Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel/intern/mesh.cc')
-rw-r--r--source/blender/blenkernel/intern/mesh.cc597
1 files changed, 232 insertions, 365 deletions
diff --git a/source/blender/blenkernel/intern/mesh.cc b/source/blender/blenkernel/intern/mesh.cc
index 7c86aff6624..7da9acc3cf6 100644
--- a/source/blender/blenkernel/intern/mesh.cc
+++ b/source/blender/blenkernel/intern/mesh.cc
@@ -17,7 +17,7 @@
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
-#include "BLI_bitmap.h"
+#include "BLI_bit_vector.hh"
#include "BLI_edgehash.h"
#include "BLI_endian_switch.h"
#include "BLI_ghash.h"
@@ -28,14 +28,17 @@
#include "BLI_math.h"
#include "BLI_math_vector.hh"
#include "BLI_memarena.h"
+#include "BLI_span.hh"
#include "BLI_string.h"
#include "BLI_task.hh"
#include "BLI_utildefines.h"
#include "BLI_vector.hh"
+#include "BLI_virtual_array.hh"
#include "BLT_translation.h"
#include "BKE_anim_data.h"
+#include "BKE_attribute.hh"
#include "BKE_bpath.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
@@ -47,6 +50,7 @@
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
+#include "BKE_mesh_legacy_convert.h"
#include "BKE_mesh_runtime.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
@@ -60,7 +64,11 @@
#include "BLO_read_write.h"
+using blender::BitVector;
using blender::float3;
+using blender::MutableSpan;
+using blender::Span;
+using blender::VArray;
using blender::Vector;
static void mesh_clear_geometry(Mesh *mesh);
@@ -95,6 +103,10 @@ static void mesh_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int
const Mesh *mesh_src = (const Mesh *)id_src;
BKE_mesh_runtime_reset_on_copy(mesh_dst, flag);
+ /* Copy face dot tags, since meshes may be duplicated after a subsurf modifier
+ * or node, but we still need to be able to draw face center vertices. */
+ mesh_dst->runtime.subsurf_face_dot_tags = static_cast<uint32_t *>(
+ MEM_dupallocN(mesh_src->runtime.subsurf_face_dot_tags));
if ((mesh_src->id.tag & LIB_TAG_NO_MAIN) == 0) {
/* This is a direct copy of a main mesh, so for now it has the same topology. */
mesh_dst->runtime.deformed_only = true;
@@ -108,7 +120,7 @@ static void mesh_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int
*
* While this could be the callers responsibility, keep here since it's
* highly unlikely we want to create a duplicate and not use it for drawing. */
- mesh_dst->runtime.is_original = false;
+ mesh_dst->runtime.is_original_bmesh = false;
/* Only do tessface if we have no polys. */
const bool do_tessface = ((mesh_src->totface != 0) && (mesh_src->totpoly == 0));
@@ -136,8 +148,6 @@ static void mesh_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int
mesh_tessface_clear_intern(mesh_dst, false);
}
- BKE_mesh_update_customdata_pointers(mesh_dst, do_tessface);
-
mesh_dst->cd_flag = mesh_src->cd_flag;
mesh_dst->edit_mesh = nullptr;
@@ -207,6 +217,7 @@ static void mesh_foreach_path(ID *id, BPathForeachPathData *bpath_data)
static void mesh_blend_write(BlendWriter *writer, ID *id, const void *id_address)
{
+ using namespace blender;
Mesh *mesh = (Mesh *)id;
const bool is_undo = BLO_write_is_undo(writer);
@@ -223,27 +234,39 @@ static void mesh_blend_write(BlendWriter *writer, ID *id, const void *id_address
/* Do not store actual geometry data in case this is a library override ID. */
if (ID_IS_OVERRIDE_LIBRARY(mesh) && !is_undo) {
- mesh->mvert = nullptr;
mesh->totvert = 0;
memset(&mesh->vdata, 0, sizeof(mesh->vdata));
- mesh->medge = nullptr;
mesh->totedge = 0;
memset(&mesh->edata, 0, sizeof(mesh->edata));
- mesh->mloop = nullptr;
mesh->totloop = 0;
memset(&mesh->ldata, 0, sizeof(mesh->ldata));
- mesh->mpoly = nullptr;
mesh->totpoly = 0;
memset(&mesh->pdata, 0, sizeof(mesh->pdata));
}
else {
- CustomData_blend_write_prepare(mesh->vdata, vert_layers);
- CustomData_blend_write_prepare(mesh->edata, edge_layers);
- CustomData_blend_write_prepare(mesh->ldata, loop_layers);
- CustomData_blend_write_prepare(mesh->pdata, poly_layers);
+ Set<std::string> names_to_skip;
+ if (!BLO_write_is_undo(writer)) {
+ BKE_mesh_legacy_convert_hide_layers_to_flags(mesh);
+ BKE_mesh_legacy_convert_material_indices_to_mpoly(mesh);
+ BKE_mesh_legacy_bevel_weight_from_layers(mesh);
+ /* When converting to the old mesh format, don't save redundant attributes. */
+ names_to_skip.add_multiple_new({".hide_vert", ".hide_edge", ".hide_poly", "material_index"});
+
+ /* Set deprecated mesh data pointers for forward compatibility. */
+ mesh->mvert = const_cast<MVert *>(mesh->verts().data());
+ mesh->medge = const_cast<MEdge *>(mesh->edges().data());
+ mesh->mpoly = const_cast<MPoly *>(mesh->polys().data());
+ mesh->mloop = const_cast<MLoop *>(mesh->loops().data());
+ mesh->dvert = const_cast<MDeformVert *>(mesh->deform_verts().data());
+ }
+
+ CustomData_blend_write_prepare(mesh->vdata, vert_layers, names_to_skip);
+ CustomData_blend_write_prepare(mesh->edata, edge_layers, names_to_skip);
+ CustomData_blend_write_prepare(mesh->ldata, loop_layers, names_to_skip);
+ CustomData_blend_write_prepare(mesh->pdata, poly_layers, names_to_skip);
}
BLO_write_id_struct(writer, Mesh, id_address, &mesh->id);
@@ -276,26 +299,22 @@ static void mesh_blend_read_data(BlendDataReader *reader, ID *id)
Mesh *mesh = (Mesh *)id;
BLO_read_pointer_array(reader, (void **)&mesh->mat);
+ /* Deprecated pointers to custom data layers are read here for backward compatibility
+ * with files where these were owning pointers rather than a view into custom data. */
BLO_read_data_address(reader, &mesh->mvert);
BLO_read_data_address(reader, &mesh->medge);
BLO_read_data_address(reader, &mesh->mface);
- BLO_read_data_address(reader, &mesh->mloop);
- BLO_read_data_address(reader, &mesh->mpoly);
- BLO_read_data_address(reader, &mesh->tface);
BLO_read_data_address(reader, &mesh->mtface);
- BLO_read_data_address(reader, &mesh->mcol);
BLO_read_data_address(reader, &mesh->dvert);
- BLO_read_data_address(reader, &mesh->mloopcol);
- BLO_read_data_address(reader, &mesh->mloopuv);
+ BLO_read_data_address(reader, &mesh->tface);
+ BLO_read_data_address(reader, &mesh->mcol);
+
BLO_read_data_address(reader, &mesh->mselect);
/* animdata */
BLO_read_data_address(reader, &mesh->adt);
BKE_animdata_blend_read_data(reader, mesh->adt);
- /* Normally BKE_defvert_blend_read should be called in CustomData_blend_read,
- * but for backwards compatibility in do_versions to work we do it here. */
- BKE_defvert_blend_read(reader, mesh->totvert, mesh->dvert);
BLO_read_list(reader, &mesh->vertex_group_names);
CustomData_blend_read(reader, &mesh->vdata, mesh->totvert);
@@ -303,6 +322,11 @@ static void mesh_blend_read_data(BlendDataReader *reader, ID *id)
CustomData_blend_read(reader, &mesh->fdata, mesh->totface);
CustomData_blend_read(reader, &mesh->ldata, mesh->totloop);
CustomData_blend_read(reader, &mesh->pdata, mesh->totpoly);
+ if (mesh->deform_verts().is_empty()) {
+ /* Vertex group data was also an owning pointer in old Blender versions.
