diff options
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r-- | source/blender/blenkernel/intern/paint.c | 116 |
1 files changed, 85 insertions, 31 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index 00efa4aa732..7acddbbb90e 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -49,6 +49,7 @@ #include "BKE_brush.h" #include "BKE_colortools.h" +#include "BKE_deform.h" #include "BKE_main.h" #include "BKE_context.h" #include "BKE_crazyspace.h" @@ -312,24 +313,31 @@ PaintCurve *BKE_paint_curve_add(Main *bmain, const char *name) { PaintCurve *pc; - pc = BKE_libblock_alloc(bmain, ID_PC, name); + pc = BKE_libblock_alloc(bmain, ID_PC, name, 0); return pc; } -PaintCurve *BKE_paint_curve_copy(Main *bmain, const PaintCurve *pc) +/** + * Only copy internal data of PaintCurve ID from source to already allocated/initialized destination. + * You probably nerver want to use that directly, use id_copy or BKE_id_copy_ex for typical needs. + * + * WARNING! This function will not handle ID user count! + * + * \param flag Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more). + */ +void BKE_paint_curve_copy_data(Main *UNUSED(bmain), PaintCurve *pc_dst, const PaintCurve *pc_src, const int UNUSED(flag)) { - PaintCurve *pc_new; - - pc_new = BKE_libblock_copy(bmain, &pc->id); - - if (pc->tot_points != 0) { - pc_new->points = MEM_dupallocN(pc->points); + if (pc_src->tot_points != 0) { + pc_dst->points = MEM_dupallocN(pc_src->points); } +} - BKE_id_copy_ensure_local(bmain, &pc->id, &pc_new->id); - - return pc_new; +PaintCurve *BKE_paint_curve_copy(Main *bmain, const PaintCurve *pc) +{ + PaintCurve *pc_copy; + BKE_id_copy_ex(bmain, &pc->id, (ID **)&pc_copy, 0, false); + return pc_copy; } void BKE_paint_curve_make_local(Main *bmain, PaintCurve *pc, const bool lib_local) @@ -391,7 +399,7 @@ Palette *BKE_palette_add(Main *bmain, const char *name) { Palette *palette; - palette = BKE_libblock_alloc(bmain, ID_PAL, name); + palette = BKE_libblock_alloc(bmain, ID_PAL, name, 0); /* enable fake user by default */ id_fake_user_set(&palette->id); @@ -399,17 +407,24 @@ Palette *BKE_palette_add(Main *bmain, const char *name) return palette; } -Palette *BKE_palette_copy(Main *bmain, const Palette *palette) +/** + * Only copy internal data of Palette ID from source to already allocated/initialized destination. + * You probably nerver want to use that directly, use id_copy or BKE_id_copy_ex for typical needs. + * + * WARNING! This function will not handle ID user count! + * + * \param flag Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more). + */ +void BKE_palette_copy_data(Main *UNUSED(bmain), Palette *palette_dst, const Palette *palette_src, const int UNUSED(flag)) { - Palette *palette_new; - - palette_new = BKE_libblock_copy(bmain, &palette->id); - - BLI_duplicatelist(&palette_new->colors, &palette->colors); - - BKE_id_copy_ensure_local(bmain, &palette->id, &palette_new->id); + BLI_duplicatelist(&palette_dst->colors, &palette_src->colors); +} - return palette_new; +Palette *BKE_palette_copy(Main *bmain, const Palette *palette) +{ + Palette *palette_copy; + BKE_id_copy_ex(bmain, &palette->id, (ID **)&palette_copy, 0, false); + return palette_copy; } void BKE_palette_make_local(Main *bmain, Palette *palette, const bool lib_local) @@ -455,7 +470,7 @@ bool BKE_paint_select_vert_test(Object *ob) (ob->type == OB_MESH) && (ob->data != NULL) && (((Mesh *)ob->data)->editflag & ME_EDIT_PAINT_VERT_SEL) && - (ob->mode & OB_MODE_WEIGHT_PAINT) + (ob->mode & OB_MODE_WEIGHT_PAINT || ob->mode & OB_MODE_VERTEX_PAINT) ); } @@ -540,12 +555,15 @@ void BKE_paint_free(Paint *paint) * still do a id_us_plus(), rather then if we were copying between 2 existing * scenes where a matching value should decrease the existing user count as * with paint_brush_set() */ -void BKE_paint_copy(Paint *src, Paint *tar) +void BKE_paint_copy(Paint *src, Paint *tar, const int