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Diffstat (limited to 'source/blender/blenkernel/intern/multires.cc')
-rw-r--r--source/blender/blenkernel/intern/multires.cc1625
1 files changed, 1625 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/multires.cc b/source/blender/blenkernel/intern/multires.cc
new file mode 100644
index 00000000000..83189adfcdb
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires.cc
@@ -0,0 +1,1625 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2007 by Nicholas Bishop. All rights reserved. */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "MEM_guardedalloc.h"
+
+/* for reading old multires */
+#define DNA_DEPRECATED_ALLOW
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_bitmap.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_task.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_ccg.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_editmesh.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_mapping.h"
+#include "BKE_mesh_runtime.h"
+#include "BKE_modifier.h"
+#include "BKE_multires.h"
+#include "BKE_paint.h"
+#include "BKE_pbvh.h"
+#include "BKE_scene.h"
+#include "BKE_subdiv_ccg.h"
+#include "BKE_subsurf.h"
+
+#include "BKE_object.h"
+
+#include "CCGSubSurf.h"
+
+#include "DEG_depsgraph_query.h"
+
+#include "multires_reshape.h"
+
+#include <cmath>
+#include <cstring>
+
+/* MULTIRES MODIFIER */
+static const int multires_grid_tot[] = {
+ 0, 4, 9, 25, 81, 289, 1089, 4225, 16641, 66049, 263169, 1050625, 4198401, 16785409};
+static const int multires_side_tot[] = {
+ 0, 2, 3, 5, 9, 17, 33, 65, 129, 257, 513, 1025, 2049, 4097};
+
+/* See multiresModifier_disp_run for description of each operation */
+enum DispOp {
+ APPLY_DISPLACEMENTS,
+ CALC_DISPLACEMENTS,
+ ADD_DISPLACEMENTS,
+};
+
+static void multiresModifier_disp_run(
+ DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, DispOp op, CCGElem **oldGridData, int totlvl);
+
+/** Custom-data. */
+
+void multires_customdata_delete(Mesh *me)
+{
+ if (me->edit_mesh) {
+ BMEditMesh *em = me->edit_mesh;
+ /* CustomData_external_remove is used here only to mark layer
+ * as non-external for further free-ing, so zero element count
+ * looks safer than em->totface */
+ CustomData_external_remove(&em->bm->ldata, &me->id, CD_MDISPS, 0);
+
+ if (CustomData_has_layer(&em->bm->ldata, CD_MDISPS)) {
+ BM_data_layer_free(em->bm, &em->bm->ldata, CD_MDISPS);
+ }
+
+ if (CustomData_has_layer(&em->bm->ldata, CD_GRID_PAINT_MASK)) {
+ BM_data_layer_free(em->bm, &em->bm->ldata, CD_GRID_PAINT_MASK);
+ }
+ }
+ else {
+ CustomData_external_remove(&me->ldata, &me->id, CD_MDISPS, me->totloop);
+ CustomData_free_layer_active(&me->ldata, CD_MDISPS, me->totloop);
+
+ CustomData_free_layer_active(&me->ldata, CD_GRID_PAINT_MASK, me->totloop);
+ }
+}
+
+/** Grid hiding */
+static BLI_bitmap *multires_mdisps_upsample_hidden(BLI_bitmap *lo_hidden,
+ int lo_level,
+ int hi_level,
+
+ /* assumed to be at hi_level (or null) */
+ const BLI_bitmap *prev_hidden)
+{
+ BLI_bitmap *subd;
+ int hi_gridsize = BKE_ccg_gridsize(hi_level);
+ int lo_gridsize = BKE_ccg_gridsize(lo_level);
+ int yh, xh, xl, yl, xo, yo, hi_ndx;
+ int offset, factor;
+
+ BLI_assert(lo_level <= hi_level);
+
+ /* fast case */
+ if (lo_level == hi_level) {
+ return static_cast<BLI_bitmap *>(MEM_dupallocN(lo_hidden));
+ }
+
+ subd = BLI_BITMAP_NEW(square_i(hi_gridsize), "MDisps.hidden upsample");
+
+ factor = BKE_ccg_factor(lo_level, hi_level);
+ offset = 1 << (hi_level - lo_level - 1);
+
+ /* low-res blocks */
+ for (yl = 0; yl < lo_gridsize; yl++) {
+ for (xl = 0; xl < lo_gridsize; xl++) {
+ int lo_val = BLI_BITMAP_TEST(lo_hidden, yl * lo_gridsize + xl);
+
+ /* high-res blocks */
+ for (yo = -offset; yo <= offset; yo++) {
+ yh = yl * factor + yo;
+ if (yh < 0 || yh >= hi_gridsize) {
+ continue;
+ }
+
+ for (xo = -offset; xo <= offset; xo++) {
+ xh = xl * factor + xo;
+ if (xh < 0 || xh >= hi_gridsize) {
+ continue;
+ }
+
+ hi_ndx = yh * hi_gridsize + xh;
+
+ if (prev_hidden) {
+ /* If prev_hidden is available, copy it to
+ * subd, except when the equivalent element in
+ * lo_hidden is different */
+ if (lo_val != prev_hidden[hi_ndx]) {
+ BLI_BITMAP_SET(subd, hi_ndx, lo_val);
+ }
+ else {
+ BLI_BITMAP_SET(subd, hi_ndx, prev_hidden[hi_ndx]);
+ }
+ }
+ else {
+ BLI_BITMAP_SET(subd, hi_ndx, lo_val);
+ }
+ }
+ }
+ }
+ }
+
+ return subd;
+}
+
+static BLI_bitmap *multires_mdisps_downsample_hidden(const BLI_bitmap *old_hidden,
+ int old_level,
+ int new_level)
+{
+ BLI_bitmap *new_hidden;
+ int new_gridsize = BKE_ccg_gridsize(new_level);
+ int old_gridsize = BKE_ccg_gridsize(old_level);
+ int x, y, factor, old_value;
+
+ BLI_assert(new_level <= old_level);
+ factor = BKE_ccg_factor(new_level, old_level);
+ new_hidden = BLI_BITMAP_NEW(square_i(new_gridsize), "downsample hidden");
+
+ for (y = 0; y < new_gridsize; y++) {
+ for (x = 0; x < new_gridsize; x++) {
+ old_value = BLI_BITMAP_TEST(old_hidden, factor * y * old_gridsize + x * factor);
+
+ BLI_BITMAP_SET(new_hidden, y * new_gridsize + x, old_value);
+ }
+ }
+
+ return new_hidden;
+}
+
+static void multires_output_hidden_to_ccgdm(CCGDerivedMesh *ccgdm, Mesh *me, int level)
+{
+ const MPoly *polys = BKE_mesh_polys(me);
+ const MDisps *mdisps = static_cast<const MDisps *>(CustomData_get_layer(&me->ldata, CD_MDISPS));
+ BLI_bitmap **grid_hidden = ccgdm->gridHidden;
+ int *gridOffset;
+ int i, j;
+
+ gridOffset = ccgdm->dm.getGridOffset(&ccgdm->dm);
+
+ for (i = 0; i < me->totpoly; i++) {
+ for (j = 0; j < polys[i].totloop; j++) {
+ int g = gridOffset[i] + j;
