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-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf.c6
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf_intern.h4
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c139
-rw-r--r--source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c105
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c1
-rw-r--r--source/blender/blenkernel/intern/action.c61
-rw-r--r--source/blender/blenkernel/intern/anim.c28
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c6
-rw-r--r--source/blender/blenkernel/intern/armature.c34
-rw-r--r--source/blender/blenkernel/intern/armature_update.c70
-rw-r--r--source/blender/blenkernel/intern/blender_user_menu.c1
-rw-r--r--source/blender/blenkernel/intern/brush.c388
-rw-r--r--source/blender/blenkernel/intern/bvhutils.c79
-rw-r--r--source/blender/blenkernel/intern/camera.c25
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c4
-rw-r--r--source/blender/blenkernel/intern/cloth.c4
-rw-r--r--source/blender/blenkernel/intern/collection.c2
-rw-r--r--source/blender/blenkernel/intern/colortools.c19
-rw-r--r--source/blender/blenkernel/intern/constraint.c40
-rw-r--r--source/blender/blenkernel/intern/context.c24
-rw-r--r--source/blender/blenkernel/intern/curve.c10
-rw-r--r--source/blender/blenkernel/intern/deform.c4
-rw-r--r--source/blender/blenkernel/intern/displist.c42
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c2
-rw-r--r--source/blender/blenkernel/intern/editmesh.c23
-rw-r--r--source/blender/blenkernel/intern/effect.c4
-rw-r--r--source/blender/blenkernel/intern/font.c6
-rw-r--r--source/blender/blenkernel/intern/gpencil.c1398
-rw-r--r--source/blender/blenkernel/intern/gpencil_modifier.c687
-rw-r--r--source/blender/blenkernel/intern/icons.c44
-rw-r--r--source/blender/blenkernel/intern/ipo.c5
-rw-r--r--source/blender/blenkernel/intern/key.c2
-rw-r--r--source/blender/blenkernel/intern/lamp.c4
-rw-r--r--source/blender/blenkernel/intern/lattice.c30
-rw-r--r--source/blender/blenkernel/intern/layer.c16
-rw-r--r--source/blender/blenkernel/intern/library.c13
-rw-r--r--source/blender/blenkernel/intern/library_query.c34
-rw-r--r--source/blender/blenkernel/intern/lightprobe.c1
-rw-r--r--source/blender/blenkernel/intern/material.c82
-rw-r--r--source/blender/blenkernel/intern/mball.c2
-rw-r--r--source/blender/blenkernel/intern/mesh_convert.c24
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c9
-rw-r--r--source/blender/blenkernel/intern/mesh_mapping.c17
-rw-r--r--source/blender/blenkernel/intern/node.c2
-rw-r--r--source/blender/blenkernel/intern/object.c247
-rw-r--r--source/blender/blenkernel/intern/object_deform.c16
-rw-r--r--source/blender/blenkernel/intern/object_update.c4
-rw-r--r--source/blender/blenkernel/intern/paint.c13
-rw-r--r--source/blender/blenkernel/intern/particle_system.c2
-rw-r--r--source/blender/blenkernel/intern/pbvh.c6
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c66
-rw-r--r--source/blender/blenkernel/intern/scene.c121
-rw-r--r--source/blender/blenkernel/intern/screen.c19
-rw-r--r--source/blender/blenkernel/intern/sequencer.c1
-rw-r--r--source/blender/blenkernel/intern/shader_fx.c245
-rw-r--r--source/blender/blenkernel/intern/sound.c22
-rw-r--r--source/blender/blenkernel/intern/studiolight.c44
-rw-r--r--source/blender/blenkernel/intern/subdiv.c114
-rw-r--r--source/blender/blenkernel/intern/subdiv_converter.c65
-rw-r--r--source/blender/blenkernel/intern/subdiv_converter.h57
-rw-r--r--source/blender/blenkernel/intern/subdiv_converter_mesh.c406
-rw-r--r--source/blender/blenkernel/intern/subdiv_eval.c361
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c2432
-rw-r--r--source/blender/blenkernel/intern/subdiv_stats.c84
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c21
-rw-r--r--source/blender/blenkernel/intern/undo_system.c11
-rw-r--r--source/blender/blenkernel/intern/world.c1
67 files changed, 6790 insertions, 1069 deletions
diff --git a/source/blender/blenkernel/intern/CCGSubSurf.c b/source/blender/blenkernel/intern/CCGSubSurf.c
index 81b1afa3621..dd5a87a445d 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf.c
@@ -40,6 +40,8 @@
#ifdef WITH_OPENSUBDIV
# include "opensubdiv_capi.h"
# include "opensubdiv_converter_capi.h"
+# include "opensubdiv_evaluator_capi.h"
+# include "opensubdiv_topology_refiner_capi.h"
#endif
#include "GPU_glew.h"
@@ -329,7 +331,7 @@ void ccgSubSurf_free(CCGSubSurf *ss)
CCGAllocatorHDL allocator = ss->allocator;
#ifdef WITH_OPENSUBDIV
if (ss->osd_evaluator != NULL) {
- openSubdiv_deleteEvaluatorDescr(ss->osd_evaluator);
+ openSubdiv_deleteEvaluator(ss->osd_evaluator);
}
if (ss->osd_mesh != NULL) {
ccgSubSurf__delete_osdGLMesh(ss->osd_mesh);
@@ -341,7 +343,7 @@ void ccgSubSurf_free(CCGSubSurf *ss)
MEM_freeN(ss->osd_coarse_coords);
}
if (ss->osd_topology_refiner != NULL) {
- openSubdiv_deleteTopologyRefinerDescr(ss->osd_topology_refiner);
+ openSubdiv_deleteTopologyRefiner(ss->osd_topology_refiner);
}
#endif
diff --git a/source/blender/blenkernel/intern/CCGSubSurf_intern.h b/source/blender/blenkernel/intern/CCGSubSurf_intern.h
index 9df1c9021ef..29e327d8973 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf_intern.h
+++ b/source/blender/blenkernel/intern/CCGSubSurf_intern.h
@@ -236,7 +236,7 @@ struct CCGSubSurf {
* Refiner is created from the modifier stack and used later from the main
* thread to construct GL mesh to avoid threaded access to GL.
*/
- struct OpenSubdiv_TopologyRefinerDescr *osd_topology_refiner; /* Only used at synchronization stage. */
+ struct OpenSubdiv_TopologyRefiner *osd_topology_refiner; /* Only used at synchronization stage. */
/* Denotes whether osd_mesh is invalid now due to topology changes and needs
* to be reconstructed.
*
@@ -249,7 +249,7 @@ struct CCGSubSurf {
/* ** CPU backend. ** */
/* Limit evaluator, used to evaluate CCG. */
- struct OpenSubdiv_EvaluatorDescr *osd_evaluator;
+ struct OpenSubdiv_Evaluator *osd_evaluator;
/* Next PTex face index, used while CCG synchronization
* to fill in PTex index of CCGFace.
*/
diff --git a/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c b/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c
index 46204898709..98a17ad8009 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv.c
@@ -42,6 +42,9 @@
#include "opensubdiv_capi.h"
#include "opensubdiv_converter_capi.h"
+#include "opensubdiv_evaluator_capi.h"
+#include "opensubdiv_gl_mesh_capi.h"
+#include "opensubdiv_topology_refiner_capi.h"
#include "GPU_glew.h"
#include "GPU_extensions.h"
@@ -131,7 +134,6 @@ static bool compare_ccg_derivedmesh_topology(CCGSubSurf *ss, DerivedMesh *dm)
static bool compare_osd_derivedmesh_topology(CCGSubSurf *ss, DerivedMesh *dm)
{
- const OpenSubdiv_TopologyRefinerDescr *topology_refiner;
OpenSubdiv_Converter converter;
bool result;
if (ss->osd_mesh == NULL && ss->osd_topology_refiner == NULL) {
@@ -140,15 +142,10 @@ static bool compare_osd_derivedmesh_topology(CCGSubSurf *ss, DerivedMesh *dm)
/* TODO(sergey): De-duplicate with topology counter at the bottom of
* the file.
*/
- if (ss->osd_topology_refiner != NULL) {
- topology_refiner = ss->osd_topology_refiner;
- }
- else {
- topology_refiner = openSubdiv_getGLMeshTopologyRefiner(ss->osd_mesh);
- }
ccgSubSurf_converter_setup_from_derivedmesh(ss, dm, &converter);
- result = openSubdiv_topologyRefnerCompareConverter(topology_refiner,
- &converter);
+ result = openSubdiv_topologyRefinerCompareWithConverter(
+ ss->osd_topology_refiner,
+ &converter);
ccgSubSurf_converter_free(&converter);
return result;
}
@@ -159,22 +156,13 @@ static bool opensubdiv_is_topology_changed(CCGSubSurf *ss, DerivedMesh *dm)
return true;
}
if (ss->osd_topology_refiner != NULL) {
- int levels = openSubdiv_topologyRefinerGetSubdivLevel(
+ const int levels = ss->osd_topology_refiner->getSubdivisionLevel(
ss->osd_topology_refiner);
BLI_assert(ss->osd_mesh_invalid == true);
if (levels != ss->subdivLevels) {
return true;
}
}
- if (ss->osd_mesh != NULL && ss->osd_mesh_invalid == false) {
- const OpenSubdiv_TopologyRefinerDescr *topology_refiner =
- openSubdiv_getGLMeshTopologyRefiner(ss->osd_mesh);
- int levels = openSubdiv_topologyRefinerGetSubdivLevel(topology_refiner);
- BLI_assert(ss->osd_topology_refiner == NULL);
- if (levels != ss->subdivLevels) {
- return true;
- }
- }
if (ss->skip_grids == false) {
return compare_ccg_derivedmesh_topology(ss, dm) == false;
}
@@ -194,13 +182,13 @@ void ccgSubSurf_checkTopologyChanged(CCGSubSurf *ss, DerivedMesh *dm)
/* Reset GPU part. */
ss->osd_mesh_invalid = true;
if (ss->osd_topology_refiner != NULL) {
- openSubdiv_deleteTopologyRefinerDescr(ss->osd_topology_refiner);
+ openSubdiv_deleteTopologyRefiner(ss->osd_topology_refiner);
ss->osd_topology_refiner = NULL;
}
/* Reset CPU side. */
if (ss->osd_evaluator != NULL) {
- openSubdiv_deleteEvaluatorDescr(ss->osd_evaluator);
+ openSubdiv_deleteEvaluator(ss->osd_evaluator);
ss->osd_evaluator = NULL;
}
}
@@ -209,10 +197,10 @@ void ccgSubSurf_checkTopologyChanged(CCGSubSurf *ss, DerivedMesh *dm)
static void ccgSubSurf__updateGLMeshCoords(CCGSubSurf *ss)
{
BLI_assert(ss->meshIFC.numLayers == 3);
- openSubdiv_osdGLMeshUpdateVertexBuffer(ss->osd_mesh,
- (float *) ss->osd_coarse_coords,
- 0,
- ss->osd_num_coarse_coords);
+ ss->osd_mesh->setCoarsePositions(ss->osd_mesh,
+ (float *) ss->osd_coarse_coords,
+ 0,
+ ss->osd_num_coarse_coords);
}
bool ccgSubSurf_prepareGLMesh(CCGSubSurf *ss,
@@ -259,9 +247,7 @@ bool ccgSubSurf_prepareGLMesh(CCGSubSurf *ss,
ss->osd_mesh = openSubdiv_createOsdGLMeshFromTopologyRefiner(
ss->osd_topology_refiner,
- compute_type,
- ss->subdivLevels);
- ss->osd_topology_refiner = NULL;
+ compute_type);
if (UNLIKELY(ss->osd_mesh == NULL)) {
/* Most likely compute device is not available. */
@@ -269,13 +255,12 @@ bool ccgSubSurf_prepareGLMesh(CCGSubSurf *ss,
}
ccgSubSurf__updateGLMeshCoords(ss);
- openSubdiv_osdGLMeshRefine(ss->osd_mesh);
- openSubdiv_osdGLMeshSynchronize(ss->osd_mesh);
+ ss->osd_mesh->refine(ss->osd_mesh);
+ ss->osd_mesh->synchronize(ss->osd_mesh);
ss->osd_coarse_coords_invalid = false;
glBindVertexArray(ss->osd_vao);
- glBindBuffer(GL_ARRAY_BUFFER,
- openSubdiv_getOsdGLMeshVertexBuffer(ss->osd_mesh));
+ ss->osd_mesh->bindVertexBuffer(ss->osd_mesh);
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
@@ -289,12 +274,12 @@ bool ccgSubSurf_prepareGLMesh(CCGSubSurf *ss,
}
else if (ss->osd_coarse_coords_invalid) {
ccgSubSurf__updateGLMeshCoords(ss);
- openSubdiv_osdGLMeshRefine(ss->osd_mesh);
- openSubdiv_osdGLMeshSynchronize(ss->osd_mesh);
+ ss->osd_mesh->refine(ss->osd_mesh);
+ ss->osd_mesh->synchronize(ss->osd_mesh);
ss->osd_coarse_coords_invalid = false;
}
- openSubdiv_osdGLMeshDisplayPrepare(use_osd_glsl, active_uv_index);
+ ss->osd_mesh->prepareDraw(ss->osd_mesh, use_osd_glsl, active_uv_index);
return true;
}
@@ -305,12 +290,12 @@ void ccgSubSurf_drawGLMesh(CCGSubSurf *ss, bool fill_quads,
if (LIKELY(ss->osd_mesh != NULL)) {
glBindVertexArray(ss->osd_vao);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,
- openSubdiv_getOsdGLMeshPatchIndexBuffer(ss->osd_mesh));
+ ss->osd_mesh->getPatchIndexBuffer(ss->osd_mesh));
- openSubdiv_osdGLMeshBindVertexBuffer(ss->osd_mesh);
+ ss->osd_mesh->bindVertexBuffer(ss->osd_mesh);
glBindVertexArray(ss->osd_vao);
- openSubdiv_osdGLMeshDisplay(ss->osd_mesh, fill_quads,
- start_partition, num_partitions);
+ ss->osd_mesh->drawPatches(ss->osd_mesh, fill_quads,
+ start_partition, num_partitions);
glBindVertexArray(0);
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
@@ -319,33 +304,21 @@ void ccgSubSurf_drawGLMesh(CCGSubSurf *ss, bool fill_quads,
int ccgSubSurf_getNumGLMeshBaseFaces(CCGSubSurf *ss)
{
- const OpenSubdiv_TopologyRefinerDescr *topology_refiner;
if (ss->osd_topology_refiner != NULL) {
- topology_refiner = ss->osd_topology_refiner;
- }
- else if (ss->osd_mesh != NULL) {
- topology_refiner = openSubdiv_getGLMeshTopologyRefiner(ss->osd_mesh);
- }
- else {
- return 0;
+ return ss->osd_topology_refiner->getNumFaces(
+ ss->osd_topology_refiner);
}
- return openSubdiv_topologyRefinerGetNumFaces(topology_refiner);
+ return 0;
}
/* Get number of vertices in base faces in a particular GL mesh. */
int ccgSubSurf_getNumGLMeshBaseFaceVerts(CCGSubSurf *ss, int face)
{
- const OpenSubdiv_TopologyRefinerDescr *topology_refiner;
if (ss->osd_topology_refiner != NULL) {
- topology_refiner = ss->osd_topology_refiner;
- }
- else if (ss->osd_mesh != NULL) {
- topology_refiner = openSubdiv_getGLMeshTopologyRefiner(ss->osd_mesh);
- }
- else {
- return 0;
+ return ss->osd_topology_refiner->getNumFaceVertices(
+ ss->osd_topology_refiner, face);
}
- return openSubdiv_topologyRefinerGetNumFaceVerts(topology_refiner, face);
+ return 0;
}
void ccgSubSurf_setSkipGrids(CCGSubSurf *ss, bool skip_grids)
@@ -453,17 +426,21 @@ void ccgSubSurf_evaluatorFVarUV(CCGSubSurf *ss,
static bool opensubdiv_createEvaluator(CCGSubSurf *ss)
{
OpenSubdiv_Converter converter;
- OpenSubdiv_TopologyRefinerDescr *topology_refiner;
+ OpenSubdiv_TopologyRefiner *topology_refiner;
if (ss->fMap->numEntries == 0) {
/* OpenSubdiv doesn't support meshes without faces. */
return false;
}
ccgSubSurf_converter_setup_from_ccg(ss, &converter);
- topology_refiner = openSubdiv_createTopologyRefinerDescr(&converter);
+ OpenSubdiv_TopologyRefinerSettings settings;
+ settings.level = ss->subdivLevels;
+ settings.is_adaptive = false;
+ topology_refiner =
+ openSubdiv_createTopologyRefinerFromConverter(
+ &converter, &settings);
ccgSubSurf_converter_free(&converter);
ss->osd_evaluator =
- openSubdiv_createEvaluatorDescr(topology_refiner,
- ss->subdivLevels);
+ openSubdiv_createEvaluatorFromTopologyRefiner(topology_refiner);
if (ss->osd_evaluator == NULL) {
BLI_assert(!"OpenSubdiv initialization failed, should not happen.");
return false;
@@ -519,11 +496,11 @@ static void opensubdiv_updateEvaluatorCoarsePositions(CCGSubSurf *ss)
}
}
- openSubdiv_setEvaluatorCoarsePositions(ss->osd_evaluator,
- (float *)positions,
- 0,
- num_basis_verts);
- openSubdiv_refineEvaluator(ss->osd_evaluator);
+ ss->osd_evaluator->setCoarsePositions(ss->osd_evaluator,
+ (float *)positions,
+ 0,
+ num_basis_verts);
+ ss->osd_evaluator->refine(ss->osd_evaluator);
MEM_freeN(positions);
}
@@ -558,11 +535,12 @@ static void opensubdiv_evaluateQuadFaceGrids(CCGSubSurf *ss,
ccgSubSurf__mapGridToFace(S, grid_u, grid_v, &face_u, &face_v);
/* TODO(sergey): Need proper port. */
- openSubdiv_evaluateLimit(ss->osd_evaluator, osd_face_index,
- face_u, face_v,
- P,
- do_normals ? dPdu : NULL,
- do_normals ? dPdv : NULL);
+ ss->osd_evaluator->evaluateLimit(
+ ss->osd_evaluator, osd_face_index,
+ face_u, face_v,
+ P,
+ do_normals ? dPdu : NULL,
+ do_normals ? dPdv : NULL);
OSD_LOG("face=%d, corner=%d, grid_u=%f, grid_v=%f, face_u=%f, face_v=%f, P=(%f, %f, %f)\n",
osd_face_index, S, grid_u, grid_v, face_u, face_v, P[0], P[1], P[2]);
@@ -636,7 +614,11 @@ static void opensubdiv_evaluateQuadFaceGrids(CCGSubSurf *ss,
* let's just re-evaluate for simplicity.
*/
/* TODO(sergey): Need proper port. */
- openSubdiv_evaluateLimit(ss->osd_evaluator, osd_face_index, u, v, P, dPdu, dPdv);
+ ss->osd_evaluator->evaluateLimit(
+ ss->osd_evaluator,
+ osd_face_index,
+ u, v,
+ P, dPdu, dPdv);
VertDataCopy(co, P, ss);
if (do_normals) {
cross_v3_v3v3(no, dPdu, dPdv);
@@ -700,7 +682,11 @@ static void opensubdiv_evaluateNGonFaceGrids(CCGSubSurf *ss,
float P[3], dPdu[3], dPdv[3];
/* TODO(sergey): Need proper port. */
- openSubdiv_evaluateLimit(ss->osd_evaluator, osd_face_index + S, u, v, P, dPdu, dPdv);
+ ss->osd_evaluator->evaluateLimit(
+ ss->osd_evaluator,
+ osd_face_index + S,
+ u, v,
+ P, dPdu, dPdv);
OSD_LOG("face=%d, corner=%d, u=%f, v=%f, P=(%f, %f, %f)\n",
osd_face_index + S, S, u, v, P[0], P[1], P[2]);
@@ -838,7 +824,12 @@ void ccgSubSurf_prepareTopologyRefiner(CCGSubSurf *ss, DerivedMesh *dm)
OpenSubdiv_Converter converter;
ccgSubSurf_converter_setup_from_derivedmesh(ss, dm, &converter);
/* TODO(sergey): Remove possibly previously allocated refiner. */
- ss->osd_topology_refiner = openSubdiv_createTopologyRefinerDescr(&converter);
+ OpenSubdiv_TopologyRefinerSettings settings;
+ settings.level = ss->subdivLevels;
+ settings.is_adaptive = false;
+ ss->osd_topology_refiner =
+ openSubdiv_createTopologyRefinerFromConverter(
+ &converter, &settings);
ccgSubSurf_converter_free(&converter);
}
}
diff --git a/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c b/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c
index 8c1ba0c3782..649b7c7fa4c 100644
--- a/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c
+++ b/source/blender/blenkernel/intern/CCGSubSurf_opensubdiv_converter.c
@@ -389,12 +389,6 @@ static int conv_dm_get_num_uvs(const OpenSubdiv_Converter *converter)
return storage->num_uvs;
}
-static void conv_dm_get_uvs(const OpenSubdiv_Converter *converter, float *uvs)
-{
- ConvDMStorage *storage = converter->user_data;
- memcpy(uvs, storage->uvs, sizeof(float) * 2 * storage->num_uvs);
-}
-
static int conv_dm_get_face_corner_uv_index(const OpenSubdiv_Converter *converter,
int face,
int corner)
@@ -432,35 +426,34 @@ void ccgSubSurf_converter_setup_from_derivedmesh(
{
ConvDMStorage *user_data;
- converter->get_scheme_type = conv_dm_get_type;
+ converter->getSchemeType = conv_dm_get_type;
- converter->get_fvar_linear_interpolation =
+ converter->getFVarLinearInterpolation =
conv_dm_get_fvar_linear_interpolation;
- converter->get_num_faces = conv_dm_get_num_faces;
- converter->get_num_edges = conv_dm_get_num_edges;
- converter->get_num_verts = conv_dm_get_num_verts;
+ converter->getNumFaces = conv_dm_get_num_faces;
+ converter->getNumEdges = conv_dm_get_num_edges;
+ converter->getNumVertices = conv_dm_get_num_verts;
- converter->get_num_face_verts = conv_dm_get_num_face_verts;
- converter->get_face_verts = conv_dm_get_face_verts;
- converter->get_face_edges = conv_dm_get_face_edges;
+ converter->getNumFaceVertices = conv_dm_get_num_face_verts;
+ converter->getFaceVertices = conv_dm_get_face_verts;
+ converter->getFaceEdges = conv_dm_get_face_edges;
- converter->get_edge_verts = conv_dm_get_edge_verts;
- converter->get_num_edge_faces = conv_dm_get_num_edge_faces;
- converter->get_edge_faces = conv_dm_get_edge_faces;
- converter->get_edge_sharpness = conv_dm_get_edge_sharpness;
+ converter->getEdgeVertices = conv_dm_get_edge_verts;
+ converter->getNumEdgeFaces = conv_dm_get_num_edge_faces;
+ converter->getEdgeFaces = conv_dm_get_edge_faces;
+ converter->getEdgeSharpness = conv_dm_get_edge_sharpness;
- converter->get_num_vert_edges = conv_dm_get_num_vert_edges;
- converter->get_vert_edges = conv_dm_get_vert_edges;
- converter->get_num_vert_faces = conv_dm_get_num_vert_faces;
- converter->get_vert_faces = conv_dm_get_vert_faces;
+ converter->getNumVertexEdges = conv_dm_get_num_vert_edges;
+ converter->getVertexEdges = conv_dm_get_vert_edges;
+ converter->getNumVertexFaces = conv_dm_get_num_vert_faces;
+ converter->getVertexFaces = conv_dm_get_vert_faces;
- converter->get_num_uv_layers = conv_dm_get_num_uv_layers;
- converter->precalc_uv_layer = conv_dm_precalc_uv_layer;
- converter->finish_uv_layer = conv_dm_finish_uv_layer;
- converter->get_num_uvs = conv_dm_get_num_uvs;
- converter->get_uvs = conv_dm_get_uvs;
- converter->get_face_corner_uv_index = conv_dm_get_face_corner_uv_index;
+ converter->getNumUVLayers = conv_dm_get_num_uv_layers;
+ converter->precalcUVLayer = conv_dm_precalc_uv_layer;
+ converter->finishUVLayer = conv_dm_finish_uv_layer;
+ converter->getNumUVCoordinates = conv_dm_get_num_uvs;
+ converter->getFaceCornerUVIndex = conv_dm_get_face_corner_uv_index;
user_data = MEM_mallocN(sizeof(ConvDMStorage), __func__);
user_data->ss = ss;
@@ -476,7 +469,7 @@ void ccgSubSurf_converter_setup_from_derivedmesh(
user_data->uvs = NULL;
user_data->face_uvs = NULL;
- converter->free_user_data = conv_dm_free_user_data;
+ converter->freeUserData = conv_dm_free_user_data;
converter->user_data = user_data;
#ifdef USE_MESH_ELEMENT_MAPPING
@@ -702,11 +695,6 @@ static int conv_ccg_get_num_uvs(const OpenSubdiv_Converter *UNUSED(converter))
return 0;
}
-static void conv_ccg_get_uvs(const OpenSubdiv_Converter * UNUSED(converter),
- float *UNUSED(uvs))
-{
-}
-
static int conv_ccg_get_face_corner_uv_index(const OpenSubdiv_Converter *UNUSED(converter),
int UNUSED(face),
int UNUSED(corner_))
@@ -717,45 +705,44 @@ static int conv_ccg_get_face_corner_uv_index(const OpenSubdiv_Converter *UNUSED(
void ccgSubSurf_converter_setup_from_ccg(CCGSubSurf *ss,
OpenSubdiv_Converter *converter)
{
- converter->get_scheme_type = conv_ccg_get_bilinear_type;
+ converter->getSchemeType = conv_ccg_get_bilinear_type;
- converter->get_fvar_linear_interpolation =
+ converter->getFVarLinearInterpolation =
conv_ccg_get_fvar_linear_interpolation;
- converter->get_num_faces = conv_ccg_get_num_faces;
- converter->get_num_edges = conv_ccg_get_num_edges;
- converter->get_num_verts = conv_ccg_get_num_verts;
+ converter->getNumFaces = conv_ccg_get_num_faces;
+ converter->getNumEdges = conv_ccg_get_num_edges;
+ converter->getNumVertices = conv_ccg_get_num_verts;
- converter->get_num_face_verts = conv_ccg_get_num_face_verts;
- converter->get_face_verts = conv_ccg_get_face_verts;
- converter->get_face_edges = conv_ccg_get_face_edges;
+ converter->getNumFaceVertices = conv_ccg_get_num_face_verts;
+ converter->getFaceVertices = conv_ccg_get_face_verts;
+ converter->getFaceEdges = conv_ccg_get_face_edges;
- converter->get_edge_verts = conv_ccg_get_edge_verts;
- converter->get_num_edge_faces = conv_ccg_get_num_edge_faces;
- converter->get_edge_faces = conv_ccg_get_edge_faces;
- converter->get_edge_sharpness = conv_ccg_get_edge_sharpness;
+ converter->getEdgeVertices = conv_ccg_get_edge_verts;
+ converter->getNumEdgeFaces = conv_ccg_get_num_edge_faces;
+ converter->getEdgeFaces = conv_ccg_get_edge_faces;
+ converter->getEdgeSharpness = conv_ccg_get_edge_sharpness;
- converter->get_num_vert_edges = conv_ccg_get_num_vert_edges;
- converter->get_vert_edges = conv_ccg_get_vert_edges;
- converter->get_num_vert_faces = conv_ccg_get_num_vert_faces;
- converter->get_vert_faces = conv_ccg_get_vert_faces;
+ converter->getNumVertexEdges = conv_ccg_get_num_vert_edges;
+ converter->getVertexEdges = conv_ccg_get_vert_edges;
+ converter->getNumVertexFaces = conv_ccg_get_num_vert_faces;
+ converter->getVertexFaces = conv_ccg_get_vert_faces;
- converter->get_num_uv_layers = conv_ccg_get_num_uv_layers;
- converter->precalc_uv_layer = conv_ccg_precalc_uv_layer;
- converter->finish_uv_layer = conv_ccg_finish_uv_layer;
- converter->get_num_uvs = conv_ccg_get_num_uvs;
- converter->get_uvs = conv_ccg_get_uvs;
- converter->get_face_corner_uv_index = conv_ccg_get_face_corner_uv_index;
+ converter->getNumUVLayers = conv_ccg_get_num_uv_layers;
+ converter->precalcUVLayer = conv_ccg_precalc_uv_layer;
+ converter->finishUVLayer = conv_ccg_finish_uv_layer;
+ converter->getNumUVCoordinates = conv_ccg_get_num_uvs;
+ converter->getFaceCornerUVIndex = conv_ccg_get_face_corner_uv_index;
- converter->free_user_data = NULL;
+ converter->freeUserData = NULL;
converter->user_data = ss;
}
void ccgSubSurf_converter_free(
struct OpenSubdiv_Converter *converter)
{
- if (converter->free_user_data) {
- converter->free_user_data(converter);
+ if (converter->freeUserData) {
+ converter->freeUserData(converter);
}
}
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 9c4aae7cda5..05253f7962a 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -2098,6 +2098,7 @@ static void mesh_calc_modifiers(
/* XXX: Is build_shapekey_layers ever even true? This should have crashed long ago... */
BLI_assert(!build_shapekey_layers);
+ UNUSED_VARS_NDEBUG(build_shapekey_layers);
//if (build_shapekey_layers)
// add_shapekey_layers(*r_deform_mesh, me, ob);
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index cbdabe2c440..6f97187f1e3 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -1328,6 +1328,37 @@ void BKE_pose_rest(bPose *pose)
}
}
+void BKE_pose_copyesult_pchan_result(bPoseChannel *pchanto, const bPoseChannel *pchanfrom)
+{
+ copy_m4_m4(pchanto->pose_mat, pchanfrom->pose_mat);
+ copy_m4_m4(pchanto->chan_mat, pchanfrom->chan_mat);
+
+ /* used for local constraints */
+ copy_v3_v3(pchanto->loc, pchanfrom->loc);
+ copy_qt_qt(pchanto->quat, pchanfrom->quat);
+ copy_v3_v3(pchanto->eul, pchanfrom->eul);
+ copy_v3_v3(pchanto->size, pchanfrom->size);
+
+ copy_v3_v3(pchanto->pose_head, pchanfrom->pose_head);
+ copy_v3_v3(pchanto->pose_tail, pchanfrom->pose_tail);
+
+ pchanto->roll1 = pchanfrom->roll1;
+ pchanto->roll2 = pchanfrom->roll2;
+ pchanto->curveInX = pchanfrom->curveInX;
+ pchanto->curveInY = pchanfrom->curveInY;
+ pchanto->curveOutX = pchanfrom->curveOutX;
+ pchanto->curveOutY = pchanfrom->curveOutY;
+ pchanto->ease1 = pchanfrom->ease1;
+ pchanto->ease2 = pchanfrom->ease2;
+ pchanto->scaleIn = pchanfrom->scaleIn;
+ pchanto->scaleOut = pchanfrom->scaleOut;
+
+ pchanto->rotmode = pchanfrom->rotmode;
+ pchanto->flag = pchanfrom->flag;
+ pchanto->protectflag = pchanfrom->protectflag;
+ pchanto->bboneflag = pchanfrom->bboneflag;
+}
+
/* both poses should be in sync */
bool BKE_pose_copy_result(bPose *to, bPose *from)
{
@@ -1346,34 +1377,8 @@ bool BKE_pose_copy_result(bPose *to, bPose *from)
for (pchanfrom = from->chanbase.first; pchanfrom; pchanfrom = pchanfrom->next) {
pchanto = BKE_pose_channel_find_name(to, pchanfrom->name);
- if (pchanto) {
- copy_m4_m4(pchanto->pose_mat, pchanfrom->pose_mat);
- copy_m4_m4(pchanto->chan_mat, pchanfrom->chan_mat);
-
- /* used for local constraints */
- copy_v3_v3(pchanto->loc, pchanfrom->loc);
- copy_qt_qt(pchanto->quat, pchanfrom->quat);
- copy_v3_v3(pchanto->eul, pchanfrom->eul);
- copy_v3_v3(pchanto->size, pchanfrom->size);
-
- copy_v3_v3(pchanto->pose_head, pchanfrom->pose_head);
- copy_v3_v3(pchanto->pose_tail, pchanfrom->pose_tail);
-
- pchanto->roll1 = pchanfrom->roll1;
- pchanto->roll2 = pchanfrom->roll2;
- pchanto->curveInX = pchanfrom->curveInX;
- pchanto->curveInY = pchanfrom->curveInY;
- pchanto->curveOutX = pchanfrom->curveOutX;
- pchanto->curveOutY = pchanfrom->curveOutY;
- pchanto->ease1 = pchanfrom->ease1;
- pchanto->ease2 = pchanfrom->ease2;
- pchanto->scaleIn = pchanfrom->scaleIn;
- pchanto->scaleOut = pchanfrom->scaleOut;
-
- pchanto->rotmode = pchanfrom->rotmode;
- pchanto->flag = pchanfrom->flag;
- pchanto->protectflag = pchanfrom->protectflag;
- pchanto->bboneflag = pchanfrom->bboneflag;
+ if (pchanto != NULL) {
+ BKE_pose_copyesult_pchan_result(pchanto, pchanfrom);
}
}
return true;
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 07b8b69bc70..7df889d22b2 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -99,6 +99,8 @@ void animviz_settings_init(bAnimVizSettings *avs)
avs->path_viewflag = (MOTIONPATH_VIEW_KFRAS | MOTIONPATH_VIEW_KFNOS);
avs->path_step = 1;
+
+ avs->path_bakeflag |= MOTIONPATH_BAKE_HEADS;
}
/* ------------------- */
@@ -114,9 +116,9 @@ void animviz_free_motionpath_cache(bMotionPath *mpath)
if (mpath->points)
MEM_freeN(mpath->points);
- GWN_VERTBUF_DISCARD_SAFE(mpath->points_vbo);
- GWN_BATCH_DISCARD_SAFE(mpath->batch_line);
- GWN_BATCH_DISCARD_SAFE(mpath->batch_points);
+ GPU_VERTBUF_DISCARD_SAFE(mpath->points_vbo);
+ GPU_BATCH_DISCARD_SAFE(mpath->batch_line);
+ GPU_BATCH_DISCARD_SAFE(mpath->batch_points);
/* reset the relevant parameters */
mpath->points = NULL;
@@ -495,9 +497,9 @@ static void motionpaths_calc_bake_targets(Scene *scene, ListBase *targets)
BLI_dlrbTree_free(&mpt->keys);
/* Free previous batches to force update. */
- GWN_VERTBUF_DISCARD_SAFE(mpath->points_vbo);
- GWN_BATCH_DISCARD_SAFE(mpath->batch_line);
- GWN_BATCH_DISCARD_SAFE(mpath->batch_points);
+ GPU_VERTBUF_DISCARD_SAFE(mpath->points_vbo);
+ GPU_BATCH_DISCARD_SAFE(mpath->batch_line);
+ GPU_BATCH_DISCARD_SAFE(mpath->batch_points);
}
}
@@ -535,18 +537,18 @@ void calc_curvepath(Object *ob, ListBase *nurbs)
return;
}
- if (ob->curve_cache->path) free_path(ob->curve_cache->path);
- ob->curve_cache->path = NULL;
+ if (ob->runtime.curve_cache->path) free_path(ob->runtime.curve_cache->path);
+ ob->runtime.curve_cache->path = NULL;
/* weak! can only use first curve */
- bl = ob->curve_cache->bev.first;
+ bl = ob->runtime.curve_cache->bev.first;
if (bl == NULL || !bl->nr) {
return;
}
nu = nurbs->first;
- ob->curve_cache->path = path = MEM_callocN(sizeof(Path), "calc_curvepath");
+ ob->runtime.curve_cache->path = path = MEM_callocN(sizeof(Path), "calc_curvepath");
/* if POLY: last vertice != first vertice */
cycl = (bl->poly != -1);
@@ -663,15 +665,15 @@ int where_on_path(Object *ob, float ctime, float vec[4], float dir[3], float qua
if (ob == NULL || ob->type != OB_CURVE) return 0;
cu = ob->data;
- if (ob->curve_cache == NULL || ob->curve_cache->path == NULL || ob->curve_cache->path->data == NULL) {
+ if (ob->runtime.curve_cache == NULL || ob->runtime.curve_cache->path == NULL || ob->runtime.curve_cache->path->data == NULL) {
printf("no path!\n");
return 0;
}
- path = ob->curve_cache->path;
+ path = ob->runtime.curve_cache->path;
pp = path->data;
/* test for cyclic */
- bl = ob->curve_cache->bev.first;
+ bl = ob->runtime.curve_cache->bev.first;
if (!bl) return 0;
if (!bl->nr) return 0;
if (bl->poly > -1) cycl = 1;
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index fd7497f9ba1..b02b6b6ce15 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -1150,6 +1150,9 @@ void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *use
/* grease pencil */
ANIMDATA_IDS_CB(bmain->gpencil.first);
+ /* palettes */
+ ANIMDATA_IDS_CB(bmain->palettes.first);
+
/* cache files */
ANIMDATA_IDS_CB(bmain->cachefiles.first);
}
@@ -2925,6 +2928,9 @@ void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, Scene
/* grease pencil */
EVAL_ANIM_IDS(main->gpencil.first, ADT_RECALC_ANIM);
+ /* palettes */
+ EVAL_ANIM_IDS(main->palettes.first, ADT_RECALC_ANIM);
+
/* cache files */
EVAL_ANIM_IDS(main->cachefiles.first, ADT_RECALC_ANIM);
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index bd9ee7c9e5f..cea81a82f4b 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -71,6 +71,8 @@
#include "BKE_object.h"
#include "BKE_scene.h"
+#include "DEG_depsgraph_build.h"
+
#include "BIK_api.h"
/* **************** Generic Functions, data level *************** */
@@ -1951,9 +1953,14 @@ void BKE_pose_remap_bone_pointers(bArmature *armature, bPose *pose)
BLI_ghash_free(bone_hash, NULL, NULL);
}
-/* only after leave editmode, duplicating, validating older files, library syncing */
-/* NOTE: pose->flag is set for it */
-void BKE_pose_rebuild(Object *ob, bArmature *arm)
+/**
+ * Only after leave editmode, duplicating, validating older files, library syncing.
+ *
+ * \note pose->flag is set for it.
+ *
+ * \param bmain May be NULL, only used to tag depsgraph as being dirty...
+ */
+void BKE_pose_rebuild(Main *bmain, Object *ob, bArmature *arm, const bool do_id_user)
{
Bone *bone;
bPose *pose;
@@ -1982,7 +1989,7 @@ void BKE_pose_rebuild(Object *ob, bArmature *arm)
for (pchan = pose->chanbase.first; pchan; pchan = next) {
next = pchan->next;
if (pchan->bone == NULL) {
- BKE_pose_channel_free(pchan);
+ BKE_pose_channel_free_ex(pchan, do_id_user);
BKE_pose_channels_hash_free(pose);
BLI_freelinkN(&pose->chanbase, pchan);
}
@@ -1998,12 +2005,17 @@ void BKE_pose_rebuild(Object *ob, bArmature *arm)
pose_proxy_synchronize(ob, ob->proxy, arm->layer_protected);
}
- BKE_pose_update_constraint_flags(ob->pose); /* for IK detection for example */
+ BKE_pose_update_constraint_flags(pose); /* for IK detection for example */
+
+ pose->flag &= ~POSE_RECALC;
+ pose->flag |= POSE_WAS_REBUILT;
- ob->pose->flag &= ~POSE_RECALC;
- ob->pose->flag |= POSE_WAS_REBUILT;
+ BKE_pose_channels_hash_make(pose);
- BKE_pose_channels_hash_make(ob->pose);
+ /* Rebuilding poses forces us to also rebuild the dependency graph, since there is one node per pose/bone... */
+ if (bmain != NULL) {
+ DEG_relations_tag_update(bmain);
+ }
}
/* ********************** THE POSE SOLVER ******************* */
@@ -2277,8 +2289,10 @@ void BKE_pose_where_is(struct Depsgraph *depsgraph, Scene *scene, Object *ob)
if (ELEM(NULL, arm, scene))
return;
- if ((ob->pose == NULL) || (ob->pose->flag & POSE_RECALC))
- BKE_pose_rebuild(ob, arm);
+ if ((ob->pose == NULL) || (ob->pose->flag & POSE_RECALC)) {
+ /* WARNING! passing NULL bmain here means we won't tag depsgraph's as dirty - hopefully this is OK. */
+ BKE_pose_rebuild(NULL, ob, arm, true);
+ }
ctime = BKE_scene_frame_get(scene); /* not accurate... */
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index 628f92c7803..d53c61255fe 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -201,7 +201,7 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos
/* get the current length of the curve */
/* NOTE: this is assumed to be correct even after the curve was resized */
- splineLen = ikData->tar->curve_cache->path->totdist;
+ splineLen = ikData->tar->runtime.curve_cache->path->totdist;
/* calculate the scale factor to multiply all the path values by so that the
* bone chain retains its current length, such that
@@ -558,6 +558,17 @@ void BKE_splineik_execute_tree(
/* *************** Depsgraph evaluation callbacks ************ */
+static void pose_pchan_index_create(bPose *pose)
+{
+ const int num_channels = BLI_listbase_count(&pose->chanbase);
+ pose->chan_array = MEM_malloc_arrayN(
+ num_channels, sizeof(bPoseChannel *), "pose->chan_array");
+ int pchan_index = 0;
+ for (bPoseChannel *pchan = pose->chanbase.first; pchan != NULL; pchan = pchan->next) {
+ pose->chan_array[pchan_index++] = pchan;
+ }
+}
+
BLI_INLINE bPoseChannel *pose_pchan_get_indexed(Object *ob, int pchan_index)
{
bPose *pose = ob->pose;
@@ -585,16 +596,12 @@ void BKE_pose_eval_init(struct Depsgraph *depsgraph,
/* imat is needed for solvers. */
invert_m4_m4(ob->imat, ob->obmat);
- const int num_channels = BLI_listbase_count(&pose->chanbase);
- pose->chan_array = MEM_malloc_arrayN(
- num_channels, sizeof(bPoseChannel *), "pose->chan_array");
-
/* clear flags */
- int pchan_index = 0;
for (bPoseChannel *pchan = pose->chanbase.first; pchan != NULL; pchan = pchan->next) {
pchan->flag &= ~(POSE_DONE | POSE_CHAIN | POSE_IKTREE | POSE_IKSPLINE);
- pose->chan_array[pchan_index++] = pchan;
}
+
+ pose_pchan_index_create(pose);
}
void BKE_pose_eval_init_ik(struct Depsgraph *depsgraph,
@@ -688,7 +695,8 @@ void BKE_pose_bone_done(struct Depsgraph *depsgraph,
invert_m4_m4(imat, pchan->bone->arm_mat);
mul_m4_m4m4(pchan->chan_mat, pchan->pose_mat, imat);
}
- if (DEG_is_active(depsgraph)) {
+ bArmature *arm = (bArmature *)ob->data;
+ if (DEG_is_active(depsgraph) && arm->edbo == NULL) {
bPoseChannel *pchan_orig = pchan->orig_pchan;
copy_m4_m4(pchan_orig->pose_mat, pchan->pose_mat);
copy_m4_m4(pchan_orig->chan_mat, pchan->chan_mat);
@@ -751,12 +759,44 @@ void BKE_pose_eval_flush(struct Depsgraph *depsgraph,
pose->chan_array = NULL;
}
-void BKE_pose_eval_proxy_copy(struct Depsgraph *depsgraph, Object *ob)
+void BKE_pose_eval_proxy_pose_init(struct Depsgraph *depsgraph, Object *object)
{
- BLI_assert(ID_IS_LINKED(ob) && ob->proxy_from != NULL);
- DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
- if (BKE_pose_copy_result(ob->pose, ob->proxy_from->pose) == false) {
- printf("Proxy copy error, lib Object: %s proxy Object: %s\n",
- ob->id.name + 2, ob->proxy_from->id.name + 2);
- }
+ BLI_assert(ID_IS_LINKED(object) && object->proxy_from != NULL);
+ DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
+
+ pose_pchan_index_create(object->pose);
+}
+
+void BKE_pose_eval_proxy_pose_done(struct Depsgraph *depsgraph, Object *object)
+{
+ BLI_assert(ID_IS_LINKED(object) && object->proxy_from != NULL);
+ DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
+
+ bPose *pose = object->pose;
+ BLI_assert(pose->chan_array != NULL);
+ MEM_freeN(pose->chan_array);
+ pose->chan_array = NULL;
+}
+
+void BKE_pose_eval_proxy_copy_bone(
+ struct Depsgraph *depsgraph,
+ Object *object,
+ int pchan_index)
+{
+ BLI_assert(ID_IS_LINKED(object) && object->proxy_from != NULL);
+ DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
+ bPoseChannel *pchan = pose_pchan_get_indexed(object, pchan_index);
+ /* TODO(sergey): Use indexec lookup, once it's guaranteed to be kept
+ * around for the time while proxies are evaluating.