+ * Don't read them again if they were read as part of #CustomData. */
+ BKE_defvert_blend_read(reader, mesh->totvert, mesh->dvert);
+ }
mesh->texflag &= ~ME_AUTOSPACE_EVALUATED;
mesh->edit_mesh = nullptr;
@@ -374,7 +398,7 @@ IDTypeInfo IDType_ID_ME = {
/* foreach_id */ mesh_foreach_id,
/* foreach_cache */ nullptr,
/* foreach_path */ mesh_foreach_path,
- /* owner_get */ nullptr,
+ /* owner_pointer_get */ nullptr,
/* blend_write */ mesh_blend_write,
/* blend_read_data */ mesh_blend_read_data,
@@ -444,6 +468,8 @@ static int customdata_compare(
CD_MASK_MLOOPUV | CD_MASK_PROP_BYTE_COLOR |
CD_MASK_MDEFORMVERT;
const uint64_t cd_mask_all_attr = CD_MASK_PROP_ALL | cd_mask_non_generic;
+ const Span<MLoop> loops_1 = m1->loops();
+ const Span<MLoop> loops_2 = m2->loops();
for (int i = 0; i < c1->totlayer; i++) {
l1 = &c1->layers[i];
@@ -460,7 +486,8 @@ static int customdata_compare(
}
if (layer_count1 != layer_count2) {
- return MESHCMP_CDLAYERS_MISMATCH;
+ /* TODO(@HooglyBoogly): Reenable after tests are updated for material index refactor. */
+ // return MESHCMP_CDLAYERS_MISMATCH;
}
l1 = c1->layers;
@@ -518,15 +545,14 @@ static int customdata_compare(
int ptot = m1->totpoly;
for (j = 0; j < ptot; j++, p1++, p2++) {
- MLoop *lp1, *lp2;
int k;
if (p1->totloop != p2->totloop) {
return MESHCMP_POLYMISMATCH;
}
- lp1 = m1->mloop + p1->loopstart;
- lp2 = m2->mloop + p2->loopstart;
+ const MLoop *lp1 = &loops_1[p1->loopstart];
+ const MLoop *lp2 = &loops_2[p2->loopstart];
for (k = 0; k < p1->totloop; k++, lp1++, lp2++) {
if (lp1->v != lp2->v) {
@@ -737,47 +763,6 @@ const char *BKE_mesh_cmp(Mesh *me1, Mesh *me2, float thresh)
return nullptr;
}
-static void mesh_ensure_tessellation_customdata(Mesh *me)
-{
- if (UNLIKELY((me->totface != 0) && (me->totpoly == 0))) {
- /* Pass, otherwise this function clears 'mface' before
- * versioning 'mface -> mpoly' code kicks in T30583.
- *
- * Callers could also check but safer to do here - campbell */
- }
- else {
- const int tottex_original = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
- const int totcol_original = CustomData_number_of_layers(&me->ldata, CD_PROP_BYTE_COLOR);
-
- const int tottex_tessface = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
- const int totcol_tessface = CustomData_number_of_layers(&me->fdata, CD_MCOL);
-
- if (tottex_tessface != tottex_original || totcol_tessface != totcol_original) {
- BKE_mesh_tessface_clear(me);
-
- CustomData_from_bmeshpoly(&me->fdata, &me->ldata, me->totface);
-
- /* TODO: add some `--debug-mesh` option. */
- if (G.debug & G_DEBUG) {
- /* NOTE(campbell): this warning may be un-called for if we are initializing the mesh for
- * the first time from #BMesh, rather than giving a warning about this we could be smarter
- * and check if there was any data to begin with, for now just print the warning with
- * some info to help troubleshoot what's going on. */
- printf(
- "%s: warning! Tessellation uvs or vcol data got out of sync, "
- "had to reset!\n CD_MTFACE: %d != CD_MLOOPUV: %d || CD_MCOL: %d != "
- "CD_PROP_BYTE_COLOR: "
- "%d\n",
- __func__,
- tottex_tessface,
- tottex_original,
- totcol_tessface,
- totcol_original);
- }
- }
- }
-}
-
void BKE_mesh_ensure_skin_customdata(Mesh *me)
{
BMesh *bm = me->edit_mesh ? me->edit_mesh->bm : nullptr;
@@ -801,7 +786,7 @@ void BKE_mesh_ensure_skin_customdata(Mesh *me)
else {
if (!CustomData_has_layer(&me->vdata, CD_MVERT_SKIN)) {
vs = (MVertSkin *)CustomData_add_layer(
- &me->vdata, CD_MVERT_SKIN, CD_DEFAULT, nullptr, me->totvert);
+ &me->vdata, CD_MVERT_SKIN, CD_SET_DEFAULT, nullptr, me->totvert);
/* Mark an arbitrary vertex as root */
if (vs) {
@@ -823,7 +808,7 @@ bool BKE_mesh_ensure_facemap_customdata(struct Mesh *me)
}
else {
if (!CustomData_has_layer(&me->pdata, CD_FACEMAP)) {
- CustomData_add_layer(&me->pdata, CD_FACEMAP, CD_DEFAULT, nullptr, me->totpoly);
+ CustomData_add_layer(&me->pdata, CD_FACEMAP, CD_SET_DEFAULT, nullptr, me->totpoly);
changed = true;
}
}
@@ -849,43 +834,6 @@ bool BKE_mesh_clear_facemap_customdata(struct Mesh *me)
return changed;
}
-/**
- * This ensures grouped custom-data (e.g. #CD_MLOOPUV and #CD_MTFACE, or
- * #CD_PROP_BYTE_COLOR and #CD_MCOL) have the same relative active/render/clone/mask indices.
