Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h7
-rw-r--r--source/blender/blenkernel/BKE_action.h8
-rw-r--r--source/blender/blenkernel/BKE_addon.h2
-rw-r--r--source/blender/blenkernel/BKE_anim.h48
-rw-r--r--source/blender/blenkernel/BKE_animsys.h26
-rw-r--r--source/blender/blenkernel/BKE_appdir.h5
-rw-r--r--source/blender/blenkernel/BKE_armature.h54
-rw-r--r--source/blender/blenkernel/BKE_blender.h27
-rw-r--r--source/blender/blenkernel/BKE_bpath.h22
-rw-r--r--source/blender/blenkernel/BKE_brush.h35
-rw-r--r--source/blender/blenkernel/BKE_cache_library.h254
-rw-r--r--source/blender/blenkernel/BKE_camera.h39
-rw-r--r--source/blender/blenkernel/BKE_cloth.h4
-rw-r--r--source/blender/blenkernel/BKE_collision.h4
-rw-r--r--source/blender/blenkernel/BKE_colortools.h3
-rw-r--r--source/blender/blenkernel/BKE_constraint.h4
-rw-r--r--source/blender/blenkernel/BKE_context.h2
-rw-r--r--source/blender/blenkernel/BKE_curve.h13
-rw-r--r--source/blender/blenkernel/BKE_customdata.h4
-rw-r--r--source/blender/blenkernel/BKE_deform.h1
-rw-r--r--source/blender/blenkernel/BKE_depsgraph.h5
-rw-r--r--source/blender/blenkernel/BKE_displist.h5
-rw-r--r--source/blender/blenkernel/BKE_dynamicpaint.h6
-rw-r--r--source/blender/blenkernel/BKE_editmesh.h4
-rw-r--r--source/blender/blenkernel/BKE_editmesh_bvh.h1
-rw-r--r--source/blender/blenkernel/BKE_editstrands.h104
-rw-r--r--source/blender/blenkernel/BKE_effect.h9
-rw-r--r--source/blender/blenkernel/BKE_fcurve.h10
-rw-r--r--source/blender/blenkernel/BKE_fluidsim.h2
-rw-r--r--source/blender/blenkernel/BKE_font.h2
-rw-r--r--source/blender/blenkernel/BKE_freestyle.h3
-rw-r--r--source/blender/blenkernel/BKE_global.h5
-rw-r--r--source/blender/blenkernel/BKE_group.h2
-rw-r--r--source/blender/blenkernel/BKE_icons.h38
-rw-r--r--source/blender/blenkernel/BKE_image.h56
-rw-r--r--source/blender/blenkernel/BKE_key.h18
-rw-r--r--source/blender/blenkernel/BKE_lattice.h7
-rw-r--r--source/blender/blenkernel/BKE_library.h7
-rw-r--r--source/blender/blenkernel/BKE_linestyle.h4
-rw-r--r--source/blender/blenkernel/BKE_main.h1
-rw-r--r--source/blender/blenkernel/BKE_material.h3
-rw-r--r--source/blender/blenkernel/BKE_mball.h11
-rw-r--r--source/blender/blenkernel/BKE_mball_tessellate.h36
-rw-r--r--source/blender/blenkernel/BKE_mesh.h39
-rw-r--r--source/blender/blenkernel/BKE_mesh_mapping.h3
-rw-r--r--source/blender/blenkernel/BKE_mesh_remap.h1
-rw-r--r--source/blender/blenkernel/BKE_mesh_sample.h68
-rw-r--r--source/blender/blenkernel/BKE_modifier.h19
-rw-r--r--source/blender/blenkernel/BKE_movieclip.h3
-rw-r--r--source/blender/blenkernel/BKE_multires.h7
-rw-r--r--source/blender/blenkernel/BKE_nla.h2
-rw-r--r--source/blender/blenkernel/BKE_node.h15
-rw-r--r--source/blender/blenkernel/BKE_object.h66
-rw-r--r--source/blender/blenkernel/BKE_ocean.h26
-rw-r--r--source/blender/blenkernel/BKE_outliner_treehash.h (renamed from source/blender/blenkernel/BKE_treehash.h)19
-rw-r--r--source/blender/blenkernel/BKE_packedFile.h2
-rw-r--r--source/blender/blenkernel/BKE_paint.h12
-rw-r--r--source/blender/blenkernel/BKE_particle.h17
-rw-r--r--source/blender/blenkernel/BKE_pbvh.h23
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h10
-rw-r--r--source/blender/blenkernel/BKE_rigidbody.h16
-rw-r--r--source/blender/blenkernel/BKE_sca.h1
-rw-r--r--source/blender/blenkernel/BKE_scene.h49
-rw-r--r--source/blender/blenkernel/BKE_screen.h7
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h21
-rw-r--r--source/blender/blenkernel/BKE_shrinkwrap.h1
-rw-r--r--source/blender/blenkernel/BKE_sound.h94
-rw-r--r--source/blender/blenkernel/BKE_strands.h358
-rw-r--r--source/blender/blenkernel/BKE_subsurf.h4
-rw-r--r--source/blender/blenkernel/BKE_text.h3
-rw-r--r--source/blender/blenkernel/BKE_texture.h71
-rw-r--r--source/blender/blenkernel/BKE_tracking.h18
-rw-r--r--source/blender/blenkernel/BKE_writeavi.h18
-rw-r--r--source/blender/blenkernel/BKE_writeffmpeg.h14
-rw-r--r--source/blender/blenkernel/BKE_writeframeserver.h15
-rw-r--r--source/blender/blenkernel/CMakeLists.txt39
-rw-r--r--source/blender/blenkernel/SConscript5
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c79
-rw-r--r--source/blender/blenkernel/intern/action.c17
-rw-r--r--source/blender/blenkernel/intern/addon.c6
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c109
-rw-r--r--source/blender/blenkernel/intern/appdir.c172
-rw-r--r--source/blender/blenkernel/intern/armature.c542
-rw-r--r--source/blender/blenkernel/intern/armature_update.c697
-rw-r--r--source/blender/blenkernel/intern/blender.c42
-rw-r--r--source/blender/blenkernel/intern/bpath.c77
-rw-r--r--source/blender/blenkernel/intern/brush.c33
-rw-r--r--source/blender/blenkernel/intern/cache_library.c2256
-rw-r--r--source/blender/blenkernel/intern/camera.c290
-rw-r--r--source/blender/blenkernel/intern/cdderivedmesh.c27
-rw-r--r--source/blender/blenkernel/intern/cloth.c21
-rw-r--r--source/blender/blenkernel/intern/collision.c2
-rw-r--r--source/blender/blenkernel/intern/colortools.c12
-rw-r--r--source/blender/blenkernel/intern/constraint.c18
-rw-r--r--source/blender/blenkernel/intern/context.c2
-rw-r--r--source/blender/blenkernel/intern/crazyspace.c8
-rw-r--r--source/blender/blenkernel/intern/curve.c111
-rw-r--r--source/blender/blenkernel/intern/customdata.c45
-rw-r--r--source/blender/blenkernel/intern/data_transfer.c40
-rw-r--r--source/blender/blenkernel/intern/deform.c10
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c557
-rw-r--r--source/blender/blenkernel/intern/displist.c14
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c33
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c50
-rw-r--r--source/blender/blenkernel/intern/editmesh.c18
-rw-r--r--source/blender/blenkernel/intern/editstrands.c272
-rw-r--r--source/blender/blenkernel/intern/effect.c44
-rw-r--r--source/blender/blenkernel/intern/fcurve.c58
-rw-r--r--source/blender/blenkernel/intern/fmodifier.c28
-rw-r--r--source/blender/blenkernel/intern/freestyle.c4
-rw-r--r--source/blender/blenkernel/intern/gpencil.c16
-rw-r--r--source/blender/blenkernel/intern/group.c7
-rw-r--r--source/blender/blenkernel/intern/icons.c351
-rw-r--r--source/blender/blenkernel/intern/idcode.c1
-rw-r--r--source/blender/blenkernel/intern/image.c1336
-rw-r--r--source/blender/blenkernel/intern/ipo.c26
-rw-r--r--source/blender/blenkernel/intern/key.c753
-rw-r--r--source/blender/blenkernel/intern/lamp.c4
-rw-r--r--source/blender/blenkernel/intern/lattice.c17
-rw-r--r--source/blender/blenkernel/intern/library.c65
-rw-r--r--source/blender/blenkernel/intern/linestyle.c13
-rw-r--r--source/blender/blenkernel/intern/mask_rasterize.c3
-rw-r--r--source/blender/blenkernel/intern/material.c40
-rw-r--r--source/blender/blenkernel/intern/mball.c1935
-rw-r--r--source/blender/blenkernel/intern/mball_tessellate.c1325
-rw-r--r--source/blender/blenkernel/intern/mesh.c285
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c31
-rw-r--r--source/blender/blenkernel/intern/mesh_mapping.c63
-rw-r--r--source/blender/blenkernel/intern/mesh_remap.c97
-rw-r--r--source/blender/blenkernel/intern/mesh_sample.c381
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.c5
-rw-r--r--source/blender/blenkernel/intern/modifier.c59
-rw-r--r--source/blender/blenkernel/intern/modifiers_bmesh.c5
-rw-r--r--source/blender/blenkernel/intern/movieclip.c10
-rw-r--r--source/blender/blenkernel/intern/multires.c52
-rw-r--r--source/blender/blenkernel/intern/nla.c56
-rw-r--r--source/blender/blenkernel/intern/node.c26
-rw-r--r--source/blender/blenkernel/intern/object.c549
-rw-r--r--source/blender/blenkernel/intern/object_deform.c4
-rw-r--r--source/blender/blenkernel/intern/object_dupli.c783
-rw-r--r--source/blender/blenkernel/intern/object_update.c355
-rw-r--r--source/blender/blenkernel/intern/ocean.c48
-rw-r--r--source/blender/blenkernel/intern/outliner_treehash.c (renamed from source/blender/blenkernel/intern/treehash.c)55
-rw-r--r--source/blender/blenkernel/intern/packedFile.c88
-rw-r--r--source/blender/blenkernel/intern/paint.c69
-rw-r--r--source/blender/blenkernel/intern/particle.c90
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c38
-rw-r--r--source/blender/blenkernel/intern/particle_system.c51
-rw-r--r--source/blender/blenkernel/intern/pbvh.c65
-rw-r--r--source/blender/blenkernel/intern/pbvh_bmesh.c732
-rw-r--r--source/blender/blenkernel/intern/pbvh_intern.h8
-rw-r--r--source/blender/blenkernel/intern/pointcache.c132
-rw-r--r--source/blender/blenkernel/intern/rigidbody.c52
-rw-r--r--source/blender/blenkernel/intern/scene.c668
-rw-r--r--source/blender/blenkernel/intern/screen.c51
-rw-r--r--source/blender/blenkernel/intern/seqcache.c7
-rw-r--r--source/blender/blenkernel/intern/seqeffects.c3
-rw-r--r--source/blender/blenkernel/intern/seqmodifier.c28
-rw-r--r--source/blender/blenkernel/intern/sequencer.c1083
-rw-r--r--source/blender/blenkernel/intern/smoke.c214
-rw-r--r--source/blender/blenkernel/intern/softbody.c62
-rw-r--r--source/blender/blenkernel/intern/sound.c277
-rw-r--r--source/blender/blenkernel/intern/speaker.c2
-rw-r--r--source/blender/blenkernel/intern/strands.c407
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c81
-rw-r--r--source/blender/blenkernel/intern/text.c172
-rw-r--r--source/blender/blenkernel/intern/texture.c130
-rw-r--r--source/blender/blenkernel/intern/tracking.c97
-rw-r--r--source/blender/blenkernel/intern/tracking_auto.c16
-rw-r--r--source/blender/blenkernel/intern/tracking_util.c2
-rw-r--r--source/blender/blenkernel/intern/unit.c7
-rw-r--r--source/blender/blenkernel/intern/world.c4
-rw-r--r--source/blender/blenkernel/intern/writeavi.c107
-rw-r--r--source/blender/blenkernel/intern/writeffmpeg.c420
-rw-r--r--source/blender/blenkernel/intern/writeframeserver.c132
175 files changed, 16250 insertions, 5462 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index a026cc2e76e..65e7d47c46c 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -97,7 +97,6 @@ struct ColorBand;
struct GPUVertexAttribs;
struct GPUDrawObject;
struct BMEditMesh;
-struct ListBase;
struct PBVH;
/* number of sub-elements each mesh element has (for interpolation) */
@@ -115,11 +114,6 @@ typedef struct DMCoNo {
float no[3];
} DMCoNo;
-typedef struct DMGridAdjacency {
- int index[4];
- int rotation[4];
-} DMGridAdjacency;
-
/* keep in sync with MFace/MPoly types */
typedef struct DMFlagMat {
short mat_nr;
@@ -291,7 +285,6 @@ struct DerivedMesh {
int (*getNumGrids)(DerivedMesh *dm);
int (*getGridSize)(DerivedMesh *dm);
struct CCGElem **(*getGridData)(DerivedMesh * dm);
- DMGridAdjacency *(*getGridAdjacency)(DerivedMesh * dm);
int *(*getGridOffset)(DerivedMesh * dm);
void (*getGridKey)(DerivedMesh *dm, struct CCGKey *key);
DMFlagMat *(*getGridFlagMats)(DerivedMesh * dm);
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 57ba6fd55ca..fdb465f7105 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -46,8 +46,6 @@ struct bItasc;
struct bPoseChannel;
struct Main;
struct Object;
-struct Scene;
-struct ID;
/* Kernel prototypes */
#ifdef __cplusplus
@@ -161,6 +159,9 @@ void extract_pose_from_pose(struct bPose *pose, const struct bPose *src);
/* sets constraint flags */
void BKE_pose_update_constraint_flags(struct bPose *pose);
+/* tag constraint flags for update */
+void BKE_pose_tag_update_constraint_flags(struct bPose *pose);
+
/* return the name of structure pointed by pose->ikparam */
const char *BKE_pose_ikparam_get_name(struct bPose *pose);
@@ -197,6 +198,9 @@ bool BKE_pose_copy_result(struct bPose *to, struct bPose *from);
/* clear all transforms */
void BKE_pose_rest(struct bPose *pose);
+/* Tag pose for recalc. Also tag all related data to be recalc. */
+void BKE_pose_tag_recalc(struct Main *bmain, struct bPose *pose);
+
#ifdef __cplusplus
};
#endif
diff --git a/source/blender/blenkernel/BKE_addon.h b/source/blender/blenkernel/BKE_addon.h
index 9c09fffe0a0..74c1edd1c1b 100644
--- a/source/blender/blenkernel/BKE_addon.h
+++ b/source/blender/blenkernel/BKE_addon.h
@@ -38,7 +38,7 @@ typedef struct bAddonPrefType {
bAddonPrefType *BKE_addon_pref_type_find(const char *idname, bool quiet);
void BKE_addon_pref_type_add(bAddonPrefType *apt);
-void BKE_addon_pref_type_remove(bAddonPrefType *apt);
+void BKE_addon_pref_type_remove(const bAddonPrefType *apt);
void BKE_addon_pref_type_init(void);
void BKE_addon_pref_type_free(void);
diff --git a/source/blender/blenkernel/BKE_anim.h b/source/blender/blenkernel/BKE_anim.h
index d1a5bcbf8aa..90af9a15a97 100644
--- a/source/blender/blenkernel/BKE_anim.h
+++ b/source/blender/blenkernel/BKE_anim.h
@@ -36,13 +36,21 @@ struct bContext;
struct EvaluationContext;
struct Path;
struct Object;
-struct PartEff;
struct Scene;
struct ListBase;
struct bAnimVizSettings;
struct bMotionPath;
struct bPoseChannel;
struct ReportList;
+struct GHash;
+struct DupliCache;
+struct DupliObject;
+struct DupliObjectData;
+struct DerivedMesh;
+struct Strands;
+struct StrandsChildren;
+struct DupliCacheIterator;
+struct CacheLibrary;
/* ---------------------------------------------------- */
/* Animation Visualization */
@@ -68,11 +76,43 @@ int where_on_path(struct Object *ob, float ctime, float vec[4], float dir[3], fl
/* ---------------------------------------------------- */
/* Dupli-Geometry */
-struct ListBase *object_duplilist_ex(struct EvaluationContext *eval_ctx, struct Scene *sce, struct Object *ob, bool update);
-struct ListBase *object_duplilist(struct EvaluationContext *eval_ctx, struct Scene *sce, struct Object *ob);
+struct ListBase *object_duplilist_ex(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, bool update);
+struct ListBase *object_duplilist(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
+struct ListBase *group_duplilist_ex(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Group *group, bool update);
+struct ListBase *group_duplilist(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Group *group);
void free_object_duplilist(struct ListBase *lb);
int count_duplilist(struct Object *ob);
+void BKE_object_dupli_cache_update(struct Scene *scene, struct Object *ob, struct EvaluationContext *eval_ctx, float frame);
+void BKE_object_dupli_cache_clear(struct Object *ob);
+void BKE_object_dupli_cache_free(struct Object *ob);
+bool BKE_object_dupli_cache_contains(struct Object *ob, struct Object *other);
+struct DupliObjectData *BKE_dupli_cache_find_data(struct DupliCache *dupcache, struct Object *ob);
+
+void BKE_dupli_object_data_init(struct DupliObjectData *data, struct Object *ob);
+/* does not free data itself */
+void BKE_dupli_object_data_clear(struct DupliObjectData *data);
+void BKE_dupli_object_data_set_mesh(struct DupliObjectData *data, struct DerivedMesh *dm);
+void BKE_dupli_object_data_add_strands(struct DupliObjectData *data, const char *name, struct Strands *strands);
+void BKE_dupli_object_data_add_strands_children(struct DupliObjectData *data, const char *name, struct StrandsChildren *children);
+void BKE_dupli_object_data_find_strands(struct DupliObjectData *data, const char *name, struct Strands **r_strands, struct StrandsChildren **r_children);
+bool BKE_dupli_object_data_acquire_strands(struct DupliObjectData *data, struct Strands *strands);
+bool BKE_dupli_object_data_acquire_strands_children(struct DupliObjectData *data, struct StrandsChildren *children);
+
+struct DupliCache *BKE_dupli_cache_new(void);
+void BKE_dupli_cache_free(struct DupliCache *dupcache);
+void BKE_dupli_cache_clear(struct DupliCache *dupcache);
+void BKE_dupli_cache_clear_instances(struct DupliCache *dupcache);
+struct DupliObjectData *BKE_dupli_cache_add_object(struct DupliCache *dupcache, struct Object *ob);
+struct DupliObject *BKE_dupli_cache_add_instance(struct DupliCache *dupcache, float obmat[4][4], struct DupliObjectData *data);
+void BKE_dupli_cache_from_group(struct Scene *scene, struct Group *group, struct CacheLibrary *cachelib, struct DupliCache *dupcache, struct EvaluationContext *eval_ctx, bool calc_strands_base);
+
+struct DupliCacheIterator *BKE_dupli_cache_iter_new(struct DupliCache *dupcache);
+void BKE_dupli_cache_iter_free(struct DupliCacheIterator *iter);
+bool BKE_dupli_cache_iter_valid(struct DupliCacheIterator *iter);
+void BKE_dupli_cache_iter_next(struct DupliCacheIterator *iter);
+struct DupliObjectData *BKE_dupli_cache_iter_get(struct DupliCacheIterator *iter);
+
typedef struct DupliExtraData {
float obmat[4][4];
unsigned int lay;
@@ -83,7 +123,7 @@ typedef struct DupliApplyData {
DupliExtraData *extra;
} DupliApplyData;
-DupliApplyData *duplilist_apply(struct Object *ob, struct ListBase *duplilist);
+DupliApplyData *duplilist_apply(struct Object *ob, struct Scene *scene, struct ListBase *duplilist);
void duplilist_restore(struct ListBase *duplilist, DupliApplyData *apply_data);
void duplilist_free_apply_data(DupliApplyData *apply_data);
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index 0acfd40a110..dc751747f32 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -56,22 +56,22 @@ bool id_type_can_have_animdata(struct ID *id);
struct AnimData *BKE_animdata_from_id(struct ID *id);
/* Add AnimData to the given ID-block */
-struct AnimData *BKE_id_add_animdata(struct ID *id);
+struct AnimData *BKE_animdata_add_id(struct ID *id);
/* Set active action used by AnimData from the given ID-block */
bool BKE_animdata_set_action(struct ReportList *reports, struct ID *id, struct bAction *act);
/* Free AnimData */
-void BKE_free_animdata(struct ID *id);
+void BKE_animdata_free(struct ID *id);
/* Copy AnimData */
-struct AnimData *BKE_copy_animdata(struct AnimData *adt, const bool do_action);
+struct AnimData *BKE_animdata_copy(struct AnimData *adt, const bool do_action);
/* Copy AnimData */
-bool BKE_copy_animdata_id(struct ID *id_to, struct ID *id_from, const bool do_action);
+bool BKE_animdata_copy_id(struct ID *id_to, struct ID *id_from, const bool do_action);
/* Copy AnimData Actions */
-void BKE_copy_animdata_id_action(struct ID *id);
+void BKE_animdata_copy_id_action(struct ID *id);
/* Merge copies of data from source AnimData block */
typedef enum eAnimData_MergeCopy_Modes {
@@ -91,7 +91,7 @@ void BKE_animdata_merge_copy(struct ID *dst_id, struct ID *src_id, eAnimData_Mer
void BKE_animdata_make_local(struct AnimData *adt);
/* Re-Assign ID's */
-void BKE_relink_animdata(struct AnimData *adt);
+void BKE_animdata_relink(struct AnimData *adt);
/* ************************************* */
/* KeyingSets API */
@@ -134,7 +134,7 @@ void BKE_animdata_fix_paths_rename(struct ID *owner_id, struct AnimData *adt, st
bool verify_paths);
/* Fix all the paths for the entire database... */
-void BKE_all_animdata_fix_paths_rename(ID *ref_id, const char *prefix, const char *oldName, const char *newName);
+void BKE_animdata_fix_paths_rename_all(ID *ref_id, const char *prefix, const char *oldName, const char *newName);
/* Fix the path after removing elements that are not ID (e.g., node) */
void BKE_animdata_fix_paths_remove(struct ID *id, const char *path);
@@ -175,6 +175,9 @@ void BKE_animsys_evaluate_animdata(struct Scene *scene, struct ID *id, struct An
/* Evaluation of all ID-blocks with Animation Data blocks - Animation Data Only */
void BKE_animsys_evaluate_all_animation(struct Main *main, struct Scene *scene, float ctime);
+/* TODO(sergey): This is mainly a temp public function. */
+struct FCurve;
+bool BKE_animsys_execute_fcurve(struct PointerRNA *ptr, struct AnimMapper *remap, struct FCurve *fcu);
/* ------------ Specialized API --------------- */
/* There are a few special tools which require these following functions. They are NOT to be used
@@ -192,4 +195,13 @@ void animsys_evaluate_action_group(struct PointerRNA *ptr, struct bAction *act,
/* ************************************* */
+/* ------------ Evaluation API --------------- */
+
+struct EvaluationContext;
+
+void BKE_animsys_eval_animdata(struct EvaluationContext *eval_ctx, struct ID *id);
+void BKE_animsys_eval_driver(struct EvaluationContext *eval_ctx, struct ID *id, struct FCurve *fcurve);
+
+/* ************************************* */
+
#endif /* __BKE_ANIMSYS_H__*/
diff --git a/source/blender/blenkernel/BKE_appdir.h b/source/blender/blenkernel/BKE_appdir.h
index 5e42f17be03..077fe2a629c 100644
--- a/source/blender/blenkernel/BKE_appdir.h
+++ b/source/blender/blenkernel/BKE_appdir.h
@@ -38,6 +38,11 @@ void BKE_appdir_program_path_init(const char *argv0);
const char *BKE_appdir_program_path(void);
const char *BKE_appdir_program_dir(void);
+/* find python executable */
+bool BKE_appdir_program_python_search(
+ char *fullpath, const size_t fullpath_len,
+ const int version_major, const int version_minor);
+
/* Initialize path to temporary directory. */
void BKE_tempdir_init(char *userdir);
void BKE_tempdir_system_init(char *dir);
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index 66e204e51e0..a834a83ca00 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -36,13 +36,10 @@
struct Bone;
struct Main;
struct bArmature;
-struct bPose;
struct bPoseChannel;
struct bConstraint;
struct Scene;
struct Object;
-struct MDeformVert;
-struct Mesh;
struct PoseTree;
struct ListBase;
@@ -145,6 +142,57 @@ void b_bone_spline_setup(struct bPoseChannel *pchan, int rest, Mat4 result_array
#define PBONE_SELECTABLE(arm, bone) \
(PBONE_VISIBLE(arm, bone) && !((bone)->flag & BONE_UNSELECTABLE))
+/* Evaluation helpers */
+struct bKinematicConstraint;
+struct bPose;
+struct bSplineIKConstraint;
+struct EvaluationContext;
+
+struct bPoseChannel *BKE_armature_ik_solver_find_root(
+ struct bPoseChannel *pchan,
+ struct bKinematicConstraint *data);
+struct bPoseChannel *BKE_armature_splineik_solver_find_root(
+ struct bPoseChannel *pchan,
+ struct bSplineIKConstraint *data);
+
+void BKE_pose_splineik_init_tree(struct Scene *scene, struct Object *ob, float ctime);
+void BKE_splineik_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan_root, float ctime);
+
+void BKE_pose_eval_init(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob,
+ struct bPose *pose);
+
+void BKE_pose_eval_bone(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob,
+ struct bPoseChannel *pchan);
+
+void BKE_pose_constraints_evaluate(struct EvaluationContext *eval_ctx,
+ struct Object *ob,
+ struct bPoseChannel *pchan);
+
+void BKE_pose_bone_done(struct EvaluationContext *eval_ctx,
+ struct bPoseChannel *pchan);
+
+void BKE_pose_iktree_evaluate(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob,
+ struct bPoseChannel *rootchan);
+
+void BKE_pose_splineik_evaluate(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob,
+ struct bPoseChannel *rootchan);
+
+void BKE_pose_eval_flush(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob,
+ struct bPose *pose);
+
+void BKE_pose_eval_proxy_copy(struct EvaluationContext *eval_ctx,
+ struct Object *ob);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 63cc9213b2e..80332c08fc2 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -41,9 +41,9 @@ extern "C" {
/* these lines are grep'd, watch out for our not-so-awesome regex
* and keep comment above the defines.
* Use STRINGIFY() rather than defining with quotes */
-#define BLENDER_VERSION 273
-#define BLENDER_SUBVERSION 9
-/* 262 was the last editmesh release but it has compatibility code for bmesh data */
+#define BLENDER_VERSION 274
+#define BLENDER_SUBVERSION 5
+/* Several breakages with 270, e.g. constraint deg vs rad */
#define BLENDER_MINVERSION 270
#define BLENDER_MINSUBVERSION 5
@@ -55,7 +55,6 @@ extern "C" {
extern char versionstr[]; /* from blender.c */
-struct ListBase;
struct MemFile;
struct bContext;
struct ReportList;
@@ -88,21 +87,21 @@ void BKE_userdef_free(void);
void BKE_userdef_state(void);
/* set this callback when a UI is running */
-void set_blender_test_break_cb(void (*func)(void));
+void BKE_blender_callback_test_break_set(void (*func)(void));
int blender_test_break(void);
#define BKE_UNDO_STR_MAX 64
/* global undo */
-extern void BKE_write_undo(struct bContext *C, const char *name);
-extern void BKE_undo_step(struct bContext *C, int step);
-extern void BKE_undo_name(struct bContext *C, const char *name);
-extern int BKE_undo_valid(const char *name);
-extern void BKE_reset_undo(void);
-extern void BKE_undo_number(struct bContext *C, int nr);
-extern const char *BKE_undo_get_name(int nr, int *active);
-extern bool BKE_undo_save_file(const char *filename);
-extern struct Main *BKE_undo_get_main(struct Scene **scene);
+extern void BKE_undo_write(struct bContext *C, const char *name);
+extern void BKE_undo_step(struct bContext *C, int step);
+extern void BKE_undo_name(struct bContext *C, const char *name);
+extern bool BKE_undo_is_valid(const char *name);
+extern void BKE_undo_reset(void);
+extern void BKE_undo_number(struct bContext *C, int nr);
+extern const char *BKE_undo_get_name(int nr, bool *r_active);
+extern bool BKE_undo_save_file(const char *filename);
+extern struct Main *BKE_undo_get_main(struct Scene **r_scene);
/* copybuffer */
void BKE_copybuffer_begin(struct Main *bmain);
diff --git a/source/blender/blenkernel/BKE_bpath.h b/source/blender/blenkernel/BKE_bpath.h
index 990b414a4cf..10ee504f244 100644
--- a/source/blender/blenkernel/BKE_bpath.h
+++ b/source/blender/blenkernel/BKE_bpath.h
@@ -48,13 +48,21 @@ void *BKE_bpath_list_backup(struct Main *bmain, const int flag);
void BKE_bpath_list_restore(struct Main *bmain, const int flag, void *ls_handle);
void BKE_bpath_list_free(void *ls_handle);
-#define BKE_BPATH_TRAVERSE_ABS (1 << 0) /* convert paths to absolute */
-#define BKE_BPATH_TRAVERSE_SKIP_LIBRARY (1 << 2) /* skip library paths */
-#define BKE_BPATH_TRAVERSE_SKIP_PACKED (1 << 3) /* skip packed data */
-#define BKE_BPATH_TRAVERSE_SKIP_MULTIFILE (1 << 4) /* skip paths where a single dir is used with an array of files, eg.
- * sequence strip images and pointcache. in this case only use the first
- * file, this is needed for directory manipulation functions which might
- * otherwise modify the same directory multiple times */
+enum {
+ /* convert paths to absolute */
+ BKE_BPATH_TRAVERSE_ABS = (1 << 0),
+ /* skip library paths */
+ BKE_BPATH_TRAVERSE_SKIP_LIBRARY = (1 << 1),
+ /* skip packed data */
+ BKE_BPATH_TRAVERSE_SKIP_PACKED = (1 << 2),
+ /* skip paths where a single dir is used with an array of files, eg.
+ * sequence strip images and pointcache. in this case only use the first
+ * file, this is needed for directory manipulation functions which might
+ * otherwise modify the same directory multiple times */
+ BKE_BPATH_TRAVERSE_SKIP_MULTIFILE = (1 << 3),
+ /* reload data (when the path is edited) */
+ BKE_BPATH_TRAVERSE_RELOAD_EDITED = (1 << 4),
+};
/* high level funcs */
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index 49975fa0276..023303fe602 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -27,14 +27,11 @@
* General operations for brushes.
*/
-struct ID;
struct Brush;
struct ImBuf;
struct ImagePool;
struct Main;
-struct rctf;
struct Scene;
-struct wmOperator;
// enum CurveMappingPreset;
@@ -82,34 +79,36 @@ struct ImBuf *BKE_brush_gen_radial_control_imbuf(struct Brush *br, bool secondar
/* unified strength size and color */
-float *BKE_brush_color_get(const struct Scene *scene, struct Brush *brush);
-float *BKE_brush_secondary_color_get(const struct Scene *scene, struct Brush *brush);
+const float *BKE_brush_color_get(const struct Scene *scene, const struct Brush *brush);
+const float *BKE_brush_secondary_color_get(const struct Scene *scene, const struct Brush *brush);
void BKE_brush_color_set(struct Scene *scene, struct Brush *brush, const float color[3]);
-int BKE_brush_size_get(const struct Scene *scene, struct Brush *brush);
+int BKE_brush_size_get(const struct Scene *scene, const struct Brush *brush);
void BKE_brush_size_set(struct Scene *scene, struct Brush *brush, int value);
-float BKE_brush_unprojected_radius_get(const struct Scene *scene, struct Brush *brush);
+float BKE_brush_unprojected_radius_get(const struct Scene *scene, const struct Brush *brush);
void BKE_brush_unprojected_radius_set(struct Scene *scene, struct Brush *brush, float value);
-float BKE_brush_alpha_get(const struct Scene *scene, struct Brush *brush);
+float BKE_brush_alpha_get(const struct Scene *scene, const struct Brush *brush);
void BKE_brush_alpha_set(Scene *scene, struct Brush *brush, float alpha);
-float BKE_brush_weight_get(const Scene *scene, struct Brush *brush);
+float BKE_brush_weight_get(const Scene *scene, const struct Brush *brush);
void BKE_brush_weight_set(const Scene *scene, struct Brush *brush, float value);
-int BKE_brush_use_locked_size(const struct Scene *scene, struct Brush *brush);
-int BKE_brush_use_alpha_pressure(const struct Scene *scene, struct Brush *brush);
-int BKE_brush_use_size_pressure(const struct Scene *scene, struct Brush *brush);
+int BKE_brush_use_locked_size(const struct Scene *scene, const struct Brush *brush);
+int BKE_brush_use_alpha_pressure(const struct Scene *scene, const struct Brush *brush);
+int BKE_brush_use_size_pressure(const struct Scene *scene, const struct Brush *brush);
/* scale unprojected radius to reflect a change in the brush's 2D size */
-void BKE_brush_scale_unprojected_radius(float *unprojected_radius,
- int new_brush_size,
- int old_brush_size);
+void BKE_brush_scale_unprojected_radius(
+ float *unprojected_radius,
+ int new_brush_size,
+ int old_brush_size);
/* scale brush size to reflect a change in the brush's unprojected radius */
-void BKE_brush_scale_size(int *BKE_brush_size_get,
- float new_unprojected_radius,
- float old_unprojected_radius);
+void BKE_brush_scale_size(
+ int *r_brush_size,
+ float new_unprojected_radius,
+ float old_unprojected_radius);
/* debugging only */
void BKE_brush_debug_print_state(struct Brush *br);
diff --git a/source/blender/blenkernel/BKE_cache_library.h b/source/blender/blenkernel/BKE_cache_library.h
new file mode 100644
index 00000000000..62ec261f123
--- /dev/null
+++ b/source/blender/blenkernel/BKE_cache_library.h
@@ -0,0 +1,254 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Lukas Toenne
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BKE_CACHE_LIBRARY_H__
+#define __BKE_CACHE_LIBRARY_H__
+
+/** \file BKE_cache_library.h
+ * \ingroup bke
+ */
+
+#include "DNA_cache_library_types.h"
+
+struct ListBase;
+struct Main;
+struct bContext;
+struct DerivedMesh;
+struct Group;
+struct Object;
+struct Scene;
+struct EvaluationContext;
+struct ParticleSystem;
+struct DupliCache;
+struct DupliObjectData;
+struct CacheModifier;
+struct ID;
+struct CacheProcessData;
+struct BVHTreeFromMesh;
+struct Strands;
+struct StrandsChildren;
+struct StrandsKeyCacheModifier;
+struct Key;
+struct KeyBlock;
+
+struct ClothModifierData;
+
+struct CacheLibrary *BKE_cache_library_add(struct Main *bmain, const char *name);
+struct CacheLibrary *BKE_cache_library_copy(struct CacheLibrary *cachelib);
+void BKE_cache_library_free(struct CacheLibrary *cachelib);
+void BKE_cache_library_unlink(struct CacheLibrary *cachelib);
+
+const char *BKE_cache_item_name_prefix(int type);
+void BKE_cache_item_name(struct Object *ob, int type, int index, char *name);
+int BKE_cache_item_name_length(struct Object *ob, int type, int index);
+eCacheReadSampleResult BKE_cache_read_result(int ptc_result);
+
+bool BKE_cache_library_validate_item(struct CacheLibrary *cachelib, struct Object *ob, int type, int index);
+
+struct IDProperty *BKE_cache_library_get_input_metadata(struct CacheLibrary *cachelib, bool create);
+struct IDProperty *BKE_cache_library_get_output_metadata(struct CacheLibrary *cachelib, bool create);
+
+/* ========================================================================= */
+
+void BKE_cache_library_get_read_flags(struct CacheLibrary *cachelib, bool use_render, bool for_display, bool *read_strands_motion, bool *read_strands_children);
+
+bool BKE_cache_archive_path_test(struct CacheLibrary *cachelib, const char *path);
+void BKE_cache_archive_path_ex(const char *path, struct Library *lib, const char *default_filename, char *result, int max);
+void BKE_cache_archive_input_path(struct CacheLibrary *cachelib, char *result, int max);
+void BKE_cache_archive_output_path(struct CacheLibrary *cachelib, char *result, int max);
+
+void BKE_cache_library_dag_recalc_tag(struct EvaluationContext *eval_ctx, struct Main *bmain);
+
+/*void BKE_cache_library_filter_duplilist(struct CacheLibrary *cachelib, struct ListBase *duplilist);*/
+void BKE_cache_library_tag_used_objects(CacheLibrary *cachelib);
+
+bool BKE_cache_read_dupli_cache(struct CacheLibrary *cachelib, struct DupliCache *dupcache,
+ struct Scene *scene, struct Group *dupgroup, float frame, bool use_render, bool for_display);
+bool BKE_cache_read_dupli_object(struct CacheLibrary *cachelib, struct DupliObjectData *data,
+ struct Scene *scene, struct Object *ob, float frame, bool use_render, bool for_display);
+
+void BKE_cache_process_dupli_cache(struct CacheLibrary *cachelib, struct CacheProcessData *data,
+ struct Scene *scene, struct Group *dupgroup, float frame_prev, float frame,
+ bool do_modifiers, bool do_strands_child_deform, bool do_strands_motion);
+
+/* ========================================================================= */
+
+typedef void (*CacheModifier_IDWalkFunc)(void *userdata, struct CacheLibrary *cachelib, struct CacheModifier *md, struct ID **id_ptr);
+
+typedef struct CacheProcessContext {
+ struct Main *bmain;
+ struct Scene *scene;
+ struct CacheLibrary *cachelib;
+ struct Group *group;
+} CacheProcessContext;
+
+typedef struct CacheProcessData {
+ unsigned int lay;
+ float mat[4][4];
+ struct DupliCache *dupcache;
+} CacheProcessData;
+
+typedef enum eCacheProcessFlag {
+ eCacheProcessFlag_DoStrands = (1 << 0),
+ eCacheProcessFlag_DoStrandsChildren = (1 << 1),
+} eCacheProcessFlag;
+
+typedef void (*CacheModifier_InitFunc)(struct CacheModifier *md);
+typedef void (*CacheModifier_FreeFunc)(struct CacheModifier *md);
+typedef void (*CacheModifier_CopyFunc)(struct CacheModifier *md, struct CacheModifier *target);
+typedef void (*CacheModifier_ForeachIDLinkFunc)(struct CacheModifier *md, struct CacheLibrary *cachelib,
+ CacheModifier_IDWalkFunc walk, void *userData);
+typedef void (*CacheModifier_ProcessFunc)(struct CacheModifier *md, struct CacheProcessContext *ctx, struct CacheProcessData *data,
+ int frame, int frame_prev, int process_flag);
+
+typedef struct CacheModifierTypeInfo {
+ /* The user visible name for this modifier */
+ char name[32];
+
+ /* The DNA struct name for the modifier data type,
+ * used to write the DNA data out.
+ */
+ char struct_name[32];
+
+ /* The size of the modifier data type, used by allocation. */
+ int struct_size;
+
+ /********************* Non-optional functions *********************/
+
+ /* Copy instance data for this modifier type. Should copy all user
+ * level settings to the target modifier.
+ */
+ CacheModifier_CopyFunc copy;
+
+ /* Should call the given walk function with a pointer to each ID
+ * pointer (i.e. each datablock pointer) that the modifier data
+ * stores. This is used for linking on file load and for
+ * unlinking datablocks or forwarding datablock references.
+ *
+ * This function is optional.
+ */
+ CacheModifier_ForeachIDLinkFunc foreachIDLink;
+
+ /* Process data and write results to the modifier's output archive */
+ CacheModifier_ProcessFunc process;
+
+ /********************* Optional functions *********************/
+
+ /* Initialize new instance data for this modifier type, this function
+ * should set modifier variables to their default values.
+ *
+ * This function is optional.
+ */
+ CacheModifier_InitFunc init;
+
+ /* Free internal modifier data variables, this function should
+ * not free the md variable itself.
+ *
+ * This function is optional.
+ */
+ CacheModifier_FreeFunc free;
+} CacheModifierTypeInfo;
+
+void BKE_cache_modifier_init(void);
+
+const char *BKE_cache_modifier_type_name(eCacheModifier_Type type);
+const char *BKE_cache_modifier_type_struct_name(eCacheModifier_Type type);
+int BKE_cache_modifier_type_struct_size(eCacheModifier_Type type);
+
+bool BKE_cache_modifier_unique_name(struct ListBase *modifiers, struct CacheModifier *md);
+struct CacheModifier *BKE_cache_modifier_add(struct CacheLibrary *cachelib, const char *name, eCacheModifier_Type type);
+void BKE_cache_modifier_remove(struct CacheLibrary *cachelib, struct CacheModifier *md);
+void BKE_cache_modifier_clear(struct CacheLibrary *cachelib);
+struct CacheModifier *BKE_cache_modifier_copy(struct CacheLibrary *cachelib, struct CacheModifier *md);
+
+void BKE_cache_modifier_foreachIDLink(struct CacheLibrary *cachelib, struct CacheModifier *md, CacheModifier_IDWalkFunc walk, void *userdata);
+
+bool BKE_cache_modifier_find_object(struct DupliCache *dupcache, struct Object *ob, struct DupliObjectData **r_data);
+bool BKE_cache_modifier_find_strands(struct DupliCache *dupcache, struct Object *ob, int hair_system, struct DupliObjectData **r_data, struct Strands **r_strands, struct StrandsChildren **r_children, const char **r_name);
+
+struct KeyBlock *BKE_cache_modifier_strands_key_insert_key(struct StrandsKeyCacheModifier *md, struct Strands *strands, const char *name, const bool from_mix);
+bool BKE_cache_modifier_strands_key_get(struct Object *ob, struct StrandsKeyCacheModifier **r_skmd, struct DerivedMesh **r_dm, struct Strands **r_strands,
+ struct DupliObjectData **r_dobdata, const char **r_name, float r_mat[4][4]);
+bool BKE_cache_library_uses_key(struct CacheLibrary *cachelib, struct Key *key);
+
+/* ========================================================================= */
+
+typedef struct CacheEffectorInstance {
+ struct CacheEffectorInstance *next, *prev;
+
+ float mat[4][4];
+ float imat[4][4];
+ // TODO add linear/angular velocity if necessary
+} CacheEffectorInstance;
+
+typedef struct CacheEffector {
+ int type;
+
+ ListBase instances;
+
+ struct DerivedMesh *dm;
+ struct BVHTreeFromMesh *treedata;
+ struct ForceFieldVertexCache *vertex_cache;
+
+ float strength, falloff;
+ float mindist, maxdist;
+ bool double_sided;
+} CacheEffector;
+
+typedef enum eCacheEffector_Type {
+ eCacheEffector_Type_Deflect = 0,
+ eCacheEffector_Type_Drag = 1,
+} eCacheEffector_Type;
+
+typedef struct CacheEffectorPoint {
+ int index;
+ float x[3], v[3];
+} CacheEffectorPoint;
+
+typedef struct CacheEffectorResult {
+ float f[3];
+} CacheEffectorResult;
+
+int BKE_cache_effectors_get(struct CacheEffector *effectors, int max, struct CacheLibrary *cachelib, struct DupliCache *dupcache, float obmat[4][4]);
+void BKE_cache_effectors_free(struct CacheEffector *effectors, int tot);
+void BKE_cache_effector_velocity_update(struct CacheLibrary *cachelib, struct DupliCache *dupcache, float obmat[4][4], float frame);
+int BKE_cache_effectors_eval(struct CacheEffector *effectors, int tot, struct CacheEffectorPoint *point, struct CacheEffectorResult *result);
+int BKE_cache_effectors_eval_ex(struct CacheEffector *effectors, int tot, struct CacheEffectorPoint *point, struct CacheEffectorResult *result,
+ bool (*filter)(void *, struct CacheEffector *), void *filter_data);
+
+/* ========================================================================= */
+
+struct CacheArchiveInfo *BKE_cache_archive_info_new(void);
+void BKE_cache_archive_info_free(struct CacheArchiveInfo *info);
+void BKE_cache_archive_info_clear(struct CacheArchiveInfo *info);
+
+struct CacheArchiveInfoNode *BKE_cache_archive_info_find_node(struct CacheArchiveInfo *info, struct CacheArchiveInfoNode *parent,
+ eCacheArchiveInfoNode_Type type, const char *name);
+struct CacheArchiveInfoNode *BKE_cache_archive_info_add_node(struct CacheArchiveInfo *info, struct CacheArchiveInfoNode *parent,
+ eCacheArchiveInfoNode_Type type, const char *name);
+
+#endif
diff --git a/source/blender/blenkernel/BKE_camera.h b/source/blender/blenkernel/BKE_camera.h
index 77296920ee2..aacb7a4066b 100644
--- a/source/blender/blenkernel/BKE_camera.h
+++ b/source/blender/blenkernel/BKE_camera.h
@@ -104,26 +104,45 @@ typedef struct CameraParams {
float winmat[4][4];
} CameraParams;
+/* values for CameraParams.zoom, need to be taken into account for some operations */
+#define CAMERA_PARAM_ZOOM_INIT_CAMOB 1.0f
+#define CAMERA_PARAM_ZOOM_INIT_PERSP 2.0f
+
void BKE_camera_params_init(CameraParams *params);
-void BKE_camera_params_from_object(CameraParams *params, struct Object *camera);
-void BKE_camera_params_from_view3d(CameraParams *params, struct View3D *v3d, struct RegionView3D *rv3d);
+void BKE_camera_params_from_object(CameraParams *params, const struct Object *camera);
+void BKE_camera_params_from_view3d(CameraParams *params, const struct View3D *v3d, const struct RegionView3D *rv3d);
void BKE_camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float aspx, float aspy);
void BKE_camera_params_compute_matrix(CameraParams *params);
/* Camera View Frame */
-void BKE_camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const bool do_clip, const float scale[3],
- float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]);
+void BKE_camera_view_frame_ex(
+ const struct Scene *scene, const struct Camera *camera,
+ const float drawsize, const bool do_clip, const float scale[3],
+ float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]);
+void BKE_camera_view_frame(
+ const struct Scene *scene, const struct Camera *camera,
+ float r_vec[4][3]);
+
+bool BKE_camera_view_frame_fit_to_scene(
+ struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
+ float r_co[3], float *r_scale);
+bool BKE_camera_view_frame_fit_to_coords(
+ const struct Scene *scene,
+ const float (*cos)[3], int num_cos,
+ const struct Object *camera_ob,
+ float r_co[3], float *r_scale);
-void BKE_camera_view_frame(struct Scene *scene, struct Camera *camera, float r_vec[4][3]);
+void BKE_camera_to_gpu_dof(struct Object *camera, struct GPUFXSettings *r_fx_settings);
-bool BKE_camera_view_frame_fit_to_scene(struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
- float r_co[3], float *r_scale);
-bool BKE_camera_view_frame_fit_to_coords(struct Scene *scene, float (*cos)[3], int num_cos,
- struct Object *camera_ob, float r_co[3], float *r_scale);
+/* Camera multi-view API */
-void BKE_camera_to_gpu_dof(struct Object *camera, struct GPUFXSettings *r_fx_settings);
+struct Object *BKE_camera_multiview_render(struct Scene *scene, struct Object *camera, const char *viewname);
+void BKE_camera_multiview_view_matrix(struct RenderData *rd, struct Object *camera, const bool is_left, float r_viewmat[4][4]);
+void BKE_camera_multiview_model_matrix(struct RenderData *rd, struct Object *camera, const char *viewname, float r_modelmat[4][4]);
+float BKE_camera_multiview_shift_x(struct RenderData *rd, struct Object *camera, const char *viewname);
+void BKE_camera_multiview_params(struct RenderData *rd, struct CameraParams *params, struct Object *camera, const char *viewname);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index a7fad85ed42..81621f9d3e7 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -36,15 +36,11 @@
#include "BLI_math_inline.h"
struct Object;
-struct ListBase;
struct Scene;
struct MFace;
struct DerivedMesh;
struct ClothModifierData;
struct CollisionModifierData;
-struct CollisionTree;
-struct VoxelData;
-struct PartDeflect;
#define DO_INLINE MALWAYS_INLINE
diff --git a/source/blender/blenkernel/BKE_collision.h b/source/blender/blenkernel/BKE_collision.h
index b81b8f04817..bdc20324bee 100644
--- a/source/blender/blenkernel/BKE_collision.h
+++ b/source/blender/blenkernel/BKE_collision.h
@@ -43,16 +43,12 @@
#include "BLI_kdopbvh.h"
-struct Cloth;
-struct ClothModifierData;
struct CollisionModifierData;
-struct DerivedMesh;
struct Group;
struct MFace;
struct MVert;
struct Object;
struct Scene;
-struct LinkNode;
////////////////////////////////////////
// used for collisions in collision.c
diff --git a/source/blender/blenkernel/BKE_colortools.h b/source/blender/blenkernel/BKE_colortools.h
index 9234625a37c..74a327c3808 100644
--- a/source/blender/blenkernel/BKE_colortools.h
+++ b/source/blender/blenkernel/BKE_colortools.h
@@ -103,5 +103,6 @@ void BKE_color_managed_view_settings_free(struct ColorManagedViewSettings *setti
void BKE_color_managed_colorspace_settings_init(struct ColorManagedColorspaceSettings *colorspace_settings);
void BKE_color_managed_colorspace_settings_copy(struct ColorManagedColorspaceSettings *colorspace_settings,
const struct ColorManagedColorspaceSettings *settings);
-
+bool BKE_color_managed_colorspace_settings_equals(const struct ColorManagedColorspaceSettings *settings1,
+ const struct ColorManagedColorspaceSettings *settings2);
#endif
diff --git a/source/blender/blenkernel/BKE_constraint.h b/source/blender/blenkernel/BKE_constraint.h
index 1346feec82c..f3cfb901154 100644
--- a/source/blender/blenkernel/BKE_constraint.h
+++ b/source/blender/blenkernel/BKE_constraint.h
@@ -108,8 +108,8 @@ typedef struct bConstraintTypeInfo {
} bConstraintTypeInfo;
/* Function Prototypes for bConstraintTypeInfo's */
-bConstraintTypeInfo *BKE_constraint_typeinfo_get(struct bConstraint *con);
-bConstraintTypeInfo *BKE_constraint_typeinfo_from_type(int type);
+const bConstraintTypeInfo *BKE_constraint_typeinfo_get(struct bConstraint *con);
+const bConstraintTypeInfo *BKE_constraint_typeinfo_from_type(int type);
/* ---------------------------------------------------------------------------- */
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index 04990ad7144..74dafcac671 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -53,7 +53,6 @@ struct StructRNA;
struct ToolSettings;
struct Image;
struct Text;
-struct ImBuf;
struct EditBone;
struct bPoseChannel;
struct bGPdata;
@@ -108,6 +107,7 @@ enum {
CTX_MODE_PAINT_VERTEX,
CTX_MODE_PAINT_TEXTURE,
CTX_MODE_PARTICLE,
+ CTX_MODE_HAIR,
CTX_MODE_OBJECT
};
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 60cbf8b302e..9bae2ad948d 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -33,7 +33,6 @@
* \author nzc
*/
-struct BevList;
struct BezTriple;
struct Curve;
struct EditNurb;
@@ -91,6 +90,7 @@ void BKE_curve_translate(struct Curve *cu, float offset[3], const bool do_keys);
void BKE_curve_material_index_remove(struct Curve *cu, int index);
void BKE_curve_material_index_clear(struct Curve *cu);
int BKE_curve_material_index_validate(struct Curve *cu);
+void BKE_curve_material_remap(struct Curve *cu, const unsigned int *remap, unsigned int remap_len);
ListBase *BKE_curve_nurbs_get(struct Curve *cu);
@@ -120,6 +120,7 @@ void BKE_curve_bevel_make(struct Scene *scene, struct Object *ob, struct ListBa
const bool for_render, const bool use_render_resolution);
void BKE_curve_forward_diff_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride);
+void BKE_curve_forward_diff_tangent_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride);
void BKE_curve_rect_from_textbox(const struct Curve *cu, const struct TextBox *tb, struct rctf *r_rect);
@@ -183,4 +184,14 @@ void BKE_nurb_handles_autocalc(struct Nurb *nu, int flag);
void BKE_nurb_bezt_handle_test(struct BezTriple *bezt, const bool use_handle);
void BKE_nurb_handles_test(struct Nurb *nu, const bool use_handles);
+/* **** Depsgraph evaluation **** */
+
+struct EvaluationContext;
+
+void BKE_curve_eval_geometry(struct EvaluationContext *eval_ctx,
+ struct Curve *curve);
+
+void BKE_curve_eval_path(struct EvaluationContext *eval_ctx,
+ struct Curve *curve);
+
#endif /* __BKE_CURVE_H__ */
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 6a0cfefb1c2..8cd6311e84c 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -46,7 +46,6 @@ extern "C" {
struct BMesh;
struct ID;
struct CustomData;
-struct CustomDataLayer;
typedef uint64_t CustomDataMask;
/*a data type large enough to hold 1 element from any customdata layer type*/
@@ -58,6 +57,8 @@ extern const CustomDataMask CD_MASK_EDITMESH;
extern const CustomDataMask CD_MASK_DERIVEDMESH;
extern const CustomDataMask CD_MASK_BMESH;
extern const CustomDataMask CD_MASK_FACECORNERS;
+extern const CustomDataMask CD_MASK_STRANDS;
+extern const CustomDataMask CD_MASK_STRANDS_BMESH;
extern const CustomDataMask CD_MASK_EVERYTHING;
/* for ORIGINDEX layer type, indicates no original index for this element */
@@ -260,6 +261,7 @@ void *CustomData_get(const struct CustomData *data, int index, int type);
void *CustomData_get_n(const struct CustomData *data, int type, int index, int n);
void *CustomData_bmesh_get(const struct CustomData *data, void *block, int type);
void *CustomData_bmesh_get_n(const struct CustomData *data, void *block, int type, int n);
+void *CustomData_bmesh_get_named(const struct CustomData *data, void *block, int type, const char *name);
/* gets the layer at physical index n, with no type checking.
*/
diff --git a/source/blender/blenkernel/BKE_deform.h b/source/blender/blenkernel/BKE_deform.h
index 08312035e40..a45893b00fa 100644
--- a/source/blender/blenkernel/BKE_deform.h
+++ b/source/blender/blenkernel/BKE_deform.h
@@ -39,7 +39,6 @@ struct Object;
struct ListBase;
struct bDeformGroup;
struct MDeformVert;
-struct MVert;
struct MEdge;
struct MLoop;
struct MPoly;
diff --git a/source/blender/blenkernel/BKE_depsgraph.h b/source/blender/blenkernel/BKE_depsgraph.h
index 27cf19d7d06..d1214d39469 100644
--- a/source/blender/blenkernel/BKE_depsgraph.h
+++ b/source/blender/blenkernel/BKE_depsgraph.h
@@ -44,11 +44,11 @@
extern "C" {
#endif
+struct Group;
struct ID;
struct Main;
struct Object;
struct Scene;
-struct ListBase;
/* Dependency graph evaluation context
*
@@ -57,6 +57,7 @@ struct ListBase;
*/
typedef struct EvaluationContext {
int mode; /* evaluation mode */
+ float ctime; /* evaluation time */
} EvaluationContext;
typedef enum eEvaluationMode {
@@ -92,6 +93,7 @@ void DAG_exit(void);
*/
void DAG_scene_relations_update(struct Main *bmain, struct Scene *sce);
+void DAG_scene_relations_validate(struct Main *bmain, struct Scene *sce);
void DAG_relations_tag_update(struct Main *bmain);
void DAG_scene_relations_rebuild(struct Main *bmain, struct Scene *scene);
void DAG_scene_free(struct Scene *sce);
@@ -112,6 +114,7 @@ void DAG_scene_free(struct Scene *sce);
* example a datablock was removed. */
void DAG_scene_update_flags(struct Main *bmain, struct Scene *sce, unsigned int lay, const bool do_time, const bool do_invisible_flush);
+void DAG_scene_update_group_flags(struct Main *bmain, struct Scene *scene, struct Group *group, unsigned int lay, const bool do_time, const bool do_invisible_flush);
void DAG_on_visible_update(struct Main *bmain, const bool do_time);
void DAG_id_tag_update(struct ID *id, short flag);
diff --git a/source/blender/blenkernel/BKE_displist.h b/source/blender/blenkernel/BKE_displist.h
index 0afc457f2b5..3b096773d96 100644
--- a/source/blender/blenkernel/BKE_displist.h
+++ b/source/blender/blenkernel/BKE_displist.h
@@ -53,14 +53,9 @@
/* prototypes */
-struct Base;
struct Scene;
struct Object;
-struct Curve;
struct ListBase;
-struct Material;
-struct Bone;
-struct Mesh;
struct DerivedMesh;
struct EvaluationContext;
diff --git a/source/blender/blenkernel/BKE_dynamicpaint.h b/source/blender/blenkernel/BKE_dynamicpaint.h
index a8e152fd301..e7384fb1a9c 100644
--- a/source/blender/blenkernel/BKE_dynamicpaint.h
+++ b/source/blender/blenkernel/BKE_dynamicpaint.h
@@ -27,8 +27,6 @@
* \ingroup bke
*/
-struct bContext;
-struct wmOperator;
struct Scene;
/* Actual surface point */
@@ -70,8 +68,8 @@ void dynamicPaint_Modifier_copy(struct DynamicPaintModifierData *pmd, struct Dyn
bool dynamicPaint_createType(struct DynamicPaintModifierData *pmd, int type, struct Scene *scene);
struct DynamicPaintSurface *dynamicPaint_createNewSurface(struct DynamicPaintCanvasSettings *canvas, struct Scene *scene);
-void dynamicPaint_clearSurface(struct Scene *scene, struct DynamicPaintSurface *surface);
-bool dynamicPaint_resetSurface(struct Scene *scene, struct DynamicPaintSurface *surface);
+void dynamicPaint_clearSurface(const struct Scene *scene, struct DynamicPaintSurface *surface);
+bool dynamicPaint_resetSurface(const struct Scene *scene, struct DynamicPaintSurface *surface);
void dynamicPaint_freeSurface(struct DynamicPaintSurface *surface);
void dynamicPaint_freeCanvas(struct DynamicPaintModifierData *pmd);
void dynamicPaint_freeBrush(struct DynamicPaintModifierData *pmd);
diff --git a/source/blender/blenkernel/BKE_editmesh.h b/source/blender/blenkernel/BKE_editmesh.h
index 38c8cf12969..d350eea7ac7 100644
--- a/source/blender/blenkernel/BKE_editmesh.h
+++ b/source/blender/blenkernel/BKE_editmesh.h
@@ -32,7 +32,6 @@
struct BMesh;
struct BMLoop;
-struct BMFace;
struct Mesh;
struct Scene;
struct DerivedMesh;
@@ -93,11 +92,12 @@ void BKE_editmesh_update_linked_customdata(BMEditMesh *em);
void BKE_editmesh_color_free(BMEditMesh *em);
void BKE_editmesh_color_ensure(BMEditMesh *em, const char htype);
+float (*BKE_editmesh_vertexCos_get_orco(BMEditMesh *em, int *r_numVerts))[3];
/* editderivedmesh.c */
/* should really be defined in editmesh.c, but they use 'EditDerivedBMesh' */
void BKE_editmesh_statvis_calc(BMEditMesh *em, struct DerivedMesh *dm,
- struct MeshStatVis *statvis);
+ const struct MeshStatVis *statvis);
float (*BKE_editmesh_vertexCos_get(struct BMEditMesh *em, struct Scene *scene, int *r_numVerts))[3];
diff --git a/source/blender/blenkernel/BKE_editmesh_bvh.h b/source/blender/blenkernel/BKE_editmesh_bvh.h
index 3ee7dcd94b8..3736efff146 100644
--- a/source/blender/blenkernel/BKE_editmesh_bvh.h
+++ b/source/blender/blenkernel/BKE_editmesh_bvh.h
@@ -39,7 +39,6 @@ struct BMVert;
struct BMLoop;
struct BMBVHTree;
struct BVHTree;
-struct Scene;
typedef struct BMBVHTree BMBVHTree;
diff --git a/source/blender/blenkernel/BKE_editstrands.h b/source/blender/blenkernel/BKE_editstrands.h
new file mode 100644
index 00000000000..ddca51e4736
--- /dev/null
+++ b/source/blender/blenkernel/BKE_editstrands.h
@@ -0,0 +1,104 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Lukas Toenne
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BKE_EDITSTRANDS_H__
+#define __BKE_EDITSTRANDS_H__
+
+/** \file blender/blenkernel/BKE_editstrands.h
+ * \ingroup bke
+ */
+
+#include "BLI_utildefines.h"
+
+#include "DNA_customdata_types.h"
+
+#include "BKE_customdata.h"
+#include "bmesh.h"
+
+struct BMesh;
+struct DerivedMesh;
+struct Key;
+struct Object;
+struct Strands;
+
+typedef struct BMEditStrands {
+ struct BMesh *bm;
+
+ /*this is for undoing failed operations*/
+ struct BMEditStrands *emcopy;
+ int emcopyusers;
+
+ /* Object this editmesh came from (if it came from one) */
+ struct Object *ob;
+ struct DerivedMesh *root_dm;
+
+ int flag;
+
+ unsigned int vertex_glbuf;
+ unsigned int elem_glbuf;
+ unsigned int dot_glbuf;
+
+ /*temp variables for x-mirror editing*/
+ int mirror_cdlayer; /* -1 is invalid */
+} BMEditStrands;
+
+/* BMEditStrands->flag */
+typedef enum BMEditStrandsFlag {
+ BM_STRANDS_DIRTY_SEGLEN = 1,
+} BMEditStrandsFlag;
+
+struct BMEditStrands *BKE_editstrands_create(struct BMesh *bm, struct DerivedMesh *root_dm, float mat[4][4]);
+struct BMEditStrands *BKE_editstrands_copy(struct BMEditStrands *es);
+struct BMEditStrands *BKE_editstrands_from_object(struct Object *ob);
+void BKE_editstrands_update_linked_customdata(struct BMEditStrands *es);
+void BKE_editstrands_free(struct BMEditStrands *es);
+
+/* === constraints === */
+
+/* Stores vertex locations for temporary reference:
+ * Vertex locations get modified by tools, but then need to be corrected
+ * by calculating a smooth solution based on the difference to original pre-tool locations.
+ */
+typedef float (*BMEditStrandsLocations)[3];
+BMEditStrandsLocations BKE_editstrands_get_locations(struct BMEditStrands *edit);
+void BKE_editstrands_free_locations(BMEditStrandsLocations locs);
+
+void BKE_editstrands_solve_constraints(struct Object *ob, struct BMEditStrands *es, BMEditStrandsLocations orig);
+void BKE_editstrands_ensure(struct BMEditStrands *es);
+
+
+/* === cache shape key conversion === */
+
+struct BMesh *BKE_cache_strands_to_bmesh(struct Strands *strands, struct Key *key, float mat[4][4], int act_key_nr, struct DerivedMesh *dm);
+struct Strands *BKE_cache_strands_from_bmesh(struct BMEditStrands *edit, struct Key *key, float mat[4][4], struct DerivedMesh *dm);
+
+/* === particle conversion === */
+
+struct BMesh *BKE_particles_to_bmesh(struct Object *ob, struct ParticleSystem *psys);
+void BKE_particles_from_bmesh(struct Object *ob, struct ParticleSystem *psys);
+
+#endif
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h
index c4c27e1060d..69c3d632c49 100644
--- a/source/blender/blenkernel/BKE_effect.h
+++ b/source/blender/blenkernel/BKE_effect.h
@@ -39,11 +39,8 @@
struct Object;
struct Scene;
-struct Effect;
struct ListBase;
-struct Particle;
struct Group;
-struct RNG;
struct ParticleSimulationData;
struct ParticleData;
struct ParticleKey;
@@ -113,7 +110,8 @@ typedef struct EffectorCache {
} EffectorCache;
void free_partdeflect(struct PartDeflect *pd);
-struct ListBase *pdInitEffectors(struct Scene *scene, struct Object *ob_src, struct ParticleSystem *psys_src, struct EffectorWeights *weights, bool precalc);
+struct ListBase *pdInitEffectors(struct Scene *scene, struct Object *ob_src, struct ParticleSystem *psys_src, struct EffectorWeights *weights);
+struct ListBase *pdInitEffectors_ex(struct Scene *scene, struct Object *ob_src, struct ParticleSystem *psys_src, int layers, struct EffectorWeights *weights, bool precalc);
void pdEndEffectors(struct ListBase **effectors);
void pdPrecalculateEffectors(struct ListBase *effectors);
void pdDoEffectors(struct ListBase *effectors, struct ListBase *colliders, struct EffectorWeights *weights, struct EffectedPoint *point, float *force, float *impulse);
@@ -196,7 +194,10 @@ void BKE_sim_debug_data_free(void);
void BKE_sim_debug_data_add_element(int type, const float v1[3], const float v2[3],
float r, float g, float b, const char *category, unsigned int hash);
+void BKE_sim_debug_data_add_element_ex(struct SimDebugData *debug_data, int type, const float v1[3], const float v2[3],
+ float r, float g, float b, unsigned int category_hash, unsigned int hash);
void BKE_sim_debug_data_remove_element(unsigned int hash);
+void BKE_sim_debug_data_remove_element_ex(struct SimDebugData *debug_data, unsigned int hash);
#define BKE_sim_debug_data_add_dot(p, r, g, b, category, ...) { \
const float v2[3] = { 0.0f, 0.0f, 0.0f }; \
diff --git a/source/blender/blenkernel/BKE_fcurve.h b/source/blender/blenkernel/BKE_fcurve.h
index 83783946d4f..443a03a475a 100644
--- a/source/blender/blenkernel/BKE_fcurve.h
+++ b/source/blender/blenkernel/BKE_fcurve.h
@@ -172,8 +172,8 @@ typedef enum eFMI_Requirement_Flags {
} eFMI_Requirement_Flags;
/* Function Prototypes for FModifierTypeInfo's */
-FModifierTypeInfo *fmodifier_get_typeinfo(struct FModifier *fcm);
-FModifierTypeInfo *get_fmodifier_typeinfo(int type);
+const FModifierTypeInfo *fmodifier_get_typeinfo(struct FModifier *fcm);
+const FModifierTypeInfo *get_fmodifier_typeinfo(int type);
/* ---------------------- */
@@ -223,12 +223,12 @@ struct FCurve *id_data_find_fcurve(ID *id, void *data, struct StructRNA *type, c
*/
int list_find_data_fcurves(ListBase *dst, ListBase *src, const char *dataPrefix, const char *dataName);
-/* find an f-curve based on an rna property. */
+/* Find an f-curve based on an rna property. */
struct FCurve *rna_get_fcurve(struct PointerRNA *ptr, struct PropertyRNA *prop, int rnaindex,
- struct AnimData **adt, struct bAction **action, bool *r_driven);
+ struct AnimData **adt, struct bAction **action, bool *r_driven, bool *r_special);
/* Same as above, but takes a context data, temp hack needed for complex paths like texture ones. */
struct FCurve *rna_get_fcurve_context_ui(struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop,
- int rnaindex, struct AnimData **adt, struct bAction **action, bool *r_driven);
+ int rnaindex, struct AnimData **adt, struct bAction **action, bool *r_driven, bool *r_special);
/* Binary search algorithm for finding where to 'insert' BezTriple with given frame number.
* Returns the index to insert at (data already at that index will be offset if replace is 0)
diff --git a/source/blender/blenkernel/BKE_fluidsim.h b/source/blender/blenkernel/BKE_fluidsim.h
index 433c10b82f1..6501c968abc 100644
--- a/source/blender/blenkernel/BKE_fluidsim.h
+++ b/source/blender/blenkernel/BKE_fluidsim.h
@@ -34,9 +34,7 @@
struct Object;
struct Scene;
-struct FluidsimModifierData;
struct FluidsimSettings;
-struct DerivedMesh;
struct MVert;
/* old interface */
diff --git a/source/blender/blenkernel/BKE_font.h b/source/blender/blenkernel/BKE_font.h
index e12ce3df476..137670215cc 100644
--- a/source/blender/blenkernel/BKE_font.h
+++ b/source/blender/blenkernel/BKE_font.h
@@ -40,8 +40,6 @@ extern "C" {
struct VFont;
struct Object;
struct Curve;
-struct objfnt;
-struct TmpFont;
struct CharInfo;
struct Main;
diff --git a/source/blender/blenkernel/BKE_freestyle.h b/source/blender/blenkernel/BKE_freestyle.h
index bb909e4aa9d..e10594634f0 100644
--- a/source/blender/blenkernel/BKE_freestyle.h
+++ b/source/blender/blenkernel/BKE_freestyle.h
@@ -41,6 +41,7 @@ extern "C" {
struct FreestyleConfig;
struct FreestyleLineSet;
struct FreestyleModuleConfig;
+struct Main;
/* RNA aliases */
typedef struct FreestyleSettings FreestyleSettings;
@@ -58,7 +59,7 @@ bool BKE_freestyle_module_move_up(FreestyleConfig *config, FreestyleModuleConfig
bool BKE_freestyle_module_move_down(FreestyleConfig *config, FreestyleModuleConfig *module_conf);
/* FreestyleConfig.linesets */
-FreestyleLineSet *BKE_freestyle_lineset_add(FreestyleConfig *config, const char *name);
+FreestyleLineSet *BKE_freestyle_lineset_add(struct Main *bmain, FreestyleConfig *config, const char *name);
bool BKE_freestyle_lineset_delete(FreestyleConfig *config, FreestyleLineSet *lineset);
FreestyleLineSet *BKE_freestyle_lineset_get_active(FreestyleConfig *config);
short BKE_freestyle_lineset_get_active_index(FreestyleConfig *config);
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index 57003ffc3aa..7585dc23342 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -45,7 +45,6 @@ extern "C" {
/* forwards */
struct Main;
-struct Object;
typedef struct Global {
@@ -127,10 +126,12 @@ enum {
G_DEBUG_FREESTYLE = (1 << 7), /* freestyle messages */
G_DEBUG_DEPSGRAPH = (1 << 8), /* depsgraph messages */
G_DEBUG_SIMDATA = (1 << 9), /* sim debug data display */
+ G_DEBUG_GPU_MEM = (1 << 10), /* gpu memory in status bar */
+ G_DEBUG_DEPSGRAPH_NO_THREADS = (1 << 11), /* sinle threaded depsgraph */
};
#define G_DEBUG_ALL (G_DEBUG | G_DEBUG_FFMPEG | G_DEBUG_PYTHON | G_DEBUG_EVENTS | G_DEBUG_WM | G_DEBUG_JOBS | \
- G_DEBUG_FREESTYLE | G_DEBUG_DEPSGRAPH)
+ G_DEBUG_FREESTYLE | G_DEBUG_DEPSGRAPH | G_DEBUG_GPU_MEM)
/* G.fileflags */
diff --git a/source/blender/blenkernel/BKE_group.h b/source/blender/blenkernel/BKE_group.h
index 820e1ea1494..d856e90a340 100644
--- a/source/blender/blenkernel/BKE_group.h
+++ b/source/blender/blenkernel/BKE_group.h
@@ -36,10 +36,8 @@
struct Base;
struct EvaluationContext;
struct Group;
-struct GroupObject;
struct Main;
struct Object;
-struct bAction;
struct Scene;
void BKE_group_free(struct Group *group);
diff --git a/source/blender/blenkernel/BKE_icons.h b/source/blender/blenkernel/BKE_icons.h
index 9af0d96884a..763a3874d4e 100644
--- a/source/blender/blenkernel/BKE_icons.h
+++ b/source/blender/blenkernel/BKE_icons.h
@@ -48,10 +48,14 @@ typedef struct Icon Icon;
struct PreviewImage;
struct ID;
+enum eIconSizes;
+
void BKE_icons_init(int first_dyn_id);
/* return icon id for library object or create new icon if not found */
-int BKE_icon_getid(struct ID *id);
+int BKE_icon_id_ensure(struct ID *id);
+
+int BKE_icon_preview_ensure(struct PreviewImage *preview);
/* retrieve icon for id */
struct Icon *BKE_icon_get(int icon_id);
@@ -60,8 +64,10 @@ struct Icon *BKE_icon_get(int icon_id);
/* used for inserting the internal icons */
void BKE_icon_set(int icon_id, struct Icon *icon);
-/* remove icon and free date if library object becomes invalid */
-void BKE_icon_delete(struct ID *id);
+/* remove icon and free data if library object becomes invalid */
+void BKE_icon_id_delete(struct ID *id);
+
+void BKE_icon_delete(int icon_id);
/* report changes - icon needs to be recalculated */
void BKE_icon_changed(int icon_id);
@@ -75,8 +81,17 @@ void BKE_previewimg_freefunc(void *link);
/* free the preview image */
void BKE_previewimg_free(struct PreviewImage **prv);
+/* clear the preview image or icon, but does not free it */
+void BKE_previewimg_clear(struct PreviewImage *prv);
+
+/* clear the preview image or icon at a specific size */
+void BKE_previewimg_clear_single(struct PreviewImage *prv, enum eIconSizes size);
+
+/* get the preview from any pointer */
+struct PreviewImage **BKE_previewimg_id_get_p(struct ID *id);
+
/* free the preview image belonging to the id */
-void BKE_previewimg_free_id(struct ID *id);
+void BKE_previewimg_id_free(struct ID *id);
/* create a new preview image */
struct PreviewImage *BKE_previewimg_create(void);
@@ -85,6 +100,19 @@ struct PreviewImage *BKE_previewimg_create(void);
struct PreviewImage *BKE_previewimg_copy(struct PreviewImage *prv);
/* retrieve existing or create new preview image */
-struct PreviewImage *BKE_previewimg_get(struct ID *id);
+struct PreviewImage *BKE_previewimg_id_ensure(struct ID *id);
+
+void BKE_previewimg_ensure(struct PreviewImage *prv, const int size);
+
+struct PreviewImage *BKE_previewimg_cached_get(const char *name);
+
+struct PreviewImage *BKE_previewimg_cached_ensure(const char *name);
+
+struct PreviewImage *BKE_previewimg_cached_thumbnail_read(
+ const char *name, const char *path, const int source, bool force_update);
+
+void BKE_previewimg_cached_release(const char *name);
+
+#define ICON_RENDER_DEFAULT_HEIGHT 32
#endif /* __BKE_ICONS_H__ */
diff --git a/source/blender/blenkernel/BKE_image.h b/source/blender/blenkernel/BKE_image.h
index 2c9ecef4c2d..facf3cf2103 100644
--- a/source/blender/blenkernel/BKE_image.h
+++ b/source/blender/blenkernel/BKE_image.h
@@ -39,41 +39,46 @@ extern "C" {
struct Image;
struct ImBuf;
-struct Tex;
struct anim;
struct Scene;
struct Object;
struct ImageFormatData;
struct ImagePool;
struct Main;
+struct ReportList;
+struct RenderResult;
+struct StampData;
#define IMA_MAX_SPACE 64
void BKE_images_init(void);
void BKE_images_exit(void);
+void BKE_image_free_packedfiles(struct Image *image);
+void BKE_image_free_views(struct Image *image);
void BKE_image_free_buffers(struct Image *image);
/* call from library */
void BKE_image_free(struct Image *image);
-void BKE_imbuf_stamp_info(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf);
-void BKE_image_stamp_buf(
- struct Scene *scene, struct Object *camera,
- unsigned char *rect, float *rectf, int width, int height, int channels);
+typedef void (StampCallback)(void *data, const char *propname, const char *propvalue);
+
+void BKE_render_result_stamp_info(struct Scene *scene, struct Object *camera, struct RenderResult *rr);
+void BKE_imbuf_stamp_info(struct RenderResult *rr, struct ImBuf *ibuf);
+void BKE_stamp_info_callback(void *data, const struct StampData *stamp_data, StampCallback callback);
+void BKE_image_stamp_buf(struct Scene *scene, struct Object *camera, unsigned char *rect, float *rectf, int width, int height, int channels);
bool BKE_imbuf_alpha_test(struct ImBuf *ibuf);
-int BKE_imbuf_write_stamp(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
+int BKE_imbuf_write_stamp(struct Scene *scene, struct RenderResult *rr, struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
+void BKE_imbuf_write_prepare(struct ImBuf *ibuf, struct ImageFormatData *imf);
int BKE_imbuf_write(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
int BKE_imbuf_write_as(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf, const bool is_copy);
-
void BKE_image_path_from_imformat(
char *string, const char *base, const char *relbase, int frame,
- const struct ImageFormatData *im_format, const bool use_ext, const bool use_frames);
+ const struct ImageFormatData *im_format, const bool use_ext, const bool use_frames, const char *suffix);
void BKE_image_path_from_imtype(
char *string, const char *base, const char *relbase, int frame,
- const char imtype, const bool use_ext, const bool use_frames);
-
-bool BKE_image_path_ensure_ext_from_imformat(char *string, const struct ImageFormatData *im_format);
-bool BKE_image_path_ensure_ext_from_imtype(char *string, const char imtype);
+ const char imtype, const bool use_ext, const bool use_frames, const char *suffix);
+int BKE_image_path_ensure_ext_from_imformat(char *string, const struct ImageFormatData *im_format);
+int BKE_image_path_ensure_ext_from_imtype(char *string, const char imtype);
char BKE_image_ftype_to_imtype(const int ftype);
int BKE_image_imtype_to_ftype(const char imtype);
@@ -104,6 +109,7 @@ void BKE_image_tag_time(struct Image *ima);
/* ImageUser is in Texture, in Nodes, Background Image, Image Window, .... */
/* should be used in conjunction with an ID * to Image. */
struct ImageUser;
+struct RenderData;
struct RenderPass;
struct RenderResult;
@@ -153,7 +159,7 @@ bool BKE_image_has_ibuf(struct Image *ima, struct ImageUser *iuser);
/* same as above, but can be used to retrieve images being rendered in
* a thread safe way, always call both acquire and release */
-struct ImBuf *BKE_image_acquire_ibuf(struct Image *ima, struct ImageUser *iuser, void **lock_r);
+struct ImBuf *BKE_image_acquire_ibuf(struct Image *ima, struct ImageUser *iuser, void **r_lock);
void BKE_image_release_ibuf(struct Image *ima, struct ImBuf *ibuf, void *lock);
struct ImagePool *BKE_image_pool_new(void);
@@ -173,11 +179,12 @@ struct Image *BKE_image_load_exists(const char *filepath);
/* adds image, adds ibuf, generates color or pattern */
struct Image *BKE_image_add_generated(
- struct Main *bmain, unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, const float color[4]);
+ struct Main *bmain, unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, const float color[4], const bool stereo3d);
/* adds image from imbuf, owns imbuf */
-struct Image *BKE_image_add_from_imbuf(struct ImBuf *ibuf);
+struct Image *BKE_image_add_from_imbuf(struct ImBuf *ibuf, const char *name);
/* for reload, refresh, pack */
+void BKE_image_init_imageuser(struct Image *ima, struct ImageUser *iuser);
void BKE_image_signal(struct Image *ima, struct ImageUser *iuser, int signal);
void BKE_image_walk_all_users(const struct Main *mainp, void *customdata,
@@ -185,6 +192,8 @@ void BKE_image_walk_all_users(const struct Main *mainp, void *customdata,
/* ensures an Image exists for viewing nodes or render */
struct Image *BKE_image_verify_viewer(int type, const char *name);
+/* ensures the view node cache is compatible with the scene views */
+void BKE_image_verify_viewer_views(const struct RenderData *rd, struct Image *ima, struct ImageUser *iuser);
/* called on frame change or before render */
void BKE_image_user_frame_calc(struct ImageUser *iuser, int cfra, int fieldnr);
@@ -196,13 +205,23 @@ void BKE_image_update_frame(const struct Main *bmain, int cfra);
/* sets index offset for multilayer files */
struct RenderPass *BKE_image_multilayer_index(struct RenderResult *rr, struct ImageUser *iuser);
+/* sets index offset for multiview files */
+void BKE_image_multiview_index(struct Image *ima, struct ImageUser *iuser);
+
/* for multilayer images as well as for render-viewer */
+bool BKE_image_is_multilayer(struct Image *ima);
struct RenderResult *BKE_image_acquire_renderresult(struct Scene *scene, struct Image *ima);
void BKE_image_release_renderresult(struct Scene *scene, struct Image *ima);
+/* for multilayer images as well as for singlelayer */
+bool BKE_image_is_openexr(struct Image *ima);
+
/* for multiple slot render, call this before render */
void BKE_image_backup_render(struct Scene *scene, struct Image *ima);
-
+
+/* for singlelayer openexr saving */
+bool BKE_image_save_openexr_multiview(struct Image *ima, struct ImBuf *ibuf, const char *filepath, const int flags);
+
/* goes over all textures that use images */
void BKE_image_free_all_textures(void);
@@ -213,6 +232,8 @@ void BKE_image_free_anim_ibufs(struct Image *ima, int except_frame);
void BKE_image_all_free_anim_ibufs(int except_frame);
void BKE_image_memorypack(struct Image *ima);
+void BKE_image_packfiles(struct ReportList *reports, struct Image *ima, const char *basepath);
+void BKE_image_packfiles_from_mem(struct ReportList *reports, struct Image *ima, char *data, const size_t data_len);
/* prints memory statistics for images */
void BKE_image_print_memlist(void);
@@ -244,7 +265,8 @@ float *BKE_image_get_float_pixels_for_frame(struct Image *image, int frame);
/* Guess offset for the first frame in the sequence */
int BKE_image_sequence_guess_offset(struct Image *image);
-
+bool BKE_image_has_anim(struct Image *image);
+bool BKE_image_has_packedfile(struct Image *image);
bool BKE_image_is_animated(struct Image *image);
bool BKE_image_is_dirty(struct Image *image);
void BKE_image_file_format_set(struct Image *image, int ftype);
diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index 61aac255762..1e9e392406b 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -38,10 +38,10 @@ struct ID;
struct ListBase;
struct Curve;
struct Object;
-struct Scene;
struct Lattice;
struct Mesh;
struct ParticleSystem;
+struct Strands;
struct WeightsArrayCache;
/* Kernel prototypes */
@@ -52,6 +52,7 @@ extern "C" {
void BKE_key_free(struct Key *sc);
void BKE_key_free_nolib(struct Key *key);
struct Key *BKE_key_add(struct ID *id);
+struct Key *BKE_key_add_ex(struct ID *from, int fromtype, int fromindex);
struct Key *BKE_key_add_particles(struct Object *ob, struct ParticleSystem *psys);
struct Key *BKE_key_copy(struct Key *key);
struct Key *BKE_key_copy_nolib(struct Key *key);
@@ -70,12 +71,19 @@ float *BKE_key_evaluate_object_ex(
float *arr, size_t arr_size);
float *BKE_key_evaluate_object(
struct Object *ob, int *r_totelem);
+float *BKE_key_evaluate_strands_ex(
+ struct Strands *strands, struct Key *key, struct KeyBlock *actkb, bool lock_shape,
+ int *r_totelem, float *arr, size_t arr_size);
+float *BKE_key_evaluate_strands(
+ struct Strands *strand, struct Key *key, struct KeyBlock *actkbs, bool lock_shape,
+ int *r_totelem, bool use_motion);
float *BKE_key_evaluate_particles_ex(
struct Object *ob, struct ParticleSystem *psys, float cfra, int *r_totelem,
float *arr, size_t arr_size);
float *BKE_key_evaluate_particles(
struct Object *ob, struct ParticleSystem *psys, float cfra, int *r_totelem);
+struct Key **BKE_key_from_object_p(struct Object *ob);
struct Key *BKE_key_from_object(struct Object *ob);
struct KeyBlock *BKE_keyblock_from_object(struct Object *ob);
struct KeyBlock *BKE_keyblock_from_object_reference(struct Object *ob);
@@ -96,10 +104,13 @@ typedef struct WeightsArrayCache {
} WeightsArrayCache;
float **BKE_keyblock_get_per_block_object_weights(struct Object *ob, struct Key *key, struct WeightsArrayCache *cache);
+float **BKE_keyblock_strands_get_per_block_weights(struct Strands *strands, struct Key *key, struct WeightsArrayCache *cache);
float **BKE_keyblock_get_per_block_particle_weights(struct Object *ob, struct ParticleSystem *psys, float cfra, struct Key *key, struct WeightsArrayCache *cache);
void BKE_keyblock_free_per_block_weights(struct Key *key, float **per_keyblock_weights, struct WeightsArrayCache *cache);
void BKE_key_evaluate_relative(const int start, int end, const int tot, char *basispoin, struct Key *key, struct KeyBlock *actkb,
float **per_keyblock_weights, const int mode);
+void BKE_key_evaluate_strands_relative(const int start, int end, const int tot, char *basispoin, struct Key *key, struct KeyBlock *actkb,
+ float **per_keyblock_weights, const int mode);
/* conversion functions */
/* Note: 'update_from' versions do not (re)allocate mem in kb, while 'convert_from' do. */
@@ -115,6 +126,10 @@ void BKE_keyblock_update_from_mesh(struct Mesh *me, struct KeyBlock *kb);
void BKE_keyblock_convert_from_mesh(struct Mesh *me, struct KeyBlock *kb);
void BKE_keyblock_convert_to_mesh(struct KeyBlock *kb, struct Mesh *me);
+void BKE_keyblock_update_from_strands(struct Strands *strands, struct KeyBlock *kb, bool use_motion);
+void BKE_keyblock_convert_from_strands(struct Strands *strands, struct Key *key, struct KeyBlock *kb, bool use_motion);
+void BKE_keyblock_convert_to_strands(struct KeyBlock *kb, struct Strands *strands, bool use_motion);
+
void BKE_keyblock_update_from_vertcos(struct Object *ob, struct KeyBlock *kb, float (*vertCos)[3]);
void BKE_keyblock_convert_from_vertcos(struct Object *ob, struct KeyBlock *kb, float (*vertCos)[3]);
float (*BKE_keyblock_convert_to_vertcos(struct Object *ob, struct KeyBlock *kb))[3];
@@ -126,6 +141,7 @@ void BKE_keyblock_convert_from_hair_keys(struct Object *ob, struct ParticleSy
/* other management */
bool BKE_keyblock_move(struct Object *ob, int org_index, int new_index);
+bool BKE_keyblock_move_ex(struct Key *key, int *shapenr, int org_index, int new_index);
bool BKE_keyblock_is_basis(struct Key *key, const int index);
diff --git a/source/blender/blenkernel/BKE_lattice.h b/source/blender/blenkernel/BKE_lattice.h
index 5fb1053b53f..4ffdb632513 100644
--- a/source/blender/blenkernel/BKE_lattice.h
+++ b/source/blender/blenkernel/BKE_lattice.h
@@ -93,4 +93,11 @@ int BKE_lattice_index_flip(struct Lattice *lt, const int index,
void BKE_lattice_bitmap_from_flag(struct Lattice *lt, unsigned int *bitmap, const short flag,
const bool clear, const bool respecthide);
+/* **** Depsgraph evaluation **** */
+
+struct EvaluationContext;
+
+void BKE_lattice_eval_geometry(struct EvaluationContext *eval_ctx,
+ struct Lattice *latt);
+
#endif /* __BKE_LATTICE_H__ */
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h
index e88a4e88209..63192cad11d 100644
--- a/source/blender/blenkernel/BKE_library.h
+++ b/source/blender/blenkernel/BKE_library.h
@@ -71,7 +71,7 @@ void id_clear_lib_data(struct Main *bmain, struct ID *id);
struct ListBase *which_libbase(struct Main *mainlib, short type);
-#define MAX_LIBARRAY 35
+#define MAX_LIBARRAY 36
int set_listbasepointers(struct Main *main, struct ListBase *lb[MAX_LIBARRAY]);
void BKE_libblock_free(struct Main *bmain, void *idv);
@@ -107,8 +107,9 @@ void BKE_library_make_local(struct Main *bmain, struct Library *lib, bool untagg
struct ID *BKE_libblock_find_name_ex(struct Main *bmain, const short type, const char *name) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
struct ID *BKE_libblock_find_name(const short type, const char *name) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-void set_free_windowmanager_cb(void (*func)(struct bContext *, struct wmWindowManager *));
-void set_free_notifier_reference_cb(void (*func)(const void *));
+void BKE_library_callback_free_window_manager_set(void (*func)(struct bContext *, struct wmWindowManager *));
+void BKE_library_callback_free_notifier_reference_set(void (*func)(const void *));
+void BKE_library_callback_free_editor_id_reference_set(void (*func)(const struct ID *));
/* use when "" is given to new_id() */
#define ID_FALLBACK_NAME N_("Untitled")
diff --git a/source/blender/blenkernel/BKE_linestyle.h b/source/blender/blenkernel/BKE_linestyle.h
index ae10ba4caab..e77b4f5e8fe 100644
--- a/source/blender/blenkernel/BKE_linestyle.h
+++ b/source/blender/blenkernel/BKE_linestyle.h
@@ -49,9 +49,9 @@ struct Object;
struct ColorBand;
struct bContext;
-FreestyleLineStyle *BKE_linestyle_new(const char *name, struct Main *main);
+FreestyleLineStyle *BKE_linestyle_new(struct Main *bmain, const char *name);
void BKE_linestyle_free(FreestyleLineStyle *linestyle);
-FreestyleLineStyle *BKE_linestyle_copy(FreestyleLineStyle *linestyle);
+FreestyleLineStyle *BKE_linestyle_copy(struct Main *bmain, FreestyleLineStyle *linestyle);
FreestyleLineStyle *BKE_linestyle_active_from_scene(struct Scene *scene);
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index ec654ea4b71..a0c67e055ae 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -94,6 +94,7 @@ typedef struct Main {
ListBase movieclip;
ListBase mask;
ListBase linestyle;
+ ListBase cache_library;
char id_tag_update[256];
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 2f20505bea3..0cfa1aeecb5 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -40,8 +40,6 @@ struct Main;
struct Material;
struct ID;
struct Object;
-struct Mesh;
-struct MTFace;
struct Scene;
/* materials */
@@ -52,6 +50,7 @@ void BKE_material_free_ex(struct Material *ma, bool do_id_user);
void test_object_materials(struct Main *bmain, struct ID *id);
void BKE_material_resize_object(struct Object *ob, const short totcol, bool do_id_user);
void init_material(struct Material *ma);
+void BKE_material_remap_object(struct Object *ob, const unsigned int *remap);
struct Material *BKE_material_add(struct Main *bmain, const char *name);
struct Material *BKE_material_copy(struct Material *ma);
struct Material *localize_material(struct Material *ma);
diff --git a/source/blender/blenkernel/BKE_mball.h b/source/blender/blenkernel/BKE_mball.h
index c021960e730..62cd50099fd 100644
--- a/source/blender/blenkernel/BKE_mball.h
+++ b/source/blender/blenkernel/BKE_mball.h
@@ -32,7 +32,6 @@
* \since March 2001
* \author nzc
*/
-struct EvaluationContext;
struct Main;
struct MetaBall;
struct Object;
@@ -46,9 +45,6 @@ struct MetaBall *BKE_mball_copy(struct MetaBall *mb);
void BKE_mball_make_local(struct MetaBall *mb);
-void BKE_mball_cubeTable_free(void);
-
-void BKE_mball_polygonize(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct ListBase *dispbase);
bool BKE_mball_is_basis_for(struct Object *ob1, struct Object *ob2);
bool BKE_mball_is_basis(struct Object *ob);
struct Object *BKE_mball_basis_find(struct Scene *scene, struct Object *ob);
@@ -72,4 +68,11 @@ void BKE_mball_select_all(struct MetaBall *mb);
void BKE_mball_deselect_all(struct MetaBall *mb);
void BKE_mball_select_swap(struct MetaBall *mb);
+/* **** Depsgraph evaluation **** */
+
+struct EvaluationContext;
+
+void BKE_mball_eval_geometry(struct EvaluationContext *eval_ctx,
+ struct MetaBall *mball);
+
#endif
diff --git a/source/blender/blenkernel/BKE_mball_tessellate.h b/source/blender/blenkernel/BKE_mball_tessellate.h
new file mode 100644
index 00000000000..361f31b704c
--- /dev/null
+++ b/source/blender/blenkernel/BKE_mball_tessellate.h
@@ -0,0 +1,36 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#ifndef __BKE_MBALL_TESSELLATE_H__
+#define __BKE_MBALL_TESSELLATE_H__
+
+/** \file BKE_mball_tessellate.h
+ * \ingroup bke
+ */
+struct EvaluationContext;
+struct Object;
+struct Scene;
+
+void BKE_mball_polygonize(
+ struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct Object *ob, struct ListBase *dispbase);
+
+void BKE_mball_cubeTable_free(void);
+
+#endif /* __BKE_MBALL_TESSELLATE_H__ */
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index 224be0f3685..7cb121bcf5e 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -33,14 +33,13 @@
struct ID;
struct BoundBox;
-struct DispList;
struct EdgeHash;
struct ListBase;
struct LinkNode;
struct BLI_Stack;
struct MemArena;
-struct BMEditMesh;
struct BMesh;
+struct DupliObjectData;
struct Main;
struct Mesh;
struct MPoly;
@@ -49,18 +48,11 @@ struct MFace;
struct MEdge;
struct MVert;
struct MDeformVert;
-struct MCol;
struct Object;
-struct MTFace;
-struct VecNor;
struct CustomData;
struct DerivedMesh;
struct Scene;
struct MLoopUV;
-struct UvVertMap;
-struct UvMapVert;
-struct UvElementMap;
-struct UvElement;
struct ReportList;
#ifdef __cplusplus
@@ -78,12 +70,13 @@ extern "C" {
struct BMesh *BKE_mesh_to_bmesh(struct Mesh *me, struct Object *ob);
-int poly_find_loop_from_vert(const struct MPoly *poly,
- const struct MLoop *loopstart,
- unsigned vert);
-
-int poly_get_adj_loops_from_vert(unsigned r_adj[3], const struct MPoly *poly,
- const struct MLoop *mloop, unsigned vert);
+int poly_find_loop_from_vert(
+ const struct MPoly *poly,
+ const struct MLoop *loopstart,
+ unsigned vert);
+int poly_get_adj_loops_from_vert(
+ unsigned r_adj[2], const struct MPoly *poly,
+ const struct MLoop *mloop, unsigned vert);
int BKE_mesh_edge_other_vert(const struct MEdge *e, int v);
@@ -116,6 +109,7 @@ void BKE_mesh_to_curve_nurblist(struct DerivedMesh *dm, struct ListBase *nurblis
void BKE_mesh_to_curve(struct Scene *scene, struct Object *ob);
void BKE_mesh_material_index_remove(struct Mesh *me, short index);
void BKE_mesh_material_index_clear(struct Mesh *me);
+void BKE_mesh_material_remap(struct Mesh *me, const unsigned int *remap, unsigned int remap_len);
void BKE_mesh_smooth_flag_set(struct Object *meshOb, int enableSmooth);
const char *BKE_mesh_cmp(struct Mesh *me1, struct Mesh *me2, float thresh);
@@ -128,10 +122,14 @@ bool BKE_mesh_uv_cdlayer_rename_index(struct Mesh *me, const int poly_index, con
const char *new_name, const bool do_tessface);
bool BKE_mesh_uv_cdlayer_rename(struct Mesh *me, const char *old_name, const char *new_name, bool do_tessface);
-float (*BKE_mesh_vertexCos_get(struct Mesh *me, int *r_numVerts))[3];
+float (*BKE_mesh_vertexCos_get(const struct Mesh *me, int *r_numVerts))[3];
+
+void BKE_mesh_calc_normals_split(struct Mesh *mesh);
+void BKE_mesh_split_faces(struct Mesh *mesh);
struct Mesh *BKE_mesh_new_from_object(struct Main *bmain, struct Scene *sce, struct Object *ob,
int apply_modifiers, int settings, int calc_tessface, int calc_undeformed);
+struct Mesh *BKE_mesh_new_from_dupli_data(struct Main *bmain, struct DupliObjectData *data, bool calc_tessface, bool calc_undeformed);
/* vertex level transformations & checks (no derived mesh) */
@@ -280,7 +278,7 @@ int BKE_mesh_recalc_tessellation(
struct CustomData *fdata, struct CustomData *ldata, struct CustomData *pdata,
struct MVert *mvert,
int totface, int totloop, int totpoly,
- const bool do_face_normals);
+ const bool do_face_nor_copy);
int BKE_mesh_mpoly_to_mface(
struct CustomData *fdata, struct CustomData *ldata,
struct CustomData *pdata, int totface, int totloop, int totpoly);
@@ -364,6 +362,13 @@ void BKE_mesh_strip_loose_edges(struct Mesh *me);
void BKE_mesh_calc_edges_legacy(struct Mesh *me, const bool use_old);
void BKE_mesh_calc_edges(struct Mesh *mesh, bool update, const bool select);
+/* **** Depsgraph evaluation **** */
+
+struct EvaluationContext;
+
+void BKE_mesh_eval_geometry(struct EvaluationContext *eval_ctx,
+ struct Mesh *mesh);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h b/source/blender/blenkernel/BKE_mesh_mapping.h
index da44c989146..a2f47858f90 100644
--- a/source/blender/blenkernel/BKE_mesh_mapping.h
+++ b/source/blender/blenkernel/BKE_mesh_mapping.h
@@ -102,7 +102,8 @@ typedef struct MeshElemMap {
/* mapping */
UvVertMap *BKE_mesh_uv_vert_map_create(
struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv,
- unsigned int totpoly, unsigned int totvert, int selected, float *limit);
+ unsigned int totpoly, unsigned int totvert,
+ const float limit[2], const bool selected, const bool use_winding);
UvMapVert *BKE_mesh_uv_vert_map_get_vert(UvVertMap *vmap, unsigned int v);
void BKE_mesh_uv_vert_map_free(UvVertMap *vmap);
diff --git a/source/blender/blenkernel/BKE_mesh_remap.h b/source/blender/blenkernel/BKE_mesh_remap.h
index 752270a8120..c6d8da16565 100644
--- a/source/blender/blenkernel/BKE_mesh_remap.h
+++ b/source/blender/blenkernel/BKE_mesh_remap.h
@@ -28,7 +28,6 @@
struct CustomData;
struct DerivedMesh;
struct MVert;
-struct MeshElemMap;
struct MemArena;
/* Generic ways to map some geometry elements from a source mesh to a dest one. */
diff --git a/source/blender/blenkernel/BKE_mesh_sample.h b/source/blender/blenkernel/BKE_mesh_sample.h
new file mode 100644
index 00000000000..6b489550847
--- /dev/null
+++ b/source/blender/blenkernel/BKE_mesh_sample.h
@@ -0,0 +1,68 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BKE_MESH_SAMPLE_H__
+#define __BKE_MESH_SAMPLE_H__
+
+/** \file BKE_mesh_sample.h
+ * \ingroup bke
+ */
+
+struct DerivedMesh;
+struct Key;
+struct KeyBlock;
+
+struct MSurfaceSample;
+
+/* ==== Evaluate ==== */
+
+bool BKE_mesh_sample_eval(struct DerivedMesh *dm, const struct MSurfaceSample *sample, float loc[3], float nor[3], float tang[3]);
+bool BKE_mesh_sample_shapekey(struct Key *key, struct KeyBlock *kb, const struct MSurfaceSample *sample, float loc[3]);
+
+
+/* ==== Sampling ==== */
+
+/* Storage descriptor to allow generic data storage by arbitrary algorithms */
+typedef struct MSurfaceSampleStorage {
+ bool (*store_sample)(void *data, int capacity, int index, const struct MSurfaceSample *sample);
+ void *data;
+ int capacity;
+ int free_data;
+} MSurfaceSampleStorage;
+
+void BKE_mesh_sample_storage_single(struct MSurfaceSampleStorage *storage, struct MSurfaceSample *sample);
+void BKE_mesh_sample_storage_array(struct MSurfaceSampleStorage *storage, struct MSurfaceSample *samples, int capacity);
+void BKE_mesh_sample_storage_release(struct MSurfaceSampleStorage *storage);
+
+int BKE_mesh_sample_generate_random(struct MSurfaceSampleStorage *dst, struct DerivedMesh *dm, unsigned int seed, int totsample);
+
+typedef bool (*MeshSampleRayCallback)(void *userdata, float ray_start[3], float ray_end[3]);
+int BKE_mesh_sample_generate_raycast(struct MSurfaceSampleStorage *dst, struct DerivedMesh *dm, MeshSampleRayCallback ray_cb, void *userdata, int totsample);
+
+/* ==== Utilities ==== */
+
+struct ParticleSystem;
+struct ParticleData;
+struct BVHTreeFromMesh;
+
+bool BKE_mesh_sample_from_particle(struct MSurfaceSample *sample, struct ParticleSystem *psys, struct DerivedMesh *dm, struct ParticleData *pa);
+bool BKE_mesh_sample_to_particle(struct MSurfaceSample *sample, struct ParticleSystem *psys, struct DerivedMesh *dm, struct BVHTreeFromMesh *bvhtree, struct ParticleData *pa);
+
+#endif /* __BKE_MESH_SAMPLE_H__ */
diff --git a/source/blender/blenkernel/BKE_modifier.h b/source/blender/blenkernel/BKE_modifier.h
index 12eb78e422b..cc53f9409fd 100644
--- a/source/blender/blenkernel/BKE_modifier.h
+++ b/source/blender/blenkernel/BKE_modifier.h
@@ -39,10 +39,11 @@ struct DagNode;
struct Object;
struct Scene;
struct ListBase;
-struct LinkNode;
struct bArmature;
+struct Main;
struct ModifierData;
struct BMEditMesh;
+struct DepsNodeHandle;
typedef enum {
/* Should not be used, only for None modifier type */
@@ -256,9 +257,21 @@ typedef struct ModifierTypeInfo {
*
* This function is optional.
*/
- void (*updateDepgraph)(struct ModifierData *md, struct DagForest *forest, struct Scene *scene,
+ void (*updateDepgraph)(struct ModifierData *md, struct DagForest *forest,
+ struct Main *bmain, struct Scene *scene,
struct Object *ob, struct DagNode *obNode);
+ /* Add the appropriate relations to the dependency graph.
+ *
+ * This function is optional.
+ */
+ /* TODO(sergey): Remove once we finalyl switched to the new depsgraph. */
+ void (*updateDepsgraph)(struct ModifierData *md,
+ struct Main *bmain,
+ struct Scene *scene,
+ struct Object *ob,
+ struct DepsNodeHandle *node);
+
/* Should return true if the modifier needs to be recalculated on time
* changes.
