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Diffstat (limited to 'source/blender/blenkernel/intern/library.c')
-rw-r--r--source/blender/blenkernel/intern/library.c269
1 files changed, 153 insertions, 116 deletions
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index e380b5c17e0..2ea7342ff34 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -133,6 +133,12 @@
#include "atomic_ops.h"
+//#define DEBUG_TIME
+
+#ifdef DEBUG_TIME
+# include "PIL_time_utildefines.h"
+#endif
+
/* GS reads the memory pointed at in a specific ordering.
* only use this definition, makes little and big endian systems
* work fine, in conjunction with MAKE_ID */
@@ -301,7 +307,7 @@ void BKE_id_expand_local(Main *bmain, ID *id)
/**
* Ensure new (copied) ID is fully made local.
*/
-void BKE_id_copy_ensure_local(Main *bmain, ID *old_id, ID *new_id)
+void BKE_id_copy_ensure_local(Main *bmain, const ID *old_id, ID *new_id)
{
if (ID_IS_LINKED_DATABLOCK(old_id)) {
BKE_id_expand_local(bmain, new_id);
@@ -482,7 +488,7 @@ bool id_make_local(Main *bmain, ID *id, const bool test, const bool lib_local)
* Invokes the appropriate copy method for the block and returns the result in
* newid, unless test. Returns true if the block can be copied.
*/
-bool id_copy(Main *bmain, ID *id, ID **newid, bool test)
+bool id_copy(Main *bmain, const ID *id, ID **newid, bool test)
{
if (!test) {
*newid = NULL;
@@ -852,118 +858,72 @@ int set_listbasepointers(Main *main, ListBase **lb)
* **************************** */
/**
+ * Get allocation size fo a given datablock type and optionally allocation name.
+ */
+size_t BKE_libblock_get_alloc_info(short type, const char **name)
+{
+#define CASE_RETURN(id_code, type) \
+ case id_code: \
+ do { \
+ if (name != NULL) { \
+ *name = #type; \
+ } \
+ return sizeof(type); \
+ } while(0)
+
+ switch ((ID_Type)type) {
+ CASE_RETURN(ID_SCE, Scene);
+ CASE_RETURN(ID_LI, Library);
+ CASE_RETURN(ID_OB, Object);
+ CASE_RETURN(ID_ME, Mesh);
+ CASE_RETURN(ID_CU, Curve);
+ CASE_RETURN(ID_MB, MetaBall);
+ CASE_RETURN(ID_MA, Material);
+ CASE_RETURN(ID_TE, Tex);
+ CASE_RETURN(ID_IM, Image);
+ CASE_RETURN(ID_LT, Lattice);
+ CASE_RETURN(ID_LA, Lamp);
+ CASE_RETURN(ID_CA, Camera);
+ CASE_RETURN(ID_IP, Ipo);
+ CASE_RETURN(ID_KE, Key);
+ CASE_RETURN(ID_WO, World);
+ CASE_RETURN(ID_SCR, bScreen);
+ CASE_RETURN(ID_VF, VFont);
+ CASE_RETURN(ID_TXT, Text);
+ CASE_RETURN(ID_SPK, Speaker);
+ CASE_RETURN(ID_SO, bSound);
+ CASE_RETURN(ID_GR, Group);
+ CASE_RETURN(ID_AR, bArmature);
+ CASE_RETURN(ID_AC, bAction);
+ CASE_RETURN(ID_NT, bNodeTree);
+ CASE_RETURN(ID_BR, Brush);
+ CASE_RETURN(ID_PA, ParticleSettings);
+ CASE_RETURN(ID_WM, wmWindowManager);
+ CASE_RETURN(ID_GD, bGPdata);
+ CASE_RETURN(ID_MC, MovieClip);
+ CASE_RETURN(ID_MSK, Mask);
+ CASE_RETURN(ID_LS, FreestyleLineStyle);
+ CASE_RETURN(ID_PAL, Palette);
+ CASE_RETURN(ID_PC, PaintCurve);
+ CASE_RETURN(ID_CF, CacheFile);
+ }
+ return 0;
+#undef CASE_RETURN
+}
+
+/**
* Allocates and returns memory of the right size for the specified block type,
* initialized to zero.