- *
- * NOTE(@campbellbarton): that for undo mesh data we want to skip 'ensure_tess_cd' call since
- * we don't want to store memory for #MFace data when its only used for older
- * versions of the mesh.
- */
-static void mesh_update_linked_customdata(Mesh *me, const bool do_ensure_tess_cd)
-{
- if (do_ensure_tess_cd) {
- mesh_ensure_tessellation_customdata(me);
- }
-
- CustomData_bmesh_update_active_layers(&me->fdata, &me->ldata);
-}
-
-void BKE_mesh_update_customdata_pointers(Mesh *me, const bool do_ensure_tess_cd)
-{
- mesh_update_linked_customdata(me, do_ensure_tess_cd);
-
- me->mvert = (MVert *)CustomData_get_layer(&me->vdata, CD_MVERT);
- me->dvert = (MDeformVert *)CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
-
- me->medge = (MEdge *)CustomData_get_layer(&me->edata, CD_MEDGE);
-
- me->mface = (MFace *)CustomData_get_layer(&me->fdata, CD_MFACE);
- me->mcol = (MCol *)CustomData_get_layer(&me->fdata, CD_MCOL);
- me->mtface = (MTFace *)CustomData_get_layer(&me->fdata, CD_MTFACE);
-
- me->mpoly = (MPoly *)CustomData_get_layer(&me->pdata, CD_MPOLY);
- me->mloop = (MLoop *)CustomData_get_layer(&me->ldata, CD_MLOOP);
-
- me->mloopcol = (MLoopCol *)CustomData_get_layer(&me->ldata, CD_PROP_BYTE_COLOR);
- me->mloopuv = (MLoopUV *)CustomData_get_layer(&me->ldata, CD_MLOOPUV);
-}
-
bool BKE_mesh_has_custom_loop_normals(Mesh *me)
{
if (me->edit_mesh) {
@@ -930,12 +878,11 @@ static void mesh_clear_geometry(Mesh *mesh)
mesh->act_face = -1;
mesh->totselect = 0;
- BKE_mesh_update_customdata_pointers(mesh, false);
+ BLI_freelistN(&mesh->vertex_group_names);
}
void BKE_mesh_clear_geometry(Mesh *mesh)
{
- BKE_animdata_free(&mesh->id, false);
BKE_mesh_runtime_clear_cache(mesh);
mesh_clear_geometry(mesh);
}
@@ -949,9 +896,6 @@ static void mesh_tessface_clear_intern(Mesh *mesh, int free_customdata)
CustomData_reset(&mesh->fdata);
}
- mesh->mface = nullptr;
- mesh->mtface = nullptr;
- mesh->mcol = nullptr;
mesh->totface = 0;
}
@@ -966,20 +910,20 @@ Mesh *BKE_mesh_add(Main *bmain, const char *name)
static void mesh_ensure_cdlayers_primary(Mesh *mesh, bool do_tessface)
{
if (!CustomData_get_layer(&mesh->vdata, CD_MVERT)) {
- CustomData_add_layer(&mesh->vdata, CD_MVERT, CD_CALLOC, nullptr, mesh->totvert);
+ CustomData_add_layer(&mesh->vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, mesh->totvert);
}
if (!CustomData_get_layer(&mesh->edata, CD_MEDGE)) {
- CustomData_add_layer(&mesh->edata, CD_MEDGE, CD_CALLOC, nullptr, mesh->totedge);
+ CustomData_add_layer(&mesh->edata, CD_MEDGE, CD_SET_DEFAULT, nullptr, mesh->totedge);
}
if (!CustomData_get_layer(&mesh->ldata, CD_MLOOP)) {
- CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_CALLOC, nullptr, mesh->totloop);
+ CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_SET_DEFAULT, nullptr, mesh->totloop);
}
if (!CustomData_get_layer(&mesh->pdata, CD_MPOLY)) {
- CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_CALLOC, nullptr, mesh->totpoly);
+ CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_SET_DEFAULT, nullptr, mesh->totpoly);
}
if (do_tessface && !CustomData_get_layer(&mesh->fdata, CD_MFACE)) {
- CustomData_add_layer(&mesh->fdata, CD_MFACE, CD_CALLOC, nullptr, mesh->totface);
+ CustomData_add_layer(&mesh->fdata, CD_MFACE, CD_SET_DEFAULT, nullptr, mesh->totface);
}
}
@@ -1004,7 +948,6 @@ Mesh *BKE_mesh_new_nomain(
mesh->totpoly = polys_len;
mesh_ensure_cdlayers_primary(mesh, true);
- BKE_mesh_update_customdata_pointers(mesh, false);
return mesh;
}
@@ -1029,6 +972,7 @@ void BKE_mesh_copy_parameters(Mesh *me_dst, const Mesh *me_src)
copy_v3_v3(me_dst->size, me_src->size);
me_dst->vertex_group_active_index = me_src->vertex_group_active_index;
+ me_dst->attributes_active_index = me_src->attributes_active_index;
}
void BKE_mesh_copy_parameters_for_eval(Mesh *me_dst, const Mesh *me_src)
@@ -1076,12 +1020,12 @@ Mesh *BKE_mesh_new_nomain_from_template_ex(const Mesh *me_src,
me_dst->cd_flag = me_src->cd_flag;
BKE_mesh_copy_parameters_for_eval(me_dst, me_src);
- CustomData_copy(&me_src->vdata, &me_dst->vdata, mask.vmask, CD_CALLOC, verts_len);
- CustomData_copy(&me_src->edata, &me_dst->edata, mask.emask, CD_CALLOC, edges_len);
- CustomData_copy(&me_src->ldata, &me_dst->ldata, mask.lmask, CD_CALLOC, loops_len);
- CustomData_copy(&me_src->pdata, &me_dst->pdata, mask.pmask, CD_CALLOC, polys_len);
+ CustomData_copy(&me_src->vdata, &me_dst->vdata, mask.vmask, CD_SET_DEFAULT, verts_len);
+ CustomData_copy(&me_src->edata, &me_dst->edata, mask.emask, CD_SET_DEFAULT, edges_len);
+ CustomData_copy(&me_src->ldata, &me_dst->ldata, mask.lmask, CD_SET_DEFAULT, loops_len);
+ CustomData_copy(&me_src->pdata, &me_dst->pdata, mask.pmask, CD_SET_DEFAULT, polys_len);
if (do_tessface) {
- CustomData_copy(&me_src->fdata, &me_dst->fdata, mask.fmask, CD_CALLOC, tessface_len);