*
@@ -311,7 +324,7 @@ typedef struct ModifierTypeInfo {
/* Initialize modifier's global data (type info and some common global storages). */
void BKE_modifier_init(void);
-ModifierTypeInfo *modifierType_getInfo(ModifierType type);
+const ModifierTypeInfo *modifierType_getInfo(ModifierType type);
/* Modifier utility calls, do call through type pointer and return
* default values if pointer is optional.
diff --git a/source/blender/blenkernel/BKE_movieclip.h b/source/blender/blenkernel/BKE_movieclip.h
index a4aa58e22f1..7d7675270de 100644
--- a/source/blender/blenkernel/BKE_movieclip.h
+++ b/source/blender/blenkernel/BKE_movieclip.h
@@ -37,7 +37,6 @@ struct Main;
struct MovieClip;
struct MovieClipScopes;
struct MovieClipUser;
-struct MovieTrackingTrack;
struct MovieDistortion;
void BKE_movieclip_free(struct MovieClip *clip);
@@ -61,7 +60,7 @@ void BKE_movieclip_user_set_frame(struct MovieClipUser *user, int framenr);
void BKE_movieclip_update_scopes(struct MovieClip *clip, struct MovieClipUser *user, struct MovieClipScopes *scopes);
-void BKE_movieclip_get_cache_segments(struct MovieClip *clip, struct MovieClipUser *user, int *totseg_r, int **points_r);
+void BKE_movieclip_get_cache_segments(struct MovieClip *clip, struct MovieClipUser *user, int *r_totseg, int **r_points);
void BKE_movieclip_build_proxy_frame(struct MovieClip *clip, int clip_flag, struct MovieDistortion *distortion,
int cfra, int *build_sizes, int build_count, bool undistorted);
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index 11d81a149b1..a8242a529f3 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -34,9 +34,7 @@
enum MultiresModifiedFlags;
struct DerivedMesh;
-struct GridHidden;
struct MDisps;
-struct MFace;
struct Mesh;
struct ModifierData;
struct Multires;
@@ -81,8 +79,9 @@ struct DerivedMesh *get_multires_dm(struct Scene *scene, struct MultiresModifier
struct Object *ob);
void multiresModifier_del_levels(struct MultiresModifierData *, struct Object *, int direction);
void multiresModifier_base_apply(struct MultiresModifierData *mmd, struct Object *ob);
-void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Object *ob,
- int updateblock, int simple);
+void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Object *ob, int updateblock, int simple);
+void multiresModifier_sync_levels_ex(
+ struct Object *ob_dst, struct MultiresModifierData *mmd_src, struct MultiresModifierData *mmd_dst);
int multiresModifier_reshape(struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *dst, struct Object *src);
int multiresModifier_reshapeFromDM(struct Scene *scene, struct MultiresModifierData *mmd,
diff --git a/source/blender/blenkernel/BKE_nla.h b/source/blender/blenkernel/BKE_nla.h
index c3fc29e811f..3bf8bba47f5 100644
--- a/source/blender/blenkernel/BKE_nla.h
+++ b/source/blender/blenkernel/BKE_nla.h
@@ -76,6 +76,8 @@ void BKE_nlameta_flush_transforms(struct NlaStrip *mstrip);
struct NlaTrack *BKE_nlatrack_find_active(ListBase *tracks);
void BKE_nlatrack_set_active(ListBase *tracks, struct NlaTrack *nlt);
+struct NlaTrack *BKE_nlatrack_find_tweaked(struct AnimData *adt);
+
void BKE_nlatrack_solo_toggle(struct AnimData *adt, struct NlaTrack *nlt);
bool BKE_nlatrack_has_space(struct NlaTrack *nlt, float start, float end);
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 44ac3b7bb38..0a6c21c2c60 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -62,24 +62,20 @@ struct bNodeTreeExec;
struct bNodeExecContext;
struct bNodeExecData;
struct GPUMaterial;
-struct GPUNode;
struct GPUNodeStack;
struct ID;
struct ImBuf;
struct ImageFormatData;
struct ListBase;
struct Main;
-struct uiBlock;
struct uiLayout;
struct MTex;
struct PointerRNA;
-struct rctf;
struct RenderData;
struct Scene;
struct Tex;
struct SpaceNode;
struct ARegion;
-struct Object;
struct ColorManagedViewSettings;
struct ColorManagedDisplaySettings;
struct bNodeInstanceHash;
@@ -323,7 +319,7 @@ typedef struct bNodeTreeType {
struct bNodeTreeType *ntreeTypeFind(const char *idname);
void ntreeTypeAdd(struct bNodeTreeType *nt);
-void ntreeTypeFreeLink(struct bNodeTreeType *nt);
+void ntreeTypeFreeLink(const struct bNodeTreeType *nt);
bool ntreeIsRegistered(struct bNodeTree *ntree);
struct GHashIterator *ntreeTypeGetIterator(void);
@@ -511,8 +507,7 @@ const struct ListBase *BKE_node_clipboard_get_links(void);
int BKE_node_clipboard_get_type(void);
/* Node Instance Hash */
-typedef struct bNodeInstanceHash
-{
+typedef struct bNodeInstanceHash {
GHash *ghash; /* XXX should be made a direct member, GHash allocation needs to support it */
} bNodeInstanceHash;
@@ -787,6 +782,7 @@ struct ShadeResult;
#define SH_NODE_COMBXYZ 189
#define SH_NODE_OUTPUT_LINESTYLE 190
#define SH_NODE_UVALONGSTROKE 191
+#define SH_NODE_TEX_POINTDENSITY 192
/* custom defines options for Material node */
#define SH_NODE_MAT_DIFF 1
@@ -945,6 +941,7 @@ void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMateria
#define CMP_NODE_MAP_RANGE 319
#define CMP_NODE_PLANETRACKDEFORM 320
#define CMP_NODE_CORNERPIN 321
+#define CMP_NODE_SWITCH_VIEW 322
/* channel toggles */
#define CMP_CHAN_RGB 1
@@ -978,9 +975,9 @@ void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMateria
#define CMP_TRACKPOS_ABSOLUTE_FRAME 3
/* API */
-struct CompBuf;
void ntreeCompositExecTree(struct Scene *scene, struct bNodeTree *ntree, struct RenderData *rd, int rendering, int do_previews,
- const struct ColorManagedViewSettings *view_settings, const struct ColorManagedDisplaySettings *display_settings);
+ const struct ColorManagedViewSettings *view_settings, const struct ColorManagedDisplaySettings *display_settings,
+ const char *view_name);
void ntreeCompositTagRender(struct Scene *sce);
int ntreeCompositTagAnimated(struct bNodeTree *ntree);
void ntreeCompositTagGenerators(struct bNodeTree *ntree);
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 614ed9962f1..d134701fc80 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -33,33 +33,31 @@
extern "C" {
#endif
+#include "BLI_compiler_attrs.h"
+
struct Base;
struct EvaluationContext;
struct Scene;
struct Object;
-struct Camera;
struct BoundBox;
struct View3D;
struct SoftBody;
struct BulletSoftBody;
-struct Group;
-struct bAction;
-struct RenderData;
-struct rctf;
struct MovieClip;
struct Main;
struct RigidBodyWorld;
struct HookModifierData;
+struct ModifierData;
void BKE_object_workob_clear(struct Object *workob);
void BKE_object_workob_calc_parent(struct Scene *scene, struct Object *ob, struct Object *workob);
void BKE_object_transform_copy(struct Object *ob_tar, const struct Object *ob_src);
-struct SoftBody *copy_softbody(struct SoftBody *sb, bool copy_caches);
+struct SoftBody *copy_softbody(const struct SoftBody *sb, bool copy_caches);
struct BulletSoftBody *copy_bulletsoftbody(struct BulletSoftBody *sb);
struct ParticleSystem *BKE_object_copy_particlesystem(struct ParticleSystem *psys);
-void BKE_object_copy_particlesystems(struct Object *obn, struct Object *ob);
-void BKE_object_copy_softbody(struct Object *obn, struct Object *ob);
+void BKE_object_copy_particlesystems(struct Object *ob_dst, const struct Object *ob_src);
+void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src);
void BKE_object_free_particlesystems(struct Object *ob);
void BKE_object_free_softbody(struct Object *ob);
void BKE_object_free_bulletsoftbody(struct Object *ob);
@@ -69,13 +67,13 @@ void BKE_object_update_base_layer(struct Scene *scene, struct Object *ob);
void BKE_object_free(struct Object *ob);
void BKE_object_free_ex(struct Object *ob, bool do_id_user);
void BKE_object_free_derived_caches(struct Object *ob);
-void BKE_object_free_caches(struct Object *object);
+void BKE_object_free_caches(struct Object *object, bool free_smoke_sim);
void BKE_object_modifier_hook_reset(struct Object *ob, struct HookModifierData *hmd);
bool BKE_object_support_modifier_type_check(struct Object *ob, int modifier_type);
-void BKE_object_link_modifiers(struct Object *ob, struct Object *from);
+void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src);
void BKE_object_free_modifiers(struct Object *ob);
void BKE_object_make_proxy(struct Object *ob, struct Object *target, struct Object *gob);
@@ -87,9 +85,18 @@ bool BKE_object_is_in_editmode(struct Object *ob);
bool BKE_object_is_in_editmode_vgroup(struct Object *ob);
bool BKE_object_is_in_wpaint_select_vert(struct Object *ob);
-struct Object *BKE_object_add_only_object(struct Main *bmain, int type, const char *name);
-struct Object *BKE_object_add(struct Main *bmain, struct Scene *scene, int type);
-void *BKE_object_obdata_add_from_type(struct Main *bmain, int type);
+struct Object *BKE_object_add_only_object(
+ struct Main *bmain,
+ int type, const char *name)
+ ATTR_NONNULL(1) ATTR_RETURNS_NONNULL;
+struct Object *BKE_object_add(
+ struct Main *bmain, struct Scene *scene,
+ int type, const char *name)
+ ATTR_NONNULL(1, 2) ATTR_RETURNS_NONNULL;
+void *BKE_object_obdata_add_from_type(
+ struct Main *bmain,
+ int type, const char *name)
+ ATTR_NONNULL(1);
void BKE_object_lod_add(struct Object *ob);
void BKE_object_lod_sort(struct Object *ob);
@@ -118,6 +125,7 @@ void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4]);
bool BKE_object_pose_context_check(struct Object *ob);
struct Object *BKE_object_pose_armature_get(struct Object *ob);
+void BKE_object_get_parent_matrix(struct Scene *scene, struct Object *ob, struct Object *par, float parentmat[4][4]);
void BKE_object_where_is_calc(struct Scene *scene, struct Object *ob);
void BKE_object_where_is_calc_ex(struct Scene *scene, struct RigidBodyWorld *rbw, struct Object *ob, float r_originmat[3][3]);
void BKE_object_where_is_calc_time(struct Scene *scene, struct Object *ob, float ctime);
@@ -172,6 +180,32 @@ void BKE_object_tfm_protected_restore(struct Object *ob,
const ObjectTfmProtectedChannels *obtfm,
const short protectflag);
+/* Dependency graph evaluation callbacks. */
+void BKE_object_eval_local_transform(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
+void BKE_object_eval_parent(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
+void BKE_object_eval_constraints(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
+void BKE_object_eval_done(struct EvaluationContext *eval_ctx, struct Object *ob);
+
+void BKE_object_eval_modifier(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob,
+ struct ModifierData *md);
+void BKE_object_eval_uber_transform(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
+void BKE_object_eval_uber_data(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
+
+void BKE_object_handle_data_update(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
void BKE_object_handle_update(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
void BKE_object_handle_update_ex(struct EvaluationContext *eval_ctx,
struct Scene *scene, struct Object *ob,
@@ -183,7 +217,9 @@ int BKE_object_obdata_texspace_get(struct Object *ob, short **r_texflag, float *
int BKE_object_insert_ptcache(struct Object *ob);
void BKE_object_delete_ptcache(struct Object *ob, int index);
-struct KeyBlock *BKE_object_insert_shape_key(struct Object *ob, const char *name, const bool from_mix);
+struct KeyBlock *BKE_object_shapekey_insert(struct Object *ob, const char *name, const bool from_mix);
+bool BKE_object_shapekey_remove(struct Main *bmain, struct Object *ob, struct KeyBlock *kb);
+bool BKE_object_shapekey_free(struct Main *bmain, struct Object *ob);
bool BKE_object_flag_test_recursive(const struct Object *ob, short flag);
@@ -222,6 +258,8 @@ void BKE_object_groups_clear(struct Scene *scene, struct Base *base,
struct KDTree *BKE_object_as_kdtree(struct Object *ob, int *r_tot);
+bool BKE_object_modifier_use_time(struct Object *ob, struct ModifierData *md);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_ocean.h b/source/blender/blenkernel/BKE_ocean.h
index b750d8b283a..9b1b937febf 100644
--- a/source/blender/blenkernel/BKE_ocean.h
+++ b/source/blender/blenkernel/BKE_ocean.h
@@ -74,13 +74,14 @@ typedef struct OceanCache {
#define OCEAN_CACHING 1
#define OCEAN_CACHED 2
-struct Ocean *BKE_add_ocean(void);
-void BKE_free_ocean_data(struct Ocean *oc);
-void BKE_free_ocean(struct Ocean *oc);
+struct Ocean *BKE_ocean_add(void);
+void BKE_ocean_free_data(struct Ocean *oc);
+void BKE_ocean_free(struct Ocean *oc);
-void BKE_init_ocean(struct Ocean *o, int M, int N, float Lx, float Lz, float V, float l, float A, float w, float damp,
- float alignment, float depth, float time, short do_height_field, short do_chop, short do_normals, short do_jacobian, int seed);
-void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount);
+void BKE_ocean_init(
+ struct Ocean *o, int M, int N, float Lx, float Lz, float V, float l, float A, float w, float damp,
+ float alignment, float depth, float time, short do_height_field, short do_chop, short do_normals, short do_jacobian, int seed);
+void BKE_ocean_simulate(struct Ocean *o, float t, float scale, float chop_amount);
/* sampling the ocean surface */
float BKE_ocean_jminus_to_foam(float jminus, float coverage);
@@ -92,16 +93,17 @@ void BKE_ocean_eval_ij(struct Ocean *oc, struct OceanResult *ocr, int i, int j)
/* ocean cache handling */
-struct OceanCache *BKE_init_ocean_cache(const char *bakepath, const char *relbase,
- int start, int end, float wave_scale,
- float chop_amount, float foam_coverage, float foam_fade, int resolution);
-void BKE_simulate_ocean_cache(struct OceanCache *och, int frame);
+struct OceanCache *BKE_ocean_init_cache(
+ const char *bakepath, const char *relbase,
+ int start, int end, float wave_scale,
+ float chop_amount, float foam_coverage, float foam_fade, int resolution);
+void BKE_ocean_simulate_cache(struct OceanCache *och, int frame);
-void BKE_bake_ocean(struct Ocean *o, struct OceanCache *och, void (*update_cb)(void *, float progress, int *cancel), void *update_cb_data);
+void BKE_ocean_bake(struct Ocean *o, struct OceanCache *och, void (*update_cb)(void *, float progress, int *cancel), void *update_cb_data);
void BKE_ocean_cache_eval_uv(struct OceanCache *och, struct OceanResult *ocr, int f, float u, float v);
void BKE_ocean_cache_eval_ij(struct OceanCache *och, struct OceanResult *ocr, int f, int i, int j);
-void BKE_free_ocean_cache(struct OceanCache *och);
+void BKE_ocean_free_cache(struct OceanCache *och);
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_treehash.h b/source/blender/blenkernel/BKE_outliner_treehash.h
index 54deef1ce2f..454edb40c4e 100644
--- a/source/blender/blenkernel/BKE_treehash.h
+++ b/source/blender/blenkernel/BKE_outliner_treehash.h
@@ -19,34 +19,33 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
-#ifndef __BKE_TREEHASH_H__
-#define __BKE_TREEHASH_H__
+#ifndef __BKE_OUTLINER_TREEHASH_H__
+#define __BKE_OUTLINER_TREEHASH_H__
-/** \file BKE_treehash.h
+/** \file BKE_outliner_treehash.h
* \ingroup bke
*/
struct ID;
-struct GHash;
struct BLI_mempool;
struct TreeStoreElem;
/* create and fill hashtable with treestore elements */
-void *BKE_treehash_create_from_treestore(struct BLI_mempool *treestore);
+void *BKE_outliner_treehash_create_from_treestore(struct BLI_mempool *treestore);
/* full rebuild for already allocated hashtable */
-void *BKE_treehash_rebuild_from_treestore(void *treehash, struct BLI_mempool *treestore);
+void *BKE_outliner_treehash_rebuild_from_treestore(void *treehash, struct BLI_mempool *treestore);
/* full rebuild for already allocated hashtable */
-void BKE_treehash_add_element(void *treehash, struct TreeStoreElem *elem);
+void BKE_outliner_treehash_add_element(void *treehash, struct TreeStoreElem *elem);
/* find first unused element with specific type, nr and id */
-struct TreeStoreElem *BKE_treehash_lookup_unused(void *treehash, short type, short nr, struct ID *id);
+struct TreeStoreElem *BKE_outliner_treehash_lookup_unused(void *treehash, short type, short nr, struct ID *id);
/* find user or unused element with specific type, nr and id */
-struct TreeStoreElem *BKE_treehash_lookup_any(void *treehash, short type, short nr, struct ID *id);
+struct TreeStoreElem *BKE_outliner_treehash_lookup_any(void *treehash, short type, short nr, struct ID *id);
/* free treehash structure */
-void BKE_treehash_free(void *treehash);
+void BKE_outliner_treehash_free(void *treehash);
#endif
diff --git a/source/blender/blenkernel/BKE_packedFile.h b/source/blender/blenkernel/BKE_packedFile.h
index 8fab44121de..a2397922061 100644
--- a/source/blender/blenkernel/BKE_packedFile.h
+++ b/source/blender/blenkernel/BKE_packedFile.h
@@ -48,7 +48,7 @@ struct PackedFile *dupPackedFile(const struct PackedFile *pf_src);
struct PackedFile *newPackedFile(struct ReportList *reports, const char *filename, const char *relabase);
struct PackedFile *newPackedFileMemory(void *mem, int memlen);
-void packAll(struct Main *bmain, struct ReportList *reports);
+void packAll(struct Main *bmain, struct ReportList *reports, bool verbose);
void packLibraries(struct Main *bmain, struct ReportList *reports);
/* unpack */
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 3e4e6ab4146..09ccc3dced7 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -37,12 +37,10 @@ struct BMesh;
struct BMFace;
struct Brush;
struct CurveMapping;
-struct MDisps;
struct MeshElemMap;
struct GridPaintMask;
struct Main;
struct MFace;
-struct MultireModifierData;
struct MVert;
struct Object;
struct Paint;
@@ -57,7 +55,6 @@ struct StrokeCache;
struct Tex;
struct ImagePool;
struct UnifiedPaintSettings;
-struct wmOperator;
enum OverlayFlags;
@@ -103,7 +100,7 @@ struct Palette *BKE_palette_add(struct Main *bmain, const char *name);
struct PaletteColor *BKE_palette_color_add(struct Palette *palette);
bool BKE_palette_is_empty(const struct Palette *palette);
void BKE_palette_color_remove(struct Palette *palette, struct PaletteColor *color);
-void BKE_palette_cleanup(struct Palette *palette);
+void BKE_palette_clear(struct Palette *palette);
/* paint curves */
struct PaintCurve *BKE_paint_curve_add(struct Main *bmain, const char *name);
@@ -123,6 +120,7 @@ void BKE_paint_brush_set(struct Paint *paint, struct Brush *br);
struct Palette *BKE_paint_palette(struct Paint *paint);
void BKE_paint_palette_set(struct Paint *p, struct Palette *palette);
void BKE_paint_curve_set(struct Brush *br, struct PaintCurve *pc);
+void BKE_paint_curve_clamp_endpoint_add_index(struct PaintCurve *pc, const int add_index);
void BKE_paint_data_warning(struct ReportList *reports, bool uvs, bool mat, bool tex, bool stencil);
bool BKE_paint_proj_mesh_data_check(struct Scene *scene, struct Object *ob, bool *uvs, bool *mat, bool *tex, bool *stencil);
@@ -146,6 +144,7 @@ float paint_grid_paint_mask(const struct GridPaintMask *gpm, unsigned level,
/* stroke related */
void paint_calculate_rake_rotation(struct UnifiedPaintSettings *ups, struct Brush *brush, const float mouse_pos[2]);
+void paint_update_brush_rake_rotation(struct UnifiedPaintSettings *ups, struct Brush *brush, float rotation);
void BKE_paint_stroke_get_average(struct Scene *scene, struct Object *ob, float stroke[3]);
@@ -158,7 +157,6 @@ typedef struct SculptSession {
struct MPoly *mpoly;
struct MLoop *mloop;
int totvert, totpoly;
- float (*face_normals)[3];
struct KeyBlock *kb;
float *vmask;
@@ -197,8 +195,8 @@ typedef struct SculptSession {
struct StrokeCache *cache;
} SculptSession;
-void BKE_free_sculptsession(struct Object *ob);
-void BKE_free_sculptsession_deformMats(struct SculptSession *ss);
+void BKE_sculptsession_free(struct Object *ob);
+void BKE_sculptsession_free_deformMats(struct SculptSession *ss);
void BKE_sculptsession_bm_to_me(struct Object *ob, bool reorder);
void BKE_sculptsession_bm_to_me_for_render(struct Object *object);
void BKE_sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob,
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index ab3231d7c12..f8ddb33b0ba 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -45,10 +45,8 @@ struct ParticleSystemModifierData;
struct ParticleSystem;
struct ParticleKey;
struct ParticleSettings;
-struct HairKey;
struct Main;
-struct Group;
struct Object;
struct Scene;
struct DerivedMesh;
@@ -57,12 +55,10 @@ struct MTFace;
struct MCol;
struct MFace;
struct MVert;
-struct IpoCurve;
struct LatticeDeformData;
struct LinkNode;
struct KDTree;
struct RNG;
-struct SurfaceModifierData;
struct BVHTreeRay;
struct BVHTreeRayHit;
struct EdgeHash;
@@ -122,6 +118,7 @@ typedef struct ParticleTexture {
float damp, gravity, field; /* used in physics */
float length, clump, kink_freq, kink_amp, effector; /* used in path caching */
float rough1, rough2, roughe; /* used in path caching */
+ float color[3];
} ParticleTexture;
typedef struct ParticleSeam {
@@ -395,7 +392,7 @@ void psys_get_dupli_path_transform(struct ParticleSimulationData *sim, struct Pa
void psys_thread_context_init(struct ParticleThreadContext *ctx, struct ParticleSimulationData *sim);
void psys_thread_context_free(struct ParticleThreadContext *ctx);
-void psys_tasks_create(struct ParticleThreadContext *ctx, int totpart, struct ParticleTask **r_tasks, int *r_numtasks);
+void psys_tasks_create(struct ParticleThreadContext *ctx, int startpart, int endpart, struct ParticleTask **r_tasks, int *r_numtasks);
void psys_tasks_free(struct ParticleTask *tasks, int numtasks);
void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3], float zvec[3], float center[3]);
@@ -431,6 +428,7 @@ void psys_vec_rot_to_face(struct DerivedMesh *dm, struct ParticleData *pa, float
void psys_mat_hair_to_object(struct Object *ob, struct DerivedMesh *dm, short from, struct ParticleData *pa, float hairmat[4][4]);
void psys_mat_hair_to_global(struct Object *ob, struct DerivedMesh *dm, short from, struct ParticleData *pa, float hairmat[4][4]);
void psys_mat_hair_to_orco(struct Object *ob, struct DerivedMesh *dm, short from, struct ParticleData *pa, float hairmat[4][4]);
+void psys_child_mat_to_object(struct Object *ob, struct ParticleSystem *psys, struct ParticleSystemModifierData *psmd, struct ChildParticle *cpa, float hairmat[4][4]);
float psys_get_dietime_from_cache(struct PointCache *cache, int index);
@@ -445,6 +443,7 @@ void psys_interpolate_face(struct MVert *mvert, struct MFace *mface, struct MTFa
float orco[3], float ornor[3]);
float psys_particle_value_from_verts(struct DerivedMesh *dm, short from, struct ParticleData *pa, float *values);
void psys_get_from_key(struct ParticleKey *key, float loc[3], float vel[3], float rot[4], float *time);
+int psys_get_index_on_dm(struct ParticleSystem *psys, struct DerivedMesh *dm, ParticleData *pa, int *mapindex, float mapfw[4]);
/* BLI_bvhtree_ray_cast callback */
void BKE_psys_collision_neartest_cb(void *userdata, int index, const struct BVHTreeRay *ray, struct BVHTreeRayHit *hit);
@@ -499,4 +498,12 @@ typedef struct ParticleRenderData {
#define DMCACHE_NOTFOUND -1
#define DMCACHE_ISCHILD -2
+/* **** Depsgraph evaluation **** */
+
+struct EvaluationContext;
+
+void BKE_particle_system_eval(struct EvaluationContext *eval_ctx,
+ struct Object *ob,
+ struct ParticleSystem *psys);
+
#endif
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h
index c8c693fc342..227994b73ee 100644
--- a/source/blender/blenkernel/BKE_pbvh.h
+++ b/source/blender/blenkernel/BKE_pbvh.h
@@ -34,8 +34,6 @@ struct CCGElem;
struct CCGKey;
struct CustomData;
struct DMFlagMat;
-struct DMGridAdjacency;
-struct GHash;
struct MFace;
struct MVert;
struct PBVH;
@@ -64,7 +62,7 @@ PBVH *BKE_pbvh_new(void);
void BKE_pbvh_build_mesh(PBVH *bvh, struct MFace *faces, struct MVert *verts,
int totface, int totvert, struct CustomData *vdata);
void BKE_pbvh_build_grids(PBVH *bvh, struct CCGElem **grid_elems,
- struct DMGridAdjacency *gridadj, int totgrid,
+ int totgrid,
struct CCGKey *key, void **gridfaces, struct DMFlagMat *flagmats,
unsigned int **grid_hidden);
void BKE_pbvh_build_bmesh(PBVH *bvh, struct BMesh *bm, bool smooth_shading, struct BMLog *log, const int cd_vert_node_offset, const int cd_face_node_offset);
@@ -105,8 +103,9 @@ bool BKE_pbvh_bmesh_node_raycast_detail(
/* for orthographic cameras, project the far away ray segment points to the root node so
* we can have better precision. */
-void BKE_pbvh_raycast_project_ray_root(PBVH *bvh, bool original, float ray_start[3],
- float ray_end[3], float ray_normal[3]);
+void BKE_pbvh_raycast_project_ray_root(
+ PBVH *bvh, bool original,
+ float ray_start[3], float ray_end[3], float ray_normal[3]);
/* Drawing */
@@ -122,6 +121,7 @@ typedef enum {
} PBVHType;
PBVHType BKE_pbvh_type(const PBVH *bvh);
+bool BKE_pbvh_has_faces(const PBVH *bvh);
/* Get the PBVH root's bounding box */
void BKE_pbvh_bounding_box(const PBVH *bvh, float min[3], float max[3]);
@@ -144,8 +144,10 @@ typedef enum {
PBVH_Subdivide = 1,
PBVH_Collapse = 2,
} PBVHTopologyUpdateMode;
-bool BKE_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode,
- const float center[3], float radius);
+bool BKE_pbvh_bmesh_update_topology(
+ PBVH *bvh, PBVHTopologyUpdateMode mode,
+ const float center[3], const float view_normal[3],
+ float radius);
/* Node Access */
@@ -173,7 +175,7 @@ void BKE_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden);
void BKE_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node,
int **grid_indices, int *totgrid, int *maxgrid, int *gridsize,
- struct CCGElem ***grid_elems, struct DMGridAdjacency **gridadj);
+ struct CCGElem ***grid_elems);
void BKE_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node,
int *uniquevert, int *totvert);
void BKE_pbvh_node_get_verts(PBVH *bvh, PBVHNode *node,
@@ -201,7 +203,7 @@ void BKE_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]);
void BKE_pbvh_redraw_BB(PBVH *bvh, float bb_min[3], float bb_max[3]);
void BKE_pbvh_get_grid_updates(PBVH *bvh, int clear, void ***r_gridfaces, int *r_totface);
void BKE_pbvh_grids_update(PBVH *bvh, struct CCGElem **grid_elems,
- struct DMGridAdjacency *gridadj, void **gridfaces,
+ void **gridfaces,
struct DMFlagMat *flagmats, unsigned int **grid_hidden);
/* Layer displacement */
@@ -334,6 +336,9 @@ void BKE_pbvh_node_get_proxies(PBVHNode *node, PBVHProxyNode **proxies, int *pro
void BKE_pbvh_node_free_proxies(PBVHNode *node);
PBVHProxyNode *BKE_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node);
void BKE_pbvh_gather_proxies(PBVH *pbvh, PBVHNode ***nodes, int *totnode);
+void BKE_pbvh_node_get_bm_orco_data(
+ PBVHNode *node,
+ int (**r_orco_tris)[3], int *r_orco_tris_num, float (**r_orco_coords)[3]);
//void BKE_pbvh_node_BB_reset(PBVHNode *node);
//void BKE_pbvh_node_BB_expand(PBVHNode *node, float co[3]);
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index e18e9d46a25..3d67b91d767 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -267,10 +267,8 @@ void BKE_ptcache_id_from_rigidbody(PTCacheID *pid, struct Object *ob, struct Rig
void BKE_ptcache_ids_from_object(struct ListBase *lb, struct Object *ob, struct Scene *scene, int duplis);
-/***************** Global funcs ****************************/
-void BKE_ptcache_remove(void);
-
/************ ID specific functions ************************/
+void BKE_ptcache_id_clear_ex(PTCacheID *pid, int mode, unsigned int cfra, bool allow_file_delete);
void BKE_ptcache_id_clear(PTCacheID *id, int mode, unsigned int cfra);
int BKE_ptcache_id_exist(PTCacheID *id, int cfra);
int BKE_ptcache_id_reset(struct Scene *scene, PTCacheID *id, int mode);
@@ -303,7 +301,7 @@ struct PointCache *BKE_ptcache_add(struct ListBase *ptcaches);
void BKE_ptcache_free_mem(struct ListBase *mem_cache);
void BKE_ptcache_free(struct PointCache *cache);
void BKE_ptcache_free_list(struct ListBase *ptcaches);
-struct PointCache *BKE_ptcache_copy_list(struct ListBase *ptcaches_new, struct ListBase *ptcaches_old, bool copy_data);
+struct PointCache *BKE_ptcache_copy_list(struct ListBase *ptcaches_new, const struct ListBase *ptcaches_old, bool copy_data);
/********************** Baking *********************/
@@ -314,10 +312,10 @@ void BKE_ptcache_quick_cache_all(struct Main *bmain, struct Scene *scene);
void BKE_ptcache_bake(struct PTCacheBaker *baker);
/* Convert disk cache to memory cache. */
-void BKE_ptcache_disk_to_mem(struct PTCacheID *pid);
+void BKE_ptcache_disk_to_mem(struct PTCacheID *pid, bool clear);
/* Convert memory cache to disk cache. */
-void BKE_ptcache_mem_to_disk(struct PTCacheID *pid);
+void BKE_ptcache_mem_to_disk(struct PTCacheID *pid, bool clear);
/* Convert disk cache to memory cache and vice versa. Clears the cache that was converted. */
void BKE_ptcache_toggle_disk_cache(struct PTCacheID *pid);
diff --git a/source/blender/blenkernel/BKE_rigidbody.h b/source/blender/blenkernel/BKE_rigidbody.h
index c946f3ac9e8..b327f0c2574 100644
--- a/source/blender/blenkernel/BKE_rigidbody.h
+++ b/source/blender/blenkernel/BKE_rigidbody.h
@@ -39,7 +39,6 @@ struct RigidBodyOb;
struct Scene;
struct Object;
-struct Group;
/* -------------- */
/* Memory Management */
@@ -99,4 +98,19 @@ void BKE_rigidbody_cache_reset(struct RigidBodyWorld *rbw);
void BKE_rigidbody_rebuild_world(struct Scene *scene, float ctime);
void BKE_rigidbody_do_simulation(struct Scene *scene, float ctime);
+/* -------------------- */
+/* Depsgraph evaluation */
+
+struct EvaluationContext;
+
+void BKE_rigidbody_rebuild_sim(struct EvaluationContext *eval_ctx,
+ struct Scene *scene);
+
+void BKE_rigidbody_eval_simulation(struct EvaluationContext *eval_ctx,
+ struct Scene *scene);
+
+void BKE_rigidbody_object_sync_transforms(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob);
+
#endif /* __BKE_RIGIDBODY_H__ */
diff --git a/source/blender/blenkernel/BKE_sca.h b/source/blender/blenkernel/BKE_sca.h
index d598a26fdf9..ebdd159b40c 100644
--- a/source/blender/blenkernel/BKE_sca.h
+++ b/source/blender/blenkernel/BKE_sca.h
@@ -31,7 +31,6 @@
* \ingroup bke
*/
-struct Text;
struct bSensor;
struct Object;
struct bController;
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 149472db8fa..e6b19296068 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -39,16 +39,14 @@ extern "C" {
struct AviCodecData;
struct Base;
-struct DisplaySafeAreas;
struct EvaluationContext;
-struct bglMats;
+struct Group;
struct Main;
struct Object;
struct QuicktimeCodecData;
struct RenderData;
struct SceneRenderLayer;
struct Scene;
-struct Text;
struct UnitSettings;
struct Main;
@@ -73,6 +71,7 @@ void BKE_scene_free(struct Scene *sce);
struct Scene *BKE_scene_add(struct Main *bmain, const char *name);
/* base functions */
+struct Base *BKE_scene_base_find_by_name(struct Scene *scene, const char *name);
struct Base *BKE_scene_base_find(struct Scene *scene, struct Object *ob);
struct Base *BKE_scene_base_add(struct Scene *sce, struct Object *ob);
void BKE_scene_base_unlink(struct Scene *sce, struct Base *base);
@@ -113,28 +112,37 @@ char *BKE_scene_find_last_marker_name(struct Scene *scene, int frame);
/* checks for cycle, returns 1 if it's all OK */
bool BKE_scene_validate_setscene(struct Main *bmain, struct Scene *sce);
-float BKE_scene_frame_get(struct Scene *scene);
-float BKE_scene_frame_get_from_ctime(struct Scene *scene, const float frame);
+float BKE_scene_frame_get(const struct Scene *scene);
+float BKE_scene_frame_get_from_ctime(const struct Scene *scene, const float frame);
void BKE_scene_frame_set(struct Scene *scene, double cfra);
/* ** Scene evaluation ** */
void BKE_scene_update_tagged(struct EvaluationContext *eval_ctx, struct Main *bmain, struct Scene *sce);
void BKE_scene_update_for_newframe(struct EvaluationContext *eval_ctx, struct Main *bmain, struct Scene *sce, unsigned int lay);
void BKE_scene_update_for_newframe_ex(struct EvaluationContext *eval_ctx, struct Main *bmain, struct Scene *sce, unsigned int lay, bool do_invisible_flush);
+void BKE_scene_update_group_for_newframe(struct EvaluationContext *eval_ctx,
+ struct Main *bmain,
+ struct Scene *scene,
+ struct Group *group,
+ unsigned int lay);
struct SceneRenderLayer *BKE_scene_add_render_layer(struct Scene *sce, const char *name);
bool BKE_scene_remove_render_layer(struct Main *main, struct Scene *scene, struct SceneRenderLayer *srl);
+struct SceneRenderView *BKE_scene_add_render_view(struct Scene *sce, const char *name);
+bool BKE_scene_remove_render_view(struct Scene *scene, struct SceneRenderView *srv);
+
/* render profile */
-int get_render_subsurf_level(struct RenderData *r, int level);
-int get_render_child_particle_number(struct RenderData *r, int num);
-int get_render_shadow_samples(struct RenderData *r, int samples);
-float get_render_aosss_error(struct RenderData *r, float error);
+int get_render_subsurf_level(const struct RenderData *r, int level, bool for_render);
+int get_render_child_particle_number(const struct RenderData *r, int num, bool for_render);
+int get_render_shadow_samples(const struct RenderData *r, int samples);
+float get_render_aosss_error(const struct RenderData *r, float error);
-bool BKE_scene_use_new_shading_nodes(struct Scene *scene);
+bool BKE_scene_use_new_shading_nodes(const struct Scene *scene);
+bool BKE_scene_use_shading_nodes_custom(struct Scene *scene);
-bool BKE_scene_uses_blender_internal(struct Scene *scene);
-bool BKE_scene_uses_blender_game(struct Scene *scene);
+bool BKE_scene_uses_blender_internal(const struct Scene *scene);
+bool BKE_scene_uses_blender_game(const struct Scene *scene);
void BKE_scene_disable_color_management(struct Scene *scene);
bool BKE_scene_check_color_management_enabled(const struct Scene *scene);
@@ -145,6 +153,23 @@ int BKE_render_num_threads(const struct RenderData *r);
double BKE_scene_unit_scale(const struct UnitSettings *unit, const int unit_type, double value);
+/* multiview */
+bool BKE_scene_multiview_is_stereo3d(const struct RenderData *rd);
+bool BKE_scene_multiview_is_render_view_active(const struct RenderData *rd, const struct SceneRenderView *srv);
+bool BKE_scene_multiview_is_render_view_first(const struct RenderData *rd, const char *viewname);
+bool BKE_scene_multiview_is_render_view_last(const struct RenderData *rd, const char *viewname);
+size_t BKE_scene_multiview_num_views_get(const struct RenderData *rd);
+struct SceneRenderView *BKE_scene_multiview_render_view_findindex(const struct RenderData *rd, const int view_id);
+const char *BKE_scene_multiview_render_view_name_get(const struct RenderData *rd, const int view_id);
+size_t BKE_scene_multiview_view_id_get(const struct RenderData *rd, const char *viewname);
+void BKE_scene_multiview_filepath_get(struct SceneRenderView *srv, const char *filepath, char *r_filepath);
+void BKE_scene_multiview_view_filepath_get(const struct RenderData *rd, const char *filepath, const char *view, char *r_filepath);
+const char *BKE_scene_multiview_view_suffix_get(const struct RenderData *rd, const char *viewname);
+const char *BKE_scene_multiview_view_id_suffix_get(const struct RenderData *rd, const size_t view_id);
+void BKE_scene_multiview_view_prefix_get(struct Scene *scene, const char *name, char *rprefix, char **rext);
+void BKE_scene_multiview_videos_dimensions_get(const struct RenderData *rd, const size_t width, const size_t height, size_t *r_width, size_t *r_height);
+size_t BKE_scene_multiview_num_videos_get(const struct RenderData *rd);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h
index efe2c52e99c..60fd402ef4b 100644
--- a/source/blender/blenkernel/BKE_screen.h
+++ b/source/blender/blenkernel/BKE_screen.h
@@ -47,7 +47,6 @@ struct bContextDataResult;
struct bScreen;
struct uiLayout;
struct uiList;
-struct uiMenuItem;
struct wmKeyConfig;
struct wmNotifier;
struct wmWindow;
@@ -277,6 +276,9 @@ void BKE_spacedata_freelist(ListBase *lb);
void BKE_spacedata_copylist(ListBase *lb1, ListBase *lb2);
void BKE_spacedata_draw_locks(int set);
+void BKE_spacedata_callback_id_unref_set(void (*func)(struct SpaceLink *sl, const struct ID *));
+void BKE_spacedata_id_unref(struct SpaceLink *sl, const struct ID *id);
+
/* area/regions */
struct ARegion *BKE_area_region_copy(struct SpaceType *st, struct ARegion *ar);
void BKE_area_region_free(struct SpaceType *st, struct ARegion *ar);
@@ -284,6 +286,7 @@ void BKE_screen_area_free(struct ScrArea *sa);
struct ARegion *BKE_area_find_region_type(struct ScrArea *sa, int type);
struct ARegion *BKE_area_find_region_active_win(struct ScrArea *sa);
+struct ARegion *BKE_area_find_region_xy(struct ScrArea *sa, const int regiontype, int x, int y);
struct ScrArea *BKE_screen_find_area_from_space(struct bScreen *sc, struct SpaceLink *sl) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2);
struct ScrArea *BKE_screen_find_big_area(struct bScreen *sc, const int spacetype, const short min);
struct ScrArea *BKE_screen_find_area_xy(struct bScreen *sc, const int spacetype, int x, int y);
@@ -293,6 +296,8 @@ unsigned int BKE_screen_view3d_layer_active_ex(
unsigned int BKE_screen_view3d_layer_active(
const struct View3D *v3d, const struct Scene *scene) ATTR_NONNULL(2);
+unsigned int BKE_screen_view3d_layer_all(const struct bScreen *sc) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+
void BKE_screen_view3d_sync(struct View3D *v3d, struct Scene *scene);
void BKE_screen_view3d_scene_sync(struct bScreen *sc);
void BKE_screen_view3d_main_sync(ListBase *screen_lb, struct Scene *scene);
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 8958fc2ca85..5f159b14fb8 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -38,11 +38,10 @@ struct GSet;
struct ImBuf;
struct Main;
struct Mask;
-struct MovieClip;
struct Scene;
struct Sequence;
struct SequenceModifierData;
-struct Strip;
+struct Stereo3dFormat;
struct StripElem;
struct bSound;
@@ -101,6 +100,7 @@ typedef struct SeqRenderData {
float motion_blur_shutter;
bool skip_cache;
bool is_proxy_render;
+ size_t view_id;
} SeqRenderData;
void BKE_sequencer_new_render_data(
@@ -225,6 +225,7 @@ void BKE_sequencer_base_clipboard_pointers_store(struct ListBase *seqbase);
void BKE_sequencer_base_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain);
void BKE_sequence_free(struct Scene *scene, struct Sequence *seq);
+void BKE_sequence_free_anim(struct Sequence *seq);
const char *BKE_sequence_give_name(struct Sequence *seq);
ListBase *BKE_sequence_seqbase_get(struct Sequence *seq, int *r_offset);
void BKE_sequence_calc(struct Scene *scene, struct Sequence *seq);
@@ -238,7 +239,7 @@ struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra);
void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change);
bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, struct Sequence *seq, float cfra);
-struct SeqIndexBuildContext *BKE_sequencer_proxy_rebuild_context(struct Main *bmain, struct Scene *scene, struct Sequence *seq, struct GSet *file_list);
+void BKE_sequencer_proxy_rebuild_context(struct Main *bmain, struct Scene *scene, struct Sequence *seq, struct GSet *file_list, ListBase *queue);
void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, short *stop, short *do_update, float *progress);
void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop);
@@ -296,7 +297,7 @@ int BKE_sequence_effect_get_supports_mask(int seq_type);
* Sequencer editing functions
* **********************************************************************
*/
-
+
/* for transform but also could use elsewhere */
int BKE_sequence_tx_get_final_left(struct Sequence *seq, bool metaclip);
int BKE_sequence_tx_get_final_right(struct Sequence *seq, bool metaclip);
@@ -358,6 +359,10 @@ typedef struct SeqLoadInfo {
int len; /* only for image strips */
char path[1024]; /* 1024 = FILE_MAX */
+ /* multiview */
+ char views_format;
+ struct Stereo3dFormat *stereo3d_format;
+
/* return values */
char name[64];
struct Sequence *seq_sound; /* for movie's */
@@ -402,7 +407,7 @@ struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, ListBase *seq
struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
/* view3d draw callback, run when not in background view */
-typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, struct Object *, int, int, unsigned int, int, bool, bool, bool, int, char[256]);
+typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, struct Object *, int, int, unsigned int, int, bool, bool, bool, int, const char *, char[256]);
extern SequencerDrawView sequencer_view3d_cb;
/* copy/paste */
@@ -436,7 +441,7 @@ typedef struct SequenceModifierTypeInfo {
void (*apply) (struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask);
} SequenceModifierTypeInfo;
-struct SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type);
+const struct SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type);
struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq, const char *name, int type);
bool BKE_sequence_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd);
@@ -450,7 +455,9 @@ void BKE_sequence_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq
int BKE_sequence_supports_modifiers(struct Sequence *seq);
/* internal filters */
-struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, int mask_input_type, struct Sequence *mask_sequence, struct Mask *mask_id, int cfra, bool make_float);
+struct ImBuf *BKE_sequencer_render_mask_input(
+ const SeqRenderData *context, int mask_input_type, struct Sequence *mask_sequence, struct Mask *mask_id,
+ int cfra, int fra_offset, bool make_float);
void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, struct ImBuf *ibuf, float mul, bool make_float, struct ImBuf *mask_input);
#endif /* __BKE_SEQUENCER_H__ */
diff --git a/source/blender/blenkernel/BKE_shrinkwrap.h b/source/blender/blenkernel/BKE_shrinkwrap.h
index 070cd4a9cf0..070f5c762db 100644
--- a/source/blender/blenkernel/BKE_shrinkwrap.h
+++ b/source/blender/blenkernel/BKE_shrinkwrap.h
@@ -47,7 +47,6 @@
*/
struct Object;
-struct Scene;
struct DerivedMesh;
struct MVert;
struct MDeformVert;
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index a4182b8405f..819b49da8e9 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -35,9 +35,7 @@
#define SOUND_WAVE_SAMPLES_PER_SECOND 250
-struct PackedFile;
struct bSound;
-struct ListBase;
struct Main;
struct Sequence;
@@ -46,98 +44,98 @@ typedef struct SoundWaveform {
float *data;
} SoundWaveform;
-void sound_init_once(void);
-void sound_exit_once(void);
+void BKE_sound_init_once(void);
+void BKE_sound_exit_once(void);
-void sound_init(struct Main *main);
+void BKE_sound_init(struct Main *main);
-void sound_init_main(struct Main *bmain);
+void BKE_sound_init_main(struct Main *bmain);
-void sound_exit(void);
+void BKE_sound_exit(void);
-void sound_force_device(int device);
-int sound_define_from_str(const char *str);
+void BKE_sound_force_device(int device);
+int BKE_sound_define_from_str(const char *str);
-struct bSound *sound_new_file(struct Main *main, const char *filename);
+struct bSound *BKE_sound_new_file(struct Main *main, const char *filename);
// XXX unused currently
#if 0
-struct bSound *sound_new_buffer(struct Main *bmain, struct bSound *source);
+struct bSound *BKE_sound_new_buffer(struct Main *bmain, struct bSound *source);
-struct bSound *sound_new_limiter(struct Main *bmain, struct bSound *source, float start, float end);
+struct bSound *BKE_sound_new_limiter(struct Main *bmain, struct bSound *source, float start, float end);
#endif
-void sound_delete(struct Main *bmain, struct bSound *sound);
+void BKE_sound_delete(struct Main *bmain, struct bSound *sound);
-void sound_cache(struct bSound *sound);
+void BKE_sound_cache(struct bSound *sound);
-void sound_delete_cache(struct bSound *sound);
+void BKE_sound_delete_cache(struct bSound *sound);
-void sound_load(struct Main *main, struct bSound *sound);
+void BKE_sound_load(struct Main *main, struct bSound *sound);
void BKE_sound_free(struct bSound *sound);
#ifdef __AUD_C_API_H__
-AUD_Device *sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume);
+AUD_Device *BKE_sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume);
#endif
-void sound_create_scene(struct Scene *scene);
+void BKE_sound_create_scene(struct Scene *scene);
-void sound_destroy_scene(struct Scene *scene);
+void BKE_sound_destroy_scene(struct Scene *scene);
-void sound_mute_scene(struct Scene *scene, int muted);
+void BKE_sound_mute_scene(struct Scene *scene, int muted);
-void sound_update_fps(struct Scene *scene);
+void BKE_sound_update_fps(struct Scene *scene);
-void sound_update_scene_listener(struct Scene *scene);
+void BKE_sound_update_scene_listener(struct Scene *scene);
-void *sound_scene_add_scene_sound(struct Scene *scene, struct Sequence *sequence, int startframe, int endframe, int frameskip);
-void *sound_scene_add_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence);
+void *BKE_sound_scene_add_scene_sound(struct Scene *scene, struct Sequence *sequence, int startframe, int endframe, int frameskip);
+void *BKE_sound_scene_add_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence);
-void *sound_add_scene_sound(struct Scene *scene, struct Sequence *sequence, int startframe, int endframe, int frameskip);
-void *sound_add_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence);
+void *BKE_sound_add_scene_sound(struct Scene *scene, struct Sequence *sequence, int startframe, int endframe, int frameskip);
+void *BKE_sound_add_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence);
-void sound_remove_scene_sound(struct Scene *scene, void *handle);
+void BKE_sound_remove_scene_sound(struct Scene *scene, void *handle);
-void sound_mute_scene_sound(void *handle, char mute);
+void BKE_sound_mute_scene_sound(void *handle, char mute);
-void sound_move_scene_sound(struct Scene *scene, void *handle, int startframe, int endframe, int frameskip);
-void sound_move_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence);
+void BKE_sound_move_scene_sound(struct Scene *scene, void *handle, int startframe, int endframe, int frameskip);
+void BKE_sound_move_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence);
-void sound_update_scene_sound(void *handle, struct bSound *sound);
+void BKE_sound_update_scene_sound(void *handle, struct bSound *sound);
-void sound_set_cfra(int cfra);
+void BKE_sound_set_cfra(int cfra);
-void sound_set_scene_volume(struct Scene *scene, float volume);
+void BKE_sound_set_scene_volume(struct Scene *scene, float volume);
-void sound_set_scene_sound_volume(void *handle, float volume, char animated);
+void BKE_sound_set_scene_sound_volume(void *handle, float volume, char animated);
-void sound_set_scene_sound_pitch(void *handle, float pitch, char animated);
+void BKE_sound_set_scene_sound_pitch(void *handle, float pitch, char animated);
-void sound_set_scene_sound_pan(void *handle, float pan, char animated);
+void BKE_sound_set_scene_sound_pan(void *handle, float pan, char animated);
-void sound_update_sequencer(struct Main *main, struct bSound *sound);
+void BKE_sound_update_sequencer(struct Main *main, struct bSound *sound);
-void sound_play_scene(struct Scene *scene);
+void BKE_sound_play_scene(struct Scene *scene);
-void sound_stop_scene(struct Scene *scene);
+void BKE_sound_stop_scene(struct Scene *scene);
-void sound_seek_scene(struct Main *bmain, struct Scene *scene);
+void BKE_sound_seek_scene(struct Main *bmain, struct Scene *scene);
-float sound_sync_scene(struct Scene *scene);
+float BKE_sound_sync_scene(struct Scene *scene);
-int sound_scene_playing(struct Scene *scene);
+int BKE_sound_scene_playing(struct Scene *scene);
-void sound_free_waveform(struct bSound *sound);
+void BKE_sound_free_waveform(struct bSound *sound);
-void sound_read_waveform(struct bSound *sound, short *stop);
+void BKE_sound_read_waveform(struct bSound *sound, short *stop);
-void sound_update_scene(struct Main *bmain, struct Scene *scene);
+void BKE_sound_update_scene(struct Main *bmain, struct Scene *scene);
-void *sound_get_factory(void *sound);
+void *BKE_sound_get_factory(void *sound);
-float sound_get_length(struct bSound *sound);
+float BKE_sound_get_length(struct bSound *sound);
-bool sound_is_jack_supported(void);
+bool BKE_sound_is_jack_supported(void);
#endif /* __BKE_SOUND_H__ */
diff --git a/source/blender/blenkernel/BKE_strands.h b/source/blender/blenkernel/BKE_strands.h
new file mode 100644
index 00000000000..2ec1363727b
--- /dev/null
+++ b/source/blender/blenkernel/BKE_strands.h
@@ -0,0 +1,358 @@
+/*
+ * Copyright 2015, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BKE_STRANDS_H__
+#define __BKE_STRANDS_H__
+
+#include "BLI_utildefines.h"
+
+#include "DNA_strands_types.h"
+
+struct StrandChildIterator;
+
+struct Strands *BKE_strands_new(int strands, int verts);
+struct Strands *BKE_strands_copy(struct Strands *strands);
+void BKE_strands_free(struct Strands *strands);
+
+void BKE_strands_add_motion_state(struct Strands *strands);
+void BKE_strands_remove_motion_state(struct Strands *strands);
+void BKE_strands_state_copy_rest_positions(struct Strands *strands);
+void BKE_strands_state_clear_velocities(struct Strands *strands);
+
+void BKE_strands_ensure_normals(struct Strands *strands);
+
+void BKE_strands_get_minmax(struct Strands *strands, float min[3], float max[3], bool use_motion_state);
+
+
+struct StrandsChildren *BKE_strands_children_new(int strands, int verts);
+struct StrandsChildren *BKE_strands_children_copy(struct StrandsChildren *strands);
+void BKE_strands_children_free(struct StrandsChildren *strands);
+
+void BKE_strands_children_add_uvs(struct StrandsChildren *strands, int num_layers);
+void BKE_strands_children_add_vcols(struct StrandsChildren *strands, int num_layers);
+
+void BKE_strands_children_deform(struct StrandsChildren *strands, struct Strands *parents, bool use_motion);
+
+void BKE_strands_children_ensure_normals(struct StrandsChildren *strands);
+
+void BKE_strands_children_get_minmax(struct StrandsChildren *strands, float min[3], float max[3]);
+
+/* ------------------------------------------------------------------------- */
+/* Strand Curves Iterator */
+
+typedef struct StrandIterator {
+ int index, tot;
+ struct StrandsCurve *curve;
+ struct StrandsVertex *verts;
+ struct StrandsMotionState *state;
+} StrandIterator;
+
+BLI_INLINE void BKE_strand_iter_init(StrandIterator *iter, Strands *strands)
+{
+ iter->tot = strands->totcurves;
+ iter->index = 0;
+ iter->curve = strands->curves;
+ iter->verts = strands->verts;
+ iter->state = strands->state;
+}
+
+BLI_INLINE bool BKE_strand_iter_valid(StrandIterator *iter)
+{
+ return iter->index < iter->tot;
+}
+
+BLI_INLINE void BKE_strand_iter_next(StrandIterator *iter)
+{
+ const int numverts = iter->curve->numverts;
+
+ ++iter->index;
+ ++iter->curve;
+ iter->verts += numverts;
+ if (iter->state)
+ iter->state += numverts;
+}
+
+BLI_INLINE size_t BKE_strand_iter_curve_offset(Strands *strands, StrandIterator *iter)
+{
+ return iter->curve - strands->curves;
+}
+
+BLI_INLINE size_t BKE_strand_iter_vertex_offset(Strands *strands, StrandIterator *iter)
+{
+ return iter->verts - strands->verts;
+}
+
+/* ------------------------------------------------------------------------- */
+/* Strand Vertices Iterator */
+
+typedef struct StrandVertexIterator {
+ int index, tot;
+ StrandsVertex *vertex;
+ StrandsMotionState *state;
+} StrandVertexIterator;
+
+BLI_INLINE void BKE_strand_vertex_iter_init(StrandVertexIterator *iter, StrandIterator *strand_iter)
+{
+ iter->tot = strand_iter->curve->numverts;
+ iter->index = 0;
+ iter->vertex = strand_iter->verts;
+ iter->state = strand_iter->state;
+}
+
+BLI_INLINE bool BKE_strand_vertex_iter_valid(StrandVertexIterator *iter)
+{
+ return iter->index < iter->tot;
+}
+
+BLI_INLINE void BKE_strand_vertex_iter_next(StrandVertexIterator *iter)
+{
+ ++iter->vertex;
+ if (iter->state)
+ ++iter->state;
+ ++iter->index;
+}
+
+BLI_INLINE size_t BKE_strand_vertex_iter_vertex_offset(Strands *strands, StrandVertexIterator *iter)
+{
+ return iter->vertex - strands->verts;
+}
+
+/* ------------------------------------------------------------------------- */
+/* Strand Edges Iterator */
+
+typedef struct StrandEdgeIterator {
+ int index, tot;
+ StrandsVertex *vertex0, *vertex1;
+ StrandsMotionState *state0, *state1;
+} StrandEdgeIterator;
+
+BLI_INLINE void BKE_strand_edge_iter_init(StrandEdgeIterator *iter, StrandIterator *strand_iter)
+{
+ iter->tot = strand_iter->curve->numverts - 1;
+ iter->index = 0;
+ iter->vertex0 = strand_iter->verts;
+ iter->state0 = strand_iter->state;
+ iter->vertex1 = strand_iter->verts + 1;
+ iter->state1 = strand_iter->state + 1;
+}
+
+BLI_INLINE bool BKE_strand_edge_iter_valid(StrandEdgeIterator *iter)
+{
+ return iter->index < iter->tot;
+}
+
+BLI_INLINE void BKE_strand_edge_iter_next(StrandEdgeIterator *iter)
+{
+ ++iter->vertex0;
+ ++iter->vertex1;
+ if (iter->state0) {
+ ++iter->state0;
+ ++iter->state1;
+ }
+ ++iter->index;
+}
+
+BLI_INLINE size_t BKE_strand_edge_iter_vertex0_offset(Strands *strands, StrandEdgeIterator *iter)
+{
+ return iter->vertex0 - strands->verts;
+}
+
+BLI_INLINE size_t BKE_strand_edge_iter_vertex1_offset(Strands *strands, StrandEdgeIterator *iter)
+{
+ return iter->vertex1 - strands->verts;
+}
+
+/* ------------------------------------------------------------------------- */
+/* Strand Bends Iterator */
+
+typedef struct StrandBendIterator {
+ int index, tot;
+ StrandsVertex *vertex0, *vertex1, *vertex2;
+ StrandsMotionState *state0, *state1, *state2;
+} StrandBendIterator;
+
+BLI_INLINE void BKE_strand_bend_iter_init(StrandBendIterator *iter, StrandIterator *strand_iter)
+{
+ iter->tot = strand_iter->curve->numverts - 2;
+ iter->index = 0;
+ iter->vertex0 = strand_iter->verts;
+ iter->state0 = strand_iter->state;
+ iter->vertex1 = strand_iter->verts + 1;
+ iter->state1 = strand_iter->state + 1;
+ iter->vertex2 = strand_iter->verts + 2;
+ iter->state2 = strand_iter->state + 2;
+}
+
+BLI_INLINE bool BKE_strand_bend_iter_valid(StrandBendIterator *iter)
+{
+ return iter->index < iter->tot;
+}
+
+BLI_INLINE void BKE_strand_bend_iter_next(StrandBendIterator *iter)
+{
+ ++iter->vertex0;
+ ++iter->vertex1;
+ ++iter->vertex2;
+ if (iter->state0) {
+ ++iter->state0;
+ ++iter->state1;
+ ++iter->state2;
+ }
+ ++iter->index;
+}
+
+BLI_INLINE size_t BKE_strand_bend_iter_vertex0_offset(Strands *strands, StrandBendIterator *iter)
+{
+ return iter->vertex0 - strands->verts;
+}
+
+BLI_INLINE size_t BKE_strand_bend_iter_vertex1_offset(Strands *strands, StrandBendIterator *iter)
+{
+ return iter->vertex1 - strands->verts;
+}
+
+BLI_INLINE size_t BKE_strand_bend_iter_vertex2_offset(Strands *strands, StrandBendIterator *iter)
+{
+ return iter->vertex2 - strands->verts;
+}
+
+void BKE_strand_bend_iter_transform_rest(StrandBendIterator *iter, float mat[3][3]);
+void BKE_strand_bend_iter_transform_state(StrandBendIterator *iter, float mat[3][3]);
+
+/* ------------------------------------------------------------------------- */
+/* Strand Child Curves Iterator */
+
+typedef struct StrandChildIterator {
+ int index, tot, numuv, numvcol;
+ StrandsChildCurve *curve;
+ StrandsChildCurveUV *curve_uv;
+ StrandsChildCurveVCol *curve_vcol;
+ StrandsChildVertex *verts;
+} StrandChildIterator;
+
+BLI_INLINE void BKE_strand_child_iter_init(StrandChildIterator *iter, StrandsChildren *strands)
+{
+ iter->tot = strands->totcurves;
+ iter->numuv = strands->numuv;
+ iter->numvcol = strands->numvcol;
+ iter->index = 0;
+
+ iter->curve = strands->curves;
+ iter->curve_uv = strands->curve_uvs;
+ iter->curve_vcol = strands->curve_vcols;
+ iter->verts = strands->verts;
+}
+
+BLI_INLINE bool BKE_strand_child_iter_valid(StrandChildIterator *iter)
+{
+ return iter->index < iter->tot;
+}
+
+BLI_INLINE void BKE_strand_child_iter_next(StrandChildIterator *iter)
+{
+ const int numverts = iter->curve->numverts;
+
+ ++iter->index;
+ ++iter->curve;
+ if (iter->curve_uv)
+ iter->curve_uv += iter->numuv;
+ if (iter->curve_vcol)
+ iter->curve_vcol += iter->numvcol;
+ iter->verts += numverts;
+}
+
+BLI_INLINE size_t BKE_strand_child_iter_curve_offset(StrandsChildren *strands, StrandChildIterator *iter)
+{
+ return iter->curve - strands->curves;
+}
+
+BLI_INLINE size_t BKE_strand_child_iter_vertex_offset(StrandsChildren *strands, StrandChildIterator *iter)
+{
+ return iter->verts - strands->verts;
+}
+
+/* ------------------------------------------------------------------------- */
+/* Strand Child Vertices Iterator */
+
+typedef struct StrandChildVertexIterator {
+ int index, tot;
+ StrandsChildVertex *vertex;
+} StrandChildVertexIterator;
+
+BLI_INLINE void BKE_strand_child_vertex_iter_init(StrandChildVertexIterator *iter, StrandChildIterator *strand_iter)
+{
+ iter->tot = strand_iter->curve->numverts;
+ iter->index = 0;
+ iter->vertex = strand_iter->verts;
+}
+
+BLI_INLINE bool BKE_strand_child_vertex_iter_valid(StrandChildVertexIterator *iter)
+{
+ return iter->index < iter->tot;
+}
+
+BLI_INLINE void BKE_strand_child_vertex_iter_next(StrandChildVertexIterator *iter)
+{
+ ++iter->vertex;
+ ++iter->index;
+}
+
+BLI_INLINE size_t BKE_strand_child_vertex_iter_vertex_offset(StrandsChildren *strands, StrandChildVertexIterator *iter)
+{
+ return iter->vertex - strands->verts;
+}
+
+/* ------------------------------------------------------------------------- */
+/* Strand Child Edges Iterator */
+
+typedef struct StrandChildEdgeIterator {
+ int index, tot;
+ StrandsChildVertex *vertex0, *vertex1;
+} StrandChildEdgeIterator;
+
+BLI_INLINE void BKE_strand_child_edge_iter_init(StrandChildEdgeIterator *iter, StrandChildIterator *strand_iter)
+{
+ iter->tot = strand_iter->curve->numverts - 1;
+ iter->index = 0;
+ iter->vertex0 = strand_iter->verts;
+ iter->vertex1 = strand_iter->verts + 1;
+}
+
+BLI_INLINE bool BKE_strand_child_edge_iter_valid(StrandChildEdgeIterator *iter)
+{
+ return iter->index < iter->tot;
+}
+
+BLI_INLINE void BKE_strand_child_edge_iter_next(StrandChildEdgeIterator *iter)
+{
+ ++iter->vertex0;
+ ++iter->vertex1;
+ ++iter->index;
+}
+
+BLI_INLINE size_t BKE_strand_child_edge_iter_vertex0_offset(StrandsChildren *strands, StrandChildEdgeIterator *iter)
+{
+ return iter->vertex0 - strands->verts;
+}
+
+BLI_INLINE size_t BKE_strand_child_edge_iter_vertex1_offset(StrandsChildren *strands, StrandChildEdgeIterator *iter)
+{
+ return iter->vertex1 - strands->verts;
+}
+
+#endif /* __BKE_STRANDS_H__ */
diff --git a/source/blender/blenkernel/BKE_subsurf.h b/source/blender/blenkernel/BKE_subsurf.h
index 3dae4087866..c1c96c8228c 100644
--- a/source/blender/blenkernel/BKE_subsurf.h
+++ b/source/blender/blenkernel/BKE_subsurf.h
@@ -41,17 +41,14 @@ struct DerivedMesh;
struct MeshElemMap;
struct Mesh;
struct MPoly;
-struct MultiresSubsurf;
struct Object;
struct PBVH;
struct SubsurfModifierData;
struct CCGEdge;
struct CCGFace;
-struct CCGSubsurf;
struct CCGVert;
struct EdgeHash;
struct PBVH;
-struct DMGridAdjacency;
/**************************** External *****************************/
@@ -120,7 +117,6 @@ typedef struct CCGDerivedMesh {
int *pmap_mem;
struct CCGElem **gridData;
- struct DMGridAdjacency *gridAdjacency;
int *gridOffset;
struct CCGFace **gridFaces;
struct DMFlagMat *gridFlagMats;
diff --git a/source/blender/blenkernel/BKE_text.h b/source/blender/blenkernel/BKE_text.h
index 96e88f80464..a5a59d14c92 100644
--- a/source/blender/blenkernel/BKE_text.h
+++ b/source/blender/blenkernel/BKE_text.h
@@ -40,14 +40,13 @@ extern "C" {
struct Main;
struct Text;
struct TextLine;
-struct SpaceText;
void BKE_text_free (struct Text *text);
void txt_set_undostate (int u);
int txt_get_undostate (void);
struct Text *BKE_text_add (struct Main *bmain, const char *name);
int txt_extended_ascii_as_utf8(char **str);
-int BKE_text_reload (struct Text *text);
+bool BKE_text_reload(struct Text *text);
struct Text *BKE_text_load_ex(struct Main *bmain, const char *file, const char *relpath,
const bool is_internal);
struct Text *BKE_text_load (struct Main *bmain, const char *file, const char *relpath);
diff --git a/source/blender/blenkernel/BKE_texture.h b/source/blender/blenkernel/BKE_texture.h
index ebf85ff51d1..95918b9ca0b 100644
--- a/source/blender/blenkernel/BKE_texture.h
+++ b/source/blender/blenkernel/BKE_texture.h
@@ -42,9 +42,7 @@ struct Brush;
struct ColorBand;
struct EnvMap;
struct FreestyleLineStyle;
-struct HaloRen;
struct Lamp;
-struct LampRen;
struct Main;
struct Material;
struct MTex;
@@ -61,8 +59,6 @@ struct World;
#define MAXCOLORBAND 32
-void BKE_texture_free(struct Tex *t);
-
void init_colorband(struct ColorBand *coba, bool rangetype);
struct ColorBand *add_colorband(bool rangetype);
bool do_colorband(const struct ColorBand *coba, float in, float out[4]);
@@ -71,15 +67,17 @@ struct CBData *colorband_element_add(struct ColorBand *coba, float position);
int colorband_element_remove(struct ColorBand *coba, int index);
void colorband_update_sort(struct ColorBand *coba);
-void default_tex(struct Tex *tex);
-struct Tex *add_texture(struct Main *bmain, const char *name);
-void tex_set_type(struct Tex *tex, int type);
-void default_mtex(struct MTex *mtex);
-struct MTex *add_mtex(void);
-struct MTex *add_mtex_id(struct ID *id, int slot);
-struct Tex *BKE_texture_copy(struct Tex *tex);
-struct Tex *localize_texture(struct Tex *tex);
-void BKE_texture_make_local(struct Tex *tex);
+void BKE_texture_free(struct Tex *tex);
+void BKE_texture_default(struct Tex *tex);
+struct Tex *BKE_texture_copy(struct Tex *tex);
+struct Tex *BKE_texture_add(struct Main *bmain, const char *name);
+struct Tex *BKE_texture_localize(struct Tex *tex);
+void BKE_texture_make_local(struct Tex *tex);
+void BKE_texture_type_set(struct Tex *tex, int type);
+
+void BKE_texture_mtex_default(struct MTex *mtex);
+struct MTex *BKE_texture_mtex_add(void);
+struct MTex *BKE_texture_mtex_add_id(struct ID *id, int slot);
/* UNUSED */
// void autotexname(struct Tex *tex);
@@ -105,36 +103,39 @@ void set_current_particle_texture(struct ParticleSettings *part, struct Tex *tex
bool has_current_material_texture(struct Material *ma);
-struct TexMapping *add_tex_mapping(int type);
-void default_tex_mapping(struct TexMapping *texmap, int type);
-void init_tex_mapping(struct TexMapping *texmap);
+struct TexMapping *BKE_texture_mapping_add(int type);
+void BKE_texture_mapping_default(struct TexMapping *texmap, int type);
+void BKE_texture_mapping_init(struct TexMapping *texmap);
+
+struct ColorMapping *BKE_texture_colormapping_add(void);
+void BKE_texture_colormapping_default(struct ColorMapping *colormap);
-struct ColorMapping *add_color_mapping(void);
-void default_color_mapping(struct ColorMapping *colormap);
+void BKE_texture_envmap_free_data(struct EnvMap *env);
+void BKE_texture_envmap_free(struct EnvMap *env);
+struct EnvMap *BKE_texture_envmap_add(void);
+struct EnvMap *BKE_texture_envmap_copy(struct EnvMap *env);
-void BKE_free_envmapdata(struct EnvMap *env);
-void BKE_free_envmap(struct EnvMap *env);
-struct EnvMap *BKE_add_envmap(void);
-struct EnvMap *BKE_copy_envmap(struct EnvMap *env);
+void BKE_texture_pointdensity_init_data(struct PointDensity *pd);
+void BKE_texture_pointdensity_free_data(struct PointDensity *pd);
+void BKE_texture_pointdensity_free(struct PointDensity *pd);
+struct PointDensity *BKE_texture_pointdensity_add(void);
+struct PointDensity *BKE_texture_pointdensity_copy(struct PointDensity *pd);
-void BKE_free_pointdensitydata(struct PointDensity *pd);
-void BKE_free_pointdensity(struct PointDensity *pd);
-struct PointDensity *BKE_add_pointdensity(void);
-struct PointDensity *BKE_copy_pointdensity(struct PointDensity *pd);
+void BKE_texture_voxeldata_free_data(struct VoxelData *vd);
+void BKE_texture_voxeldata_free(struct VoxelData *vd);
+struct VoxelData *BKE_texture_voxeldata_add(void);
+struct VoxelData *BKE_texture_voxeldata_copy(struct VoxelData *vd);
-void BKE_free_voxeldatadata(struct VoxelData *vd);
-void BKE_free_voxeldata(struct VoxelData *vd);
-struct VoxelData *BKE_add_voxeldata(void);
-struct VoxelData *BKE_copy_voxeldata(struct VoxelData *vd);
+void BKE_texture_ocean_free(struct OceanTex *ot);
+struct OceanTex *BKE_texture_ocean_add(void);
+struct OceanTex *BKE_texture_ocean_copy(struct OceanTex *ot);
-void BKE_free_oceantex(struct OceanTex *ot);
-struct OceanTex *BKE_add_oceantex(void);
-struct OceanTex *BKE_copy_oceantex(struct OceanTex *ot);
-
bool BKE_texture_dependsOnTime(const struct Tex *texture);
bool BKE_texture_is_image_user(const struct Tex *tex);
-void BKE_texture_get_value(struct Scene *scene, struct Tex *texture, float *tex_co, struct TexResult *texres, bool use_color_management);
+void BKE_texture_get_value(
+ const struct Scene *scene, struct Tex *texture,
+ float *tex_co, struct TexResult *texres, bool use_color_management);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_tracking.h b/source/blender/blenkernel/BKE_tracking.h
index e5fb60cf1b5..b03a234e1e7 100644
--- a/source/blender/blenkernel/BKE_tracking.h
+++ b/source/blender/blenkernel/BKE_tracking.h
@@ -41,7 +41,6 @@ struct MovieTrackingMarker;
struct MovieTrackingPlaneTrack;
struct MovieTrackingPlaneMarker;
struct MovieTracking;
-struct MovieTrackingContext;
struct MovieTrackingObject;
struct MovieClipUser;
struct MovieDistortion;
@@ -91,7 +90,7 @@ struct MovieTrackingTrack *BKE_tracking_track_get_named(struct MovieTracking *tr
struct MovieTrackingObject *object,
const char *name);
struct MovieTrackingTrack *BKE_tracking_track_get_indexed(struct MovieTracking *tracking, int tracknr,
- struct ListBase **tracksbase_r);
+ struct ListBase **r_tracksbase);
struct MovieTrackingTrack *BKE_tracking_track_get_active(struct MovieTracking *tracking);
@@ -137,6 +136,21 @@ struct MovieTrackingPlaneTrack *BKE_tracking_plane_track_get_active(struct Movie
void BKE_tracking_plane_tracks_deselect_all(struct ListBase *plane_tracks_base);
+bool BKE_tracking_plane_track_has_point_track(struct MovieTrackingPlaneTrack *plane_track,
+ struct MovieTrackingTrack *track);
+bool BKE_tracking_plane_track_remove_point_track(struct MovieTrackingPlaneTrack *plane_track,
+ struct MovieTrackingTrack *track);
+
+void BKE_tracking_plane_tracks_remove_point_track(struct MovieTracking *tracking,
+ struct MovieTrackingTrack *track);
+
+void BKE_tracking_plane_track_replace_point_track(struct MovieTrackingPlaneTrack *plane_track,
+ struct MovieTrackingTrack *old_track,
+ struct MovieTrackingTrack *new_track);
+void BKE_tracking_plane_tracks_replace_point_track(struct MovieTracking *tracking,
+ struct MovieTrackingTrack *old_track,
+ struct MovieTrackingTrack *new_track);
+
/* **** Plane Marker **** */
struct MovieTrackingPlaneMarker *BKE_tracking_plane_marker_insert(struct MovieTrackingPlaneTrack *plane_track,
struct MovieTrackingPlaneMarker *plane_marker);
diff --git a/source/blender/blenkernel/BKE_writeavi.h b/source/blender/blenkernel/BKE_writeavi.h
index 78875951ca4..ca295c51f5d 100644
--- a/source/blender/blenkernel/BKE_writeavi.h
+++ b/source/blender/blenkernel/BKE_writeavi.h
@@ -43,16 +43,20 @@ struct ReportList;
struct Scene;
typedef struct bMovieHandle {
- int (*start_movie)(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports);
- int (*append_movie)(struct RenderData *rd, int start_frame, int frame, int *pixels,
- int rectx, int recty, struct ReportList *reports);
- void (*end_movie)(void);
- int (*get_next_frame)(struct RenderData *rd, struct ReportList *reports); /* optional */
- void (*get_movie_path)(char *string, struct RenderData *rd); /* optional */
+ int (*start_movie)(void *context_v, struct Scene *scene, struct RenderData *rd, int rectx, int recty,
+ struct ReportList *reports, bool preview, const char *suffix);
+ int (*append_movie)(void *context_v, struct RenderData *rd, int start_frame, int frame, int *pixels,
+ int rectx, int recty, const char *suffix, struct ReportList *reports);
+ void (*end_movie)(void *context_v);
+ int (*get_next_frame)(void *context_v, struct RenderData *rd, struct ReportList *reports); /* optional */
+ void (*get_movie_path)(char *string, struct RenderData *rd, bool preview, const char *suffix); /* optional */
+ void *(*context_create)(void);
+ void (*context_free)(void *context_v);
} bMovieHandle;
bMovieHandle *BKE_movie_handle_get(const char imtype);
-void BKE_movie_filepath_get(char *string, struct RenderData *rd);
+void BKE_movie_filepath_get(char *string, struct RenderData *rd, bool preview, const char *suffix);
+void BKE_context_create(bMovieHandle *mh);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/BKE_writeffmpeg.h b/source/blender/blenkernel/BKE_writeffmpeg.h
index 703e84b3798..a40c31022e3 100644
--- a/source/blender/blenkernel/BKE_writeffmpeg.h
+++ b/source/blender/blenkernel/BKE_writeffmpeg.h
@@ -64,16 +64,15 @@ enum {
FFMPEG_PRESET_XVID = 7,
};
-struct IDProperty;
struct RenderData;
struct ReportList;
struct Scene;
-int BKE_ffmpeg_start(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports);
-void BKE_ffmpeg_end(void);
-int BKE_ffmpeg_append(struct RenderData *rd, int start_frame, int frame, int *pixels,
- int rectx, int recty, struct ReportList *reports);
-void BKE_ffmpeg_filepath_get(char *string, struct RenderData *rd);
+int BKE_ffmpeg_start(void *context_v, struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports, bool preview, const char *suffix);
+void BKE_ffmpeg_end(void *context_v);
+int BKE_ffmpeg_append(void *context_v, struct RenderData *rd, int start_frame, int frame, int *pixels,
+ int rectx, int recty, const char *suffix, struct ReportList *reports);
+void BKE_ffmpeg_filepath_get(char *string, struct RenderData *rd, bool preview, const char *suffix);
void BKE_ffmpeg_preset_set(struct RenderData *rd, int preset);
void BKE_ffmpeg_image_type_verify(struct RenderData *rd, struct ImageFormatData *imf);
@@ -83,6 +82,9 @@ bool BKE_ffmpeg_alpha_channel_is_supported(struct RenderData *rd);
int BKE_ffmpeg_property_add_string(struct RenderData *rd, const char *type, const char *str);
void BKE_ffmpeg_property_del(struct RenderData *rd, void *type, void *prop_);
+void *BKE_ffmpeg_context_create(void);
+void BKE_ffmpeg_context_free(void *context_v);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenkernel/BKE_writeframeserver.h b/source/blender/blenkernel/BKE_writeframeserver.h
index bdce9abe8ad..0837e9bce79 100644
--- a/source/blender/blenkernel/BKE_writeframeserver.h
+++ b/source/blender/blenkernel/BKE_writeframeserver.h
@@ -40,11 +40,16 @@ struct RenderData;
struct ReportList;
struct Scene;
-int BKE_frameserver_start(struct Scene *scene, struct RenderData *rd, int rectx, int recty, struct ReportList *reports);
-void BKE_frameserver_end(void);
-int BKE_frameserver_append(struct RenderData *rd, int start_frame, int frame, int *pixels,
- int rectx, int recty, struct ReportList *reports);
-int BKE_frameserver_loop(struct RenderData *rd, struct ReportList *reports);
+int BKE_frameserver_start(
+ void *context_v, struct Scene *scene, struct RenderData *rd, int rectx, int recty,
+ struct ReportList *reports, bool preview, const char *suffix);
+void BKE_frameserver_end(void *context_v);
+int BKE_frameserver_append(
+ void *context_v, struct RenderData *rd, int start_frame, int frame, int *pixels,
+ int rectx, int recty, const char *suffix, struct ReportList *reports);
+int BKE_frameserver_loop(void *context_v, struct RenderData *rd, struct ReportList *reports);
+void *BKE_frameserver_context_create(void);
+void BKE_frameserver_context_free(void *context_v);
#ifdef __cplusplus
}
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index d61d6ee135c..70d26e8b27e 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -28,6 +28,7 @@ set(INC
../blenfont
../blenlib
../blenloader
+ ../depsgraph
../gpu
../ikplugin
../imbuf
@@ -37,6 +38,7 @@ set(INC
../modifiers
../nodes
../physics
+ ../pointcache
../render/extern/include
../../../intern/ghost
../../../intern/guardedalloc
@@ -67,6 +69,7 @@ set(SRC
intern/anim_sys.c
intern/appdir.c
intern/armature.c
+ intern/armature_update.c
intern/autoexec.c
intern/blender.c
intern/bmfont.c
@@ -75,6 +78,7 @@ set(SRC
intern/brush.c
intern/bullet.c
intern/bvhutils.c
+ intern/cache_library.c
intern/camera.c
intern/cdderivedmesh.c
intern/cloth.c
@@ -94,6 +98,7 @@ set(SRC
intern/editderivedmesh.c
intern/editmesh.c
intern/editmesh_bvh.c
+ intern/editstrands.c
intern/effect.c
intern/facemap.c
intern/fcurve.c
@@ -120,10 +125,12 @@ set(SRC
intern/mask_rasterize.c
intern/material.c
intern/mball.c
+ intern/mball_tessellate.c
intern/mesh.c
intern/mesh_evaluate.c
intern/mesh_mapping.c
intern/mesh_remap.c
+ intern/mesh_sample.c
intern/mesh_validate.c
intern/modifier.c
intern/modifiers_bmesh.c
@@ -134,7 +141,9 @@ set(SRC
intern/object.c
intern/object_deform.c
intern/object_dupli.c
+ intern/object_update.c
intern/ocean.c
+ intern/outliner_treehash.c
intern/packedFile.c
intern/paint.c
intern/particle.c
@@ -161,6 +170,7 @@ set(SRC
intern/softbody.c
intern/sound.c
intern/speaker.c
+ intern/strands.c
intern/subsurf_ccg.c
intern/suggestions.c
intern/text.c
@@ -173,7 +183,6 @@ set(SRC
intern/tracking_solver.c
intern/tracking_stabilize.c
intern/tracking_util.c
- intern/treehash.c
intern/unit.c
intern/world.c
intern/writeavi.c
@@ -195,6 +204,7 @@ set(SRC
BKE_brush.h
BKE_bullet.h
BKE_bvhutils.h
+ BKE_cache_library.h
BKE_camera.h
BKE_ccg.h
BKE_cdderivedmesh.h
@@ -212,6 +222,9 @@ set(SRC
BKE_depsgraph.h
BKE_displist.h
BKE_dynamicpaint.h
+ BKE_editstrands.h
+ BKE_editmesh.h
+ BKE_editmesh_bvh.h
BKE_effect.h
BKE_facemap.h
BKE_fcurve.h
@@ -236,9 +249,11 @@ set(SRC
BKE_mask.h
BKE_material.h
BKE_mball.h
+ BKE_mball_tessellate.h
BKE_mesh.h
BKE_mesh_mapping.h
BKE_mesh_remap.h
+ BKE_mesh_sample.h
BKE_modifier.h
BKE_movieclip.h
BKE_multires.h
@@ -247,6 +262,7 @@ set(SRC
BKE_object.h
BKE_object_deform.h
BKE_ocean.h
+ BKE_outliner_treehash.h
BKE_packedFile.h
BKE_paint.h
BKE_particle.h
@@ -265,14 +281,12 @@ set(SRC
BKE_softbody.h
BKE_sound.h
BKE_speaker.h
+ BKE_strands.h
BKE_subsurf.h
BKE_suggestions.h
- BKE_editmesh.h
- BKE_editmesh_bvh.h
BKE_text.h
BKE_texture.h
BKE_tracking.h
- BKE_treehash.h
BKE_unit.h
BKE_utildefines.h
BKE_world.h
@@ -425,9 +439,16 @@ if(WITH_JACK)
endif()
if(WITH_LZO)
- list(APPEND INC_SYS
- ../../../extern/lzo/minilzo
- )
+ if(WITH_SYSTEM_LZO)
+ list(APPEND INC_SYS
+ ${LZO_INCLUDE_DIR}
+ )
+ add_definitions(-DWITH_SYSTEM_LZO)
+ else()
+ list(APPEND INC_SYS
+ ../../../extern/lzo/minilzo
+ )
+ endif()
add_definitions(-DWITH_LZO)
endif()
@@ -474,4 +495,8 @@ endif()
# set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /WX")
#endif()
+if(WITH_LEGACY_DEPSGRAPH)
+ add_definitions(-DWITH_LEGACY_DEPSGRAPH)
+endif()
+
blender_add_lib(bf_blenkernel "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/blender/blenkernel/SConscript b/source/blender/blenkernel/SConscript
index 47bba5f5537..ec2cf90a32a 100644
--- a/source/blender/blenkernel/SConscript
+++ b/source/blender/blenkernel/SConscript
@@ -58,6 +58,7 @@ incs = [
'../blenlib',
'../blenloader',
'../bmesh',
+ '../depsgraph',
'../gpu',
'../ikplugin',
'../imbuf',
@@ -66,6 +67,7 @@ incs = [
'../modifiers',
'../nodes',
'../physics',
+ '../pointcache',
'../render/extern/include',
'../windowmanager',
env['BF_ZLIB_INC'],
@@ -175,6 +177,9 @@ if env['WITH_BF_BINRELOC']:
incs += ' #extern/binreloc/include'
defs.append('WITH_BINRELOC')
+if env['WITH_BF_LEGACY_DEPSGRAPH']:
+ defs.append('WITH_LEGACY_DEPSGRAPH')
+
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
env.BlenderLib ( libname = 'bf_blenkernel', sources = sources, includes = Split(incs), defines = defs, libtype=['core','player'], priority = [166,25]) #, cc_compileflags = env['CCFLAGS'].append('/WX') )
else:
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index dd129228dd8..d850dd3ee26 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -295,11 +295,11 @@ void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
dm->dirty = 0;
/* don't use CustomData_reset(...); because we dont want to touch customdata */
- fill_vn_i(dm->vertData.typemap, CD_NUMTYPES, -1);
- fill_vn_i(dm->edgeData.typemap, CD_NUMTYPES, -1);
- fill_vn_i(dm->faceData.typemap, CD_NUMTYPES, -1);
- fill_vn_i(dm->loopData.typemap, CD_NUMTYPES, -1);
- fill_vn_i(dm->polyData.typemap, CD_NUMTYPES, -1);
+ copy_vn_i(dm->vertData.typemap, CD_NUMTYPES, -1);
+ copy_vn_i(dm->edgeData.typemap, CD_NUMTYPES, -1);
+ copy_vn_i(dm->faceData.typemap, CD_NUMTYPES, -1);
+ copy_vn_i(dm->loopData.typemap, CD_NUMTYPES, -1);
+ copy_vn_i(dm->polyData.typemap, CD_NUMTYPES, -1);
}
void DM_from_template(DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type,
@@ -931,7 +931,7 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob,
ModifierData *md, int build_shapekey_layers)
{
Mesh *me = ob->data;
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
DerivedMesh *dm;
KeyBlock *kb;
@@ -1011,8 +1011,9 @@ static float (*get_orco_coords_dm(Object *ob, BMEditMesh *em, int layer, int *fr
ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
KeyBlock *kb = BKE_keyblock_from_key(BKE_key_from_object(ob), clmd->sim_parms->shapekey_rest);
- if (kb->data)
+ if (kb && kb->data) {
return kb->data;
+ }
}
return NULL;
@@ -1131,7 +1132,7 @@ typedef struct DMWeightColorInfo {
} DMWeightColorInfo;
-static int dm_drawflag_calc(ToolSettings *ts)
+static int dm_drawflag_calc(const ToolSettings *ts)
{
return ((ts->multipaint ? CALC_WP_MULTIPAINT :
/* CALC_WP_GROUP_USER_ACTIVE or CALC_WP_GROUP_USER_ALL*/
@@ -1275,7 +1276,7 @@ static void calc_weightpaint_vert_array(Object *ob, DerivedMesh *dm, int const d
else {
weightpaint_color(col, dm_wcinfo, 0.0f);
}
- fill_vn_i((int *)r_wtcol_v, numVerts, *((int *)col));
+ copy_vn_i((int *)r_wtcol_v, numVerts, *((int *)col));
}
}
@@ -1368,7 +1369,7 @@ void DM_update_weight_mcol(Object *ob, DerivedMesh *dm, int const draw_flag,
}
}
-static void DM_update_statvis_color(Scene *scene, Object *ob, DerivedMesh *dm)
+static void DM_update_statvis_color(const Scene *scene, Object *ob, DerivedMesh *dm)
{
BMEditMesh *em = BKE_editmesh_from_object(ob);
@@ -1585,7 +1586,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* Apply all leading deforming modifiers */
for (; md; md = md->next, curr = curr->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -1639,7 +1640,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
clothorcodm = NULL;
for (; md; md = md->next, curr = curr->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -1938,7 +1939,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
DM_calc_loop_normals(finaldm, do_loop_normals, loop_normals_split_angle);
}
- {
+ if (sculpt_dyntopo == false) {
DM_ensure_tessface(finaldm);
/* without this, drawing ngon tri's faces will show ugly tessellated face
@@ -2000,7 +2001,7 @@ float (*editbmesh_get_vertex_cos(BMEditMesh *em, int *r_numVerts))[3]
bool editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *dm)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
if (!modifier_isEnabled(scene, md, required_mode)) return 0;
@@ -2059,7 +2060,7 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
curr = datamasks;
for (i = 0; md; i++, md = md->next, curr = curr->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -2291,13 +2292,8 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
}
static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask,
- int build_shapekey_layers)
+ int build_shapekey_layers, int needMapping)
{
- Object *obact = scene->basact ? scene->basact->object : NULL;
- bool editing = BKE_paint_select_face_test(ob);
- /* weight paint and face select need original indices because of selection buffer drawing */
- int needMapping = (ob == obact) && (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT | OB_MODE_VERTEX_PAINT | OB_MODE_TEXTURE_PAINT)));
-
BLI_assert(ob->type == OB_MESH);
BKE_object_free_derived_caches(ob);
@@ -2312,6 +2308,7 @@ static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask,
ob->derivedFinal->needsFree = 0;
ob->derivedDeform->needsFree = 0;
ob->lastDataMask = dataMask;
+ ob->lastNeedMapping = needMapping;
if ((ob->mode & OB_MODE_SCULPT) && ob->sculpt) {
/* create PBVH immediately (would be created on the fly too,
@@ -2340,14 +2337,23 @@ static void editbmesh_build_data(Scene *scene, Object *obedit, BMEditMesh *em, C
BLI_assert(!(em->derivedFinal->dirty & DM_DIRTY_NORMALS));
}
-static CustomDataMask object_get_datamask(Scene *scene, Object *ob)
+static CustomDataMask object_get_datamask(const Scene *scene, Object *ob, int *r_needmapping)
{
Object *actob = scene->basact ? scene->basact->object : NULL;
CustomDataMask mask = ob->customdata_mask;
+ bool editing = BKE_paint_select_face_test(ob);
+
+ if (r_needmapping)
+ *r_needmapping = 0;
if (ob == actob) {
+
+ /* weight paint and face select need original indices because of selection buffer drawing */
+ if (r_needmapping)
+ *r_needmapping = (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT | OB_MODE_VERTEX_PAINT)));
+
/* check if we need tfaces & mcols due to face select or texture paint */
- if (BKE_paint_select_face_test(ob) || (ob->mode & OB_MODE_TEXTURE_PAINT)) {
+ if ((ob->mode & OB_MODE_TEXTURE_PAINT) || editing) {
mask |= CD_MASK_MTFACE | CD_MASK_MCOL;
}
@@ -2370,13 +2376,14 @@ static CustomDataMask object_get_datamask(Scene *scene, Object *ob)
void makeDerivedMesh(Scene *scene, Object *ob, BMEditMesh *em,
CustomDataMask dataMask, int build_shapekey_layers)
{
- dataMask |= object_get_datamask(scene, ob);
+ int needMapping;
+ dataMask |= object_get_datamask(scene, ob, &needMapping);
if (em) {
editbmesh_build_data(scene, ob, em, dataMask);
}
else {
- mesh_build_data(scene, ob, dataMask, build_shapekey_layers);
+ mesh_build_data(scene, ob, dataMask, build_shapekey_layers, needMapping);
}
}
@@ -2387,10 +2394,11 @@ DerivedMesh *mesh_get_derived_final(Scene *scene, Object *ob, CustomDataMask dat
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
- dataMask |= object_get_datamask(scene, ob);
+ int needMapping;
+ dataMask |= object_get_datamask(scene, ob, &needMapping);
- if (!ob->derivedFinal || (dataMask & ob->lastDataMask) != dataMask)
- mesh_build_data(scene, ob, dataMask, 0);
+ if (!ob->derivedFinal || (dataMask & ob->lastDataMask) != dataMask || (needMapping != ob->lastNeedMapping))
+ mesh_build_data(scene, ob, dataMask, 0, needMapping);
if (ob->derivedFinal) { BLI_assert(!(ob->derivedFinal->dirty & DM_DIRTY_NORMALS)); }
return ob->derivedFinal;
@@ -2401,10 +2409,12 @@ DerivedMesh *mesh_get_derived_deform(Scene *scene, Object *ob, CustomDataMask da
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
- dataMask |= object_get_datamask(scene, ob);
+ int needmapping;
- if (!ob->derivedDeform || (dataMask & ob->lastDataMask) != dataMask)
- mesh_build_data(scene, ob, dataMask, 0);
+ dataMask |= object_get_datamask(scene, ob, &needmapping);
+
+ if (!ob->derivedDeform || (dataMask & ob->lastDataMask) != dataMask || (needmapping != ob->lastNeedMapping))
+ mesh_build_data(scene, ob, dataMask, 0, needmapping);
return ob->derivedDeform;
}
@@ -2493,7 +2503,7 @@ DerivedMesh *editbmesh_get_derived_cage_and_final(Scene *scene, Object *obedit,
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
- dataMask |= object_get_datamask(scene, obedit);
+ dataMask |= object_get_datamask(scene, obedit, NULL);
if (!em->derivedCage ||
(em->lastDataMask & dataMask) != dataMask)
@@ -2511,7 +2521,7 @@ DerivedMesh *editbmesh_get_derived_cage(Scene *scene, Object *obedit, BMEditMesh
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
- dataMask |= object_get_datamask(scene, obedit);
+ dataMask |= object_get_datamask(scene, obedit, NULL);
if (!em->derivedCage ||
(em->lastDataMask & dataMask) != dataMask)
@@ -3235,7 +3245,8 @@ static void navmesh_drawColored(DerivedMesh *dm)
#endif
glDisable(GL_LIGHTING);
- /* if (GPU_buffer_legacy(dm) ) */ { /* TODO - VBO draw code, not high priority - campbell */
+ /* if (GPU_buffer_legacy(dm) ) */ /* TODO - VBO draw code, not high priority - campbell */
+ {
DEBUG_VBO("Using legacy code. drawNavMeshColored\n");
//glShadeModel(GL_SMOOTH);
glBegin(glmode = GL_QUADS);
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index f9556bf39ab..7e09ad355a7 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -54,6 +54,7 @@
#include "BKE_animsys.h"
#include "BKE_constraint.h"
#include "BKE_deform.h"
+#include "BKE_depsgraph.h"
#include "BKE_fcurve.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
@@ -929,6 +930,12 @@ void BKE_pose_update_constraint_flags(bPose *pose)
pchan->constflag |= PCHAN_HAS_CONST;
}
}
+ pose->flag &= ~POSE_CONSTRAINTS_NEED_UPDATE_FLAGS;
+}
+
+void BKE_pose_tag_update_constraint_flags(bPose *pose)
+{
+ pose->flag |= POSE_CONSTRAINTS_NEED_UPDATE_FLAGS;
}
/* Clears all BONE_UNKEYED flags for every pose channel in every pose
@@ -1311,6 +1318,16 @@ bool BKE_pose_copy_result(bPose *to, bPose *from)
return true;
}
+/* Tag pose for recalc. Also tag all related data to be recalc. */
+void BKE_pose_tag_recalc(Main *bmain, bPose *pose)
+{
+ pose->flag |= POSE_RECALC;
+ /* Depsgraph components depends on actual pose state,
+ * if pose was changed depsgraph is to be updated as well.
+ */
+ DAG_relations_tag_update(bmain);
+}
+
/* For the calculation of the effects of an Action at the given frame on an object
* This is currently only used for the Action Constraint
*/
diff --git a/source/blender/blenkernel/intern/addon.c b/source/blender/blenkernel/intern/addon.c
index 28667d458b8..811461b84c1 100644
--- a/source/blender/blenkernel/intern/addon.c
+++ b/source/blender/blenkernel/intern/addon.c
@@ -62,12 +62,12 @@ bAddonPrefType *BKE_addon_pref_type_find(const char *idname, bool quiet)
void BKE_addon_pref_type_add(bAddonPrefType *apt)
{
- BLI_ghash_insert(global_addonpreftype_hash, (void *)apt->idname, apt);
+ BLI_ghash_insert(global_addonpreftype_hash, apt->idname, apt);
}
-void BKE_addon_pref_type_remove(bAddonPrefType *apt)
+void BKE_addon_pref_type_remove(const bAddonPrefType *apt)
{
- BLI_ghash_remove(global_addonpreftype_hash, (void *)apt->idname, NULL, MEM_freeN);
+ BLI_ghash_remove(global_addonpreftype_hash, apt->idname, NULL, MEM_freeN);
}
void BKE_addon_pref_type_init(void)
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index effe32a8079..d5a8b8f857c 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -134,7 +134,7 @@ AnimData *BKE_animdata_from_id(ID *id)
* the AnimData pointer is stored immediately after the given ID-block in the struct,
* as per IdAdtTemplate. Also note that
*/
-AnimData *BKE_id_add_animdata(ID *id)
+AnimData *BKE_animdata_add_id(ID *id)
{
/* Only some ID-blocks have this info for now, so we cast the
* types that do to be of type IdAdtTemplate, and add the AnimData
@@ -216,7 +216,7 @@ bool BKE_animdata_set_action(ReportList *reports, ID *id, bAction *act)
/* Freeing -------------------------------------------- */
/* Free AnimData used by the nominated ID-block, and clear ID-block's AnimData pointer */
-void BKE_free_animdata(ID *id)
+void BKE_animdata_free(ID *id)
{
/* Only some ID-blocks have this info for now, so we cast the
* types that do to be of type IdAdtTemplate
@@ -253,7 +253,7 @@ void BKE_free_animdata(ID *id)
/* Copying -------------------------------------------- */
/* Make a copy of the given AnimData - to be used when copying datablocks */
-AnimData *BKE_copy_animdata(AnimData *adt, const bool do_action)
+AnimData *BKE_animdata_copy(AnimData *adt, const bool do_action)
{
AnimData *dadt;
@@ -285,25 +285,25 @@ AnimData *BKE_copy_animdata(AnimData *adt, const bool do_action)
return dadt;
}
-bool BKE_copy_animdata_id(ID *id_to, ID *id_from, const bool do_action)
+bool BKE_animdata_copy_id(ID *id_to, ID *id_from, const bool do_action)
{
AnimData *adt;
if ((id_to && id_from) && (GS(id_to->name) != GS(id_from->name)))
return false;
- BKE_free_animdata(id_to);
+ BKE_animdata_free(id_to);
adt = BKE_animdata_from_id(id_from);
if (adt) {
IdAdtTemplate *iat = (IdAdtTemplate *)id_to;
- iat->adt = BKE_copy_animdata(adt, do_action);
+ iat->adt = BKE_animdata_copy(adt, do_action);
}
return true;
}
-void BKE_copy_animdata_id_action(ID *id)
+void BKE_animdata_copy_id_action(ID *id)
{
AnimData *adt = BKE_animdata_from_id(id);
if (adt) {
@@ -426,7 +426,7 @@ void BKE_animdata_make_local(AnimData *adt)
/* When duplicating data (i.e. objects), drivers referring to the original data will
* get updated to point to the duplicated data (if drivers belong to the new data)
*/
-void BKE_relink_animdata(AnimData *adt)
+void BKE_animdata_relink(AnimData *adt)
{
/* sanity check */
if (adt == NULL)
@@ -571,7 +571,7 @@ void BKE_animdata_separate_by_basepath(ID *srcID, ID *dstID, ListBase *basepaths
/* get animdata from src, and create for destination (if needed) */
srcAdt = BKE_animdata_from_id(srcID);
- dstAdt = BKE_id_add_animdata(dstID);
+ dstAdt = BKE_animdata_add_id(dstID);
if (ELEM(NULL, srcAdt, dstAdt)) {
if (G.debug & G_DEBUG)
@@ -1167,7 +1167,7 @@ void BKE_animdata_main_cb(Main *mainptr, ID_AnimData_Edit_Callback func, void *u
* i.e. pose.bones["Bone"]
*/
/* TODO: use BKE_animdata_main_cb for looping over all data */
-void BKE_all_animdata_fix_paths_rename(ID *ref_id, const char *prefix, const char *oldName, const char *newName)
+void BKE_animdata_fix_paths_rename_all(ID *ref_id, const char *prefix, const char *oldName, const char *newName)
{
Main *mainptr = G.main;
ID *id;
@@ -1496,8 +1496,11 @@ static bool animsys_write_rna_setting(PointerRNA *ptr, char *path, int array_ind
/* get property to write to */
if (RNA_path_resolve_property(ptr, path, &new_ptr, &prop)) {
- /* set value - only for animatable numerical values */
- if (RNA_property_animateable(&new_ptr, prop)) {
+ /* set value for animatable numerical values only
+ * HACK: some local F-Curves (e.g. those on NLA Strips) are evaluated
+ * without an ID provided, which causes the animateable test to fail!
+ */
+ if (RNA_property_animateable(&new_ptr, prop) || (ptr->id.data == NULL)) {
int array_len = RNA_property_array_length(&new_ptr, prop);
bool written = false;
@@ -1617,7 +1620,7 @@ static bool animsys_write_rna_setting(PointerRNA *ptr, char *path, int array_ind
}
/* Simple replacement based data-setting of the FCurve using RNA */
-static bool animsys_execute_fcurve(PointerRNA *ptr, AnimMapper *remap, FCurve *fcu)
+bool BKE_animsys_execute_fcurve(PointerRNA *ptr, AnimMapper *remap, FCurve *fcu)
{
char *path = NULL;
bool free_path = false;
@@ -1652,7 +1655,7 @@ static void animsys_evaluate_fcurves(PointerRNA *ptr, ListBase *list, AnimMapper
/* check if this curve should be skipped */
if ((fcu->flag & (FCURVE_MUTED | FCURVE_DISABLED)) == 0) {
calculate_fcurve(fcu, ctime);
- animsys_execute_fcurve(ptr, remap, fcu);
+ BKE_animsys_execute_fcurve(ptr, remap, fcu);
}
}
}
@@ -1682,7 +1685,7 @@ static void animsys_evaluate_drivers(PointerRNA *ptr, AnimData *adt, float ctime
* NOTE: for 'layering' option later on, we should check if we should remove old value before adding
* new to only be done when drivers only changed */
calculate_fcurve(fcu, ctime);
- ok = animsys_execute_fcurve(ptr, NULL, fcu);
+ ok = BKE_animsys_execute_fcurve(ptr, NULL, fcu);
/* clear recalc flag */
driver->flag &= ~DRIVER_FLAG_RECALC;
@@ -1751,7 +1754,7 @@ void animsys_evaluate_action_group(PointerRNA *ptr, bAction *act, bActionGroup *
/* check if this curve should be skipped */
if ((fcu->flag & (FCURVE_MUTED | FCURVE_DISABLED)) == 0) {
calculate_fcurve(fcu, ctime);
- animsys_execute_fcurve(ptr, remap, fcu);
+ BKE_animsys_execute_fcurve(ptr, remap, fcu);
}
}
}
@@ -1797,12 +1800,6 @@ static float nlastrip_get_influence(NlaStrip *strip, float cframe)
/* evaluate the evaluation time and influence for the strip, storing the results in the strip */
static void nlastrip_evaluate_controls(NlaStrip *strip, float ctime)
{
- /* firstly, analytically generate values for influence and time (if applicable) */
- if ((strip->flag & NLASTRIP_FLAG_USR_TIME) == 0)
- strip->strip_time = nlastrip_get_frame(strip, ctime, NLATIME_CONVERT_EVAL);
- if ((strip->flag & NLASTRIP_FLAG_USR_INFLUENCE) == 0)
- strip->influence = nlastrip_get_influence(strip, ctime);
-
/* now strip's evaluate F-Curves for these settings (if applicable) */
if (strip->fcurves.first) {
PointerRNA strip_ptr;
@@ -1813,6 +1810,15 @@ static void nlastrip_evaluate_controls(NlaStrip *strip, float ctime)
/* execute these settings as per normal */
animsys_evaluate_fcurves(&strip_ptr, &strip->fcurves, NULL, ctime);
}
+
+ /* analytically generate values for influence and time (if applicable)
+ * - we do this after the F-Curves have been evaluated to override the effects of those
+ * in case the override has been turned off.
+ */
+ if ((strip->flag & NLASTRIP_FLAG_USR_TIME) == 0)
+ strip->strip_time = nlastrip_get_frame(strip, ctime, NLATIME_CONVERT_EVAL);
+ if ((strip->flag & NLASTRIP_FLAG_USR_INFLUENCE) == 0)
+ strip->influence = nlastrip_get_influence(strip, ctime);
/* if user can control the evaluation time (using F-Curves), consider the option which allows this time to be clamped
* to lie within extents of the action-clip, so that a steady changing rate of progress through several cycles of the clip
@@ -2840,3 +2846,62 @@ void BKE_animsys_evaluate_all_animation(Main *main, Scene *scene, float ctime)
}
/* ***************************************** */
+
+/* ************** */
+/* Evaluation API */
+
+#define DEBUG_PRINT if (G.debug & G_DEBUG_DEPSGRAPH) printf
+
+void BKE_animsys_eval_animdata(EvaluationContext *eval_ctx, ID *id)
+{
+ AnimData *adt = BKE_animdata_from_id(id);
+ Scene *scene = NULL; /* XXX: this is only needed for flushing RNA updates,
+ * which should get handled as part of the graph instead...
+ */
+ DEBUG_PRINT("%s on %s, time=%f\n\n", __func__, id->name, (double)eval_ctx->ctime);
+ BKE_animsys_evaluate_animdata(scene, id, adt, eval_ctx->ctime, ADT_RECALC_ANIM);
+}
+
+void BKE_animsys_eval_driver(EvaluationContext *eval_ctx,
+ ID *id,
+ FCurve *fcu)
+{
+ /* TODO(sergey): De-duplicate with BKE animsys. */
+ ChannelDriver *driver = fcu->driver;
+ PointerRNA id_ptr;
+ bool ok = false;
+
+ DEBUG_PRINT("%s on %s (%s[%d])\n",
+ __func__,
+ id->name,
+ fcu->rna_path,
+ fcu->array_index);
+
+ RNA_id_pointer_create(id, &id_ptr);
+
+ /* check if this driver's curve should be skipped */
+ if ((fcu->flag & (FCURVE_MUTED | FCURVE_DISABLED)) == 0) {
+ /* check if driver itself is tagged for recalculation */
+ /* XXX driver recalc flag is not set yet by depsgraph! */
+ if ((driver) && !(driver->flag & DRIVER_FLAG_INVALID) /*&& (driver->flag & DRIVER_FLAG_RECALC)*/) {
+ /* evaluate this using values set already in other places
+ * NOTE: for 'layering' option later on, we should check if we should remove old value before adding
+ * new to only be done when drivers only changed */
+ //printf("\told val = %f\n", fcu->curval);
+ calculate_fcurve(fcu, eval_ctx->ctime);
+ ok = BKE_animsys_execute_fcurve(&id_ptr, NULL, fcu);
+ //printf("\tnew val = %f\n", fcu->curval);
+
+ /* clear recalc flag */
+ driver->flag &= ~DRIVER_FLAG_RECALC;
+
+ /* set error-flag if evaluation failed */
+ if (ok == 0) {
+ printf("invalid driver - %s[%d]\n", fcu->rna_path, fcu->array_index);
+ driver->flag |= DRIVER_FLAG_INVALID;
+ }
+ }
+ }
+}
+
+#undef DEBUG_PRINT
diff --git a/source/blender/blenkernel/intern/appdir.c b/source/blender/blenkernel/intern/appdir.c
index 60e81003c40..b1b32e75f59 100644
--- a/source/blender/blenkernel/intern/appdir.c
+++ b/source/blender/blenkernel/intern/appdir.c
@@ -501,54 +501,6 @@ const char *BKE_appdir_folder_id_version(const int folder_id, const int ver, con
/* Preset paths */
/**
- * Tries appending each of the semicolon-separated extensions in the PATHEXT
- * environment variable (Windows-only) onto *name in turn until such a file is found.