*/
void *BKE_libblock_alloc_notest(short type)
{
- ID *id = NULL;
-
- switch ((ID_Type)type) {
- case ID_SCE:
- id = MEM_callocN(sizeof(Scene), "scene");
- break;
- case ID_LI:
- id = MEM_callocN(sizeof(Library), "library");
- break;
- case ID_OB:
- id = MEM_callocN(sizeof(Object), "object");
- break;
- case ID_ME:
- id = MEM_callocN(sizeof(Mesh), "mesh");
- break;
- case ID_CU:
- id = MEM_callocN(sizeof(Curve), "curve");
- break;
- case ID_MB:
- id = MEM_callocN(sizeof(MetaBall), "mball");
- break;
- case ID_MA:
- id = MEM_callocN(sizeof(Material), "mat");
- break;
- case ID_TE:
- id = MEM_callocN(sizeof(Tex), "tex");
- break;
- case ID_IM:
- id = MEM_callocN(sizeof(Image), "image");
- break;
- case ID_LT:
- id = MEM_callocN(sizeof(Lattice), "latt");
- break;
- case ID_LA:
- id = MEM_callocN(sizeof(Lamp), "lamp");
- break;
- case ID_CA:
- id = MEM_callocN(sizeof(Camera), "camera");
- break;
- case ID_IP:
- id = MEM_callocN(sizeof(Ipo), "ipo");
- break;
- case ID_KE:
- id = MEM_callocN(sizeof(Key), "key");
- break;
- case ID_WO:
- id = MEM_callocN(sizeof(World), "world");
- break;
- case ID_SCR:
- id = MEM_callocN(sizeof(bScreen), "screen");
- break;
- case ID_VF:
- id = MEM_callocN(sizeof(VFont), "vfont");
- break;
- case ID_TXT:
- id = MEM_callocN(sizeof(Text), "text");
- break;
- case ID_SPK:
- id = MEM_callocN(sizeof(Speaker), "speaker");
- break;
- case ID_SO:
- id = MEM_callocN(sizeof(bSound), "sound");
- break;
- case ID_GR:
- id = MEM_callocN(sizeof(Group), "group");
- break;
- case ID_AR:
- id = MEM_callocN(sizeof(bArmature), "armature");
- break;
- case ID_AC:
- id = MEM_callocN(sizeof(bAction), "action");
- break;
- case ID_NT:
- id = MEM_callocN(sizeof(bNodeTree), "nodetree");
- break;
- case ID_BR:
- id = MEM_callocN(sizeof(Brush), "brush");
- break;
- case ID_PA:
- id = MEM_callocN(sizeof(ParticleSettings), "ParticleSettings");
- break;
- case ID_WM:
- id = MEM_callocN(sizeof(wmWindowManager), "Window manager");
- break;
- case ID_GD:
- id = MEM_callocN(sizeof(bGPdata), "Grease Pencil");
- break;
- case ID_MC:
- id = MEM_callocN(sizeof(MovieClip), "Movie Clip");
- break;
- case ID_MSK:
- id = MEM_callocN(sizeof(Mask), "Mask");
- break;
- case ID_LS:
- id = MEM_callocN(sizeof(FreestyleLineStyle), "Freestyle Line Style");
- break;
- case ID_PAL:
- id = MEM_callocN(sizeof(Palette), "Palette");
- break;
- case ID_PC:
- id = MEM_callocN(sizeof(PaintCurve), "Paint Curve");
- break;
- case ID_CF:
- id = MEM_callocN(sizeof(CacheFile), "Cache File");
- break;
+ const char *name;
+ size_t size = BKE_libblock_get_alloc_info(type, &name);
+ if (size != 0) {
+ return MEM_callocN(size, name);
}
- return id;
+ BLI_assert(!"Request to allocate unknown data type");
+ return NULL;
}
/**
@@ -1132,7 +1092,7 @@ void BKE_libblock_copy_data(ID *id, const ID *id_from, const bool do_action)
}
/* used everywhere in blenkernel */
-void *BKE_libblock_copy(Main *bmain, ID *id)
+void *BKE_libblock_copy(Main *bmain, const ID *id)
{
ID *idn;
size_t idn_len;
@@ -1154,7 +1114,7 @@ void *BKE_libblock_copy(Main *bmain, ID *id)
return idn;
}
-void *BKE_libblock_copy_nolib(ID *id, const bool do_action)
+void *BKE_libblock_copy_nolib(const ID *id, const bool do_action)
{
ID *idn;
size_t idn_len;
@@ -1716,10 +1676,19 @@ static void library_make_local_copying_check(ID *id, GSet *loop_tags, MainIDRela
for (; entry != NULL; entry = entry->next) {
ID *par_id = (ID *)entry->id_pointer; /* used_to_user stores ID pointer, not pointer to ID pointer... */
- /* Shapekeys are considered 'private' to their owner ID here, and never tagged (since they cannot be linked),
- * so we have to switch effective parent to their owner. */
- if (GS(par_id->name) == ID_KE) {
- par_id = ((Key *)par_id)->from;
+ /* Our oh-so-beloved 'from' pointers... */
+ if (entry->usage_flag & IDWALK_CB_LOOPBACK) {
+ /* We totally disregard Object->proxy_from 'usage' here, this one would only generate fake positives. */
+ if (GS(par_id->name) == ID_OB) {
+ BLI_assert(((Object *)par_id)->proxy_from == (Object *)id);
+ continue;
+ }
+
+ /* Shapekeys are considered 'private' to their owner ID here, and never tagged (since they cannot be linked),
+ * so we have to switch effective parent to their owner. */
+ if (GS(par_id->name) == ID_KE) {
+ par_id = ((Key *)par_id)->from;
+ }
}
if (par_id->lib == NULL) {
@@ -1777,9 +1746,18 @@ void BKE_library_make_local(
LinkNode *copied_ids = NULL;
MemArena *linklist_mem = BLI_memarena_new(512 * sizeof(*todo_ids), __func__);
+ GSet *done_ids = BLI_gset_ptr_new(__func__);
+
+#ifdef DEBUG_TIME
+ TIMEIT_START(make_local);
+#endif
+
