diff options
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_tangent.c')
-rw-r--r-- | source/blender/blenkernel/intern/mesh_tangent.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/mesh_tangent.c b/source/blender/blenkernel/intern/mesh_tangent.c index 2e22e521a13..e5e971fd574 100644 --- a/source/blender/blenkernel/intern/mesh_tangent.c +++ b/source/blender/blenkernel/intern/mesh_tangent.c @@ -119,7 +119,7 @@ static void set_tspace(const SMikkTSpaceContext *pContext, * Compute simplified tangent space normals, i.e. * tangent vector + sign of bi-tangent one, which combined with * split normals can be used to recreate the full tangent space. - * Note: * The mesh should be made of only tris and quads! + * NOTE: * The mesh should be made of only tris and quads! */ void BKE_mesh_calc_loop_tangent_single_ex(const MVert *mverts, const int UNUSED(numVerts), @@ -675,7 +675,7 @@ void BKE_mesh_calc_loop_tangent_ex(const MVert *mvert, mesh2tangent->mpoly = mpoly; mesh2tangent->mloop = mloop; mesh2tangent->looptri = looptri; - /* Note, we assume we do have tessellated loop normals at this point + /* NOTE: we assume we do have tessellated loop normals at this point * (in case it is object-enabled), have to check this is valid. */ mesh2tangent->precomputedLoopNormals = loop_normals; mesh2tangent->precomputedFaceNormals = poly_normals; |