- * Returns success/failure.
- */
-static int add_win32_extension(char *name)
-{
- int retval = 0;
- int type;
-
- type = BLI_exists(name);
- if ((type == 0) || S_ISDIR(type)) {
-#ifdef _WIN32
- char filename[FILE_MAX];
- char ext[FILE_MAX];
- const char *extensions = getenv("PATHEXT");
- if (extensions) {
- char *temp;
- do {
- strcpy(filename, name);
- temp = strstr(extensions, ";");
- if (temp) {
- strncpy(ext, extensions, temp - extensions);
- ext[temp - extensions] = 0;
- extensions = temp + 1;
- strcat(filename, ext);
- }
- else {
- strcat(filename, extensions);
- }
-
- type = BLI_exists(filename);
- if (type && (!S_ISDIR(type))) {
- retval = 1;
- strcpy(name, filename);
- break;
- }
- } while (temp);
- }
-#endif
- }
- else {
- retval = 1;
- }
-
- return (retval);
-}
-
-/**
* Checks if name is a fully qualified filename to an executable.
* If not it searches $PATH for the file. On Windows it also
* adds the correct extension (.com .exe etc) from
@@ -562,39 +514,34 @@ static int add_win32_extension(char *name)
*/
static void bli_where_am_i(char *fullname, const size_t maxlen, const char *name)
{
- char filename[FILE_MAX];
- const char *path = NULL, *temp;
-
-#ifdef _WIN32
- const char *separator = ";";
-#else
- const char *separator = ":";
-#endif
-
-
#ifdef WITH_BINRELOC
/* linux uses binreloc since argv[0] is not reliable, call br_init( NULL ) first */
- path = br_find_exe(NULL);
- if (path) {
- BLI_strncpy(fullname, path, maxlen);
- free((void *)path);
- return;
+ {
+ const char *path = NULL;
+ path = br_find_exe(NULL);
+ if (path) {
+ BLI_strncpy(fullname, path, maxlen);
+ free((void *)path);
+ return;
+ }
}
#endif
#ifdef _WIN32
- wchar_t *fullname_16 = MEM_mallocN(maxlen * sizeof(wchar_t), "ProgramPath");
- if (GetModuleFileNameW(0, fullname_16, maxlen)) {
- conv_utf_16_to_8(fullname_16, fullname, maxlen);
- if (!BLI_exists(fullname)) {
- printf("path can't be found: \"%.*s\"\n", (int)maxlen, fullname);
- MessageBox(NULL, "path contains invalid characters or is too long (see console)", "Error", MB_OK);
+ {
+ wchar_t *fullname_16 = MEM_mallocN(maxlen * sizeof(wchar_t), "ProgramPath");
+ if (GetModuleFileNameW(0, fullname_16, maxlen)) {
+ conv_utf_16_to_8(fullname_16, fullname, maxlen);
+ if (!BLI_exists(fullname)) {
+ printf("path can't be found: \"%.*s\"\n", (int)maxlen, fullname);
+ MessageBox(NULL, "path contains invalid characters or is too long (see console)", "Error", MB_OK);
+ }
+ MEM_freeN(fullname_16);
+ return;
}
+
MEM_freeN(fullname_16);
- return;
}
-
- MEM_freeN(fullname_16);
#endif
/* unix and non linux */
@@ -611,34 +558,19 @@ static void bli_where_am_i(char *fullname, const size_t maxlen, const char *name
else
BLI_join_dirfile(fullname, maxlen, wdir, name);
- add_win32_extension(fullname); /* XXX, doesnt respect length */
+#ifdef _WIN32
+ BLI_path_program_extensions_add_win32(fullname, maxlen);
+#endif
}
else if (BLI_last_slash(name)) {
// full path
BLI_strncpy(fullname, name, maxlen);
- add_win32_extension(fullname);
+#ifdef _WIN32
+ BLI_path_program_extensions_add_win32(fullname, maxlen);
+#endif
}
else {
- // search for binary in $PATH
- path = getenv("PATH");
- if (path) {
- do {
- temp = strstr(path, separator);
- if (temp) {
- strncpy(filename, path, temp - path);
- filename[temp - path] = 0;
- path = temp + 1;
- }
- else {
- strncpy(filename, path, sizeof(filename));
- }
- BLI_path_append(fullname, maxlen, name);
- if (add_win32_extension(filename)) {
- BLI_strncpy(fullname, filename, maxlen);
- break;
- }
- } while (temp);
- }
+ BLI_path_program_search(fullname, maxlen, name);
}
#if defined(DEBUG)
if (!STREQ(name, fullname)) {
@@ -670,6 +602,58 @@ const char *BKE_appdir_program_dir(void)
return bprogdir;
}
+bool BKE_appdir_program_python_search(
+ char *fullpath, const size_t fullpath_len,
+ const int version_major, const int version_minor)
+{
+ const char *basename = "python";
+ char python_ver[16];
+ /* check both possible names */
+ const char *python_names[] = {basename, python_ver};
+ int i;
+
+ bool is_found = false;
+
+ BLI_snprintf(python_ver, sizeof(python_ver), "%s%d.%d", basename, version_major, version_minor);
+
+ {
+ const char *python_bin_dir = BKE_appdir_folder_id(BLENDER_SYSTEM_PYTHON, "bin");
+ if (python_bin_dir) {
+
+ for (i = 0; i < ARRAY_SIZE(python_names); i++) {
+ BLI_join_dirfile(fullpath, fullpath_len, python_bin_dir, python_names[i]);
+
+ if (
+#ifdef _WIN32
+ BLI_path_program_extensions_add_win32(fullpath, fullpath_len)
+#else
+ BLI_exists(fullpath)
+#endif
+ )
+ {
+ is_found = true;
+ break;
+ }
+ }
+ }
+ }
+
+ if (is_found == false) {
+ for (i = 0; i < ARRAY_SIZE(python_names); i++) {
+ if (BLI_path_program_search(fullpath, fullpath_len, python_names[i])) {
+ is_found = true;
+ break;
+ }
+ }
+ }
+
+ if (is_found == false) {
+ *fullpath = '\0';
+ }
+
+ return is_found;
+}
+
/**
* Gets the temp directory when blender first runs.
* If the default path is not found, use try $TEMP
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 6b67a4e5763..27d3d1c50fb 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -127,7 +127,7 @@ void BKE_armature_free(bArmature *arm)
/* free animation data */
if (arm->adt) {
- BKE_free_animdata(&arm->id);
+ BKE_animdata_free(&arm->id);
arm->adt = NULL;
}
}
@@ -1700,7 +1700,7 @@ static void pose_proxy_synchronize(Object *ob, Object *from, int layer_protected
/* constraints - set target ob pointer to own object */
for (con = pchanw.constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -1825,9 +1825,12 @@ void BKE_pose_rebuild(Object *ob, bArmature *arm)
BKE_pose_update_constraint_flags(ob->pose); /* for IK detection for example */
+#ifdef WITH_LEGACY_DEPSGRAPH
/* the sorting */
+ /* Sorting for new dependnecy graph is done on the scene graph level. */
if (counter > 1)
DAG_pose_sort(ob);
+#endif
ob->pose->flag &= ~POSE_RECALC;
ob->pose->flag |= POSE_WAS_REBUILT;
@@ -1835,494 +1838,6 @@ void BKE_pose_rebuild(Object *ob, bArmature *arm)
BKE_pose_channels_hash_make(ob->pose);
}
-
-/* ********************** SPLINE IK SOLVER ******************* */
-
-/* Temporary evaluation tree data used for Spline IK */
-typedef struct tSplineIK_Tree {
- struct tSplineIK_Tree *next, *prev;
-
- int type; /* type of IK that this serves (CONSTRAINT_TYPE_KINEMATIC or ..._SPLINEIK) */
-
- bool free_points; /* free the point positions array */
- short chainlen; /* number of bones in the chain */
-
- float *points; /* parametric positions for the joints along the curve */
- bPoseChannel **chain; /* chain of bones to affect using Spline IK (ordered from the tip) */
-
- bPoseChannel *root; /* bone that is the root node of the chain */
-
- bConstraint *con; /* constraint for this chain */
- bSplineIKConstraint *ikData; /* constraint settings for this chain */
-} tSplineIK_Tree;
-
-/* ----------- */
-
-/* Tag the bones in the chain formed by the given bone for IK */
-static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPoseChannel *pchan_tip)
-{
- bPoseChannel *pchan, *pchanRoot = NULL;
- bPoseChannel *pchanChain[255];
- bConstraint *con = NULL;
- bSplineIKConstraint *ikData = NULL;
- float boneLengths[255], *jointPoints;
- float totLength = 0.0f;
- bool free_joints = 0;
- int segcount = 0;
-
- /* find the SplineIK constraint */
- for (con = pchan_tip->constraints.first; con; con = con->next) {
- if (con->type == CONSTRAINT_TYPE_SPLINEIK) {
- ikData = con->data;
-
- /* target can only be curve */
- if ((ikData->tar == NULL) || (ikData->tar->type != OB_CURVE))
- continue;
- /* skip if disabled */
- if ((con->enforce == 0.0f) || (con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF)))
- continue;
-
- /* otherwise, constraint is ok... */
- break;
- }
- }
- if (con == NULL)
- return;
-
- /* make sure that the constraint targets are ok
- * - this is a workaround for a depsgraph bug...
- */
- if (ikData->tar) {
- /* note: when creating constraints that follow path, the curve gets the CU_PATH set now,
- * currently for paths to work it needs to go through the bevlist/displist system (ton)
- */
-
- /* only happens on reload file, but violates depsgraph still... fix! */
- if (ELEM(NULL, ikData->tar->curve_cache, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) {
- BKE_displist_make_curveTypes(scene, ikData->tar, 0);
-
- /* path building may fail in EditMode after removing verts [#33268]*/
- if (ELEM(NULL, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) {
- /* BLI_assert(cu->path != NULL); */
- return;
- }
- }
- }
-
- /* find the root bone and the chain of bones from the root to the tip
- * NOTE: this assumes that the bones are connected, but that may not be true... */
- for (pchan = pchan_tip; pchan && (segcount < ikData->chainlen); pchan = pchan->parent, segcount++) {
- /* store this segment in the chain */
- pchanChain[segcount] = pchan;
-
- /* if performing rebinding, calculate the length of the bone */
- boneLengths[segcount] = pchan->bone->length;
- totLength += boneLengths[segcount];
- }
-
- if (segcount == 0)
- return;
- else
- pchanRoot = pchanChain[segcount - 1];
-
- /* perform binding step if required */
- if ((ikData->flag & CONSTRAINT_SPLINEIK_BOUND) == 0) {
- float segmentLen = (1.0f / (float)segcount);
- int i;
-
- /* setup new empty array for the points list */
- if (ikData->points)
- MEM_freeN(ikData->points);
- ikData->numpoints = ikData->chainlen + 1;
- ikData->points = MEM_mallocN(sizeof(float) * ikData->numpoints, "Spline IK Binding");
-
- /* bind 'tip' of chain (i.e. first joint = tip of bone with the Spline IK Constraint) */
- ikData->points[0] = 1.0f;
-
- /* perform binding of the joints to parametric positions along the curve based
- * proportion of the total length that each bone occupies
- */
- for (i = 0; i < segcount; i++) {
- /* 'head' joints, traveling towards the root of the chain
- * - 2 methods; the one chosen depends on whether we've got usable lengths
- */
- if ((ikData->flag & CONSTRAINT_SPLINEIK_EVENSPLITS) || (totLength == 0.0f)) {
- /* 1) equi-spaced joints */
- ikData->points[i + 1] = ikData->points[i] - segmentLen;
- }
- else {
- /* 2) to find this point on the curve, we take a step from the previous joint
- * a distance given by the proportion that this bone takes
- */
- ikData->points[i + 1] = ikData->points[i] - (boneLengths[i] / totLength);
- }
- }
-
- /* spline has now been bound */
- ikData->flag |= CONSTRAINT_SPLINEIK_BOUND;
- }
-
- /* disallow negative values (happens with float precision) */
- CLAMP_MIN(ikData->points[segcount], 0.0f);
-
- /* apply corrections for sensitivity to scaling on a copy of the bind points,
- * since it's easier to determine the positions of all the joints beforehand this way
- */
- if ((ikData->flag & CONSTRAINT_SPLINEIK_SCALE_LIMITED) && (totLength != 0.0f)) {
- float splineLen, maxScale;
- int i;
-
- /* make a copy of the points array, that we'll store in the tree
- * - although we could just multiply the points on the fly, this approach means that
- * we can introduce per-segment stretchiness later if it is necessary
- */
- jointPoints = MEM_dupallocN(ikData->points);
- free_joints = 1;
-
- /* get the current length of the curve */
- /* NOTE: this is assumed to be correct even after the curve was resized */
- splineLen = ikData->tar->curve_cache->path->totdist;
-
- /* calculate the scale factor to multiply all the path values by so that the
- * bone chain retains its current length, such that
- * maxScale * splineLen = totLength
- */
- maxScale = totLength / splineLen;
-
- /* apply scaling correction to all of the temporary points */
- /* TODO: this is really not adequate enough on really short chains */
- for (i = 0; i < segcount; i++)
- jointPoints[i] *= maxScale;
- }
- else {
- /* just use the existing points array */
- jointPoints = ikData->points;
- free_joints = 0;
- }
-
- /* make a new Spline-IK chain, and store it in the IK chains */
- /* TODO: we should check if there is already an IK chain on this, since that would take presidence... */
- {
- /* make new tree */
- tSplineIK_Tree *tree = MEM_callocN(sizeof(tSplineIK_Tree), "SplineIK Tree");
- tree->type = CONSTRAINT_TYPE_SPLINEIK;
-
- tree->chainlen = segcount;
-
- /* copy over the array of links to bones in the chain (from tip to root) */
- tree->chain = MEM_mallocN(sizeof(bPoseChannel *) * segcount, "SplineIK Chain");
- memcpy(tree->chain, pchanChain, sizeof(bPoseChannel *) * segcount);
-
- /* store reference to joint position array */
- tree->points = jointPoints;
- tree->free_points = free_joints;
-
- /* store references to different parts of the chain */
- tree->root = pchanRoot;
- tree->con = con;
- tree->ikData = ikData;
-
- /* AND! link the tree to the root */
- BLI_addtail(&pchanRoot->siktree, tree);
- }
-
- /* mark root channel having an IK tree */
- pchanRoot->flag |= POSE_IKSPLINE;
-}
-
-/* Tag which bones are members of Spline IK chains */
-static void splineik_init_tree(Scene *scene, Object *ob, float UNUSED(ctime))
-{
- bPoseChannel *pchan;
-
- /* find the tips of Spline IK chains, which are simply the bones which have been tagged as such */
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- if (pchan->constflag & PCHAN_HAS_SPLINEIK)
- splineik_init_tree_from_pchan(scene, ob, pchan);
- }
-}
-
-/* ----------- */
-
-/* Evaluate spline IK for a given bone */
-static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *ob, bPoseChannel *pchan,
- int index, float ctime)
-{
- bSplineIKConstraint *ikData = tree->ikData;
- float poseHead[3], poseTail[3], poseMat[4][4];
- float splineVec[3], scaleFac, radius = 1.0f;
-
- /* firstly, calculate the bone matrix the standard way, since this is needed for roll control */
- BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
-
- copy_v3_v3(poseHead, pchan->pose_head);
- copy_v3_v3(poseTail, pchan->pose_tail);
-
- /* step 1: determine the positions for the endpoints of the bone */
- {
- float vec[4], dir[3], rad;
- float tailBlendFac = 1.0f;
-
- /* determine if the bone should still be affected by SplineIK */
- if (tree->points[index + 1] >= 1.0f) {
- /* spline doesn't affect the bone anymore, so done... */
- pchan->flag |= POSE_DONE;
- return;
- }
- else if ((tree->points[index] >= 1.0f) && (tree->points[index + 1] < 1.0f)) {
- /* blending factor depends on the amount of the bone still left on the chain */
- tailBlendFac = (1.0f - tree->points[index + 1]) / (tree->points[index] - tree->points[index + 1]);
- }
-
- /* tail endpoint */
- if (where_on_path(ikData->tar, tree->points[index], vec, dir, NULL, &rad, NULL)) {
- /* apply curve's object-mode transforms to the position
- * unless the option to allow curve to be positioned elsewhere is activated (i.e. no root)
- */
- if ((ikData->flag & CONSTRAINT_SPLINEIK_NO_ROOT) == 0)
- mul_m4_v3(ikData->tar->obmat, vec);
-
- /* convert the position to pose-space, then store it */
- mul_m4_v3(ob->imat, vec);
- interp_v3_v3v3(poseTail, pchan->pose_tail, vec, tailBlendFac);
-
- /* set the new radius */
- radius = rad;
- }
-
- /* head endpoint */
- if (where_on_path(ikData->tar, tree->points[index + 1], vec, dir, NULL, &rad, NULL)) {
- /* apply curve's object-mode transforms to the position
- * unless the option to allow curve to be positioned elsewhere is activated (i.e. no root)
- */
- if ((ikData->flag & CONSTRAINT_SPLINEIK_NO_ROOT) == 0)
- mul_m4_v3(ikData->tar->obmat, vec);
-
- /* store the position, and convert it to pose space */
- mul_m4_v3(ob->imat, vec);
- copy_v3_v3(poseHead, vec);
-
- /* set the new radius (it should be the average value) */
- radius = (radius + rad) / 2;
- }
- }
-
- /* step 2: determine the implied transform from these endpoints
- * - splineVec: the vector direction that the spline applies on the bone
- * - scaleFac: the factor that the bone length is scaled by to get the desired amount
- */
- sub_v3_v3v3(splineVec, poseTail, poseHead);
- scaleFac = len_v3(splineVec) / pchan->bone->length;
-
- /* step 3: compute the shortest rotation needed to map from the bone rotation to the current axis
- * - this uses the same method as is used for the Damped Track Constraint (see the code there for details)
- */
- {
- float dmat[3][3], rmat[3][3], tmat[3][3];
- float raxis[3], rangle;
-
- /* compute the raw rotation matrix from the bone's current matrix by extracting only the
- * orientation-relevant axes, and normalizing them
- */
- copy_v3_v3(rmat[0], pchan->pose_mat[0]);
- copy_v3_v3(rmat[1], pchan->pose_mat[1]);
- copy_v3_v3(rmat[2], pchan->pose_mat[2]);
- normalize_m3(rmat);
-
- /* also, normalize the orientation imposed by the bone, now that we've extracted the scale factor */
- normalize_v3(splineVec);
-
- /* calculate smallest axis-angle rotation necessary for getting from the
- * current orientation of the bone, to the spline-imposed direction
- */
- cross_v3_v3v3(raxis, rmat[1], splineVec);
-
- rangle = dot_v3v3(rmat[1], splineVec);
- CLAMP(rangle, -1.0f, 1.0f);
- rangle = acosf(rangle);
-
- /* multiply the magnitude of the angle by the influence of the constraint to
- * control the influence of the SplineIK effect
- */
- rangle *= tree->con->enforce;
-
- /* construct rotation matrix from the axis-angle rotation found above
- * - this call takes care to make sure that the axis provided is a unit vector first
- */
- axis_angle_to_mat3(dmat, raxis, rangle);
-
- /* combine these rotations so that the y-axis of the bone is now aligned as the spline dictates,
- * while still maintaining roll control from the existing bone animation
- */
- mul_m3_m3m3(tmat, dmat, rmat); /* m1, m3, m2 */
- normalize_m3(tmat); /* attempt to reduce shearing, though I doubt this'll really help too much now... */
- copy_m4_m3(poseMat, tmat);
- }
-
- /* step 4: set the scaling factors for the axes */
- {
- /* only multiply the y-axis by the scaling factor to get nice volume-preservation */
- mul_v3_fl(poseMat[1], scaleFac);
-
- /* set the scaling factors of the x and z axes from... */
- switch (ikData->xzScaleMode) {
- case CONSTRAINT_SPLINEIK_XZS_ORIGINAL:
- {
- /* original scales get used */
- float scale;
-
- /* x-axis scale */
- scale = len_v3(pchan->pose_mat[0]);
- mul_v3_fl(poseMat[0], scale);
- /* z-axis scale */
- scale = len_v3(pchan->pose_mat[2]);
- mul_v3_fl(poseMat[2], scale);
- break;
- }
- case CONSTRAINT_SPLINEIK_XZS_INVERSE:
- {
- /* old 'volume preservation' method using the inverse scale */
- float scale;
-
- /* calculate volume preservation factor which is
- * basically the inverse of the y-scaling factor
- */
- if (fabsf(scaleFac) != 0.0f) {
- scale = 1.0f / fabsf(scaleFac);
-
- /* we need to clamp this within sensible values */
- /* NOTE: these should be fine for now, but should get sanitised in future */
- CLAMP(scale, 0.0001f, 100000.0f);
- }
- else
- scale = 1.0f;
-
- /* apply the scaling */
- mul_v3_fl(poseMat[0], scale);
- mul_v3_fl(poseMat[2], scale);
- break;
- }
- case CONSTRAINT_SPLINEIK_XZS_VOLUMETRIC:
- {
- /* improved volume preservation based on the Stretch To constraint */
- float final_scale;
-
- /* as the basis for volume preservation, we use the inverse scale factor... */
- if (fabsf(scaleFac) != 0.0f) {
- /* NOTE: The method here is taken wholesale from the Stretch To constraint */
- float bulge = powf(1.0f / fabsf(scaleFac), ikData->bulge);
-
- if (bulge > 1.0f) {
- if (ikData->flag & CONSTRAINT_SPLINEIK_USE_BULGE_MAX) {
- float bulge_max = max_ff(ikData->bulge_max, 1.0f);
- float hard = min_ff(bulge, bulge_max);
-
- float range = bulge_max - 1.0f;
- float scale = (range > 0.0f) ? 1.0f / range : 0.0f;
- float soft = 1.0f + range * atanf((bulge - 1.0f) * scale) / (float)M_PI_2;
-
- bulge = interpf(soft, hard, ikData->bulge_smooth);
- }
- }
- if (bulge < 1.0f) {
- if (ikData->flag & CONSTRAINT_SPLINEIK_USE_BULGE_MIN) {
- float bulge_min = CLAMPIS(ikData->bulge_min, 0.0f, 1.0f);
- float hard = max_ff(bulge, bulge_min);
-
- float range = 1.0f - bulge_min;
- float scale = (range > 0.0f) ? 1.0f / range : 0.0f;
- float soft = 1.0f - range * atanf((1.0f - bulge) * scale) / (float)M_PI_2;
-
- bulge = interpf(soft, hard, ikData->bulge_smooth);
- }
- }
-
- /* compute scale factor for xz axes from this value */
- final_scale = sqrt(bulge);
- }
- else {
- /* no scaling, so scale factor is simple */
- final_scale = 1.0f;
- }
-
- /* apply the scaling (assuming normalised scale) */
- mul_v3_fl(poseMat[0], final_scale);
- mul_v3_fl(poseMat[2], final_scale);
- break;
- }
- }
-
- /* finally, multiply the x and z scaling by the radius of the curve too,
- * to allow automatic scales to get tweaked still
- */
- if ((ikData->flag & CONSTRAINT_SPLINEIK_NO_CURVERAD) == 0) {
- mul_v3_fl(poseMat[0], radius);
- mul_v3_fl(poseMat[2], radius);
- }
- }
-
- /* step 5: set the location of the bone in the matrix */
- if (ikData->flag & CONSTRAINT_SPLINEIK_NO_ROOT) {
- /* when the 'no-root' option is affected, the chain can retain
- * the shape but be moved elsewhere
- */
- copy_v3_v3(poseHead, pchan->pose_head);
- }
- else if (tree->con->enforce < 1.0f) {
- /* when the influence is too low
- * - blend the positions for the 'root' bone
- * - stick to the parent for any other
- */
- if (pchan->parent) {
- copy_v3_v3(poseHead, pchan->pose_head);
- }
- else {
- /* FIXME: this introduces popping artifacts when we reach 0.0 */
- interp_v3_v3v3(poseHead, pchan->pose_head, poseHead, tree->con->enforce);
- }
- }
- copy_v3_v3(poseMat[3], poseHead);
-
- /* finally, store the new transform */
- copy_m4_m4(pchan->pose_mat, poseMat);
- copy_v3_v3(pchan->pose_head, poseHead);
-
- /* recalculate tail, as it's now outdated after the head gets adjusted above! */
- BKE_pose_where_is_bone_tail(pchan);
-
- /* done! */
- pchan->flag |= POSE_DONE;
-}
-
-/* Evaluate the chain starting from the nominated bone */
-static void splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
-{
- tSplineIK_Tree *tree;
-
- /* for each pose-tree, execute it if it is spline, otherwise just free it */
- while ((tree = pchan_root->siktree.first) != NULL) {
- int i;
-
- /* walk over each bone in the chain, calculating the effects of spline IK
- * - the chain is traversed in the opposite order to storage order (i.e. parent to children)
- * so that dependencies are correct
- */
- for (i = tree->chainlen - 1; i >= 0; i--) {
- bPoseChannel *pchan = tree->chain[i];
- splineik_evaluate_bone(tree, scene, ob, pchan, i, ctime);
- }
-
- /* free the tree info specific to SplineIK trees now */
- if (tree->chain)
- MEM_freeN(tree->chain);
- if (tree->free_points)
- MEM_freeN(tree->points);
-
- /* free this tree */
- BLI_freelinkN(&pchan_root->siktree, tree);
- }
-}
-
/* ********************** THE POSE SOLVER ******************* */
/* loc/rot/size to given mat4 */
@@ -2623,7 +2138,7 @@ void BKE_pose_where_is(Scene *scene, Object *ob)
* - this is not integrated as an IK plugin, since it should be able
* to function in conjunction with standard IK
*/
- splineik_init_tree(scene, ob, ctime);
+ BKE_pose_splineik_init_tree(scene, ob, ctime);
/* 3. the main loop, channels are already hierarchical sorted from root to children */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
@@ -2633,7 +2148,7 @@ void BKE_pose_where_is(Scene *scene, Object *ob)
}
/* 4b. if we find a Spline IK root, we handle it separated too */
else if (pchan->flag & POSE_IKSPLINE) {
- splineik_execute_tree(scene, ob, pchan, ctime);
+ BKE_splineik_execute_tree(scene, ob, pchan, ctime);
}
/* 5. otherwise just call the normal solver */
else if (!(pchan->flag & POSE_DONE)) {
@@ -2703,3 +2218,46 @@ BoundBox *BKE_armature_boundbox_get(Object *ob)
return ob->bb;
}
+
+/************** Graph evaluation ********************/
+
+bPoseChannel *BKE_armature_ik_solver_find_root(
+ bPoseChannel *pchan,
+ bKinematicConstraint *data)
+{
+ bPoseChannel *rootchan = pchan;
+ if (!(data->flag & CONSTRAINT_IK_TIP)) {
+ /* Exclude tip from chain. */
+ rootchan = rootchan->parent;
+ }
+ if (rootchan != NULL) {
+ int segcount = 0;
+ while (rootchan->parent) {
+ /* Continue up chain, until we reach target number of items. */
+ segcount++;
+ if (segcount == data->rootbone) {
+ break;
+ }
+ rootchan = rootchan->parent;
+ }
+ }
+ return rootchan;
+}
+
+bPoseChannel *BKE_armature_splineik_solver_find_root(
+ bPoseChannel *pchan,
+ bSplineIKConstraint *data)
+{
+ bPoseChannel *rootchan = pchan;
+ int segcount = 0;
+ BLI_assert(rootchan != NULL);
+ while (rootchan->parent) {
+ /* Continue up chain, until we reach target number of items. */
+ segcount++;
+ if (segcount == data->chainlen) {
+ break;
+ }
+ rootchan = rootchan->parent;
+ }
+ return rootchan;
+}
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
new file mode 100644
index 00000000000..ceda9f056bb
--- /dev/null
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -0,0 +1,697 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 Blender Foundation.
+ * All rights reserved.
+ *
+ * Original Author: Joshua Leung
+ * Contributor(s): None Yet
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ * Defines and code for core node types
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+
+#include "DNA_armature_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_action.h"
+#include "BKE_anim.h"
+#include "BKE_armature.h"
+#include "BKE_curve.h"
+#include "BKE_depsgraph.h"
+#include "BKE_displist.h"
+#include "BKE_fcurve.h"
+#include "BKE_scene.h"
+
+#include "BIK_api.h"
+
+#include "BKE_global.h"
+#include "BKE_main.h"
+
+#include "DEG_depsgraph.h"
+
+#ifdef WITH_LEGACY_DEPSGRAPH
+# define DEBUG_PRINT if (!DEG_depsgraph_use_legacy() && G.debug & G_DEBUG_DEPSGRAPH) printf
+#else
+# define DEBUG_PRINT if (G.debug & G_DEBUG_DEPSGRAPH) printf
+#endif
+
+/* ********************** SPLINE IK SOLVER ******************* */
+
+/* Temporary evaluation tree data used for Spline IK */
+typedef struct tSplineIK_Tree {
+ struct tSplineIK_Tree *next, *prev;
+
+ int type; /* type of IK that this serves (CONSTRAINT_TYPE_KINEMATIC or ..._SPLINEIK) */
+
+ bool free_points; /* free the point positions array */
+ short chainlen; /* number of bones in the chain */
+
+ float *points; /* parametric positions for the joints along the curve */
+ bPoseChannel **chain; /* chain of bones to affect using Spline IK (ordered from the tip) */
+
+ bPoseChannel *root; /* bone that is the root node of the chain */
+
+ bConstraint *con; /* constraint for this chain */
+ bSplineIKConstraint *ikData; /* constraint settings for this chain */
+} tSplineIK_Tree;
+
+/* ----------- */
+
+/* Tag the bones in the chain formed by the given bone for IK */
+static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPoseChannel *pchan_tip)
+{
+ bPoseChannel *pchan, *pchanRoot = NULL;
+ bPoseChannel *pchanChain[255];
+ bConstraint *con = NULL;
+ bSplineIKConstraint *ikData = NULL;
+ float boneLengths[255], *jointPoints;
+ float totLength = 0.0f;
+ bool free_joints = 0;
+ int segcount = 0;
+
+ /* find the SplineIK constraint */
+ for (con = pchan_tip->constraints.first; con; con = con->next) {
+ if (con->type == CONSTRAINT_TYPE_SPLINEIK) {
+ ikData = con->data;
+
+ /* target can only be curve */
+ if ((ikData->tar == NULL) || (ikData->tar->type != OB_CURVE))
+ continue;
+ /* skip if disabled */
+ if ((con->enforce == 0.0f) || (con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF)))
+ continue;
+
+ /* otherwise, constraint is ok... */
+ break;
+ }
+ }
+ if (con == NULL)
+ return;
+
+ /* make sure that the constraint targets are ok
+ * - this is a workaround for a depsgraph bug...
+ */
+ if (ikData->tar) {
+ /* note: when creating constraints that follow path, the curve gets the CU_PATH set now,
+ * currently for paths to work it needs to go through the bevlist/displist system (ton)
+ */
+
+ /* only happens on reload file, but violates depsgraph still... fix! */
+ if (ELEM(NULL, ikData->tar->curve_cache, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) {
+ BKE_displist_make_curveTypes(scene, ikData->tar, 0);
+
+ /* path building may fail in EditMode after removing verts [#33268]*/
+ if (ELEM(NULL, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) {
+ /* BLI_assert(cu->path != NULL); */
+ return;
+ }
+ }
+ }
+
+ /* find the root bone and the chain of bones from the root to the tip
+ * NOTE: this assumes that the bones are connected, but that may not be true... */
+ for (pchan = pchan_tip; pchan && (segcount < ikData->chainlen); pchan = pchan->parent, segcount++) {
+ /* store this segment in the chain */
+ pchanChain[segcount] = pchan;
+
+ /* if performing rebinding, calculate the length of the bone */
+ boneLengths[segcount] = pchan->bone->length;
+ totLength += boneLengths[segcount];
+ }
+
+ if (segcount == 0)
+ return;
+ else
+ pchanRoot = pchanChain[segcount - 1];
+
+ /* perform binding step if required */
+ if ((ikData->flag & CONSTRAINT_SPLINEIK_BOUND) == 0) {
+ float segmentLen = (1.0f / (float)segcount);
+ int i;
+
+ /* setup new empty array for the points list */
+ if (ikData->points)
+ MEM_freeN(ikData->points);
+ ikData->numpoints = ikData->chainlen + 1;
+ ikData->points = MEM_mallocN(sizeof(float) * ikData->numpoints, "Spline IK Binding");
+
+ /* bind 'tip' of chain (i.e. first joint = tip of bone with the Spline IK Constraint) */
+ ikData->points[0] = 1.0f;
+
+ /* perform binding of the joints to parametric positions along the curve based
+ * proportion of the total length that each bone occupies
+ */
+ for (i = 0; i < segcount; i++) {
+ /* 'head' joints, traveling towards the root of the chain
+ * - 2 methods; the one chosen depends on whether we've got usable lengths
+ */
+ if ((ikData->flag & CONSTRAINT_SPLINEIK_EVENSPLITS) || (totLength == 0.0f)) {
+ /* 1) equi-spaced joints */
+ ikData->points[i + 1] = ikData->points[i] - segmentLen;
+ }
+ else {
+ /* 2) to find this point on the curve, we take a step from the previous joint
+ * a distance given by the proportion that this bone takes
+ */
+ ikData->points[i + 1] = ikData->points[i] - (boneLengths[i] / totLength);
+ }
+ }
+
+ /* spline has now been bound */
+ ikData->flag |= CONSTRAINT_SPLINEIK_BOUND;
+ }
+
+ /* disallow negative values (happens with float precision) */
+ CLAMP_MIN(ikData->points[segcount], 0.0f);
+
+ /* apply corrections for sensitivity to scaling on a copy of the bind points,
+ * since it's easier to determine the positions of all the joints beforehand this way
+ */
+ if ((ikData->flag & CONSTRAINT_SPLINEIK_SCALE_LIMITED) && (totLength != 0.0f)) {
+ float splineLen, maxScale;
+ int i;
+
+ /* make a copy of the points array, that we'll store in the tree
+ * - although we could just multiply the points on the fly, this approach means that
+ * we can introduce per-segment stretchiness later if it is necessary
+ */
+ jointPoints = MEM_dupallocN(ikData->points);
+ free_joints = 1;
+
+ /* get the current length of the curve */
+ /* NOTE: this is assumed to be correct even after the curve was resized */
+ splineLen = ikData->tar->curve_cache->path->totdist;
+
+ /* calculate the scale factor to multiply all the path values by so that the
+ * bone chain retains its current length, such that
+ * maxScale * splineLen = totLength
+ */
+ maxScale = totLength / splineLen;
+
+ /* apply scaling correction to all of the temporary points */
+ /* TODO: this is really not adequate enough on really short chains */
+ for (i = 0; i < segcount; i++)
+ jointPoints[i] *= maxScale;
+ }
+ else {
+ /* just use the existing points array */
+ jointPoints = ikData->points;
+ free_joints = 0;
+ }
+
+ /* make a new Spline-IK chain, and store it in the IK chains */
+ /* TODO: we should check if there is already an IK chain on this, since that would take presidence... */
+ {
+ /* make new tree */
+ tSplineIK_Tree *tree = MEM_callocN(sizeof(tSplineIK_Tree), "SplineIK Tree");
+ tree->type = CONSTRAINT_TYPE_SPLINEIK;
+
+ tree->chainlen = segcount;
+
+ /* copy over the array of links to bones in the chain (from tip to root) */
+ tree->chain = MEM_mallocN(sizeof(bPoseChannel *) * segcount, "SplineIK Chain");
+ memcpy(tree->chain, pchanChain, sizeof(bPoseChannel *) * segcount);
+
+ /* store reference to joint position array */
+ tree->points = jointPoints;
+ tree->free_points = free_joints;
+
+ /* store references to different parts of the chain */
+ tree->root = pchanRoot;
+ tree->con = con;
+ tree->ikData = ikData;
+
+ /* AND! link the tree to the root */
+ BLI_addtail(&pchanRoot->siktree, tree);
+ }
+
+ /* mark root channel having an IK tree */
+ pchanRoot->flag |= POSE_IKSPLINE;
+}
+
+/* Tag which bones are members of Spline IK chains */
+static void splineik_init_tree(Scene *scene, Object *ob, float UNUSED(ctime))
+{
+ bPoseChannel *pchan;
+
+ /* find the tips of Spline IK chains, which are simply the bones which have been tagged as such */
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if (pchan->constflag & PCHAN_HAS_SPLINEIK)
+ splineik_init_tree_from_pchan(scene, ob, pchan);
+ }
+}
+
+/* ----------- */
+
+/* Evaluate spline IK for a given bone */
+static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *ob, bPoseChannel *pchan,
+ int index, float ctime)
+{
+ bSplineIKConstraint *ikData = tree->ikData;
+ float poseHead[3], poseTail[3], poseMat[4][4];
+ float splineVec[3], scaleFac, radius = 1.0f;
+
+ /* firstly, calculate the bone matrix the standard way, since this is needed for roll control */
+ BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
+
+ copy_v3_v3(poseHead, pchan->pose_head);
+ copy_v3_v3(poseTail, pchan->pose_tail);
+
+ /* step 1: determine the positions for the endpoints of the bone */
+ {
+ float vec[4], dir[3], rad;
+ float tailBlendFac = 1.0f;
+
+ /* determine if the bone should still be affected by SplineIK */
+ if (tree->points[index + 1] >= 1.0f) {
+ /* spline doesn't affect the bone anymore, so done... */
+ pchan->flag |= POSE_DONE;
+ return;
+ }
+ else if ((tree->points[index] >= 1.0f) && (tree->points[index + 1] < 1.0f)) {
+ /* blending factor depends on the amount of the bone still left on the chain */
+ tailBlendFac = (1.0f - tree->points[index + 1]) / (tree->points[index] - tree->points[index + 1]);
+ }
+
+ /* tail endpoint */
+ if (where_on_path(ikData->tar, tree->points[index], vec, dir, NULL, &rad, NULL)) {
+ /* apply curve's object-mode transforms to the position
+ * unless the option to allow curve to be positioned elsewhere is activated (i.e. no root)
+ */
+ if ((ikData->flag & CONSTRAINT_SPLINEIK_NO_ROOT) == 0)
+ mul_m4_v3(ikData->tar->obmat, vec);
+
+ /* convert the position to pose-space, then store it */
+ mul_m4_v3(ob->imat, vec);
+ interp_v3_v3v3(poseTail, pchan->pose_tail, vec, tailBlendFac);
+
+ /* set the new radius */
+ radius = rad;
+ }
+
+ /* head endpoint */
+ if (where_on_path(ikData->tar, tree->points[index + 1], vec, dir, NULL, &rad, NULL)) {
+ /* apply curve's object-mode transforms to the position
+ * unless the option to allow curve to be positioned elsewhere is activated (i.e. no root)
+ */
+ if ((ikData->flag & CONSTRAINT_SPLINEIK_NO_ROOT) == 0)
+ mul_m4_v3(ikData->tar->obmat, vec);
+
+ /* store the position, and convert it to pose space */
+ mul_m4_v3(ob->imat, vec);
+ copy_v3_v3(poseHead, vec);
+
+ /* set the new radius (it should be the average value) */
+ radius = (radius + rad) / 2;
+ }
+ }
+
+ /* step 2: determine the implied transform from these endpoints
+ * - splineVec: the vector direction that the spline applies on the bone
+ * - scaleFac: the factor that the bone length is scaled by to get the desired amount
+ */
+ sub_v3_v3v3(splineVec, poseTail, poseHead);
+ scaleFac = len_v3(splineVec) / pchan->bone->length;
+
+ /* step 3: compute the shortest rotation needed to map from the bone rotation to the current axis
+ * - this uses the same method as is used for the Damped Track Constraint (see the code there for details)
+ */
+ {
+ float dmat[3][3], rmat[3][3], tmat[3][3];
+ float raxis[3], rangle;
+
+ /* compute the raw rotation matrix from the bone's current matrix by extracting only the
+ * orientation-relevant axes, and normalizing them
+ */
+ copy_v3_v3(rmat[0], pchan->pose_mat[0]);
+ copy_v3_v3(rmat[1], pchan->pose_mat[1]);
+ copy_v3_v3(rmat[2], pchan->pose_mat[2]);
+ normalize_m3(rmat);
+
+ /* also, normalize the orientation imposed by the bone, now that we've extracted the scale factor */
+ normalize_v3(splineVec);
+
+ /* calculate smallest axis-angle rotation necessary for getting from the
+ * current orientation of the bone, to the spline-imposed direction
+ */
+ cross_v3_v3v3(raxis, rmat[1], splineVec);
+
+ rangle = dot_v3v3(rmat[1], splineVec);
+ CLAMP(rangle, -1.0f, 1.0f);
+ rangle = acosf(rangle);
+
+ /* multiply the magnitude of the angle by the influence of the constraint to
+ * control the influence of the SplineIK effect
+ */
+ rangle *= tree->con->enforce;
+
+ /* construct rotation matrix from the axis-angle rotation found above
+ * - this call takes care to make sure that the axis provided is a unit vector first
+ */
+ axis_angle_to_mat3(dmat, raxis, rangle);
+
+ /* combine these rotations so that the y-axis of the bone is now aligned as the spline dictates,
+ * while still maintaining roll control from the existing bone animation
+ */
+ mul_m3_m3m3(tmat, dmat, rmat); /* m1, m3, m2 */
+ normalize_m3(tmat); /* attempt to reduce shearing, though I doubt this'll really help too much now... */
+ copy_m4_m3(poseMat, tmat);
+ }
+
+ /* step 4: set the scaling factors for the axes */
+ {
+ /* only multiply the y-axis by the scaling factor to get nice volume-preservation */
+ mul_v3_fl(poseMat[1], scaleFac);
+
+ /* set the scaling factors of the x and z axes from... */
+ switch (ikData->xzScaleMode) {
+ case CONSTRAINT_SPLINEIK_XZS_ORIGINAL:
+ {
+ /* original scales get used */
+ float scale;
+
+ /* x-axis scale */
+ scale = len_v3(pchan->pose_mat[0]);
+ mul_v3_fl(poseMat[0], scale);
+ /* z-axis scale */
+ scale = len_v3(pchan->pose_mat[2]);
+ mul_v3_fl(poseMat[2], scale);
+ break;
+ }
+ case CONSTRAINT_SPLINEIK_XZS_INVERSE:
+ {
+ /* old 'volume preservation' method using the inverse scale */
+ float scale;
+
+ /* calculate volume preservation factor which is
+ * basically the inverse of the y-scaling factor
+ */
+ if (fabsf(scaleFac) != 0.0f) {
+ scale = 1.0f / fabsf(scaleFac);
+
+ /* we need to clamp this within sensible values */
+ /* NOTE: these should be fine for now, but should get sanitised in future */
+ CLAMP(scale, 0.0001f, 100000.0f);
+ }
+ else
+ scale = 1.0f;
+
+ /* apply the scaling */
+ mul_v3_fl(poseMat[0], scale);
+ mul_v3_fl(poseMat[2], scale);
+ break;
+ }
+ case CONSTRAINT_SPLINEIK_XZS_VOLUMETRIC:
+ {
+ /* improved volume preservation based on the Stretch To constraint */
+ float final_scale;
+
+ /* as the basis for volume preservation, we use the inverse scale factor... */
+ if (fabsf(scaleFac) != 0.0f) {
+ /* NOTE: The method here is taken wholesale from the Stretch To constraint */
+ float bulge = powf(1.0f / fabsf(scaleFac), ikData->bulge);
+
+ if (bulge > 1.0f) {
+ if (ikData->flag & CONSTRAINT_SPLINEIK_USE_BULGE_MAX) {
+ float bulge_max = max_ff(ikData->bulge_max, 1.0f);
+ float hard = min_ff(bulge, bulge_max);
+
+ float range = bulge_max - 1.0f;
+ float scale = (range > 0.0f) ? 1.0f / range : 0.0f;
+ float soft = 1.0f + range * atanf((bulge - 1.0f) * scale) / (float)M_PI_2;
+
+ bulge = interpf(soft, hard, ikData->bulge_smooth);
+ }
+ }
+ if (bulge < 1.0f) {
+ if (ikData->flag & CONSTRAINT_SPLINEIK_USE_BULGE_MIN) {
+ float bulge_min = CLAMPIS(ikData->bulge_min, 0.0f, 1.0f);
+ float hard = max_ff(bulge, bulge_min);
+
+ float range = 1.0f - bulge_min;
+ float scale = (range > 0.0f) ? 1.0f / range : 0.0f;
+ float soft = 1.0f - range * atanf((1.0f - bulge) * scale) / (float)M_PI_2;
+
+ bulge = interpf(soft, hard, ikData->bulge_smooth);
+ }
+ }
+
+ /* compute scale factor for xz axes from this value */
+ final_scale = sqrtf(bulge);
+ }
+ else {
+ /* no scaling, so scale factor is simple */
+ final_scale = 1.0f;
+ }
+
+ /* apply the scaling (assuming normalised scale) */
+ mul_v3_fl(poseMat[0], final_scale);
+ mul_v3_fl(poseMat[2], final_scale);
+ break;
+ }
+ }
+
+ /* finally, multiply the x and z scaling by the radius of the curve too,
+ * to allow automatic scales to get tweaked still
+ */
+ if ((ikData->flag & CONSTRAINT_SPLINEIK_NO_CURVERAD) == 0) {
+ mul_v3_fl(poseMat[0], radius);
+ mul_v3_fl(poseMat[2], radius);
+ }
+ }
+
+ /* step 5: set the location of the bone in the matrix */
+ if (ikData->flag & CONSTRAINT_SPLINEIK_NO_ROOT) {
+ /* when the 'no-root' option is affected, the chain can retain
+ * the shape but be moved elsewhere
+ */
+ copy_v3_v3(poseHead, pchan->pose_head);
+ }
+ else if (tree->con->enforce < 1.0f) {
+ /* when the influence is too low
+ * - blend the positions for the 'root' bone
+ * - stick to the parent for any other
+ */
+ if (pchan->parent) {
+ copy_v3_v3(poseHead, pchan->pose_head);
+ }
+ else {
+ /* FIXME: this introduces popping artifacts when we reach 0.0 */
+ interp_v3_v3v3(poseHead, pchan->pose_head, poseHead, tree->con->enforce);
+ }
+ }
+ copy_v3_v3(poseMat[3], poseHead);
+
+ /* finally, store the new transform */
+ copy_m4_m4(pchan->pose_mat, poseMat);
+ copy_v3_v3(pchan->pose_head, poseHead);
+
+ /* recalculate tail, as it's now outdated after the head gets adjusted above! */
+ BKE_pose_where_is_bone_tail(pchan);
+
+ /* done! */
+ pchan->flag |= POSE_DONE;
+}
+
+/* Evaluate the chain starting from the nominated bone */
+static void splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
+{
+ tSplineIK_Tree *tree;
+
+ /* for each pose-tree, execute it if it is spline, otherwise just free it */
+ while ((tree = pchan_root->siktree.first) != NULL) {
+ int i;
+
+ /* walk over each bone in the chain, calculating the effects of spline IK
+ * - the chain is traversed in the opposite order to storage order (i.e. parent to children)
+ * so that dependencies are correct
+ */
+ for (i = tree->chainlen - 1; i >= 0; i--) {
+ bPoseChannel *pchan = tree->chain[i];
+ splineik_evaluate_bone(tree, scene, ob, pchan, i, ctime);
+ }
+
+ /* free the tree info specific to SplineIK trees now */
+ if (tree->chain)
+ MEM_freeN(tree->chain);
+ if (tree->free_points)
+ MEM_freeN(tree->points);
+
+ /* free this tree */
+ BLI_freelinkN(&pchan_root->siktree, tree);
+ }
+}
+
+void BKE_pose_splineik_init_tree(Scene *scene, Object *ob, float ctime)
+{
+ splineik_init_tree(scene, ob, ctime);
+}
+
+void BKE_splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime)
+{
+ splineik_execute_tree(scene, ob, pchan_root, ctime);
+}
+
+/* *************** Depsgraph evaluation callbacks ************ */
+
+void BKE_pose_eval_init(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob,
+ bPose *pose)
+{
+ float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ bPoseChannel *pchan;
+
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+
+ BLI_assert(ob->type == OB_ARMATURE);
+
+ /* We demand having proper pose. */
+ BLI_assert(ob->pose != NULL);
+ BLI_assert((ob->pose->flag & POSE_RECALC) == 0);
+
+ /* imat is needed for solvers. */
+ invert_m4_m4(ob->imat, ob->obmat);
+
+ /* 1. clear flags */
+ for (pchan = pose->chanbase.first; pchan != NULL; pchan = pchan->next) {
+ pchan->flag &= ~(POSE_DONE | POSE_CHAIN | POSE_IKTREE | POSE_IKSPLINE);
+ }
+
+ /* 2a. construct the IK tree (standard IK) */
+ BIK_initialize_tree(scene, ob, ctime);
+
+ /* 2b. construct the Spline IK trees
+ * - this is not integrated as an IK plugin, since it should be able
+ * to function in conjunction with standard IK
+ */
+ BKE_pose_splineik_init_tree(scene, ob, ctime);
+}
+
+void BKE_pose_eval_bone(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob,
+ bPoseChannel *pchan)
+{
+ bArmature *arm = (bArmature *)ob->data;
+ DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, pchan->name);
+ BLI_assert(ob->type == OB_ARMATURE);
+ if (arm->edbo || (arm->flag & ARM_RESTPOS)) {
+ Bone *bone = pchan->bone;
+ if (bone) {
+ copy_m4_m4(pchan->pose_mat, bone->arm_mat);
+ copy_v3_v3(pchan->pose_head, bone->arm_head);
+ copy_v3_v3(pchan->pose_tail, bone->arm_tail);
+ }
+ }
+ else {
+ /* TODO(sergey): Currently if there are constraints full transform is being
+ * evaluated in BKE_pose_constraints_evaluate.
+ */
+ if (pchan->constraints.first == NULL) {
+ if (pchan->flag & POSE_IKTREE || pchan->flag & POSE_IKSPLINE) {
+ /* pass */
+ }
+ else {
+ /* TODO(sergey): Use time source node for time. */
+ float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
+ }
+ }
+ }
+}
+
+void BKE_pose_constraints_evaluate(EvaluationContext *UNUSED(eval_ctx),
+ Object *ob,
+ bPoseChannel *pchan)
+{
+ Scene *scene = G.main->scene.first;
+ DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, pchan->name);
+ if (pchan->flag & POSE_IKTREE || pchan->flag & POSE_IKSPLINE) {
+ /* IK are being solved separately/ */
+ }
+ else {
+ float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1);
+ }
+}
+
+void BKE_pose_bone_done(EvaluationContext *UNUSED(eval_ctx),
+ bPoseChannel *pchan)
+{
+ float imat[4][4];
+ DEBUG_PRINT("%s on pchan %s\n", __func__, pchan->name);
+ if (pchan->bone) {
+ invert_m4_m4(imat, pchan->bone->arm_mat);
+ mul_m4_m4m4(pchan->chan_mat, pchan->pose_mat, imat);
+ }
+}
+
+void BKE_pose_iktree_evaluate(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob,
+ bPoseChannel *rootchan)
+{
+ float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, rootchan->name);
+ BIK_execute_tree(scene, ob, rootchan, ctime);
+}
+
+void BKE_pose_splineik_evaluate(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob,
+ bPoseChannel *rootchan)
+{
+ float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ DEBUG_PRINT("%s on %s pchan %s\n", __func__, ob->id.name, rootchan->name);
+ BKE_splineik_execute_tree(scene, ob, rootchan, ctime);
+}
+
+void BKE_pose_eval_flush(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob,
+ bPose *UNUSED(pose))
+{
+ float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+ BLI_assert(ob->type == OB_ARMATURE);
+
+ /* 6. release the IK tree */
+ BIK_release_tree(scene, ob, ctime);
+
+ ob->recalc &= ~OB_RECALC_ALL;
+}
+
+void BKE_pose_eval_proxy_copy(EvaluationContext *UNUSED(eval_ctx), Object *ob)
+{
+ BLI_assert(ob->id.lib != NULL && ob->proxy_from != NULL);
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+ if (BKE_pose_copy_result(ob->pose, ob->proxy_from->pose) == false) {
+ printf("Proxy copy error, lib Object: %s proxy Object: %s\n",
+ ob->id.name + 2, ob->proxy_from->id.name + 2);
+ }
+}
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index b6ea780576e..37bd9c5db5c 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -263,7 +263,7 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath
/* but use new Scene pointer */
curscene = bfd->curscene;
- track_undo_scene = (mode == LOAD_UNDO && curscreen && bfd->main->wm.first);
+ track_undo_scene = (mode == LOAD_UNDO && curscreen && curscene && bfd->main->wm.first);
if (curscene == NULL) curscene = bfd->main->scene.first;
/* empty file, we add a scene to make Blender work */
@@ -283,13 +283,17 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath
/* clear_global will free G.main, here we can still restore pointers */
blo_lib_link_screen_restore(bfd->main, curscreen, curscene);
- curscene = curscreen->scene;
+ /* curscreen might not be set when loading without ui (see T44217) so only re-assign if available */
+ if (curscreen) {
+ curscene = curscreen->scene;
+ }
if (track_undo_scene) {
wmWindowManager *wm = bfd->main->wm.first;
if (wm_scene_is_visible(wm, bfd->curscene) == false) {
curscene = bfd->curscene;
curscreen->scene = curscene;
+ BKE_screen_view3d_scene_sync(curscreen);
}
}
}
@@ -305,7 +309,7 @@ static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath
CTX_data_main_set(C, G.main);
- sound_init_main(G.main);
+ BKE_sound_init_main(G.main);
if (bfd->user) {
@@ -619,7 +623,7 @@ int BKE_write_file_userdef(const char *filepath, ReportList *reports)
static void (*blender_test_break_cb)(void) = NULL;
-void set_blender_test_break_cb(void (*func)(void))
+void BKE_blender_callback_test_break_set(void (*func)(void))
{
blender_test_break_cb = func;
}
@@ -683,7 +687,7 @@ static int read_undosave(bContext *C, UndoElem *uel)
}
/* name can be a dynamic string */
-void BKE_write_undo(bContext *C, const char *name)
+void BKE_undo_write(bContext *C, const char *name)
{
uintptr_t maxmem, totmem, memused;
int nr /*, success */ /* UNUSED */;
@@ -701,7 +705,7 @@ void BKE_write_undo(bContext *C, const char *name)
while (undobase.last != curundo) {
uel = undobase.last;
BLI_remlink(&undobase, uel);
- BLO_free_memfile(&uel->memfile);
+ BLO_memfile_free(&uel->memfile);
MEM_freeN(uel);
}
@@ -723,7 +727,7 @@ void BKE_write_undo(bContext *C, const char *name)
UndoElem *first = undobase.first;
BLI_remlink(&undobase, first);
/* the merge is because of compression */
- BLO_merge_memfile(&first->memfile, &first->next->memfile);
+ BLO_memfile_merge(&first->memfile, &first->next->memfile);
MEM_freeN(first);
}
}
@@ -778,7 +782,7 @@ void BKE_write_undo(bContext *C, const char *name)
UndoElem *first = undobase.first;
BLI_remlink(&undobase, first);
/* the merge is because of compression */
- BLO_merge_memfile(&first->memfile, &first->next->memfile);
+ BLO_memfile_merge(&first->memfile, &first->next->memfile);
MEM_freeN(first);
}
}
@@ -817,13 +821,13 @@ void BKE_undo_step(bContext *C, int step)
}
}
-void BKE_reset_undo(void)
+void BKE_undo_reset(void)
{
UndoElem *uel;
uel = undobase.first;
while (uel) {
- BLO_free_memfile(&uel->memfile);
+ BLO_memfile_free(&uel->memfile);
uel = uel->next;
}
@@ -850,7 +854,7 @@ void BKE_undo_name(bContext *C, const char *name)
}
/* name optional */
-int BKE_undo_valid(const char *name)
+bool BKE_undo_is_valid(const char *name)
{
if (name) {
UndoElem *uel = BLI_rfindstring(&undobase, name, offsetof(UndoElem, name));
@@ -862,15 +866,16 @@ int BKE_undo_valid(const char *name)
/* get name of undo item, return null if no item with this index */
/* if active pointer, set it to 1 if true */
-const char *BKE_undo_get_name(int nr, int *active)
+const char *BKE_undo_get_name(int nr, bool *r_active)
{
UndoElem *uel = BLI_findlink(&undobase, nr);
- if (active) *active = 0;
+ if (r_active) *r_active = false;
if (uel) {
- if (active && uel == curundo)
- *active = 1;
+ if (r_active && (uel == curundo)) {
+ *r_active = true;
+ }
return uel->name;
}
return NULL;
@@ -936,15 +941,16 @@ bool BKE_undo_save_file(const char *filename)
}
/* sets curscene */
-Main *BKE_undo_get_main(Scene **scene)
+Main *BKE_undo_get_main(Scene **r_scene)
{
Main *mainp = NULL;
BlendFileData *bfd = BLO_read_from_memfile(G.main, G.main->name, &curundo->memfile, NULL);
if (bfd) {
mainp = bfd->main;
- if (scene)
- *scene = bfd->curscene;
+ if (r_scene) {
+ *r_scene = bfd->curscene;
+ }
MEM_freeN(bfd);
}
diff --git a/source/blender/blenkernel/intern/bpath.c b/source/blender/blenkernel/intern/bpath.c
index 4d40aba67fd..8248ea2fa37 100644
--- a/source/blender/blenkernel/intern/bpath.c
+++ b/source/blender/blenkernel/intern/bpath.c
@@ -80,6 +80,10 @@
#include "BKE_bpath.h" /* own include */
+#ifndef _MSC_VER
+# include "BLI_strict_flags.h"
+#endif
+
static bool checkMissingFiles_visit_cb(void *userdata, char *UNUSED(path_dst), const char *path_src)
{
ReportList *reports = (ReportList *)userdata;
@@ -206,18 +210,19 @@ void BKE_bpath_absolute_convert(Main *bmain, const char *basedir, ReportList *re
* \returns found: 1/0.
*/
#define MAX_RECUR 16
-static int findFileRecursive(char *filename_new,
- const char *dirname,
- const char *filename,
- int *filesize,
- int *recur_depth)
+static bool missing_files_find__recursive(
+ char *filename_new,
+ const char *dirname,
+ const char *filename,
+ off_t *r_filesize,
+ int *r_recur_depth)
{
/* file searching stuff */
DIR *dir;
struct dirent *de;
BLI_stat_t status;
char path[FILE_MAX];
- int size;
+ off_t size;
bool found = false;
dir = opendir(dirname);
@@ -225,8 +230,8 @@ static int findFileRecursive(char *filename_new,
if (dir == NULL)
return found;
- if (*filesize == -1)
- *filesize = 0; /* dir opened fine */
+ if (*r_filesize == -1)
+ *r_filesize = 0; /* dir opened fine */
while ((de = readdir(dir)) != NULL) {
@@ -242,18 +247,18 @@ static int findFileRecursive(char *filename_new,
if (STREQLEN(filename, de->d_name, FILE_MAX)) { /* name matches */
/* open the file to read its size */
size = status.st_size;
- if ((size > 0) && (size > *filesize)) { /* find the biggest file */
- *filesize = size;
+ if ((size > 0) && (size > *r_filesize)) { /* find the biggest file */
+ *r_filesize = size;
BLI_strncpy(filename_new, path, FILE_MAX);
found = true;
}
}
}
else if (S_ISDIR(status.st_mode)) { /* is subdir */
- if (*recur_depth <= MAX_RECUR) {
- (*recur_depth)++;
- found |= findFileRecursive(filename_new, path, filename, filesize, recur_depth);
- (*recur_depth)--;
+ if (*r_recur_depth <= MAX_RECUR) {
+ (*r_recur_depth)++;
+ found |= missing_files_find__recursive(filename_new, path, filename, r_filesize, r_recur_depth);
+ (*r_recur_depth)--;
}
}
}
@@ -268,14 +273,14 @@ typedef struct BPathFind_Data {
bool find_all;
} BPathFind_Data;
-static bool findMissingFiles_visit_cb(void *userdata, char *path_dst, const char *path_src)
+static bool missing_files_find__visit_cb(void *userdata, char *path_dst, const char *path_src)
{
BPathFind_Data *data = (BPathFind_Data *)userdata;
char filename_new[FILE_MAX];
- int filesize = -1;
+ off_t filesize = -1;
int recur_depth = 0;
- int found;
+ bool found;
if (data->find_all == false) {
if (BLI_exists(path_src)) {
@@ -285,9 +290,10 @@ static bool findMissingFiles_visit_cb(void *userdata, char *path_dst, const char
filename_new[0] = '\0';
- found = findFileRecursive(filename_new,
- data->searchdir, BLI_path_basename(path_src),
- &filesize, &recur_depth);
+ found = missing_files_find__recursive(
+ filename_new,
+ data->searchdir, BLI_path_basename(path_src),
+ &filesize, &recur_depth);
if (filesize == -1) { /* could not open dir */
BKE_reportf(data->reports, RPT_WARNING,
@@ -318,13 +324,14 @@ void BKE_bpath_missing_files_find(Main *bmain, const char *searchpath, ReportLis
const bool find_all)
{
struct BPathFind_Data data = {NULL};
+ const int flag = BKE_BPATH_TRAVERSE_ABS | BKE_BPATH_TRAVERSE_RELOAD_EDITED;
data.basedir = bmain->name;
data.reports = reports;
data.searchdir = searchpath;
data.find_all = find_all;
- BKE_bpath_traverse_main(bmain, findMissingFiles_visit_cb, BKE_BPATH_TRAVERSE_ABS, (void *)&data);
+ BKE_bpath_traverse_main(bmain, missing_files_find__visit_cb, flag, (void *)&data);
}
/* Run a visitor on a string, replacing the contents of the string as needed. */
@@ -366,6 +373,9 @@ static bool rewrite_path_fixed_dirfile(char path_dir[FILE_MAXDIR],
BLI_join_dirfile(path_src, sizeof(path_src), path_dir, path_file);
+ /* so functions can check old value */
+ BLI_strncpy(path_dst, path_src, FILE_MAX);
+
if (absbase) {
BLI_path_abs(path_src, absbase);
}
@@ -395,7 +405,7 @@ static bool rewrite_path_alloc(char **path, BPathVisitor visit_cb, const char *a
}
if (visit_cb(userdata, path_dst, path_src)) {
- MEM_freeN((*path));
+ MEM_freeN(*path);
(*path) = BLI_strdup(path_dst);
return true;
}
@@ -425,12 +435,17 @@ void BKE_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
{
Image *ima;
ima = (Image *)id;
- if (ima->packedfile == NULL || (flag & BKE_BPATH_TRAVERSE_SKIP_PACKED) == 0) {
+ if (BKE_image_has_packedfile(ima) == false || (flag & BKE_BPATH_TRAVERSE_SKIP_PACKED) == 0) {
if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
if (rewrite_path_fixed(ima->name, visit_cb, absbase, bpath_user_data)) {
- if (!ima->packedfile) {
- BKE_image_signal(ima, NULL, IMA_SIGNAL_RELOAD);
- BKE_image_walk_all_users(bmain, ima, bpath_traverse_image_user_cb);
+ if (flag & BKE_BPATH_TRAVERSE_RELOAD_EDITED) {
+ if (!BKE_image_has_packedfile(ima) &&
+ /* image may have been painted onto (and not saved, T44543) */
+ !BKE_image_is_dirty(ima))
+ {
+ BKE_image_signal(ima, NULL, IMA_SIGNAL_RELOAD);
+ BKE_image_walk_all_users(bmain, ima, bpath_traverse_image_user_cb);
+ }
}
}
}
@@ -484,10 +499,6 @@ void BKE_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
BPATH_TRAVERSE_POINTCACHE(smd->domain->ptcaches[0]);
}
}
- else if (md->type == eModifierType_Cloth) {
- ClothModifierData *clmd = (ClothModifierData *) md;
- BPATH_TRAVERSE_POINTCACHE(clmd->ptcaches);
- }
else if (md->type == eModifierType_Ocean) {
OceanModifierData *omd = (OceanModifierData *) md;
rewrite_path_fixed(omd->cachepath, visit_cb, absbase, bpath_user_data);
@@ -591,12 +602,12 @@ void BKE_bpath_traverse_id(Main *bmain, ID *id, BPathVisitor visit_cb, const int
}
else if ((seq->type == SEQ_TYPE_IMAGE) && se) {
/* might want an option not to loop over all strips */
- int len = MEM_allocN_len(se) / sizeof(*se);
- int i;
+ unsigned int len = (unsigned int)MEM_allocN_len(se) / (unsigned int)sizeof(*se);
+ unsigned int i;
if (flag & BKE_BPATH_TRAVERSE_SKIP_MULTIFILE) {
/* only operate on one path */
- len = MIN2(1, len);
+ len = MIN2(1u, len);
}
for (i = 0; i < len; i++, se++) {
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 10d77921515..d5c5fb5fe43 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -68,7 +68,7 @@ static void brush_defaults(Brush *brush)
brush->blend = 0;
brush->flag = 0;
- brush->ob_mode = OB_MODE_ALL_PAINT;
+ brush->ob_mode = OB_MODE_ALL_BRUSH;
/* BRUSH SCULPT TOOL SETTINGS */
brush->weight = 1.0f; /* weight of brush 0 - 1.0 */
@@ -103,8 +103,8 @@ static void brush_defaults(Brush *brush)
brush->jitter = 0.0f;
/* BRUSH TEXTURE SETTINGS */
- default_mtex(&brush->mtex);
- default_mtex(&brush->mask_mtex);
+ BKE_texture_mtex_default(&brush->mtex);
+ BKE_texture_mtex_default(&brush->mask_mtex);
brush->texture_sample_bias = 0; /* value to added to texture samples */
brush->texture_overlay_alpha = 33;
@@ -469,7 +469,7 @@ int BKE_brush_texture_set_nr(Brush *brush, int nr)
idtest = (ID *)BLI_findlink(&G.main->tex, nr - 1);
if (idtest == NULL) { /* new tex */
if (id) idtest = (ID *)BKE_texture_copy((Tex *)id);
- else idtest = (ID *)add_texture(G.main, "Tex");
+ else idtest = (ID *)BKE_texture_add(G.main, "Tex");
idtest->us--;
}
if (idtest != id) {
@@ -782,13 +782,13 @@ float BKE_brush_sample_masktex(const Scene *scene, Brush *br,
* inconsistency. */
-float *BKE_brush_color_get(const struct Scene *scene, struct Brush *brush)
+const float *BKE_brush_color_get(const struct Scene *scene, const struct Brush *brush)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
return (ups->flag & UNIFIED_PAINT_COLOR) ? ups->rgb : brush->rgb;
}
-float *BKE_brush_secondary_color_get(const struct Scene *scene, struct Brush *brush)
+const float *BKE_brush_secondary_color_get(const struct Scene *scene, const struct Brush *brush)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
return (ups->flag & UNIFIED_PAINT_COLOR) ? ups->secondary_rgb : brush->secondary_rgb;
@@ -819,7 +819,7 @@ void BKE_brush_size_set(Scene *scene, Brush *brush, int size)
brush->size = size;
}
-int BKE_brush_size_get(const Scene *scene, Brush *brush)
+int BKE_brush_size_get(const Scene *scene, const Brush *brush)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
int size = (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size;
@@ -827,7 +827,7 @@ int BKE_brush_size_get(const Scene *scene, Brush *brush)
return (int)((float)size * U.pixelsize);
}
-int BKE_brush_use_locked_size(const Scene *scene, Brush *brush)
+int BKE_brush_use_locked_size(const Scene *scene, const Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
@@ -836,7 +836,7 @@ int BKE_brush_use_locked_size(const Scene *scene, Brush *brush)
(brush->flag & BRUSH_LOCK_SIZE);
}
-int BKE_brush_use_size_pressure(const Scene *scene, Brush *brush)
+int BKE_brush_use_size_pressure(const Scene *scene, const Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
@@ -845,7 +845,7 @@ int BKE_brush_use_size_pressure(const Scene *scene, Brush *brush)
(brush->flag & BRUSH_SIZE_PRESSURE);
}
-int BKE_brush_use_alpha_pressure(const Scene *scene, Brush *brush)
+int BKE_brush_use_alpha_pressure(const Scene *scene, const Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
@@ -864,7 +864,7 @@ void BKE_brush_unprojected_radius_set(Scene *scene, Brush *brush, float unprojec
brush->unprojected_radius = unprojected_radius;
}
-float BKE_brush_unprojected_radius_get(const Scene *scene, Brush *brush)
+float BKE_brush_unprojected_radius_get(const Scene *scene, const Brush *brush)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
@@ -883,14 +883,14 @@ void BKE_brush_alpha_set(Scene *scene, Brush *brush, float alpha)
brush->alpha = alpha;
}
-float BKE_brush_alpha_get(const Scene *scene, Brush *brush)
+float BKE_brush_alpha_get(const Scene *scene, const Brush *brush)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
return (ups->flag & UNIFIED_PAINT_ALPHA) ? ups->alpha : brush->alpha;
}
-float BKE_brush_weight_get(const Scene *scene, Brush *brush)
+float BKE_brush_weight_get(const Scene *scene, const Brush *brush)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
@@ -920,9 +920,10 @@ void BKE_brush_scale_unprojected_radius(float *unprojected_radius,
}
/* scale brush size to reflect a change in the brush's unprojected radius */
-void BKE_brush_scale_size(int *r_brush_size,
- float new_unprojected_radius,
- float old_unprojected_radius)
+void BKE_brush_scale_size(
+ int *r_brush_size,
+ float new_unprojected_radius,
+ float old_unprojected_radius)
{
float scale = new_unprojected_radius;
/* avoid division by zero */
diff --git a/source/blender/blenkernel/intern/cache_library.c b/source/blender/blenkernel/intern/cache_library.c
new file mode 100644
index 00000000000..370a2fc1887
--- /dev/null
+++ b/source/blender/blenkernel/intern/cache_library.c
@@ -0,0 +1,2256 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * Contributor(s): Lukas Toenne
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/cache_library.c
+ * \ingroup bke
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_fileops.h"
+#include "BLI_ghash.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_cache_library_types.h"
+#include "DNA_group_types.h"
+#include "DNA_key_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_force.h"
+#include "DNA_object_types.h"
+#include "DNA_particle_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_anim.h"
+#include "BKE_bvhutils.h"
+#include "BKE_cache_library.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_colortools.h"
+#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_editstrands.h"
+#include "BKE_effect.h"
+#include "BKE_global.h"
+#include "BKE_group.h"
+#include "BKE_idprop.h"
+#include "BKE_key.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_modifier.h"
+#include "BKE_scene.h"
+#include "BKE_screen.h"
+#include "BKE_strands.h"
+
+#include "BLF_translation.h"
+
+#include "PTC_api.h"
+
+#include "BPH_mass_spring.h"
+
+CacheLibrary *BKE_cache_library_add(Main *bmain, const char *name)
+{
+ CacheLibrary *cachelib;
+ char basename[MAX_NAME];
+
+ cachelib = BKE_libblock_alloc(bmain, ID_CL, name);
+
+ BLI_strncpy(basename, cachelib->id.name+2, sizeof(basename));
+ BLI_filename_make_safe(basename);
+ BLI_snprintf(cachelib->output_filepath, sizeof(cachelib->output_filepath), "//cache/%s.%s", basename, PTC_get_default_archive_extension());
+
+ cachelib->source_mode = CACHE_LIBRARY_SOURCE_SCENE;
+ cachelib->display_mode = CACHE_LIBRARY_DISPLAY_MODIFIERS;
+ cachelib->display_flag = CACHE_LIBRARY_DISPLAY_MOTION | CACHE_LIBRARY_DISPLAY_CHILDREN;
+
+ /* cache everything by default */
+ cachelib->data_types = CACHE_TYPE_ALL;
+
+ return cachelib;
+}
+
+CacheLibrary *BKE_cache_library_copy(CacheLibrary *cachelib)
+{
+ CacheLibrary *cachelibn;
+
+ cachelibn = BKE_libblock_copy(&cachelib->id);
+
+ if (cachelibn->filter_group)
+ id_us_plus(&cachelibn->filter_group->id);
+
+ {
+ CacheModifier *md;
+ BLI_listbase_clear(&cachelibn->modifiers);
+ for (md = cachelib->modifiers.first; md; md = md->next) {
+ BKE_cache_modifier_copy(cachelibn, md);
+ }
+ }
+
+ cachelibn->archive_info = NULL;
+
+ if (cachelib->id.lib) {
+ BKE_id_lib_local_paths(G.main, cachelib->id.lib, &cachelibn->id);
+ }
+
+ return cachelibn;
+}
+
+void BKE_cache_library_free(CacheLibrary *cachelib)
+{
+ BKE_cache_modifier_clear(cachelib);
+
+ if (cachelib->filter_group)
+ id_us_min(&cachelib->filter_group->id);
+
+ if (cachelib->archive_info)
+ BKE_cache_archive_info_free(cachelib->archive_info);
+}
+
+void BKE_cache_library_unlink(CacheLibrary *UNUSED(cachelib))
+{
+}
+
+/* ========================================================================= */
+
+const char *BKE_cache_item_name_prefix(int type)
+{
+ /* note: avoid underscores and the like here,
+ * the prefixes must be unique and safe when combined with arbitrary strings!
+ */
+ switch (type) {
+ case CACHE_TYPE_OBJECT: return "OBJECT";
+ case CACHE_TYPE_DERIVED_MESH: return "MESH";
+ case CACHE_TYPE_HAIR: return "HAIR";
+ case CACHE_TYPE_HAIR_PATHS: return "HAIRPATHS";
+ case CACHE_TYPE_PARTICLES: return "PARTICLES";
+ default: BLI_assert(false); return NULL; break;
+ }
+}
+
+void BKE_cache_item_name(Object *ob, int type, int index, char *name)
+{
+ if (index >= 0)
+ sprintf(name, "%s_%s_%d", BKE_cache_item_name_prefix(type), ob->id.name+2, index);
+ else
+ sprintf(name, "%s_%s", BKE_cache_item_name_prefix(type), ob->id.name+2);
+}
+
+int BKE_cache_item_name_length(Object *ob, int type, int index)
+{
+ char *str_dummy = (char *)"";
+ if (index >= 0)
+ return BLI_snprintf(str_dummy, 0, "%s_%s_%d", BKE_cache_item_name_prefix(type), ob->id.name + 2, index);
+ else
+ return BLI_snprintf(str_dummy, 0, "%s_%s", BKE_cache_item_name_prefix(type), ob->id.name + 2);
+}
+
+eCacheReadSampleResult BKE_cache_read_result(int ptc_result)
+{
+ switch (ptc_result) {
+ case PTC_READ_SAMPLE_INVALID: return CACHE_READ_SAMPLE_INVALID;
+ case PTC_READ_SAMPLE_EARLY: return CACHE_READ_SAMPLE_EARLY;
+ case PTC_READ_SAMPLE_LATE: return CACHE_READ_SAMPLE_LATE;
+ case PTC_READ_SAMPLE_EXACT: return CACHE_READ_SAMPLE_EXACT;
+ case PTC_READ_SAMPLE_INTERPOLATED: return CACHE_READ_SAMPLE_INTERPOLATED;
+ default: BLI_assert(false); break; /* should never happen, enums out of sync? */
+ }
+ return CACHE_READ_SAMPLE_INVALID;
+}
+
+bool BKE_cache_library_validate_item(CacheLibrary *cachelib, Object *ob, int type, int index)
+{
+ if (!cachelib)
+ return false;
+
+ if (ELEM(type, CACHE_TYPE_DERIVED_MESH)) {
+ if (ob->type != OB_MESH)
+ return false;
+ }
+ else if (ELEM(type, CACHE_TYPE_PARTICLES, CACHE_TYPE_HAIR, CACHE_TYPE_HAIR_PATHS)) {
+ ParticleSystem *psys = BLI_findlink(&ob->particlesystem, index);
+
+ if (!psys)
+ return false;
+
+ if (ELEM(type, CACHE_TYPE_PARTICLES)) {
+ if (psys->part->type != PART_EMITTER)
+ return false;
+ }
+
+ if (ELEM(type, CACHE_TYPE_HAIR, CACHE_TYPE_HAIR_PATHS)) {
+ if (psys->part->type != PART_HAIR)
+ return false;
+ }
+ }
+
+ return true;
+}
+
+/* ========================================================================= */
+
+/* unused
+ * filtering now only tags objects to exclude them from storing data,
+ * but does not actually remove them from the duplilist.
+ */
+#if 0
+void BKE_cache_library_filter_duplilist(CacheLibrary *cachelib, ListBase *duplilist)
+{
+ if (cachelib->filter_group) {
+ GroupObject *gob;
+
+ /* tag only filter group objects as valid */
+ BKE_main_id_tag_idcode(G.main, ID_OB, false);
+ for (gob = cachelib->filter_group->gobject.first; gob; gob = gob->next)
+ gob->ob->id.flag |= LIB_DOIT;
+ }
+ else {
+ /* all objects valid */
+ BKE_main_id_tag_idcode(G.main, ID_OB, true);
+ }
+
+ {
+ /* remove invalid duplis */
+ DupliObject *dob, *dob_next;
+ for (dob = duplilist->first; dob; dob = dob_next) {
+ dob_next = dob->next;
+
+ if (!(dob->ob->id.flag & LIB_DOIT)) {
+ BLI_remlink(duplilist, dob);
+ MEM_freeN(dob);
+ }
+ }
+ }
+
+ /* clear LIB_DOIT tags */
+ BKE_main_id_tag_idcode(G.main, ID_OB, false);
+}
+#endif
+
+void BKE_cache_library_tag_used_objects(CacheLibrary *cachelib)
+{
+ if (cachelib->filter_group) {
+ GroupObject *gob;
+
+ /* tag only filter group objects as valid */
+ BKE_main_id_tag_idcode(G.main, ID_OB, false);
+ for (gob = cachelib->filter_group->gobject.first; gob; gob = gob->next)
+ gob->ob->id.flag |= LIB_DOIT;
+ }
+ else {
+ /* all objects valid */
+ BKE_main_id_tag_idcode(G.main, ID_OB, true);
+ }
+}
+
+/* ========================================================================= */
+
+static IDProperty *cache_library_get_metadata(CacheLibrary *cachelib, const char *name, bool create)
+{
+ IDProperty *idprops = IDP_GetProperties((ID *)cachelib, create);
+ IDProperty *metadata = NULL;
+ if (idprops) {
+ metadata = IDP_GetPropertyFromGroup(idprops, name);
+ if (!metadata && create) {
+ IDPropertyTemplate val;
+ val.i = 0;
+ metadata = IDP_New(IDP_GROUP, &val, name);
+ IDP_AddToGroup(idprops, metadata);
+ }
+ }
+ return metadata;
+}
+
+IDProperty *BKE_cache_library_get_input_metadata(CacheLibrary *cachelib, bool create)
+{
+ return cache_library_get_metadata(cachelib, "input_metadata", create);
+}
+
+IDProperty *BKE_cache_library_get_output_metadata(CacheLibrary *cachelib, bool create)
+{
+ return cache_library_get_metadata(cachelib, "output_metadata", create);
+}
+
+BLI_INLINE bool path_is_dirpath(const char *path)
+{
+ /* last char is a slash? */
+ const char *last_slash = BLI_last_slash(path);
+ return last_slash ? (*(last_slash + 1) == '\0') : false;
+}
+
+bool BKE_cache_archive_path_test(CacheLibrary *cachelib, const char *path)
+{
+ if (BLI_path_is_rel(path)) {
+ if (!(G.relbase_valid || cachelib->id.lib))
+ return false;
+ }
+
+ return true;
+
+}
+
+void BKE_cache_archive_path_ex(const char *path, Library *lib, const char *default_filename, char *result, int max)
+{
+ char abspath[FILE_MAX];
+
+ result[0] = '\0';
+
+ if (BLI_path_is_rel(path)) {
+ if (G.relbase_valid || lib) {
+ const char *relbase = lib ? lib->filepath : G.main->name;
+
+ BLI_strncpy(abspath, path, sizeof(abspath));
+ BLI_path_abs(abspath, relbase);
+ }
+ else {
+ /* can't construct a valid path */
+ return;
+ }
+ }
+ else {
+ BLI_strncpy(abspath, path, sizeof(abspath));
+ }
+
+ if (abspath[0] != '\0') {
+ if (path_is_dirpath(abspath) || BLI_is_dir(abspath)) {
+ if (default_filename && default_filename[0] != '\0')
+ BLI_join_dirfile(result, max, abspath, default_filename);
+ }
+ else {
+ BLI_strncpy(result, abspath, max);
+ }
+ }
+}
+
+void BKE_cache_archive_input_path(CacheLibrary *cachelib, char *result, int max)
+{
+ BKE_cache_archive_path_ex(cachelib->input_filepath, cachelib->id.lib, NULL, result, max);
+}
+
+void BKE_cache_archive_output_path(CacheLibrary *cachelib, char *result, int max)
+{
+ BKE_cache_archive_path_ex(cachelib->output_filepath, cachelib->id.lib, cachelib->id.name+2, result, max);
+}
+
+static bool has_active_cache(CacheLibrary *cachelib)
+{
+ const bool is_baking = cachelib->flag & CACHE_LIBRARY_BAKING;
+
+ /* don't read results from output archive when baking */
+ if (!is_baking) {
+ if (cachelib->display_mode == CACHE_LIBRARY_DISPLAY_RESULT) {
+ return true;
+ }
+ }
+
+ if (ELEM(cachelib->source_mode, CACHE_LIBRARY_SOURCE_CACHE, CACHE_LIBRARY_DISPLAY_MODIFIERS)) {
+ return true;
+ }
+
+ return false;
+}
+
+static struct PTCReaderArchive *find_active_cache(Scene *scene, CacheLibrary *cachelib)
+{
+ char filename[FILE_MAX];
+ struct PTCReaderArchive *archive = NULL;
+
+ const bool is_baking = cachelib->flag & CACHE_LIBRARY_BAKING;
+
+ /* don't read results from output archive when baking */
+ if (!is_baking) {
+ if (cachelib->display_mode == CACHE_LIBRARY_DISPLAY_RESULT) {
+ /* try using the output cache */
+ BKE_cache_archive_output_path(cachelib, filename, sizeof(filename));
+ archive = PTC_open_reader_archive(scene, filename);
+ }
+ }
+
+ if (!archive && ELEM(cachelib->source_mode, CACHE_LIBRARY_SOURCE_CACHE, CACHE_LIBRARY_DISPLAY_MODIFIERS)) {
+ BKE_cache_archive_input_path(cachelib, filename, sizeof(filename));
+ archive = PTC_open_reader_archive(scene, filename);
+ }
+
+ /* get basic archive info */
+ if (cachelib->archive_info)
+ BKE_cache_archive_info_clear(cachelib->archive_info);
+ else
+ cachelib->archive_info = BKE_cache_archive_info_new();
+ BLI_strncpy(cachelib->archive_info->filepath, filename, sizeof(cachelib->archive_info->filepath));
+ if (archive) {
+ IDProperty *metadata = BKE_cache_library_get_input_metadata(cachelib, true);
+ PTC_get_archive_info(archive, cachelib->archive_info, metadata);
+ }
+
+ return archive;
+}
+
+void BKE_cache_library_get_read_flags(CacheLibrary *cachelib, bool use_render, bool for_display, bool *read_strands_motion, bool *read_strands_children)
+{
+ if (!use_render && for_display) {
+ *read_strands_motion = cachelib->display_flag & CACHE_LIBRARY_DISPLAY_MOTION;
+ *read_strands_children = cachelib->display_flag & CACHE_LIBRARY_DISPLAY_CHILDREN;
+ }
+ else {
+ *read_strands_motion = true;
+ *read_strands_children = true;
+ }
+}
+
+bool BKE_cache_read_dupli_cache(CacheLibrary *cachelib, DupliCache *dupcache,
+ Scene *scene, Group *dupgroup, float frame, bool use_render, bool for_display)
+{
+ bool read_strands_motion, read_strands_children, read_simdebug = G.debug & G_DEBUG_SIMDATA;
+ struct PTCReaderArchive *archive;
+ struct PTCReader *reader;
+
+ if (!dupcache)
+ return false;
+
+ dupcache->result = CACHE_READ_SAMPLE_INVALID;
+
+ if (!dupgroup || !cachelib)
+ return false;
+
+ archive = find_active_cache(scene, cachelib);
+ if (!archive)
+ return false;
+
+ PTC_reader_archive_use_render(archive, use_render);
+
+ BKE_cache_library_get_read_flags(cachelib, use_render, for_display, &read_strands_motion, &read_strands_children);
+ // TODO duplicache reader should only overwrite data that is not sequentially generated by modifiers (simulations) ...
+ reader = PTC_reader_duplicache(dupgroup->id.name, dupgroup, dupcache,
+ read_strands_motion, read_strands_children, read_simdebug);
+ PTC_reader_init(reader, archive);
+
+ dupcache->result = BKE_cache_read_result(PTC_read_sample(reader, frame));
+
+ PTC_reader_free(reader);
+ PTC_close_reader_archive(archive);
+
+ return (dupcache->result != CACHE_READ_SAMPLE_INVALID);
+}
+
+bool BKE_cache_read_dupli_object(CacheLibrary *cachelib, DupliObjectData *data,
+ Scene *scene, Object *ob, float frame, bool use_render, bool for_display)
+{
+ bool read_strands_motion, read_strands_children;
+ struct PTCReaderArchive *archive;
+ struct PTCReader *reader;
+ /*eCacheReadSampleResult result;*/ /* unused */
+
+ if (!data || !ob || !cachelib)
+ return false;
+
+ archive = find_active_cache(scene, cachelib);
+ if (!archive)
+ return false;
+
+ PTC_reader_archive_use_render(archive, use_render);
+
+ BKE_cache_library_get_read_flags(cachelib, use_render, for_display, &read_strands_motion, &read_strands_children);
+ reader = PTC_reader_duplicache_object(ob->id.name, ob, data, read_strands_motion, read_strands_children);
+ PTC_reader_init(reader, archive);
+
+ /*result = */BKE_cache_read_result(PTC_read_sample(reader, frame));
+
+ PTC_reader_free(reader);
+ PTC_close_reader_archive(archive);
+
+ return true;
+}
+
+
+void BKE_cache_library_dag_recalc_tag(EvaluationContext *UNUSED(eval_ctx), Main *bmain)
+{
+ CacheLibrary *cachelib;
+ for (cachelib = bmain->cache_library.first; cachelib; cachelib = cachelib->id.next) {
+ if (has_active_cache(cachelib))
+ DAG_id_tag_update(&cachelib->id, OB_RECALC_DATA | OB_RECALC_TIME);
+ }
+}
+
+/* ========================================================================= */
+
+CacheModifierTypeInfo cache_modifier_types[NUM_CACHE_MODIFIER_TYPES];
+
+static CacheModifierTypeInfo *cache_modifier_type_get(eCacheModifier_Type type)
+{
+ return &cache_modifier_types[type];
+}
+
+static void cache_modifier_type_set(eCacheModifier_Type type, CacheModifierTypeInfo *mti)
+{
+ memcpy(&cache_modifier_types[type], mti, sizeof(CacheModifierTypeInfo));
+}
+
+const char *BKE_cache_modifier_type_name(eCacheModifier_Type type)
+{
+ return cache_modifier_type_get(type)->name;
+}
+
+const char *BKE_cache_modifier_type_struct_name(eCacheModifier_Type type)
+{
+ return cache_modifier_type_get(type)->struct_name;
+}
+
+int BKE_cache_modifier_type_struct_size(eCacheModifier_Type type)
+{
+ return cache_modifier_type_get(type)->struct_size;
+}
+
+/* ------------------------------------------------------------------------- */
+
+bool BKE_cache_modifier_unique_name(ListBase *modifiers, CacheModifier *md)
+{
+ if (modifiers && md) {
+ CacheModifierTypeInfo *mti = cache_modifier_type_get(md->type);
+
+ return BLI_uniquename(modifiers, md, DATA_(mti->name), '.', offsetof(CacheModifier, name), sizeof(md->name));
+ }
+ return false;
+}
+
+CacheModifier *BKE_cache_modifier_add(CacheLibrary *cachelib, const char *name, eCacheModifier_Type type)
+{
+ CacheModifierTypeInfo *mti = cache_modifier_type_get(type);
+
+ CacheModifier *md = MEM_callocN(mti->struct_size, "cache modifier");
+ md->type = type;
+
+ if (!name)
+ name = mti->name;
+ BLI_strncpy_utf8(md->name, name, sizeof(md->name));
+ /* make sure modifier has unique name */
+ BKE_cache_modifier_unique_name(&cachelib->modifiers, md);
+
+ if (mti->init)
+ mti->init(md);
+
+ BLI_addtail(&cachelib->modifiers, md);
+
+ return md;
+}
+
+void BKE_cache_modifier_remove(CacheLibrary *cachelib, CacheModifier *md)
+{
+ CacheModifierTypeInfo *mti = cache_modifier_type_get(md->type);
+
+ BLI_remlink(&cachelib->modifiers, md);
+
+ if (mti->free)
+ mti->free(md);
+
+ MEM_freeN(md);
+}
+
+void BKE_cache_modifier_clear(CacheLibrary *cachelib)
+{
+ CacheModifier *md, *md_next;
+ for (md = cachelib->modifiers.first; md; md = md_next) {
+ CacheModifierTypeInfo *mti = cache_modifier_type_get(md->type);
+ md_next = md->next;
+
+ if (mti->free)
+ mti->free(md);
+
+ MEM_freeN(md);
+ }
+
+ BLI_listbase_clear(&cachelib->modifiers);
+}
+
+CacheModifier *BKE_cache_modifier_copy(CacheLibrary *cachelib, CacheModifier *md)
+{
+ CacheModifierTypeInfo *mti = cache_modifier_type_get(md->type);
+
+ CacheModifier *tmd = MEM_dupallocN(md);
+
+ if (mti->copy)
+ mti->copy(md, tmd);
+
+ BLI_addtail(&cachelib->modifiers, tmd);
+
+ return tmd;
+}
+
+void BKE_cache_modifier_foreachIDLink(struct CacheLibrary *cachelib, struct CacheModifier *md, CacheModifier_IDWalkFunc walk, void *userdata)
+{
+ CacheModifierTypeInfo *mti = cache_modifier_type_get(md->type);
+
+ if (mti->foreachIDLink)
+ mti->foreachIDLink(md, cachelib, walk, userdata);
+}
+
+void BKE_cache_process_dupli_cache(CacheLibrary *cachelib, CacheProcessData *data,
+ Scene *scene, Group *dupgroup, float frame_prev, float frame,
+ bool do_modifiers, bool do_strands_child_deform, bool do_strands_motion)
+{
+ CacheProcessContext ctx;
+ CacheModifier *md;
+
+ ctx.bmain = G.main;
+ ctx.scene = scene;
+ ctx.cachelib = cachelib;
+ ctx.group = dupgroup;
+
+ if (do_modifiers) {
+ for (md = cachelib->modifiers.first; md; md = md->next) {
+ CacheModifierTypeInfo *mti = cache_modifier_type_get(md->type);
+
+ // TODO parent modifiers only here
+ if (mti->process)
+ mti->process(md, &ctx, data, frame, frame_prev, eCacheProcessFlag_DoStrands);
+ }
+ }
+
+ /* deform child strands to follow parent motion */
+ if (do_modifiers || do_strands_child_deform) {
+ struct DupliCacheIterator *it;
+
+ it = BKE_dupli_cache_iter_new(data->dupcache);
+ for (; BKE_dupli_cache_iter_valid(it); BKE_dupli_cache_iter_next(it)) {
+ DupliObjectData *dobdata = BKE_dupli_cache_iter_get(it);
+ DupliObjectDataStrands *link;
+
+ for (link = dobdata->strands.first; link; link = link->next) {
+ if (link->strands_children)
+ BKE_strands_children_deform(link->strands_children, link->strands, do_strands_motion);
+ }
+ }
+ BKE_dupli_cache_iter_free(it);
+ }
+
+ if (do_modifiers) {
+ for (md = cachelib->modifiers.first; md; md = md->next) {
+ CacheModifierTypeInfo *mti = cache_modifier_type_get(md->type);
+
+ // TODO child modifiers only here
+ if (mti->process)
+ mti->process(md, &ctx, data, frame, frame_prev, eCacheProcessFlag_DoStrandsChildren);
+ }
+ }
+}
+
+/* ------------------------------------------------------------------------- */
+
+static ForceFieldVertexCache *forcefield_vertex_cache_new(void);
+static void forcefield_vertex_cache_free(ForceFieldVertexCache *cache);
+static void forcefield_vertex_cache_clear(ForceFieldVertexCache *cache);
+static void forcefield_vertex_cache_init(ForceFieldVertexCache *cache, float frame, DerivedMesh *dm);
+
+static void effector_set_mesh(CacheEffector *eff, Object *ob, DerivedMesh *dm, bool create_dm, bool create_bvhtree, bool world_space)
+{
+ if (create_dm && dm) {
+ unsigned int numverts, i;
+ MVert *mvert, *mv;
+
+ eff->dm = CDDM_copy(dm);
+ if (!eff->dm)
+ return;
+
+ DM_ensure_tessface(eff->dm);
+ CDDM_calc_normals(eff->dm);
+
+ numverts = eff->dm->getNumVerts(eff->dm);
+ mvert = eff->dm->getVertArray(eff->dm);
+
+ if (world_space) {
+ /* convert to world coordinates */
+ for (i = 0, mv = mvert; i < numverts; ++i, ++mv) {
+ mul_m4_v3(ob->obmat, mv->co);
+ }
+ }
+
+ if (create_bvhtree) {
+ if (eff->treedata)
+ free_bvhtree_from_mesh(eff->treedata);
+ else
+ eff->treedata = MEM_callocN(sizeof(BVHTreeFromMesh), "cache effector bvhtree data");
+
+ bvhtree_from_mesh_faces(eff->treedata, eff->dm, 0.0, 2, 6);
+ }
+ }
+}
+
+static void effector_set_instances(CacheEffector *eff, Object *ob, float obmat[4][4], ListBase *duplilist)
+{
+ DupliObject *dob;
+
+ for (dob = duplilist->first; dob; dob = dob->next) {
+ CacheEffectorInstance *inst;
+
+ if (dob->ob != ob)
+ continue;
+
+ inst = MEM_callocN(sizeof(CacheEffectorInstance), "cache effector instance");
+ mul_m4_m4m4(inst->mat, obmat, dob->mat);
+ invert_m4_m4(inst->imat, inst->mat);
+
+ BLI_addtail(&eff->instances, inst);
+ }
+}
+
+static bool forcefield_get_effector(DupliCache *dupcache, float obmat[4][4], ForceFieldCacheModifier *ffmd, CacheEffector *eff)
+{
+ DupliObjectData *dobdata;
+
+ if (!ffmd->object)
+ return false;
+
+ dobdata = BKE_dupli_cache_find_data(dupcache, ffmd->object);
+ if (!dobdata)
+ return false;
+
+ effector_set_mesh(eff, dobdata->ob, dobdata->dm, true, true, false);
+ effector_set_instances(eff, dobdata->ob, obmat, &dupcache->duplilist);
+
+ switch (ffmd->type) {
+ case eForceFieldCacheModifier_Type_Deflect:
+ eff->type = eCacheEffector_Type_Deflect;
+ break;
+ case eForceFieldCacheModifier_Type_Drag:
+ eff->type = eCacheEffector_Type_Drag;
+ break;
+ }
+
+ eff->strength = ffmd->strength;
+ eff->falloff = ffmd->falloff;
+ eff->mindist = ffmd->min_distance;
+ eff->maxdist = ffmd->max_distance;
+ eff->double_sided = ffmd->flag & eForceFieldCacheModifier_Flag_DoubleSided;
+ eff->vertex_cache = ffmd->vertex_cache;
+
+ return true;
+}
+
+int BKE_cache_effectors_get(CacheEffector *effectors, int max, CacheLibrary *cachelib, DupliCache *dupcache, float obmat[4][4])
+{
+ CacheModifier *md;
+ int tot = 0;
+
+ if (tot >= max)
+ return tot;
+
+ memset(effectors, 0, sizeof(CacheEffector) * max);
+
+ for (md = cachelib->modifiers.first; md; md = md->next) {
+ switch (md->type) {
+ case eCacheModifierType_ForceField: {
+ ForceFieldCacheModifier *ffmd = (ForceFieldCacheModifier *)md;
+ if (forcefield_get_effector(dupcache, obmat, ffmd, &effectors[tot]))
+ tot++;
+ break;
+ }
+ }
+
+ BLI_assert(tot <= max);
+ if (tot == max)
+ break;
+ }
+
+ return tot;
+}
+
+void BKE_cache_effectors_free(CacheEffector *effectors, int tot)
+{
+ CacheEffector *eff;
+ int i;
+
+ for (i = 0, eff = effectors; i < tot; ++i, ++eff) {
+ BLI_freelistN(&eff->instances);
+
+ if (eff->treedata) {
+ free_bvhtree_from_mesh(eff->treedata);
+ MEM_freeN(eff->treedata);
+ }
+
+ if (eff->dm) {
+ eff->dm->release(eff->dm);
+ }
+ }
+}
+
+static bool forcefield_velocity_update(DupliCache *dupcache, float obmat[4][4], float frame, ForceFieldCacheModifier *ffmd)
+{
+ DupliObjectData *dobdata;
+ bool use_vertex_cache = false;
+
+ if (!ffmd->object)
+ return false;
+
+ dobdata = BKE_dupli_cache_find_data(dupcache, ffmd->object);
+ if (!dobdata)
+ return false;
+
+ switch (ffmd->type) {
+ case eForceFieldCacheModifier_Type_Drag:
+ use_vertex_cache = true;
+ break;
+ }
+
+ if (use_vertex_cache) {
+ if (!ffmd->vertex_cache) {
+ ffmd->vertex_cache = forcefield_vertex_cache_new();
+ }
+
+ forcefield_vertex_cache_init(ffmd->vertex_cache, frame, dobdata->dm);
+ {
+ int i;
+ for (i = 0; i < ffmd->vertex_cache->totvert; ++i) {
+ float x[3], v[3];
+ mul_v3_m4v3(x, obmat, ffmd->vertex_cache->co_prev[i]);
+ copy_v3_v3(v, ffmd->vertex_cache->vel[i]);
+ mul_mat3_m4_v3(obmat, v);
+ BKE_sim_debug_data_add_vector(x, v, 1,1,0, "hairsim", 45232, i);
+ }
+ }
+ }
+
+ return true;
+}
+
+void BKE_cache_effector_velocity_update(CacheLibrary *cachelib, DupliCache *dupcache, float obmat[4][4], float frame)
+{
+ CacheModifier *md;
+
+ for (md = cachelib->modifiers.first; md; md = md->next) {
+ switch (md->type) {
+ case eCacheModifierType_ForceField:
+ forcefield_velocity_update(dupcache, obmat, frame, (ForceFieldCacheModifier *)md);
+ break;
+ }
+ }
+}
+
+static bool cache_effector_falloff(const CacheEffector *eff, float distance, float *r_factor)
+{
+ float mindist = eff->mindist;
+ float maxdist = eff->maxdist;
+ float falloff = eff->falloff;
+ float range = maxdist - mindist;
+
+ if (r_factor) *r_factor = 0.0f;
+
+ if (range <= 0.0f)
+ return false;
+
+ if (distance > eff->maxdist)
+ return false;
+ CLAMP_MIN(distance, eff->mindist);
+ CLAMP_MIN(falloff, 0.0f);
+
+ if (r_factor) *r_factor = powf(1.0f - (distance - mindist) / range, falloff);
+ return true;
+}
+
+typedef struct CacheEffectorTessfaceData {
+ int face_index;
+ MFace *mface;
+ MVert *mvert[4];
+ float weight[4];
+} CacheEffectorTessfaceData;
+
+static void cache_effector_velocity(const CacheEffector *eff, CacheEffectorInstance *inst, CacheEffectorTessfaceData *tessface, float vel[3])
+{
+ zero_v3(vel);
+
+ if (!eff->vertex_cache)
+ return;
+
+ BLI_assert(eff->vertex_cache->totvert == eff->dm->getNumVerts(eff->dm));
+
+ madd_v3_v3fl(vel, eff->vertex_cache->vel[tessface->mface->v1], tessface->weight[0]);
+ madd_v3_v3fl(vel, eff->vertex_cache->vel[tessface->mface->v2], tessface->weight[1]);
+ madd_v3_v3fl(vel, eff->vertex_cache->vel[tessface->mface->v3], tessface->weight[2]);
+ if (tessface->mface->v4)
+ madd_v3_v3fl(vel, eff->vertex_cache->vel[tessface->mface->v4], tessface->weight[3]);
+
+ /* vertex cache velocities are in local space, effector results are all expected in world space */
+ mul_mat3_m4_v3(inst->mat, vel);
+}
+
+static bool cache_effector_find_nearest(CacheEffector *eff, CacheEffectorInstance *inst, CacheEffectorPoint *point,
+ float r_vec[3], float r_nor[3], float *r_dist, bool *r_inside,
+ CacheEffectorTessfaceData *r_tessface)
+{
+ const bool need_inside = r_dist || r_inside;
+
+ BVHTreeNearest nearest = {0, };
+ float world_near_co[3], world_near_no[3];
+ float co[3], vec[3], dist;
+ bool inside;
+
+ if (!eff->treedata)
+ return false;
+
+ nearest.dist_sq = FLT_MAX;
+
+ /* lookup in object space */
+ mul_v3_m4v3(co, inst->imat, point->x);
+
+ BLI_bvhtree_find_nearest(eff->treedata->tree, co, &nearest, eff->treedata->nearest_callback, eff->treedata);
+ if (nearest.index < 0)
+ return false;
+
+ /* convert back to world space */
+ mul_v3_m4v3(world_near_co, inst->mat, nearest.co);
+ copy_v3_v3(world_near_no, nearest.no);
+ mul_mat3_m4_v3(inst->mat, world_near_no);
+
+ sub_v3_v3v3(vec, point->x, world_near_co);
+ dist = normalize_v3(vec);
+
+ if (need_inside) {
+ inside = false;
+ if (!eff->double_sided) {
+ if (dot_v3v3(vec, world_near_no) < 0.0f) {
+ dist = -dist;
+ inside = true;
+ }
+ }
+ }
+
+ if (r_vec) copy_v3_v3(r_vec, vec);
+ if (r_nor) copy_v3_v3(r_nor, world_near_no);
+ if (r_dist) *r_dist = dist;
+ if (r_inside) *r_inside = inside;
+
+ if (r_tessface && eff->dm) {
+ CacheEffectorTessfaceData *t = r_tessface;
+ DerivedMesh *dm = eff->dm;
+ MFace *mf = dm->getTessFaceArray(dm) + nearest.index;
+ MVert *mverts = dm->getVertArray(dm);
+
+ t->face_index = nearest.index;
+ t->mface = mf;
+ t->mvert[0] = &mverts[mf->v1];
+ t->mvert[1] = &mverts[mf->v2];
+ t->mvert[2] = &mverts[mf->v3];
+
+ if (mf->v4) {
+ t->mvert[3] = &mverts[mf->v4];
+ interp_weights_face_v3(t->weight, t->mvert[0]->co, t->mvert[1]->co, t->mvert[2]->co, t->mvert[3]->co, nearest.co);
+ }
+ else {
+ t->mvert[3] = NULL;
+ interp_weights_face_v3(t->weight, t->mvert[0]->co, t->mvert[1]->co, t->mvert[2]->co, NULL, nearest.co);
+ }
+ }
+
+ return true;
+}
+
+static bool cache_effector_deflect(CacheEffector *eff, CacheEffectorInstance *inst, CacheEffectorPoint *point, CacheEffectorResult *result)
+{
+ float vec[3], dist, falloff;
+ bool inside;
+
+ if (!cache_effector_find_nearest(eff, inst, point, vec, NULL, &dist, &inside, NULL))
+ return false;
+ if (!cache_effector_falloff(eff, dist, &falloff))
+ return false;
+
+ mul_v3_v3fl(result->f, vec, eff->strength * falloff);
+ if (inside)
+ negate_v3(result->f);
+ return true;
+}
+
+static bool cache_effector_drag(CacheEffector *eff, CacheEffectorInstance *inst, CacheEffectorPoint *point, CacheEffectorResult *result)
+{
+ float vec[3], dist, vel[3];
+ float falloff;
+ CacheEffectorTessfaceData facedata;
+
+ if (!cache_effector_find_nearest(eff, inst, point, vec, NULL, &dist, NULL, &facedata))
+ return false;
+ if (!cache_effector_falloff(eff, dist, &falloff))
+ return false;
+
+ cache_effector_velocity(eff, inst, &facedata, vel);
+
+ /* relative velocity */
+ sub_v3_v3v3(vel, point->v, vel);
+
+ mul_v3_v3fl(result->f, vel, -eff->strength * falloff);
+
+ return true;
+}
+
+static void cache_effector_result_init(CacheEffectorResult *result)
+{
+ zero_v3(result->f);
+}
+
+static void cache_effector_result_add(CacheEffectorResult *result, const CacheEffectorResult *other)
+{
+ add_v3_v3(result->f, other->f);
+}
+
+int BKE_cache_effectors_eval_ex(CacheEffector *effectors, int tot, CacheEffectorPoint *point, CacheEffectorResult *result,
+ bool (*filter)(void *, CacheEffector *), void *filter_data)
+{
+ CacheEffector *eff;
+ int i, applied = 0;
+
+ cache_effector_result_init(result);
+
+ for (i = 0, eff = effectors; i < tot; ++i, ++eff) {
+ const eCacheEffector_Type type = eff->type;
+ CacheEffectorInstance *inst;
+
+ for (inst = eff->instances.first; inst; inst = inst->next) {
+ CacheEffectorResult inst_result;
+ cache_effector_result_init(&inst_result);
+
+ if (filter && !filter(filter_data, eff))
+ continue;
+
+ switch (type) {
+ case eCacheEffector_Type_Deflect:
+ if (cache_effector_deflect(eff, inst, point, &inst_result)) {
+ cache_effector_result_add(result, &inst_result);
+ ++applied;
+ }
+ break;
+ case eCacheEffector_Type_Drag:
+ if (cache_effector_drag(eff, inst, point, &inst_result)) {
+ cache_effector_result_add(result, &inst_result);
+ ++applied;
+ }
+ break;
+ }
+ }
+ }
+
+ return applied;
+}
+
+int BKE_cache_effectors_eval(CacheEffector *effectors, int tot, CacheEffectorPoint *point, CacheEffectorResult *result)
+{
+ return BKE_cache_effectors_eval_ex(effectors, tot, point, result, NULL, NULL);
+}
+
+/* ========================================================================= */
+
+bool BKE_cache_modifier_find_object(DupliCache *dupcache, Object *ob, DupliObjectData **r_data)
+{
+ DupliObjectData *dobdata;
+
+ if (!ob)
+ return false;
+ dobdata = BKE_dupli_cache_find_data(dupcache, ob);
+ if (!dobdata)
+ return false;
+
+ if (r_data) *r_data = dobdata;
+ return true;
+}
+
+bool BKE_cache_modifier_find_strands(DupliCache *dupcache, Object *ob, int hair_system, DupliObjectData **r_data, Strands **r_strands, StrandsChildren **r_children, const char **r_name)
+{
+ DupliObjectData *dobdata;
+ ParticleSystem *psys;
+ DupliObjectDataStrands *link;
+ Strands *strands;
+ StrandsChildren *children;
+
+ if (!ob)
+ return false;
+ dobdata = BKE_dupli_cache_find_data(dupcache, ob);
+ if (!dobdata)
+ return false;
+
+ psys = BLI_findlink(&ob->particlesystem, hair_system);
+ if (!psys || (psys->part->type != PART_HAIR))
+ return false;
+
+ strands = NULL;
+ children = NULL;
+ for (link = dobdata->strands.first; link; link = link->next) {
+ if (link->strands && STREQ(link->name, psys->name)) {
+ strands = link->strands;
+ children = link->strands_children;
+ break;
+ }
+ }
+ if ((r_strands && !strands) || (r_children && !children))
+ return false;
+
+ if (r_data) *r_data = dobdata;
+ if (r_strands) *r_strands = strands;
+ if (r_children) *r_children = children;
+ if (r_name) *r_name = psys->name;
+ return true;
+}
+
+static void hairsim_params_init(HairSimParams *params)
+{
+ params->timescale = 1.0f;
+ params->substeps = 5;
+
+ params->mass = 0.3f;
+ params->drag = 0.1f;
+
+ params->stretch_stiffness = 10000.0f;
+ params->stretch_damping = 0.1f;
+ params->bend_stiffness = 100.0f;
+ params->bend_damping = 1.0f;
+ params->goal_stiffness = 0.0f;
+ params->goal_damping = 1.0f;
+ {
+ CurveMapping *cm = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ cm->cm[0].curve[0].x = 0.0f;
+ cm->cm[0].curve[0].y = 1.0f;
+ cm->cm[0].curve[1].x = 1.0f;
+ cm->cm[0].curve[1].y = 0.0f;
+ curvemapping_changed_all(cm);
+ params->goal_stiffness_mapping = cm;
+ }
+ {
+ CurveMapping *cm = curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
+ cm->cm[0].curve[0].x = 0.0f;
+ cm->cm[0].curve[0].y = 1.0f;
+ cm->cm[0].curve[1].x = 1.0f;
+ cm->cm[0].curve[1].y = 1.0f;
+ curvemapping_changed_all(cm);
+ params->bend_stiffness_mapping = cm;
+ }
+
+ params->effector_weights = BKE_add_effector_weights(NULL);
+}
+
+static void hairsim_init(HairSimCacheModifier *hsmd)
+{
+ hsmd->object = NULL;
+ hsmd->hair_system = -1;
+
+ hairsim_params_init(&hsmd->sim_params);
+}
+
+static void hairsim_copy(HairSimCacheModifier *hsmd, HairSimCacheModifier *thsmd)
+{
+ if (hsmd->sim_params.effector_weights)
+ thsmd->sim_params.effector_weights = MEM_dupallocN(hsmd->sim_params.effector_weights);
+ if (hsmd->sim_params.goal_stiffness_mapping)
+ thsmd->sim_params.goal_stiffness_mapping = curvemapping_copy(hsmd->sim_params.goal_stiffness_mapping);
+ if (hsmd->sim_params.bend_stiffness_mapping)
+ thsmd->sim_params.bend_stiffness_mapping = curvemapping_copy(hsmd->sim_params.bend_stiffness_mapping);
+}
+
+static void hairsim_free(HairSimCacheModifier *hsmd)
+{
+ if (hsmd->sim_params.effector_weights)
+ MEM_freeN(hsmd->sim_params.effector_weights);
+ if (hsmd->sim_params.goal_stiffness_mapping)
+ curvemapping_free(hsmd->sim_params.goal_stiffness_mapping);
+ if (hsmd->sim_params.bend_stiffness_mapping)
+ curvemapping_free(hsmd->sim_params.bend_stiffness_mapping);
+}
+
+static void hairsim_foreach_id_link(HairSimCacheModifier *hsmd, CacheLibrary *cachelib, CacheModifier_IDWalkFunc walk, void *userdata)
+{
+ walk(userdata, cachelib, &hsmd->modifier, (ID **)(&hsmd->object));
+ if (hsmd->sim_params.effector_weights)
+ walk(userdata, cachelib, &hsmd->modifier, (ID **)(&hsmd->sim_params.effector_weights->group));
+}
+
+static void hairsim_process(HairSimCacheModifier *hsmd, CacheProcessContext *ctx, CacheProcessData *data, int frame, int frame_prev, int process_flag)
+{
+#define MAX_CACHE_EFFECTORS 64
+
+ Object *ob = hsmd->object;
+ Strands *strands;
+ float mat[4][4];
+ ListBase *effectors;
+ CacheEffector cache_effectors[MAX_CACHE_EFFECTORS];
+ int tot_cache_effectors;
+ struct Implicit_Data *solver_data;
+
+ /* only applies to parent strands */
+ if (!(process_flag & eCacheProcessFlag_DoStrands))
+ return;
+
+ if (!BKE_cache_modifier_find_strands(data->dupcache, ob, hsmd->hair_system, NULL, &strands, NULL, NULL))
+ return;
+
+ /* Note: motion state data should always be created regardless of actual sim.
