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Diffstat (limited to 'source/blender/blenkernel/intern/geometry_component_curve.cc')
-rw-r--r--source/blender/blenkernel/intern/geometry_component_curve.cc31
1 files changed, 31 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/geometry_component_curve.cc b/source/blender/blenkernel/intern/geometry_component_curve.cc
index afafd766760..7d0537178ef 100644
--- a/source/blender/blenkernel/intern/geometry_component_curve.cc
+++ b/source/blender/blenkernel/intern/geometry_component_curve.cc
@@ -222,6 +222,37 @@ static void adapt_curve_domain_point_to_spline_impl(const CurveEval &curve,
mixer.finalize();
}
+/**
+ * A spline is selected if all of its control points were selected.
+ *
+ * \note Theoretically this interpolation does not need to compute all values at once.
+ * However, doing that makes the implementation simpler, and this can be optimized in the future if
+ * only some values are required.
+ */
+template<>
+void adapt_curve_domain_point_to_spline_impl(const CurveEval &curve,
+ const VArray<bool> &old_values,
+ MutableSpan<bool> r_values)
+{
+ const int splines_len = curve.splines().size();
+ Array<int> offsets = curve.control_point_offsets();
+ BLI_assert(r_values.size() == splines_len);
+
+ r_values.fill(true);
+
+ for (const int i_spline : IndexRange(splines_len)) {
+ const int spline_offset = offsets[i_spline];
+ const int spline_point_len = offsets[i_spline + 1] - spline_offset;
+
+ for (const int i_point : IndexRange(spline_point_len)) {
+ if (!old_values[spline_offset + i_point]) {
+ r_values[i_spline] = false;
+ break;
+ }
+ }
+ }
+}
+
static GVArrayPtr adapt_curve_domain_point_to_spline(const CurveEval &curve, GVArrayPtr varray)
{
GVArrayPtr new_varray;