+ */
+#if 0
+ bPoseChannel *pchan_from = pose_pchan_get_indexed(
+ object->proxy_from, pchan_index);
+#else
+ bPoseChannel *pchan_from = BKE_pose_channel_find_name(
+ object->proxy_from->pose, pchan->name);
+#endif
+ BLI_assert(pchan != NULL);
+ BLI_assert(pchan_from != NULL);
+ BKE_pose_copyesult_pchan_result(pchan, pchan_from);
}
diff --git a/source/blender/blenkernel/intern/blender_user_menu.c b/source/blender/blenkernel/intern/blender_user_menu.c
index 3ec46e23cd1..2c18de70e6d 100644
--- a/source/blender/blenkernel/intern/blender_user_menu.c
+++ b/source/blender/blenkernel/intern/blender_user_menu.c
@@ -89,6 +89,7 @@ bUserMenuItem *BKE_blender_user_menu_item_add(ListBase *lb, int type)
size = sizeof(bUserMenuItem_Prop);
}
else {
+ size = sizeof(bUserMenuItem);
BLI_assert(0);
}
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 42cd7968321..e1cc3984601 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -29,6 +29,7 @@
#include "DNA_brush_types.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
+#include "DNA_gpencil_types.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
@@ -36,6 +37,7 @@
#include "BKE_brush.h"
#include "BKE_colortools.h"
+#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
@@ -129,6 +131,7 @@ static void brush_defaults(Brush *brush)
brush->stencil_dimension[0] = 256;
brush->stencil_dimension[1] = 256;
+
}
/* Datablock add/copy/free/make_local */
@@ -164,6 +167,376 @@ Brush *BKE_brush_add(Main *bmain, const char *name, const eObjectMode ob_mode)
return brush;
}
+/* add grese pencil settings */
+void BKE_brush_init_gpencil_settings(Brush *brush)
+{
+ if (brush->gpencil_settings == NULL) {
+ brush->gpencil_settings = MEM_callocN(sizeof(BrushGpencilSettings), "BrushGpencilSettings");
+ }
+
+ brush->gpencil_settings->draw_smoothlvl = 1;
+ brush->gpencil_settings->flag = 0;
+ brush->gpencil_settings->flag |= GP_BRUSH_USE_PRESSURE;
+ brush->gpencil_settings->draw_sensitivity = 1.0f;
+ brush->gpencil_settings->draw_strength = 1.0f;
+ brush->gpencil_settings->draw_jitter = 0.0f;
+ brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
+ brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PEN;
+
+ /* curves */
+ brush->gpencil_settings->curve_sensitivity = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_strength = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ brush->gpencil_settings->curve_jitter = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+}
+
+/* add a new gp-brush */
+Brush *BKE_brush_add_gpencil(Main *bmain, ToolSettings *ts, const char *name)
+{
+ Brush *brush;
+ Paint *paint = BKE_brush_get_gpencil_paint(ts);
+ brush = BKE_brush_add(bmain, name, OB_MODE_GPENCIL_PAINT);
+
+ BKE_paint_brush_set(paint, brush);
+ id_us_min(&brush->id);
+
+ brush->size = 3;
+
+ /* grease pencil basic settings */
+ BKE_brush_init_gpencil_settings(brush);
+
+ /* return brush */
+ return brush;
+}
+
+Paint *BKE_brush_get_gpencil_paint(ToolSettings *ts)
+{
+ /* alloc paint session */
+ if (ts->gp_paint == NULL) {
+ ts->gp_paint = MEM_callocN(sizeof(GpPaint), "GpPaint");
+ }
+
+ return &ts->gp_paint->paint;
+}
+
+/* grease pencil cumapping->preset */
+typedef enum eGPCurveMappingPreset {
+ GPCURVE_PRESET_PENCIL = 0,
+ GPCURVE_PRESET_INK = 1,
+ GPCURVE_PRESET_INKNOISE = 2,
+} eGPCurveMappingPreset;
+
+static void brush_gpencil_curvemap_reset(CurveMap *cuma, int preset)
+{
+ if (cuma->curve)
+ MEM_freeN(cuma->curve);
+
+ cuma->totpoint = 3;
+ cuma->curve = MEM_callocN(cuma->totpoint * sizeof(CurveMapPoint), __func__);
+
+ switch (preset) {
+ case GPCURVE_PRESET_PENCIL:
+ cuma->curve[0].x = 0.0f;
+ cuma->curve[0].y = 0.0f;
+ cuma->curve[1].x = 0.75115f;
+ cuma->curve[1].y = 0.25f;
+ cuma->curve[2].x = 1.0f;
+ cuma->curve[2].y = 1.0f;
+ break;
+ case GPCURVE_PRESET_INK:
+ cuma->curve[0].x = 0.0f;
+ cuma->curve[0].y = 0.0f;
+ cuma->curve[1].x = 0.63448f;
+ cuma->curve[1].y = 0.375f;
+ cuma->curve[2].x = 1.0f;
+ cuma->curve[2].y = 1.0f;
+ break;
+ case GPCURVE_PRESET_INKNOISE:
+ cuma->curve[0].x = 0.0f;
+ cuma->curve[0].y = 0.0f;
+ cuma->curve[1].x = 0.63134f;
+ cuma->curve[1].y = 0.3625f;
+ cuma->curve[2].x = 1.0f;
+ cuma->curve[2].y = 1.0f;
+ break;
+ }
+
+ if (cuma->table) {
+ MEM_freeN(cuma->table);
+ cuma->table = NULL;
+ }
+}
+
+/* create a set of grease pencil presets */
+void BKE_brush_gpencil_presets(bContext *C)
+{
+#define SMOOTH_STROKE_RADIUS 40
+#define SMOOTH_STROKE_FACTOR 0.9f
+
+ ToolSettings *ts = CTX_data_tool_settings(C);
+ Paint *paint = BKE_brush_get_gpencil_paint(ts);
+ Main *bmain = CTX_data_main(C);
+
+ Brush *brush, *deft;
+ CurveMapping *custom_curve;
+
+ /* Pencil brush */
+ brush = BKE_brush_add_gpencil(bmain, ts, "Draw Pencil");
+ brush->size = 25.0f;
+ brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR);
+ brush->gpencil_settings->draw_sensitivity = 1.0f;
+
+ brush->gpencil_settings->draw_strength = 0.6f;
+ brush->gpencil_settings->flag |= GP_BRUSH_USE_STENGTH_PRESSURE;
+
+ brush->gpencil_settings->draw_random_press = 0.0f;
+
+ brush->gpencil_settings->draw_jitter = 0.0f;
+ brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
+
+ brush->gpencil_settings->draw_angle = 0.0f;
+ brush->gpencil_settings->draw_angle_factor = 0.0f;
+
+ brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS;
+ brush->gpencil_settings->draw_smoothfac = 0.1f;
+ brush->gpencil_settings->draw_smoothlvl = 1;
+ brush->gpencil_settings->thick_smoothfac = 1.0f;
+ brush->gpencil_settings->thick_smoothlvl = 3;
+ brush->gpencil_settings->draw_subdivide = 1;
+ brush->gpencil_settings->draw_random_sub = 0.0f;
+ brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PENCIL;
+ brush->gpencil_settings->brush_type = GP_BRUSH_TYPE_DRAW;
+
+ brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS;
+ brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR;
+
+ /* Pen brush */
+ brush = BKE_brush_add_gpencil(bmain, ts, "Draw Pen");
+ deft = brush; /* save default brush */
+ brush->size = 30.0f;
+ brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR);
+ brush->gpencil_settings->draw_sensitivity = 1.0f;
+
+ brush->gpencil_settings->draw_strength = 1.0f;
+ brush->gpencil_settings->flag |= GP_BRUSH_USE_STENGTH_PRESSURE;
+
+ brush->gpencil_settings->draw_random_press = 0.0f;
+ brush->gpencil_settings->draw_random_strength = 0.0f;
+
+ brush->gpencil_settings->draw_jitter = 0.0f;
+ brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
+
+ brush->gpencil_settings->draw_angle = 0.0f;
+ brush->gpencil_settings->draw_angle_factor = 0.0f;
+
+ brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS;
+ brush->gpencil_settings->draw_smoothfac = 0.1f;
+ brush->gpencil_settings->draw_smoothlvl = 1;
+ brush->gpencil_settings->draw_subdivide = 1;
+ brush->gpencil_settings->thick_smoothfac = 1.0f;
+ brush->gpencil_settings->thick_smoothlvl = 3;
+ brush->gpencil_settings->draw_random_sub = 0.0f;
+ brush->gpencil_settings->icon_id = GP_BRUSH_ICON_PEN;
+ brush->gpencil_settings->brush_type = GP_BRUSH_TYPE_DRAW;
+
+ brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS;
+ brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR;
+
+ /* Ink brush */
+ brush = BKE_brush_add_gpencil(bmain, ts, "Draw Ink");
+ brush->size = 60.0f;
+ brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR);
+ brush->gpencil_settings->draw_sensitivity = 1.6f;
+
+ brush->gpencil_settings->draw_strength = 1.0f;
+
+ brush->gpencil_settings->draw_random_press = 0.0f;
+
+ brush->gpencil_settings->draw_jitter = 0.0f;
+ brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
+
+ brush->gpencil_settings->draw_angle = 0.0f;
+ brush->gpencil_settings->draw_angle_factor = 0.0f;
+
+ brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS;
+ brush->gpencil_settings->draw_smoothfac = 0.1f;
+ brush->gpencil_settings->draw_smoothlvl = 1;
+ brush->gpencil_settings->thick_smoothfac = 1.0f;
+ brush->gpencil_settings->thick_smoothlvl = 3;
+ brush->gpencil_settings->draw_subdivide = 1;
+ brush->gpencil_settings->draw_random_sub = 0.0f;
+ brush->gpencil_settings->icon_id = GP_BRUSH_ICON_INK;
+ brush->gpencil_settings->brush_type = GP_BRUSH_TYPE_DRAW;
+
+ brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS;
+ brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR;
+
+ /* Curve */
+ custom_curve = brush->gpencil_settings->curve_sensitivity;
+ curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f);
+ curvemapping_initialize(custom_curve);
+ brush_gpencil_curvemap_reset(custom_curve->cm, GPCURVE_PRESET_INK);
+
+ /* Ink Noise brush */
+ brush = BKE_brush_add_gpencil(bmain, ts, "Draw Noise");
+ brush->size = 60.0f;
+ brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR);
+ brush->gpencil_settings->draw_sensitivity = 1.0f;
+
+ brush->gpencil_settings->draw_strength = 1.0f;
+
+ brush->gpencil_settings->flag |= GP_BRUSH_GROUP_RANDOM;
+ brush->gpencil_settings->draw_random_press = 0.7f;
+ brush->gpencil_settings->draw_random_strength = 0.0f;
+
+ brush->gpencil_settings->draw_jitter = 0.0f;
+ brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
+
+ brush->gpencil_settings->draw_angle = 0.0f;
+ brush->gpencil_settings->draw_angle_factor = 0.0f;
+
+ brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS;
+ brush->gpencil_settings->draw_smoothfac = 0.1f;
+ brush->gpencil_settings->draw_smoothlvl = 2;
+ brush->gpencil_settings->thick_smoothfac = 0.5f;
+ brush->gpencil_settings->thick_smoothlvl = 2;
+ brush->gpencil_settings->draw_subdivide = 1;
+ brush->gpencil_settings->draw_random_sub = 0.0f;
+ brush->gpencil_settings->icon_id = GP_BRUSH_ICON_INKNOISE;
+ brush->gpencil_settings->brush_type = GP_BRUSH_TYPE_DRAW;
+
+ brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS;
+ brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR;
+
+ /* Curve */
+ custom_curve = brush->gpencil_settings->curve_sensitivity;
+ curvemapping_set_defaults(custom_curve, 0, 0.0f, 0.0f, 1.0f, 1.0f);
+ curvemapping_initialize(custom_curve);
+ brush_gpencil_curvemap_reset(custom_curve->cm, GPCURVE_PRESET_INKNOISE);
+
+ /* Block Basic brush */
+ brush = BKE_brush_add_gpencil(bmain, ts, "Draw Block");
+ brush->size = 150.0f;
+ brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR);
+ brush->gpencil_settings->draw_sensitivity = 1.0f;
+
+ brush->gpencil_settings->draw_strength = 0.7f;
+ brush->gpencil_settings->flag |= GP_BRUSH_USE_STENGTH_PRESSURE;
+
+ brush->gpencil_settings->draw_random_press = 0.0f;
+
+ brush->gpencil_settings->draw_jitter = 0.0f;
+ brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
+
+ brush->gpencil_settings->draw_angle = 0.0f;
+ brush->gpencil_settings->draw_angle_factor = 0.0f;
+
+ brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS;
+ brush->gpencil_settings->draw_smoothfac = 0.0f;
+ brush->gpencil_settings->draw_smoothlvl = 1;
+ brush->gpencil_settings->thick_smoothfac = 1.0f;
+ brush->gpencil_settings->thick_smoothlvl = 3;
+ brush->gpencil_settings->draw_subdivide = 0;
+ brush->gpencil_settings->draw_random_sub = 0;
+ brush->gpencil_settings->icon_id = GP_BRUSH_ICON_BLOCK;
+ brush->gpencil_settings->brush_type = GP_BRUSH_TYPE_DRAW;
+
+ brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS;
+ brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR;
+
+ /* Marker brush */
+ brush = BKE_brush_add_gpencil(bmain, ts, "Draw Marker");
+ brush->size = 80.0f;
+ brush->gpencil_settings->flag |= (GP_BRUSH_USE_PRESSURE | GP_BRUSH_ENABLE_CURSOR);
+ brush->gpencil_settings->draw_sensitivity = 1.0f;
+
+ brush->gpencil_settings->draw_strength = 1.0f;
+
+ brush->gpencil_settings->flag |= GP_BRUSH_GROUP_RANDOM;
+ brush->gpencil_settings->draw_random_press = 0.374f;
+ brush->gpencil_settings->draw_random_strength = 0.0f;
+
+ brush->gpencil_settings->draw_jitter = 0.0f;
+ brush->gpencil_settings->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
+
+ brush->gpencil_settings->draw_angle = M_PI_4; /* 45 degrees */
+ brush->gpencil_settings->draw_angle_factor = 1.0f;
+
+ brush->gpencil_settings->flag |= GP_BRUSH_GROUP_SETTINGS;
+ brush->gpencil_settings->draw_smoothfac = 0.1f;
+ brush->gpencil_settings->draw_smoothlvl = 1;
+ brush->gpencil_settings->thick_smoothfac = 1.0f;
+ brush->gpencil_settings->thick_smoothlvl = 3;
+ brush->gpencil_settings->draw_subdivide = 1;
+ brush->gpencil_settings->draw_random_sub = 0.0f;
+ brush->gpencil_settings->icon_id = GP_BRUSH_ICON_MARKER;
+ brush->gpencil_settings->brush_type = GP_BRUSH_TYPE_DRAW;
+
+ brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS;
+ brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR;
+
+ /* Fill brush */
+ brush = BKE_brush_add_gpencil(bmain, ts, "Fill Area");
+ brush->size = 1.0f;
+ brush->gpencil_settings->flag |= GP_BRUSH_ENABLE_CURSOR;
+ brush->gpencil_settings->draw_sensitivity = 1.0f;
+ brush->gpencil_settings->fill_leak = 3;
+ brush->gpencil_settings->fill_threshold = 0.1f;
+ brush->gpencil_settings->fill_simplylvl = 1;
+ brush->gpencil_settings->icon_id = GP_BRUSH_ICON_FILL;
+ brush->gpencil_settings->brush_type = GP_BRUSH_TYPE_FILL;
+
+ brush->gpencil_settings->draw_smoothfac = 0.1f;
+ brush->gpencil_settings->draw_smoothlvl = 1;
+ brush->gpencil_settings->thick_smoothfac = 1.0f;
+ brush->gpencil_settings->thick_smoothlvl = 3;
+ brush->gpencil_settings->draw_subdivide = 1;
+
+ brush->smooth_stroke_radius = SMOOTH_STROKE_RADIUS;
+ brush->smooth_stroke_factor = SMOOTH_STROKE_FACTOR;
+
+ brush->gpencil_settings->draw_strength = 1.0f;
+
+ /* Soft Eraser brush */
+ brush = BKE_brush_add_gpencil(bmain, ts, "Eraser Soft");
+ brush->size = 30.0f;
+ brush->gpencil_settings->flag |= (GP_BRUSH_ENABLE_CURSOR | GP_BRUSH_DEFAULT_ERASER);
+ brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_SOFT;
+ brush->gpencil_settings->brush_type = GP_BRUSH_TYPE_ERASE;
+ brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_SOFT;
+
+ /* Hard Eraser brush */
+ brush = BKE_brush_add_gpencil(bmain, ts, "Eraser Hard");
+ brush->size = 30.0f;
+ brush->gpencil_settings->flag |= GP_BRUSH_ENABLE_CURSOR;
+ brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_HARD;
+ brush->gpencil_settings->brush_type = GP_BRUSH_TYPE_ERASE;
+ brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_HARD;
+
+ /* Stroke Eraser brush */
+ brush = BKE_brush_add_gpencil(bmain, ts, "Eraser Stroke");
+ brush->size = 30.0f;
+ brush->gpencil_settings->flag |= GP_BRUSH_ENABLE_CURSOR;
+ brush->gpencil_settings->icon_id = GP_BRUSH_ICON_ERASE_STROKE;
+ brush->gpencil_settings->brush_type = GP_BRUSH_TYPE_ERASE;
+ brush->gpencil_settings->eraser_mode = GP_BRUSH_ERASER_STROKE;
+
+ /* set defaut brush */
+ BKE_paint_brush_set(paint, deft);
+
+}
+
+/* get the active gp-brush for editing */
+Brush *BKE_brush_getactive_gpencil(ToolSettings *ts)
+{
+ /* error checking */
+ if (ELEM(NULL, ts, ts->gp_paint)) {
+ return NULL;
+ }
+ Paint *paint = &ts->gp_paint->paint;
+
+ return paint->brush;
+}
+
struct Brush *BKE_brush_first_search(struct Main *bmain, const eObjectMode ob_mode)
{
Brush *brush;
@@ -197,6 +570,12 @@ void BKE_brush_copy_data(Main *UNUSED(bmain), Brush *brush_dst, const Brush *bru
}
brush_dst->curve = curvemapping_copy(brush_src->curve);
+ if (brush_src->gpencil_settings != NULL) {
+ brush_dst->gpencil_settings = MEM_dupallocN(brush_src->gpencil_settings);
+ brush_dst->gpencil_settings->curve_sensitivity = curvemapping_copy(brush_src->gpencil_settings->curve_sensitivity);
+ brush_dst->gpencil_settings->curve_strength = curvemapping_copy(brush_src->gpencil_settings->curve_strength);
+ brush_dst->gpencil_settings->curve_jitter = curvemapping_copy(brush_src->gpencil_settings->curve_jitter);
+ }
/* enable fake user by default */
id_fake_user_set(&brush_dst->id);
@@ -215,11 +594,18 @@ void BKE_brush_free(Brush *brush)
if (brush->icon_imbuf) {
IMB_freeImBuf(brush->icon_imbuf);
}
-
curvemapping_free(brush->curve);
+ if (brush->gpencil_settings != NULL) {
+ curvemapping_free(brush->gpencil_settings->curve_sensitivity);
+ curvemapping_free(brush->gpencil_settings->curve_strength);
+ curvemapping_free(brush->gpencil_settings->curve_jitter);
+ MEM_SAFE_FREE(brush->gpencil_settings);
+ }
+
MEM_SAFE_FREE(brush->gradient);
+
BKE_previewimg_free(&(brush->preview));
}
diff --git a/source/blender/blenkernel/intern/bvhutils.c b/source/blender/blenkernel/intern/bvhutils.c
index 1a7c4e2a4a0..19ac81b4bb7 100644
--- a/source/blender/blenkernel/intern/bvhutils.c
+++ b/source/blender/blenkernel/intern/bvhutils.c
@@ -495,12 +495,39 @@ BVHTree *bvhtree_from_editmesh_verts_ex(
BVHTree *bvhtree_from_editmesh_verts(
BVHTreeFromEditMesh *data, BMEditMesh *em,
- float epsilon, int tree_type, int axis)
+ float epsilon, int tree_type, int axis, BVHCache **bvh_cache)
{
- return bvhtree_from_editmesh_verts_ex(
- data, em,
- NULL, -1,
- epsilon, tree_type, axis);
+ if (bvh_cache) {
+ BLI_rw_mutex_lock(&cache_rwlock, THREAD_LOCK_READ);
+ data->cached = bvhcache_find(*bvh_cache, BVHTREE_FROM_EM_VERTS, &data->tree);
+ BLI_rw_mutex_unlock(&cache_rwlock);
+
+ if (data->cached == false) {
+ BLI_rw_mutex_lock(&cache_rwlock, THREAD_LOCK_WRITE);
+ data->cached = bvhcache_find(
+ *bvh_cache, BVHTREE_FROM_EM_VERTS, &data->tree);
+ if (data->cached == false) {
+ data->tree = bvhtree_from_editmesh_verts_ex(
+ data, em,
+ NULL, -1,
+ epsilon, tree_type, axis);
+
+ /* Save on cache for later use */
+ /* printf("BVHTree built and saved on cache\n"); */
+ bvhcache_insert(
+ bvh_cache, data->tree, BVHTREE_FROM_EM_VERTS);
+ }
+ BLI_rw_mutex_unlock(&cache_rwlock);
+ }
+ }
+ else {
+ data->tree = bvhtree_from_editmesh_verts_ex(
+ data, em,
+ NULL, -1,
+ epsilon, tree_type, axis);
+ }
+
+ return data->tree;
}
/**
@@ -649,12 +676,39 @@ BVHTree *bvhtree_from_editmesh_edges_ex(
BVHTree *bvhtree_from_editmesh_edges(
BVHTreeFromEditMesh *data, BMEditMesh *em,
- float epsilon, int tree_type, int axis)
+ float epsilon, int tree_type, int axis, BVHCache **bvh_cache)
{
- return bvhtree_from_editmesh_edges_ex(
- data, em,
- NULL, -1,
- epsilon, tree_type, axis);
+ if (bvh_cache) {
+ BLI_rw_mutex_lock(&cache_rwlock, THREAD_LOCK_READ);
+ data->cached = bvhcache_find(*bvh_cache, BVHTREE_FROM_EM_EDGES, &data->tree);
+ BLI_rw_mutex_unlock(&cache_rwlock);
+
+ if (data->cached == false) {
+ BLI_rw_mutex_lock(&cache_rwlock, THREAD_LOCK_WRITE);
+ data->cached = bvhcache_find(
+ *bvh_cache, BVHTREE_FROM_EM_EDGES, &data->tree);
+ if (data->cached == false) {
+ data->tree = bvhtree_from_editmesh_edges_ex(
+ data, em,
+ NULL, -1,
+ epsilon, tree_type, axis);
+
+ /* Save on cache for later use */
+ /* printf("BVHTree built and saved on cache\n"); */
+ bvhcache_insert(
+ bvh_cache, data->tree, BVHTREE_FROM_EM_EDGES);
+ }
+ BLI_rw_mutex_unlock(&cache_rwlock);
+ }
+ }
+ else {
+ data->tree = bvhtree_from_editmesh_edges_ex(
+ data, em,
+ NULL, -1,
+ epsilon, tree_type, axis);
+ }
+
+ return data->tree;
}
/**
@@ -1407,6 +1461,11 @@ BVHTree *BKE_bvhtree_from_mesh_get(
BLI_rw_mutex_unlock(&cache_rwlock);
}
break;
+ case BVHTREE_FROM_EM_VERTS:
+ case BVHTREE_FROM_EM_EDGES:
+ case BVHTREE_FROM_EM_LOOPTRI:
+ BLI_assert(false);
+ break;
}
if (data_cp.tree != NULL) {
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 4203e0455f8..6e50b6e41fa 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -70,12 +70,15 @@ void BKE_camera_init(Camera *cam)
cam->sensor_x = DEFAULT_SENSOR_WIDTH;
cam->sensor_y = DEFAULT_SENSOR_HEIGHT;
cam->clipsta = 0.1f;
- cam->clipend = 100.0f;
+ cam->clipend = 1000.0f;
cam->drawsize = 0.5f;
cam->ortho_scale = 6.0;
cam->flag |= CAM_SHOWPASSEPARTOUT;
cam->passepartalpha = 0.5f;
+ cam->gpu_dof.fstop = 128.0f;
+ cam->gpu_dof.ratio = 1.0f;
+
/* stereoscopy 3d */
cam->stereo.interocular_distance = 0.065f;
cam->stereo.convergence_distance = 30.f * 0.065f;
@@ -102,19 +105,9 @@ void *BKE_camera_add(Main *bmain, const char *name)
*
* \param flag Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
*/
-void BKE_camera_copy_data(Main *UNUSED(bmain), Camera *cam_dst, const Camera *cam_src, const int flag)
+void BKE_camera_copy_data(Main *UNUSED(bmain), Camera *cam_dst, const Camera *cam_src, const int UNUSED(flag))
{
BLI_duplicatelist(&cam_dst->bg_images, &cam_src->bg_images);
- if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
- for (CameraBGImage *bgpic = cam_dst->bg_images.first; bgpic; bgpic = bgpic->next) {
- if (bgpic->source == CAM_BGIMG_SOURCE_IMAGE) {
- id_us_plus((ID *)bgpic->ima);
- }
- else if (bgpic->source == CAM_BGIMG_SOURCE_MOVIE) {
- id_us_plus((ID *)bgpic->clip);
- }
- }
- }
}
Camera *BKE_camera_copy(Main *bmain, const Camera *cam)
@@ -132,14 +125,6 @@ void BKE_camera_make_local(Main *bmain, Camera *cam, const bool lib_local)
/** Free (or release) any data used by this camera (does not free the camera itself). */
void BKE_camera_free(Camera *ca)
{
- for (CameraBGImage *bgpic = ca->bg_images.first; bgpic; bgpic = bgpic->next) {
- if (bgpic->source == CAM_BGIMG_SOURCE_IMAGE) {
- id_us_min((ID *)bgpic->ima);
- }
- else if (bgpic->source == CAM_BGIMG_SOURCE_MOVIE) {
- id_us_min((ID *)bgpic->clip);
- }
- }
BLI_freelistN(&ca->bg_images);
BKE_animdata_free((ID *)ca, false);
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 72a1f941c26..3f50321b4d5 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -655,8 +655,8 @@ DerivedMesh *CDDM_from_curve(Object *ob)
{
ListBase disp = {NULL, NULL};
- if (ob->curve_cache) {
- disp = ob->curve_cache->disp;
+ if (ob->runtime.curve_cache) {
+ disp = ob->runtime.curve_cache->disp;
}
return CDDM_from_curve_displist(ob, &disp);
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index ccef747a31c..caf5b94b30e 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -924,7 +924,7 @@ static void cloth_from_mesh ( ClothModifierData *clmd, Mesh *mesh )
}
/***************************************************************************************
- * SPRING NETWORK GWN_BATCH_BUILDING IMPLEMENTATION BEGIN
+ * SPRING NETWORK GPU_BATCH_BUILDING IMPLEMENTATION BEGIN
***************************************************************************************/
BLI_INLINE void spring_verts_ordered_set(ClothSpring *spring, int v0, int v1)
@@ -1506,5 +1506,5 @@ static int cloth_build_springs ( ClothModifierData *clmd, Mesh *mesh )
} /* cloth_build_springs */
/***************************************************************************************
- * SPRING NETWORK GWN_BATCH_BUILDING IMPLEMENTATION END
+ * SPRING NETWORK GPU_BATCH_BUILDING IMPLEMENTATION END
***************************************************************************************/
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 0c93f304218..04e09d06405 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -57,7 +57,7 @@
/******************************** Prototypes ********************************/
-static bool collection_child_add(Collection *parent, Collection *collection, int flag, const bool add_us);
+static bool collection_child_add(Collection *parent, Collection *collection, const int flag, const bool add_us);
static bool collection_child_remove(Collection *parent, Collection *collection);
static bool collection_object_add(Main *bmain, Collection *collection, Object *ob, int flag, const bool add_us);
static bool collection_object_remove(Main *bmain, Collection *collection, Object *ob, const bool free_us);
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index ff4795afe87..d18572a57f6 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -282,6 +282,7 @@ void curvemap_reset(CurveMap *cuma, const rctf *clipr, int preset, int slope)
case CURVE_PRESET_MID9: cuma->totpoint = 9; break;
case CURVE_PRESET_ROUND: cuma->totpoint = 4; break;
case CURVE_PRESET_ROOT: cuma->totpoint = 4; break;
+ case CURVE_PRESET_GAUSS: cuma->totpoint = 7; break;
}
cuma->curve = MEM_callocN(cuma->totpoint * sizeof(CurveMapPoint), "curve points");
@@ -352,6 +353,24 @@ void curvemap_reset(CurveMap *cuma, const rctf *clipr, int preset, int slope)
cuma->curve[3].x = 1;
cuma->curve[3].y = 0;
break;
+ case CURVE_PRESET_GAUSS:
+ cuma->curve[0].x = 0;
+ cuma->curve[0].y = 0.025f;
+ cuma->curve[1].x = 0.16f;
+ cuma->curve[1].y = 0.135f;
+ cuma->curve[2].x = 0.298f;
+ cuma->curve[2].y = 0.36f;
+
+ cuma->curve[3].x = 0.50f;
+ cuma->curve[3].y = 1.0f;
+
+ cuma->curve[4].x = 0.70f;
+ cuma->curve[4].y = 0.36f;
+ cuma->curve[5].x = 0.84f;
+ cuma->curve[5].y = 0.135f;
+ cuma->curve[6].x = 1.0f;
+ cuma->curve[6].y = 0.025f;
+ break;
}
/* mirror curve in x direction to have positive slope
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 4f772673e1d..ef412f0006e 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -496,7 +496,7 @@ static void contarget_get_lattice_mat(Object *ob, const char *substring, float m
{
Lattice *lt = (Lattice *)ob->data;
- DispList *dl = ob->curve_cache ? BKE_displist_find(&ob->curve_cache->disp, DL_VERTS) : NULL;
+ DispList *dl = ob->runtime.curve_cache ? BKE_displist_find(&ob->runtime.curve_cache->disp, DL_VERTS) : NULL;
const float *co = dl ? dl->verts : NULL;
BPoint *bp = lt->def;
@@ -1266,7 +1266,7 @@ static void followpath_get_tarmat(struct Depsgraph *UNUSED(depsgraph),
* currently for paths to work it needs to go through the bevlist/displist system (ton)
*/
- if (ct->tar->curve_cache && ct->tar->curve_cache->path && ct->tar->curve_cache->path->data) {
+ if (ct->tar->runtime.curve_cache && ct->tar->runtime.curve_cache->path && ct->tar->runtime.curve_cache->path->data) {
float quat[4];
if ((data->followflag & FOLLOWPATH_STATIC) == 0) {
/* animated position along curve depending on time */
@@ -2037,7 +2037,7 @@ static void pycon_get_tarmat(struct Depsgraph *UNUSED(depsgraph),
#endif
if (VALID_CONS_TARGET(ct)) {
- if (ct->tar->type == OB_CURVE && ct->tar->curve_cache == NULL) {
+ if (ct->tar->type == OB_CURVE && ct->tar->runtime.curve_cache == NULL) {
unit_m4(ct->matrix);
return;
}
@@ -3104,7 +3104,7 @@ static void clampto_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *tar
BKE_object_minmax(ct->tar, curveMin, curveMax, true);
/* get targetmatrix */
- if (data->tar->curve_cache && data->tar->curve_cache->path && data->tar->curve_cache->path->data) {
+ if (data->tar->runtime.curve_cache && data->tar->runtime.curve_cache->path && data->tar->runtime.curve_cache->path->data) {
float vec[4], dir[3], totmat[4][4];
float curvetime;
short clamp_axis;
@@ -3641,7 +3641,7 @@ static void damptrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t
* - the min/max wrappers around (obvec . tarvec) result (stored temporarily in rangle)
* are used to ensure that the smallest angle is chosen
*/
- cross_v3_v3v3(raxis, obvec, tarvec);
+ cross_v3_v3v3_hi_prec(raxis, obvec, tarvec);
rangle = dot_v3v3(obvec, tarvec);
rangle = acosf(max_ff(-1.0f, min_ff(1.0f, rangle)));
@@ -3649,7 +3649,35 @@ static void damptrack_evaluate(bConstraint *con, bConstraintOb *cob, ListBase *t
/* construct rotation matrix from the axis-angle rotation found above
* - this call takes care to make sure that the axis provided is a unit vector first
*/
- axis_angle_to_mat3(rmat, raxis, rangle);
+ float norm = normalize_v3(raxis);
+
+ if (norm < FLT_EPSILON) {
+ /* if dot product is nonzero, while cross is zero, we have two opposite vectors!
+ * - this is an ambiguity in the math that needs to be resolved arbitrarily,
+ * or there will be a case where damped track strangely does nothing
+ * - to do that, rotate around a different local axis
+ */
+ float tmpvec[3];
+
+ if (fabsf(rangle) < M_PI - 0.01f) {
+ return;
+ }
+
+ rangle = M_PI;
+ copy_v3_v3(tmpvec, track_dir_vecs[(data->trackflag + 1) % 6]);
+ mul_mat3_m4_v3(cob->matrix, tmpvec);
+ cross_v3_v3v3(raxis, obvec, tmpvec);
+
+ if (normalize_v3(raxis) == 0.0f) {
+ return;
+ }
+ }
+ else if (norm < 0.1f) {
+ /* near 0 and Pi arcsin has way better precision than arccos */
+ rangle = (rangle > M_PI_2) ? M_PI - asinf(norm) : asinf(norm);
+ }
+
+ axis_angle_normalized_to_mat3(rmat, raxis, rangle);
/* rotate the owner in the way defined by this rotation matrix, then reapply the location since
* we may have destroyed that in the process of multiplying the matrix
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index b71d4343ef5..61900f98c3a 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -876,9 +876,9 @@ void CTX_wm_menu_set(bContext *C, ARegion *menu)
C->wm.menu = menu;
}
-void CTX_wm_gizmo_group_set(bContext *C, struct wmGizmoGroup *mgroup)
+void CTX_wm_gizmo_group_set(bContext *C, struct wmGizmoGroup *gzgroup)
{
- C->wm.gizmo_group = mgroup;
+ C->wm.gizmo_group = gzgroup;
}
void CTX_wm_operator_poll_msg_set(bContext *C, const char *msg)
@@ -1016,6 +1016,10 @@ int CTX_data_mode_enum_ex(const Object *obedit, const Object *ob, const eObjectM
else if (object_mode & OB_MODE_VERTEX_PAINT) return CTX_MODE_PAINT_VERTEX;
else if (object_mode & OB_MODE_TEXTURE_PAINT) return CTX_MODE_PAINT_TEXTURE;
else if (object_mode & OB_MODE_PARTICLE_EDIT) return CTX_MODE_PARTICLE;
+ else if (object_mode & OB_MODE_GPENCIL_PAINT) return CTX_MODE_GPENCIL_PAINT;
+ else if (object_mode & OB_MODE_GPENCIL_EDIT) return CTX_MODE_GPENCIL_EDIT;
+ else if (object_mode & OB_MODE_GPENCIL_SCULPT) return CTX_MODE_GPENCIL_SCULPT;
+ else if (object_mode & OB_MODE_GPENCIL_WEIGHT) return CTX_MODE_GPENCIL_WEIGHT;
}
}
@@ -1047,6 +1051,10 @@ static const char *data_mode_strings[] = {
"imagepaint",
"particlemode",
"objectmode",
+ "greasepencil_paint",
+ "greasepencil_edit",
+ "greasepencil_sculpt",
+ "greasepencil_weight",
NULL
};
BLI_STATIC_ASSERT(ARRAY_SIZE(data_mode_strings) == CTX_MODE_NUM + 1, "Must have a string for each context mode")
@@ -1215,17 +1223,7 @@ bGPDlayer *CTX_data_active_gpencil_layer(const bContext *C)
return ctx_data_pointer_get(C, "active_gpencil_layer");
}
-bGPDpalette *CTX_data_active_gpencil_palette(const bContext *C)
-{
- return ctx_data_pointer_get(C, "active_gpencil_palette");
-}
-
-bGPDpalettecolor *CTX_data_active_gpencil_palettecolor(const bContext *C)
-{
- return ctx_data_pointer_get(C, "active_gpencil_palettecolor");
-}
-
-bGPDbrush *CTX_data_active_gpencil_brush(const bContext *C)
+Brush *CTX_data_active_gpencil_brush(const bContext *C)
{
return ctx_data_pointer_get(C, "active_gpencil_brush");
}
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 33a24f77937..39b28540205 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -1752,11 +1752,11 @@ void BKE_curve_bevel_make(
BKE_displist_make_curveTypes_forRender(depsgraph, scene, cu->bevobj, &bevdisp, NULL, false, use_render_resolution);
dl = bevdisp.first;
}
- else if (cu->bevobj->curve_cache) {
- dl = cu->bevobj->curve_cache->disp.first;
+ else if (cu->bevobj->runtime.curve_cache) {
+ dl = cu->bevobj->runtime.curve_cache->disp.first;
}
else {
- BLI_assert(cu->bevobj->curve_cache != NULL);
+ BLI_assert(cu->bevobj->runtime.curve_cache != NULL);
dl = NULL;
}
@@ -2669,14 +2669,14 @@ void BKE_curve_bevelList_make(Object *ob, ListBase *nurbs, bool for_render)
ELEM(cu->bevfac2_mapping, CU_BEVFAC_MAP_SEGMENT, CU_BEVFAC_MAP_SPLINE);
- bev = &ob->curve_cache->bev;
+ bev = &ob->runtime.curve_cache->bev;
/* do we need to calculate the radius for each point? */
/* do_radius = (cu->bevobj || cu->taperobj || (cu->flag & CU_FRONT) || (cu->flag & CU_BACK)) ? 0 : 1; */
/* STEP 1: MAKE POLYS */
- BKE_curve_bevelList_free(&ob->curve_cache->bev);
+ BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
nu = nurbs->first;
if (cu->editnurb && ob->type != OB_FONT) {
is_editmode = 1;
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index d08e3643ca7..ddf9840a32e 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -74,7 +74,9 @@ bDeformGroup *BKE_defgroup_new(Object *ob, const char *name)
BLI_addtail(&ob->defbase, defgroup);
defgroup_unique_name(defgroup, ob);
- BKE_mesh_batch_cache_dirty(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
+ if (ob->type != OB_GPENCIL) {
+ BKE_mesh_batch_cache_dirty(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
+ }
return defgroup;
}
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 34fd32b2908..562e2257ea0 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -692,10 +692,10 @@ static float displist_calc_taper(Depsgraph *depsgraph, Scene *scene, Object *tap
if (taperobj == NULL || taperobj->type != OB_CURVE)
return 1.0;
- dl = taperobj->curve_cache ? taperobj->curve_cache->disp.first : NULL;
+ dl = taperobj->runtime.curve_cache ? taperobj->runtime.curve_cache->disp.first : NULL;
if (dl == NULL) {
BKE_displist_make_curveTypes(depsgraph, scene, taperobj, 0);
- dl = taperobj->curve_cache->disp.first;
+ dl = taperobj->runtime.curve_cache->disp.first;
}
if (dl) {
float minx, dx, *fp;
@@ -738,17 +738,17 @@ void BKE_displist_make_mball(Depsgraph *depsgraph, Scene *scene, Object *ob)
return;
if (ob == BKE_mball_basis_find(scene, ob)) {
- if (ob->curve_cache) {
- BKE_displist_free(&(ob->curve_cache->disp));
+ if (ob->runtime.curve_cache) {
+ BKE_displist_free(&(ob->runtime.curve_cache->disp));
}
else {
- ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for MBall");
+ ob->runtime.curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for MBall");
}
- BKE_mball_polygonize(depsgraph, scene, ob, &ob->curve_cache->disp);
+ BKE_mball_polygonize(depsgraph, scene, ob, &ob->runtime.curve_cache->disp);
BKE_mball_texspace_calc(ob);
- object_deform_mball(ob, &ob->curve_cache->disp);
+ object_deform_mball(ob, &ob->runtime.curve_cache->disp);
/* NOP for MBALLs anyway... */
boundbox_displist_object(ob);
@@ -1314,7 +1314,7 @@ void BKE_displist_make_surf(
}
if (!for_orco) {
- BKE_nurbList_duplicate(&ob->curve_cache->deformed_nurbs, &nubase);
+ BKE_nurbList_duplicate(&ob->runtime.curve_cache->deformed_nurbs, &nubase);
curve_calc_modifiers_post(depsgraph, scene, ob, &nubase, dispbase, r_dm_final,
for_render, use_render_resolution);
}
@@ -1558,15 +1558,15 @@ static void do_makeDispListCurveTypes(
ListBase dlbev;
ListBase nubase = {NULL, NULL};
- BKE_curve_bevelList_free(&ob->curve_cache->bev);
+ BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
/* We only re-evaluate path if evaluation is not happening for orco.
* If the calculation happens for orco, we should never free data which
* was needed before and only not needed for orco calculation.
*/
if (!for_orco) {
- if (ob->curve_cache->path) free_path(ob->curve_cache->path);
- ob->curve_cache->path = NULL;
+ if (ob->runtime.curve_cache->path) free_path(ob->runtime.curve_cache->path);
+ ob->runtime.curve_cache->path = NULL;
}
if (ob->type == OB_FONT) {
@@ -1590,7 +1590,7 @@ static void do_makeDispListCurveTypes(
}
else {
float widfac = cu->width - 1.0f;
- BevList *bl = ob->curve_cache->bev.first;
+ BevList *bl = ob->runtime.curve_cache->bev.first;
Nurb *nu = nubase.first;
for (; bl && nu; bl = bl->next, nu = nu->next) {
@@ -1777,7 +1777,7 @@ static void do_makeDispListCurveTypes(
}
if (!for_orco) {
- BKE_nurbList_duplicate(&ob->curve_cache->deformed_nurbs, &nubase);
+ BKE_nurbList_duplicate(&ob->runtime.curve_cache->deformed_nurbs, &nubase);
curve_calc_modifiers_post(depsgraph, scene, ob, &nubase, dispbase, r_dm_final, for_render, use_render_resolution);
}
@@ -1801,11 +1801,11 @@ void BKE_displist_make_curveTypes(Depsgraph *depsgraph, Scene *scene, Object *ob
BKE_object_free_derived_caches(ob);
- if (!ob->curve_cache) {
- ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for curve types");
+ if (!ob->runtime.curve_cache) {
+ ob->runtime.curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for curve types");
}
- dispbase = &(ob->curve_cache->disp);
+ dispbase = &(ob->runtime.curve_cache->disp);
do_makeDispListCurveTypes(depsgraph, scene, ob, dispbase, &ob->derivedFinal, 0, for_orco, 0);
@@ -1817,8 +1817,8 @@ void BKE_displist_make_curveTypes_forRender(
DerivedMesh **r_dm_final, const bool for_orco,
const bool use_render_resolution)
{
- if (ob->curve_cache == NULL) {
- ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for Curve");
+ if (ob->runtime.curve_cache == NULL) {
+ ob->runtime.curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for Curve");
}
do_makeDispListCurveTypes(depsgraph, scene, ob, dispbase, r_dm_final, true, for_orco, use_render_resolution);
@@ -1827,8 +1827,8 @@ void BKE_displist_make_curveTypes_forRender(
void BKE_displist_make_curveTypes_forOrco(
Depsgraph *depsgraph, Scene *scene, Object *ob, ListBase *dispbase)
{
- if (ob->curve_cache == NULL) {
- ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for Curve");
+ if (ob->runtime.curve_cache == NULL) {
+ ob->runtime.curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for Curve");
}
do_makeDispListCurveTypes(depsgraph, scene, ob, dispbase, NULL, 1, 1, 1);
@@ -1903,7 +1903,7 @@ static void boundbox_displist_object(Object *ob)
float min[3], max[3];
INIT_MINMAX(min, max);
- BKE_displist_minmax(&ob->curve_cache->disp, min, max);
+ BKE_displist_minmax(&ob->runtime.curve_cache->disp, min, max);
BKE_boundbox_init_from_minmax(ob->bb, min, max);
ob->bb->flag &= ~BOUNDBOX_DIRTY;
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index 4c2f513007a..87d93db640d 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -203,7 +203,7 @@ static void emDM_calcLoopNormalsSpaceArray(
cd_loop_clnors_offset = clnors_data ? -1 : CustomData_get_offset(&bm->ldata, CD_CUSTOMLOOPNORMAL);
BM_loops_calc_normal_vcos(bm, vertexCos, vertexNos, polyNos, use_split_normals, split_angle, loopNos,
- r_lnors_spacearr, clnors_data, cd_loop_clnors_offset);
+ r_lnors_spacearr, clnors_data, cd_loop_clnors_offset, false);
#ifdef DEBUG_CLNORS
if (r_lnors_spacearr) {
int i;
diff --git a/source/blender/blenkernel/intern/editmesh.c b/source/blender/blenkernel/intern/editmesh.c
index b63ab276b14..7d66d25c58a 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -246,3 +246,26 @@ float (*BKE_editmesh_vertexCos_get_orco(BMEditMesh *em, int *r_numVerts))[3]
return orco;
}
+
+void BKE_editmesh_lnorspace_update(BMEditMesh *em)
+{
+ BMesh *bm = em->bm;
+
+ /* We need to create clnors data if none exist yet, otherwise there is no way to edit them.
+ * Similar code to MESH_OT_customdata_custom_splitnormals_add operator, we want to keep same shading
+ * in case we were using autosmooth so far...
+ * Note: there is a problem here, which is that if someone starts a normal editing operation on previously
+ * autosmooth-ed mesh, and cancel that operation, generated clnors data remain, with related sharp edges
+ * (and hence autosmooth is 'lost').