+ * This is necessary so the cache writer actually writes the first (empty) sample
+ * and the samples get mapped correctly to frames when reading.
+ */
+ BKE_strands_add_motion_state(strands);
+
+ /* skip first step and potential backward steps */
+ if (frame > frame_prev) {
+ if (hsmd->sim_params.flag & eHairSimParams_Flag_UseGoalStiffnessCurve && hsmd->sim_params.goal_stiffness_mapping)
+ curvemapping_changed_all(hsmd->sim_params.goal_stiffness_mapping);
+ if (hsmd->sim_params.flag & eHairSimParams_Flag_UseBendStiffnessCurve && hsmd->sim_params.bend_stiffness_mapping)
+ curvemapping_changed_all(hsmd->sim_params.bend_stiffness_mapping);
+
+ if (ob)
+ mul_m4_m4m4(mat, data->mat, ob->obmat);
+ else
+ copy_m4_m4(mat, data->mat);
+
+ BKE_cache_effector_velocity_update(ctx->cachelib, data->dupcache, data->mat, (float)frame);
+
+ solver_data = BPH_strands_solver_create(strands, &hsmd->sim_params);
+ effectors = pdInitEffectors_ex(ctx->scene, ob, NULL, data->lay, hsmd->sim_params.effector_weights, true);
+ tot_cache_effectors = BKE_cache_effectors_get(cache_effectors, MAX_CACHE_EFFECTORS, ctx->cachelib, data->dupcache, data->mat);
+
+ BPH_strands_solve(strands, mat, solver_data, &hsmd->sim_params, (float)frame, (float)frame_prev, ctx->scene, effectors, cache_effectors, tot_cache_effectors);
+
+ pdEndEffectors(&effectors);
+ BKE_cache_effectors_free(cache_effectors, tot_cache_effectors);
+ BPH_mass_spring_solver_free(solver_data);
+ }
+
+#undef MAX_CACHE_EFFECTORS
+}
+
+CacheModifierTypeInfo cacheModifierType_HairSimulation = {
+ /* name */ "HairSimulation",
+ /* structName */ "HairSimCacheModifier",
+ /* structSize */ sizeof(HairSimCacheModifier),
+
+ /* copy */ (CacheModifier_CopyFunc)hairsim_copy,
+ /* foreachIDLink */ (CacheModifier_ForeachIDLinkFunc)hairsim_foreach_id_link,
+ /* process */ (CacheModifier_ProcessFunc)hairsim_process,
+ /* init */ (CacheModifier_InitFunc)hairsim_init,
+ /* free */ (CacheModifier_FreeFunc)hairsim_free,
+};
+
+/* ------------------------------------------------------------------------- */
+
+static ForceFieldVertexCache *forcefield_vertex_cache_new(void)
+{
+ ForceFieldVertexCache *cache = MEM_callocN(sizeof(ForceFieldVertexCache), "force field vertex cache");
+ return cache;
+}
+
+static void forcefield_vertex_cache_free(ForceFieldVertexCache *cache)
+{
+ if (cache->co_prev)
+ MEM_freeN(cache->co_prev);
+ if (cache->vel)
+ MEM_freeN(cache->vel);
+ MEM_freeN(cache);
+}
+
+static void forcefield_vertex_cache_clear(ForceFieldVertexCache *cache)
+{
+ if (cache->co_prev)
+ MEM_freeN(cache->co_prev);
+ if (cache->vel)
+ MEM_freeN(cache->vel);
+ memset(cache, 0, sizeof(ForceFieldVertexCache));
+}
+
+static void forcefield_vertex_cache_init(ForceFieldVertexCache *cache, float frame, DerivedMesh *dm)
+{
+ MVert *mvert = dm->getVertArray(dm);
+ float dframe = frame - cache->frame_prev;
+ float inv_dframe = dframe > 0.0f ? 1.0f / dframe : 0.0f;
+ bool has_co_prev = (cache->co_prev != NULL);
+ int totvert = dm->getNumVerts(dm);
+ int i;
+
+ if (cache->totvert != totvert) {
+ forcefield_vertex_cache_clear(cache);
+ dframe = 0.0f;
+ }
+
+ if (!cache->co_prev)
+ cache->co_prev = MEM_mallocN(sizeof(float) * 3 * totvert, "force field vertex cache vertices");
+ if (!cache->vel)
+ cache->vel = MEM_mallocN(sizeof(float) * 3 * totvert, "force field vertex cache vertices");
+
+ for (i = 0; i < totvert; ++i) {
+ if (has_co_prev) {
+ sub_v3_v3v3(cache->vel[i], mvert[i].co, cache->co_prev[i]);
+ mul_v3_fl(cache->vel[i], inv_dframe);
+ }
+ else {
+ zero_v3(cache->vel[i]);
+ }
+
+ copy_v3_v3(cache->co_prev[i], mvert[i].co);
+ }
+ cache->frame_prev = frame;
+ cache->totvert = totvert;
+}
+
+static void forcefield_init(ForceFieldCacheModifier *ffmd)
+{
+ ffmd->object = NULL;
+
+ ffmd->vertex_cache = NULL;
+
+ ffmd->strength = 0.0f;
+ ffmd->falloff = 1.0f;
+ ffmd->min_distance = 0.0f;
+ ffmd->max_distance = 1.0f;
+}
+
+static void forcefield_copy(ForceFieldCacheModifier *UNUSED(ffmd), ForceFieldCacheModifier *tffmd)
+{
+ tffmd->vertex_cache = NULL;
+}
+
+static void forcefield_free(ForceFieldCacheModifier *ffmd)
+{
+ if (ffmd->vertex_cache) {
+ forcefield_vertex_cache_free(ffmd->vertex_cache);
+ ffmd->vertex_cache = NULL;
+ }
+}
+
+static void forcefield_foreach_id_link(ForceFieldCacheModifier *ffmd, CacheLibrary *cachelib, CacheModifier_IDWalkFunc walk, void *userdata)
+{
+ walk(userdata, cachelib, &ffmd->modifier, (ID **)(&ffmd->object));
+}
+
+CacheModifierTypeInfo cacheModifierType_ForceField = {
+ /* name */ "ForceField",
+ /* structName */ "ForceFieldCacheModifier",
+ /* structSize */ sizeof(ForceFieldCacheModifier),
+
+ /* copy */ (CacheModifier_CopyFunc)forcefield_copy,
+ /* foreachIDLink */ (CacheModifier_ForeachIDLinkFunc)forcefield_foreach_id_link,
+ /* process */ (CacheModifier_ProcessFunc)NULL,
+ /* init */ (CacheModifier_InitFunc)forcefield_init,
+ /* free */ (CacheModifier_FreeFunc)forcefield_free,
+};
+
+/* ------------------------------------------------------------------------- */
+
+static void shrinkwrap_init(ShrinkWrapCacheModifier *smd)
+{
+ smd->object = NULL;
+ smd->hair_system = -1;
+}
+
+static void shrinkwrap_copy(ShrinkWrapCacheModifier *UNUSED(smd), ShrinkWrapCacheModifier *UNUSED(tsmd))
+{
+}
+
+static void shrinkwrap_free(ShrinkWrapCacheModifier *UNUSED(smd))
+{
+}
+
+static void shrinkwrap_foreach_id_link(ShrinkWrapCacheModifier *smd, CacheLibrary *cachelib, CacheModifier_IDWalkFunc walk, void *userdata)
+{
+ walk(userdata, cachelib, &smd->modifier, (ID **)(&smd->object));
+ walk(userdata, cachelib, &smd->modifier, (ID **)(&smd->target));
+}
+
+typedef struct ShrinkWrapCacheData {
+ DerivedMesh *dm;
+ BVHTreeFromMesh treedata;
+
+ ListBase instances;
+} ShrinkWrapCacheData;
+
+typedef struct ShrinkWrapCacheInstance {
+ struct ShrinkWrapCacheInstance *next, *prev;
+
+ float mat[4][4];
+ float imat[4][4];
+} ShrinkWrapCacheInstance;
+
+static void shrinkwrap_data_get_bvhtree(ShrinkWrapCacheData *data, DerivedMesh *dm, bool create_bvhtree)
+{
+ data->dm = CDDM_copy(dm);
+ if (!data->dm)
+ return;
+
+ DM_ensure_tessface(data->dm);
+ CDDM_calc_normals(data->dm);
+
+ if (create_bvhtree) {
+ bvhtree_from_mesh_faces(&data->treedata, data->dm, 0.0, 2, 6);
+ }
+}
+
+static void shrinkwrap_data_get_instances(ShrinkWrapCacheData *data, Object *ob, float obmat[4][4], ListBase *duplilist)
+{
+ if (duplilist) {
+ DupliObject *dob;
+
+ for (dob = duplilist->first; dob; dob = dob->next) {
+ ShrinkWrapCacheInstance *inst;
+
+ if (dob->ob != ob)
+ continue;
+
+ inst = MEM_callocN(sizeof(ShrinkWrapCacheInstance), "shrink wrap instance");
+ mul_m4_m4m4(inst->mat, obmat, dob->mat);
+ invert_m4_m4(inst->imat, inst->mat);
+
+ BLI_addtail(&data->instances, inst);
+ }
+ }
+ else {
+ ShrinkWrapCacheInstance *inst = MEM_callocN(sizeof(ShrinkWrapCacheInstance), "shrink wrap instance");
+ mul_m4_m4m4(inst->mat, obmat, ob->obmat);
+ invert_m4_m4(inst->imat, inst->mat);
+
+ BLI_addtail(&data->instances, inst);
+ }
+}
+
+static void shrinkwrap_data_free(ShrinkWrapCacheData *data)
+{
+ BLI_freelistN(&data->instances);
+
+ free_bvhtree_from_mesh(&data->treedata);
+
+ if (data->dm) {
+ data->dm->release(data->dm);
+ }
+}
+
+static void shrinkwrap_apply_vertex(ShrinkWrapCacheModifier *UNUSED(smd), ShrinkWrapCacheData *data, ShrinkWrapCacheInstance *inst, const float *point, float *out)
+{
+ BVHTreeNearest nearest = {0, };
+ float co[3], near_co[3], near_no[3];
+
+ if (!data->treedata.tree)
+ return;
+
+ nearest.index = -1;
+ nearest.dist_sq = FLT_MAX;
+
+ /* lookup in target space */
+ mul_v3_m4v3(co, inst->imat, point);
+
+ BLI_bvhtree_find_nearest(data->treedata.tree, co, &nearest, data->treedata.nearest_callback, &data->treedata);
+ if (nearest.index < 0)
+ return;
+
+ /* convert back to world space */
+ mul_v3_m4v3(near_co, inst->mat, nearest.co);
+ copy_v3_v3(near_no, nearest.no);
+ mul_mat3_m4_v3(inst->mat, near_no);
+
+ {
+ float vec[3];
+
+ sub_v3_v3v3(vec, point, near_co);
+
+ /* project along the distance vector */
+ if (dot_v3v3(vec, near_no) < 0.0f) {
+ copy_v3_v3(out, near_co);
+ }
+ }
+}
+
+static void shrinkwrap_apply(ShrinkWrapCacheModifier *smd, ShrinkWrapCacheData *data, Strands *strands, StrandsChildren *children, bool do_motion)
+{
+ /* XXX this is not great, the result depends on order of instances in the duplilist ...
+ * but good enough for single instance use case.
+ */
+ ShrinkWrapCacheInstance *inst;
+ for (inst = data->instances.first; inst; inst = inst->next) {
+
+ if (strands) {
+ StrandIterator it_strand;
+ for (BKE_strand_iter_init(&it_strand, strands); BKE_strand_iter_valid(&it_strand); BKE_strand_iter_next(&it_strand)) {
+ StrandVertexIterator it_vert;
+ for (BKE_strand_vertex_iter_init(&it_vert, &it_strand); BKE_strand_vertex_iter_valid(&it_vert); BKE_strand_vertex_iter_next(&it_vert)) {
+ if (do_motion && strands->state)
+ shrinkwrap_apply_vertex(smd, data, inst, it_vert.state->co, it_vert.state->co);
+ else
+ shrinkwrap_apply_vertex(smd, data, inst, it_vert.vertex->co, it_vert.vertex->co);
+ }
+ }
+ }
+
+ if (children) {
+ StrandChildIterator it_strand;
+ for (BKE_strand_child_iter_init(&it_strand, children); BKE_strand_child_iter_valid(&it_strand); BKE_strand_child_iter_next(&it_strand)) {
+ StrandChildVertexIterator it_vert;
+ for (BKE_strand_child_vertex_iter_init(&it_vert, &it_strand); BKE_strand_child_vertex_iter_valid(&it_vert); BKE_strand_child_vertex_iter_next(&it_vert)) {
+ shrinkwrap_apply_vertex(smd, data, inst, it_vert.vertex->co, it_vert.vertex->co);
+ }
+ }
+ }
+ }
+}
+
+static void shrinkwrap_process(ShrinkWrapCacheModifier *smd, CacheProcessContext *ctx, CacheProcessData *data, int UNUSED(frame), int UNUSED(frame_prev), int process_flag)
+{
+ bool do_strands_motion = true;
+
+ const bool dupli_target = smd->flag & eShrinkWrapCacheModifier_Flag_InternalTarget;
+ Object *ob = smd->object;
+ DupliObject *dob;
+ Strands *strands = NULL;
+ DerivedMesh *target_dm;
+ float mat[4][4];
+
+ ShrinkWrapCacheData shrinkwrap;
+
+ /* only applies to parent strands */
+ if (!(process_flag & eCacheProcessFlag_DoStrands))
+ return;
+
+ if (!BKE_cache_modifier_find_strands(data->dupcache, ob, smd->hair_system, NULL, &strands, NULL, NULL))
+ return;
+
+ if (dupli_target) {
+ DupliObjectData *target_data;
+ if (!BKE_cache_modifier_find_object(data->dupcache, smd->target, &target_data))
+ return;
+ target_dm = target_data->dm;
+ }
+ else {
+ if (!smd->target)
+ return;
+ target_dm = mesh_get_derived_final(ctx->scene, smd->target, CD_MASK_BAREMESH);
+ }
+
+ for (dob = data->dupcache->duplilist.first; dob; dob = dob->next) {
+ if (dob->ob != ob)
+ continue;
+
+ memset(&shrinkwrap, 0, sizeof(shrinkwrap));
+ shrinkwrap_data_get_bvhtree(&shrinkwrap, target_dm, true);
+
+ if (dupli_target) {
+ /* instances are calculated relative to the strands object */
+ invert_m4_m4(mat, dob->mat);
+ shrinkwrap_data_get_instances(&shrinkwrap, smd->target, mat, &data->dupcache->duplilist);
+ }
+ else {
+ /* instances are calculated relative to the strands object */
+ mul_m4_m4m4(mat, data->mat, dob->mat);
+ invert_m4(mat);
+ shrinkwrap_data_get_instances(&shrinkwrap, smd->target, mat, NULL);
+ }
+
+ shrinkwrap_apply(smd, &shrinkwrap, strands, NULL, do_strands_motion);
+
+ shrinkwrap_data_free(&shrinkwrap);
+
+ /* XXX assume a single instance ... otherwise would just overwrite previous strands data */
+ break;
+ }
+}
+
+CacheModifierTypeInfo cacheModifierType_ShrinkWrap = {
+ /* name */ "ShrinkWrap",
+ /* structName */ "ShrinkWrapCacheModifier",
+ /* structSize */ sizeof(ShrinkWrapCacheModifier),
+
+ /* copy */ (CacheModifier_CopyFunc)shrinkwrap_copy,
+ /* foreachIDLink */ (CacheModifier_ForeachIDLinkFunc)shrinkwrap_foreach_id_link,
+ /* process */ (CacheModifier_ProcessFunc)shrinkwrap_process,
+ /* init */ (CacheModifier_InitFunc)shrinkwrap_init,
+ /* free */ (CacheModifier_FreeFunc)shrinkwrap_free,
+};
+
+/* ------------------------------------------------------------------------- */
+
+static void strandskey_init(StrandsKeyCacheModifier *skmd)
+{
+ skmd->object = NULL;
+ skmd->hair_system = -1;
+
+ skmd->key = BKE_key_add_ex(NULL, KEY_OWNER_CACHELIB, -1);
+ skmd->key->type = KEY_RELATIVE;
+}
+
+static void strandskey_copy(StrandsKeyCacheModifier *skmd, StrandsKeyCacheModifier *tskmd)
+{
+ tskmd->key = BKE_key_copy(skmd->key);
+
+ tskmd->edit = NULL;
+}
+
+static void strandskey_free(StrandsKeyCacheModifier *skmd)
+{
+ BKE_key_free(skmd->key);
+
+ if (skmd->edit) {
+ BKE_editstrands_free(skmd->edit);
+ MEM_freeN(skmd->edit);
+ skmd->edit = NULL;
+ }
+}
+
+static void strandskey_foreach_id_link(StrandsKeyCacheModifier *skmd, CacheLibrary *cachelib, CacheModifier_IDWalkFunc walk, void *userdata)
+{
+ walk(userdata, cachelib, &skmd->modifier, (ID **)(&skmd->object));
+}
+
+static void strandskey_process(StrandsKeyCacheModifier *skmd, CacheProcessContext *UNUSED(ctx), CacheProcessData *data, int UNUSED(frame), int UNUSED(frame_prev), int process_flag)
+{
+ const bool use_motion = skmd->flag & eStrandsKeyCacheModifier_Flag_UseMotionState;
+ Object *ob = skmd->object;
+ Strands *strands;
+ KeyBlock *actkb;
+ float *shape;
+
+ /* only applies to parents */
+ if (!(process_flag & eCacheProcessFlag_DoStrands))
+ return;
+ if (!BKE_cache_modifier_find_strands(data->dupcache, ob, skmd->hair_system, NULL, &strands, NULL, NULL))
+ return;
+ if (use_motion && !strands->state)
+ return;
+
+ actkb = BLI_findlink(&skmd->key->block, skmd->shapenr);
+ shape = BKE_key_evaluate_strands(strands, skmd->key, actkb, skmd->flag & eStrandsKeyCacheModifier_Flag_ShapeLock, NULL, use_motion);
+ if (shape) {
+ StrandsVertex *vert = strands->verts;
+ StrandsMotionState *state = use_motion ? strands->state : NULL;
+ int totvert = strands->totverts;
+ int i;
+
+ float *fp = shape;
+ for (i = 0; i < totvert; ++i) {
+ if (state) {
+ copy_v3_v3(state->co, fp);
+ ++state;
+ }
+ else {
+ copy_v3_v3(vert->co, fp);
+ ++vert;
+ }
+ fp += 3;
+ }
+
+ MEM_freeN(shape);
+ }
+}
+
+CacheModifierTypeInfo cacheModifierType_StrandsKey = {
+ /* name */ "StrandsKey",
+ /* structName */ "StrandsKeyCacheModifier",
+ /* structSize */ sizeof(StrandsKeyCacheModifier),
+
+ /* copy */ (CacheModifier_CopyFunc)strandskey_copy,
+ /* foreachIDLink */ (CacheModifier_ForeachIDLinkFunc)strandskey_foreach_id_link,
+ /* process */ (CacheModifier_ProcessFunc)strandskey_process,
+ /* init */ (CacheModifier_InitFunc)strandskey_init,
+ /* free */ (CacheModifier_FreeFunc)strandskey_free,
+};
+
+KeyBlock *BKE_cache_modifier_strands_key_insert_key(StrandsKeyCacheModifier *skmd, Strands *strands, const char *name, const bool from_mix)
+{
+ const bool use_motion = skmd->flag & eStrandsKeyCacheModifier_Flag_UseMotionState;
+ Key *key = skmd->key;
+ KeyBlock *kb;
+ bool newkey = false;
+
+ if (key == NULL) {
+ key = skmd->key = BKE_key_add_ex(NULL, KEY_OWNER_CACHELIB, -1);
+ key->type = KEY_RELATIVE;
+ newkey = true;
+ }
+ else if (BLI_listbase_is_empty(&key->block)) {
+ newkey = true;
+ }
+
+ if (newkey || from_mix == false) {
+ /* create from mesh */
+ kb = BKE_keyblock_add_ctime(key, name, false);
+ BKE_keyblock_convert_from_strands(strands, key, kb, use_motion);
+ }
+ else {
+ /* copy from current values */
+ KeyBlock *actkb = BLI_findlink(&skmd->key->block, skmd->shapenr);
+ bool shape_lock = skmd->flag & eStrandsKeyCacheModifier_Flag_ShapeLock;
+ int totelem;
+ float *data = BKE_key_evaluate_strands(strands, key, actkb, shape_lock, &totelem, use_motion);
+
+ /* create new block with prepared data */
+ kb = BKE_keyblock_add_ctime(key, name, false);
+ kb->data = data;
+ kb->totelem = totelem;
+ }
+
+ return kb;
+}
+
+bool BKE_cache_modifier_strands_key_get(Object *ob, StrandsKeyCacheModifier **r_skmd, DerivedMesh **r_dm, Strands **r_strands, DupliObjectData **r_dobdata, const char **r_name, float r_mat[4][4])
+{
+ CacheLibrary *cachelib = ob->cache_library;
+ CacheModifier *md;
+
+ if (!cachelib)
+ return false;
+
+ /* ignore when the object is not actually using the cachelib */
+ if (!((ob->transflag & OB_DUPLIGROUP) && ob->dup_group && ob->dup_cache))
+ return false;
+
+ for (md = cachelib->modifiers.first; md; md = md->next) {
+ if (md->type == eCacheModifierType_StrandsKey) {
+ StrandsKeyCacheModifier *skmd = (StrandsKeyCacheModifier *)md;
+ DupliObjectData *dobdata;
+
+ if (BKE_cache_modifier_find_strands(ob->dup_cache, skmd->object, skmd->hair_system, &dobdata, r_strands, NULL, r_name)) {
+ if (r_skmd) *r_skmd = skmd;
+ if (r_dm) *r_dm = dobdata->dm;
+ if (r_dobdata) *r_dobdata = dobdata;
+
+ /* relative transform from the original hair object to the duplicator local space */
+ /* XXX bad hack, common problem: we want to display strand edit data in the place of "the" instance,
+ * but in fact there can be multiple instances of the same dupli object data, so this is ambiguous ...
+ * For our basic use case, just pick the first dupli instance, assuming that it's the only one.
+ * ugh ...
+ */
+ if (r_mat) {
+ DupliObject *dob;
+ for (dob = ob->dup_cache->duplilist.first; dob; dob = dob->next) {
+ if (dob->ob == skmd->object)
+ break;
+ }
+ if (dob) {
+ /* note: plain duplis from the dupli cache list are relative
+ * to the duplicator already! (not in world space like final duplis)
+ */
+ copy_m4_m4(r_mat, dob->mat);
+ }
+ else
+ unit_m4(r_mat);
+ }
+
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+/* ------------------------------------------------------------------------- */
+
+static void haircut_init(HaircutCacheModifier *hmd)
+{
+ hmd->object = NULL;
+ hmd->hair_system = -1;
+}
+
+static void haircut_copy(HaircutCacheModifier *UNUSED(hmd), HaircutCacheModifier *UNUSED(thmd))
+{
+}
+
+static void haircut_free(HaircutCacheModifier *UNUSED(hmd))
+{
+}
+
+static void haircut_foreach_id_link(HaircutCacheModifier *smd, CacheLibrary *cachelib, CacheModifier_IDWalkFunc walk, void *userdata)
+{
+ walk(userdata, cachelib, &smd->modifier, (ID **)(&smd->object));
+ walk(userdata, cachelib, &smd->modifier, (ID **)(&smd->target));
+}
+
+typedef struct HaircutCacheData {
+ DerivedMesh *dm;
+ BVHTreeFromMesh treedata;
+
+ ListBase instances;
+} HaircutCacheData;
+
+typedef struct HaircutCacheInstance {
+ struct HaircutCacheInstance *next, *prev;
+
+ float mat[4][4];
+ float imat[4][4];
+} HaircutCacheInstance;
+
+static void haircut_data_get_bvhtree(HaircutCacheData *data, DerivedMesh *dm, bool create_bvhtree)
+{
+ data->dm = CDDM_copy(dm);
+ if (!data->dm)
+ return;
+
+ DM_ensure_tessface(data->dm);
+ CDDM_calc_normals(data->dm);
+
+ if (create_bvhtree) {
+ bvhtree_from_mesh_faces(&data->treedata, data->dm, 0.0, 2, 6);
+ }
+}
+
+static void haircut_data_get_instances(HaircutCacheData *data, Object *ob, float obmat[4][4], ListBase *duplilist)
+{
+ if (duplilist) {
+ DupliObject *dob;
+
+ for (dob = duplilist->first; dob; dob = dob->next) {
+ HaircutCacheInstance *inst;
+
+ if (dob->ob != ob)
+ continue;
+
+ inst = MEM_callocN(sizeof(HaircutCacheInstance), "haircut instance");
+ mul_m4_m4m4(inst->mat, obmat, dob->mat);
+ invert_m4_m4(inst->imat, inst->mat);
+
+ BLI_addtail(&data->instances, inst);
+ }
+ }
+ else {
+ HaircutCacheInstance *inst = MEM_callocN(sizeof(HaircutCacheInstance), "haircut instance");
+ mul_m4_m4m4(inst->mat, obmat, ob->obmat);
+ invert_m4_m4(inst->imat, inst->mat);
+
+ BLI_addtail(&data->instances, inst);
+ }
+}
+
+static void haircut_data_free(HaircutCacheData *data)
+{
+ BLI_freelistN(&data->instances);
+
+ free_bvhtree_from_mesh(&data->treedata);
+
+ if (data->dm) {
+ data->dm->release(data->dm);
+ }
+}
+
+/* XXX intersection counting does not work reliably */
+#if 0
+typedef struct PointInsideBVH {
+ BVHTreeFromMesh bvhdata;
+ int num_hits;
+} PointInsideBVH;
+
+static void point_inside_bvh_cb(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
+{
+ PointInsideBVH *data = userdata;
+
+ data->bvhdata.raycast_callback(&data->bvhdata, index, ray, hit);
+
+ if (hit->index != -1)
+ ++data->num_hits;
+}
+
+/* true if the point is inside the target mesh */
+static bool haircut_test_point(HaircutCacheModifier *hmd, HaircutCacheData *data, HaircutCacheInstance *inst, const float *v)
+{
+ const float dir[3] = {1.0f, 0.0f, 0.0f};
+ float start[3];
+ PointInsideBVH userdata;
+
+ if (!(hmd->cut_mode & eHaircutCacheModifier_CutMode_Enter))
+ return false;
+
+ userdata.bvhdata = data->treedata;
+ userdata.num_hits = 0;
+
+ /* lookup in target space */
+ mul_v3_m4v3(start, inst->imat, v);
+
+ BLI_bvhtree_ray_cast_all(data->treedata.tree, start, dir, 0.0f, point_inside_bvh_cb, &userdata);
+
+ /* for any point inside a watertight mesh the number of hits is uneven */
+ return (userdata.num_hits % 2) == 1;
+}
+#else
+/* true if the point is inside the target mesh */
+static bool haircut_test_point(HaircutCacheModifier *hmd, HaircutCacheData *data, HaircutCacheInstance *inst, const float *v)
+{
+ BVHTreeRayHit hit = {0, };
+ float start[3], dir[3] = {0.0f, 0.0f, 1.0f};
+ bool is_entering;
+
+ if (!(hmd->cut_mode & eHaircutCacheModifier_CutMode_Enter))
+ return false;
+ if (!data->treedata.tree)
+ return false;
+
+ /* lookup in target space */
+ mul_v3_m4v3(start, inst->imat, v);
+
+ hit.index = -1;
+ hit.dist = FLT_MAX;
+
+ BLI_bvhtree_ray_cast(data->treedata.tree, start, dir, 0.0f, &hit, data->treedata.raycast_callback, &data->treedata);
+ if (hit.index < 0) {
+ return false;
+ }
+
+ mul_mat3_m4_v3(inst->mat, hit.no);
+
+ is_entering = (dot_v3v3(dir, hit.no) < 0.0f);
+
+ return !is_entering;
+}
+#endif
+
+static bool haircut_find_segment_cut(HaircutCacheModifier *hmd, HaircutCacheData *data, HaircutCacheInstance *inst,
+ const float *v1, const float *v2, float *r_lambda)
+{
+ BVHTreeRayHit hit = {0, };
+ float start[3], dir[3], length;
+ bool is_entering;
+
+ if (!data->treedata.tree)
+ return false;
+
+ /* lookup in target space */
+ mul_v3_m4v3(start, inst->imat, v1);
+ sub_v3_v3v3(dir, v2, v1);
+ mul_mat3_m4_v3(inst->imat, dir);
+ length = normalize_v3(dir);
+
+ if (length == 0.0f)
+ return false;
+
+ hit.index = -1;
+ hit.dist = length;
+
+ BLI_bvhtree_ray_cast(data->treedata.tree, start, dir, 0.0f, &hit, data->treedata.raycast_callback, &data->treedata);
+ if (hit.index < 0)
+ return false;
+
+ is_entering = (dot_v3v3(dir, hit.no) < 0.0f);
+ if ((hmd->cut_mode & eHaircutCacheModifier_CutMode_Enter && is_entering) ||
+ (hmd->cut_mode & eHaircutCacheModifier_CutMode_Exit && !is_entering))
+ {
+ if (r_lambda) *r_lambda = len_v3v3(hit.co, start) / length;
+ return true;
+ }
+
+ return false;
+}
+
+static bool haircut_find_first_strand_cut(HaircutCacheModifier *hmd, HaircutCacheData *data, StrandChildIterator *it_strand, float *r_cutoff)
+{
+ StrandChildVertexIterator it_vert;
+ int vprev = -1;
+ float cutoff = 0.0f;
+
+ for (BKE_strand_child_vertex_iter_init(&it_vert, it_strand); BKE_strand_child_vertex_iter_valid(&it_vert); BKE_strand_child_vertex_iter_next(&it_vert)) {
+ StrandsChildVertex *verts = it_strand->verts;
+ bool found_cut = false;
+ float lambda_min = 1.0f;
+ HaircutCacheInstance *inst;
+
+ if (it_vert.index == 0) {
+ for (inst = data->instances.first; inst; inst = inst->next) {
+ /* test root vertex */
+ if (haircut_test_point(hmd, data, inst, verts[it_vert.index].co)) {
+ if (r_cutoff) *r_cutoff = 0.0f;
+ return true;
+ }
+ }
+ }
+ else {
+ for (inst = data->instances.first; inst; inst = inst->next) {
+ float lambda;
+ if (haircut_find_segment_cut(hmd, data, inst, verts[vprev].co, verts[it_vert.index].co, &lambda)) {
+ found_cut = true;
+ if (lambda < lambda_min)
+ lambda_min = lambda;
+ }
+ }
+
+ if (found_cut) {
+ cutoff += lambda_min;
+ if (r_cutoff) *r_cutoff = cutoff;
+ return true;
+ }
+ else
+ cutoff += 1.0f;
+ }
+
+ vprev = it_vert.index;
+ }
+
+ if (r_cutoff) *r_cutoff = -1.0f; /* indicates "no cutoff" */
+ return false;
+}
+
+/* shortens the last visible segment to have exact cutoff length */
+static void haircut_strand_adjust_tip(StrandChildIterator *it_strand, float cutoff)
+{
+ StrandsChildCurve *curve = it_strand->curve;
+
+ int last, end;
+ float *a, *b;
+ float t;
+
+ if (cutoff < 0 || cutoff >= (float)(curve->numverts-1))
+ return;
+
+ last = (int)cutoff;
+ end = last + 1;
+ BLI_assert(last < curve->numverts);
+ BLI_assert(end < curve->numverts);
+
+ a = it_strand->verts[last].co;
+ b = it_strand->verts[end].co;
+ t = cutoff - floorf(cutoff);
+ interp_v3_v3v3(b, a, b, t);
+}
+
+static void haircut_apply(HaircutCacheModifier *hmd, CacheProcessContext *UNUSED(ctx), HaircutCacheData *data, StrandsChildren *strands)
+{
+ StrandChildIterator it_strand;
+ for (BKE_strand_child_iter_init(&it_strand, strands); BKE_strand_child_iter_valid(&it_strand); BKE_strand_child_iter_next(&it_strand)) {
+ float cutoff = -1.0f;
+ if (haircut_find_first_strand_cut(hmd, data, &it_strand, &cutoff)) {
+ it_strand.curve->cutoff = cutoff;
+ haircut_strand_adjust_tip(&it_strand, cutoff);
+ }
+ }
+}
+
+static void haircut_process(HaircutCacheModifier *hmd, CacheProcessContext *ctx, CacheProcessData *data, int UNUSED(frame), int UNUSED(frame_prev), int process_flag)
+{
+ bool do_strands_children = (process_flag & eCacheProcessFlag_DoStrandsChildren);
+ const bool dupli_target = hmd->flag & eHaircutCacheModifier_Flag_InternalTarget;
+ Object *ob = hmd->object;
+ DupliObject *dob;
+ StrandsChildren *strands;
+ DerivedMesh *target_dm;
+ float mat[4][4];
+
+ HaircutCacheData haircut;
+
+ /* only applies to children */
+ if (!do_strands_children)
+ return;
+ if (!BKE_cache_modifier_find_strands(data->dupcache, ob, hmd->hair_system, NULL, NULL, do_strands_children ? &strands : NULL, NULL))
+ return;
+
+ if (dupli_target) {
+ DupliObjectData *target_data;
+ if (!BKE_cache_modifier_find_object(data->dupcache, hmd->target, &target_data))
+ return;
+ target_dm = target_data->dm;
+ }
+ else {
+ if (!hmd->target)
+ return;
+ target_dm = mesh_get_derived_final(ctx->scene, hmd->target, CD_MASK_BAREMESH);
+ }
+
+ for (dob = data->dupcache->duplilist.first; dob; dob = dob->next) {
+ if (dob->ob != ob)
+ continue;
+
+ memset(&haircut, 0, sizeof(haircut));
+ haircut_data_get_bvhtree(&haircut, target_dm, true);
+ if (dupli_target) {
+ /* instances are calculated relative to the strands object */
+ invert_m4_m4(mat, dob->mat);
+ haircut_data_get_instances(&haircut, hmd->target, mat, &data->dupcache->duplilist);
+ }
+ else {
+ /* instances are calculated relative to the strands object */
+ mul_m4_m4m4(mat, data->mat, dob->mat);
+ invert_m4(mat);
+ haircut_data_get_instances(&haircut, hmd->target, mat, NULL);
+ }
+
+ haircut_apply(hmd, ctx, &haircut, strands);
+
+ haircut_data_free(&haircut);
+
+ /* XXX assume a single instance ... otherwise would just overwrite previous strands data */
+ break;
+ }
+}
+
+CacheModifierTypeInfo cacheModifierType_Haircut = {
+ /* name */ "Haircut",
+ /* structName */ "HaircutCacheModifier",
+ /* structSize */ sizeof(HaircutCacheModifier),
+
+ /* copy */ (CacheModifier_CopyFunc)haircut_copy,
+ /* foreachIDLink */ (CacheModifier_ForeachIDLinkFunc)haircut_foreach_id_link,
+ /* process */ (CacheModifier_ProcessFunc)haircut_process,
+ /* init */ (CacheModifier_InitFunc)haircut_init,
+ /* free */ (CacheModifier_FreeFunc)haircut_free,
+};
+
+/* ------------------------------------------------------------------------- */
+
+bool BKE_cache_library_uses_key(CacheLibrary *cachelib, Key *key)
+{
+ CacheModifier *md;
+ for (md = cachelib->modifiers.first; md; md = md->next) {
+ if (md->type == eCacheModifierType_StrandsKey) {
+ StrandsKeyCacheModifier *skmd = (StrandsKeyCacheModifier *)md;
+ if (skmd->key == key)
+ return true;
+ }
+ }
+ return false;
+}
+
+void BKE_cache_modifier_init(void)
+{
+ cache_modifier_type_set(eCacheModifierType_HairSimulation, &cacheModifierType_HairSimulation);
+ cache_modifier_type_set(eCacheModifierType_ForceField, &cacheModifierType_ForceField);
+ cache_modifier_type_set(eCacheModifierType_ShrinkWrap, &cacheModifierType_ShrinkWrap);
+ cache_modifier_type_set(eCacheModifierType_StrandsKey, &cacheModifierType_StrandsKey);
+ cache_modifier_type_set(eCacheModifierType_Haircut, &cacheModifierType_Haircut);
+}
+
+/* ========================================================================= */
+
+#if 0
+static unsigned int hash_combine(unsigned int kx, unsigned int ky)
+{
+#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
+
+ unsigned int a, b, c;
+
+ a = b = c = 0xdeadbeef + (2 << 2) + 13;
+ a += kx;
+ b += ky;
+
+ c ^= b; c -= rot(b,14);
+ a ^= c; a -= rot(c,11);
+ b ^= a; b -= rot(a,25);
+ c ^= b; c -= rot(b,16);
+ a ^= c; a -= rot(c,4);
+ b ^= a; b -= rot(a,14);
+ c ^= b; c -= rot(b,24);
+
+ return c;
+
+#undef rot
+}
+
+static unsigned int cache_archive_info_node_hash(const void *key)
+{
+ const CacheArchiveInfoNode *node = key;
+
+ unsigned int hash = hash_combine(BLI_ghashutil_strhash(node->name), BLI_ghashutil_inthash(node->type));
+ if (node->parent_hash != 0)
+ hash = hash_combine(hash, node->parent_hash);
+ return hash;
+}
+
+static bool cache_archive_info_node_cmp(const CacheArchiveInfoNode *a, const CacheArchiveInfoNode *b)
+{
+ if (a->parent_hash != b->parent_hash)
+ return true;
+ else if (a->type != b->type)
+ return true;
+ else if (!STREQ(a->name, b->name))
+ return true;
+ else
+ return false;
+}
+#endif
+
+static void cache_archive_info_node_free(CacheArchiveInfoNode *node)
+{
+ CacheArchiveInfoNode *child, *child_next;
+ for (child = node->child_nodes.first; child; child = child_next) {
+ child_next = child->next;
+ cache_archive_info_node_free(child);
+ }
+
+ MEM_freeN(node);
+}
+
+CacheArchiveInfo *BKE_cache_archive_info_new(void)
+{
+ CacheArchiveInfo *info = MEM_callocN(sizeof(CacheArchiveInfo), "cache archive info");
+
+ return info;
+}
+
+void BKE_cache_archive_info_free(CacheArchiveInfo *info)
+{
+ if (info) {
+ if (info->root_node)
+ cache_archive_info_node_free(info->root_node);
+
+ MEM_freeN(info);
+ }
+}
+
+void BKE_cache_archive_info_clear(CacheArchiveInfo *info)
+{
+ info->filepath[0] = '\0';
+ info->app_name[0] = '\0';
+ info->date_written[0] = '\0';
+ info->description[0] = '\0';
+
+ if (info->root_node) {
+ cache_archive_info_node_free(info->root_node);
+ info->root_node = NULL;
+ }
+}
+
+CacheArchiveInfoNode *BKE_cache_archive_info_find_node(CacheArchiveInfo *info, CacheArchiveInfoNode *parent,
+ eCacheArchiveInfoNode_Type type, const char *name)
+{
+ if (parent) {
+ CacheArchiveInfoNode *child;
+ for (child = parent->child_nodes.first; child; child = child->next) {
+ if (STREQ(child->name, name) && child->type == type)
+ return child;
+ }
+ }
+ else if (info->root_node) {
+ if (STREQ(info->root_node->name, name) && info->root_node->type == type)
+ return info->root_node;
+ }
+ return NULL;
+}
+
+CacheArchiveInfoNode *BKE_cache_archive_info_add_node(CacheArchiveInfo *info, CacheArchiveInfoNode *parent,
+ eCacheArchiveInfoNode_Type type, const char *name)
+{
+ CacheArchiveInfoNode *node;
+
+ BLI_assert(parent || !info->root_node);
+
+ node = MEM_callocN(sizeof(CacheArchiveInfoNode), "cache archive info node");
+ node->type = type;
+ BLI_strncpy(node->name, name, sizeof(node->name));
+
+ /* these values are only optionally calculated, -1 indicates unknown */
+ node->bytes_size = -1;
+ node->array_size = -1;
+
+ if (parent)
+ BLI_addtail(&parent->child_nodes, node);
+ else
+ info->root_node = node;
+
+ return node;
+}
diff --git a/source/blender/blenkernel/intern/camera.c b/source/blender/blenkernel/intern/camera.c
index 451656a9bca..87d81a9e921 100644
--- a/source/blender/blenkernel/intern/camera.c
+++ b/source/blender/blenkernel/intern/camera.c
@@ -30,16 +30,19 @@
*/
#include <stdlib.h>
+#include <stddef.h>
#include "DNA_camera_types.h"
#include "DNA_lamp_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
+#include "DNA_ID.h"
#include "BLI_math.h"
-#include "BLI_utildefines.h"
#include "BLI_rect.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
#include "BKE_animsys.h"
#include "BKE_camera.h"
@@ -47,6 +50,7 @@
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
+#include "BKE_scene.h"
#include "BKE_screen.h"
#include "GPU_compositing.h"
@@ -71,6 +75,10 @@ void *BKE_camera_add(Main *bmain, const char *name)
GPU_fx_compositor_init_dof_settings(&cam->gpu_dof);
+ /* stereoscopy 3d */
+ cam->stereo.interocular_distance = 0.065f;
+ cam->stereo.convergence_distance = 30.f * 0.065f;
+
return cam;
}
@@ -138,7 +146,7 @@ void BKE_camera_make_local(Camera *cam)
void BKE_camera_free(Camera *ca)
{
- BKE_free_animdata((ID *)ca);
+ BKE_animdata_free((ID *)ca);
}
/******************************** Camera Usage *******************************/
@@ -213,7 +221,7 @@ void BKE_camera_params_init(CameraParams *params)
params->clipend = 100.0f;
}
-void BKE_camera_params_from_object(CameraParams *params, Object *ob)
+void BKE_camera_params_from_object(CameraParams *params, const Object *ob)
{
if (!ob)
return;
@@ -255,7 +263,7 @@ void BKE_camera_params_from_object(CameraParams *params, Object *ob)
}
}
-void BKE_camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D *rv3d)
+void BKE_camera_params_from_view3d(CameraParams *params, const View3D *v3d, const RegionView3D *rv3d)
{
/* common */
params->lens = v3d->lens;
@@ -274,7 +282,7 @@ void BKE_camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView
params->shiftx *= params->zoom;
params->shifty *= params->zoom;
- params->zoom = 1.0f / params->zoom;
+ params->zoom = CAMERA_PARAM_ZOOM_INIT_CAMOB / params->zoom;
}
else if (rv3d->persp == RV3D_ORTHO) {
/* orthographic view */
@@ -283,13 +291,13 @@ void BKE_camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView
params->clipsta = -params->clipend;
params->is_ortho = true;
- /* make sure any changes to this match ED_view3d_radius_to_ortho_dist() */
+ /* make sure any changes to this match ED_view3d_radius_to_dist_ortho() */
params->ortho_scale = rv3d->dist * sensor_size / v3d->lens;
- params->zoom = 2.0f;
+ params->zoom = CAMERA_PARAM_ZOOM_INIT_PERSP;
}
else {
/* perspective view */
- params->zoom = 2.0f;
+ params->zoom = CAMERA_PARAM_ZOOM_INIT_PERSP;
}
}
@@ -384,8 +392,10 @@ void BKE_camera_params_compute_matrix(CameraParams *params)
/***************************** Camera View Frame *****************************/
-void BKE_camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const bool do_clip, const float scale[3],
- float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3])
+void BKE_camera_view_frame_ex(
+ const Scene *scene, const Camera *camera,
+ const float drawsize, const bool do_clip, const float scale[3],
+ float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3])
{
float facx, facy;
float depth;
@@ -456,7 +466,7 @@ void BKE_camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, cons
r_vec[3][0] = r_shift[0] - facx; r_vec[3][1] = r_shift[1] + facy; r_vec[3][2] = depth;
}
-void BKE_camera_view_frame(Scene *scene, Camera *camera, float r_vec[4][3])
+void BKE_camera_view_frame(const Scene *scene, const Camera *camera, float r_vec[4][3])
{
float dummy_asp[2];
float dummy_shift[2];
@@ -502,7 +512,9 @@ static void camera_to_frame_view_cb(const float co[3], void *user_data)
data->tot++;
}
-static void camera_frame_fit_data_init(Scene *scene, Object *ob, CameraParams *params, CameraViewFrameData *data)
+static void camera_frame_fit_data_init(
+ const Scene *scene, const Object *ob,
+ CameraParams *params, CameraViewFrameData *data)
{
float camera_rotmat_transposed_inversed[4][4];
unsigned int i;
@@ -521,7 +533,7 @@ static void camera_frame_fit_data_init(Scene *scene, Object *ob, CameraParams *p
BKE_camera_params_compute_matrix(params);
/* initialize callback data */
- copy_m3_m4(data->camera_rotmat, ob->obmat);
+ copy_m3_m4(data->camera_rotmat, (float (*)[4])ob->obmat);
normalize_m3(data->camera_rotmat);
/* To transform a plane which is in its homogeneous representation (4d vector),
* we need the inverse of the transpose of the transform matrix... */
@@ -672,7 +684,8 @@ bool BKE_camera_view_frame_fit_to_scene(
}
bool BKE_camera_view_frame_fit_to_coords(
- Scene *scene, float (*cos)[3], int num_cos, Object *camera_ob, float r_co[3], float *r_scale)
+ const Scene *scene, const float (*cos)[3], int num_cos, const Object *camera_ob,
+ float r_co[3], float *r_scale)
{
CameraParams params;
CameraViewFrameData data_cb;
@@ -690,6 +703,255 @@ bool BKE_camera_view_frame_fit_to_coords(
return camera_frame_fit_calc_from_data(&params, &data_cb, r_co, r_scale);
}
+/******************* multiview matrix functions ***********************/
+
+static void camera_model_matrix(Object *camera, float r_modelmat[4][4])
+{
+ copy_m4_m4(r_modelmat, camera->obmat);
+}
+
+static void camera_stereo3d_model_matrix(Object *camera, const bool is_left, float r_modelmat[4][4])
+{
+ Camera *data = (Camera *)camera->data;
+ float interocular_distance, convergence_distance;
+ short convergence_mode, pivot;
+ float sizemat[4][4];
+
+ float fac = 1.0f;
+ float fac_signed;
+
+ interocular_distance = data->stereo.interocular_distance;
+ convergence_distance = data->stereo.convergence_distance;
+ convergence_mode = data->stereo.convergence_mode;
+ pivot = data->stereo.pivot;
+
+ if (((pivot == CAM_S3D_PIVOT_LEFT) && is_left) ||
+ ((pivot == CAM_S3D_PIVOT_RIGHT) && !is_left))
+ {
+ camera_model_matrix(camera, r_modelmat);
+ return;
+ }
+ else {
+ float size[3];
+ mat4_to_size(size, camera->obmat);
+ size_to_mat4(sizemat, size);
+ }
+
+ if (pivot == CAM_S3D_PIVOT_CENTER)
+ fac = 0.5f;
+
+ fac_signed = is_left ? fac : -fac;
+
+ /* rotation */
+ if (convergence_mode == CAM_S3D_TOE) {
+ float angle;
+ float angle_sin, angle_cos;
+ float toeinmat[4][4];
+ float rotmat[4][4];
+
+ unit_m4(rotmat);
+
+ if (pivot == CAM_S3D_PIVOT_CENTER) {
+ fac = -fac;
+ fac_signed = -fac_signed;
+ }
+
+ angle = atanf((interocular_distance * 0.5f) / convergence_distance) / fac;
+
+ angle_cos = cosf(angle * fac_signed);
+ angle_sin = sinf(angle * fac_signed);
+
+ rotmat[0][0] = angle_cos;
+ rotmat[2][0] = -angle_sin;
+ rotmat[0][2] = angle_sin;
+ rotmat[2][2] = angle_cos;
+
+ if (pivot == CAM_S3D_PIVOT_CENTER) {
+ /* set the rotation */
+ copy_m4_m4(toeinmat, rotmat);
+ /* set the translation */
+ toeinmat[3][0] = interocular_distance * fac_signed;
+
+ /* transform */
+ normalize_m4_m4(r_modelmat, camera->obmat);
+ mul_m4_m4m4(r_modelmat, r_modelmat, toeinmat);
+
+ /* scale back to the original size */
+ mul_m4_m4m4(r_modelmat, r_modelmat, sizemat);
+ }
+ else { /* CAM_S3D_PIVOT_LEFT, CAM_S3D_PIVOT_RIGHT */
+ /* rotate perpendicular to the interocular line */
+ normalize_m4_m4(r_modelmat, camera->obmat);
+ mul_m4_m4m4(r_modelmat, r_modelmat, rotmat);
+
+ /* translate along the interocular line */
+ unit_m4(toeinmat);
+ toeinmat[3][0] = -interocular_distance * fac_signed;
+ mul_m4_m4m4(r_modelmat, r_modelmat, toeinmat);
+
+ /* rotate to toe-in angle */
+ mul_m4_m4m4(r_modelmat, r_modelmat, rotmat);
+
+ /* scale back to the original size */
+ mul_m4_m4m4(r_modelmat, r_modelmat, sizemat);
+ }
+ }
+ else {
+ normalize_m4_m4(r_modelmat, camera->obmat);
+
+ /* translate - no rotation in CAM_S3D_OFFAXIS, CAM_S3D_PARALLEL */
+ translate_m4(r_modelmat, -interocular_distance * fac_signed, 0.0f, 0.0f);
+
+ /* scale back to the original size */
+ mul_m4_m4m4(r_modelmat, r_modelmat, sizemat);
+ }
+}
+
+/* the view matrix is used by the viewport drawing, it is basically the inverted model matrix */
+void BKE_camera_multiview_view_matrix(RenderData *rd, Object *camera, const bool is_left, float r_viewmat[4][4])
+{
+ BKE_camera_multiview_model_matrix(rd, camera, is_left ? STEREO_LEFT_NAME : STEREO_RIGHT_NAME, r_viewmat);
+ invert_m4(r_viewmat);
+}
+
+/* left is the default */
+static bool camera_is_left(const char *viewname)
+{
+ if (viewname && viewname[0] != '\0') {
+ return !STREQ(viewname, STEREO_RIGHT_NAME);
+ }
+ return true;
+}
+
+void BKE_camera_multiview_model_matrix(RenderData *rd, Object *camera, const char *viewname, float r_modelmat[4][4])
+{
+ const bool is_multiview = (rd && rd->scemode & R_MULTIVIEW) != 0;
+
+ if (!is_multiview) {
+ camera_model_matrix(camera, r_modelmat);
+ }
+ else if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW) {
+ camera_model_matrix(camera, r_modelmat);
+ }
+ else { /* SCE_VIEWS_SETUP_BASIC */
+ const bool is_left = camera_is_left(viewname);
+ camera_stereo3d_model_matrix(camera, is_left, r_modelmat);
+ }
+ normalize_m4(r_modelmat);
+}
+
+static Object *camera_multiview_advanced(Scene *scene, Object *camera, const char *suffix)
+{
+ SceneRenderView *srv;
+ char name[MAX_NAME];
+ const char *camera_name = camera->id.name + 2;
+ const int len_name = strlen(camera_name);
+
+ name[0] = '\0';
+
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ const int len_suffix = strlen(srv->suffix);
+
+ if (len_name < len_suffix)
+ continue;
+
+ if (STREQ(camera_name + (len_name - len_suffix), srv->suffix)) {
+ BLI_snprintf(name, sizeof(name), "%.*s%s", (len_name - len_suffix), camera_name, suffix);
+ break;
+ }
+ }
+
+ if (name[0] != '\0') {
+ Base *base = BKE_scene_base_find_by_name(scene, name);
+ if (base) {
+ return base->object;
+ }
+ }
+
+ return camera;
+}
+
+/* returns the camera to be used for render */
+Object *BKE_camera_multiview_render(Scene *scene, Object *camera, const char *viewname)
+{
+ const bool is_multiview = (scene->r.scemode & R_MULTIVIEW) != 0;
+
+ if (!is_multiview) {
+ return camera;
+ }
+ else if (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D) {
+ return camera;
+ }
+ else { /* SCE_VIEWS_FORMAT_MULTIVIEW */
+ const char *suffix = BKE_scene_multiview_view_suffix_get(&scene->r, viewname);
+ return camera_multiview_advanced(scene, camera, suffix);
+ }
+}
+
+static float camera_stereo3d_shift_x(Object *camera, const char *viewname)
+{
+ Camera *data = camera->data;
+ float shift = data->shiftx;
+ float interocular_distance, convergence_distance;
+ short convergence_mode, pivot;
+ bool is_left = true;
+
+ float fac = 1.0f;
+ float fac_signed;
+
+ if (viewname && viewname[0]) {
+ is_left = STREQ(viewname, STEREO_LEFT_NAME);
+ }
+
+ interocular_distance = data->stereo.interocular_distance;
+ convergence_distance = data->stereo.convergence_distance;
+ convergence_mode = data->stereo.convergence_mode;
+ pivot = data->stereo.pivot;
+
+ if (((pivot == CAM_S3D_PIVOT_LEFT) && is_left) ||
+ ((pivot == CAM_S3D_PIVOT_RIGHT) && !is_left))
+ {
+ return shift;
+ }
+
+ if (pivot == CAM_S3D_PIVOT_CENTER)
+ fac = 0.5f;
+
+ fac_signed = is_left ? fac : -fac;
+
+ /* Note: in viewport, parallel renders as offaxis, but in render it does parallel */
+ if (ELEM(convergence_mode, CAM_S3D_OFFAXIS, CAM_S3D_PARALLEL)) {
+ shift += ((interocular_distance / data->sensor_x) * (data->lens / convergence_distance)) * fac_signed;
+ }
+
+ return shift;
+}
+
+float BKE_camera_multiview_shift_x(RenderData *rd, Object *camera, const char *viewname)
+{
+ const bool is_multiview = (rd && rd->scemode & R_MULTIVIEW) != 0;
+ Camera *data = camera->data;
+
+ BLI_assert(camera->type == OB_CAMERA);
+
+ if (!is_multiview) {
+ return data->shiftx;
+ }
+ else if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW) {
+ return data->shiftx;
+ }
+ else { /* SCE_VIEWS_SETUP_BASIC */
+ return camera_stereo3d_shift_x(camera, viewname);
+ }
+}
+
+void BKE_camera_multiview_params(RenderData *rd, CameraParams *params, Object *camera, const char *viewname)
+{
+ if (camera->type == OB_CAMERA) {
+ params->shiftx = BKE_camera_multiview_shift_x(rd, camera, viewname);
+ }
+}
+
void BKE_camera_to_gpu_dof(struct Object *camera, struct GPUFXSettings *r_fx_settings)
{
if (camera->type == OB_CAMERA) {
diff --git a/source/blender/blenkernel/intern/cdderivedmesh.c b/source/blender/blenkernel/intern/cdderivedmesh.c
index 2a38418f94d..8660f122c10 100644
--- a/source/blender/blenkernel/intern/cdderivedmesh.c
+++ b/source/blender/blenkernel/intern/cdderivedmesh.c
@@ -470,7 +470,7 @@ static void cdDM_drawFacesSolid(DerivedMesh *dm,
int a;
if (cddm->pbvh && cddm->pbvh_draw) {
- if (dm->numTessFaceData) {
+ if (BKE_pbvh_has_faces(cddm->pbvh)) {
float (*face_nors)[3] = CustomData_get_layer(&dm->faceData, CD_NORMAL);
BKE_pbvh_draw(cddm->pbvh, partial_redraw_planes, face_nors,
@@ -527,7 +527,7 @@ static void cdDM_drawFacesTex_common(DerivedMesh *dm,
* (the same as it'll display without UV maps in textured view)
*/
if (cddm->pbvh && cddm->pbvh_draw && BKE_pbvh_type(cddm->pbvh) == PBVH_BMESH) {
- if (dm->numTessFaceData) {
+ if (BKE_pbvh_has_faces(cddm->pbvh)) {
GPU_set_tpage(NULL, false, false);
BKE_pbvh_draw(cddm->pbvh, NULL, NULL, NULL, false);
}
@@ -786,14 +786,14 @@ static void cdDM_drawMappedFaces(DerivedMesh *dm,
if (tottri == 0) {
/* avoid buffer problems in following code */
}
- if (setDrawOptions == NULL) {
+ else if (setDrawOptions == NULL) {
/* just draw the entire face array */
glDrawArrays(GL_TRIANGLES, 0, (tottri) * 3);
}
else {
/* we need to check if the next material changes */
int next_actualFace = dm->drawObject->triangle_to_mface[0];
- int prev_mat_nr = -1;
+ short prev_mat_nr = -1;
for (i = 0; i < tottri; i++) {
//int actualFace = dm->drawObject->triangle_to_mface[i];
@@ -912,7 +912,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
* works fine for matcap
*/
if (cddm->pbvh && cddm->pbvh_draw && BKE_pbvh_type(cddm->pbvh) == PBVH_BMESH) {
- if (dm->numTessFaceData) {
+ if (BKE_pbvh_has_faces(cddm->pbvh)) {
setMaterial(1, &gattribs);
BKE_pbvh_draw(cddm->pbvh, NULL, NULL, NULL, false);
}
@@ -927,7 +927,10 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
glShadeModel(GL_SMOOTH);
- if (setDrawOptions != NULL) {
+ /* workaround for NVIDIA GPUs on Mac not supporting vertex arrays + interleaved formats, see T43342 */
+ if ((GPU_type_matches(GPU_DEVICE_NVIDIA, GPU_OS_MAC, GPU_DRIVER_ANY) && (U.gameflags & USER_DISABLE_VBO)) ||
+ setDrawOptions != NULL)
+ {
DEBUG_VBO("Using legacy code. cdDM_drawMappedFacesGLSL\n");
memset(&attribs, 0, sizeof(attribs));
@@ -1082,9 +1085,7 @@ static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm,
elementsize = GPU_attrib_element_size(datatypes, numdata);
buffer = GPU_buffer_alloc(elementsize * dm->drawObject->tot_triangle_point, false);
if (buffer == NULL) {
- GPU_buffer_unbind();
buffer = GPU_buffer_alloc(elementsize * dm->drawObject->tot_triangle_point, true);
- return;
}
varray = GPU_buffer_lock_stream(buffer);
if (varray == NULL) {
@@ -1245,7 +1246,7 @@ static void cdDM_drawMappedFacesMat(DerivedMesh *dm,
* works fine for matcap
*/
if (cddm->pbvh && cddm->pbvh_draw && BKE_pbvh_type(cddm->pbvh) == PBVH_BMESH) {
- if (dm->numTessFaceData) {
+ if (BKE_pbvh_has_faces(cddm->pbvh)) {
setMaterial(userData, 1, &gattribs);
BKE_pbvh_draw(cddm->pbvh, NULL, NULL, NULL, false);
}
@@ -2544,16 +2545,16 @@ DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int
const unsigned int v1 = (vtargetmap[med->v1] != -1) ? vtargetmap[med->v1] : med->v1;
const unsigned int v2 = (vtargetmap[med->v2] != -1) ? vtargetmap[med->v2] : med->v2;
if (LIKELY(v1 != v2)) {
- void **eh_p = BLI_edgehash_lookup_p(ehash, v1, v2);
+ void **val_p;
- if (eh_p) {
- newe[i] = GET_INT_FROM_POINTER(*eh_p);
+ if (BLI_edgehash_ensure_p(ehash, v1, v2, &val_p)) {
+ newe[i] = GET_INT_FROM_POINTER(*val_p);
}
else {
STACK_PUSH(olde, i);
STACK_PUSH(medge, *med);
newe[i] = c;
- BLI_edgehash_insert(ehash, v1, v2, SET_INT_IN_POINTER(c));
+ *val_p = SET_INT_IN_POINTER(c);
c++;
}
}
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index bf99992956a..17ed9de91e0 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -370,7 +370,7 @@ static int do_step_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul
mul_m4_v3(ob->obmat, verts->xconst);
}
- effectors = pdInitEffectors(clmd->scene, ob, NULL, clmd->sim_parms->effector_weights, true);
+ effectors = pdInitEffectors(clmd->scene, ob, NULL, clmd->sim_parms->effector_weights);
/* Support for dynamic vertex groups, changing from frame to frame */
cloth_apply_vgroup ( clmd, result );
@@ -500,7 +500,6 @@ void clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob, Derived
cache_result = BKE_ptcache_read(&pid, (float)framenr+scene->r.subframe);
if (cache_result == PTCACHE_READ_EXACT || cache_result == PTCACHE_READ_INTERPOLATED) {
- BPH_cloth_solver_set_positions(clmd);
cloth_to_object (ob, clmd, vertexCos);
BKE_ptcache_validate(cache, framenr);
@@ -779,17 +778,15 @@ static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm )
}
}
- if (clmd->sim_parms->vgroup_shrink > 0 )
- {
- if ( dvert->dw[j].def_nr == (clmd->sim_parms->vgroup_shrink-1))
- {
- verts->shrink_factor = clmd->sim_parms->shrink_min*(1.0f-dvert->dw[j].weight)+clmd->sim_parms->shrink_max*dvert->dw [j].weight; // linear interpolation between min and max shrink factor based on weight
+ if (clmd->sim_parms->vgroup_shrink > 0) {
+ if (dvert->dw[j].def_nr == (clmd->sim_parms->vgroup_shrink - 1)) {
+ /* linear interpolation between min and max shrink factor based on weight */
+ verts->shrink_factor = clmd->sim_parms->shrink_min * (1.0f - dvert->dw[j].weight) + clmd->sim_parms->shrink_max * dvert->dw [j].weight;
+ }
+ }
+ else {
+ verts->shrink_factor = clmd->sim_parms->shrink_min;
}
- }
- else {
- verts->shrink_factor = clmd->sim_parms->shrink_min;
- }
-
}
}
}
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 8846eccc9f3..9ff131157ac 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -953,7 +953,7 @@ static bool cloth_points_collision_response_static(ClothModifierData *clmd, Coll
float epsilon2 = BLI_bvhtree_getepsilon ( collmd->bvhtree );
for ( ; collpair != collision_end; collpair++ ) {
- float margin_distance = collpair->distance - epsilon2;
+ float margin_distance = (float)(collpair->distance - (double)epsilon2);
float impulse[3];
float mag_v_rel;
diff --git a/source/blender/blenkernel/intern/colortools.c b/source/blender/blenkernel/intern/colortools.c
index 89c3e4b0cfc..c5f7e12c9d0 100644
--- a/source/blender/blenkernel/intern/colortools.c
+++ b/source/blender/blenkernel/intern/colortools.c
@@ -994,7 +994,7 @@ void BKE_histogram_update_sample_line(Histogram *hist, ImBuf *ibuf, const ColorM
copy_v3_v3(rgb, fp);
IMB_colormanagement_processor_apply_v3(cm_processor, rgb);
- hist->data_luma[i] = rgb_to_luma(rgb);
+ hist->data_luma[i] = IMB_colormanagement_get_luminance(rgb);
hist->data_r[i] = rgb[0];
hist->data_g[i] = rgb[1];
hist->data_b[i] = rgb[2];
@@ -1002,7 +1002,7 @@ void BKE_histogram_update_sample_line(Histogram *hist, ImBuf *ibuf, const ColorM
}
else if (ibuf->rect) {
cp = (unsigned char *)(ibuf->rect + y * ibuf->x + x);
- hist->data_luma[i] = (float)rgb_to_luma_byte(cp) / 255.0f;
+ hist->data_luma[i] = (float)IMB_colormanagement_get_luminance_byte(cp) / 255.0f;
hist->data_r[i] = (float)cp[0] / 255.0f;
hist->data_g[i] = (float)cp[1] / 255.0f;
hist->data_b[i] = (float)cp[2] / 255.0f;
@@ -1124,7 +1124,7 @@ void scopes_update(Scopes *scopes, ImBuf *ibuf, const ColorManagedViewSettings *
}
/* we still need luma for histogram */
- luma = rgb_to_luma(rgba);
+ luma = IMB_colormanagement_get_luminance(rgba);
/* check for min max */
if (ycc_mode == -1) {
@@ -1303,3 +1303,9 @@ void BKE_color_managed_colorspace_settings_copy(ColorManagedColorspaceSettings *
{
BLI_strncpy(colorspace_settings->name, settings->name, sizeof(colorspace_settings->name));
}
+
+bool BKE_color_managed_colorspace_settings_equals(const ColorManagedColorspaceSettings *settings1,
+ const ColorManagedColorspaceSettings *settings2)
+{
+ return STREQ(settings1->name, settings2->name);
+}
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index c38a1239f12..fa8ab14de06 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -4318,7 +4318,7 @@ static void constraints_init_typeinfo(void)
/* This function should be used for getting the appropriate type-info when only
* a constraint type is known
*/
-bConstraintTypeInfo *BKE_constraint_typeinfo_from_type(int type)
+const bConstraintTypeInfo *BKE_constraint_typeinfo_from_type(int type)
{
/* initialize the type-info list? */
if (CTI_INIT) {
@@ -4343,7 +4343,7 @@ bConstraintTypeInfo *BKE_constraint_typeinfo_from_type(int type)
/* This function should always be used to get the appropriate type-info, as it
* has checks which prevent segfaults in some weird cases.
*/
-bConstraintTypeInfo *BKE_constraint_typeinfo_get(bConstraint *con)
+const bConstraintTypeInfo *BKE_constraint_typeinfo_get(bConstraint *con)
{
/* only return typeinfo for valid constraints */
if (con)
@@ -4373,7 +4373,7 @@ static void con_unlink_refs_cb(bConstraint *UNUSED(con), ID **idpoin, bool is_re
void BKE_constraint_free_data_ex(bConstraint *con, bool do_id_user)
{
if (con->data) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
if (cti) {
/* perform any special freeing constraint may have */
@@ -4447,7 +4447,7 @@ bool BKE_constraint_remove_ex(ListBase *list, Object *ob, bConstraint *con, bool
static bConstraint *add_new_constraint_internal(const char *name, short type)
{
bConstraint *con = MEM_callocN(sizeof(bConstraint), "Constraint");
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_from_type(type);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_from_type(type);
const char *newName;
/* Set up a generic constraint datablock */
@@ -4574,7 +4574,7 @@ void BKE_constraints_id_loop(ListBase *conlist, ConstraintIDFunc func, void *use
bConstraint *con;
for (con = conlist->first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
if (cti) {
if (cti->id_looper)
@@ -4609,7 +4609,7 @@ void BKE_constraints_copy(ListBase *dst, const ListBase *src, bool do_extern)
BLI_duplicatelist(dst, src);
for (con = dst->first, srccon = src->first; con && srccon; srccon = srccon->next, con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
/* make a new copy of the constraint's data */
con->data = MEM_dupallocN(con->data);
@@ -4724,7 +4724,7 @@ bool BKE_constraints_proxylocked_owner(Object *ob, bPoseChannel *pchan)
*/
void BKE_constraint_target_matrix_get(Scene *scene, bConstraint *con, int index, short ownertype, void *ownerdata, float mat[4][4], float ctime)
{
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintOb *cob;
bConstraintTarget *ct;
@@ -4791,7 +4791,7 @@ void BKE_constraint_target_matrix_get(Scene *scene, bConstraint *con, int index,
/* Get the list of targets required for solving a constraint */
void BKE_constraint_targets_for_solving_get(bConstraint *con, bConstraintOb *cob, ListBase *targets, float ctime)
{
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
if (cti && cti->get_constraint_targets) {
bConstraintTarget *ct;
@@ -4836,7 +4836,7 @@ void BKE_constraints_solve(ListBase *conlist, bConstraintOb *cob, float ctime)
/* loop over available constraints, solving and blending them */
for (con = conlist->first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
/* these we can skip completely (invalid constraints...) */
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index 59f7da83925..b463a1650b7 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -928,6 +928,7 @@ int CTX_data_mode_enum(const bContext *C)
else if (ob->mode & OB_MODE_VERTEX_PAINT) return CTX_MODE_PAINT_VERTEX;
else if (ob->mode & OB_MODE_TEXTURE_PAINT) return CTX_MODE_PAINT_TEXTURE;
else if (ob->mode & OB_MODE_PARTICLE_EDIT) return CTX_MODE_PARTICLE;
+ else if (ob->mode & OB_MODE_HAIR_EDIT) return CTX_MODE_HAIR;
}
}
@@ -951,6 +952,7 @@ static const char *data_mode_strings[] = {
"vertexpaint",
"imagepaint",
"particlemode",
+ "hairmode",
"objectmode",
NULL
};
diff --git a/source/blender/blenkernel/intern/crazyspace.c b/source/blender/blenkernel/intern/crazyspace.c
index 911bb19a594..392aac13999 100644
--- a/source/blender/blenkernel/intern/crazyspace.c
+++ b/source/blender/blenkernel/intern/crazyspace.c
@@ -266,7 +266,7 @@ int editbmesh_get_first_deform_matrices(Scene *scene, Object *ob, BMEditMesh *em
* modifiers with on cage editing that are enabled and support computing
* deform matrices */
for (i = 0; md && i <= cageIndex; i++, md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!editbmesh_modifier_is_enabled(scene, md, dm))
continue;
@@ -322,7 +322,7 @@ int BKE_sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**defo
md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
@@ -343,7 +343,7 @@ int BKE_sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**defo
}
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
@@ -377,7 +377,7 @@ void BKE_crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[
Mesh *me = (Mesh *)ob->data;
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 2b886ef9be9..9f83ffa2577 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -147,7 +147,7 @@ void BKE_curve_free(Curve *cu)
BKE_curve_editNurb_free(cu);
BKE_curve_unlink(cu);
- BKE_free_animdata((ID *)cu);
+ BKE_animdata_free((ID *)cu);
if (cu->mat)
MEM_freeN(cu->mat);
@@ -1384,6 +1384,30 @@ void BKE_curve_forward_diff_bezier(float q0, float q1, float q2, float q3, float
}
}
+/* forward differencing method for first derivative of cubic bezier curve */
+void BKE_curve_forward_diff_tangent_bezier(float q0, float q1, float q2, float q3, float *p, int it, int stride)
+{
+ float rt0, rt1, rt2, f;
+ int a;
+
+ f = 1.0f / (float)it;
+
+ rt0 = 3.0f * (q1 - q0);
+ rt1 = f * (3.0f * (q3 - q0) + 9.0f * (q1 - q2));
+ rt2 = 6.0f * (q0 + q2) - 12.0f * q1;
+
+ q0 = rt0;
+ q1 = f * (rt1 + rt2);
+ q2 = 2.0f * f * rt1;
+
+ for (a = 0; a <= it; a++) {
+ *p = q0;
+ p = (float *)(((char *)p) + stride);
+ q0 += q1;
+ q1 += q2;
+ }
+}
+
static void forward_diff_bezier_cotangent(const float p0[3], const float p1[3], const float p2[3], const float p3[3],
float p[3], int it, int stride)
{
@@ -4344,8 +4368,10 @@ void BKE_curve_transform_ex(Curve *cu, float mat[4][4], const bool do_keys, cons
}
else {
i = nu->pntsu * nu->pntsv;
- for (bp = nu->bp; i--; bp++)
+ for (bp = nu->bp; i--; bp++) {
mul_m4_v3(mat, bp->vec);
+ bp->radius *= unit_scale;
+ }
}
}
@@ -4422,9 +4448,6 @@ void BKE_curve_material_index_remove(Curve *cu, int index)
for (nu = cu->nurb.first; nu; nu = nu->next) {
if (nu->mat_nr && nu->mat_nr >= index) {
nu->mat_nr--;
- if (curvetype == OB_CURVE) {
- nu->charidx--;
- }
}
}
}
@@ -4446,9 +4469,6 @@ void BKE_curve_material_index_clear(Curve *cu)
for (nu = cu->nurb.first; nu; nu = nu->next) {
nu->mat_nr = 0;
- if (curvetype == OB_CURVE) {
- nu->charidx = 0;
- }
}
}
}
@@ -4475,9 +4495,6 @@ int BKE_curve_material_index_validate(Curve *cu)
for (nu = cu->nurb.first; nu; nu = nu->next) {
if (nu->mat_nr > max_idx) {
nu->mat_nr = 0;
- if (curvetype == OB_CURVE) {
- nu->charidx = 0;
- }
is_valid = false;
}
}
@@ -4492,6 +4509,54 @@ int BKE_curve_material_index_validate(Curve *cu)
}
}
+void BKE_curve_material_remap(Curve *cu, const unsigned int *remap, unsigned int remap_len)
+{
+ const int curvetype = BKE_curve_type_get(cu);
+ const short remap_len_short = (short)remap_len;
+
+#define MAT_NR_REMAP(n) \
+ if (n < remap_len_short) { \
+ BLI_assert(n >= 0 && remap[n] < remap_len_short); \
+ n = remap[n]; \
+ } ((void)0)
+
+ if (curvetype == OB_FONT) {
+ struct CharInfo *strinfo;
+ int charinfo_len, i;
+
+ if (cu->editfont) {
+ EditFont *ef = cu->editfont;
+ strinfo = ef->textbufinfo;
+ charinfo_len = ef->len;
+ }
+ else {
+ strinfo = cu->strinfo;
+ charinfo_len = cu->len_wchar;
+ }
+
+ for (i = 0; i <= charinfo_len; i++) {
+ if (strinfo[i].mat_nr > 0) {
+ strinfo[i].mat_nr -= 1;
+ MAT_NR_REMAP(strinfo[i].mat_nr);
+ strinfo[i].mat_nr += 1;
+ }
+ }
+ }
+ else {
+ Nurb *nu;
+ ListBase *nurbs = BKE_curve_editNurbs_get(cu);
+
+ if (nurbs) {
+ for (nu = nurbs->first; nu; nu = nu->next) {
+ MAT_NR_REMAP(nu->mat_nr);
+ }
+ }
+ }
+
+#undef MAT_NR_REMAP
+
+}
+
void BKE_curve_rect_from_textbox(const struct Curve *cu, const struct TextBox *tb, struct rctf *r_rect)
{
r_rect->xmin = cu->xof + tb->x;
@@ -4500,3 +4565,27 @@ void BKE_curve_rect_from_textbox(const struct Curve *cu, const struct TextBox *t
r_rect->xmax = r_rect->xmin + tb->w;
r_rect->ymin = r_rect->ymax - tb->h;
}
+
+/* **** Depsgraph evaluation **** */
+
+void BKE_curve_eval_geometry(EvaluationContext *UNUSED(eval_ctx),
+ Curve *curve)
+{
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s on %s\n", __func__, curve->id.name);
+ }
+ if (curve->bb == NULL || (curve->bb->flag & BOUNDBOX_DIRTY)) {
+ BKE_curve_texspace_calc(curve);
+ }
+}
+
+void BKE_curve_eval_path(EvaluationContext *UNUSED(eval_ctx),
+ Curve *curve)
+{
+ /* TODO(sergey): This will probably need to be a part of
+ * the modifier stack still.
+ */
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s on %s\n", __func__, curve->id.name);
+ }
+}
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 149dc7c101c..403e815ce5c 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -55,6 +55,7 @@
#include "BKE_customdata.h"
#include "BKE_customdata_file.h"
+#include "BKE_editstrands.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_mesh_mapping.h"
@@ -1091,7 +1092,7 @@ static void layerDefault_mcol(void *data, int count)
static void layerDefault_origindex(void *data, int count)
{
- fill_vn_i((int *)data, count, ORIGINDEX_NONE);
+ copy_vn_i((int *)data, count, ORIGINDEX_NONE);
}
static void layerInterp_bweight(
@@ -1324,6 +1325,8 @@ static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
{sizeof(short[2]), "vec2s", 1, NULL, NULL, NULL, NULL, NULL, NULL},
/* 42: CD_FACEMAP */
{sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, layerDefault_fmap, NULL},
+ /* 43: CD_MSURFACE_SAMPLE */
+ {sizeof(MSurfaceSample), "MSurfaceSample", 1, NULL, NULL, NULL, NULL, NULL, NULL},
};
/* note, numbers are from trunk and need updating for bmesh */
@@ -1341,6 +1344,7 @@ static const char *LAYERTYPENAMES[CD_NUMTYPES] = {
/* 35-36 */ "CDGridPaintMask", "CDMVertSkin",
/* 37-38 */ "CDFreestyleEdge", "CDFreestyleFace",
/* 39-42 */ "CDMLoopTangent", "CDTessLoopNormal", "CDCustomLoopNormal", "CDFaceMap",
+ /* 43 */ "CDMSurfaceSample",
};
@@ -1378,6 +1382,17 @@ const CustomDataMask CD_MASK_BMESH =
const CustomDataMask CD_MASK_FACECORNERS = /* XXX Not used anywhere! */
CD_MASK_MTFACE | CD_MASK_MCOL | CD_MASK_MTEXPOLY | CD_MASK_MLOOPUV |
CD_MASK_MLOOPCOL | CD_MASK_NORMAL | CD_MASK_MLOOPTANGENT;
+const CustomDataMask CD_MASK_STRANDS =
+ CD_MASK_MVERT | CD_MASK_MEDGE |
+ CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_MCOL |
+ CD_MASK_PROP_FLT | CD_MASK_PROP_INT | CD_MASK_PROP_STR | CD_MASK_MDISPS |
+ CD_MASK_MVERT_SKIN | CD_MASK_FREESTYLE_EDGE |
+ CD_MASK_MSURFACE_SAMPLE;
+const CustomDataMask CD_MASK_STRANDS_BMESH =
+ CD_MASK_MSTICKY | CD_MASK_MDEFORMVERT | CD_MASK_PROP_FLT | CD_MASK_PROP_INT |
+ CD_MASK_PROP_STR | CD_MASK_SHAPEKEY | CD_MASK_SHAPE_KEYINDEX | CD_MASK_MDISPS |
+ CD_MASK_MVERT_SKIN | CD_MASK_FREESTYLE_EDGE |
+ CD_MASK_MSURFACE_SAMPLE;
const CustomDataMask CD_MASK_EVERYTHING =
CD_MASK_MVERT | CD_MASK_MSTICKY /* DEPRECATED */ | CD_MASK_MDEFORMVERT | CD_MASK_MEDGE | CD_MASK_MFACE |
CD_MASK_MTFACE | CD_MASK_MCOL | CD_MASK_ORIGINDEX | CD_MASK_NORMAL /* | CD_MASK_POLYINDEX */ | CD_MASK_PROP_FLT |
@@ -1389,7 +1404,7 @@ const CustomDataMask CD_MASK_EVERYTHING =
/* BMESH ONLY END */
CD_MASK_PAINT_MASK | CD_MASK_GRID_PAINT_MASK | CD_MASK_MVERT_SKIN |
CD_MASK_FREESTYLE_EDGE | CD_MASK_FREESTYLE_FACE |
- CD_MASK_MLOOPTANGENT | CD_MASK_TESSLOOPNORMAL | CD_MASK_CUSTOMLOOPNORMAL | CD_MASK_FACEMAP;
+ CD_MASK_MLOOPTANGENT | CD_MASK_TESSLOOPNORMAL | CD_MASK_CUSTOMLOOPNORMAL | CD_MASK_FACEMAP | CD_MASK_MSURFACE_SAMPLE;
static const LayerTypeInfo *layerType_getInfo(int type)
{
@@ -1554,7 +1569,7 @@ static void CustomData_external_free(CustomData *data)
void CustomData_reset(CustomData *data)
{
memset(data, 0, sizeof(*data));
- fill_vn_i(data->typemap, CD_NUMTYPES, -1);
+ copy_vn_i(data->typemap, CD_NUMTYPES, -1);
}
void CustomData_free(CustomData *data, int totelem)
@@ -1841,7 +1856,13 @@ static CustomDataLayer *customData_add_layer__internal(CustomData *data, int typ
newlayerdata = layerdata;
}
else if (size > 0) {
- newlayerdata = MEM_callocN(size, layerType_getName(type));
+ if (alloctype == CD_DUPLICATE && layerdata) {
+ newlayerdata = MEM_mallocN(size, layerType_getName(type));
+ }
+ else {
+ newlayerdata = MEM_callocN(size, layerType_getName(type));
+ }
+
if (!newlayerdata)
return NULL;
}
@@ -2300,7 +2321,7 @@ void CustomData_interp(const CustomData *source, CustomData *dest,
}
}
- if (count > SOURCE_BUF_SIZE) MEM_freeN(sources);
+ if (count > SOURCE_BUF_SIZE) MEM_freeN((void *)sources);
}
void CustomData_swap(struct CustomData *data, int index, const int *corner_indices)
@@ -2832,6 +2853,18 @@ void *CustomData_bmesh_get_layer_n(const CustomData *data, void *block, int n)
return POINTER_OFFSET(block, data->layers[n].offset);
}
+/*Bmesh Custom Data Functions. Should replace editmesh ones with these as well, due to more effecient memory alloc*/
+void *CustomData_bmesh_get_named(const CustomData *data, void *block, int type, const char *name)
+{
+ int layer_index;
+
+ /* get the layer index of the named layer of type */
+ layer_index = CustomData_get_named_layer_index(data, type, name);
+ if (layer_index == -1) return NULL;
+
+ return (char *)block + data->layers[layer_index].offset;
+}
+
bool CustomData_layer_has_math(const struct CustomData *data, int layer_n)
{
const LayerTypeInfo *typeInfo = layerType_getInfo(data->layers[layer_n].type);
@@ -3858,7 +3891,7 @@ void CustomData_data_transfer(const MeshPairRemap *me_remap, const CustomDataTra
if (tmp_data_src) {
if (UNLIKELY(sources_num > tmp_buff_size)) {
tmp_buff_size = (size_t)sources_num;
- tmp_data_src = MEM_reallocN(tmp_data_src, sizeof(*tmp_data_src) * tmp_buff_size);
+ tmp_data_src = MEM_reallocN((void *)tmp_data_src, sizeof(*tmp_data_src) * tmp_buff_size);
}
for (j = 0; j < sources_num; j++) {
diff --git a/source/blender/blenkernel/intern/data_transfer.c b/source/blender/blenkernel/intern/data_transfer.c
index 8f6d4385b55..da00aecf9c0 100644
--- a/source/blender/blenkernel/intern/data_transfer.c
+++ b/source/blender/blenkernel/intern/data_transfer.c
@@ -1157,12 +1157,20 @@ bool BKE_object_data_transfer_dm(
const int num_verts_dst = dm_dst ? dm_dst->getNumVerts(dm_dst) : me_dst->totvert;
if (!geom_map_init[VDATA]) {
- if ((map_vert_mode == MREMAP_MODE_TOPOLOGY) && (num_verts_dst != dm_src->getNumVerts(dm_src))) {
+ const int num_verts_src = dm_src->getNumVerts(dm_src);
+
+ if ((map_vert_mode == MREMAP_MODE_TOPOLOGY) && (num_verts_dst != num_verts_src)) {
BKE_report(reports, RPT_ERROR,
"Source and destination meshes do not have the same amount of vertices, "
"'Topology' mapping cannot be used in this case");
return changed;
}
+ if (ELEM(0, num_verts_dst, num_verts_src)) {
+ BKE_report(reports, RPT_ERROR,
+ "Source or destination meshes do not have any vertices, cannot transfer vertex data");
+ return changed;
+ }
+
BKE_mesh_remap_calc_verts_from_dm(
map_vert_mode, space_transform, max_distance, ray_radius,
verts_dst, num_verts_dst, dirty_nors_dst, dm_src, &geom_map[VDATA]);
@@ -1197,12 +1205,20 @@ bool BKE_object_data_transfer_dm(
const int num_edges_dst = dm_dst ? dm_dst->getNumEdges(dm_dst) : me_dst->totedge;
if (!geom_map_init[EDATA]) {
- if ((map_edge_mode == MREMAP_MODE_TOPOLOGY) && (num_edges_dst != dm_src->getNumEdges(dm_src))) {
+ const int num_edges_src = dm_src->getNumEdges(dm_src);
+
+ if ((map_edge_mode == MREMAP_MODE_TOPOLOGY) && (num_edges_dst != num_edges_src)) {
BKE_report(reports, RPT_ERROR,
"Source and destination meshes do not have the same amount of edges, "
"'Topology' mapping cannot be used in this case");
return changed;
}
+ if (ELEM(0, num_edges_dst, num_edges_src)) {
+ BKE_report(reports, RPT_ERROR,
+ "Source or destination meshes do not have any edges, cannot transfer edge data");
+ return changed;
+ }
+
BKE_mesh_remap_calc_edges_from_dm(
map_edge_mode, space_transform, max_distance, ray_radius,
verts_dst, num_verts_dst, edges_dst, num_edges_dst, dirty_nors_dst,
@@ -1248,12 +1264,20 @@ bool BKE_object_data_transfer_dm(
MeshRemapIslandsCalc island_callback = data_transfer_get_loop_islands_generator(cddata_type);
if (!geom_map_init[LDATA]) {
- if ((map_loop_mode == MREMAP_MODE_TOPOLOGY) && (num_loops_dst != dm_src->getNumLoops(dm_src))) {
+ const int num_loops_src = dm_src->getNumLoops(dm_src);
+
+ if ((map_loop_mode == MREMAP_MODE_TOPOLOGY) && (num_loops_dst != num_loops_src)) {
BKE_report(reports, RPT_ERROR,
"Source and destination meshes do not have the same amount of face corners, "
"'Topology' mapping cannot be used in this case");
return changed;
}
+ if (ELEM(0, num_loops_dst, num_loops_src)) {
+ BKE_report(reports, RPT_ERROR,
+ "Source or destination meshes do not have any polygons, cannot transfer loop data");
+ return changed;
+ }
+
BKE_mesh_remap_calc_loops_from_dm(
map_loop_mode, space_transform, max_distance, ray_radius,
verts_dst, num_verts_dst, edges_dst, num_edges_dst,
@@ -1298,12 +1322,20 @@ bool BKE_object_data_transfer_dm(
CustomData *pdata_dst = dm_dst ? dm_dst->getPolyDataLayout(dm_dst) : &me_dst->pdata;
if (!geom_map_init[PDATA]) {
- if ((map_poly_mode == MREMAP_MODE_TOPOLOGY) && (num_polys_dst != dm_src->getNumPolys(dm_src))) {
+ const int num_polys_src = dm_src->getNumPolys(dm_src);
+
+ if ((map_poly_mode == MREMAP_MODE_TOPOLOGY) && (num_polys_dst != num_polys_src)) {
BKE_report(reports, RPT_ERROR,
"Source and destination meshes do not have the same amount of faces, "
"'Topology' mapping cannot be used in this case");
return changed;
}
+ if (ELEM(0, num_polys_dst, num_polys_src)) {
+ BKE_report(reports, RPT_ERROR,
+ "Source or destination meshes do not have any polygons, cannot transfer poly data");
+ return changed;
+ }
+
BKE_mesh_remap_calc_polys_from_dm(
map_poly_mode, space_transform, max_distance, ray_radius,
verts_dst, num_verts_dst, loops_dst, num_loops_dst,
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index 0adea59c245..88885da474b 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -649,7 +649,7 @@ void BKE_deform_flip_side_name(char name[MAX_VGROUP_NAME], const char from_name[
BLI_strncpy(prefix, name, sizeof(prefix));
/* first case; separator . - _ with extensions r R l L */
- if (is_char_sep(name[len - 2])) {
+ if ((len > 1) && is_char_sep(name[len - 2])) {
is_set = true;
switch (name[len - 1]) {
case 'l':
@@ -982,7 +982,7 @@ void BKE_defvert_extract_vgroup_to_vertweights(
}
}
else {
- fill_vn_fl(r_weights, invert_vgroup ? 1.0f : 0.0f, num_verts);
+ copy_vn_fl(r_weights, num_verts, invert_vgroup ? 1.0f : 0.0f);
}
}
@@ -1008,7 +1008,7 @@ void BKE_defvert_extract_vgroup_to_edgeweights(
MEM_freeN(tmp_weights);
}
else {
- fill_vn_fl(r_weights, 0.0f, num_edges);
+ copy_vn_fl(r_weights, num_edges, 0.0f);
}
}
@@ -1031,7 +1031,7 @@ void BKE_defvert_extract_vgroup_to_loopweights(
MEM_freeN(tmp_weights);
}
else {
- fill_vn_fl(r_weights, 0.0f, num_loops);
+ copy_vn_fl(r_weights, num_loops, 0.0f);
}
}
@@ -1060,7 +1060,7 @@ void BKE_defvert_extract_vgroup_to_polyweights(
MEM_freeN(tmp_weights);
}
else {
- fill_vn_fl(r_weights, 0.0f, num_polys);
+ copy_vn_fl(r_weights, num_polys, 0.0f);
}
}
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index 00efc28988b..ffaafe94b96 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -45,6 +45,7 @@
#include "BLI_threads.h"
#include "DNA_anim_types.h"
+#include "DNA_cache_library_types.h"
#include "DNA_camera_types.h"
#include "DNA_group_types.h"
#include "DNA_lamp_types.h"
@@ -88,16 +89,25 @@
#include "depsgraph_private.h"
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+#include "DEG_depsgraph_debug.h"
+#include "DEG_depsgraph_query.h"
+
+#ifdef WITH_LEGACY_DEPSGRAPH
+
static SpinLock threaded_update_lock;
void DAG_init(void)
{
BLI_spin_init(&threaded_update_lock);
+ DEG_register_node_types();
}
void DAG_exit(void)
{
BLI_spin_end(&threaded_update_lock);
+ DEG_free_node_types();
}
/* Queue and stack operations for dag traversal
@@ -484,7 +494,7 @@ static void dag_add_collision_field_relation(DagForest *dag, Scene *scene, Objec
}
}
-static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, Object *ob, int mask)
+static void build_dag_object(DagForest *dag, DagNode *scenenode, Main *bmain, Scene *scene, Object *ob, int mask)
{
bConstraint *con;
DagNode *node;
@@ -512,7 +522,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -574,9 +584,9 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
ModifierData *md;
for (md = ob->modifiers.first; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if (mti->updateDepgraph) mti->updateDepgraph(md, dag, scene, ob, node);
+ if (mti->updateDepgraph) mti->updateDepgraph(md, dag, bmain, scene, ob, node);
}
}
if (ob->parent) {
@@ -620,8 +630,22 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
/* inverted relation, so addtoroot shouldn't be set to zero */
}
+ /* XXX Fake dependency: duplicator object becomes a child of group objects.
+ * This exploits the layer visibility mechanism, making the group objects update
+ * when the duplicator is visible (even if group objects are not visible themselves).
+ * It is not a true dependency, the duplicator does not in any way depend on group objects or data!
+ */
if (ob->transflag & OB_DUPLI) {
+ /* XXX In theory it would be possible to disable the visibility dependency when dupli groups are cached,
+ * since we use the results from the cache instead of the generated object data anyway.
+ * However, the caching system depends a lot on DNA objects currently and behaves unpredictably without this ...
+ */
+#if 0
+ bool is_cached = ob->cache_library && ob->cache_library->source_mode == CACHE_LIBRARY_SOURCE_CACHE;
+ if (!is_cached && (ob->transflag & OB_DUPLIGROUP) && ob->dup_group) {
+#else
if ((ob->transflag & OB_DUPLIGROUP) && ob->dup_group) {
+#endif
GroupObject *go;
for (go = ob->dup_group->gobject.first; go; go = go->next) {
if (go->ob) {
@@ -793,7 +817,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
}
}
- effectors = pdInitEffectors(scene, ob, psys, part->effector_weights, false);
+ effectors = pdInitEffectors_ex(scene, ob, psys, ob->lay, part->effector_weights, false);
if (effectors) {
for (eff = effectors->first; eff; eff = eff->next) {
@@ -827,7 +851,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
/* object constraints */
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -895,7 +919,7 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
dag_add_relation(dag, scenenode, node, DAG_RL_SCENE, "Scene Relation");
}
-static void build_dag_group(DagForest *dag, DagNode *scenenode, Scene *scene, Group *group, short mask)
+static void build_dag_group(DagForest *dag, DagNode *scenenode, Main *bmain, Scene *scene, Group *group, short mask)
{
GroupObject *go;
@@ -905,9 +929,9 @@ static void build_dag_group(DagForest *dag, DagNode *scenenode, Scene *scene, Gr
group->id.flag |= LIB_DOIT;
for (go = group->gobject.first; go; go = go->next) {
- build_dag_object(dag, scenenode, scene, go->ob, mask);
+ build_dag_object(dag, scenenode, bmain, scene, go->ob, mask);
if (go->ob->dup_group)
- build_dag_group(dag, scenenode, scene, go->ob->dup_group, mask);
+ build_dag_group(dag, scenenode, bmain, scene, go->ob->dup_group, mask);
}
}
@@ -940,11 +964,11 @@ DagForest *build_dag(Main *bmain, Scene *sce, short mask)
for (base = sce->base.first; base; base = base->next) {
ob = base->object;
- build_dag_object(dag, scenenode, sce, ob, mask);
+ build_dag_object(dag, scenenode, bmain, sce, ob, mask);
if (ob->proxy)
- build_dag_object(dag, scenenode, sce, ob->proxy, mask);
+ build_dag_object(dag, scenenode, bmain, sce, ob->proxy, mask);
if (ob->dup_group)
- build_dag_group(dag, scenenode, sce, ob->dup_group, mask);
+ build_dag_group(dag, scenenode, bmain, sce, ob->dup_group, mask);
}
BKE_main_id_tag_idcode(bmain, ID_GR, false);
@@ -964,6 +988,10 @@ DagForest *build_dag(Main *bmain, Scene *sce, short mask)
/* also flush custom data mask */
((Object *)node->ob)->customdata_mask = node->customdata_mask;
+
+ if (node->parent == NULL) {
+ dag_add_relation(dag, scenenode, node, DAG_RL_SCENE, "Scene Relation");
+ }
}
}
/* now set relations equal, so that when only one parent changes, the correct recalcs are found */
@@ -1329,8 +1357,14 @@ static void (*EditorsUpdateSceneCb)(Main *bmain, Scene *scene, int updated) = NU
void DAG_editors_update_cb(void (*id_func)(Main *bmain, ID *id), void (*scene_func)(Main *bmain, Scene *scene, int updated))
{
- EditorsUpdateIDCb = id_func;
- EditorsUpdateSceneCb = scene_func;
+ if (DEG_depsgraph_use_legacy()) {
+ EditorsUpdateIDCb = id_func;
+ EditorsUpdateSceneCb = scene_func;
+ }
+ else {
+ /* New dependency graph. */
+ DEG_editors_set_update_cb(id_func, scene_func);
+ }
}
static void dag_editors_id_update(Main *bmain, ID *id)
@@ -1529,7 +1563,7 @@ static void dag_scene_build(Main *bmain, Scene *sce)
Base *base;
BLI_listbase_clear(&tempbase);
-
+
build_dag(bmain, sce, DAG_RL_ALL_BUT_DATA);
dag_check_cycle(sce->theDag);
@@ -1621,32 +1655,65 @@ static void dag_scene_build(Main *bmain, Scene *sce)
/* clear all dependency graphs */
void DAG_relations_tag_update(Main *bmain)
{
- Scene *sce;
-
- for (sce = bmain->scene.first; sce; sce = sce->id.next)
- dag_scene_free(sce);
+ if (DEG_depsgraph_use_legacy()) {
+ Scene *sce;
+ for (sce = bmain->scene.first; sce; sce = sce->id.next) {
+ dag_scene_free(sce);
+ }
+ }
+ else {
+ /* New dependency graph. */
+ DEG_relations_tag_update(bmain);
+ }
}
/* rebuild dependency graph only for a given scene */
void DAG_scene_relations_rebuild(Main *bmain, Scene *sce)
{
- dag_scene_free(sce);
- DAG_scene_relations_update(bmain, sce);
+ if (DEG_depsgraph_use_legacy()) {
+ dag_scene_free(sce);
+ DAG_scene_relations_update(bmain, sce);
+ }
+ else {
+ /* New dependency graph. */
+ DEG_scene_relations_rebuild(bmain, sce);
+ }
}
/* create dependency graph if it was cleared or didn't exist yet */
void DAG_scene_relations_update(Main *bmain, Scene *sce)
{
- if (!sce->theDag)
- dag_scene_build(bmain, sce);
+ if (DEG_depsgraph_use_legacy()) {
+ if (!sce->theDag)
+ dag_scene_build(bmain, sce);
+ }
+ else {
+ /* New dependency graph. */
+ DEG_scene_relations_update(bmain, sce);
+ }
+}
+
+void DAG_scene_relations_validate(Main *bmain, Scene *sce)
+{
+ if (!DEG_depsgraph_use_legacy()) {
+ DEG_debug_scene_relations_validate(bmain, sce);
+ }
}
void DAG_scene_free(Scene *sce)
{
- if (sce->theDag) {
- free_forest(sce->theDag);
- MEM_freeN(sce->theDag);
- sce->theDag = NULL;
+ if (DEG_depsgraph_use_legacy()) {
+ if (sce->theDag) {
+ free_forest(sce->theDag);
+ MEM_freeN(sce->theDag);
+ sce->theDag = NULL;
+ }
+ }
+ else {
+ if (sce->depsgraph) {
+ DEG_graph_free(sce->depsgraph);
+ sce->depsgraph = NULL;
+ }
}
}
@@ -1889,7 +1956,11 @@ void DAG_scene_flush_update(Main *bmain, Scene *sce, unsigned int lay, const sho
DagAdjList *itA;
Object *ob;
int lasttime;
-
+
+ if (!DEG_depsgraph_use_legacy()) {
+ return;
+ }
+
if (sce->theDag == NULL) {
printf("DAG zero... not allowed to happen!\n");
DAG_scene_relations_update(bmain, sce);
@@ -2015,7 +2086,7 @@ static void dag_object_time_update_flags(Main *bmain, Scene *scene, Object *ob)
if (ob->constraints.first) {
bConstraint *con;
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -2141,6 +2212,10 @@ static void dag_object_time_update_flags(Main *bmain, Scene *scene, Object *ob)
}
}
+ /* invalidate dupli cache */
+ if (ob->dup_cache)
+ ob->dup_cache->flag |= DUPCACHE_FLAG_DIRTY;
+
if (ob->recalc & OB_RECALC_OB)
lib_id_recalc_tag(bmain, &ob->id);
if (ob->recalc & OB_RECALC_DATA)
@@ -2229,6 +2304,90 @@ void DAG_scene_update_flags(Main *bmain, Scene *scene, unsigned int lay, const b
}
}
+void DAG_scene_update_group_flags(Main *bmain,
+ Scene *scene,
+ Group *group,
+ unsigned int lay,
+ const bool do_time,
+ const bool do_invisible_flush)
+{
+ DagNode *root_node = scene->theDag->DagNode.first, *node;
+ GroupObject *go;
+ DagNodeQueue *queue;
+
+ /* Tag all possible objects for update. */
+ DAG_scene_update_flags(bmain, scene, lay, do_time, do_invisible_flush);
+
+ /* Initialize colors of nodes. */
+ for (node = root_node; node != NULL; node = node->next) {
+ node->color = DAG_WHITE;
+ node->scheduled = false;
+ }
+
+ /* Tag nodes which corresponds to objects which are to be updated. */
+ for (go = group->gobject.first; go != NULL; go = go->next) {
+ if (go->ob != NULL) {
+ node = dag_find_node(scene->theDag, go->ob);
+ if (node != NULL) {
+ node->scheduled = true;
+ }
+ }
+ }
+
+ /* Flush schedule flags to parent. */
+ queue = queue_create(DAGQUEUEALLOC);
+ for (node = root_node; node != NULL; node = node->next) {
+ if (node->color == DAG_WHITE) {
+ push_stack(queue, node);
+ node->color = DAG_GRAY;
+ while (queue->count) {
+ DagNode *current_node = get_top_node_queue(queue);
+ DagAdjList *itA;
+ bool skip = false;
+ /* Check if all child nodes were scheduled. */
+ for (itA = current_node->child; itA; itA = itA->next) {
+ if (itA->node->color == DAG_WHITE) {
+ itA->node->color = DAG_GRAY;
+ push_stack(queue, itA->node);
+ skip = true;
+ break;
+ }
+ }
+ /* Check if there are scheduled children and if so schedule
+ * current node as well since it's needed for chidlren.
