lb, nullptr, nullptr, nullptr, nullptr);
+ use_radius = false;
+ }
+ /* Do bounding box based on splines. */
+ LISTBASE_FOREACH (const Nurb *, nu, nurb_lb) {
+ BKE_nurb_minmax(nu, use_radius, min, max);
+ }
+ const bool result = (BLI_listbase_is_empty(nurb_lb) == false);
+ /* Cleanup if needed. */
+ BKE_nurbList_free(&temp_nurb_lb);
+ return result;
+}
+
+bool BKE_curve_center_median(Curve *cu, float cent[3])
+{
+ ListBase *nurb_lb = BKE_curve_nurbs_get(cu);
+ int total = 0;
+
+ zero_v3(cent);
+
+ LISTBASE_FOREACH (Nurb *, nu, nurb_lb) {
+ int i;
+
+ if (nu->type == CU_BEZIER) {
+ BezTriple *bezt;
+ i = nu->pntsu;
+ total += i * 3;
+ for (bezt = nu->bezt; i--; bezt++) {
+ add_v3_v3(cent, bezt->vec[0]);
+ add_v3_v3(cent, bezt->vec[1]);
+ add_v3_v3(cent, bezt->vec[2]);
+ }
+ }
+ else {
+ BPoint *bp;
+ i = nu->pntsu * nu->pntsv;
+ total += i;
+ for (bp = nu->bp; i--; bp++) {
+ add_v3_v3(cent, bp->vec);
+ }
+ }
+ }
+
+ if (total) {
+ mul_v3_fl(cent, 1.0f / (float)total);
+ }
+
+ return (total != 0);
+}
+
+bool BKE_curve_center_bounds(Curve *cu, float cent[3])
+{
+ float min[3], max[3];
+ INIT_MINMAX(min, max);
+ if (BKE_curve_minmax(cu, false, min, max)) {
+ mid_v3_v3v3(cent, min, max);
+ return true;
+ }
+
+ return false;
+}
+
+void BKE_curve_transform_ex(Curve *cu,
+ const float mat[4][4],
+ const bool do_keys,
+ const bool do_props,
+ const float unit_scale)
+{
+ BPoint *bp;
+ BezTriple *bezt;
+ int i;
+
+ const bool is_uniform_scaled = is_uniform_scaled_m4(mat);
+
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ if (nu->type == CU_BEZIER) {
+ i = nu->pntsu;
+ for (bezt = nu->bezt; i--; bezt++) {
+ mul_m4_v3(mat, bezt->vec[0]);
+ mul_m4_v3(mat, bezt->vec[1]);
+ mul_m4_v3(mat, bezt->vec[2]);
+ if (do_props) {
+ bezt->radius *= unit_scale;
+ }
+ if (!is_uniform_scaled) {
+ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) || ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM)) {
+ bezt->h1 = bezt->h2 = HD_ALIGN;
+ }
+ }
+ }
+ BKE_nurb_handles_calc(nu);
+ }
+ else {
+ i = nu->pntsu * nu->pntsv;
+ for (bp = nu->bp; i--; bp++) {
+ mul_m4_v3(mat, bp->vec);
+ if (do_props) {
+ bp->radius *= unit_scale;
+ }
+ }
+ }
+ }
+
+ if (do_keys && cu->key) {
+ LISTBASE_FOREACH (KeyBlock *, kb, &cu->key->block) {
+ float *fp = (float *)kb->data;
+ int n = kb->totelem;
+
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ if (nu->type == CU_BEZIER) {
+ for (i = nu->pntsu; i && (n -= KEYELEM_ELEM_LEN_BEZTRIPLE) >= 0; i--) {
+ mul_m4_v3(mat, &fp[0]);
+ mul_m4_v3(mat, &fp[3]);
+ mul_m4_v3(mat, &fp[6]);
+ if (do_props) {
+ fp[10] *= unit_scale; /* radius */
+ }
+ fp += KEYELEM_FLOAT_LEN_BEZTRIPLE;
+ }
+ }
+ else {
+ for (i = nu->pntsu * nu->pntsv; i && (n -= KEYELEM_ELEM_LEN_BPOINT) >= 0; i--) {
+ mul_m4_v3(mat, fp);
+ if (do_props) {
+ fp[4] *= unit_scale; /* radius */
+ }
+ fp += KEYELEM_FLOAT_LEN_BPOINT;
+ }
+ }
+ }
+ }
+ }
+}
+
+void BKE_curve_transform(Curve *cu, const float mat[4][4], const bool do_keys, const bool do_props)
+{
+ float unit_scale = mat4_to_scale(mat);
+ BKE_curve_transform_ex(cu, mat, do_keys, do_props, unit_scale);
+}
+
+void BKE_curve_translate(Curve *cu, const float offset[3], const bool do_keys)
+{