+ * Not sure how critical this is, and how to fix that issue? */
+ if (!CustomData_has_layer(&bm->ldata, CD_CUSTOMLOOPNORMAL)) {
+ Mesh *me = em->ob->data;
+ if (me->flag & ME_AUTOSMOOTH) {
+ BM_edges_sharp_from_angle_set(bm, me->smoothresh);
+
+ me->drawflag |= ME_DRAWSHARP;
+ }
+ }
+
+ BM_lnorspace_update(bm);
+}
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index b6eb26443ea..52ea4bf4a5e 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -163,10 +163,10 @@ static void precalculate_effector(struct Depsgraph *depsgraph, EffectorCache *ef
if (eff->pd->forcefield == PFIELD_GUIDE && eff->ob->type==OB_CURVE) {
Curve *cu= eff->ob->data;
if (cu->flag & CU_PATH) {
- if (eff->ob->curve_cache == NULL || eff->ob->curve_cache->path==NULL || eff->ob->curve_cache->path->data==NULL)
+ if (eff->ob->runtime.curve_cache == NULL || eff->ob->runtime.curve_cache->path==NULL || eff->ob->runtime.curve_cache->path->data==NULL)
BKE_displist_make_curveTypes(depsgraph, eff->scene, eff->ob, 0);
- if (eff->ob->curve_cache->path && eff->ob->curve_cache->path->data) {
+ if (eff->ob->runtime.curve_cache->path && eff->ob->runtime.curve_cache->path->data) {
where_on_path(eff->ob, 0.0, eff->guide_loc, eff->guide_dir, NULL, &eff->guide_radius, NULL);
mul_m4_v3(eff->ob->obmat, eff->guide_loc);
mul_mat3_m4_v3(eff->ob->obmat, eff->guide_dir);
diff --git a/source/blender/blenkernel/intern/font.c b/source/blender/blenkernel/intern/font.c
index 36633663f9d..b5fba6d30e8 100644
--- a/source/blender/blenkernel/intern/font.c
+++ b/source/blender/blenkernel/intern/font.c
@@ -1075,8 +1075,8 @@ makebreak:
/* TEXT ON CURVE */
/* Note: Only OB_CURVE objects could have a path */
if (cu->textoncurve && cu->textoncurve->type == OB_CURVE) {
- BLI_assert(cu->textoncurve->curve_cache != NULL);
- if (cu->textoncurve->curve_cache->path) {
+ BLI_assert(cu->textoncurve->runtime.curve_cache != NULL);
+ if (cu->textoncurve->runtime.curve_cache->path) {
float distfac, imat[4][4], imat3[3][3], cmat[3][3];
float minx, maxx, miny, maxy;
float timeofs, sizefac;
@@ -1106,7 +1106,7 @@ makebreak:
/* we put the x-coordinaat exact at the curve, the y is rotated */
/* length correction */
- distfac = sizefac * cu->textoncurve->curve_cache->path->totdist / (maxx - minx);
+ distfac = sizefac * cu->textoncurve->runtime.curve_cache->path->totdist / (maxx - minx);
timeofs = 0.0f;
if (distfac > 1.0f) {
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index e89508fd6c0..fdb1123e1c7 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -39,26 +39,83 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_math_vector.h"
+#include "BLI_math_color.h"
#include "BLI_string_utils.h"
+#include "BLI_rand.h"
+#include "BLI_ghash.h"
#include "BLT_translation.h"
+#include "DNA_anim_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_material_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_userdef_types.h"
#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+#include "BKE_context.h"
+#include "BKE_action.h"
#include "BKE_animsys.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
#include "BKE_colortools.h"
+#include "BKE_icons.h"
#include "BKE_library.h"
#include "BKE_main.h"
+#include "BKE_object.h"
+#include "BKE_material.h"
+#include "DEG_depsgraph.h"
/* ************************************************** */
-/* GENERAL STUFF */
+/* Draw Engine */
-/* --------- Memory Management ------------ */
+void(*BKE_gpencil_batch_cache_dirty_cb)(bGPdata *gpd) = NULL;
+void(*BKE_gpencil_batch_cache_free_cb)(bGPdata *gpd) = NULL;
+
+void BKE_gpencil_batch_cache_dirty(bGPdata *gpd)
+{
+ if (gpd) {
+ DEG_id_tag_update(&gpd->id, OB_RECALC_DATA);
+ BKE_gpencil_batch_cache_dirty_cb(gpd);
+ }
+}
+
+void BKE_gpencil_batch_cache_free(bGPdata *gpd)
+{
+ if (gpd) {
+ BKE_gpencil_batch_cache_free_cb(gpd);
+ }
+}
+
+/* ************************************************** */
+/* Memory Management */
+
+/* clean vertex groups weights */
+void BKE_gpencil_free_point_weights(MDeformVert *dvert)
+{
+ if (dvert == NULL) {
+ return;
+ }
+ MEM_SAFE_FREE(dvert->dw);
+}
+
+void BKE_gpencil_free_stroke_weights(bGPDstroke *gps)
+{
+ if (gps == NULL) {
+ return;
+ }
+
+ if (gps->dvert == NULL) {
+ return;
+ }
+
+ for (int i = 0; i < gps->totpoints; i++) {
+ MDeformVert *dvert = &gps->dvert[i];
+ BKE_gpencil_free_point_weights(dvert);
+ }
+}
/* free stroke, doesn't unlink from any listbase */
void BKE_gpencil_free_stroke(bGPDstroke *gps)
@@ -66,10 +123,14 @@ void BKE_gpencil_free_stroke(bGPDstroke *gps)
if (gps == NULL) {
return;
}
-
/* free stroke memory arrays, then stroke itself */
- if (gps->points)
+ if (gps->points) {
MEM_freeN(gps->points);
+ }
+ if (gps->dvert) {
+ BKE_gpencil_free_stroke_weights(gps);
+ MEM_freeN(gps->dvert);
+ }
if (gps->triangles)
MEM_freeN(gps->triangles);
@@ -92,6 +153,26 @@ bool BKE_gpencil_free_strokes(bGPDframe *gpf)
return changed;
}
+/* Free strokes and colors belonging to a gp-frame */
+bool BKE_gpencil_free_frame_runtime_data(bGPDframe *derived_gpf)
+{
+ bGPDstroke *gps_next;
+ if (!derived_gpf) {
+ return false;
+ }
+
+ /* free strokes */
+ for (bGPDstroke *gps = derived_gpf->strokes.first; gps; gps = gps_next) {
+ gps_next = gps->next;
+ BKE_gpencil_free_stroke(gps);
+ }
+ BLI_listbase_clear(&derived_gpf->strokes);
+
+ MEM_SAFE_FREE(derived_gpf);
+
+ return true;
+}
+
/* Free all of a gp-layer's frames */
void BKE_gpencil_free_frames(bGPDlayer *gpl)
{
@@ -111,101 +192,101 @@ void BKE_gpencil_free_frames(bGPDlayer *gpl)
gpl->actframe = NULL;
}
-/* Free all of a gp-colors */
-static void free_gpencil_colors(bGPDpalette *palette)
-{
- /* error checking */
- if (palette == NULL) {
- return;
- }
- /* free colors */
- BLI_freelistN(&palette->colors);
-}
-/* Free all of the gp-palettes and colors */
-void BKE_gpencil_free_palettes(ListBase *list)
+/* Free all of the gp-layers for a viewport (list should be &gpd->layers or so) */
+void BKE_gpencil_free_layers(ListBase *list)
{
- bGPDpalette *palette_next;
+ bGPDlayer *gpl_next;
/* error checking */
- if (list == NULL) {
- return;
- }
+ if (list == NULL) return;
- /* delete palettes */
- for (bGPDpalette *palette = list->first; palette; palette = palette_next) {
- palette_next = palette->next;
- /* free palette colors */
- free_gpencil_colors(palette);
+ /* delete layers */
+ for (bGPDlayer *gpl = list->first; gpl; gpl = gpl_next) {
+ gpl_next = gpl->next;
- MEM_freeN(palette);
+ /* free layers and their data */
+ BKE_gpencil_free_frames(gpl);
+ BLI_freelinkN(list, gpl);
}
- BLI_listbase_clear(list);
}
-/* Free all of the gp-brushes for a viewport (list should be &gpd->brushes or so) */
-void BKE_gpencil_free_brushes(ListBase *list)
+/* clear all runtime derived data */
+static void BKE_gpencil_clear_derived(bGPDlayer *gpl)
{
- bGPDbrush *brush_next;
+ GHashIterator gh_iter;
- /* error checking */
- if (list == NULL) {
+ if (gpl->runtime.derived_data == NULL) {
return;
}
- /* delete brushes */
- for (bGPDbrush *brush = list->first; brush; brush = brush_next) {
- brush_next = brush->next;
- /* free curves */
- if (brush->cur_sensitivity) {
- curvemapping_free(brush->cur_sensitivity);
- }
- if (brush->cur_strength) {
- curvemapping_free(brush->cur_strength);
- }
- if (brush->cur_jitter) {
- curvemapping_free(brush->cur_jitter);
+ GHASH_ITER(gh_iter, gpl->runtime.derived_data) {
+ bGPDframe *gpf = (bGPDframe *)BLI_ghashIterator_getValue(&gh_iter);
+ if (gpf) {
+ BKE_gpencil_free_frame_runtime_data(gpf);
}
-
- MEM_freeN(brush);
}
- BLI_listbase_clear(list);
}
-/* Free all of the gp-layers for a viewport (list should be &gpd->layers or so) */
-void BKE_gpencil_free_layers(ListBase *list)
+/* Free all of the gp-layers temp data*/
+static void BKE_gpencil_free_layers_temp_data(ListBase *list)
{
bGPDlayer *gpl_next;
/* error checking */
if (list == NULL) return;
-
/* delete layers */
for (bGPDlayer *gpl = list->first; gpl; gpl = gpl_next) {
gpl_next = gpl->next;
+ BKE_gpencil_clear_derived(gpl);
- /* free layers and their data */
- BKE_gpencil_free_frames(gpl);
- BLI_freelinkN(list, gpl);
+ if (gpl->runtime.derived_data) {
+ BLI_ghash_free(gpl->runtime.derived_data, NULL, NULL);
+ gpl->runtime.derived_data = NULL;
+ }
+ }
+}
+
+/* Free temp gpf derived frames */
+void BKE_gpencil_free_derived_frames(bGPdata *gpd)
+{
+ /* error checking */
+ if (gpd == NULL) return;
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ BKE_gpencil_clear_derived(gpl);
+
+ if (gpl->runtime.derived_data) {
+ BLI_ghash_free(gpl->runtime.derived_data, NULL, NULL);
+ gpl->runtime.derived_data = NULL;
+ }
}
}
/** Free (or release) any data used by this grease pencil (does not free the gpencil itself). */
-void BKE_gpencil_free(bGPdata *gpd, bool free_palettes)
+void BKE_gpencil_free(bGPdata *gpd, bool free_all)
{
+ /* clear animation data */
BKE_animdata_free(&gpd->id, false);
/* free layers */
+ if (free_all) {
+ BKE_gpencil_free_layers_temp_data(&gpd->layers);
+ }
BKE_gpencil_free_layers(&gpd->layers);
- /* free palettes */
- if (free_palettes) {
- BKE_gpencil_free_palettes(&gpd->palettes);
+ /* materials */
+ MEM_SAFE_FREE(gpd->mat);
+
+ /* free all data */
+ if (free_all) {
+ /* clear cache */
+ BKE_gpencil_batch_cache_free(gpd);
}
}
-/* -------- Container Creation ---------- */
+/* ************************************************** */
+/* Container Creation */
/* add a new gp-frame to the given layer */
bGPDframe *BKE_gpencil_frame_addnew(bGPDlayer *gpl, int cframe)
@@ -329,28 +410,31 @@ bGPDlayer *BKE_gpencil_layer_addnew(bGPdata *gpd, const char *name, bool setacti
/* add to datablock */
BLI_addtail(&gpd->layers, gpl);
- /* set basic settings */
- copy_v4_v4(gpl->color, U.gpencil_new_layer_col);
- /* Since GPv2 thickness must be 0 */
- gpl->thickness = 0;
-
- gpl->opacity = 1.0f;
-
- /* onion-skinning settings */
- if (gpd->flag & GP_DATA_SHOW_ONIONSKINS)
- gpl->flag |= GP_LAYER_ONIONSKIN;
+ /* annotation vs GP Object behaviour is slightly different */
+ if (gpd->flag & GP_DATA_ANNOTATIONS) {
+ /* set default color of new strokes for this layer */
+ copy_v4_v4(gpl->color, U.gpencil_new_layer_col);
+ gpl->opacity = 1.0f;
- gpl->flag |= (GP_LAYER_GHOST_PREVCOL | GP_LAYER_GHOST_NEXTCOL);
+ /* set default thickness of new strokes for this layer */
+ gpl->thickness = 3;
- ARRAY_SET_ITEMS(gpl->gcolor_prev, 0.145098f, 0.419608f, 0.137255f); /* green */
- ARRAY_SET_ITEMS(gpl->gcolor_next, 0.125490f, 0.082353f, 0.529412f); /* blue */
-
- /* high quality fill by default */
- gpl->flag |= GP_LAYER_HQ_FILL;
+ }
+ else {
+ /* thickness parameter represents "thickness change", not absolute thickness */
+ gpl->thickness = 0;
+ gpl->opacity = 1.0f;
+ /* onion-skinning settings */
+ gpl->onion_flag |= GP_LAYER_ONIONSKIN;
+ }
/* auto-name */
BLI_strncpy(gpl->info, name, sizeof(gpl->info));
- BLI_uniquename(&gpd->layers, gpl, DATA_("GP_Layer"), '.', offsetof(bGPDlayer, info), sizeof(gpl->info));
+ BLI_uniquename(&gpd->layers, gpl,
+ (gpd->flag & GP_DATA_ANNOTATIONS) ? DATA_("Note") : DATA_("GP_Layer"),
+ '.',
+ offsetof(bGPDlayer, info),
+ sizeof(gpl->info));
/* make this one the active one */
if (setactive)
@@ -360,292 +444,153 @@ bGPDlayer *BKE_gpencil_layer_addnew(bGPdata *gpd, const char *name, bool setacti
return gpl;
}
-/* add a new gp-palette and make it the active */
-bGPDpalette *BKE_gpencil_palette_addnew(bGPdata *gpd, const char *name, bool setactive)
-{
- bGPDpalette *palette;
-
- /* check that list is ok */
- if (gpd == NULL) {
- return NULL;
- }
-
- /* allocate memory and add to end of list */
- palette = MEM_callocN(sizeof(bGPDpalette), "bGPDpalette");
-
- /* add to datablock */
- BLI_addtail(&gpd->palettes, palette);
-
- /* set basic settings */
- /* auto-name */
- BLI_strncpy(palette->info, name, sizeof(palette->info));
- BLI_uniquename(&gpd->palettes, palette, DATA_("GP_Palette"), '.', offsetof(bGPDpalette, info),
- sizeof(palette->info));
-
- /* make this one the active one */
- /* NOTE: Always make this active if there's nothing else yet (T50123) */
- if ((setactive) || (gpd->palettes.first == gpd->palettes.last)) {
- BKE_gpencil_palette_setactive(gpd, palette);
- }
-
- /* return palette */
- return palette;
-}
-
-/* create a set of default drawing brushes with predefined presets */
-void BKE_gpencil_brush_init_presets(ToolSettings *ts)
+/* add a new gp-datablock */
+bGPdata *BKE_gpencil_data_addnew(Main *bmain, const char name[])
{
- bGPDbrush *brush;
- /* Basic brush */
- brush = BKE_gpencil_brush_addnew(ts, "Basic", true);
- brush->thickness = 3.0f;
- brush->flag &= ~GP_BRUSH_USE_RANDOM_PRESSURE;
- brush->draw_sensitivity = 1.0f;
- brush->flag |= GP_BRUSH_USE_PRESSURE;
-
- brush->flag &= ~GP_BRUSH_USE_RANDOM_STRENGTH;
- brush->draw_strength = 1.0f;
- brush->flag |= ~GP_BRUSH_USE_STENGTH_PRESSURE;
-
- brush->draw_random_press = 0.0f;
-
- brush->draw_jitter = 0.0f;
- brush->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
-
- brush->draw_angle = 0.0f;
- brush->draw_angle_factor = 0.0f;
-
- brush->draw_smoothfac = 0.0f;
- brush->draw_smoothlvl = 1;
- brush->sublevel = 0;
- brush->draw_random_sub = 0.0f;
-
- /* Pencil brush */
- brush = BKE_gpencil_brush_addnew(ts, "Pencil", false);
- brush->thickness = 7.0f;
- brush->flag &= ~GP_BRUSH_USE_RANDOM_PRESSURE;
- brush->draw_sensitivity = 1.0f;
- brush->flag |= GP_BRUSH_USE_PRESSURE;
-
- brush->flag &= ~GP_BRUSH_USE_RANDOM_STRENGTH;
- brush->draw_strength = 0.7f;
- brush->flag |= GP_BRUSH_USE_STENGTH_PRESSURE;
-
- brush->draw_random_press = 0.0f;
-
- brush->draw_jitter = 0.0f;
- brush->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
-
- brush->draw_angle = 0.0f;
- brush->draw_angle_factor = 0.0f;
-
- brush->draw_smoothfac = 1.0f;
- brush->draw_smoothlvl = 2;
- brush->sublevel = 2;
- brush->draw_random_sub = 0.0f;
-
- /* Ink brush */
- brush = BKE_gpencil_brush_addnew(ts, "Ink", false);
- brush->thickness = 7.0f;
- brush->flag &= ~GP_BRUSH_USE_RANDOM_PRESSURE;
- brush->draw_sensitivity = 1.6f;
- brush->flag |= GP_BRUSH_USE_PRESSURE;
-
- brush->flag &= ~GP_BRUSH_USE_RANDOM_STRENGTH;
- brush->draw_strength = 1.0f;
- brush->flag &= ~GP_BRUSH_USE_STENGTH_PRESSURE;
-
- brush->draw_random_press = 0.0f;
-
- brush->draw_jitter = 0.0f;
- brush->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
-
- brush->draw_angle = 0.0f;
- brush->draw_angle_factor = 0.0f;
+ bGPdata *gpd;
- brush->draw_smoothfac = 1.1f;
- brush->draw_smoothlvl = 2;
- brush->sublevel = 2;
- brush->draw_random_sub = 0.0f;
+ /* allocate memory for a new block */
+ gpd = BKE_libblock_alloc(bmain, ID_GD, name, 0);
- /* Ink Noise brush */
- brush = BKE_gpencil_brush_addnew(ts, "Ink noise", false);
- brush->thickness = 6.0f;
- brush->flag |= GP_BRUSH_USE_RANDOM_PRESSURE;
- brush->draw_sensitivity = 1.611f;
- brush->flag |= GP_BRUSH_USE_PRESSURE;
+ /* initial settings */
+ gpd->flag = (GP_DATA_DISPINFO | GP_DATA_EXPAND);
- brush->flag &= ~GP_BRUSH_USE_RANDOM_STRENGTH;
- brush->draw_strength = 1.0f;
- brush->flag |= GP_BRUSH_USE_STENGTH_PRESSURE;
+ /* general flags */
+ gpd->flag |= GP_DATA_VIEWALIGN;
- brush->draw_random_press = 1.0f;
+ /* GP object specific settings */
+ ARRAY_SET_ITEMS(gpd->line_color, 0.6f, 0.6f, 0.6f, 0.5f);
- brush->draw_jitter = 0.0f;
- brush->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
+ gpd->xray_mode = GP_XRAY_3DSPACE;
+ gpd->runtime.batch_cache_data = NULL;
+ gpd->pixfactor = GP_DEFAULT_PIX_FACTOR;
- brush->draw_angle = 0.0f;
- brush->draw_angle_factor = 0.0f;
+ /* onion-skinning settings (datablock level) */
+ gpd->onion_flag |= (GP_ONION_GHOST_PREVCOL | GP_ONION_GHOST_NEXTCOL);
+ gpd->onion_flag |= GP_ONION_FADE;
+ gpd->onion_mode = GP_ONION_MODE_RELATIVE;
+ gpd->onion_factor = 0.5f;
+ ARRAY_SET_ITEMS(gpd->gcolor_prev, 0.145098f, 0.419608f, 0.137255f); /* green */
+ ARRAY_SET_ITEMS(gpd->gcolor_next, 0.125490f, 0.082353f, 0.529412f); /* blue */
+ gpd->gstep = 1;
+ gpd->gstep_next = 1;
- brush->draw_smoothfac = 1.1f;
- brush->draw_smoothlvl = 2;
- brush->sublevel = 2;
- brush->draw_random_sub = 0.0f;
+ return gpd;
+}
- /* Marker brush */
- brush = BKE_gpencil_brush_addnew(ts, "Marker", false);
- brush->thickness = 10.0f;
- brush->flag &= ~GP_BRUSH_USE_RANDOM_PRESSURE;
- brush->draw_sensitivity = 2.0f;
- brush->flag &= ~GP_BRUSH_USE_PRESSURE;
- brush->flag &= ~GP_BRUSH_USE_RANDOM_STRENGTH;
- brush->draw_strength = 1.0f;
- brush->flag &= ~GP_BRUSH_USE_STENGTH_PRESSURE;
+/* ************************************************** */
+/* Primitive Creation */
+/* Utilities for easier bulk-creation of geometry */
- brush->draw_random_press = 0.0f;
+/**
+ * Populate stroke with point data from data buffers
+ *
+ * \param array Flat array of point data values. Each entry has GP_PRIM_DATABUF_SIZE values
+ * \param mat 4x4 transform matrix to transform points into the right coordinate space
+ */
+void BKE_gpencil_stroke_add_points(bGPDstroke *gps, const float *array, const int totpoints, const float mat[4][4])
+{
+ for (int i = 0; i < totpoints; i++) {
+ bGPDspoint *pt = &gps->points[i];
+ const int x = GP_PRIM_DATABUF_SIZE * i;
- brush->draw_jitter = 0.0f;
- brush->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
+ pt->x = array[x];
+ pt->y = array[x + 1];
+ pt->z = array[x + 2];
+ mul_m4_v3(mat, &pt->x);
- brush->draw_angle = M_PI_4; /* 45 degrees */
- brush->draw_angle_factor = 1.0f;
+ pt->pressure = array[x + 3];
+ pt->strength = array[x + 4];
+ }
+}
- brush->draw_smoothfac = 1.0f;
- brush->draw_smoothlvl = 2;
- brush->sublevel = 2;
- brush->draw_random_sub = 0.0f;
+/* Create a new stroke, with pre-allocated data buffers */
+bGPDstroke *BKE_gpencil_add_stroke(bGPDframe *gpf, int mat_idx, int totpoints, short thickness)
+{
+ /* allocate memory for a new stroke */
+ bGPDstroke *gps = MEM_callocN(sizeof(bGPDstroke), "gp_stroke");
- /* Crayon brush */
- brush = BKE_gpencil_brush_addnew(ts, "Crayon", false);
- brush->thickness = 10.0f;
- brush->flag &= ~GP_BRUSH_USE_RANDOM_PRESSURE;
- brush->draw_sensitivity = 3.0f;
- brush->flag &= ~GP_BRUSH_USE_PRESSURE;
+ gps->thickness = thickness * 25;
+ gps->inittime = 0;
- brush->flag &= ~GP_BRUSH_USE_RANDOM_STRENGTH;
- brush->draw_strength = 0.140f;
- brush->flag |= GP_BRUSH_USE_STENGTH_PRESSURE;
+ /* enable recalculation flag by default */
+ gps->flag = GP_STROKE_RECALC_CACHES | GP_STROKE_3DSPACE;
- brush->draw_random_press = 0.0f;
+ gps->totpoints = totpoints;
+ gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
+ gps->dvert = MEM_callocN(sizeof(MDeformVert) * gps->totpoints, "gp_stroke_weights");
- brush->draw_jitter = 0.0f;
- brush->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
+ /* initialize triangle memory to dummy data */
+ gps->triangles = MEM_callocN(sizeof(bGPDtriangle), "GP Stroke triangulation");
+ gps->flag |= GP_STROKE_RECALC_CACHES;
+ gps->tot_triangles = 0;
- brush->draw_angle = 0.0f;
- brush->draw_angle_factor = 0.0f;
+ gps->mat_nr = mat_idx;
- brush->draw_smoothfac = 0.0f;
- brush->draw_smoothlvl = 1;
- brush->sublevel = 2;
- brush->draw_random_sub = 0.5f;
+ /* add to frame */
+ BLI_addtail(&gpf->strokes, gps);
+ return gps;
}
-/* add a new gp-brush and make it the active */
-bGPDbrush *BKE_gpencil_brush_addnew(ToolSettings *ts, const char *name, bool setactive)
-{
- bGPDbrush *brush;
-
- /* check that list is ok */
- if (ts == NULL) {
- return NULL;
- }
-
- /* allocate memory and add to end of list */
- brush = MEM_callocN(sizeof(bGPDbrush), "bGPDbrush");
-
- /* add to datablock */
- BLI_addtail(&ts->gp_brushes, brush);
-
- /* set basic settings */
- brush->thickness = 3;
- brush->draw_smoothlvl = 1;
- brush->flag |= GP_BRUSH_USE_PRESSURE;
- brush->draw_sensitivity = 1.0f;
- brush->draw_strength = 1.0f;
- brush->flag |= GP_BRUSH_USE_STENGTH_PRESSURE;
- brush->draw_jitter = 0.0f;
- brush->flag |= GP_BRUSH_USE_JITTER_PRESSURE;
-
- /* curves */
- brush->cur_sensitivity = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
- brush->cur_strength = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
- brush->cur_jitter = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
-
- /* auto-name */
- BLI_strncpy(brush->info, name, sizeof(brush->info));
- BLI_uniquename(&ts->gp_brushes, brush, DATA_("GP_Brush"), '.', offsetof(bGPDbrush, info), sizeof(brush->info));
-
- /* make this one the active one */
- if (setactive) {
- BKE_gpencil_brush_setactive(ts, brush);
- }
- /* return brush */
- return brush;
-}
+/* ************************************************** */
+/* Data Duplication */
-/* add a new gp-palettecolor and make it the active */
-bGPDpalettecolor *BKE_gpencil_palettecolor_addnew(bGPDpalette *palette, const char *name, bool setactive)
+/* make a copy of a given gpencil weights */
+void BKE_gpencil_stroke_weights_duplicate(bGPDstroke *gps_src, bGPDstroke *gps_dst)
{
- bGPDpalettecolor *palcolor;
-
- /* check that list is ok */
- if (palette == NULL) {
- return NULL;
+ if (gps_src == NULL) {
+ return;
}
+ BLI_assert(gps_src->totpoints == gps_dst->totpoints);
- /* allocate memory and add to end of list */
- palcolor = MEM_callocN(sizeof(bGPDpalettecolor), "bGPDpalettecolor");
-
- /* add to datablock */
- BLI_addtail(&palette->colors, palcolor);
-
- /* set basic settings */
- palcolor->flag |= PC_COLOR_HQ_FILL;
- copy_v4_v4(palcolor->color, U.gpencil_new_layer_col);
- ARRAY_SET_ITEMS(palcolor->fill, 1.0f, 1.0f, 1.0f);
+ if ((gps_src->dvert == NULL) || (gps_dst->dvert == NULL)) {
+ return;
+ }
- /* auto-name */
- BLI_strncpy(palcolor->info, name, sizeof(palcolor->info));
- BLI_uniquename(&palette->colors, palcolor, DATA_("Color"), '.', offsetof(bGPDpalettecolor, info),
- sizeof(palcolor->info));
+ for (int i = 0; i < gps_src->totpoints; i++) {
+ MDeformVert *dvert_src = &gps_src->dvert[i];
+ MDeformVert *dvert_dst = &gps_dst->dvert[i];
+ if (dvert_src->totweight > 0) {
+ dvert_dst->dw = MEM_dupallocN(dvert_src->dw);
+ }
+ else {
+ dvert_dst->dw = NULL;
+ }
- /* make this one the active one */
- if (setactive) {
- BKE_gpencil_palettecolor_setactive(palette, palcolor);
}
-
- /* return palette color */
- return palcolor;
}
-/* add a new gp-datablock */
-bGPdata *BKE_gpencil_data_addnew(Main *bmain, const char name[])
+/* make a copy of a given gpencil stroke */
+bGPDstroke *BKE_gpencil_stroke_duplicate(bGPDstroke *gps_src)
{
- bGPdata *gpd;
+ bGPDstroke *gps_dst = NULL;
- /* allocate memory for a new block */
- gpd = BKE_libblock_alloc(bmain, ID_GD, name, 0);
+ gps_dst = MEM_dupallocN(gps_src);
+ gps_dst->prev = gps_dst->next = NULL;
- /* initial settings */
- gpd->flag = (GP_DATA_DISPINFO | GP_DATA_EXPAND);
+ gps_dst->points = MEM_dupallocN(gps_src->points);
+
+ gps_dst->dvert = MEM_dupallocN(gps_src->dvert);
+ BKE_gpencil_stroke_weights_duplicate(gps_src, gps_dst);
- /* for now, stick to view is also enabled by default
- * since this is more useful...
+ /* Don't clear triangles, so that modifier evaluation can just use
+ * this without extra work first. Most places that need to force
+ * this data to get recalculated will destroy the data anyway though.
*/
- gpd->flag |= GP_DATA_VIEWALIGN;
+ gps_dst->triangles = MEM_dupallocN(gps_dst->triangles);
+ /* gps_dst->flag |= GP_STROKE_RECALC_CACHES; */
- return gpd;
+ /* return new stroke */
+ return gps_dst;
}
-/* -------- Data Duplication ---------- */
-
/* make a copy of a given gpencil frame */
bGPDframe *BKE_gpencil_frame_duplicate(const bGPDframe *gpf_src)
{
- bGPDstroke *gps_dst;
+ bGPDstroke *gps_dst = NULL;
bGPDframe *gpf_dst;
/* error checking */
@@ -660,11 +605,8 @@ bGPDframe *BKE_gpencil_frame_duplicate(const bGPDframe *gpf_src)
/* copy strokes */
BLI_listbase_clear(&gpf_dst->strokes);
for (bGPDstroke *gps_src = gpf_src->strokes.first; gps_src; gps_src = gps_src->next) {
- /* make copy of source stroke, then adjust pointer to points too */
- gps_dst = MEM_dupallocN(gps_src);
- gps_dst->points = MEM_dupallocN(gps_src->points);
- gps_dst->triangles = MEM_dupallocN(gps_src->triangles);
- gps_dst->flag |= GP_STROKE_RECALC_CACHES;
+ /* make copy of source stroke */
+ gps_dst = BKE_gpencil_stroke_duplicate(gps_src);
BLI_addtail(&gpf_dst->strokes, gps_dst);
}
@@ -672,55 +614,24 @@ bGPDframe *BKE_gpencil_frame_duplicate(const bGPDframe *gpf_src)
return gpf_dst;
}
-/* make a copy of a given gpencil brush */
-bGPDbrush *BKE_gpencil_brush_duplicate(const bGPDbrush *brush_src)
+/* make a copy of strokes between gpencil frames */
+void BKE_gpencil_frame_copy_strokes(bGPDframe *gpf_src, struct bGPDframe *gpf_dst)
{
- bGPDbrush *brush_dst;
-
+ bGPDstroke *gps_dst = NULL;
/* error checking */
- if (brush_src == NULL) {
- return NULL;
- }
-
- /* make a copy of source brush */
- brush_dst = MEM_dupallocN(brush_src);
- brush_dst->prev = brush_dst->next = NULL;
- /* make a copy of curves */
- brush_dst->cur_sensitivity = curvemapping_copy(brush_src->cur_sensitivity);
- brush_dst->cur_strength = curvemapping_copy(brush_src->cur_strength);
- brush_dst->cur_jitter = curvemapping_copy(brush_src->cur_jitter);
-
- /* return new brush */
- return brush_dst;
-}
-
-/* make a copy of a given gpencil palette */
-bGPDpalette *BKE_gpencil_palette_duplicate(const bGPDpalette *palette_src)
-{
- bGPDpalette *palette_dst;
- const bGPDpalettecolor *palcolor_src;
- bGPDpalettecolor *palcolord_dst;
-
- /* error checking */
- if (palette_src == NULL) {
- return NULL;
+ if ((gpf_src == NULL) || (gpf_dst == NULL)) {
+ return;
}
- /* make a copy of source palette */
- palette_dst = MEM_dupallocN(palette_src);
- palette_dst->prev = palette_dst->next = NULL;
-
- /* copy colors */
- BLI_listbase_clear(&palette_dst->colors);
- for (palcolor_src = palette_src->colors.first; palcolor_src; palcolor_src = palcolor_src->next) {
- /* make a copy of source */
- palcolord_dst = MEM_dupallocN(palcolor_src);
- BLI_addtail(&palette_dst->colors, palcolord_dst);
+ /* copy strokes */
+ BLI_listbase_clear(&gpf_dst->strokes);
+ for (bGPDstroke *gps_src = gpf_src->strokes.first; gps_src; gps_src = gps_src->next) {
+ /* make copy of source stroke */
+ gps_dst = BKE_gpencil_stroke_duplicate(gps_src);
+ BLI_addtail(&gpf_dst->strokes, gps_dst);
}
-
- /* return new palette */
- return palette_dst;
}
+
/* make a copy of a given gpencil layer */
bGPDlayer *BKE_gpencil_layer_duplicate(const bGPDlayer *gpl_src)
{
@@ -736,6 +647,7 @@ bGPDlayer *BKE_gpencil_layer_duplicate(const bGPDlayer *gpl_src)
/* make a copy of source layer */
gpl_dst = MEM_dupallocN(gpl_src);
gpl_dst->prev = gpl_dst->next = NULL;
+ gpl_dst->runtime.derived_data = NULL;
/* copy frames */
BLI_listbase_clear(&gpl_dst->frames);
@@ -755,14 +667,22 @@ bGPDlayer *BKE_gpencil_layer_duplicate(const bGPDlayer *gpl_src)
/**
* Only copy internal data of GreasePencil ID from source to already allocated/initialized destination.
- * You probably nerver want to use that directly, use id_copy or BKE_id_copy_ex for typical needs.
+ * You probably never want to use that directly, use id_copy or BKE_id_copy_ex for typical needs.
*
* WARNING! This function will not handle ID user count!
*
* \param flag Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
*/
-void BKE_gpencil_copy_data(Main *UNUSED(bmain), bGPdata *gpd_dst, const bGPdata *gpd_src, const int UNUSED(flag))
+void BKE_gpencil_copy_data(bGPdata *gpd_dst, const bGPdata *gpd_src, const int UNUSED(flag))
{
+ /* cache data is not duplicated */
+ gpd_dst->runtime.batch_cache_data = NULL;
+
+ /* duplicate material array */
+ if (gpd_src->mat) {
+ gpd_dst->mat = MEM_dupallocN(gpd_src->mat);
+ }
+
/* copy layers */
BLI_listbase_clear(&gpd_dst->layers);
for (const bGPDlayer *gpl_src = gpd_src->layers.first; gpl_src; gpl_src = gpl_src->next) {
@@ -771,45 +691,46 @@ void BKE_gpencil_copy_data(Main *UNUSED(bmain), bGPdata *gpd_dst, const bGPdata
BLI_addtail(&gpd_dst->layers, gpl_dst);
}
- /* copy palettes */
- BLI_listbase_clear(&gpd_dst->palettes);
- for (const bGPDpalette *palette_src = gpd_src->palettes.first; palette_src; palette_src = palette_src->next) {
- bGPDpalette *palette_dst = BKE_gpencil_palette_duplicate(palette_src); /* TODO here too could add unused flags... */
- BLI_addtail(&gpd_dst->palettes, palette_dst);
- }
+}
+
+/* Standard API to make a copy of GP datablock, separate from copying its data */
+bGPdata *BKE_gpencil_copy(Main *bmain, const bGPdata *gpd)
+{
+ bGPdata *gpd_copy;
+ BKE_id_copy_ex(bmain, &gpd->id, (ID **)&gpd_copy, 0, false);
+ return gpd_copy;
}
/* make a copy of a given gpencil datablock */
+// XXX: Should this be deprecated?
bGPdata *BKE_gpencil_data_duplicate(Main *bmain, const bGPdata *gpd_src, bool internal_copy)
{
+ bGPdata *gpd_dst;
+
/* Yuck and super-uber-hyper yuck!!!
* Should be replaceable with a no-main copy (LIB_ID_COPY_NO_MAIN etc.), but not sure about it,
* so for now keep old code for that one. */
- if (internal_copy) {
- const bGPDlayer *gpl_src;
- bGPDlayer *gpl_dst;
- bGPdata *gpd_dst;
+ /* error checking */
+ if (gpd_src == NULL) {
+ return NULL;
+ }
+
+ if (internal_copy) {
/* make a straight copy for undo buffers used during stroke drawing */
gpd_dst = MEM_dupallocN(gpd_src);
-
- /* copy layers */
- BLI_listbase_clear(&gpd_dst->layers);
- for (gpl_src = gpd_src->layers.first; gpl_src; gpl_src = gpl_src->next) {
- /* make a copy of source layer and its data */
- gpl_dst = BKE_gpencil_layer_duplicate(gpl_src);
- BLI_addtail(&gpd_dst->layers, gpl_dst);
- }
-
- /* return new */
- return gpd_dst;
}
else {
BLI_assert(bmain != NULL);
- bGPdata *gpd_copy;
- BKE_id_copy_ex(bmain, &gpd_src->id, (ID **)&gpd_copy, 0, false);
- return gpd_copy;
+ BKE_id_copy_ex(bmain, &gpd_src->id, (ID **)&gpd_dst, 0, false);
+ gpd_dst->runtime.batch_cache_data = NULL;
}
+
+ /* Copy internal data (layers, etc.) */
+ BKE_gpencil_copy_data(gpd_dst, gpd_src, 0);
+
+ /* return new */
+ return gpd_dst;
}
void BKE_gpencil_make_local(Main *bmain, bGPdata *gpd, const bool lib_local)
@@ -817,7 +738,8 @@ void BKE_gpencil_make_local(Main *bmain, bGPdata *gpd, const bool lib_local)
BKE_id_make_local_generic(bmain, &gpd->id, true, lib_local);
}
-/* -------- GP-Stroke API --------- */
+/* ************************************************** */
+/* GP Stroke API */
/* ensure selection status of stroke is in sync with its points */
void BKE_gpencil_stroke_sync_selection(bGPDstroke *gps)
@@ -842,7 +764,8 @@ void BKE_gpencil_stroke_sync_selection(bGPDstroke *gps)
}
}
-/* -------- GP-Frame API ---------- */
+/* ************************************************** */
+/* GP Frame API */
/* delete the last stroke of the given frame */
void BKE_gpencil_frame_delete_laststroke(bGPDlayer *gpl, bGPDframe *gpf)
@@ -855,7 +778,13 @@ void BKE_gpencil_frame_delete_laststroke(bGPDlayer *gpl, bGPDframe *gpf)
return;
/* free the stroke and its data */
- MEM_freeN(gps->points);
+ if (gps->points) {
+ MEM_freeN(gps->points);
+ }
+ if (gps->dvert) {
+ BKE_gpencil_free_stroke_weights(gps);
+ MEM_freeN(gps->dvert);
+ }
MEM_freeN(gps->triangles);
BLI_freelinkN(&gpf->strokes, gps);
@@ -866,7 +795,8 @@ void BKE_gpencil_frame_delete_laststroke(bGPDlayer *gpl, bGPDframe *gpf)
}
}
-/* -------- GP-Layer API ---------- */
+/* ************************************************** */
+/* GP Layer API */
/* Check if the given layer is able to be edited or not */
bool gpencil_layer_is_editable(const bGPDlayer *gpl)
@@ -1048,8 +978,6 @@ bool BKE_gpencil_layer_delframe(bGPDlayer *gpl, bGPDframe *gpf)
*/
if (gpl->actframe == gpf)
gpl->actframe = gpf->prev;
- else
- gpl->actframe = NULL;
/* free the frame and its data */
changed = BKE_gpencil_free_strokes(gpf);
@@ -1103,255 +1031,617 @@ void BKE_gpencil_layer_delete(bGPdata *gpd, bGPDlayer *gpl)
/* free layer */
BKE_gpencil_free_frames(gpl);
+
+ /* free icon providing preview of icon color */
+ BKE_icon_delete(gpl->runtime.icon_id);
+
+ /* free derived data */
+ BKE_gpencil_clear_derived(gpl);
+ if (gpl->runtime.derived_data) {
+ BLI_ghash_free(gpl->runtime.derived_data, NULL, NULL);
+ gpl->runtime.derived_data = NULL;
+ }
+
BLI_freelinkN(&gpd->layers, gpl);
}
-/* ************************************************** */
-/* get the active gp-brush for editing */
-bGPDbrush *BKE_gpencil_brush_getactive(ToolSettings *ts)
+Material *BKE_gpencil_get_material_from_brush(Brush *brush)
{
- bGPDbrush *brush;
+ Material *ma = NULL;
- /* error checking */
- if (ELEM(NULL, ts, ts->gp_brushes.first)) {
- return NULL;
+ if ((brush != NULL) && (brush->gpencil_settings != NULL) &&
+ (brush->gpencil_settings->material != NULL))
+ {
+ ma = brush->gpencil_settings->material;
}
- /* loop over brushes until found (assume only one active) */
- for (brush = ts->gp_brushes.first; brush; brush = brush->next) {
- if (brush->flag & GP_BRUSH_ACTIVE) {
- return brush;
+ return ma;
+}
+
+/* Get active color, and add all default settings if we don't find anything */
+Material *BKE_gpencil_material_ensure(Main *bmain, Object *ob)
+{
+ Material *ma = NULL;
+
+ /* sanity checks */
+ if (ELEM(NULL, bmain, ob))
+ return NULL;
+
+ ma = give_current_material(ob, ob->actcol);
+ if (ma == NULL) {
+ if (ob->totcol == 0) {
+ BKE_object_material_slot_add(bmain, ob);
}
+ ma = BKE_material_add_gpencil(bmain, DATA_("Material"));
+ assign_material(bmain, ob, ma, ob->totcol, BKE_MAT_ASSIGN_USERPREF);
+ }
+ else if (ma->gp_style == NULL) {
+ BKE_material_init_gpencil_settings(ma);
}
- /* no active brush found */
- return NULL;
+ return ma;
}
-/* set the active gp-brush */
-void BKE_gpencil_brush_setactive(ToolSettings *ts, bGPDbrush *active)
+/* ************************************************** */
+/* GP Object - Boundbox Support */
+
+/**
+ * Get min/max coordinate bounds for single stroke
+ * \return Returns whether we found any selected points
+ */
+bool BKE_gpencil_stroke_minmax(
+ const bGPDstroke *gps, const bool use_select,
+ float r_min[3], float r_max[3])
{
- bGPDbrush *brush;
+ const bGPDspoint *pt;
+ int i;
+ bool changed = false;
- /* error checking */
- if (ELEM(NULL, ts, ts->gp_brushes.first, active)) {
- return;
- }
+ if (ELEM(NULL, gps, r_min, r_max))
+ return false;
- /* loop over brushes deactivating all */
- for (brush = ts->gp_brushes.first; brush; brush = brush->next) {
- brush->flag &= ~GP_BRUSH_ACTIVE;
+ for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
+ if ((use_select == false) || (pt->flag & GP_SPOINT_SELECT)) {
+ minmax_v3v3_v3(r_min, r_max, &pt->x);
+ changed = true;
+ }
}
-
- /* set as active one */
- active->flag |= GP_BRUSH_ACTIVE;
+ return changed;
}
-/* delete the active gp-brush */
-void BKE_gpencil_brush_delete(ToolSettings *ts, bGPDbrush *brush)
+/* get min/max bounds of all strokes in GP datablock */
+static void gpencil_minmax(bGPdata *gpd, float r_min[3], float r_max[3])
{
- /* error checking */
- if (ELEM(NULL, ts, brush)) {
+ INIT_MINMAX(r_min, r_max);
+
+ if (gpd == NULL)
return;
- }
- /* free curves */
- if (brush->cur_sensitivity) {
- curvemapping_free(brush->cur_sensitivity);
- }
- if (brush->cur_strength) {
- curvemapping_free(brush->cur_strength);
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ bGPDframe *gpf = gpl->actframe;
+
+ if (gpf != NULL) {
+ for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
+ BKE_gpencil_stroke_minmax(gps, false, r_min, r_max);
+ }
+ }
}
- if (brush->cur_jitter) {
- curvemapping_free(brush->cur_jitter);
+}
+
+/* compute center of bounding box */
+void BKE_gpencil_centroid_3D(bGPdata *gpd, float r_centroid[3])
+{
+ float min[3], max[3], tot[3];
+
+ gpencil_minmax(gpd, min, max);
+
+ add_v3_v3v3(tot, min, max);
+ mul_v3_v3fl(r_centroid, tot, 0.5f);
+}
+
+
+/* create bounding box values */
+static void boundbox_gpencil(Object *ob)
+{
+ BoundBox *bb;
+ bGPdata *gpd;
+ float min[3], max[3];
+
+ if (ob->bb == NULL) {
+ ob->bb = MEM_callocN(sizeof(BoundBox), "GPencil boundbox");
}
- /* free */
- BLI_freelinkN(&ts->gp_brushes, brush);
+ bb = ob->bb;
+ gpd = ob->data;
+
+ gpencil_minmax(gpd, min, max);
+ BKE_boundbox_init_from_minmax(bb, min, max);
+
+ bb->flag &= ~BOUNDBOX_DIRTY;
}
-/* ************************************************** */
-/* get the active gp-palette for editing */
-bGPDpalette *BKE_gpencil_palette_getactive(bGPdata *gpd)
+/* get bounding box */
+BoundBox *BKE_gpencil_boundbox_get(Object *ob)
{
- bGPDpalette *palette;
+ bGPdata *gpd;
- /* error checking */
- if (ELEM(NULL, gpd, gpd->palettes.first)) {
+ if (ELEM(NULL, ob, ob->data))
return NULL;
- }
- /* loop over palettes until found (assume only one active) */
- for (palette = gpd->palettes.first; palette; palette = palette->next) {
- if (palette->flag & PL_PALETTE_ACTIVE)
- return palette;
+ gpd = ob->data;
+ if ((ob->bb) && ((ob->bb->flag & BOUNDBOX_DIRTY) == 0) &&
+ ((gpd->flag & GP_DATA_CACHE_IS_DIRTY) == 0))
+ {
+ return ob->bb;
}
- /* no active palette found */
- return NULL;
+ boundbox_gpencil(ob);
+
+ return ob->bb;
}
-/* set the active gp-palette */
-void BKE_gpencil_palette_setactive(bGPdata *gpd, bGPDpalette *active)
-{
- bGPDpalette *palette;
+/* ************************************************** */
+/* Apply Transforms */
- /* error checking */
- if (ELEM(NULL, gpd, gpd->palettes.first, active)) {
+void BKE_gpencil_transform(bGPdata *gpd, float mat[4][4])
+{
+ if (gpd == NULL)
return;
+
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ /* FIXME: For now, we just skip parented layers.
+ * Otherwise, we have to update each frame to find
+ * the current parent position/effects.
+ */
+ if (gpl->parent) {
+ continue;
+ }
+
+ for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
+ bGPDspoint *pt;
+ int i;
+
+ for (pt = gps->points, i = 0; i < gps->totpoints; pt++, i++) {
+ mul_m4_v3(mat, &pt->x);
+ }
+
+ /* TODO: Do we need to do this? distortion may mean we need to re-triangulate */
+ gps->flag |= GP_STROKE_RECALC_CACHES;
+ gps->tot_triangles = 0;
+ }
+ }
}
- /* loop over palettes deactivating all */
- for (palette = gpd->palettes.first; palette; palette = palette->next) {
- palette->flag &= ~PL_PALETTE_ACTIVE;
+}
+
+/* ************************************************** */
+/* GP Object - Vertex Groups */
+
+/* remove a vertex group */
+void BKE_gpencil_vgroup_remove(Object *ob, bDeformGroup *defgroup)
+{
+ bGPdata *gpd = ob->data;
+ MDeformVert *dvert = NULL;
+ MDeformWeight *gpw = NULL;
+ const int def_nr = BLI_findindex(&ob->defbase, defgroup);
+
+ /* Remove points data */
+ if (gpd) {
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
+ for (int i = 0; i < gps->totpoints; i++) {
+ dvert = &gps->dvert[i];
+ for (int i2 = 0; i2 < dvert->totweight; i2++) {
+ gpw = &dvert->dw[i2];
+ if (gpw->def_nr == def_nr) {
+ BKE_gpencil_vgroup_remove_point_weight(dvert, def_nr);
+ }
+ /* if index is greater, must be moved one back */
+ if (gpw->def_nr > def_nr) {
+ gpw->def_nr--;
+ }
+ }
+ }
+ }
+ }
+ }
}
- /* set as active one */
- active->flag |= PL_PALETTE_ACTIVE;
- /* force color recalc */
- BKE_gpencil_palette_change_strokes(gpd);
+ /* Remove the group */
+ BLI_freelinkN(&ob->defbase, defgroup);
}
-/* delete the active gp-palette */
-void BKE_gpencil_palette_delete(bGPdata *gpd, bGPDpalette *palette)
+/* add a new weight */
+MDeformWeight *BKE_gpencil_vgroup_add_point_weight(MDeformVert *dvert, int index, float weight)
{
- /* error checking */
- if (ELEM(NULL, gpd, palette)) {
- return;
+ MDeformWeight *new_gpw = NULL;
+ MDeformWeight *tmp_gpw;
+
+ /* need to verify if was used before to update */
+ for (int i = 0; i < dvert->totweight; i++) {
+ tmp_gpw = &dvert->dw[i];
+ if (tmp_gpw->def_nr == index) {
+ tmp_gpw->weight = weight;
+ return tmp_gpw;
+ }
}
- /* free colors */
- free_gpencil_colors(palette);
- BLI_freelinkN(&gpd->palettes, palette);
- /* force color recalc */
- BKE_gpencil_palette_change_strokes(gpd);
+ dvert->totweight++;
+ if (dvert->totweight == 1) {
+ dvert->dw = MEM_callocN(sizeof(MDeformWeight), "gp_weight");
+ }
+ else {
+ dvert->dw = MEM_reallocN(dvert->dw, sizeof(MDeformWeight) * dvert->totweight);
+ }
+ new_gpw = &dvert->dw[dvert->totweight - 1];
+ new_gpw->def_nr = index;
+ new_gpw->weight = weight;
+
+ return new_gpw;
}
-/* Set all strokes to recalc the palette color */
-void BKE_gpencil_palette_change_strokes(bGPdata *gpd)
+/* return the weight if use index or -1*/
+float BKE_gpencil_vgroup_use_index(MDeformVert *dvert, int index)
{
- bGPDlayer *gpl;
- bGPDframe *gpf;
- bGPDstroke *gps;
+ MDeformWeight *gpw;
+ for (int i = 0; i < dvert->totweight; i++) {
+ gpw = &dvert->dw[i];
+ if (gpw->def_nr == index) {
+ return gpw->weight;
+ }
+ }
+ return -1.0f;
+}
- for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
- for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
- for (gps = gpf->strokes.first; gps; gps = gps->next) {
- gps->flag |= GP_STROKE_RECALC_COLOR;
- }
+/* add a new weight */
+bool BKE_gpencil_vgroup_remove_point_weight(MDeformVert *dvert, int index)
+{
+ int e = 0;
+
+ if (BKE_gpencil_vgroup_use_index(dvert, index) < 0.0f) {
+ return false;
+ }
+
+ /* if the array get empty, exit */
+ if (dvert->totweight == 1) {
+ dvert->totweight = 0;
+ MEM_SAFE_FREE(dvert->dw);
+ return true;
+ }
+
+ /* realloc weights */
+ MDeformWeight *tmp = MEM_dupallocN(dvert->dw);
+ MEM_SAFE_FREE(dvert->dw);
+ dvert->dw = MEM_callocN(sizeof(MDeformWeight) * dvert->totweight - 1, "gp_weights");
+
+ for (int x = 0; x < dvert->totweight; x++) {
+ MDeformWeight *gpw = &tmp[e];
+ MDeformWeight *final_gpw = &dvert->dw[e];
+ if (gpw->def_nr != index) {
+ final_gpw->def_nr = gpw->def_nr;
+ final_gpw->weight = gpw->weight;
+ e++;
}
}
+ MEM_SAFE_FREE(tmp);
+ dvert->totweight--;
+
+ return true;
}
-/* get the active gp-palettecolor for editing */
-bGPDpalettecolor *BKE_gpencil_palettecolor_getactive(bGPDpalette *palette)
+/* ************************************************** */
+
+/**
+ * Apply smooth to stroke point
+ * \param gps Stroke to smooth
+ * \param i Point index
+ * \param inf Amount of smoothing to apply
+ */
+bool BKE_gpencil_smooth_stroke(bGPDstroke *gps, int i, float inf)
{
- bGPDpalettecolor *palcolor;
+ bGPDspoint *pt = &gps->points[i];
+ // float pressure = 0.0f;
+ float sco[3] = { 0.0f };
- /* error checking */
- if (ELEM(NULL, palette, palette->colors.first)) {
- return NULL;
+ /* Do nothing if not enough points to smooth out */
+ if (gps->totpoints <= 2) {
+ return false;
+ }
+
+ /* Only affect endpoints by a fraction of the normal strength,
+ * to prevent the stroke from shrinking too much
+ */
+ if ((i == 0) || (i == gps->totpoints - 1)) {
+ inf *= 0.1f;
}
- /* loop over colors until found (assume only one active) */
- for (palcolor = palette->colors.first; palcolor; palcolor = palcolor->next) {
- if (palcolor->flag & PC_COLOR_ACTIVE) {
- return palcolor;
+ /* Compute smoothed coordinate by taking the ones nearby */
+ /* XXX: This is potentially slow, and suffers from accumulation error as earlier points are handled before later ones */
+ {
+ // XXX: this is hardcoded to look at 2 points on either side of the current one (i.e. 5 items total)
+ const int steps = 2;
+ const float average_fac = 1.0f / (float)(steps * 2 + 1);
+ int step;
+
+ /* add the point itself */
+ madd_v3_v3fl(sco, &pt->x, average_fac);
+
+ /* n-steps before/after current point */
+ // XXX: review how the endpoints are treated by this algorithm
+ // XXX: falloff measures should also introduce some weighting variations, so that further-out points get less weight
+ for (step = 1; step <= steps; step++) {
+ bGPDspoint *pt1, *pt2;
+ int before = i - step;
+ int after = i + step;
+
+ CLAMP_MIN(before, 0);
+ CLAMP_MAX(after, gps->totpoints - 1);
+
+ pt1 = &gps->points[before];
+ pt2 = &gps->points[after];
+
+ /* add both these points to the average-sum (s += p[i]/n) */
+ madd_v3_v3fl(sco, &pt1->x, average_fac);
+ madd_v3_v3fl(sco, &pt2->x, average_fac);
+
}
}
- /* no active color found */
- return NULL;
+ /* Based on influence factor, blend between original and optimal smoothed coordinate */
+ interp_v3_v3v3(&pt->x, &pt->x, sco, inf);
+
+ return true;
}
-/* get the gp-palettecolor looking for name */
-bGPDpalettecolor *BKE_gpencil_palettecolor_getbyname(bGPDpalette *palette, char *name)
+
+/**
+ * Apply smooth for strength to stroke point */
+bool BKE_gpencil_smooth_stroke_strength(bGPDstroke *gps, int point_index, float influence)
{
- /* error checking */
- if (ELEM(NULL, palette, name)) {
- return NULL;
+ bGPDspoint *ptb = &gps->points[point_index];
+
+ /* Do nothing if not enough points */
+ if (gps->totpoints <= 2) {
+ return false;
}
- return BLI_findstring(&palette->colors, name, offsetof(bGPDpalettecolor, info));
+ /* Compute theoretical optimal value using distances */
+ bGPDspoint *pta, *ptc;
+ int before = point_index - 1;
+ int after = point_index + 1;
+
+ CLAMP_MIN(before, 0);
+ CLAMP_MAX(after, gps->totpoints - 1);
+
+ pta = &gps->points[before];
+ ptc = &gps->points[after];
+
+ /* the optimal value is the corresponding to the interpolation of the strength
+ * at the distance of point b
+ */
+ const float fac = line_point_factor_v3(&ptb->x, &pta->x, &ptc->x);
+ const float optimal = (1.0f - fac) * pta->strength + fac * ptc->strength;
+
+ /* Based on influence factor, blend between original and optimal */
+ ptb->strength = (1.0f - influence) * ptb->strength + influence * optimal;
+
+ return true;
}
-/* Change color name in all strokes */
-void BKE_gpencil_palettecolor_changename(bGPdata *gpd, char *oldname, const char *newname)
+/**
+ * Apply smooth for thickness to stroke point (use pressure) */
+bool BKE_gpencil_smooth_stroke_thickness(bGPDstroke *gps, int point_index, float influence)
{
- bGPDlayer *gpl;
- bGPDframe *gpf;
- bGPDstroke *gps;
+ bGPDspoint *ptb = &gps->points[point_index];
- /* Sanity checks (gpd may not be set in the RNA pointers sometimes) */
- if (ELEM(NULL, gpd, oldname, newname))
- return;
+ /* Do nothing if not enough points */
+ if (gps->totpoints <= 2) {
+ return false;
+ }
- for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
- for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
- for (gps = gpf->strokes.first; gps; gps = gps->next) {
- if (STREQ(gps->colorname, oldname)) {
- BLI_strncpy(gps->colorname, newname, sizeof(gps->colorname));
- }
+ /* Compute theoretical optimal value using distances */
+ bGPDspoint *pta, *ptc;
+ int before = point_index - 1;
+ int after = point_index + 1;
+
+ CLAMP_MIN(before, 0);
+ CLAMP_MAX(after, gps->totpoints - 1);
+
+ pta = &gps->points[before];
+ ptc = &gps->points[after];
+
+ /* the optimal value is the corresponding to the interpolation of the pressure
+ * at the distance of point b
+ */
+ float fac = line_point_factor_v3(&ptb->x, &pta->x, &ptc->x);
+ float optimal = interpf(ptc->pressure, pta->pressure, fac);
+
+ /* Based on influence factor, blend between original and optimal */
+ ptb->pressure = interpf(optimal, ptb->pressure, influence);
+
+ return true;
+}
+
+/**
+* Apply smooth for UV rotation to stroke point (use pressure) */
+bool BKE_gpencil_smooth_stroke_uv(bGPDstroke *gps, int point_index, float influence)
+{
+ bGPDspoint *ptb = &gps->points[point_index];
+
+ /* Do nothing if not enough points */
+ if (gps->totpoints <= 2) {
+ return false;
+ }
+
+ /* Compute theoretical optimal value */
+ bGPDspoint *pta, *ptc;
+ int before = point_index - 1;
+ int after = point_index + 1;
+
+ CLAMP_MIN(before, 0);
+ CLAMP_MAX(after, gps->totpoints - 1);
+
+ pta = &gps->points[before];
+ ptc = &gps->points[after];
+
+ /* the optimal value is the corresponding to the interpolation of the pressure
+ * at the distance of point b
+ */
+ float fac = line_point_factor_v3(&ptb->x, &pta->x, &ptc->x);
+ float optimal = interpf(ptc->uv_rot, pta->uv_rot, fac);
+
+ /* Based on influence factor, blend between original and optimal */
+ ptb->uv_rot = interpf(optimal, ptb->uv_rot, influence);
+ CLAMP(ptb->uv_rot, -M_PI_2, M_PI_2);
+
+ return true;
+}
+
+/**
+ * Get range of selected frames in layer.
+ * Always the active frame is considered as selected, so if no more selected the range
+ * will be equal to the current active frame.