+ CustomData_copy(&me_src->fdata, &me_dst->fdata, mask.fmask, CD_SET_DEFAULT, tessface_len);
}
else {
mesh_tessface_clear_intern(me_dst, false);
@@ -1090,7 +1034,6 @@ Mesh *BKE_mesh_new_nomain_from_template_ex(const Mesh *me_src,
/* The destination mesh should at least have valid primary CD layers,
* even in cases where the source mesh does not. */
mesh_ensure_cdlayers_primary(me_dst, do_tessface);
- BKE_mesh_update_customdata_pointers(me_dst, false);
/* Expect that normals aren't copied at all, since the destination mesh is new. */
BLI_assert(BKE_mesh_vertex_normals_are_dirty(me_dst));
@@ -1182,13 +1125,18 @@ static void ensure_orig_index_layer(CustomData &data, const int size)
if (CustomData_has_layer(&data, CD_ORIGINDEX)) {
return;
}
- int *indices = (int *)CustomData_add_layer(&data, CD_ORIGINDEX, CD_DEFAULT, nullptr, size);
+ int *indices = (int *)CustomData_add_layer(&data, CD_ORIGINDEX, CD_SET_DEFAULT, nullptr, size);
range_vn_i(indices, size, 0);
}
void BKE_mesh_ensure_default_orig_index_customdata(Mesh *mesh)
{
BLI_assert(mesh->runtime.wrapper_type == ME_WRAPPER_TYPE_MDATA);
+ BKE_mesh_ensure_default_orig_index_customdata_no_check(mesh);
+}
+
+void BKE_mesh_ensure_default_orig_index_customdata_no_check(Mesh *mesh)
+{
ensure_orig_index_layer(mesh->vdata, mesh->totvert);
ensure_orig_index_layer(mesh->edata, mesh->totedge);
ensure_orig_index_layer(mesh->pdata, mesh->totpoly);
@@ -1308,11 +1256,12 @@ float (*BKE_mesh_orco_verts_get(Object *ob))[3]
/* Get appropriate vertex coordinates */
float(*vcos)[3] = (float(*)[3])MEM_calloc_arrayN(me->totvert, sizeof(*vcos), "orco mesh");
- MVert *mvert = tme->mvert;
+ const Span<MVert> verts = tme->verts();
+
int totvert = min_ii(tme->totvert, me->totvert);
- for (int a = 0; a < totvert; a++, mvert++) {
- copy_v3_v3(vcos[a], mvert->co);
+ for (int a = 0; a < totvert; a++) {
+ copy_v3_v3(vcos[a], verts[a].co);
}
return vcos;
@@ -1352,74 +1301,6 @@ void BKE_mesh_orco_ensure(Object *ob, Mesh *mesh)
CustomData_add_layer(&mesh->vdata, CD_ORCO, CD_ASSIGN, orcodata, mesh->totvert);
}
-int BKE_mesh_mface_index_validate(MFace *mface, CustomData *fdata, int mfindex, int nr)
-{
- /* first test if the face is legal */
- if ((mface->v3 || nr == 4) && mface->v3 == mface->v4) {
- mface->v4 = 0;
- nr--;
- }
- if ((mface->v2 || mface->v4) && mface->v2 == mface->v3) {
- mface->v3 = mface->v4;
- mface->v4 = 0;
- nr--;
- }
- if (mface->v1 == mface->v2) {
- mface->v2 = mface->v3;
- mface->v3 = mface->v4;
- mface->v4 = 0;
- nr--;
- }
-
- /* Check corrupt cases, bow-tie geometry,
- * can't handle these because edge data won't exist so just return 0. */
- if (nr == 3) {
- if (
- /* real edges */
- mface->v1 == mface->v2 || mface->v2 == mface->v3 || mface->v3 == mface->v1) {
- return 0;
- }
- }
- else if (nr == 4) {
- if (
- /* real edges */
- mface->v1 == mface->v2 || mface->v2 == mface->v3 || mface->v3 == mface->v4 ||
- mface->v4 == mface->v1 ||
- /* across the face */
- mface->v1 == mface->v3 || mface->v2 == mface->v4) {
- return 0;
- }
- }
-
- /* prevent a zero at wrong index location */
- if (nr == 3) {
- if (mface->v3 == 0) {
- static int corner_indices[4] = {1, 2, 0, 3};
-
- SWAP(uint, mface->v1, mface->v2);
- SWAP(uint, mface->v2, mface->v3);
-
- if (fdata) {
- CustomData_swap_corners(fdata, mfindex, corner_indices);
- }
- }
- }
- else if (nr == 4) {
- if (mface->v3 == 0 || mface->v4 == 0) {
- static int corner_indices[4] = {2, 3, 0, 1};
-
- SWAP(uint, mface->v1, mface->v3);
- SWAP(uint, mface->v2, mface->v4);
-
- if (fdata) {
- CustomData_swap_corners(fdata, mfindex, corner_indices);
- }
- }
- }
-
- return nr;
-}
-
Mesh *BKE_mesh_from_object(Object *ob)
{
if (ob == nullptr) {
@@ -1458,61 +1339,57 @@ void BKE_mesh_assign_object(Main *bmain, Object *ob, Mesh *me)
void BKE_mesh_material_index_remove(Mesh *me, short index)
{
- MPoly *mp;
- MFace *mf;
- int i;
-
- for (mp = me->mpoly, i = 0; i < me->totpoly; i++, mp++) {
- if (mp->mat_nr && mp->mat_nr >= index) {
- mp->mat_nr--;
- }
+ using namespace blender;
+ using namespace blender::bke;
+ MutableAttributeAccessor attributes = me->attributes_for_write();
+ AttributeWriter<int> material_indices = attributes.lookup_for_write<int>("material_index");
+ if (!material_indices) {
+ return;
}
-
- for (mf = me->mface, i = 0; i < me->totface; i++, mf++) {
- if (mf->mat_nr && mf->mat_nr >= index) {
- mf->mat_nr--;
+ if (material_indices.domain != ATTR_DOMAIN_FACE) {
+ BLI_assert_unreachable();
+ return;
+ }
+ MutableVArraySpan<int> indices_span(material_indices.varray);
+ for (const int i : indices_span.index_range()) {
+ if (indices_span[i] > 0 && indices_span[i] > index) {
+ indices_span[i]--;
}
}
+ indices_span.save();
+ material_indices.finish();
+
+ BKE_mesh_tessface_clear(me);
}
bool BKE_mesh_material_index_used(Mesh *me, short index)
{
- MPoly *mp;
- MFace *mf;
- int i;