+ ListBase *nurb_lb = BKE_curve_nurbs_get(cu);
+
+ LISTBASE_FOREACH (Nurb *, nu, nurb_lb) {
+ if (nu->type == CU_BEZIER) {
+ int i = nu->pntsu;
+ for (BezTriple *bezt = nu->bezt; i--; bezt++) {
+ add_v3_v3(bezt->vec[0], offset);
+ add_v3_v3(bezt->vec[1], offset);
+ add_v3_v3(bezt->vec[2], offset);
+ }
+ }
+ else {
+ int i = nu->pntsu * nu->pntsv;
+ for (BPoint *bp = nu->bp; i--; bp++) {
+ add_v3_v3(bp->vec, offset);
+ }
+ }
+ }
+
+ if (do_keys && cu->key) {
+ LISTBASE_FOREACH (KeyBlock *, kb, &cu->key->block) {
+ float *fp = (float *)kb->data;
+ int n = kb->totelem;
+
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ if (nu->type == CU_BEZIER) {
+ for (int i = nu->pntsu; i && (n -= KEYELEM_ELEM_LEN_BEZTRIPLE) >= 0; i--) {
+ add_v3_v3(&fp[0], offset);
+ add_v3_v3(&fp[3], offset);
+ add_v3_v3(&fp[6], offset);
+ fp += KEYELEM_FLOAT_LEN_BEZTRIPLE;
+ }
+ }
+ else {
+ for (int i = nu->pntsu * nu->pntsv; i && (n -= KEYELEM_ELEM_LEN_BPOINT) >= 0; i--) {
+ add_v3_v3(fp, offset);
+ fp += KEYELEM_FLOAT_LEN_BPOINT;
+ }
+ }
+ }
+ }
+ }
+}
+
+void BKE_curve_material_index_remove(Curve *cu, int index)
+{
+ const int curvetype = BKE_curve_type_get(cu);
+
+ if (curvetype == OB_FONT) {
+ struct CharInfo *info = cu->strinfo;
+ for (int i = cu->len_char32 - 1; i >= 0; i--, info++) {
+ if (info->mat_nr && info->mat_nr >= index) {
+ info->mat_nr--;
+ }
+ }
+ }
+ else {
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ if (nu->mat_nr && nu->mat_nr >= index) {
+ nu->mat_nr--;
+ }
+ }
+ }
+}
+
+bool BKE_curve_material_index_used(const Curve *cu, int index)
+{
+ const int curvetype = BKE_curve_type_get(cu);
+
+ if (curvetype == OB_FONT) {
+ const struct CharInfo *info = cu->strinfo;
+ for (int i = cu->len_char32 - 1; i >= 0; i--, info++) {
+ if (info->mat_nr == index) {
+ return true;
+ }
+ }
+ }
+ else {
+ LISTBASE_FOREACH (const Nurb *, nu, &cu->nurb) {
+ if (nu->mat_nr == index) {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+void BKE_curve_material_index_clear(Curve *cu)
+{
+ const int curvetype = BKE_curve_type_get(cu);
+
+ if (curvetype == OB_FONT) {
+ struct CharInfo *info = cu->strinfo;
+ for (int i = cu->len_char32 - 1; i >= 0; i--, info++) {
+ info->mat_nr = 0;
+ }
+ }
+ else {
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ nu->mat_nr = 0;
+ }
+ }
+}
+
+bool BKE_curve_material_index_validate(Curve *cu)
+{
+ const int curvetype = BKE_curve_type_get(cu);
+ bool is_valid = true;
+
+ if (curvetype == OB_FONT) {
+ CharInfo *info = cu->strinfo;
+ const int max_idx = max_ii(0, cu->totcol); /* OB_FONT use 1 as first mat index, not 0!!! */
+ int i;
+ for (i = cu->len_char32 - 1; i >= 0; i--, info++) {
+ if (info->mat_nr > max_idx) {
+ info->mat_nr = 0;
+ is_valid = false;
+ }
+ }
+ }
+ else {
+ const int max_idx = max_ii(0, cu->totcol - 1);
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ if (nu->mat_nr > max_idx) {
+ nu->mat_nr = 0;
+ is_valid = false;
+ }
+ }
+ }
+
+ if (!is_valid) {
+ DEG_id_tag_update(&cu->id, ID_RECALC_GEOMETRY);
+ return true;
+ }
+ return false;
+}
+
+void BKE_curve_material_remap(Curve *cu, const unsigned int *remap, unsigned int remap_len)
+{
+ const int curvetype = BKE_curve_type_get(cu);
+ const short remap_len_short = (short)remap_len;