+ * \param gpl Layer
+ * \param r_initframe Number of first selected frame
+ * \param r_endframe Number of last selected frame
+ */
+void BKE_gpencil_get_range_selected(bGPDlayer *gpl, int *r_initframe, int *r_endframe)
+{
+ *r_initframe = gpl->actframe->framenum;
+ *r_endframe = gpl->actframe->framenum;
+
+ for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ if (gpf->flag & GP_FRAME_SELECT) {
+ if (gpf->framenum < *r_initframe) {
+ *r_initframe = gpf->framenum;
+ }
+ if (gpf->framenum > *r_endframe) {
+ *r_endframe = gpf->framenum;
}
}
}
+}
+/**
+ * Get Falloff factor base on frame range
+ * \param gpf Frame
+ * \param actnum Number of active frame in layer
+ * \param f_init Number of first selected frame
+ * \param f_end Number of last selected frame
+ * \param cur_falloff Curve with falloff factors
+ */
+float BKE_gpencil_multiframe_falloff_calc(bGPDframe *gpf, int actnum, int f_init, int f_end, CurveMapping *cur_falloff)
+{
+ float fnum = 0.5f; /* default mid curve */
+ float value;
+
+ /* frames to the right of the active frame */
+ if (gpf->framenum < actnum) {
+ fnum = (float)(gpf->framenum - f_init) / (actnum - f_init);
+ fnum *= 0.5f;
+ value = curvemapping_evaluateF(cur_falloff, 0, fnum);
+ }
+ /* frames to the left of the active frame */
+ else if (gpf->framenum > actnum) {
+ fnum = (float)(gpf->framenum - actnum) / (f_end - actnum);
+ fnum *= 0.5f;
+ value = curvemapping_evaluateF(cur_falloff, 0, fnum + 0.5f);
+ }
+ else {
+ value = 1.0f;
+ }
+
+ return value;
}
-/* Delete all strokes of the color */
-void BKE_gpencil_palettecolor_delete_strokes(struct bGPdata *gpd, char *name)
+/* remove strokes using a material */
+void BKE_gpencil_material_index_remove(bGPdata *gpd, int index)
{
- bGPDlayer *gpl;
- bGPDframe *gpf;
bGPDstroke *gps, *gpsn;
- /* Sanity checks (gpd may not be set in the RNA pointers sometimes) */
- if (ELEM(NULL, gpd, name))
- return;
-
- for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
- for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
- for (gps = gpf->strokes.first; gps; gps = gpsn) {
- gpsn = gps->next;
-
- if (STREQ(gps->colorname, name)) {
- if (gps->points) MEM_freeN(gps->points);
- if (gps->triangles) MEM_freeN(gps->triangles);
- BLI_freelinkN(&gpf->strokes, gps);
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ for (gps = gpf->strokes.first; gps; gps = gpsn) {
+ gpsn = gps->next;
+ if (gps->mat_nr == index) {
+ if (gps->points) {
+ MEM_freeN(gps->points);
+ }
+ if (gps->dvert) {
+ BKE_gpencil_free_stroke_weights(gps);
+ MEM_freeN(gps->dvert);
+ }
+ if (gps->triangles) MEM_freeN(gps->triangles);
+ BLI_freelinkN(&gpf->strokes, gps);
+ }
+ else {
+ /* reassign strokes */
+ if (gps->mat_nr > index) {
+ gps->mat_nr--;
+ }
+ }
}
}
}
- }
-
}
-/* set the active gp-palettecolor */
-void BKE_gpencil_palettecolor_setactive(bGPDpalette *palette, bGPDpalettecolor *active)
+void BKE_gpencil_material_remap(struct bGPdata *gpd, const unsigned int *remap, unsigned int remap_len)
{
- bGPDpalettecolor *palcolor;
-
- /* error checking */
- if (ELEM(NULL, palette, palette->colors.first, active)) {
- return;
+ const short remap_len_short = (short)remap_len;
+
+#define MAT_NR_REMAP(n) \
+ if (n < remap_len_short) { \
+ BLI_assert(n >= 0 && remap[n] < remap_len_short); \
+ n = remap[n]; \
+ } ((void)0)
+
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
+ /* reassign strokes */
+ MAT_NR_REMAP(gps->mat_nr);
+ }
+ }
}
- /* loop over colors deactivating all */
- for (palcolor = palette->colors.first; palcolor; palcolor = palcolor->next) {
- palcolor->flag &= ~PC_COLOR_ACTIVE;
+#undef MAT_NR_REMAP
+
+}
+
+/* statistics functions */
+void BKE_gpencil_stats_update(bGPdata *gpd)
+{
+ gpd->totlayer = 0;
+ gpd->totframe = 0;
+ gpd->totstroke = 0;
+ gpd->totpoint = 0;
+
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ gpd->totlayer++;
+ for (bGPDframe *gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ gpd->totframe++;
+ for (bGPDstroke *gps = gpf->strokes.first; gps; gps = gps->next) {
+ gpd->totstroke++;
+ gpd->totpoint += gps->totpoints;
+ }
+ }
}
- /* set as active one */
- active->flag |= PC_COLOR_ACTIVE;
}
-/* delete the active gp-palettecolor */
-void BKE_gpencil_palettecolor_delete(bGPDpalette *palette, bGPDpalettecolor *palcolor)
+/* get material index */
+int BKE_gpencil_get_material_index(Object *ob, Material *ma)
{
- /* error checking */
- if (ELEM(NULL, palette, palcolor)) {
- return;
+ short *totcol = give_totcolp(ob);
+ Material *read_ma = NULL;
+ for (short i = 0; i < *totcol; i++) {
+ read_ma = give_current_material(ob, i + 1);
+ if (ma == read_ma) {
+ return i + 1;
+ }
}
- /* free */
- BLI_freelinkN(&palette->colors, palcolor);
+ return 0;
}
diff --git a/source/blender/blenkernel/intern/gpencil_modifier.c b/source/blender/blenkernel/intern/gpencil_modifier.c
new file mode 100644
index 00000000000..d1c455f64e1
--- /dev/null
+++ b/source/blender/blenkernel/intern/gpencil_modifier.c
@@ -0,0 +1,687 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2017, Blender Foundation
+ * This is a new part of Blender
+ *
+ * Contributor(s): Antonio Vazquez
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/gpencil_modifier.c
+ * \ingroup bke
+ */
+
+
+#include <stdio.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+#include "BLI_math_vector.h"
+#include "BLI_string_utils.h"
+
+#include "BLT_translation.h"
+
+#include "DNA_meshdata_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_gpencil_modifier_types.h"
+
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_gpencil.h"
+#include "BKE_lattice.h"
+#include "BKE_gpencil_modifier.h"
+#include "BKE_object.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "MOD_gpencil_modifiertypes.h"
+
+static GpencilModifierTypeInfo *modifier_gpencil_types[NUM_GREASEPENCIL_MODIFIER_TYPES] = { NULL };
+
+/* *************************************************** */
+/* Geometry Utilities */
+
+/* calculate stroke normal using some points */
+void BKE_gpencil_stroke_normal(const bGPDstroke *gps, float r_normal[3])
+{
+ if (gps->totpoints < 3) {
+ zero_v3(r_normal);
+ return;
+ }
+
+ bGPDspoint *points = gps->points;
+ int totpoints = gps->totpoints;
+
+ const bGPDspoint *pt0 = &points[0];
+ const bGPDspoint *pt1 = &points[1];
+ const bGPDspoint *pt3 = &points[(int)(totpoints * 0.75)];
+
+ float vec1[3];
+ float vec2[3];
+
+ /* initial vector (p0 -> p1) */
+ sub_v3_v3v3(vec1, &pt1->x, &pt0->x);
+
+ /* point vector at 3/4 */
+ sub_v3_v3v3(vec2, &pt3->x, &pt0->x);
+
+ /* vector orthogonal to polygon plane */
+ cross_v3_v3v3(r_normal, vec1, vec2);
+
+ /* Normalize vector */
+ normalize_v3(r_normal);
+}
+
+/* Get points of stroke always flat to view not affected by camera view or view position */
+static void gpencil_stroke_project_2d(const bGPDspoint *points, int totpoints, vec2f *points2d)
+{
+ const bGPDspoint *pt0 = &points[0];
+ const bGPDspoint *pt1 = &points[1];
+ const bGPDspoint *pt3 = &points[(int)(totpoints * 0.75)];
+
+ float locx[3];
+ float locy[3];
+ float loc3[3];
+ float normal[3];
+
+ /* local X axis (p0 -> p1) */
+ sub_v3_v3v3(locx, &pt1->x, &pt0->x);
+
+ /* point vector at 3/4 */
+ sub_v3_v3v3(loc3, &pt3->x, &pt0->x);
+
+ /* vector orthogonal to polygon plane */
+ cross_v3_v3v3(normal, locx, loc3);
+
+ /* local Y axis (cross to normal/x axis) */
+ cross_v3_v3v3(locy, normal, locx);
+
+ /* Normalize vectors */
+ normalize_v3(locx);
+ normalize_v3(locy);
+
+ /* Get all points in local space */
+ for (int i = 0; i < totpoints; i++) {
+ const bGPDspoint *pt = &points[i];
+ float loc[3];
+
+ /* Get local space using first point as origin */
+ sub_v3_v3v3(loc, &pt->x, &pt0->x);
+
+ vec2f *point = &points2d[i];
+ point->x = dot_v3v3(loc, locx);
+ point->y = dot_v3v3(loc, locy);
+ }
+
+}
+
+/* Stroke Simplify ------------------------------------- */
+
+/* Reduce a series of points to a simplified version, but
+ * maintains the general shape of the series
+ *
+ * Ramer - Douglas - Peucker algorithm
+ * by http ://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm
+ */
+static void gpencil_rdp_stroke(bGPDstroke *gps, vec2f *points2d, float epsilon)
+{
+ vec2f *old_points2d = points2d;
+ int totpoints = gps->totpoints;
+ char *marked = NULL;
+ char work;
+
+ int start = 1;
+ int end = gps->totpoints - 2;
+
+ marked = MEM_callocN(totpoints, "GP marked array");
+ marked[start] = 1;
+ marked[end] = 1;
+
+ work = 1;
+ int totmarked = 0;
+ /* while still reducing */
+ while (work) {
+ int ls, le;
+ work = 0;
+
+ ls = start;
+ le = start + 1;
+
+ /* while not over interval */
+ while (ls < end) {
+ int max_i = 0;
+ float v1[2];
+ /* divided to get more control */
+ float max_dist = epsilon / 10.0f;
+
+ /* find the next marked point */
+ while (marked[le] == 0) {
+ le++;
+ }
+
+ /* perpendicular vector to ls-le */
+ v1[1] = old_points2d[le].x - old_points2d[ls].x;
+ v1[0] = old_points2d[ls].y - old_points2d[le].y;
+
+ for (int i = ls + 1; i < le; i++) {
+ float mul;
+ float dist;
+ float v2[2];
+
+ v2[0] = old_points2d[i].x - old_points2d[ls].x;
+ v2[1] = old_points2d[i].y - old_points2d[ls].y;
+
+ if (v2[0] == 0 && v2[1] == 0) {
+ continue;
+ }
+
+ mul = (float)(v1[0] * v2[0] + v1[1] * v2[1]) / (float)(v2[0] * v2[0] + v2[1] * v2[1]);
+
+ dist = mul * mul * (v2[0] * v2[0] + v2[1] * v2[1]);
+
+ if (dist > max_dist) {
+ max_dist = dist;
+ max_i = i;
+ }
+ }
+
+ if (max_i != 0) {
+ work = 1;
+ marked[max_i] = 1;
+ totmarked++;
+ }
+
+ ls = le;
+ le = ls + 1;
+ }
+ }
+
+ /* adding points marked */
+ bGPDspoint *old_points = MEM_dupallocN(gps->points);
+ MDeformVert *old_dvert = MEM_dupallocN(gps->dvert);
+
+ /* resize gps */
+ gps->flag |= GP_STROKE_RECALC_CACHES;
+ gps->tot_triangles = 0;
+
+ int j = 0;
+ for (int i = 0; i < totpoints; i++) {
+ bGPDspoint *pt_src = &old_points[i];
+ bGPDspoint *pt = &gps->points[j];
+
+ MDeformVert *dvert_src = &old_dvert[i];
+ MDeformVert *dvert = &gps->dvert[j];
+
+ if ((marked[i]) || (i == 0) || (i == totpoints - 1)) {
+ memcpy(pt, pt_src, sizeof(bGPDspoint));
+ memcpy(dvert, dvert_src, sizeof(MDeformVert));
+ j++;
+ }
+ else {
+ BKE_gpencil_free_point_weights(dvert_src);
+ }
+ }
+
+ gps->totpoints = j;
+
+ MEM_SAFE_FREE(old_points);
+ MEM_SAFE_FREE(old_dvert);
+ MEM_SAFE_FREE(marked);
+}
+
+/* Simplify stroke using Ramer-Douglas-Peucker algorithm */
+void BKE_gpencil_simplify_stroke(bGPDstroke *gps, float factor)
+{
+ /* first create temp data and convert points to 2D */
+ vec2f *points2d = MEM_mallocN(sizeof(vec2f) * gps->totpoints, "GP Stroke temp 2d points");
+
+ /* for some old files, the weights array could not be initializated */
+ if (gps->dvert == NULL) {
+ gps->dvert = MEM_callocN(sizeof(MDeformVert) * gps->totpoints, "gp_stroke_weights");
+ }
+
+ gpencil_stroke_project_2d(gps->points, gps->totpoints, points2d);
+
+ gpencil_rdp_stroke(gps, points2d, factor);
+
+ MEM_SAFE_FREE(points2d);
+}
+
+/* Simplify alternate vertex of stroke except extrems */
+void BKE_gpencil_simplify_fixed(bGPDstroke *gps)
+{
+ if (gps->totpoints < 5) {
+ return;
+ }
+
+ /* for some old files, the weights array could not be initializated */
+ if (gps->dvert == NULL) {
+ gps->dvert = MEM_callocN(sizeof(MDeformVert) * gps->totpoints, "gp_stroke_weights");
+ }
+
+ /* save points */
+ bGPDspoint *old_points = MEM_dupallocN(gps->points);
+ MDeformVert *old_dvert = MEM_dupallocN(gps->dvert);
+
+ /* resize gps */
+ int newtot = (gps->totpoints - 2) / 2;
+ if (((gps->totpoints - 2) % 2) > 0) {
+ newtot++;
+ }
+ newtot += 2;
+
+ gps->points = MEM_recallocN(gps->points, sizeof(*gps->points) * newtot);
+ gps->dvert = MEM_recallocN(gps->dvert, sizeof(*gps->dvert) * newtot);
+ gps->flag |= GP_STROKE_RECALC_CACHES;
+ gps->tot_triangles = 0;
+
+ int j = 0;
+ for (int i = 0; i < gps->totpoints; i++) {
+ bGPDspoint *pt_src = &old_points[i];
+ bGPDspoint *pt = &gps->points[j];
+
+ MDeformVert *dvert_src = &old_dvert[i];
+ MDeformVert *dvert = &gps->dvert[j];
+
+ if ((i == 0) || (i == gps->totpoints - 1) || ((i % 2) > 0.0)) {
+ memcpy(pt, pt_src, sizeof(bGPDspoint));
+ memcpy(dvert, dvert_src, sizeof(MDeformVert));
+ j++;
+ }
+ else {
+ BKE_gpencil_free_point_weights(dvert_src);
+ }
+ }
+
+ gps->totpoints = j;
+
+ MEM_SAFE_FREE(old_points);
+ MEM_SAFE_FREE(old_dvert);
+}
+
+/* *************************************************** */
+/* Modifier Utilities */
+
+/* Lattice Modifier ---------------------------------- */
+/* Usually, evaluation of the lattice modifier is self-contained.
+ * However, since GP's modifiers operate on a per-stroke basis,
+ * we need to these two extra functions that called before/after
+ * each loop over all the geometry being evaluated.
+ */
+
+/* init lattice deform data */
+void BKE_gpencil_lattice_init(Object *ob)
+{
+ GpencilModifierData *md;
+ for (md = ob->greasepencil_modifiers.first; md; md = md->next) {
+ if (md->type == eGpencilModifierType_Lattice) {
+ LatticeGpencilModifierData *mmd = (LatticeGpencilModifierData *)md;
+ Object *latob = NULL;
+
+ latob = mmd->object;
+ if ((!latob) || (latob->type != OB_LATTICE)) {
+ return;
+ }
+ if (mmd->cache_data) {
+ end_latt_deform((struct LatticeDeformData *)mmd->cache_data);
+ }
+
+ /* init deform data */
+ mmd->cache_data = (struct LatticeDeformData *)init_latt_deform(latob, ob);
+ }
+ }
+}
+
+/* clear lattice deform data */
+void BKE_gpencil_lattice_clear(Object *ob)
+{
+ GpencilModifierData *md;
+ for (md = ob->greasepencil_modifiers.first; md; md = md->next) {
+ if (md->type == eGpencilModifierType_Lattice) {
+ LatticeGpencilModifierData *mmd = (LatticeGpencilModifierData *)md;
+ if ((mmd) && (mmd->cache_data)) {
+ end_latt_deform((struct LatticeDeformData *)mmd->cache_data);
+ mmd->cache_data = NULL;
+ }
+ }
+ }
+}
+
+/* *************************************************** */
+/* Modifier Methods - Evaluation Loops, etc. */
+
+/* check if exist geometry modifiers */
+bool BKE_gpencil_has_geometry_modifiers(Object *ob)
+{
+ GpencilModifierData *md;
+ for (md = ob->greasepencil_modifiers.first; md; md = md->next) {
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+
+ if (mti && mti->generateStrokes) {
+ return true;
+ }
+ }
+ return false;
+}
+
+/* apply stroke modifiers */
+void BKE_gpencil_stroke_modifiers(Depsgraph *depsgraph, Object *ob, bGPDlayer *gpl, bGPDframe *UNUSED(gpf), bGPDstroke *gps, bool is_render)
+{
+ GpencilModifierData *md;
+ bGPdata *gpd = ob->data;
+ const bool is_edit = GPENCIL_ANY_EDIT_MODE(gpd);
+
+ for (md = ob->greasepencil_modifiers.first; md; md = md->next) {
+ if (GPENCIL_MODIFIER_ACTIVE(md, is_render)) {
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+
+ if (GPENCIL_MODIFIER_EDIT(md, is_edit)) {
+ continue;
+ }
+
+ if (mti && mti->deformStroke) {
+ mti->deformStroke(md, depsgraph, ob, gpl, gps);
+ }
+ }
+ }
+}
+
+/* apply stroke geometry modifiers */
+void BKE_gpencil_geometry_modifiers(Depsgraph *depsgraph, Object *ob, bGPDlayer *gpl, bGPDframe *gpf, bool is_render)
+{
+ GpencilModifierData *md;
+ bGPdata *gpd = ob->data;
+ const bool is_edit = GPENCIL_ANY_EDIT_MODE(gpd);
+
+ for (md = ob->greasepencil_modifiers.first; md; md = md->next) {
+ if (GPENCIL_MODIFIER_ACTIVE(md, is_render)) {
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+
+ if (GPENCIL_MODIFIER_EDIT(md, is_edit)) {
+ continue;
+ }
+
+ if (mti->generateStrokes) {
+ mti->generateStrokes(md, depsgraph, ob, gpl, gpf);
+ }
+ }
+ }
+}
+
+/* *************************************************** */
+
+void BKE_gpencil_eval_geometry(Depsgraph *depsgraph,
+ bGPdata *gpd)
+{
+ DEG_debug_print_eval(depsgraph, __func__, gpd->id.name, gpd);
+ int ctime = (int)DEG_get_ctime(depsgraph);
+
+ /* update active frame */
+ for (bGPDlayer *gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ gpl->actframe = BKE_gpencil_layer_getframe(gpl, ctime, GP_GETFRAME_USE_PREV);
+ }
+
+ /* TODO: Move "derived_gpf" logic here from DRW_gpencil_populate_datablock()?
+ * This would be better than inventing our own logic for this stuff...
+ */
+
+ /* TODO: Move the following code to "BKE_gpencil_eval_done()" (marked as an exit node)
+ * later when there's more happening here. For now, let's just keep this in here to avoid
+ * needing to have one more node slowing down evaluation...
+ */
+ if (DEG_is_active(depsgraph)) {
+ bGPdata *gpd_orig = (bGPdata *)DEG_get_original_id(&gpd->id);
+
+ /* sync "actframe" changes back to main-db too,
+ * so that editing tools work with copy-on-write
+ * when the current frame changes
+ */
+ for (bGPDlayer *gpl = gpd_orig->layers.first; gpl; gpl = gpl->next) {
+ gpl->actframe = BKE_gpencil_layer_getframe(gpl, ctime, GP_GETFRAME_USE_PREV);
+ }
+ }
+}
+
+void BKE_gpencil_modifier_init(void)
+{
+ /* Initialize modifier types */
+ gpencil_modifier_type_init(modifier_gpencil_types); /* MOD_gpencil_util.c */
+}
+
+GpencilModifierData *BKE_gpencil_modifier_new(int type)
+{
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(type);
+ GpencilModifierData *md = MEM_callocN(mti->struct_size, mti->struct_name);
+
+ /* note, this name must be made unique later */
+ BLI_strncpy(md->name, DATA_(mti->name), sizeof(md->name));
+
+ md->type = type;
+ md->mode = eGpencilModifierMode_Realtime | eGpencilModifierMode_Render | eGpencilModifierMode_Expanded;
+ md->flag = eGpencilModifierFlag_StaticOverride_Local;
+
+ if (mti->flags & eGpencilModifierTypeFlag_EnableInEditmode)
+ md->mode |= eGpencilModifierMode_Editmode;
+
+ if (mti->initData) mti->initData(md);
+
+ return md;
+}
+
+static void modifier_free_data_id_us_cb(void *UNUSED(userData), Object *UNUSED(ob), ID **idpoin, int cb_flag)
+{
+ ID *id = *idpoin;
+ if (id != NULL && (cb_flag & IDWALK_CB_USER) != 0) {
+ id_us_min(id);
+ }
+}
+
+void BKE_gpencil_modifier_free_ex(GpencilModifierData *md, const int flag)
+{
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ if (mti->foreachIDLink) {
+ mti->foreachIDLink(md, NULL, modifier_free_data_id_us_cb, NULL);
+ }
+ else if (mti->foreachObjectLink) {
+ mti->foreachObjectLink(md, NULL, (GreasePencilObjectWalkFunc)modifier_free_data_id_us_cb, NULL);
+ }
+ }
+
+ if (mti->freeData) mti->freeData(md);
+ if (md->error) MEM_freeN(md->error);
+
+ MEM_freeN(md);
+}
+
+void BKE_gpencil_modifier_free(GpencilModifierData *md)
+{
+ BKE_gpencil_modifier_free_ex(md, 0);
+}
+
+/* check unique name */
+bool BKE_gpencil_modifier_unique_name(ListBase *modifiers, GpencilModifierData *gmd)
+{
+ if (modifiers && gmd) {
+ const GpencilModifierTypeInfo *gmti = BKE_gpencil_modifierType_getInfo(gmd->type);
+ return BLI_uniquename(modifiers, gmd, DATA_(gmti->name), '.', offsetof(GpencilModifierData, name), sizeof(gmd->name));
+ }
+ return false;
+}
+
+bool BKE_gpencil_modifier_dependsOnTime(GpencilModifierData *md)
+{
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+
+ return mti->dependsOnTime && mti->dependsOnTime(md);
+}
+
+const GpencilModifierTypeInfo *BKE_gpencil_modifierType_getInfo(GpencilModifierType type)
+{
+ /* type unsigned, no need to check < 0 */
+ if (type < NUM_GREASEPENCIL_MODIFIER_TYPES && modifier_gpencil_types[type]->name[0] != '\0') {
+ return modifier_gpencil_types[type];
+ }
+ else {
+ return NULL;
+ }
+}
+
+void BKE_gpencil_modifier_copyData_generic(const GpencilModifierData *md_src, GpencilModifierData *md_dst)
+{
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md_src->type);
+
+ /* md_dst may have alredy be fully initialized with some extra allocated data,
+ * we need to free it now to avoid memleak. */
+ if (mti->freeData) {
+ mti->freeData(md_dst);
+ }
+
+ const size_t data_size = sizeof(GpencilModifierData);
+ const char *md_src_data = ((const char *)md_src) + data_size;
+ char *md_dst_data = ((char *)md_dst) + data_size;
+ BLI_assert(data_size <= (size_t)mti->struct_size);
+ memcpy(md_dst_data, md_src_data, (size_t)mti->struct_size - data_size);
+}
+
+static void gpencil_modifier_copy_data_id_us_cb(void *UNUSED(userData), Object *UNUSED(ob), ID **idpoin, int cb_flag)
+{
+ ID *id = *idpoin;
+ if (id != NULL && (cb_flag & IDWALK_CB_USER) != 0) {
+ id_us_plus(id);
+ }
+}
+
+void BKE_gpencil_modifier_copyData_ex(GpencilModifierData *md, GpencilModifierData *target, const int flag)
+{
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+
+ target->mode = md->mode;
+ target->flag = md->flag;
+
+ if (mti->copyData) {
+ mti->copyData(md, target);
+ }
+
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ if (mti->foreachIDLink) {
+ mti->foreachIDLink(target, NULL, gpencil_modifier_copy_data_id_us_cb, NULL);
+ }
+ else if (mti->foreachObjectLink) {
+ mti->foreachObjectLink(target, NULL, (GreasePencilObjectWalkFunc)gpencil_modifier_copy_data_id_us_cb, NULL);
+ }
+ }
+}
+
+void BKE_gpencil_modifier_copyData(GpencilModifierData *md, GpencilModifierData *target)
+{
+ BKE_gpencil_modifier_copyData_ex(md, target, 0);
+}
+
+GpencilModifierData *BKE_gpencil_modifiers_findByType(Object *ob, GpencilModifierType type)
+{
+ GpencilModifierData *md = ob->greasepencil_modifiers.first;
+
+ for (; md; md = md->next)
+ if (md->type == type)
+ break;
+
+ return md;
+}
+
+void BKE_gpencil_modifiers_foreachIDLink(Object *ob, GreasePencilIDWalkFunc walk, void *userData)
+{
+ GpencilModifierData *md = ob->greasepencil_modifiers.first;
+
+ for (; md; md = md->next) {
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+
+ if (mti->foreachIDLink) mti->foreachIDLink(md, ob, walk, userData);
+ else if (mti->foreachObjectLink) {
+ /* each Object can masquerade as an ID, so this should be OK */
+ GreasePencilObjectWalkFunc fp = (GreasePencilObjectWalkFunc)walk;
+ mti->foreachObjectLink(md, ob, fp, userData);
+ }
+ }
+}
+
+void BKE_gpencil_modifiers_foreachTexLink(Object *ob, GreasePencilTexWalkFunc walk, void *userData)
+{
+ GpencilModifierData *md = ob->greasepencil_modifiers.first;
+
+ for (; md; md = md->next) {
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+
+ if (mti->foreachTexLink)
+ mti->foreachTexLink(md, ob, walk, userData);
+ }
+}
+
+GpencilModifierData *BKE_gpencil_modifiers_findByName(Object *ob, const char *name)
+{
+ return BLI_findstring(&(ob->greasepencil_modifiers), name, offsetof(GpencilModifierData, name));
+}
+
+/* helper function for per-instance positioning */
+void BKE_gpencil_instance_modifier_instance_tfm(InstanceGpencilModifierData *mmd, const int elem_idx[3], float r_mat[4][4])
+{
+ float offset[3], rot[3], scale[3];
+ int ri = mmd->rnd[0];
+ float factor;
+
+ offset[0] = mmd->offset[0] * elem_idx[0];
+ offset[1] = mmd->offset[1] * elem_idx[1];
+ offset[2] = mmd->offset[2] * elem_idx[2];
+
+ /* rotation */
+ if (mmd->flag & GP_INSTANCE_RANDOM_ROT) {
+ factor = mmd->rnd_rot * mmd->rnd[ri];
+ mul_v3_v3fl(rot, mmd->rot, factor);
+ add_v3_v3(rot, mmd->rot);
+ }
+ else {
+ copy_v3_v3(rot, mmd->rot);
+ }
+
+ /* scale */
+ if (mmd->flag & GP_INSTANCE_RANDOM_SIZE) {
+ factor = mmd->rnd_size * mmd->rnd[ri];
+ mul_v3_v3fl(scale, mmd->scale, factor);
+ add_v3_v3(scale, mmd->scale);
+ }
+ else {
+ copy_v3_v3(scale, mmd->scale);
+ }
+
+ /* advance random index */
+ mmd->rnd[0]++;
+ if (mmd->rnd[0] > 19) {
+ mmd->rnd[0] = 1;
+ }
+
+ /* calculate matrix */
+ loc_eul_size_to_mat4(r_mat, offset, rot, scale);
+}
diff --git a/source/blender/blenkernel/intern/icons.c b/source/blender/blenkernel/intern/icons.c
index 1c2575dfa52..3a4bf53e22d 100644
--- a/source/blender/blenkernel/intern/icons.c
+++ b/source/blender/blenkernel/intern/icons.c
@@ -37,6 +37,8 @@
#include "MEM_guardedalloc.h"
+#include "DNA_brush_types.h"
+#include "DNA_gpencil_types.h"
#include "DNA_group_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
@@ -45,7 +47,6 @@
#include "DNA_screen_types.h"
#include "DNA_texture_types.h"
#include "DNA_world_types.h"
-#include "DNA_brush_types.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
@@ -127,6 +128,9 @@ static void icon_free_data(int icon_id, Icon *icon)
else if (icon->obj_type == ICON_DATA_PREVIEW) {
((PreviewImage *)(icon->obj))->icon_id = 0;
}
+ else if (icon->obj_type == ICON_DATA_GPLAYER) {
+ ((bGPDlayer *)(icon->obj))->runtime.icon_id = 0;
+ }
else if (icon->obj_type == ICON_DATA_GEOM) {
((struct Icon_Geom *)(icon->obj))->icon_id = 0;
}
@@ -598,6 +602,44 @@ int BKE_icon_id_ensure(struct ID *id)
return icon_id_ensure_create_icon(id);
}
+
+static int icon_gplayer_color_ensure_create_icon(bGPDlayer *gpl)
+{
+ BLI_assert(BLI_thread_is_main());
+
+ /* NOTE: The color previews for GP Layers don't really need
+ * to be "rendered" to image per se (as it will just be a plain
+ * colored rectangle), we need to define icon data here so that
+ * we can store a pointer to the layer data in icon->obj.
+ */
+ Icon *icon = icon_create(gpl->runtime.icon_id, ICON_DATA_GPLAYER, gpl);
+ icon->flag = ICON_FLAG_MANAGED;
+
+ return gpl->runtime.icon_id;
+}
+
+int BKE_icon_gplayer_color_ensure(bGPDlayer *gpl)
+{
+ /* Never handle icons in non-main thread! */
+ BLI_assert(BLI_thread_is_main());
+
+ if (!gpl || G.background) {
+ return 0;
+ }
+
+ if (gpl->runtime.icon_id)
+ return gpl->runtime.icon_id;
+
+ gpl->runtime.icon_id = get_next_free_id();
+
+ if (!gpl->runtime.icon_id) {
+ printf("%s: Internal error - not enough IDs\n", __func__);
+ return 0;
+ }
+
+ return icon_gplayer_color_ensure_create_icon(gpl);
+}
+
/**
* Return icon id of given preview, or create new icon if not found.
*/
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index b7ca73e9f4a..3be40b414a6 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -1717,8 +1717,7 @@ void do_versions_ipos_to_animato(Main *bmain)
/* IPO first to take into any non-NLA'd Object Animation */
if (ob->ipo) {
ipo_to_animdata(bmain, id, ob->ipo, NULL, NULL, NULL);
-
- id_us_min(&ob->ipo->id);
+ /* No need to id_us_min ipo ID here, ipo_to_animdata already does it. */
ob->ipo = NULL;
}
@@ -1751,7 +1750,7 @@ void do_versions_ipos_to_animato(Main *bmain)
/* IPO second... */
if (ob->ipo) {
ipo_to_animdata(bmain, id, ob->ipo, NULL, NULL, NULL);
- id_us_min(&ob->ipo->id);
+ /* No need to id_us_min ipo ID here, ipo_to_animdata already does it. */
ob->ipo = NULL;
}
}
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index 13f7716cd80..0d8e281fa06 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -1457,7 +1457,7 @@ KeyBlock *BKE_keyblock_add(Key *key, const char *name)
kb = MEM_callocN(sizeof(KeyBlock), "Keyblock");
BLI_addtail(&key->block, kb);
- kb->type = KEY_CARDINAL;
+ kb->type = KEY_LINEAR;
tot = BLI_listbase_count(&key->block);
if (name) {
diff --git a/source/blender/blenkernel/intern/lamp.c b/source/blender/blenkernel/intern/lamp.c
index 1d5b6de22f4..2c1b36d3496 100644
--- a/source/blender/blenkernel/intern/lamp.c
+++ b/source/blender/blenkernel/intern/lamp.c
@@ -84,10 +84,10 @@ void BKE_lamp_init(Lamp *la)
la->cascade_count = 4;
la->cascade_exponent = 0.8f;
la->cascade_fade = 0.1f;
- la->contact_dist = 1.0f;
+ la->contact_dist = 0.2f;
la->contact_bias = 0.03f;
la->contact_spread = 0.2f;
- la->contact_thickness = 0.5f;
+ la->contact_thickness = 0.2f;
la->spec_fac = 1.0f;
curvemapping_initialize(la->curfalloff);
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index 78ff43c2981..04830eb1081 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -211,9 +211,9 @@ void BKE_lattice_resize(Lattice *lt, int uNew, int vNew, int wNew, Object *ltOb)
/* works best if we force to linear type (endpoints match) */
lt->typeu = lt->typev = lt->typew = KEY_LINEAR;
- if (ltOb->curve_cache) {
+ if (ltOb->runtime.curve_cache) {
/* prevent using deformed locations */
- BKE_displist_free(&ltOb->curve_cache->disp);
+ BKE_displist_free(&ltOb->runtime.curve_cache->disp);
}
copy_m4_m4(mat, ltOb->obmat);
@@ -349,7 +349,7 @@ LatticeDeformData *init_latt_deform(Object *oblatt, Object *ob)
/* we make an array with all differences */
Lattice *lt = oblatt->data;
BPoint *bp;
- DispList *dl = oblatt->curve_cache ? BKE_displist_find(&oblatt->curve_cache->disp, DL_VERTS) : NULL;
+ DispList *dl = oblatt->runtime.curve_cache ? BKE_displist_find(&oblatt->runtime.curve_cache->disp, DL_VERTS) : NULL;
const float *co = dl ? dl->verts : NULL;
float *fp, imat[4][4];
float fu, fv, fw;
@@ -558,7 +558,7 @@ static bool where_on_path_deform(Object *ob, float ctime, float vec[4], float di
int cycl = 0;
/* test for cyclic */
- bl = ob->curve_cache->bev.first;
+ bl = ob->runtime.curve_cache->bev.first;
if (!bl->nr) return false;
if (bl->poly > -1) cycl = 1;
@@ -573,7 +573,7 @@ static bool where_on_path_deform(Object *ob, float ctime, float vec[4], float di
if (where_on_path(ob, ctime1, vec, dir, quat, radius, NULL)) {
if (cycl == 0) {
- Path *path = ob->curve_cache->path;
+ Path *path = ob->runtime.curve_cache->path;
float dvec[3];
if (ctime < 0.0f) {
@@ -610,12 +610,12 @@ static bool calc_curve_deform(Object *par, float co[3],
short index;
const bool is_neg_axis = (axis > 2);
- if (par->curve_cache == NULL) {
+ if (par->runtime.curve_cache == NULL) {
/* Happens with a cyclic dependencies. */
return false;
}
- if (par->curve_cache->path == NULL) {
+ if (par->runtime.curve_cache->path == NULL) {
return false; /* happens on append, cyclic dependencies and empty curves */
}
@@ -625,7 +625,7 @@ static bool calc_curve_deform(Object *par, float co[3],
if (cu->flag & CU_STRETCH)
fac = (-co[index] - cd->dmax[index]) / (cd->dmax[index] - cd->dmin[index]);
else
- fac = -(co[index] - cd->dmax[index]) / (par->curve_cache->path->totdist);
+ fac = -(co[index] - cd->dmax[index]) / (par->runtime.curve_cache->path->totdist);
}
else {
index = axis;
@@ -633,8 +633,8 @@ static bool calc_curve_deform(Object *par, float co[3],
fac = (co[index] - cd->dmin[index]) / (cd->dmax[index] - cd->dmin[index]);
}
else {
- if (LIKELY(par->curve_cache->path->totdist > FLT_EPSILON)) {
- fac = +(co[index] - cd->dmin[index]) / (par->curve_cache->path->totdist);
+ if (LIKELY(par->runtime.curve_cache->path->totdist > FLT_EPSILON)) {
+ fac = +(co[index] - cd->dmin[index]) / (par->runtime.curve_cache->path->totdist);
}
else {
fac = 0.0f;
@@ -1035,11 +1035,11 @@ void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, Scene *scene, Objec
int numVerts, editmode = (lt->editlatt != NULL);
const ModifierEvalContext mectx = {depsgraph, ob, 0};
- if (ob->curve_cache) {
- BKE_displist_free(&ob->curve_cache->disp);
+ if (ob->runtime.curve_cache) {
+ BKE_displist_free(&ob->runtime.curve_cache->disp);
}
else {
- ob->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for lattice");
+ ob->runtime.curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for lattice");
}
for (; md; md = md->next) {
@@ -1071,7 +1071,7 @@ void BKE_lattice_modifiers_calc(struct Depsgraph *depsgraph, Scene *scene, Objec
dl->nr = numVerts;
dl->verts = (float *) vertexCos;
- BLI_addtail(&ob->curve_cache->disp, dl);
+ BLI_addtail(&ob->runtime.curve_cache->disp, dl);
}
}
@@ -1145,7 +1145,7 @@ BoundBox *BKE_lattice_boundbox_get(Object *ob)
void BKE_lattice_minmax_dl(Object *ob, Lattice *lt, float min[3], float max[3])
{
- DispList *dl = ob->curve_cache ? BKE_displist_find(&ob->curve_cache->disp, DL_VERTS) : NULL;
+ DispList *dl = ob->runtime.curve_cache ? BKE_displist_find(&ob->runtime.curve_cache->disp, DL_VERTS) : NULL;
if (!dl) {
BKE_lattice_minmax(lt, min, max);
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 2f5c8e7817e..1396ad1f97c 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -715,6 +715,14 @@ static int layer_collection_sync(
lc->runtime_flag |= LAYER_COLLECTION_HAS_VISIBLE_OBJECTS;
}
+ /* Holdout and indirect only */
+ if (lc->flag & LAYER_COLLECTION_HOLDOUT) {
+ base->flag |= BASE_HOLDOUT;
+ }
+ if (lc->flag & LAYER_COLLECTION_INDIRECT_ONLY) {
+ base->flag |= BASE_INDIRECT_ONLY;
+ }
+
lc->runtime_flag |= LAYER_COLLECTION_HAS_OBJECTS;
}
@@ -750,7 +758,13 @@ void BKE_layer_collection_sync(const Scene *scene, ViewLayer *view_layer)
/* Clear visible and selectable flags to be reset. */
for (Base *base = view_layer->object_bases.first; base; base = base->next) {
- base->flag &= ~(BASE_VISIBLE | BASE_ENABLED | BASE_SELECTABLE | BASE_ENABLED_VIEWPORT | BASE_ENABLED_RENDER);
+ base->flag &= ~(BASE_VISIBLE |
+ BASE_ENABLED |
+ BASE_SELECTABLE |
+ BASE_ENABLED_VIEWPORT |
+ BASE_ENABLED_RENDER |
+ BASE_HOLDOUT |
+ BASE_INDIRECT_ONLY);
}
view_layer->runtime_flag = 0;
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 5b058608e40..c7d06f4fba4 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -638,7 +638,7 @@ bool BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag, con
BKE_particlesettings_copy_data(bmain, (ParticleSettings *)*r_newid, (ParticleSettings *)id, flag);
break;
case ID_GD:
- BKE_gpencil_copy_data(bmain, (bGPdata *)*r_newid, (bGPdata *)id, flag);
+ BKE_gpencil_copy_data((bGPdata *)*r_newid, (bGPdata *)id, flag);
break;
case ID_MC:
BKE_movieclip_copy_data(bmain, (MovieClip *)*r_newid, (MovieClip *)id, flag);
@@ -1086,6 +1086,7 @@ int set_listbasepointers(Main *main, ListBase **lb)
lb[INDEX_ID_IP] = &(main->ipo);
lb[INDEX_ID_AC] = &(main->action); /* moved here to avoid problems when freeing with animato (aligorith) */
lb[INDEX_ID_KE] = &(main->key);
+ lb[INDEX_ID_PAL] = &(main->palettes); /* referenced by gpencil, so needs to be before that to avoid crashes */
lb[INDEX_ID_GD] = &(main->gpencil); /* referenced by nodes, objects, view, scene etc, before to free after. */
lb[INDEX_ID_NT] = &(main->nodetree);
lb[INDEX_ID_IM] = &(main->image);
@@ -1421,13 +1422,13 @@ void *BKE_id_new_nomain(const short type, const char *name)
/* by spec, animdata is first item after ID */
/* and, trust that BKE_animdata_from_id() will only find AnimData for valid ID-types */
-static void id_copy_animdata(Main *bmain, ID *id, const bool do_action)
+static void id_copy_animdata(Main *bmain, ID *id, const bool do_action, const bool do_id_user)
{
AnimData *adt = BKE_animdata_from_id(id);
if (adt) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
- iat->adt = BKE_animdata_copy(bmain, iat->adt, do_action, true); /* could be set to false, need to investigate */
+ iat->adt = BKE_animdata_copy(bmain, iat->adt, do_action, do_id_user);
}
}
@@ -1484,7 +1485,9 @@ void BKE_libblock_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int fla
/* the duplicate should get a copy of the animdata */
if ((flag & LIB_ID_COPY_NO_ANIMDATA) == 0) {
BLI_assert((flag & LIB_ID_COPY_ACTIONS) == 0 || (flag & LIB_ID_CREATE_NO_MAIN) == 0);
- id_copy_animdata(bmain, new_id, (flag & LIB_ID_COPY_ACTIONS) != 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0);
+ id_copy_animdata(bmain, new_id,
+ (flag & LIB_ID_COPY_ACTIONS) != 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0,
+ (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0);
}
else if (id_can_have_animdata(new_id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)new_id;
@@ -2479,7 +2482,7 @@ void BKE_library_make_local(
* Try "make all local" in 04_01_H.lighting.blend from Agent327 without this, e.g. */
for (Object *ob = bmain->object.first; ob; ob = ob->id.next) {
if (ob->data != NULL && ob->type == OB_ARMATURE && ob->pose != NULL && ob->pose->flag & POSE_RECALC) {
- BKE_pose_rebuild(ob, ob->data);
+ BKE_pose_rebuild(bmain, ob, ob->data, true);
}
}
diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c
index 656d3cff307..b2f63f246ba 100644
--- a/source/blender/blenkernel/intern/library_query.c
+++ b/source/blender/blenkernel/intern/library_query.c
@@ -418,7 +418,6 @@ void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback call
SEQ_END
}
- CALLBACK_INVOKE(scene->gpd, IDWALK_CB_USER);
for (CollectionObject *cob = scene->master_collection->gobject.first; cob; cob = cob->next) {
CALLBACK_INVOKE(cob->ob, IDWALK_CB_USER);
@@ -479,6 +478,9 @@ void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback call
if (toolsett->uvsculpt) {
library_foreach_paint(&data, &toolsett->uvsculpt->paint);
}
+ if (toolsett->gp_paint) {
+ library_foreach_paint(&data, &toolsett->gp_paint->paint);
+ }
}
if (scene->rigidbody_world) {
@@ -652,6 +654,10 @@ void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback call
if (material->texpaintslot != NULL) {
CALLBACK_INVOKE(material->texpaintslot->ima, IDWALK_CB_NOP);
}
+ if (material->gp_style != NULL) {
+ CALLBACK_INVOKE(material->gp_style->sima, IDWALK_CB_USER);
+ CALLBACK_INVOKE(material->gp_style->ima, IDWALK_CB_USER);
+ }
break;
}
@@ -687,6 +693,15 @@ void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback call
{
Camera *camera = (Camera *) id;
CALLBACK_INVOKE(camera->dof_ob, IDWALK_CB_NOP);
+ for (CameraBGImage *bgpic = camera->bg_images.first; bgpic; bgpic = bgpic->next) {
+ if (bgpic->source == CAM_BGIMG_SOURCE_IMAGE) {
+ CALLBACK_INVOKE(bgpic->ima, IDWALK_CB_USER);
+ }
+ else if (bgpic->source == CAM_BGIMG_SOURCE_MOVIE) {
+ CALLBACK_INVOKE(bgpic->clip, IDWALK_CB_USER);
+ }
+ }
+
break;
}
@@ -769,6 +784,9 @@ void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback call
CALLBACK_INVOKE(brush->toggle_brush, IDWALK_CB_NOP);
CALLBACK_INVOKE(brush->clone.image, IDWALK_CB_NOP);
CALLBACK_INVOKE(brush->paint_curve, IDWALK_CB_USER);
+ if (brush->gpencil_settings) {
+ CALLBACK_INVOKE(brush->gpencil_settings->material, IDWALK_CB_USER);
+ }
library_foreach_mtex(&data, &brush->mtex);
library_foreach_mtex(&data, &brush->mask_mtex);
break;
@@ -952,10 +970,15 @@ void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback call
case ID_GD:
{
bGPdata *gpencil = (bGPdata *) id;
+ /* materials */
+ for (i = 0; i < gpencil->totcol; i++) {
+ CALLBACK_INVOKE(gpencil->mat[i], IDWALK_CB_USER);
+ }
- for (bGPDlayer *gp_layer = gpencil->layers.first; gp_layer; gp_layer = gp_layer->next) {
- CALLBACK_INVOKE(gp_layer->parent, IDWALK_CB_NOP);
+ for (bGPDlayer *gplayer = gpencil->layers.first; gplayer != NULL; gplayer = gplayer->next) {
+ CALLBACK_INVOKE(gplayer->parent, IDWALK_CB_NOP);
}
+
break;
}
@@ -1083,7 +1106,7 @@ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
return true;
#endif
case ID_BR:
- return ELEM(id_type_used, ID_BR, ID_IM, ID_PC, ID_TE);
+ return ELEM(id_type_used, ID_BR, ID_IM, ID_PC, ID_TE, ID_MA);
case ID_PA:
return ELEM(id_type_used, ID_OB, ID_GR, ID_TE);
case ID_MC:
@@ -1094,6 +1117,8 @@ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
return (ELEM(id_type_used, ID_TE, ID_OB));
case ID_LP:
return ELEM(id_type_used, ID_IM);
+ case ID_GD:
+ return ELEM(id_type_used, ID_MA);
case ID_GM:
return true;
case ID_WS:
@@ -1104,7 +1129,6 @@ bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
case ID_SO:
case ID_AR:
case ID_AC:
- case ID_GD:
case ID_WM:
case ID_PAL:
case ID_PC:
diff --git a/source/blender/blenkernel/intern/lightprobe.c b/source/blender/blenkernel/intern/lightprobe.c
index 057b6aaaf65..baf0cdbe62f 100644
--- a/source/blender/blenkernel/intern/lightprobe.c
+++ b/source/blender/blenkernel/intern/lightprobe.c
@@ -53,7 +53,6 @@ void BKE_lightprobe_init(LightProbe *probe)
probe->vis_bias = 1.0f;
probe->vis_blur = 0.2f;
probe->intensity = 1.0f;
- probe->data_draw_size = 1.0f;
probe->flag = LIGHTPROBE_FLAG_SHOW_INFLUENCE | LIGHTPROBE_FLAG_SHOW_DATA;
}
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 4bdb59b1374..0b27e472f4a 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -44,6 +44,7 @@
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_customdata_types.h"
+#include "DNA_gpencil_types.h"
#include "DNA_ID.h"
#include "DNA_meta_types.h"
#include "DNA_node_types.h"
@@ -59,6 +60,7 @@
#include "BKE_animsys.h"
#include "BKE_displist.h"
#include "BKE_global.h"
+#include "BKE_gpencil.h"
#include "BKE_icons.h"
#include "BKE_image.h"
#include "BKE_library.h"
@@ -104,10 +106,30 @@ void BKE_material_free(Material *ma)
MEM_SAFE_FREE(ma->texpaintslot);
+ MEM_SAFE_FREE(ma->gp_style);
+
BKE_icon_id_delete((ID *)ma);
BKE_previewimg_free(&ma->preview);
}
+void BKE_material_init_gpencil_settings(Material *ma)
+{
+ if ((ma) && (ma->gp_style == NULL)) {
+ ma->gp_style = MEM_callocN(sizeof(MaterialGPencilStyle), "Grease Pencil Material Settings");
+
+ MaterialGPencilStyle *gp_style = ma->gp_style;
+ /* set basic settings */
+ gp_style->stroke_rgba[3] = 1.0f;
+ gp_style->pattern_gridsize = 0.1f;
+ gp_style->gradient_radius = 0.5f;
+ ARRAY_SET_ITEMS(gp_style->mix_rgba, 1.0f, 1.0f, 1.0f, 0.2f);
+ ARRAY_SET_ITEMS(gp_style->gradient_scale, 1.0f, 1.0f);
+ ARRAY_SET_ITEMS(gp_style->texture_scale, 1.0f, 1.0f);
+ gp_style->texture_opacity = 1.0f;
+ gp_style->texture_pixsize = 100.0f;
+ }
+}
+
void BKE_material_init(Material *ma)
{
BLI_assert(MEMCMP_STRUCT_OFS_IS_ZERO(ma, id));
@@ -125,6 +147,7 @@ void BKE_material_init(Material *ma)
ma->preview = NULL;
ma->alpha_threshold = 0.5f;
+
}
Material *BKE_material_add(Main *bmain, const char *name)
@@ -138,6 +161,19 @@ Material *BKE_material_add(Main *bmain, const char *name)
return ma;
}
+Material *BKE_material_add_gpencil(Main *bmain, const char *name)
+{
+ Material *ma;
+
+ ma = BKE_material_add(bmain, name);
+
+ /* grease pencil settings */
+ BKE_material_init_gpencil_settings(ma);
+
+ return ma;
+}
+
+
/**
* Only copy internal data of Material ID from source to already allocated/initialized destination.
* You probably nerver want to use that directly, use id_copy or BKE_id_copy_ex for typical needs.
@@ -165,6 +201,10 @@ void BKE_material_copy_data(Main *bmain, Material *ma_dst, const Material *ma_sr
ma_dst->texpaintslot = MEM_dupallocN(ma_src->texpaintslot);
}
+ if (ma_src->gp_style != NULL) {
+ ma_dst->gp_style = MEM_dupallocN(ma_src->gp_style);
+ }
+
BLI_listbase_clear(&ma_dst->gpumaterial);
/* TODO Duplicate Engine Settings and set runtime to NULL */
@@ -200,6 +240,7 @@ Material *BKE_material_localize(Material *ma)
man->texpaintslot = NULL;
man->preview = NULL;
+ /* man->gp_style = NULL; */ /* XXX: We probably don't want to clear here, or else we may get problems with COW later? */
BLI_listbase_clear(&man->gpumaterial);
/* TODO Duplicate Engine Settings and set runtime to NULL */
@@ -219,6 +260,7 @@ Material ***give_matarar(Object *ob)
Mesh *me;
Curve *cu;
MetaBall *mb;
+ bGPdata *gpd;
if (ob->type == OB_MESH) {
me = ob->data;
@@ -232,6 +274,10 @@ Material ***give_matarar(Object *ob)
mb = ob->data;
return &(mb->mat);
}
+ else if (ob->type == OB_GPENCIL) {
+ gpd = ob->data;
+ return &(gpd->mat);
+ }
else if (ob->type == OB_GROOM) {
Groom *groom = ob->data;
return &(groom->mat);
@@ -244,6 +290,7 @@ short *give_totcolp(Object *ob)
Mesh *me;
Curve *cu;
MetaBall *mb;
+ bGPdata *gpd;
if (ob->type == OB_MESH) {
me = ob->data;
@@ -257,6 +304,10 @@ short *give_totcolp(Object *ob)
mb = ob->data;
return &(mb->totcol);
}
+ else if (ob->type == OB_GPENCIL) {
+ gpd = ob->data;
+ return &(gpd->totcol);
+ }
else if (ob->type == OB_GROOM) {
Groom *groom = ob->data;
return &(groom->totcol);
@@ -277,6 +328,8 @@ Material ***give_matarar_id(ID *id)
return &(((Curve *)id)->mat);
case ID_MB:
return &(((MetaBall *)id)->mat);
+ case ID_GD:
+ return &(((bGPdata *)id)->mat);
case ID_GM:
return &(((Groom *)id)->mat);
default:
@@ -297,6 +350,8 @@ short *give_totcolp_id(ID *id)
return &(((Curve *)id)->totcol);
case ID_MB:
return &(((MetaBall *)id)->totcol);
+ case ID_GD:
+ return &(((bGPdata *)id)->totcol);
case ID_GM:
return &(((Groom *)id)->totcol);
default:
@@ -320,6 +375,9 @@ static void material_data_index_remove_id(ID *id, short index)
case ID_MB:
/* meta-elems don't have materials atm */
break;
+ case ID_GD:
+ BKE_gpencil_material_index_remove((bGPdata *)id, index);
+ break;
default:
break;
}
@@ -500,6 +558,21 @@ Material *give_current_material(Object *ob, short act)
return ma;
}
+MaterialGPencilStyle *BKE_material_gpencil_settings_get(Object *ob, short act)
+{
+ Material *ma = give_current_material(ob, act);
+ if (ma != NULL) {
+ if (ma->gp_style == NULL) {
+ BKE_material_init_gpencil_settings(ma);
+ }
+
+ return ma->gp_style;
+ }
+ else {
+ return NULL;
+ }
+}
+
Material *give_node_material(Material *ma)
{
if (ma && ma->use_nodes && ma->nodetree) {
@@ -740,6 +813,9 @@ void BKE_material_remap_object(Object *ob, const unsigned int *remap)
else if (ELEM(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
BKE_curve_material_remap(ob->data, remap, ob->totcol);
}
+ if (ob->type == OB_GPENCIL) {
+ BKE_gpencil_material_remap(ob->data, remap, ob->totcol);
+ }
else {
/* add support for this object data! */
BLI_assert(matar == NULL);
@@ -937,10 +1013,10 @@ bool BKE_object_material_slot_remove(Main *bmain, Object *ob)
}
/* check indices from mesh */
- if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT)) {
+ if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_GPENCIL)) {
material_data_index_remove_id((ID *)ob->data, actcol - 1);
- if (ob->curve_cache) {
- BKE_displist_free(&ob->curve_cache->disp);
+ if (ob->runtime.curve_cache) {
+ BKE_displist_free(&ob->runtime.curve_cache->disp);
}
}
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 2ff69c5ee6d..43b7eba2810 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -207,7 +207,7 @@ void BKE_mball_texspace_calc(Object *ob)
(min)[0] = (min)[1] = (min)[2] = 1.0e30f;
(max)[0] = (max)[1] = (max)[2] = -1.0e30f;
- dl = ob->curve_cache->disp.first;
+ dl = ob->runtime.curve_cache->disp.first;
while (dl) {
tot = dl->nr;
if (tot) do_it = true;
diff --git a/source/blender/blenkernel/intern/mesh_convert.c b/source/blender/blenkernel/intern/mesh_convert.c
index 738f116310b..2e2afa6834b 100644
--- a/source/blender/blenkernel/intern/mesh_convert.c
+++ b/source/blender/blenkernel/intern/mesh_convert.c
@@ -217,8 +217,8 @@ int BKE_mesh_nurbs_to_mdata(
{
ListBase disp = {NULL, NULL};
- if (ob->curve_cache) {
- disp = ob->curve_cache->disp;
+ if (ob->runtime.curve_cache) {
+ disp = ob->runtime.curve_cache->disp;
}
return BKE_mesh_nurbs_displist_to_mdata(
@@ -537,8 +537,8 @@ Mesh *BKE_mesh_new_nomain_from_curve(Object *ob)
{
ListBase disp = {NULL, NULL};
- if (ob->curve_cache) {
- disp = ob->curve_cache->disp;
+ if (ob->runtime.curve_cache) {
+ disp = ob->runtime.curve_cache->disp;
}
return BKE_mesh_new_nomain_from_curve_displist(ob, &disp);
@@ -650,8 +650,8 @@ void BKE_mesh_from_nurbs(Main *bmain, Object *ob)
bool use_orco_uv = (cu->flag & CU_UV_ORCO) != 0;
ListBase disp = {NULL, NULL};
- if (ob->curve_cache) {
- disp = ob->curve_cache->disp;
+ if (ob->runtime.curve_cache) {
+ disp = ob->runtime.curve_cache->disp;
}
BKE_mesh_from_nurbs_displist(bmain, ob, &disp, use_orco_uv, cu->id.name, false);
@@ -871,11 +871,11 @@ Mesh *BKE_mesh_new_from_object(
*
* TODO(sergey): Look into more proper solution.
