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Diffstat (limited to 'source/blender/blenkernel/intern/mesh_tessellate.c')
-rw-r--r--source/blender/blenkernel/intern/mesh_tessellate.c364
1 files changed, 0 insertions, 364 deletions
diff --git a/source/blender/blenkernel/intern/mesh_tessellate.c b/source/blender/blenkernel/intern/mesh_tessellate.c
index 71d5722cb0e..173fb98912b 100644
--- a/source/blender/blenkernel/intern/mesh_tessellate.c
+++ b/source/blender/blenkernel/intern/mesh_tessellate.c
@@ -32,370 +32,6 @@
#define MESH_FACE_TESSELLATE_THREADED_LIMIT 4096
/* -------------------------------------------------------------------- */
-/** \name MFace Tessellation
- *
- * #MFace is a legacy data-structure that should be avoided, use #MLoopTri instead.
- * \{ */
-
-/**
- * Convert all CD layers from loop/poly to tessface data.
- *
- * \param loopindices: is an array of an int[4] per tessface,
- * mapping tessface's verts to loops indices.
- *
- * \note when mface is not NULL, mface[face_index].v4
- * is used to test quads, else, loopindices[face_index][3] is used.
- */
-static void mesh_loops_to_tessdata(CustomData *fdata,
- CustomData *ldata,
- MFace *mface,
- const int *polyindices,
- uint (*loopindices)[4],
- const int num_faces)
-{
- /* NOTE(mont29): performances are sub-optimal when we get a NULL #MFace,
- * we could be ~25% quicker with dedicated code.
- * The issue is, unless having two different functions with nearly the same code,
- * there's not much ways to solve this. Better IMHO to live with it for now (sigh). */
- const int numUV = CustomData_number_of_layers(ldata, CD_MLOOPUV);
- const int numCol = CustomData_number_of_layers(ldata, CD_PROP_BYTE_COLOR);
- const bool hasPCol = CustomData_has_layer(ldata, CD_PREVIEW_MLOOPCOL);
- const bool hasOrigSpace = CustomData_has_layer(ldata, CD_ORIGSPACE_MLOOP);
- const bool hasLoopNormal = CustomData_has_layer(ldata, CD_NORMAL);
- const bool hasLoopTangent = CustomData_has_layer(ldata, CD_TANGENT);
- int findex, i, j;
- const int *pidx;
- uint(*lidx)[4];
-
- for (i = 0; i < numUV; i++) {
- MTFace *texface = CustomData_get_layer_n(fdata, CD_MTFACE, i);
- const MLoopUV *mloopuv = CustomData_get_layer_n(ldata, CD_MLOOPUV, i);
-
- for (findex = 0, pidx = polyindices, lidx = loopindices; findex < num_faces;
- pidx++, lidx++, findex++, texface++) {
- for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
- copy_v2_v2(texface->uv[j], mloopuv[(*lidx)[j]].uv);
- }
- }
- }
-
- for (i = 0; i < numCol; i++) {
- MCol(*mcol)[4] = CustomData_get_layer_n(fdata, CD_MCOL, i);
- const MLoopCol *mloopcol = CustomData_get_layer_n(ldata, CD_PROP_BYTE_COLOR, i);
-
- for (findex = 0, lidx = loopindices; findex < num_faces; lidx++, findex++, mcol++) {
- for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
- MESH_MLOOPCOL_TO_MCOL(&mloopcol[(*lidx)[j]], &(*mcol)[j]);
- }
- }
- }
-
- if (hasPCol) {
- MCol(*mcol)[4] = CustomData_get_layer(fdata, CD_PREVIEW_MCOL);