+ const MDisps *md = &mdisps[g];
+ BLI_bitmap *gh = md->hidden;
+
+ if (gh) {
+ grid_hidden[g] = multires_mdisps_downsample_hidden(gh, md->level, level);
+ }
+ }
+ }
+}
+
+/* subdivide mdisps.hidden if needed (assumes that md.level reflects
+ * the current level of md.hidden) */
+static void multires_mdisps_subdivide_hidden(MDisps *md, int new_level)
+{
+ BLI_bitmap *subd;
+
+ BLI_assert(md->hidden);
+
+ /* nothing to do if already subdivided enough */
+ if (md->level >= new_level) {
+ return;
+ }
+
+ subd = multires_mdisps_upsample_hidden(md->hidden, md->level, new_level, nullptr);
+
+ /* swap in the subdivided data */
+ MEM_freeN(md->hidden);
+ md->hidden = subd;
+}
+
+Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph,
+ Object *object,
+ MultiresModifierData *mmd)
+{
+ Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
+ Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+ Mesh *deformed_mesh = mesh_get_eval_deform(
+ depsgraph, scene_eval, object_eval, &CD_MASK_BAREMESH);
+ ModifierEvalContext modifier_ctx{};
+ modifier_ctx.depsgraph = depsgraph;
+ modifier_ctx.object = object_eval;
+ modifier_ctx.flag = MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY;
+
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(ModifierType(mmd->modifier.type));
+ Mesh *result = mti->modifyMesh(&mmd->modifier, &modifier_ctx, deformed_mesh);
+
+ if (result == deformed_mesh) {
+ result = BKE_mesh_copy_for_eval(deformed_mesh, true);
+ }
+ return result;
+}
+
+float (*BKE_multires_create_deformed_base_mesh_vert_coords(struct Depsgraph *depsgraph,
+ struct Object *object,
+ struct MultiresModifierData *mmd,
+ int *r_num_deformed_verts))[3]
+{
+ Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+ Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
+
+ Object object_for_eval = blender::dna::shallow_copy(*object_eval);
+ object_for_eval.data = object->data;
+ object_for_eval.sculpt = nullptr;
+
+ const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
+ ModifierEvalContext mesh_eval_context = {depsgraph, &object_for_eval, ModifierApplyFlag(0)};
+ if (use_render) {
+ mesh_eval_context.flag |= MOD_APPLY_RENDER;
+ }
+ const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
+
+ VirtualModifierData virtual_modifier_data;
+ ModifierData *first_md = BKE_modifiers_get_virtual_modifierlist(&object_for_eval,
+ &virtual_modifier_data);
+
+ Mesh *base_mesh = static_cast<Mesh *>(object->data);
+
+ int num_deformed_verts;
+ float(*deformed_verts)[3] = BKE_mesh_vert_coords_alloc(base_mesh, &num_deformed_verts);
+
+ for (ModifierData *md = first_md; md != nullptr; md = md->next) {
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(ModifierType(md->type));
+
+ if (md == &mmd->modifier) {
+ break;
+ }
+
+ if (!BKE_modifier_is_enabled(scene_eval, md, required_mode)) {
+ continue;
+ }
+
+ if (mti->type != eModifierTypeType_OnlyDeform) {
+ break;
+ }
+
+ BKE_modifier_deform_verts(
+ md, &mesh_eval_context, base_mesh, deformed_verts, num_deformed_verts);
+ }
+
+ if (r_num_deformed_verts != nullptr) {
+ *r_num_deformed_verts = num_deformed_verts;
+ }
+ return deformed_verts;
+}
+
+MultiresModifierData *find_multires_modifier_before(Scene *scene, ModifierData *lastmd)
+{
+ ModifierData *md;
+
+ for (md = lastmd; md; md = md->prev) {
+ if (md->type == eModifierType_Multires) {
+ if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
+ return (MultiresModifierData *)md;
+ }
+ }
+ }
+
+ return nullptr;
+}
+
+MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, bool use_first)
+{
+ MultiresModifierData *mmd = nullptr, *firstmmd = nullptr;
+
+ /* find first active multires modifier */
+ LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
+ if (md->type == eModifierType_Multires) {
+ if (!firstmmd) {
+ firstmmd = (MultiresModifierData *)md;
+ }
+
+ if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
+ mmd = (MultiresModifierData *)md;
+ break;
+ }
+ }
+ }
+
+ if (!mmd && use_first) {
+ /* active multires have not been found
+ * try to use first one */
+ return firstmmd;
+ }
+
+ return mmd;
+}
+
+int multires_get_level(const Scene *scene,
+ const Object *ob,
+ const MultiresModifierData *mmd,
+ bool render,
+ bool ignore_simplify)
+{
+ if (render) {
+ return (scene != nullptr) ? get_render_subsurf_level(&scene->r, mmd->renderlvl, true) :
+ mmd->renderlvl;
+ }
+ if (ob->mode == OB_MODE_SCULPT) {
+ return mmd->sculptlvl;
+ }
+ if (ignore_simplify) {
+ return mmd->lvl;
+ }
+
+ return (scene != nullptr) ? get_render_subsurf_level(&scene->r, mmd->lvl, false) : mmd->lvl;
+}
+
+void multires_set_tot_level(Object *ob, MultiresModifierData *mmd, int lvl)
+{
+ mmd->totlvl = lvl;
+
+ if (ob->mode != OB_MODE_SCULPT) {
+ mmd->lvl = CLAMPIS(MAX2(mmd->lvl, lvl), 0, mmd->totlvl);
+ }
+
+ mmd->sculptlvl = CLAMPIS(MAX2(mmd->sculptlvl, lvl), 0, mmd->totlvl);
+ mmd->renderlvl = CLAMPIS(MAX2(mmd->renderlvl, lvl), 0, mmd->totlvl);
+}
+
+static void multires_ccg_mark_as_modified(SubdivCCG *subdiv_ccg, MultiresModifiedFlags flags)
+{
+ if (flags & MULTIRES_COORDS_MODIFIED) {
+ subdiv_ccg->dirty.coords = true;
+ }
+ if (flags & MULTIRES_HIDDEN_MODIFIED) {
+ subdiv_ccg->dirty.hidden = true;
+ }
+}
+
+void multires_mark_as_modified(Depsgraph *depsgraph, Object *object, MultiresModifiedFlags flags)
+{
+ if (object == nullptr) {
+ return;
+ }
+ /* NOTE: CCG live inside of evaluated object.
+ *
+ * While this is a bit weird to tag the only one, this is how other areas were built
+ * historically: they are tagging multires for update and then rely on object re-evaluation to
+ * do an actual update.