*/
- if (ob->curve_cache != NULL) {
- if (tmpobj->curve_cache == NULL) {
- tmpobj->curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for curve types");
+ if (ob->runtime.curve_cache != NULL) {
+ if (tmpobj->runtime.curve_cache == NULL) {
+ tmpobj->runtime.curve_cache = MEM_callocN(sizeof(CurveCache), "CurveCache for curve types");
}
- BKE_displist_copy(&tmpobj->curve_cache->disp, &ob->curve_cache->disp);
+ BKE_displist_copy(&tmpobj->runtime.curve_cache->disp, &ob->runtime.curve_cache->disp);
}
/* if getting the original caged mesh, delete object modifiers */
@@ -953,8 +953,8 @@ Mesh *BKE_mesh_new_from_object(
}
else {
ListBase disp = {NULL, NULL};
- if (ob->curve_cache) {
- disp = ob->curve_cache->disp;
+ if (ob->runtime.curve_cache) {
+ disp = ob->runtime.curve_cache->disp;
}
BKE_mesh_from_metaball(&disp, tmpmesh);
}
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index ac935bb7f81..66419b03e01 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -480,6 +480,8 @@ void BKE_lnor_spacearr_init(MLoopNorSpaceArray *lnors_spacearr, const int numLoo
mem = lnors_spacearr->mem;
lnors_spacearr->lspacearr = BLI_memarena_calloc(mem, sizeof(MLoopNorSpace *) * (size_t)numLoops);
lnors_spacearr->loops_pool = BLI_memarena_alloc(mem, sizeof(LinkNode) * (size_t)numLoops);
+
+ lnors_spacearr->num_spaces = 0;
}
BLI_assert(ELEM(data_type, MLNOR_SPACEARR_BMLOOP_PTR, MLNOR_SPACEARR_LOOP_INDEX));
lnors_spacearr->data_type = data_type;
@@ -487,21 +489,24 @@ void BKE_lnor_spacearr_init(MLoopNorSpaceArray *lnors_spacearr, const int numLoo
void BKE_lnor_spacearr_clear(MLoopNorSpaceArray *lnors_spacearr)
{
- BLI_memarena_clear(lnors_spacearr->mem);
+ lnors_spacearr->num_spaces = 0;
lnors_spacearr->lspacearr = NULL;
lnors_spacearr->loops_pool = NULL;
+ BLI_memarena_clear(lnors_spacearr->mem);
}
void BKE_lnor_spacearr_free(MLoopNorSpaceArray *lnors_spacearr)
{
- BLI_memarena_free(lnors_spacearr->mem);
+ lnors_spacearr->num_spaces = 0;
lnors_spacearr->lspacearr = NULL;
lnors_spacearr->loops_pool = NULL;
+ BLI_memarena_free(lnors_spacearr->mem);
lnors_spacearr->mem = NULL;
}
MLoopNorSpace *BKE_lnor_space_create(MLoopNorSpaceArray *lnors_spacearr)
{
+ lnors_spacearr->num_spaces++;
return BLI_memarena_calloc(lnors_spacearr->mem, sizeof(MLoopNorSpace));
}
diff --git a/source/blender/blenkernel/intern/mesh_mapping.c b/source/blender/blenkernel/intern/mesh_mapping.c
index 699d6bce2b0..5c9849f6b74 100644
--- a/source/blender/blenkernel/intern/mesh_mapping.c
+++ b/source/blender/blenkernel/intern/mesh_mapping.c
@@ -55,13 +55,13 @@
* but for now this replaces it because its unused. */
UvVertMap *BKE_mesh_uv_vert_map_create(
- struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv,
+ const MPoly *mpoly, const MLoop *mloop, const MLoopUV *mloopuv,
unsigned int totpoly, unsigned int totvert,
const float limit[2], const bool selected, const bool use_winding)
{
UvVertMap *vmap;
UvMapVert *buf;
- MPoly *mp;
+ const MPoly *mp;
unsigned int a;
int i, totuv, nverts;
@@ -103,8 +103,8 @@ UvVertMap *BKE_mesh_uv_vert_map_create(
nverts = mp->totloop;
for (i = 0; i < nverts; i++) {
- buf->tfindex = (unsigned char)i;
- buf->f = a;
+ buf->loop_of_poly_index = (unsigned short)i;
+ buf->poly_index = a;
buf->separate = 0;
buf->next = vmap->vert[mloop[mp->loopstart + i].v];
vmap->vert[mloop[mp->loopstart + i].v] = buf;
@@ -126,7 +126,8 @@ UvVertMap *BKE_mesh_uv_vert_map_create(
for (a = 0; a < totvert; a++) {
UvMapVert *newvlist = NULL, *vlist = vmap->vert[a];
UvMapVert *iterv, *v, *lastv, *next;
- float *uv, *uv2, uvdiff[2];
+ const float *uv, *uv2;
+ float uvdiff[2];
while (vlist) {
v = vlist;
@@ -134,19 +135,19 @@ UvVertMap *BKE_mesh_uv_vert_map_create(
v->next = newvlist;
newvlist = v;
- uv = mloopuv[mpoly[v->f].loopstart + v->tfindex].uv;
+ uv = mloopuv[mpoly[v->poly_index].loopstart + v->loop_of_poly_index].uv;
lastv = NULL;
iterv = vlist;
while (iterv) {
next = iterv->next;
- uv2 = mloopuv[mpoly[iterv->f].loopstart + iterv->tfindex].uv;
+ uv2 = mloopuv[mpoly[iterv->poly_index].loopstart + iterv->loop_of_poly_index].uv;
sub_v2_v2v2(uvdiff, uv2, uv);
if (fabsf(uv[0] - uv2[0]) < limit[0] && fabsf(uv[1] - uv2[1]) < limit[1] &&
- (!use_winding || winding[iterv->f] == winding[v->f]))
+ (!use_winding || winding[iterv->poly_index] == winding[v->poly_index]))
{
if (lastv) lastv->next = next;
else vlist = next;
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 7aa0ecdad87..c81f5f425d8 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3432,6 +3432,7 @@ static void registerCompositNodes(void)
register_node_type_cmp_doubleedgemask();
register_node_type_cmp_keyingscreen();
register_node_type_cmp_keying();
+ register_node_type_cmp_cryptomatte();
register_node_type_cmp_translate();
register_node_type_cmp_rotate();
@@ -3520,6 +3521,7 @@ static void registerShaderNodes(void)
register_node_type_sh_bsdf_velvet();
register_node_type_sh_bsdf_toon();
register_node_type_sh_bsdf_hair();
+ register_node_type_sh_bsdf_hair_principled();
register_node_type_sh_emission();
register_node_type_sh_holdout();
register_node_type_sh_volume_absorption();
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index a07e81e22b0..97c311d7f9f 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -41,6 +41,7 @@
#include "DNA_camera_types.h"
#include "DNA_constraint_types.h"
#include "DNA_gpencil_types.h"
+#include "DNA_gpencil_modifier_types.h"
#include "DNA_group_types.h"
#include "DNA_groom_types.h"
#include "DNA_key_types.h"
@@ -54,6 +55,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_shader_fx_types.h"
#include "DNA_smoke_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
@@ -88,6 +90,7 @@
#include "BKE_displist.h"
#include "BKE_effect.h"
#include "BKE_fcurve.h"
+#include "BKE_gpencil_modifier.h"
#include "BKE_icons.h"
#include "BKE_key.h"
#include "BKE_lamp.h"
@@ -112,12 +115,14 @@
#include "BKE_rigidbody.h"
#include "BKE_scene.h"
#include "BKE_sequencer.h"
+#include "BKE_shader_fx.h"
#include "BKE_speaker.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_material.h"
#include "BKE_camera.h"
#include "BKE_image.h"
+#include "BKE_gpencil.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
@@ -172,26 +177,30 @@ void BKE_object_free_softbody(Object *ob)
void BKE_object_free_curve_cache(Object *ob)
{
- if (ob->curve_cache) {
- BKE_displist_free(&ob->curve_cache->disp);
- BKE_curve_bevelList_free(&ob->curve_cache->bev);
- if (ob->curve_cache->path) {
- free_path(ob->curve_cache->path);
+ if (ob->runtime.curve_cache) {
+ BKE_displist_free(&ob->runtime.curve_cache->disp);
+ BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
+ if (ob->runtime.curve_cache->path) {
+ free_path(ob->runtime.curve_cache->path);
}
- BKE_nurbList_free(&ob->curve_cache->deformed_nurbs);
- MEM_freeN(ob->curve_cache);
- ob->curve_cache = NULL;
+ BKE_nurbList_free(&ob->runtime.curve_cache->deformed_nurbs);
+ MEM_freeN(ob->runtime.curve_cache);
+ ob->runtime.curve_cache = NULL;
}
}
void BKE_object_free_modifiers(Object *ob, const int flag)
{
ModifierData *md;
+ GpencilModifierData *gp_md;
while ((md = BLI_pophead(&ob->modifiers))) {
modifier_free_ex(md, flag);
}
+ while ((gp_md = BLI_pophead(&ob->greasepencil_modifiers))) {
+ BKE_gpencil_modifier_free_ex(gp_md, flag);
+ }
/* particle modifiers were freed, so free the particlesystems as well */
BKE_object_free_particlesystems(ob);
@@ -202,6 +211,15 @@ void BKE_object_free_modifiers(Object *ob, const int flag)
BKE_object_free_derived_caches(ob);
}
+void BKE_object_free_shaderfx(Object *ob, const int flag)
+{
+ ShaderFxData *fx;
+
+ while ((fx = BLI_pophead(&ob->shader_fx))) {
+ BKE_shaderfx_free_ex(fx, flag);
+ }
+}
+
void BKE_object_modifier_hook_reset(Object *ob, HookModifierData *hmd)
{
/* reset functionality */
@@ -224,6 +242,29 @@ void BKE_object_modifier_hook_reset(Object *ob, HookModifierData *hmd)
}
}
+void BKE_object_modifier_gpencil_hook_reset(Object *ob, HookGpencilModifierData *hmd)
+{
+ if (hmd->object == NULL) {
+ return;
+ }
+ /* reset functionality */
+ bPoseChannel *pchan = BKE_pose_channel_find_name(hmd->object->pose, hmd->subtarget);
+
+ if (hmd->subtarget[0] && pchan) {
+ float imat[4][4], mat[4][4];
+
+ /* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
+ mul_m4_m4m4(mat, hmd->object->obmat, pchan->pose_mat);
+
+ invert_m4_m4(imat, mat);
+ mul_m4_m4m4(hmd->parentinv, imat, ob->obmat);
+ }
+ else {
+ invert_m4_m4(hmd->object->imat, hmd->object->obmat);
+ mul_m4_m4m4(hmd->parentinv, hmd->object->imat, ob->obmat);
+ }
+}
+
bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
{
const ModifierTypeInfo *mti;
@@ -437,6 +478,7 @@ void BKE_object_free(Object *ob)
/* BKE_<id>_free shall never touch to ID->us. Never ever. */
BKE_object_free_modifiers(ob, LIB_ID_CREATE_NO_USER_REFCOUNT);
+ BKE_object_free_shaderfx(ob, LIB_ID_CREATE_NO_USER_REFCOUNT);
MEM_SAFE_FREE(ob->mat);
MEM_SAFE_FREE(ob->matbits);
@@ -469,12 +511,12 @@ void BKE_object_free(Object *ob)
BLI_freelistN(&ob->lodlevels);
/* Free runtime curves data. */
- if (ob->curve_cache) {
- BKE_curve_bevelList_free(&ob->curve_cache->bev);
- if (ob->curve_cache->path)
- free_path(ob->curve_cache->path);
- MEM_freeN(ob->curve_cache);
- ob->curve_cache = NULL;
+ if (ob->runtime.curve_cache) {
+ BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
+ if (ob->runtime.curve_cache->path)
+ free_path(ob->runtime.curve_cache->path);
+ MEM_freeN(ob->runtime.curve_cache);
+ ob->runtime.curve_cache = NULL;
}
BKE_previewimg_free(&ob->preview);
@@ -668,6 +710,7 @@ static const char *get_obdata_defname(int type)
case OB_ARMATURE: return DATA_("Armature");
case OB_SPEAKER: return DATA_("Speaker");
case OB_EMPTY: return DATA_("Empty");
+ case OB_GPENCIL: return DATA_("GPencil");
default:
printf("get_obdata_defname: Internal error, bad type: %d\n", type);
return DATA_("Empty");
@@ -692,6 +735,7 @@ void *BKE_object_obdata_add_from_type(Main *bmain, int type, const char *name)
case OB_ARMATURE: return BKE_armature_add(bmain, name);
case OB_SPEAKER: return BKE_speaker_add(bmain, name);
case OB_LIGHTPROBE:return BKE_lightprobe_add(bmain, name);
+ case OB_GPENCIL: return BKE_gpencil_data_addnew(bmain, name);
case OB_GROOM: return BKE_groom_add(bmain, name);
case OB_EMPTY: return NULL;
default:
@@ -826,7 +870,7 @@ Object *BKE_object_add(
/**
* Add a new object, using another one as a reference
*
- * /param ob_src object to use to determine the collections of the new object.
+ * \param ob_src object to use to determine the collections of the new object.
*/
Object *BKE_object_add_from(
Main *bmain, Scene *scene, ViewLayer *view_layer,
@@ -844,6 +888,41 @@ Object *BKE_object_add_from(
return ob;
}
+/**
+ * Add a new object, but assign the given datablock as the ob->data
+ * for the newly created object.
+ *
+ * \param data The datablock to assign as ob->data for the new object.
+ * This is assumed to be of the correct type.
+ * \param do_id_user If true, id_us_plus() will be called on data when
+ * assigning it to the object.
+ */
+Object *BKE_object_add_for_data(
+ Main *bmain, ViewLayer *view_layer,
+ int type, const char *name, ID *data, bool do_id_user)
+{
+ Object *ob;
+ Base *base;
+ LayerCollection *layer_collection;
+
+ /* same as object_add_common, except we don't create new ob->data */
+ ob = BKE_object_add_only_object(bmain, type, name);
+ ob->data = data;
+ if (do_id_user) id_us_plus(data);
+
+ BKE_view_layer_base_deselect_all(view_layer);
+ DEG_id_tag_update_ex(bmain, &ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
+
+ layer_collection = BKE_layer_collection_get_active(view_layer);
+ BKE_collection_object_add(bmain, layer_collection->collection, ob);
+
+ base = BKE_view_layer_base_find(view_layer, ob);
+ BKE_view_layer_base_select(view_layer, base);
+
+ return ob;
+}
+
+
void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src, const int flag)
{
SoftBody *sb = ob_src->soft;
@@ -1166,9 +1245,14 @@ void BKE_object_transform_copy(Object *ob_tar, const Object *ob_src)
*
* \param flag Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
*/
-void BKE_object_copy_data(Main *UNUSED(bmain), Object *ob_dst, const Object *ob_src, const int flag)
+void BKE_object_copy_data(Main *bmain, Object *ob_dst, const Object *ob_src, const int flag)
{
ModifierData *md;
+ GpencilModifierData *gmd;
+ ShaderFxData *fx;
+
+ /* Do not copy runtime data. */
+ BKE_object_runtime_reset(ob_dst);
/* We never handle usercount here for own data. */
const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
@@ -1192,11 +1276,31 @@ void BKE_object_copy_data(Main *UNUSED(bmain), Object *ob_dst, const Object *ob_
BLI_addtail(&ob_dst->modifiers, nmd);
}
+ BLI_listbase_clear(&ob_dst->greasepencil_modifiers);
+
+ for (gmd = ob_src->greasepencil_modifiers.first; gmd; gmd = gmd->next) {
+ GpencilModifierData *nmd = BKE_gpencil_modifier_new(gmd->type);
+ BLI_strncpy(nmd->name, gmd->name, sizeof(nmd->name));
+ BKE_gpencil_modifier_copyData_ex(gmd, nmd, flag_subdata);
+ BLI_addtail(&ob_dst->greasepencil_modifiers, nmd);
+ }
+
+ BLI_listbase_clear(&ob_dst->shader_fx);
+
+ for (fx = ob_src->shader_fx.first; fx; fx = fx->next) {
+ ShaderFxData *nfx = BKE_shaderfx_new(fx->type);
+ BLI_strncpy(nfx->name, fx->name, sizeof(nfx->name));
+ BKE_shaderfx_copyData_ex(fx, nfx, flag_subdata);
+ BLI_addtail(&ob_dst->shader_fx, nfx);
+ }
+
if (ob_src->pose) {
copy_object_pose(ob_dst, ob_src, flag_subdata);
/* backwards compat... non-armatures can get poses in older files? */
- if (ob_src->type == OB_ARMATURE)
- BKE_pose_rebuild(ob_dst, ob_dst->data);
+ if (ob_src->type == OB_ARMATURE) {
+ const bool do_pose_id_user = (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0;
+ BKE_pose_rebuild(bmain, ob_dst, ob_dst->data, do_pose_id_user);
+ }
}
defgroup_copy_list(&ob_dst->defbase, &ob_src->defbase);
BKE_object_facemap_copy_list(&ob_dst->fmaps, &ob_src->fmaps);
@@ -1220,18 +1324,18 @@ void BKE_object_copy_data(Main *UNUSED(bmain), Object *ob_dst, const Object *ob_
ob_dst->derivedDeform = NULL;
ob_dst->derivedFinal = NULL;
- BLI_listbase_clear(&ob_dst->gpulamp);
BLI_listbase_clear((ListBase *)&ob_dst->drawdata);
BLI_listbase_clear(&ob_dst->pc_ids);
+ /* grease pencil: clean derived data */
+ if (ob_dst->type == OB_GPENCIL)
+ BKE_gpencil_free_derived_frames(ob_dst->data);
+
ob_dst->avs = ob_src->avs;
ob_dst->mpath = animviz_copy_motionpath(ob_src->mpath);
copy_object_lod(ob_dst, ob_src, flag_subdata);
- /* Do not copy runtime curve data. */
- ob_dst->curve_cache = NULL;
-
/* Do not copy object's preview (mostly due to the fact renderers create temp copy of objects). */
if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0 && false) { /* XXX TODO temp hack */
BKE_previewimg_id_copy(&ob_dst->id, &ob_src->id);
@@ -1375,7 +1479,7 @@ void BKE_object_copy_proxy_drivers(Object *ob, Object *target)
/* local_object->proxy == pointer to library object, saved in files and read */
/* local_object->proxy_group == pointer to collection dupli-object, saved in files and read */
-void BKE_object_make_proxy(Object *ob, Object *target, Object *cob)
+void BKE_object_make_proxy(Main *bmain, Object *ob, Object *target, Object *cob)
{
/* paranoia checks */
if (ID_IS_LINKED(ob) || !ID_IS_LINKED(target)) {
@@ -1450,7 +1554,7 @@ void BKE_object_make_proxy(Object *ob, Object *target, Object *cob)
if (target->type == OB_ARMATURE) {
copy_object_pose(ob, target, 0); /* data copy, object pointers in constraints */
BKE_pose_rest(ob->pose); /* clear all transforms in channels */
- BKE_pose_rebuild(ob, ob->data); /* set all internal links */
+ BKE_pose_rebuild(bmain, ob, ob->data, true); /* set all internal links */
armature_set_id_extern(ob);
}
@@ -1486,6 +1590,11 @@ void BKE_object_obdata_size_init(struct Object *ob, const float size)
ob->empty_drawsize *= size;
break;
}
+ case OB_GPENCIL:
+ {
+ ob->empty_drawsize *= size;
+ break;
+ }
case OB_FONT:
{
Curve *cu = ob->data;
@@ -1742,7 +1851,7 @@ static bool ob_parcurve(Depsgraph *depsgraph, Scene *UNUSED(scene), Object *ob,
}
#endif
- if (par->curve_cache->path == NULL) {
+ if (par->runtime.curve_cache->path == NULL) {
return false;
}
@@ -1961,10 +2070,10 @@ static void give_parvert(Object *par, int nr, float vec[3])
ListBase *nurb;
/* Unless there's some weird depsgraph failure the cache should exist. */
- BLI_assert(par->curve_cache != NULL);
+ BLI_assert(par->runtime.curve_cache != NULL);
- if (par->curve_cache->deformed_nurbs.first != NULL) {
- nurb = &par->curve_cache->deformed_nurbs;
+ if (par->runtime.curve_cache->deformed_nurbs.first != NULL) {
+ nurb = &par->runtime.curve_cache->deformed_nurbs;
}
else {
Curve *cu = par->data;
@@ -1975,7 +2084,7 @@ static void give_parvert(Object *par, int nr, float vec[3])
}
else if (par->type == OB_LATTICE) {
Lattice *latt = par->data;
- DispList *dl = par->curve_cache ? BKE_displist_find(&par->curve_cache->disp, DL_VERTS) : NULL;
+ DispList *dl = par->runtime.curve_cache ? BKE_displist_find(&par->runtime.curve_cache->disp, DL_VERTS) : NULL;
float (*co)[3] = dl ? (float (*)[3])dl->verts : NULL;
int tot;
@@ -2472,7 +2581,7 @@ void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const bool us
float size[3];
copy_v3_v3(size, ob->size);
- if (ob->type == OB_EMPTY) {
+ if ((ob->type == OB_EMPTY) || (ob->type == OB_GPENCIL)) {
mul_v3_fl(size, ob->empty_drawsize);
}
@@ -2559,10 +2668,10 @@ void BKE_object_foreach_display_point(
func_cb(co, user_data);
}
}
- else if (ob->curve_cache && ob->curve_cache->disp.first) {
+ else if (ob->runtime.curve_cache && ob->runtime.curve_cache->disp.first) {
DispList *dl;
- for (dl = ob->curve_cache->disp.first; dl; dl = dl->next) {
+ for (dl = ob->runtime.curve_cache->disp.first; dl; dl = dl->next) {
const float *v3 = dl->verts;
int totvert = dl->nr;
int i;
@@ -2717,8 +2826,10 @@ void BKE_object_handle_update_ex(Depsgraph *depsgraph,
* with poses we do it ahead of BKE_object_where_is_calc to ensure animation
* is evaluated on the rebuilt pose, otherwise we get incorrect poses
* on file load */
- if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC))
- BKE_pose_rebuild(ob, ob->data);
+ if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC)) {
+ /* No need to pass bmain here, we assume we do not need to rebuild DEG from here... */
+ BKE_pose_rebuild(NULL, ob, ob->data, true);
+ }
}
}
/* XXX new animsys warning: depsgraph tag OB_RECALC_DATA should not skip drivers,
@@ -3712,6 +3823,74 @@ bool BKE_object_modifier_use_time(Object *ob, ModifierData *md)
return false;
}
+bool BKE_object_modifier_gpencil_use_time(Object *ob, GpencilModifierData *md)
+{
+ if (BKE_gpencil_modifier_dependsOnTime(md)) {
+ return true;
+ }
+
+ /* Check whether modifier is animated. */
+ /* TODO (Aligorith): this should be handled as part of build_animdata() */
+ if (ob->adt) {
+ AnimData *adt = ob->adt;
+ FCurve *fcu;
+
+ char pattern[MAX_NAME + 32];
+ BLI_snprintf(pattern, sizeof(pattern), "grease_pencil_modifiers[\"%s\"]", md->name);
+
+ /* action - check for F-Curves with paths containing 'grease_pencil_modifiers[' */
+ if (adt->action) {
+ for (fcu = adt->action->curves.first; fcu != NULL; fcu = fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
+ return true;
+ }
+ }
+ }
+
+ /* This here allows modifier properties to get driven and still update properly */
+ for (fcu = adt->drivers.first; fcu != NULL; fcu = fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+bool BKE_object_shaderfx_use_time(Object *ob, ShaderFxData *fx)
+{
+ if (BKE_shaderfx_dependsOnTime(fx)) {
+ return true;
+ }
+
+ /* Check whether effect is animated. */
+ /* TODO (Aligorith): this should be handled as part of build_animdata() */
+ if (ob->adt) {
+ AnimData *adt = ob->adt;
+ FCurve *fcu;
+
+ char pattern[MAX_NAME + 32];
+ BLI_snprintf(pattern, sizeof(pattern), "shader_effects[\"%s\"]", fx->name);
+
+ /* action - check for F-Curves with paths containing string[' */
+ if (adt->action) {
+ for (fcu = adt->action->curves.first; fcu != NULL; fcu = fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern))
+ return true;
+ }
+ }
+
+ /* This here allows properties to get driven and still update properly */
+ for (fcu = adt->drivers.first; fcu != NULL; fcu = fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern))
+ return true;
+ }
+ }
+
+ return false;
+}
+
/* set "ignore cache" flag for all caches on this object */
static void object_cacheIgnoreClear(Object *ob, int state)
{
diff --git a/source/blender/blenkernel/intern/object_deform.c b/source/blender/blenkernel/intern/object_deform.c
index 5c9e53aaa56..a6b0e57e55c 100644
--- a/source/blender/blenkernel/intern/object_deform.c
+++ b/source/blender/blenkernel/intern/object_deform.c
@@ -53,6 +53,7 @@
#include "BKE_object.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
+#include "BKE_gpencil.h"
/** \name Misc helpers
* \{ */
@@ -402,12 +403,17 @@ static void object_defgroup_remove_edit_mode(Object *ob, bDeformGroup *dg)
*/
void BKE_object_defgroup_remove(Object *ob, bDeformGroup *defgroup)
{
- if (BKE_object_is_in_editmode_vgroup(ob))
- object_defgroup_remove_edit_mode(ob, defgroup);
- else
- object_defgroup_remove_object_mode(ob, defgroup);
+ if ((ob) && (ob->type == OB_GPENCIL)) {
+ BKE_gpencil_vgroup_remove(ob, defgroup);
+ }
+ else {
+ if (BKE_object_is_in_editmode_vgroup(ob))
+ object_defgroup_remove_edit_mode(ob, defgroup);
+ else
+ object_defgroup_remove_object_mode(ob, defgroup);
- BKE_mesh_batch_cache_dirty(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
+ BKE_mesh_batch_cache_dirty(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
+ }
}
/**
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index 8c9569ecfcb..908debd828f 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -62,6 +62,7 @@
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
+#include "BKE_gpencil.h"
#include "BKE_groom.h"
#include "MEM_guardedalloc.h"
@@ -325,6 +326,9 @@ void BKE_object_eval_uber_data(Depsgraph *depsgraph,
case OB_MBALL:
BKE_mball_batch_cache_dirty(ob->data, BKE_MBALL_BATCH_DIRTY_ALL);
break;
+ case OB_GPENCIL:
+ BKE_gpencil_batch_cache_dirty(ob->data);
+ break;
case OB_GROOM:
BKE_groom_batch_cache_dirty(ob->data, BKE_GROOM_BATCH_DIRTY_ALL);
break;
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 07aa21f44ff..cb26f7e9f3e 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -41,13 +41,19 @@
#include "DNA_scene_types.h"
#include "DNA_brush_types.h"
#include "DNA_space_types.h"
+#include "DNA_gpencil_types.h"
#include "DNA_workspace_types.h"
#include "BLI_bitmap.h"
+#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
+#include "BLI_string_utils.h"
#include "BLI_math_vector.h"
#include "BLI_listbase.h"
+#include "BLT_translation.h"
+
+#include "BKE_animsys.h"
#include "BKE_brush.h"
#include "BKE_colortools.h"
#include "BKE_deform.h"
@@ -55,6 +61,7 @@
#include "BKE_context.h"
#include "BKE_crazyspace.h"
#include "BKE_global.h"
+#include "BKE_gpencil.h"
#include "BKE_image.h"
#include "BKE_key.h"
#include "BKE_library.h"
@@ -151,6 +158,8 @@ Paint *BKE_paint_get_active_from_paintmode(Scene *sce, ePaintMode mode)
return &ts->imapaint.paint;
case ePaintSculptUV:
return &ts->uvsculpt->paint;
+ case ePaintGpencil:
+ return &ts->gp_paint->paint;
case ePaintInvalid:
return NULL;
default:
@@ -176,6 +185,8 @@ Paint *BKE_paint_get_active(Scene *sce, ViewLayer *view_layer)
return &ts->wpaint->paint;
case OB_MODE_TEXTURE_PAINT:
return &ts->imapaint.paint;
+ case OB_MODE_GPENCIL_PAINT:
+ return &ts->gp_paint->paint;
case OB_MODE_EDIT:
if (ts->use_uv_sculpt)
return &ts->uvsculpt->paint;
@@ -430,13 +441,11 @@ PaletteColor *BKE_palette_color_add(Palette *palette)
return color;
}
-
bool BKE_palette_is_empty(const struct Palette *palette)
{
return BLI_listbase_is_empty(&palette->colors);
}
-
/* are we in vertex paint or weight pain face select mode? */
bool BKE_paint_select_face_test(Object *ob)
{
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 35c8761f671..cee1c9147b5 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -2941,7 +2941,7 @@ static void psys_update_path_cache(ParticleSimulationData *sim, float cfra, cons
skip = 1; /* only hair, keyed and baked stuff can have paths */
else if (part->ren_as != PART_DRAW_PATH && !(part->type==PART_HAIR && ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)))
skip = 1; /* particle visualization must be set as path */
- else {
+ else if (DEG_get_mode(sim->depsgraph) != DAG_EVAL_RENDER) {
if (part->draw_as != PART_DRAW_REND)
skip = 1; /* draw visualization */
else if (psys->pointcache->flag & PTCACHE_BAKING)
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 0a4cd3ec3c1..3e7a9b7ce24 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -2077,7 +2077,7 @@ static void pbvh_node_check_mask_changed(PBVH *bvh, PBVHNode *node)
struct PBVHNodeDrawCallbackData {
- void (*draw_fn)(void *user_data, Gwn_Batch *batch);
+ void (*draw_fn)(void *user_data, GPUBatch *batch);
void *user_data;
bool fast;
};
@@ -2087,7 +2087,7 @@ static void pbvh_node_draw_cb(PBVHNode *node, void *data_v)
struct PBVHNodeDrawCallbackData *data = data_v;
if (!(node->flag & PBVH_FullyHidden)) {
- Gwn_Batch *triangles = GPU_pbvh_buffers_batch_get(node->draw_buffers, data->fast);
+ GPUBatch *triangles = GPU_pbvh_buffers_batch_get(node->draw_buffers, data->fast);
if (triangles != NULL) {
data->draw_fn(data->user_data, triangles);
}
@@ -2099,7 +2099,7 @@ static void pbvh_node_draw_cb(PBVHNode *node, void *data_v)
*/
void BKE_pbvh_draw_cb(
PBVH *bvh, float (*planes)[4], float (*fnors)[3], bool fast,
- void (*draw_fn)(void *user_data, Gwn_Batch *batch), void *user_data)
+ void (*draw_fn)(void *user_data, GPUBatch *batch), void *user_data)
{
struct PBVHNodeDrawCallbackData draw_data = {
.fast = fast,
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index 59847b28785..c542c3f927d 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -716,6 +716,35 @@ static void rigidbody_validate_sim_object(RigidBodyWorld *rbw, Object *ob, bool
/* --------------------- */
+static void rigidbody_constraint_init_spring(
+ RigidBodyCon *rbc, void (*set_spring)(rbConstraint *, int, int),
+ void (*set_stiffness)(rbConstraint *, int, float), void (*set_damping)(rbConstraint *, int, float))
+{
+ set_spring(rbc->physics_constraint, RB_LIMIT_LIN_X, rbc->flag & RBC_FLAG_USE_SPRING_X);
+ set_stiffness(rbc->physics_constraint, RB_LIMIT_LIN_X, rbc->spring_stiffness_x);
+ set_damping(rbc->physics_constraint, RB_LIMIT_LIN_X, rbc->spring_damping_x);
+
+ set_spring(rbc->physics_constraint, RB_LIMIT_LIN_Y, rbc->flag & RBC_FLAG_USE_SPRING_Y);
+ set_stiffness(rbc->physics_constraint, RB_LIMIT_LIN_Y, rbc->spring_stiffness_y);
+ set_damping(rbc->physics_constraint, RB_LIMIT_LIN_Y, rbc->spring_damping_y);
+
+ set_spring(rbc->physics_constraint, RB_LIMIT_LIN_Z, rbc->flag & RBC_FLAG_USE_SPRING_Z);
+ set_stiffness(rbc->physics_constraint, RB_LIMIT_LIN_Z, rbc->spring_stiffness_z);
+ set_damping(rbc->physics_constraint, RB_LIMIT_LIN_Z, rbc->spring_damping_z);
+
+ set_spring(rbc->physics_constraint, RB_LIMIT_ANG_X, rbc->flag & RBC_FLAG_USE_SPRING_ANG_X);
+ set_stiffness(rbc->physics_constraint, RB_LIMIT_ANG_X, rbc->spring_stiffness_ang_x);
+ set_damping(rbc->physics_constraint, RB_LIMIT_ANG_X, rbc->spring_damping_ang_x);
+
+ set_spring(rbc->physics_constraint, RB_LIMIT_ANG_Y, rbc->flag & RBC_FLAG_USE_SPRING_ANG_Y);
+ set_stiffness(rbc->physics_constraint, RB_LIMIT_ANG_Y, rbc->spring_stiffness_ang_y);
+ set_damping(rbc->physics_constraint, RB_LIMIT_ANG_Y, rbc->spring_damping_ang_y);
+
+ set_spring(rbc->physics_constraint, RB_LIMIT_ANG_Z, rbc->flag & RBC_FLAG_USE_SPRING_ANG_Z);
+ set_stiffness(rbc->physics_constraint, RB_LIMIT_ANG_Z, rbc->spring_stiffness_ang_z);
+ set_damping(rbc->physics_constraint, RB_LIMIT_ANG_Z, rbc->spring_damping_ang_z);
+}
+
static void rigidbody_constraint_set_limits(
RigidBodyCon *rbc, void (*set_limits)(rbConstraint *, int, float, float))
{
@@ -841,35 +870,24 @@ static void rigidbody_validate_sim_constraint(RigidBodyWorld *rbw, Object *ob, b
RB_constraint_set_limits_piston(rbc->physics_constraint, lin_lower, lin_upper, ang_lower, ang_upper);
break;
case RBC_TYPE_6DOF_SPRING:
- rbc->physics_constraint = RB_constraint_new_6dof_spring(loc, rot, rb1, rb2);
-
- RB_constraint_set_spring_6dof_spring(rbc->physics_constraint, RB_LIMIT_LIN_X, rbc->flag & RBC_FLAG_USE_SPRING_X);
- RB_constraint_set_stiffness_6dof_spring(rbc->physics_constraint, RB_LIMIT_LIN_X, rbc->spring_stiffness_x);
- RB_constraint_set_damping_6dof_spring(rbc->physics_constraint, RB_LIMIT_LIN_X, rbc->spring_damping_x);
+ if (rbc->spring_type == RBC_SPRING_TYPE2) {
+ rbc->physics_constraint = RB_constraint_new_6dof_spring2(loc, rot, rb1, rb2);
- RB_constraint_set_spring_6dof_spring(rbc->physics_constraint, RB_LIMIT_LIN_Y, rbc->flag & RBC_FLAG_USE_SPRING_Y);
- RB_constraint_set_stiffness_6dof_spring(rbc->physics_constraint, RB_LIMIT_LIN_Y, rbc->spring_stiffness_y);
- RB_constraint_set_damping_6dof_spring(rbc->physics_constraint, RB_LIMIT_LIN_Y, rbc->spring_damping_y);
+ rigidbody_constraint_init_spring(rbc, RB_constraint_set_spring_6dof_spring2, RB_constraint_set_stiffness_6dof_spring2, RB_constraint_set_damping_6dof_spring2);
- RB_constraint_set_spring_6dof_spring(rbc->physics_constraint, RB_LIMIT_LIN_Z, rbc->flag & RBC_FLAG_USE_SPRING_Z);
- RB_constraint_set_stiffness_6dof_spring(rbc->physics_constraint, RB_LIMIT_LIN_Z, rbc->spring_stiffness_z);
- RB_constraint_set_damping_6dof_spring(rbc->physics_constraint, RB_LIMIT_LIN_Z, rbc->spring_damping_z);
+ RB_constraint_set_equilibrium_6dof_spring2(rbc->physics_constraint);
- RB_constraint_set_spring_6dof_spring(rbc->physics_constraint, RB_LIMIT_ANG_X, rbc->flag & RBC_FLAG_USE_SPRING_ANG_X);
- RB_constraint_set_stiffness_6dof_spring(rbc->physics_constraint, RB_LIMIT_ANG_X, rbc->spring_stiffness_ang_x);
- RB_constraint_set_damping_6dof_spring(rbc->physics_constraint, RB_LIMIT_ANG_X, rbc->spring_damping_ang_x);
-
- RB_constraint_set_spring_6dof_spring(rbc->physics_constraint, RB_LIMIT_ANG_Y, rbc->flag & RBC_FLAG_USE_SPRING_ANG_Y);
- RB_constraint_set_stiffness_6dof_spring(rbc->physics_constraint, RB_LIMIT_ANG_Y, rbc->spring_stiffness_ang_y);
- RB_constraint_set_damping_6dof_spring(rbc->physics_constraint, RB_LIMIT_ANG_Y, rbc->spring_damping_ang_y);
+ rigidbody_constraint_set_limits(rbc, RB_constraint_set_limits_6dof_spring2);
+ }
+ else {
+ rbc->physics_constraint = RB_constraint_new_6dof_spring(loc, rot, rb1, rb2);
- RB_constraint_set_spring_6dof_spring(rbc->physics_constraint, RB_LIMIT_ANG_Z, rbc->flag & RBC_FLAG_USE_SPRING_ANG_Z);
- RB_constraint_set_stiffness_6dof_spring(rbc->physics_constraint, RB_LIMIT_ANG_Z, rbc->spring_stiffness_ang_z);
- RB_constraint_set_damping_6dof_spring(rbc->physics_constraint, RB_LIMIT_ANG_Z, rbc->spring_damping_ang_z);
+ rigidbody_constraint_init_spring(rbc, RB_constraint_set_spring_6dof_spring, RB_constraint_set_stiffness_6dof_spring, RB_constraint_set_damping_6dof_spring);
- RB_constraint_set_equilibrium_6dof_spring(rbc->physics_constraint);
+ RB_constraint_set_equilibrium_6dof_spring(rbc->physics_constraint);
- rigidbody_constraint_set_limits(rbc, RB_constraint_set_limits_6dof_spring);
+ rigidbody_constraint_set_limits(rbc, RB_constraint_set_limits_6dof);
+ }
break;
case RBC_TYPE_6DOF:
rbc->physics_constraint = RB_constraint_new_6dof(loc, rot, rb1, rb2);
@@ -1094,6 +1112,8 @@ RigidBodyCon *BKE_rigidbody_create_constraint(Scene *scene, Object *ob, short ty
rbc->flag |= RBC_FLAG_ENABLED;
rbc->flag |= RBC_FLAG_DISABLE_COLLISIONS;
+ rbc->spring_type = RBC_SPRING_TYPE2;
+
rbc->breaking_threshold = 10.0f; /* no good default here, just use 10 for now */
rbc->num_solver_iterations = 10; /* 10 is Bullet default */
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 6a8f46badd9..8522c7f4445 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -113,7 +113,7 @@
#include "bmesh.h"
const char *RE_engine_id_BLENDER_EEVEE = "BLENDER_EEVEE";
-const char *RE_engine_id_BLENDER_WORKBENCH = "BLENDER_WORKBENCH";
+const char *RE_engine_id_BLENDER_OPENGL = "BLENDER_OPENGL";
const char *RE_engine_id_CYCLES = "CYCLES";
void free_avicodecdata(AviCodecData *acd)
@@ -173,6 +173,10 @@ ToolSettings *BKE_toolsettings_copy(ToolSettings *toolsettings, const int flag)
ts->uvsculpt = MEM_dupallocN(ts->uvsculpt);
BKE_paint_copy(&ts->uvsculpt->paint, &ts->uvsculpt->paint, flag);
}
+ if (ts->gp_paint) {
+ ts->gp_paint = MEM_dupallocN(ts->gp_paint);
+ BKE_paint_copy(&ts->gp_paint->paint, &ts->gp_paint->paint, flag);
+ }
BKE_paint_copy(&ts->imapaint.paint, &ts->imapaint.paint, flag);
ts->imapaint.paintcursor = NULL;
@@ -180,15 +184,10 @@ ToolSettings *BKE_toolsettings_copy(ToolSettings *toolsettings, const int flag)
ts->particle.scene = NULL;
ts->particle.object = NULL;
- /* duplicate Grease Pencil Drawing Brushes */
- BLI_listbase_clear(&ts->gp_brushes);
- for (bGPDbrush *brush = toolsettings->gp_brushes.first; brush; brush = brush->next) {
- bGPDbrush *newbrush = BKE_gpencil_brush_duplicate(brush);
- BLI_addtail(&ts->gp_brushes, newbrush);
- }
-
/* duplicate Grease Pencil interpolation curve */
ts->gp_interpolate.custom_ipo = curvemapping_copy(ts->gp_interpolate.custom_ipo);
+ /* duplicate Grease Pencil multiframe fallof */
+ ts->gp_sculpt.cur_falloff = curvemapping_copy(ts->gp_sculpt.cur_falloff);
return ts;
}
@@ -213,16 +212,20 @@ void BKE_toolsettings_free(ToolSettings *toolsettings)
BKE_paint_free(&toolsettings->uvsculpt->paint);
MEM_freeN(toolsettings->uvsculpt);
}
+ if (toolsettings->gp_paint) {
+ BKE_paint_free(&toolsettings->gp_paint->paint);
+ MEM_freeN(toolsettings->gp_paint);
+ }
BKE_paint_free(&toolsettings->imapaint.paint);
- /* free Grease Pencil Drawing Brushes */
- BKE_gpencil_free_brushes(&toolsettings->gp_brushes);
- BLI_freelistN(&toolsettings->gp_brushes);
-
/* free Grease Pencil interpolation curve */
if (toolsettings->gp_interpolate.custom_ipo) {
curvemapping_free(toolsettings->gp_interpolate.custom_ipo);
}
+ /* free Grease Pencil multiframe falloff curve */
+ if (toolsettings->gp_sculpt.cur_falloff) {
+ curvemapping_free(toolsettings->gp_sculpt.cur_falloff);
+ }
MEM_freeN(toolsettings);
}
@@ -361,6 +364,9 @@ Scene *BKE_scene_copy(Main *bmain, Scene *sce, int type)
curvemapping_copy_data(&sce_copy->r.mblur_shutter_curve, &sce->r.mblur_shutter_curve);
+ /* viewport display settings */
+ sce_copy->display = sce->display;
+
/* tool settings */
sce_copy->toolsettings = BKE_toolsettings_copy(sce->toolsettings, 0);
@@ -425,9 +431,9 @@ Scene *BKE_scene_copy(Main *bmain, Scene *sce, int type)
}
/* NOTE: part of SCE_COPY_LINK_DATA and SCE_COPY_FULL operations
- * are done outside of blenkernel with ED_objects_single_users! */
+ * are done outside of blenkernel with ED_object_single_users! */
- /* camera */
+ /* camera */
if (ELEM(type, SCE_COPY_LINK_DATA, SCE_COPY_FULL)) {
ID_NEW_REMAP(sce_copy->camera);
}
@@ -680,6 +686,19 @@ void BKE_scene_init(Scene *sce)
sce->toolsettings->imapaint.normal_angle = 80;
sce->toolsettings->imapaint.seam_bleed = 2;
+ /* alloc grease pencil drawing brushes */
+ sce->toolsettings->gp_paint = MEM_callocN(sizeof(GpPaint), "GpPaint");
+
+ /* grease pencil multiframe falloff curve */
+ sce->toolsettings->gp_sculpt.cur_falloff = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ CurveMapping *gp_falloff_curve = sce->toolsettings->gp_sculpt.cur_falloff;
+ curvemapping_set_defaults(gp_falloff_curve, 1, 0.0f, 0.0f, 1.0f, 1.0f);
+ curvemapping_initialize(gp_falloff_curve);
+ curvemap_reset(gp_falloff_curve->cm,
+ &gp_falloff_curve->clipr,
+ CURVE_PRESET_GAUSS,
+ CURVEMAP_SLOPE_POSITIVE);
+
sce->physics_settings.gravity[0] = 0.0f;
sce->physics_settings.gravity[1] = 0.0f;
sce->physics_settings.gravity[2] = -9.81f;
@@ -757,46 +776,65 @@ void BKE_scene_init(Scene *sce)
{
GP_BrushEdit_Settings *gset = &sce->toolsettings->gp_sculpt;
GP_EditBrush_Data *gp_brush;
+ float curcolor_add[3], curcolor_sub[3];
+ ARRAY_SET_ITEMS(curcolor_add, 1.0f, 0.6f, 0.6f);
+ ARRAY_SET_ITEMS(curcolor_sub, 0.6f, 0.6f, 1.0f);
gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_SMOOTH];
gp_brush->size = 25;
gp_brush->strength = 0.3f;
- gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_SMOOTH_PRESSURE;
+ gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_SMOOTH_PRESSURE | GP_EDITBRUSH_FLAG_ENABLE_CURSOR;
+ copy_v3_v3(gp_brush->curcolor_add, curcolor_add);
+ copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub);
gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_THICKNESS];
gp_brush->size = 25;
gp_brush->strength = 0.5f;
- gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF;
+ gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR;
+ copy_v3_v3(gp_brush->curcolor_add, curcolor_add);
+ copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub);
gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_STRENGTH];
gp_brush->size = 25;
gp_brush->strength = 0.5f;
- gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF;
+ gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR;
+ copy_v3_v3(gp_brush->curcolor_add, curcolor_add);
+ copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub);
gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_GRAB];
gp_brush->size = 50;
gp_brush->strength = 0.3f;
- gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF;
+ gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR;
+ copy_v3_v3(gp_brush->curcolor_add, curcolor_add);
+ copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub);
gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_PUSH];
gp_brush->size = 25;
gp_brush->strength = 0.3f;
- gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF;
+ gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR;
+ copy_v3_v3(gp_brush->curcolor_add, curcolor_add);
+ copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub);
gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_TWIST];
gp_brush->size = 50;
gp_brush->strength = 0.3f; // XXX?
- gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF;
+ gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR;
+ copy_v3_v3(gp_brush->curcolor_add, curcolor_add);
+ copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub);
gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_PINCH];
gp_brush->size = 50;
gp_brush->strength = 0.5f; // XXX?
- gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF;
+ gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR;
+ copy_v3_v3(gp_brush->curcolor_add, curcolor_add);
+ copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub);
gp_brush = &gset->brush[GP_EDITBRUSH_TYPE_RANDOMIZE];
gp_brush->size = 25;
gp_brush->strength = 0.5f;
- gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF;
+ gp_brush->flag = GP_EDITBRUSH_FLAG_USE_FALLOFF | GP_EDITBRUSH_FLAG_ENABLE_CURSOR;
+ copy_v3_v3(gp_brush->curcolor_add, curcolor_add);
+ copy_v3_v3(gp_brush->curcolor_sub, curcolor_sub);
}
/* GP Stroke Placement */
@@ -805,6 +843,10 @@ void BKE_scene_init(Scene *sce)
sce->toolsettings->gpencil_seq_align = GP_PROJECT_VIEWSPACE;
sce->toolsettings->gpencil_ima_align = GP_PROJECT_VIEWSPACE;
+ /* Annotations */
+ sce->toolsettings->annotate_v3d_align = GP_PROJECT_VIEWSPACE | GP_PROJECT_CURSOR;
+ sce->toolsettings->annotate_thickness = 3;
+
sce->orientation_index_custom = -1;
/* Master Collection */
@@ -820,6 +862,9 @@ void BKE_scene_init(Scene *sce)
sce->display.matcap_ssao_attenuation = 1.0f;
sce->display.matcap_ssao_samples = 16;
+ /* OpenGL Render. */
+ BKE_screen_view3d_shading_init(&sce->display.shading);
+
/* SceneEEVEE */
sce->eevee.gi_diffuse_bounces = 3;
sce->eevee.gi_cubemap_resolution = 512;
@@ -872,7 +917,6 @@ void BKE_scene_init(Scene *sce)
sce->eevee.flag =
SCE_EEVEE_VOLUMETRIC_LIGHTS |
- SCE_EEVEE_VOLUMETRIC_COLORED |
SCE_EEVEE_GTAO_BENT_NORMALS |
SCE_EEVEE_GTAO_BOUNCE |
SCE_EEVEE_TAA_REPROJECTION |
@@ -1202,6 +1246,16 @@ char *BKE_scene_find_last_marker_name(Scene *scene, int frame)
return best_marker ? best_marker->name : NULL;
}
+int BKE_scene_frame_snap_by_seconds(Scene *scene, double interval_in_seconds, int cfra)
+{
+ const int fps = round_db_to_int(FPS * interval_in_seconds);
+ const int second_prev = cfra - mod_i(cfra, fps);
+ const int second_next = second_prev + fps;
+ const int delta_prev = cfra - second_prev;
+ const int delta_next = second_next - cfra;
+ return (delta_prev < delta_next) ? second_prev : second_next;
+}
+
void BKE_scene_remove_rigidbody_object(struct Main *bmain, Scene *scene, Object *ob)
{
/* remove rigid body constraint from world before removing object */
@@ -1282,7 +1336,7 @@ static void scene_armature_depsgraph_workaround(Main *bmain, Depsgraph *depsgrap
for (ob = bmain->object.first; ob; ob = ob->id.next) {
if (ob->type == OB_ARMATURE && ob->adt && ob->adt->recalc & ADT_RECALC_ANIM) {
if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC)) {
- BKE_pose_rebuild(ob, ob->data);
+ BKE_pose_rebuild(bmain, ob, ob->data, true);
}
}
}
@@ -1307,7 +1361,7 @@ static bool check_rendered_viewport_visible(Main *bmain)
if (area->spacetype != SPACE_VIEW3D) {
continue;
}
- if (v3d->drawtype == OB_RENDER) {
+ if (v3d->shading.type == OB_RENDER) {
return true;
}
}
@@ -1423,6 +1477,18 @@ void BKE_scene_graph_update_for_newframe(Depsgraph *depsgraph,
DEG_ids_clear_recalc(bmain, depsgraph);
}
+/** Ensures given scene/view_layer pair has a valid, up-to-date depsgraph.
+ *
+ * \warning Sets matching depsgraph as active, so should only be called from the active editing context
+ * (usually, from operators).
