diff options
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 201 |
1 files changed, 111 insertions, 90 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 6331f87f09f..fe559d2a44e 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -1760,7 +1760,7 @@ Object *BKE_object_copy(Main *bmain, const Object *ob) */ Object *BKE_object_duplicate(Main *bmain, Object *ob, - const eDupli_ID_Flags dupflag, + eDupli_ID_Flags dupflag, const eLibIDDuplicateFlags duplicate_options) { const bool is_subprocess = (duplicate_options & LIB_ID_DUPLICATE_IS_SUBPROCESS) != 0; @@ -1768,10 +1768,14 @@ Object *BKE_object_duplicate(Main *bmain, if (!is_subprocess) { BKE_main_id_tag_all(bmain, LIB_TAG_NEW, false); BKE_main_id_clear_newpoins(bmain); + /* In case root duplicated ID is linked, assume we want to get a local copy of it and duplicate + * all expected linked data. */ + if (ID_IS_LINKED(ob)) { + dupflag |= USER_DUP_LINKED_ID; + } } Material ***matarar; - const bool is_object_liboverride = ID_IS_OVERRIDE_LIBRARY(ob); Object *obn; BKE_id_copy(bmain, &ob->id, (ID **)&obn); @@ -1785,112 +1789,109 @@ Object *BKE_object_duplicate(Main *bmain, return obn; } - /* duplicates using userflags */ - if (dupflag & USER_DUP_ACT) { - BKE_animdata_copy_id_action(bmain, &obn->id, true); - } + BKE_animdata_duplicate_id_action(bmain, &obn->id, dupflag); if (dupflag & USER_DUP_MAT) { for (int i = 0; i < obn->totcol; i++) { - BKE_id_copy_for_duplicate(bmain, (ID *)obn->mat[i], is_object_liboverride, dupflag); + BKE_id_copy_for_duplicate(bmain, (ID *)obn->mat[i], dupflag); } } if (dupflag & USER_DUP_PSYS) { ParticleSystem *psys; for (psys = obn->particlesystem.first; psys; psys = psys->next) { - BKE_id_copy_for_duplicate(bmain, (ID *)psys->part, is_object_liboverride, dupflag); + BKE_id_copy_for_duplicate(bmain, (ID *)psys->part, dupflag); } } - ID *id = obn->data; + ID *id_old = obn->data; ID *id_new = NULL; - const bool need_to_duplicate_obdata = (id != NULL) && (id->newid == NULL); + const bool need_to_duplicate_obdata = (id_old != NULL) && (id_old->newid == NULL); switch (obn->type) { case OB_MESH: if (dupflag & USER_DUP_MESH) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_CURVE: if (dupflag & USER_DUP_CURVE) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_SURF: if (dupflag & USER_DUP_SURF) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_FONT: if (dupflag & USER_DUP_FONT) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_MBALL: if (dupflag & USER_DUP_MBALL) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_LAMP: if (dupflag & USER_DUP_LAMP) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_ARMATURE: if (dupflag & USER_DUP_ARM) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_LATTICE: if (dupflag != 0) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_CAMERA: if (dupflag != 0) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_LIGHTPROBE: if (dupflag & USER_DUP_LIGHTPROBE) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_SPEAKER: if (dupflag != 0) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_GPENCIL: if (dupflag & USER_DUP_GPENCIL) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_HAIR: if (dupflag & USER_DUP_HAIR) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_POINTCLOUD: if (dupflag & USER_DUP_POINTCLOUD) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; case OB_VOLUME: if (dupflag & USER_DUP_VOLUME) { - id_new = BKE_id_copy_for_duplicate(bmain, id, is_object_liboverride, dupflag); + id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag); } break; } /* If obdata has been copied, we may also have to duplicate the materials assigned to it. */ - if (need_to_duplicate_obdata && id_new != NULL) { + if (need_to_duplicate_obdata && !ELEM(id_new, NULL, id_old)) { if (dupflag & USER_DUP_MAT) { matarar = BKE_object_material_array_p(obn); if (matarar) { for (int i = 0; i < obn->totcol; i++) { - BKE_id_copy_for_duplicate(bmain, (ID *)(*matarar)[i], is_object_liboverride, dupflag); + BKE_id_copy_for_duplicate(bmain, (ID *)(*matarar)[i], dupflag); } } } @@ -2087,7 +2088,7 @@ void BKE_object_make_proxy(Main *bmain, Object *ob, Object *target, Object *cob) /* type conversions */ if (target->type == OB_ARMATURE) { copy_object_pose(ob, target, 0); /* data copy, object pointers in constraints */ - BKE_pose_rest(ob->pose); /* clear all transforms in channels */ + BKE_pose_rest(ob->pose, false); /* clear all transforms in channels */ BKE_pose_rebuild(bmain, ob, ob->data, true); /* set all internal links */ armature_set_id_extern(ob); @@ -2343,7 +2344,7 @@ void BKE_object_tfm_copy(Object *object_dst, const Object *object_src) #undef TFMCPY4D } -void BKE_object_to_mat3(Object *ob, float mat[3][3]) /* no parent */ +void BKE_object_to_mat3(Object *ob, float r_mat[3][3]) /* no parent */ { float smat[3][3]; float rmat[3][3]; @@ -2354,38 +2355,38 @@ void BKE_object_to_mat3(Object *ob, float mat[3][3]) /* no parent */ /* rot */ BKE_object_rot_to_mat3(ob, rmat, true); - mul_m3_m3m3(mat, rmat, smat); + mul_m3_m3m3(r_mat, rmat, smat); } -void BKE_object_to_mat4(Object *ob, float mat[4][4]) +void BKE_object_to_mat4(Object *ob, float r_mat[4][4]) { float tmat[3][3]; BKE_object_to_mat3(ob, tmat); - copy_m4_m3(mat, tmat); + copy_m4_m3(r_mat, tmat); - add_v3_v3v3(mat[3], ob->loc, ob->dloc); + add_v3_v3v3(r_mat[3], ob->loc, ob->dloc); } -void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4]) +void BKE_object_matrix_local_get(struct Object *ob, float r_mat[4][4]) { if (ob->parent) { float par_imat[4][4]; BKE_object_get_parent_matrix(ob, ob->parent, par_imat); invert_m4(par_imat); - mul_m4_m4m4(mat, par_imat, ob->obmat); + mul_m4_m4m4(r_mat, par_imat, ob->obmat); } else { - copy_m4_m4(mat, ob->obmat); + copy_m4_m4(r_mat, ob->obmat); } } /** * \return success if \a mat is set. */ -static bool ob_parcurve(Object *ob, Object *par, float mat[4][4]) +static bool ob_parcurve(Object *ob, Object *par, float r_mat[4][4]) { Curve *cu = par->data; float vec[4], dir[3], quat[4], radius, ctime; @@ -2408,7 +2409,7 @@ static bool ob_parcurve(Object *ob, Object *par, float mat[4][4]) /* ctime is now a proper var setting of Curve which gets set by Animato like any other var * that's animated, but this will only work if it actually is animated. * - * We divide the curvetime calculated in the previous step by the length of the path, + * We divide the curve-time calculated in the previous step by the length of the path, * to get a time factor, which then gets clamped to lie within 0.0 - 1.0 range. */ if (cu->pathlen) { @@ -2419,34 +2420,34 @@ static bool ob_parcurve(Object *ob, Object *par, float mat[4][4]) } CLAMP(ctime, 0.0f, 1.0f); - unit_m4(mat); + unit_m4(r_mat); /* vec: 4 items! */ if (where_on_path(par, ctime, vec, dir, (cu->flag & CU_FOLLOW) ? quat : NULL, &radius, NULL)) { if (cu->flag & CU_FOLLOW) { quat_apply_track(quat, ob->trackflag, ob->upflag); normalize_qt(quat); - quat_to_mat4(mat, quat); + quat_to_mat4(r_mat, quat); } if (cu->flag & CU_PATH_RADIUS) { float tmat[4][4], rmat[4][4]; scale_m4_fl(tmat, radius); - mul_m4_m4m4(rmat, tmat, mat); - copy_m4_m4(mat, rmat); + mul_m4_m4m4(rmat, tmat, r_mat); + copy_m4_m4(r_mat, rmat); } - copy_v3_v3(mat[3], vec); + copy_v3_v3(r_mat[3], vec); } return true; } -static void ob_parbone(Object *ob, Object *par, float mat[4][4]) +static void ob_parbone(Object *ob, Object *par, float r_mat[4][4]) { bPoseChannel *pchan; float vec[3]; if (par->type != OB_ARMATURE) { - unit_m4(mat); + unit_m4(r_mat); return; } @@ -2455,7 +2456,7 @@ static void ob_parbone(Object *ob, Object *par, float mat[4][4]) if (!pchan || !pchan->bone) { CLOG_ERROR( &LOG, "Object %s with Bone parent: bone %s doesn't exist", ob->id.name + 2, ob->parsubstr); - unit_m4(mat); + unit_m4(r_mat); return; } @@ -2463,15 +2464,15 @@ static void ob_parbone(Object *ob, Object *par, float mat[4][4]) if (pchan->bone->flag & BONE_RELATIVE_PARENTING) { /* the new option uses the root - expected behavior, but differs from old... */ /* XXX check on version patching? */ - copy_m4_m4(mat, pchan->chan_mat); + copy_m4_m4(r_mat, pchan->chan_mat); } else { - copy_m4_m4(mat, pchan->pose_mat); + copy_m4_m4(r_mat, pchan->pose_mat); /* but for backwards compatibility, the child has to move to the tail */ - copy_v3_v3(vec, mat[1]); + copy_v3_v3(vec, r_mat[1]); mul_v3_fl(vec, pchan->bone->length); - add_v3_v3(mat[3], vec); + add_v3_v3(r_mat[3], vec); } } @@ -2593,7 +2594,7 @@ static void give_parvert(Object *par, int nr, float vec[3]) } } -static void ob_parvert3(Object *ob, Object *par, float mat[4][4]) +static void ob_parvert3(Object *ob, Object *par, float r_mat[4][4]) { /* in local ob space */ @@ -2606,16 +2607,16 @@ static void ob_parvert3(Object *ob, Object *par, float mat[4][4]) tri_to_quat(q, v1, v2, v3); quat_to_mat3(cmat, q); - copy_m4_m3(mat, cmat); + copy_m4_m3(r_mat, cmat); - mid_v3_v3v3v3(mat[3], v1, v2, v3); + mid_v3_v3v3v3(r_mat[3], v1, v2, v3); } else { - unit_m4(mat); + unit_m4(r_mat); } } -void BKE_object_get_parent_matrix(Object *ob, Object *par, float parentmat[4][4]) +void BKE_object_get_parent_matrix(Object *ob, Object *par, float r_parentmat[4][4]) { float tmat[4][4]; float vec[3]; @@ -2631,31 +2632,31 @@ void BKE_object_get_parent_matrix(Object *ob, Object *par, float parentmat[4][4] } if (ok) { - mul_m4_m4m4(parentmat, par->obmat, tmat); + mul_m4_m4m4(r_parentmat, par->obmat, tmat); } else { - copy_m4_m4(parentmat, par->obmat); + copy_m4_m4(r_parentmat, par->obmat); } break; case PARBONE: ob_parbone(ob, par, tmat); - mul_m4_m4m4(parentmat, par->obmat, tmat); + mul_m4_m4m4(r_parentmat, par->obmat, tmat); break; case PARVERT1: - unit_m4(parentmat); + unit_m4(r_parentmat); give_parvert(par, ob->par1, vec); - mul_v3_m4v3(parentmat[3], par->obmat, vec); + mul_v3_m4v3(r_parentmat[3], par->obmat, vec); break; case PARVERT3: ob_parvert3(ob, par, tmat); - mul_m4_m4m4(parentmat, par->obmat, tmat); + mul_m4_m4m4(r_parentmat, par->obmat, tmat); break; case PARSKEL: - copy_m4_m4(parentmat, par->obmat); + copy_m4_m4(r_parentmat, par->obmat); break; } } @@ -2671,7 +2672,7 @@ void BKE_object_get_parent_matrix(Object *ob, Object *par, float parentmat[4][4] * (without its own matrix applied) */ static void solve_parenting( - Object *ob, Object *par, float obmat[4][4], float r_originmat[3][3], const bool set_origin) + Object *ob, Object *par, const bool set_origin, float