- const MLoopCol *mloopcol = CustomData_get_layer(ldata, CD_PREVIEW_MLOOPCOL);
-
- for (findex = 0, lidx = loopindices; findex < num_faces; lidx++, findex++, mcol++) {
- for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
- MESH_MLOOPCOL_TO_MCOL(&mloopcol[(*lidx)[j]], &(*mcol)[j]);
- }
- }
- }
-
- if (hasOrigSpace) {
- OrigSpaceFace *of = CustomData_get_layer(fdata, CD_ORIGSPACE);
- const OrigSpaceLoop *lof = CustomData_get_layer(ldata, CD_ORIGSPACE_MLOOP);
-
- for (findex = 0, lidx = loopindices; findex < num_faces; lidx++, findex++, of++) {
- for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
- copy_v2_v2(of->uv[j], lof[(*lidx)[j]].uv);
- }
- }
- }
-
- if (hasLoopNormal) {
- short(*fnors)[4][3] = CustomData_get_layer(fdata, CD_TESSLOOPNORMAL);
- const float(*lnors)[3] = CustomData_get_layer(ldata, CD_NORMAL);
-
- for (findex = 0, lidx = loopindices; findex < num_faces; lidx++, findex++, fnors++) {
- for (j = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3; j--;) {
- normal_float_to_short_v3((*fnors)[j], lnors[(*lidx)[j]]);
- }
- }
- }
-
- if (hasLoopTangent) {
- /* Need to do for all UV maps at some point. */
- float(*ftangents)[4] = CustomData_get_layer(fdata, CD_TANGENT);
- const float(*ltangents)[4] = CustomData_get_layer(ldata, CD_TANGENT);
-
- for (findex = 0, pidx = polyindices, lidx = loopindices; findex < num_faces;
- pidx++, lidx++, findex++) {
- int nverts = (mface ? mface[findex].v4 : (*lidx)[3]) ? 4 : 3;
- for (j = nverts; j--;) {
- copy_v4_v4(ftangents[findex * 4 + j], ltangents[(*lidx)[j]]);
- }
- }
- }
-}
-
-static int mesh_tessface_calc(CustomData *fdata,
- CustomData *ldata,
- CustomData *pdata,
- MVert *mvert,
- int totface,
- int totloop,
- int totpoly)
-{
-#define USE_TESSFACE_SPEEDUP
-#define USE_TESSFACE_QUADS
-
-/* We abuse #MFace.edcode to tag quad faces. See below for details. */
-#define TESSFACE_IS_QUAD 1
-
- const int looptri_num = poly_to_tri_count(totpoly, totloop);
-
- const MPoly *mp, *mpoly;
- const MLoop *ml, *mloop;
- MFace *mface, *mf;
- MemArena *arena = NULL;
- int *mface_to_poly_map;
- uint(*lindices)[4];
- int poly_index, mface_index;
- uint j;
-
- mpoly = CustomData_get_layer(pdata, CD_MPOLY);
- mloop = CustomData_get_layer(ldata, CD_MLOOP);
-
- /* Allocate the length of `totfaces`, avoid many small reallocation's,
- * if all faces are triangles it will be correct, `quads == 2x` allocations. */
- /* Take care since memory is _not_ zeroed so be sure to initialize each field. */
- mface_to_poly_map = MEM_malloc_arrayN((size_t)looptri_num, sizeof(*mface_to_poly_map), __func__);
- mface = MEM_malloc_arrayN((size_t)looptri_num, sizeof(*mface), __func__);
- lindices = MEM_malloc_arrayN((size_t)looptri_num, sizeof(*lindices), __func__);
-
- mface_index = 0;
- mp = mpoly;
- for (poly_index = 0; poly_index < totpoly; poly_index++, mp++) {
- const uint mp_loopstart = (uint)mp->loopstart;