+ */
+void BKE_scene_view_layer_graph_evaluated_ensure(Main *bmain, Scene *scene, ViewLayer *view_layer)
+{
+ Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
+ DEG_make_active(depsgraph);
+ BKE_scene_graph_update_tagged(depsgraph, bmain);
+}
+
/* return default view */
SceneRenderView *BKE_scene_add_render_view(Scene *sce, const char *name)
{
@@ -1541,6 +1607,11 @@ bool BKE_scene_uses_blender_eevee(const Scene *scene)
return STREQ(scene->r.engine, RE_engine_id_BLENDER_EEVEE);
}
+bool BKE_scene_uses_blender_opengl(const Scene *scene)
+{
+ return STREQ(scene->r.engine, RE_engine_id_BLENDER_OPENGL);
+}
+
bool BKE_scene_uses_cycles(const Scene *scene)
{
return STREQ(scene->r.engine, RE_engine_id_CYCLES);
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 448b97c63b3..c107bb04e6e 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -45,9 +45,10 @@
#include "DNA_view3d_types.h"
#include "DNA_workspace_types.h"
+#include "BLI_math_vector.h"
#include "BLI_listbase.h"
-#include "BLI_utildefines.h"
#include "BLI_rect.h"
+#include "BLI_utildefines.h"
#include "BKE_icons.h"
#include "BKE_idprop.h"
@@ -855,6 +856,22 @@ void BKE_screen_view3d_scene_sync(bScreen *sc, Scene *scene)
}
}
+void BKE_screen_view3d_shading_init(View3DShading *shading)
+{
+ memset(shading, 0, sizeof(*shading));
+
+ shading->type = OB_SOLID;
+ shading->prev_type = OB_SOLID;
+ shading->flag = V3D_SHADING_SPECULAR_HIGHLIGHT;
+ shading->light = V3D_LIGHTING_STUDIO;
+ shading->shadow_intensity = 0.5f;
+ shading->xray_alpha = 0.5f;
+ shading->cavity_valley_factor = 1.0f;
+ shading->cavity_ridge_factor = 1.0f;
+ copy_v3_fl(shading->single_color, 0.8f);
+ copy_v3_fl(shading->background_color, 0.05f);
+}
+
/* magic zoom calculation, no idea what
* it signifies, if you find out, tell me! -zr
*/
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index d857db7e276..b5b4ec5cd41 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -5530,6 +5530,7 @@ static Sequence *seq_dupli(const Scene *scene_src, Scene *scene_dst, Sequence *s
if (scene_src == scene_dst) {
if (dupe_flag & SEQ_DUPE_UNIQUE_NAME) {
+ /* TODO this is broken in case of Meta strips recursive duplication... Not trivial to fix. */
BKE_sequence_base_unique_name_recursive(&scene_dst->ed->seqbase, seqn);
}
diff --git a/source/blender/blenkernel/intern/shader_fx.c b/source/blender/blenkernel/intern/shader_fx.c
new file mode 100644
index 00000000000..c028c2184fd
--- /dev/null
+++ b/source/blender/blenkernel/intern/shader_fx.c
@@ -0,0 +1,245 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018, Blender Foundation
+ * This is a new part of Blender
+ *
+ * Contributor(s): Antonio Vazquez
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/shader_fx.c
+ * \ingroup bke
+ */
+
+
+#include <stdio.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+#include "BLI_math_vector.h"
+#include "BLI_string_utils.h"
+
+#include "BLT_translation.h"
+
+#include "DNA_meshdata_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_shader_fx_types.h"
+
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_gpencil.h"
+#include "BKE_shader_fx.h"
+#include "BKE_object.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "FX_shader_types.h"
+
+static ShaderFxTypeInfo *shader_fx_types[NUM_SHADER_FX_TYPES] = { NULL };
+
+/* *************************************************** */
+/* Methods - Evaluation Loops, etc. */
+
+/* check if exist grease pencil effects */
+bool BKE_shaderfx_has_gpencil(Object *ob)
+{
+ ShaderFxData *fx;
+ for (fx = ob->shader_fx.first; fx; fx = fx->next) {
+ const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ if (fxi->type == eShaderFxType_GpencilType) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void BKE_shaderfx_init(void)
+{
+ /* Initialize shaders */
+ shaderfx_type_init(shader_fx_types); /* FX_shader_util.c */
+}
+
+ShaderFxData *BKE_shaderfx_new(int type)
+{
+ const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(type);
+ ShaderFxData *fx = MEM_callocN(fxi->struct_size, fxi->struct_name);
+
+ /* note, this name must be made unique later */
+ BLI_strncpy(fx->name, DATA_(fxi->name), sizeof(fx->name));
+
+ fx->type = type;
+ fx->mode = eShaderFxMode_Realtime | eShaderFxMode_Render | eShaderFxMode_Expanded;
+ fx->flag = eShaderFxFlag_StaticOverride_Local;
+
+ if (fxi->flags & eShaderFxTypeFlag_EnableInEditmode)
+ fx->mode |= eShaderFxMode_Editmode;
+
+ if (fxi->initData) fxi->initData(fx);
+
+ return fx;
+}
+
+static void shaderfx_free_data_id_us_cb(void *UNUSED(userData), Object *UNUSED(ob), ID **idpoin, int cb_flag)
+{
+ ID *id = *idpoin;
+ if (id != NULL && (cb_flag & IDWALK_CB_USER) != 0) {
+ id_us_min(id);
+ }
+}
+
+void BKE_shaderfx_free_ex(ShaderFxData *fx, const int flag)
+{
+ const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ if (fxi->foreachIDLink) {
+ fxi->foreachIDLink(fx, NULL, shaderfx_free_data_id_us_cb, NULL);
+ }
+ else if (fxi->foreachObjectLink) {
+ fxi->foreachObjectLink(fx, NULL, (ShaderFxObjectWalkFunc)shaderfx_free_data_id_us_cb, NULL);
+ }
+ }
+
+ if (fxi->freeData) fxi->freeData(fx);
+ if (fx->error) MEM_freeN(fx->error);
+
+ MEM_freeN(fx);
+}
+
+void BKE_shaderfx_free(ShaderFxData *fx)
+{
+ BKE_shaderfx_free_ex(fx, 0);
+}
+
+/* check unique name */
+bool BKE_shaderfx_unique_name(ListBase *shaders, ShaderFxData *fx)
+{
+ if (shaders && fx) {
+ const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+ return BLI_uniquename(shaders, fx, DATA_(fxi->name), '.', offsetof(ShaderFxData, name), sizeof(fx->name));
+ }
+ return false;
+}
+
+bool BKE_shaderfx_dependsOnTime(ShaderFxData *fx)
+{
+ const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+
+ return fxi->dependsOnTime && fxi->dependsOnTime(fx);
+}
+
+const ShaderFxTypeInfo *BKE_shaderfxType_getInfo(ShaderFxType type)
+{
+ /* type unsigned, no need to check < 0 */
+ if (type < NUM_SHADER_FX_TYPES && shader_fx_types[type]->name[0] != '\0') {
+ return shader_fx_types[type];
+ }
+ else {
+ return NULL;
+ }
+}
+
+void BKE_shaderfx_copyData_generic(const ShaderFxData *fx_src, ShaderFxData *fx_dst)
+{
+ const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx_src->type);
+
+ /* fx_dst may have alredy be fully initialized with some extra allocated data,
+ * we need to free it now to avoid memleak. */
+ if (fxi->freeData) {
+ fxi->freeData(fx_dst);
+ }
+
+ const size_t data_size = sizeof(ShaderFxData);
+ const char *fx_src_data = ((const char *)fx_src) + data_size;
+ char *fx_dst_data = ((char *)fx_dst) + data_size;
+ BLI_assert(data_size <= (size_t)fxi->struct_size);
+ memcpy(fx_dst_data, fx_src_data, (size_t)fxi->struct_size - data_size);
+}
+
+static void shaderfx_copy_data_id_us_cb(void *UNUSED(userData), Object *UNUSED(ob), ID **idpoin, int cb_flag)
+{
+ ID *id = *idpoin;
+ if (id != NULL && (cb_flag & IDWALK_CB_USER) != 0) {
+ id_us_plus(id);
+ }
+}
+
+void BKE_shaderfx_copyData_ex(ShaderFxData *fx, ShaderFxData *target, const int flag)
+{
+ const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+
+ target->mode = fx->mode;
+ target->flag = fx->flag;
+
+ if (fxi->copyData) {
+ fxi->copyData(fx, target);
+ }
+
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ if (fxi->foreachIDLink) {
+ fxi->foreachIDLink(target, NULL, shaderfx_copy_data_id_us_cb, NULL);
+ }
+ else if (fxi->foreachObjectLink) {
+ fxi->foreachObjectLink(target, NULL, (ShaderFxObjectWalkFunc)shaderfx_copy_data_id_us_cb, NULL);
+ }
+ }
+}
+
+void BKE_shaderfx_copyData(ShaderFxData *fx, ShaderFxData *target)
+{
+ BKE_shaderfx_copyData_ex(fx, target, 0);
+}
+
+ShaderFxData *BKE_shaderfx_findByType(Object *ob, ShaderFxType type)
+{
+ ShaderFxData *fx = ob->shader_fx.first;
+
+ for (; fx; fx = fx->next)
+ if (fx->type == type)
+ break;
+
+ return fx;
+}
+
+void BKE_shaderfx_foreachIDLink(Object *ob, ShaderFxIDWalkFunc walk, void *userData)
+{
+ ShaderFxData *fx = ob->shader_fx.first;
+
+ for (; fx; fx = fx->next) {
+ const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(fx->type);
+
+ if (fxi->foreachIDLink) fxi->foreachIDLink(fx, ob, walk, userData);
+ else if (fxi->foreachObjectLink) {
+ /* each Object can masquerade as an ID, so this should be OK */
+ ShaderFxObjectWalkFunc fp = (ShaderFxObjectWalkFunc)walk;
+ fxi->foreachObjectLink(fx, ob, fp, userData);
+ }
+ }
+}
+
+ShaderFxData *BKE_shaderfx_findByName(Object *ob, const char *name)
+{
+ return BLI_findstring(&(ob->shader_fx), name, offsetof(ShaderFxData, name));
+}
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index ebb23f8d5c6..5135362bd69 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -756,15 +756,19 @@ int BKE_sound_scene_playing(struct Scene *scene)
void BKE_sound_free_waveform(bSound *sound)
{
- SoundWaveform *waveform = sound->waveform;
- if (waveform) {
- if (waveform->data) {
- MEM_freeN(waveform->data);
+ if ((sound->tags & SOUND_TAGS_WAVEFORM_NO_RELOAD) == 0) {
+ SoundWaveform *waveform = sound->waveform;
+ if (waveform) {
+ if (waveform->data) {
+ MEM_freeN(waveform->data);
+ }
+ MEM_freeN(waveform);
}
- MEM_freeN(waveform);
- }
- sound->waveform = NULL;
+ sound->waveform = NULL;
+ }
+ /* This tag is only valid once. */
+ sound->tags &= ~SOUND_TAGS_WAVEFORM_NO_RELOAD;
}
void BKE_sound_read_waveform(bSound *sound, short *stop)
@@ -793,7 +797,7 @@ void BKE_sound_read_waveform(bSound *sound, short *stop)
}
MEM_freeN(waveform);
BLI_spin_lock(sound->spinlock);
- sound->flags &= ~SOUND_FLAGS_WAVEFORM_LOADING;
+ sound->tags &= ~SOUND_TAGS_WAVEFORM_LOADING;
BLI_spin_unlock(sound->spinlock);
return;
}
@@ -802,7 +806,7 @@ void BKE_sound_read_waveform(bSound *sound, short *stop)
BLI_spin_lock(sound->spinlock);
sound->waveform = waveform;
- sound->flags &= ~SOUND_FLAGS_WAVEFORM_LOADING;
+ sound->tags &= ~SOUND_TAGS_WAVEFORM_LOADING;
BLI_spin_unlock(sound->spinlock);
}
diff --git a/source/blender/blenkernel/intern/studiolight.c b/source/blender/blenkernel/intern/studiolight.c
index 200c50e5c23..df5cc7551aa 100644
--- a/source/blender/blenkernel/intern/studiolight.c
+++ b/source/blender/blenkernel/intern/studiolight.c
@@ -442,106 +442,64 @@ static void studiolight_calculate_spherical_harmonics_coefficient(StudioLight *s
switch (sh_component) {
/* L0 */
case 0:
- {
coef = 0.2822095f;
break;
- }
-
/* L1 */
case 1:
- {
coef = -0.488603f * nz * 2.0f / 3.0f;
break;
- }
case 2:
- {
coef = 0.488603f * ny * 2.0f / 3.0f;
break;
- }
case 3:
- {
coef = -0.488603f * nx * 2.0f / 3.0f;
break;
- }
-
/* L2 */
case 4:
- {
coef = 1.092548f * nx * nz * 1.0f / 4.0f;
break;
- }
case 5:
- {
coef = -1.092548f * nz * ny * 1.0f / 4.0f;
break;
- }
case 6:
- {
coef = 0.315392f * (3.0f * ny2 - 1.0f) * 1.0f / 4.0f;
break;
- }
case 7:
- {
coef = 1.092548f * nx * ny * 1.0f / 4.0f;
break;
- }
case 8:
- {
coef = 0.546274f * (nx2 - nz2) * 1.0f / 4.0f;
break;
- }
-
/* L4 */
case 9:
- {
coef = (2.5033429417967046f * nx * nz * (nx2 - nz2)) / -24.0f;
break;
- }
case 10:
- {
coef = (-1.7701307697799304f * nz * ny * (3.0f * nx2 - nz2)) / -24.0f;
break;
- }
case 11:
- {
coef = (0.9461746957575601f * nz * nx * (-1.0f + 7.0f * ny2)) / -24.0f;
break;
- }
case 12:
- {
coef = (-0.6690465435572892f * nz * ny * (-3.0f + 7.0f * ny2)) / -24.0f;
break;
- }
case 13:
- {
coef = ((105.0f * ny4 - 90.0f * ny2 + 9.0f) / 28.359261614f) / -24.0f;
break;
- }
case 14:
- {
coef = (-0.6690465435572892f * nx * ny * (-3.0f + 7.0f * ny2)) / -24.0f;
break;
- }
case 15:
- {
coef = (0.9461746957575601f * (nx2 - nz2) * (-1.0f + 7.0f * ny2)) / -24.0f;
break;
- }
case 16:
- {
coef = (-1.7701307697799304f * nx * ny * (nx2 - 3.0f * nz2)) / -24.0f;
break;
- }
case 17:
- {
coef = (0.6258357354491761f * (nx4 - 6.0f * nz2 * nx2 + nz4)) / -24.0f;
break;
- }
-
default:
- {
coef = 0.0f;
- }
}
madd_v3_v3fl(sh, color, coef * weight);
@@ -1037,7 +995,7 @@ static void studiolight_matcap_preview(uint *icon_buffer, StudioLight *sl, bool
if (flipped) {
fx = 1.0f - fx;
}
- nearest_interpolation_color(ibuf, NULL, color, fx * ibuf->x, fy * ibuf->y);
+ nearest_interpolation_color(ibuf, NULL, color, fx * ibuf->x - 1.0f, fy * ibuf->y - 1.0f);
uint alphamask = alpha_circle_mask(fx, fy, 0.5f - pixel_size, 0.5f);
diff --git a/source/blender/blenkernel/intern/subdiv.c b/source/blender/blenkernel/intern/subdiv.c
new file mode 100644
index 00000000000..bae5491c079
--- /dev/null
+++ b/source/blender/blenkernel/intern/subdiv.c
@@ -0,0 +1,114 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 by Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/subdiv.c
+ * \ingroup bke
+ */
+
+#include "BKE_subdiv.h"
+
+#include "DNA_mesh_types.h"
+
+#include "BLI_utildefines.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "subdiv_converter.h"
+
+#ifdef WITH_OPENSUBDIV
+# include "opensubdiv_capi.h"
+# include "opensubdiv_converter_capi.h"
+# include "opensubdiv_evaluator_capi.h"
+# include "opensubdiv_topology_refiner_capi.h"
+#endif
+
+Subdiv *BKE_subdiv_new_from_converter(const SubdivSettings *settings,
+ struct OpenSubdiv_Converter *converter)
+{
+#ifdef WITH_OPENSUBDIV
+ SubdivStats stats;
+ BKE_subdiv_stats_init(&stats);
+ BKE_subdiv_stats_begin(&stats, SUBDIV_STATS_TOPOLOGY_REFINER_CREATION_TIME);
+ OpenSubdiv_TopologyRefinerSettings topology_refiner_settings;
+ topology_refiner_settings.level = settings->level;
+ topology_refiner_settings.is_adaptive = settings->is_adaptive;
+ struct OpenSubdiv_TopologyRefiner *osd_topology_refiner = NULL;
+ if (converter->getNumVertices(converter) != 0) {
+ osd_topology_refiner =
+ openSubdiv_createTopologyRefinerFromConverter(
+ converter, &topology_refiner_settings);
+
+ }
+ else {
+ /* TODO(sergey): Check whether original geometry had any vertices.
+ * The thing here is: OpenSubdiv can only deal with faces, but our
+ * side of subdiv also deals with loose vertices and edges.
+ */
+ }
+ Subdiv *subdiv = MEM_callocN(sizeof(Subdiv), "subdiv from converetr");
+ subdiv->settings = *settings;
+ subdiv->topology_refiner = osd_topology_refiner;
+ subdiv->evaluator = NULL;
+ BKE_subdiv_stats_end(&stats, SUBDIV_STATS_TOPOLOGY_REFINER_CREATION_TIME);
+ subdiv->stats = stats;
+ return subdiv;
+#else
+ UNUSED_VARS(settings, converter);
+ return NULL;
+#endif
+}
+
+Subdiv *BKE_subdiv_new_from_mesh(const SubdivSettings *settings,
+ struct Mesh *mesh)
+{
+#ifdef WITH_OPENSUBDIV
+ if (mesh->totvert == 0) {
+ return NULL;
+ }
+ OpenSubdiv_Converter converter;
+ BKE_subdiv_converter_init_for_mesh(&converter, settings, mesh);
+ Subdiv *subdiv = BKE_subdiv_new_from_converter(settings, &converter);
+ BKE_subdiv_converter_free(&converter);
+ return subdiv;
+#else
+ UNUSED_VARS(settings, mesh);
+ return NULL;
+#endif
+}
+
+void BKE_subdiv_free(Subdiv *subdiv)
+{
+#ifdef WITH_OPENSUBDIV
+ if (subdiv->evaluator != NULL) {
+ openSubdiv_deleteEvaluator(subdiv->evaluator);
+ }
+ if (subdiv->topology_refiner != NULL) {
+ openSubdiv_deleteTopologyRefiner(subdiv->topology_refiner);
+ }
+ MEM_freeN(subdiv);
+#else
+ UNUSED_VARS(subdiv);
+#endif
+}
diff --git a/source/blender/blenkernel/intern/subdiv_converter.c b/source/blender/blenkernel/intern/subdiv_converter.c
new file mode 100644
index 00000000000..f6dabfa1c80
--- /dev/null
+++ b/source/blender/blenkernel/intern/subdiv_converter.c
@@ -0,0 +1,65 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 by Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "subdiv_converter.h"
+
+#include "BLI_utildefines.h"
+
+#ifdef WITH_OPENSUBDIV
+# include "opensubdiv_converter_capi.h"
+#endif
+
+void BKE_subdiv_converter_free(struct OpenSubdiv_Converter *converter)
+{
+#ifdef WITH_OPENSUBDIV
+ if (converter->freeUserData) {
+ converter->freeUserData(converter);
+ }
+#else
+ UNUSED_VARS(converter);
+#endif
+}
+
+/*OpenSubdiv_FVarLinearInterpolation*/ int
+BKE_subdiv_converter_fvar_linear_from_settings(const SubdivSettings *settings)
+{
+#ifdef WITH_OPENSUBDIV
+ switch (settings->fvar_linear_interpolation) {
+ case SUBDIV_FVAR_LINEAR_INTERPOLATION_NONE:
+ return OSD_FVAR_LINEAR_INTERPOLATION_NONE;
+ case SUBDIV_FVAR_LINEAR_INTERPOLATION_CORNERS_ONLY:
+ return OSD_FVAR_LINEAR_INTERPOLATION_CORNERS_ONLY;
+ case SUBDIV_FVAR_LINEAR_INTERPOLATION_BOUNDARIES:
+ return OSD_FVAR_LINEAR_INTERPOLATION_BOUNDARIES;
+ case SUBDIV_FVAR_LINEAR_INTERPOLATION_ALL:
+ return OSD_FVAR_LINEAR_INTERPOLATION_ALL;
+ }
+ BLI_assert(!"Unknown fvar linear interpolation");
+ return OSD_FVAR_LINEAR_INTERPOLATION_NONE;
+#else
+ UNUSED_VARS(settings);
+ return 0;
+#endif
+}
diff --git a/source/blender/blenkernel/intern/subdiv_converter.h b/source/blender/blenkernel/intern/subdiv_converter.h
new file mode 100644
index 00000000000..4c552a9164e
--- /dev/null
+++ b/source/blender/blenkernel/intern/subdiv_converter.h
@@ -0,0 +1,57 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 by Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __SUBDIV_CONVERTER_H__
+#define __SUBDIV_CONVERTER_H__
+
+#include "BKE_subdiv.h"
+
+/* NOTE: Was initially used to get proper enumerator types, but this makes
+ * it tricky to compile without OpenSubdiv.
+ */
+/* #include "opensubdiv_converter_capi.h" */
+
+struct Mesh;
+struct OpenSubdiv_Converter;
+struct SubdivSettings;
+
+void BKE_subdiv_converter_init_for_mesh(struct OpenSubdiv_Converter *converter,
+ const struct SubdivSettings *settings,
+ const struct Mesh *mesh);
+
+/* NOTE: Frees converter data, but not converter itself. This means, that if
+ * converter was allocated on heap, it is up to the user to free that memory.
+ */
+void BKE_subdiv_converter_free(struct OpenSubdiv_Converter *converter);
+
+/* ============================ INTERNAL HELPERS ============================ */
+
+/* TODO(sergey): Find a way to make it OpenSubdiv_FVarLinearInterpolation,
+ * without breaking compilation without OpenSubdiv.
+ */
+int BKE_subdiv_converter_fvar_linear_from_settings(
+ const SubdivSettings *settings);
+
+#endif /* __SUBDIV_CONVERTER_H__ */
diff --git a/source/blender/blenkernel/intern/subdiv_converter_mesh.c b/source/blender/blenkernel/intern/subdiv_converter_mesh.c
new file mode 100644
index 00000000000..c5fb8afb6cd
--- /dev/null
+++ b/source/blender/blenkernel/intern/subdiv_converter_mesh.c
@@ -0,0 +1,406 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 by Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "subdiv_converter.h"
+
+#include <string.h>
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_bitmap.h"
+#include "BLI_math_vector.h"
+
+#include "BKE_customdata.h"
+#include "BKE_mesh_mapping.h"
+#include "BKE_subdiv.h"
+
+#include "MEM_guardedalloc.h"
+
+#ifdef WITH_OPENSUBDIV
+# include "opensubdiv_capi.h"
+# include "opensubdiv_converter_capi.h"
+#endif
+
+#ifdef WITH_OPENSUBDIV
+typedef struct ConverterStorage {
+ SubdivSettings settings;
+ const Mesh *mesh;
+ /* Indexed by loop index, value denotes index of face-varying vertex
+ * which corresponds to the UV coordinate.
+ */
+ int *loop_uv_indices;
+ int num_uv_coordinates;
+ /* Indexed by coarse mesh elements, gives index of corresponding element
+ * with ignoring all non-manifold entities.
+ *
+ * NOTE: This isn't strictly speaking manifold, this is more like non-loose
+ * geometry index. As in, index of element as if there were no loose edges
+ * or vertices in the mesh.
+ */
+ int *manifold_vertex_index;
+ /* Indexed by vertex index from mesh, corresponds to whether this vertex has
+ * infinite sharpness due to non-manifol topology.
+ */
+ BLI_bitmap *infinite_sharp_vertices_map;
+ /* Reverse mapping to above. */
+ int *manifold_vertex_index_reverse;
+ int *manifold_edge_index_reverse;
+ /* Number of non-loose elements. */
+ int num_manifold_vertices;
+ int num_manifold_edges;
+} ConverterStorage;
+
+static OpenSubdiv_SchemeType get_scheme_type(
+ const OpenSubdiv_Converter *converter)
+{
+ ConverterStorage *storage = converter->user_data;
+ if (storage->settings.is_simple) {
+ return OSD_SCHEME_BILINEAR;
+ }
+ else {
+ return OSD_SCHEME_CATMARK;
+ }
+}
+
+static OpenSubdiv_FVarLinearInterpolation get_fvar_linear_interpolation(
+ const OpenSubdiv_Converter *converter)
+{
+ ConverterStorage *storage = converter->user_data;
+ return BKE_subdiv_converter_fvar_linear_from_settings(&storage->settings);
+}
+
+static bool specifies_full_topology(
+ const OpenSubdiv_Converter *UNUSED(converter))
+{
+ return false;
+}
+
+static int get_num_faces(const OpenSubdiv_Converter *converter)
+{
+ ConverterStorage *storage = converter->user_data;
+ return storage->mesh->totpoly;
+}
+
+static int get_num_edges(const OpenSubdiv_Converter *converter)
+{
+ ConverterStorage *storage = converter->user_data;
+ return storage->num_manifold_edges;
+}
+
+static int get_num_vertices(const OpenSubdiv_Converter *converter)
+{
+ ConverterStorage *storage = converter->user_data;
+ return storage->num_manifold_vertices;
+}
+
+static int get_num_face_vertices(const OpenSubdiv_Converter *converter,
+ int manifold_face_index)
+{
+ ConverterStorage *storage = converter->user_data;
+ return storage->mesh->mpoly[manifold_face_index].totloop;
+}
+
+static void get_face_vertices(const OpenSubdiv_Converter *converter,
+ int manifold_face_index,
+ int *manifold_face_vertices)
+{
+ ConverterStorage *storage = converter->user_data;
+ const MPoly *poly = &storage->mesh->mpoly[manifold_face_index];
+ const MLoop *mloop = storage->mesh->mloop;
+ for (int corner = 0; corner < poly->totloop; corner++) {
+ manifold_face_vertices[corner] = storage->manifold_vertex_index[
+ mloop[poly->loopstart + corner].v];
+ }
+}
+
+static void get_edge_vertices(const OpenSubdiv_Converter *converter,
+ int manifold_edge_index,
+ int *manifold_edge_vertices)
+{
+ ConverterStorage *storage = converter->user_data;
+ const int edge_index =
+ storage->manifold_edge_index_reverse[manifold_edge_index];
+ const MEdge *edge = &storage->mesh->medge[edge_index];
+ manifold_edge_vertices[0] = storage->manifold_vertex_index[edge->v1];
+ manifold_edge_vertices[1] = storage->manifold_vertex_index[edge->v2];
+}
+
+static float get_edge_sharpness(const OpenSubdiv_Converter *converter,
+ int manifold_edge_index)
+{
+ ConverterStorage *storage = converter->user_data;
+ const int edge_index =
+ storage->manifold_edge_index_reverse[manifold_edge_index];
+ const MEdge *medge = storage->mesh->medge;
+ const float edge_crease = (float)medge[edge_index].crease / 255.0f;
+ return edge_crease * edge_crease * 10.0f;
+}
+
+
+static bool is_infinite_sharp_vertex(const OpenSubdiv_Converter *converter,
+ int manifold_vertex_index)
+{
+ ConverterStorage *storage = converter->user_data;
+ const int vertex_index =
+ storage->manifold_vertex_index_reverse[manifold_vertex_index];
+ return BLI_BITMAP_TEST_BOOL(storage->infinite_sharp_vertices_map,
+ vertex_index);
+}
+
+static float get_vertex_sharpness(const OpenSubdiv_Converter *UNUSED(converter),
+ int UNUSED(manifold_vertex_index))
+{
+ return 0.0f;
+}
+
+static int get_num_uv_layers(const OpenSubdiv_Converter *converter)
+{
+ ConverterStorage *storage = converter->user_data;
+ const Mesh *mesh = storage->mesh;
+ return CustomData_number_of_layers(&mesh->ldata, CD_MLOOPUV);
+}
+
+static void precalc_uv_layer(const OpenSubdiv_Converter *converter,
+ const int layer_index)
+{
+ ConverterStorage *storage = converter->user_data;
+ const Mesh *mesh = storage->mesh;
+ const MPoly *mpoly = mesh->mpoly;
+ const MLoop *mloop = mesh->mloop;
+ const MLoopUV *mloopuv = CustomData_get_layer_n(
+ &mesh->ldata, CD_MLOOPUV, layer_index);
+ const int num_poly = mesh->totpoly;
+ const int num_vert = mesh->totvert;
+ const float limit[2] = {STD_UV_CONNECT_LIMIT, STD_UV_CONNECT_LIMIT};
+ /* Initialize memory required for the operations. */
+ if (storage->loop_uv_indices == NULL) {
+ storage->loop_uv_indices = MEM_malloc_arrayN(
+ mesh->totloop, sizeof(int), "loop uv vertex index");
+ }
+ UvVertMap *uv_vert_map = BKE_mesh_uv_vert_map_create(
+ mpoly, mloop, mloopuv,
+ num_poly, num_vert,
+ limit,
+ false, true);
+ /* NOTE: First UV vertex is supposed to be always marked as separate. */
+ storage->num_uv_coordinates = -1;
+ for (int vertex_index = 0; vertex_index < num_vert; ++vertex_index) {
+ const UvMapVert *uv_vert = BKE_mesh_uv_vert_map_get_vert(uv_vert_map,
+ vertex_index);
+ while (uv_vert != NULL) {
+ if (uv_vert->separate) {
+ storage->num_uv_coordinates++;
+ }
+ const MPoly *mp = &mpoly[uv_vert->poly_index];
+ const int global_loop_index = mp->loopstart +
+ uv_vert->loop_of_poly_index;
+ storage->loop_uv_indices[global_loop_index] =
+ storage->num_uv_coordinates;
+ uv_vert = uv_vert->next;
+ }
+ }
+ /* So far this value was used as a 0-based index, actual number of UV
+ * vertices is 1 more.
+ */
+ storage->num_uv_coordinates += 1;
+ BKE_mesh_uv_vert_map_free(uv_vert_map);
+}
+
+static void finish_uv_layer(const OpenSubdiv_Converter *UNUSED(converter))
+{
+}
+
+static int get_num_uvs(const OpenSubdiv_Converter *converter)
+{
+ ConverterStorage *storage = converter->user_data;
+ return storage->num_uv_coordinates;
+}
+
+static int get_face_corner_uv_index(const OpenSubdiv_Converter *converter,
+ const int face_index,
+ const int corner)
+{
+ ConverterStorage *storage = converter->user_data;
+ const MPoly *mp = &storage->mesh->mpoly[face_index];
+ return storage->loop_uv_indices[mp->loopstart + corner];
+}
+
+static void free_user_data(const OpenSubdiv_Converter *converter)
+{
+ ConverterStorage *user_data = converter->user_data;
+ MEM_SAFE_FREE(user_data->loop_uv_indices);
+ MEM_freeN(user_data->manifold_vertex_index);
+ MEM_freeN(user_data->infinite_sharp_vertices_map);
+ MEM_freeN(user_data->manifold_vertex_index_reverse);
+ MEM_freeN(user_data->manifold_edge_index_reverse);
+ MEM_freeN(user_data);
+}
+
+static void init_functions(OpenSubdiv_Converter *converter)
+{
+ converter->getSchemeType = get_scheme_type;
+ converter->getFVarLinearInterpolation = get_fvar_linear_interpolation;
+ converter->specifiesFullTopology = specifies_full_topology;
+
+ converter->getNumFaces = get_num_faces;
+ converter->getNumEdges = get_num_edges;
+ converter->getNumVertices = get_num_vertices;
+
+ converter->getNumFaceVertices = get_num_face_vertices;
+ converter->getFaceVertices = get_face_vertices;
+ converter->getFaceEdges = NULL;
+
+ converter->getEdgeVertices = get_edge_vertices;
+ converter->getNumEdgeFaces = NULL;
+ converter->getEdgeFaces = NULL;
+ converter->getEdgeSharpness = get_edge_sharpness;
+
+ converter->getNumVertexEdges = NULL;
+ converter->getVertexEdges = NULL;
+ converter->getNumVertexFaces = NULL;
+ converter->getVertexFaces = NULL;
+ converter->isInfiniteSharpVertex = is_infinite_sharp_vertex;
+ converter->getVertexSharpness = get_vertex_sharpness;
+
+ converter->getNumUVLayers = get_num_uv_layers;
+ converter->precalcUVLayer = precalc_uv_layer;
+ converter->finishUVLayer = finish_uv_layer;
+ converter->getNumUVCoordinates = get_num_uvs;
+ converter->getFaceCornerUVIndex = get_face_corner_uv_index;
+
+ converter->freeUserData = free_user_data;
+}
+
+static void initialize_manifold_index_array(const BLI_bitmap *used_map,
+ const int num_elements,
+ int **indices_r,
+ int **indices_reverse_r,
+ int *num_manifold_elements_r)
+{
+ int *indices = NULL;
+ if (indices_r != NULL) {
+ indices = MEM_malloc_arrayN(
+ num_elements, sizeof(int), "manifold indices");
+ }
+ int *indices_reverse = NULL;
+ if (indices_reverse_r != NULL) {
+ indices_reverse = MEM_malloc_arrayN(
+ num_elements, sizeof(int), "manifold indices reverse");
+ }
+ int offset = 0;
+ for (int i = 0; i < num_elements; i++) {
+ if (BLI_BITMAP_TEST_BOOL(used_map, i)) {
+ if (indices != NULL) {
+ indices[i] = i - offset;
+ }
+ if (indices_reverse != NULL) {
+ indices_reverse[i - offset] = i;
+ }
+ }
+ else {
+ if (indices != NULL) {
+ indices[i] = -1;
+ }
+ offset++;
+ }
+ }
+ if (indices_r != NULL) {
+ *indices_r = indices;
+ }
+ if (indices_reverse_r != NULL) {
+ *indices_reverse_r = indices_reverse;
+ }
+ *num_manifold_elements_r = num_elements - offset;
+}
+
+static void initialize_manifold_indices(ConverterStorage *storage)
+{
+ const Mesh *mesh = storage->mesh;
+ const MEdge *medge = mesh->medge;
+ const MLoop *mloop = mesh->mloop;
+ const MPoly *mpoly = mesh->mpoly;
+ /* Set bits of elements which are not loose. */
+ BLI_bitmap *vert_used_map = BLI_BITMAP_NEW(mesh->totvert, "vert used map");
+ BLI_bitmap *edge_used_map = BLI_BITMAP_NEW(mesh->totedge, "edge used map");
+ for (int poly_index = 0; poly_index < mesh->totpoly; poly_index++) {
+ const MPoly *poly = &mpoly[poly_index];
+ for (int corner = 0; corner < poly->totloop; corner++) {
+ const MLoop *loop = &mloop[poly->loopstart + corner];
+ BLI_BITMAP_ENABLE(vert_used_map, loop->v);
+ BLI_BITMAP_ENABLE(edge_used_map, loop->e);
+ }
+ }
+ initialize_manifold_index_array(vert_used_map,
+ mesh->totvert,
+ &storage->manifold_vertex_index,
+ &storage->manifold_vertex_index_reverse,
+ &storage->num_manifold_vertices);
+ initialize_manifold_index_array(edge_used_map,
+ mesh->totedge,
+ NULL,
+ &storage->manifold_edge_index_reverse,
+ &storage->num_manifold_edges);
+ /* Initialize infinite sharp mapping. */
+ storage->infinite_sharp_vertices_map =
+ BLI_BITMAP_NEW(mesh->totvert, "vert used map");
+ for (int edge_index = 0; edge_index < mesh->totedge; edge_index++) {
+ if (!BLI_BITMAP_TEST_BOOL(edge_used_map, edge_index)) {
+ const MEdge *edge = &medge[edge_index];
+ BLI_BITMAP_ENABLE(storage->infinite_sharp_vertices_map, edge->v1);
+ BLI_BITMAP_ENABLE(storage->infinite_sharp_vertices_map, edge->v2);
+ }
+ }
+ /* Free working variables. */
+ MEM_freeN(vert_used_map);
+ MEM_freeN(edge_used_map);
+}
+
+static void init_user_data(OpenSubdiv_Converter *converter,
+ const SubdivSettings *settings,
+ const Mesh *mesh)
+{
+ ConverterStorage *user_data =
+ MEM_mallocN(sizeof(ConverterStorage), __func__);
+ user_data->settings = *settings;
+ user_data->mesh = mesh;
+ user_data->loop_uv_indices = NULL;
+ initialize_manifold_indices(user_data);
+ converter->user_data = user_data;
+}
+#endif
+
+void BKE_subdiv_converter_init_for_mesh(struct OpenSubdiv_Converter *converter,
+ const SubdivSettings *settings,
+ const Mesh *mesh)
+{
+#ifdef WITH_OPENSUBDIV
+ init_functions(converter);
+ init_user_data(converter, settings, mesh);
+#else
+ UNUSED_VARS(converter, settings, mesh);
+#endif
+}
diff --git a/source/blender/blenkernel/intern/subdiv_eval.c b/source/blender/blenkernel/intern/subdiv_eval.c
new file mode 100644
index 00000000000..e23be84ee26
--- /dev/null
+++ b/source/blender/blenkernel/intern/subdiv_eval.c
@@ -0,0 +1,361 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 by Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/subdiv_eval.c
+ * \ingroup bke
+ */
+
+#include "BKE_subdiv.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_bitmap.h"
+#include "BLI_math_vector.h"
+
+#include "BKE_customdata.h"
+
+#include "MEM_guardedalloc.h"
+
+#ifdef WITH_OPENSUBDIV
+# include "opensubdiv_evaluator_capi.h"
+# include "opensubdiv_topology_refiner_capi.h"
+#endif
+
+void BKE_subdiv_eval_begin(Subdiv *subdiv)
+{
+#ifdef WITH_OPENSUBDIV
+ if (subdiv->topology_refiner == NULL) {
+ /* Happens on input mesh with just loose geometry. */
+ }
+ else if (subdiv->evaluator == NULL) {
+ BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
+ subdiv->evaluator = openSubdiv_createEvaluatorFromTopologyRefiner(
+ subdiv->topology_refiner);
+ BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_CREATE);
+ }
+ else {
+ /* TODO(sergey): Check for topology change. */
+ }
+#else
+ UNUSED_VARS(subdiv);
+#endif
+}
+
+#ifdef WITH_OPENSUBDIV
+static void set_coarse_positions(Subdiv *subdiv, const Mesh *mesh)
+{
+ const MVert *mvert = mesh->mvert;
+ const MLoop *mloop = mesh->mloop;
+ const MPoly *mpoly = mesh->mpoly;
+ /* Mark vertices which needs new coordinates. */
+ /* TODO(sergey): This is annoying to calculate this on every update,
+ * maybe it's better to cache this mapping. Or make it possible to have
+ * OpenSubdiv's vertices match mesh ones?
+ */
+ BLI_bitmap *vertex_used_map =
+ BLI_BITMAP_NEW(mesh->totvert, "vert used map");
+ for (int poly_index = 0; poly_index < mesh->totpoly; poly_index++) {
+ const MPoly *poly = &mpoly[poly_index];
+ for (int corner = 0; corner < poly->totloop; corner++) {
+ const MLoop *loop = &mloop[poly->loopstart + corner];
+ BLI_BITMAP_ENABLE(vertex_used_map, loop->v);
+ }
+ }
+ for (int vertex_index = 0, manifold_veretx_index = 0;
+ vertex_index < mesh->totvert;
+ vertex_index++)
+ {
+ if (!BLI_BITMAP_TEST_BOOL(vertex_used_map, vertex_index)) {
+ continue;
+ }
+ const MVert *vertex = &mvert[vertex_index];
+ subdiv->evaluator->setCoarsePositions(
+ subdiv->evaluator,
+ vertex->co,
+ manifold_veretx_index, 1);
+ manifold_veretx_index++;
+ }
+ MEM_freeN(vertex_used_map);
+}
+
+static void set_face_varying_data_from_uv(Subdiv *subdiv,
+ const MLoopUV *mloopuv,
+ const int layer_index)
+{
+ OpenSubdiv_TopologyRefiner *topology_refiner = subdiv->topology_refiner;
+ OpenSubdiv_Evaluator *evaluator = subdiv->evaluator;
+ const int num_faces = topology_refiner->getNumFaces(topology_refiner);
+ const MLoopUV *mluv = mloopuv;
+ /* TODO(sergey): OpenSubdiv's C-API converter can change winding of
+ * loops of a face, need to watch for that, to prevent wrong UVs assigned.
+ */
+ for (int face_index = 0; face_index < num_faces; ++face_index) {
+ const int num_face_vertices = topology_refiner->getNumFaceVertices(
+ topology_refiner, face_index);
+ const int *uv_indicies = topology_refiner->getFaceFVarValueIndices(
+ topology_refiner, face_index, layer_index);
+ for (int vertex_index = 0;
+ vertex_index < num_face_vertices;
+ vertex_index++, mluv++)
+ {
+ evaluator->setFaceVaryingData(evaluator,
+ layer_index,
+ mluv->uv,
+ uv_indicies[vertex_index],
+ 1);
+ }
+ }
+}
+#endif
+
+void BKE_subdiv_eval_update_from_mesh(Subdiv *subdiv, const Mesh *mesh)
+{
+#ifdef WITH_OPENSUBDIV
+ BKE_subdiv_eval_begin(subdiv);
+ if (subdiv->evaluator == NULL) {
+ return;
+ }
+ /* Set coordinates of base mesh vertices. */
+ set_coarse_positions(subdiv, mesh);
+ /* Set face-varyign data to UV maps. */
+ const int num_uv_layers =
+ CustomData_number_of_layers(&mesh->ldata, CD_MLOOPUV);
+ for (int layer_index = 0; layer_index < num_uv_layers; layer_index++) {
+ const MLoopUV *mloopuv = CustomData_get_layer_n(
+ &mesh->ldata, CD_MLOOPUV, layer_index);
+ set_face_varying_data_from_uv(subdiv, mloopuv, layer_index);
+ }
+ /* Update evaluator to the new coarse geometry. */
+ BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE);
+ subdiv->evaluator->refine(subdiv->evaluator);
+ BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_EVALUATOR_REFINE);
+#else
+ UNUSED_VARS(subdiv, mesh);
+#endif
+}
+
+/* ========================== Single point queries ========================== */
+
+void BKE_subdiv_eval_limit_point(
+ Subdiv *subdiv,
+ const int ptex_face_index,
+ const float u, const float v,
+ float P[3])
+{
+ BKE_subdiv_eval_limit_point_and_derivatives(subdiv,
+ ptex_face_index,
+ u, v,
+ P, NULL, NULL);
+}
+
+void BKE_subdiv_eval_limit_point_and_derivatives(
+ Subdiv *subdiv,
+ const int ptex_face_index,
+ const float u, const float v,
+ float P[3], float dPdu[3], float dPdv[3])
+{
+#ifdef WITH_OPENSUBDIV
+ subdiv->evaluator->evaluateLimit(subdiv->evaluator,
+ ptex_face_index,
+ u, v,
+ P, dPdu, dPdv);
+#else
+ UNUSED_VARS(subdiv, ptex_face_index, u, v, P, dPdu, dPdv);
+#endif
+}
+
+void BKE_subdiv_eval_limit_point_and_normal(
+ Subdiv *subdiv,
+ const int ptex_face_index,
+ const float u, const float v,
+ float P[3], float N[3])
+{
+ float dPdu[3], dPdv[3];
+ BKE_subdiv_eval_limit_point_and_derivatives(subdiv,
+ ptex_face_index,
+ u, v,
+ P, dPdu, dPdv);
+ cross_v3_v3v3(N, dPdu, dPdv);
+ normalize_v3(N);
+}
+
+void BKE_subdiv_eval_limit_point_and_short_normal(
+ Subdiv *subdiv,
+ const int ptex_face_index,
+ const float u, const float v,
+ float P[3], short N[3])
+{
+ float N_float[3];
+ BKE_subdiv_eval_limit_point_and_normal(subdiv,
+ ptex_face_index,
+ u, v,
+ P, N_float);
+ normal_float_to_short_v3(N, N_float);
+}
+
+void BKE_subdiv_eval_face_varying(
+ Subdiv *subdiv,
+ const int face_varying_channel,
+ const int ptex_face_index,
+ const float u, const float v,
+ float face_varying[2])
+{
+#ifdef WITH_OPENSUBDIV
+ subdiv->evaluator->evaluateFaceVarying(subdiv->evaluator,
+ face_varying_channel,
+ ptex_face_index,
+ u, v,
+ face_varying);
+#else
+ UNUSED_VARS(subdiv, face_varying_channel, ptex_face_index, u, v, face_varying);
+#endif
+}
+
+/* =================== Patch queries at given resolution =================== */
+
+/* Move buffer forward by a given number of bytes. */
+static void buffer_apply_offset(void **buffer, const int offset)
+{
+ *buffer = ((unsigned char *)*buffer) + offset;
+}
+
+/* Write given number of floats to the beginning of given buffer. */
+static void buffer_write_float_value(void **buffer,
+ const float *values_buffer, int num_values)
+{
+ memcpy(*buffer, values_buffer, sizeof(float) * num_values);
+}
+
+/* Similar to above, just operates with short values. */
+static void buffer_write_short_value(void **buffer,
+ const short *values_buffer, int num_values)
+{
+ memcpy(*buffer, values_buffer, sizeof(short) * num_values);
+}
+
+void BKE_subdiv_eval_limit_patch_resolution_point(
+ Subdiv *subdiv,
+ const int ptex_face_index,
+ const int resolution,
+ void *buffer, const int offset, const int stride)
+{
+ buffer_apply_offset(&buffer, offset);
+ const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
+ for (int y = 0; y < resolution; y++) {
+ const float v = y * inv_resolution_1;
+ for (int x = 0; x < resolution; x++) {
+ const float u = x * inv_resolution_1;
+ BKE_subdiv_eval_limit_point(subdiv,
+ ptex_face_index,
+ u, v,
+ buffer);
+ buffer_apply_offset(&buffer, stride);
+ }
+ }
+}
+
+void BKE_subdiv_eval_limit_patch_resolution_point_and_derivatives(
+ Subdiv *subdiv,
+ const int ptex_face_index,
+ const int resolution,
+ void *point_buffer, const int point_offset, const int point_stride,
+ void *du_buffer, const int du_offset, const int du_stride,
+ void *dv_buffer, const int dv_offset, const int dv_stride)
+{
+ buffer_apply_offset(&point_buffer, point_offset);
+ buffer_apply_offset(&du_buffer, du_offset);
+ buffer_apply_offset(&dv_buffer, dv_offset);
+ const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
+ for (int y = 0; y < resolution; y++) {
+ const float v = y * inv_resolution_1;
+ for (int x = 0; x < resolution; x++) {
+ const float u = x * inv_resolution_1;
+ BKE_subdiv_eval_limit_point_and_derivatives(
+ subdiv,
+ ptex_face_index,
+ u, v,
+ point_buffer, du_buffer, dv_buffer);
+ buffer_apply_offset(&point_buffer, point_stride);
+ buffer_apply_offset(&du_buffer, du_stride);
+ buffer_apply_offset(&dv_buffer, dv_stride);
+ }
+ }
+}
+
+void BKE_subdiv_eval_limit_patch_resolution_point_and_normal(
+ Subdiv *subdiv,
+ const int ptex_face_index,
+ const int resolution,
+ void *point_buffer, const int point_offset, const int point_stride,
+ void *normal_buffer, const int normal_offset, const int normal_stride)
+{
+ buffer_apply_offset(&point_buffer, point_offset);
+ buffer_apply_offset(&normal_buffer, normal_offset);
+ const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
+ for (int y = 0; y < resolution; y++) {
+ const float v = y * inv_resolution_1;
+ for (int x = 0; x < resolution; x++) {
+ const float u = x * inv_resolution_1;
+ float normal[3];
+ BKE_subdiv_eval_limit_point_and_normal(
+ subdiv,
+ ptex_face_index,
+ u, v,
+ point_buffer, normal);
+ buffer_write_float_value(&normal_buffer, normal, 3);
+ buffer_apply_offset(&point_buffer, point_stride);
+ buffer_apply_offset(&normal_buffer, normal_stride);
+ }
+ }
+}
+
+void BKE_subdiv_eval_limit_patch_resolution_point_and_short_normal(
+ Subdiv *subdiv,
+ const int ptex_face_index,
+ const int resolution,
+ void *point_buffer, const int point_offset, const int point_stride,
+ void *normal_buffer, const int normal_offset, const int normal_stride)
+{
+ buffer_apply_offset(&point_buffer, point_offset);
+ buffer_apply_offset(&normal_buffer, normal_offset);
+ const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
+ for (int y = 0; y < resolution; y++) {
+ const float v = y * inv_resolution_1;
+ for (int x = 0; x < resolution; x++) {
+ const float u = x * inv_resolution_1;
+ short normal[3];
+ BKE_subdiv_eval_limit_point_and_short_normal(
+ subdiv,
+ ptex_face_index,
+ u, v,
+ point_buffer, normal);
+ buffer_write_short_value(&normal_buffer, normal, 3);
+ buffer_apply_offset(&point_buffer, point_stride);
+ buffer_apply_offset(&normal_buffer, normal_stride);
+ }
+ }
+}
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
new file mode 100644
index 00000000000..bb27cb6a31e
--- /dev/null
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -0,0 +1,2432 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 by Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/subdiv_mesh.c
+ * \ingroup bke
+ */
+
+#include "BKE_subdiv.h"
+
+#include "atomic_ops.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_key_types.h"
+
+#include "BLI_alloca.h"
+#include "BLI_bitmap.h"
+#include "BLI_math_vector.h"
+#include "BLI_task.h"
+
+#include "BKE_mesh.h"
+#include "BKE_key.h"
+
+#include "MEM_guardedalloc.h"
+
+/* =============================================================================
+ * General helpers.
+ */
+
+/* Number of ptex faces for a given polygon. */
+BLI_INLINE int num_ptex_faces_per_poly_get(const MPoly *poly)
+{
+ return (poly->totloop == 4) ? 1 : poly->totloop;
+}
+
+BLI_INLINE int num_edges_per_ptex_face_get(const int resolution)
+{
+ return 2 * (resolution - 1) * resolution;
+}
+
+BLI_INLINE int num_inner_edges_per_ptex_face_get(const int resolution)
+{
+ if (resolution < 2) {
+ return 0;
+ }
+ return (resolution - 2) * resolution +
+ (resolution - 1) * (resolution - 1);
+}
+
+/* Number of subdivision polygons per ptex face. */
+BLI_INLINE int num_polys_per_ptex_get(const int resolution)
+{
+ return (resolution - 1) * (resolution - 1);
+}
+
+/* Subdivision resolution per given polygon's ptex faces. */
+BLI_INLINE int ptex_face_resolution_get(const MPoly *poly, int resolution)
+{
+ return (poly->totloop == 4) ? (resolution)
+ : ((resolution >> 1) + 1);
+}
+
+/* =============================================================================
+ * Mesh subdivision context.
+ */
+
+typedef struct SubdivMeshContext {
+ const Mesh *coarse_mesh;
+ Subdiv *subdiv;
+ Mesh *subdiv_mesh;
+ const SubdivToMeshSettings *settings;
+ /* Cached custom data arrays for fastter access. */
+ int *vert_origindex;
+ int *edge_origindex;
+ int *loop_origindex;
+ int *poly_origindex;
+ /* UV layers interpolation. */
+ int num_uv_layers;
+ MLoopUV *uv_layers[MAX_MTFACE];
+ /* Counters of geometry in subdivided mesh, initialized as a part of
+ * offsets calculation.
+ */
+ int num_subdiv_vertices;
+ int num_subdiv_edges;
+ int num_subdiv_loops;
+ int num_subdiv_polygons;
+ /* Offsets of various geometry in the subdivision mesh arrays. */
+ int vertices_corner_offset;
+ int vertices_edge_offset;
+ int vertices_inner_offset;
+ int edge_boundary_offset;
+ int edge_inner_offset;
+ /* Indexed by coarse polygon index, indicates offset in subdivided mesh
+ * vertices, edges and polygons arrays, where first element of the poly
+ * begins.
+ */
+ int *subdiv_vertex_offset;
+ int *subdiv_edge_offset;
+ int *subdiv_polygon_offset;
+ /* Indexed by base face index, element indicates total number of ptex faces
+ * created for preceding base faces.
+ */
+ int *face_ptex_offset;
+ /* Bitmap indicating whether vertex was used already or not.
+ * - During patch evaluation indicates whether coarse vertex was already
+ * evaluated and its position on limit is already known.
+ */
+ BLI_bitmap *coarse_vertices_used_map;
+ /* Bitmap indicating whether edge was used already or not. This includes:
+ * - During context initialization it indicates whether subdivided verticies
+ * for corresponding edge were already calculated or not.
+ * - During patch evaluation it indicates whether vertices along this edge
+ * were already evaluated.
