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Diffstat (limited to 'source/blender/blenkernel/intern/material.c')
-rw-r--r--source/blender/blenkernel/intern/material.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 29f700cf242..ad1692eadf3 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -116,7 +116,7 @@ void BKE_material_free_ex(Material *ma, bool do_id_user)
MEM_freeN(ma->texpaintslot);
if (ma->gpumaterial.first)
- GPU_material_free(ma);
+ GPU_material_free(&ma->gpumaterial);
}
void init_material(Material *ma)
@@ -1153,28 +1153,28 @@ static bool material_in_nodetree(bNodeTree *ntree, Material *mat)
if (node->id) {
if (GS(node->id->name) == ID_MA) {
if (node->id == (ID *)mat) {
- return 1;
+ return true;
}
}
else if (node->type == NODE_GROUP) {
if (material_in_nodetree((bNodeTree *)node->id, mat)) {
- return 1;
+ return true;
}
}
}
}
- return 0;
+ return false;
}
bool material_in_material(Material *parmat, Material *mat)
{
if (parmat == mat)
- return 1;
+ return true;
else if (parmat->nodetree && parmat->use_nodes)
return material_in_nodetree(parmat->nodetree, mat);
else
- return 0;
+ return false;
}
@@ -1336,7 +1336,7 @@ void BKE_texpaint_slot_refresh_cache(Scene *scene, Material *ma)
short index = 0, i;
bool use_nodes = BKE_scene_use_new_shading_nodes(scene);
- bool is_bi = BKE_scene_uses_blender_internal(scene);
+ bool is_bi = BKE_scene_uses_blender_internal(scene) || BKE_scene_uses_blender_game(scene);
if (!ma)
return;
@@ -1740,7 +1740,7 @@ void paste_matcopybuf(Material *ma)
MEM_freeN(ma->nodetree);
}
- GPU_material_free(ma);
+ GPU_material_free(&ma->gpumaterial);
id = (ma->id);
memcpy(ma, &matcopybuf, sizeof(Material));