+ *
+ * In a longer term maybe special dependency graph tag can help sanitizing this a bit. */
+ Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
+ Mesh *mesh = static_cast<Mesh *>(object_eval->data);
+ SubdivCCG *subdiv_ccg = mesh->runtime.subdiv_ccg;
+ if (subdiv_ccg == nullptr) {
+ return;
+ }
+ multires_ccg_mark_as_modified(subdiv_ccg, flags);
+}
+
+void multires_flush_sculpt_updates(Object *object)
+{
+ if (object == nullptr || object->sculpt == nullptr || object->sculpt->pbvh == nullptr) {
+ return;
+ }
+
+ SculptSession *sculpt_session = object->sculpt;
+ if (BKE_pbvh_type(sculpt_session->pbvh) != PBVH_GRIDS || !sculpt_session->multires.active ||
+ sculpt_session->multires.modifier == nullptr) {
+ return;
+ }
+
+ SubdivCCG *subdiv_ccg = sculpt_session->subdiv_ccg;
+ if (subdiv_ccg == nullptr) {
+ return;
+ }
+
+ if (!subdiv_ccg->dirty.coords && !subdiv_ccg->dirty.hidden) {
+ return;
+ }
+
+ Mesh *mesh = static_cast<Mesh *>(object->data);
+ multiresModifier_reshapeFromCCG(
+ sculpt_session->multires.modifier->totlvl, mesh, sculpt_session->subdiv_ccg);
+
+ subdiv_ccg->dirty.coords = false;
+ subdiv_ccg->dirty.hidden = false;
+}
+
+void multires_force_sculpt_rebuild(Object *object)
+{
+ multires_flush_sculpt_updates(object);
+
+ if (object == nullptr || object->sculpt == nullptr) {
+ return;
+ }
+
+ SculptSession *ss = object->sculpt;
+
+ if (ss->pbvh != nullptr) {
+ BKE_pbvh_free(ss->pbvh);
+ object->sculpt->pbvh = nullptr;
+ }
+
+ MEM_SAFE_FREE(ss->pmap);
+
+ MEM_SAFE_FREE(ss->pmap_mem);
+}
+
+void multires_force_external_reload(Object *object)
+{
+ Mesh *mesh = BKE_mesh_from_object(object);
+
+ CustomData_external_reload(&mesh->ldata, &mesh->id, CD_MASK_MDISPS, mesh->totloop);
+ multires_force_sculpt_rebuild(object);
+}
+
+/* reset the multires levels to match the number of mdisps */
+static int get_levels_from_disps(Object *ob)
+{
+ Mesh *me = static_cast<Mesh *>(ob->data);
+ const MPoly *polys = BKE_mesh_polys(me);
+ int i, j, totlvl = 0;
+
+ const MDisps *mdisp = static_cast<const MDisps *>(CustomData_get_layer(&me->ldata, CD_MDISPS));
+
+ for (i = 0; i < me->totpoly; i++) {
+ const MDisps *md = mdisp + polys[i].loopstart;
+
+ for (j = 0; j < polys[i].totloop; j++, md++) {
+ if (md->totdisp == 0) {
+ continue;
+ }
+
+ while (1) {
+ int side = (1 << (totlvl - 1)) + 1;
+ int lvl_totdisp = side * side;
+ if (md->totdisp == lvl_totdisp) {
+ break;
+ }
+ if (md->totdisp < lvl_totdisp) {
+ totlvl--;
+ }
+ else {
+ totlvl++;
+ }
+ }
+
+ break;
+ }
+ }
+
+ return totlvl;
+}
+
+void multiresModifier_set_levels_from_disps(MultiresModifierData *mmd, Object *ob)
+{
+ Mesh *me = static_cast<Mesh *>(ob->data);
+ const MDisps *mdisp;
+
+ if (me->edit_mesh) {
+ mdisp = static_cast<const MDisps *>(
+ CustomData_get_layer(&me->edit_mesh->bm->ldata, CD_MDISPS));
+ }
+ else {
+ mdisp = static_cast<const MDisps *>(CustomData_get_layer(&me->ldata, CD_MDISPS));
+ }
+
+ if (mdisp) {
+ mmd->totlvl = get_levels_from_disps(ob);
+ mmd->lvl = MIN2(mmd->sculptlvl, mmd->totlvl);
+ mmd->sculptlvl = MIN2(mmd->sculptlvl, mmd->totlvl);
+ mmd->renderlvl = MIN2(mmd->renderlvl, mmd->totlvl);
+ }
+}
+
+static void multires_set_tot_mdisps(Mesh *me, int lvl)
+{
+ MDisps *mdisps = static_cast<MDisps *>(CustomData_get_layer(&me->ldata, CD_MDISPS));
+ int i;
+
+ if (mdisps) {
+ for (i = 0; i < me->totloop; i++, mdisps++) {
+ mdisps->totdisp = multires_grid_tot[lvl];
+ mdisps->level = lvl;
+ }
+ }
+}
+
+static void multires_reallocate_mdisps(int totloop, MDisps *mdisps, int lvl)
+{
+ int i;
+
+ /* reallocate displacements to be filled in */
+ for (i = 0; i < totloop; i++) {
+ int totdisp = multires_grid_tot[lvl];
+ float(*disps)[3] = static_cast<float(*)[3]>(
+ MEM_calloc_arrayN(totdisp, sizeof(float[3]), __func__));
+
+ if (mdisps[i].disps) {
+ MEM_freeN(mdisps[i].disps);
+ }
+
+ if (mdisps[i].level && mdisps[i].hidden) {
+ multires_mdisps_subdivide_hidden(&mdisps[i], lvl);
+ }
+
+ mdisps[i].disps = disps;
+ mdisps[i].totdisp = totdisp;
+ mdisps[i].level = lvl;
+ }
+}
+
+static void multires_copy_grid(float (*gridA)[3], float (*gridB)[3], int sizeA, int sizeB)
+{
+ int x, y, j, skip;
+
+ if (sizeA > sizeB) {
+ skip = (sizeA - 1) / (sizeB - 1);
+
+ for (j = 0, y = 0; y < sizeB; y++) {
+ for (x = 0; x < sizeB; x++, j++) {
+ copy_v3_v3(gridA[y * skip * sizeA + x * skip], gridB[j]);
+ }
+ }
+ }
+ else {
+ skip = (sizeB - 1) / (sizeA - 1);
+
+ for (j = 0, y = 0; y < sizeA; y++) {
+ for (x = 0; x < sizeA; x++, j++) {
+ copy_v3_v3(gridA[j], gridB[y * skip * sizeB + x * skip]);
+ }
+ }
+ }
+}
+
+static void multires_copy_dm_grid(CCGElem *gridA, CCGElem *gridB, CCGKey *keyA, CCGKey *keyB)
+{
+ int x, y, j, skip;
+
+ if (keyA->grid_size > keyB->grid_size) {
+ skip = (keyA->grid_size - 1) / (keyB->grid_size - 1);
+
+ for (j = 0, y = 0; y < keyB->grid_size; y++) {
+ for (x = 0; x < keyB->grid_size; x++, j++) {
+ memcpy(CCG_elem_offset_co(keyA, gridA, y * skip * keyA->grid_size + x * skip),
+ CCG_elem_offset_co(keyB, gridB, j),
+ keyA->elem_size);
+ }
+ }
+ }
+ else {
+ skip = (keyB->grid_size - 1) / (keyA->grid_size - 1);
+
+ for (j = 0, y = 0; y < keyA->grid_size; y++) {
+ for (x = 0; x < keyA->grid_size; x++, j++) {
+ memcpy(CCG_elem_offset_co(keyA, gridA, j),
+ CCG_elem_offset_co(keyB, gridB, y * skip * keyB->grid_size + x * skip),
+ keyA->elem_size);
+ }
+ }
+ }
+}
+
+/* Reallocate gpm->data at a lower resolution and copy values over
+ * from the original high-resolution data */
+static void multires_grid_paint_mask_downsample(GridPaintMask *gpm, int level)