-
- for (mp = me->mpoly, i = 0; i < me->totpoly; i++, mp++) {
- if (mp->mat_nr == index) {
- return true;
- }
- }
-
- for (mf = me->mface, i = 0; i < me->totface; i++, mf++) {
- if (mf->mat_nr == index) {
- return true;
- }
+ using namespace blender;
+ using namespace blender::bke;
+ const AttributeAccessor attributes = me->attributes();
+ const VArray<int> material_indices = attributes.lookup_or_default<int>(
+ "material_index", ATTR_DOMAIN_FACE, 0);
+ if (material_indices.is_single()) {
+ return material_indices.get_internal_single() == index;
}
-
- return false;
+ const VArraySpan<int> indices_span(material_indices);
+ return indices_span.contains(index);
}
void BKE_mesh_material_index_clear(Mesh *me)
{
- MPoly *mp;
- MFace *mf;
- int i;
-
- for (mp = me->mpoly, i = 0; i < me->totpoly; i++, mp++) {
- mp->mat_nr = 0;
- }
+ using namespace blender;
+ using namespace blender::bke;
+ MutableAttributeAccessor attributes = me->attributes_for_write();
+ attributes.remove("material_index");
- for (mf = me->mface, i = 0; i < me->totface; i++, mf++) {
- mf->mat_nr = 0;
- }
+ BKE_mesh_tessface_clear(me);
}
void BKE_mesh_material_remap(Mesh *me, const uint *remap, uint remap_len)
{
+ using namespace blender;
+ using namespace blender::bke;
const short remap_len_short = (short)remap_len;
#define MAT_NR_REMAP(n) \
@@ -1532,10 +1409,17 @@ void BKE_mesh_material_remap(Mesh *me, const uint *remap, uint remap_len)
}
}
else {
- int i;
- for (i = 0; i < me->totpoly; i++) {
- MAT_NR_REMAP(me->mpoly[i].mat_nr);
+ MutableAttributeAccessor attributes = me->attributes_for_write();
+ SpanAttributeWriter<int> material_indices = attributes.lookup_or_add_for_write_span<int>(
+ "material_index", ATTR_DOMAIN_FACE);
+ if (!material_indices) {
+ return;
+ }
+ for (const int i : material_indices.span.index_range()) {
+ MAT_NR_REMAP(material_indices.span[i]);
}
+ material_indices.span.save();
+ material_indices.finish();
}
#undef MAT_NR_REMAP
@@ -1543,14 +1427,15 @@ void BKE_mesh_material_remap(Mesh *me, const uint *remap, uint remap_len)
void BKE_mesh_smooth_flag_set(Mesh *me, const bool use_smooth)
{
+ MutableSpan<MPoly> polys = me->polys_for_write();
if (use_smooth) {
- for (int i = 0; i < me->totpoly; i++) {
- me->mpoly[i].flag |= ME_SMOOTH;
+ for (MPoly &poly : polys) {
+ poly.flag |= ME_SMOOTH;
}
}
else {
- for (int i = 0; i < me->totpoly; i++) {
- me->mpoly[i].flag &= ~ME_SMOOTH;
+ for (MPoly &poly : polys) {
+ poly.flag &= ~ME_SMOOTH;
}
}
}
@@ -1606,9 +1491,12 @@ int BKE_mesh_edge_other_vert(const MEdge *e, int v)
void BKE_mesh_looptri_get_real_edges(const Mesh *mesh, const MLoopTri *looptri, int r_edges[3])
{
+ const Span<MEdge> edges = mesh->edges();
+ const Span<MLoop> loops = mesh->loops();
+
for (int i = 2, i_next = 0; i_next < 3; i = i_next++) {
- const MLoop *l1 = &mesh->mloop[looptri->tri[i]], *l2 = &mesh->mloop[looptri->tri[i_next]];
- const MEdge *e = &mesh->medge[l1->e];
+ const MLoop *l1 = &loops[looptri->tri[i]], *l2 = &loops[looptri->tri[i_next]];
+ const MEdge *e = &edges[l1->e];
bool is_real = (l1->v == e->v1 && l2->v == e->v2) || (l1->v == e->v2 && l2->v == e->v1);
@@ -1627,15 +1515,16 @@ bool BKE_mesh_minmax(const Mesh *me, float r_min[3], float r_max[3])
float3 min;
float3 max;
};
+ const Span<MVert> verts = me->verts();
const Result minmax = threading::parallel_reduce(
- IndexRange(me->totvert),
+ verts.index_range(),
1024,
Result{float3(FLT_MAX), float3(-FLT_MAX)},
- [&](IndexRange range, const Result &init) {
+ [verts](IndexRange range, const Result &init) {
Result result = init;
for (const int i : range) {
- math::min_max(float3(me->mvert[i].co), result.min, result.max);
+ math::min_max(float3(verts[i].co), result.min, result.max);
}
return result;
},
@@ -1651,22 +1540,16 @@ bool BKE_mesh_minmax(const Mesh *me, float r_min[3], float r_max[3])
void BKE_mesh_transform(Mesh *me, const float mat[4][4], bool do_keys)
{
- int i;
- MVert *mvert = (MVert *)CustomData_duplicate_referenced_layer(&me->vdata, CD_MVERT, me->totvert);
- float(*lnors)[3] = (float(*)[3])CustomData_duplicate_referenced_layer(
- &me->ldata, CD_NORMAL, me->totloop);
-
- /* If the referenced layer has been re-allocated need to update pointers stored in the mesh. */
- BKE_mesh_update_customdata_pointers(me, false);
+ MutableSpan<MVert> verts = me->verts_for_write();
- for (i = 0; i < me->totvert; i++, mvert++) {
- mul_m4_v3(mat, mvert->co);
+ for (MVert &vert : verts) {
+ mul_m4_v3(mat, vert.co);
}
if (do_keys && me->key) {
LISTBASE_FOREACH (KeyBlock *, kb, &me->key->block) {
float *fp = (float *)kb->data;
- for (i = kb->totelem; i--; fp += 3) {
+ for (int i = kb->totelem; i--; fp += 3) {
mul_m4_v3(mat, fp);
}
}
@@ -1675,29 +1558,28 @@ void BKE_mesh_transform(Mesh *me, const float mat[4][4], bool do_keys)
/* don't update normals, caller can do this explicitly.