- const uint mp_totloop = (uint)mp->totloop;
- uint l1, l2, l3, l4;
- uint *lidx;
- if (mp_totloop < 3) {
- /* Do nothing. */
- }
-
-#ifdef USE_TESSFACE_SPEEDUP
-
-# define ML_TO_MF(i1, i2, i3) \
- mface_to_poly_map[mface_index] = poly_index; \
- mf = &mface[mface_index]; \
- lidx = lindices[mface_index]; \
- /* Set loop indices, transformed to vert indices later. */ \
- l1 = mp_loopstart + i1; \
- l2 = mp_loopstart + i2; \
- l3 = mp_loopstart + i3; \
- mf->v1 = mloop[l1].v; \
- mf->v2 = mloop[l2].v; \
- mf->v3 = mloop[l3].v; \
- mf->v4 = 0; \
- lidx[0] = l1; \
- lidx[1] = l2; \
- lidx[2] = l3; \
- lidx[3] = 0; \
- mf->mat_nr = mp->mat_nr; \
- mf->flag = mp->flag; \
- mf->edcode = 0; \
- (void)0
-
-/* ALMOST IDENTICAL TO DEFINE ABOVE (see EXCEPTION) */
-# define ML_TO_MF_QUAD() \
- mface_to_poly_map[mface_index] = poly_index; \
- mf = &mface[mface_index]; \
- lidx = lindices[mface_index]; \
- /* Set loop indices, transformed to vert indices later. */ \
- l1 = mp_loopstart + 0; /* EXCEPTION */ \
- l2 = mp_loopstart + 1; /* EXCEPTION */ \
- l3 = mp_loopstart + 2; /* EXCEPTION */ \
- l4 = mp_loopstart + 3; /* EXCEPTION */ \
- mf->v1 = mloop[l1].v; \
- mf->v2 = mloop[l2].v; \
- mf->v3 = mloop[l3].v; \
- mf->v4 = mloop[l4].v; \
- lidx[0] = l1; \
- lidx[1] = l2; \
- lidx[2] = l3; \
- lidx[3] = l4; \
- mf->mat_nr = mp->mat_nr; \
- mf->flag = mp->flag; \
- mf->edcode = TESSFACE_IS_QUAD; \
- (void)0
-
- else if (mp_totloop == 3) {
- ML_TO_MF(0, 1, 2);
- mface_index++;
- }
- else if (mp_totloop == 4) {
-# ifdef USE_TESSFACE_QUADS
- ML_TO_MF_QUAD();
- mface_index++;
-# else
- ML_TO_MF(0, 1, 2);
- mface_index++;
- ML_TO_MF(0, 2, 3);
- mface_index++;
-# endif
- }
-#endif /* USE_TESSFACE_SPEEDUP */
- else {
- const float *co_curr, *co_prev;
-
- float normal[3];
-
- float axis_mat[3][3];
- float(*projverts)[2];
- uint(*tris)[3];
-
- const uint totfilltri = mp_totloop - 2;
-
- if (UNLIKELY(arena == NULL)) {
- arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
- }
-
- tris = BLI_memarena_alloc(arena, sizeof(*tris) * (size_t)totfilltri);
- projverts = BLI_memarena_alloc(arena, sizeof(*projverts) * (size_t)mp_totloop);
-
- zero_v3(normal);
-
- /* Calculate the normal, flipped: to get a positive 2D cross product. */
- ml = mloop + mp_loopstart;
- co_prev = mvert[ml[mp_totloop - 1].v].co;
- for (j = 0; j < mp_totloop; j++, ml++) {
- co_curr = mvert[ml->v].co;
- add_newell_cross_v3_v3v3(normal, co_prev, co_curr);
- co_prev = co_curr;
- }
- if (UNLIKELY(normalize_v3(normal) == 0.0f)) {
- normal[2] = 1.0f;
- }
-
- /* Project verts to 2D. */
- axis_dominant_v3_to_m3_negate(axis_mat, normal);
-
- ml = mloop + mp_loopstart;
- for (j = 0; j < mp_totloop; j++, ml++) {
- mul_v2_m3v3(projverts[j], axis_mat, mvert[ml->v].co);
- }
-
- BLI_polyfill_calc_arena(projverts, mp_totloop, 1, tris, arena);
-
- /* Apply fill. */
- for (j = 0; j < totfilltri; j++) {
- uint *tri = tris[j];
- lidx = lindices[mface_index];
-