+{
+ if (level < gpm->level) {
+ int gridsize = BKE_ccg_gridsize(level);
+ float *data = static_cast<float *>(
+ MEM_calloc_arrayN(square_i(gridsize), sizeof(float), __func__));
+ int x, y;
+
+ for (y = 0; y < gridsize; y++) {
+ for (x = 0; x < gridsize; x++) {
+ data[y * gridsize + x] = paint_grid_paint_mask(gpm, level, x, y);
+ }
+ }
+
+ MEM_freeN(gpm->data);
+ gpm->data = data;
+ gpm->level = level;
+ }
+}
+
+static void multires_del_higher(MultiresModifierData *mmd, Object *ob, int lvl)
+{
+ Mesh *me = (Mesh *)ob->data;
+ const MPoly *polys = BKE_mesh_polys(me);
+ int levels = mmd->totlvl - lvl;
+ MDisps *mdisps;
+ GridPaintMask *gpm;
+
+ multires_set_tot_mdisps(me, mmd->totlvl);
+ multiresModifier_ensure_external_read(me, mmd);
+ mdisps = static_cast<MDisps *>(CustomData_get_layer(&me->ldata, CD_MDISPS));
+ gpm = static_cast<GridPaintMask *>(CustomData_get_layer(&me->ldata, CD_GRID_PAINT_MASK));
+
+ multires_force_sculpt_rebuild(ob);
+
+ if (mdisps && levels > 0) {
+ if (lvl > 0) {
+ /* MLoop *ml = me->mloop; */ /*UNUSED*/
+ int nsize = multires_side_tot[lvl];
+ int hsize = multires_side_tot[mmd->totlvl];
+ int i, j;
+
+ for (i = 0; i < me->totpoly; i++) {
+ for (j = 0; j < polys[i].totloop; j++) {
+ int g = polys[i].loopstart + j;
+ MDisps *mdisp = &mdisps[g];
+ float(*disps)[3], (*ndisps)[3], (*hdisps)[3];
+ int totdisp = multires_grid_tot[lvl];
+
+ disps = static_cast<float(*)[3]>(
+ MEM_calloc_arrayN(totdisp, sizeof(float[3]), "multires disps"));
+
+ if (mdisp->disps != nullptr) {
+ ndisps = disps;
+ hdisps = mdisp->disps;
+
+ multires_copy_grid(ndisps, hdisps, nsize, hsize);
+ if (mdisp->hidden) {
+ BLI_bitmap *gh = multires_mdisps_downsample_hidden(mdisp->hidden, mdisp->level, lvl);
+ MEM_freeN(mdisp->hidden);
+ mdisp->hidden = gh;
+ }
+
+ MEM_freeN(mdisp->disps);
+ }
+
+ mdisp->disps = disps;
+ mdisp->totdisp = totdisp;
+ mdisp->level = lvl;
+
+ if (gpm) {
+ multires_grid_paint_mask_downsample(&gpm[g], lvl);
+ }
+ }
+ }
+ }
+ else {
+ multires_customdata_delete(me);
+ }
+ }
+
+ multires_set_tot_level(ob, mmd, lvl);
+}
+
+void multiresModifier_del_levels(MultiresModifierData *mmd,
+ Scene *scene,
+ Object *ob,
+ int direction)
+{
+ Mesh *me = BKE_mesh_from_object(ob);
+ int lvl = multires_get_level(scene, ob, mmd, false, true);
+ int levels = mmd->totlvl - lvl;
+
+ multires_set_tot_mdisps(me, mmd->totlvl);
+ multiresModifier_ensure_external_read(me, mmd);
+ MDisps *mdisps = static_cast<MDisps *>(CustomData_get_layer(&me->ldata, CD_MDISPS));
+
+ multires_force_sculpt_rebuild(ob);
+
+ if (mdisps && levels > 0 && direction == 1) {
+ multires_del_higher(mmd, ob, lvl);
+ }
+
+ multires_set_tot_level(ob, mmd, lvl);
+}
+
+static DerivedMesh *multires_dm_create_local(Scene *scene,
+ Object *ob,
+ DerivedMesh *dm,
+ int lvl,
+ int totlvl,
+ bool alloc_paint_mask,
+ MultiresFlags flags)
+{
+ MultiresModifierData mmd = {{nullptr}};
+
+ mmd.lvl = lvl;
+ mmd.sculptlvl = lvl;
+ mmd.renderlvl = lvl;
+ mmd.totlvl = totlvl;
+
+ flags |= MULTIRES_USE_LOCAL_MMD;
+ if (alloc_paint_mask) {
+ flags |= MULTIRES_ALLOC_PAINT_MASK;
+ }
+
+ return multires_make_derived_from_derived(dm, &mmd, scene, ob, flags);
+}
+
+static DerivedMesh *subsurf_dm_create_local(Scene *scene,
+ Object *ob,
+ DerivedMesh *dm,
+ int lvl,
+ bool is_simple,
+ bool is_optimal,
+ bool is_plain_uv,
+ bool alloc_paint_mask,
+ bool for_render,
+ SubsurfFlags flags)
+{
+ SubsurfModifierData smd = {{nullptr}};
+
+ smd.levels = smd.renderLevels = lvl;
+ smd.quality = 3;
+ if (!is_plain_uv) {
+ smd.uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_BOUNDARIES;
+ }
+ else {
+ smd.uv_smooth = SUBSURF_UV_SMOOTH_NONE;
+ }
+ if (is_simple) {
+ smd.subdivType = ME_SIMPLE_SUBSURF;
+ }
+ if (is_optimal) {
+ smd.flags |= eSubsurfModifierFlag_ControlEdges;
+ }
+
+ if (ob->mode & OB_MODE_EDIT) {
+ flags |= SUBSURF_IN_EDIT_MODE;
+ }
+ if (alloc_paint_mask) {
+ flags |= SUBSURF_ALLOC_PAINT_MASK;
+ }
+ if (for_render) {
+ flags |= SUBSURF_USE_RENDER_PARAMS;
+ }
+
+ return subsurf_make_derived_from_derived(dm, &smd, scene, nullptr, flags);
+}
+
+static void grid_tangent(const CCGKey *key, int x, int y, int axis, CCGElem *grid, float t[3])
+{
+ if (axis == 0) {
+ if (x == key->grid_size - 1) {
+ if (y == key->grid_size - 1) {
+ sub_v3_v3v3(
+ t, CCG_grid_elem_co(key, grid, x, y - 1), CCG_grid_elem_co(key, grid, x - 1, y - 1));
+ }
+ else {
+ sub_v3_v3v3(t, CCG_grid_elem_co(key, grid, x, y), CCG_grid_elem_co(key, grid, x - 1, y));
+ }
+ }
+ else {
+ sub_v3_v3v3(t, CCG_grid_elem_co(key, grid, x + 1, y), CCG_grid_elem_co(key, grid, x, y));
+ }
+ }
+ else if (axis == 1) {
+ if (y == key->grid_size - 1) {
+ if (x == key->grid_size - 1) {
+ sub_v3_v3v3(
+ t, CCG_grid_elem_co(key, grid, x - 1, y), CCG_grid_elem_co(key, grid, x - 1, (y - 1)));
+ }
+ else {
+ sub_v3_v3v3(t, CCG_grid_elem_co(key, grid, x, y), CCG_grid_elem_co(key, grid, x, (y - 1)));
+ }
+ }
+ else {
+ sub_v3_v3v3(t, CCG_grid_elem_co(key, grid, x, (y + 1)), CCG_grid_elem_co(key, grid, x, y));
+ }
+ }
+}
+
+/* Construct 3x3 tangent-space matrix in 'mat' */
+static void grid_tangent_matrix(float mat[3][3], const CCGKey *key, int x, int y, CCGElem *grid)
+{
+ grid_tangent(key, x, y, 0, grid, mat[0]);
+ normalize_v3(mat[0]);
+
+ grid_tangent(key, x, y, 1, grid, mat[1]);
+ normalize_v3(mat[1]);
+
+ copy_v3_v3(mat[2], CCG_grid_elem_no(key, grid, x, y));
+}
+
+struct MultiresThreadedData {
+ DispOp op;
+ CCGElem **gridData, **subGridData;
+ CCGKey *key;