r_obmat[4][4], float r_originmat[3][3]) { float totmat[4][4]; float tmat[4][4]; @@ -2683,7 +2684,7 @@ static void solve_parenting( /* total */ mul_m4_m4m4(tmat, totmat, ob->parentinv); - mul_m4_m4m4(obmat, tmat, locmat); + mul_m4_m4m4(r_obmat, tmat, locmat); if (r_originmat) { /* usable originmat */ @@ -2713,7 +2714,7 @@ static void object_where_is_calc_ex(Depsgraph *depsgraph, Object *par = ob->parent; /* calculate parent matrix */ - solve_parenting(ob, par, ob->obmat, r_originmat, true); + solve_parenting(ob, par, true, ob->obmat, r_originmat); } else { BKE_object_to_mat4(ob, ob->obmat); @@ -2745,7 +2746,10 @@ void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *o { /* Execute drivers and animation. */ const bool flush_to_original = DEG_is_active(depsgraph); - BKE_animsys_evaluate_animdata(&ob->id, ob->adt, ctime, ADT_RECALC_ALL, flush_to_original); + const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(depsgraph, + ctime); + BKE_animsys_evaluate_animdata( + &ob->id, ob->adt, &anim_eval_context, ADT_RECALC_ALL, flush_to_original); object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL); } @@ -2753,14 +2757,14 @@ void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *o * constraints -- assume dependencies are already solved by depsgraph. * no changes to object and it's parent would be done. * used for bundles orientation in 3d space relative to parented blender camera */ -void BKE_object_where_is_calc_mat4(Object *ob, float obmat[4][4]) +void BKE_object_where_is_calc_mat4(Object *ob, float r_obmat[4][4]) { if (ob->parent) { Object *par = ob->parent; - solve_parenting(ob, par, obmat, NULL, false); + solve_parenting(ob, par, false, r_obmat, NULL); } else { - BKE_object_to_mat4(ob, obmat); + BKE_object_to_mat4(ob, r_obmat); } } @@ -2821,8 +2825,11 @@ void BKE_object_workob_calc_parent(Depsgraph *depsgraph, Scene *scene, Object *o * \param use_compat: true to ensure that rotations are set using the * min difference between the old and new orientation. */ -void BKE_object_apply_mat4_ex( - Object *ob, float mat[4][4], Object *parent, float parentinv[4][4], const bool use_compat) +void BKE_object_apply_mat4_ex(Object *ob, + const float mat[4][4], + Object *parent, + const float parentinv[4][4], + const bool use_compat) { /* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */ @@ -2863,7 +2870,7 @@ void BKE_object_apply_mat4_ex( /* XXX: should be removed after COW operators port to use BKE_object_apply_mat4_ex directly */ void BKE_object_apply_mat4(Object *ob, - float mat[4][4], + const float mat[4][4], const bool use_compat, const bool use_parent) { @@ -2913,7 +2920,10 @@ void BKE_boundbox_calc_size_aabb(const BoundBox *bb, float r_size[3]) r_size[2] = 0.5f * fabsf(bb->vec[0][2] - bb->vec[1][2]); } -void BKE_boundbox_minmax(const BoundBox *bb, float obmat[4][4], float r_min[3], float r_max[3]) +void BKE_boundbox_minmax(const BoundBox *bb, + const float obmat[4][4], + float r_min[3], + float r_max[3]) { int i; for (i = 0; i < 8; i++) { @@ -3005,7 +3015,7 @@ void BKE_object_boundbox_calc_from_mesh(struct Object *ob, struct Mesh *me_eval) * \warning Setting dimensions is prone to feedback loops in evaluation. * \{ */ -void BKE_object_dimensions_get(Object *ob, float vec[3]) +void BKE_object_dimensions_get(Object *ob, float r_vec[3]) { BoundBox *bb = NULL; @@ -3015,12 +3025,12 @@ void BKE_object_dimensions_get(Object *ob, float