BKE_main_relations_create(bmain);
- GSet *done_ids = BLI_gset_ptr_new(__func__);
+#ifdef DEBUG_TIME
+ printf("Pre-compute current ID relations: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
+#endif
/* Step 1: Detect datablocks to make local. */
for (a = set_listbasepointers(bmain, lbarray); a--; ) {
@@ -1830,6 +1808,11 @@ void BKE_library_make_local(
}
}
+#ifdef DEBUG_TIME
+ printf("Step 1: Detect datablocks to make local: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
+#endif
+
/* Step 2: Check which datablocks we can directly make local (because they are only used by already, or future,
* local data), others will need to be duplicated. */
GSet *loop_tags = BLI_gset_ptr_new(__func__);
@@ -1843,6 +1826,11 @@ void BKE_library_make_local(
/* Next step will most likely add new IDs, better to get rid of this mapping now. */
BKE_main_relations_free(bmain);
+#ifdef DEBUG_TIME
+ printf("Step 2: Check which datablocks we can directly make local: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
+#endif
+
/* Step 3: Make IDs local, either directly (quick and simple), or using generic process,
* which involves more complex checks and might instead create a local copy of original linked ID. */
for (LinkNode *it = todo_ids, *it_next; it; it = it_next) {
@@ -1883,11 +1871,16 @@ void BKE_library_make_local(
}
}
+#ifdef DEBUG_TIME
+ printf("Step 3: Make IDs local: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
+#endif
+
/* At this point, we are done with directly made local IDs. Now we have to handle duplicated ones, since their
* remaining linked original counterpart may not be needed anymore... */
todo_ids = NULL;
- /* Step 4: We have to remap local usages of old (linked) ID to new (local) id in a separated loop,
+ /* Step 4: We have to remap local usages of old (linked) ID to new (local) ID in a separated loop,
* as lbarray ordering is not enough to ensure us we did catch all dependencies
* (e.g. if making local a parent object before its child...). See T48907. */
/* TODO This is now the biggest step by far (in term of processing time). We may be able to gain here by
@@ -1911,6 +1904,11 @@ void BKE_library_make_local(
}
}
+#ifdef DEBUG_TIME
+ printf("Step 4: Remap local usages of old (linked) ID to new (local) ID: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
+#endif
+
/* Note: Keeping both version of the code (old one being safer, since it still has checks against unused IDs)
* for now, we can remove old one once it has been tested for some time in master... */
#if 1
@@ -1955,6 +1953,12 @@ void BKE_library_make_local(
}
}
}
+
+#ifdef DEBUG_TIME
+ printf("Step 5: Proxy 'remapping' hack: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
+#endif
+
#else
LinkNode *linked_loop_candidates = NULL;
@@ -2033,6 +2037,11 @@ void BKE_library_make_local(
}
}
+#ifdef DEBUG_TIME
+ printf("Step 5: Remove linked datablocks that have been copied and ended fully localized: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
+#endif
+
/* Step 6: Try to find circle dependencies between indirectly-linked-only datablocks.
* Those are fake 'usages' that prevent their deletion. See T49775 for nice ugly case. */
BKE_library_unused_linked_data_set_tag(bmain, false);
@@ -2069,10 +2078,38 @@ void BKE_library_make_local(
it->link = NULL;
}
}
+
+#ifdef DEBUG_TIME
+ printf("Step 6: Try to find circle dependencies between indirectly-linked-only datablocks: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
+#endif
+
+#endif
+
+ /* This is probably more of a hack than something we should do here, but...
+ * Issue is, the whole copying + remapping done in complex cases above may leave pose channels of armatures
+ * in complete invalid state (more precisely, the bone pointers of the pchans - very crappy cross-datablocks
+ * relationship), se we tag it to be fully recomputed, but this does not seems to be enough in some cases,
+ * and evaluation code ends up trying to evaluate a not-yet-updated armature object's deformations.
+ * Try "make all local" in 04_01_H.lighting.blend from Agent327 without this, e.g. */
+ for (Object *ob = bmain->object.first; ob; ob = ob->id.next) {
+ if (ob->data != NULL && ob->type == OB_ARMATURE && ob->pose != NULL && ob->pose->flag & POSE_RECALC) {
+ BKE_pose_rebuild(ob, ob->data);
+ }
+ }
+
+#ifdef DEBUG_TIME
+ printf("Hack: Forcefully rebuild armature object poses: Done.\n");
+ TIMEIT_VALUE_PRINT(make_local);
#endif
BKE_main_id_clear_newpoins(bmain);
BLI_memarena_free(linklist_mem);
+
+#ifdef DEBUG_TIME
+ printf("Cleanup and finish: Done.\n");
+ TIMEIT_END(make_local);
+#endif
}
/**