diff options
Diffstat (limited to 'source/blender/blenkernel/intern/implicit.c')
-rw-r--r-- | source/blender/blenkernel/intern/implicit.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c index 21e58f88aad..4c39f36800c 100644 --- a/source/blender/blenkernel/intern/implicit.c +++ b/source/blender/blenkernel/intern/implicit.c @@ -37,13 +37,11 @@ #include "DNA_cloth_types.h" #include "DNA_scene_types.h" - #include "BKE_effect.h" #include "BKE_global.h" #include "BKE_cloth.h" #include "BKE_utildefines.h" - #ifdef _WIN32 #include <windows.h> static LARGE_INTEGER _itstart, _itend; @@ -1458,11 +1456,11 @@ void cloth_calc_force(ClothModifierData *clmd, lfVector *lF, lfVector *lX, lfVec speed[0] = speed[1] = speed[2] = 0.0; if(mfaces[i].v4) { - pdDoEffectors(effectors, lX[i], force, speed, (float)G.scene->r.cfra, 0.0f, PE_WIND_AS_SPEED); + pdDoEffectors(effectors, lX[mfaces[i].v4], force, speed, (float)G.scene->r.cfra, 0.0f, PE_WIND_AS_SPEED); VECCOPY(wind_normalized, speed); Normalize(wind_normalized); VecMulf(wind_normalized, -calculateVertexWindForce(speed, vertexnormal) * verts[mfaces[i].v4].mass); - VECADDS(lF[i], lF[i], wind_normalized, 0.25); + VECADDS(lF[mfaces[i].v4], lF[mfaces[i].v4], wind_normalized, 0.25); } } |