vec[3]) mat4_to_size(scale, ob->obmat); - vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]); - vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]); - vec[2] = fabsf(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]); + r_vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]); + r_vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]); + r_vec[2] = fabsf(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]); } else { - zero_v3(vec); + zero_v3(r_vec); } } @@ -3058,9 +3068,9 @@ void BKE_object_dimensions_set_ex(Object *ob, } } - if (len[i] > 0.0f) { - - ob->scale[i] = copysignf(value[i] / len[i], ob->scale[i]); + const float scale = copysignf(value[i] / len[i], ob->scale[i]); + if (isfinite(scale)) { + ob->scale[i] = scale; } } } @@ -3289,7 +3299,7 @@ bool BKE_object_minmax_dupli(Depsgraph *depsgraph, } void BKE_object_foreach_display_point(Object *ob, - float obmat[4][4], + const float obmat[4][4], void (*func_cb)(const float[3], void *), void *user_data) { @@ -3960,15 +3970,20 @@ int BKE_object_is_modified(Scene *scene, Object *ob) return flag; } -/* Check of objects moves in time. */ -/* NOTE: This function is currently optimized for usage in combination - * with mti->canDeform, so modifiers can quickly check if their target - * objects moves (causing deformation motion blur) or not. +/** + * Check of objects moves in time. + * + * \note This function is currently optimized for usage in combination + * with modifier deformation checks (#eModifierTypeType_OnlyDeform), + * so modifiers can quickly check if their target objects moves + * (causing deformation motion blur) or not. * * This makes it possible to give some degree of false-positives here, * but it's currently an acceptable tradeoff between complexity and check * speed. In combination with checks of modifier stack and real life usage - * percentage of false-positives shouldn't be that height. + * percentage of false-positives shouldn't be that high. + * + * \note This function does not consider physics systems. */ bool BKE_object_moves_in_time(const Object *object, bool recurse_parent) { @@ -4642,9 +4657,13 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph, /* was originally ID_RECALC_ALL - TODO - which flags are really needed??? */ /* TODO(sergey): What about animation? */ + const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(depsgraph, + frame); + ob->id.recalc |= ID_RECALC_ALL; if (update_mesh) { - BKE_animsys_evaluate_animdata(&ob->id, ob->adt, frame, ADT_RECALC_ANIM, flush_to_original); + BKE_animsys_evaluate_animdata( + &ob->id, ob->adt, &anim_eval_context, ADT_RECALC_ANIM, flush_to_original); /* ignore cache clear during subframe updates * to not mess up cache validity */ object_cacheIgnoreClear(ob, 1); @@ -4658,12 +4677,14 @@ bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph, /* for curve following objects, parented curve has to be updated too */ if (ob->type == OB_CURVE) { Curve *cu = ob->data; - BKE_animsys_evaluate_animdata(&cu->id, cu->adt, frame, ADT_RECALC_ANIM, flush_to_original); + BKE_animsys_evaluate_animdata( + &cu->id, cu->adt, &anim_eval_context, ADT_RECALC_ANIM, flush_to_original); } /* and armatures... */ if (ob->type == OB_ARMATURE) { bArmature *arm = ob->data; - BKE_animsys_evaluate_animdata(&arm->id, arm->adt, frame, ADT_RECALC_ANIM, flush_to_original); + BKE_animsys_evaluate_animdata( + &arm->id, arm->adt, &anim_eval_context, ADT_RECALC_ANIM, flush_to_original); BKE_pose_where_is(depsgraph, scene, ob); } |