+ */
+ BLI_bitmap *coarse_edges_used_map;
+} SubdivMeshContext;
+
+static void subdiv_mesh_ctx_cache_uv_layers(SubdivMeshContext *ctx)
+{
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ ctx->num_uv_layers =
+ CustomData_number_of_layers(&subdiv_mesh->ldata, CD_MLOOPUV);
+ for (int layer_index = 0; layer_index < ctx->num_uv_layers; ++layer_index) {
+ ctx->uv_layers[layer_index] = CustomData_get_layer_n(
+ &subdiv_mesh->ldata, CD_MLOOPUV, layer_index);
+ }
+}
+
+static void subdiv_mesh_ctx_cache_custom_data_layers(SubdivMeshContext *ctx)
+{
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ /* Pointers to original indices layers. */
+ ctx->vert_origindex = CustomData_get_layer(
+ &subdiv_mesh->vdata, CD_ORIGINDEX);
+ ctx->edge_origindex = CustomData_get_layer(
+ &subdiv_mesh->edata, CD_ORIGINDEX);
+ ctx->loop_origindex = CustomData_get_layer(
+ &subdiv_mesh->ldata, CD_ORIGINDEX);
+ ctx->poly_origindex = CustomData_get_layer(
+ &subdiv_mesh->pdata, CD_ORIGINDEX);
+ /* UV layers interpolation. */
+ subdiv_mesh_ctx_cache_uv_layers(ctx);
+}
+
+/* NOTE: Expects edge map to be zeroed. */
+static void subdiv_mesh_ctx_count(SubdivMeshContext *ctx)
+{
+ /* Reset counters. */
+ ctx->num_subdiv_vertices = 0;
+ ctx->num_subdiv_edges = 0;
+ ctx->num_subdiv_loops = 0;
+ ctx->num_subdiv_polygons = 0;
+ /* Static geometry counters. */
+ const int resolution = ctx->settings->resolution;
+ const int no_quad_patch_resolution = ((resolution >> 1) + 1);
+ const int num_subdiv_vertices_per_coarse_edge = resolution - 2;
+ const int num_inner_vertices_per_quad = (resolution - 2) * (resolution - 2);
+ const int num_inner_vertices_per_noquad_patch =
+ (no_quad_patch_resolution - 2) * (no_quad_patch_resolution - 2);
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MLoop *coarse_mloop = coarse_mesh->mloop;
+ const MPoly *coarse_mpoly = coarse_mesh->mpoly;
+ ctx->num_subdiv_vertices = coarse_mesh->totvert;
+ ctx->num_subdiv_edges =
+ coarse_mesh->totedge * (num_subdiv_vertices_per_coarse_edge + 1);
+ /* Calculate extra vertices and edges createdd by non-loose geometry. */
+ for (int poly_index = 0; poly_index < coarse_mesh->totpoly; poly_index++) {
+ const MPoly *coarse_poly = &coarse_mpoly[poly_index];
+ const int num_ptex_faces_per_poly =
+ num_ptex_faces_per_poly_get(coarse_poly);
+ for (int corner = 0; corner < coarse_poly->totloop; corner++) {
+ const MLoop *loop = &coarse_mloop[coarse_poly->loopstart + corner];
+ const bool is_edge_used =
+ BLI_BITMAP_TEST_BOOL(ctx->coarse_edges_used_map, loop->e);
+ /* Edges which aren't counted yet. */
+ if (!is_edge_used) {
+ BLI_BITMAP_ENABLE(ctx->coarse_edges_used_map, loop->e);
+ ctx->num_subdiv_vertices += num_subdiv_vertices_per_coarse_edge;
+ }
+ }
+ /* Inner verticies of polygon. */
+ if (num_ptex_faces_per_poly == 1) {
+ ctx->num_subdiv_vertices += num_inner_vertices_per_quad;
+ ctx->num_subdiv_edges +=
+ num_edges_per_ptex_face_get(resolution - 2) +
+ 4 * num_subdiv_vertices_per_coarse_edge;
+ ctx->num_subdiv_polygons += num_polys_per_ptex_get(resolution);
+ }
+ else {
+ ctx->num_subdiv_vertices +=
+ 1 +
+ num_ptex_faces_per_poly * (no_quad_patch_resolution - 2) +
+ num_ptex_faces_per_poly * num_inner_vertices_per_noquad_patch;
+ ctx->num_subdiv_edges +=
+ num_ptex_faces_per_poly *
+ (num_inner_edges_per_ptex_face_get(
+ no_quad_patch_resolution - 1) +
+ (no_quad_patch_resolution - 2) +
+ num_subdiv_vertices_per_coarse_edge);
+ if (no_quad_patch_resolution >= 3) {
+ ctx->num_subdiv_edges += coarse_poly->totloop;
+ }
+ ctx->num_subdiv_polygons +=
+ num_ptex_faces_per_poly *
+ num_polys_per_ptex_get(no_quad_patch_resolution);
+ }
+ }
+ /* Calculate extra edges createdd by loose edges. */
+ for (int edge_index = 0; edge_index < coarse_mesh->totedge; edge_index++) {
+ if (!BLI_BITMAP_TEST_BOOL(ctx->coarse_edges_used_map, edge_index)) {
+ ctx->num_subdiv_vertices += num_subdiv_vertices_per_coarse_edge;
+ }
+ }
+ ctx->num_subdiv_loops = ctx->num_subdiv_polygons * 4;
+}
+
+static void subdiv_mesh_ctx_init_offsets(SubdivMeshContext *ctx)
+{
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const int resolution = ctx->settings->resolution;
+ const int resolution_2 = resolution - 2;
+ const int resolution_2_squared = resolution_2 * resolution_2;
+ const int no_quad_patch_resolution = ((resolution >> 1) + 1);
+ const int num_irregular_vertices_per_patch =
+ (no_quad_patch_resolution - 2) * (no_quad_patch_resolution - 1);
+ const int num_subdiv_vertices_per_coarse_edge = resolution - 2;
+ const int num_subdiv_edges_per_coarse_edge = resolution - 1;
+ /* Constant offsets in arrays. */
+ ctx->vertices_corner_offset = 0;
+ ctx->vertices_edge_offset = coarse_mesh->totvert;
+ ctx->vertices_inner_offset =
+ ctx->vertices_edge_offset +
+ coarse_mesh->totedge * num_subdiv_vertices_per_coarse_edge;
+ ctx->edge_boundary_offset = 0;
+ ctx->edge_inner_offset =
+ ctx->edge_boundary_offset +
+ coarse_mesh->totedge * num_subdiv_edges_per_coarse_edge;
+ /* "Indexed" offsets. */
+ const MPoly *coarse_mpoly = coarse_mesh->mpoly;
+ int vertex_offset = 0;
+ int edge_offset = 0;
+ int polygon_offset = 0;
+ int face_ptex_offset = 0;
+ for (int poly_index = 0; poly_index < coarse_mesh->totpoly; poly_index++) {
+ const MPoly *coarse_poly = &coarse_mpoly[poly_index];
+ const int num_ptex_faces_per_poly =
+ num_ptex_faces_per_poly_get(coarse_poly);
+ ctx->face_ptex_offset[poly_index] = face_ptex_offset;
+ ctx->subdiv_vertex_offset[poly_index] = vertex_offset;
+ ctx->subdiv_edge_offset[poly_index] = edge_offset;
+ ctx->subdiv_polygon_offset[poly_index] = polygon_offset;
+ face_ptex_offset += num_ptex_faces_per_poly;
+ if (num_ptex_faces_per_poly == 1) {
+ vertex_offset += resolution_2_squared;
+ edge_offset += num_edges_per_ptex_face_get(resolution - 2) +
+ 4 * num_subdiv_vertices_per_coarse_edge;
+ polygon_offset += num_polys_per_ptex_get(resolution);
+ }
+ else {
+ vertex_offset +=
+ 1 +
+ num_ptex_faces_per_poly * num_irregular_vertices_per_patch;
+ edge_offset +=
+ num_ptex_faces_per_poly *
+ (num_inner_edges_per_ptex_face_get(
+ no_quad_patch_resolution - 1) +
+ (no_quad_patch_resolution - 2) +
+ num_subdiv_vertices_per_coarse_edge);
+ if (no_quad_patch_resolution >= 3) {
+ edge_offset += coarse_poly->totloop;
+ }
+ polygon_offset +=
+ num_ptex_faces_per_poly *
+ num_polys_per_ptex_get(no_quad_patch_resolution);
+ }
+ }
+}
+
+static void subdiv_mesh_ctx_init(SubdivMeshContext *ctx)
+{
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ /* Allocate maps and offsets. */
+ ctx->coarse_vertices_used_map =
+ BLI_BITMAP_NEW(coarse_mesh->totvert, "vertices used map");
+ ctx->coarse_edges_used_map =
+ BLI_BITMAP_NEW(coarse_mesh->totedge, "edges used map");
+ ctx->subdiv_vertex_offset = MEM_malloc_arrayN(
+ coarse_mesh->totpoly,
+ sizeof(*ctx->subdiv_vertex_offset),
+ "vertex_offset");
+ ctx->subdiv_edge_offset = MEM_malloc_arrayN(
+ coarse_mesh->totpoly,
+ sizeof(*ctx->subdiv_edge_offset),
+ "subdiv_edge_offset");
+ ctx->subdiv_polygon_offset = MEM_malloc_arrayN(
+ coarse_mesh->totpoly,
+ sizeof(*ctx->subdiv_polygon_offset),
+ "subdiv_edge_offset");
+ ctx->face_ptex_offset = MEM_malloc_arrayN(coarse_mesh->totpoly,
+ sizeof(*ctx->face_ptex_offset),
+ "face_ptex_offset");
+ /* Initialize all offsets. */
+ subdiv_mesh_ctx_init_offsets(ctx);
+ /* Calculate number of geometry in the result subdivision mesh. */
+ subdiv_mesh_ctx_count(ctx);
+ /* Re-set maps which were used at this step. */
+ BLI_BITMAP_SET_ALL(ctx->coarse_edges_used_map, false, coarse_mesh->totedge);
+}
+
+static void subdiv_mesh_ctx_init_result(SubdivMeshContext *ctx)
+{
+ subdiv_mesh_ctx_cache_custom_data_layers(ctx);
+}
+
+static void subdiv_mesh_ctx_free(SubdivMeshContext *ctx)
+{
+ MEM_freeN(ctx->coarse_vertices_used_map);
+ MEM_freeN(ctx->coarse_edges_used_map);
+ MEM_freeN(ctx->subdiv_vertex_offset);
+ MEM_freeN(ctx->subdiv_edge_offset);
+ MEM_freeN(ctx->subdiv_polygon_offset);
+ MEM_freeN(ctx->face_ptex_offset);
+}
+
+/* =============================================================================
+ * Loop custom data copy helpers.
+ */
+
+typedef struct LoopsOfPtex {
+ /* First loop of the ptex, starts at ptex (0, 0) and goes in u direction. */
+ const MLoop *first_loop;
+ /* Last loop of the ptex, starts at ptex (0, 0) and goes in v direction. */
+ const MLoop *last_loop;
+ /* For quad coarse faces only. */
+ const MLoop *second_loop;
+ const MLoop *third_loop;
+} LoopsOfPtex;
+
+static void loops_of_ptex_get(
+ const SubdivMeshContext *ctx,
+ LoopsOfPtex *loops_of_ptex,
+ const MPoly *coarse_poly,
+ const int ptex_of_poly_index)
+{
+ const MLoop *coarse_mloop = ctx->coarse_mesh->mloop;
+ const int first_ptex_loop_index =
+ coarse_poly->loopstart + ptex_of_poly_index;
+ /* Loop which look in the (opposite) V direction of the current
+ * ptex face.
+ *
+ * TOOD(sergey): Get rid of using module on every iteration.
+ */
+ const int last_ptex_loop_index =
+ coarse_poly->loopstart +
+ (ptex_of_poly_index + coarse_poly->totloop - 1) %
+ coarse_poly->totloop;
+ loops_of_ptex->first_loop = &coarse_mloop[first_ptex_loop_index];
+ loops_of_ptex->last_loop = &coarse_mloop[last_ptex_loop_index];
+ if (coarse_poly->totloop == 4) {
+ loops_of_ptex->second_loop = loops_of_ptex->first_loop + 1;
+ loops_of_ptex->third_loop = loops_of_ptex->first_loop + 2;
+ }
+ else {
+ loops_of_ptex->second_loop = NULL;
+ loops_of_ptex->third_loop = NULL;
+ }
+}
+
+/* =============================================================================
+ * Vertex custom data interpolation helpers.
+ */
+
+/* TODO(sergey): Somehow de-duplicate with loops storage, without too much
+ * exception cases all over the code.
+ */
+
+typedef struct VerticesForInterpolation {
+ /* This field points to a vertex data which is to be used for interpolation.
+ * The idea is to avoid unnecessary allocations for regular faces, where
+ * we can simply
+ */
+ const CustomData *vertex_data;
+ /* Vertices data calculated for ptex corners. There are always 4 elements
+ * in this custom data, aligned the following way:
+ *
+ * index 0 -> uv (0, 0)
+ * index 1 -> uv (0, 1)
+ * index 2 -> uv (1, 1)
+ * index 3 -> uv (1, 0)
+ *
+ * Is allocated for non-regular faces (triangles and n-gons).
+ */
+ CustomData vertex_data_storage;
+ bool vertex_data_storage_allocated;
+ /* Infices within vertex_data to interpolate for. The indices are aligned
+ * with uv coordinates in a similar way as indices in loop_data_storage.
+ */
+ int vertex_indices[4];
+} VerticesForInterpolation;
+
+static void vertex_interpolation_init(
+ const SubdivMeshContext *ctx,
+ VerticesForInterpolation *vertex_interpolation,
+ const MPoly *coarse_poly)
+{
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MLoop *coarse_mloop = coarse_mesh->mloop;
+ if (coarse_poly->totloop == 4) {
+ vertex_interpolation->vertex_data = &coarse_mesh->vdata;
+ vertex_interpolation->vertex_indices[0] =
+ coarse_mloop[coarse_poly->loopstart + 0].v;
+ vertex_interpolation->vertex_indices[1] =
+ coarse_mloop[coarse_poly->loopstart + 1].v;
+ vertex_interpolation->vertex_indices[2] =
+ coarse_mloop[coarse_poly->loopstart + 2].v;
+ vertex_interpolation->vertex_indices[3] =
+ coarse_mloop[coarse_poly->loopstart + 3].v;
+ vertex_interpolation->vertex_data_storage_allocated = false;
+ }
+ else {
+ vertex_interpolation->vertex_data =
+ &vertex_interpolation->vertex_data_storage;
+ /* Allocate storage for loops corresponding to ptex corners. */
+ CustomData_copy(&ctx->coarse_mesh->vdata,
+ &vertex_interpolation->vertex_data_storage,
+ CD_MASK_EVERYTHING,
+ CD_CALLOC,
+ 4);
+ /* Initialize indices. */
+ vertex_interpolation->vertex_indices[0] = 0;
+ vertex_interpolation->vertex_indices[1] = 1;
+ vertex_interpolation->vertex_indices[2] = 2;
+ vertex_interpolation->vertex_indices[3] = 3;
+ vertex_interpolation->vertex_data_storage_allocated = true;
+ /* Interpolate center of poly right away, it stays unchanged for all
+ * ptex faces.
+ */
+ const float weight = 1.0f / (float)coarse_poly->totloop;
+ float *weights = BLI_array_alloca(weights, coarse_poly->totloop);
+ int *indices = BLI_array_alloca(indices, coarse_poly->totloop);
+ for (int i = 0; i < coarse_poly->totloop; ++i) {
+ weights[i] = weight;
+ indices[i] = coarse_mloop[coarse_poly->loopstart + i].v;
+ }
+ CustomData_interp(&coarse_mesh->vdata,
+ &vertex_interpolation->vertex_data_storage,
+ indices,
+ weights, NULL,
+ coarse_poly->totloop,
+ 2);
+ }
+}
+
+static void vertex_interpolation_from_ptex(
+ const SubdivMeshContext *ctx,
+ VerticesForInterpolation *vertex_interpolation,
+ const MPoly *coarse_poly,
+ const int ptex_of_poly_index)
+{
+ if (coarse_poly->totloop == 4) {
+ /* Nothing to do, all indices and data is already assigned. */
+ }
+ else {
+ const CustomData *vertex_data = &ctx->coarse_mesh->vdata;
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MLoop *coarse_mloop = coarse_mesh->mloop;
+ LoopsOfPtex loops_of_ptex;
+ loops_of_ptex_get(ctx, &loops_of_ptex, coarse_poly, ptex_of_poly_index);
+ /* Ptex face corner corresponds to a poly loop with same index. */
+ CustomData_copy_data(
+ vertex_data,
+ &vertex_interpolation->vertex_data_storage,
+ coarse_mloop[coarse_poly->loopstart + ptex_of_poly_index].v,
+ 0,
+ 1);
+ /* Interpolate remaining ptex face corners, which hits loops
+ * middle points.
+ *
+ * TODO(sergey): Re-use one of interpolation results from previous
+ * iteration.
+ */
+ const float weights[2] = {0.5f, 0.5f};
+ const int first_loop_index = loops_of_ptex.first_loop - coarse_mloop;
+ const int last_loop_index = loops_of_ptex.last_loop - coarse_mloop;
+ const int first_indices[2] = {
+ coarse_mloop[first_loop_index].v,
+ coarse_mloop[coarse_poly->loopstart +
+ (first_loop_index - coarse_poly->loopstart + 1) %
+ coarse_poly->totloop].v};
+ const int last_indices[2] = {coarse_mloop[first_loop_index].v,
+ coarse_mloop[last_loop_index].v};
+ CustomData_interp(vertex_data,
+ &vertex_interpolation->vertex_data_storage,
+ first_indices,
+ weights, NULL,
+ 2,
+ 1);
+ CustomData_interp(vertex_data,
+ &vertex_interpolation->vertex_data_storage,
+ last_indices,
+ weights, NULL,
+ 2,
+ 3);
+ }
+}
+
+static void vertex_interpolation_end(
+ VerticesForInterpolation *vertex_interpolation)
+{
+ if (vertex_interpolation->vertex_data_storage_allocated) {
+ CustomData_free(&vertex_interpolation->vertex_data_storage, 4);
+ }
+}
+
+/* =============================================================================
+ * Loop custom data interpolation helpers.
+ */
+
+typedef struct LoopsForInterpolation {
+ /* This field points to a loop data which is to be used for interpolation.
+ * The idea is to avoid unnecessary allocations for regular faces, where
+ * we can simply
+ */
+ const CustomData *loop_data;
+ /* Loops data calculated for ptex corners. There are always 4 elements
+ * in this custom data, aligned the following way:
+ *
+ * index 0 -> uv (0, 0)
+ * index 1 -> uv (0, 1)
+ * index 2 -> uv (1, 1)
+ * index 3 -> uv (1, 0)
+ *
+ * Is allocated for non-regular faces (triangles and n-gons).
+ */
+ CustomData loop_data_storage;
+ bool loop_data_storage_allocated;
+ /* Infices within loop_data to interpolate for. The indices are aligned with
+ * uv coordinates in a similar way as indices in loop_data_storage.
+ */
+ int loop_indices[4];
+} LoopsForInterpolation;
+
+static void loop_interpolation_init(
+ const SubdivMeshContext *ctx,
+ LoopsForInterpolation *loop_interpolation,
+ const MPoly *coarse_poly)
+{
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ if (coarse_poly->totloop == 4) {
+ loop_interpolation->loop_data = &coarse_mesh->ldata;
+ loop_interpolation->loop_indices[0] = coarse_poly->loopstart + 0;
+ loop_interpolation->loop_indices[1] = coarse_poly->loopstart + 1;
+ loop_interpolation->loop_indices[2] = coarse_poly->loopstart + 2;
+ loop_interpolation->loop_indices[3] = coarse_poly->loopstart + 3;
+ loop_interpolation->loop_data_storage_allocated = false;
+ }
+ else {
+ loop_interpolation->loop_data = &loop_interpolation->loop_data_storage;
+ /* Allocate storage for loops corresponding to ptex corners. */
+ CustomData_copy(&ctx->coarse_mesh->ldata,
+ &loop_interpolation->loop_data_storage,
+ CD_MASK_EVERYTHING,
+ CD_CALLOC,
+ 4);
+ /* Initialize indices. */
+ loop_interpolation->loop_indices[0] = 0;
+ loop_interpolation->loop_indices[1] = 1;
+ loop_interpolation->loop_indices[2] = 2;
+ loop_interpolation->loop_indices[3] = 3;
+ loop_interpolation->loop_data_storage_allocated = true;
+ /* Interpolate center of poly right away, it stays unchanged for all
+ * ptex faces.
+ */
+ const float weight = 1.0f / (float)coarse_poly->totloop;
+ float *weights = BLI_array_alloca(weights, coarse_poly->totloop);
+ int *indices = BLI_array_alloca(indices, coarse_poly->totloop);
+ for (int i = 0; i < coarse_poly->totloop; ++i) {
+ weights[i] = weight;
+ indices[i] = coarse_poly->loopstart + i;
+ }
+ CustomData_interp(&coarse_mesh->ldata,
+ &loop_interpolation->loop_data_storage,
+ indices,
+ weights, NULL,
+ coarse_poly->totloop,
+ 2);
+ }
+}
+
+static void loop_interpolation_from_ptex(
+ const SubdivMeshContext *ctx,
+ LoopsForInterpolation *loop_interpolation,
+ const MPoly *coarse_poly,
+ const int ptex_face_index)
+{
+ if (coarse_poly->totloop == 4) {
+ /* Nothing to do, all indices and data is already assigned. */
+ }
+ else {
+ const CustomData *loop_data = &ctx->coarse_mesh->ldata;
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MLoop *coarse_mloop = coarse_mesh->mloop;
+ LoopsOfPtex loops_of_ptex;
+ loops_of_ptex_get(ctx, &loops_of_ptex, coarse_poly, ptex_face_index);
+ /* Ptex face corner corresponds to a poly loop with same index. */
+ CustomData_copy_data(loop_data,
+ &loop_interpolation->loop_data_storage,
+ coarse_poly->loopstart + ptex_face_index,
+ 0,
+ 1);
+ /* Interpolate remaining ptex face corners, which hits loops
+ * middle points.
+ *
+ * TODO(sergey): Re-use one of interpolation results from previous
+ * iteration.
+ */
+ const float weights[2] = {0.5f, 0.5f};
+ const int first_indices[2] = {
+ loops_of_ptex.first_loop - coarse_mloop,
+ (loops_of_ptex.first_loop + 1 - coarse_mloop) %
+ coarse_poly->totloop};
+ const int last_indices[2] = {
+ loops_of_ptex.last_loop - coarse_mloop,
+ loops_of_ptex.first_loop - coarse_mloop};
+ CustomData_interp(loop_data,
+ &loop_interpolation->loop_data_storage,
+ first_indices,
+ weights, NULL,
+ 2,
+ 1);
+ CustomData_interp(loop_data,
+ &loop_interpolation->loop_data_storage,
+ last_indices,
+ weights, NULL,
+ 2,
+ 3);
+ }
+}
+
+static void loop_interpolation_end(LoopsForInterpolation *loop_interpolation)
+{
+ if (loop_interpolation->loop_data_storage_allocated) {
+ CustomData_free(&loop_interpolation->loop_data_storage, 4);
+ }
+}
+
+/* =============================================================================
+ * Vertex subdivision process.
+ */
+
+/* Custom data interpolation helpers. */
+
+static void subdiv_vertex_data_copy(
+ const SubdivMeshContext *ctx,
+ const MVert *coarse_vertex,
+ MVert *subdiv_vertex)
+{
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ const int coarse_vertex_index = coarse_vertex - coarse_mesh->mvert;
+ const int subdiv_vertex_index = subdiv_vertex - subdiv_mesh->mvert;
+ CustomData_copy_data(&coarse_mesh->vdata,
+ &ctx->subdiv_mesh->vdata,
+ coarse_vertex_index,
+ subdiv_vertex_index,
+ 1);
+}
+
+static void subdiv_vertex_data_interpolate(
+ const SubdivMeshContext *ctx,
+ MVert *subdiv_vertex,
+ const VerticesForInterpolation *vertex_interpolation,
+ const float u, const float v)
+{
+ const int subdiv_vertex_index = subdiv_vertex - ctx->subdiv_mesh->mvert;
+ const float weights[4] = {(1.0f - u) * (1.0f - v),
+ u * (1.0f - v),
+ u * v,
+ (1.0f - u) * v};
+ CustomData_interp(vertex_interpolation->vertex_data,
+ &ctx->subdiv_mesh->vdata,
+ vertex_interpolation->vertex_indices,
+ weights, NULL,
+ 4,
+ subdiv_vertex_index);
+ if (ctx->vert_origindex != NULL) {
+ ctx->vert_origindex[subdiv_vertex_index] = ORIGINDEX_NONE;
+ }
+}
+
+/* Evaluation of corner vertices. They are coming from coarse vertices. */
+
+static void subdiv_evaluate_corner_vertices_regular(
+ SubdivMeshContext *ctx,
+ const MPoly *coarse_poly)
+{
+ const float weights[4][2] = {{0.0f, 0.0f},
+ {1.0f, 0.0f},
+ {1.0f, 1.0f},
+ {0.0f, 1.0f}};
+ Subdiv *subdiv = ctx->subdiv;
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MVert *coarse_mvert = coarse_mesh->mvert;
+ const MLoop *coarse_mloop = coarse_mesh->mloop;
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MVert *subdiv_mvert = subdiv_mesh->mvert;
+ const int poly_index = coarse_poly - coarse_mesh->mpoly;
+ const int ptex_face_index = ctx->face_ptex_offset[poly_index];
+ for (int corner = 0; corner < coarse_poly->totloop; corner++) {
+ const MLoop *coarse_loop =
+ &coarse_mloop[coarse_poly->loopstart + corner];
+ if (BLI_BITMAP_TEST_AND_SET_ATOMIC(ctx->coarse_vertices_used_map,
+ coarse_loop->v))
+ {
+ continue;
+ }
+ const MVert *coarse_vert = &coarse_mvert[coarse_loop->v];
+ MVert *subdiv_vert = &subdiv_mvert[
+ ctx->vertices_corner_offset + coarse_loop->v];
+ subdiv_vertex_data_copy(ctx, coarse_vert, subdiv_vert);
+ BKE_subdiv_eval_limit_point_and_short_normal(
+ subdiv,
+ ptex_face_index,
+ weights[corner][0], weights[corner][1],
+ subdiv_vert->co, subdiv_vert->no);
+ }
+}
+
+static void subdiv_evaluate_corner_vertices_special(
+ SubdivMeshContext *ctx,
+ const MPoly *coarse_poly)
+{
+ Subdiv *subdiv = ctx->subdiv;
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MVert *coarse_mvert = coarse_mesh->mvert;
+ const MLoop *coarse_mloop = coarse_mesh->mloop;
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MVert *subdiv_mvert = subdiv_mesh->mvert;
+ const int poly_index = coarse_poly - coarse_mesh->mpoly;
+ int ptex_face_index = ctx->face_ptex_offset[poly_index];
+ for (int corner = 0;
+ corner < coarse_poly->totloop;
+ corner++, ptex_face_index++)
+ {
+ const MLoop *coarse_loop =
+ &coarse_mloop[coarse_poly->loopstart + corner];
+ if (BLI_BITMAP_TEST_AND_SET_ATOMIC(ctx->coarse_vertices_used_map,
+ coarse_loop->v))
+ {
+ continue;
+ }
+ const MVert *coarse_vert = &coarse_mvert[coarse_loop->v];
+ MVert *subdiv_vert = &subdiv_mvert[
+ ctx->vertices_corner_offset + coarse_loop->v];
+ subdiv_vertex_data_copy(ctx, coarse_vert, subdiv_vert);
+ BKE_subdiv_eval_limit_point_and_short_normal(
+ subdiv,
+ ptex_face_index,
+ 0.0f, 0.0f,
+ subdiv_vert->co, subdiv_vert->no);
+ }
+}
+
+static void subdiv_evaluate_corner_vertices(SubdivMeshContext *ctx,
+ const MPoly *coarse_poly)
+{
+ if (coarse_poly->totloop == 4) {
+ subdiv_evaluate_corner_vertices_regular(ctx, coarse_poly);
+ }
+ else {
+ subdiv_evaluate_corner_vertices_special(ctx, coarse_poly);
+ }
+}
+
+/* Evaluation of edge vertices. They are coming from coarse edges. */
+
+static void subdiv_evaluate_edge_vertices_regular(
+ SubdivMeshContext *ctx,
+ const MPoly *coarse_poly,
+ VerticesForInterpolation *vertex_interpolation)
+{
+ const int resolution = ctx->settings->resolution;
+ const int resolution_1 = resolution - 1;
+ const float inv_resolution_1 = 1.0f / (float)resolution_1;
+ const int num_subdiv_vertices_per_coarse_edge = resolution - 2;
+ Subdiv *subdiv = ctx->subdiv;
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MEdge *coarse_medge = coarse_mesh->medge;
+ const MLoop *coarse_mloop = coarse_mesh->mloop;
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MVert *subdiv_mvert = subdiv_mesh->mvert;
+ const int poly_index = coarse_poly - coarse_mesh->mpoly;
+ const int ptex_face_index = ctx->face_ptex_offset[poly_index];
+ for (int corner = 0; corner < coarse_poly->totloop; corner++) {
+ const MLoop *coarse_loop =
+ &coarse_mloop[coarse_poly->loopstart + corner];
+ if (BLI_BITMAP_TEST_AND_SET_ATOMIC(ctx->coarse_edges_used_map,
+ coarse_loop->e))
+ {
+ continue;
+ }
+ vertex_interpolation_from_ptex(ctx,
+ vertex_interpolation,
+ coarse_poly,
+ corner);
+ const MEdge *coarse_edge = &coarse_medge[coarse_loop->e];
+ const bool flip = (coarse_edge->v2 == coarse_loop->v);
+ MVert *subdiv_vert = &subdiv_mvert[
+ ctx->vertices_edge_offset +
+ coarse_loop->e * num_subdiv_vertices_per_coarse_edge];
+ for (int vertex_index = 0;
+ vertex_index < num_subdiv_vertices_per_coarse_edge;
+ vertex_index++, subdiv_vert++)
+ {
+ float fac = (vertex_index + 1) * inv_resolution_1;
+ if (flip) {
+ fac = 1.0f - fac;
+ }
+ if (corner >= 2) {
+ fac = 1.0f - fac;
+ }
+ float u, v;
+ if ((corner & 1) == 0) {
+ u = fac;
+ v = (corner == 2) ? 1.0f : 0.0f;
+ }
+ else {
+ u = (corner == 1) ? 1.0f : 0.0f;
+ v = fac;
+ }
+ subdiv_vertex_data_interpolate(ctx,
+ subdiv_vert,
+ vertex_interpolation,
+ u, v);
+ BKE_subdiv_eval_limit_point_and_short_normal(
+ subdiv,
+ ptex_face_index,
+ u, v,
+ subdiv_vert->co, subdiv_vert->no);
+ }
+ }
+}
+
+static void subdiv_evaluate_edge_vertices_special(
+ SubdivMeshContext *ctx,
+ const MPoly *coarse_poly,
+ VerticesForInterpolation *vertex_interpolation)
+{
+ const int resolution = ctx->settings->resolution;
+ const int num_subdiv_vertices_per_coarse_edge = resolution - 2;
+ const int num_vertices_per_ptex_edge = ((resolution >> 1) + 1);
+ const float inv_ptex_resolution_1 =
+ 1.0f / (float)(num_vertices_per_ptex_edge - 1);
+ Subdiv *subdiv = ctx->subdiv;
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MEdge *coarse_medge = coarse_mesh->medge;
+ const MLoop *coarse_mloop = coarse_mesh->mloop;
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MVert *subdiv_mvert = subdiv_mesh->mvert;
+ const int poly_index = coarse_poly - coarse_mesh->mpoly;
+ const int ptex_face_start_index = ctx->face_ptex_offset[poly_index];
+ int ptex_face_index = ptex_face_start_index;
+ for (int corner = 0;
+ corner < coarse_poly->totloop;
+ corner++, ptex_face_index++)
+ {
+ const MLoop *coarse_loop =
+ &coarse_mloop[coarse_poly->loopstart + corner];
+ if (BLI_BITMAP_TEST_AND_SET_ATOMIC(ctx->coarse_edges_used_map,
+ coarse_loop->e))
+ {
+ continue;
+ }
+ vertex_interpolation_from_ptex(ctx,
+ vertex_interpolation,
+ coarse_poly,
+ corner);
+ const MEdge *coarse_edge = &coarse_medge[coarse_loop->e];
+ const bool flip = (coarse_edge->v2 == coarse_loop->v);
+ MVert *subdiv_vert = &subdiv_mvert[
+ ctx->vertices_edge_offset +
+ coarse_loop->e * num_subdiv_vertices_per_coarse_edge];
+ int veretx_delta = 1;
+ if (flip) {
+ subdiv_vert += num_subdiv_vertices_per_coarse_edge - 1;
+ veretx_delta = -1;
+ }
+ for (int vertex_index = 1;
+ vertex_index < num_vertices_per_ptex_edge;
+ vertex_index++, subdiv_vert += veretx_delta)
+ {
+ float u = vertex_index * inv_ptex_resolution_1;
+ subdiv_vertex_data_interpolate(ctx,
+ subdiv_vert,
+ vertex_interpolation,
+ u, 0.0f);
+ BKE_subdiv_eval_limit_point_and_short_normal(
+ subdiv,
+ ptex_face_index,
+ u, 0.0f,
+ subdiv_vert->co, subdiv_vert->no);
+ }
+ const int next_ptex_face_index =
+ ptex_face_start_index + (corner + 1) % coarse_poly->totloop;
+ for (int vertex_index = 1;
+ vertex_index < num_vertices_per_ptex_edge - 1;
+ vertex_index++, subdiv_vert += veretx_delta)
+ {
+ float v = 1.0f - vertex_index * inv_ptex_resolution_1;
+ subdiv_vertex_data_interpolate(ctx,
+ subdiv_vert,
+ vertex_interpolation,
+ 0.0f, v);
+ BKE_subdiv_eval_limit_point_and_short_normal(
+ subdiv,
+ next_ptex_face_index,
+ 0.0f, v,
+ subdiv_vert->co, subdiv_vert->no);
+ }
+ }
+}
+
+static void subdiv_evaluate_edge_vertices(
+ SubdivMeshContext *ctx,
+ const MPoly *coarse_poly,
+ VerticesForInterpolation *vertex_interpolation)
+{
+ if (coarse_poly->totloop == 4) {
+ subdiv_evaluate_edge_vertices_regular(
+ ctx, coarse_poly, vertex_interpolation);
+ }
+ else {
+ subdiv_evaluate_edge_vertices_special(
+ ctx, coarse_poly, vertex_interpolation);
+ }
+}
+
+/* Evaluation of inner vertices, they are coming from ptex patches. */
+
+static void subdiv_evaluate_inner_vertices_regular(
+ SubdivMeshContext *ctx,
+ const MPoly *coarse_poly,
+ VerticesForInterpolation *vertex_interpolation)
+{
+ const int resolution = ctx->settings->resolution;
+ const float inv_resolution_1 = 1.0f / (float)(resolution - 1);
+ Subdiv *subdiv = ctx->subdiv;
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MVert *subdiv_mvert = subdiv_mesh->mvert;
+ const int poly_index = coarse_poly - coarse_mesh->mpoly;
+ const int ptex_face_index = ctx->face_ptex_offset[poly_index];
+ const int start_vertex_index = ctx->subdiv_vertex_offset[poly_index];
+ MVert *subdiv_vert =
+ &subdiv_mvert[ctx->vertices_inner_offset + start_vertex_index];
+ vertex_interpolation_from_ptex(ctx,
+ vertex_interpolation,
+ coarse_poly,
+ 0);
+ for (int y = 1; y < resolution - 1; y++) {
+ const float v = y * inv_resolution_1;
+ for (int x = 1; x < resolution - 1; x++, subdiv_vert++) {
+ const float u = x * inv_resolution_1;
+ subdiv_vertex_data_interpolate(ctx,
+ subdiv_vert,
+ vertex_interpolation,
+ u, v);
+ BKE_subdiv_eval_limit_point_and_short_normal(
+ subdiv,
+ ptex_face_index,
+ u, v,
+ subdiv_vert->co, subdiv_vert->no);
+ }
+ }
+}
+
+static void subdiv_evaluate_inner_vertices_special(
+ SubdivMeshContext *ctx,
+ const MPoly *coarse_poly,
+ VerticesForInterpolation *vertex_interpolation)
+{
+ const int resolution = ctx->settings->resolution;
+ const int ptex_face_resolution = ptex_face_resolution_get(
+ coarse_poly, resolution);
+ const float inv_ptex_face_resolution_1 =
+ 1.0f / (float)(ptex_face_resolution - 1);
+ Subdiv *subdiv = ctx->subdiv;
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MVert *subdiv_mvert = subdiv_mesh->mvert;
+ const int poly_index = coarse_poly - coarse_mesh->mpoly;
+ int ptex_face_index = ctx->face_ptex_offset[poly_index];
+ const int start_vertex_index = ctx->subdiv_vertex_offset[poly_index];
+ MVert *subdiv_vert =
+ &subdiv_mvert[ctx->vertices_inner_offset + start_vertex_index];
+ vertex_interpolation_from_ptex(ctx,
+ vertex_interpolation,
+ coarse_poly,
+ 0);
+ subdiv_vertex_data_interpolate(ctx,
+ subdiv_vert,
+ vertex_interpolation,
+ 1.0f, 1.0f);
+ BKE_subdiv_eval_limit_point_and_short_normal(
+ subdiv,
+ ptex_face_index,
+ 1.0f, 1.0f,
+ subdiv_vert->co, subdiv_vert->no);
+ subdiv_vert++;
+ for (int corner = 0;
+ corner < coarse_poly->totloop;
+ corner++, ptex_face_index++)
+ {
+ if (corner != 0) {
+ vertex_interpolation_from_ptex(ctx,
+ vertex_interpolation,
+ coarse_poly,
+ corner);
+ }
+ for (int y = 1; y < ptex_face_resolution - 1; y++) {
+ const float v = y * inv_ptex_face_resolution_1;
+ for (int x = 1; x < ptex_face_resolution; x++, subdiv_vert++) {
+ const float u = x * inv_ptex_face_resolution_1;
+ subdiv_vertex_data_interpolate(ctx,
+ subdiv_vert,
+ vertex_interpolation,
+ u, v);
+ BKE_subdiv_eval_limit_point_and_short_normal(
+ subdiv,
+ ptex_face_index,
+ u, v,
+ subdiv_vert->co, subdiv_vert->no);
+ }
+ }
+ }
+}
+
+static void subdiv_evaluate_inner_vertices(
+ SubdivMeshContext *ctx,
+ const MPoly *coarse_poly,
+ VerticesForInterpolation *vertex_interpolation)
+{
+ if (coarse_poly->totloop == 4) {
+ subdiv_evaluate_inner_vertices_regular(
+ ctx, coarse_poly, vertex_interpolation);
+ }
+ else {
+ subdiv_evaluate_inner_vertices_special(
+ ctx, coarse_poly, vertex_interpolation);
+ }
+}
+
+/* Evaluate all vertices which are emitted from given coarse polygon. */
+static void subdiv_evaluate_vertices(SubdivMeshContext *ctx,
+ const int poly_index)
+{
+ /* Base/coarse mesh information. */
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MPoly *coarse_mpoly = coarse_mesh->mpoly;
+ const MPoly *coarse_poly = &coarse_mpoly[poly_index];
+ /* Initialize vertex interpolation, it is reused by corner vertices, coarse
+ * edges and patch evaluation.
+ */
+ VerticesForInterpolation vertex_interpolation;
+ vertex_interpolation_init(ctx, &vertex_interpolation, coarse_poly);
+ (void) vertex_interpolation;
+ subdiv_evaluate_corner_vertices(ctx, coarse_poly);
+ subdiv_evaluate_edge_vertices(ctx, coarse_poly, &vertex_interpolation);
+ subdiv_evaluate_inner_vertices(ctx, coarse_poly, &vertex_interpolation);
+ vertex_interpolation_end(&vertex_interpolation);
+}
+
+/* =============================================================================
+ * Edge subdivision process.
+ */
+
+static void subdiv_copy_edge_data(
+ SubdivMeshContext *ctx,
+ MEdge *subdiv_edge,
+ const MEdge *coarse_edge)
+{
+ const int subdiv_edge_index = subdiv_edge - ctx->subdiv_mesh->medge;
+ if (coarse_edge == NULL) {
+ subdiv_edge->crease = 0;
+ subdiv_edge->bweight = 0;
+ subdiv_edge->flag = 0;
+ if (ctx->edge_origindex != NULL) {
+ ctx->edge_origindex[subdiv_edge_index] = ORIGINDEX_NONE;
+ }
+ return;
+ }
+ const int coarse_edge_index = coarse_edge - ctx->coarse_mesh->medge;
+ CustomData_copy_data(&ctx->coarse_mesh->edata,
+ &ctx->subdiv_mesh->edata,
+ coarse_edge_index,
+ subdiv_edge_index,
+ 1);
+}
+
+static MEdge *subdiv_create_edges_row(SubdivMeshContext *ctx,
+ MEdge *subdiv_edge,
+ const MEdge *coarse_edge,
+ const int start_vertex_index,
+ const int num_edges_per_row)
+{
+ int vertex_index = start_vertex_index;
+ for (int edge_index = 0;
+ edge_index < num_edges_per_row - 1;
+ edge_index++, subdiv_edge++)
+ {
+ subdiv_copy_edge_data(ctx, subdiv_edge, coarse_edge);
+ subdiv_edge->v1 = vertex_index;
+ subdiv_edge->v2 = vertex_index + 1;
+ vertex_index += 1;
+ }
+ return subdiv_edge;
+}
+
+static MEdge *subdiv_create_edges_column(SubdivMeshContext *ctx,
+ MEdge *subdiv_edge,
+ const MEdge *coarse_start_edge,
+ const MEdge *coarse_end_edge,
+ const int start_vertex_index,
+ const int num_edges_per_row)
+{
+ int vertex_index = start_vertex_index;
+ for (int edge_index = 0;
+ edge_index < num_edges_per_row;
+ edge_index++, subdiv_edge++)
+ {
+ const MEdge *coarse_edge = NULL;
+ if (edge_index == 0) {
+ coarse_edge = coarse_start_edge;
+ }
+ else if (edge_index == num_edges_per_row - 1) {
+ coarse_edge = coarse_end_edge;
+ }
+ subdiv_copy_edge_data(ctx, subdiv_edge, coarse_edge);
+ subdiv_edge->v1 = vertex_index;
+ subdiv_edge->v2 = vertex_index + num_edges_per_row;
+ vertex_index += 1;
+ }
+ return subdiv_edge;
+}
+
+/* Create edges between inner vertices of patch, and also edges to the
+ * boundary.
+ */
+
+/* Consider a subdivision of base face at level 1:
+ *
+ * y
+ * ^
+ * | (6) ---- (7) ---- (8)
+ * | | | |
+ * | (3) ---- (4) ---- (5)
+ * | | | |
+ * | (0) ---- (1) ---- (2)
+ * o---------------------------> x
+ *
+ * This is illustrate which parts of geometry is created by code below.
+ */
+
+static void subdiv_create_edges_all_patches_regular(
+ SubdivMeshContext *ctx,
+ const MPoly *coarse_poly)
+{
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MEdge *coarse_medge = coarse_mesh->medge;
+ const MLoop *coarse_mloop = coarse_mesh->mloop;
+ const MPoly *coarse_mpoly = coarse_mesh->mpoly;
+ const int poly_index = coarse_poly - coarse_mpoly;
+ const int resolution = ctx->settings->resolution;
+ const int start_vertex_index =
+ ctx->vertices_inner_offset +
+ ctx->subdiv_vertex_offset[poly_index];
+ const int num_subdiv_vertices_per_coarse_edge = resolution - 2;
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MEdge *subdiv_medge = subdiv_mesh->medge;
+ MEdge *subdiv_edge = &subdiv_medge[
+ ctx->edge_inner_offset + ctx->subdiv_edge_offset[poly_index]];
+ /* Create bottom row of edges (0-1, 1-2). */
+ subdiv_edge = subdiv_create_edges_row(
+ ctx,
+ subdiv_edge,
+ NULL,
+ start_vertex_index,
+ resolution - 2);
+ /* Create remaining edges. */
+ for (int row = 0; row < resolution - 3; row++) {
+ const int start_row_vertex_index =
+ start_vertex_index + row * (resolution - 2);
+ /* Create vertical columns.
+ *
+ * At first iteration it will be edges (0-3. 1-4, 2-5), then it
+ * will be (3-6, 4-7, 5-8) and so on.
+ */
+ subdiv_edge = subdiv_create_edges_column(
+ ctx,
+ subdiv_edge,
+ NULL,
+ NULL,
+ start_row_vertex_index,
+ resolution - 2);
+ /* Create horizontal edge row.
+ *
+ * At first iteration it will be edges (3-4, 4-5), then it will be
+ * (6-7, 7-8) and so on.
+ */
+ subdiv_edge = subdiv_create_edges_row(
+ ctx,
+ subdiv_edge,
+ NULL,
+ start_row_vertex_index + resolution - 2,
+ resolution - 2);
+ }
+ /* Connect inner part of patch to boundary. */
+ for (int corner = 0; corner < coarse_poly->totloop; corner++) {
+ const MLoop *coarse_loop =
+ &coarse_mloop[coarse_poly->loopstart + corner];
+ const MEdge *coarse_edge = &coarse_medge[coarse_loop->e];
+ const int start_edge_vertex = ctx->vertices_edge_offset +
+ coarse_loop->e * num_subdiv_vertices_per_coarse_edge;
+ const bool flip = (coarse_edge->v2 == coarse_loop->v);
+ int side_start_index = start_vertex_index;
+ int side_stride = 0;
+ /* Calculate starting veretx of corresponding inner part of ptex. */
+ if (corner == 0) {
+ side_stride = 1;
+ }
+ else if (corner == 1) {
+ side_start_index += resolution - 3;
+ side_stride = resolution - 2;
+ }
+ else if (corner == 2) {
+ side_start_index += num_subdiv_vertices_per_coarse_edge *
+ num_subdiv_vertices_per_coarse_edge - 1;
+ side_stride = -1;
+ }
+ else if (corner == 3) {
+ side_start_index += num_subdiv_vertices_per_coarse_edge *
+ (num_subdiv_vertices_per_coarse_edge - 1);
+ side_stride = -(resolution - 2);
+ }
+ for (int i = 0; i < resolution - 2; i++, subdiv_edge++) {
+ subdiv_copy_edge_data(ctx, subdiv_edge, NULL);
+ if (flip) {
+ subdiv_edge->v1 = start_edge_vertex + (resolution - i - 3);
+ }
+ else {
+ subdiv_edge->v1 = start_edge_vertex + i;
+ }
+ subdiv_edge->v2 = side_start_index + side_stride * i;
+ }
+ }
+}
+
+static void subdiv_create_edges_all_patches_special(
+ SubdivMeshContext *ctx,
+ const MPoly *coarse_poly)
+{
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MEdge *coarse_medge = coarse_mesh->medge;
+ const MLoop *coarse_mloop = coarse_mesh->mloop;
+ const MPoly *coarse_mpoly = coarse_mesh->mpoly;
+ const int poly_index = coarse_poly - coarse_mpoly;
+ const int resolution = ctx->settings->resolution;
+ const int ptex_face_resolution =
+ ptex_face_resolution_get(coarse_poly, resolution);
+ const int ptex_face_inner_resolution = ptex_face_resolution - 2;
+ const int num_inner_vertices_per_ptex =
+ (ptex_face_resolution - 1) * (ptex_face_resolution - 2);
+ const int num_subdiv_vertices_per_coarse_edge = resolution - 2;
+ const int center_vertex_index =
+ ctx->vertices_inner_offset +
+ ctx->subdiv_vertex_offset[poly_index];
+ const int start_vertex_index = center_vertex_index + 1;
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MEdge *subdiv_medge = subdiv_mesh->medge;
+ MEdge *subdiv_edge = &subdiv_medge[
+ ctx->edge_inner_offset + ctx->subdiv_edge_offset[poly_index]];
+ /* Create inner ptex edges. */
+ for (int corner = 0; corner < coarse_poly->totloop; corner++) {
+ const int start_ptex_face_vertex_index =
+ start_vertex_index + corner * num_inner_vertices_per_ptex;
+ /* Similar steps to regular patch case. */
+ subdiv_edge = subdiv_create_edges_row(
+ ctx,
+ subdiv_edge,
+ NULL,
+ start_ptex_face_vertex_index,
+ ptex_face_inner_resolution + 1);
+ for (int row = 0; row < ptex_face_inner_resolution - 1; row++) {
+ const int start_row_vertex_index =
+ start_ptex_face_vertex_index +
+ row * (ptex_face_inner_resolution + 1);
+ subdiv_edge = subdiv_create_edges_column(
+ ctx,
+ subdiv_edge,
+ NULL,
+ NULL,
+ start_row_vertex_index,
+ ptex_face_inner_resolution + 1);
+ subdiv_edge = subdiv_create_edges_row(
+ ctx,
+ subdiv_edge,
+ NULL,
+ start_row_vertex_index + ptex_face_inner_resolution + 1,
+ ptex_face_inner_resolution + 1);
+ }
+ }
+ /* Create connections between ptex faces. */
+ for (int corner = 0; corner < coarse_poly->totloop; corner++) {
+ const int next_corner = (corner + 1) % coarse_poly->totloop;
+ int current_patch_vertex_index =
+ start_vertex_index + corner * num_inner_vertices_per_ptex +
+ ptex_face_inner_resolution;
+ int next_path_vertex_index =
+ start_vertex_index + next_corner * num_inner_vertices_per_ptex +
+ num_inner_vertices_per_ptex - ptex_face_resolution + 1;
+ for (int row = 0;
+ row < ptex_face_inner_resolution;
+ row++, subdiv_edge++)
+ {
+ subdiv_copy_edge_data(ctx, subdiv_edge, NULL);
+ subdiv_edge->v1 = current_patch_vertex_index;
+ subdiv_edge->v2 = next_path_vertex_index;
+ current_patch_vertex_index += ptex_face_inner_resolution + 1;
+ next_path_vertex_index += 1;
+ }
+ }
+ /* Create edges from center. */
+ if (ptex_face_resolution >= 3) {
+ for (int corner = 0;
+ corner < coarse_poly->totloop;
+ corner++, subdiv_edge++)
+ {
+ const int current_patch_end_vertex_index =
+ start_vertex_index + corner * num_inner_vertices_per_ptex +
+ num_inner_vertices_per_ptex - 1;
+ subdiv_copy_edge_data(ctx, subdiv_edge, NULL);
+ subdiv_edge->v1 = center_vertex_index;
+ subdiv_edge->v2 = current_patch_end_vertex_index;
+ }
+ }
+ /* Connect inner path of patch to boundary. */
+ const MLoop *prev_coarse_loop =
+ &coarse_mloop[coarse_poly->loopstart + coarse_poly->totloop - 1];
+ for (int corner = 0; corner < coarse_poly->totloop; corner++) {
+ const MLoop *coarse_loop =
+ &coarse_mloop[coarse_poly->loopstart + corner];
+ {
+ const MEdge *coarse_edge = &coarse_medge[coarse_loop->e];
+ const int start_edge_vertex = ctx->vertices_edge_offset +
+ coarse_loop->e * num_subdiv_vertices_per_coarse_edge;
+ const bool flip = (coarse_edge->v2 == coarse_loop->v);
+ int side_start_index;
+ if (ptex_face_resolution >= 3) {
+ side_start_index =
+ start_vertex_index + num_inner_vertices_per_ptex * corner;
+ }
+ else {
+ side_start_index = center_vertex_index;
+ }
+ for (int i = 0; i < ptex_face_resolution - 1; i++, subdiv_edge++) {
+ subdiv_copy_edge_data(ctx, subdiv_edge, NULL);
+ if (flip) {
+ subdiv_edge->v1 = start_edge_vertex + (resolution - i - 3);
+ }
+ else {
+ subdiv_edge->v1 = start_edge_vertex + i;
+ }
+ subdiv_edge->v2 = side_start_index + i;
+ }
+ }
+ if (ptex_face_resolution >= 3) {
+ const MEdge *coarse_edge = &coarse_medge[prev_coarse_loop->e];
+ const int start_edge_vertex = ctx->vertices_edge_offset +
+ prev_coarse_loop->e * num_subdiv_vertices_per_coarse_edge;
+ const bool flip = (coarse_edge->v2 == coarse_loop->v);
+ int side_start_index =
+ start_vertex_index + num_inner_vertices_per_ptex * corner;
+ for (int i = 0; i < ptex_face_resolution - 2; i++, subdiv_edge++) {
+ subdiv_copy_edge_data(ctx, subdiv_edge, NULL);
+ if (flip) {
+ subdiv_edge->v1 = start_edge_vertex + (resolution - i - 3);
+ }
+ else {
+ subdiv_edge->v1 = start_edge_vertex + i;
+ }
+ subdiv_edge->v2 = side_start_index +
+ (ptex_face_inner_resolution + 1) * i;
+ }
+ }
+ prev_coarse_loop = coarse_loop;
+ }
+}
+
+static void subdiv_create_edges_all_patches(
+ SubdivMeshContext *ctx,
+ const MPoly *coarse_poly)
+{
+ if (coarse_poly->totloop == 4) {
+ subdiv_create_edges_all_patches_regular(ctx, coarse_poly);
+ }
+ else {
+ subdiv_create_edges_all_patches_special(ctx, coarse_poly);
+ }
+}
+
+static void subdiv_create_edges(SubdivMeshContext *ctx, int poly_index)
+{
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MPoly *coarse_mpoly = coarse_mesh->mpoly;
+ const MPoly *coarse_poly = &coarse_mpoly[poly_index];
+ subdiv_create_edges_all_patches(ctx, coarse_poly);
+}
+
+static void subdiv_create_boundary_edges(
+ SubdivMeshContext *ctx,
+ int edge_index)
+{
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MEdge *coarse_medge = coarse_mesh->medge;
+ const MEdge *coarse_edge = &coarse_medge[edge_index];
+ const int resolution = ctx->settings->resolution;
+ const int num_subdiv_vertices_per_coarse_edge = resolution - 2;
+ const int num_subdiv_edges_per_coarse_edge = resolution - 1;
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MEdge *subdiv_medge = subdiv_mesh->medge;
+ MEdge *subdiv_edge = &subdiv_medge[
+ ctx->edge_boundary_offset +
+ edge_index * num_subdiv_edges_per_coarse_edge];
+ int last_vertex_index = ctx->vertices_corner_offset + coarse_edge->v1;
+ for (int i = 0;
+ i < num_subdiv_edges_per_coarse_edge - 1;
+ i++, subdiv_edge++)
+ {
+ subdiv_copy_edge_data(ctx, subdiv_edge, coarse_edge);
+ subdiv_edge->v1 = last_vertex_index;
+ subdiv_edge->v2 =
+ ctx->vertices_edge_offset +
+ edge_index * num_subdiv_vertices_per_coarse_edge +
+ i;
+ last_vertex_index = subdiv_edge->v2;
+ }
+ subdiv_copy_edge_data(ctx, subdiv_edge, coarse_edge);
+ subdiv_edge->v1 = last_vertex_index;
+ subdiv_edge->v2 = ctx->vertices_corner_offset + coarse_edge->v2;
+}
+
+/* =============================================================================
+ * Loops creation/interpolation.