+ */
+ if (!skip) {
+ current_node = pop_queue(queue);
+ if (current_node->type == ID_OB) {
+ for (itA = current_node->child; itA; itA = itA->next) {
+ if (itA->node->scheduled) {
+ current_node->scheduled = true;
+ break;
+ }
+ }
+ }
+ node->color = DAG_BLACK;
+ }
+ }
+ }
+ }
+ queue_delete(queue);
+
+ /* Clear recalc flags from objects which corresponds to nodes which are
+ * not needed for the interesting group update.
+ */
+ for (node = root_node; node != NULL; node = node->next) {
+ if (node->type == ID_OB) {
+ Object *object = node->ob;
+ if (!node->scheduled) {
+ object->recalc &= ~OB_RECALC_ALL;
+ }
+ }
+ node->color = DAG_WHITE;
+ node->scheduled = false;
+ }
+}
+
/* struct returned by DagSceneLayer */
typedef struct DagSceneLayer {
struct DagSceneLayer *next, *prev;
@@ -2300,7 +2459,7 @@ static void dag_current_scene_layers(Main *bmain, ListBase *lb)
}
}
-static void dag_group_on_visible_update(Group *group)
+static void dag_group_on_visible_update(Scene *scene, Group *group)
{
GroupObject *go;
@@ -2322,7 +2481,7 @@ static void dag_group_on_visible_update(Group *group)
}
if (go->ob->dup_group)
- dag_group_on_visible_update(go->ob->dup_group);
+ dag_group_on_visible_update(scene, go->ob->dup_group);
}
}
@@ -2330,7 +2489,13 @@ void DAG_on_visible_update(Main *bmain, const bool do_time)
{
ListBase listbase;
DagSceneLayer *dsl;
-
+
+ if (!DEG_depsgraph_use_legacy()) {
+ /* Inform new dependnecy graphs about visibility changes. */
+ DEG_on_visible_update(bmain, do_time);
+ return;
+ }
+
/* get list of visible scenes and layers */
dag_current_scene_layers(bmain, &listbase);
@@ -2357,7 +2522,8 @@ void DAG_on_visible_update(Main *bmain, const bool do_time)
oblay = (node) ? node->lay : ob->lay;
if ((oblay & lay) & ~scene->lay_updated) {
- if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL, OB_LATTICE)) {
+ /* TODO(sergey): Why do we need armature here now but didn't need before? */
+ if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL, OB_LATTICE, OB_ARMATURE)) {
ob->recalc |= OB_RECALC_DATA;
lib_id_recalc_tag(bmain, &ob->id);
}
@@ -2375,7 +2541,7 @@ void DAG_on_visible_update(Main *bmain, const bool do_time)
lib_id_recalc_tag(bmain, &ob->id);
}
if (ob->dup_group)
- dag_group_on_visible_update(ob->dup_group);
+ dag_group_on_visible_update(scene, ob->dup_group);
}
}
@@ -2550,7 +2716,7 @@ static void dag_id_flush_update(Main *bmain, Scene *sce, ID *id)
for (obt = bmain->object.first; obt; obt = obt->id.next) {
bConstraint *con;
for (con = obt->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
if (ELEM(cti->type, CONSTRAINT_TYPE_FOLLOWTRACK, CONSTRAINT_TYPE_CAMERASOLVER,
CONSTRAINT_TYPE_OBJECTSOLVER))
{
@@ -2600,6 +2766,21 @@ static void dag_id_flush_update(Main *bmain, Scene *sce, ID *id)
}
}
}
+
+ /* set flags based on CacheLibrary */
+ if (idtype == ID_CL) {
+ for (obt = bmain->object.first; obt; obt = obt->id.next) {
+ if (!(ob && obt == ob) && ((ID *)obt->cache_library == id)) {
+ obt->flag |= (OB_RECALC_OB | OB_RECALC_DATA);
+ lib_id_recalc_tag(bmain, &obt->id);
+ lib_id_recalc_data_tag(bmain, &obt->id);
+
+ /* invalidate dupli cache */
+ if (obt->dup_cache)
+ obt->dup_cache->flag |= DUPCACHE_FLAG_DIRTY;
+ }
+ }
+ }
/* camera's matrix is used to orient reconstructed stuff,
* so it should happen tracking-related constraints recalculation
@@ -2623,7 +2804,12 @@ void DAG_ids_flush_tagged(Main *bmain)
ListBase *lbarray[MAX_LIBARRAY];
int a;
bool do_flush = false;
-
+
+ if (!DEG_depsgraph_use_legacy()) {
+ DEG_ids_flush_tagged(bmain);
+ return;
+ }
+
/* get list of visible scenes and layers */
dag_current_scene_layers(bmain, &listbase);
@@ -2667,6 +2853,11 @@ void DAG_ids_check_recalc(Main *bmain, Scene *scene, bool time)
int a;
bool updated = false;
+ if (!DEG_depsgraph_use_legacy()) {
+ DEG_ids_check_recalc(bmain, scene, time);
+ return;
+ }
+
/* loop over all ID types */
a = set_listbasepointers(bmain, lbarray);
@@ -2783,6 +2974,11 @@ void DAG_ids_clear_recalc(Main *bmain)
void DAG_id_tag_update_ex(Main *bmain, ID *id, short flag)
{
+ if (!DEG_depsgraph_use_legacy()) {
+ DEG_id_tag_update_ex(bmain, id, flag);
+ return;
+ }
+
if (id == NULL) return;
if (G.debug & G_DEBUG_DEPSGRAPH) {
@@ -2934,7 +3130,7 @@ void DAG_pose_sort(Object *ob)
addtoroot = 0;
}
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -3174,6 +3370,10 @@ short DAG_get_eval_flags_for_object(Scene *scene, void *object)
{
DagNode *node;
+ if (!DEG_depsgraph_use_legacy()) {
+ return DEG_get_eval_flags_for_id(scene->depsgraph, (ID *)object);
+ }
+
if (scene->theDag == NULL) {
/* Happens when converting objects to mesh from a python script
* after modifying scene graph.
@@ -3212,3 +3412,286 @@ bool DAG_is_acyclic(Scene *scene)
{
return scene->theDag->is_acyclic;
}
+
+#else
+
+/* *********************************************************************
+ * Stubs to avoid linking issues and make sure legacy crap is not used *
+ * *********************************************************************
+ */
+
+DagNodeQueue *queue_create(int UNUSED(slots))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ return NULL;
+}
+
+void queue_raz(DagNodeQueue *UNUSED(queue))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+}
+
+void queue_delete(DagNodeQueue *UNUSED(queue))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+}
+
+void push_queue(DagNodeQueue *UNUSED(queue), DagNode *UNUSED(node))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+}
+
+void push_stack(DagNodeQueue *UNUSED(queue), DagNode *UNUSED(node))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+}
+
+DagNode *pop_queue(DagNodeQueue *UNUSED(queue))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ return NULL;
+}
+
+DagNode *get_top_node_queue(DagNodeQueue *UNUSED(queue))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ return NULL;
+}
+
+DagForest *dag_init(void)
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ return NULL;
+}
+
+DagForest *build_dag(Main *UNUSED(bmain),
+ Scene *UNUSED(sce),
+ short UNUSED(mask))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ return NULL;
+}
+
+void free_forest(DagForest *UNUSED(Dag))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+}
+
+DagNode *dag_find_node(DagForest *UNUSED(forest), void *UNUSED(fob))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ return NULL;
+}
+
+DagNode *dag_add_node(DagForest *UNUSED(forest), void *UNUSED(fob))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ return NULL;
+}
+
+DagNode *dag_get_node(DagForest *UNUSED(forest), void *UNUSED(fob))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ return NULL;
+}
+
+DagNode *dag_get_sub_node(DagForest *UNUSED(forest), void *UNUSED(fob))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ return NULL;
+}
+
+void dag_add_relation(DagForest *UNUSED(forest),
+ DagNode *UNUSED(fob1),
+ DagNode *UNUSED(fob2),
+ short UNUSED(rel),
+ const char *UNUSED(name))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+}
+
+/* debug test functions */
+
+void graph_print_queue(DagNodeQueue *UNUSED(nqueue))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+}
+
+void graph_print_queue_dist(DagNodeQueue *UNUSED(nqueue))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+}
+
+void graph_print_adj_list(DagForest *UNUSED(dag))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+}
+
+void DAG_scene_flush_update(Main *UNUSED(bmain),
+ Scene *UNUSED(sce),
+ unsigned int UNUSED(lay),
+ const short UNUSED(time))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+}
+
+void DAG_scene_update_flags(Main *UNUSED(bmain),
+ Scene *UNUSED(scene),
+ unsigned int UNUSED(lay),
+ const bool UNUSED(do_time),
+ const bool UNUSED(do_invisible_flush))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+}
+
+/* ******************* DAG FOR ARMATURE POSE ***************** */
+
+void DAG_pose_sort(Object *UNUSED(ob))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+}
+
+/* ************************ DAG FOR THREADED UPDATE ********************* */
+
+void DAG_threaded_update_begin(Scene *UNUSED(scene),
+ void (*func)(void *node, void *user_data),
+ void *UNUSED(user_data))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ (void)func;
+}
+
+void DAG_threaded_update_handle_node_updated(void *UNUSED(node_v),
+ void (*func)(void *node, void *user_data),
+ void *UNUSED(user_data))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ (void)func;
+}
+
+/* ************************ DAG querying ********************* */
+
+Object *DAG_get_node_object(void *UNUSED(node_v))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ return NULL;
+}
+
+const char *DAG_get_node_name(Scene *UNUSED(scene), void *UNUSED(node_v))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ return "INVALID";
+}
+
+bool DAG_is_acyclic(Scene *UNUSED(scene))
+{
+ BLI_assert(!"Should not be used with new dependnecy graph");
+ return false;
+}
+
+/* ************************************
+ * This functions are to be supported *
+ * ************************************
+ */
+
+void DAG_init(void)
+{
+ DEG_register_node_types();
+}
+
+void DAG_exit(void)
+{
+ DEG_free_node_types();
+}
+
+/* ************************ API *********************** */
+
+void DAG_editors_update_cb(DEG_EditorUpdateIDCb id_func,
+ DEG_EditorUpdateSceneCb scene_func)
+{
+ DEG_editors_set_update_cb(id_func, scene_func);
+}
+
+/* Tag all relations for update. */
+void DAG_relations_tag_update(Main *bmain)
+{
+ DEG_relations_tag_update(bmain);
+}
+
+/* Rebuild dependency graph only for a given scene. */
+void DAG_scene_relations_rebuild(Main *bmain, Scene *scene)
+{
+ DEG_scene_relations_rebuild(bmain, scene);
+}
+
+/* Create dependency graph if it was cleared or didn't exist yet. */
+void DAG_scene_relations_update(Main *bmain, Scene *scene)
+{
+ DEG_scene_relations_update(bmain, scene);
+}
+
+void DAG_scene_relations_validate(Main *bmain, Scene *scene)
+{
+ DEG_debug_scene_relations_validate(bmain, scene);
+}
+
+void DAG_scene_free(Scene *scene)
+{
+ DEG_scene_graph_free(scene);
+}
+
+void DAG_on_visible_update(Main *bmain, const bool do_time)
+{
+ DEG_on_visible_update(bmain, do_time);
+}
+
+void DAG_ids_check_recalc(Main *bmain, Scene *scene, bool time)
+{
+ DEG_ids_check_recalc(bmain, scene, time);
+}
+
+void DAG_id_tag_update(ID *id, short flag)
+{
+ DEG_id_tag_update_ex(G.main, id, flag);
+}
+
+void DAG_id_tag_update_ex(Main *bmain, ID *id, short flag)
+{
+ DEG_id_tag_update_ex(bmain, id, flag);
+}
+
+void DAG_id_type_tag(Main *bmain, short idtype)
+{
+ DEG_id_type_tag(bmain, idtype);
+}
+
+int DAG_id_type_tagged(Main *bmain, short idtype)
+{
+ return DEG_id_type_tagged(bmain, idtype);
+}
+
+void DAG_ids_clear_recalc(Main *bmain)
+{
+ DEG_ids_clear_recalc(bmain);
+}
+
+short DAG_get_eval_flags_for_object(Scene *scene, void *object)
+{
+ return DEG_get_eval_flags_for_id(scene->depsgraph, (ID *)object);
+}
+
+void DAG_ids_flush_tagged(Main *bmain)
+{
+ DEG_ids_flush_tagged(bmain);
+}
+
+/* ************************ DAG DEBUGGING ********************* */
+
+void DAG_print_dependencies(Main *UNUSED(bmain),
+ Scene *scene,
+ Object *UNUSED(ob))
+{
+ DEG_debug_graphviz(scene->depsgraph, stdout, "Depsgraph", false);
+}
+
+#endif
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index dd92a82bed2..336d2c1a59b 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -53,6 +53,7 @@
#include "BKE_cdderivedmesh.h"
#include "BKE_object.h"
#include "BKE_mball.h"
+#include "BKE_mball_tessellate.h"
#include "BKE_curve.h"
#include "BKE_key.h"
#include "BKE_anim.h"
@@ -763,7 +764,7 @@ static ModifierData *curve_get_tessellate_point(Scene *scene, Object *ob,
pretessellatePoint = NULL;
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!modifier_isEnabled(scene, md, required_mode))
continue;
@@ -832,7 +833,7 @@ static void curve_calc_modifiers_pre(Scene *scene, Object *ob, ListBase *nurb,
if (pretessellatePoint) {
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -933,7 +934,7 @@ static void curve_calc_modifiers_post(Scene *scene, Object *ob, ListBase *nurb,
}
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
ModifierApplyFlag appf = app_flag;
md->scene = scene;
@@ -1164,7 +1165,7 @@ static void curve_calc_orcodm(Scene *scene, Object *ob, DerivedMesh *dm_final,
orcodm = create_orco_dm(scene, ob);
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -1434,9 +1435,8 @@ static void calc_bevfac_mapping(Curve *cu, BevList *bl, Nurb *nu,
return;
}
- if (ELEM(cu->bevfac1_mapping,
- CU_BEVFAC_MAP_SEGMENT,
- CU_BEVFAC_MAP_SPLINE))
+ if (ELEM(cu->bevfac1_mapping, CU_BEVFAC_MAP_SEGMENT, CU_BEVFAC_MAP_SPLINE) ||
+ ELEM(cu->bevfac2_mapping, CU_BEVFAC_MAP_SEGMENT, CU_BEVFAC_MAP_SPLINE))
{
for (i = 0; i < SEGMENTSU(nu); i++) {
total_length += bl->seglen[i];
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 762b24dfdf8..ce9e85c6813 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -527,7 +527,7 @@ static int subframe_updateObject(Scene *scene, Object *ob, int flags, int parent
/* also update constraint targets */
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
if (cti && cti->get_constraint_targets) {
@@ -579,7 +579,7 @@ static void scene_setSubframe(Scene *scene, float subframe)
scene->r.subframe = subframe;
}
-static int surface_getBrushFlags(DynamicPaintSurface *surface, Scene *scene)
+static int surface_getBrushFlags(DynamicPaintSurface *surface, const Scene *scene)
{
Base *base = NULL;
GroupObject *go = NULL;
@@ -1447,7 +1447,7 @@ static void dynamicPaint_initAdjacencyData(DynamicPaintSurface *surface, int for
MEM_freeN(temp_data);
}
-static void dynamicPaint_setInitialColor(Scene *scene, DynamicPaintSurface *surface)
+static void dynamicPaint_setInitialColor(const Scene *scene, DynamicPaintSurface *surface)
{
PaintSurfaceData *sData = surface->data;
PaintPoint *pPoint = (PaintPoint *)sData->type_data;
@@ -1595,7 +1595,7 @@ static void dynamicPaint_setInitialColor(Scene *scene, DynamicPaintSurface *surf
}
/* clears surface data back to zero */
-void dynamicPaint_clearSurface(Scene *scene, DynamicPaintSurface *surface)
+void dynamicPaint_clearSurface(const Scene *scene, DynamicPaintSurface *surface)
{
PaintSurfaceData *sData = surface->data;
if (sData && sData->type_data) {
@@ -1620,7 +1620,7 @@ void dynamicPaint_clearSurface(Scene *scene, DynamicPaintSurface *surface)
}
/* completely (re)initializes surface (only for point cache types)*/
-bool dynamicPaint_resetSurface(Scene *scene, DynamicPaintSurface *surface)
+bool dynamicPaint_resetSurface(const Scene *scene, DynamicPaintSurface *surface)
{
int numOfPoints = dynamicPaint_surfaceNumOfPoints(surface);
/* free existing data */
@@ -1647,7 +1647,7 @@ bool dynamicPaint_resetSurface(Scene *scene, DynamicPaintSurface *surface)
}
/* make sure allocated surface size matches current requirements */
-static bool dynamicPaint_checkSurfaceData(Scene *scene, DynamicPaintSurface *surface)
+static bool dynamicPaint_checkSurfaceData(const Scene *scene, DynamicPaintSurface *surface)
{
if (!surface->data || ((dynamicPaint_surfaceNumOfPoints(surface) != surface->data->total_points))) {
return dynamicPaint_resetSurface(scene, surface);
@@ -2964,15 +2964,16 @@ static void mesh_faces_nearest_point_dp(void *userdata, int index, const float c
/**
* Mix color values to canvas point.
*
- * \param surface canvas surface
- * \param index surface point index
- * \param paintFlags paint object flags
- * \param paintColor,Alpha,Wetness to be mixed paint values
- * \param timescale value used to adjust time dependent
+ * \param surface: Canvas surface
+ * \param index: Surface point index
+ * \param paintFlags: paint object flags
+ * \param paintColor,paintAlpha,paintWetness: To be mixed paint values
+ * \param timescale: Value used to adjust time dependent
* operations when using substeps
*/
-static void dynamicPaint_mixPaintColors(DynamicPaintSurface *surface, int index, int paintFlags,
- const float paintColor[3], float *paintAlpha, float *paintWetness, float *timescale)
+static void dynamicPaint_mixPaintColors(
+ DynamicPaintSurface *surface, int index, int paintFlags,
+ const float paintColor[3], float *paintAlpha, float *paintWetness, float *timescale)
{
PaintPoint *pPoint = &((PaintPoint *)surface->data->type_data)[index];
@@ -4220,7 +4221,7 @@ static int dynamicPaint_prepareEffectStep(DynamicPaintSurface *surface, Scene *s
/* Init force data if required */
if (surface->effect & MOD_DPAINT_EFFECT_DO_DRIP) {
float vel[3] = {0};
- ListBase *effectors = pdInitEffectors(scene, ob, NULL, surface->effector_weights, true);
+ ListBase *effectors = pdInitEffectors(scene, ob, NULL, surface->effector_weights);
/* allocate memory for force data (dir vector + strength) */
*force = MEM_mallocN(sData->total_points * 4 * sizeof(float), "PaintEffectForces");
@@ -4696,7 +4697,7 @@ static int dynamicPaint_surfaceHasMoved(DynamicPaintSurface *surface, Object *ob
return ret;
}
-static int surface_needsVelocityData(DynamicPaintSurface *surface, Scene *scene)
+static int surface_needsVelocityData(DynamicPaintSurface *surface, const Scene *scene)
{
if (surface->effect & MOD_DPAINT_EFFECT_DO_DRIP)
return 1;
@@ -4716,7 +4717,7 @@ static int surface_needsAccelerationData(DynamicPaintSurface *surface)
}
/* Prepare for surface step by creating PaintBakeNormal data */
-static int dynamicPaint_generateBakeData(DynamicPaintSurface *surface, Scene *scene, Object *ob)
+static int dynamicPaint_generateBakeData(DynamicPaintSurface *surface, const Scene *scene, Object *ob)
{
PaintSurfaceData *sData = surface->data;
PaintAdjData *adj_data = sData->adj_data;
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index 082edb01efd..fbce501f57f 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -521,8 +521,6 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
GLenum poly_prev = GL_ZERO;
GLenum shade_prev = GL_ZERO;
- (void)setMaterial; /* UNUSED */
-
/* currently unused -- each original face is handled separately */
(void)compareDrawOptions;
@@ -539,6 +537,8 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
}
if (bmdm->vertexCos) {
+ short prev_mat_nr = -1;
+
/* add direct access */
const float (*vertexCos)[3] = bmdm->vertexCos;
const float (*vertexNos)[3];
@@ -569,8 +569,14 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
setDrawOptions(userData, BM_elem_index_get(efa)));
if (draw_option != DM_DRAW_OPTION_SKIP) {
const GLenum poly_type = GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
- if (setMaterial)
- setMaterial(efa->mat_nr + 1, NULL);
+
+ if (efa->mat_nr != prev_mat_nr) {
+ if (setMaterial) {
+ setMaterial(efa->mat_nr + 1, NULL);
+ }
+ prev_mat_nr = efa->mat_nr;
+ }
+
if (draw_option == DM_DRAW_OPTION_STIPPLE) { /* enabled with stipple */
if (poly_prev != GL_ZERO) glEnd();
@@ -645,6 +651,8 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
}
}
else {
+ short prev_mat_nr = -1;
+
BM_mesh_elem_index_ensure(bm, lnors ? BM_FACE | BM_LOOP : BM_FACE);
for (i = 0; i < tottri; i++) {
@@ -661,8 +669,12 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
if (draw_option != DM_DRAW_OPTION_SKIP) {
const GLenum poly_type = GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
- if (setMaterial)
- setMaterial(efa->mat_nr + 1, NULL);
+ if (efa->mat_nr != prev_mat_nr) {
+ if (setMaterial) {
+ setMaterial(efa->mat_nr + 1, NULL);
+ }
+ prev_mat_nr = efa->mat_nr;
+ }
if (draw_option == DM_DRAW_OPTION_STIPPLE) { /* enabled with stipple */
@@ -985,7 +997,7 @@ static void emDM_drawMappedFacesTex(DerivedMesh *dm,
* ... because the material may use layer names to select different UV's
* see: [#34378]
*/
-static void emdm_pass_attrib_vertex_glsl(const DMVertexAttribs *attribs, const BMLoop *loop, const int index_in_face)
+static void emdm_pass_attrib_vertex_glsl(const DMVertexAttribs *attribs, const BMLoop *loop, const int index_in_face, const int face_index)
{
BMVert *eve = loop->v;
int i;
@@ -1028,7 +1040,7 @@ static void emdm_pass_attrib_vertex_glsl(const DMVertexAttribs *attribs, const B
glVertexAttrib4ubvARB(attribs->mcol[i].gl_index, col);
}
if (attribs->tottang) {
- int index = i * 4 + index_in_face;
+ int index = face_index * 4 + index_in_face;
const float *tang = (attribs->tang.array) ? attribs->tang.array[index] : zero;
glVertexAttrib4fvARB(attribs->tang.gl_index, tang);
}
@@ -1100,14 +1112,14 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm,
if (vertexCos) {
glNormal3fv(polyNos[BM_elem_index_get(efa)]);
for (fi = 0; fi < 3; fi++) {
- emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
+ emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi, i);
glVertex3fv(vertexCos[BM_elem_index_get(ltri[fi]->v)]);
}
}
else {
glNormal3fv(efa->no);
for (fi = 0; fi < 3; fi++) {
- emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
+ emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi, i);
glVertex3fv(ltri[fi]->v->co);
}
}
@@ -1116,7 +1128,7 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm,
if (vertexCos) {
for (fi = 0; fi < 3; fi++) {
const int j = BM_elem_index_get(ltri[fi]->v);
- emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
+ emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi, i);
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[fi])]);
else glNormal3fv(vertexNos[j]);
glVertex3fv(vertexCos[j]);
@@ -1124,7 +1136,7 @@ static void emDM_drawMappedFacesGLSL(DerivedMesh *dm,
}
else {
for (fi = 0; fi < 3; fi++) {
- emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
+ emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi, i);
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[fi])]);
else glNormal3fv(ltri[fi]->v->no);
glVertex3fv(ltri[fi]->v->co);
@@ -1204,14 +1216,14 @@ static void emDM_drawMappedFacesMat(DerivedMesh *dm,
if (vertexCos) {
glNormal3fv(polyNos[BM_elem_index_get(efa)]);
for (fi = 0; fi < 3; fi++) {
- emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
+ emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi, i);
glVertex3fv(vertexCos[BM_elem_index_get(ltri[fi]->v)]);
}
}
else {
glNormal3fv(efa->no);
for (fi = 0; fi < 3; fi++) {
- emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
+ emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi, i);
glVertex3fv(ltri[fi]->v->co);
}
}
@@ -1220,7 +1232,7 @@ static void emDM_drawMappedFacesMat(DerivedMesh *dm,
if (vertexCos) {
for (fi = 0; fi < 3; fi++) {
const int j = BM_elem_index_get(ltri[fi]->v);
- emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
+ emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi, i);
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[fi])]);
else glNormal3fv(vertexNos[j]);
glVertex3fv(vertexCos[j]);
@@ -1228,7 +1240,7 @@ static void emDM_drawMappedFacesMat(DerivedMesh *dm,
}
else {
for (fi = 0; fi < 3; fi++) {
- emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
+ emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi, i);
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[fi])]);
else glNormal3fv(ltri[fi]->v->no);
glVertex3fv(ltri[fi]->v->co);
@@ -1968,7 +1980,7 @@ static void statvis_calc_thickness(
BLI_assert(min <= max);
- fill_vn_fl(face_dists, em->bm->totface, max);
+ copy_vn_fl(face_dists, em->bm->totface, max);
if (use_jit) {
int j;
@@ -2223,7 +2235,7 @@ static void statvis_calc_sharp(
(void)vertexCos; /* TODO */
- fill_vn_fl(vert_angles, em->bm->totvert, -M_PI);
+ copy_vn_fl(vert_angles, em->bm->totvert, -M_PI);
/* first assign float values to verts */
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
@@ -2253,7 +2265,7 @@ static void statvis_calc_sharp(
}
void BKE_editmesh_statvis_calc(BMEditMesh *em, DerivedMesh *dm,
- MeshStatVis *statvis)
+ const MeshStatVis *statvis)
{
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
BLI_assert(dm == NULL || dm->type == DM_TYPE_EDITBMESH);
diff --git a/source/blender/blenkernel/intern/editmesh.c b/source/blender/blenkernel/intern/editmesh.c
index 2247b91df1d..87a5c6f149f 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -246,3 +246,21 @@ void BKE_editmesh_color_ensure(BMEditMesh *em, const char htype)
break;
}
}
+
+float (*BKE_editmesh_vertexCos_get_orco(BMEditMesh *em, int *r_numVerts))[3]
+{
+ BMIter iter;
+ BMVert *eve;
+ float (*orco)[3];
+ int i;
+
+ orco = MEM_mallocN(em->bm->totvert * sizeof(*orco), __func__);
+
+ BM_ITER_MESH_INDEX (eve, &iter, em->bm, BM_VERTS_OF_MESH, i) {
+ copy_v3_v3(orco[i], eve->co);
+ }
+
+ *r_numVerts = em->bm->totvert;
+
+ return orco;
+}
diff --git a/source/blender/blenkernel/intern/editstrands.c b/source/blender/blenkernel/intern/editstrands.c
new file mode 100644
index 00000000000..fcf98dfc2ee
--- /dev/null
+++ b/source/blender/blenkernel/intern/editstrands.c
@@ -0,0 +1,272 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) Blender Foundation
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Lukas Toenne
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/editstrands.c
+ * \ingroup bke
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_mempool.h"
+
+#include "DNA_cache_library_types.h"
+#include "DNA_customdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_particle_types.h"
+#include "DNA_strands_types.h"
+
+#include "BKE_bvhutils.h"
+#include "BKE_cache_library.h"
+#include "BKE_customdata.h"
+#include "BKE_cdderivedmesh.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_editstrands.h"
+#include "BKE_effect.h"
+#include "BKE_mesh_sample.h"
+#include "BKE_particle.h"
+
+#include "BPH_strands.h"
+
+#include "intern/bmesh_strands_conv.h"
+
+/* mat can be used to transform the dm into another space,
+ * in case the edited object is not the active object:
+ * mat = inv(M_act) * M_edit
+ */
+BMEditStrands *BKE_editstrands_create(BMesh *bm, DerivedMesh *root_dm, float mat[4][4])
+{
+ BMEditStrands *es = MEM_callocN(sizeof(BMEditStrands), __func__);
+
+ es->bm = bm;
+ es->root_dm = CDDM_copy(root_dm);
+
+ if (mat) {
+ DerivedMesh *dm = es->root_dm;
+ MVert *mv = dm->getVertArray(dm);
+ int totvert = dm->getNumVerts(dm), i;
+ for (i = 0; i < totvert; ++i, ++mv) {
+ mul_m4_v3(mat, mv->co);
+ }
+ }
+
+ return es;
+}
+
+BMEditStrands *BKE_editstrands_copy(BMEditStrands *es)
+{
+ BMEditStrands *es_copy = MEM_callocN(sizeof(BMEditStrands), __func__);
+ *es_copy = *es;
+
+ es_copy->bm = BM_mesh_copy(es->bm);
+ es_copy->root_dm = CDDM_copy(es->root_dm);
+
+ return es_copy;
+}
+
+/**
+ * \brief Return the BMEditStrands for a given object
+ */
+BMEditStrands *BKE_editstrands_from_object(Object *ob)
+{
+ {
+ ParticleSystem *psys = psys_get_current(ob);
+ if (psys && psys->hairedit)
+ return psys->hairedit;
+ }
+
+ {
+ StrandsKeyCacheModifier *skmd;
+ if (BKE_cache_modifier_strands_key_get(ob, &skmd, NULL, NULL, NULL, NULL, NULL)) {
+ if (skmd->edit)
+ return skmd->edit;
+ }
+ }
+
+ return NULL;
+}
+
+void BKE_editstrands_update_linked_customdata(BMEditStrands *es)
+{
+ BMesh *bm = es->bm;
+
+ /* this is done for BMEditMesh, but should never exist for strands */
+ BLI_assert(!CustomData_has_layer(&bm->pdata, CD_MTEXPOLY));
+}
+
+/*does not free the BMEditStrands struct itself*/
+void BKE_editstrands_free(BMEditStrands *es)
+{
+ if (es->bm)
+ BM_mesh_free(es->bm);
+ if (es->root_dm)
+ es->root_dm->release(es->root_dm);
+}
+
+/* === constraints === */
+
+BMEditStrandsLocations BKE_editstrands_get_locations(BMEditStrands *edit)
+{
+ BMesh *bm = edit->bm;
+ BMEditStrandsLocations locs = MEM_mallocN(3*sizeof(float) * bm->totvert, "editstrands locations");
+
+ BMVert *v;
+ BMIter iter;
+ int i;
+
+ BM_ITER_MESH_INDEX(v, &iter, bm, BM_VERTS_OF_MESH, i) {
+ copy_v3_v3(locs[i], v->co);
+ }
+
+ return locs;
+}
+
+void BKE_editstrands_free_locations(BMEditStrandsLocations locs)
+{
+ MEM_freeN(locs);
+}
+
+void BKE_editstrands_solve_constraints(Object *ob, BMEditStrands *es, BMEditStrandsLocations orig)
+{
+ BKE_editstrands_ensure(es);
+
+ BPH_strands_solve_constraints(ob, es, orig);
+}
+
+static void editstrands_calc_segment_lengths(BMesh *bm)
+{
+ BMVert *root;
+ BMIter iter;
+
+ BM_ITER_STRANDS(root, &iter, bm, BM_STRANDS_OF_MESH) {
+ BMVert *v, *vprev = NULL;
+ BMIter iter_strand;
+ BM_ITER_STRANDS_ELEM(v, &iter_strand, root, BM_VERTS_OF_STRAND) {
+ if (vprev) {
+ float length = len_v3v3(v->co, vprev->co);
+ BM_elem_float_data_named_set(&bm->vdata, vprev, CD_PROP_FLT, CD_HAIR_SEGMENT_LENGTH, length);
+ }
+ vprev = v;
+ }
+ if (vprev) {
+ /* set last to 0 */
+ BM_elem_float_data_named_set(&bm->vdata, vprev, CD_PROP_FLT, CD_HAIR_SEGMENT_LENGTH, 0.0f);
+ }
+ }
+}
+
+void BKE_editstrands_ensure(BMEditStrands *es)
+{
+ BM_strands_cd_flag_ensure(es->bm, 0);
+
+ if (es->flag & BM_STRANDS_DIRTY_SEGLEN) {
+ editstrands_calc_segment_lengths(es->bm);
+
+ es->flag &= ~BM_STRANDS_DIRTY_SEGLEN;
+ }
+}
+
+
+/* === cache shape key conversion === */
+
+BMesh *BKE_cache_strands_to_bmesh(struct Strands *strands, struct Key *key, float mat[4][4], int act_key_nr, DerivedMesh *dm)
+{
+ const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_STRANDS(strands);
+ BMesh *bm;
+
+ DM_ensure_tessface(dm);
+
+ bm = BM_mesh_create(&allocsize);
+ BM_strands_bm_from_strands(bm, strands, mat, key, dm, true, act_key_nr);
+ editstrands_calc_segment_lengths(bm);
+
+ return bm;
+}
+
+struct Strands *BKE_cache_strands_from_bmesh(BMEditStrands *edit, struct Key *key, float mat[4][4], DerivedMesh *dm)
+{
+ BMesh *bm = edit ? edit->bm : NULL;
+ Strands *strands = NULL;
+
+ if (bm && dm) {
+ BVHTreeFromMesh bvhtree = {NULL};
+
+ DM_ensure_tessface(dm);
+
+ bvhtree_from_mesh_faces(&bvhtree, dm, 0.0, 2, 6);
+
+ strands = BM_strands_bm_to_strands(bm, strands, mat, key, dm, &bvhtree);
+
+ free_bvhtree_from_mesh(&bvhtree);
+ }
+
+ return strands;
+}
+
+
+/* === particle conversion === */
+
+BMesh *BKE_particles_to_bmesh(Object *ob, ParticleSystem *psys)
+{
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
+
+ const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_PSYS(psys);
+ BMesh *bm;
+
+ bm = BM_mesh_create(&allocsize);
+
+ if (psmd && psmd->dm) {
+ DM_ensure_tessface(psmd->dm);
+
+ BM_strands_bm_from_psys(bm, ob, psys, psmd->dm, true, /*psys->shapenr*/ -1);
+
+ editstrands_calc_segment_lengths(bm);
+ }
+
+ return bm;
+}
+
+void BKE_particles_from_bmesh(Object *ob, ParticleSystem *psys)
+{
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
+ BMesh *bm = psys->hairedit ? psys->hairedit->bm : NULL;
+
+ if (bm) {
+ if (psmd && psmd->dm) {
+ BVHTreeFromMesh bvhtree = {NULL};
+
+ DM_ensure_tessface(psmd->dm);
+
+ bvhtree_from_mesh_faces(&bvhtree, psmd->dm, 0.0, 2, 6);
+
+ BM_strands_bm_to_psys(bm, ob, psys, psmd->dm, &bvhtree);
+
+ free_bvhtree_from_mesh(&bvhtree);
+ }
+ }
+}
diff --git a/source/blender/blenkernel/intern/effect.c b/source/blender/blenkernel/intern/effect.c
index a9bf499cd65..4842b40bf84 100644
--- a/source/blender/blenkernel/intern/effect.c
+++ b/source/blender/blenkernel/intern/effect.c
@@ -203,18 +203,17 @@ static void add_particles_to_effectors(ListBase **effectors, Scene *scene, Effec
}
/* returns ListBase handle with objects taking part in the effecting */
-ListBase *pdInitEffectors(Scene *scene, Object *ob_src, ParticleSystem *psys_src,
- EffectorWeights *weights, bool precalc)
+ListBase *pdInitEffectors_ex(Scene *scene, Object *ob_src, ParticleSystem *psys_src, int layers,
+ EffectorWeights *weights, bool precalc)
{
Base *base;
- unsigned int layer= ob_src->lay;
ListBase *effectors = NULL;
if (weights->group) {
GroupObject *go;
for (go= weights->group->gobject.first; go; go= go->next) {
- if ( (go->ob->lay & layer) ) {
+ if ( (go->ob->lay & layers) ) {
if ( go->ob->pd && go->ob->pd->forcefield )
add_object_to_effectors(&effectors, scene, weights, go->ob, ob_src);
@@ -229,9 +228,9 @@ ListBase *pdInitEffectors(Scene *scene, Object *ob_src, ParticleSystem *psys_src
}
else {
for (base = scene->base.first; base; base= base->next) {
- if ( (base->lay & layer) ) {
+ if ( (base->lay & layers) ) {
if ( base->object->pd && base->object->pd->forcefield )
- add_object_to_effectors(&effectors, scene, weights, base->object, ob_src);
+ add_object_to_effectors(&effectors, scene, weights, base->object, ob_src);
if ( base->object->particlesystem.first ) {
ParticleSystem *psys= base->object->particlesystem.first;
@@ -249,6 +248,12 @@ ListBase *pdInitEffectors(Scene *scene, Object *ob_src, ParticleSystem *psys_src
return effectors;
}
+ListBase *pdInitEffectors(Scene *scene, Object *ob_src, ParticleSystem *psys_src,
+ EffectorWeights *weights)
+{
+ return pdInitEffectors_ex(scene, ob_src, psys_src, ob_src->lay, weights, true);
+}
+
void pdEndEffectors(ListBase **effectors)
{
if (*effectors) {
@@ -1125,10 +1130,10 @@ static void debug_data_insert(SimDebugData *debug_data, SimDebugElement *elem)
BLI_ghash_insert(debug_data->gh, elem, elem);
}
-void BKE_sim_debug_data_add_element(int type, const float v1[3], const float v2[3], float r, float g, float b, const char *category, unsigned int hash)
+void BKE_sim_debug_data_add_element(int type, const float v1[3], const float v2[3],
+ float r, float g, float b, const char *category, unsigned int hash)
{
unsigned int category_hash = BLI_ghashutil_strhash_p(category);
- SimDebugElement *elem;
if (!_sim_debug_data) {
if (G.debug & G_DEBUG_SIMDATA)
@@ -1137,6 +1142,16 @@ void BKE_sim_debug_data_add_element(int type, const float v1[3], const float v2[
return;
}
+ BKE_sim_debug_data_add_element_ex(_sim_debug_data, type, v1, v2, r, g, b, category_hash, hash);
+}
+
+void BKE_sim_debug_data_add_element_ex(SimDebugData *debug_data, int type, const float v1[3], const float v2[3],
+ float r, float g, float b, unsigned int category_hash, unsigned int hash)
+{
+ SimDebugElement *elem;
+ if (!debug_data)
+ return;
+
elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element");
elem->type = type;
elem->category_hash = category_hash;
@@ -1147,17 +1162,22 @@ void BKE_sim_debug_data_add_element(int type, const float v1[3], const float v2[
copy_v3_v3(elem->v1, v1);
copy_v3_v3(elem->v2, v2);
- debug_data_insert(_sim_debug_data, elem);
+ debug_data_insert(debug_data, elem);
}
void BKE_sim_debug_data_remove_element(unsigned int hash)
{
+ BKE_sim_debug_data_remove_element_ex(_sim_debug_data, hash);
+}
+
+void BKE_sim_debug_data_remove_element_ex(SimDebugData *debug_data, unsigned int hash)
+{
SimDebugElement dummy;
- if (!_sim_debug_data)
+ if (!debug_data)
return;
dummy.hash = hash;
- BLI_ghash_remove(_sim_debug_data->gh, &dummy, NULL, debug_element_free);
+ BLI_ghash_remove(debug_data->gh, &dummy, NULL, debug_element_free);
}
void BKE_sim_debug_data_clear(void)
@@ -1180,7 +1200,7 @@ void BKE_sim_debug_data_clear_category(const char *category)
GHashIterator iter;
BLI_ghashIterator_init(&iter, _sim_debug_data->gh);
while (!BLI_ghashIterator_done(&iter)) {
- SimDebugElement *elem = BLI_ghashIterator_getValue(&iter);
+ const SimDebugElement *elem = BLI_ghashIterator_getValue(&iter);
BLI_ghashIterator_step(&iter); /* removing invalidates the current iterator, so step before removing */
if (elem->category_hash == category_hash)
diff --git a/source/blender/blenkernel/intern/fcurve.c b/source/blender/blenkernel/intern/fcurve.c
index 81321b9dbc2..6e58513e38e 100644
--- a/source/blender/blenkernel/intern/fcurve.c
+++ b/source/blender/blenkernel/intern/fcurve.c
@@ -46,6 +46,7 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_easing.h"
+#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
@@ -69,6 +70,10 @@
#define SMALL -1.0e-10
#define SELECT 1
+#ifdef WITH_PYTHON
+static ThreadMutex python_driver_lock = BLI_MUTEX_INITIALIZER;
+#endif
+
/* ************************** Data-Level Functions ************************* */
/* ---------------------- Freeing --------------------------- */
@@ -309,19 +314,23 @@ int list_find_data_fcurves(ListBase *dst, ListBase *src, const char *dataPrefix,
return matches;
}
-FCurve *rna_get_fcurve(PointerRNA *ptr, PropertyRNA *prop, int rnaindex, AnimData **adt, bAction **action, bool *r_driven)
+FCurve *rna_get_fcurve(PointerRNA *ptr, PropertyRNA *prop, int rnaindex, AnimData **adt,
+ bAction **action, bool *r_driven, bool *r_special)
{
- return rna_get_fcurve_context_ui(NULL, ptr, prop, rnaindex, adt, action, r_driven);
+ return rna_get_fcurve_context_ui(NULL, ptr, prop, rnaindex, adt, action, r_driven, r_special);
}
-FCurve *rna_get_fcurve_context_ui(bContext *C, PointerRNA *ptr, PropertyRNA *prop, int rnaindex,
- AnimData **animdata, bAction **action, bool *r_driven)
+FCurve *rna_get_fcurve_context_ui(bContext *C, PointerRNA *ptr, PropertyRNA *prop, int rnaindex, AnimData **animdata,
+ bAction **action, bool *r_driven, bool *r_special)
{
FCurve *fcu = NULL;
PointerRNA tptr = *ptr;
if (animdata) *animdata = NULL;
*r_driven = false;
+ *r_special = false;
+
+ if (action) *action = NULL;
/* there must be some RNA-pointer + property combon */
if (prop && tptr.id.data && RNA_property_animateable(&tptr, prop)) {
@@ -342,10 +351,15 @@ FCurve *rna_get_fcurve_context_ui(bContext *C, PointerRNA *ptr, PropertyRNA *pro
path = RNA_path_from_ID_to_property(&tptr, prop);
}
+ // XXX: the logic here is duplicated with a function up above
if (path) {
/* animation takes priority over drivers */
- if (adt->action && adt->action->curves.first)
+ if (adt->action && adt->action->curves.first) {
fcu = list_find_fcurve(&adt->action->curves, path, rnaindex);
+
+ if (fcu && action)
+ *action = adt->action;
+ }
/* if not animated, check if driven */
if (!fcu && (adt->drivers.first)) {
@@ -375,6 +389,32 @@ FCurve *rna_get_fcurve_context_ui(bContext *C, PointerRNA *ptr, PropertyRNA *pro
}
}
}
+
+ /* if we still haven't found anything, check whether it's a "special" property */
+ if ((fcu == NULL) && (adt && adt->nla_tracks.first)) {
+ NlaTrack *nlt;
+ const char *propname = RNA_property_identifier(prop);
+
+ for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) {
+ NlaStrip *strip;
+
+ if (fcu)
+ break;
+
+ /* FIXME: need to do recursive search here for correctness,
+ * but this will do for most use cases (i.e. interactive editing),
+ * where nested strips can't be easily edited
+ */
+ for (strip = nlt->strips.first; strip; strip = strip->next) {
+ fcu = list_find_fcurve(&strip->fcurves, propname, rnaindex);
+
+ if (fcu) {
+ *r_special = true;
+ break;
+ }
+ }
+ }
+ }
}
MEM_SAFE_FREE(path);
}
@@ -1496,7 +1536,7 @@ static DriverVarTypeInfo dvar_types[MAX_DVAR_TYPES] = {
};
/* Get driver variable typeinfo */
-static DriverVarTypeInfo *get_dvar_typeinfo(int type)
+static const DriverVarTypeInfo *get_dvar_typeinfo(int type)
{
/* check if valid type */
if ((type >= 0) && (type < MAX_DVAR_TYPES))
@@ -1540,7 +1580,7 @@ void driver_free_variable(ChannelDriver *driver, DriverVar *dvar)
/* Change the type of driver variable */
void driver_change_variable_type(DriverVar *dvar, int type)
{
- DriverVarTypeInfo *dvti = get_dvar_typeinfo(type);
+ const DriverVarTypeInfo *dvti = get_dvar_typeinfo(type);
/* sanity check */
if (ELEM(NULL, dvar, dvti))
@@ -1664,7 +1704,7 @@ ChannelDriver *fcurve_copy_driver(ChannelDriver *driver)
/* Evaluate a Driver Variable to get a value that contributes to the final */
float driver_get_variable_value(ChannelDriver *driver, DriverVar *dvar)
{
- DriverVarTypeInfo *dvti;
+ const DriverVarTypeInfo *dvti;
/* sanity check */
if (ELEM(NULL, driver, dvar))
@@ -1772,7 +1812,9 @@ static float evaluate_driver(ChannelDriver *driver, const float evaltime)
/* this evaluates the expression using Python, and returns its result:
* - on errors it reports, then returns 0.0f
*/
+ BLI_mutex_lock(&python_driver_lock);
driver->curval = BPY_driver_exec(driver, evaltime);
+ BLI_mutex_unlock(&python_driver_lock);
}
#else /* WITH_PYTHON*/
(void)evaltime;
diff --git a/source/blender/blenkernel/intern/fmodifier.c b/source/blender/blenkernel/intern/fmodifier.c
index af0db5e1c47..6e78d08b508 100644
--- a/source/blender/blenkernel/intern/fmodifier.c
+++ b/source/blender/blenkernel/intern/fmodifier.c
@@ -1040,7 +1040,7 @@ static void fmods_init_typeinfo(void)
/* This function should be used for getting the appropriate type-info when only
* a F-Curve modifier type is known
*/
-FModifierTypeInfo *get_fmodifier_typeinfo(int type)
+const FModifierTypeInfo *get_fmodifier_typeinfo(int type)
{
/* initialize the type-info list? */
if (FMI_INIT) {
@@ -1065,7 +1065,7 @@ FModifierTypeInfo *get_fmodifier_typeinfo(int type)
/* This function should always be used to get the appropriate type-info, as it
* has checks which prevent segfaults in some weird cases.
*/
-FModifierTypeInfo *fmodifier_get_typeinfo(FModifier *fcm)
+const FModifierTypeInfo *fmodifier_get_typeinfo(FModifier *fcm)
{
/* only return typeinfo for valid modifiers */
if (fcm)
@@ -1079,7 +1079,7 @@ FModifierTypeInfo *fmodifier_get_typeinfo(FModifier *fcm)
/* Add a new F-Curve Modifier to the given F-Curve of a certain type */
FModifier *add_fmodifier(ListBase *modifiers, int type)
{
- FModifierTypeInfo *fmi = get_fmodifier_typeinfo(type);
+ const FModifierTypeInfo *fmi = get_fmodifier_typeinfo(type);
FModifier *fcm;
/* sanity checks */
@@ -1119,7 +1119,7 @@ FModifier *add_fmodifier(ListBase *modifiers, int type)
/* Make a copy of the specified F-Modifier */
FModifier *copy_fmodifier(FModifier *src)
{
- FModifierTypeInfo *fmi = fmodifier_get_typeinfo(src);
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(src);
FModifier *dst;
/* sanity check */
@@ -1153,7 +1153,7 @@ void copy_fmodifiers(ListBase *dst, ListBase *src)
BLI_duplicatelist(dst, src);
for (fcm = dst->first, srcfcm = src->first; fcm && srcfcm; srcfcm = srcfcm->next, fcm = fcm->next) {
- FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
/* make a new copy of the F-Modifier's data */
fcm->data = MEM_dupallocN(fcm->data);
@@ -1167,7 +1167,7 @@ void copy_fmodifiers(ListBase *dst, ListBase *src)
/* Remove and free the given F-Modifier from the given stack */
bool remove_fmodifier(ListBase *modifiers, FModifier *fcm)
{
- FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
/* sanity check */
if (fcm == NULL)
@@ -1266,7 +1266,7 @@ bool list_has_suitable_fmodifier(ListBase *modifiers, int mtype, short acttype)
/* find the first mdifier fitting these criteria */
for (fcm = modifiers->first; fcm; fcm = fcm->next) {
- FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
short mOk = 1, aOk = 1; /* by default 1, so that when only one test, won't fail */
/* check if applicable ones are fullfilled */
@@ -1296,7 +1296,7 @@ FModifierStackStorage *evaluate_fmodifiers_storage_new(ListBase *modifiers)
}
for (fcm = modifiers->last; fcm; fcm = fcm->prev) {
- FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
if (fmi == NULL) {
continue;
@@ -1398,7 +1398,10 @@ float evaluate_time_fmodifiers(FModifierStackStorage *storage, ListBase *modifie
/* sanity checks */
if (ELEM(NULL, modifiers, modifiers->last))
return evaltime;
-
+
+ if (fcu->flag & FCURVE_MOD_OFF)
+ return evaltime;
+
/* Starting from the end of the stack, calculate the time effects of various stacked modifiers
* on the time the F-Curve should be evaluated at.
*
@@ -1410,7 +1413,7 @@ float evaluate_time_fmodifiers(FModifierStackStorage *storage, ListBase *modifie
* (such as multiple 'stepped' modifiers in sequence, causing different stepping rates)
*/
for (fcm = modifiers->last; fcm; fcm = fcm->prev) {
- FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
if (fmi == NULL)
continue;
@@ -1455,10 +1458,13 @@ void evaluate_value_fmodifiers(FModifierStackStorage *storage, ListBase *modifie
/* sanity checks */
if (ELEM(NULL, modifiers, modifiers->first))
return;
+
+ if (fcu->flag & FCURVE_MOD_OFF)
+ return;
/* evaluate modifiers */
for (fcm = modifiers->first; fcm; fcm = fcm->next) {
- FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
if (fmi == NULL)
continue;
diff --git a/source/blender/blenkernel/intern/freestyle.c b/source/blender/blenkernel/intern/freestyle.c
index cc9ad63d451..f6c4263cff7 100644
--- a/source/blender/blenkernel/intern/freestyle.c
+++ b/source/blender/blenkernel/intern/freestyle.c
@@ -179,7 +179,7 @@ static FreestyleLineSet *alloc_lineset(void)
return (FreestyleLineSet *)MEM_callocN(sizeof(FreestyleLineSet), "Freestyle line set");
}
-FreestyleLineSet *BKE_freestyle_lineset_add(FreestyleConfig *config, const char *name)
+FreestyleLineSet *BKE_freestyle_lineset_add(struct Main *bmain, FreestyleConfig *config, const char *name)
{
int lineset_index = BLI_listbase_count(&config->linesets);
@@ -187,7 +187,7 @@ FreestyleLineSet *BKE_freestyle_lineset_add(FreestyleConfig *config, const char
BLI_addtail(&config->linesets, (void *)lineset);
BKE_freestyle_lineset_set_active_index(config, lineset_index);
- lineset->linestyle = BKE_linestyle_new("LineStyle", NULL);
+ lineset->linestyle = BKE_linestyle_new(bmain, "LineStyle");
lineset->flags |= FREESTYLE_LINESET_ENABLED;
lineset->selection = FREESTYLE_SEL_VISIBILITY | FREESTYLE_SEL_EDGE_TYPES | FREESTYLE_SEL_IMAGE_BORDER;
lineset->qi = FREESTYLE_QI_VISIBLE;
diff --git a/source/blender/blenkernel/intern/gpencil.c b/source/blender/blenkernel/intern/gpencil.c
index dd2155505fb..38a84296ca6 100644
--- a/source/blender/blenkernel/intern/gpencil.c
+++ b/source/blender/blenkernel/intern/gpencil.c
@@ -119,7 +119,7 @@ void BKE_gpencil_free(bGPdata *gpd)
/* free animation data */
if (gpd->adt) {
- BKE_free_animdata(&gpd->id);
+ BKE_animdata_free(&gpd->id);
gpd->adt = NULL;
}
}
@@ -129,11 +129,11 @@ void BKE_gpencil_free(bGPdata *gpd)
/* add a new gp-frame to the given layer */
bGPDframe *gpencil_frame_addnew(bGPDlayer *gpl, int cframe)
{
- bGPDframe *gpf, *gf;
+ bGPDframe *gpf = NULL, *gf = NULL;
short state = 0;
/* error checking (neg frame only if they are not allowed in Blender!) */
- if ((gpl == NULL) || ((U.flag & USER_NONEGFRAMES) && (cframe <= 0)))
+ if (gpl == NULL)
return NULL;
/* allocate memory for this frame */
@@ -160,8 +160,14 @@ bGPDframe *gpencil_frame_addnew(bGPDlayer *gpl, int cframe)
/* check whether frame was added successfully */
if (state == -1) {
+ printf("Error: Frame (%d) existed already for this layer. Using existing frame\n", cframe);
+
+ /* free the newly created one, and use the old one instead */
MEM_freeN(gpf);
- printf("Error: frame (%d) existed already for this layer\n", cframe);
+
+ /* return existing frame instead... */
+ BLI_assert(gf != NULL);
+ gpf = gf;
}
else if (state == 0) {
/* add to end then! */
@@ -388,8 +394,6 @@ bGPDframe *gpencil_layer_getframe(bGPDlayer *gpl, int cframe, short addnew)
/* error checking */
if (gpl == NULL) return NULL;
- /* No reason to forbid negative frames when they are allowed in Blender! */
- if ((U.flag & USER_NONEGFRAMES) && cframe <= 0) cframe = 1;
/* check if there is already an active frame */
if (gpl->actframe) {
diff --git a/source/blender/blenkernel/intern/group.c b/source/blender/blenkernel/intern/group.c
index ae3ab833a87..78f8a42ffe6 100644
--- a/source/blender/blenkernel/intern/group.c
+++ b/source/blender/blenkernel/intern/group.c
@@ -36,6 +36,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_cache_library_types.h"
#include "DNA_group_types.h"
#include "DNA_material_types.h"
#include "DNA_object_types.h"
@@ -45,7 +46,7 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
-
+#include "BKE_cache_library.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_group.h"
@@ -318,7 +319,7 @@ bool BKE_group_is_animated(Group *group, Object *UNUSED(parent))
GroupObject *go;
#if 0 /* XXX OLD ANIMSYS, NLASTRIPS ARE NO LONGER USED */
- if (parent->nlastrips.first)
+ if (parent && parent->nlastrips.first)
return 1;
#endif
@@ -385,7 +386,7 @@ void BKE_group_handle_recalc_and_update(EvaluationContext *eval_ctx, Scene *scen
* but when its enabled at some point it will need to be changed so as not to update so much - campbell */
/* if animated group... */
- if (parent->nlastrips.first) {
+ if (parent && parent->nlastrips.first) {
int cfrao;
/* switch to local time */
diff --git a/source/blender/blenkernel/intern/icons.c b/source/blender/blenkernel/intern/icons.c
index 8bda957f187..daf39116d76 100644
--- a/source/blender/blenkernel/intern/icons.c
+++ b/source/blender/blenkernel/intern/icons.c
@@ -45,6 +45,7 @@
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
+#include "BLI_string.h"
#include "BKE_icons.h"
#include "BKE_global.h" /* only for G.background test */
@@ -53,6 +54,10 @@
#include "GPU_extensions.h"
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+#include "IMB_thumbs.h"
+
/* GLOBALS */
static GHash *gIcons = NULL;
@@ -61,6 +66,7 @@ static int gNextIconId = 1;
static int gFirstIconId = 1;
+static GHash *gCachedPreviews = NULL;
static void icon_free(void *val)
{
@@ -105,30 +111,50 @@ void BKE_icons_init(int first_dyn_id)
gFirstIconId = first_dyn_id;
if (!gIcons)
- gIcons = BLI_ghash_int_new("icons_init gh");
+ gIcons = BLI_ghash_int_new(__func__);
+
+ if (!gCachedPreviews) {
+ gCachedPreviews = BLI_ghash_str_new(__func__);
+ }
}
void BKE_icons_free(void)
{
- if (gIcons)
+ if (gIcons) {
BLI_ghash_free(gIcons, NULL, icon_free);
- gIcons = NULL;
+ gIcons = NULL;
+ }
+
+ if (gCachedPreviews) {
+ BLI_ghash_free(gCachedPreviews, MEM_freeN, BKE_previewimg_freefunc);
+ gCachedPreviews = NULL;
+ }
}
-PreviewImage *BKE_previewimg_create(void)
+static PreviewImage *previewimg_create_ex(size_t deferred_data_size)
{
PreviewImage *prv_img = NULL;
int i;
- prv_img = MEM_callocN(sizeof(PreviewImage), "img_prv");
+ prv_img = MEM_mallocN(sizeof(PreviewImage) + deferred_data_size, "img_prv");
+ memset(prv_img, 0, sizeof(*prv_img)); /* leave deferred data dirty */
+
+ if (deferred_data_size) {
+ prv_img->use_deferred = true;
+ }
for (i = 0; i < NUM_ICON_SIZES; ++i) {
- prv_img->changed[i] = 1;
+ prv_img->flag[i] |= PRV_CHANGED;
prv_img->changed_timestamp[i] = 0;
}
return prv_img;
}
+PreviewImage *BKE_previewimg_create(void)
+{
+ return previewimg_create_ex(0);
+}
+
void BKE_previewimg_freefunc(void *link)
{
PreviewImage *prv = (PreviewImage *)link;
@@ -138,7 +164,6 @@ void BKE_previewimg_freefunc(void *link)
for (i = 0; i < NUM_ICON_SIZES; ++i) {
if (prv->rect[i]) {
MEM_freeN(prv->rect[i]);
- prv->rect[i] = NULL;
}
if (prv->gputexture[i])
GPU_texture_free(prv->gputexture[i]);
@@ -156,6 +181,26 @@ void BKE_previewimg_free(PreviewImage **prv)
}
}
+void BKE_previewimg_clear_single(struct PreviewImage *prv, enum eIconSizes size)
+{
+ MEM_SAFE_FREE(prv->rect[size]);
+ if (prv->gputexture[size]) {
+ GPU_texture_free(prv->gputexture[size]);
+ }
+ prv->h[size] = prv->w[size] = 0;
+ prv->flag[size] |= PRV_CHANGED;
+ prv->flag[size] &= ~PRV_USER_EDITED;
+ prv->changed_timestamp[size] = 0;
+}
+
+void BKE_previewimg_clear(struct PreviewImage *prv)
+{
+ int i;
+ for (i = 0; i < NUM_ICON_SIZES; ++i) {
+ BKE_previewimg_clear_single(prv, i);
+ }
+}
+
PreviewImage *BKE_previewimg_copy(PreviewImage *prv)
{
PreviewImage *prv_img = NULL;
@@ -167,79 +212,186 @@ PreviewImage *BKE_previewimg_copy(PreviewImage *prv)
if (prv->rect[i]) {
prv_img->rect[i] = MEM_dupallocN(prv->rect[i]);
}
- else {
- prv_img->rect[i] = NULL;
- }
prv_img->gputexture[i] = NULL;
}
}
return prv_img;
}
-void BKE_previewimg_free_id(ID *id)
+PreviewImage **BKE_previewimg_id_get_p(ID *id)
{
- if (GS(id->name) == ID_MA) {
- Material *mat = (Material *)id;
- BKE_previewimg_free(&mat->preview);
- }
- else if (GS(id->name) == ID_TE) {
- Tex *tex = (Tex *)id;
- BKE_previewimg_free(&tex->preview);
- }
- else if (GS(id->name) == ID_WO) {
- World *wo = (World *)id;
- BKE_previewimg_free(&wo->preview);
+ switch (GS(id->name)) {
+#define ID_PRV_CASE(id_code, id_struct) case id_code: { return &((id_struct *)id)->preview; }
+ ID_PRV_CASE(ID_MA, Material);
+ ID_PRV_CASE(ID_TE, Tex);
+ ID_PRV_CASE(ID_WO, World);
+ ID_PRV_CASE(ID_LA, Lamp);
+ ID_PRV_CASE(ID_IM, Image);
+ ID_PRV_CASE(ID_BR, Brush);
+#undef ID_PRV_CASE
}
- else if (GS(id->name) == ID_LA) {
- Lamp *la = (Lamp *)id;
- BKE_previewimg_free(&la->preview);
- }
- else if (GS(id->name) == ID_IM) {
- Image *img = (Image *)id;
- BKE_previewimg_free(&img->preview);
+
+ return NULL;
+}
+
+void BKE_previewimg_id_free(ID *id)
+{
+ PreviewImage **prv_p = BKE_previewimg_id_get_p(id);
+ if (prv_p) {
+ BKE_previewimg_free(prv_p);
}
- else if (GS(id->name) == ID_BR) {
- Brush *br = (Brush *)id;
- BKE_previewimg_free(&br->preview);
+}
+
+PreviewImage *BKE_previewimg_id_ensure(ID *id)
+{
+ PreviewImage **prv_p = BKE_previewimg_id_get_p(id);
+
+ if (prv_p) {
+ if (*prv_p == NULL) {
+ *prv_p = BKE_previewimg_create();
+ }
+ return *prv_p;
}
+
+ return NULL;
}
-PreviewImage *BKE_previewimg_get(ID *id)
+PreviewImage *BKE_previewimg_cached_get(const char *name)
{
- PreviewImage *prv_img = NULL;
+ return BLI_ghash_lookup(gCachedPreviews, name);
+}
- if (GS(id->name) == ID_MA) {
- Material *mat = (Material *)id;
- if (!mat->preview) mat->preview = BKE_previewimg_create();
- prv_img = mat->preview;
+/**
+ * Generate an empty PreviewImage, if not yet existing.
+ */
+PreviewImage *BKE_previewimg_cached_ensure(const char *name)
+{
+ PreviewImage *prv = NULL;
+ void **prv_p;
+
+ if (!BLI_ghash_ensure_p_ex(gCachedPreviews, name, &prv_p, (GHashKeyCopyFP)BLI_strdup)) {
+ *prv_p = BKE_previewimg_create();
}
- else if (GS(id->name) == ID_TE) {
- Tex *tex = (Tex *)id;
- if (!tex->preview) tex->preview = BKE_previewimg_create();
- prv_img = tex->preview;
+ prv = *prv_p;
+ BLI_assert(prv);
+
+ return prv;
+}
+
+/**
+ * Generate a PreviewImage from given file path, using thumbnails management, if not yet existing.
+ */
+PreviewImage *BKE_previewimg_cached_thumbnail_read(
+ const char *name, const char *path, const int source, bool force_update)
+{
+ PreviewImage *prv = NULL;
+ void **prv_p;
+
+ prv_p = BLI_ghash_lookup_p(gCachedPreviews, name);
+
+ if (prv_p) {
+ prv = *prv_p;
+ BLI_assert(prv);
}
- else if (GS(id->name) == ID_WO) {
- World *wo = (World *)id;
- if (!wo->preview) wo->preview = BKE_previewimg_create();
- prv_img = wo->preview;
+
+ if (prv && force_update) {
+ const char *prv_deferred_data = PRV_DEFERRED_DATA(prv);
+ if (((int)prv_deferred_data[0] == source) && STREQ(&prv_deferred_data[1], path)) {
+ /* If same path, no need to re-allocate preview, just clear it up. */
+ BKE_previewimg_clear(prv);
+ }
+ else {
+ BKE_previewimg_free(&prv);
+ }
}
- else if (GS(id->name) == ID_LA) {
- Lamp *la = (Lamp *)id;
- if (!la->preview) la->preview = BKE_previewimg_create();
- prv_img = la->preview;
+
+ if (!prv) {
+ /* We pack needed data for lazy loading (source type, in a single char, and path). */
+ const size_t deferred_data_size = strlen(path) + 2;
+ char *deferred_data;
+
+ prv = previewimg_create_ex(deferred_data_size);
+ deferred_data = PRV_DEFERRED_DATA(prv);
+ deferred_data[0] = source;
+ memcpy(&deferred_data[1], path, deferred_data_size - 1);
+
+ force_update = true;
}
- else if (GS(id->name) == ID_IM) {
- Image *img = (Image *)id;
- if (!img->preview) img->preview = BKE_previewimg_create();
- prv_img = img->preview;
+
+ if (force_update) {
+ if (prv_p) {
+ *prv_p = prv;
+ }
+ else {
+ BLI_ghash_insert(gCachedPreviews, BLI_strdup(name), prv);
+ }
}
- else if (GS(id->name) == ID_BR) {
- Brush *br = (Brush *)id;
- if (!br->preview) br->preview = BKE_previewimg_create();
- prv_img = br->preview;
+
+ return prv;
+}
+
+void BKE_previewimg_cached_release(const char *name)
+{
+ PreviewImage *prv = BLI_ghash_popkey(gCachedPreviews, name, MEM_freeN);
+
+ if (prv) {
+ if (prv->icon_id) {
+ BKE_icon_delete(prv->icon_id);
+ }
+ BKE_previewimg_freefunc(prv);
}
+}
- return prv_img;
+/** Handle deferred (lazy) loading/generation of preview image, if needed.
+ * For now, only used with file thumbnails. */
+void BKE_previewimg_ensure(PreviewImage *prv, const int size)
+{
+ if (prv->use_deferred) {
+ const bool do_icon = ((size == ICON_SIZE_ICON) && !prv->rect[ICON_SIZE_ICON]);
+ const bool do_preview = ((size == ICON_SIZE_PREVIEW) && !prv->rect[ICON_SIZE_PREVIEW]);
+
+ if (do_icon || do_preview) {
+ ImBuf *thumb;
+ char *prv_deferred_data = PRV_DEFERRED_DATA(prv);
+ int source = prv_deferred_data[0];
+ char *path = &prv_deferred_data[1];
+ int icon_w, icon_h;
+
+ thumb = IMB_thumb_manage(path, THB_LARGE, source);
+
+ if (thumb) {
+ /* PreviewImage assumes premultiplied alhpa... */
+ IMB_premultiply_alpha(thumb);
+
+ if (do_preview) {
+ prv->w[ICON_SIZE_PREVIEW] = thumb->x;
+ prv->h[ICON_SIZE_PREVIEW] = thumb->y;
+ prv->rect[ICON_SIZE_PREVIEW] = MEM_dupallocN(thumb->rect);
+ prv->flag[ICON_SIZE_PREVIEW] &= ~(PRV_CHANGED | PRV_USER_EDITED);
+ }
+ if (do_icon) {
+ if (thumb->x > thumb->y) {
+ icon_w = ICON_RENDER_DEFAULT_HEIGHT;
+ icon_h = (thumb->y * icon_w) / thumb->x + 1;
+ }
+ else if (thumb->x < thumb->y) {
+ icon_h = ICON_RENDER_DEFAULT_HEIGHT;
+ icon_w = (thumb->x * icon_h) / thumb->y + 1;
+ }
+ else {
+ icon_w = icon_h = ICON_RENDER_DEFAULT_HEIGHT;
+ }
+
+ IMB_scaleImBuf(thumb, icon_w, icon_h);
+ prv->w[ICON_SIZE_ICON] = icon_w;
+ prv->h[ICON_SIZE_ICON] = icon_h;
+ prv->rect[ICON_SIZE_ICON] = MEM_dupallocN(thumb->rect);
+ prv->flag[ICON_SIZE_ICON] &= ~(PRV_CHANGED | PRV_USER_EDITED);
+ }
+ IMB_freeImBuf(thumb);
+ }
+ }
+ }
}
void BKE_icon_changed(int id)
@@ -251,20 +403,20 @@ void BKE_icon_changed(int id)
icon = BLI_ghash_lookup(gIcons, SET_INT_IN_POINTER(id));
if (icon) {
- PreviewImage *prv = BKE_previewimg_get((ID *)icon->obj);
+ PreviewImage *prv = BKE_previewimg_id_ensure((ID *)icon->obj);
/* all previews changed */
if (prv) {
int i;
for (i = 0; i < NUM_ICON_SIZES; ++i) {
- prv->changed[i] = 1;
+ prv->flag[i] |= PRV_CHANGED;
prv->changed_timestamp[i]++;
}
}
}
}
-int BKE_icon_getid(struct ID *id)
+int BKE_icon_id_ensure(struct ID *id)
{
Icon *new_icon = NULL;
@@ -277,11 +429,11 @@ int BKE_icon_getid(struct ID *id)
id->icon_id = get_next_free_id();
if (!id->icon_id) {
- printf("BKE_icon_getid: Internal error - not enough IDs\n");
+ printf("%s: Internal error - not enough IDs\n", __func__);
return 0;
}
- new_icon = MEM_callocN(sizeof(Icon), "texicon");
+ new_icon = MEM_mallocN(sizeof(Icon), __func__);
new_icon->obj = id;
new_icon->type = GS(id->name);
@@ -295,6 +447,40 @@ int BKE_icon_getid(struct ID *id)
return id->icon_id;
}
+/**
+ * Return icon id of given preview, or create new icon if not found.
+ */
+int BKE_icon_preview_ensure(PreviewImage *preview)
+{
+ Icon *new_icon = NULL;
+
+ if (!preview || G.background)
+ return 0;
+
+ if (preview->icon_id)
+ return preview->icon_id;
+
+ preview->icon_id = get_next_free_id();
+
+ if (!preview->icon_id) {
+ printf("%s: Internal error - not enough IDs\n", __func__);
+ return 0;
+ }
+
+ new_icon = MEM_mallocN(sizeof(Icon), __func__);
+
+ new_icon->obj = preview;
+ new_icon->type = 0; /* Special, tags as non-ID icon/preview. */
+
+ /* next two lines make sure image gets created */
+ new_icon->drawinfo = NULL;
+ new_icon->drawinfo_free = NULL;
+
+ BLI_ghash_insert(gIcons, SET_INT_IN_POINTER(preview->icon_id), new_icon);
+
+ return preview->icon_id;
+}
+
Icon *BKE_icon_get(int icon_id)
{
Icon *icon = NULL;
@@ -302,7 +488,7 @@ Icon *BKE_icon_get(int icon_id)
icon = BLI_ghash_lookup(gIcons, SET_INT_IN_POINTER(icon_id));
if (!icon) {
- printf("BKE_icon_get: Internal error, no icon for icon ID: %d\n", icon_id);
+ printf("%s: Internal error, no icon for icon ID: %d\n", __func__, icon_id);
return NULL;
}
@@ -311,23 +497,42 @@ Icon *BKE_icon_get(int icon_id)
void BKE_icon_set(int icon_id, struct Icon *icon)
{
- Icon *old_icon = NULL;
+ void **val_p;
- old_icon = BLI_ghash_lookup(gIcons, SET_INT_IN_POINTER(icon_id));
-
- if (old_icon) {
- printf("BKE_icon_set: Internal error, icon already set: %d\n", icon_id);
+ if (BLI_ghash_ensure_p(gIcons, SET_INT_IN_POINTER(icon_id), &val_p)) {
+ printf("%s: Internal error, icon already set: %d\n", __func__, icon_id);
return;
}
- BLI_ghash_insert(gIcons, SET_INT_IN_POINTER(icon_id), icon);
+ *val_p = icon;
}
-void BKE_icon_delete(struct ID *id)
+void BKE_icon_id_delete(struct ID *id)
{
-
if (!id->icon_id) return; /* no icon defined for library object */
BLI_ghash_remove(gIcons, SET_INT_IN_POINTER(id->icon_id), NULL, icon_free);
id->icon_id = 0;
}
+
+/**
+ * Remove icon and free data.
+ */
+void BKE_icon_delete(int icon_id)
+{
+ Icon *icon;
+
+ if (!icon_id) return; /* no icon defined for library object */
+
+ icon = BLI_ghash_popkey(gIcons, SET_INT_IN_POINTER(icon_id), NULL);
+
+ if (icon) {
+ if (icon->type) {
+ ((ID *)(icon->obj))->icon_id = 0;
+ }
+ else {
+ ((PreviewImage *)(icon->obj))->icon_id = 0;
+ }
+ icon_free(icon);
+ }
+}
diff --git a/source/blender/blenkernel/intern/idcode.c b/source/blender/blenkernel/intern/idcode.c
index 1b7a03ec80e..47a4414f324 100644
--- a/source/blender/blenkernel/intern/idcode.c
+++ b/source/blender/blenkernel/intern/idcode.c
@@ -53,6 +53,7 @@ static IDType idtypes[] = {
{ ID_AC, "Action", "actions", IDTYPE_FLAGS_ISLINKABLE },
{ ID_AR, "Armature", "armatures", IDTYPE_FLAGS_ISLINKABLE },
{ ID_BR, "Brush", "brushes", IDTYPE_FLAGS_ISLINKABLE },
+ { ID_CL, "CacheLibrary", "cache_libraries", IDTYPE_FLAGS_ISLINKABLE },
{ ID_CA, "Camera", "cameras", IDTYPE_FLAGS_ISLINKABLE },
{ ID_CU, "Curve", "curves", IDTYPE_FLAGS_ISLINKABLE },
{ ID_GD, "GPencil", "grease_pencil", IDTYPE_FLAGS_ISLINKABLE }, /* rename gpencil */
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index 9be09e99bcc..09934c872f7 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -75,6 +75,7 @@
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_packedFile.h"
+#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_node.h"
#include "BKE_sequencer.h" /* seq_foreground_frame_get() */
@@ -99,6 +100,12 @@
static SpinLock image_spin;
+/* prototypes */
+static size_t image_num_files(struct Image *ima);
+static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock);
+static void image_update_views_format(Image *ima, ImageUser *iuser);
+static void image_add_view(Image *ima, const char *viewname, const char *filepath);
+
/* max int, to indicate we don't store sequences in ibuf */
#define IMA_NO_INDEX 0x7FEFEFEF
@@ -257,6 +264,46 @@ static void image_free_cached_frames(Image *image)
}
}
+static void image_free_packedfiles(Image *ima)
+{
+ while (ima->packedfiles.last) {
+ ImagePackedFile *imapf = ima->packedfiles.last;
+ if (imapf->packedfile) {
+ freePackedFile(imapf->packedfile);
+ }
+ BLI_remlink(&ima->packedfiles, imapf);
+ MEM_freeN(imapf);
+ }
+}
+
+void BKE_image_free_packedfiles(Image *ima)
+{
+ image_free_packedfiles(ima);
+}
+
+static void image_free_views(Image *ima)
+{
+ BLI_freelistN(&ima->views);
+}
+
+void BKE_image_free_views(Image *image)
+{
+ image_free_views(image);
+}
+
+static void image_free_anims(Image *ima)
+{
+ while (ima->anims.last) {
+ ImageAnim *ia = ima->anims.last;
+ if (ia->anim) {
+ IMB_free_anim(ia->anim);
+ ia->anim = NULL;
+ }
+ BLI_remlink(&ima->anims, ia);
+ MEM_freeN(ia);
+ }
+}
+
/**
* Simply free the image data from memory,
* on display the image can load again (except for render buffers).