+ CCGKey *sub_key;
+ const MPoly *mpoly;
+ MDisps *mdisps;
+ GridPaintMask *grid_paint_mask;
+ int *gridOffset;
+ int gridSize, dGridSize, dSkip;
+ float (*smat)[3];
+};
+
+static void multires_disp_run_cb(void *__restrict userdata,
+ const int pidx,
+ const TaskParallelTLS *__restrict /*tls*/)
+{
+ MultiresThreadedData *tdata = static_cast<MultiresThreadedData *>(userdata);
+
+ DispOp op = tdata->op;
+ CCGElem **gridData = tdata->gridData;
+ CCGElem **subGridData = tdata->subGridData;
+ CCGKey *key = tdata->key;
+ const MPoly *mpoly = tdata->mpoly;
+ MDisps *mdisps = tdata->mdisps;
+ GridPaintMask *grid_paint_mask = tdata->grid_paint_mask;
+ int *gridOffset = tdata->gridOffset;
+ int gridSize = tdata->gridSize;
+ int dGridSize = tdata->dGridSize;
+ int dSkip = tdata->dSkip;
+
+ const int numVerts = mpoly[pidx].totloop;
+ int S, x, y, gIndex = gridOffset[pidx];
+
+ for (S = 0; S < numVerts; S++, gIndex++) {
+ GridPaintMask *gpm = grid_paint_mask ? &grid_paint_mask[gIndex] : nullptr;
+ MDisps *mdisp = &mdisps[mpoly[pidx].loopstart + S];
+ CCGElem *grid = gridData[gIndex];
+ CCGElem *subgrid = subGridData[gIndex];
+ float(*dispgrid)[3] = nullptr;
+
+ dispgrid = mdisp->disps;
+
+ /* if needed, reallocate multires paint mask */
+ if (gpm && gpm->level < key->level) {
+ gpm->level = key->level;
+ if (gpm->data) {
+ MEM_freeN(gpm->data);
+ }
+ gpm->data = static_cast<float *>(
+ MEM_calloc_arrayN(key->grid_area, sizeof(float), "gpm.data"));
+ }
+
+ for (y = 0; y < gridSize; y++) {
+ for (x = 0; x < gridSize; x++) {
+ float *co = CCG_grid_elem_co(key, grid, x, y);
+ float *sco = CCG_grid_elem_co(key, subgrid, x, y);
+ float *data = dispgrid[dGridSize * y * dSkip + x * dSkip];
+ float mat[3][3], disp[3], d[3], mask;
+
+ /* construct tangent space matrix */
+ grid_tangent_matrix(mat, key, x, y, subgrid);
+
+ switch (op) {
+ case APPLY_DISPLACEMENTS:
+ /* Convert displacement to object space
+ * and add to grid points */
+ mul_v3_m3v3(disp, mat, data);
+ add_v3_v3v3(co, sco, disp);
+ break;
+ case CALC_DISPLACEMENTS:
+ /* Calculate displacement between new and old
+ * grid points and convert to tangent space */
+ sub_v3_v3v3(disp, co, sco);
+ invert_m3(mat);
+ mul_v3_m3v3(data, mat, disp);
+ break;
+ case ADD_DISPLACEMENTS:
+ /* Convert subdivided displacements to tangent
+ * space and add to the original displacements */
+ invert_m3(mat);
+ mul_v3_m3v3(d, mat, co);
+ add_v3_v3(data, d);
+ break;
+ }
+
+ if (gpm) {
+ switch (op) {
+ case APPLY_DISPLACEMENTS:
+ /* Copy mask from gpm to DM */
+ *CCG_grid_elem_mask(key, grid, x, y) = paint_grid_paint_mask(gpm, key->level, x, y);
+ break;
+ case CALC_DISPLACEMENTS:
+ /* Copy mask from DM to gpm */
+ mask = *CCG_grid_elem_mask(key, grid, x, y);
+ gpm->data[y * gridSize + x] = CLAMPIS(mask, 0, 1);
+ break;
+ case ADD_DISPLACEMENTS:
+ /* Add mask displacement to gpm */
+ gpm->data[y * gridSize + x] += *CCG_grid_elem_mask(key, grid, x, y);
+ break;
+ }
+ }
+ }
+ }
+ }
+}
+
+/* XXX WARNING: subsurf elements from dm and oldGridData *must* be of the same format (size),
+ * because this code uses CCGKey's info from dm to access oldGridData's normals
+ * (through the call to grid_tangent_matrix())! */
+static void multiresModifier_disp_run(
+ DerivedMesh *dm, Mesh *me, DerivedMesh *dm2, DispOp op, CCGElem **oldGridData, int totlvl)
+{
+ CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
+ CCGElem **gridData, **subGridData;
+ CCGKey key;
+ const MPoly *mpoly = BKE_mesh_polys(me);
+ MDisps *mdisps = static_cast<MDisps *>(CustomData_get_layer(&me->ldata, CD_MDISPS));
+ GridPaintMask *grid_paint_mask = nullptr;
+ int *gridOffset;
+ int i, gridSize, dGridSize, dSkip;
+ int totloop, totpoly;
+
+ /* this happens in the dm made by bmesh_mdisps_space_set */
+ if (dm2 && CustomData_has_layer(&dm2->loopData, CD_MDISPS)) {
+ mpoly = static_cast<const MPoly *>(CustomData_get_layer(&dm2->polyData, CD_MPOLY));
+ mdisps = static_cast<MDisps *>(CustomData_get_layer(&dm2->loopData, CD_MDISPS));
+ totloop = dm2->numLoopData;
+ totpoly = dm2->numPolyData;
+ }
+ else {
+ totloop = me->totloop;
+ totpoly = me->totpoly;
+ }
+
+ if (!mdisps) {
+ if (op == CALC_DISPLACEMENTS) {
+ mdisps = static_cast<MDisps *>(
+ CustomData_add_layer(&me->ldata, CD_MDISPS, CD_SET_DEFAULT, nullptr, me->totloop));
+ }
+ else {
+ return;
+ }
+ }
+
+ // numGrids = dm->getNumGrids(dm); /* UNUSED */
+ gridSize = dm->getGridSize(dm);
+ gridData = dm->getGridData(dm);
+ gridOffset = dm->getGridOffset(dm);
+ dm->getGridKey(dm, &key);
+ subGridData = (oldGridData) ? oldGridData : gridData;
+
+ dGridSize = multires_side_tot[totlvl];
+ dSkip = (dGridSize - 1) / (gridSize - 1);
+
+ /* multires paint masks */
+ if (key.has_mask) {
+ grid_paint_mask = static_cast<GridPaintMask *>(
+ CustomData_get_layer(&me->ldata, CD_GRID_PAINT_MASK));
+ }
+
+ /* when adding new faces in edit mode, need to allocate disps */
+ for (i = 0; i < totloop; i++) {
+ if (mdisps[i].disps == nullptr) {
+ multires_reallocate_mdisps(totloop, mdisps, totlvl);
+ break;
+ }
+ }
+
+ TaskParallelSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.min_iter_per_thread = CCG_TASK_LIMIT;
+
+ MultiresThreadedData data{};
+ data.op = op;
+ data.gridData = gridData;
+ data.subGridData = subGridData;
+ data.key = &key;
+ data.mpoly = mpoly;
+ data.mdisps = mdisps;
+ data.grid_paint_mask = grid_paint_mask;
+ data.gridOffset = gridOffset;
+ data.gridSize = gridSize;
+ data.dGridSize = dGridSize;
+ data.dSkip = dSkip;
+