+ */
+
+static void subdiv_copy_loop_data(
+ const SubdivMeshContext *ctx,
+ MLoop *subdiv_loop,
+ const LoopsForInterpolation *loop_interpolation,
+ const float u, const float v)
+{
+ const int subdiv_loop_index = subdiv_loop - ctx->subdiv_mesh->mloop;
+ const float weights[4] = {(1.0f - u) * (1.0f - v),
+ u * (1.0f - v),
+ u * v,
+ (1.0f - u) * v};
+ CustomData_interp(loop_interpolation->loop_data,
+ &ctx->subdiv_mesh->ldata,
+ loop_interpolation->loop_indices,
+ weights, NULL,
+ 4,
+ subdiv_loop_index);
+ /* TODO(sergey): Set ORIGINDEX. */
+}
+
+static void subdiv_eval_uv_layer(SubdivMeshContext *ctx,
+ MLoop *subdiv_loop,
+ const int ptex_face_index,
+ const float u, const float v,
+ const float du, const float dv)
+{
+ if (ctx->num_uv_layers == 0) {
+ return;
+ }
+ Subdiv *subdiv = ctx->subdiv;
+ const int mloop_index = subdiv_loop - ctx->subdiv_mesh->mloop;
+ for (int layer_index = 0; layer_index < ctx->num_uv_layers; layer_index++) {
+ MLoopUV *subdiv_loopuv = &ctx->uv_layers[layer_index][mloop_index];
+ BKE_subdiv_eval_face_varying(subdiv,
+ layer_index,
+ ptex_face_index,
+ u, v,
+ subdiv_loopuv[0].uv);
+ BKE_subdiv_eval_face_varying(subdiv,
+ layer_index,
+ ptex_face_index,
+ u + du, v,
+ subdiv_loopuv[1].uv);
+ BKE_subdiv_eval_face_varying(subdiv,
+ layer_index,
+ ptex_face_index,
+ u + du, v + dv,
+ subdiv_loopuv[2].uv);
+ BKE_subdiv_eval_face_varying(subdiv,
+ layer_index,
+ ptex_face_index,
+ u, v + dv,
+ subdiv_loopuv[3].uv);
+ }
+}
+
+static void rotate_indices(const int rot, int *a, int *b, int *c, int *d)
+{
+ int values[4] = {*a, *b, *c, *d};
+ *a = values[(0 - rot + 4) % 4];
+ *b = values[(1 - rot + 4) % 4];
+ *c = values[(2 - rot + 4) % 4];
+ *d = values[(3 - rot + 4) % 4];
+}
+
+static void subdiv_create_loops_of_poly(
+ SubdivMeshContext *ctx,
+ LoopsForInterpolation *loop_interpolation,
+ MLoop *subdiv_loop_start,
+ const int ptex_face_index,
+ const int rotation,
+ /*const*/ int v0, /*const*/ int e0,
+ /*const*/ int v1, /*const*/ int e1,
+ /*const*/ int v2, /*const*/ int e2,
+ /*const*/ int v3, /*const*/ int e3,
+ const float u, const float v,
+ const float du, const float dv)
+{
+ rotate_indices(rotation, &v0, &v1, &v2, &v3);
+ rotate_indices(rotation, &e0, &e1, &e2, &e3);
+ subdiv_copy_loop_data(ctx,
+ &subdiv_loop_start[0],
+ loop_interpolation,
+ u, v);
+ subdiv_loop_start[0].v = v0;
+ subdiv_loop_start[0].e = e0;
+ subdiv_copy_loop_data(ctx,
+ &subdiv_loop_start[1],
+ loop_interpolation,
+ u + du, v);
+ subdiv_loop_start[1].v = v1;
+ subdiv_loop_start[1].e = e1;
+ subdiv_copy_loop_data(ctx,
+ &subdiv_loop_start[2],
+ loop_interpolation,
+ u + du, v + dv);
+ subdiv_loop_start[2].v = v2;
+ subdiv_loop_start[2].e = e2;
+ subdiv_copy_loop_data(ctx,
+ &subdiv_loop_start[3],
+ loop_interpolation,
+ u, v + dv);
+ subdiv_loop_start[3].v = v3;
+ subdiv_loop_start[3].e = e3;
+ /* Interpolate UV layers using OpenSubdiv. */
+ subdiv_eval_uv_layer(ctx,
+ subdiv_loop_start,
+ ptex_face_index,
+ u, v, du, dv);
+}
+
+static void subdiv_create_loops_regular(SubdivMeshContext *ctx,
+ const MPoly *coarse_poly)
+{
+ const int resolution = ctx->settings->resolution;
+ /* Base/coarse mesh information. */
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MEdge *coarse_medge = coarse_mesh->medge;
+ const MLoop *coarse_mloop = coarse_mesh->mloop;
+ const MPoly *coarse_mpoly = coarse_mesh->mpoly;
+ const int poly_index = coarse_poly - coarse_mpoly;
+ const int ptex_resolution =
+ ptex_face_resolution_get(coarse_poly, resolution);
+ const int ptex_inner_resolution = ptex_resolution - 2;
+ const int num_subdiv_edges_per_coarse_edge = resolution - 1;
+ const int num_subdiv_vertices_per_coarse_edge = resolution - 2;
+ const float inv_ptex_resolution_1 = 1.0f / (float)(ptex_resolution - 1);
+ const int ptex_face_index = ctx->face_ptex_offset[poly_index];
+ const int start_vertex_index =
+ ctx->vertices_inner_offset +
+ ctx->subdiv_vertex_offset[poly_index];
+ const int start_edge_index =
+ ctx->edge_inner_offset +
+ ctx->subdiv_edge_offset[poly_index];
+ const int start_poly_index = ctx->subdiv_polygon_offset[poly_index];
+ const int start_loop_index = 4 * start_poly_index;
+ const float du = inv_ptex_resolution_1;
+ const float dv = inv_ptex_resolution_1;
+ /* Hi-poly subdivided mesh. */
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MLoop *subdiv_loopoop = subdiv_mesh->mloop;
+ MLoop *subdiv_loop = &subdiv_loopoop[start_loop_index];
+ LoopsForInterpolation loop_interpolation;
+ loop_interpolation_init(ctx, &loop_interpolation, coarse_poly);
+ loop_interpolation_from_ptex(ctx,
+ &loop_interpolation,
+ coarse_poly,
+ 0);
+ /* Loops for inner part of ptex. */
+ for (int y = 1; y < ptex_resolution - 2; y++) {
+ const float v = y * inv_ptex_resolution_1;
+ const int inner_y = y - 1;
+ for (int x = 1; x < ptex_resolution - 2; x++, subdiv_loop += 4) {
+ const int inner_x = x - 1;
+ const float u = x * inv_ptex_resolution_1;
+ /* Vertex indicies ordered counter-clockwise. */
+ const int v0 = start_vertex_index +
+ (inner_y * ptex_inner_resolution + inner_x);
+ const int v1 = v0 + 1;
+ const int v2 = v0 + ptex_inner_resolution + 1;
+ const int v3 = v0 + ptex_inner_resolution;
+ /* Edge indicies ordered counter-clockwise. */
+ const int e0 = start_edge_index +
+ (inner_y * (2 * ptex_inner_resolution - 1) + inner_x);
+ const int e1 = e0 + ptex_inner_resolution;
+ const int e2 = e0 + (2 * ptex_inner_resolution - 1);
+ const int e3 = e0 + ptex_inner_resolution - 1;
+ subdiv_create_loops_of_poly(
+ ctx, &loop_interpolation, subdiv_loop, ptex_face_index, 0,
+ v0, e0, v1, e1, v2, e2, v3, e3,
+ u, v, du, dv);
+ }
+ }
+ /* Loops for faces connecting inner ptex part with boundary. */
+ const MLoop *prev_coarse_loop =
+ &coarse_mloop[coarse_poly->loopstart + coarse_poly->totloop - 1];
+ for (int corner = 0; corner < coarse_poly->totloop; corner++) {
+ const MLoop *coarse_loop =
+ &coarse_mloop[coarse_poly->loopstart + corner];
+ const MEdge *coarse_edge = &coarse_medge[coarse_loop->e];
+ const MEdge *prev_coarse_edge = &coarse_medge[prev_coarse_loop->e];
+ const int start_edge_vertex = ctx->vertices_edge_offset +
+ coarse_loop->e * num_subdiv_vertices_per_coarse_edge;
+ const bool flip = (coarse_edge->v2 == coarse_loop->v);
+ int side_start_index = start_vertex_index;
+ int side_stride = 0;
+ int v0 = ctx->vertices_corner_offset + coarse_loop->v;
+ int v3, e3;
+ int e2_offset, e2_stride;
+ float u, v, delta_u, delta_v;
+ if (prev_coarse_loop->v == prev_coarse_edge->v1) {
+ v3 = ctx->vertices_edge_offset +
+ prev_coarse_loop->e * num_subdiv_vertices_per_coarse_edge +
+ num_subdiv_vertices_per_coarse_edge - 1;
+ e3 = ctx->edge_boundary_offset +
+ prev_coarse_loop->e * num_subdiv_edges_per_coarse_edge +
+ num_subdiv_edges_per_coarse_edge - 1;
+ }
+ else {
+ v3 = ctx->vertices_edge_offset +
+ prev_coarse_loop->e * num_subdiv_vertices_per_coarse_edge;
+ e3 = ctx->edge_boundary_offset +
+ prev_coarse_loop->e * num_subdiv_edges_per_coarse_edge;
+ }
+ /* Calculate starting veretx of corresponding inner part of ptex. */
+ if (corner == 0) {
+ side_stride = 1;
+ e2_offset = 0;
+ e2_stride = 1;
+ u = 0.0f;
+ v = 0.0f;
+ delta_u = du;
+ delta_v = 0.0f;
+ }
+ else if (corner == 1) {
+ side_start_index += resolution - 3;
+ side_stride = resolution - 2;
+ e2_offset = 2 * num_subdiv_edges_per_coarse_edge - 4;
+ e2_stride = 2 * num_subdiv_edges_per_coarse_edge - 3;
+ u = 1.0f - du;
+ v = 0;
+ delta_u = 0.0f;
+ delta_v = dv;
+ }
+ else if (corner == 2) {
+ side_start_index += num_subdiv_vertices_per_coarse_edge *
+ num_subdiv_vertices_per_coarse_edge - 1;
+ side_stride = -1;
+ e2_offset = num_edges_per_ptex_face_get(resolution - 2) - 1;
+ e2_stride = -1;
+ u = 1.0f - du;
+ v = 1.0f - dv;
+ delta_u = -du;
+ delta_v = 0.0f;
+ }
+ else if (corner == 3) {
+ side_start_index += num_subdiv_vertices_per_coarse_edge *
+ (num_subdiv_vertices_per_coarse_edge - 1);
+ side_stride = -(resolution - 2);
+ e2_offset = num_edges_per_ptex_face_get(resolution - 2) -
+ (2 * num_subdiv_edges_per_coarse_edge - 3);
+ e2_stride = -(2 * num_subdiv_edges_per_coarse_edge - 3);
+ u = 0.0f;
+ v = 1.0f - dv;
+ delta_u = 0.0f;
+ delta_v = -dv;
+ }
+ for (int i = 0; i < resolution - 2; i++, subdiv_loop += 4) {
+ int v1;
+ if (flip) {
+ v1 = start_edge_vertex + (resolution - i - 3);
+ }
+ else {
+ v1 = start_edge_vertex + i;
+ }
+ const int v2 = side_start_index + side_stride * i;
+ int e0;
+ if (flip) {
+ e0 = ctx->edge_boundary_offset +
+ coarse_loop->e * num_subdiv_edges_per_coarse_edge +
+ num_subdiv_edges_per_coarse_edge - i - 1;
+ }
+ else {
+ e0 = ctx->edge_boundary_offset +
+ coarse_loop->e * num_subdiv_edges_per_coarse_edge +
+ i;
+ }
+ int e1 = start_edge_index +
+ num_edges_per_ptex_face_get(resolution - 2) +
+ corner * num_subdiv_vertices_per_coarse_edge +
+ i;
+ int e2;
+ if (i == 0) {
+ e2 = start_edge_index +
+ num_edges_per_ptex_face_get(resolution - 2) +
+ ((corner - 1 + coarse_poly->totloop) %
+ coarse_poly->totloop) *
+ num_subdiv_vertices_per_coarse_edge +
+ num_subdiv_vertices_per_coarse_edge - 1;
+ }
+ else {
+ e2 = start_edge_index + e2_offset + e2_stride * (i - 1);
+ }
+ subdiv_create_loops_of_poly(
+ ctx, &loop_interpolation, subdiv_loop,
+ ptex_face_index, corner,
+ v0, e0, v1, e1, v2, e2, v3, e3,
+ u + delta_u * i, v + delta_v * i, du, dv);
+ v0 = v1;
+ v3 = v2;
+ e3 = e1;
+ }
+ prev_coarse_loop = coarse_loop;
+ }
+ loop_interpolation_end(&loop_interpolation);
+}
+
+static void subdiv_create_loops_special(SubdivMeshContext *ctx,
+ const MPoly *coarse_poly)
+{
+ const int resolution = ctx->settings->resolution;
+ /* Base/coarse mesh information. */
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MEdge *coarse_medge = coarse_mesh->medge;
+ const MLoop *coarse_mloop = coarse_mesh->mloop;
+ const MPoly *coarse_mpoly = coarse_mesh->mpoly;
+ const int poly_index = coarse_poly - coarse_mpoly;
+ const int ptex_face_resolution =
+ ptex_face_resolution_get(coarse_poly, resolution);
+ const int ptex_face_inner_resolution = ptex_face_resolution - 2;
+ const float inv_ptex_resolution_1 =
+ 1.0f / (float)(ptex_face_resolution - 1);
+ const int num_inner_vertices_per_ptex =
+ (ptex_face_resolution - 1) * (ptex_face_resolution - 2);
+ const int num_inner_edges_per_ptex_face =
+ num_inner_edges_per_ptex_face_get(
+ ptex_face_inner_resolution + 1);
+ const int num_subdiv_vertices_per_coarse_edge = resolution - 2;
+ const int num_subdiv_edges_per_coarse_edge = resolution - 1;
+ const int ptex_face_index = ctx->face_ptex_offset[poly_index];
+ const int center_vertex_index =
+ ctx->vertices_inner_offset +
+ ctx->subdiv_vertex_offset[poly_index];
+ const int start_vertex_index = center_vertex_index + 1;
+ const int start_inner_vertex_index = center_vertex_index + 1;
+ const int start_edge_index = ctx->edge_inner_offset +
+ ctx->subdiv_edge_offset[poly_index];
+ const int start_poly_index = ctx->subdiv_polygon_offset[poly_index];
+ const int start_loop_index = 4 * start_poly_index;
+ const float du = inv_ptex_resolution_1;
+ const float dv = inv_ptex_resolution_1;
+ /* Hi-poly subdivided mesh. */
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MLoop *subdiv_loopoop = subdiv_mesh->mloop;
+ MLoop *subdiv_loop = &subdiv_loopoop[start_loop_index];
+ LoopsForInterpolation loop_interpolation;
+ loop_interpolation_init(ctx, &loop_interpolation, coarse_poly);
+ for (int corner = 0;
+ corner < coarse_poly->totloop;
+ corner++)
+ {
+ const int corner_vertex_index =
+ start_vertex_index + corner * num_inner_vertices_per_ptex;
+ const int corner_edge_index =
+ start_edge_index + corner * num_inner_edges_per_ptex_face;
+ loop_interpolation_from_ptex(ctx,
+ &loop_interpolation,
+ coarse_poly,
+ corner);
+ for (int y = 1; y < ptex_face_inner_resolution; y++) {
+ const float v = y * inv_ptex_resolution_1;
+ const int inner_y = y - 1;
+ for (int x = 1;
+ x < ptex_face_inner_resolution + 1;
+ x++, subdiv_loop += 4)
+ {
+ const int inner_x = x - 1;
+ const float u = x * inv_ptex_resolution_1;
+ /* Vertex indicies ordered counter-clockwise. */
+ const int v0 =
+ corner_vertex_index +
+ (inner_y * (ptex_face_inner_resolution + 1) + inner_x);
+ const int v1 = v0 + 1;
+ const int v2 = v0 + ptex_face_inner_resolution + 2;
+ const int v3 = v0 + ptex_face_inner_resolution + 1;
+ /* Edge indicies ordered counter-clockwise. */
+ const int e0 = corner_edge_index +
+ (inner_y * (2 * ptex_face_inner_resolution + 1) + inner_x);
+ const int e1 = e0 + ptex_face_inner_resolution + 1;
+ const int e2 = e0 + (2 * ptex_face_inner_resolution + 1);
+ const int e3 = e0 + ptex_face_inner_resolution;
+ subdiv_create_loops_of_poly(
+ ctx, &loop_interpolation, subdiv_loop,
+ ptex_face_index + corner, 0,
+ v0, e0, v1, e1, v2, e2, v3, e3,
+ u, v, du, dv);
+ }
+ }
+ }
+ /* Create connections between ptex faces. */
+ for (int corner = 0; corner < coarse_poly->totloop; corner++) {
+ const int next_corner = (corner + 1) % coarse_poly->totloop;
+ const int corner_edge_index =
+ start_edge_index + corner * num_inner_edges_per_ptex_face;
+ const int next_corner_edge_index =
+ start_edge_index + next_corner * num_inner_edges_per_ptex_face;
+ int current_patch_vertex_index =
+ start_inner_vertex_index +
+ corner * num_inner_vertices_per_ptex +
+ ptex_face_inner_resolution;
+ int next_path_vertex_index =
+ start_inner_vertex_index +
+ next_corner * num_inner_vertices_per_ptex +
+ num_inner_vertices_per_ptex - ptex_face_resolution + 1;
+ int v0 = current_patch_vertex_index;
+ int v1 = next_path_vertex_index;
+ current_patch_vertex_index += ptex_face_inner_resolution + 1;
+ next_path_vertex_index += 1;
+ int e0 = start_edge_index +
+ coarse_poly->totloop * num_inner_edges_per_ptex_face +
+ corner * (ptex_face_resolution - 2);
+ int e1 = next_corner_edge_index + num_inner_edges_per_ptex_face -
+ ptex_face_resolution + 2;
+ int e3 = corner_edge_index + 2 * ptex_face_resolution - 4;
+ loop_interpolation_from_ptex(ctx,
+ &loop_interpolation,
+ coarse_poly,
+ next_corner);
+ for (int row = 1;
+ row < ptex_face_inner_resolution;
+ row++, subdiv_loop += 4)
+ {
+ const int v2 = next_path_vertex_index;
+ const int v3 = current_patch_vertex_index;
+ const int e2 = e0 + 1;
+ const float u = row * du;
+ const float v = 1.0f - dv;
+ subdiv_create_loops_of_poly(
+ ctx, &loop_interpolation, subdiv_loop,
+ ptex_face_index + next_corner, 3,
+ v0, e0, v1, e1, v2, e2, v3, e3,
+ u, v, du, dv);
+ current_patch_vertex_index += ptex_face_inner_resolution + 1;
+ next_path_vertex_index += 1;
+ v0 = v3;
+ v1 = v2;
+ e0 = e2;
+ e1 += 1;
+ e3 += 2 * ptex_face_resolution - 3;
+ }
+ }
+ /* Create loops from center. */
+ if (ptex_face_resolution >= 3) {
+ const int start_center_edge_index =
+ start_edge_index +
+ (num_inner_edges_per_ptex_face +
+ ptex_face_inner_resolution) * coarse_poly->totloop;
+ const int start_boundary_edge =
+ start_edge_index +
+ coarse_poly->totloop * num_inner_edges_per_ptex_face +
+ ptex_face_inner_resolution - 1;
+ for (int corner = 0, prev_corner = coarse_poly->totloop - 1;
+ corner < coarse_poly->totloop;
+ prev_corner = corner, corner++, subdiv_loop += 4)
+ {
+ loop_interpolation_from_ptex(ctx,
+ &loop_interpolation,
+ coarse_poly,
+ corner);
+ const int corner_edge_index =
+ start_edge_index +
+ corner * num_inner_edges_per_ptex_face;
+ const int current_patch_end_vertex_index =
+ start_vertex_index + corner * num_inner_vertices_per_ptex +
+ num_inner_vertices_per_ptex - 1;
+ const int prev_current_patch_end_vertex_index =
+ start_vertex_index + prev_corner *
+ num_inner_vertices_per_ptex +
+ num_inner_vertices_per_ptex - 1;
+ const int v0 = center_vertex_index;
+ const int v1 = prev_current_patch_end_vertex_index;
+ const int v2 = current_patch_end_vertex_index - 1;
+ const int v3 = current_patch_end_vertex_index;
+ const int e0 = start_center_edge_index + prev_corner;
+ const int e1 = start_boundary_edge +
+ prev_corner * (ptex_face_inner_resolution);
+ const int e2 = corner_edge_index +
+ num_inner_edges_per_ptex_face - 1;
+ const int e3 = start_center_edge_index + corner;
+ const float u = 1.0f - du;
+ const float v = 1.0f - dv;
+ subdiv_create_loops_of_poly(
+ ctx, &loop_interpolation, subdiv_loop,
+ ptex_face_index + corner, 2,
+ v0, e0, v1, e1, v2, e2, v3, e3,
+ u, v, du, dv);
+ }
+ }
+ /* Loops for faces connecting inner ptex part with boundary. */
+ const MLoop *prev_coarse_loop =
+ &coarse_mloop[coarse_poly->loopstart + coarse_poly->totloop - 1];
+ for (int prev_corner = coarse_poly->totloop - 1, corner = 0;
+ corner < coarse_poly->totloop;
+ prev_corner = corner, corner++)
+ {
+ loop_interpolation_from_ptex(ctx,
+ &loop_interpolation,
+ coarse_poly,
+ corner);
+ const MLoop *coarse_loop =
+ &coarse_mloop[coarse_poly->loopstart + corner];
+ const MEdge *coarse_edge = &coarse_medge[coarse_loop->e];
+ const MEdge *prev_coarse_edge = &coarse_medge[prev_coarse_loop->e];
+ const bool flip = (coarse_edge->v2 == coarse_loop->v);
+ const int start_edge_vertex = ctx->vertices_edge_offset +
+ coarse_loop->e * num_subdiv_vertices_per_coarse_edge;
+ const int corner_vertex_index =
+ start_vertex_index + corner * num_inner_vertices_per_ptex;
+ const int corner_edge_index =
+ start_edge_index + corner * num_inner_edges_per_ptex_face;
+ /* Create loops for polygons along U axis. */
+ int v0 = ctx->vertices_corner_offset + coarse_loop->v;
+ int v3, e3;
+ if (prev_coarse_loop->v == prev_coarse_edge->v1) {
+ v3 = ctx->vertices_edge_offset +
+ prev_coarse_loop->e * num_subdiv_vertices_per_coarse_edge +
+ num_subdiv_vertices_per_coarse_edge - 1;
+ e3 = ctx->edge_boundary_offset +
+ prev_coarse_loop->e * num_subdiv_edges_per_coarse_edge +
+ num_subdiv_edges_per_coarse_edge - 1;
+ }
+ else {
+ v3 = ctx->vertices_edge_offset +
+ prev_coarse_loop->e * num_subdiv_vertices_per_coarse_edge;
+ e3 = ctx->edge_boundary_offset +
+ prev_coarse_loop->e * num_subdiv_edges_per_coarse_edge;
+ }
+ for (int i = 0;
+ i <= ptex_face_inner_resolution;
+ i++, subdiv_loop += 4)
+ {
+ int v1;
+ if (flip) {
+ v1 = start_edge_vertex + (resolution - i - 3);
+ }
+ else {
+ v1 = start_edge_vertex + i;
+ }
+ int v2;
+ if (ptex_face_inner_resolution >= 1) {
+ v2 = corner_vertex_index + i;
+ }
+ else {
+ v2 = center_vertex_index;
+ }
+ int e0;
+ if (flip) {
+ e0 = ctx->edge_boundary_offset +
+ coarse_loop->e * num_subdiv_edges_per_coarse_edge +
+ num_subdiv_edges_per_coarse_edge - i - 1;
+ }
+ else {
+ e0 = ctx->edge_boundary_offset +
+ coarse_loop->e * num_subdiv_edges_per_coarse_edge +
+ i;
+ }
+ int e1 = start_edge_index +
+ corner * (2 * ptex_face_inner_resolution + 1);
+ if (ptex_face_resolution >= 3) {
+ e1 += coarse_poly->totloop * (num_inner_edges_per_ptex_face +
+ ptex_face_inner_resolution + 1) +
+ i;
+ }
+ int e2 = 0;
+ if (i == 0 && ptex_face_resolution >= 3) {
+ e2 = start_edge_index +
+ coarse_poly->totloop *
+ (num_inner_edges_per_ptex_face +
+ ptex_face_inner_resolution + 1) +
+ corner * (2 * ptex_face_inner_resolution + 1) +
+ ptex_face_inner_resolution + 1;
+ }
+ else if (i == 0 && ptex_face_resolution < 3) {
+ e2 = start_edge_index +
+ prev_corner * (2 * ptex_face_inner_resolution + 1);
+ }
+ else {
+ e2 = corner_edge_index + i - 1;
+ }
+ const float u = du * i;
+ const float v = 0.0f;
+ subdiv_create_loops_of_poly(
+ ctx, &loop_interpolation, subdiv_loop,
+ ptex_face_index + corner, 0,
+ v0, e0, v1, e1, v2, e2, v3, e3,
+ u, v, du, dv);
+ v0 = v1;
+ v3 = v2;
+ e3 = e1;
+ }
+ /* Create loops for polygons along V axis. */
+ const bool flip_prev = (prev_coarse_edge->v2 == coarse_loop->v);
+ v0 = corner_vertex_index;
+ if (prev_coarse_loop->v == prev_coarse_edge->v1) {
+ v3 = ctx->vertices_edge_offset +
+ prev_coarse_loop->e * num_subdiv_vertices_per_coarse_edge +
+ num_subdiv_vertices_per_coarse_edge - 1;
+ }
+ else {
+ v3 = ctx->vertices_edge_offset +
+ prev_coarse_loop->e * num_subdiv_vertices_per_coarse_edge;
+ }
+ e3 = start_edge_index +
+ coarse_poly->totloop *
+ (num_inner_edges_per_ptex_face +
+ ptex_face_inner_resolution + 1) +
+ corner * (2 * ptex_face_inner_resolution + 1) +
+ ptex_face_inner_resolution + 1;
+ for (int i = 0;
+ i <= ptex_face_inner_resolution - 1;
+ i++, subdiv_loop += 4)
+ {
+ int v1;
+ int e0, e1;
+ if (i == ptex_face_inner_resolution - 1) {
+ v1 = start_vertex_index +
+ prev_corner * num_inner_vertices_per_ptex +
+ ptex_face_inner_resolution;
+ e1 = start_edge_index +
+ coarse_poly->totloop *
+ (num_inner_edges_per_ptex_face +
+ ptex_face_inner_resolution + 1) +
+ prev_corner * (2 * ptex_face_inner_resolution + 1) +
+ ptex_face_inner_resolution;
+ e0 = start_edge_index +
+ coarse_poly->totloop * num_inner_edges_per_ptex_face +
+ prev_corner * ptex_face_inner_resolution;
+ }
+ else {
+ v1 = v0 + ptex_face_inner_resolution + 1;
+ e0 = corner_edge_index + ptex_face_inner_resolution +
+ i * (2 * ptex_face_inner_resolution + 1);
+ e1 = e3 + 1;
+ }
+ int v2 = flip_prev ? v3 - 1 : v3 + 1;
+ int e2;
+ if (flip_prev) {
+ e2 = ctx->edge_boundary_offset +
+ prev_coarse_loop->e *
+ num_subdiv_edges_per_coarse_edge +
+ num_subdiv_edges_per_coarse_edge - 2 - i;
+ }
+ else {
+ e2 = ctx->edge_boundary_offset +
+ prev_coarse_loop->e *
+ num_subdiv_edges_per_coarse_edge + 1 + i;
+ }
+ const float u = 0.0f;
+ const float v = du * (i + 1);
+ subdiv_create_loops_of_poly(
+ ctx, &loop_interpolation, subdiv_loop,
+ ptex_face_index + corner, 1,
+ v0, e0, v1, e1, v2, e2, v3, e3,
+ u, v, du, dv);
+ v0 = v1;
+ v3 = v2;
+ e3 = e1;
+ }
+ prev_coarse_loop = coarse_loop;
+ }
+ loop_interpolation_end(&loop_interpolation);
+}
+
+static void subdiv_create_loops(SubdivMeshContext *ctx, int poly_index)
+{
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MPoly *coarse_mpoly = coarse_mesh->mpoly;
+ const MPoly *coarse_poly = &coarse_mpoly[poly_index];
+ if (coarse_poly->totloop == 4) {
+ subdiv_create_loops_regular(ctx, coarse_poly);
+ }
+ else {
+ subdiv_create_loops_special(ctx, coarse_poly);
+ }
+}
+
+/* =============================================================================
+ * Polygons subdivision process.
+ */
+
+static void subdiv_copy_poly_data(const SubdivMeshContext *ctx,
+ MPoly *subdiv_poly,
+ const MPoly *coarse_poly)
+{
+ const int coarse_poly_index = coarse_poly - ctx->coarse_mesh->mpoly;
+ const int subdiv_poly_index = subdiv_poly - ctx->subdiv_mesh->mpoly;
+ CustomData_copy_data(&ctx->coarse_mesh->pdata,
+ &ctx->subdiv_mesh->pdata,
+ coarse_poly_index,
+ subdiv_poly_index,
+ 1);
+}
+
+static void subdiv_create_polys(SubdivMeshContext *ctx, int poly_index)
+{
+ const int resolution = ctx->settings->resolution;
+ const int start_poly_index = ctx->subdiv_polygon_offset[poly_index];
+ /* Base/coarse mesh information. */
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MPoly *coarse_mpoly = coarse_mesh->mpoly;
+ const MPoly *coarse_poly = &coarse_mpoly[poly_index];
+ const int num_ptex_faces_per_poly =
+ num_ptex_faces_per_poly_get(coarse_poly);
+ const int ptex_resolution =
+ ptex_face_resolution_get(coarse_poly, resolution);
+ const int num_polys_per_ptex = num_polys_per_ptex_get(ptex_resolution);
+ const int num_loops_per_ptex = 4 * num_polys_per_ptex;
+ const int start_loop_index = 4 * start_poly_index;
+ /* Hi-poly subdivided mesh. */
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MPoly *subdiv_mpoly = subdiv_mesh->mpoly;
+ MPoly *subdiv_mp = &subdiv_mpoly[start_poly_index];
+ for (int ptex_of_poly_index = 0;
+ ptex_of_poly_index < num_ptex_faces_per_poly;
+ ptex_of_poly_index++)
+ {
+ for (int subdiv_poly_index = 0;
+ subdiv_poly_index < num_polys_per_ptex;
+ subdiv_poly_index++, subdiv_mp++)
+ {
+ subdiv_copy_poly_data(ctx, subdiv_mp, coarse_poly);
+ subdiv_mp->loopstart = start_loop_index +
+ (ptex_of_poly_index * num_loops_per_ptex) +
+ (subdiv_poly_index * 4);
+ subdiv_mp->totloop = 4;
+ }
+ }
+}
+
+/* =============================================================================
+ * Loose elements subdivision process.
+ */
+
+static void subdiv_create_loose_vertices_task(
+ void *__restrict userdata,
+ const int vertex_index,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
+{
+ SubdivMeshContext *ctx = userdata;
+ if (BLI_BITMAP_TEST_BOOL(ctx->coarse_vertices_used_map, vertex_index)) {
+ /* Vertex is not loose, was handled when handling polygons. */
+ return;
+ }
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MVert *coarse_mvert = coarse_mesh->mvert;
+ const MVert *coarse_vertex = &coarse_mvert[vertex_index];
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MVert *subdiv_mvert = subdiv_mesh->mvert;
+ MVert *subdiv_vertex = &subdiv_mvert[
+ ctx->vertices_corner_offset + vertex_index];
+ subdiv_vertex_data_copy(ctx, coarse_vertex, subdiv_vertex);
+}
+
+/* Get neighbor edges of the given one.
+ * - neighbors[0] is an edge adjacent to edge->v1.
+ * - neighbors[1] is an edge adjacent to edge->v1.
+ */
+static void find_edge_neighbors(const SubdivMeshContext *ctx,
+ const MEdge *edge,
+ const MEdge *neighbors[2])
+{
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MEdge *coarse_medge = coarse_mesh->medge;
+ neighbors[0] = NULL;
+ neighbors[1] = NULL;
+ for (int edge_index = 0; edge_index < coarse_mesh->totedge; edge_index++) {
+ if (BLI_BITMAP_TEST_BOOL(ctx->coarse_edges_used_map, edge_index)) {
+ continue;
+ }
+ const MEdge *current_edge = &coarse_medge[edge_index];
+ if (current_edge == edge) {
+ continue;
+ }
+ if (ELEM(edge->v1, current_edge->v1, current_edge->v2)) {
+ neighbors[0] = current_edge;
+ }
+ if (ELEM(edge->v2, current_edge->v1, current_edge->v2)) {
+ neighbors[1] = current_edge;
+ }
+ }
+}
+
+static void points_for_loose_edges_interpolation_get(
+ SubdivMeshContext *ctx,
+ const MEdge *coarse_edge,
+ const MEdge *neighbors[2],
+ float points_r[4][3])
+{
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MVert *coarse_mvert = coarse_mesh->mvert;
+ /* Middle points corresponds to the edge. */
+ copy_v3_v3(points_r[1], coarse_mvert[coarse_edge->v1].co);
+ copy_v3_v3(points_r[2], coarse_mvert[coarse_edge->v2].co);
+ /* Start point, duplicate from edge start if no neighbor. */
+ if (neighbors[0] != NULL) {
+ if (neighbors[0]->v1 == coarse_edge->v1) {
+ copy_v3_v3(points_r[0], coarse_mvert[neighbors[0]->v2].co);
+ }
+ else {
+ copy_v3_v3(points_r[0], coarse_mvert[neighbors[0]->v1].co);
+ }
+ }
+ else {
+ sub_v3_v3v3(points_r[0], points_r[1], points_r[2]);
+ add_v3_v3(points_r[0], points_r[1]);
+ }
+ /* End point, duplicate from edge end if no neighbor. */
+ if (neighbors[1] != NULL) {
+ if (neighbors[1]->v1 == coarse_edge->v2) {
+ copy_v3_v3(points_r[3], coarse_mvert[neighbors[1]->v2].co);
+ }
+ else {
+ copy_v3_v3(points_r[3], coarse_mvert[neighbors[1]->v1].co);
+ }
+ }
+ else {
+ sub_v3_v3v3(points_r[3], points_r[2], points_r[1]);
+ add_v3_v3(points_r[3], points_r[2]);
+ }
+}
+
+static void subdiv_create_vertices_of_loose_edges_task(
+ void *__restrict userdata,
+ const int edge_index,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
+{
+ SubdivMeshContext *ctx = userdata;
+ if (BLI_BITMAP_TEST_BOOL(ctx->coarse_edges_used_map, edge_index)) {
+ /* Vertex is not loose, was handled when handling polygons. */
+ return;
+ }
+ const int resolution = ctx->settings->resolution;
+ const int resolution_1 = resolution - 1;
+ const float inv_resolution_1 = 1.0f / (float)resolution_1;
+ const int num_subdiv_vertices_per_coarse_edge = resolution - 2;
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MEdge *coarse_edge = &coarse_mesh->medge[edge_index];
+ Mesh *subdiv_mesh = ctx->subdiv_mesh;
+ MVert *subdiv_mvert = subdiv_mesh->mvert;
+ /* Find neighbors of the current loose edge. */
+ const MEdge *neighbors[2];
+ find_edge_neighbors(ctx, coarse_edge, neighbors);
+ /* Get points for b-spline interpolation. */
+ float points[4][3];
+ points_for_loose_edges_interpolation_get(
+ ctx, coarse_edge, neighbors, points);
+ /* Subdivion verticies which corresponds to edge's v1 and v2. */
+ MVert *subdiv_v1 = &subdiv_mvert[
+ ctx->vertices_corner_offset + coarse_edge->v1];
+ MVert *subdiv_v2 = &subdiv_mvert[
+ ctx->vertices_corner_offset + coarse_edge->v2];
+ /* First subdivided inner vertex of the edge. */
+ MVert *subdiv_start_vertex = &subdiv_mvert[
+ ctx->vertices_edge_offset +
+ edge_index * num_subdiv_vertices_per_coarse_edge];
+ /* Perform interpolation. */
+ for (int i = 0; i < resolution; i++) {
+ const float u = i * inv_resolution_1;
+ float weights[4];
+ key_curve_position_weights(u, weights, KEY_BSPLINE);
+
+ MVert *subdiv_vertex;
+ if (i == 0) {
+ subdiv_vertex = subdiv_v1;
+ }
+ else if (i == resolution - 1) {
+ subdiv_vertex = subdiv_v2;
+ }
+ else {
+ subdiv_vertex = &subdiv_start_vertex[i - 1];
+ }
+ interp_v3_v3v3v3v3(subdiv_vertex->co,
+ points[0],
+ points[1],
+ points[2],
+ points[3],
+ weights);
+ /* Reset flags and such. */
+ subdiv_vertex->flag = 0;
+ subdiv_vertex->bweight = 0.0f;
+ /* Reset normal. */
+ subdiv_vertex->no[0] = 0.0f;
+ subdiv_vertex->no[1] = 0.0f;
+ subdiv_vertex->no[2] = 1.0f;
+ }
+}
+
+/* =============================================================================
+ * Subdivision process entry points.
+ */
+
+static void subdiv_eval_task(
+ void *__restrict userdata,
+ const int poly_index,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
+{
+ SubdivMeshContext *ctx = userdata;
+ /* Evaluate hi-poly vertex coordinates and normals. */
+ subdiv_evaluate_vertices(ctx, poly_index);
+ /* Create mesh geometry for the given base poly index. */
+ subdiv_create_edges(ctx, poly_index);
+ subdiv_create_loops(ctx, poly_index);
+ subdiv_create_polys(ctx, poly_index);
+}
+
+static void subdiv_create_boundary_edges_task(
+ void *__restrict userdata,
+ const int edge_index,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
+{
+ SubdivMeshContext *ctx = userdata;
+ subdiv_create_boundary_edges(ctx, edge_index);
+}
+
+Mesh *BKE_subdiv_to_mesh(
+ Subdiv *subdiv,
+ const SubdivToMeshSettings *settings,
+ const Mesh *coarse_mesh)
+{
+ BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_MESH);
+ /* Make sure evaluator is up to date with possible new topology, and that
+ * is is refined for the new positions of coarse vertices.
+ */
+ BKE_subdiv_eval_update_from_mesh(subdiv, coarse_mesh);
+ SubdivMeshContext ctx = {0};
+ ctx.coarse_mesh = coarse_mesh;
+ ctx.subdiv = subdiv;
+ ctx.settings = settings;
+ subdiv_mesh_ctx_init(&ctx);
+ Mesh *result = BKE_mesh_new_nomain_from_template(
+ coarse_mesh,
+ ctx.num_subdiv_vertices,
+ ctx.num_subdiv_edges,
+ 0,
+ ctx.num_subdiv_loops,
+ ctx.num_subdiv_polygons);
+ ctx.subdiv_mesh = result;
+ subdiv_mesh_ctx_init_result(&ctx);
+ /* Multi-threaded evaluation. */
+ ParallelRangeSettings parallel_range_settings;
+ BKE_subdiv_stats_begin(&subdiv->stats,
+ SUBDIV_STATS_SUBDIV_TO_MESH_GEOMETRY);
+ BLI_parallel_range_settings_defaults(&parallel_range_settings);
+ BLI_task_parallel_range(0, coarse_mesh->totpoly,
+ &ctx,
+ subdiv_eval_task,
+ &parallel_range_settings);
+ BLI_task_parallel_range(0, coarse_mesh->totvert,
+ &ctx,
+ subdiv_create_loose_vertices_task,
+ &parallel_range_settings);
+ BLI_task_parallel_range(0, coarse_mesh->totedge,
+ &ctx,
+ subdiv_create_vertices_of_loose_edges_task,
+ &parallel_range_settings);
+ BLI_task_parallel_range(0, coarse_mesh->totedge,
+ &ctx,
+ subdiv_create_boundary_edges_task,
+ &parallel_range_settings);
+ subdiv_mesh_ctx_free(&ctx);
+ BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_MESH_GEOMETRY);
+ // BKE_mesh_validate(result, true, true);
+ BKE_subdiv_stats_end(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_MESH);
+ return result;
+}
diff --git a/source/blender/blenkernel/intern/subdiv_stats.c b/source/blender/blenkernel/intern/subdiv_stats.c
new file mode 100644
index 00000000000..f2219961ab7
--- /dev/null
+++ b/source/blender/blenkernel/intern/subdiv_stats.c
@@ -0,0 +1,84 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 by Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/subdiv_stats.c
+ * \ingroup bke
+ */
+
+#include "BKE_subdiv.h"
+
+#include <stdio.h>
+
+#include "PIL_time.h"
+
+void BKE_subdiv_stats_init(SubdivStats *stats)
+{
+ stats->topology_refiner_creation_time = 0.0;
+ stats->subdiv_to_mesh_time = 0.0;
+ stats->subdiv_to_mesh_geometry_time = 0.0;
+ stats->evaluator_creation_time = 0.0;
+ stats->evaluator_refine_time = 0.0;
+}
+
+void BKE_subdiv_stats_begin(SubdivStats *stats, eSubdivStatsValue value)
+{
+ stats->begin_timestamp_[value] = PIL_check_seconds_timer();
+}
+
+void BKE_subdiv_stats_end(SubdivStats *stats, eSubdivStatsValue value)
+{
+ stats->values_[value] =
+ PIL_check_seconds_timer() - stats->begin_timestamp_[value];
+}
+
+void BKE_subdiv_stats_print(const SubdivStats *stats)
+{
+#define STATS_PRINT_TIME(stats, value, description) \
+ do { \
+ if ((stats)->value > 0.0) { \
+ printf(" %s: %f (sec)\n", description, (stats)->value); \
+ } \
+ } while (false)
+
+ printf("Subdivision surface statistics:\n");
+
+ STATS_PRINT_TIME(stats,
+ topology_refiner_creation_time,
+ "Topology refiner creation time");
+ STATS_PRINT_TIME(stats,
+ subdiv_to_mesh_time,
+ "Subdivision to mesh time");
+ STATS_PRINT_TIME(stats,
+ subdiv_to_mesh_geometry_time,
+ " Geometry time");
+ STATS_PRINT_TIME(stats,
+ evaluator_creation_time,
+ "Evaluator creation time");
+ STATS_PRINT_TIME(stats,
+ evaluator_refine_time,
+ "Evaluator refine time");
+
+#undef STATS_PRINT_TIME
+}
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 9ea6ef62e4e..cead75ae659 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -280,11 +280,11 @@ static void get_face_uv_map_vert(UvVertMap *vmap, struct MPoly *mpoly, struct ML
for (nv = v = BKE_mesh_uv_vert_map_get_vert(vmap, ml[j].v); v; v = v->next) {
if (v->separate)
nv = v;
- if (v->f == fi)
+ if (v->poly_index == fi)
break;
}
- fverts[j] = SET_UINT_IN_POINTER(mpoly[nv->f].loopstart + nv->tfindex);
+ fverts[j] = SET_UINT_IN_POINTER(mpoly[nv->poly_index].loopstart + nv->loop_of_poly_index);
}
}
@@ -292,7 +292,6 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
{
MPoly *mpoly = dm->getPolyArray(dm);
MLoop *mloop = dm->getLoopArray(dm);
- MVert *mvert = dm->getVertArray(dm);
int totvert = dm->getNumVerts(dm);
int totface = dm->getNumPolys(dm);
int i, seam;
@@ -304,13 +303,12 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
BLI_array_declare(fverts);
#endif
EdgeSet *eset;
- float creaseFactor = (float)ccgSubSurf_getSubdivisionLevels(ss);
float uv[3] = {0.0f, 0.0f, 0.0f}; /* only first 2 values are written into */
limit[0] = limit[1] = STD_UV_CONNECT_LIMIT;
/* previous behavior here is without accounting for winding, however this causes stretching in
* UV map in really simple cases with mirror + subsurf, see second part of T44530. Also, initially
- * intention is to treat merged vertices from mirror modifier as seams, see code below with ME_VERT_MERGED
+ * intention is to treat merged vertices from mirror modifier as seams.
* This fixes a very old regression (2.49 was correct here) */
vmap = BKE_mesh_uv_vert_map_create(mpoly, mloop, mloopuv, totface, totvert, limit, false, true);
if (!vmap)
@@ -327,12 +325,12 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
if (v->separate)
break;
- seam = (v != NULL) || ((mvert + i)->flag & ME_VERT_MERGED);
+ seam = (v != NULL);
for (v = BKE_mesh_uv_vert_map_get_vert(vmap, i); v; v = v->next) {
if (v->separate) {
CCGVert *ssv;
- int loopid = mpoly[v->f].loopstart + v->tfindex;
+ int loopid = mpoly[v->poly_index].loopstart + v->loop_of_poly_index;
CCGVertHDL vhdl = SET_INT_IN_POINTER(loopid);
copy_v2_v2(uv, mloopuv[loopid].uv);
@@ -365,18 +363,11 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
for (j = 0, j_next = nverts - 1; j < nverts; j_next = j++) {
unsigned int v0 = GET_UINT_FROM_POINTER(fverts[j_next]);
unsigned int v1 = GET_UINT_FROM_POINTER(fverts[j]);
- MVert *mv0 = mvert + (ml[j_next].v);
- MVert *mv1 = mvert + (ml[j].v);
if (BLI_edgeset_add(eset, v0, v1)) {
CCGEdge *e, *orige = ccgSubSurf_getFaceEdge(origf, j_next);
CCGEdgeHDL ehdl = SET_INT_IN_POINTER(mp->loopstart + j_next);
- float crease;
-
- if ((mv0->flag & mv1->flag) & ME_VERT_MERGED)
- crease = creaseFactor;
- else
- crease = ccgSubSurf_getEdgeCrease(orige);
+ float crease = ccgSubSurf_getEdgeCrease(orige);
ccgSubSurf_syncEdge(ss, ehdl, fverts[j_next], fverts[j], crease, &e);
}
diff --git a/source/blender/blenkernel/intern/undo_system.c b/source/blender/blenkernel/intern/undo_system.c
index 173b459f442..0eb209cabeb 100644
--- a/source/blender/blenkernel/intern/undo_system.c
+++ b/source/blender/blenkernel/intern/undo_system.c
@@ -255,6 +255,7 @@ void BKE_undosys_stack_clear_active(UndoStack *ustack)
static bool undosys_stack_push_main(UndoStack *ustack, const char *name, struct Main *bmain)
{
UNDO_NESTED_ASSERT(false);
+ BLI_assert(ustack->step_init == NULL);
CLOG_INFO(&LOG, 1, "'%s'", name);
bContext *C_temp = CTX_create();
CTX_data_main_set(C_temp, bmain);
@@ -442,7 +443,13 @@ bool BKE_undosys_step_push_with_type(UndoStack *ustack, bContext *C, const char
Main *bmain = G.main;
if (bmain->is_memfile_undo_written == false) {
const char *name_internal = "MemFile Internal";
- if (undosys_stack_push_main(ustack, name_internal, bmain)) {
+ /* Don't let 'step_init' cause issues when adding memfile undo step. */
+ void *step_init = ustack->step_init;
+ ustack->step_init = NULL;
+ const bool ok = undosys_stack_push_main(ustack, name_internal, bmain);
+ /* Restore 'step_init'. */
+ ustack->step_init = step_init;
+ if (ok) {
UndoStep *us = ustack->steps.last;
BLI_assert(STREQ(us->name, name_internal));
us->skip = true;
@@ -865,7 +872,7 @@ ID *BKE_undosys_ID_map_lookup_with_prev(const UndoIDPtrMap *map, ID *id_src, ID
return id_prev_match[1];
}
else {
- ID *id_dst = BKE_undosys_ID_map_lookup(map, id_src);
+ ID *id_dst = (id_src->lib == NULL) ? BKE_undosys_ID_map_lookup(map, id_src) : id_src;
id_prev_match[0] = id_src;
id_prev_match[1] = id_dst;
return id_dst;
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index 3e1a9a4f57b..a5a38a6dc12 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -168,4 +168,3 @@ void BKE_world_make_local(Main *bmain, World *wrld, const bool lib_local)
{
BKE_id_make_local_generic(bmain, &wrld->id, true, lib_local);
}
-