@@ -265,8 +312,7 @@ void BKE_image_free_buffers(Image *ima)
{
image_free_cached_frames(ima);
- if (ima->anim) IMB_free_anim(ima->anim);
- ima->anim = NULL;
+ image_free_anims(ima);
if (ima->rr) {
RE_FreeRenderResult(ima->rr);
@@ -290,11 +336,10 @@ void BKE_image_free(Image *ima)
int a;
BKE_image_free_buffers(ima);
- if (ima->packedfile) {
- freePackedFile(ima->packedfile);
- ima->packedfile = NULL;
- }
- BKE_icon_delete(&ima->id);
+
+ image_free_packedfiles(ima);
+
+ BKE_icon_id_delete(&ima->id);
ima->id.icon_id = 0;
BKE_previewimg_free(&ima->preview);
@@ -305,6 +350,9 @@ void BKE_image_free(Image *ima)
ima->renders[a] = NULL;
}
}
+
+ image_free_views(ima);
+ MEM_freeN(ima->stereo3d_format);
}
/* only image block itself */
@@ -328,7 +376,9 @@ static Image *image_alloc(Main *bmain, const char *name, short source, short typ
ima->flag |= IMA_VIEW_AS_RENDER;
BKE_color_managed_colorspace_settings_init(&ima->colorspace_settings);
+ ima->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Image Stereo Format");
}
+
return ima;
}
@@ -359,6 +409,22 @@ static void image_assign_ibuf(Image *ima, ImBuf *ibuf, int index, int frame)
}
}
+static void copy_image_packedfiles(ListBase *lb_dst, const ListBase *lb_src)
+{
+ const ImagePackedFile *imapf_src;
+
+ BLI_listbase_clear(lb_dst);
+ for (imapf_src = lb_src->first; imapf_src; imapf_src = imapf_src->next) {
+ ImagePackedFile *imapf_dst = MEM_mallocN(sizeof(ImagePackedFile), "Image Packed Files (copy)");
+ BLI_strncpy(imapf_dst->filepath, imapf_src->filepath, sizeof(imapf_dst->filepath));
+
+ if (imapf_src->packedfile)
+ imapf_dst->packedfile = dupPackedFile(imapf_src->packedfile);
+
+ BLI_addtail(lb_dst, imapf_dst);
+ }
+}
+
/* empty image block, of similar type and filename */
Image *BKE_image_copy(Main *bmain, Image *ima)
{
@@ -381,8 +447,10 @@ Image *BKE_image_copy(Main *bmain, Image *ima)
BKE_color_managed_colorspace_settings_copy(&nima->colorspace_settings, &ima->colorspace_settings);
- if (ima->packedfile)
- nima->packedfile = dupPackedFile(ima->packedfile);
+ copy_image_packedfiles(&nima->packedfiles, &ima->packedfiles);
+
+ nima->stereo3d_format = MEM_dupallocN(ima->stereo3d_format);
+ BLI_duplicatelist(&nima->views, &ima->views);
if (ima->id.lib) {
BKE_id_lib_local_paths(bmain, ima->id.lib, &nima->id);
@@ -686,7 +754,9 @@ Image *BKE_image_load_exists_ex(const char *filepath, bool *r_exists)
BLI_path_abs(strtest, ID_BLEND_PATH(G.main, &ima->id));
if (BLI_path_cmp(strtest, str) == 0) {
- if (ima->anim == NULL || ima->id.us == 0) {
+ if ((BKE_image_has_anim(ima) == false) ||
+ (ima->id.us == 0))
+ {
ima->id.us++; /* officially should not, it doesn't link here! */
if (ima->ok == 0)
ima->ok = IMA_OK;
@@ -774,13 +844,14 @@ static ImBuf *add_ibuf_size(unsigned int width, unsigned int height, const char
}
/* adds new image block, creates ImBuf and initializes color */
-Image *BKE_image_add_generated(Main *bmain, unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, const float color[4])
+Image *BKE_image_add_generated(Main *bmain, unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, const float color[4], const bool stereo3d)
{
/* on save, type is changed to FILE in editsima.c */
Image *ima = image_alloc(bmain, name, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST);
if (ima) {
- ImBuf *ibuf;
+ size_t view_id;
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
/* BLI_strncpy(ima->name, name, FILE_MAX); */ /* don't do this, this writes in ain invalid filepath! */
ima->gen_x = width;
@@ -790,13 +861,21 @@ Image *BKE_image_add_generated(Main *bmain, unsigned int width, unsigned int hei
ima->gen_depth = depth;
copy_v4_v4(ima->gen_color, color);
- ibuf = add_ibuf_size(width, height, ima->name, depth, floatbuf, gen_type, color, &ima->colorspace_settings);
- image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
+ for (view_id = 0; view_id < 2; view_id++) {
+ ImBuf *ibuf;
+ ibuf = add_ibuf_size(width, height, ima->name, depth, floatbuf, gen_type, color, &ima->colorspace_settings);
+ image_assign_ibuf(ima, ibuf, stereo3d ? view_id : IMA_NO_INDEX, 0);
- /* image_assign_ibuf puts buffer to the cache, which increments user counter. */
- IMB_freeImBuf(ibuf);
+ /* image_assign_ibuf puts buffer to the cache, which increments user counter. */
+ IMB_freeImBuf(ibuf);
+ if (!stereo3d) break;
+
+ image_add_view(ima, names[view_id], "");
+ }
ima->ok = IMA_OK_LOADED;
+ if (stereo3d)
+ ima->flag |= IMA_IS_STEREO | IMA_IS_MULTIVIEW;
}
return ima;
@@ -805,12 +884,16 @@ Image *BKE_image_add_generated(Main *bmain, unsigned int width, unsigned int hei
/* Create an image image from ibuf. The refcount of ibuf is increased,
* caller should take care to drop its reference by calling
* IMB_freeImBuf if needed. */
-Image *BKE_image_add_from_imbuf(ImBuf *ibuf)
+Image *BKE_image_add_from_imbuf(ImBuf *ibuf, const char *name)
{
/* on save, type is changed to FILE in editsima.c */
Image *ima;
- ima = image_alloc(G.main, BLI_path_basename(ibuf->name), IMA_SRC_FILE, IMA_TYPE_IMAGE);
+ if (name == NULL) {
+ name = BLI_path_basename(ibuf->name);
+ }
+
+ ima = image_alloc(G.main, name, IMA_SRC_FILE, IMA_TYPE_IMAGE);
if (ima) {
BLI_strncpy(ima->name, ibuf->name, FILE_MAX);
@@ -821,18 +904,79 @@ Image *BKE_image_add_from_imbuf(ImBuf *ibuf)
return ima;
}
+/* packs rects from memory as PNG
+ * convert multiview images to R_IMF_VIEWS_INDIVIDUAL
+ */
+static void image_memorypack_multiview(Image *ima)
+{
+ ImageView *iv;
+ size_t i;
+
+ image_free_packedfiles(ima);
+
+ for (i = 0, iv = ima->views.first; iv; iv = iv->next, i++) {
+ ImBuf *ibuf = image_get_cached_ibuf_for_index_frame(ima, i, 0);
+
+ ibuf->ftype = PNG;
+ ibuf->planes = R_IMF_PLANES_RGBA;
+
+ /* if the image was a R_IMF_VIEWS_STEREO_3D we force _L, _R suffices */
+ if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
+ const char *suffix[2] = {STEREO_LEFT_SUFFIX, STEREO_RIGHT_SUFFIX};
+ BLI_path_suffix(iv->filepath, FILE_MAX, suffix[i], "");
+ }
+
+ IMB_saveiff(ibuf, iv->filepath, IB_rect | IB_mem);
+
+ if (ibuf->encodedbuffer == NULL) {
+ printf("memory save for pack error\n");
+ IMB_freeImBuf(ibuf);
+ image_free_packedfiles(ima);
+ return;
+ }
+ else {
+ ImagePackedFile *imapf;
+ PackedFile *pf = MEM_callocN(sizeof(*pf), "PackedFile");
+
+ pf->data = ibuf->encodedbuffer;
+ pf->size = ibuf->encodedsize;
+
+ imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image PackedFile");
+ BLI_strncpy(imapf->filepath, iv->filepath, sizeof(imapf->filepath));
+ imapf->packedfile = pf;
+ BLI_addtail(&ima->packedfiles, imapf);
+
+ ibuf->encodedbuffer = NULL;
+ ibuf->encodedsize = 0;
+ ibuf->userflags &= ~IB_BITMAPDIRTY;
+ }
+ IMB_freeImBuf(ibuf);
+ }
+
+ if (ima->source == IMA_SRC_GENERATED) {
+ ima->source = IMA_SRC_FILE;
+ ima->type = IMA_TYPE_IMAGE;
+ }
+ ima->views_format = R_IMF_VIEWS_INDIVIDUAL;
+}
+
/* packs rect from memory as PNG */
void BKE_image_memorypack(Image *ima)
{
- ImBuf *ibuf = image_get_cached_ibuf_for_index_frame(ima, IMA_NO_INDEX, 0);
+ ImBuf *ibuf;
- if (ibuf == NULL)
+ if ((ima->flag & IMA_IS_MULTIVIEW)) {
+ image_memorypack_multiview(ima);
return;
- if (ima->packedfile) {
- freePackedFile(ima->packedfile);
- ima->packedfile = NULL;
}
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, IMA_NO_INDEX, 0);
+
+ if (ibuf == NULL)
+ return;
+
+ image_free_packedfiles(ima);
+
ibuf->ftype = PNG;
ibuf->planes = R_IMF_PLANES_RGBA;
@@ -841,11 +985,17 @@ void BKE_image_memorypack(Image *ima)
printf("memory save for pack error\n");
}
else {
+ ImagePackedFile *imapf;
PackedFile *pf = MEM_callocN(sizeof(*pf), "PackedFile");
pf->data = ibuf->encodedbuffer;
pf->size = ibuf->encodedsize;
- ima->packedfile = pf;
+
+ imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image PackedFile");
+ BLI_strncpy(imapf->filepath, ima->name, sizeof(imapf->filepath));
+ imapf->packedfile = pf;
+ BLI_addtail(&ima->packedfiles, imapf);
+
ibuf->encodedbuffer = NULL;
ibuf->encodedsize = 0;
ibuf->userflags &= ~IB_BITMAPDIRTY;
@@ -859,6 +1009,53 @@ void BKE_image_memorypack(Image *ima)
IMB_freeImBuf(ibuf);
}
+void BKE_image_packfiles(ReportList *reports, Image *ima, const char *basepath)
+{
+ const size_t totfiles = image_num_files(ima);
+
+ if (totfiles == 1) {
+ ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image packed file");
+ BLI_addtail(&ima->packedfiles, imapf);
+ imapf->packedfile = newPackedFile(reports, ima->name, basepath);
+ if (imapf->packedfile) {
+ BLI_strncpy(imapf->filepath, ima->name, sizeof(imapf->filepath));
+ }
+ else {
+ BLI_freelinkN(&ima->packedfiles, imapf);
+ }
+ }
+ else {
+ ImageView *iv;
+ for (iv = ima->views.first; iv; iv = iv->next) {
+ ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image packed file");
+ BLI_addtail(&ima->packedfiles, imapf);
+
+ imapf->packedfile = newPackedFile(reports, iv->filepath, basepath);
+ if (imapf->packedfile) {
+ BLI_strncpy(imapf->filepath, iv->filepath, sizeof(imapf->filepath));
+ }
+ else {
+ BLI_freelinkN(&ima->packedfiles, imapf);
+ }
+ }
+ }
+}
+
+void BKE_image_packfiles_from_mem(ReportList *reports, Image *ima, char *data, const size_t data_len)
+{
+ const size_t totfiles = image_num_files(ima);
+
+ if (totfiles != 1) {
+ BKE_report(reports, RPT_ERROR, "Cannot pack multiview images from raw data currently...");
+ }
+ else {
+ ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), __func__);
+ BLI_addtail(&ima->packedfiles, imapf);
+ imapf->packedfile = newPackedFileMemory(data, data_len);
+ BLI_strncpy(imapf->filepath, ima->name, sizeof(imapf->filepath));
+ }
+}
+
void BKE_image_tag_time(Image *ima)
{
ima->lastused = PIL_check_seconds_timer_i();
@@ -1259,7 +1456,7 @@ char BKE_imtype_from_arg(const char *imtype_arg)
else return R_IMF_IMTYPE_INVALID;
}
-static bool image_path_ensure_ext(char *string, const char imtype, const ImageFormatData *im_format)
+static bool do_add_image_extension(char *string, const char imtype, const ImageFormatData *im_format)
{
const char *extension = NULL;
const char *extension_test;
@@ -1311,7 +1508,7 @@ static bool image_path_ensure_ext(char *string, const char imtype, const ImageFo
}
#endif
#ifdef WITH_OPENEXR
- else if (ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) {
+ else if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) {
if (!BLI_testextensie(string, extension_test = ".exr"))
extension = extension_test;
}
@@ -1369,14 +1566,14 @@ static bool image_path_ensure_ext(char *string, const char imtype, const ImageFo
}
}
-bool BKE_image_path_ensure_ext_from_imformat(char *string, const ImageFormatData *im_format)
+int BKE_image_path_ensure_ext_from_imformat(char *string, const ImageFormatData *im_format)
{
- return image_path_ensure_ext(string, im_format->imtype, im_format);
+ return do_add_image_extension(string, im_format->imtype, im_format);
}
-bool BKE_image_path_ensure_ext_from_imtype(char *string, const char imtype)
+int BKE_image_path_ensure_ext_from_imtype(char *string, const char imtype)
{
- return image_path_ensure_ext(string, imtype, NULL);
+ return do_add_image_extension(string, imtype, NULL);
}
void BKE_imformat_defaults(ImageFormatData *im_format)
@@ -1861,28 +2058,65 @@ void BKE_image_stamp_buf(
#undef BUFF_MARGIN_Y
}
-void BKE_imbuf_stamp_info(Scene *scene, Object *camera, struct ImBuf *ibuf)
+void BKE_render_result_stamp_info(Scene *scene, Object *camera, struct RenderResult *rr)
{
- struct StampData stamp_data;
+ struct StampData *stamp_data;
+
+ if (!(scene && scene->r.stamp & R_STAMP_ALL))
+ return;
+
+ if (!rr->stamp_data) {
+ stamp_data = MEM_callocN(sizeof(StampData), "RenderResult.stamp_data");
+ }
+ else {
+ stamp_data = rr->stamp_data;
+ }
- if (!ibuf) return;
+ stampdata(scene, camera, stamp_data, 0);
- /* fill all the data values, no prefix */
- stampdata(scene, camera, &stamp_data, 0);
+ if (!rr->stamp_data) {
+ rr->stamp_data = stamp_data;
+ }
+}
- if (stamp_data.file[0]) IMB_metadata_change_field(ibuf, "File", stamp_data.file);
- if (stamp_data.note[0]) IMB_metadata_change_field(ibuf, "Note", stamp_data.note);
- if (stamp_data.date[0]) IMB_metadata_change_field(ibuf, "Date", stamp_data.date);
- if (stamp_data.marker[0]) IMB_metadata_change_field(ibuf, "Marker", stamp_data.marker);
- if (stamp_data.time[0]) IMB_metadata_change_field(ibuf, "Time", stamp_data.time);
- if (stamp_data.frame[0]) IMB_metadata_change_field(ibuf, "Frame", stamp_data.frame);
- if (stamp_data.camera[0]) IMB_metadata_change_field(ibuf, "Camera", stamp_data.camera);
- if (stamp_data.cameralens[0]) IMB_metadata_change_field(ibuf, "Lens", stamp_data.cameralens);
- if (stamp_data.scene[0]) IMB_metadata_change_field(ibuf, "Scene", stamp_data.scene);
- if (stamp_data.strip[0]) IMB_metadata_change_field(ibuf, "Strip", stamp_data.strip);
- if (stamp_data.rendertime[0]) IMB_metadata_change_field(ibuf, "RenderTime", stamp_data.rendertime);
+
+void BKE_imbuf_stamp_info(RenderResult *rr, struct ImBuf *ibuf)
+{
+ struct StampData *stamp_data = rr->stamp_data;
+
+ if (!ibuf || !stamp_data) return;
+
+ if (stamp_data->file[0]) IMB_metadata_change_field(ibuf, "File", stamp_data->file);
+ if (stamp_data->note[0]) IMB_metadata_change_field(ibuf, "Note", stamp_data->note);
+ if (stamp_data->date[0]) IMB_metadata_change_field(ibuf, "Date", stamp_data->date);
+ if (stamp_data->marker[0]) IMB_metadata_change_field(ibuf, "Marker", stamp_data->marker);
+ if (stamp_data->time[0]) IMB_metadata_change_field(ibuf, "Time", stamp_data->time);
+ if (stamp_data->frame[0]) IMB_metadata_change_field(ibuf, "Frame", stamp_data->frame);
+ if (stamp_data->camera[0]) IMB_metadata_change_field(ibuf, "Camera", stamp_data->camera);
+ if (stamp_data->cameralens[0]) IMB_metadata_change_field(ibuf, "Lens", stamp_data->cameralens);
+ if (stamp_data->scene[0]) IMB_metadata_change_field(ibuf, "Scene", stamp_data->scene);
+ if (stamp_data->strip[0]) IMB_metadata_change_field(ibuf, "Strip", stamp_data->strip);
+ if (stamp_data->rendertime[0]) IMB_metadata_change_field(ibuf, "RenderTime", stamp_data->rendertime);
}
+void BKE_stamp_info_callback(void *data, const struct StampData *stamp_data, StampCallback callback)
+{
+ if (!callback || !stamp_data) return;
+
+ if (stamp_data->file[0]) callback(data, "File", stamp_data->file);
+ if (stamp_data->note[0]) callback(data, "Note", stamp_data->note);
+ if (stamp_data->date[0]) callback(data, "Date", stamp_data->date);
+ if (stamp_data->marker[0]) callback(data, "Marker", stamp_data->marker);
+ if (stamp_data->time[0]) callback(data, "Time", stamp_data->time);
+ if (stamp_data->frame[0]) callback(data, "Frame", stamp_data->frame);
+ if (stamp_data->camera[0]) callback(data, "Camera", stamp_data->camera);
+ if (stamp_data->cameralens[0]) callback(data, "Lens", stamp_data->cameralens);
+ if (stamp_data->scene[0]) callback(data, "Scene", stamp_data->scene);
+ if (stamp_data->strip[0]) callback(data, "Strip", stamp_data->strip);
+ if (stamp_data->rendertime[0]) callback(data, "RenderTime", stamp_data->rendertime);
+}
+
+
bool BKE_imbuf_alpha_test(ImBuf *ibuf)
{
int tot;
@@ -1908,14 +2142,12 @@ bool BKE_imbuf_alpha_test(ImBuf *ibuf)
/* note: imf->planes is ignored here, its assumed the image channels
* are already set */
-int BKE_imbuf_write(ImBuf *ibuf, const char *name, ImageFormatData *imf)
+void BKE_imbuf_write_prepare(ImBuf *ibuf, ImageFormatData *imf)
{
char imtype = imf->imtype;
char compress = imf->compress;
char quality = imf->quality;
- int ok;
-
if (imtype == R_IMF_IMTYPE_IRIS) {
ibuf->ftype = IMAGIC;
}
@@ -1952,7 +2184,7 @@ int BKE_imbuf_write(ImBuf *ibuf, const char *name, ImageFormatData *imf)
}
#endif
#ifdef WITH_OPENEXR
- else if (imtype == R_IMF_IMTYPE_OPENEXR || imtype == R_IMF_IMTYPE_MULTILAYER) {
+ else if (ELEM(imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER)) {
ibuf->ftype = OPENEXR;
if (imf->depth == R_IMF_CHAN_DEPTH_16)
ibuf->ftype |= OPENEXR_HALF;
@@ -2036,6 +2268,13 @@ int BKE_imbuf_write(ImBuf *ibuf, const char *name, ImageFormatData *imf)
if (quality < 10) quality = 90;
ibuf->ftype = JPG | quality;
}
+}
+
+int BKE_imbuf_write(ImBuf *ibuf, const char *name, ImageFormatData *imf)
+{
+ int ok;
+
+ BKE_imbuf_write_prepare(ibuf, imf);
BLI_make_existing_file(name);
@@ -2070,18 +2309,18 @@ int BKE_imbuf_write_as(ImBuf *ibuf, const char *name, ImageFormatData *imf,
return ok;
}
-int BKE_imbuf_write_stamp(Scene *scene, struct Object *camera, ImBuf *ibuf, const char *name, struct ImageFormatData *imf)
+int BKE_imbuf_write_stamp(Scene *scene, struct RenderResult *rr, ImBuf *ibuf, const char *name, struct ImageFormatData *imf)
{
if (scene && scene->r.stamp & R_STAMP_ALL)
- BKE_imbuf_stamp_info(scene, camera, ibuf);
+ BKE_imbuf_stamp_info(rr, ibuf);
return BKE_imbuf_write(ibuf, name, imf);
}
-
-static void image_path_makepicstring(
+static void do_makepicstring(
char *string, const char *base, const char *relbase, int frame, const char imtype,
- const ImageFormatData *im_format, const short use_ext, const short use_frames)
+ const ImageFormatData *im_format, const short use_ext, const short use_frames,
+ const char *suffix)
{
if (string == NULL) return;
BLI_strncpy(string, base, FILE_MAX - 10); /* weak assumption */
@@ -2090,22 +2329,25 @@ static void image_path_makepicstring(
if (use_frames)
BLI_path_frame(string, frame, 4);
+ if (suffix)
+ BLI_path_suffix(string, FILE_MAX, suffix, "");
+
if (use_ext)
- image_path_ensure_ext(string, imtype, im_format);
+ do_add_image_extension(string, imtype, im_format);
}
void BKE_image_path_from_imformat(
char *string, const char *base, const char *relbase, int frame,
- const ImageFormatData *im_format, const bool use_ext, const bool use_frames)
+ const ImageFormatData *im_format, const bool use_ext, const bool use_frames, const char *suffix)
{
- image_path_makepicstring(string, base, relbase, frame, im_format->imtype, im_format, use_ext, use_frames);
+ do_makepicstring(string, base, relbase, frame, im_format->imtype, im_format, use_ext, use_frames, suffix);
}
void BKE_image_path_from_imtype(
char *string, const char *base, const char *relbase, int frame,
- const char imtype, const bool use_ext, const bool use_frames)
+ const char imtype, const bool use_ext, const bool use_frames, const char *view)
{
- image_path_makepicstring(string, base, relbase, frame, imtype, NULL, use_ext, use_frames);
+ do_makepicstring(string, base, relbase, frame, imtype, NULL, use_ext, use_frames, view);
}
struct anim *openanim_noload(const char *name, int flags, int streamindex, char colorspace[IMA_MAX_SPACE])
@@ -2181,6 +2423,71 @@ Image *BKE_image_verify_viewer(int type, const char *name)
return ima;
}
+static void image_viewer_create_views(const RenderData *rd, Image *ima)
+{
+ if ((rd->scemode & R_MULTIVIEW) == 0) {
+ image_add_view(ima, "", "");
+ }
+ else {
+ SceneRenderView *srv;
+ for (srv = rd->views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv) == false)
+ continue;
+ image_add_view(ima, srv->name, "");
+ }
+ }
+}
+
+/* Reset the image cache and views when the Viewer Nodes views don't match the scene views */
+void BKE_image_verify_viewer_views(const RenderData *rd, Image *ima, ImageUser *iuser)
+{
+ bool do_reset;
+ const bool is_multiview = (rd->scemode & R_MULTIVIEW) != 0;
+
+ BLI_lock_thread(LOCK_DRAW_IMAGE);
+
+ if (BKE_scene_multiview_is_stereo3d(rd)) {
+ ima->flag |= IMA_IS_STEREO;
+ ima->flag |= IMA_IS_MULTIVIEW;
+ }
+ else {
+ ima->flag &= ~IMA_IS_STEREO;
+ ima->flag &= ~IMA_IS_MULTIVIEW;
+ iuser->flag &= ~IMA_SHOW_STEREO;
+ }
+
+ /* see if all scene render views are in the image view list */
+ do_reset = (BKE_scene_multiview_num_views_get(rd) != BLI_listbase_count(&ima->views));
+
+ /* multiview also needs to be sure all the views are synced */
+ if (is_multiview && !do_reset) {
+ SceneRenderView *srv;
+ ImageView *iv;
+
+ for (iv = ima->views.first; iv; iv = iv->next) {
+ srv = BLI_findstring(&rd->views, iv->name, offsetof(SceneRenderView, name));
+ if ((srv == NULL) || (BKE_scene_multiview_is_render_view_active(rd, srv) == false)) {
+ do_reset = true;
+ break;
+ }
+ }
+ }
+
+ if (do_reset) {
+ BLI_spin_lock(&image_spin);
+
+ image_free_cached_frames(ima);
+ BKE_image_free_views(ima);
+
+ /* add new views */
+ image_viewer_create_views(rd, ima);
+
+ BLI_spin_unlock(&image_spin);
+ }
+
+ BLI_unlock_thread(LOCK_DRAW_IMAGE);
+}
+
void BKE_image_walk_all_users(const Main *mainp, void *customdata,
void callback(Image *ima, ImageUser *iuser, void *customdata))
{
@@ -2238,6 +2545,33 @@ static void image_tag_frame_recalc(Image *ima, ImageUser *iuser, void *customdat
}
}
+static void image_init_imageuser(Image *ima, ImageUser *iuser)
+{
+ RenderResult *rr = ima->rr;
+
+ iuser->multi_index = 0;
+ iuser->layer = iuser->view = 0;
+ iuser->passtype = SCE_PASS_COMBINED;
+
+ if (rr) {
+ RenderLayer *rl = rr->layers.first;
+
+ if (rl) {
+ RenderPass *rp = rl->passes.first;
+
+ if (rp)
+ iuser->passtype = rp->passtype;
+ }
+
+ BKE_image_multilayer_index(rr, iuser);
+ }
+}
+
+void BKE_image_init_imageuser(Image *ima, ImageUser *iuser)
+{
+ image_init_imageuser(ima, iuser);
+}
+
void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
{
if (ima == NULL)
@@ -2248,8 +2582,13 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
switch (signal) {
case IMA_SIGNAL_FREE:
BKE_image_free_buffers(ima);
- if (iuser)
+
+ if (iuser) {
iuser->ok = 1;
+ if (iuser->scene) {
+ image_update_views_format(ima, iuser);
+ }
+ }
break;
case IMA_SIGNAL_SRC_CHANGE:
if (ima->type == IMA_TYPE_UV_TEST)
@@ -2301,23 +2640,41 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
case IMA_SIGNAL_RELOAD:
/* try to repack file */
- if (ima->packedfile) {
- PackedFile *pf;
- pf = newPackedFile(NULL, ima->name, ID_BLEND_PATH(G.main, &ima->id));
- if (pf) {
- freePackedFile(ima->packedfile);
- ima->packedfile = pf;
- BKE_image_free_buffers(ima);
+ if (BKE_image_has_packedfile(ima)) {
+ const size_t totfiles = image_num_files(ima);
+
+ if (totfiles != BLI_listbase_count_ex(&ima->packedfiles, totfiles + 1)) {
+ /* in case there are new available files to be loaded */
+ image_free_packedfiles(ima);
+ BKE_image_packfiles(NULL, ima, ID_BLEND_PATH(G.main, &ima->id));
}
else {
- printf("ERROR: Image not available. Keeping packed image\n");
+ ImagePackedFile *imapf;
+ for (imapf = ima->packedfiles.first; imapf; imapf = imapf->next) {
+ PackedFile *pf;
+ pf = newPackedFile(NULL, imapf->filepath, ID_BLEND_PATH(G.main, &ima->id));
+ if (pf) {
+ freePackedFile(imapf->packedfile);
+ imapf->packedfile = pf;
+ }
+ else {
+ printf("ERROR: Image \"%s\" not available. Keeping packed image\n", imapf->filepath);
+ }
+ }
}
+
+ if (BKE_image_has_packedfile(ima))
+ BKE_image_free_buffers(ima);
}
else
BKE_image_free_buffers(ima);
- if (iuser)
+ if (iuser) {
iuser->ok = 1;
+ if (iuser->scene) {
+ image_update_views_format(ima, iuser);
+ }
+ }
break;
case IMA_SIGNAL_USER_NEW_IMAGE:
@@ -2325,8 +2682,7 @@ void BKE_image_signal(Image *ima, ImageUser *iuser, int signal)
iuser->ok = 1;
if (ima->source == IMA_SRC_FILE || ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_MULTILAYER) {
- iuser->multi_index = 0;
- iuser->layer = iuser->pass = 0;
+ image_init_imageuser(ima, iuser);
}
}
}
@@ -2368,44 +2724,113 @@ RenderPass *BKE_image_multilayer_index(RenderResult *rr, ImageUser *iuser)
return NULL;
if (iuser) {
- short index = 0, rl_index = 0, rp_index;
+ short index = 0, rv_index, rl_index = 0;
+ bool is_stereo = (iuser->flag & IMA_SHOW_STEREO) && RE_RenderResult_is_stereo(rr);
+
+ rv_index = is_stereo ? iuser->multiview_eye : iuser->view;
+ if (RE_HasFakeLayer(rr)) rl_index += 1;
for (rl = rr->layers.first; rl; rl = rl->next, rl_index++) {
- rp_index = 0;
- for (rpass = rl->passes.first; rpass; rpass = rpass->next, index++, rp_index++)
- if (iuser->layer == rl_index && iuser->pass == rp_index)
+ for (rpass = rl->passes.first; rpass; rpass = rpass->next, index++) {
+ if (iuser->layer == rl_index &&
+ iuser->passtype == rpass->passtype &&
+ rv_index == rpass->view_id)
+ {
break;
+ }
+ }
if (rpass)
break;
}
-
- if (rpass)
- iuser->multi_index = index;
- else
- iuser->multi_index = 0;
+ iuser->multi_index = (rpass ? index : 0);
}
+
if (rpass == NULL) {
rl = rr->layers.first;
if (rl)
rpass = rl->passes.first;
+
+ if (rpass && iuser)
+ iuser->passtype = rpass->passtype;
}
return rpass;
}
+void BKE_image_multiview_index(Image *ima, ImageUser *iuser)
+{
+ if (iuser) {
+ bool is_stereo = (ima->flag & IMA_IS_STEREO) && (iuser->flag & IMA_SHOW_STEREO);
+ if (is_stereo) {
+ iuser->multi_index = iuser->multiview_eye;
+ }
+ else {
+ if ((iuser->view < 0) || (iuser->view >= BLI_listbase_count_ex(&ima->views, iuser->view + 1))) {
+ iuser->multi_index = iuser->view = 0;
+ }
+ else {
+ iuser->multi_index = iuser->view;
+ }
+ }
+ }
+}
+
+/* if layer or pass changes, we need an index for the imbufs list */
+/* note it is called for rendered results, but it doesnt use the index! */
+/* and because rendered results use fake layer/passes, don't correct for wrong indices here */
+bool BKE_image_is_multilayer(Image *ima)
+{
+ if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE)) {
+ if (ima->type == IMA_TYPE_MULTILAYER) {
+ return true;
+ }
+ }
+ else if (ima->source == IMA_SRC_VIEWER) {
+ if (ima->type == IMA_TYPE_R_RESULT) {
+ return true;
+ }
+ }
+ return false;
+}
+
+static void image_init_multilayer_multiview_flag(Image *ima, RenderResult *rr)
+{
+ if (rr) {
+ if (RE_RenderResult_is_stereo(rr)) {
+ ima->flag |= IMA_IS_STEREO;
+ ima->flag |= IMA_IS_MULTIVIEW;
+ }
+ else {
+ ima->flag &= ~IMA_IS_STEREO;
+ if (BLI_listbase_count_ex(&rr->views, 2) > 1)
+ ima->flag |= IMA_IS_MULTIVIEW;
+ else
+ ima->flag &= ~IMA_IS_MULTIVIEW;
+ }
+ }
+ else {
+ ima->flag &= ~IMA_IS_STEREO;
+ ima->flag &= ~IMA_IS_MULTIVIEW;
+ }
+}
+
RenderResult *BKE_image_acquire_renderresult(Scene *scene, Image *ima)
{
+ RenderResult *rr = NULL;
if (ima->rr) {
- return ima->rr;
+ rr = ima->rr;
}
else if (ima->type == IMA_TYPE_R_RESULT) {
if (ima->render_slot == ima->last_render_slot)
- return RE_AcquireResultRead(RE_GetRender(scene->id.name));
+ rr = RE_AcquireResultRead(RE_GetRender(scene->id.name));
else
- return ima->renders[ima->render_slot];
+ rr = ima->renders[ima->render_slot];
+
+ /* set proper multiview flag */
+ image_init_multilayer_multiview_flag(ima, rr);
}
- else
- return NULL;
+
+ return rr;
}
void BKE_image_release_renderresult(Scene *scene, Image *ima)
@@ -2419,6 +2844,18 @@ void BKE_image_release_renderresult(Scene *scene, Image *ima)
}
}
+bool BKE_image_is_openexr(struct Image *ima)
+{
+#ifdef WITH_OPENEXR
+ if (ELEM(ima->source, IMA_SRC_FILE, IMA_SRC_SEQUENCE)) {
+ return BLI_testextensie(ima->name, ".exr");
+ }
+#else
+ UNUSED_VARS(ima);
+#endif
+ return false;
+}
+
void BKE_image_backup_render(Scene *scene, Image *ima)
{
/* called right before rendering, ima->renders contains render
@@ -2439,8 +2876,155 @@ void BKE_image_backup_render(Scene *scene, Image *ima)
ima->last_render_slot = slot;
}
+/**************************** multiview save openexr *********************************/
+#ifdef WITH_OPENEXR
+static const char *image_get_view_cb(void *base, const size_t view_id)
+{
+ Image *ima = base;
+ ImageView *iv = BLI_findlink(&ima->views, view_id);
+ return iv ? iv->name : "";
+}
+#endif /* WITH_OPENEXR */
+
+#ifdef WITH_OPENEXR
+static ImBuf *image_get_buffer_cb(void *base, const size_t view_id)
+{
+ Image *ima = base;
+ ImageUser iuser = {0};
+
+ iuser.view = view_id;
+ iuser.ok = 1;
+
+ BKE_image_multiview_index(ima, &iuser);
+
+ return image_acquire_ibuf(ima, &iuser, NULL);
+}
+#endif /* WITH_OPENEXR */
+
+bool BKE_image_save_openexr_multiview(Image *ima, ImBuf *ibuf, const char *filepath, const int flags)
+{
+#ifdef WITH_OPENEXR
+ char name[FILE_MAX];
+ bool ok;
+
+ BLI_strncpy(name, filepath, sizeof(name));
+ BLI_path_abs(name, G.main->name);
+
+ ibuf->userdata = ima;
+ ok = IMB_exr_multiview_save(ibuf, name, flags, BLI_listbase_count(&ima->views), image_get_view_cb, image_get_buffer_cb);
+ ibuf->userdata = NULL;
+
+ return ok;
+#else
+ UNUSED_VARS(ima, ibuf, filepath, flags);
+ return false;
+#endif
+}
+
+/**************************** multiview load openexr *********************************/
+
+static void image_add_view(Image *ima, const char *viewname, const char *filepath)
+{
+ ImageView *iv;
+
+ iv = MEM_mallocN(sizeof(ImageView), "Viewer Image View");
+ BLI_strncpy(iv->name, viewname, sizeof(iv->name));
+ BLI_strncpy(iv->filepath, filepath, sizeof(iv->filepath));
+
+ /* For stereo drawing we need to ensure:
+ * STEREO_LEFT_NAME == STEREO_LEFT_ID and
+ * STEREO_RIGHT_NAME == STEREO_RIGHT_ID */
+
+ if (STREQ(viewname, STEREO_LEFT_NAME)) {
+ BLI_addhead(&ima->views, iv);
+ }
+ else if (STREQ(viewname, STEREO_RIGHT_NAME)) {
+ ImageView *left_iv = BLI_findstring(&ima->views, STEREO_LEFT_NAME, offsetof(ImageView, name));
+
+ if (left_iv == NULL) {
+ BLI_addhead(&ima->views, iv);
+ }
+ else {
+ BLI_insertlinkafter(&ima->views, left_iv, iv);
+ }
+ }
+ else {
+ BLI_addtail(&ima->views, iv);
+ }
+}
+
+#ifdef WITH_OPENEXR
+static void image_add_view_cb(void *base, const char *str)
+{
+ Image *ima = base;
+ image_add_view(ima, str, ima->name);
+}
+
+static void image_add_buffer_cb(void *base, const char *str, ImBuf *ibuf, const int frame)
+{
+ Image *ima = base;
+ size_t id;
+ bool predivide = (ima->alpha_mode == IMA_ALPHA_PREMUL);
+ const char *colorspace = ima->colorspace_settings.name;
+ const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_SCENE_LINEAR);
+
+ if (ibuf == NULL)
+ return;
+
+ id = BLI_findstringindex(&ima->views, str, offsetof(ImageView, name));
+
+ if (id == -1)
+ return;
+
+ if (ibuf->channels >= 3)
+ IMB_colormanagement_transform(ibuf->rect_float, ibuf->x, ibuf->y, ibuf->channels,
+ colorspace, to_colorspace, predivide);
+
+ image_assign_ibuf(ima, ibuf, id, frame);
+ IMB_freeImBuf(ibuf);
+}
+#endif /* WITH_OPENEXR */
+
+#ifdef WITH_OPENEXR
+static void image_update_multiview_flags(Image *ima)
+{
+ if (BLI_listbase_count_ex(&ima->views, 2) > 1) {
+ ima->flag |= IMA_IS_MULTIVIEW;
+
+ if (BLI_findstring(&ima->views, STEREO_LEFT_NAME, offsetof(ImageView, name)) &&
+ BLI_findstring(&ima->views, STEREO_RIGHT_NAME, offsetof(ImageView, name)))
+ {
+ ima->flag |= IMA_IS_STEREO;
+ }
+ else {
+ ima->flag &= ~IMA_IS_STEREO;
+ }
+ }
+ else {
+ ima->flag &= ~IMA_IS_STEREO;
+ ima->flag &= ~IMA_IS_MULTIVIEW;
+ }
+}
+#endif /* WITH_OPENEXR */
+
/* after imbuf load, openexr type can return with a exrhandle open */
/* in that case we have to build a render-result */
+#ifdef WITH_OPENEXR
+static void image_create_multiview(Image *ima, ImBuf *ibuf, const int frame)
+{
+ image_free_views(ima);
+
+ IMB_exr_multiview_convert(ibuf->userdata, ima, image_add_view_cb, image_add_buffer_cb, frame);
+
+ image_update_multiview_flags(ima);
+
+ IMB_exr_close(ibuf->userdata);
+}
+#endif /* WITH_OPENEXR */
+
+/* after imbuf load, openexr type can return with a exrhandle open */
+/* in that case we have to build a render-result */
+#ifdef WITH_OPENEXR
static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr)
{
const char *colorspace = ima->colorspace_settings.name;
@@ -2448,21 +3032,23 @@ static void image_create_multilayer(Image *ima, ImBuf *ibuf, int framenr)
ima->rr = RE_MultilayerConvert(ibuf->userdata, colorspace, predivide, ibuf->x, ibuf->y);
-#ifdef WITH_OPENEXR
IMB_exr_close(ibuf->userdata);
-#endif
ibuf->userdata = NULL;
if (ima->rr)
ima->rr->framenr = framenr;
+
+ /* set proper multiview flag */
+ image_init_multilayer_multiview_flag(ima, ima->rr);
}
+#endif /* WITH_OPENEXR */
/* common stuff to do with images after loading */
static void image_initialize_after_load(Image *ima, ImBuf *ibuf)
{
/* preview is NULL when it has never been used as an icon before */
if (G.background == 0 && ima->preview == NULL)
- BKE_icon_changed(BKE_icon_getid(&ima->id));
+ BKE_icon_changed(BKE_icon_id_ensure(&ima->id));
/* fields */
if (ima->flag & IMA_FIELDS) {
@@ -2488,18 +3074,41 @@ static int imbuf_alpha_flags_for_image(Image *ima)
return flag;
}
-static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame)
+/* the number of files will vary according to the stereo format */
+static size_t image_num_files(Image *ima)
+{
+ const bool is_multiview = (ima->flag & IMA_IS_MULTIVIEW) != 0;
+
+ if (!is_multiview) {
+ return 1;
+ }
+ else if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
+ return 1;
+ }
+ /* R_IMF_VIEWS_INDIVIDUAL */
+ else {
+ return BLI_listbase_count(&ima->views);
+ }
+}
+
+static ImBuf *load_sequence_single(Image *ima, ImageUser *iuser, int frame, const size_t view_id, bool *r_assign)
{
struct ImBuf *ibuf;
char name[FILE_MAX];
int flag;
+ ImageUser iuser_t;
/* XXX temp stuff? */
if (ima->lastframe != frame)
ima->tpageflag |= IMA_TPAGE_REFRESH;
ima->lastframe = frame;
- BKE_image_user_file_path(iuser, ima, name);
+
+ if (iuser)
+ iuser_t = *iuser;
+
+ iuser_t.view = view_id;
+ BKE_image_user_file_path(&iuser_t, ima, name);
flag = IB_rect | IB_multilayer;
flag |= imbuf_alpha_flags_for_image(ima);
@@ -2520,25 +3129,78 @@ static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame)
#ifdef WITH_OPENEXR
/* handle multilayer case, don't assign ibuf. will be handled in BKE_image_acquire_ibuf */
if (ibuf->ftype == OPENEXR && ibuf->userdata) {
- image_create_multilayer(ima, ibuf, frame);
- ima->type = IMA_TYPE_MULTILAYER;
- IMB_freeImBuf(ibuf);
- ibuf = NULL;
+ /* handle singlelayer multiview case assign ibuf based on available views */
+ if (IMB_exr_has_singlelayer_multiview(ibuf->userdata)) {
+ image_create_multiview(ima, ibuf, frame);
+ IMB_freeImBuf(ibuf);
+ ibuf = NULL;
+ }
+ else if (IMB_exr_has_multilayer(ibuf->userdata)) {
+ /* handle multilayer case, don't assign ibuf. will be handled in BKE_image_acquire_ibuf */
+ image_create_multilayer(ima, ibuf, frame);
+ ima->type = IMA_TYPE_MULTILAYER;
+ IMB_freeImBuf(ibuf);
+ ibuf = NULL;
+ }
}
else {
image_initialize_after_load(ima, ibuf);
- image_assign_ibuf(ima, ibuf, 0, frame);
+ *r_assign = true;
}
#else
image_initialize_after_load(ima, ibuf);
- image_assign_ibuf(ima, ibuf, 0, frame);
+ *r_assign = true;
#endif
}
- else
- ima->ok = 0;
- if (iuser)
- iuser->ok = ima->ok;
+ return ibuf;
+}
+
+static ImBuf *image_load_sequence_file(Image *ima, ImageUser *iuser, int frame)
+{
+ struct ImBuf *ibuf = NULL;
+ const bool is_multiview = (ima->flag & IMA_IS_MULTIVIEW) != 0;
+ const size_t totfiles = image_num_files(ima);
+ bool assign = false;
+
+ if (!is_multiview) {
+ ibuf = load_sequence_single(ima, iuser, frame, 0, &assign);
+ if (assign) {
+ image_assign_ibuf(ima, ibuf, 0, frame);
+ }
+ }
+ else {
+ size_t i;
+ struct ImBuf **ibuf_arr;
+ const size_t totviews = BLI_listbase_count(&ima->views);
+
+ ibuf_arr = MEM_mallocN(sizeof(ImBuf *) * totviews, "Image Views Imbufs");
+
+ for (i = 0; i < totfiles; i++)
+ ibuf_arr[i] = load_sequence_single(ima, iuser, frame, i, &assign);
+
+ if ((ima->flag & IMA_IS_STEREO) && ima->views_format == R_IMF_VIEWS_STEREO_3D)
+ IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
+
+ /* return the original requested ImBuf */
+ ibuf = ibuf_arr[(iuser ? iuser->multi_index : 0)];
+
+ if (assign) {
+ for (i = 0; i < totviews; i++) {
+ image_assign_ibuf(ima, ibuf_arr[i], i, frame);
+ }
+ }
+
+ /* "remove" the others (decrease their refcount) */
+ for (i = 0; i < totviews; i++) {
+ if (ibuf_arr[i] != ibuf) {
+ IMB_freeImBuf(ibuf_arr[i]);
+ }
+ }
+
+ /* cleanup */
+ MEM_freeN(ibuf_arr);
+ }
return ibuf;
}
@@ -2595,46 +3257,52 @@ static ImBuf *image_load_sequence_multilayer(Image *ima, ImageUser *iuser, int f
return ibuf;
}
-
-static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
+static ImBuf *load_movie_single(Image *ima, ImageUser *iuser, int frame, const size_t view_id)
{
struct ImBuf *ibuf = NULL;
+ ImageAnim *ia;
- ima->lastframe = frame;
+ ia = BLI_findlink(&ima->anims, view_id);
- if (ima->anim == NULL) {
+ if (ia->anim == NULL) {
char str[FILE_MAX];
int flags = IB_rect;
+ ImageUser iuser_t;
+
if (ima->flag & IMA_DEINTERLACE) {
flags |= IB_animdeinterlace;
}
- BKE_image_user_file_path(iuser, ima, str);
+ if (iuser)
+ iuser_t = *iuser;
+
+ iuser_t.view = view_id;
+
+ BKE_image_user_file_path(&iuser_t, ima, str);
/* FIXME: make several stream accessible in image editor, too*/
- ima->anim = openanim(str, IB_rect, 0, ima->colorspace_settings.name);
+ ia->anim = openanim(str, flags, 0, ima->colorspace_settings.name);
/* let's initialize this user */
- if (ima->anim && iuser && iuser->frames == 0)
- iuser->frames = IMB_anim_get_duration(ima->anim,
+ if (ia->anim && iuser && iuser->frames == 0)
+ iuser->frames = IMB_anim_get_duration(ia->anim,
IMB_TC_RECORD_RUN);
}
- if (ima->anim) {
- int dur = IMB_anim_get_duration(ima->anim,
+ if (ia->anim) {
+ int dur = IMB_anim_get_duration(ia->anim,
IMB_TC_RECORD_RUN);
int fra = frame - 1;
if (fra < 0) fra = 0;
if (fra > (dur - 1)) fra = dur - 1;
ibuf = IMB_makeSingleUser(
- IMB_anim_absolute(ima->anim, fra,
+ IMB_anim_absolute(ia->anim, fra,
IMB_TC_RECORD_RUN,
IMB_PROXY_NONE));
if (ibuf) {
image_initialize_after_load(ima, ibuf);
- image_assign_ibuf(ima, ibuf, 0, frame);
}
else
ima->ok = 0;
@@ -2642,67 +3310,225 @@ static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
else
ima->ok = 0;
+ return ibuf;
+}
+
+static ImBuf *image_load_movie_file(Image *ima, ImageUser *iuser, int frame)
+{
+ struct ImBuf *ibuf = NULL;
+ const bool is_multiview = (ima->flag & IMA_IS_MULTIVIEW) != 0;
+ const size_t totfiles = image_num_files(ima);
+ size_t i;
+
+ if (totfiles != BLI_listbase_count_ex(&ima->anims, totfiles + 1)) {
+ image_free_anims(ima);
+
+ for (i = 0; i < totfiles; i++) {
+ /* allocate the ImageAnim */
+ ImageAnim *ia = MEM_callocN(sizeof(ImageAnim), "Image Anim");
+ BLI_addtail(&ima->anims, ia);
+ }
+ }
+
+ if (!is_multiview) {
+ ibuf = load_movie_single(ima, iuser, frame, 0);
+ image_assign_ibuf(ima, ibuf, 0, frame);
+ }
+ else {
+ struct ImBuf **ibuf_arr;
+ const size_t totviews = BLI_listbase_count(&ima->views);
+
+ ibuf_arr = MEM_mallocN(sizeof(ImBuf *) * totviews, "Image Views (movie) Imbufs");
+
+ for (i = 0; i < totfiles; i++) {
+ ibuf_arr[i] = load_movie_single(ima, iuser, frame, i);
+ }
+
+ if ((ima->flag & IMA_IS_STEREO) && ima->views_format == R_IMF_VIEWS_STEREO_3D)
+ IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
+
+ for (i = 0; i < totviews; i++) {
+ if (ibuf_arr[i]) {
+ image_assign_ibuf(ima, ibuf_arr[i], i, frame);
+ }
+ else {
+ ima->ok = 0;
+ }
+ }
+
+ /* return the original requested ImBuf */
+ ibuf = ibuf_arr[(iuser ? iuser->multi_index : 0)];
+
+ /* "remove" the others (decrease their refcount) */
+ for (i = 0; i < totviews; i++) {
+ if (ibuf_arr[i] != ibuf) {
+ IMB_freeImBuf(ibuf_arr[i]);
+ }
+ }
+
+ /* cleanup */
+ MEM_freeN(ibuf_arr);
+ }
+
if (iuser)
iuser->ok = ima->ok;
return ibuf;
}
-/* warning, 'iuser' can be NULL */
-static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
+static ImBuf *load_image_single(
+ Image *ima, ImageUser *iuser, int cfra,
+ const size_t view_id,
+ const bool has_packed,
+ bool *r_assign)
{
- struct ImBuf *ibuf;
- char str[FILE_MAX];
- int assign = 0, flag;
-
- /* always ensure clean ima */
- BKE_image_free_buffers(ima);
+ char filepath[FILE_MAX];
+ struct ImBuf *ibuf = NULL;
+ int flag;
/* is there a PackedFile with this image ? */
- if (ima->packedfile) {
+ if (has_packed) {
+ ImagePackedFile *imapf;
+
flag = IB_rect | IB_multilayer;
flag |= imbuf_alpha_flags_for_image(ima);
- ibuf = IMB_ibImageFromMemory((unsigned char *)ima->packedfile->data, ima->packedfile->size, flag,
- ima->colorspace_settings.name, "<packed data>");
+ imapf = BLI_findlink(&ima->packedfiles, view_id);
+ if (imapf->packedfile) {
+ ibuf = IMB_ibImageFromMemory(
+ (unsigned char *)imapf->packedfile->data, imapf->packedfile->size, flag,
+ ima->colorspace_settings.name, "<packed data>");
+ }
}
else {
+ ImageUser iuser_t;
+
flag = IB_rect | IB_multilayer | IB_metadata;
flag |= imbuf_alpha_flags_for_image(ima);
- /* get the right string */
+ /* get the correct filepath */
BKE_image_user_frame_calc(iuser, cfra, 0);
- BKE_image_user_file_path(iuser, ima, str);
+
+ if (iuser)
+ iuser_t = *iuser;
+ else
+ iuser_t.framenr = ima->lastframe;
+
+ iuser_t.view = view_id;
+
+ BKE_image_user_file_path(&iuser_t, ima, filepath);
/* read ibuf */
- ibuf = IMB_loadiffname(str, flag, ima->colorspace_settings.name);
+ ibuf = IMB_loadiffname(filepath, flag, ima->colorspace_settings.name);
}
if (ibuf) {
- /* handle multilayer case, don't assign ibuf. will be handled in BKE_image_acquire_ibuf */
+#ifdef WITH_OPENEXR
if (ibuf->ftype == OPENEXR && ibuf->userdata) {
- image_create_multilayer(ima, ibuf, cfra);
- ima->type = IMA_TYPE_MULTILAYER;
- IMB_freeImBuf(ibuf);
- ibuf = NULL;
+ if (IMB_exr_has_singlelayer_multiview(ibuf->userdata)) {
+ /* handle singlelayer multiview case assign ibuf based on available views */
+ image_create_multiview(ima, ibuf, cfra);
+ IMB_freeImBuf(ibuf);
+ ibuf = NULL;
+ }
+ else if (IMB_exr_has_multilayer(ibuf->userdata)) {
+ /* handle multilayer case, don't assign ibuf. will be handled in BKE_image_acquire_ibuf */
+ image_create_multilayer(ima, ibuf, cfra);
+ ima->type = IMA_TYPE_MULTILAYER;
+ IMB_freeImBuf(ibuf);
+ ibuf = NULL;
+ }
}
else {
image_initialize_after_load(ima, ibuf);
- assign = 1;
+ *r_assign = true;
/* check if the image is a font image... */
detectBitmapFont(ibuf);
/* make packed file for autopack */
- if ((ima->packedfile == NULL) && (G.fileflags & G_AUTOPACK))
- ima->packedfile = newPackedFile(NULL, str, ID_BLEND_PATH(G.main, &ima->id));
+ if ((has_packed == false) && (G.fileflags & G_AUTOPACK)) {
+ ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image Packefile");
+ BLI_addtail(&ima->packedfiles, imapf);
+
+ BLI_strncpy(imapf->filepath, filepath, sizeof(imapf->filepath));
+ imapf->packedfile = newPackedFile(NULL, filepath, ID_BLEND_PATH(G.main, &ima->id));
+ }
}
+#else
+ image_initialize_after_load(ima, ibuf);
+ *r_assign = true;
+#endif
}
- else
+ else {
ima->ok = 0;
+ }
- if (assign)
- image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
+ return ibuf;
+}
+
+/* warning, 'iuser' can be NULL
+ * note: Image->views was already populated (in image_update_views_format)
+ */
+static ImBuf *image_load_image_file(Image *ima, ImageUser *iuser, int cfra)
+{
+ struct ImBuf *ibuf = NULL;
+ bool assign = false;
+ const bool is_multiview = (ima->flag & IMA_IS_MULTIVIEW) != 0;
+ const size_t totfiles = image_num_files(ima);
+ bool has_packed = BKE_image_has_packedfile(ima);
+
+ /* always ensure clean ima */
+ BKE_image_free_buffers(ima);
+
+ /* this should never happen, but just playing safe */
+ if (has_packed) {
+ if (totfiles != BLI_listbase_count_ex(&ima->packedfiles, totfiles + 1)) {
+ image_free_packedfiles(ima);
+ has_packed = false;
+ }
+ }
+
+ if (!is_multiview) {
+ ibuf = load_image_single(ima, iuser, cfra, 0, has_packed, &assign);
+ if (assign) {
+ image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
+ }
+ }
+ else {
+ size_t i;
+ struct ImBuf **ibuf_arr;
+ const size_t totviews = BLI_listbase_count(&ima->views);
+ BLI_assert(totviews > 0);
+
+ ibuf_arr = MEM_mallocN(sizeof(ImBuf *) * totviews, "Image Views Imbufs");
+
+ for (i = 0; i < totfiles; i++)
+ ibuf_arr[i] = load_image_single(ima, iuser, cfra, i, has_packed, &assign);
+
+ if ((ima->flag & IMA_IS_STEREO) && ima->views_format == R_IMF_VIEWS_STEREO_3D)
+ IMB_ImBufFromStereo3d(ima->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
+
+ /* return the original requested ImBuf */
+ i = iuser && iuser->multi_index < totviews ? iuser->multi_index : 0;
+ ibuf = ibuf_arr[i];
+
+ if (assign) {
+ for (i = 0; i < totviews; i++) {
+ image_assign_ibuf(ima, ibuf_arr[i], i, 0);
+ }
+ }
+
+ /* "remove" the others (decrease their refcount) */
+ for (i = 0; i < totviews; i++) {
+ if (ibuf_arr[i] != ibuf) {
+ IMB_freeImBuf(ibuf_arr[i]);
+ }
+ }
+
+ /* cleanup */
+ MEM_freeN(ibuf_arr);
+ }
if (iuser)
iuser->ok = ima->ok;
@@ -2749,37 +3575,43 @@ static ImBuf *image_get_ibuf_multilayer(Image *ima, ImageUser *iuser)
/* showing RGBA result itself (from compo/sequence) or
* like exr, using layers etc */
/* always returns a single ibuf, also during render progress */
-static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_r)
+static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **r_lock)
{
Render *re;
RenderResult rres;
+ RenderView *rv;
float *rectf, *rectz;
unsigned int *rect;
float dither;
- int channels, layer, pass;
+ int channels, layer, passtype;
ImBuf *ibuf;
int from_render = (ima->render_slot == ima->last_render_slot);
+ int actview;
bool byte_buffer_in_display_space = false;
if (!(iuser && iuser->scene))
return NULL;
/* if we the caller is not going to release the lock, don't give the image */
- if (!lock_r)
+ if (!r_lock)
return NULL;
re = RE_GetRender(iuser->scene->id.name);
channels = 4;
layer = iuser->layer;
- pass = iuser->pass;
+ passtype = iuser->passtype;
+ actview = iuser->view;
+
+ if ((ima->flag & IMA_IS_STEREO) && (iuser->flag & IMA_SHOW_STEREO))
+ actview = iuser->multiview_eye;
if (from_render) {
- RE_AcquireResultImage(re, &rres);
+ RE_AcquireResultImage(re, &rres, actview);
}
else if (ima->renders[ima->render_slot]) {
rres = *(ima->renders[ima->render_slot]);
- rres.have_combined = rres.rectf != NULL;
+ rres.have_combined = ((RenderView *)rres.views.first)->rectf != NULL;
}
else
memset(&rres, 0, sizeof(RenderResult));
@@ -2790,16 +3622,30 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_
return NULL;
}
- /* release is done in BKE_image_release_ibuf using lock_r */
+ /* release is done in BKE_image_release_ibuf using r_lock */
if (from_render) {
BLI_lock_thread(LOCK_VIEWER);
- *lock_r = re;
+ *r_lock = re;
+ rv = NULL;
+ }
+ else {
+ rv = BLI_findlink(&rres.views, actview);
+ if (rv == NULL)
+ rv = rres.views.first;
}
/* this gives active layer, composite or sequence result */
- rect = (unsigned int *)rres.rect32;
- rectf = rres.rectf;
- rectz = rres.rectz;
+ if (rv == NULL) {
+ rect = (unsigned int *)rres.rect32;
+ rectf = rres.rectf;
+ rectz = rres.rectz;
+ }
+ else {
+ rect = (unsigned int *)rv->rect32;
+ rectf = rv->rectf;
+ rectz = rv->rectz;
+ }
+
dither = iuser->scene->r.dither_intensity;
/* combined layer gets added as first layer */
@@ -2819,24 +3665,27 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_
if (rl) {
RenderPass *rpass;
- /* there's no combined pass, is in renderlayer itself */
- if (pass == 0) {
- rectf = rl->rectf;
- if (rectf == NULL) {
+ for (rpass = rl->passes.first; rpass; rpass = rpass->next) {
+ if (passtype == rpass->passtype &&
+ actview == rpass->view_id)
+ {
+ break;
+ }
+ }
+
+ if (rpass) {
+ channels = rpass->channels;
+ rectf = rpass->rect;
+
+ if (!rectf) {
/* Happens when Save Buffers is enabled.
* Use display buffer stored in the render layer.
*/
rect = (unsigned int *) rl->display_buffer;
byte_buffer_in_display_space = true;
}
- }
- else {
- rpass = BLI_findlink(&rl->passes, pass - 1);
- if (rpass) {
- channels = rpass->channels;
- rectf = rpass->rect;
- dither = 0.0f; /* don't dither passes */
- }
+
+ dither = 0.0f; /* don't dither passes */
}
for (rpass = rl->passes.first; rpass; rpass = rpass->next)
@@ -2925,9 +3774,31 @@ static ImBuf *image_get_render_result(Image *ima, ImageUser *iuser, void **lock_
return ibuf;
}
+static size_t image_get_multiview_index(Image *ima, ImageUser *iuser)
+{
+ const bool is_multilayer = BKE_image_is_multilayer(ima);
+ const bool is_backdrop = (ima->source == IMA_SRC_VIEWER) && (ima->type == IMA_TYPE_COMPOSITE) && (iuser == NULL);
+ int index = BKE_image_is_animated(ima) ? 0 : IMA_NO_INDEX;
+
+ if (is_multilayer) {
+ return iuser ? iuser->multi_index : index;
+ }
+ else if (is_backdrop) {
+ if ((ima->flag & IMA_IS_STEREO)) {
+ /* backdrop hackaround (since there is no iuser */
+ return ima->eye;
+ }
+ }
+ else if ((ima->flag & IMA_IS_MULTIVIEW)) {
+ return iuser ? iuser->multi_index : index;
+ }
+
+ return index;
+}
+
static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *r_frame, int *r_index)
{
- int frame = 0, index = 0;
+ int frame = 0, index = image_get_multiview_index(ima, iuser);
/* see if we already have an appropriate ibuf, with image source and type */
if (ima->source == IMA_SRC_MOVIE) {
@@ -2939,7 +3810,6 @@ static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *r_frame
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
frame = iuser ? iuser->framenr : ima->lastframe;
- index = iuser ? iuser->multi_index : IMA_NO_INDEX;
}
}
@@ -2956,12 +3826,12 @@ static void image_get_frame_and_index(Image *ima, ImageUser *iuser, int *r_frame
static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_frame, int *r_index)
{
ImBuf *ibuf = NULL;
- int frame = 0, index = 0;
+ int frame = 0, index = image_get_multiview_index(ima, iuser);
/* see if we already have an appropriate ibuf, with image source and type */
if (ima->source == IMA_SRC_MOVIE) {
frame = iuser ? iuser->framenr : ima->lastframe;
- ibuf = image_get_cached_ibuf_for_index_frame(ima, 0, frame);
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, index, frame);
/* XXX temp stuff? */
if (ima->lastframe != frame)
ima->tpageflag |= IMA_TPAGE_REFRESH;
@@ -2970,7 +3840,7 @@ static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_frame,
else if (ima->source == IMA_SRC_SEQUENCE) {
if (ima->type == IMA_TYPE_IMAGE) {
frame = iuser ? iuser->framenr : ima->lastframe;
- ibuf = image_get_cached_ibuf_for_index_frame(ima, 0, frame);
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, index, frame);
/* XXX temp stuff? */
if (ima->lastframe != frame) {
@@ -2990,18 +3860,17 @@ static ImBuf *image_get_cached_ibuf(Image *ima, ImageUser *iuser, int *r_frame,
}
else if (ima->type == IMA_TYPE_MULTILAYER) {
frame = iuser ? iuser->framenr : ima->lastframe;
- index = iuser ? iuser->multi_index : IMA_NO_INDEX;
ibuf = image_get_cached_ibuf_for_index_frame(ima, index, frame);
}
}
else if (ima->source == IMA_SRC_FILE) {
if (ima->type == IMA_TYPE_IMAGE)
- ibuf = image_get_cached_ibuf_for_index_frame(ima, IMA_NO_INDEX, 0);
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, index, 0);
else if (ima->type == IMA_TYPE_MULTILAYER)
- ibuf = image_get_cached_ibuf_for_index_frame(ima, iuser ? iuser->multi_index : IMA_NO_INDEX, 0);
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, index, 0);
}
else if (ima->source == IMA_SRC_GENERATED) {
- ibuf = image_get_cached_ibuf_for_index_frame(ima, IMA_NO_INDEX, 0);
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, index, 0);
}
else if (ima->source == IMA_SRC_VIEWER) {
/* always verify entirely, not that this shouldn't happen
@@ -3037,13 +3906,13 @@ BLI_INLINE bool image_quick_test(Image *ima, ImageUser *iuser)
*
* not thread-safe, so callee should worry about thread locks
*/
-static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r)
+static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock)
{
ImBuf *ibuf = NULL;
int frame = 0, index = 0;
- if (lock_r)
- *lock_r = NULL;
+ if (r_lock)
+ *r_lock = NULL;
/* quick reject tests */
if (!image_quick_test(ima, iuser))
@@ -3085,31 +3954,31 @@ static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r)
if (ima->gen_depth == 0) ima->gen_depth = 24;
ibuf = add_ibuf_size(ima->gen_x, ima->gen_y, ima->name, ima->gen_depth, (ima->gen_flag & IMA_GEN_FLOAT) != 0, ima->gen_type,
ima->gen_color, &ima->colorspace_settings);
- image_assign_ibuf(ima, ibuf, IMA_NO_INDEX, 0);
+ image_assign_ibuf(ima, ibuf, index, 0);
ima->ok = IMA_OK_LOADED;
}
else if (ima->source == IMA_SRC_VIEWER) {
if (ima->type == IMA_TYPE_R_RESULT) {
/* always verify entirely, and potentially
* returns pointer to release later */
- ibuf = image_get_render_result(ima, iuser, lock_r);
+ ibuf = image_get_render_result(ima, iuser, r_lock);
}
else if (ima->type == IMA_TYPE_COMPOSITE) {
/* requires lock/unlock, otherwise don't return image */
- if (lock_r) {
+ if (r_lock) {
/* unlock in BKE_image_release_ibuf */
BLI_lock_thread(LOCK_VIEWER);
- *lock_r = ima;
+ *r_lock = ima;
/* XXX anim play for viewer nodes not yet supported */
frame = 0; // XXX iuser ? iuser->framenr : 0;
- ibuf = image_get_cached_ibuf_for_index_frame(ima, 0, frame);
+ ibuf = image_get_cached_ibuf_for_index_frame(ima, index, frame);
if (!ibuf) {
/* Composite Viewer, all handled in compositor */
/* fake ibuf, will be filled in compositor */
- ibuf = IMB_allocImBuf(256, 256, 32, IB_rect);
- image_assign_ibuf(ima, ibuf, 0, frame);
+ ibuf = IMB_allocImBuf(256, 256, 32, IB_rect | IB_rectfloat);
+ image_assign_ibuf(ima, ibuf, index, frame);
}
}
}
@@ -3133,13 +4002,13 @@ static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r)
*
* references the result, BKE_image_release_ibuf should be used to de-reference
*/
-ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r)
+ImBuf *BKE_image_acquire_ibuf(Image *ima, ImageUser *iuser, void **r_lock)
{
ImBuf *ibuf;
BLI_spin_lock(&image_spin);
- ibuf = image_acquire_ibuf(ima, iuser, lock_r);
+ ibuf = image_acquire_ibuf(ima, iuser, r_lock);
BLI_spin_unlock(&image_spin);
@@ -3409,7 +4278,13 @@ void BKE_image_update_frame(const Main *bmain, int cfra)
void BKE_image_user_file_path(ImageUser *iuser, Image *ima, char *filepath)
{
- BLI_strncpy(filepath, ima->name, FILE_MAX);
+ if ((ima->flag & IMA_IS_MULTIVIEW) && (ima->rr == NULL)) {
+ ImageView *iv = BLI_findlink(&ima->views, iuser->view);
+ BLI_strncpy(filepath, iv->filepath, FILE_MAX);
+ }
+ else {
+ BLI_strncpy(filepath, ima->name, FILE_MAX);
+ }
if (ima->source == IMA_SRC_SEQUENCE) {
char head[FILE_MAX], tail[FILE_MAX];
@@ -3545,6 +4420,16 @@ int BKE_image_sequence_guess_offset(Image *image)
return atoi(num);
}
+bool BKE_image_has_anim(Image *ima)
+{
+ return (BLI_listbase_is_empty(&ima->anims) == false);
+}
+
+bool BKE_image_has_packedfile(Image *ima)
+{
+ return (BLI_listbase_is_empty(&ima->packedfiles) == false);
+}
+
/**
* Checks the image buffer changes (not keyframed values)
*
@@ -3675,3 +4560,88 @@ ImBuf *BKE_image_get_first_ibuf(Image *image)
return ibuf;
}
+
+static void image_update_views_format(Image *ima, ImageUser *iuser)
+{
+ SceneRenderView *srv;
+ ImageView *iv;
+ Scene *scene = iuser->scene;
+ const bool is_multiview = ((scene->r.scemode & R_MULTIVIEW) != 0) &&
+ ((ima->flag & IMA_USE_VIEWS) != 0);
+
+ /* reset the image views */
+ BKE_image_free_views(ima);
+
+ if (!is_multiview) {
+ goto monoview;
+ }
+ else if (ima->views_format == R_IMF_VIEWS_STEREO_3D) {
+ size_t i;
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+
+ ima->flag |= IMA_IS_MULTIVIEW;
+ ima->flag |= IMA_IS_STEREO;
+
+ for (i = 0; i < 2; i++) {
+ image_add_view(ima, names[i], ima->name);
+ }
+ return;
+ }
+ else {
+ /* R_IMF_VIEWS_INDIVIDUAL */
+ char prefix[FILE_MAX] = {'\0'};
+ char *name = ima->name;
+ char *ext = NULL;
+
+ BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext);
+
+ if (prefix[0] == '\0') {
+ goto monoview;
+ }
+
+ /* create all the image views */
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(&scene->r, srv)) {
+ char filepath[FILE_MAX];
+ BLI_snprintf(filepath, sizeof(filepath), "%s%s%s", prefix, srv->suffix, ext);
+ image_add_view(ima, srv->name, filepath);
+ }
+ }
+
+ /* check if the files are all available */
+ iv = ima->views.last;
+ while (iv) {
+ int file;
+ char str[FILE_MAX];
+
+ BLI_strncpy(str, iv->filepath, sizeof(str));
+ BLI_path_abs(str, G.main->name);
+
+ /* exists? */
+ file = BLI_open(str, O_BINARY | O_RDONLY, 0);
+ if (file == -1) {
+ ImageView *iv_del = iv;
+ iv = iv->prev;
+ BLI_remlink(&ima->views, iv_del);
+ MEM_freeN(iv_del);
+ }
+ else {
+ iv = iv->prev;
+ close(file);
+ }
+ }
+
+ /* all good */
+ if (BLI_listbase_count_ex(&ima->views, 2) > 1) {
+ ima->flag |= IMA_IS_MULTIVIEW;
+ if (BKE_scene_multiview_is_stereo3d(&scene->r))
+ ima->flag |= IMA_IS_STEREO;
+ }
+ else {
+monoview:
+ ima->flag &= ~IMA_IS_STEREO;
+ ima->flag &= ~IMA_IS_MULTIVIEW;
+ BKE_image_free_views(ima);
+ }
+ }
+}
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index 09ce9484a69..6d37f3ae006 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -1712,7 +1712,7 @@ void do_versions_ipos_to_animato(Main *main)
/* check if object has any animation data */
if (ob->nlastrips.first) {
/* Add AnimData block */
- BKE_id_add_animdata(id);
+ BKE_animdata_add_id(id);
/* IPO first to take into any non-NLA'd Object Animation */
if (ob->ipo) {
@@ -1735,7 +1735,7 @@ void do_versions_ipos_to_animato(Main *main)
}
else if ((ob->ipo) || (ob->action)) {
/* Add AnimData block */
- AnimData *adt = BKE_id_add_animdata(id);
+ AnimData *adt = BKE_animdata_add_id(id);
/* Action first - so that Action name get conserved */
if (ob->action) {
@@ -1776,7 +1776,7 @@ void do_versions_ipos_to_animato(Main *main)
/* check PoseChannels for constraints with local data */
if (ob->pose) {
/* Verify if there's AnimData block */
- BKE_id_add_animdata(id);
+ BKE_animdata_add_id(id);
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
@@ -1802,7 +1802,7 @@ void do_versions_ipos_to_animato(Main *main)
*/
if (con->ipo) {
/* Verify if there's AnimData block, just in case */
- BKE_id_add_animdata(id);
+ BKE_animdata_add_id(id);
/* although this was the constraint's local IPO, we still need to provide con
* so that drivers can be added properly...
@@ -1819,7 +1819,7 @@ void do_versions_ipos_to_animato(Main *main)
/* check constraint channels - we need to remove them anyway... */
if (ob->constraintChannels.first) {
/* Verify if there's AnimData block */
- BKE_id_add_animdata(id);
+ BKE_animdata_add_id(id);
for (conchan = ob->constraintChannels.first; conchan; conchan = conchann) {
/* get pointer to next Constraint Channel */
@@ -1857,7 +1857,7 @@ void do_versions_ipos_to_animato(Main *main)
*/
if (key->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_id_add_animdata(id);
+ AnimData *adt = BKE_animdata_add_id(id);
/* Convert Shapekey data... */
ipo_to_animdata(id, key->ipo, NULL, NULL, NULL);
@@ -1879,7 +1879,7 @@ void do_versions_ipos_to_animato(Main *main)
/* we're only interested in the IPO */
if (ma->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_id_add_animdata(id);
+ AnimData *adt = BKE_animdata_add_id(id);
/* Convert Material data... */
ipo_to_animdata(id, ma->ipo, NULL, NULL, NULL);
@@ -1901,7 +1901,7 @@ void do_versions_ipos_to_animato(Main *main)
/* we're only interested in the IPO */
if (wo->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_id_add_animdata(id);
+ AnimData *adt = BKE_animdata_add_id(id);
/* Convert World data... */
ipo_to_animdata(id, wo->ipo, NULL, NULL, NULL);
@@ -1921,7 +1921,7 @@ void do_versions_ipos_to_animato(Main *main)
if (ed && ed->seqbasep) {
Sequence *seq;
- AnimData *adt = BKE_id_add_animdata(id);
+ AnimData *adt = BKE_animdata_add_id(id);
SEQ_BEGIN(ed, seq)
{
@@ -1977,7 +1977,7 @@ void do_versions_ipos_to_animato(Main *main)
/* we're only interested in the IPO */
if (te->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_id_add_animdata(id);
+ AnimData *adt = BKE_animdata_add_id(id);
/* Convert Texture data... */
ipo_to_animdata(id, te->ipo, NULL, NULL, NULL);
@@ -1999,7 +1999,7 @@ void do_versions_ipos_to_animato(Main *main)
/* we're only interested in the IPO */
if (ca->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_id_add_animdata(id);
+ AnimData *adt = BKE_animdata_add_id(id);
/* Convert Camera data... */
ipo_to_animdata(id, ca->ipo, NULL, NULL, NULL);
@@ -2021,7 +2021,7 @@ void do_versions_ipos_to_animato(Main *main)
/* we're only interested in the IPO */
if (la->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_id_add_animdata(id);
+ AnimData *adt = BKE_animdata_add_id(id);
/* Convert Lamp data... */
ipo_to_animdata(id, la->ipo, NULL, NULL, NULL);
@@ -2043,7 +2043,7 @@ void do_versions_ipos_to_animato(Main *main)
/* we're only interested in the IPO */
if (cu->ipo) {
/* Add AnimData block */
- AnimData *adt = BKE_id_add_animdata(id);
+ AnimData *adt = BKE_animdata_add_id(id);
/* Convert Curve data... */
ipo_to_animdata(id, cu->ipo, NULL, NULL, NULL);
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index f598be0298a..092dd90041f 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -52,12 +52,14 @@
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
+#include "DNA_strands_types.h"
#include "DNA_texture_types.h"
#include "BKE_animsys.h"
#include "BKE_curve.h"
#include "BKE_customdata.h"
#include "BKE_deform.h"
+#include "BKE_pointcache.h"
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
@@ -65,25 +67,26 @@
#include "BKE_particle.h"
#include "BKE_editmesh.h"
#include "BKE_scene.h"
+#include "BKE_strands.h"
#include "RNA_access.h"
#include "RE_render_ext.h"
-#define KEY_MODE_DUMMY 0 /* use where mode isn't checked for */
-#define KEY_MODE_BPOINT 1
-#define KEY_MODE_BEZTRIPLE 2
-
/* old defines from DNA_ipo_types.h for data-type, stored in DNA - don't modify! */
#define IPO_FLOAT 4
#define IPO_BEZTRIPLE 100
#define IPO_BPOINT 101
+#define KEY_MODE_DUMMY 0 /* use where mode isn't checked for */
+#define KEY_MODE_BPOINT 1
+#define KEY_MODE_BEZTRIPLE 2
+
void BKE_key_free(Key *key)
{
KeyBlock *kb;
- BKE_free_animdata((ID *)key);
+ BKE_animdata_free((ID *)key);
while ((kb = BLI_pophead(&key->block))) {
if (kb->data)
@@ -103,78 +106,82 @@ void BKE_key_free_nolib(Key *key)
}
}
-Key *BKE_key_add(ID *id) /* common function */
+static void key_set_elemstr(short fromtype, char *r_elemstr, int *r_elemsize)
{
- Key *key;
- char *el;
-
- key = BKE_libblock_alloc(G.main, ID_KE, "Key");
-
- key->type = KEY_NORMAL;
- BKE_key_set_from_id(key, id);
-
- key->uidgen = 1;
-
/* XXX the code here uses some defines which will soon be deprecated... */
- switch (GS(id->name)) {
- case ID_ME:
- el = key->elemstr;
-
- el[0] = 3;
- el[1] = IPO_FLOAT;
- el[2] = 0;
-
- key->elemsize = 12;
-
+ char elemtype = IPO_FLOAT;
+ char numelem = 0;
+ int elemsize = 0;
+
+ switch (fromtype) {
+ case KEY_OWNER_MESH:
+ numelem = 3;
+ elemtype = IPO_FLOAT;
+ elemsize = 12;
break;
- case ID_LT:
- el = key->elemstr;
-
- el[0] = 3;
- el[1] = IPO_FLOAT;
- el[2] = 0;
-
- key->elemsize = 12;
-
+ case KEY_OWNER_LATTICE:
+ numelem = 3;
+ elemtype = IPO_FLOAT;
+ elemsize = 12;
break;
- case ID_CU:
- el = key->elemstr;
-
- el[0] = 4;
- el[1] = IPO_BPOINT;
- el[2] = 0;
-
- key->elemsize = 16;
-
+ case KEY_OWNER_CURVE:
+ numelem = 4;
+ elemtype = IPO_BPOINT;
+ elemsize = 16;
+ break;
+ case KEY_OWNER_PARTICLES:
+ numelem = 3;
+ elemtype = IPO_FLOAT;
+ elemsize = 12;
+ break;
+ case KEY_OWNER_CACHELIB:
+ numelem = 3;
+ elemtype = IPO_FLOAT;
+ elemsize = 12;
break;
}
- return key;
+ r_elemstr[0] = numelem;
+ r_elemstr[1] = elemtype;
+ r_elemstr[2] = 0;
+ *r_elemsize = elemsize;
}
-Key *BKE_key_add_particles(Object *ob, ParticleSystem *psys) /* particles are "special" */
+Key *BKE_key_add_ex(ID *from, int fromtype, int fromindex) /* common function */
{
Key *key;
- char *el;
key = BKE_libblock_alloc(G.main, ID_KE, "Key");
key->type = KEY_NORMAL;
- BKE_key_set_from_particles(key, ob, psys);
-
+ key->from = from;
+ key->fromtype = fromtype;
+ key->fromindex = fromindex;
+
key->uidgen = 1;
- el = key->elemstr;
-
- el[0] = 3;
- el[1] = IPO_FLOAT;
- el[2] = 0;
-
- key->elemsize = 12;
+ key_set_elemstr(fromtype, key->elemstr, &key->elemsize);
return key;
}
+Key *BKE_key_add(ID *id)
+{
+ int fromtype = 0;
+ switch (GS(id->name)) {
+ case ID_ME: fromtype = KEY_OWNER_MESH; break;
+ case ID_CU: fromtype = KEY_OWNER_CURVE; break;
+ case ID_LT: fromtype = KEY_OWNER_LATTICE; break;
+ default: BLI_assert(false); break; /* other fromtypes should use the _ex version for specifying the type */
+ }
+ return BKE_key_add_ex(id, fromtype, -1);
+}
+
+Key *BKE_key_add_particles(Object *ob, ParticleSystem *psys) /* particles are "special" */
+{
+ return BKE_key_add_ex((ID *)ob, KEY_OWNER_PARTICLES, BLI_findindex(&ob->particlesystem, psys));
+}
+
Key *BKE_key_copy(Key *key)
{
Key *keyn;
@@ -284,11 +291,11 @@ void BKE_key_set_from_id(Key *key, ID *id)
if (key) {
key->from = id;
switch (GS(id->name)) {
- case ID_ME: key->from_extra.type = KEY_OWNER_MESH; break;
- case ID_CU: key->from_extra.type = KEY_OWNER_CURVE; break;
- case ID_LT: key->from_extra.type = KEY_OWNER_LATTICE; break;
+ case ID_ME: key->fromtype = KEY_OWNER_MESH; break;
+ case ID_CU: key->fromtype = KEY_OWNER_CURVE; break;
+ case ID_LT: key->fromtype = KEY_OWNER_LATTICE; break;
}
- key->from_extra.index = -1;
+ key->fromindex = -1;
}
}
@@ -296,8 +303,8 @@ void BKE_key_set_from_particles(Key *key, Object *ob, ParticleSystem *psys)
{
if (key) {
key->from = (ID *)ob;
- key->from_extra.type = KEY_OWNER_PARTICLES;
- key->from_extra.index = BLI_findindex(&ob->particlesystem, psys);
+ key->fromtype = KEY_OWNER_PARTICLES;
+ key->fromindex = BLI_findindex(&ob->particlesystem, psys);
}
}
@@ -565,7 +572,7 @@ static char *key_block_get_data(Key *key, KeyBlock *actkb, KeyBlock *kb, char **
if (kb == actkb) {
/* this hack makes it possible to edit shape keys in
* edit mode with shape keys blending applied */
- if (key->from_extra.type == KEY_OWNER_MESH) {
+ if (key->from && key->fromtype == KEY_OWNER_MESH) {
Mesh *me;
BMVert *eve;
BMIter iter;
@@ -597,7 +604,11 @@ static char *key_block_get_data(Key *key, KeyBlock *actkb, KeyBlock *kb, char **
/* currently only the first value of 'ofs' may be set. */
static bool key_pointer_size(const Key *key, const int mode, int *poinsize, int *ofs)
{
- switch (key->from_extra.type) {
+ /* some types allow NULL for key->from */
+ if (!key->from && !ELEM(key->fromtype, KEY_OWNER_CACHELIB))
+ return false;
+
+ switch (key->fromtype) {
case KEY_OWNER_MESH:
*ofs = sizeof(float) * 3;
*poinsize = *ofs;
@@ -620,12 +631,15 @@ static bool key_pointer_size(const Key *key, const int mode, int *poinsize, int
*ofs = sizeof(float) * 3;
*poinsize = *ofs;
break;
-
+ case KEY_OWNER_CACHELIB:
+ *ofs = sizeof(float) * 3;
+ *poinsize = *ofs;
+ break;
+
default:
BLI_assert(!"invalid 'key->from' ID type");
return false;
}
-
return true;
}
@@ -747,6 +761,87 @@ static void cp_key(const int start, int end, const int tot, char *poin, Key *key
if (freekref) MEM_freeN(freekref);
}
+static void cp_key_strands(const int start, int end, const int tot, char *poin, Key *key, KeyBlock *actkb, KeyBlock *kb, float *weights, const int mode)
+{
+ float ktot = 0.0, kd = 0.0;
+ int elemsize, poinsize = 0, a, ofs, flagflo = 0;
+ char *k1, *freek1;
+
+ /* currently always 0, in future key_pointer_size may assign */
+ ofs = 0;
+
+ if (!key_pointer_size(key, mode, &poinsize, &ofs))
+ return;
+
+ if (end > tot) end = tot;
+
+ if (tot != kb->totelem) {
+ ktot = 0.0;
+ flagflo = 1;
+ if (kb->totelem) {
+ kd = kb->totelem / (float)tot;
+ }
+ else {
+ return;
+ }
+ }
+
+ k1 = key_block_get_data(key, actkb, kb, &freek1);
+
+ /* this exception is needed curves with multiple splines */
+ if (start != 0) {
+
+ poin += poinsize * start;
+
+ if (flagflo) {
+ ktot += start * kd;
+ a = (int)floor(ktot);
+ if (a) {
+ ktot -= a;
+ k1 += a * key->elemsize;
+ }
+ }
+ else {
+ k1 += start * key->elemsize;
+ }
+ }
+
+ /* just do it here, not above! */
+ elemsize = key->elemsize;
+ if (mode == KEY_MODE_BEZTRIPLE) elemsize *= 3;
+
+ for (a = start; a < end; a++) {
+ if (weights) {
+ if (*weights != 0.0f)
+ madd_v3_v3fl((float *)poin, (float *)k1, *weights);
+ weights++;
+ }
+ else {
+ add_v3_v3((float *)poin, (float *)k1);
+ }
+
+ poin += ofs;
+
+ /* are we going to be nasty? */
+ if (flagflo) {
+ ktot += kd;
+ while (ktot >= 1.0f) {
+ ktot -= 1.0f;
+ k1 += elemsize;
+ }
+ }
+ else {
+ k1 += elemsize;
+ }
+
+ if (mode == KEY_MODE_BEZTRIPLE) {
+ a += 2;
+ }
+ }
+
+ if (freek1) MEM_freeN(freek1);
+}
+
static void cp_cu_key(Curve *cu, Key *key, KeyBlock *actkb, KeyBlock *kb, const int start, int end, char *out, const int tot)
{
Nurb *nu;
@@ -781,7 +876,8 @@ void BKE_key_evaluate_relative(const int start, int end, const int tot, char *ba
{
KeyBlock *kb;
int *ofsp, ofs[3], elemsize, b;
- char *cp, *poin, *reffrom, *from, elemstr[8];
+ char *poin, *reffrom, *from;
+ char elemstr[8];
int poinsize, keyblock_index;
/* currently always 0, in future key_pointer_size may assign */
@@ -812,23 +908,25 @@ void BKE_key_evaluate_relative(const int start, int end, const int tot, char *ba
/* only with value, and no difference allowed */
if (!(kb->flag & KEYBLOCK_MUTE) && icuval != 0.0f && kb->totelem == tot) {
- KeyBlock *refb;
float weight, *weights = per_keyblock_weights ? per_keyblock_weights[keyblock_index] : NULL;
char *freefrom = NULL, *freereffrom = NULL;
- /* reference now can be any block */
- refb = BLI_findlink(&key->block, kb->relative);
- if (refb == NULL) continue;
-
poin = basispoin;
from = key_block_get_data(key, actkb, kb, &freefrom);
- reffrom = key_block_get_data(key, actkb, refb, &freereffrom);
+ {
+ /* reference now can be any block */
+ KeyBlock *refb = BLI_findlink(&key->block, kb->relative);
+ if (refb == NULL) continue;
+
+ reffrom = key_block_get_data(key, actkb, refb, &freereffrom);
+ }
poin += start * poinsize;
reffrom += key->elemsize * start; // key elemsize yes!
from += key->elemsize * start;
for (b = start; b < end; b++) {
+ char *cp;
weight = weights ? (*weights * icuval) : icuval;
@@ -877,6 +975,57 @@ void BKE_key_evaluate_relative(const int start, int end, const int tot, char *ba
}
}
+void BKE_key_evaluate_strands_relative(const int start, int end, const int tot, char *basispoin, Key *key, KeyBlock *actkb,
+ float **per_keyblock_weights, const int mode)
+{
+ KeyBlock *kb;
+ int ofs, elemsize, b;
+ char *poin, *from;
+ int poinsize, keyblock_index;
+
+ if (!key_pointer_size(key, mode, &poinsize, &ofs))
+ return;
+
+ if (end > tot) end = tot;
+
+ /* just here, not above! */
+ elemsize = key->elemsize;
+ if (mode == KEY_MODE_BEZTRIPLE) elemsize *= 3;
+
+ for (kb = key->block.first, keyblock_index = 0; kb; kb = kb->next, keyblock_index++) {
+ if (kb != key->refkey) {
+ float icuval = kb->curval;
+
+ /* only with value, and no difference allowed */
+ if (!(kb->flag & KEYBLOCK_MUTE) && icuval != 0.0f && kb->totelem == tot) {
+ float weight, *weights = per_keyblock_weights ? per_keyblock_weights[keyblock_index] : NULL;
+ char *freefrom = NULL;
+
+ poin = basispoin;
+ from = key_block_get_data(key, actkb, kb, &freefrom);
+
+ poin += start * poinsize;
+ from += key->elemsize * start;
+
+ for (b = start; b < end; b++) {
+ float delta[3];
+
+ weight = weights ? (*weights * icuval) : icuval;
+
+ sub_v3_v3v3(delta, (float *)from, (float *)poin);
+ madd_v3_v3fl((float *)poin, delta, weight);
+
+ poin += ofs;
+ from += elemsize;
+ if (mode == KEY_MODE_BEZTRIPLE) b += 2;
+ if (weights) weights++;
+ }
+
+ if (freefrom) MEM_freeN(freefrom);
+ }
+ }
+ }
+}
static void do_key(const int start, int end, const int tot, char *poin, Key *key, KeyBlock *actkb, KeyBlock **k, float *t, const int mode)
{
@@ -1053,6 +1202,200 @@ static void do_key(const int start, int end, const int tot, char *poin, Key *key
k1 += elemsize;
}
}
+ else {
+ k1 += elemsize;
+ }
+ }
+ if (flagdo & 2) {
+ if (flagflo & 2) {
+ k2tot += k2d;
+ while (k2tot >= 1.0f) {
+ k2tot -= 1.0f;
+ k2 += elemsize;
+ }
+ }
+ else {
+ k2 += elemsize;
+ }
+ }
+ if (flagdo & 4) {
+ if (flagflo & 4) {
+ k3tot += k3d;
+ while (k3tot >= 1.0f) {
+ k3tot -= 1.0f;
+ k3 += elemsize;
+ }
+ }
+ else {
+ k3 += elemsize;
+ }
+ }
+ if (flagdo & 8) {
+ if (flagflo & 8) {
+ k4tot += k4d;
+ while (k4tot >= 1.0f) {
+ k4tot -= 1.0f;
+ k4 += elemsize;
+ }
+ }
+ else {
+ k4 += elemsize;
+ }
+ }
+
+ if (mode == KEY_MODE_BEZTRIPLE) a += 2;
+ }
+
+ if (freek1) MEM_freeN(freek1);
+ if (freek2) MEM_freeN(freek2);
+ if (freek3) MEM_freeN(freek3);
+ if (freek4) MEM_freeN(freek4);
+}
+
+static void do_key_strands(const int start, int end, const int tot, char *poin, Key *key, KeyBlock *actkb, KeyBlock **k, float *t, const int mode)
+{
+ float k1tot = 0.0, k2tot = 0.0, k3tot = 0.0, k4tot = 0.0;
+ float k1d = 0.0, k2d = 0.0, k3d = 0.0, k4d = 0.0;
+ int a, ofs;
+ int flagdo = 15, flagflo = 0, elemsize, poinsize = 0;
+ char *k1, *k2, *k3, *k4, *freek1, *freek2, *freek3, *freek4;
+
+ /* currently always 0, in future key_pointer_size may assign */
+ if (!key_pointer_size(key, mode, &poinsize, &ofs))
+ return;
+
+ if (end > tot) end = tot;
+
+ k1 = key_block_get_data(key, actkb, k[0], &freek1);
+ k2 = key_block_get_data(key, actkb, k[1], &freek2);
+ k3 = key_block_get_data(key, actkb, k[2], &freek3);
+ k4 = key_block_get_data(key, actkb, k[3], &freek4);
+
+ /* test for more or less points (per key!) */
+ if (tot != k[0]->totelem) {
+ k1tot = 0.0;
+ flagflo |= 1;
+ if (k[0]->totelem) {
+ k1d = k[0]->totelem / (float)tot;
+ }
+ else {
+ flagdo -= 1;
+ }
+ }
+ if (tot != k[1]->totelem) {
+ k2tot = 0.0;
+ flagflo |= 2;
+ if (k[0]->totelem) {
+ k2d = k[1]->totelem / (float)tot;
+ }
+ else {
+ flagdo -= 2;
+ }
+ }
+ if (tot != k[2]->totelem) {
+ k3tot = 0.0;
+ flagflo |= 4;
+ if (k[0]->totelem) {
+ k3d = k[2]->totelem / (float)tot;
+ }
+ else {
+ flagdo -= 4;
+ }
+ }
+ if (tot != k[3]->totelem) {
+ k4tot = 0.0;
+ flagflo |= 8;
+ if (k[0]->totelem) {
+ k4d = k[3]->totelem / (float)tot;
+ }
+ else {
+ flagdo -= 8;
+ }
+ }
+
+ /* this exception is needed for curves with multiple splines */
+ if (start != 0) {
+
+ poin += poinsize * start;
+
+ if (flagdo & 1) {
+ if (flagflo & 1) {
+ k1tot += start * k1d;
+ a = (int)floor(k1tot);
+ if (a) {
+ k1tot -= a;
+ k1 += a * key->elemsize;
+ }
+ }
+ else {
+ k1 += start * key->elemsize;
+ }
+ }
+ if (flagdo & 2) {
+ if (flagflo & 2) {
+ k2tot += start * k2d;
+ a = (int)floor(k2tot);
+ if (a) {
+ k2tot -= a;
+ k2 += a * key->elemsize;
+ }
+ }
+ else {
+ k2 += start * key->elemsize;
+ }
+ }
+ if (flagdo & 4) {
+ if (flagflo & 4) {
+ k3tot += start * k3d;
+ a = (int)floor(k3tot);
+ if (a) {
+ k3tot -= a;
+ k3 += a * key->elemsize;
+ }
+ }
+ else {
+ k3 += start * key->elemsize;
+ }
+ }
+ if (flagdo & 8) {
+ if (flagflo & 8) {
+ k4tot += start * k4d;
+ a = (int)floor(k4tot);
+ if (a) {
+ k4tot -= a;
+ k4 += a * key->elemsize;
+ }
+ }
+ else {
+ k4 += start * key->elemsize;
+ }
+ }
+
+ }
+
+ /* only here, not above! */
+ elemsize = key->elemsize;
+ if (mode == KEY_MODE_BEZTRIPLE) elemsize *= 3;
+
+ for (a = start; a < end; a++) {
+
+ zero_v3((float *)poin);
+ madd_v3_v3fl((float *)poin, (float *)k1, t[0]);
+ madd_v3_v3fl((float *)poin, (float *)k2, t[1]);
+ madd_v3_v3fl((float *)poin, (float *)k3, t[2]);
+ madd_v3_v3fl((float *)poin, (float *)k4, t[3]);
+
+ poin += ofs;
+
+ /* lets do it the difficult way: when keys have a different size */
+ if (flagdo & 1) {
+ if (flagflo & 1) {
+ k1tot += k1d;
+ while (k1tot >= 1.0f) {
+ k1tot -= 1.0f;
+ k1 += elemsize;
+ }
+ }
else k1 += elemsize;
}
if (flagdo & 2) {
@@ -1173,6 +1516,21 @@ static float *get_object_weights_array(Object *ob, char *vgroup, WeightsArrayCac
return NULL;
}
+static float *get_weights_array_strands(Strands *strands, const char *UNUSED(vgroup), bool is_refkey, WeightsArrayCache *UNUSED(cache))
+{
+ int totvert = strands->totverts;
+
+ if (is_refkey) {
+ /* for the refkey, return zero weights, so the refkey actually uses the unmodified data */
+ float *weights = MEM_callocN(totvert * sizeof(float), "weights");
+ return weights;
+ }
+ else {
+ /* TODO no vgroup support for strands yet */
+ return NULL;
+ }
+}
+
float **BKE_keyblock_get_per_block_object_weights(Object *ob, Key *key, WeightsArrayCache *cache)
{
KeyBlock *keyblock;
@@ -1280,6 +1638,26 @@ float **BKE_keyblock_get_per_block_particle_weights(Object *ob, ParticleSystem *
return per_keyblock_weights;
}
+float **BKE_keyblock_strands_get_per_block_weights(Strands *strands, Key *key, WeightsArrayCache *cache)
+{
+ KeyBlock *keyblock;
+ float **per_keyblock_weights;
+ int keyblock_index;
+
+ per_keyblock_weights =
+ MEM_mallocN(sizeof(*per_keyblock_weights) * key->totkey,
+ "per keyblock weights");
+
+ for (keyblock = key->block.first, keyblock_index = 0;
+ keyblock;
+ keyblock = keyblock->next, keyblock_index++)
+ {
+ per_keyblock_weights[keyblock_index] = get_weights_array_strands(strands, keyblock->vgroup, keyblock == key->refkey, cache);
+ }
+
+ return per_keyblock_weights;
+}
+
void BKE_keyblock_free_per_block_weights(Key *key, float **per_keyblock_weights, WeightsArrayCache *cache)
{
int a;
@@ -1554,10 +1932,114 @@ float *BKE_key_evaluate_object(Object *ob, int *r_totelem)
return BKE_key_evaluate_object_ex(ob, r_totelem, NULL, 0);
}
+static void do_strands_key(Strands *strands, Key *key, KeyBlock *actkb, char *out, const int tot)
+{
+ KeyBlock *k[4];
+ float t[4];
+ int flag = 0;
+
+ if (key->type == KEY_RELATIVE) {
+ WeightsArrayCache cache = {0, NULL};
+ float **per_keyblock_weights ;
+ per_keyblock_weights = BKE_keyblock_strands_get_per_block_weights(strands, key, &cache);
+ BKE_key_evaluate_strands_relative(0, tot, tot, (char *)out, key, actkb, per_keyblock_weights, KEY_MODE_DUMMY);
+ BKE_keyblock_free_per_block_weights(key, per_keyblock_weights, &cache);
+ }
+ else {
+ const float ctime_scaled = key->ctime / 100.0f;
+
+ flag = setkeys(ctime_scaled, &key->block, k, t, 0);
+
+ if (flag == 0) {
+ do_key_strands(0, tot, tot, (char *)out, key, actkb, k, t, KEY_MODE_DUMMY);
+ }
+ else {
+ cp_key_strands(0, tot, tot, (char *)out, key, actkb, k[2], NULL, KEY_MODE_DUMMY);
+ }
+ }
+}
+
+float *BKE_key_evaluate_strands_ex(Strands *strands, Key *key, KeyBlock *actkb, bool lock_shape, int *r_totelem, float *arr, size_t arr_size)
+{
+ char *out;
+ int tot = 0, size = 0;
+
+ if (key == NULL || BLI_listbase_is_empty(&key->block))
+ return NULL;
+
+ /* compute size of output array */
+ tot = strands->totverts;
+ size = tot * 3 * sizeof(float);
+ /* if nothing to interpolate, cancel */
+ if (tot == 0 || size == 0)
+ return NULL;
+
+ /* allocate array */
+ if (arr == NULL) {
+ out = MEM_callocN(size, "BKE_key_evaluate_strands out");
+ }
+ else {
+ if (arr_size != size) {
+ return NULL;
+ }
+
+ out = (char *)arr;
+ }
+
+ if (lock_shape && actkb) {
+ /* shape locked, copy the locked shape instead of blending */
+ float *weights;
+
+ if (actkb->flag & KEYBLOCK_MUTE)
+ actkb = key->refkey;
+
+ /* XXX weights not supported for strands yet */
+ weights = get_weights_array_strands(strands, actkb->vgroup, actkb == key->refkey, NULL);
+
+ cp_key_strands(0, tot, tot, out, key, actkb, actkb, weights, 0);
+
+ if (weights)
+ MEM_freeN(weights);
+ }
+ else {
+ do_strands_key(strands, key, actkb, out, tot);
+ }
+
+ if (r_totelem) {
+ *r_totelem = tot;
+ }
+ return (float *)out;
+}
+
+float *BKE_key_evaluate_strands(Strands *strands, Key *key, KeyBlock *actkb, bool lock_shape, int *r_totelem, bool use_motion)
+{
+ size_t size = sizeof(float) * 3 * strands->totverts;
+ float *data = MEM_mallocN(size, "strands shape key data");
+ float *result;
+ float *fp;
+ int i;
+
+ if (use_motion && strands->state) {
+ for (i = 0, fp = data; i < strands->totverts; ++i, fp += 3)
+ copy_v3_v3(fp, strands->state[i].co);
+ }
+ else {
+ for (i = 0, fp = data; i < strands->totverts; ++i, fp += 3)
+ copy_v3_v3(fp, strands->verts[i].co);
+ }
+
+ result = BKE_key_evaluate_strands_ex(strands, key, actkb, lock_shape, r_totelem, data, size);
+ if (result != data)
+ MEM_freeN(data);
+
+ return result;
+}
+
/* returns key coordinates when key applied, NULL otherwise */
float *BKE_key_evaluate_particles_ex(Object *ob, ParticleSystem *psys, float cfra, int *r_totelem,
float *arr, size_t arr_size)
{
+ const bool use_editmode = (ob->mode & OB_MODE_PARTICLE_EDIT) && psys == psys_get_current(ob) && (psys->edit || psys->pointcache->edit) && !psys->renderdata;
Key *key = psys->key;
KeyBlock *actkb = BKE_keyblock_from_particles(psys);
char *out;
@@ -1592,7 +2074,21 @@ float *BKE_key_evaluate_particles_ex(Object *ob, ParticleSystem *psys, float cfr
/* prevent python from screwing this up? anyhoo, the from pointer could be dropped */
BKE_key_set_from_particles(key, ob, psys);
- if (ob->shapeflag & OB_SHAPE_LOCK) {
+ if (use_editmode) {
+ /* in edit mode, only evaluate the active shape */
+ KeyBlock *kb = BLI_findlink(&key->block, psys->shapenr - 1);
+
+ if (kb && (kb->flag & KEYBLOCK_MUTE))
+ kb = key->refkey;
+
+ if (kb == NULL) {
+ kb = key->block.first;
+ psys->shapenr = 1;
+ }
+
+ cp_key(0, tot, tot, out, key, actkb, kb, NULL, 0);
+ }
+ else if (ob->shapeflag & OB_SHAPE_LOCK) {
/* shape locked, copy the locked shape instead of blending */
KeyBlock *kb = BLI_findlink(&key->block, psys->shapenr - 1);
float *weights;
@@ -1626,25 +2122,37 @@ float *BKE_key_evaluate_particles(Object *ob, ParticleSystem *psys, float cfra,
return BKE_key_evaluate_particles_ex(ob, psys, cfra, r_totelem, NULL, 0);
}
-Key *BKE_key_from_object(Object *ob)
+Key **BKE_key_from_object_p(Object *ob)
{
- if (ob == NULL) return NULL;
-
+ if (ob == NULL)
+ return NULL;
+
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
- return me->key;
+ return &me->key;
}
else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
Curve *cu = ob->data;
- return cu->key;
+ return &cu->key;
}
else if (ob->type == OB_LATTICE) {
Lattice *lt = ob->data;
- return lt->key;
+ return &lt->key;
}
return NULL;
}
+Key *BKE_key_from_object(Object *ob)
+{
+ Key **key_p;
+ key_p = BKE_key_from_object_p(ob);
+ if (key_p) {
+ return *key_p;
+ }
+
+ return NULL;
+}
+
KeyBlock *BKE_keyblock_add(Key *key, const char *name)
{
KeyBlock *kb;
@@ -2019,6 +2527,72 @@ void BKE_keyblock_convert_to_mesh(KeyBlock *kb, Mesh *me)
}
}
+/************************* Strands ************************/
+void BKE_keyblock_update_from_strands(Strands *strands, KeyBlock *kb, bool use_motion)
+{
+ float (*fp)[3];
+ int a, tot;
+
+ BLI_assert(strands->totverts == kb->totelem);
+
+ tot = strands->totverts;
+ if (tot == 0) return;
+
+ fp = kb->data;
+ /* use vertex locations as fallback, so we always get a valid shape */
+ if (use_motion && strands->state) {
+ StrandsMotionState *state = strands->state;
+ for (a = 0; a < tot; a++, fp++, state++) {
+ copy_v3_v3(*fp, state->co);
+ }
+ }
+ else {
+ StrandsVertex *vert = strands->verts;
+ for (a = 0; a < tot; a++, fp++, vert++) {
+ copy_v3_v3(*fp, vert->co);
+ }
+ }
+}
+
+void BKE_keyblock_convert_from_strands(Strands *strands, Key *key, KeyBlock *kb, bool use_motion)
+{
+ int tot = strands->totverts;
+
+ if (strands->totverts == 0) return;
+
+ MEM_SAFE_FREE(kb->data);
+
+ kb->data = MEM_mallocN(key->elemsize * tot, __func__);
+ kb->totelem = tot;
+
+ BKE_keyblock_update_from_strands(strands, kb, use_motion);
+}
+
+void BKE_keyblock_convert_to_strands(KeyBlock *kb, Strands *strands, bool use_motion)
+{
+ const float (*fp)[3];
+ int a, tot;
+
+ fp = kb->data;
+
+ tot = min_ii(kb->totelem, strands->totverts);
+
+ if (use_motion) {
+ if (strands->state) {
+ StrandsMotionState *state = strands->state;
+ for (a = 0; a < tot; a++, fp++, state++) {
+ copy_v3_v3(state->co, *fp);
+ }
+ }
+ }
+ else {
+ StrandsVertex *vert = strands->verts;
+ for (a = 0; a < tot; a++, fp++, vert++) {
+ copy_v3_v3(vert->co, *fp);
+ }
+ }
+}
+
/************************* raw coords ************************/
void BKE_keyblock_update_from_vertcos(Object *ob, KeyBlock *kb, float (*vertCos)[3])
{
@@ -2256,11 +2830,10 @@ void BKE_keyblock_convert_from_hair_keys(struct Object *UNUSED(ob), struct Parti
* \param org_index if < 0, current object's active shape will be used as skey to move.
* \return true if something was done, else false.
*/
-bool BKE_keyblock_move(Object *ob, int org_index, int new_index)
+bool BKE_keyblock_move_ex(Key *key, int *shapenr, int org_index, int new_index)
{
- Key *key = BKE_key_from_object(ob);
KeyBlock *kb;
- const int act_index = ob->shapenr - 1;
+ const int act_index = *shapenr - 1;
const int totkey = key->totkey;
int i;
bool rev, in_range = false;
@@ -2320,13 +2893,13 @@ bool BKE_keyblock_move(Object *ob, int org_index, int new_index)
/* Need to update active shape number if it's affected, same principle as for relative indices above. */
if (org_index == act_index) {
- ob->shapenr = new_index + 1;
+ *shapenr = new_index + 1;
}
else if (act_index < org_index && act_index >= new_index) {
- ob->shapenr++;
+ (*shapenr)++;
}
else if (act_index > org_index && act_index <= new_index) {
- ob->shapenr--;
+ (*shapenr)--;
}
/* First key is always refkey, matches interface and BKE_key_sort */
@@ -2335,6 +2908,14 @@ bool BKE_keyblock_move(Object *ob, int org_index, int new_index)
return true;
}
+bool BKE_keyblock_move(Object *ob, int org_index, int new_index)
+{
+ int shapenr;
+ bool result = BKE_keyblock_move_ex(BKE_key_from_object(ob), &shapenr, org_index, new_index);
+ ob->shapenr = shapenr;
+ return result;
+}
+
/**
* Check if given keyblock (as index) is used as basis by others in given key.
*/
diff --git a/source/blender/blenkernel/intern/lamp.c b/source/blender/blenkernel/intern/lamp.c
index 93b9c22566d..44e35c645de 100644
--- a/source/blender/blenkernel/intern/lamp.c
+++ b/source/blender/blenkernel/intern/lamp.c
@@ -221,7 +221,7 @@ void BKE_lamp_free(Lamp *la)
if (mtex) MEM_freeN(mtex);
}
- BKE_free_animdata((ID *)la);
+ BKE_animdata_free((ID *)la);
curvemapping_free(la->curfalloff);
@@ -232,7 +232,7 @@ void BKE_lamp_free(Lamp *la)
}
BKE_previewimg_free(&la->preview);
- BKE_icon_delete(&la->id);
+ BKE_icon_id_delete(&la->id);
la->id.icon_id = 0;
}
diff --git a/source/blender/blenkernel/intern/lattice.c b/source/blender/blenkernel/intern/lattice.c
index 13f6e1b87b2..582c164a776 100644
--- a/source/blender/blenkernel/intern/lattice.c
+++ b/source/blender/blenkernel/intern/lattice.c
@@ -53,6 +53,7 @@
#include "BKE_anim.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_curve.h"
+#include "BKE_depsgraph.h"
#include "BKE_displist.h"
#include "BKE_global.h"
#include "BKE_key.h"
@@ -307,7 +308,7 @@ void BKE_lattice_free(Lattice *lt)
/* free animation data */
if (lt->adt) {
- BKE_free_animdata(&lt->id);
+ BKE_animdata_free(&lt->id);
lt->adt = NULL;
}
}
@@ -725,8 +726,9 @@ static bool calc_curve_deform(Scene *scene, Object *par, float co[3],
return false;
}
-void curve_deform_verts(Scene *scene, Object *cuOb, Object *target, DerivedMesh *dm, float (*vertexCos)[3],
- int numVerts, const char *vgroup, short defaxis)
+void curve_deform_verts(
+ Scene *scene, Object *cuOb, Object *target, DerivedMesh *dm, float (*vertexCos)[3],
+ int numVerts, const char *vgroup, short defaxis)
{
Curve *cu;
int a;
@@ -1068,7 +1070,7 @@ void BKE_lattice_modifiers_calc(Scene *scene, Object *ob)
}
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -1205,3 +1207,10 @@ void BKE_lattice_translate(Lattice *lt, float offset[3], bool do_keys)
}
}
+/* **** Depsgraph evaluation **** */
+
+void BKE_lattice_eval_geometry(EvaluationContext *UNUSED(eval_ctx),
+ Lattice *UNUSED(latt))
+{
+}
+
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index fa4f9c6ed52..c850216f5ef 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -45,6 +45,7 @@
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_brush_types.h"
+#include "DNA_cache_library_types.h"
#include "DNA_camera_types.h"
#include "DNA_group_types.h"
#include "DNA_gpencil_types.h"
@@ -79,6 +80,7 @@
#include "BKE_armature.h"
#include "BKE_bpath.h"
#include "BKE_brush.h"
+#include "BKE_cache_library.h"
#include "BKE_camera.h"
#include "BKE_context.h"
#include "BKE_curve.h"
@@ -107,6 +109,7 @@
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_packedFile.h"
+#include "BKE_pointcache.h"
#include "BKE_speaker.h"
#include "BKE_sound.h"
#include "BKE_screen.h"
@@ -115,6 +118,8 @@
#include "BKE_texture.h"
#include "BKE_world.h"
+#include "DEG_depsgraph.h"
+
#include "RNA_access.h"
#ifdef WITH_PYTHON
@@ -291,7 +296,7 @@ bool id_make_local(ID *id, bool test)
/**
* Invokes the appropriate copy method for the block and returns the result in
- * newid, unless test. Returns true iff the block can be copied.
+ * newid, unless test. Returns true if the block can be copied.
*/
bool id_copy(ID *id, ID **newid, bool test)
{
@@ -384,7 +389,7 @@ bool id_copy(ID *id, ID **newid, bool test)
if (!test) *newid = (ID *)BKE_mask_copy((Mask *)id);
return true;
case ID_LS:
- if (!test) *newid = (ID *)BKE_linestyle_copy((FreestyleLineStyle *)id);
+ if (!test) *newid = (ID *)BKE_linestyle_copy(G.main, (FreestyleLineStyle *)id);
return true;
}
@@ -409,6 +414,10 @@ bool id_unlink(ID *id, int test)
if (test) return true;
BKE_object_unlink((Object *)id);
break;
+ case ID_CL:
+ if (test) return true;
+ BKE_cache_library_unlink((CacheLibrary *)id);
+ break;
}
if (id->us == 0) {
@@ -432,7 +441,7 @@ bool id_single_user(bContext *C, ID *id, PointerRNA *ptr, PropertyRNA *prop)
if (RNA_property_editable(ptr, prop)) {
if (id_copy(id, &newid, false) && newid) {
/* copy animation actions too */
- BKE_copy_animdata_id_action(id);
+ BKE_animdata_copy_id_action(id);
/* us is 1 by convention, but RNA_property_pointer_set
* will also increment it, so set it to zero */
newid->us = 0;
@@ -521,6 +530,8 @@ ListBase *which_libbase(Main *mainlib, short type)
return &(mainlib->palettes);
case ID_PC:
return &(mainlib->paintcurves);
+ case ID_CL:
+ return &(mainlib->cache_library);
}
return NULL;
}
@@ -610,13 +621,14 @@ int set_listbasepointers(Main *main, ListBase **lb)
lb[a++] = &(main->speaker);
lb[a++] = &(main->world);
+ lb[a++] = &(main->movieclip);
lb[a++] = &(main->screen);
lb[a++] = &(main->object);
lb[a++] = &(main->linestyle); /* referenced by scenes */
lb[a++] = &(main->scene);
lb[a++] = &(main->library);
+ lb[a++] = &(main->cache_library);
lb[a++] = &(main->wm);
- lb[a++] = &(main->movieclip);
lb[a++] = &(main->mask);
lb[a] = NULL;
@@ -747,6 +759,9 @@ static ID *alloc_libblock_notest(short type)
case ID_PC:
id = MEM_callocN(sizeof(PaintCurve), "Paint Curve");
break;
+ case ID_CL:
+ id = MEM_callocN(sizeof(CacheLibrary), "Cache Library");
+ break;
}
return id;
}
@@ -785,7 +800,7 @@ static void id_copy_animdata(ID *id, const bool do_action)
if (adt) {
IdAdtTemplate *iat = (IdAdtTemplate *)id;
- iat->adt = BKE_copy_animdata(iat->adt, do_action); /* could be set to false, need to investigate */
+ iat->adt = BKE_animdata_copy(iat->adt, do_action); /* could be set to false, need to investigate */
}
}
@@ -865,18 +880,24 @@ static void BKE_library_free(Library *lib)
static void (*free_windowmanager_cb)(bContext *, wmWindowManager *) = NULL;
-void set_free_windowmanager_cb(void (*func)(bContext *C, wmWindowManager *) )
+void BKE_library_callback_free_window_manager_set(void (*func)(bContext *C, wmWindowManager *) )
{
free_windowmanager_cb = func;
}
static void (*free_notifier_reference_cb)(const void *) = NULL;
-void set_free_notifier_reference_cb(void (*func)(const void *) )
+void BKE_library_callback_free_notifier_reference_set(void (*func)(const void *) )
{
free_notifier_reference_cb = func;
}
+static void (*free_editor_id_reference_cb)(const ID *) = NULL;
+
+void BKE_library_callback_free_editor_id_reference_set(void (*func)(const ID *))
+{
+ free_editor_id_reference_cb = func;
+}
static void animdata_dtar_clear_cb(ID *UNUSED(id), AnimData *adt, void *userdata)
{
@@ -1029,13 +1050,21 @@ void BKE_libblock_free_ex(Main *bmain, void *idv, bool do_id_user)
case ID_PC:
BKE_paint_curve_free((PaintCurve *)id);
break;
+ case ID_CL:
+ BKE_cache_library_free((CacheLibrary *)id);
+ break;
}
/* avoid notifying on removed data */
BKE_main_lock(bmain);
- if (free_notifier_reference_cb)
+ if (free_notifier_reference_cb) {
free_notifier_reference_cb(id);
+ }
+
+ if (free_editor_id_reference_cb) {
+ free_editor_id_reference_cb(id);
+ }
BLI_remlink(lb, id);
@@ -1070,8 +1099,7 @@ void BKE_libblock_free_us(Main *bmain, void *idv) /* test users */
Main *BKE_main_new(void)
{
Main *bmain = MEM_callocN(sizeof(Main), "new main");
- bmain->eval_ctx = MEM_callocN(sizeof(EvaluationContext),
- "EvaluationContext");
+ bmain->eval_ctx = DEG_evaluation_context_new(DAG_EVAL_VIEWPORT);
bmain->lock = MEM_mallocN(sizeof(SpinLock), "main lock");
BLI_spin_init((SpinLock *)bmain->lock);
return bmain;
@@ -1138,7 +1166,7 @@ void BKE_main_free(Main *mainvar)
BLI_spin_end((SpinLock *)mainvar->lock);
MEM_freeN(mainvar->lock);
- MEM_freeN(mainvar->eval_ctx);
+ DEG_evaluation_context_free(mainvar->eval_ctx);
MEM_freeN(mainvar);
}
@@ -1404,16 +1432,11 @@ void id_clear_lib_data(Main *bmain, ID *id)
/* internal bNodeTree blocks inside ID types below
* also stores id->lib, make sure this stays in sync.
*/
- switch (GS(id->name)) {
- case ID_SCE: ntree = ((Scene *)id)->nodetree; break;
- case ID_MA: ntree = ((Material *)id)->nodetree; break;
- case ID_LA: ntree = ((Lamp *)id)->nodetree; break;
- case ID_WO: ntree = ((World *)id)->nodetree; break;
- case ID_TE: ntree = ((Tex *)id)->nodetree; break;
- case ID_LS: ntree = ((FreestyleLineStyle *)id)->nodetree; break;
- }
- if (ntree)
+ ntree = ntreeFromID(id);
+
+ if (ntree) {
ntree->id.lib = NULL;
+ }
}
/* next to indirect usage in read/writefile also in editobject.c scene.c */
@@ -1603,7 +1626,7 @@ void rename_id(ID *id, const char *name)
void name_uiprefix_id(char *name, const ID *id)
{
name[0] = id->lib ? 'L' : ' ';
- name[1] = id->flag & LIB_FAKEUSER ? 'F' : (id->us == 0) ? '0' : ' ';
+ name[1] = (id->flag & LIB_FAKEUSER) ? 'F' : ((id->us == 0) ? '0' : ' ');
name[2] = ' ';
strcpy(name + 3, id->name + 2);
diff --git a/source/blender/blenkernel/intern/linestyle.c b/source/blender/blenkernel/intern/linestyle.c
index b97bf0ed9b0..40db411ef4c 100644
--- a/source/blender/blenkernel/intern/linestyle.c
+++ b/source/blender/blenkernel/intern/linestyle.c
@@ -107,14 +107,11 @@ static void default_linestyle_settings(FreestyleLineStyle *linestyle)
linestyle->caps = LS_CAPS_BUTT;
}
-FreestyleLineStyle *BKE_linestyle_new(const char *name, struct Main *main)
+FreestyleLineStyle *BKE_linestyle_new(struct Main *bmain, const char *name)
{
FreestyleLineStyle *linestyle;
- if (!main)
- main = G.main;
-
- linestyle = (FreestyleLineStyle *)BKE_libblock_alloc(main, ID_LS, name);
+ linestyle = (FreestyleLineStyle *)BKE_libblock_alloc(bmain, ID_LS, name);
default_linestyle_settings(linestyle);
@@ -138,7 +135,7 @@ void BKE_linestyle_free(FreestyleLineStyle *linestyle)
MEM_freeN(linestyle->nodetree);
}
- BKE_free_animdata(&linestyle->id);
+ BKE_animdata_free(&linestyle->id);
while ((m = (LineStyleModifier *)linestyle->color_modifiers.first))
BKE_linestyle_color_modifier_remove(linestyle, m);
while ((m = (LineStyleModifier *)linestyle->alpha_modifiers.first))
@@ -149,13 +146,13 @@ void BKE_linestyle_free(FreestyleLineStyle *linestyle)
BKE_linestyle_geometry_modifier_remove(linestyle, m);
}
-FreestyleLineStyle *BKE_linestyle_copy(FreestyleLineStyle *linestyle)
+FreestyleLineStyle *BKE_linestyle_copy(struct Main *bmain, FreestyleLineStyle *linestyle)
{
FreestyleLineStyle *new_linestyle;
LineStyleModifier *m;
int a;
- new_linestyle = BKE_linestyle_new(linestyle->id.name + 2, NULL);
+ new_linestyle = BKE_linestyle_new(bmain, linestyle->id.name + 2);
BKE_linestyle_free(new_linestyle);
for (a = 0; a < MAX_MTEX; a++) {
diff --git a/source/blender/blenkernel/intern/mask_rasterize.c b/source/blender/blenkernel/intern/mask_rasterize.c
index 387d093051e..13ec970c65c 100644
--- a/source/blender/blenkernel/intern/mask_rasterize.c
+++ b/source/blender/blenkernel/intern/mask_rasterize.c
@@ -1360,6 +1360,9 @@ float BKE_maskrasterize_handle_sample(MaskRasterHandle *mr_handle, const float x
case PROP_SHARP:
value_layer = value_layer * value_layer;
break;
+ case PROP_INVSQUARE:
+ value_layer = value_layer * (2.0f - value_layer);
+ break;
case PROP_LIN:
default:
/* nothing */
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 9b682f101ad..283c7a6fc88 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -53,6 +53,7 @@
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "BLI_string.h"
+#include "BLI_array_utils.h"
#include "BKE_animsys.h"
#include "BKE_displist.h"
@@ -66,6 +67,8 @@
#include "BKE_scene.h"
#include "BKE_node.h"
#include "BKE_curve.h"
+#include "BKE_editmesh.h"
+#include "BKE_font.h"
#include "GPU_material.h"
@@ -99,11 +102,11 @@ void BKE_material_free_ex(Material *ma, bool do_id_user)
if (ma->ramp_col) MEM_freeN(ma->ramp_col);
if (ma->ramp_spec) MEM_freeN(ma->ramp_spec);
- BKE_free_animdata((ID *)ma);
+ BKE_animdata_free((ID *)ma);
if (ma->preview)
BKE_previewimg_free(&ma->preview);
- BKE_icon_delete((struct ID *)ma);
+ BKE_icon_id_delete((struct ID *)ma);
ma->id.icon_id = 0;
/* is no lib link block, but material extension */
@@ -806,9 +809,13 @@ void assign_material_id(ID *id, Material *ma, short act)
if (act > MAXMAT) return;
if (act < 1) act = 1;
+ /* this is needed for Python overrides,
+ * we just have to take care that the UI can't do this */
+#if 0
/* prevent crashing when using accidentally */
BLI_assert(id->lib == NULL);
if (id->lib) return;
+#endif
/* test arraylens */
@@ -918,6 +925,35 @@ void assign_material(Object *ob, Material *ma, short act, int assign_type)
test_object_materials(G.main, ob->data);
}
+
+void BKE_material_remap_object(Object *ob, const unsigned int *remap)
+{
+ Material ***matar = give_matarar(ob);
+ const short *totcol_p = give_totcolp(ob);
+
+ BLI_array_permute(ob->mat, ob->totcol, remap);
+
+ if (ob->matbits) {
+ BLI_array_permute(ob->matbits, ob->totcol, remap);
+ }
+
+ if (matar) {
+ BLI_array_permute(*matar, *totcol_p, remap);
+ }
+
+ if (ob->type == OB_MESH) {
+ BKE_mesh_material_remap(ob->data, remap, ob->totcol);
+ }
+ else if (ELEM(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
+ BKE_curve_material_remap(ob->data, remap, ob->totcol);
+ }
+ else {
+ /* add support for this object data! */
+ BLI_assert(matar == NULL);
+ }
+}
+
+
/* XXX - this calls many more update calls per object then are needed, could be optimized */
void assign_matarar(struct Object *ob, struct Material ***matar, short totcol)
{
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index ce20636233a..c09cd1aabdc 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -39,6 +39,7 @@
#include <stdlib.h>
#include <ctype.h>
#include <float.h>
+
#include "MEM_guardedalloc.h"
#include "DNA_material_types.h"
@@ -46,7 +47,6 @@
#include "DNA_meta_types.h"
#include "DNA_scene_types.h"
-
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
@@ -54,7 +54,6 @@
#include "BKE_global.h"
#include "BKE_main.h"
-/* #include "BKE_object.h" */
#include "BKE_animsys.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
@@ -65,119 +64,6 @@
#include "BKE_object.h"
#include "BKE_material.h"
-/* Data types */
-
-typedef struct vertex { /* surface vertex */
- float co[3]; /* position and surface normal */
- float no[3];
-} VERTEX;
-
-typedef struct vertices { /* list of vertices in polygonization */
- int count, max; /* # vertices, max # allowed */
- VERTEX *ptr; /* dynamically allocated */
-} VERTICES;
-
-typedef struct corner { /* corner of a cube */
- int i, j, k; /* (i, j, k) is index within lattice */
- float co[3], value; /* location and function value */
- struct corner *next;
-} CORNER;
-
-typedef struct cube { /* partitioning cell (cube) */
- int i, j, k; /* lattice location of cube */
- CORNER *corners[8]; /* eight corners */
-} CUBE;
-
-typedef struct cubes { /* linked list of cubes acting as stack */
- CUBE cube; /* a single cube */
- struct cubes *next; /* remaining elements */
-} CUBES;
-
-typedef struct centerlist { /* list of cube locations */
- int i, j, k; /* cube location */
- struct centerlist *next; /* remaining elements */
-} CENTERLIST;
-
-typedef struct edgelist { /* list of edges */
- int i1, j1, k1, i2, j2, k2; /* edge corner ids */
- int vid; /* vertex id */
- struct edgelist *next; /* remaining elements */
-} EDGELIST;
-
-typedef struct intlist { /* list of integers */
- int i; /* an integer */
- struct intlist *next; /* remaining elements */
-} INTLIST;
-
-typedef struct intlists { /* list of list of integers */
- INTLIST *list; /* a list of integers */
- struct intlists *next; /* remaining elements */
-} INTLISTS;
-
-/* dividing scene using octal tree makes polygonisation faster */
-typedef struct ml_pointer {
- struct ml_pointer *next, *prev;
- struct MetaElem *ml;
-} ml_pointer;
-
-typedef struct octal_node {
- struct octal_node *nodes[8];/* children of current node */
- struct octal_node *parent; /* parent of current node */
- struct ListBase elems; /* ListBase of MetaElem pointers (ml_pointer) */
- float x_min, y_min, z_min; /* 1st border point */
- float x_max, y_max, z_max; /* 7th border point */
- float x, y, z; /* center of node */
- int pos, neg; /* number of positive and negative MetaElements in the node */
- int count; /* number of MetaElems, which belongs to the node */
-} octal_node;
-
-typedef struct octal_tree {
- struct octal_node *first; /* first node */
- int pos, neg; /* number of positive and negative MetaElements in the scene */
- short depth; /* number of scene subdivision */
-} octal_tree;
-
-struct pgn_elements {
- struct pgn_elements *next, *prev;
- char *data;
-};
-
-typedef struct process { /* parameters, function, storage */
- /* ** old G_mb contents ** */
- float thresh;
- int totelem;
- MetaElem **mainb;
- octal_tree *metaball_tree;
-
- /* ** old process contents ** */
-
- /* what happens here? floats, I think. */
- /* float (*function)(void); */ /* implicit surface function */
- float (*function)(struct process *, float, float, float);
- float size, delta; /* cube size, normal delta */
- int bounds; /* cube range within lattice */
- CUBES *cubes; /* active cubes */
- VERTICES vertices; /* surface vertices */
- CENTERLIST **centers; /* cube center hash table */
- CORNER **corners; /* corner value hash table */
- EDGELIST **edges; /* edge and vertex id hash table */
-
- /* Runtime things */
- int *indices;
- int totindex, curindex;
-
- int pgn_offset;
- struct pgn_elements *pgn_current;
- ListBase pgn_list;
-} PROCESS;
-
-/* Forward declarations */
-static int vertid(PROCESS *process, const CORNER *c1, const CORNER *c2, MetaBall *mb);
-static int setcenter(PROCESS *process, CENTERLIST *table[], const int i, const int j, const int k);
-static CORNER *setcorner(PROCESS *process, int i, int j, int k);
-static void converge(PROCESS *process, const float p1[3], const float p2[3], float v1, float v2,
- float p[3], MetaBall *mb, int f);
-
/* Functions */
void BKE_mball_unlink(MetaBall *mb)
@@ -197,7 +83,7 @@ void BKE_mball_free(MetaBall *mb)
BKE_mball_unlink(mb);
if (mb->adt) {
- BKE_free_animdata((ID *)mb);
+ BKE_animdata_free((ID *)mb);
mb->adt = NULL;
}
if (mb->mat) MEM_freeN(mb->mat);
@@ -558,1817 +444,6 @@ Object *BKE_mball_basis_find(Scene *scene, Object *basis)
return basis;
}
-
-/* ******************** ARITH ************************* */
-
-/* BASED AT CODE (but mostly rewritten) :
- * C code from the article
- * "An Implicit Surface Polygonizer"
- * by Jules Bloomenthal, jbloom@beauty.gmu.edu
- * in "Graphics Gems IV", Academic Press, 1994
- *
- * Authored by Jules Bloomenthal, Xerox PARC.
- * Copyright (c) Xerox Corporation, 1991. All rights reserved.
- * Permission is granted to reproduce, use and distribute this code for
- * any and all purposes, provided that this notice appears in all copies. */
-
-#define RES 12 /* # converge iterations */
-
-#define L 0 /* left direction: -x, -i */
-#define R 1 /* right direction: +x, +i */
-#define B 2 /* bottom direction: -y, -j */
-#define T 3 /* top direction: +y, +j */
-#define N 4 /* near direction: -z, -k */
-#define F 5 /* far direction: +z, +k */
-#define LBN 0 /* left bottom near corner */
-#define LBF 1 /* left bottom far corner */
-#define LTN 2 /* left top near corner */
-#define LTF 3 /* left top far corner */
-#define RBN 4 /* right bottom near corner */
-#define RBF 5 /* right bottom far corner */
-#define RTN 6 /* right top near corner */
-#define RTF 7 /* right top far corner */
-
-/* the LBN corner of cube (i, j, k), corresponds with location
- * (i-0.5)*size, (j-0.5)*size, (k-0.5)*size) */
-
-#define HASHBIT (5)
-#define HASHSIZE (size_t)(1 << (3 * HASHBIT)) /*! < hash table size (32768) */
-
-#define HASH(i, j, k) ((((( (i) & 31) << 5) | ( (j) & 31)) << 5) | ( (k) & 31) )
-
-#define MB_BIT(i, bit) (((i) >> (bit)) & 1)
-#define FLIP(i, bit) ((i) ^ 1 << (bit)) /* flip the given bit of i */
-
-
-/* **************** POLYGONIZATION ************************ */
-
-static void calc_mballco(MetaElem *ml, float vec[3])
-{
- if (ml->mat) {
- mul_m4_v3((float (*)[4])ml->mat, vec);
- }
-}
-
-static float densfunc(MetaElem *ball, float x, float y, float z)
-{
- float dist2;
- float dvec[3] = {x, y, z};
-
- mul_m4_v3((float (*)[4])ball->imat, dvec);
-
- switch (ball->type) {
- case MB_BALL:
- /* do nothing */
- break;
- case MB_TUBE:
- if (dvec[0] > ball->expx) dvec[0] -= ball->expx;
- else if (dvec[0] < -ball->expx) dvec[0] += ball->expx;
- else dvec[0] = 0.0;
- break;
- case MB_PLANE:
- if (dvec[0] > ball->expx) dvec[0] -= ball->expx;
- else if (dvec[0] < -ball->expx) dvec[0] += ball->expx;
- else dvec[0] = 0.0;
- if (dvec[1] > ball->expy) dvec[1] -= ball->expy;
- else if (dvec[1] < -ball->expy) dvec[1] += ball->expy;
- else dvec[1] = 0.0;
- break;
- case MB_ELIPSOID:
- dvec[0] /= ball->expx;
- dvec[1] /= ball->expy;
- dvec[2] /= ball->expz;
- break;
- case MB_CUBE:
- if (dvec[0] > ball->expx) dvec[0] -= ball->expx;
- else if (dvec[0] < -ball->expx) dvec[0] += ball->expx;
- else dvec[0] = 0.0;
-
- if (dvec[1] > ball->expy) dvec[1] -= ball->expy;
- else if (dvec[1] < -ball->expy) dvec[1] += ball->expy;
- else dvec[1] = 0.0;
-
- if (dvec[2] > ball->expz) dvec[2] -= ball->expz;
- else if (dvec[2] < -ball->expz) dvec[2] += ball->expz;
- else dvec[2] = 0.0;
- break;
-
- /* *** deprecated, could be removed?, do-versioned at least *** */
- case MB_TUBEX:
- if (dvec[0] > ball->len) dvec[0] -= ball->len;
- else if (dvec[0] < -ball->len) dvec[0] += ball->len;
- else dvec[0] = 0.0;
- break;
- case MB_TUBEY:
- if (dvec[1] > ball->len) dvec[1] -= ball->len;
- else if (dvec[1] < -ball->len) dvec[1] += ball->len;
- else dvec[1] = 0.0;
- break;
- case MB_TUBEZ:
- if (dvec[2] > ball->len) dvec[2] -= ball->len;
- else if (dvec[2] < -ball->len) dvec[2] += ball->len;
- else dvec[2] = 0.0;
- break;
- /* *** end deprecated *** */
- }
-
- dist2 = 1.0f - (len_squared_v3(dvec) / ball->rad2);
-
- if ((ball->flag & MB_NEGATIVE) == 0) {
- return (dist2 < 0.0f) ? -0.5f : (ball->s * dist2 * dist2 * dist2) - 0.5f;
- }
- else {
- return (dist2 < 0.0f) ? 0.5f : 0.5f - (ball->s * dist2 * dist2 * dist2);
- }
-}
-
-static octal_node *find_metaball_octal_node(octal_node *node, float x, float y, float z, short depth)
-{
- if (!depth) return node;
-
- if (z < node->z) {
- if (y < node->y) {
- if (x < node->x) {
- if (node->nodes[0])
- return find_metaball_octal_node(node->nodes[0], x, y, z, depth--);
- else
- return node;
- }
- else {
- if (node->nodes[1])
- return find_metaball_octal_node(node->nodes[1], x, y, z, depth--);
- else
- return node;
- }
- }
- else {
- if (x < node->x) {
- if (node->nodes[3])
- return find_metaball_octal_node(node->nodes[3], x, y, z, depth--);
- else
- return node;
- }
- else {
- if (node->nodes[2])
- return find_metaball_octal_node(node->nodes[2], x, y, z, depth--);
- else
- return node;
- }
- }
- }
- else {
- if (y < node->y) {
- if (x < node->x) {
- if (node->nodes[4])
- return find_metaball_octal_node(node->nodes[4], x, y, z, depth--);
- else
- return node;
- }
- else {
- if (node->nodes[5])
- return find_metaball_octal_node(node->nodes[5], x, y, z, depth--);
- else
- return node;
- }
- }
- else {
- if (x < node->x) {
- if (node->nodes[7])
- return find_metaball_octal_node(node->nodes[7], x, y, z, depth--);
- else
- return node;
- }
- else {
- if (node->nodes[6])
- return find_metaball_octal_node(node->nodes[6], x, y, z, depth--);
- else
- return node;
- }
- }
- }
-
- /* all cases accounted for */
- BLI_assert(0);
-}
-
-static float metaball(PROCESS *process, float x, float y, float z)
-/* float x, y, z; */
-{
- octal_tree *metaball_tree = process->metaball_tree;
- struct octal_node *node;
- struct ml_pointer *ml_p;
- float dens = 0;
- int a;
-
- if (process->totelem > 1) {
- node = find_metaball_octal_node(metaball_tree->first, x, y, z, metaball_tree->depth);
- if (node) {
- for (ml_p = node->elems.first; ml_p; ml_p = ml_p->next) {
- dens += densfunc(ml_p->ml, x, y, z);
- }
-
- dens += -0.5f * (metaball_tree->pos - node->pos);
- dens += 0.5f * (metaball_tree->neg - node->neg);
- }
- else {
- for (a = 0; a < process->totelem; a++) {
- dens += densfunc(process->mainb[a], x, y, z);
- }
- }
- }
- else {
- dens += densfunc(process->mainb[0], x, y, z);
- }
-
- return process->thresh - dens;
-}
-
-/* ******************************************** */
-
-static void accum_mballfaces(PROCESS *process, int i1, int i2, int i3, int i4)
-{
- int *newi, *cur;
- /* static int i = 0; I would like to delete altogether, but I don't dare to, yet */
-
- if (process->totindex == process->curindex) {
- process->totindex += 256;
- newi = MEM_mallocN(4 * sizeof(int) * process->totindex, "vertindex");
-
- if (process->indices) {
- memcpy(newi, process->indices, 4 * sizeof(int) * (process->totindex - 256));
- MEM_freeN(process->indices);
- }
- process->indices = newi;
- }
-
- cur = process->indices + 4 * process->curindex;
-
- /* displists now support array drawing, we treat tri's as fake quad */
-
- cur[0] = i1;
- cur[1] = i2;
- cur[2] = i3;
- if (i4 == 0)
- cur[3] = i3;
- else
- cur[3] = i4;
-
- process->curindex++;
-
-}
-
-/* ******************* MEMORY MANAGEMENT *********************** */
-static void *new_pgn_element(PROCESS *process, int size)
-{
- /* during polygonize 1000s of elements are allocated
- * and never freed in between. Freeing only done at the end.