+ BLI_task_parallel_range(0, totpoly, &data, multires_disp_run_cb, &settings);
+
+ if (op == APPLY_DISPLACEMENTS) {
+ ccgSubSurf_stitchFaces(ccgdm->ss, 0, nullptr, 0);
+ ccgSubSurf_updateNormals(ccgdm->ss, nullptr, 0);
+ }
+}
+
+void multires_modifier_update_mdisps(struct DerivedMesh *dm, Scene *scene)
+{
+ CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
+ Object *ob;
+ Mesh *me;
+ const MDisps *mdisps;
+ MultiresModifierData *mmd;
+
+ ob = ccgdm->multires.ob;
+ me = static_cast<Mesh *>(ccgdm->multires.ob->data);
+ mmd = ccgdm->multires.mmd;
+ multires_set_tot_mdisps(me, mmd->totlvl);
+ multiresModifier_ensure_external_read(me, mmd);
+ mdisps = static_cast<const MDisps *>(CustomData_get_layer(&me->ldata, CD_MDISPS));
+
+ if (mdisps) {
+ int lvl = ccgdm->multires.lvl;
+ int totlvl = ccgdm->multires.totlvl;
+
+ if (lvl < totlvl) {
+ DerivedMesh *lowdm, *cddm, *highdm;
+ CCGElem **highGridData, **lowGridData, **subGridData, **gridData, *diffGrid;
+ CCGKey highGridKey, lowGridKey;
+ CCGSubSurf *ss;
+ int i, j, numGrids, highGridSize, lowGridSize;
+ const bool has_mask = CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK);
+
+ /* Create subsurf DM from original mesh at high level. */
+ /* TODO: use mesh_deform_eval when sculpting on deformed mesh. */
+ cddm = CDDM_from_mesh(me);
+ DM_set_only_copy(cddm, &CD_MASK_BAREMESH);
+
+ highdm = subsurf_dm_create_local(scene,
+ ob,
+ cddm,
+ totlvl,
+ false,
+ 0,
+ mmd->uv_smooth == SUBSURF_UV_SMOOTH_NONE,
+ has_mask,
+ false,
+ SUBSURF_IGNORE_SIMPLIFY);
+ ss = ((CCGDerivedMesh *)highdm)->ss;
+
+ /* create multires DM from original mesh and displacements */
+ lowdm = multires_dm_create_local(
+ scene, ob, cddm, lvl, totlvl, has_mask, MULTIRES_IGNORE_SIMPLIFY);
+ cddm->release(cddm);
+
+ /* gather grid data */
+ numGrids = highdm->getNumGrids(highdm);
+ highGridSize = highdm->getGridSize(highdm);
+ highGridData = highdm->getGridData(highdm);
+ highdm->getGridKey(highdm, &highGridKey);
+ lowGridSize = lowdm->getGridSize(lowdm);
+ lowGridData = lowdm->getGridData(lowdm);
+ lowdm->getGridKey(lowdm, &lowGridKey);
+ gridData = dm->getGridData(dm);
+
+ BLI_assert(highGridKey.elem_size == lowGridKey.elem_size);
+
+ subGridData = static_cast<CCGElem **>(
+ MEM_calloc_arrayN(numGrids, sizeof(CCGElem *), "subGridData*"));
+ diffGrid = static_cast<CCGElem *>(
+ MEM_calloc_arrayN(lowGridKey.elem_size, lowGridSize * lowGridSize, "diff"));
+
+ for (i = 0; i < numGrids; i++) {
+ /* backup subsurf grids */
+ subGridData[i] = static_cast<CCGElem *>(
+ MEM_calloc_arrayN(highGridKey.elem_size, highGridSize * highGridSize, "subGridData"));
+ memcpy(
+ subGridData[i], highGridData[i], highGridKey.elem_size * highGridSize * highGridSize);
+
+ /* write difference of subsurf and displaced low level into high subsurf */
+ for (j = 0; j < lowGridSize * lowGridSize; j++) {
+ sub_v4_v4v4(CCG_elem_offset_co(&lowGridKey, diffGrid, j),
+ CCG_elem_offset_co(&lowGridKey, gridData[i], j),
+ CCG_elem_offset_co(&lowGridKey, lowGridData[i], j));
+ }
+
+ multires_copy_dm_grid(highGridData[i], diffGrid, &highGridKey, &lowGridKey);
+ }
+
+ /* lower level dm no longer needed at this point */
+ MEM_freeN(diffGrid);
+ lowdm->release(lowdm);
+
+ /* subsurf higher levels again with difference of coordinates */
+ ccgSubSurf_updateFromFaces(ss, lvl, nullptr, 0);
+ ccgSubSurf_updateLevels(ss, lvl, nullptr, 0);
+
+ /* add to displacements */
+ multiresModifier_disp_run(highdm, me, nullptr, ADD_DISPLACEMENTS, subGridData, mmd->totlvl);
+
+ /* free */
+ highdm->release(highdm);
+ for (i = 0; i < numGrids; i++) {
+ MEM_freeN(subGridData[i]);
+ }
+ MEM_freeN(subGridData);
+ }
+ else {
+ DerivedMesh *cddm, *subdm;
+ const bool has_mask = CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK);
+
+ /* TODO: use mesh_deform_eval when sculpting on deformed mesh. */
+ cddm = CDDM_from_mesh(me);
+ DM_set_only_copy(cddm, &CD_MASK_BAREMESH);
+
+ subdm = subsurf_dm_create_local(scene,
+ ob,
+ cddm,
+ mmd->totlvl,
+ false,
+ 0,
+ mmd->uv_smooth == SUBSURF_UV_SMOOTH_NONE,
+ has_mask,
+ false,
+ SUBSURF_IGNORE_SIMPLIFY);
+ cddm->release(cddm);
+
+ multiresModifier_disp_run(
+ dm, me, nullptr, CALC_DISPLACEMENTS, subdm->getGridData(subdm), mmd->totlvl);
+
+ subdm->release(subdm);
+ }
+ }
+}
+
+void multires_modifier_update_hidden(DerivedMesh *dm)
+{
+ CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
+ BLI_bitmap **grid_hidden = ccgdm->gridHidden;
+ Mesh *me = static_cast<Mesh *>(ccgdm->multires.ob->data);
+ MDisps *mdisps = static_cast<MDisps *>(CustomData_get_layer(&me->ldata, CD_MDISPS));
+ int totlvl = ccgdm->multires.totlvl;
+ int lvl = ccgdm->multires.lvl;
+
+ if (mdisps) {
+ int i;
+
+ for (i = 0; i < me->totloop; i++) {
+ MDisps *md = &mdisps[i];
+ BLI_bitmap *gh = grid_hidden[i];
+
+ if (!gh && md->hidden) {
+ MEM_freeN(md->hidden);
+ md->hidden = nullptr;
+ }
+ else if (gh) {
+ gh = multires_mdisps_upsample_hidden(gh, lvl, totlvl, md->hidden);
+ if (md->hidden) {
+ MEM_freeN(md->hidden);
+ }
+
+ md->hidden = gh;
+ }
+ }
+ }
+}
+
+void multires_stitch_grids(Object *ob)
+{
+ if (ob == nullptr) {
+ return;
+ }
+ SculptSession *sculpt_session = ob->sculpt;
+ if (sculpt_session == nullptr) {
+ return;
+ }
+ PBVH *pbvh = sculpt_session->pbvh;
+ SubdivCCG *subdiv_ccg = sculpt_session->subdiv_ccg;
+ if (pbvh == nullptr || subdiv_ccg == nullptr) {
+ return;
+ }
+ BLI_assert(BKE_pbvh_type(pbvh) == PBVH_GRIDS);
+ /* NOTE: Currently CCG does not keep track of faces, making it impossible
+ * to use BKE_pbvh_get_grid_updates().
