diff options
Diffstat (limited to 'source/blender/blenkernel/intern/scene.c')
-rw-r--r-- | source/blender/blenkernel/intern/scene.c | 121 |
1 files changed, 96 insertions, 25 deletions
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c index 6a8f46badd9..8522c7f4445 100644 --- a/source/blender/blenkernel/intern/scene.c +++ b/source/blender/blenkernel/intern/scene.c @@ -113,7 +113,7 @@ #include "bmesh.h" const char *RE_engine_id_BLENDER_EEVEE = "BLENDER_EEVEE"; -const char *RE_engine_id_BLENDER_WORKBENCH = "BLENDER_WORKBENCH"; +const char *RE_engine_id_BLENDER_OPENGL = "BLENDER_OPENGL"; const char *RE_engine_id_CYCLES = "CYCLES"; void free_avicodecdata(AviCodecData *acd) @@ -173,6 +173,10 @@ ToolSettings *BKE_toolsettings_copy(ToolSettings *toolsettings, const int flag) ts->uvsculpt = MEM_dupallocN(ts->uvsculpt); BKE_paint_copy(&ts->uvsculpt->paint, &ts->uvsculpt->paint, flag); } + if (ts->gp_paint) { + ts->gp_paint = MEM_dupallocN(ts->gp_paint); + BKE_paint_copy(&ts->gp_paint->paint, &ts->gp_paint->paint, flag); + } BKE_paint_copy(&ts->imapaint.paint, &ts->imapaint.paint, flag); ts->imapaint.paintcursor = NULL; @@ -180,15 +184,10 @@ ToolSettings *BKE_toolsettings_copy(ToolSettings *toolsettings, const int flag) ts->particle.scene = NULL; ts->particle.object = NULL; - /* duplicate Grease Pencil Drawing Brushes */ - BLI_listbase_clear(&ts->gp_brushes); - for (bGPDbrush *brush = toolsettings->gp_brushes.first; brush; brush = brush->next) { - bGPDbrush *newbrush = BKE_gpencil_brush_duplicate(brush); - BLI_addtail(&ts->gp_brushes, newbrush); - } - /* duplicate Grease Pencil interpolation curve */ ts->gp_interpolate.custom_ipo = curvemapping_copy(ts->gp_interpolate.custom_ipo); + /* duplicate Grease Pencil multiframe fallof */ + ts->gp_sculpt.cur_falloff = curvemapping_copy(ts->gp_sculpt.cur_falloff); return ts; } @@ -213,16 +212,20 @@ void BKE_toolsettings_free(ToolSettings *toolsettings) BKE_paint_free(&toolsettings->uvsculpt->paint); MEM_freeN(toolsettings->uvsculpt); } + if (toolsettings->gp_paint) { + BKE_paint_free(&toolsettings->gp_paint->paint); + MEM_freeN(toolsettings->gp_paint); + } BKE_paint_free(&toolsettings->imapaint.paint); - /* free Grease Pencil Drawing Brushes */ - BKE_gpencil_free_brushes(&toolsettings->gp_brushes); - BLI_freelistN(&toolsettings->gp_brushes); - /* free Grease Pencil interpolation curve */ if (toolsettings->gp_interpolate.custom_ipo) { curvemapping_free(toolsettings->gp_interpolate.custom_ipo); } + /* free Grease Pencil multiframe falloff curve */ + if (toolsettings->gp_sculpt.cur_falloff) { + curvemapping_free(toolsettings->gp_sculpt.cur_falloff); + } MEM_freeN(toolsettings); } @@ -361,6 +364,9 @@ Scene *BKE_scene_copy(Main *bmain, Scene *sce, int type) curvemapping_copy_data(&sce_copy->r.mblur_shutter_curve, &sce->r.mblur_shutter_curve); + /* viewport display settings */ + sce_copy->display = sce->display; + /* tool settings */ sce_copy->toolsettings = BKE_toolsettings_copy(sce->toolsettings, 0); @@ -425,9 +431,9 @@ Scene *BKE_scene_copy(Main *bmain, Scene *sce, int type) } /* NOTE: part of SCE_COPY_LINK_DATA and SCE_COPY_FULL operations - * are done outside of blenkernel with ED_objects_single_users! */ + * are done outside of blenkernel with ED_object_single_users! */ - /* camera */ + /* camera */ if (ELEM(type, SCE_COPY_LINK_DATA, SCE_COPY_FULL)) { ID_NEW_REMAP(sce_copy->camera); } @@ -680,6 +686,19 @@ void BKE_scene_init(Scene *sce) sce->toolsettings->imapaint.normal_angle = 80; sce->toolsettings->imapaint.seam_bleed = 2; + /* alloc grease pencil drawing brushes */ + sce->toolsettings->gp_paint = MEM_callocN(sizeof(GpPaint), "GpPaint"); + + /* grease pencil multiframe falloff curve */ + sce->toolsettings->gp_sculpt.cur_falloff = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f); + CurveMapping *gp_falloff_curve = sce->toolsettings->gp_sculpt.cur_falloff; + curvemapping_set_defaults(gp_falloff_curve, 1, 0.0f, 0.0f, 1.0f, 1.0f); + curvemapping_initialize(gp_falloff_curve); + curvemap_reset(gp_falloff_curve->cm, + &gp_falloff_curve->clipr, + CURVE_PRESET_GAUSS, + CURVEMAP_SLOPE_POSITIVE); + sce->physics_settings.gravity[0] = 0.0f; sce->physics_settings.gravity[1] = 0.0f; sce->physics_settings.gravity[2] = -9.81f; @@ -757,46 +776,65 @@ void BKE_scene_init(Scene *sce) { GP_BrushEdit_Settings *gset = &sce->toolsettings->gp_sculpt; GP_EditBrush_Data *gp_brush; + float curcolor_add[3], curcolor_sub[3]; + ARRAY_SET_ITEMS(curcolor_add, 1.0f, 0.6f, 0.6f); + ARRAY_SET_ITEMS(curcolor_sub, 0.6f, 0.6f, 1.0f); gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_SMOOTH]; gp_brush->size = 25; gp_brush->strength = 0.3f; - gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_SMOOTH_PRESSURE; + gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_SMOOTH_PRESSURE | GP_EDITBRUSH_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_THICKNESS]; gp_brush->size = 25; gp_brush->strength = 0.5f; - gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF; + gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_STRENGTH]; gp_brush->size = 25; gp_brush->strength = 0.5f; - gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF; + gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_GRAB]; gp_brush->size = 50; gp_brush->strength = 0.3f; - gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF; + gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_PUSH]; gp_brush->size = 25; gp_brush->strength = 0.3f; - gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF; + gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_TWIST]; gp_brush->size = 50; gp_brush->strength = 0.3f; // XXX? - gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF; + gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_PINCH]; gp_brush->size = 50; gp_brush->strength = 0.5f; // XXX? - gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF; + gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_RANDOMIZE]; gp_brush->size = 25; gp_brush->strength = 0.5f; - gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF; + gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR; + copy_v3_v3(gp_brush->curcolor_add, curcolor_add); + copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub); } /* GP Stroke Placement */ @@ -805,6 +843,10 @@ void BKE_scene_init(Scene *sce) sce->toolsettings->gpencil_seq_align = GP_PROJECT_VIEWSPACE; sce->toolsettings->gpencil_ima_align = GP_PROJECT_VIEWSPACE; + /* Annotations */ + sce->toolsettings->annotate_v3d_align = GP_PROJECT_VIEWSPACE | GP_PROJECT_CURSOR; + sce->toolsettings->annotate_thickness = 3; + sce->orientation_index_custom = -1; /* Master Collection */ @@ -820,6 +862,9 @@ void BKE_scene_init(Scene *sce) sce->display.matcap_ssao_attenuation = 1.0f; sce->display.matcap_ssao_samples = 16; + /* OpenGL Render. */ + BKE_screen_view3d_shading_init(&sce->display.shading); + /* SceneEEVEE */ sce->eevee.gi_diffuse_bounces = 3; sce->eevee.gi_cubemap_resolution = 512; @@ -872,7 +917,6 @@ void BKE_scene_init(Scene *sce) sce->eevee.flag = SCE_EEVEE_VOLUMETRIC_LIGHTS | - SCE_EEVEE_VOLUMETRIC_COLORED | SCE_EEVEE_GTAO_BENT_NORMALS | SCE_EEVEE_GTAO_BOUNCE | SCE_EEVEE_TAA_REPROJECTION | @@ -1202,6 +1246,16 @@ char *BKE_scene_find_last_marker_name(Scene *scene, int frame) return best_marker ? best_marker->name : NULL; } +int BKE_scene_frame_snap_by_seconds(Scene *scene, double interval_in_seconds, int cfra) +{ + const int fps = round_db_to_int(FPS * interval_in_seconds); + const int second_prev = cfra - mod_i(cfra, fps); + const int second_next = second_prev + fps; + const int delta_prev = cfra - second_prev; + const int delta_next = second_next - cfra; + return (delta_prev < delta_next) ? second_prev : second_next; +} + void BKE_scene_remove_rigidbody_object(struct Main *bmain, Scene *scene, Object *ob) { /* remove rigid body constraint from world before removing object */ @@ -1282,7 +1336,7 @@ static void scene_armature_depsgraph_workaround(Main *bmain, Depsgraph *depsgrap for (ob = bmain->object.first; ob; ob = ob->id.next) { if (ob->type == OB_ARMATURE && ob->adt && ob->adt->recalc & ADT_RECALC_ANIM) { if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC)) { - BKE_pose_rebuild(ob, ob->data); + BKE_pose_rebuild(bmain, ob, ob->data, true); } } } @@ -1307,7 +1361,7 @@ static bool check_rendered_viewport_visible(Main *bmain) if (area->spacetype != SPACE_VIEW3D) { continue; } - if (v3d->drawtype == OB_RENDER) { + if (v3d->shading.type == OB_RENDER) { return true; } } @@ -1423,6 +1477,18 @@ void BKE_scene_graph_update_for_newframe(Depsgraph *depsgraph, DEG_ids_clear_recalc(bmain, depsgraph); } +/** Ensures given scene/view_layer pair has a valid, up-to-date depsgraph. + * + * \warning Sets matching depsgraph as active, so should only be called from the active editing context + * (usually, from operators). + */ +void BKE_scene_view_layer_graph_evaluated_ensure(Main *bmain, Scene *scene, ViewLayer *view_layer) +{ + Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true); + DEG_make_active(depsgraph); + BKE_scene_graph_update_tagged(depsgraph, bmain); +} + /* return default view */ SceneRenderView *BKE_scene_add_render_view(Scene *sce, const char *name) { @@ -1541,6 +1607,11 @@ bool BKE_scene_uses_blender_eevee(const Scene *scene) return STREQ(scene->r.engine, RE_engine_id_BLENDER_EEVEE); } +bool BKE_scene_uses_blender_opengl(const Scene *scene) +{ + return STREQ(scene->r.engine, RE_engine_id_BLENDER_OPENGL); +} + bool BKE_scene_uses_cycles(const Scene *scene) { return STREQ(scene->r.engine, RE_engine_id_CYCLES); 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