- */
- int blocksize = 16384;
- void *adr;
-
- if (size > 10000 || size == 0) {
- printf("incorrect use of new_pgn_element\n");
- }
- else if (size == -1) {
- struct pgn_elements *cur = process->pgn_list.first;
- while (cur) {
- MEM_freeN(cur->data);
- cur = cur->next;
- }
- BLI_freelistN(&process->pgn_list);
-
- return NULL;
- }
-
- size = 4 * ( (size + 3) / 4);
-
- if (process->pgn_current) {
- if (size + process->pgn_offset < blocksize) {
- adr = (void *) (process->pgn_current->data + process->pgn_offset);
- process->pgn_offset += size;
- return adr;
- }
- }
-
- process->pgn_current = MEM_callocN(sizeof(struct pgn_elements), "newpgn");
- process->pgn_current->data = MEM_callocN(blocksize, "newpgn");
- BLI_addtail(&process->pgn_list, process->pgn_current);
-
- process->pgn_offset = size;
- return process->pgn_current->data;
-}
-
-static void freepolygonize(PROCESS *process)
-{
- MEM_freeN(process->corners);
- MEM_freeN(process->edges);
- MEM_freeN(process->centers);
-
- new_pgn_element(process, -1);
-
- if (process->vertices.ptr) {
- MEM_freeN(process->vertices.ptr);
- }
-}
-
-/**** Cubical Polygonization (optional) ****/
-
-#define LB 0 /* left bottom edge */
-#define LT 1 /* left top edge */
-#define LN 2 /* left near edge */
-#define LF 3 /* left far edge */
-#define RB 4 /* right bottom edge */
-#define RT 5 /* right top edge */
-#define RN 6 /* right near edge */
-#define RF 7 /* right far edge */
-#define BN 8 /* bottom near edge */
-#define BF 9 /* bottom far edge */
-#define TN 10 /* top near edge */
-#define TF 11 /* top far edge */
-
-static INTLISTS *cubetable[256];
-
-/* edge: LB, LT, LN, LF, RB, RT, RN, RF, BN, BF, TN, TF */
-static int corner1[12] = {
- LBN, LTN, LBN, LBF, RBN, RTN, RBN, RBF, LBN, LBF, LTN, LTF
-};
-static int corner2[12] = {
- LBF, LTF, LTN, LTF, RBF, RTF, RTN, RTF, RBN, RBF, RTN, RTF
-};
-static int leftface[12] = {
- B, L, L, F, R, T, N, R, N, B, T, F
-};
-/* face on left when going corner1 to corner2 */
-static int rightface[12] = {
- L, T, N, L, B, R, R, F, B, F, N, T
-};
-/* face on right when going corner1 to corner2 */
-
-
-/* docube: triangulate the cube directly, without decomposition */
-
-static void docube(PROCESS *process, CUBE *cube, MetaBall *mb)
-{
- INTLISTS *polys;
- CORNER *c1, *c2;
- int i, index = 0, count, indexar[8];
-
- for (i = 0; i < 8; i++) {
- if (cube->corners[i]->value > 0.0f) {
- index += (1 << i);
- }
- }
-
- for (polys = cubetable[index]; polys; polys = polys->next) {
- INTLIST *edges;
-
- count = 0;
-
- for (edges = polys->list; edges; edges = edges->next) {
- c1 = cube->corners[corner1[edges->i]];
- c2 = cube->corners[corner2[edges->i]];
-
- indexar[count] = vertid(process, c1, c2, mb);
- count++;
- }
- if (count > 2) {
- switch (count) {
- case 3:
- accum_mballfaces(process, indexar[2], indexar[1], indexar[0], 0);
- break;
- case 4:
- if (indexar[0] == 0) accum_mballfaces(process, indexar[0], indexar[3], indexar[2], indexar[1]);
- else accum_mballfaces(process, indexar[3], indexar[2], indexar[1], indexar[0]);
- break;
- case 5:
- if (indexar[0] == 0) accum_mballfaces(process, indexar[0], indexar[3], indexar[2], indexar[1]);
- else accum_mballfaces(process, indexar[3], indexar[2], indexar[1], indexar[0]);
-
- accum_mballfaces(process, indexar[4], indexar[3], indexar[0], 0);
- break;
- case 6:
- if (indexar[0] == 0) {
- accum_mballfaces(process, indexar[0], indexar[3], indexar[2], indexar[1]);
- accum_mballfaces(process, indexar[0], indexar[5], indexar[4], indexar[3]);
- }
- else {
- accum_mballfaces(process, indexar[3], indexar[2], indexar[1], indexar[0]);
- accum_mballfaces(process, indexar[5], indexar[4], indexar[3], indexar[0]);
- }
- break;
- case 7:
- if (indexar[0] == 0) {
- accum_mballfaces(process, indexar[0], indexar[3], indexar[2], indexar[1]);
- accum_mballfaces(process, indexar[0], indexar[5], indexar[4], indexar[3]);
- }
- else {
- accum_mballfaces(process, indexar[3], indexar[2], indexar[1], indexar[0]);
- accum_mballfaces(process, indexar[5], indexar[4], indexar[3], indexar[0]);
- }
-
- accum_mballfaces(process, indexar[6], indexar[5], indexar[0], 0);
-
- break;
- }
- }
- }
-}
-
-
-/* testface: given cube at lattice (i, j, k), and four corners of face,
- * if surface crosses face, compute other four corners of adjacent cube
- * and add new cube to cube stack */
-
-static void testface(PROCESS *process, int i, int j, int k, CUBE *old, int bit, int c1, int c2, int c3, int c4)
-{
- CUBE newc;
- CUBES *oldcubes = process->cubes;
- CORNER *corn1, *corn2, *corn3, *corn4;
- int n, pos;
-
- corn1 = old->corners[c1];
- corn2 = old->corners[c2];
- corn3 = old->corners[c3];
- corn4 = old->corners[c4];
-
- pos = corn1->value > 0.0f ? 1 : 0;
-
- /* test if no surface crossing */
- if ( (corn2->value > 0) == pos && (corn3->value > 0) == pos && (corn4->value > 0) == pos) return;
- /* test if cube out of bounds */
- /*if ( abs(i) > p->bounds || abs(j) > p->bounds || abs(k) > p->bounds) return;*/
- /* test if already visited (always as last) */
- if (setcenter(process, process->centers, i, j, k)) {
- return;
- }
-
- /* create new cube and add cube to top of stack: */
- process->cubes = (CUBES *) new_pgn_element(process, sizeof(CUBES));
- process->cubes->next = oldcubes;
-
- newc.i = i;
- newc.j = j;
- newc.k = k;
- for (n = 0; n < 8; n++) newc.corners[n] = NULL;
-
- newc.corners[FLIP(c1, bit)] = corn1;
- newc.corners[FLIP(c2, bit)] = corn2;
- newc.corners[FLIP(c3, bit)] = corn3;
- newc.corners[FLIP(c4, bit)] = corn4;
-
- if (newc.corners[0] == NULL) newc.corners[0] = setcorner(process, i, j, k);
- if (newc.corners[1] == NULL) newc.corners[1] = setcorner(process, i, j, k + 1);
- if (newc.corners[2] == NULL) newc.corners[2] = setcorner(process, i, j + 1, k);
- if (newc.corners[3] == NULL) newc.corners[3] = setcorner(process, i, j + 1, k + 1);
- if (newc.corners[4] == NULL) newc.corners[4] = setcorner(process, i + 1, j, k);
- if (newc.corners[5] == NULL) newc.corners[5] = setcorner(process, i + 1, j, k + 1);
- if (newc.corners[6] == NULL) newc.corners[6] = setcorner(process, i + 1, j + 1, k);
- if (newc.corners[7] == NULL) newc.corners[7] = setcorner(process, i + 1, j + 1, k + 1);
-
- process->cubes->cube = newc;
-}
-
-/* setcorner: return corner with the given lattice location
- * set (and cache) its function value */
-
-static CORNER *setcorner(PROCESS *process, int i, int j, int k)
-{
- /* for speed, do corner value caching here */
- CORNER *c;
- int index;
-
- /* does corner exist? */
- index = HASH(i, j, k);
- c = process->corners[index];
-
- for (; c != NULL; c = c->next) {
- if (c->i == i && c->j == j && c->k == k) {
- return c;
- }
- }
-
- c = (CORNER *) new_pgn_element(process, sizeof(CORNER));
-
- c->i = i;
- c->co[0] = ((float)i - 0.5f) * process->size;
- c->j = j;
- c->co[1] = ((float)j - 0.5f) * process->size;
- c->k = k;
- c->co[2] = ((float)k - 0.5f) * process->size;
- c->value = process->function(process, c->co[0], c->co[1], c->co[2]);
-
- c->next = process->corners[index];
- process->corners[index] = c;
-
- return c;
-}
-
-
-/* nextcwedge: return next clockwise edge from given edge around given face */
-
-static int nextcwedge(int edge, int face)
-{
- switch (edge) {
- case LB:
- return (face == L) ? LF : BN;
- case LT:
- return (face == L) ? LN : TF;
- case LN:
- return (face == L) ? LB : TN;
- case LF:
- return (face == L) ? LT : BF;
- case RB:
- return (face == R) ? RN : BF;
- case RT:
- return (face == R) ? RF : TN;
- case RN:
- return (face == R) ? RT : BN;
- case RF:
- return (face == R) ? RB : TF;
- case BN:
- return (face == B) ? RB : LN;
- case BF:
- return (face == B) ? LB : RF;
- case TN:
- return (face == T) ? LT : RN;
- case TF:
- return (face == T) ? RT : LF;
- }
- return 0;
-}
-
-
-/* otherface: return face adjoining edge that is not the given face */
-
-static int otherface(int edge, int face)
-{
- int other = leftface[edge];
- return face == other ? rightface[edge] : other;
-}
-
-
-/* makecubetable: create the 256 entry table for cubical polygonization */
-
-static void makecubetable(void)
-{
- static bool is_done = false;
- int i, e, c, done[12], pos[8];
-
- if (is_done) return;
- is_done = true;
-
- for (i = 0; i < 256; i++) {
- for (e = 0; e < 12; e++) done[e] = 0;
- for (c = 0; c < 8; c++) pos[c] = MB_BIT(i, c);
- for (e = 0; e < 12; e++)
- if (!done[e] && (pos[corner1[e]] != pos[corner2[e]])) {
- INTLIST *ints = NULL;
- INTLISTS *lists = (INTLISTS *) MEM_callocN(sizeof(INTLISTS), "mball_intlist");
- int start = e, edge = e;
-
- /* get face that is to right of edge from pos to neg corner: */
- int face = pos[corner1[e]] ? rightface[e] : leftface[e];
-
- while (1) {
- edge = nextcwedge(edge, face);
- done[edge] = 1;
- if (pos[corner1[edge]] != pos[corner2[edge]]) {
- INTLIST *tmp = ints;
-
- ints = (INTLIST *) MEM_callocN(sizeof(INTLIST), "mball_intlist");
- ints->i = edge;
- ints->next = tmp; /* add edge to head of list */
-
- if (edge == start) break;
- face = otherface(edge, face);
- }
- }
- lists->list = ints; /* add ints to head of table entry */
- lists->next = cubetable[i];
- cubetable[i] = lists;
- }
- }
-}
-
-void BKE_mball_cubeTable_free(void)
-{
- int i;
- INTLISTS *lists, *nlists;
- INTLIST *ints, *nints;
-
- for (i = 0; i < 256; i++) {
- lists = cubetable[i];
- while (lists) {
- nlists = lists->next;
-
- ints = lists->list;
- while (ints) {
- nints = ints->next;
- MEM_freeN(ints);
- ints = nints;
- }
-
- MEM_freeN(lists);
- lists = nlists;
- }
- cubetable[i] = NULL;
- }
-}
-
-/**** Storage ****/
-
-/* setcenter: set (i, j, k) entry of table[]
- * return 1 if already set; otherwise, set and return 0 */
-
-static int setcenter(PROCESS *process, CENTERLIST *table[], const int i, const int j, const int k)
-{
- int index;
- CENTERLIST *newc, *l, *q;
-
- index = HASH(i, j, k);
- q = table[index];
-
- for (l = q; l != NULL; l = l->next) {
- if (l->i == i && l->j == j && l->k == k) return 1;
- }
-
- newc = (CENTERLIST *) new_pgn_element(process, sizeof(CENTERLIST));
- newc->i = i;
- newc->j = j;
- newc->k = k;
- newc->next = q;
- table[index] = newc;
-
- return 0;
-}
-
-
-/* setedge: set vertex id for edge */
-
-static void setedge(PROCESS *process,
- EDGELIST *table[],
- int i1, int j1,
- int k1, int i2,
- int j2, int k2,
- int vid)
-{
- unsigned int index;
- EDGELIST *newe;
-
- if (i1 > i2 || (i1 == i2 && (j1 > j2 || (j1 == j2 && k1 > k2)))) {
- int t = i1;
- i1 = i2;
- i2 = t;
- t = j1;
- j1 = j2;
- j2 = t;
- t = k1;
- k1 = k2;
- k2 = t;
- }
- index = HASH(i1, j1, k1) + HASH(i2, j2, k2);
- newe = (EDGELIST *) new_pgn_element(process, sizeof(EDGELIST));
- newe->i1 = i1;
- newe->j1 = j1;
- newe->k1 = k1;
- newe->i2 = i2;
- newe->j2 = j2;
- newe->k2 = k2;
- newe->vid = vid;
- newe->next = table[index];
- table[index] = newe;
-}
-
-
-/* getedge: return vertex id for edge; return -1 if not set */
-
-static int getedge(EDGELIST *table[],
- int i1, int j1, int k1,
- int i2, int j2, int k2)
-{
- EDGELIST *q;
-
- if (i1 > i2 || (i1 == i2 && (j1 > j2 || (j1 == j2 && k1 > k2)))) {
- int t = i1;
- i1 = i2;
- i2 = t;
- t = j1;
- j1 = j2;
- j2 = t;
- t = k1;
- k1 = k2;
- k2 = t;
- }
- q = table[HASH(i1, j1, k1) + HASH(i2, j2, k2)];
- for (; q != NULL; q = q->next) {
- if (q->i1 == i1 && q->j1 == j1 && q->k1 == k1 &&
- q->i2 == i2 && q->j2 == j2 && q->k2 == k2)
- {
- return q->vid;
- }
- }
- return -1;
-}
-
-
-/**** Vertices ****/
-
-#undef R
-
-
-
-/* vertid: return index for vertex on edge:
- * c1->value and c2->value are presumed of different sign
- * return saved index if any; else compute vertex and save */
-
-/* addtovertices: add v to sequence of vertices */
-
-static void addtovertices(VERTICES *vertices, VERTEX v)
-{
- if (vertices->count == vertices->max) {
- int i;
- VERTEX *newv;
- vertices->max = vertices->count == 0 ? 10 : 2 * vertices->count;
- newv = (VERTEX *) MEM_callocN(vertices->max * sizeof(VERTEX), "addtovertices");
-
- for (i = 0; i < vertices->count; i++) newv[i] = vertices->ptr[i];
-
- if (vertices->ptr != NULL) MEM_freeN(vertices->ptr);
- vertices->ptr = newv;
- }
- vertices->ptr[vertices->count++] = v;
-}
-
-/* vnormal: compute unit length surface normal at point */
-
-static void vnormal(PROCESS *process, const float point[3], float r_no[3])
-{
- const float delta = 0.2f * process->delta;
- const float f = process->function(process, point[0], point[1], point[2]);
-
- r_no[0] = process->function(process, point[0] + delta, point[1], point[2]) - f;
- r_no[1] = process->function(process, point[0], point[1] + delta, point[2]) - f;
- r_no[2] = process->function(process, point[0], point[1], point[2] + delta) - f;
-
-#if 1
- normalize_v3(r_no);
-#else
- f = normalize_v3(r_no);
-
- if (0) {
- float tvec[3];
-
- delta *= 2.0f;
-
- f = process->function(process, point[0], point[1], point[2]);
-
- tvec[0] = process->function(process, point[0] + delta, point[1], point[2]) - f;
- tvec[1] = process->function(process, point[0], point[1] + delta, point[2]) - f;
- tvec[2] = process->function(process, point[0], point[1], point[2] + delta) - f;
-
- if (normalize_v3(tvec) != 0.0f) {
- add_v3_v3(r_no, tvec);
- normalize_v3(r_no);
- }
- }
-#endif
-}
-
-
-static int vertid(PROCESS *process, const CORNER *c1, const CORNER *c2, MetaBall *mb)
-{
- VERTEX v;
- int vid = getedge(process->edges, c1->i, c1->j, c1->k, c2->i, c2->j, c2->k);
-
- if (vid != -1) {
- return vid; /* previously computed */
- }
-
- converge(process, c1->co, c2->co, c1->value, c2->value, v.co, mb, 1); /* position */
- vnormal(process, v.co, v.no);
-
- addtovertices(&process->vertices, v); /* save vertex */
- vid = process->vertices.count - 1;
- setedge(process, process->edges, c1->i, c1->j, c1->k, c2->i, c2->j, c2->k, vid);
-
- return vid;
-}
-
-
-/* converge: from two points of differing sign, converge to zero crossing */
-/* watch it: p1 and p2 are used to calculate */
-static void converge(PROCESS *process, const float p1[3], const float p2[3], float v1, float v2,
- float p[3], MetaBall *mb, int f)
-{
- int i = 0;
- float pos[3], neg[3];
- float positive = 0.0f, negative = 0.0f;
- float dvec[3];
-
- if (v1 < 0) {
- copy_v3_v3(pos, p2);
- copy_v3_v3(neg, p1);
- positive = v2;
- negative = v1;
- }
- else {
- copy_v3_v3(pos, p1);
- copy_v3_v3(neg, p2);
- positive = v1;
- negative = v2;
- }
-
- sub_v3_v3v3(dvec, pos, neg);
-
-/* Approximation by linear interpolation is faster then binary subdivision,
- * but it results sometimes (mb->thresh < 0.2) into the strange results */
- if ((mb->thresh > 0.2f) && (f == 1)) {
- if ((dvec[1] == 0.0f) && (dvec[2] == 0.0f)) {
- p[0] = neg[0] - negative * dvec[0] / (positive - negative);
- p[1] = neg[1];
- p[2] = neg[2];
- return;
- }
- if ((dvec[0] == 0.0f) && (dvec[2] == 0.0f)) {
- p[0] = neg[0];
- p[1] = neg[1] - negative * dvec[1] / (positive - negative);
- p[2] = neg[2];
- return;
- }
- if ((dvec[0] == 0.0f) && (dvec[1] == 0.0f)) {
- p[0] = neg[0];
- p[1] = neg[1];
- p[2] = neg[2] - negative * dvec[2] / (positive - negative);
- return;
- }
- }
-
- if ((dvec[1] == 0.0f) && (dvec[2] == 0.0f)) {
- p[1] = neg[1];
- p[2] = neg[2];
- while (1) {
- if (i++ == RES) return;
- p[0] = 0.5f * (pos[0] + neg[0]);
- if ((process->function(process, p[0], p[1], p[2])) > 0.0f) pos[0] = p[0];
- else neg[0] = p[0];
- }
- }
-
- if ((dvec[0] == 0.0f) && (dvec[2] == 0.0f)) {
- p[0] = neg[0];
- p[2] = neg[2];
- while (1) {
- if (i++ == RES) return;
- p[1] = 0.5f * (pos[1] + neg[1]);
- if ((process->function(process, p[0], p[1], p[2])) > 0.0f) pos[1] = p[1];
- else neg[1] = p[1];
- }
- }
-
- if ((dvec[0] == 0.0f) && (dvec[1] == 0.0f)) {
- p[0] = neg[0];
- p[1] = neg[1];
- while (1) {
- if (i++ == RES) return;
- p[2] = 0.5f * (pos[2] + neg[2]);
- if ((process->function(process, p[0], p[1], p[2])) > 0.0f) pos[2] = p[2];
- else neg[2] = p[2];
- }
- }
-
- /* This is necessary to find start point */
- while (1) {
- mid_v3_v3v3(&p[0], pos, neg);
-
- if (i++ == RES) {
- return;
- }
-
- if ((process->function(process, p[0], p[1], p[2])) > 0.0f) {
- copy_v3_v3(pos, &p[0]);
- }
- else {
- copy_v3_v3(neg, &p[0]);
- }
- }
-}
-
-/* ************************************** */
-static void add_cube(PROCESS *process, int i, int j, int k, int count)
-{
- CUBES *ncube;
- int n;
- int a, b, c;
-
- /* hmmm, not only one, but eight cube will be added on the stack
- * ... */
- for (a = i - 1; a < i + count; a++)
- for (b = j - 1; b < j + count; b++)
- for (c = k - 1; c < k + count; c++) {
- /* test if cube has been found before */
- if (setcenter(process, process->centers, a, b, c) == 0) {
- /* push cube on stack: */
- ncube = (CUBES *) new_pgn_element(process, sizeof(CUBES));
- ncube->next = process->cubes;
- process->cubes = ncube;
-
- ncube->cube.i = a;
- ncube->cube.j = b;
- ncube->cube.k = c;
-
- /* set corners of initial cube: */
- for (n = 0; n < 8; n++)
- ncube->cube.corners[n] = setcorner(process, a + MB_BIT(n, 2), b + MB_BIT(n, 1), c + MB_BIT(n, 0));
- }
- }
-}
-
-
-static void find_first_points(PROCESS *process, MetaBall *mb, int a)
-{
- MetaElem *ml;
- float f;
-
- ml = process->mainb[a];
- f = 1.0f - (mb->thresh / ml->s);
-
- /* Skip, when Stiffness of MetaElement is too small ... MetaElement can't be
- * visible alone ... but still can influence others MetaElements :-) */
- if (f > 0.0f) {
- float IN[3] = {0.0f}, OUT[3] = {0.0f}, in[3] = {0.0f}, out[3];
- int i, j, k, c_i, c_j, c_k;
- int index[3] = {1, 0, -1};
- float in_v /*, out_v*/;
- float workp[3];
- float dvec[3];
- float tmp_v, workp_v, max_len_sq, nx, ny, nz, max_dim;
-
- calc_mballco(ml, in);
- in_v = process->function(process, in[0], in[1], in[2]);
-
- for (i = 0; i < 3; i++) {
- switch (ml->type) {
- case MB_BALL:
- OUT[0] = out[0] = IN[0] + index[i] * ml->rad;
- break;
- case MB_TUBE:
- case MB_PLANE:
- case MB_ELIPSOID:
- case MB_CUBE:
- OUT[0] = out[0] = IN[0] + index[i] * (ml->expx + ml->rad);
- break;
- }
-
- for (j = 0; j < 3; j++) {
- switch (ml->type) {
- case MB_BALL:
- OUT[1] = out[1] = IN[1] + index[j] * ml->rad;
- break;
- case MB_TUBE:
- case MB_PLANE:
- case MB_ELIPSOID:
- case MB_CUBE:
- OUT[1] = out[1] = IN[1] + index[j] * (ml->expy + ml->rad);
- break;
- }
-
- for (k = 0; k < 3; k++) {
- out[0] = OUT[0];
- out[1] = OUT[1];
- switch (ml->type) {
- case MB_BALL:
- case MB_TUBE:
- case MB_PLANE:
- out[2] = IN[2] + index[k] * ml->rad;
- break;
- case MB_ELIPSOID:
- case MB_CUBE:
- out[2] = IN[2] + index[k] * (ml->expz + ml->rad);
- break;
- }
-
- calc_mballco(ml, out);
-
- /*out_v = process->function(out[0], out[1], out[2]);*/ /*UNUSED*/
-
- /* find "first points" on Implicit Surface of MetaElemnt ml */
- copy_v3_v3(workp, in);
- workp_v = in_v;
- max_len_sq = len_squared_v3v3(out, in);
-
- nx = fabsf((out[0] - in[0]) / process->size);
- ny = fabsf((out[1] - in[1]) / process->size);
- nz = fabsf((out[2] - in[2]) / process->size);
-
- max_dim = max_fff(nx, ny, nz);
- if (max_dim != 0.0f) {
- float len_sq = 0.0f;
-
- dvec[0] = (out[0] - in[0]) / max_dim;
- dvec[1] = (out[1] - in[1]) / max_dim;
- dvec[2] = (out[2] - in[2]) / max_dim;
-
- while (len_sq <= max_len_sq) {
- add_v3_v3(workp, dvec);
-
- /* compute value of implicite function */
- tmp_v = process->function(process, workp[0], workp[1], workp[2]);
- /* add cube to the stack, when value of implicite function crosses zero value */
- if ((tmp_v < 0.0f && workp_v >= 0.0f) || (tmp_v > 0.0f && workp_v <= 0.0f)) {
-
- /* indexes of CUBE, which includes "first point" */
- c_i = (int)floor(workp[0] / process->size);
- c_j = (int)floor(workp[1] / process->size);
- c_k = (int)floor(workp[2] / process->size);
-
- /* add CUBE (with indexes c_i, c_j, c_k) to the stack,
- * this cube includes found point of Implicit Surface */
- if ((ml->flag & MB_NEGATIVE) == 0) {
- add_cube(process, c_i, c_j, c_k, 1);
- }
- else {
- add_cube(process, c_i, c_j, c_k, 2);
- }
- }
- len_sq = len_squared_v3v3(workp, in);
- workp_v = tmp_v;
-
- }
- }
- }
- }
- }
- }
-}
-
-static void polygonize(PROCESS *process, MetaBall *mb)
-{
- CUBE c;
- int a;
-
- process->vertices.count = process->vertices.max = 0;
- process->vertices.ptr = NULL;
-
- /* allocate hash tables and build cube polygon table: */
- process->centers = MEM_callocN(HASHSIZE * sizeof(CENTERLIST *), "mbproc->centers");
- process->corners = MEM_callocN(HASHSIZE * sizeof(CORNER *), "mbproc->corners");
- process->edges = MEM_callocN(2 * HASHSIZE * sizeof(EDGELIST *), "mbproc->edges");
- makecubetable();
-
- for (a = 0; a < process->totelem; a++) {
-
- /* try to find 8 points on the surface for each MetaElem */
- find_first_points(process, mb, a);
- }
-
- /* polygonize all MetaElems of current MetaBall */
- while (process->cubes != NULL) { /* process active cubes till none left */
- c = process->cubes->cube;
-
- /* polygonize the cube directly: */
- docube(process, &c, mb);
-
- /* pop current cube from stack */
- process->cubes = process->cubes->next;
-
- /* test six face directions, maybe add to stack: */
- testface(process, c.i - 1, c.j, c.k, &c, 2, LBN, LBF, LTN, LTF);
- testface(process, c.i + 1, c.j, c.k, &c, 2, RBN, RBF, RTN, RTF);
- testface(process, c.i, c.j - 1, c.k, &c, 1, LBN, LBF, RBN, RBF);
- testface(process, c.i, c.j + 1, c.k, &c, 1, LTN, LTF, RTN, RTF);
- testface(process, c.i, c.j, c.k - 1, &c, 0, LBN, LTN, RBN, RTN);
- testface(process, c.i, c.j, c.k + 1, &c, 0, LBF, LTF, RBF, RTF);
- }
-}
-
-static float init_meta(EvaluationContext *eval_ctx, PROCESS *process, Scene *scene, Object *ob) /* return totsize */
-{
- Scene *sce_iter = scene;
- Base *base;
- Object *bob;
- MetaBall *mb;
- MetaElem *ml;
- float size, totsize, obinv[4][4], obmat[4][4], vec[3];
- //float max = 0.0f;
- int a, obnr, zero_size = 0;
- char obname[MAX_ID_NAME];
- SceneBaseIter iter;
-
- copy_m4_m4(obmat, ob->obmat); /* to cope with duplicators from BKE_scene_base_iter_next */
- invert_m4_m4(obinv, ob->obmat);
- a = 0;
-
- BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.');
-
- /* make main array */
- BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL);
- while (BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 1, &base, &bob)) {
-
- if (bob->type == OB_MBALL) {
- zero_size = 0;
- ml = NULL;
-
- if (bob == ob && (base->flag & OB_FROMDUPLI) == 0) {
- mb = ob->data;
-
- if (mb->editelems) ml = mb->editelems->first;
- else ml = mb->elems.first;
- }
- else {
- char name[MAX_ID_NAME];
- int nr;
-
- BLI_split_name_num(name, &nr, bob->id.name + 2, '.');
- if (STREQ(obname, name)) {
- mb = bob->data;
-
- if (mb->editelems) ml = mb->editelems->first;
- else ml = mb->elems.first;
- }
- }
-
- /* when metaball object has zero scale, then MetaElem to this MetaBall
- * will not be put to mainb array */
- if (has_zero_axis_m4(bob->obmat)) {
- zero_size = 1;
- }
- else if (bob->parent) {
- struct Object *pob = bob->parent;
- while (pob) {
- if (has_zero_axis_m4(pob->obmat)) {
- zero_size = 1;
- break;
- }
- pob = pob->parent;
- }
- }
-
- if (zero_size) {
- unsigned int ml_count = 0;
- while (ml) {
- ml_count++;
- ml = ml->next;
- }
- process->totelem -= ml_count;
- }
- else {
- while (ml) {
- if (!(ml->flag & MB_HIDE)) {
- int i;
- float temp1[4][4], temp2[4][4], temp3[4][4];
- float (*mat)[4] = NULL, (*imat)[4] = NULL;
- float max_x, max_y, max_z, min_x, min_y, min_z;
- float expx, expy, expz;
-
- max_x = max_y = max_z = -3.4e38;
- min_x = min_y = min_z = 3.4e38;
-
- /* too big stiffness seems only ugly due to linear interpolation
- * no need to have possibility for too big stiffness */
- if (ml->s > 10.0f) ml->s = 10.0f;
-
- /* Rotation of MetaElem is stored in quat */
- quat_to_mat4(temp3, ml->quat);
-
- /* Translation of MetaElem */
- unit_m4(temp2);
- temp2[3][0] = ml->x;
- temp2[3][1] = ml->y;
- temp2[3][2] = ml->z;
-
- mul_m4_m4m4(temp1, temp2, temp3);
-
- /* make a copy because of duplicates */
- process->mainb[a] = new_pgn_element(process, sizeof(MetaElem));
- *(process->mainb[a]) = *ml;
- process->mainb[a]->bb = new_pgn_element(process, sizeof(BoundBox));
-
- mat = new_pgn_element(process, 4 * 4 * sizeof(float));
- imat = new_pgn_element(process, 4 * 4 * sizeof(float));
-
- /* mat is the matrix to transform from mball into the basis-mball */
- invert_m4_m4(obinv, obmat);
- mul_m4_m4m4(temp2, obinv, bob->obmat);
- /* MetaBall transformation */
- mul_m4_m4m4(mat, temp2, temp1);
-
- invert_m4_m4(imat, mat);
-
- process->mainb[a]->rad2 = ml->rad * ml->rad;
-
- process->mainb[a]->mat = (float *) mat;
- process->mainb[a]->imat = (float *) imat;
-
- if (!MB_TYPE_SIZE_SQUARED(ml->type)) {
- expx = ml->expx;
- expy = ml->expy;
- expz = ml->expz;
- }
- else {
- expx = ml->expx * ml->expx;
- expy = ml->expy * ml->expy;
- expz = ml->expz * ml->expz;
- }
-
- /* untransformed Bounding Box of MetaElem */
- /* TODO, its possible the elem type has been changed and the exp* values can use a fallback */
- copy_v3_fl3(process->mainb[a]->bb->vec[0], -expx, -expy, -expz); /* 0 */
- copy_v3_fl3(process->mainb[a]->bb->vec[1], +expx, -expy, -expz); /* 1 */
- copy_v3_fl3(process->mainb[a]->bb->vec[2], +expx, +expy, -expz); /* 2 */
- copy_v3_fl3(process->mainb[a]->bb->vec[3], -expx, +expy, -expz); /* 3 */
- copy_v3_fl3(process->mainb[a]->bb->vec[4], -expx, -expy, +expz); /* 4 */
- copy_v3_fl3(process->mainb[a]->bb->vec[5], +expx, -expy, +expz); /* 5 */
- copy_v3_fl3(process->mainb[a]->bb->vec[6], +expx, +expy, +expz); /* 6 */
- copy_v3_fl3(process->mainb[a]->bb->vec[7], -expx, +expy, +expz); /* 7 */
-
- /* transformation of Metalem bb */
- for (i = 0; i < 8; i++)
- mul_m4_v3((float (*)[4])mat, process->mainb[a]->bb->vec[i]);
-
- /* find max and min of transformed bb */
- for (i = 0; i < 8; i++) {
- /* find maximums */
- if (process->mainb[a]->bb->vec[i][0] > max_x) max_x = process->mainb[a]->bb->vec[i][0];
- if (process->mainb[a]->bb->vec[i][1] > max_y) max_y = process->mainb[a]->bb->vec[i][1];
- if (process->mainb[a]->bb->vec[i][2] > max_z) max_z = process->mainb[a]->bb->vec[i][2];
- /* find minimums */
- if (process->mainb[a]->bb->vec[i][0] < min_x) min_x = process->mainb[a]->bb->vec[i][0];
- if (process->mainb[a]->bb->vec[i][1] < min_y) min_y = process->mainb[a]->bb->vec[i][1];
- if (process->mainb[a]->bb->vec[i][2] < min_z) min_z = process->mainb[a]->bb->vec[i][2];
- }
-
- /* create "new" bb, only point 0 and 6, which are
- * necessary for octal tree filling */
- process->mainb[a]->bb->vec[0][0] = min_x - ml->rad;
- process->mainb[a]->bb->vec[0][1] = min_y - ml->rad;
- process->mainb[a]->bb->vec[0][2] = min_z - ml->rad;
-
- process->mainb[a]->bb->vec[6][0] = max_x + ml->rad;
- process->mainb[a]->bb->vec[6][1] = max_y + ml->rad;
- process->mainb[a]->bb->vec[6][2] = max_z + ml->rad;
-
- a++;
- }
- ml = ml->next;
- }
- }
- }
- }
-
-
- /* totsize (= 'manhattan' radius) */
- totsize = 0.0;
- for (a = 0; a < process->totelem; a++) {
-
- vec[0] = process->mainb[a]->x + process->mainb[a]->rad + process->mainb[a]->expx;
- vec[1] = process->mainb[a]->y + process->mainb[a]->rad + process->mainb[a]->expy;
- vec[2] = process->mainb[a]->z + process->mainb[a]->rad + process->mainb[a]->expz;
-
- calc_mballco(process->mainb[a], vec);
-
- size = fabsf(vec[0]);
- if (size > totsize) totsize = size;
- size = fabsf(vec[1]);
- if (size > totsize) totsize = size;
- size = fabsf(vec[2]);
- if (size > totsize) totsize = size;
-
- vec[0] = process->mainb[a]->x - process->mainb[a]->rad;
- vec[1] = process->mainb[a]->y - process->mainb[a]->rad;
- vec[2] = process->mainb[a]->z - process->mainb[a]->rad;
-
- calc_mballco(process->mainb[a], vec);
-
- size = fabsf(vec[0]);
- if (size > totsize) totsize = size;
- size = fabsf(vec[1]);
- if (size > totsize) totsize = size;
- size = fabsf(vec[2]);
- if (size > totsize) totsize = size;
- }
-
- for (a = 0; a < process->totelem; a++) {
- process->thresh += densfunc(process->mainb[a], 2.0f * totsize, 2.0f * totsize, 2.0f * totsize);
- }
-
- return totsize;
-}
-
-/* if MetaElem lies in node, then node includes MetaElem pointer (ml_p)
- * pointing at MetaElem (ml)
- */
-static void fill_metaball_octal_node(octal_node *node, MetaElem *ml, short i)
-{
- ml_pointer *ml_p;
-
- ml_p = MEM_mallocN(sizeof(ml_pointer), "ml_pointer");
- ml_p->ml = ml;
- BLI_addtail(&(node->nodes[i]->elems), ml_p);
- node->count++;
-
- if ((ml->flag & MB_NEGATIVE) == 0) {
- node->nodes[i]->pos++;
- }
- else {
- node->nodes[i]->neg++;
- }
-}
-
-/* Node is subdivided as is illustrated on the following figure:
- *
- * +------+------+
- * / / /|
- * +------+------+ |
- * / / /| +
- * +------+------+ |/|
- * | | | + |
- * | | |/| +
- * +------+------+ |/
- * | | | +
- * | | |/
- * +------+------+
- *
- */
-static void subdivide_metaball_octal_node(octal_node *node, float size_x, float size_y, float size_z, short depth)
-{
- MetaElem *ml;
- ml_pointer *ml_p;
- float x, y, z;
- int a, i;
-
- /* create new nodes */
- for (a = 0; a < 8; a++) {
- node->nodes[a] = MEM_mallocN(sizeof(octal_node), "octal_node");
- for (i = 0; i < 8; i++)
- node->nodes[a]->nodes[i] = NULL;
- node->nodes[a]->parent = node;
- BLI_listbase_clear(&node->nodes[a]->elems);
- node->nodes[a]->count = 0;
- node->nodes[a]->neg = 0;
- node->nodes[a]->pos = 0;
- }
-
- size_x /= 2;
- size_y /= 2;
- size_z /= 2;
-
- /* center of node */
- node->x = x = node->x_min + size_x;
- node->y = y = node->y_min + size_y;
- node->z = z = node->z_min + size_z;
-
- /* setting up of border points of new nodes */
- node->nodes[0]->x_min = node->x_min;
- node->nodes[0]->y_min = node->y_min;
- node->nodes[0]->z_min = node->z_min;
- node->nodes[0]->x = node->nodes[0]->x_min + size_x / 2;
- node->nodes[0]->y = node->nodes[0]->y_min + size_y / 2;
- node->nodes[0]->z = node->nodes[0]->z_min + size_z / 2;
-
- node->nodes[1]->x_min = x;
- node->nodes[1]->y_min = node->y_min;
- node->nodes[1]->z_min = node->z_min;
- node->nodes[1]->x = node->nodes[1]->x_min + size_x / 2;
- node->nodes[1]->y = node->nodes[1]->y_min + size_y / 2;
- node->nodes[1]->z = node->nodes[1]->z_min + size_z / 2;
-
- node->nodes[2]->x_min = x;
- node->nodes[2]->y_min = y;
- node->nodes[2]->z_min = node->z_min;
- node->nodes[2]->x = node->nodes[2]->x_min + size_x / 2;
- node->nodes[2]->y = node->nodes[2]->y_min + size_y / 2;
- node->nodes[2]->z = node->nodes[2]->z_min + size_z / 2;
-
- node->nodes[3]->x_min = node->x_min;
- node->nodes[3]->y_min = y;
- node->nodes[3]->z_min = node->z_min;
- node->nodes[3]->x = node->nodes[3]->x_min + size_x / 2;
- node->nodes[3]->y = node->nodes[3]->y_min + size_y / 2;
- node->nodes[3]->z = node->nodes[3]->z_min + size_z / 2;
-
- node->nodes[4]->x_min = node->x_min;
- node->nodes[4]->y_min = node->y_min;
- node->nodes[4]->z_min = z;
- node->nodes[4]->x = node->nodes[4]->x_min + size_x / 2;
- node->nodes[4]->y = node->nodes[4]->y_min + size_y / 2;
- node->nodes[4]->z = node->nodes[4]->z_min + size_z / 2;
-
- node->nodes[5]->x_min = x;
- node->nodes[5]->y_min = node->y_min;
- node->nodes[5]->z_min = z;
- node->nodes[5]->x = node->nodes[5]->x_min + size_x / 2;
- node->nodes[5]->y = node->nodes[5]->y_min + size_y / 2;
- node->nodes[5]->z = node->nodes[5]->z_min + size_z / 2;
-
- node->nodes[6]->x_min = x;
- node->nodes[6]->y_min = y;
- node->nodes[6]->z_min = z;
- node->nodes[6]->x = node->nodes[6]->x_min + size_x / 2;
- node->nodes[6]->y = node->nodes[6]->y_min + size_y / 2;
- node->nodes[6]->z = node->nodes[6]->z_min + size_z / 2;
-
- node->nodes[7]->x_min = node->x_min;
- node->nodes[7]->y_min = y;
- node->nodes[7]->z_min = z;
- node->nodes[7]->x = node->nodes[7]->x_min + size_x / 2;
- node->nodes[7]->y = node->nodes[7]->y_min + size_y / 2;
- node->nodes[7]->z = node->nodes[7]->z_min + size_z / 2;
-
- ml_p = node->elems.first;
-
- /* setting up references of MetaElems for new nodes */
- while (ml_p) {
- ml = ml_p->ml;
- if (ml->bb->vec[0][2] < z) {
- if (ml->bb->vec[0][1] < y) {
- /* vec[0][0] lies in first octant */
- if (ml->bb->vec[0][0] < x) {
- /* ml belongs to the (0)1st node */
- fill_metaball_octal_node(node, ml, 0);
-
- /* ml belongs to the (3)4th node */
- if (ml->bb->vec[6][1] >= y) {
- fill_metaball_octal_node(node, ml, 3);
-
- /* ml belongs to the (7)8th node */
- if (ml->bb->vec[6][2] >= z) {
- fill_metaball_octal_node(node, ml, 7);
- }
- }
-
- /* ml belongs to the (1)2nd node */
- if (ml->bb->vec[6][0] >= x) {
- fill_metaball_octal_node(node, ml, 1);
-
- /* ml belongs to the (5)6th node */
- if (ml->bb->vec[6][2] >= z) {
- fill_metaball_octal_node(node, ml, 5);
- }
- }
-
- /* ml belongs to the (2)3th node */
- if ((ml->bb->vec[6][0] >= x) && (ml->bb->vec[6][1] >= y)) {
- fill_metaball_octal_node(node, ml, 2);
-
- /* ml belong to the (6)7th node */
- if (ml->bb->vec[6][2] >= z) {
- fill_metaball_octal_node(node, ml, 6);
- }
-
- }
-
- /* ml belongs to the (4)5th node too */
- if (ml->bb->vec[6][2] >= z) {
- fill_metaball_octal_node(node, ml, 4);
- }
-
-
-
- }
- /* vec[0][0] is in the (1)second octant */
- else {
- /* ml belong to the (1)2nd node */
- fill_metaball_octal_node(node, ml, 1);
-
- /* ml belongs to the (2)3th node */
- if (ml->bb->vec[6][1] >= y) {
- fill_metaball_octal_node(node, ml, 2);
-
- /* ml belongs to the (6)7th node */
- if (ml->bb->vec[6][2] >= z) {
- fill_metaball_octal_node(node, ml, 6);
- }
-
- }
-
- /* ml belongs to the (5)6th node */
- if (ml->bb->vec[6][2] >= z) {
- fill_metaball_octal_node(node, ml, 5);
- }
- }
- }
- else {
- /* vec[0][0] is in the (3)4th octant */
- if (ml->bb->vec[0][0] < x) {
- /* ml belongs to the (3)4nd node */
- fill_metaball_octal_node(node, ml, 3);
-
- /* ml belongs to the (7)8th node */
- if (ml->bb->vec[6][2] >= z) {
- fill_metaball_octal_node(node, ml, 7);
- }
-
-
- /* ml belongs to the (2)3th node */
- if (ml->bb->vec[6][0] >= x) {
- fill_metaball_octal_node(node, ml, 2);
-
- /* ml belongs to the (6)7th node */
- if (ml->bb->vec[6][2] >= z) {
- fill_metaball_octal_node(node, ml, 6);
- }
- }
- }
-
- }
-
- /* vec[0][0] is in the (2)3th octant */
- if ((ml->bb->vec[0][0] >= x) && (ml->bb->vec[0][1] >= y)) {
- /* ml belongs to the (2)3th node */
- fill_metaball_octal_node(node, ml, 2);
-
- /* ml belongs to the (6)7th node */
- if (ml->bb->vec[6][2] >= z) {
- fill_metaball_octal_node(node, ml, 6);
- }
- }
- }
- else {
- if (ml->bb->vec[0][1] < y) {
- /* vec[0][0] lies in (4)5th octant */
- if (ml->bb->vec[0][0] < x) {
- /* ml belongs to the (4)5th node */
- fill_metaball_octal_node(node, ml, 4);
-
- if (ml->bb->vec[6][0] >= x) {
- fill_metaball_octal_node(node, ml, 5);
- }
-
- if (ml->bb->vec[6][1] >= y) {
- fill_metaball_octal_node(node, ml, 7);
- }
-
- if ((ml->bb->vec[6][0] >= x) && (ml->bb->vec[6][1] >= y)) {
- fill_metaball_octal_node(node, ml, 6);
- }
- }
- /* vec[0][0] lies in (5)6th octant */
- else {
- fill_metaball_octal_node(node, ml, 5);
-
- if (ml->bb->vec[6][1] >= y) {
- fill_metaball_octal_node(node, ml, 6);
- }
- }
- }
- else {
- /* vec[0][0] lies in (7)8th octant */
- if (ml->bb->vec[0][0] < x) {
- fill_metaball_octal_node(node, ml, 7);
-
- if (ml->bb->vec[6][0] >= x) {
- fill_metaball_octal_node(node, ml, 6);
- }
- }
-
- }
-
- /* vec[0][0] lies in (6)7th octant */
- if ((ml->bb->vec[0][0] >= x) && (ml->bb->vec[0][1] >= y)) {
- fill_metaball_octal_node(node, ml, 6);
- }
- }
- ml_p = ml_p->next;
- }
-
- /* free references of MetaElems for curent node (it is not needed anymore) */
- BLI_freelistN(&node->elems);
-
- depth--;
-
- if (depth > 0) {
- for (a = 0; a < 8; a++) {
- if (node->nodes[a]->count > 0) /* if node is not empty, then it is subdivided */
- subdivide_metaball_octal_node(node->nodes[a], size_x, size_y, size_z, depth);
- }
- }
-}
-
-/* free all octal nodes recursively */
-static void free_metaball_octal_node(octal_node *node)
-{
- int a;
- for (a = 0; a < 8; a++) {
- if (node->nodes[a] != NULL) free_metaball_octal_node(node->nodes[a]);
- }
- BLI_freelistN(&node->elems);
- MEM_freeN(node);
-}
-
-/* If scene include more than one MetaElem, then octree is used */
-static void init_metaball_octal_tree(PROCESS *process, int depth)
-{
- struct octal_node *node;
- ml_pointer *ml_p;
- float size[3];
- int a;
-
- process->metaball_tree = MEM_mallocN(sizeof(octal_tree), "metaball_octal_tree");
- process->metaball_tree->first = node = MEM_mallocN(sizeof(octal_node), "metaball_octal_node");
- /* maximal depth of octree */
- process->metaball_tree->depth = depth;
-
- process->metaball_tree->neg = node->neg = 0;
- process->metaball_tree->pos = node->pos = 0;
-
- BLI_listbase_clear(&node->elems);
- node->count = 0;
-
- for (a = 0; a < 8; a++)
- node->nodes[a] = NULL;
-
- node->x_min = node->y_min = node->z_min = FLT_MAX;
- node->x_max = node->y_max = node->z_max = -FLT_MAX;
-
- /* size of octal tree scene */
- for (a = 0; a < process->totelem; a++) {
- if (process->mainb[a]->bb->vec[0][0] < node->x_min) node->x_min = process->mainb[a]->bb->vec[0][0];
- if (process->mainb[a]->bb->vec[0][1] < node->y_min) node->y_min = process->mainb[a]->bb->vec[0][1];
- if (process->mainb[a]->bb->vec[0][2] < node->z_min) node->z_min = process->mainb[a]->bb->vec[0][2];
-
- if (process->mainb[a]->bb->vec[6][0] > node->x_max) node->x_max = process->mainb[a]->bb->vec[6][0];
- if (process->mainb[a]->bb->vec[6][1] > node->y_max) node->y_max = process->mainb[a]->bb->vec[6][1];
- if (process->mainb[a]->bb->vec[6][2] > node->z_max) node->z_max = process->mainb[a]->bb->vec[6][2];
-
- ml_p = MEM_mallocN(sizeof(ml_pointer), "ml_pointer");
- ml_p->ml = process->mainb[a];
- BLI_addtail(&node->elems, ml_p);
-
- if ((process->mainb[a]->flag & MB_NEGATIVE) == 0) {
- /* number of positive MetaElem in scene */
- process->metaball_tree->pos++;
- }
- else {
- /* number of negative MetaElem in scene */
- process->metaball_tree->neg++;
- }
- }
-
- /* size of first node */
- size[0] = node->x_max - node->x_min;
- size[1] = node->y_max - node->y_min;
- size[2] = node->z_max - node->z_min;
-
- /* first node is subdivided recursively */
- subdivide_metaball_octal_node(node, size[0], size[1], size[2], process->metaball_tree->depth);
-}
-
-static void mball_count(EvaluationContext *eval_ctx, PROCESS *process, Scene *scene, Object *basis)
-{
- Scene *sce_iter = scene;
- Base *base;
- Object *ob, *bob = basis;
- MetaElem *ml = NULL;
- int basisnr, obnr;
- char basisname[MAX_ID_NAME], obname[MAX_ID_NAME];
- SceneBaseIter iter;
-
- BLI_split_name_num(basisname, &basisnr, basis->id.name + 2, '.');
- process->totelem = 0;
-
- BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL);
- while (BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 1, &base, &ob)) {
- if (ob->type == OB_MBALL) {
- if (ob == bob) {
- MetaBall *mb = ob->data;
-
- /* if bob object is in edit mode, then dynamic list of all MetaElems
- * is stored in editelems */
- if (mb->editelems) ml = mb->editelems->first;
- /* if bob object is in object mode */
- else ml = mb->elems.first;
- }
- else {
- BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.');
-
- /* object ob has to be in same "group" ... it means, that it has to have
- * same base of its name */
- if (STREQ(obname, basisname)) {
- MetaBall *mb = ob->data;
-
- /* if object is in edit mode, then dynamic list of all MetaElems
- * is stored in editelems */
- if (mb->editelems) ml = mb->editelems->first;
- /* if bob object is in object mode */
- else ml = mb->elems.first;
- }
- }
-
- for ( ; ml; ml = ml->next) {
- if (!(ml->flag & MB_HIDE)) {
- process->totelem++;
- }
- }
- }
- }
-}
-
-void BKE_mball_polygonize(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase)
-{
- MetaBall *mb;
- DispList *dl;
- int a, nr_cubes;
- float *co, *no, totsize, width;
- PROCESS process = {0};
-
- mb = ob->data;
-
- mball_count(eval_ctx, &process, scene, ob);
-
- if (process.totelem == 0) return;
- if ((eval_ctx->mode != DAG_EVAL_RENDER) && (mb->flag == MB_UPDATE_NEVER)) return;
- if ((G.moving & (G_TRANSFORM_OBJ | G_TRANSFORM_EDIT)) && mb->flag == MB_UPDATE_FAST) return;
-
- process.thresh = mb->thresh;
-
- /* total number of MetaElems (totelem) is precomputed in find_basis_mball() function */
- process.mainb = MEM_mallocN(sizeof(void *) * process.totelem, "mainb");
-
- /* initialize all mainb (MetaElems) */
- totsize = init_meta(eval_ctx, &process, scene, ob);
-
- /* if scene includes more than one MetaElem, then octal tree optimization is used */
- if ((process.totelem > 1) && (process.totelem <= 64)) init_metaball_octal_tree(&process, 1);
- if ((process.totelem > 64) && (process.totelem <= 128)) init_metaball_octal_tree(&process, 2);
- if ((process.totelem > 128) && (process.totelem <= 512)) init_metaball_octal_tree(&process, 3);
- if ((process.totelem > 512) && (process.totelem <= 1024)) init_metaball_octal_tree(&process, 4);
- if (process.totelem > 1024) init_metaball_octal_tree(&process, 5);
-
- /* don't polygonize metaballs with too high resolution (base mball to small)
- * note: Eps was 0.0001f but this was giving problems for blood animation for durian, using 0.00001f */
- if (process.metaball_tree) {
- if (ob->size[0] <= 0.00001f * (process.metaball_tree->first->x_max - process.metaball_tree->first->x_min) ||
- ob->size[1] <= 0.00001f * (process.metaball_tree->first->y_max - process.metaball_tree->first->y_min) ||
- ob->size[2] <= 0.00001f * (process.metaball_tree->first->z_max - process.metaball_tree->first->z_min))
- {
- new_pgn_element(&process, -1); /* free values created by init_meta */
-
- MEM_freeN(process.mainb);
-
- /* free tree */
- free_metaball_octal_node(process.metaball_tree->first);
- MEM_freeN(process.metaball_tree);
-
- return;
- }
- }
-
- /* width is size per polygonize cube */
- if (eval_ctx->mode == DAG_EVAL_RENDER) {
- width = mb->rendersize;
- }
- else {
- width = mb->wiresize;
- if ((G.moving & (G_TRANSFORM_OBJ | G_TRANSFORM_EDIT)) && mb->flag == MB_UPDATE_HALFRES) {
- width *= 2;
- }
- }
- /* nr_cubes is just for safety, minimum is totsize */
- nr_cubes = (int)(0.5f + totsize / width);
-
- /* init process */
- process.function = metaball;
- process.size = width;
- process.bounds = nr_cubes;
- process.cubes = NULL;
- process.delta = width / (float)(RES * RES);
-
- polygonize(&process, mb);
-
- MEM_freeN(process.mainb);
-
- /* free octal tree */
- if (process.totelem > 1) {
- free_metaball_octal_node(process.metaball_tree->first);
- MEM_freeN(process.metaball_tree);
- process.metaball_tree = NULL;
- }
-
- if (process.curindex) {
- VERTEX *ptr = process.vertices.ptr;
-
- dl = MEM_callocN(sizeof(DispList), "mbaldisp");
- BLI_addtail(dispbase, dl);
- dl->type = DL_INDEX4;
- dl->nr = process.vertices.count;
- dl->parts = process.curindex;
-
- dl->index = process.indices;
- process.indices = NULL;
-
- a = process.vertices.count;
- dl->verts = co = MEM_mallocN(sizeof(float[3]) * a, "mballverts");
- dl->nors = no = MEM_mallocN(sizeof(float[3]) * a, "mballnors");
-
- for (a = 0; a < process.vertices.count; ptr++, a++, no += 3, co += 3) {
- copy_v3_v3(co, ptr->co);
- copy_v3_v3(no, ptr->no);
- }
- }
-
- freepolygonize(&process);
-}
-
bool BKE_mball_minmax_ex(MetaBall *mb, float min[3], float max[3],
float obmat[4][4], const short flag)
{
@@ -2511,3 +586,9 @@ void BKE_mball_select_swap(struct MetaBall *mb)
}
}
+/* **** Depsgraph evaluation **** */
+
+void BKE_mball_eval_geometry(EvaluationContext *UNUSED(eval_ctx),
+ MetaBall *UNUSED(mball))
+{
+}
diff --git a/source/blender/blenkernel/intern/mball_tessellate.c b/source/blender/blenkernel/intern/mball_tessellate.c
new file mode 100644
index 00000000000..e8418e876bb
--- /dev/null
+++ b/source/blender/blenkernel/intern/mball_tessellate.c
@@ -0,0 +1,1325 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * Contributor(s): Jiri Hnidek <jiri.hnidek@vslib.cz>.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/mball_tessellate.c
+ * \ingroup bke
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <math.h>
+#include <stdlib.h>
+#include <ctype.h>
+#include <float.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_object_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_listbase.h"
+#include "BLI_path_util.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+#include "BLI_memarena.h"
+
+#include "BKE_global.h"
+
+#include "BKE_depsgraph.h"
+#include "BKE_scene.h"
+#include "BKE_displist.h"
+#include "BKE_mball_tessellate.h" /* own include */
+
+#include "BLI_strict_flags.h"
+
+/* experimental (faster) normal calculation */
+// #define USE_ACCUM_NORMAL
+
+/* Data types */
+
+typedef struct corner { /* corner of a cube */
+ int i, j, k; /* (i, j, k) is index within lattice */
+ float co[3], value; /* location and function value */
+ struct corner *next;
+} CORNER;
+
+typedef struct cube { /* partitioning cell (cube) */
+ int i, j, k; /* lattice location of cube */
+ CORNER *corners[8]; /* eight corners */
+} CUBE;
+
+typedef struct cubes { /* linked list of cubes acting as stack */
+ CUBE cube; /* a single cube */
+ struct cubes *next; /* remaining elements */
+} CUBES;
+
+typedef struct centerlist { /* list of cube locations */
+ int i, j, k; /* cube location */
+ struct centerlist *next; /* remaining elements */
+} CENTERLIST;
+
+typedef struct edgelist { /* list of edges */
+ int i1, j1, k1, i2, j2, k2; /* edge corner ids */
+ int vid; /* vertex id */
+ struct edgelist *next; /* remaining elements */
+} EDGELIST;
+
+typedef struct intlist { /* list of integers */
+ int i; /* an integer */
+ struct intlist *next; /* remaining elements */
+} INTLIST;
+
+typedef struct intlists { /* list of list of integers */
+ INTLIST *list; /* a list of integers */
+ struct intlists *next; /* remaining elements */
+} INTLISTS;
+
+typedef struct Box { /* an AABB with pointer to metalelem */
+ float min[3], max[3];
+ const MetaElem *ml;
+} Box;
+
+typedef struct MetaballBVHNode { /* BVH node */
+ Box bb[2]; /* AABB of children */
+ struct MetaballBVHNode *child[2];
+} MetaballBVHNode;
+
+typedef struct process { /* parameters, storage */
+ float thresh, size; /* mball threshold, single cube size */
+ float delta; /* small delta for calculating normals */
+ unsigned int converge_res; /* converge procedure resolution (more = slower) */
+
+ MetaElem **mainb; /* array of all metaelems */
+ unsigned int totelem, mem; /* number of metaelems */
+
+ MetaballBVHNode metaball_bvh; /* The simplest bvh */
+ Box allbb; /* Bounding box of all metaelems */
+
+ MetaballBVHNode **bvh_queue; /* Queue used during bvh traversal */
+ unsigned int bvh_queue_size;
+
+ CUBES *cubes; /* stack of cubes waiting for polygonization */
+ CENTERLIST **centers; /* cube center hash table */
+ CORNER **corners; /* corner value hash table */
+ EDGELIST **edges; /* edge and vertex id hash table */
+
+ int (*indices)[4]; /* output indices */
+ unsigned int totindex; /* size of memory allocated for indices */
+ unsigned int curindex; /* number of currently added indices */
+
+ float (*co)[3], (*no)[3]; /* surface vertices - positions and normals */
+ unsigned int totvertex; /* memory size */
+ unsigned int curvertex; /* currently added vertices */
+
+ /* memory allocation from common pool */
+ MemArena *pgn_elements;
+} PROCESS;
+
+/* Forward declarations */
+static int vertid(PROCESS *process, const CORNER *c1, const CORNER *c2);
+static void add_cube(PROCESS *process, int i, int j, int k);
+static void make_face(PROCESS *process, int i1, int i2, int i3, int i4);
+static void converge(PROCESS *process, const CORNER *c1, const CORNER *c2, float r_p[3]);
+
+/* ******************* SIMPLE BVH ********************* */
+
+static void make_box_union(const BoundBox *a, const Box *b, Box *r_out)
+{
+ r_out->min[0] = min_ff(a->vec[0][0], b->min[0]);
+ r_out->min[1] = min_ff(a->vec[0][1], b->min[1]);
+ r_out->min[2] = min_ff(a->vec[0][2], b->min[2]);
+
+ r_out->max[0] = max_ff(a->vec[6][0], b->max[0]);
+ r_out->max[1] = max_ff(a->vec[6][1], b->max[1]);
+ r_out->max[2] = max_ff(a->vec[6][2], b->max[2]);
+}
+
+static void make_box_from_metaelem(Box *r, const MetaElem *ml)
+{
+ copy_v3_v3(r->max, ml->bb->vec[6]);
+ copy_v3_v3(r->min, ml->bb->vec[0]);
+ r->ml = ml;
+}
+
+/**
+ * Partitions part of mainb array [start, end) along axis s. Returns i,
+ * where centroids of elements in the [start, i) segment lie "on the right side" of div,
+ * and elements in the [i, end) segment lie "on the left"
+ */
+static unsigned int partition_mainb(MetaElem **mainb, unsigned int start, unsigned int end, unsigned int s, float div)
+{
+ unsigned int i = start, j = end - 1;
+ div *= 2.0f;
+
+ while (1) {
+ while (i < j && div > (mainb[i]->bb->vec[6][s] + mainb[i]->bb->vec[0][s])) i++;
+ while (j > i && div < (mainb[j]->bb->vec[6][s] + mainb[j]->bb->vec[0][s])) j--;
+
+ if (i >= j)
+ break;
+
+ SWAP(MetaElem *, mainb[i], mainb[j]);
+ i++;
+ j--;
+ }
+
+ if (i == start) {
+ i++;
+ }
+
+ return i;
+}
+
+/**
+ * Recursively builds a BVH, dividing elements along the middle of the longest axis of allbox.
+ */
+static void build_bvh_spatial(
+ PROCESS *process, MetaballBVHNode *node,
+ unsigned int start, unsigned int end, const Box *allbox)
+{
+ unsigned int part, j, s;
+ float dim[3], div;
+
+ /* Maximum bvh queue size is number of nodes which are made, equals calls to this function. */
+ process->bvh_queue_size++;
+
+ dim[0] = allbox->max[0] - allbox->min[0];
+ dim[1] = allbox->max[1] - allbox->min[1];
+ dim[2] = allbox->max[2] - allbox->min[2];
+
+ s = 0;
+ if (dim[1] > dim[0] && dim[1] > dim[2]) s = 1;
+ else if (dim[2] > dim[1] && dim[2] > dim[0]) s = 2;
+
+ div = allbox->min[s] + (dim[s] / 2.0f);
+
+ part = partition_mainb(process->mainb, start, end, s, div);
+
+ make_box_from_metaelem(&node->bb[0], process->mainb[start]);
+ node->child[0] = NULL;
+
+ if (part > start + 1) {
+ for (j = start; j < part; j++) {
+ make_box_union(process->mainb[j]->bb, &node->bb[0], &node->bb[0]);
+ }
+
+ node->child[0] = BLI_memarena_alloc(process->pgn_elements, sizeof(MetaballBVHNode));
+ build_bvh_spatial(process, node->child[0], start, part, &node->bb[0]);
+ }
+
+ node->child[1] = NULL;
+ if (part < end) {
+ make_box_from_metaelem(&node->bb[1], process->mainb[part]);
+
+ if (part < end - 1) {
+ for (j = part; j < end; j++) {
+ make_box_union(process->mainb[j]->bb, &node->bb[1], &node->bb[1]);
+ }
+
+ node->child[1] = BLI_memarena_alloc(process->pgn_elements, sizeof(MetaballBVHNode));
+ build_bvh_spatial(process, node->child[1], part, end, &node->bb[1]);
+ }
+ }
+ else {
+ INIT_MINMAX(node->bb[1].min, node->bb[1].max);
+ }
+}
+
+/* ******************** ARITH ************************* */
+
+/**
+ * BASED AT CODE (but mostly rewritten) :
+ * C code from the article
+ * "An Implicit Surface Polygonizer"
+ * by Jules Bloomenthal, jbloom@beauty.gmu.edu
+ * in "Graphics Gems IV", Academic Press, 1994
+ *
+ * Authored by Jules Bloomenthal, Xerox PARC.
+ * Copyright (c) Xerox Corporation, 1991. All rights reserved.
+ * Permission is granted to reproduce, use and distribute this code for
+ * any and all purposes, provided that this notice appears in all copies.
+ */
+
+#define L 0 /* left direction: -x, -i */
+#define R 1 /* right direction: +x, +i */
+#define B 2 /* bottom direction: -y, -j */
+#define T 3 /* top direction: +y, +j */
+#define N 4 /* near direction: -z, -k */
+#define F 5 /* far direction: +z, +k */
+#define LBN 0 /* left bottom near corner */
+#define LBF 1 /* left bottom far corner */
+#define LTN 2 /* left top near corner */
+#define LTF 3 /* left top far corner */
+#define RBN 4 /* right bottom near corner */
+#define RBF 5 /* right bottom far corner */
+#define RTN 6 /* right top near corner */
+#define RTF 7 /* right top far corner */
+
+/**
+ * the LBN corner of cube (i, j, k), corresponds with location
+ * (i-0.5)*size, (j-0.5)*size, (k-0.5)*size)
+ */
+
+#define HASHBIT (5)
+#define HASHSIZE (size_t)(1 << (3 * HASHBIT)) /*! < hash table size (32768) */
+
+#define HASH(i, j, k) ((((( (i) & 31) << 5) | ( (j) & 31)) << 5) | ( (k) & 31) )
+
+#define MB_BIT(i, bit) (((i) >> (bit)) & 1)
+// #define FLIP(i, bit) ((i) ^ 1 << (bit)) /* flip the given bit of i */
+
+/* ******************** DENSITY COPMPUTATION ********************* */
+
+/**
+ * Computes density from given metaball at given position.
+ * Metaball equation is: ``(1 - r^2 / R^2)^3 * s``
+ *
+ * r = distance from center
+ * R = metaball radius
+ * s - metaball stiffness
+ */
+static float densfunc(const MetaElem *ball, float x, float y, float z)
+{
+ float dist2;
+ float dvec[3] = {x, y, z};
+
+ mul_m4_v3((float (*)[4])ball->imat, dvec);
+
+ switch (ball->type) {
+ case MB_BALL:
+ /* do nothing */
+ break;
+ case MB_CUBE:
+ if (dvec[2] > ball->expz) dvec[2] -= ball->expz;
+ else if (dvec[2] < -ball->expz) dvec[2] += ball->expz;
+ else dvec[2] = 0.0;
+ /* fall through */
+ case MB_PLANE:
+ if (dvec[1] > ball->expy) dvec[1] -= ball->expy;
+ else if (dvec[1] < -ball->expy) dvec[1] += ball->expy;
+ else dvec[1] = 0.0;
+ /* fall through */
+ case MB_TUBE:
+ if (dvec[0] > ball->expx) dvec[0] -= ball->expx;
+ else if (dvec[0] < -ball->expx) dvec[0] += ball->expx;
+ else dvec[0] = 0.0;
+ break;
+ case MB_ELIPSOID:
+ dvec[0] /= ball->expx;
+ dvec[1] /= ball->expy;
+ dvec[2] /= ball->expz;
+ break;
+
+ /* *** deprecated, could be removed?, do-versioned at least *** */
+ case MB_TUBEX:
+ if (dvec[0] > ball->len) dvec[0] -= ball->len;
+ else if (dvec[0] < -ball->len) dvec[0] += ball->len;
+ else dvec[0] = 0.0;
+ break;
+ case MB_TUBEY:
+ if (dvec[1] > ball->len) dvec[1] -= ball->len;
+ else if (dvec[1] < -ball->len) dvec[1] += ball->len;
+ else dvec[1] = 0.0;
+ break;
+ case MB_TUBEZ:
+ if (dvec[2] > ball->len) dvec[2] -= ball->len;
+ else if (dvec[2] < -ball->len) dvec[2] += ball->len;
+ else dvec[2] = 0.0;
+ break;
+ /* *** end deprecated *** */
+ }
+
+ /* ball->rad2 is inverse of squared rad */
+ dist2 = 1.0f - (len_squared_v3(dvec) * ball->rad2);
+
+ /* ball->s is negative if metaball is negative */
+ return (dist2 < 0.0f) ? 0.0f : (ball->s * dist2 * dist2 * dist2);
+}
+
+/**
+ * Computes density at given position form all metaballs which contain this point in their box.
+ * Traverses BVH using a queue.
+ */
+static float metaball(PROCESS *process, float x, float y, float z)
+{
+ int i;
+ float dens = 0.0f;
+ unsigned int front = 0, back = 0;
+ MetaballBVHNode *node;
+
+ process->bvh_queue[front++] = &process->metaball_bvh;
+
+ while (front != back) {
+ node = process->bvh_queue[back++];
+
+ for (i = 0; i < 2; i++) {
+ if ((node->bb[i].min[0] <= x) && (node->bb[i].max[0] >= x) &&
+ (node->bb[i].min[1] <= y) && (node->bb[i].max[1] >= y) &&
+ (node->bb[i].min[2] <= z) && (node->bb[i].max[2] >= z))
+ {
+ if (node->child[i]) process->bvh_queue[front++] = node->child[i];
+ else dens += densfunc(node->bb[i].ml, x, y, z);
+ }
+ }
+ }
+
+ return process->thresh - dens;
+}
+
+/**
+ * Adds face to indices, expands memory if needed.
+ */
+static void make_face(PROCESS *process, int i1, int i2, int i3, int i4)
+{
+ int *cur;
+
+#ifdef USE_ACCUM_NORMAL
+ float n[3];
+#endif
+
+ if (UNLIKELY(process->totindex == process->curindex)) {
+ process->totindex += 4096;
+ process->indices = MEM_reallocN(process->indices, sizeof(int[4]) * process->totindex);
+ }
+
+ cur = process->indices[process->curindex++];
+
+ /* displists now support array drawing, we treat tri's as fake quad */
+
+ cur[0] = i1;
+ cur[1] = i2;
+ cur[2] = i3;
+
+ if (i4 == 0) {
+ cur[3] = i3;
+ }
+ else {
+ cur[3] = i4;
+ }
+
+#ifdef USE_ACCUM_NORMAL
+ if (i4 == 0) {
+ normal_tri_v3(n, process->co[i1], process->co[i2], process->co[i3]);
+ accumulate_vertex_normals(
+ process->no[i1], process->no[i2], process->no[i3], NULL, n,
+ process->co[i1], process->co[i2], process->co[i3], NULL);
+ }
+ else {
+ normal_quad_v3(n, process->co[i1], process->co[i2], process->co[i3], process->co[i4]);
+ accumulate_vertex_normals(
+ process->no[i1], process->no[i2], process->no[i3], process->no[i4], n,
+ process->co[i1], process->co[i2], process->co[i3], process->co[i4]);
+ }
+#endif
+
+}
+
+/* Frees allocated memory */
+static void freepolygonize(PROCESS *process)
+{
+ if (process->corners) MEM_freeN(process->corners);
+ if (process->edges) MEM_freeN(process->edges);
+ if (process->centers) MEM_freeN(process->centers);
+ if (process->mainb) MEM_freeN(process->mainb);
+ if (process->bvh_queue) MEM_freeN(process->bvh_queue);
+ if (process->pgn_elements) BLI_memarena_free(process->pgn_elements);
+}
+
+/* **************** POLYGONIZATION ************************ */
+
+/**** Cubical Polygonization (optional) ****/
+
+#define LB 0 /* left bottom edge */
+#define LT 1 /* left top edge */
+#define LN 2 /* left near edge */
+#define LF 3 /* left far edge */
+#define RB 4 /* right bottom edge */
+#define RT 5 /* right top edge */
+#define RN 6 /* right near edge */
+#define RF 7 /* right far edge */
+#define BN 8 /* bottom near edge */
+#define BF 9 /* bottom far edge */
+#define TN 10 /* top near edge */
+#define TF 11 /* top far edge */
+
+static INTLISTS *cubetable[256];
+static char faces[256];
+
+/* edge: LB, LT, LN, LF, RB, RT, RN, RF, BN, BF, TN, TF */
+static int corner1[12] = {
+ LBN, LTN, LBN, LBF, RBN, RTN, RBN, RBF, LBN, LBF, LTN, LTF
+};
+static int corner2[12] = {
+ LBF, LTF, LTN, LTF, RBF, RTF, RTN, RTF, RBN, RBF, RTN, RTF
+};
+static int leftface[12] = {
+ B, L, L, F, R, T, N, R, N, B, T, F
+};
+/* face on left when going corner1 to corner2 */
+static int rightface[12] = {
+ L, T, N, L, B, R, R, F, B, F, N, T
+};
+/* face on right when going corner1 to corner2 */
+
+/**
+ * triangulate the cube directly, without decomposition
+ */
+static void docube(PROCESS *process, CUBE *cube)
+{
+ INTLISTS *polys;
+ CORNER *c1, *c2;
+ int i, index = 0, count, indexar[8];
+
+ /* Determine which case cube falls into. */
+ for (i = 0; i < 8; i++) {
+ if (cube->corners[i]->value > 0.0f) {
+ index += (1 << i);
+ }
+ }
+
+ /* Using faces[] table, adds neighbouring cube if surface intersects face in this direction. */
+ if (MB_BIT(faces[index], 0)) add_cube(process, cube->i - 1, cube->j, cube->k);
+ if (MB_BIT(faces[index], 1)) add_cube(process, cube->i + 1, cube->j, cube->k);
+ if (MB_BIT(faces[index], 2)) add_cube(process, cube->i, cube->j - 1, cube->k);
+ if (MB_BIT(faces[index], 3)) add_cube(process, cube->i, cube->j + 1, cube->k);
+ if (MB_BIT(faces[index], 4)) add_cube(process, cube->i, cube->j, cube->k - 1);
+ if (MB_BIT(faces[index], 5)) add_cube(process, cube->i, cube->j, cube->k + 1);
+
+ /* Using cubetable[], determines polygons for output. */
+ for (polys = cubetable[index]; polys; polys = polys->next) {
+ INTLIST *edges;
+
+ count = 0;
+ /* Sets needed vertex id's lying on the edges. */
+ for (edges = polys->list; edges; edges = edges->next) {
+ c1 = cube->corners[corner1[edges->i]];
+ c2 = cube->corners[corner2[edges->i]];
+
+ indexar[count] = vertid(process, c1, c2);
+ count++;
+ }
+
+ /* Adds faces to output. */
+ if (count > 2) {
+ switch (count) {
+ case 3:
+ make_face(process, indexar[2], indexar[1], indexar[0], 0);
+ break;
+ case 4:
+ if (indexar[0] == 0) make_face(process, indexar[0], indexar[3], indexar[2], indexar[1]);
+ else make_face(process, indexar[3], indexar[2], indexar[1], indexar[0]);
+ break;
+ case 5:
+ if (indexar[0] == 0) make_face(process, indexar[0], indexar[3], indexar[2], indexar[1]);
+ else make_face(process, indexar[3], indexar[2], indexar[1], indexar[0]);
+
+ make_face(process, indexar[4], indexar[3], indexar[0], 0);
+ break;
+ case 6:
+ if (indexar[0] == 0) {
+ make_face(process, indexar[0], indexar[3], indexar[2], indexar[1]);
+ make_face(process, indexar[0], indexar[5], indexar[4], indexar[3]);
+ }
+ else {
+ make_face(process, indexar[3], indexar[2], indexar[1], indexar[0]);
+ make_face(process, indexar[5], indexar[4], indexar[3], indexar[0]);
+ }
+ break;
+ case 7:
+ if (indexar[0] == 0) {
+ make_face(process, indexar[0], indexar[3], indexar[2], indexar[1]);
+ make_face(process, indexar[0], indexar[5], indexar[4], indexar[3]);
+ }
+ else {
+ make_face(process, indexar[3], indexar[2], indexar[1], indexar[0]);
+ make_face(process, indexar[5], indexar[4], indexar[3], indexar[0]);
+ }
+
+ make_face(process, indexar[6], indexar[5], indexar[0], 0);
+
+ break;
+ }
+ }
+ }
+}
+
+/**
+ * return corner with the given lattice location
+ * set (and cache) its function value
+ */
+static CORNER *setcorner(PROCESS *process, int i, int j, int k)
+{
+ /* for speed, do corner value caching here */
+ CORNER *c;
+ int index;
+
+ /* does corner exist? */
+ index = HASH(i, j, k);
+ c = process->corners[index];
+
+ for (; c != NULL; c = c->next) {
+ if (c->i == i && c->j == j && c->k == k) {
+ return c;
+ }
+ }
+
+ c = BLI_memarena_alloc(process->pgn_elements, sizeof(CORNER));
+
+ c->i = i;
+ c->co[0] = ((float)i - 0.5f) * process->size;
+ c->j = j;
+ c->co[1] = ((float)j - 0.5f) * process->size;
+ c->k = k;
+ c->co[2] = ((float)k - 0.5f) * process->size;
+
+ c->value = metaball(process, c->co[0], c->co[1], c->co[2]);
+
+ c->next = process->corners[index];
+ process->corners[index] = c;
+
+ return c;
+}
+
+/**
+ * return next clockwise edge from given edge around given face
+ */
+static int nextcwedge(int edge, int face)
+{
+ switch (edge) {
+ case LB:
+ return (face == L) ? LF : BN;
+ case LT:
+ return (face == L) ? LN : TF;
+ case LN:
+ return (face == L) ? LB : TN;
+ case LF:
+ return (face == L) ? LT : BF;
+ case RB:
+ return (face == R) ? RN : BF;
+ case RT:
+ return (face == R) ? RF : TN;
+ case RN:
+ return (face == R) ? RT : BN;
+ case RF:
+ return (face == R) ? RB : TF;
+ case BN:
+ return (face == B) ? RB : LN;
+ case BF:
+ return (face == B) ? LB : RF;
+ case TN:
+ return (face == T) ? LT : RN;
+ case TF:
+ return (face == T) ? RT : LF;
+ }
+ return 0;
+}
+
+/**
+ * \return the face adjoining edge that is not the given face
+ */
+static int otherface(int edge, int face)
+{
+ int other = leftface[edge];
+ return face == other ? rightface[edge] : other;
+}
+
+/**
+ * create the 256 entry table for cubical polygonization
+ */
+static void makecubetable(void)
+{
+ static bool is_done = false;
+ int i, e, c, done[12], pos[8];
+
+ if (is_done) return;
+ is_done = true;
+
+ for (i = 0; i < 256; i++) {
+ for (e = 0; e < 12; e++) done[e] = 0;
+ for (c = 0; c < 8; c++) pos[c] = MB_BIT(i, c);
+ for (e = 0; e < 12; e++)
+ if (!done[e] && (pos[corner1[e]] != pos[corner2[e]])) {
+ INTLIST *ints = NULL;
+ INTLISTS *lists = MEM_callocN(sizeof(INTLISTS), "mball_intlist");
+ int start = e, edge = e;
+
+ /* get face that is to right of edge from pos to neg corner: */
+ int face = pos[corner1[e]] ? rightface[e] : leftface[e];
+
+ while (1) {
+ edge = nextcwedge(edge, face);
+ done[edge] = 1;
+ if (pos[corner1[edge]] != pos[corner2[edge]]) {
+ INTLIST *tmp = ints;
+
+ ints = MEM_callocN(sizeof(INTLIST), "mball_intlist");
+ ints->i = edge;
+ ints->next = tmp; /* add edge to head of list */
+
+ if (edge == start) break;
+ face = otherface(edge, face);
+ }
+ }
+ lists->list = ints; /* add ints to head of table entry */
+ lists->next = cubetable[i];
+ cubetable[i] = lists;
+ }
+ }
+
+ for (i = 0; i < 256; i++) {
+ INTLISTS *polys;
+ faces[i] = 0;
+ for (polys = cubetable[i]; polys; polys = polys->next) {
+ INTLIST *edges;
+
+ for (edges = polys->list; edges; edges = edges->next) {
+ if (edges->i == LB || edges->i == LT || edges->i == LN || edges->i == LF) faces[i] |= 1 << L;
+ if (edges->i == RB || edges->i == RT || edges->i == RN || edges->i == RF) faces[i] |= 1 << R;
+ if (edges->i == LB || edges->i == RB || edges->i == BN || edges->i == BF) faces[i] |= 1 << B;
+ if (edges->i == LT || edges->i == RT || edges->i == TN || edges->i == TF) faces[i] |= 1 << T;
+ if (edges->i == LN || edges->i == RN || edges->i == BN || edges->i == TN) faces[i] |= 1 << N;
+ if (edges->i == LF || edges->i == RF || edges->i == BF || edges->i == TF) faces[i] |= 1 << F;
+ }
+ }
+ }
+}
+
+void BKE_mball_cubeTable_free(void)
+{
+ int i;
+ INTLISTS *lists, *nlists;
+ INTLIST *ints, *nints;
+
+ for (i = 0; i < 256; i++) {
+ lists = cubetable[i];
+ while (lists) {
+ nlists = lists->next;
+
+ ints = lists->list;
+ while (ints) {
+ nints = ints->next;
+ MEM_freeN(ints);
+ ints = nints;
+ }
+
+ MEM_freeN(lists);
+ lists = nlists;
+ }
+ cubetable[i] = NULL;
+ }
+}
+
+/**** Storage ****/
+
+/**
+ * Inserts cube at lattice i, j, k into hash table, marking it as "done"
+ */
+static int setcenter(PROCESS *process, CENTERLIST *table[], const int i, const int j, const int k)
+{
+ int index;
+ CENTERLIST *newc, *l, *q;
+
+ index = HASH(i, j, k);
+ q = table[index];
+
+ for (l = q; l != NULL; l = l->next) {
+ if (l->i == i && l->j == j && l->k == k) return 1;
+ }
+
+ newc = BLI_memarena_alloc(process->pgn_elements, sizeof(CENTERLIST));
+ newc->i = i;
+ newc->j = j;
+ newc->k = k;
+ newc->next = q;
+ table[index] = newc;
+
+ return 0;
+}
+
+/**
+ * Sets vid of vertex lying on given edge.
+ */
+static void setedge(
+ PROCESS *process,
+ int i1, int j1, int k1,
+ int i2, int j2, int k2,
+ int vid)
+{
+ int index;
+ EDGELIST *newe;
+
+ if (i1 > i2 || (i1 == i2 && (j1 > j2 || (j1 == j2 && k1 > k2)))) {
+ int t = i1;
+ i1 = i2;
+ i2 = t;
+ t = j1;
+ j1 = j2;
+ j2 = t;
+ t = k1;
+ k1 = k2;
+ k2 = t;
+ }
+ index = HASH(i1, j1, k1) + HASH(i2, j2, k2);
+ newe = BLI_memarena_alloc(process->pgn_elements, sizeof(EDGELIST));
+
+ newe->i1 = i1;
+ newe->j1 = j1;
+ newe->k1 = k1;
+ newe->i2 = i2;
+ newe->j2 = j2;
+ newe->k2 = k2;
+ newe->vid = vid;
+ newe->next = process->edges[index];
+ process->edges[index] = newe;
+}
+
+/**
+ * \return vertex id for edge; return -1 if not set
+ */
+static int getedge(EDGELIST *table[],
+ int i1, int j1, int k1,
+ int i2, int j2, int k2)
+{
+ EDGELIST *q;
+
+ if (i1 > i2 || (i1 == i2 && (j1 > j2 || (j1 == j2 && k1 > k2)))) {
+ int t = i1;
+ i1 = i2;
+ i2 = t;
+ t = j1;
+ j1 = j2;
+ j2 = t;
+ t = k1;
+ k1 = k2;
+ k2 = t;
+ }
+ q = table[HASH(i1, j1, k1) + HASH(i2, j2, k2)];
+ for (; q != NULL; q = q->next) {
+ if (q->i1 == i1 && q->j1 == j1 && q->k1 == k1 &&
+ q->i2 == i2 && q->j2 == j2 && q->k2 == k2)
+ {
+ return q->vid;
+ }
+ }
+ return -1;
+}
+
+/**
+ * Adds a vertex, expands memory if needed.
+ */
+static void addtovertices(PROCESS *process, const float v[3], const float no[3])
+{
+ if (process->curvertex == process->totvertex) {
+ process->totvertex += 4096;
+ process->co = MEM_reallocN(process->co, process->totvertex * sizeof(float[3]));
+ process->no = MEM_reallocN(process->no, process->totvertex * sizeof(float[3]));
+ }
+
+ copy_v3_v3(process->co[process->curvertex], v);
+ copy_v3_v3(process->no[process->curvertex], no);
+
+ process->curvertex++;
+}
+
+#ifndef USE_ACCUM_NORMAL
+/**
+ * Computes normal from density field at given point.
+ *
+ * \note Doesn't do normalization!
+ */
+static void vnormal(PROCESS *process, const float point[3], float r_no[3])
+{
+ const float delta = process->delta;
+ const float f = metaball(process, point[0], point[1], point[2]);
+
+ r_no[0] = metaball(process, point[0] + delta, point[1], point[2]) - f;
+ r_no[1] = metaball(process, point[0], point[1] + delta, point[2]) - f;
+ r_no[2] = metaball(process, point[0], point[1], point[2] + delta) - f;
+
+#if 0
+ f = normalize_v3(r_no);
+
+ if (0) {
+ float tvec[3];
+
+ delta *= 2.0f;
+
+ f = process->function(process, point[0], point[1], point[2]);
+
+ tvec[0] = process->function(process, point[0] + delta, point[1], point[2]) - f;
+ tvec[1] = process->function(process, point[0], point[1] + delta, point[2]) - f;
+ tvec[2] = process->function(process, point[0], point[1], point[2] + delta) - f;
+
+ if (normalize_v3(tvec) != 0.0f) {
+ add_v3_v3(r_no, tvec);
+ normalize_v3(r_no);
+ }
+ }
+#endif
+}
+#endif /* USE_ACCUM_NORMAL */
+
+/**
+ * \return the id of vertex between two corners.
+ *
+ * If it wasn't previously computed, does #converge() and adds vertex to process.
+ */
+static int vertid(PROCESS *process, const CORNER *c1, const CORNER *c2)
+{
+ float v[3], no[3];
+ int vid = getedge(process->edges, c1->i, c1->j, c1->k, c2->i, c2->j, c2->k);
+
+ if (vid != -1) return vid; /* previously computed */
+
+ converge(process, c1, c2, v); /* position */
+
+#ifdef USE_ACCUM_NORMAL
+ zero_v3(no);
+#else
+ vnormal(process, v, no);
+#endif
+
+ addtovertices(process, v, no); /* save vertex */
+ vid = (int)process->curvertex - 1;
+ setedge(process, c1->i, c1->j, c1->k, c2->i, c2->j, c2->k, vid);
+
+ return vid;
+}
+
+/**
+ * Given two corners, computes approximation of surface intersection point between them.
+ * In case of small threshold, do bisection.
+ */
+static void converge(PROCESS *process, const CORNER *c1, const CORNER *c2, float r_p[3])
+{
+ float tmp, dens;
+ unsigned int i;
+ float c1_value, c1_co[3];
+ float c2_value, c2_co[3];
+
+ if (c1->value < c2->value) {
+ c1_value = c2->value;
+ copy_v3_v3(c1_co, c2->co);
+ c2_value = c1->value;
+ copy_v3_v3(c2_co, c1->co);
+ }
+ else {
+ c1_value = c1->value;
+ copy_v3_v3(c1_co, c1->co);
+ c2_value = c2->value;
+ copy_v3_v3(c2_co, c2->co);
+ }
+
+
+ for (i = 0; i < process->converge_res; i++) {
+ interp_v3_v3v3(r_p, c1_co, c2_co, 0.5f);
+ dens = metaball(process, r_p[0], r_p[1], r_p[2]);
+
+ if (dens > 0.0f) {
+ c1_value = dens;
+ copy_v3_v3(c1_co, r_p);
+ }
+ else {
+ c2_value = dens;
+ copy_v3_v3(c2_co, r_p);
+ }
+ }
+
+ tmp = -c1_value / (c2_value - c1_value);
+ interp_v3_v3v3(r_p, c1_co, c2_co, tmp);
+}
+
+/**
+ * Adds cube at given lattice position to cube stack of process.
+ */
+static void add_cube(PROCESS *process, int i, int j, int k)
+{
+ CUBES *ncube;
+ int n;
+
+ /* test if cube has been found before */
+ if (setcenter(process, process->centers, i, j, k) == 0) {
+ /* push cube on stack: */
+ ncube = BLI_memarena_alloc(process->pgn_elements, sizeof(CUBES));
+ ncube->next = process->cubes;
+ process->cubes = ncube;
+
+ ncube->cube.i = i;
+ ncube->cube.j = j;
+ ncube->cube.k = k;
+
+ /* set corners of initial cube: */
+ for (n = 0; n < 8; n++)
+ ncube->cube.corners[n] = setcorner(process, i + MB_BIT(n, 2), j + MB_BIT(n, 1), k + MB_BIT(n, 0));
+ }
+}
+
+static void next_lattice(int r[3], const float pos[3], const float size)
+{
+ r[0] = (int)ceil((pos[0] / size) + 0.5f);
+ r[1] = (int)ceil((pos[1] / size) + 0.5f);
+ r[2] = (int)ceil((pos[2] / size) + 0.5f);
+}
+static void prev_lattice(int r[3], const float pos[3], const float size)
+{
+ next_lattice(r, pos, size);
+ r[0]--; r[1]--; r[2]--;
+}
+static void closest_latice(int r[3], const float pos[3], const float size)
+{
+ r[0] = (int)floorf(pos[0] / size + 1.0f);
+ r[1] = (int)floorf(pos[1] / size + 1.0f);
+ r[2] = (int)floorf(pos[2] / size + 1.0f);
+}
+
+/**
+ * Find at most 26 cubes to start polygonization from.
+ */
+static void find_first_points(PROCESS *process, const unsigned int em)
+{
+ const MetaElem *ml;
+ int center[3], lbn[3], rtf[3], it[3], dir[3], add[3];
+ float tmp[3], a, b;
+
+ ml = process->mainb[em];
+
+ mid_v3_v3v3(tmp, ml->bb->vec[0], ml->bb->vec[6]);
+ closest_latice(center, tmp, process->size);
+ prev_lattice(lbn, ml->bb->vec[0], process->size);
+ next_lattice(rtf, ml->bb->vec[6], process->size);
+
+ for (dir[0] = -1; dir[0] <= 1; dir[0]++) {
+ for (dir[1] = -1; dir[1] <= 1; dir[1]++) {
+ for (dir[2] = -1; dir[2] <= 1; dir[2]++) {
+ if (dir[0] == 0 && dir[1] == 0 && dir[2] == 0) {
+ continue;
+ }
+
+ copy_v3_v3_int(it, center);
+
+ b = setcorner(process, it[0], it[1], it[2])->value;
+ do {
+ it[0] += dir[0];
+ it[1] += dir[1];
+ it[2] += dir[2];
+ a = b;
+ b = setcorner(process, it[0], it[1], it[2])->value;
+
+ if (a * b < 0.0f) {
+ add[0] = it[0] - dir[0];
+ add[1] = it[1] - dir[1];
+ add[2] = it[2] - dir[2];
+ DO_MIN(it, add);
+ add_cube(process, add[0], add[1], add[2]);
+ break;
+ }
+ } while ((it[0] > lbn[0]) && (it[1] > lbn[1]) && (it[2] > lbn[2]) &&
+ (it[0] < rtf[0]) && (it[1] < rtf[1]) && (it[2] < rtf[2]));
+ }
+ }
+ }
+}
+
+/**
+ * The main polygonization proc.
+ * Allocates memory, makes cubetable,
+ * finds starting surface points
+ * and processes cubes on the stack until none left.
+ */
+static void polygonize(PROCESS *process)
+{
+ CUBE c;
+ unsigned int i;
+
+ process->centers = MEM_callocN(HASHSIZE * sizeof(CENTERLIST *), "mbproc->centers");
+ process->corners = MEM_callocN(HASHSIZE * sizeof(CORNER *), "mbproc->corners");
+ process->edges = MEM_callocN(2 * HASHSIZE * sizeof(EDGELIST *), "mbproc->edges");
+ process->bvh_queue = MEM_callocN(sizeof(MetaballBVHNode *) * process->bvh_queue_size, "Metaball BVH Queue");
+
+ makecubetable();
+
+ for (i = 0; i < process->totelem; i++) {
+ find_first_points(process, i);
+ }
+
+ while (process->cubes != NULL) {
+ c = process->cubes->cube;
+ process->cubes = process->cubes->next;
+
+ docube(process, &c);
+ }
+}
+
+/**
+ * Iterates over ALL objects in the scene and all of its sets, including
+ * making all duplis(not only metas). Copies metas to mainb array.
+ * Computes bounding boxes for building BVH. */
+static void init_meta(EvaluationContext *eval_ctx, PROCESS *process, Scene *scene, Object *ob)
+{
+ Scene *sce_iter = scene;
+ Base *base;
+ Object *bob;
+ MetaBall *mb;
+ const MetaElem *ml;
+ float obinv[4][4], obmat[4][4];
+ unsigned int i;
+ int obnr, zero_size = 0;
+ char obname[MAX_ID_NAME];
+ SceneBaseIter iter;
+
+ copy_m4_m4(obmat, ob->obmat); /* to cope with duplicators from BKE_scene_base_iter_next */
+ invert_m4_m4(obinv, ob->obmat);
+
+ BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.');
+
+ /* make main array */
+ BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL);
+ while (BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 1, &base, &bob)) {
+ if (bob->type == OB_MBALL) {
+ zero_size = 0;
+ ml = NULL;
+
+ if (bob == ob && (base->flag & OB_FROMDUPLI) == 0) {
+ mb = ob->data;
+
+ if (mb->editelems) ml = mb->editelems->first;
+ else ml = mb->elems.first;
+ }
+ else {
+ char name[MAX_ID_NAME];
+ int nr;
+
+ BLI_split_name_num(name, &nr, bob->id.name + 2, '.');
+ if (STREQ(obname, name)) {
+ mb = bob->data;
+
+ if (mb->editelems) ml = mb->editelems->first;
+ else ml = mb->elems.first;
+ }
+ }
+
+ /* when metaball object has zero scale, then MetaElem to this MetaBall
+ * will not be put to mainb array */
+ if (has_zero_axis_m4(bob->obmat)) {
+ zero_size = 1;
+ }
+ else if (bob->parent) {
+ struct Object *pob = bob->parent;
+ while (pob) {
+ if (has_zero_axis_m4(pob->obmat)) {
+ zero_size = 1;
+ break;
+ }
+ pob = pob->parent;
+ }
+ }
+
+ if (zero_size) {
+ while (ml) {
+ ml = ml->next;
+ }
+ }
+ else {
+ while (ml) {
+ if (!(ml->flag & MB_HIDE)) {
+ float pos[4][4], rot[4][4];
+ float expx, expy, expz;
+ float tempmin[3], tempmax[3];
+
+ MetaElem *new_ml;
+
+ /* make a copy because of duplicates */
+ new_ml = BLI_memarena_alloc(process->pgn_elements, sizeof(MetaElem));
+ *(new_ml) = *ml;
+ new_ml->bb = BLI_memarena_alloc(process->pgn_elements, sizeof(BoundBox));
+ new_ml->mat = BLI_memarena_alloc(process->pgn_elements, 4 * 4 * sizeof(float));
+ new_ml->imat = BLI_memarena_alloc(process->pgn_elements, 4 * 4 * sizeof(float));
+
+ /* too big stiffness seems only ugly due to linear interpolation
+ * no need to have possibility for too big stiffness */
+ if (ml->s > 10.0f) new_ml->s = 10.0f;
+ else new_ml->s = ml->s;
+
+ /* if metaball is negative, set stiffness negative */
+ if (new_ml->flag & MB_NEGATIVE) new_ml->s = -new_ml->s;
+
+ /* Translation of MetaElem */
+ unit_m4(pos);
+ pos[3][0] = ml->x;
+ pos[3][1] = ml->y;
+ pos[3][2] = ml->z;
+
+ /* Rotation of MetaElem is stored in quat */
+ quat_to_mat4(rot, ml->quat);
+
+ /* basis object space -> world -> ml object space -> position -> rotation -> ml local space */
+ mul_m4_series((float(*)[4])new_ml->mat, obinv, bob->obmat, pos, rot);
+ /* ml local space -> basis object space */
+ invert_m4_m4((float(*)[4])new_ml->imat, (float(*)[4])new_ml->mat);
+
+ /* rad2 is inverse of squared radius */
+ new_ml->rad2 = 1 / (ml->rad * ml->rad);
+
+ /* initial dimensions = radius */
+ expx = ml->rad;
+ expy = ml->rad;
+ expz = ml->rad;
+
+ switch (ml->type) {
+ case MB_BALL:
+ break;
+ case MB_CUBE: /* cube is "expanded" by expz, expy and expx */
+ expz += ml->expz;
+ /* fall through */
+ case MB_PLANE: /* plane is "expanded" by expy and expx */
+ expy += ml->expy;
+ /* fall through */
+ case MB_TUBE: /* tube is "expanded" by expx */
+ expx += ml->expx;
+ break;
+ case MB_ELIPSOID: /* ellipsoid is "stretched" by exp* */
+ expx *= ml->expx;
+ expy *= ml->expy;
+ expz *= ml->expz;
+ break;
+ }
+
+ /* untransformed Bounding Box of MetaElem */
+ /* TODO, its possible the elem type has been changed and the exp* values can use a fallback */
+ copy_v3_fl3(new_ml->bb->vec[0], -expx, -expy, -expz); /* 0 */
+ copy_v3_fl3(new_ml->bb->vec[1], +expx, -expy, -expz); /* 1 */
+ copy_v3_fl3(new_ml->bb->vec[2], +expx, +expy, -expz); /* 2 */
+ copy_v3_fl3(new_ml->bb->vec[3], -expx, +expy, -expz); /* 3 */
+ copy_v3_fl3(new_ml->bb->vec[4], -expx, -expy, +expz); /* 4 */
+ copy_v3_fl3(new_ml->bb->vec[5], +expx, -expy, +expz); /* 5 */
+ copy_v3_fl3(new_ml->bb->vec[6], +expx, +expy, +expz); /* 6 */
+ copy_v3_fl3(new_ml->bb->vec[7], -expx, +expy, +expz); /* 7 */
+
+ /* transformation of Metalem bb */
+ for (i = 0; i < 8; i++)
+ mul_m4_v3((float(*)[4])new_ml->mat, new_ml->bb->vec[i]);
+
+ /* find max and min of transformed bb */
+ INIT_MINMAX(tempmin, tempmax);
+ for (i = 0; i < 8; i++) {
+ DO_MINMAX(new_ml->bb->vec[i], tempmin, tempmax);
+ }
+
+ /* set only point 0 and 6 - AABB of Metaelem */
+ copy_v3_v3(new_ml->bb->vec[0], tempmin);
+ copy_v3_v3(new_ml->bb->vec[6], tempmax);
+
+ /* add new_ml to mainb[] */
+ if (UNLIKELY(process->totelem == process->mem)) {
+ process->mem = process->mem * 2 + 10;
+ process->mainb = MEM_reallocN(process->mainb, sizeof(MetaElem *) * process->mem);
+ }
+ process->mainb[process->totelem++] = new_ml;
+ }
+ ml = ml->next;
+ }
+ }
+ }
+ }
+
+ /* compute AABB of all Metaelems */
+ if (process->totelem > 0) {
+ copy_v3_v3(process->allbb.min, process->mainb[0]->bb->vec[0]);
+ copy_v3_v3(process->allbb.max, process->mainb[0]->bb->vec[6]);
+ for (i = 1; i < process->totelem; i++)
+ make_box_union(process->mainb[i]->bb, &process->allbb, &process->allbb);
+ }
+}
+
+void BKE_mball_polygonize(EvaluationContext *eval_ctx, Scene *scene, Object *ob, ListBase *dispbase)
+{
+ MetaBall *mb;
+ DispList *dl;
+ unsigned int a;
+ PROCESS process = {0};
+
+ mb = ob->data;
+
+ process.thresh = mb->thresh;
+
+ if (process.thresh < 0.001f) process.converge_res = 16;
+ else if (process.thresh < 0.01f) process.converge_res = 8;
+ else if (process.thresh < 0.1f) process.converge_res = 4;
+ else process.converge_res = 2;
+
+ if ((eval_ctx->mode != DAG_EVAL_RENDER) && (mb->flag == MB_UPDATE_NEVER)) return;
+ if ((G.moving & (G_TRANSFORM_OBJ | G_TRANSFORM_EDIT)) && mb->flag == MB_UPDATE_FAST) return;
+
+ if (eval_ctx->mode == DAG_EVAL_RENDER) {
+ process.size = mb->rendersize;
+ }
+ else {
+ process.size = mb->wiresize;
+ if ((G.moving & (G_TRANSFORM_OBJ | G_TRANSFORM_EDIT)) && mb->flag == MB_UPDATE_HALFRES) {
+ process.size *= 2.0f;
+ }
+ }
+
+ process.delta = process.size * 0.001f;
+
+ process.pgn_elements = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "Metaball memarena");
+
+ /* initialize all mainb (MetaElems) */
+ init_meta(eval_ctx, &process, scene, ob);
+
+ if (process.totelem > 0) {
+ build_bvh_spatial(&process, &process.metaball_bvh, 0, process.totelem, &process.allbb);
+
+ /* don't polygonize metaballs with too high resolution (base mball to small)
+ * note: Eps was 0.0001f but this was giving problems for blood animation for durian, using 0.00001f */
+ if (ob->size[0] > 0.00001f * (process.allbb.max[0] - process.allbb.min[0]) ||
+ ob->size[1] > 0.00001f * (process.allbb.max[1] - process.allbb.min[1]) ||
+ ob->size[2] > 0.00001f * (process.allbb.max[2] - process.allbb.min[2]))
+ {
+ polygonize(&process);
+
+ /* add resulting surface to displist */
+ if (process.curindex) {
+ dl = MEM_callocN(sizeof(DispList), "mballdisp");
+ BLI_addtail(dispbase, dl);
+ dl->type = DL_INDEX4;
+ dl->nr = (int)process.curvertex;
+ dl->parts = (int)process.curindex;
+
+ dl->index = (int *)process.indices;
+
+ for (a = 0; a < process.curvertex; a++) {
+ normalize_v3(process.no[a]);
+ }
+
+ dl->verts = (float *)process.co;
+ dl->nors = (float *)process.no;
+ }
+ }
+ }
+
+ freepolygonize(&process);
+}
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 419f907d786..c8223657a05 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -61,6 +61,7 @@
#include "BKE_object.h"
#include "BKE_editmesh.h"
+#include "DEG_depsgraph.h"
enum {
MESHCMP_DVERT_WEIGHTMISMATCH = 1,
@@ -463,7 +464,7 @@ void BKE_mesh_free(Mesh *me, int unlink)
CustomData_free(&me->pdata, me->totpoly);
if (me->adt) {
- BKE_free_animdata(&me->id);
+ BKE_animdata_free(&me->id);
me->adt = NULL;
}
@@ -1265,7 +1266,7 @@ int BKE_mesh_nurbs_displist_to_mdata(Object *ob, ListBase *dispbase,
dl = dispbase->first;
while (dl) {
- int smooth = dl->rt & CU_SMOOTH ? 1 : 0;
+ const bool is_smooth = (dl->rt & CU_SMOOTH) != 0;
if (dl->type == DL_SEGM) {
startvert = vertcount;
@@ -1344,7 +1345,7 @@ int BKE_mesh_nurbs_displist_to_mdata(Object *ob, ListBase *dispbase,
}
}
- if (smooth) mpoly->flag |= ME_SMOOTH;
+ if (is_smooth) mpoly->flag |= ME_SMOOTH;
mpoly++;
mloop += 3;
index += 3;
@@ -1423,7 +1424,7 @@ int BKE_mesh_nurbs_displist_to_mdata(Object *ob, ListBase *dispbase,
}
}
- if (smooth) mpoly->flag |= ME_SMOOTH;
+ if (is_smooth) mpoly->flag |= ME_SMOOTH;
mpoly++;
mloop += 4;
@@ -1773,6 +1774,36 @@ void BKE_mesh_material_index_clear(Mesh *me)
}
}
+void BKE_mesh_material_remap(Mesh *me, const unsigned int *remap, unsigned int remap_len)
+{
+ const short remap_len_short = (short)remap_len;
+
+#define MAT_NR_REMAP(n) \
+ if (n < remap_len_short) { \
+ BLI_assert(n >= 0 && remap[n] < remap_len_short); \
+ n = remap[n]; \
+ } ((void)0)
+
+ if (me->edit_btmesh) {
+ BMEditMesh *em = me->edit_btmesh;
+ BMIter iter;
+ BMFace *efa;
+
+ BM_ITER_MESH(efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ MAT_NR_REMAP(efa->mat_nr);
+ }
+ }
+ else {
+ int i;
+ for (i = 0; i < me->totpoly; i++) {
+ MAT_NR_REMAP(me->mpoly[i].mat_nr);
+ }
+ }
+
+#undef MAT_NR_REMAP
+
+}
+
void BKE_mesh_smooth_flag_set(Object *meshOb, int enableSmooth)
{
Mesh *me = meshOb->data;
@@ -1805,7 +1836,7 @@ void BKE_mesh_smooth_flag_set(Object *meshOb, int enableSmooth)
* Return a newly MEM_malloc'd array of all the mesh vertex locations
* \note \a r_numVerts may be NULL
*/
-float (*BKE_mesh_vertexCos_get(Mesh *me, int *r_numVerts))[3]
+float (*BKE_mesh_vertexCos_get(const Mesh *me, int *r_numVerts))[3]
{
int i, numVerts = me->totvert;
float (*cos)[3] = MEM_mallocN(sizeof(*cos) * numVerts, "vertexcos1");
@@ -1821,8 +1852,9 @@ float (*BKE_mesh_vertexCos_get(Mesh *me, int *r_numVerts))[3]
* Find the index of the loop in 'poly' which references vertex,
* returns -1 if not found
*/
-int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart,
- unsigned vert)
+int poly_find_loop_from_vert(
+ const MPoly *poly, const MLoop *loopstart,
+ unsigned vert)
{
int j;
for (j = 0; j < poly->totloop; j++, loopstart++) {
@@ -1838,20 +1870,22 @@ int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart,
* vertex. Returns the index of the loop matching vertex, or -1 if the
* vertex is not in \a poly
*/
-int poly_get_adj_loops_from_vert(unsigned r_adj[3], const MPoly *poly,
- const MLoop *mloop, unsigned vert)
+int poly_get_adj_loops_from_vert(
+ unsigned r_adj[2], const MPoly *poly,
+ const MLoop *mloop, unsigned vert)
{
int corner = poly_find_loop_from_vert(poly,
&mloop[poly->loopstart],
vert);
if (corner != -1) {
+#if 0 /* unused - this loop */
const MLoop *ml = &mloop[poly->loopstart + corner];
+#endif
/* vertex was found */
r_adj[0] = ME_POLY_LOOP_PREV(mloop, poly, corner)->v;
- r_adj[1] = ml->v;
- r_adj[2] = ME_POLY_LOOP_NEXT(mloop, poly, corner)->v;
+ r_adj[1] = ME_POLY_LOOP_NEXT(mloop, poly, corner)->v;
}
return corner;
@@ -1887,6 +1921,7 @@ void BKE_mesh_transform(Mesh *me, float mat[4][4], bool do_keys)
{
int i;
MVert *mvert = me->mvert;
+ float (*lnors)[3] = CustomData_get_layer(&me->ldata, CD_NORMAL);
for (i = 0; i < me->totvert; i++, mvert++)
mul_m4_v3(mat, mvert->co);
@@ -1901,7 +1936,17 @@ void BKE_mesh_transform(Mesh *me, float mat[4][4], bool do_keys)
}
}
- /* don't update normals, caller can do this explicitly */
+ /* don't update normals, caller can do this explicitly.