+ */
+ CCGFace **faces;
+ int num_faces;
+ BKE_pbvh_get_grid_updates(pbvh, false, (void ***)&faces, &num_faces);
+ if (num_faces) {
+ BKE_subdiv_ccg_average_stitch_faces(subdiv_ccg, faces, num_faces);
+ MEM_freeN(faces);
+ }
+}
+
+DerivedMesh *multires_make_derived_from_derived(
+ DerivedMesh *dm, MultiresModifierData *mmd, Scene *scene, Object *ob, MultiresFlags flags)
+{
+ Mesh *me = static_cast<Mesh *>(ob->data);
+ DerivedMesh *result;
+ CCGDerivedMesh *ccgdm = nullptr;
+ CCGElem **gridData, **subGridData;
+ CCGKey key;
+ const bool render = (flags & MULTIRES_USE_RENDER_PARAMS) != 0;
+ const bool ignore_simplify = (flags & MULTIRES_IGNORE_SIMPLIFY) != 0;
+ int lvl = multires_get_level(scene, ob, mmd, render, ignore_simplify);
+ int i, gridSize, numGrids;
+
+ if (lvl == 0) {
+ return dm;
+ }
+
+ const SubsurfFlags subsurf_flags = ignore_simplify ? SUBSURF_IGNORE_SIMPLIFY : SubsurfFlags(0);
+
+ result = subsurf_dm_create_local(scene,
+ ob,
+ dm,
+ lvl,
+ false,
+ mmd->flags & eMultiresModifierFlag_ControlEdges,
+ mmd->uv_smooth == SUBSURF_UV_SMOOTH_NONE,
+ flags & MULTIRES_ALLOC_PAINT_MASK,
+ render,
+ subsurf_flags);
+
+ if (!(flags & MULTIRES_USE_LOCAL_MMD)) {
+ ccgdm = (CCGDerivedMesh *)result;
+
+ ccgdm->multires.ob = ob;
+ ccgdm->multires.mmd = mmd;
+ ccgdm->multires.local_mmd = 0;
+ ccgdm->multires.lvl = lvl;
+ ccgdm->multires.totlvl = mmd->totlvl;
+ ccgdm->multires.modified_flags = MultiresModifiedFlags(0);
+ }
+
+ numGrids = result->getNumGrids(result);
+ gridSize = result->getGridSize(result);
+ gridData = result->getGridData(result);
+ result->getGridKey(result, &key);
+
+ subGridData = static_cast<CCGElem **>(
+ MEM_malloc_arrayN(numGrids, sizeof(CCGElem *), "subGridData*"));
+
+ for (i = 0; i < numGrids; i++) {
+ subGridData[i] = static_cast<CCGElem *>(
+ MEM_malloc_arrayN(key.elem_size, gridSize * gridSize, "subGridData"));
+ memcpy(subGridData[i], gridData[i], key.elem_size * gridSize * gridSize);
+ }
+
+ multires_set_tot_mdisps(me, mmd->totlvl);
+ multiresModifier_ensure_external_read(me, mmd);
+
+ /* Run displacement. */
+ multiresModifier_disp_run(
+ result, static_cast<Mesh *>(ob->data), dm, APPLY_DISPLACEMENTS, subGridData, mmd->totlvl);
+
+ /* copy hidden elements for this level */
+ if (ccgdm) {
+ multires_output_hidden_to_ccgdm(ccgdm, me, lvl);
+ }
+
+ for (i = 0; i < numGrids; i++) {
+ MEM_freeN(subGridData[i]);
+ }
+ MEM_freeN(subGridData);
+
+ return result;
+}
+
+void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u, float v)
+{
+ int x, y, x2, y2;
+ const int st_max = st - 1;
+ float urat, vrat, uopp;
+ float d[4][3], d2[2][3];
+
+ if (!disps || isnan(u) || isnan(v)) {
+ return;
+ }
+
+ if (u < 0) {
+ u = 0;
+ }
+ else if (u >= st) {
+ u = st_max;
+ }
+ if (v < 0) {
+ v = 0;
+ }
+ else if (v >= st) {
+ v = st_max;
+ }
+
+ x = floor(u);
+ y = floor(v);
+ x2 = x + 1;
+ y2 = y + 1;
+
+ if (x2 >= st) {
+ x2 = st_max;
+ }
+ if (y2 >= st) {
+ y2 = st_max;
+ }
+
+ urat = u - x;
+ vrat = v - y;
+ uopp = 1 - urat;
+
+ mul_v3_v3fl(d[0], disps[y * st + x], uopp);
+ mul_v3_v3fl(d[1], disps[y * st + x2], urat);
+ mul_v3_v3fl(d[2], disps[y2 * st + x], uopp);
+ mul_v3_v3fl(d[3], disps[y2 * st + x2], urat);
+
+ add_v3_v3v3(d2[0], d[0], d[1]);
+ add_v3_v3v3(d2[1], d[2], d[3]);
+ mul_v3_fl(d2[0], 1 - vrat);
+ mul_v3_fl(d2[1], vrat);
+
+ add_v3_v3v3(out, d2[0], d2[1]);
+}
+
+void multiresModifier_sync_levels_ex(Object *ob_dst,
+ MultiresModifierData *mmd_src,
+ MultiresModifierData *mmd_dst)
+{
+ if (mmd_src->totlvl == mmd_dst->totlvl) {
+ return;
+ }
+
+ if (mmd_src->totlvl > mmd_dst->totlvl) {
+ multiresModifier_subdivide_to_level(
+ ob_dst, mmd_dst, mmd_src->totlvl, MULTIRES_SUBDIVIDE_CATMULL_CLARK);
+ }
+ else {
+ multires_del_higher(mmd_dst, ob_dst, mmd_src->totlvl);
+ }
+}
+
+static void multires_sync_levels(Scene *scene, Object *ob_src, Object *ob_dst)
+{
+ MultiresModifierData *mmd_src = get_multires_modifier(scene, ob_src, true);
+ MultiresModifierData *mmd_dst = get_multires_modifier(scene, ob_dst, true);
+
+ if (!mmd_src) {
+ /* object could have MDISP even when there is no multires modifier
+ * this could lead to troubles due to i've got no idea how mdisp could be
+ * up-sampled correct without modifier data.
+ * just remove mdisps if no multires present (nazgul) */
+
+ multires_customdata_delete(static_cast<Mesh *>(ob_src->data));
+ }
+
+ if (mmd_src && mmd_dst) {
+ multiresModifier_sync_levels_ex(ob_dst, mmd_src, mmd_dst);
+ }
+}
+
+static void multires_apply_uniform_scale(Object *object, const float scale)
+{
+ Mesh *mesh = (Mesh *)object->data;
+ MDisps *mdisps = static_cast<MDisps *>(CustomData_get_layer(&mesh->ldata, CD_MDISPS));
+ for (int i = 0; i < mesh->totloop; i++) {
+ MDisps *grid = &mdisps[i];
+ for (int j = 0; j < grid->totdisp; j++) {
+ mul_v3_fl(grid->disps[j], scale);
+ }
+ }
+}
+
+static void multires_apply_smat(struct Depsgraph * /*depsgraph*/,
+ Scene *scene,
+ Object *object,
+ const float smat[3][3])
+{
+ const MultiresModifierData *mmd = get_multires_modifier(scene, object, true);
+ if (mmd == nullptr || mmd->totlvl == 0) {
+ return;
+ }
+ /* Make sure layer present. */
+ Mesh *mesh = (Mesh *)object->data;
+ multiresModifier_ensure_external_read(mesh, mmd);
+ if (!CustomData_get_layer(&mesh->ldata, CD_MDISPS)) {
+ return;
+ }
+ if (is_uniform_scaled_m3(smat)) {
+ const float scale = mat3_to_scale(smat);
+ multires_apply_uniform_scale(object, scale);
+ }
+ else {
+ /* TODO(sergey): This branch of code actually requires more work to
+ * preserve all the details.