- mface_to_poly_map[mface_index] = poly_index;
- mf = &mface[mface_index];
-
- /* Set loop indices, transformed to vert indices later. */
- l1 = mp_loopstart + tri[0];
- l2 = mp_loopstart + tri[1];
- l3 = mp_loopstart + tri[2];
-
- mf->v1 = mloop[l1].v;
- mf->v2 = mloop[l2].v;
- mf->v3 = mloop[l3].v;
- mf->v4 = 0;
-
- lidx[0] = l1;
- lidx[1] = l2;
- lidx[2] = l3;
- lidx[3] = 0;
-
- mf->mat_nr = mp->mat_nr;
- mf->flag = mp->flag;
- mf->edcode = 0;
-
- mface_index++;
- }
-
- BLI_memarena_clear(arena);
- }
- }
-
- if (arena) {
- BLI_memarena_free(arena);
- arena = NULL;
- }
-
- CustomData_free(fdata, totface);
- totface = mface_index;
-
- BLI_assert(totface <= looptri_num);
-
- /* Not essential but without this we store over-allocated memory in the #CustomData layers. */
- if (LIKELY(looptri_num != totface)) {
- mface = MEM_reallocN(mface, sizeof(*mface) * (size_t)totface);
- mface_to_poly_map = MEM_reallocN(mface_to_poly_map,
- sizeof(*mface_to_poly_map) * (size_t)totface);
- }
-
- CustomData_add_layer(fdata, CD_MFACE, CD_ASSIGN, mface, totface);
-
- /* #CD_ORIGINDEX will contain an array of indices from tessellation-faces to the polygons
- * they are directly tessellated from. */
- CustomData_add_layer(fdata, CD_ORIGINDEX, CD_ASSIGN, mface_to_poly_map, totface);
- CustomData_from_bmeshpoly(fdata, ldata, totface);
-
- /* NOTE: quad detection issue - fourth vertidx vs fourth loopidx:
- * Polygons take care of their loops ordering, hence not of their vertices ordering.
- * Currently, our tfaces' fourth vertex index might be 0 even for a quad.
- * However, we know our fourth loop index is never 0 for quads
- * (because they are sorted for polygons, and our quads are still mere copies of their polygons).
- * So we pass NULL as MFace pointer, and #mesh_loops_to_tessdata
- * will use the fourth loop index as quad test. */
- mesh_loops_to_tessdata(fdata, ldata, NULL, mface_to_poly_map, lindices, totface);
-
- /* NOTE: quad detection issue - fourth vertidx vs fourth loopidx:
- * ...However, most TFace code uses 'MFace->v4 == 0' test to check whether it is a tri or quad.
- * BKE_mesh_mface_index_validate() will check this and rotate the tessellated face if needed.
- */
-#ifdef USE_TESSFACE_QUADS
- mf = mface;
- for (mface_index = 0; mface_index < totface; mface_index++, mf++) {
- if (mf->edcode == TESSFACE_IS_QUAD) {
- BKE_mesh_mface_index_validate(mf, fdata, mface_index, 4);
- mf->edcode = 0;
- }
- }
-#endif
-
- MEM_freeN(lindices);
-
- return totface;
-
-#undef USE_TESSFACE_SPEEDUP
-#undef USE_TESSFACE_QUADS
-
-#undef ML_TO_MF
-#undef ML_TO_MF_QUAD
-}
-
-void BKE_mesh_tessface_calc(Mesh *mesh)
-{
- mesh->totface = mesh_tessface_calc(&mesh->fdata,
- &mesh->ldata,
- &mesh->pdata,
- mesh->mvert,
- mesh->totface,
- mesh->totloop,
- mesh->totpoly);
-
- BKE_mesh_update_customdata_pointers(mesh, true);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Loop Tessellation
*
* Fill in #MLoopTri data-structure.