* We do update loop normals though, those may not be auto-generated
* (see e.g. STL import script)! */
+ float(*lnors)[3] = (float(*)[3])CustomData_duplicate_referenced_layer(
+ &me->ldata, CD_NORMAL, me->totloop);
if (lnors) {
float m3[3][3];
copy_m3_m4(m3, mat);
normalize_m3(m3);
- for (i = 0; i < me->totloop; i++, lnors++) {
+ for (int i = 0; i < me->totloop; i++, lnors++) {
mul_m3_v3(m3, *lnors);
}
}
- BKE_mesh_normals_tag_dirty(me);
+ BKE_mesh_tag_coords_changed(me);
}
void BKE_mesh_translate(Mesh *me, const float offset[3], const bool do_keys)
{
- CustomData_duplicate_referenced_layer(&me->vdata, CD_MVERT, me->totvert);
- /* If the referenced layer has been re-allocated need to update pointers stored in the mesh. */
- BKE_mesh_update_customdata_pointers(me, false);
-
- int i = me->totvert;
- for (MVert *mvert = me->mvert; i--; mvert++) {
- add_v3_v3(mvert->co, offset);
+ MutableSpan<MVert> verts = me->verts_for_write();
+ for (MVert &vert : verts) {
+ add_v3_v3(vert.co, offset);
}
+ int i;
if (do_keys && me->key) {
LISTBASE_FOREACH (KeyBlock *, kb, &me->key->block) {
float *fp = (float *)kb->data;
@@ -1706,13 +1588,7 @@ void BKE_mesh_translate(Mesh *me, const float offset[3], const bool do_keys)
}
}
}
-}
-
-void BKE_mesh_tessface_ensure(Mesh *mesh)
-{
- if (mesh->totpoly && mesh->totface == 0) {
- BKE_mesh_tessface_calc(mesh);
- }
+ BKE_mesh_tag_coords_changed_uniformly(me);
}
void BKE_mesh_tessface_clear(Mesh *mesh)
@@ -1726,25 +1602,24 @@ void BKE_mesh_do_versions_cd_flag_init(Mesh *mesh)
return;
}
- MVert *mv;
- MEdge *med;
- int i;
+ const Span<MVert> verts = mesh->verts();
+ const Span<MEdge> edges = mesh->edges();
- for (mv = mesh->mvert, i = 0; i < mesh->totvert; mv++, i++) {
- if (mv->bweight != 0) {
+ for (const MVert &vert : verts) {
+ if (vert.bweight_legacy != 0) {
mesh->cd_flag |= ME_CDFLAG_VERT_BWEIGHT;
break;
}
}
- for (med = mesh->medge, i = 0; i < mesh->totedge; med++, i++) {
- if (med->bweight != 0) {
+ for (const MEdge &edge : edges) {
+ if (edge.bweight_legacy != 0) {
mesh->cd_flag |= ME_CDFLAG_EDGE_BWEIGHT;
if (mesh->cd_flag & ME_CDFLAG_EDGE_CREASE) {
break;
}
}
- if (med->crease != 0) {
+ if (edge.crease != 0) {
mesh->cd_flag |= ME_CDFLAG_EDGE_CREASE;
if (mesh->cd_flag & ME_CDFLAG_EDGE_BWEIGHT) {
break;
@@ -1770,6 +1645,9 @@ void BKE_mesh_mselect_validate(Mesh *me)
if (me->totselect == 0) {
return;
}
+ const Span<MVert> verts = me->verts();
+ const Span<MEdge> edges = me->edges();
+ const Span<MPoly> polys = me->polys();
mselect_src = me->mselect;
mselect_dst = (MSelect *)MEM_malloc_arrayN(
@@ -1779,21 +1657,21 @@ void BKE_mesh_mselect_validate(Mesh *me)
int index = mselect_src[i_src].index;
switch (mselect_src[i_src].type) {
case ME_VSEL: {
- if (me->mvert[index].flag & SELECT) {
+ if (verts[index].flag & SELECT) {
mselect_dst[i_dst] = mselect_src[i_src];
i_dst++;
}
break;
}
case ME_ESEL: {
- if (me->medge[index].flag & SELECT) {
+ if (edges[index].flag & SELECT) {
mselect_dst[i_dst] = mselect_src[i_src];
i_dst++;
}
break;
}
case ME_FSEL: {
- if (me->mpoly[index].flag & SELECT) {
+ if (polys[index].flag & SELECT) {
mselect_dst[i_dst] = mselect_src[i_src];
i_dst++;
}
@@ -1879,10 +1757,10 @@ void BKE_mesh_count_selected_items(const Mesh *mesh, int r_count[3])
void BKE_mesh_vert_coords_get(const Mesh *mesh, float (*vert_coords)[3])
{
- const MVert *mv = mesh->mvert;
- for (int i = 0; i < mesh->totvert; i++, mv++) {
- copy_v3_v3(vert_coords[i], mv->co);
- }
+ blender::bke::AttributeAccessor attributes = mesh->attributes();
+ VArray<float3> positions = attributes.lookup_or_default(
+ "position", ATTR_DOMAIN_POINT, float3(0));
+ positions.materialize({(float3 *)vert_coords, mesh->totvert});
}
float (*BKE_mesh_vert_coords_alloc(const Mesh *mesh, int *r_vert_len))[3]
@@ -1897,33 +1775,43 @@ float (*BKE_mesh_vert_coords_alloc(const Mesh *mesh, int *r_vert_len))[3]
void BKE_mesh_vert_coords_apply(Mesh *mesh, const float (*vert_coords)[3])
{
- /* This will just return the pointer if it wasn't a referenced layer. */
- MVert *mv = (MVert *)CustomData_duplicate_referenced_layer(
- &mesh->vdata, CD_MVERT, mesh->totvert);
- mesh->mvert = mv;
- for (int i = 0; i < mesh->totvert; i++, mv++) {
- copy_v3_v3(mv->co, vert_coords[i]);
+ MutableSpan<MVert> verts = mesh->verts_for_write();
+ for (const int i : verts.index_range()) {
+ copy_v3_v3(verts[i].co, vert_coords[i]);
}
- BKE_mesh_normals_tag_dirty(mesh);
+ BKE_mesh_tag_coords_changed(mesh);
}
void BKE_mesh_vert_coords_apply_with_mat4(Mesh *mesh,
const float (*vert_coords)[3],
const float mat[4][4])
{
- /* This will just return the pointer if it wasn't a referenced layer. */
- MVert *mv = (MVert *)CustomData_duplicate_referenced_layer(
- &mesh->vdata, CD_MVERT, mesh->totvert);
- mesh->mvert = mv;
- for (int i = 0; i < mesh->totvert; i++, mv++) {
- mul_v3_m4v3(mv->co, mat, vert_coords[i]);
+ MutableSpan<MVert> verts = mesh->verts_for_write();
+ for (const int i : verts.index_range()) {
+ mul_v3_m4v3(verts[i].co, mat, vert_coords[i]);
}
- BKE_mesh_normals_tag_dirty(mesh);
+ BKE_mesh_tag_coords_changed(mesh);
}
-void BKE_mesh_calc_normals_split_ex(Mesh *mesh, MLoopNorSpaceArray *r_lnors_spacearr)
+static float (*ensure_corner_normal_layer(Mesh &mesh))[3]
{
float(*r_loopnors)[3];
+ if (CustomData_has_layer(&mesh.ldata, CD_NORMAL)) {
+ r_loopnors = (float(*)[3])CustomData_get_layer(&mesh.ldata, CD_NORMAL);
+ memset(r_loopnors, 0, sizeof(float[3]) * mesh.totloop);
+ }
+ else {
+ r_loopnors = (float(*)[3])CustomData_add_layer(
+ &mesh.ldata, CD_NORMAL, CD_SET_DEFAULT, nullptr, mesh.totloop);
+ CustomData_set_layer_flag(&mesh.ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
+ }
+ return r_loopnors;
+}
+
+void BKE_mesh_calc_normals_split_ex(Mesh *mesh,
+ MLoopNorSpaceArray *r_lnors_spacearr,
+ float (*r_corner_normals)[3])
+{
short(*clnors)[2] = nullptr;
/* Note that we enforce computing clnors when the clnor space array is requested by caller here.