+
+#define MAT_NR_REMAP(n) \
+ if (n < remap_len_short) { \
+ BLI_assert(n >= 0 && remap[n] < remap_len_short); \
+ n = remap[n]; \
+ } \
+ ((void)0)
+
+ if (curvetype == OB_FONT) {
+ struct CharInfo *strinfo;
+ int charinfo_len, i;
+
+ if (cu->editfont) {
+ EditFont *ef = cu->editfont;
+ strinfo = ef->textbufinfo;
+ charinfo_len = ef->len;
+ }
+ else {
+ strinfo = cu->strinfo;
+ charinfo_len = cu->len_char32;
+ }
+
+ for (i = 0; i <= charinfo_len; i++) {
+ if (strinfo[i].mat_nr > 0) {
+ strinfo[i].mat_nr -= 1;
+ MAT_NR_REMAP(strinfo[i].mat_nr);
+ strinfo[i].mat_nr += 1;
+ }
+ }
+ }
+ else {
+ ListBase *nurbs = BKE_curve_editNurbs_get(cu);
+
+ if (nurbs) {
+ LISTBASE_FOREACH (Nurb *, nu, nurbs) {
+ MAT_NR_REMAP(nu->mat_nr);
+ }
+ }
+ }
+
+#undef MAT_NR_REMAP
+}
+
+void BKE_curve_smooth_flag_set(Curve *cu, const bool use_smooth)
+{
+ if (use_smooth) {
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ nu->flag |= CU_SMOOTH;
+ }
+ }
+ else {
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ nu->flag &= ~CU_SMOOTH;
+ }
+ }
+}
+
+void BKE_curve_rect_from_textbox(const struct Curve *cu,
+ const struct TextBox *tb,
+ struct rctf *r_rect)
+{
+ r_rect->xmin = cu->xof + tb->x;
+ r_rect->ymax = cu->yof + tb->y + cu->fsize;
+
+ r_rect->xmax = r_rect->xmin + tb->w;
+ r_rect->ymin = r_rect->ymax - tb->h;
+}
+
+void BKE_curve_correct_bezpart(const float v1[2], float v2[2], float v3[2], const float v4[2])
+{
+ float h1[2], h2[2], len1, len2, len, fac;
+
+ /* Calculate handle deltas. */
+ h1[0] = v1[0] - v2[0];
+ h1[1] = v1[1] - v2[1];
+
+ h2[0] = v4[0] - v3[0];
+ h2[1] = v4[1] - v3[1];
+
+ /* Calculate distances:
+ * - len = span of time between keyframes
+ * - len1 = length of handle of start key
+ * - len2 = length of handle of end key
+ */
+ len = v4[0] - v1[0];
+ len1 = fabsf(h1[0]);
+ len2 = fabsf(h2[0]);
+
+ /* If the handles have no length, no need to do any corrections. */
+ if ((len1 + len2) == 0.0f) {
+ return;
+ }
+
+ /* the two handles cross over each other, so force them
+ * apart using the proportion they overlap
+ */
+ if ((len1 + len2) > len) {
+ fac = len / (len1 + len2);
+
+ v2[0] = (v1[0] - fac * h1[0]);
+ v2[1] = (v1[1] - fac * h1[1]);
+
+ v3[0] = (v4[0] - fac * h2[0]);
+ v3[1] = (v4[1] - fac * h2[1]);
+ }
+}
+
+/* **** Depsgraph evaluation **** */
+
+void BKE_curve_eval_geometry(Depsgraph *depsgraph, Curve *curve)
+{
+ DEG_debug_print_eval(depsgraph, __func__, curve->id.name, curve);
+ BKE_curve_texspace_calc(curve);
+ if (DEG_is_active(depsgraph)) {
+ Curve *curve_orig = (Curve *)DEG_get_original_id(&curve->id);
+ if (curve->texflag & CU_AUTOSPACE_EVALUATED) {
+ curve_orig->texflag |= CU_AUTOSPACE_EVALUATED;
+ copy_v3_v3(curve_orig->loc, curve->loc);
+ copy_v3_v3(curve_orig->size, curve->size);
+ }
+ }
+}
+
+/* Draw Engine */
+void (*BKE_curve_batch_cache_dirty_tag_cb)(Curve *cu, int mode) = nullptr;
+void (*BKE_curve_batch_cache_free_cb)(Curve *cu) = nullptr;
+
+void BKE_curve_batch_cache_dirty_tag(Curve *cu, int mode)
+{
+ if (cu->batch_cache) {
+ BKE_curve_batch_cache_dirty_tag_cb(cu, mode);
+ }
+}
+void BKE_curve_batch_cache_free(Curve *cu)
+{
+ if (cu->batch_cache) {
+ BKE_curve_batch_cache_free_cb(cu);
+ }
+}