+ */
+ const float scale = mat3_to_scale(smat);
+ multires_apply_uniform_scale(object, scale);
+ }
+}
+
+int multires_mdisp_corners(const MDisps *s)
+{
+ int lvl = 13;
+
+ while (lvl > 0) {
+ int side = (1 << (lvl - 1)) + 1;
+ if ((s->totdisp % (side * side)) == 0) {
+ return s->totdisp / (side * side);
+ }
+ lvl--;
+ }
+
+ return 0;
+}
+
+void multiresModifier_scale_disp(struct Depsgraph *depsgraph, Scene *scene, Object *ob)
+{
+ float smat[3][3];
+
+ /* object's scale matrix */
+ BKE_object_scale_to_mat3(ob, smat);
+
+ multires_apply_smat(depsgraph, scene, ob, smat);
+}
+
+void multiresModifier_prepare_join(struct Depsgraph *depsgraph,
+ Scene *scene,
+ Object *ob,
+ Object *to_ob)
+{
+ float smat[3][3], tmat[3][3], mat[3][3];
+ multires_sync_levels(scene, to_ob, ob);
+
+ /* construct scale matrix for displacement */
+ BKE_object_scale_to_mat3(to_ob, tmat);
+ invert_m3(tmat);
+ BKE_object_scale_to_mat3(ob, smat);
+ mul_m3_m3m3(mat, smat, tmat);
+
+ multires_apply_smat(depsgraph, scene, ob, mat);
+}
+
+void multires_topology_changed(Mesh *me)
+{
+ MDisps *mdisp = nullptr, *cur = nullptr;
+ int i, grid = 0;
+
+ CustomData_external_read(&me->ldata, &me->id, CD_MASK_MDISPS, me->totloop);
+ mdisp = static_cast<MDisps *>(CustomData_get_layer(&me->ldata, CD_MDISPS));
+
+ if (!mdisp) {
+ return;
+ }
+
+ cur = mdisp;
+ for (i = 0; i < me->totloop; i++, cur++) {
+ if (cur->totdisp) {
+ grid = mdisp->totdisp;
+
+ break;
+ }
+ }
+
+ for (i = 0; i < me->totloop; i++, mdisp++) {
+ /* allocate memory for mdisp, the whole disp layer would be erased otherwise */
+ if (!mdisp->totdisp || !mdisp->disps) {
+ if (grid) {
+ mdisp->totdisp = grid;
+ mdisp->disps = static_cast<float(*)[3]>(
+ MEM_calloc_arrayN(mdisp->totdisp, sizeof(float[3]), "mdisp topology"));
+ }
+
+ continue;
+ }
+ }
+}
+
+void multires_ensure_external_read(struct Mesh *mesh, int top_level)
+{
+ if (!CustomData_external_test(&mesh->ldata, CD_MDISPS)) {
+ return;
+ }
+
+ MDisps *mdisps = static_cast<MDisps *>(CustomData_get_layer(&mesh->ldata, CD_MDISPS));
+ if (mdisps == nullptr) {
+ mdisps = static_cast<MDisps *>(
+ CustomData_add_layer(&mesh->ldata, CD_MDISPS, CD_SET_DEFAULT, nullptr, mesh->totloop));
+ }
+
+ const int totloop = mesh->totloop;
+
+ for (int i = 0; i < totloop; ++i) {
+ if (mdisps[i].level != top_level) {
+ MEM_SAFE_FREE(mdisps[i].disps);
+ }
+
+ /* NOTE: CustomData_external_read will take care of allocation of displacement vectors if
+ * they are missing. */
+
+ const int totdisp = multires_grid_tot[top_level];
+ mdisps[i].totdisp = totdisp;
+ mdisps[i].level = top_level;
+ }
+
+ CustomData_external_read(&mesh->ldata, &mesh->id, CD_MASK_MDISPS, mesh->totloop);
+}
+void multiresModifier_ensure_external_read(struct Mesh *mesh, const MultiresModifierData *mmd)
+{
+ multires_ensure_external_read(mesh, mmd->totlvl);
+}
+
+/***************** Multires interpolation stuff *****************/
+
+int mdisp_rot_face_to_crn(struct MVert * /*mvert*/,
+ struct MPoly *mpoly,
+ struct MLoop * /*mloop*/,
+ const struct MLoopTri * /*lt*/,
+ const int face_side,
+ const float u,
+ const float v,
+ float *x,
+ float *y)
+{
+ const float offset = face_side * 0.5f - 0.5f;
+ int S = 0;
+
+ if (mpoly->totloop == 4) {
+ if (u <= offset && v <= offset) {
+ S = 0;
+ }
+ else if (u > offset && v <= offset) {
+ S = 1;
+ }
+ else if (u > offset && v > offset) {
+ S = 2;
+ }
+ else if (u <= offset && v >= offset) {
+ S = 3;
+ }
+
+ if (S == 0) {
+ *y = offset - u;
+ *x = offset - v;
+ }
+ else if (S == 1) {
+ *x = u - offset;
+ *y = offset - v;
+ }
+ else if (S == 2) {
+ *y = u - offset;
+ *x = v - offset;
+ }
+ else if (S == 3) {
+ *x = offset - u;
+ *y = v - offset;
+ }
+ }
+ else if (mpoly->totloop == 3) {
+ int grid_size = offset;
+ float w = (face_side - 1) - u - v;
+ float W1, W2;
+
+ if (u >= v && u >= w) {
+ S = 0;
+ W1 = w;
+ W2 = v;
+ }
+ else if (v >= u && v >= w) {
+ S = 1;
+ W1 = u;
+ W2 = w;
+ }
+ else {
+ S = 2;
+ W1 = v;
+ W2 = u;
+ }
+
+ W1 /= (face_side - 1);
+ W2 /= (face_side - 1);
+
+ *x = (1 - (2 * W1) / (1 - W2)) * grid_size;
+ *y = (1 - (2 * W2) / (1 - W1)) * grid_size;
+ }
+ else {
+ /* the complicated ngon case: find the actual coordinate from
+ * the barycentric coordinates and finally find the closest vertex
+ * should work reliably for convex cases only but better than nothing */
+
+#if 0
+ int minS, i;
+ float mindist = FLT_MAX;
+
+ for (i = 0; i < mpoly->totloop; i++) {
+ float len = len_v3v3(nullptr, mvert[mloop[mpoly->loopstart + i].v].co);
+ if (len < mindist) {
+ mindist = len;
+ minS = i;
+ }
+ }
+ S = minS;
+#endif
+ /* temp not implemented yet and also not working properly in current master.
+ * (was worked around by subdividing once) */
+ S = 0;
+ *x = 0;
+ *y = 0;
+ }
+
+ return S;
+}