@@ -1933,30 +1821,25 @@ void BKE_mesh_calc_normals_split_ex(Mesh *mesh, MLoopNorSpaceArray *r_lnors_spac
((mesh->flag & ME_AUTOSMOOTH) != 0);
const float split_angle = (mesh->flag & ME_AUTOSMOOTH) != 0 ? mesh->smoothresh : (float)M_PI;
- if (CustomData_has_layer(&mesh->ldata, CD_NORMAL)) {
- r_loopnors = (float(*)[3])CustomData_get_layer(&mesh->ldata, CD_NORMAL);
- memset(r_loopnors, 0, sizeof(float[3]) * mesh->totloop);
- }
- else {
- r_loopnors = (float(*)[3])CustomData_add_layer(
- &mesh->ldata, CD_NORMAL, CD_CALLOC, nullptr, mesh->totloop);
- CustomData_set_layer_flag(&mesh->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
- }
-
/* may be nullptr */
clnors = (short(*)[2])CustomData_get_layer(&mesh->ldata, CD_CUSTOMLOOPNORMAL);
- BKE_mesh_normals_loop_split(mesh->mvert,
+ const Span<MVert> verts = mesh->verts();
+ const Span<MEdge> edges = mesh->edges();
+ const Span<MPoly> polys = mesh->polys();
+ const Span<MLoop> loops = mesh->loops();
+
+ BKE_mesh_normals_loop_split(verts.data(),
BKE_mesh_vertex_normals_ensure(mesh),
- mesh->totvert,
- mesh->medge,
- mesh->totedge,
- mesh->mloop,
- r_loopnors,
- mesh->totloop,
- mesh->mpoly,
+ verts.size(),
+ edges.data(),
+ edges.size(),
+ loops.data(),
+ r_corner_normals,
+ loops.size(),
+ polys.data(),
BKE_mesh_poly_normals_ensure(mesh),
- mesh->totpoly,
+ polys.size(),
use_split_normals,
split_angle,
r_lnors_spacearr,
@@ -1968,7 +1851,7 @@ void BKE_mesh_calc_normals_split_ex(Mesh *mesh, MLoopNorSpaceArray *r_lnors_spac
void BKE_mesh_calc_normals_split(Mesh *mesh)
{
- BKE_mesh_calc_normals_split_ex(mesh, nullptr);
+ BKE_mesh_calc_normals_split_ex(mesh, nullptr, ensure_corner_normal_layer(*mesh));
}
/* Split faces helper functions. */
@@ -2002,22 +1885,22 @@ static int split_faces_prepare_new_verts(Mesh *mesh,
const int loops_len = mesh->totloop;
int verts_len = mesh->totvert;
- MLoop *mloop = mesh->mloop;
+ MutableSpan<MLoop> loops = mesh->loops_for_write();
BKE_mesh_vertex_normals_ensure(mesh);
float(*vert_normals)[3] = BKE_mesh_vertex_normals_for_write(mesh);
- BLI_bitmap *verts_used = BLI_BITMAP_NEW(verts_len, __func__);
- BLI_bitmap *done_loops = BLI_BITMAP_NEW(loops_len, __func__);
+ BitVector<> verts_used(verts_len, false);
+ BitVector<> done_loops(loops_len, false);
- MLoop *ml = mloop;
+ MLoop *ml = loops.data();
MLoopNorSpace **lnor_space = lnors_spacearr->lspacearr;
BLI_assert(lnors_spacearr->data_type == MLNOR_SPACEARR_LOOP_INDEX);
for (int loop_idx = 0; loop_idx < loops_len; loop_idx++, ml++, lnor_space++) {
- if (!BLI_BITMAP_TEST(done_loops, loop_idx)) {
+ if (!done_loops[loop_idx]) {
const int vert_idx = ml->v;
- const bool vert_used = BLI_BITMAP_TEST_BOOL(verts_used, vert_idx);
+ const bool vert_used = verts_used[vert_idx];
/* If vert is already used by another smooth fan, we need a new vert for this one. */
const int new_vert_idx = vert_used ? verts_len++ : vert_idx;
@@ -2026,7 +1909,7 @@ static int split_faces_prepare_new_verts(Mesh *mesh,
if ((*lnor_space)->flags & MLNOR_SPACE_IS_SINGLE) {
/* Single loop in this fan... */
BLI_assert(POINTER_AS_INT((*lnor_space)->loops) == loop_idx);
- BLI_BITMAP_ENABLE(done_loops, loop_idx);
+ done_loops[loop_idx].set();
if (vert_used) {
ml->v = new_vert_idx;
}
@@ -2034,15 +1917,15 @@ static int split_faces_prepare_new_verts(Mesh *mesh,
else {
for (LinkNode *lnode = (*lnor_space)->loops; lnode; lnode = lnode->next) {
const int ml_fan_idx = POINTER_AS_INT(lnode->link);
- BLI_BITMAP_ENABLE(done_loops, ml_fan_idx);
+ done_loops[ml_fan_idx].set();
if (vert_used) {
- mloop[ml_fan_idx].v = new_vert_idx;
+ loops[ml_fan_idx].v = new_vert_idx;
}
}
}
if (!vert_used) {
- BLI_BITMAP_ENABLE(verts_used, vert_idx);
+ verts_used[vert_idx].set();
/* We need to update that vertex's normal here, we won't go over it again. */
/* This is important! *DO NOT* set vnor to final computed lnor,
* vnor should always be defined to 'automatic normal' value computed from its polys,
@@ -2063,38 +1946,35 @@ static int split_faces_prepare_new_verts(Mesh *mesh,
}
}
- MEM_freeN(done_loops);
- MEM_freeN(verts_used);
-
return verts_len - mesh->totvert;
}
/* Detect needed new edges, and update accordingly loops' edge indices.