flag) { tar->brush = src->brush; - id_us_plus((ID *)tar->brush); - id_us_plus((ID *)tar->palette); tar->cavity_curve = curvemapping_copy(src->cavity_curve); + + if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) { + id_us_plus((ID *)tar->brush); + id_us_plus((ID *)tar->palette); + } } void BKE_paint_stroke_get_average(Scene *scene, Object *ob, float stroke[3]) @@ -659,6 +677,33 @@ void BKE_sculptsession_free_deformMats(SculptSession *ss) MEM_SAFE_FREE(ss->deform_imats); } +void BKE_sculptsession_free_vwpaint_data(struct SculptSession *ss) +{ + struct SculptVertexPaintGeomMap *gmap = NULL; + if (ss->mode_type == OB_MODE_VERTEX_PAINT) { + gmap = &ss->mode.vpaint.gmap; + + MEM_SAFE_FREE(ss->mode.vpaint.previous_color); + } + else if (ss->mode_type == OB_MODE_WEIGHT_PAINT) { + gmap = &ss->mode.wpaint.gmap; + + MEM_SAFE_FREE(ss->mode.wpaint.alpha_weight); + if (ss->mode.wpaint.dvert_prev) { + BKE_defvert_array_free_elems(ss->mode.wpaint.dvert_prev, ss->totvert); + MEM_freeN(ss->mode.wpaint.dvert_prev); + ss->mode.wpaint.dvert_prev = NULL; + } + } + else { + return; + } + MEM_SAFE_FREE(gmap->vert_to_loop); + MEM_SAFE_FREE(gmap->vert_map_mem); + MEM_SAFE_FREE(gmap->vert_to_poly); + MEM_SAFE_FREE(gmap->poly_map_mem); +} + /* Write out the sculpt dynamic-topology BMesh to the Mesh */ static void sculptsession_bm_to_me_update_data_only(Object *ob, bool reorder) { @@ -694,7 +739,7 @@ void BKE_sculptsession_bm_to_me_for_render(Object *object) if (object->sculpt->bm) { /* Ensure no points to old arrays are stored in DM * - * Apparently, we could not use DAG_id_tag_update + * Apparently, we could not use DEG_id_tag_update * here because this will lead to the while object * surface to disappear, so we'll release DM in place. */ @@ -750,6 +795,8 @@ void BKE_sculptsession_free(Object *ob) if (ss->deform_imats) MEM_freeN(ss->deform_imats); + BKE_sculptsession_free_vwpaint_data(ob->sculpt); + MEM_freeN(ss); ob->sculpt = NULL; @@ -823,8 +870,9 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob) /** * \param need_mask So the DerivedMesh thats returned has mask data */ -void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, - bool need_pmap, bool need_mask) +void BKE_sculpt_update_mesh_elements( + const EvaluationContext *eval_ctx, Scene *scene, Sculpt *sd, Object *ob, + bool need_pmap, bool need_mask) { DerivedMesh *dm; SculptSession *ss = ob->sculpt; @@ -834,6 +882,8 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, ss->modifiers_active = sculpt_modifiers_active(scene, sd, ob); ss->show_diffuse_color = (sd->flags & SCULPT_SHOW_DIFFUSE) != 0; + ss->building_vp_handle = false; + if (need_mask) { if (mmd == NULL) { if (!CustomData_has_layer(&me->vdata, CD_PAINT_MASK)) { @@ -860,9 +910,10 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, ss->kb = (mmd == NULL) ? BKE_keyblock_from_object(ob) : NULL; - dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); + dm = mesh_get_derived_final(eval_ctx, scene, ob, CD_MASK_BAREMESH); - if (mmd) { + /* VWPaint require mesh info for loop lookup, so require sculpt mode here */ + if (mmd && ob->mode & OB_MODE_SCULPT) { ss->multires = mmd; ss->totvert = dm->getNumVerts(dm); ss->totpoly = dm->getNumPolys(dm); @@ -893,7 +944,7 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, ss->orig_cos = (ss->kb) ? BKE_keyblock_convert_to_vertcos(ob, ss->kb) : BKE_mesh_vertexCos_get(me, NULL); - BKE_crazyspace_build_sculpt(scene, ob, &ss->deform_imats, &ss->deform_cos); + BKE_crazyspace_build_sculpt(eval_ctx, scene, ob, &ss->deform_imats, &ss->deform_cos); BKE_pbvh_apply_vertCos(ss->pbvh, ss->deform_cos); for (a = 0; a < me->totvert; ++a) { @@ -929,6 +980,9 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob, } } } + + /* 2.8x - avoid full mesh update! */ + BKE_mesh_batch_cache_dirty(me, BKE_MESH_BATCH_DIRTY_SCULPT_COORDS); } int BKE_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd) |