* WARNING! Leaves mesh in invalid state. */
-static int split_faces_prepare_new_edges(const Mesh *mesh,
+static int split_faces_prepare_new_edges(Mesh *mesh,
SplitFaceNewEdge **new_edges,
MemArena *memarena)
{
const int num_polys = mesh->totpoly;
int num_edges = mesh->totedge;
- MEdge *medge = mesh->medge;
- MLoop *mloop = mesh->mloop;
- const MPoly *mpoly = mesh->mpoly;
+ MutableSpan<MEdge> edges = mesh->edges_for_write();
+ MutableSpan<MLoop> loops = mesh->loops_for_write();
+ const Span<MPoly> polys = mesh->polys();
- BLI_bitmap *edges_used = BLI_BITMAP_NEW(num_edges, __func__);
+ BitVector<> edges_used(num_edges, false);
EdgeHash *edges_hash = BLI_edgehash_new_ex(__func__, num_edges);
- const MPoly *mp = mpoly;
+ const MPoly *mp = polys.data();
for (int poly_idx = 0; poly_idx < num_polys; poly_idx++, mp++) {
- MLoop *ml_prev = &mloop[mp->loopstart + mp->totloop - 1];
- MLoop *ml = &mloop[mp->loopstart];
+ MLoop *ml_prev = &loops[mp->loopstart + mp->totloop - 1];
+ MLoop *ml = &loops[mp->loopstart];
for (int loop_idx = 0; loop_idx < mp->totloop; loop_idx++, ml++) {
void **eval;
if (!BLI_edgehash_ensure_p(edges_hash, ml_prev->v, ml->v, &eval)) {
const int edge_idx = ml_prev->e;
/* That edge has not been encountered yet, define it. */
- if (BLI_BITMAP_TEST(edges_used, edge_idx)) {
+ if (edges_used[edge_idx]) {
/* Original edge has already been used, we need to define a new one. */
const int new_edge_idx = num_edges++;
*eval = POINTER_FROM_INT(new_edge_idx);
@@ -2111,10 +1991,10 @@ static int split_faces_prepare_new_edges(const Mesh *mesh,
}
else {
/* We can re-use original edge. */
- medge[edge_idx].v1 = ml_prev->v;
- medge[edge_idx].v2 = ml->v;
+ edges[edge_idx].v1 = ml_prev->v;
+ edges[edge_idx].v2 = ml->v;
*eval = POINTER_FROM_INT(edge_idx);
- BLI_BITMAP_ENABLE(edges_used, edge_idx);
+ edges_used[edge_idx].set();
}
}
else {
@@ -2126,7 +2006,6 @@ static int split_faces_prepare_new_edges(const Mesh *mesh,
}
}
- MEM_freeN(edges_used);
BLI_edgehash_free(edges_hash, nullptr);
return num_edges - mesh->totedge;
@@ -2138,7 +2017,6 @@ static void split_faces_split_new_verts(Mesh *mesh,
const int num_new_verts)
{
const int verts_len = mesh->totvert - num_new_verts;
- MVert *mvert = mesh->mvert;
float(*vert_normals)[3] = BKE_mesh_vertex_normals_for_write(mesh);
/* Normals were already calculated at the beginning of this operation, we rely on that to update
@@ -2146,8 +2024,7 @@ static void split_faces_split_new_verts(Mesh *mesh,
BLI_assert(!BKE_mesh_vertex_normals_are_dirty(mesh));
/* Remember new_verts is a single linklist, so its items are in reversed order... */
- MVert *new_mv = &mvert[mesh->totvert - 1];
- for (int i = mesh->totvert - 1; i >= verts_len; i--, new_mv--, new_verts = new_verts->next) {
+ for (int i = mesh->totvert - 1; i >= verts_len; i--, new_verts = new_verts->next) {
BLI_assert(new_verts->new_index == i);
BLI_assert(new_verts->new_index != new_verts->orig_index);
CustomData_copy_data(&mesh->vdata, &mesh->vdata, new_verts->orig_index, i, 1);
@@ -2163,10 +2040,10 @@ static void split_faces_split_new_edges(Mesh *mesh,
const int num_new_edges)
{
const int num_edges = mesh->totedge - num_new_edges;
- MEdge *medge = mesh->medge;
+ MutableSpan<MEdge> edges = mesh->edges_for_write();
/* Remember new_edges is a single linklist, so its items are in reversed order... */
- MEdge *new_med = &medge[mesh->totedge - 1];
+ MEdge *new_med = &edges[mesh->totedge - 1];
for (int i = mesh->totedge - 1; i >= num_edges; i--, new_med--, new_edges = new_edges->next) {
BLI_assert(new_edges->new_index == i);
BLI_assert(new_edges->new_index != new_edges->orig_index);
@@ -2187,21 +2064,13 @@ void BKE_mesh_split_faces(Mesh *mesh, bool free_loop_normals)
MLoopNorSpaceArray lnors_spacearr = {nullptr};
/* Compute loop normals and loop normal spaces (a.k.a. smooth fans of faces around vertices). */
- BKE_mesh_calc_normals_split_ex(mesh, &lnors_spacearr);
+ BKE_mesh_calc_normals_split_ex(mesh, &lnors_spacearr, ensure_corner_normal_layer(*mesh));
/* Stealing memarena from loop normals space array. */
MemArena *memarena = lnors_spacearr.mem;
SplitFaceNewVert *new_verts = nullptr;
SplitFaceNewEdge *new_edges = nullptr;
- /* Ensure we own the layers, we need to do this before split_faces_prepare_new_verts as it will
- * directly assign new indices to existing edges and loops. */
- CustomData_duplicate_referenced_layers(&mesh->vdata, mesh->totvert);
- CustomData_duplicate_referenced_layers(&mesh->edata, mesh->totedge);
- CustomData_duplicate_referenced_layers(&mesh->ldata, mesh->totloop);
- /* Update pointers in case we duplicated referenced layers. */
- BKE_mesh_update_customdata_pointers(mesh, false);
-
/* Detect loop normal spaces (a.k.a. smooth fans) that will need a new vert. */
const int num_new_verts = split_faces_prepare_new_verts(
mesh, &lnors_spacearr, &new_verts, memarena);
@@ -2216,14 +2085,12 @@ void BKE_mesh_split_faces(Mesh *mesh, bool free_loop_normals)
const bool do_edges = (num_new_edges > 0);
/* Reallocate all vert and edge related data. */
+ CustomData_realloc(&mesh->vdata, mesh->totvert, mesh->totvert + num_new_verts);
mesh->totvert += num_new_verts;
- CustomData_realloc(&mesh->vdata, mesh->totvert);
if (do_edges) {
+ CustomData_realloc(&mesh->edata, mesh->totedge, mesh->totedge + num_new_edges);
mesh->totedge += num_new_edges;
- CustomData_realloc(&mesh->edata, mesh->totedge);
}
- /* Update pointers to a newly allocated memory. */
- BKE_mesh_update_customdata_pointers(mesh, false);
/* Update normals manually to avoid recalculation after this operation. */
mesh->runtime.vert_normals = (float(*)[3])MEM_reallocN(mesh->runtime.vert_normals,