+ * We do update loop normals though, those may not be auto-generated (see e.g. STL import script)! */
+ if (lnors) {
+ float m3[3][3];
+
+ copy_m3_m4(m3, mat);
+ normalize_m3(m3);
+ for (i = 0; i < me->totloop; i++, lnors++) {
+ mul_m3_v3(m3, *lnors);
+ }
+ }
}
void BKE_mesh_translate(Mesh *me, const float offset[3], const bool do_keys)
@@ -2124,6 +2169,146 @@ void BKE_mesh_mselect_active_set(Mesh *me, int index, int type)
(me->mselect[me->totselect - 1].type == type));
}
+void BKE_mesh_calc_normals_split(Mesh *mesh)
+{
+ float (*r_loopnors)[3];
+ float (*polynors)[3];
+ short (*clnors)[2] = NULL;
+ bool free_polynors = false;
+
+ if (CustomData_has_layer(&mesh->ldata, CD_NORMAL)) {
+ r_loopnors = CustomData_get_layer(&mesh->ldata, CD_NORMAL);
+ memset(r_loopnors, 0, sizeof(float[3]) * mesh->totloop);
+ }
+ else {
+ r_loopnors = CustomData_add_layer(&mesh->ldata, CD_NORMAL, CD_CALLOC, NULL, mesh->totloop);
+ CustomData_set_layer_flag(&mesh->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
+ }
+
+ /* may be NULL */
+ clnors = CustomData_get_layer(&mesh->ldata, CD_CUSTOMLOOPNORMAL);
+
+ if (CustomData_has_layer(&mesh->pdata, CD_NORMAL)) {
+ /* This assume that layer is always up to date, not sure this is the case (esp. in Edit mode?)... */
+ polynors = CustomData_get_layer(&mesh->pdata, CD_NORMAL);
+ free_polynors = false;
+ }
+ else {
+ polynors = MEM_mallocN(sizeof(float[3]) * mesh->totpoly, __func__);
+ BKE_mesh_calc_normals_poly(mesh->mvert, mesh->totvert, mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly,
+ polynors, false);
+ free_polynors = true;
+ }
+
+ BKE_mesh_normals_loop_split(
+ mesh->mvert, mesh->totvert, mesh->medge, mesh->totedge,
+ mesh->mloop, r_loopnors, mesh->totloop, mesh->mpoly, (const float (*)[3])polynors, mesh->totpoly,
+ (mesh->flag & ME_AUTOSMOOTH) != 0, mesh->smoothresh, NULL, clnors, NULL);
+
+ if (free_polynors) {
+ MEM_freeN(polynors);
+ }
+}
+
+/* Spli faces based on the edge angle.
+ * Matches behavior of face splitting in render engines.
+ */
+void BKE_mesh_split_faces(Mesh *mesh)
+{
+ const int num_verts = mesh->totvert;
+ const int num_edges = mesh->totedge;
+ const int num_polys = mesh->totpoly;
+ MVert *mvert = mesh->mvert;
+ MEdge *medge = mesh->medge;
+ MLoop *mloop = mesh->mloop;
+ MPoly *mpoly = mesh->mpoly;
+ float (*lnors)[3];
+ int poly, num_new_verts = 0;
+ if ((mesh->flag & ME_AUTOSMOOTH) == 0) {
+ return;
+ }
+ BKE_mesh_tessface_clear(mesh);
+ /* Compute loop normals if needed. */
+ if (!CustomData_has_layer(&mesh->ldata, CD_NORMAL)) {
+ BKE_mesh_calc_normals_split(mesh);
+ }
+ lnors = CustomData_get_layer(&mesh->ldata, CD_NORMAL);
+ /* Count. */
+ for (poly = 0; poly < num_polys; poly++) {
+ MPoly *mp = &mpoly[poly];
+ int loop;
+ for (loop = 0; loop < mp->totloop; loop++) {
+ MLoop *ml = &mloop[mp->loopstart + loop];
+ MVert *mv = &mvert[ml->v];
+ float vn[3];
+ normal_short_to_float_v3(vn, mv->no);
+ if (!equals_v3v3(vn, lnors[mp->loopstart + loop])) {
+ num_new_verts++;
+ }
+ }
+ }
+ if (num_new_verts == 0) {
+ /* No new vertices are to be added, can do early exit. */
+ return;
+ }
+ /* Actual split. */
+ mesh->totvert += num_new_verts;
+ mesh->totedge += 2 * num_new_verts;
+ mvert = mesh->mvert = MEM_reallocN(mesh->mvert,
+ sizeof(MVert) * mesh->totvert);
+ medge = mesh->medge = MEM_reallocN(mesh->medge,
+ sizeof(MEdge) * mesh->totedge);
+ CustomData_set_layer(&mesh->vdata, CD_MVERT, mesh->mvert);
+ CustomData_set_layer(&mesh->edata, CD_MEDGE, mesh->medge);
+ num_new_verts = 0;
+ for (poly = 0; poly < num_polys; poly++) {
+ MPoly *mp = &mpoly[poly];
+ int loop;
+ for (loop = 0; loop < mp->totloop; loop++) {
+ int poly_loop = mp->loopstart + loop;
+ MLoop *ml = &mloop[poly_loop];
+ MVert *mv = &mvert[ml->v];
+ float vn[3];
+ normal_short_to_float_v3(vn, mv->no);
+ if (!equals_v3v3(vn, lnors[mp->loopstart + loop])) {
+ int poly_loop_prev = mp->loopstart + (loop + mp->totloop - 1) % mp->totloop;
+ MLoop *ml_prev = &mloop[poly_loop_prev];
+ int new_edge_prev, new_edge;
+ /* Cretae new vertex. */
+ int new_vert = num_verts + num_new_verts;
+ CustomData_copy_data(&mesh->vdata, &mesh->vdata,
+ ml->v, new_vert, 1);
+ normal_float_to_short_v3(mvert[new_vert].no,
+ lnors[poly_loop]);
+ /* Create new edges. */
+ new_edge_prev = num_edges + 2 * num_new_verts;
+ new_edge = num_edges + 2 * num_new_verts + 1;
+ CustomData_copy_data(&mesh->edata, &mesh->edata,
+ ml_prev->e, new_edge_prev, 1);
+ CustomData_copy_data(&mesh->edata, &mesh->edata,
+ ml->e, new_edge, 1);
+ if (medge[new_edge_prev].v1 == ml->v) {
+ medge[new_edge_prev].v1 = new_vert;
+ }
+ else {
+ medge[new_edge_prev].v2 = new_vert;
+ }
+ if (medge[new_edge].v1 == ml->v) {
+ medge[new_edge].v1 = new_vert;
+ }
+ else {
+ medge[new_edge].v2 = new_vert;
+ }
+
+ ml->v = new_vert;
+ ml_prev->e = new_edge_prev;
+ ml->e = new_edge;
+ num_new_verts++;
+ }
+ }
+ }
+}
+
/* settings: 1 - preview, 2 - render */
Mesh *BKE_mesh_new_from_object(
Main *bmain, Scene *sce, Object *ob,
@@ -2213,8 +2398,8 @@ Mesh *BKE_mesh_new_from_object(
* only contains for_render flag. As soon as CoW is
* implemented, this is to be rethinked.
*/
- EvaluationContext eval_ctx = {0};
- eval_ctx.mode = DAG_EVAL_RENDER;
+ EvaluationContext eval_ctx;
+ DEG_evaluation_context_init(&eval_ctx, DAG_EVAL_RENDER);
BKE_displist_make_mball_forRender(&eval_ctx, sce, ob, &disp);
BKE_mesh_from_metaball(&disp, tmpmesh);
BKE_displist_free(&disp);
@@ -2339,3 +2524,75 @@ Mesh *BKE_mesh_new_from_object(
return tmpmesh;
}
+/* settings: 1 - preview, 2 - render */
+Mesh *BKE_mesh_new_from_dupli_data(
+ Main *bmain, DupliObjectData *data,
+ bool calc_tessface, bool calc_undeformed)
+{
+ Object *ob = data->ob;
+ DerivedMesh *dm = data->dm;
+ CustomDataMask mask;
+
+ Mesh *tmpmesh;
+
+ if (!ob || !dm)
+ return NULL;
+
+ mask = CD_MASK_MESH; /* this seems more suitable, exporter,
+ * for example, needs CD_MASK_MDEFORMVERT */
+ if (calc_undeformed)
+ mask |= CD_MASK_ORCO;
+
+ tmpmesh = BKE_mesh_add(bmain, "Mesh");
+ DM_to_mesh(dm, tmpmesh, ob, mask, true);
+
+ /* BKE_mesh_add/copy gives us a user count we don't need */
+ tmpmesh->id.us--;
+
+ /* Copy materials to new mesh */
+ switch (ob->type) {
+ case OB_MESH: {
+ Mesh *origmesh = ob->data;
+ int i;
+
+ tmpmesh->flag = origmesh->flag;
+ tmpmesh->mat = MEM_dupallocN(origmesh->mat);
+ tmpmesh->totcol = origmesh->totcol;
+ tmpmesh->smoothresh = origmesh->smoothresh;
+ if (origmesh->mat) {
+ for (i = origmesh->totcol; i-- > 0; ) {
+ /* are we an object material or data based? */
+ tmpmesh->mat[i] = ob->matbits[i] ? ob->mat[i] : origmesh->mat[i];
+
+ if (tmpmesh->mat[i]) {
+ tmpmesh->mat[i]->id.us++;
+ }
+ }
+ }
+ break;
+ }
+ } /* end copy materials */
+
+ if (calc_tessface) {
+ /* cycles and exporters rely on this still */
+ BKE_mesh_tessface_ensure(tmpmesh);
+ }
+
+ /* make sure materials get updated in objects */
+ test_object_materials(bmain, &tmpmesh->id);
+
+ return tmpmesh;
+}
+
+/* **** Depsgraph evaluation **** */
+
+void BKE_mesh_eval_geometry(EvaluationContext *UNUSED(eval_ctx),
+ Mesh *mesh)
+{
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s on %s\n", __func__, mesh->id.name);
+ }
+ if (mesh->bb == NULL || (mesh->bb->flag & BOUNDBOX_DIRTY)) {
+ BKE_mesh_texspace_calc(mesh);
+ }
+}
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index 40a09eba658..d17ca751c5e 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -226,7 +226,7 @@ void BKE_mesh_calc_normals_poly(MVert *mverts, int numVerts, MLoop *mloop, MPoly
MPoly *mp;
if (only_face_normals) {
- BLI_assert(pnors != NULL);
+ BLI_assert((pnors != NULL) || (numPolys == 0));
#pragma omp parallel for if (numPolys > BKE_MESH_OMP_LIMIT)
for (i = 0; i < numPolys; i++) {
@@ -252,12 +252,12 @@ void BKE_mesh_calc_normals_poly(MVert *mverts, int numVerts, MLoop *mloop, MPoly
}
}
- /* following Mesh convention; we use vertex coordinate itself for normal in this case */
for (i = 0; i < numVerts; i++) {
MVert *mv = &mverts[i];
float *no = tnorms[i];
if (UNLIKELY(normalize_v3(no) == 0.0f)) {
+ /* following Mesh convention; we use vertex coordinate itself for normal in this case */
normalize_v3_v3(no, mv->co);
}
@@ -372,6 +372,10 @@ void BKE_lnor_space_define(MLoopNorSpace *lnor_space, const float lnor[3],
/* If vec_ref or vec_other are too much aligned with lnor, we can't build lnor space,
* tag it as invalid and abort. */
lnor_space->ref_alpha = lnor_space->ref_beta = 0.0f;
+
+ if (edge_vectors) {
+ BLI_stack_clear(edge_vectors);
+ }
return;
}
@@ -387,7 +391,9 @@ void BKE_lnor_space_define(MLoopNorSpace *lnor_space, const float lnor[3],
BLI_stack_discard(edge_vectors);
nbr++;
}
- BLI_assert(nbr > 2); /* This piece of code shall only be called for more than one loop... */
+ /* Note: In theory, this could be 'nbr > 2', but there is one case where we only have two edges for
+ * two loops: a smooth vertex with only two edges and two faces (our Monkey's nose has that, e.g.). */
+ BLI_assert(nbr >= 2); /* This piece of code shall only be called for more than one loop... */
lnor_space->ref_alpha = alpha / (float)nbr;
}
else {
@@ -1347,6 +1353,10 @@ static void mesh_normals_loop_custom_set(
const int nidx = lidx;
float *nor = custom_loopnors[nidx];
+ if (is_zero_v3(nor)) {
+ nor = lnors[nidx];
+ }
+
if (!org_nor) {
org_nor = nor;
}
@@ -1406,6 +1416,10 @@ static void mesh_normals_loop_custom_set(
const int nidx = use_vertices ? (int)mloops[lidx].v : lidx;
float *nor = custom_loopnors[nidx];
+ if (is_zero_v3(nor)) {
+ nor = lnors[nidx];
+ }
+
nbr_nors++;
add_v3_v3(avg_nor, nor);
BLI_SMALLSTACK_PUSH(clnors_data, (short *)r_clnors_data[lidx]);
@@ -2243,12 +2257,15 @@ void BKE_mesh_loops_to_tessdata(CustomData *fdata, CustomData *ldata, CustomData
/**
* Recreate tessellation.
*
- * \param do_face_nor_copy controls whether the normals from the poly are copied to the tessellated faces.
+ * \param do_face_nor_copy: Controls whether the normals from the poly are copied to the tessellated faces.
*
* \return number of tessellation faces.
*/
-int BKE_mesh_recalc_tessellation(CustomData *fdata, CustomData *ldata, CustomData *pdata,
- MVert *mvert, int totface, int totloop, int totpoly, const bool do_face_nor_cpy)
+int BKE_mesh_recalc_tessellation(
+ CustomData *fdata, CustomData *ldata, CustomData *pdata,
+ MVert *mvert,
+ int totface, int totloop, int totpoly,
+ const bool do_face_nor_copy)
{
/* use this to avoid locking pthread for _every_ polygon
* and calling the fill function */
@@ -2458,7 +2475,7 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata, CustomData *ldata, CustomDat
CustomData_add_layer(fdata, CD_ORIGINDEX, CD_ASSIGN, mface_to_poly_map, totface);
CustomData_from_bmeshpoly(fdata, pdata, ldata, totface);
- if (do_face_nor_cpy) {
+ if (do_face_nor_copy) {
/* If polys have a normals layer, copying that to faces can help
* avoid the need to recalculate normals later */
if (CustomData_has_layer(pdata, CD_NORMAL)) {
diff --git a/source/blender/blenkernel/intern/mesh_mapping.c b/source/blender/blenkernel/intern/mesh_mapping.c
index 8d9fbe46f19..8b41aded3d9 100644
--- a/source/blender/blenkernel/intern/mesh_mapping.c
+++ b/source/blender/blenkernel/intern/mesh_mapping.c
@@ -30,7 +30,9 @@
#include "MEM_guardedalloc.h"
#include "DNA_meshdata_types.h"
+#include "DNA_vec_types.h"
+#include "BLI_buffer.h"
#include "BLI_utildefines.h"
#include "BLI_bitmap.h"
#include "BLI_math.h"
@@ -52,8 +54,10 @@
/* this replaces the non bmesh function (in trunk) which takes MTFace's, if we ever need it back we could
* but for now this replaces it because its unused. */
-UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv,
- unsigned int totpoly, unsigned int totvert, int selected, float *limit)
+UvVertMap *BKE_mesh_uv_vert_map_create(
+ struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv,
+ unsigned int totpoly, unsigned int totvert,
+ const float limit[2], const bool selected, const bool use_winding)
{
UvVertMap *vmap;
UvMapVert *buf;
@@ -61,6 +65,9 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
unsigned int a;
int i, totuv, nverts;
+ bool *winding;
+ BLI_buffer_declare_static(vec2f, tf_uv_buf, BLI_BUFFER_NOP, 32);
+
totuv = 0;
/* generate UvMapVert array */
@@ -72,7 +79,9 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
if (totuv == 0)
return NULL;
+ winding = MEM_callocN(sizeof(*winding) * totpoly, "winding");
vmap = (UvVertMap *)MEM_callocN(sizeof(*vmap), "UvVertMap");
+
if (!vmap)
return NULL;
@@ -87,6 +96,8 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
mp = mpoly;
for (a = 0; a < totpoly; a++, mp++) {
if (!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL))) {
+ float (*tf_uv)[2] = (float (*)[2])BLI_buffer_resize_data(&tf_uv_buf, vec2f, mp->totloop);
+
nverts = mp->totloop;
for (i = 0; i < nverts; i++) {
@@ -95,8 +106,15 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
buf->separate = 0;
buf->next = vmap->vert[mloop[mp->loopstart + i].v];
vmap->vert[mloop[mp->loopstart + i].v] = buf;
+
+ copy_v2_v2(tf_uv[i], mloopuv[mpoly[a].loopstart + i].uv);
buf++;
}
+
+ if (use_winding)
+ winding[a] = cross_poly_v2((const float (*)[2])tf_uv, (unsigned int)nverts) > 0;
+ else
+ winding[a] = 0;
}
}
@@ -123,7 +141,9 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
sub_v2_v2v2(uvdiff, uv2, uv);
- if (fabsf(uv[0] - uv2[0]) < limit[0] && fabsf(uv[1] - uv2[1]) < limit[1]) {
+ if (fabsf(uv[0] - uv2[0]) < limit[0] && fabsf(uv[1] - uv2[1]) < limit[1] &&
+ winding[iterv->f] == winding[v->f])
+ {
if (lastv) lastv->next = next;
else vlist = next;
iterv->next = newvlist;
@@ -141,6 +161,9 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
vmap->vert[a] = newvlist;
}
+ MEM_freeN(winding);
+ BLI_buffer_free(&tf_uv_buf);
+
return vmap;
}
@@ -159,8 +182,6 @@ void BKE_mesh_uv_vert_map_free(UvVertMap *vmap)
}
/**
-
-
* Generates a map where the key is the vertex and the value is a list
* of polys or loops that use that vertex as a corner. The lists are allocated
* from one memory pool.
@@ -233,9 +254,10 @@ void BKE_mesh_vert_loop_map_create(MeshElemMap **r_map, int **r_mem,
mesh_vert_poly_or_loop_map_create(r_map, r_mem, mpoly, mloop, totvert, totpoly, totloop, true);
}
-/* Generates a map where the key is the vertex and the value is a list
- * of edges that use that vertex as an endpoint. The lists are allocated
- * from one memory pool. */
+/**
+ * Generates a map where the key is the vertex and the value is a list of edges that use that vertex as an endpoint.
+ * The lists are allocated from one memory pool.
+ */
void BKE_mesh_vert_edge_map_create(MeshElemMap **r_map, int **r_mem,
const MEdge *medge, int totvert, int totedge)
{
@@ -275,6 +297,10 @@ void BKE_mesh_vert_edge_map_create(MeshElemMap **r_map, int **r_mem,
*r_mem = indices;
}
+/**
+ * Generates a map where the key is the edge and the value is a list of polygons that use that edge.
+ * The lists are allocated from one memory pool.
+ */
void BKE_mesh_edge_poly_map_create(MeshElemMap **r_map, int **r_mem,
const MEdge *UNUSED(medge), const int totedge,
const MPoly *mpoly, const int totpoly,
@@ -382,7 +408,8 @@ void BKE_mesh_origindex_map_create(MeshElemMap **r_map, int **r_mem,
* Used currently for UVs and 'smooth groups'.
* \{ */
-/** Callback deciding whether the given poly/loop/edge define an island boundary or not.
+/**
+ * Callback deciding whether the given poly/loop/edge define an island boundary or not.
*/
typedef bool (*MeshRemap_CheckIslandBoundary)(
const struct MPoly *mpoly, const struct MLoop *mloop, const struct MEdge *medge,
@@ -565,8 +592,7 @@ static void poly_edge_loop_islands_calc(
}
static bool poly_is_island_boundary_smooth_cb(
- const MPoly *mp, const MLoop *UNUSED(ml), const MEdge *me,
- const int nbr_egde_users)
+ const MPoly *mp, const MLoop *UNUSED(ml), const MEdge *me, const int nbr_egde_users)
{
/* Edge is sharp if its poly is sharp, or edge itself is sharp, or edge is not used by exactly two polygons. */
return (!(mp->flag & ME_SMOOTH) || (me->flag & ME_SHARP) || (nbr_egde_users != 2));
@@ -663,7 +689,6 @@ void BKE_mesh_loop_islands_add(
const size_t curr_num_islands = (size_t)island_store->islands_num;
int i = item_num;
- island_store->items_to_islands_num = item_num;
while (i--) {
island_store->items_to_islands[items_indices[i]] = curr_island_idx;
}
@@ -698,17 +723,21 @@ void BKE_mesh_loop_islands_add(
* not sure we want that at all!
*/
static bool mesh_check_island_boundary_uv(
- const MPoly *UNUSED(mp), const MLoop *UNUSED(ml), const MEdge *me,
- const int UNUSED(nbr_egde_users))
+ const MPoly *UNUSED(mp), const MLoop *UNUSED(ml), const MEdge *me, const int UNUSED(nbr_egde_users))
{
/* Edge is UV boundary if tagged as seam. */
return (me->flag & ME_SEAM) != 0;
}
/**
- * \note all this could be optimized...
- * Not sure it would be worth the more complex code, though, those loops
- * are supposed to be really quick to do...
+ * Calculate UV islands.
+ *
+ * \note Currently we only consider edges tagges as seams as UV boundaries. This has the advantages of simplicity,
+ * and being valid/common to all UV maps. However, it means actual UV islands whithout matching UV seams
+ * will not be handled correctly...
+ *
+ * \note All this could be optimized...
+ * Not sure it would be worth the more complex code, though, those loops are supposed to be really quick to do...
*/
bool BKE_mesh_calc_islands_loop_poly_uv(
MVert *UNUSED(verts), const int UNUSED(totvert),
diff --git a/source/blender/blenkernel/intern/mesh_remap.c b/source/blender/blenkernel/intern/mesh_remap.c
index aca72614094..0ed10687fae 100644
--- a/source/blender/blenkernel/intern/mesh_remap.c
+++ b/source/blender/blenkernel/intern/mesh_remap.c
@@ -707,7 +707,7 @@ void BKE_mesh_remap_calc_edges_from_dm(
BLI_space_transform_apply_normal(space_transform, v2_no);
}
- fill_vn_fl(weights, (int)numedges_src, 0.0f);
+ copy_vn_fl(weights, (int)numedges_src, 0.0f);
/* We adjust our ray-casting grid to ray_radius (the smaller, the more rays are cast),
* with lower/upper bounds. */
@@ -977,6 +977,8 @@ void BKE_mesh_remap_calc_loops_from_dm(
float (*poly_nors_dst)[3] = NULL;
float (*loop_nors_dst)[3] = NULL;
+ float (*poly_cents_src)[3] = NULL;
+
MeshElemMap *vert_to_loop_map_src = NULL;
int *vert_to_loop_map_src_buff = NULL;
MeshElemMap *vert_to_poly_map_src = NULL;
@@ -1012,6 +1014,8 @@ void BKE_mesh_remap_calc_loops_from_dm(
int *indices_interp = NULL;
float *weights_interp = NULL;
+ MLoop *ml_src, *ml_dst;
+ MPoly *mp_src, *mp_dst;
int tindex, pidx_dst, lidx_dst, plidx_dst, pidx_src, lidx_src, plidx_src;
IslandResult **islands_res;
@@ -1089,11 +1093,13 @@ void BKE_mesh_remap_calc_loops_from_dm(
edges_src, num_edges_src, polys_src, num_polys_src, loops_src, num_loops_src);
if (use_from_vert) {
loop_to_poly_map_src = MEM_mallocN(sizeof(*loop_to_poly_map_src) * (size_t)num_loops_src, __func__);
- for (pidx_src = 0; pidx_src < num_polys_src; pidx_src++) {
- MPoly *mp = &polys_src[pidx_src];
- for (plidx_src = 0, lidx_src = mp->loopstart; plidx_src < mp->totloop; plidx_src++, lidx_src++) {
+ poly_cents_src = MEM_mallocN(sizeof(*poly_cents_src) * (size_t)num_polys_src, __func__);
+ for (pidx_src = 0, mp_src = polys_src; pidx_src < num_polys_src; pidx_src++, mp_src++) {
+ ml_src = &loops_src[mp_src->loopstart];
+ for (plidx_src = 0, lidx_src = mp_src->loopstart; plidx_src < mp_src->totloop; plidx_src++, lidx_src++) {
loop_to_poly_map_src[lidx_src] = pidx_src;
}
+ BKE_mesh_calc_poly_center(mp_src, ml_src, verts_src, poly_cents_src[pidx_src]);
}
}
@@ -1155,10 +1161,13 @@ void BKE_mesh_remap_calc_loops_from_dm(
int num_verts_active = 0;
BLI_BITMAP_SET_ALL(verts_active, false, (size_t)num_verts_src);
for (i = 0; i < isld->count; i++) {
- MPoly *mp_src = &polys_src[isld->indices[i]];
+ mp_src = &polys_src[isld->indices[i]];
for (lidx_src = mp_src->loopstart; lidx_src < mp_src->loopstart + mp_src->totloop; lidx_src++) {
- BLI_BITMAP_ENABLE(verts_active, loops_src[lidx_src].v);
- num_verts_active++;
+ const unsigned int vidx_src = loops_src[lidx_src].v;
+ if (!BLI_BITMAP_TEST(verts_active, vidx_src)) {
+ BLI_BITMAP_ENABLE(verts_active, loops_src[lidx_src].v);
+ num_verts_active++;
+ }
}
}
/* verts 'ownership' is transfered to treedata here, which will handle its freeing. */
@@ -1199,13 +1208,13 @@ void BKE_mesh_remap_calc_loops_from_dm(
int num_faces_active = 0;
BLI_BITMAP_SET_ALL(faces_active, false, (size_t)num_faces_src);
for (i = 0; i < num_faces_src; i++) {
- MPoly *mp_src = &polys_src[tessface_to_poly_map_src[i]];
+ mp_src = &polys_src[tessface_to_poly_map_src[i]];
if (island_store.items_to_islands[mp_src->loopstart] == tindex) {
BLI_BITMAP_ENABLE(faces_active, i);
num_faces_active++;
}
}
- /* verts 'ownership' is transfered to treedata here, which will handle its freeing. */
+ /* verts and faces 'ownership' is transfered to treedata here, which will handle its freeing. */
bvhtree_from_mesh_faces_ex(
&treedata[tindex], verts_src, verts_allocated_src,
faces_src, num_faces_src, faces_allocated_src,
@@ -1233,10 +1242,14 @@ void BKE_mesh_remap_calc_loops_from_dm(
islands_res[tindex] = MEM_mallocN(sizeof(**islands_res) * islands_res_buff_size, __func__);
}
- for (pidx_dst = 0; pidx_dst < numpolys_dst; pidx_dst++) {
- MPoly *mp_dst = &polys_dst[pidx_dst];
+ for (pidx_dst = 0, mp_dst = polys_dst; pidx_dst < numpolys_dst; pidx_dst++, mp_dst++) {
float (*pnor_dst)[3] = &poly_nors_dst[pidx_dst];
+ /* Only in use_from_vert case, we may need polys' centers as fallback in case we cannot decide which
+ * corner to use from normals only. */
+ float pcent_dst[3];
+ bool pcent_dst_valid = false;
+
if ((size_t)mp_dst->totloop > islands_res_buff_size) {
islands_res_buff_size = (size_t)mp_dst->totloop;
for (tindex = 0; tindex < num_trees; tindex++) {
@@ -1246,8 +1259,8 @@ void BKE_mesh_remap_calc_loops_from_dm(
for (tindex = 0; tindex < num_trees; tindex++) {
BVHTreeFromMesh *tdata = &treedata[tindex];
- MLoop *ml_dst = &loops_dst[mp_dst->loopstart];
+ ml_dst = &loops_dst[mp_dst->loopstart];
for (plidx_dst = 0; plidx_dst < mp_dst->totloop; plidx_dst++, ml_dst++) {
if (use_from_vert) {
float tmp_co[3];
@@ -1263,6 +1276,7 @@ void BKE_mesh_remap_calc_loops_from_dm(
float (*nor_dst)[3];
float (*nors_src)[3];
float best_nor_dot = -2.0f;
+ float best_sqdist_fallback = FLT_MAX;
int best_index_src = -1;
if (mode == MREMAP_MODE_LOOP_NEAREST_LOOPNOR) {
@@ -1279,16 +1293,50 @@ void BKE_mesh_remap_calc_loops_from_dm(
for (i = vert_to_refelem_map_src[nearest.index].count; i--;) {
const int index_src = vert_to_refelem_map_src[nearest.index].indices[i];
const float dot = dot_v3v3(nors_src[index_src], *nor_dst);
- if (dot > best_nor_dot) {
- best_nor_dot = dot;
- best_index_src = index_src;
+
+ pidx_src = (mode == MREMAP_MODE_LOOP_NEAREST_LOOPNOR) ?
+ loop_to_poly_map_src[index_src] : index_src;
+ /* WARNING! This is not the *real* lidx_src in case of POLYNOR, we only use it
+ * to check we stay on current island (all loops from a given poly are
+ * on same island!). */
+ lidx_src = (mode == MREMAP_MODE_LOOP_NEAREST_LOOPNOR) ?
+ index_src : polys_src[pidx_src].loopstart;
+
+ /* A same vert may be at the boundary of several islands! Hence, we have to ensure
+ * poly/loop we are currently considering *belongs* to current island! */
+ if (use_islands && island_store.items_to_islands[lidx_src] != tindex) {
+ continue;
+ }
+
+ if (dot > best_nor_dot - 1e-6f) {
+ /* We need something as fallback decision in case dest normal matches several
+ * source normals (see T44522), using distance between polys' centers here. */
+ float *pcent_src;
+ float sqdist;
+
+ mp_src = &polys_src[pidx_src];
+ ml_src = &loops_src[mp_src->loopstart];
+
+ if (!pcent_dst_valid) {
+ BKE_mesh_calc_poly_center(
+ mp_dst, &loops_dst[mp_dst->loopstart], verts_dst, pcent_dst);
+ pcent_dst_valid = true;
+ }
+ pcent_src = poly_cents_src[pidx_src];
+ sqdist = len_squared_v3v3(pcent_dst, pcent_src);
+
+ if ((dot > best_nor_dot + 1e-6f) || (sqdist < best_sqdist_fallback)) {
+ best_nor_dot = dot;
+ best_sqdist_fallback = sqdist;
+ best_index_src = index_src;
+ }
}
}
if (mode == MREMAP_MODE_LOOP_NEAREST_POLYNOR) {
/* Our best_index_src is a poly one for now!
* Have to find its loop matching our closest vertex. */
- MPoly *mp_src = &polys_src[best_index_src];
- MLoop *ml_src = &loops_src[mp_src->loopstart];
+ mp_src = &polys_src[best_index_src];
+ ml_src = &loops_src[mp_src->loopstart];
for (plidx_src = 0; plidx_src < mp_src->totloop; plidx_src++, ml_src++) {
if ((int)ml_src->v == nearest.index) {
best_index_src = plidx_src + mp_src->loopstart;
@@ -1296,7 +1344,8 @@ void BKE_mesh_remap_calc_loops_from_dm(
}
}
}
- islands_res[tindex][plidx_dst].factor = hit_dist ? (1.0f / (hit_dist * best_nor_dot)) : 1e18f;
+ best_nor_dot = (best_nor_dot + 1.0f) * 0.5f;
+ islands_res[tindex][plidx_dst].factor = hit_dist ? (1.0f / hit_dist * best_nor_dot) : 1e18f;
islands_res[tindex][plidx_dst].hit_dist = hit_dist;
islands_res[tindex][plidx_dst].index_src = best_index_src;
}
@@ -1488,12 +1537,11 @@ void BKE_mesh_remap_calc_loops_from_dm(
if (last_valid_pidx_isld_src != -1) {
/* Find a new valid loop in that new poly (nearest one for now).
* Note we could be much more subtle here, again that's for later... */
- MPoly *mp_src;
- MLoop *ml_src, *ml_dst = &loops_dst[lidx_dst];
int j;
float best_dist_sq = FLT_MAX;
float tmp_co[3];
+ ml_dst = &loops_dst[lidx_dst];
copy_v3_v3(tmp_co, verts_dst[ml_dst->v].co);
/* We do our transform here, since we may do several raycast/nearest queries. */
@@ -1532,10 +1580,10 @@ void BKE_mesh_remap_calc_loops_from_dm(
/* Else, we use source poly, indices stored in islands_res are those of polygons. */
pidx_src = isld_res->index_src;
if (pidx_src >= 0) {
- MPoly *mp_src = &polys_src[pidx_src];
float *hit_co = isld_res->hit_point;
int best_loop_index_src;
+ mp_src = &polys_src[pidx_src];
/* If prev and curr poly are the same, no need to do anything more!!! */
if (!ELEM(pidx_src_prev, -1, pidx_src) && isld_steps_src) {
int pidx_isld_src, pidx_isld_src_prev;
@@ -1575,11 +1623,11 @@ void BKE_mesh_remap_calc_loops_from_dm(
if (last_valid_pidx_isld_src != -1) {
/* Find a new valid loop in that new poly (nearest point on poly for now).
* Note we could be much more subtle here, again that's for later... */
- MLoop *ml_dst = &loops_dst[lidx_dst];
float best_dist_sq = FLT_MAX;
float tmp_co[3];
int j;
+ ml_dst = &loops_dst[lidx_dst];
copy_v3_v3(tmp_co, verts_dst[ml_dst->v].co);
/* We do our transform here, since we may do several raycast/nearest queries. */
@@ -1710,6 +1758,9 @@ void BKE_mesh_remap_calc_loops_from_dm(
if (loop_to_poly_map_src) {
MEM_freeN(loop_to_poly_map_src);
}
+ if (poly_cents_src) {
+ MEM_freeN(poly_cents_src);
+ }
if (vcos_interp) {
MEM_freeN(vcos_interp);
}
@@ -1865,7 +1916,7 @@ void BKE_mesh_remap_calc_polys_from_dm(
BLI_space_transform_apply_normal(space_transform, tmp_no);
}
- fill_vn_fl(weights, (int)numpolys_src, 0.0f);
+ copy_vn_fl(weights, (int)numpolys_src, 0.0f);
if (UNLIKELY((size_t)mp->totloop > tmp_poly_size)) {
tmp_poly_size = (size_t)mp->totloop;
diff --git a/source/blender/blenkernel/intern/mesh_sample.c b/source/blender/blenkernel/intern/mesh_sample.c
new file mode 100644
index 00000000000..b1a89ec64fc
--- /dev/null
+++ b/source/blender/blenkernel/intern/mesh_sample.c
@@ -0,0 +1,381 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/mesh_sample.c
+ * \ingroup bke
+ *
+ * Sample a mesh surface or volume and evaluate samples on deformed meshes.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_key_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_math.h"
+#include "BLI_rand.h"
+
+#include "BKE_bvhutils.h"
+#include "BKE_mesh_sample.h"
+#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
+
+#include "BLI_strict_flags.h"
+
+/* ==== Evaluate ==== */
+
+bool BKE_mesh_sample_eval(DerivedMesh *dm, const MSurfaceSample *sample, float loc[3], float nor[3], float tang[3])
+{
+ MVert *mverts = dm->getVertArray(dm);
+ unsigned int totverts = (unsigned int)dm->getNumVerts(dm);
+ MVert *v1, *v2, *v3;
+
+ zero_v3(loc);
+ zero_v3(nor);
+ zero_v3(tang);
+
+ if (sample->orig_verts[0] >= totverts ||
+ sample->orig_verts[1] >= totverts ||
+ sample->orig_verts[2] >= totverts)
+ return false;
+
+ v1 = &mverts[sample->orig_verts[0]];
+ v2 = &mverts[sample->orig_verts[1]];
+ v3 = &mverts[sample->orig_verts[2]];
+
+ { /* location */
+ madd_v3_v3fl(loc, v1->co, sample->orig_weights[0]);
+ madd_v3_v3fl(loc, v2->co, sample->orig_weights[1]);
+ madd_v3_v3fl(loc, v3->co, sample->orig_weights[2]);
+ }
+
+ { /* normal */
+ float vnor[3];
+
+ normal_short_to_float_v3(vnor, v1->no);
+ madd_v3_v3fl(nor, vnor, sample->orig_weights[0]);
+ normal_short_to_float_v3(vnor, v2->no);
+ madd_v3_v3fl(nor, vnor, sample->orig_weights[1]);
+ normal_short_to_float_v3(vnor, v3->no);
+ madd_v3_v3fl(nor, vnor, sample->orig_weights[2]);
+
+ normalize_v3(nor);
+ }
+
+ { /* tangent */
+ float edge[3];
+
+ /* XXX simply using the v1-v2 edge as a tangent vector for now ...
+ * Eventually mikktspace generated tangents (CD_TANGENT tessface layer)
+ * should be used for consistency, but requires well-defined tessface
+ * indices for the mesh surface samples.
+ */
+
+ sub_v3_v3v3(edge, v2->co, v1->co);
+ /* make edge orthogonal to nor */
+ madd_v3_v3fl(edge, nor, -dot_v3v3(edge, nor));
+ normalize_v3_v3(tang, edge);
+ }
+
+ return true;
+}
+
+bool BKE_mesh_sample_shapekey(Key *key, KeyBlock *kb, const MSurfaceSample *sample, float loc[3])
+{
+ float *v1, *v2, *v3;
+
+ (void)key; /* Unused in release builds. */
+
+ BLI_assert(key->elemsize == 3 * sizeof(float));
+ BLI_assert(sample->orig_verts[0] < (unsigned int)kb->totelem);
+ BLI_assert(sample->orig_verts[1] < (unsigned int)kb->totelem);
+ BLI_assert(sample->orig_verts[2] < (unsigned int)kb->totelem);
+
+ v1 = (float *)kb->data + sample->orig_verts[0] * 3;
+ v2 = (float *)kb->data + sample->orig_verts[1] * 3;
+ v3 = (float *)kb->data + sample->orig_verts[2] * 3;
+
+ zero_v3(loc);
+ madd_v3_v3fl(loc, v1, sample->orig_weights[0]);
+ madd_v3_v3fl(loc, v2, sample->orig_weights[1]);
+ madd_v3_v3fl(loc, v3, sample->orig_weights[2]);
+
+ /* TODO use optional vgroup weights to determine if a shapeky actually affects the sample */
+ return true;
+}
+
+
+/* ==== Sampling Utilities ==== */
+
+BLI_INLINE void mesh_sample_weights_from_loc(MSurfaceSample *sample, DerivedMesh *dm, int face_index, const float loc[3])
+{
+ MFace *face = &dm->getTessFaceArray(dm)[face_index];
+ unsigned int index[4] = { face->v1, face->v2, face->v3, face->v4 };
+ MVert *mverts = dm->getVertArray(dm);
+
+ float *v1 = mverts[face->v1].co;
+ float *v2 = mverts[face->v2].co;
+ float *v3 = mverts[face->v3].co;
+ float *v4 = face->v4 ? mverts[face->v4].co : NULL;
+ float w[4];
+ int tri[3];
+
+ interp_weights_face_v3_index(tri, w, v1, v2, v3, v4, loc);
+
+ sample->orig_verts[0] = index[tri[0]];
+ sample->orig_verts[1] = index[tri[1]];
+ sample->orig_verts[2] = index[tri[2]];
+ sample->orig_weights[0] = w[tri[0]];
+ sample->orig_weights[1] = w[tri[1]];
+ sample->orig_weights[2] = w[tri[2]];
+}
+
+/* ==== Sampling ==== */
+
+static bool mesh_sample_store_array_sample(void *vdata, int capacity, int index, const MSurfaceSample *sample)
+{
+ MSurfaceSample *data = vdata;
+ if (index >= capacity)
+ return false;
+
+ data[index] = *sample;
+ return true;
+}
+
+void BKE_mesh_sample_storage_single(MSurfaceSampleStorage *storage, MSurfaceSample *sample)
+{
+ /* handled as just a special array case with capacity = 1 */
+ storage->store_sample = mesh_sample_store_array_sample;
+ storage->capacity = 1;
+ storage->data = sample;
+ storage->free_data = false;
+}
+
+void BKE_mesh_sample_storage_array(MSurfaceSampleStorage *storage, MSurfaceSample *samples, int capacity)
+{
+ storage->store_sample = mesh_sample_store_array_sample;
+ storage->capacity = capacity;
+ storage->data = samples;
+ storage->free_data = false;
+}
+
+void BKE_mesh_sample_storage_release(MSurfaceSampleStorage *storage)
+{
+ if (storage->free_data)
+ MEM_freeN(storage->data);
+}
+
+
+int BKE_mesh_sample_generate_random(MSurfaceSampleStorage *dst, DerivedMesh *dm, unsigned int seed, int totsample)
+{
+ MFace *mfaces;
+ int totfaces;
+ RNG *rng;
+ MFace *mface;
+ float a, b;
+ int i, stored = 0;
+
+ rng = BLI_rng_new(seed);
+
+ DM_ensure_tessface(dm);
+ mfaces = dm->getTessFaceArray(dm);
+ totfaces = dm->getNumTessFaces(dm);
+
+ for (i = 0; i < totsample; ++i) {
+ MSurfaceSample sample = {{0}};
+
+ mface = &mfaces[BLI_rng_get_int(rng) % totfaces];
+
+ if (mface->v4 && BLI_rng_get_int(rng) % 2 == 0) {
+ sample.orig_verts[0] = mface->v3;
+ sample.orig_verts[1] = mface->v4;
+ sample.orig_verts[2] = mface->v1;
+ }
+ else {
+ sample.orig_verts[0] = mface->v1;
+ sample.orig_verts[1] = mface->v2;
+ sample.orig_verts[2] = mface->v3;
+ }
+
+ a = BLI_rng_get_float(rng);
+ b = BLI_rng_get_float(rng);
+ if (a + b > 1.0f) {
+ a = 1.0f - a;
+ b = 1.0f - b;
+ }
+ sample.orig_weights[0] = 1.0f - (a + b);
+ sample.orig_weights[1] = a;
+ sample.orig_weights[2] = b;
+
+ if (dst->store_sample(dst->data, dst->capacity, i, &sample))
+ ++stored;
+ else
+ break;
+ }
+
+ BLI_rng_free(rng);
+
+ return stored;
+}
+
+
+static bool sample_bvh_raycast(MSurfaceSample *sample, DerivedMesh *dm, BVHTreeFromMesh *bvhdata, const float ray_start[3], const float ray_end[3])
+{
+ BVHTreeRayHit hit;
+ float ray_normal[3], dist;
+
+ sub_v3_v3v3(ray_normal, ray_end, ray_start);
+ dist = normalize_v3(ray_normal);
+
+ hit.index = -1;
+ hit.dist = dist;
+
+ if (BLI_bvhtree_ray_cast(bvhdata->tree, ray_start, ray_normal, 0.0f,
+ &hit, bvhdata->raycast_callback, bvhdata) >= 0) {
+
+ mesh_sample_weights_from_loc(sample, dm, hit.index, hit.co);
+
+ return true;
+ }
+ else
+ return false;
+}
+
+int BKE_mesh_sample_generate_raycast(MSurfaceSampleStorage *dst, DerivedMesh *dm, MeshSampleRayCallback ray_cb, void *userdata, int totsample)
+{
+ BVHTreeFromMesh bvhdata;
+ float ray_start[3], ray_end[3];
+ int i, stored = 0;
+
+ DM_ensure_tessface(dm);
+
+ memset(&bvhdata, 0, sizeof(BVHTreeFromMesh));
+ bvhtree_from_mesh_faces(&bvhdata, dm, 0.0f, 4, 6);
+
+ if (bvhdata.tree) {
+ for (i = 0; i < totsample; ++i) {
+ if (ray_cb(userdata, ray_start, ray_end)) {
+ MSurfaceSample sample;
+ if (sample_bvh_raycast(&sample, dm, &bvhdata, ray_start, ray_end)) {
+ if (dst->store_sample(dst->data, dst->capacity, i, &sample))
+ ++stored;
+ else
+ break;
+ }
+ }
+ }
+ }
+
+ free_bvhtree_from_mesh(&bvhdata);
+
+ return stored;
+}
+
+/* ==== Utilities ==== */
+
+#include "DNA_particle_types.h"
+
+#include "BKE_bvhutils.h"
+#include "BKE_particle.h"
+
+bool BKE_mesh_sample_from_particle(MSurfaceSample *sample, ParticleSystem *psys, DerivedMesh *dm, ParticleData *pa)
+{
+ MVert *mverts;
+ MFace *mface;
+ float mapfw[4];
+ int mapindex;
+ float *co1 = NULL, *co2 = NULL, *co3 = NULL, *co4 = NULL;
+ float vec[3];
+ float w[4];
+
+ if (!psys_get_index_on_dm(psys, dm, pa, &mapindex, mapfw))
+ return false;
+
+ mface = dm->getTessFaceData(dm, mapindex, CD_MFACE);
+ mverts = dm->getVertDataArray(dm, CD_MVERT);
+
+ co1 = mverts[mface->v1].co;
+ co2 = mverts[mface->v2].co;
+ co3 = mverts[mface->v3].co;
+
+ if (mface->v4) {
+ co4 = mverts[mface->v4].co;
+
+ interp_v3_v3v3v3v3(vec, co1, co2, co3, co4, mapfw);
+ }
+ else {
+ interp_v3_v3v3v3(vec, co1, co2, co3, mapfw);
+ }
+
+ /* test both triangles of the face */
+ interp_weights_face_v3(w, co1, co2, co3, NULL, vec);
+ if (w[0] <= 1.0f && w[1] <= 1.0f && w[2] <= 1.0f) {
+ sample->orig_verts[0] = mface->v1;
+ sample->orig_verts[1] = mface->v2;
+ sample->orig_verts[2] = mface->v3;
+
+ copy_v3_v3(sample->orig_weights, w);
+ return true;
+ }
+ else if (mface->v4) {
+ interp_weights_face_v3(w, co3, co4, co1, NULL, vec);
+ sample->orig_verts[0] = mface->v3;
+ sample->orig_verts[1] = mface->v4;
+ sample->orig_verts[2] = mface->v1;
+
+ copy_v3_v3(sample->orig_weights, w);
+ return true;
+ }
+ else
+ return false;
+}
+
+bool BKE_mesh_sample_to_particle(MSurfaceSample *sample, ParticleSystem *UNUSED(psys), DerivedMesh *dm, BVHTreeFromMesh *bvhtree, ParticleData *pa)
+{
+ BVHTreeNearest nearest;
+ float vec[3], nor[3], tang[3];
+
+ BKE_mesh_sample_eval(dm, sample, vec, nor, tang);
+
+ nearest.index = -1;
+ nearest.dist_sq = FLT_MAX;
+ BLI_bvhtree_find_nearest(bvhtree->tree, vec, &nearest, bvhtree->nearest_callback, bvhtree);
+ if (nearest.index >= 0) {
+ MFace *mface = dm->getTessFaceData(dm, nearest.index, CD_MFACE);
+ MVert *mverts = dm->getVertDataArray(dm, CD_MVERT);
+
+ float *co1 = mverts[mface->v1].co;
+ float *co2 = mverts[mface->v2].co;
+ float *co3 = mverts[mface->v3].co;
+ float *co4 = mface->v4 ? mverts[mface->v4].co : NULL;
+
+ pa->num = nearest.index;
+ pa->num_dmcache = DMCACHE_NOTFOUND;
+
+ interp_weights_face_v3(pa->fuv, co1, co2, co3, co4, vec);
+ pa->foffset = 0.0f; /* XXX any sensible way to reconstruct this? */
+
+ return true;
+ }
+ else
+ return false;
+}
diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c
index 7de993e1099..f758bcdf2f5 100644
--- a/source/blender/blenkernel/intern/mesh_validate.c
+++ b/source/blender/blenkernel/intern/mesh_validate.c
@@ -1475,8 +1475,9 @@ void BKE_mesh_calc_edges(Mesh *mesh, bool update, const bool select)
int j, v_prev = (l + (mp->totloop - 1))->v;
for (j = 0; j < mp->totloop; j++, l++) {
if (v_prev != l->v) {
- if (!BLI_edgehash_haskey(eh, v_prev, l->v)) {
- BLI_edgehash_insert(eh, v_prev, l->v, NULL);
+ void **val_p;
+ if (!BLI_edgehash_ensure_p(eh, v_prev, l->v, &val_p)) {
+ *val_p = NULL;
}
}
v_prev = l->v;
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 42247d866e4..4d007e12ef5 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -57,6 +57,7 @@
#include "BLF_translation.h"
#include "BKE_appdir.h"
+#include "BKE_cache_library.h"
#include "BKE_key.h"
#include "BKE_multires.h"
#include "BKE_DerivedMesh.h"
@@ -68,7 +69,7 @@
#include "MOD_modifiertypes.h"
-static ModifierTypeInfo *modifier_types[NUM_MODIFIER_TYPES] = {NULL};
+static ModifierTypeInfo *cache_modifier_types[NUM_MODIFIER_TYPES] = {NULL};
static VirtualModifierData virtualModifierCommonData;
void BKE_modifier_init(void)
@@ -76,7 +77,7 @@ void BKE_modifier_init(void)
ModifierData *md;
/* Initialize modifier types */
- modifier_type_init(modifier_types); /* MOD_utils.c */
+ modifier_type_init(cache_modifier_types); /* MOD_utils.c */
/* Initialize global cmmon storage used for virtual modifier list */
md = modifier_new(eModifierType_Armature);
@@ -99,13 +100,15 @@ void BKE_modifier_init(void)
virtualModifierCommonData.cmd.modifier.mode |= eModifierMode_Virtual;
virtualModifierCommonData.lmd.modifier.mode |= eModifierMode_Virtual;
virtualModifierCommonData.smd.modifier.mode |= eModifierMode_Virtual;
+
+ BKE_cache_modifier_init();
}
-ModifierTypeInfo *modifierType_getInfo(ModifierType type)
+const ModifierTypeInfo *modifierType_getInfo(ModifierType type)
{
/* type unsigned, no need to check < 0 */
- if (type < NUM_MODIFIER_TYPES && modifier_types[type]->name[0] != '\0') {
- return modifier_types[type];
+ if (type < NUM_MODIFIER_TYPES && cache_modifier_types[type]->name[0] != '\0') {
+ return cache_modifier_types[type];
}
else {
return NULL;
@@ -116,7 +119,7 @@ ModifierTypeInfo *modifierType_getInfo(ModifierType type)
ModifierData *modifier_new(int type)
{
- ModifierTypeInfo *mti = modifierType_getInfo(type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(type);
ModifierData *md = MEM_callocN(mti->structSize, mti->structName);
/* note, this name must be made unique later */
@@ -135,7 +138,7 @@ ModifierData *modifier_new(int type)
void modifier_free(ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (mti->freeData) mti->freeData(md);
if (md->error) MEM_freeN(md->error);
@@ -146,7 +149,7 @@ void modifier_free(ModifierData *md)
bool modifier_unique_name(ListBase *modifiers, ModifierData *md)
{
if (modifiers && md) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
return BLI_uniquename(modifiers, md, DATA_(mti->name), '.', offsetof(ModifierData, name), sizeof(md->name));
}
@@ -155,14 +158,14 @@ bool modifier_unique_name(ListBase *modifiers, ModifierData *md)
bool modifier_dependsOnTime(ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
return mti->dependsOnTime && mti->dependsOnTime(md);
}
bool modifier_supportsMapping(ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
return (mti->type == eModifierTypeType_OnlyDeform ||
(mti->flags & eModifierTypeFlag_SupportsMapping));
@@ -170,7 +173,7 @@ bool modifier_supportsMapping(ModifierData *md)
bool modifier_isPreview(ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
/* Constructive modifiers are highly likely to also modify data like vgroups or vcol! */
if (!((mti->flags & eModifierTypeFlag_UsesPreview) || (mti->type == eModifierTypeType_Constructive))) {
@@ -221,7 +224,7 @@ void modifiers_foreachObjectLink(Object *ob, ObjectWalkFunc walk,
ModifierData *md = ob->modifiers.first;
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (mti->foreachObjectLink)
mti->foreachObjectLink(md, ob, walk, userData);
@@ -233,7 +236,7 @@ void modifiers_foreachIDLink(Object *ob, IDWalkFunc walk, void *userData)
ModifierData *md = ob->modifiers.first;
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (mti->foreachIDLink) mti->foreachIDLink(md, ob, walk, userData);
else if (mti->foreachObjectLink) {
@@ -249,7 +252,7 @@ void modifiers_foreachTexLink(Object *ob, TexWalkFunc walk, void *userData)
ModifierData *md = ob->modifiers.first;
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (mti->foreachTexLink)
mti->foreachTexLink(md, ob, walk, userData);
@@ -261,7 +264,7 @@ void modifiers_foreachTexLink(Object *ob, TexWalkFunc walk, void *userData)
*/
void modifier_copyData_generic(const ModifierData *md_src, ModifierData *md_dst)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md_src->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md_src->type);
const size_t data_size = sizeof(ModifierData);
const char *md_src_data = ((const char *)md_src) + data_size;
char *md_dst_data = ((char *)md_dst) + data_size;
@@ -271,7 +274,7 @@ void modifier_copyData_generic(const ModifierData *md_src, ModifierData *md_dst)
void modifier_copyData(ModifierData *md, ModifierData *target)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
target->mode = md->mode;
@@ -282,7 +285,7 @@ void modifier_copyData(ModifierData *md, ModifierData *target)
bool modifier_supportsCage(struct Scene *scene, ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -293,7 +296,7 @@ bool modifier_supportsCage(struct Scene *scene, ModifierData *md)
bool modifier_couldBeCage(struct Scene *scene, ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -305,13 +308,13 @@ bool modifier_couldBeCage(struct Scene *scene, ModifierData *md)
bool modifier_isSameTopology(ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
return ELEM(mti->type, eModifierTypeType_OnlyDeform, eModifierTypeType_NonGeometrical);
}
bool modifier_isNonGeometrical(ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
return (mti->type == eModifierTypeType_NonGeometrical);
}
@@ -353,7 +356,7 @@ int modifiers_getCageIndex(struct Scene *scene, Object *ob, int *r_lastPossibleC
/* Find the last modifier acting on the cage. */
for (i = 0; md; i++, md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
bool supports_mapping;
md->scene = scene;
@@ -411,7 +414,7 @@ bool modifiers_isParticleEnabled(Object *ob)
bool modifier_isEnabled(struct Scene *scene, ModifierData *md, int required_mode)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -432,7 +435,7 @@ CDMaskLink *modifiers_calcDataMasks(struct Scene *scene, Object *ob, ModifierDat
/* build a list of modifier data requirements in reverse order */
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
curr = MEM_callocN(sizeof(CDMaskLink), "CDMaskLink");
@@ -626,7 +629,7 @@ bool modifiers_usesArmature(Object *ob, bArmature *arm)
bool modifier_isCorrectableDeformed(ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
return (mti->deformMatricesEM != NULL);
}
@@ -736,7 +739,7 @@ struct DerivedMesh *modwrap_applyModifier(
struct DerivedMesh *dm,
ModifierApplyFlag flag)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
BLI_assert(CustomData_has_layer(&dm->polyData, CD_NORMAL) == false);
if (mti->dependsOnNormals && mti->dependsOnNormals(md)) {
@@ -751,7 +754,7 @@ struct DerivedMesh *modwrap_applyModifierEM(
DerivedMesh *dm,
ModifierApplyFlag flag)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
BLI_assert(CustomData_has_layer(&dm->polyData, CD_NORMAL) == false);
if (mti->dependsOnNormals && mti->dependsOnNormals(md)) {
@@ -766,7 +769,7 @@ void modwrap_deformVerts(
float (*vertexCos)[3], int numVerts,
ModifierApplyFlag flag)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
BLI_assert(!dm || CustomData_has_layer(&dm->polyData, CD_NORMAL) == false);
if (dm && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
@@ -780,7 +783,7 @@ void modwrap_deformVertsEM(
struct BMEditMesh *em, DerivedMesh *dm,
float (*vertexCos)[3], int numVerts)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
BLI_assert(!dm || CustomData_has_layer(&dm->polyData, CD_NORMAL) == false);
if (dm && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
diff --git a/source/blender/blenkernel/intern/modifiers_bmesh.c b/source/blender/blenkernel/intern/modifiers_bmesh.c
index 645567eea67..18f3db6bd15 100644
--- a/source/blender/blenkernel/intern/modifiers_bmesh.c
+++ b/source/blender/blenkernel/intern/modifiers_bmesh.c
@@ -37,8 +37,9 @@
#include "BKE_editmesh.h"
/* Static function for alloc */
-static BMFace *bm_face_create_from_mpoly(MPoly *mp, MLoop *ml,
- BMesh *bm, BMVert **vtable, BMEdge **etable)
+static BMFace *bm_face_create_from_mpoly(
+ MPoly *mp, MLoop *ml,
+ BMesh *bm, BMVert **vtable, BMEdge **etable)
{
BMVert **verts = BLI_array_alloca(verts, mp->totloop);
BMEdge **edges = BLI_array_alloca(edges, mp->totloop);
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index 73f75f4f96d..f063933f3f9 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -1129,15 +1129,15 @@ void BKE_movieclip_get_aspect(MovieClip *clip, float *aspx, float *aspy)
}
/* get segments of cached frames. useful for debugging cache policies */
-void BKE_movieclip_get_cache_segments(MovieClip *clip, MovieClipUser *user, int *totseg_r, int **points_r)
+void BKE_movieclip_get_cache_segments(MovieClip *clip, MovieClipUser *user, int *r_totseg, int **r_points)
{
- *totseg_r = 0;
- *points_r = NULL;
+ *r_totseg = 0;
+ *r_points = NULL;
if (clip->cache) {
int proxy = rendersize_to_proxy(user, clip->flag);
- IMB_moviecache_get_cache_segments(clip->cache->moviecache, proxy, user->render_flag, totseg_r, points_r);
+ IMB_moviecache_get_cache_segments(clip->cache->moviecache, proxy, user->render_flag, r_totseg, r_points);
}
}
@@ -1168,7 +1168,7 @@ static void free_buffers(MovieClip *clip)
clip->anim = NULL;
}
- BKE_free_animdata((ID *) clip);
+ BKE_animdata_free((ID *) clip);
}
void BKE_movieclip_clear_cache(MovieClip *clip)
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 220d0f7c604..0c984c38b8e 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -280,7 +280,7 @@ static MDisps *multires_mdisps_initialize_hidden(Mesh *me, int level)
DerivedMesh *get_multires_dm(Scene *scene, MultiresModifierData *mmd, Object *ob)
{
ModifierData *md = (ModifierData *)mmd;
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
DerivedMesh *tdm = mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH);
DerivedMesh *dm;
@@ -340,13 +340,13 @@ static int multires_get_level(Object *ob, MultiresModifierData *mmd,
bool render, bool ignore_simplify)
{
if (render)
- return (mmd->modifier.scene) ? get_render_subsurf_level(&mmd->modifier.scene->r, mmd->renderlvl) : mmd->renderlvl;
+ return (mmd->modifier.scene) ? get_render_subsurf_level(&mmd->modifier.scene->r, mmd->renderlvl, true) : mmd->renderlvl;
else if (ob->mode == OB_MODE_SCULPT)
return mmd->sculptlvl;
else if (ignore_simplify)
return mmd->lvl;
else
- return (mmd->modifier.scene) ? get_render_subsurf_level(&mmd->modifier.scene->r, mmd->lvl) : mmd->lvl;
+ return (mmd->modifier.scene) ? get_render_subsurf_level(&mmd->modifier.scene->r, mmd->lvl, false) : mmd->lvl;
}
void multires_set_tot_level(Object *ob, MultiresModifierData *mmd, int lvl)
@@ -429,7 +429,7 @@ int multiresModifier_reshape(Scene *scene, MultiresModifierData *mmd, Object *ds
int multiresModifier_reshapeFromDeformMod(Scene *scene, MultiresModifierData *mmd,
Object *ob, ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
DerivedMesh *dm, *ndm;
int numVerts, result;
float (*deformedVerts)[3];
@@ -882,18 +882,20 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
{
Mesh *me = ob->data;
MDisps *mdisps;
- int lvl = mmd->totlvl;
+ const int lvl = mmd->totlvl;
if ((totlvl > multires_max_levels) || (me->totpoly == 0))
return;
+ BLI_assert(totlvl > lvl);
+
multires_force_update(ob);
mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
if (!mdisps)
mdisps = multires_mdisps_initialize_hidden(me, totlvl);
- if (mdisps->disps && !updateblock && totlvl > 1) {
+ if (mdisps->disps && !updateblock && lvl != 0) {
/* upsample */
DerivedMesh *lowdm, *cddm, *highdm;
CCGElem **highGridData, **lowGridData, **subGridData;
@@ -910,6 +912,7 @@ static void multires_subdivide(MultiresModifierData *mmd, Object *ob, int totlvl
/* create multires DM from original mesh at low level */
lowdm = multires_dm_create_local(ob, cddm, lvl, lvl, simple, has_mask);
+ BLI_assert(lowdm != cddm);
cddm->release(cddm);
/* copy subsurf grids and replace them with low displaced grids */
@@ -2137,27 +2140,38 @@ void multires_load_old(Object *ob, Mesh *me)
me->mr = NULL;
}
-/* If 'ob' and 'to_ob' both have multires modifiers, synchronize them
- * such that 'ob' has the same total number of levels as 'to_ob'. */
-static void multires_sync_levels(Scene *scene, Object *ob, Object *to_ob)
+/* If 'ob_src' and 'ob_dst' both have multires modifiers, synchronize them
+ * such that 'ob_dst' has the same total number of levels as 'ob_src'. */
+void multiresModifier_sync_levels_ex(Object *ob_dst, MultiresModifierData *mmd_src, MultiresModifierData *mmd_dst)
{
- MultiresModifierData *mmd = get_multires_modifier(scene, ob, 1);
- MultiresModifierData *to_mmd = get_multires_modifier(scene, to_ob, 1);
+ if (mmd_src->totlvl == mmd_dst->totlvl) {
+ return;
+ }
+
+ if (mmd_src->totlvl > mmd_dst->totlvl) {
+ multires_subdivide(mmd_dst, ob_dst, mmd_src->totlvl, false, mmd_dst->simple);
+ }
+ else {
+ multires_del_higher(mmd_dst, ob_dst, mmd_src->totlvl);
+ }
+}
- if (!mmd) {
+static void multires_sync_levels(Scene *scene, Object *ob_src, Object *ob_dst)
+{
+ MultiresModifierData *mmd_src = get_multires_modifier(scene, ob_src, true);
+ MultiresModifierData *mmd_dst = get_multires_modifier(scene, ob_dst, true);
+
+ if (!mmd_src) {
/* object could have MDISP even when there is no multires modifier
* this could lead to troubles due to i've got no idea how mdisp could be
* upsampled correct without modifier data.
* just remove mdisps if no multires present (nazgul) */
- multires_customdata_delete(ob->data);
+ multires_customdata_delete(ob_src->data);
}
- if (mmd && to_mmd) {
- if (mmd->totlvl > to_mmd->totlvl)
- multires_del_higher(mmd, ob, to_mmd->totlvl);
- else
- multires_subdivide(mmd, ob, to_mmd->totlvl, 0, mmd->simple);
+ if (mmd_src && mmd_dst) {
+ multiresModifier_sync_levels_ex(ob_dst, mmd_src, mmd_dst);
}
}
@@ -2276,7 +2290,7 @@ void multiresModifier_scale_disp(Scene *scene, Object *ob)
void multiresModifier_prepare_join(Scene *scene, Object *ob, Object *to_ob)
{
float smat[3][3], tmat[3][3], mat[3][3];
- multires_sync_levels(scene, ob, to_ob);
+ multires_sync_levels(scene, to_ob, ob);
/* construct scale matrix for displacement */
BKE_object_scale_to_mat3(to_ob, tmat);
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index 9a04312aaab..1ad6446eb05 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -535,9 +535,14 @@ float BKE_nla_tweakedit_remap(AnimData *adt, float cframe, short mode)
/* if the active-strip info has been stored already, access this, otherwise look this up
* and store for (very probable) future usage
*/
+ if (adt->act_track == NULL) {
+ if (adt->actstrip)
+ adt->act_track = BKE_nlatrack_find_tweaked(adt);
+ else
+ adt->act_track = BKE_nlatrack_find_active(&adt->nla_tracks);
+ }
if (adt->actstrip == NULL) {
- NlaTrack *nlt = BKE_nlatrack_find_active(&adt->nla_tracks);
- adt->actstrip = BKE_nlastrip_find_active(nlt);
+ adt->actstrip = BKE_nlastrip_find_active(adt->act_track);
}
strip = adt->actstrip;
@@ -926,6 +931,39 @@ NlaTrack *BKE_nlatrack_find_active(ListBase *tracks)
return NULL;
}
+/* Get the NLA Track that the active action/action strip comes from,
+ * since this info is not stored in AnimData. It also isn't as simple
+ * as just using the active track, since multiple tracks may have been
+ * entered at the same time.
+ */
+NlaTrack *BKE_nlatrack_find_tweaked(AnimData *adt)
+{
+ NlaTrack *nlt;
+
+ /* sanity check */
+ if (adt == NULL)
+ return NULL;
+
+ /* Since the track itself gets disabled, we want the first disabled... */
+ for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) {
+ if (nlt->flag & (NLATRACK_ACTIVE | NLATRACK_DISABLED)) {
+ /* For good measure, make sure that strip actually exists there */
+ if (BLI_findindex(&nlt->strips, adt->actstrip) != -1) {
+ return nlt;
+ }
+ else if (G.debug & G_DEBUG) {
+ printf("%s: Active strip (%p, %s) not in NLA track found (%p, %s)\n",
+ __func__,
+ adt->actstrip, (adt->actstrip) ? adt->actstrip->name : "<None>",
+ nlt, nlt->name);
+ }
+ }
+ }
+
+ /* Not found! */
+ return NULL;
+}
+
/* Toggle the 'solo' setting for the given NLA-track, making sure that it is the only one
* that has this status in its AnimData block.
*/
@@ -1584,6 +1622,12 @@ bool BKE_nla_action_stash(AnimData *adt)
nlt = add_nlatrack(adt, prev_track);
BLI_assert(nlt != NULL);
+ /* we need to ensure that if there wasn't any previous instance, it must go to tbe bottom of the stack */
+ if (prev_track == NULL) {
+ BLI_remlink(&adt->nla_tracks, nlt);
+ BLI_addhead(&adt->nla_tracks, nlt);
+ }
+
BLI_strncpy(nlt->name, STASH_TRACK_NAME, sizeof(nlt->name));
BLI_uniquename(&adt->nla_tracks, nlt, STASH_TRACK_NAME, '.', offsetof(NlaTrack, name), sizeof(nlt->name));
@@ -1605,6 +1649,12 @@ bool BKE_nla_action_stash(AnimData *adt)
nlt->flag = (NLATRACK_MUTED | NLATRACK_PROTECTED);
strip->flag &= ~(NLASTRIP_FLAG_SELECT | NLASTRIP_FLAG_ACTIVE);
+ /* also mark the strip for auto syncing the length, so that the strips accurately
+ * reflect the length of the action
+ * XXX: we could do with some extra flags here to prevent repeats/scaling options from working!
+ */
+ strip->flag |= NLASTRIP_FLAG_SYNC_LENGTH;
+
/* succeeded */
return true;
}
@@ -1756,6 +1806,7 @@ bool BKE_nla_tweakmode_enter(AnimData *adt)
*/
adt->tmpact = adt->action;
adt->action = activeStrip->act;
+ adt->act_track = activeTrack;
adt->actstrip = activeStrip;
id_us_plus(&activeStrip->act->id);
adt->flag |= ADT_NLA_EDIT_ON;
@@ -1815,6 +1866,7 @@ void BKE_nla_tweakmode_exit(AnimData *adt)
if (adt->action) adt->action->id.us--;
adt->action = adt->tmpact;
adt->tmpact = NULL;
+ adt->act_track = NULL;
adt->actstrip = NULL;
adt->flag &= ~ADT_NLA_EDIT_ON;
}
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index c7010e42aac..9e159fa5852 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -303,7 +303,7 @@ bNodeTreeType *ntreeTypeFind(const char *idname)
void ntreeTypeAdd(bNodeTreeType *nt)
{
- BLI_ghash_insert(nodetreetypes_hash, (void *)nt->idname, nt);
+ BLI_ghash_insert(nodetreetypes_hash, nt->idname, nt);
/* XXX pass Main to register function? */
update_typeinfo(G.main, NULL, nt, NULL, NULL, false);
}
@@ -317,7 +317,7 @@ static void ntree_free_type(void *treetype_v)
MEM_freeN(treetype);
}
-void ntreeTypeFreeLink(bNodeTreeType *nt)
+void ntreeTypeFreeLink(const bNodeTreeType *nt)
{
BLI_ghash_remove(nodetreetypes_hash, nt->idname, NULL, ntree_free_type);
}
@@ -378,7 +378,7 @@ void nodeRegisterType(bNodeType *nt)
BLI_assert(nt->idname[0] != '\0');
BLI_assert(nt->poll != NULL);
- BLI_ghash_insert(nodetypes_hash, (void *)nt->idname, nt);
+ BLI_ghash_insert(nodetypes_hash, nt->idname, nt);
/* XXX pass Main to register function? */
update_typeinfo(G.main, NULL, NULL, nt, NULL, false);
}
@@ -1109,7 +1109,7 @@ bNodeTree *ntreeAddTree(Main *bmain, const char *name, const char *idname)
* copying for internal use (threads for eg), where you wont want it to modify the
* scene data.
*/
-static bNodeTree *ntreeCopyTree_internal(bNodeTree *ntree, Main *bmain, bool do_id_user, bool do_make_extern, bool copy_previews)
+static bNodeTree *ntreeCopyTree_internal(bNodeTree *ntree, Main *bmain, bool skip_database, bool do_id_user, bool do_make_extern, bool copy_previews)
{
bNodeTree *newtree;
bNode *node /*, *nnode */ /* UNUSED */, *last;
@@ -1119,7 +1119,7 @@ static bNodeTree *ntreeCopyTree_internal(bNodeTree *ntree, Main *bmain, bool do_
if (ntree == NULL) return NULL;
/* is ntree part of library? */
- if (bmain && BLI_findindex(&bmain->nodetree, ntree) >= 0) {
+ if (bmain && !skip_database && BLI_findindex(&bmain->nodetree, ntree) >= 0) {
newtree = BKE_libblock_copy(&ntree->id);
}
else {
@@ -1211,7 +1211,7 @@ static bNodeTree *ntreeCopyTree_internal(bNodeTree *ntree, Main *bmain, bool do_
bNodeTree *ntreeCopyTree_ex(bNodeTree *ntree, Main *bmain, const bool do_id_user)
{
- return ntreeCopyTree_internal(ntree, bmain, do_id_user, true, true);
+ return ntreeCopyTree_internal(ntree, bmain, false, do_id_user, true, true);
}
bNodeTree *ntreeCopyTree(bNodeTree *ntree)
{
@@ -1418,7 +1418,7 @@ static void node_preview_sync(bNodePreview *to, bNodePreview *from)
if (to->rect && from->rect) {
int xsize = to->xsize;
int ysize = to->ysize;
- memcpy(to->rect, from->rect, 4 * xsize + xsize * ysize * sizeof(char) * 4);
+ memcpy(to->rect, from->rect, xsize * ysize * sizeof(char) * 4);
}
}
@@ -1733,7 +1733,7 @@ void ntreeFreeTree_ex(bNodeTree *ntree, const bool do_id_user)
/* unregister associated RNA types */
ntreeInterfaceTypeFree(ntree);
- BKE_free_animdata((ID *)ntree);
+ BKE_animdata_free((ID *)ntree);
id_us_min((ID *)ntree->gpd);
@@ -1980,7 +1980,7 @@ bNodeTree *ntreeLocalize(bNodeTree *ntree)
/* Make full copy.
* Note: previews are not copied here.
*/
- ltree = ntreeCopyTree_internal(ntree, NULL, false, false, false);
+ ltree = ntreeCopyTree_internal(ntree, G.main, true, false, false, false);
ltree->flag |= NTREE_IS_LOCALIZED;
for (node = ltree->nodes.first; node; node = node->next) {
@@ -3082,10 +3082,14 @@ void nodeSynchronizeID(bNode *node, bool copy_to_id)
bNodeSocket *sock;
Material *ma = (Material *)node->id;
int a;
+ short check_flags = SOCK_UNAVAIL;
+
+ if (!copy_to_id)
+ check_flags |= SOCK_HIDDEN;
/* hrmf, case in loop isn't super fast, but we don't edit 100s of material at same time either! */
for (a = 0, sock = node->inputs.first; sock; sock = sock->next, a++) {
- if (!nodeSocketIsHidden(sock)) {
+ if (!(sock->flag & check_flags)) {
if (copy_to_id) {
switch (a) {
case MAT_IN_COLOR:
@@ -3475,6 +3479,7 @@ static void registerCompositNodes(void)
register_node_type_cmp_bokehimage();
register_node_type_cmp_bokehblur();
register_node_type_cmp_switch();
+ register_node_type_cmp_switch_view();
register_node_type_cmp_pixelate();
register_node_type_cmp_mask();
@@ -3568,6 +3573,7 @@ static void registerShaderNodes(void)
register_node_type_sh_tex_magic();
register_node_type_sh_tex_checker();
register_node_type_sh_tex_brick();
+ register_node_type_sh_tex_pointdensity();
}
static void registerTextureNodes(void)
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index b3bc9f222e9..04bdfe3b58e 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -38,6 +38,7 @@
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
+#include "DNA_cache_library_types.h"
#include "DNA_camera_types.h"
#include "DNA_constraint_types.h"
#include "DNA_group_types.h"
@@ -76,6 +77,7 @@
#include "BKE_armature.h"
#include "BKE_action.h"
#include "BKE_bullet.h"
+#include "BKE_cache_library.h"
#include "BKE_deform.h"
#include "BKE_depsgraph.h"
#include "BKE_DerivedMesh.h"
@@ -97,6 +99,7 @@
#include "BKE_editmesh.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
+#include "BKE_multires.h"
#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_object_deform.h"
@@ -108,6 +111,7 @@
#include "BKE_sca.h"
#include "BKE_scene.h"
#include "BKE_sequencer.h"
+#include "BKE_smoke.h"
#include "BKE_speaker.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
@@ -236,7 +240,7 @@ void BKE_object_modifier_hook_reset(Object *ob, HookModifierData *hmd)
bool BKE_object_support_modifier_type_check(Object *ob, int modifier_type)
{
- ModifierTypeInfo *mti;
+ const ModifierTypeInfo *mti;
mti = modifierType_getInfo(modifier_type);
@@ -249,7 +253,7 @@ bool BKE_object_support_modifier_type_check(Object *ob, int modifier_type)
return true;
}
-void BKE_object_link_modifiers(struct Object *ob_dst, struct Object *ob_src)
+void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src)
{
ModifierData *md;
BKE_object_free_modifiers(ob_dst);
@@ -265,8 +269,6 @@ void BKE_object_link_modifiers(struct Object *ob_dst, struct Object *ob_src)
if (ELEM(md->type,
eModifierType_Hook,
- eModifierType_Softbody,
- eModifierType_ParticleInstance,
eModifierType_Collision))
{
continue;
@@ -274,21 +276,31 @@ void BKE_object_link_modifiers(struct Object *ob_dst, struct Object *ob_src)
if (!BKE_object_support_modifier_type_check(ob_dst, md->type))
continue;
-
- if (md->type == eModifierType_Skin) {
- /* ensure skin-node customdata exists */
- BKE_mesh_ensure_skin_customdata(ob_dst->data);
+
+ switch (md->type) {
+ case eModifierType_Softbody:
+ BKE_object_copy_softbody(ob_dst, ob_src);
+ break;
+ case eModifierType_Skin:
+ /* ensure skin-node customdata exists */
+ BKE_mesh_ensure_skin_customdata(ob_dst->data);
+ break;
}
nmd = modifier_new(md->type);
BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
+
+ if (md->type == eModifierType_Multires) {
+ /* Has to be done after mod creation, but *before* we actually copy its settings! */
+ multiresModifier_sync_levels_ex(ob_dst, (MultiresModifierData *)md, (MultiresModifierData *)nmd);
+ }
+
modifier_copyData(md, nmd);
BLI_addtail(&ob_dst->modifiers, nmd);
modifier_unique_name(&ob_dst->modifiers, nmd);
}
BKE_object_copy_particlesystems(ob_dst, ob_src);
- BKE_object_copy_softbody(ob_dst, ob_src);
/* TODO: smoke?, cloth? */
}
@@ -318,9 +330,12 @@ void BKE_object_free_derived_caches(Object *ob)
}
if (ob->derivedFinal) {
- ob->derivedFinal->needsFree = 1;
- ob->derivedFinal->release(ob->derivedFinal);
- ob->derivedFinal = NULL;
+ /* dupli cache owns the derivedFinal, is freed by duplicator object */
+ if (!(ob->transflag & OB_IS_DUPLI_CACHE)) {
+ ob->derivedFinal->needsFree = 1;
+ ob->derivedFinal->release(ob->derivedFinal);
+ ob->derivedFinal = NULL;
+ }
}
if (ob->derivedDeform) {
ob->derivedDeform->needsFree = 1;
@@ -329,9 +344,11 @@ void BKE_object_free_derived_caches(Object *ob)
}
BKE_object_free_curve_cache(ob);
+
+ BKE_object_dupli_cache_clear(ob);
}
-void BKE_object_free_caches(Object *object)
+void BKE_object_free_caches(Object *object, bool free_smoke_sim)
{
ModifierData *md;
short update_flag = 0;
@@ -344,7 +361,7 @@ void BKE_object_free_caches(Object *object)
psys = psys->next)
{
psys_free_path_cache(psys, psys->edit);
- update_flag |= PSYS_RECALC;
+ update_flag |= PSYS_RECALC_REDO;
}
}
@@ -356,9 +373,32 @@ void BKE_object_free_caches(Object *object)
psmd->dm->needsFree = 1;
psmd->dm->release(psmd->dm);
psmd->dm = NULL;
+ psmd->flag |= eParticleSystemFlag_file_loaded;
update_flag |= OB_RECALC_DATA;
}
}
+ else if (md->type == eModifierType_Smoke) {
+ if (free_smoke_sim) {
+ SmokeModifierData *smd = (SmokeModifierData *) md;
+ SmokeDomainSettings *sds = smd->domain;
+ if (sds != NULL) {
+ bool use_sim = sds->point_cache[0] == NULL;
+ PointCache *cache;
+ /* We only reset cache if all the point caches are baked to file. */
+ for (cache = sds->ptcaches[0].first;
+ cache != NULL && use_sim == false;
+ cache = cache->next)
+ {
+ use_sim |= ((cache->flag & (PTCACHE_BAKED|PTCACHE_DISK_CACHE)) != (PTCACHE_BAKED|PTCACHE_DISK_CACHE));
+ }
+ if (!use_sim) {
+ smokeModifier_reset(smd);
+ smokeModifier_reset_turbulence(smd);
+ update_flag |= OB_RECALC_DATA;
+ }
+ }
+ }
+ }
}
/* Tag object for update, so once memory critical operation is over and
@@ -410,7 +450,7 @@ void BKE_object_free_ex(Object *ob, bool do_id_user)
ob->iuser = NULL;
if (ob->bb) MEM_freeN(ob->bb);
ob->bb = NULL;
- if (ob->adt) BKE_free_animdata((ID *)ob);
+ if (ob->adt) BKE_animdata_free((ID *)ob);
if (ob->poselib) ob->poselib->id.us--;
if (ob->gpd) ((ID *)ob->gpd)->us--;
if (ob->defbase.first)
@@ -438,7 +478,7 @@ void BKE_object_free_ex(Object *ob, bool do_id_user)
if (ob->bsoft) bsbFree(ob->bsoft);
if (ob->gpulamp.first) GPU_lamp_free(ob);
- BKE_free_sculptsession(ob);
+ BKE_sculptsession_free(ob);
if (ob->pc_ids.first) BLI_freelistN(&ob->pc_ids);
@@ -451,6 +491,8 @@ void BKE_object_free_ex(Object *ob, bool do_id_user)
free_path(ob->curve_cache->path);
MEM_freeN(ob->curve_cache);
}
+
+ BKE_object_dupli_cache_free(ob);
}
void BKE_object_free(Object *ob)
@@ -469,6 +511,15 @@ static void unlink_object__unlinkModifierLinks(void *userData, Object *ob, Objec
}
}
+static void unlink_object__unlinkCacheModifierLinks(void *userData, CacheLibrary *UNUSED(cachelib), CacheModifier *UNUSED(md), ID **idpoin)
+{
+ Object *unlinkOb = userData;
+
+ if (*idpoin == (ID *)unlinkOb) {
+ *idpoin = NULL;
+ }
+}
+
void BKE_object_unlink(Object *ob)
{
Main *bmain = G.main;
@@ -490,6 +541,7 @@ void BKE_object_unlink(Object *ob)
ARegion *ar;
RegionView3D *rv3d;
LodLevel *lod;
+ CacheLibrary *cachelib;
int a, found;
unlink_controllers(&ob->controllers);
@@ -535,7 +587,7 @@ void BKE_object_unlink(Object *ob)
bPoseChannel *pchan;
for (pchan = obt->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -566,7 +618,7 @@ void BKE_object_unlink(Object *ob)
sca_remove_ob_poin(obt, ob);
for (con = obt->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -677,6 +729,10 @@ void BKE_object_unlink(Object *ob)
lod->source = NULL;
}
+ /* dupli cache is cleared entirely if the object in question is duplified to keep it simple */
+ if (BKE_object_dupli_cache_contains(obt, ob))
+ BKE_object_dupli_cache_clear(obt);
+
obt = obt->id.next;
}
@@ -812,34 +868,11 @@ void BKE_object_unlink(Object *ob)
}
}
}
- else if (sl->spacetype == SPACE_OUTLINER) {
- SpaceOops *so = (SpaceOops *)sl;
-
- if (so->treestore) {
- TreeStoreElem *tselem;
- BLI_mempool_iter iter;
- BLI_mempool_iternew(so->treestore, &iter);
- while ((tselem = BLI_mempool_iterstep(&iter))) {
- if (tselem->id == (ID *)ob) tselem->id = NULL;
- }
- }
- }
- else if (sl->spacetype == SPACE_BUTS) {
- SpaceButs *sbuts = (SpaceButs *)sl;
-
- if (sbuts->pinid == (ID *)ob) {
- sbuts->flag &= ~SB_PIN_CONTEXT;
- sbuts->pinid = NULL;
- }
- }
- else if (sl->spacetype == SPACE_NODE) {
- SpaceNode *snode = (SpaceNode *)sl;
-
- if (snode->from == (ID *)ob) {
- snode->flag &= ~SNODE_PIN;
- snode->from = NULL;
- }
+#if 0
+ else if (ELEM(sl->spacetype, SPACE_OUTLINER, SPACE_BUTS, SPACE_NODE)) {
+ /* now handled by WM_main_remove_editor_id_reference */
}
+#endif
}
sa = sa->next;
@@ -862,6 +895,15 @@ void BKE_object_unlink(Object *ob)
}
camera = camera->id.next;
}
+
+ /* cache libraries */
+ for (cachelib = bmain->cache_library.first; cachelib; cachelib = cachelib->id.next) {
+ CacheModifier *md;
+
+ for (md = cachelib->modifiers.first; md; md = md->next) {
+ BKE_cache_modifier_foreachIDLink(cachelib, md, unlink_object__unlinkCacheModifierLinks, ob);
+ }
+ }
}
/* actual check for internal data, not context or flags */
@@ -942,26 +984,6 @@ bool BKE_object_exists_check(Object *obtest)
/* *************************************************** */
-void *BKE_object_obdata_add_from_type(Main *bmain, int type)
-{
- switch (type) {
- case OB_MESH: return BKE_mesh_add(bmain, "Mesh");
- case OB_CURVE: return BKE_curve_add(bmain, "Curve", OB_CURVE);
- case OB_SURF: return BKE_curve_add(bmain, "Surf", OB_SURF);
- case OB_FONT: return BKE_curve_add(bmain, "Text", OB_FONT);
- case OB_MBALL: return BKE_mball_add(bmain, "Meta");
- case OB_CAMERA: return BKE_camera_add(bmain, "Camera");
- case OB_LAMP: return BKE_lamp_add(bmain, "Lamp");
- case OB_LATTICE: return BKE_lattice_add(bmain, "Lattice");
- case OB_ARMATURE: return BKE_armature_add(bmain, "Armature");
- case OB_SPEAKER: return BKE_speaker_add(bmain, "Speaker");
- case OB_EMPTY: return NULL;
- default:
- printf("BKE_object_obdata_add_from_type: Internal error, bad type: %d\n", type);
- return NULL;
- }
-}
-
static const char *get_obdata_defname(int type)
{
switch (type) {
@@ -982,6 +1004,30 @@ static const char *get_obdata_defname(int type)
}
}
+void *BKE_object_obdata_add_from_type(Main *bmain, int type, const char *name)
+{
+ if (name == NULL) {
+ name = get_obdata_defname(type);
+ }
+
+ switch (type) {
+ case OB_MESH: return BKE_mesh_add(bmain, name);
+ case OB_CURVE: return BKE_curve_add(bmain, name, OB_CURVE);
+ case OB_SURF: return BKE_curve_add(bmain, name, OB_SURF);
+ case OB_FONT: return BKE_curve_add(bmain, name, OB_FONT);
+ case OB_MBALL: return BKE_mball_add(bmain, name);
+ case OB_CAMERA: return BKE_camera_add(bmain, name);
+ case OB_LAMP: return BKE_lamp_add(bmain, name);
+ case OB_LATTICE: return BKE_lattice_add(bmain, name);
+ case OB_ARMATURE: return BKE_armature_add(bmain, name);
+ case OB_SPEAKER: return BKE_speaker_add(bmain, name);
+ case OB_EMPTY: return NULL;
+ default:
+ printf("%s: Internal error, bad type: %d\n", __func__, type);
+ return NULL;
+ }
+}
+
/* more general add: creates minimum required data, but without vertices etc. */
Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
{
@@ -1052,7 +1098,7 @@ Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
ob->jump_speed = 10.0f;
ob->fall_speed = 55.0f;
ob->col_group = 0x01;
- ob->col_mask = 0xff;
+ ob->col_mask = 0xffff;
/* NT fluid sim defaults */
ob->fluidsimSettings = NULL;
@@ -1067,16 +1113,16 @@ Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
/* general add: to scene, with layer from area and default name */
/* creates minimum required data, but without vertices etc. */
-Object *BKE_object_add(Main *bmain, Scene *scene, int type)
+Object *BKE_object_add(
+ Main *bmain, Scene *scene,
+ int type, const char *name)
{
Object *ob;
Base *base;
- char name[MAX_ID_NAME];
- BLI_strncpy(name, get_obdata_defname(type), sizeof(name));
ob = BKE_object_add_only_object(bmain, type, name);
- ob->data = BKE_object_obdata_add_from_type(bmain, type);
+ ob->data = BKE_object_obdata_add_from_type(bmain, type, name);
ob->lay = scene->lay;
@@ -1102,10 +1148,12 @@ void BKE_object_lod_add(Object *ob)
BLI_addtail(&ob->lodlevels, base);
base->flags = OB_LOD_USE_MESH | OB_LOD_USE_MAT;
base->source = ob;
+ base->obhysteresis = 10;
last = ob->currentlod = base;
}
lod->distance = last->distance + 25.0f;
+ lod->obhysteresis = 10;
lod->flags = OB_LOD_USE_MESH | OB_LOD_USE_MAT;
BLI_addtail(&ob->lodlevels, lod);
@@ -1221,7 +1269,7 @@ struct Object *BKE_object_lod_matob_get(Object *ob, Scene *scene)
#endif /* WITH_GAMEENGINE */
-SoftBody *copy_softbody(SoftBody *sb, bool copy_caches)
+SoftBody *copy_softbody(const SoftBody *sb, bool copy_caches)
{
SoftBody *sbn;
@@ -1323,6 +1371,7 @@ ParticleSystem *BKE_object_copy_particlesystem(ParticleSystem *psys)
psysn->pathcache = NULL;
psysn->childcache = NULL;
psysn->edit = NULL;
+ psysn->hairedit = NULL;
psysn->pdd = NULL;
psysn->effectors = NULL;
psysn->tree = NULL;
@@ -1334,36 +1383,30 @@ ParticleSystem *BKE_object_copy_particlesystem(ParticleSystem *psys)
psysn->pointcache = BKE_ptcache_copy_list(&psysn->ptcaches, &psys->ptcaches, false);
- /* XXX - from reading existing code this seems correct but intended usage of
- * pointcache should /w cloth should be added in 'ParticleSystem' - campbell */
- if (psysn->clmd) {
- psysn->clmd->point_cache = psysn->pointcache;
- }
-
id_us_plus((ID *)psysn->part);
id_us_plus((ID *)psysn->key);
return psysn;
}
-void BKE_object_copy_particlesystems(Object *obn, Object *ob)
+void BKE_object_copy_particlesystems(Object *ob_dst, const Object *ob_src)
{
ParticleSystem *psys, *npsys;
ModifierData *md;
- if (obn->type != OB_MESH) {
+ if (ob_dst->type != OB_MESH) {
/* currently only mesh objects can have soft body */
return;
}
- BLI_listbase_clear(&obn->particlesystem);
- for (psys = ob->particlesystem.first; psys; psys = psys->next) {
+ BLI_listbase_clear(&ob_dst->particlesystem);
+ for (psys = ob_src->particlesystem.first; psys; psys = psys->next) {
npsys = BKE_object_copy_particlesystem(psys);
- BLI_addtail(&obn->particlesystem, npsys);
+ BLI_addtail(&ob_dst->particlesystem, npsys);
/* need to update particle modifiers too */
- for (md = obn->modifiers.first; md; md = md->next) {
+ for (md = ob_dst->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_ParticleSystem) {
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
if (psmd->psys == psys)
@@ -1391,10 +1434,12 @@ void BKE_object_copy_particlesystems(Object *obn, Object *ob)
}
}
-void BKE_object_copy_softbody(Object *obn, Object *ob)
+void BKE_object_copy_softbody(Object *ob_dst, const Object *ob_src)
{
- if (ob->soft)
- obn->soft = copy_softbody(ob->soft, false);
+ if (ob_src->soft) {
+ ob_dst->softflag = ob_src->softflag;
+ ob_dst->soft = copy_softbody(ob_src->soft, false);
+ }
}
static void copy_object_pose(Object *obn, Object *ob)
@@ -1411,7 +1456,7 @@ static void copy_object_pose(Object *obn, Object *ob)
chan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE);
for (con = chan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -1533,6 +1578,7 @@ Object *BKE_object_copy_ex(Main *bmain, Object *ob, bool copy_caches)
id_us_plus((ID *)obn->data);
id_us_plus((ID *)obn->gpd);
id_lib_extern((ID *)obn->dup_group);
+ id_lib_extern((ID *)obn->cache_library);
for (a = 0; a < obn->totcol; a++) id_us_plus((ID *)obn->mat[a]);
@@ -1564,6 +1610,8 @@ Object *BKE_object_copy_ex(Main *bmain, Object *ob, bool copy_caches)
/* Copy runtime surve data. */
obn->curve_cache = NULL;
+ obn->dup_cache = NULL;
+
if (ob->id.lib) {
BKE_id_lib_local_paths(bmain, ob->id.lib, &obn->id);
}
@@ -1595,6 +1643,7 @@ static void extern_local_object(Object *ob)
id_lib_extern((ID *)ob->data);
id_lib_extern((ID *)ob->dup_group);
+ id_lib_extern((ID *)ob->cache_library);
id_lib_extern((ID *)ob->poselib);
id_lib_extern((ID *)ob->gpd);
@@ -1713,7 +1762,7 @@ void BKE_object_copy_proxy_drivers(Object *ob, Object *target)
/* add new animdata block */
if (!ob->adt)
- ob->adt = BKE_id_add_animdata(&ob->id);
+ ob->adt = BKE_animdata_add_id(&ob->id);
/* make a copy of all the drivers (for now), then correct any links that need fixing */
free_fcurves(&ob->adt->drivers);
@@ -1775,8 +1824,7 @@ void BKE_object_make_proxy(Object *ob, Object *target, Object *gob)
mul_m4_m4m4(ob->obmat, gob->obmat, target->obmat);
if (gob->dup_group) { /* should always be true */
float tvec[3];
- copy_v3_v3(tvec, gob->dup_group->dupli_ofs);
- mul_mat3_m4_v3(ob->obmat, tvec);
+ mul_v3_mat3_m4v3(tvec, ob->obmat, gob->dup_group->dupli_ofs);
sub_v3_v3(ob->obmat[3], tvec);
}
BKE_object_apply_mat4(ob, ob->obmat, false, true);
@@ -2071,14 +2119,12 @@ void BKE_object_to_mat4(Object *ob, float mat[4][4])
add_v3_v3v3(mat[3], ob->loc, ob->dloc);
}
-static void ob_get_parent_matrix(Scene *scene, Object *ob, Object *par, float parentmat[4][4]);
-
void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4])
{
if (ob->parent) {
float par_imat[4][4];
- ob_get_parent_matrix(NULL, ob, ob->parent, par_imat);
+ BKE_object_get_parent_matrix(NULL, ob, ob->parent, par_imat);
invert_m4(par_imat);
mul_m4_m4m4(mat, par_imat, ob->obmat);
}
@@ -2098,7 +2144,7 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[4][4])
unit_m4(mat);
cu = par->data;
- if (ELEM(NULL, par->curve_cache, par->curve_cache->path, par->curve_cache->path->data)) /* only happens on reload file, but violates depsgraph still... fix! */
+ if (par->curve_cache == NULL) /* only happens on reload file, but violates depsgraph still... fix! */
BKE_displist_make_curveTypes(scene, par, 0);
if (par->curve_cache->path == NULL) return;
@@ -2133,7 +2179,7 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[4][4])
}
/* vec: 4 items! */
- if (where_on_path(par, ctime, vec, dir, cu->flag & CU_FOLLOW ? quat : NULL, &radius, NULL)) {
+ if (where_on_path(par, ctime, vec, dir, (cu->flag & CU_FOLLOW) ? quat : NULL, &radius, NULL)) {
if (cu->flag & CU_FOLLOW) {
#if 0
@@ -2227,7 +2273,7 @@ static void give_parvert(Object *par, int nr, float vec[3])
md != NULL;
md = md->next)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
/* TODO(sergey): Check for disabled modifiers. */
if (mti->type != eModifierTypeType_OnlyDeform && md->next != NULL) {
use_special_ss_case = false;
@@ -2370,7 +2416,8 @@ static void ob_parvert3(Object *ob, Object *par, float mat[4][4])
}
}
-static void ob_get_parent_matrix(Scene *scene, Object *ob, Object *par, float parentmat[4][4])
+
+void BKE_object_get_parent_matrix(Scene *scene, Object *ob, Object *par, float parentmat[4][4])
{
float tmat[4][4];
float vec[3];
@@ -2427,7 +2474,7 @@ static void solve_parenting(Scene *scene, Object *ob, Object *par, float obmat[4
if (ob->partype & PARSLOW) copy_m4_m4(slowmat, obmat);
- ob_get_parent_matrix(scene, ob, par, totmat);
+ BKE_object_get_parent_matrix(scene, ob, par, totmat);
/* total */
mul_m4_m4m4(tmat, totmat, ob->parentinv);
@@ -2585,7 +2632,7 @@ void BKE_object_apply_mat4(Object *ob, float mat[4][4], const bool use_compat, c
if (use_parent && ob->parent) {
float rmat[4][4], diff_mat[4][4], imat[4][4], parent_mat[4][4];
- ob_get_parent_matrix(NULL, ob, ob->parent, parent_mat);
+ BKE_object_get_parent_matrix(NULL, ob, ob->parent, parent_mat);
mul_m4_m4m4(diff_mat, parent_mat, ob->parentinv);
invert_m4_m4(imat, diff_mat);
@@ -2854,7 +2901,15 @@ bool BKE_object_minmax_dupli(Scene *scene, Object *ob, float r_min[3], float r_m
/* pass */
}
else {
- BoundBox *bb = BKE_object_boundbox_get(dob->ob);
+ BoundBox *bb = NULL;
+ if (ob->dup_cache) {
+ DupliObjectData *dob_data = BKE_dupli_cache_find_data(ob->dup_cache, dob->ob);
+ if (dob_data && dob_data->dm) {
+ bb = &dob_data->bb;
+ }
+ }
+ if (!bb)
+ bb = BKE_object_boundbox_get(dob->ob);
if (bb) {
int i;
@@ -3021,8 +3076,12 @@ void BKE_object_handle_update_ex(EvaluationContext *eval_ctx,
{
if (ob->recalc & OB_RECALC_ALL) {
/* speed optimization for animation lookups */
- if (ob->pose)
+ if (ob->pose) {
BKE_pose_channels_hash_make(ob->pose);
+ if (ob->pose->flag & POSE_CONSTRAINTS_NEED_UPDATE_FLAGS) {
+ BKE_pose_update_constraint_flags(ob->pose);
+ }
+ }
if (ob->recalc & OB_RECALC_DATA) {
if (ob->type == OB_ARMATURE) {
@@ -3048,8 +3107,9 @@ void BKE_object_handle_update_ex(EvaluationContext *eval_ctx,
// printf("ob proxy copy, lib ob %s proxy %s\n", ob->id.name, ob->proxy_from->id.name);
if (ob->proxy_from->proxy_group) { /* transform proxy into group space */
Object *obg = ob->proxy_from->proxy_group;
- invert_m4_m4(obg->imat, obg->obmat);
- mul_m4_m4m4(ob->obmat, obg->imat, ob->proxy_from->obmat);
+ float imat[4][4];
+ invert_m4_m4(imat, obg->obmat);
+ mul_m4_m4m4(ob->obmat, imat, ob->proxy_from->obmat);
if (obg->dup_group) { /* should always be true */
add_v3_v3(ob->obmat[3], obg->dup_group->dupli_ofs);
}
@@ -3062,153 +3122,7 @@ void BKE_object_handle_update_ex(EvaluationContext *eval_ctx,
}
if (ob->recalc & OB_RECALC_DATA) {
- ID *data_id = (ID *)ob->data;
- AnimData *adt = BKE_animdata_from_id(data_id);
- Key *key;
- ParticleSystem *psys;
-
- if (G.debug & G_DEBUG_DEPSGRAPH)
- printf("recalcdata %s\n", ob->id.name + 2);
-
- if (adt) {
- /* evaluate drivers - datalevel */
- /* XXX: for mesh types, should we push this to derivedmesh instead? */
- BKE_animsys_evaluate_animdata(scene, data_id, adt, ctime, ADT_RECALC_DRIVERS);
- }
-
- key = BKE_key_from_object(ob);
- if (key && key->block.first) {
- if (!(ob->shapeflag & OB_SHAPE_LOCK))
- BKE_animsys_evaluate_animdata(scene, &key->id, key->adt, ctime, ADT_RECALC_DRIVERS);
- }
- for (psys = ob->particlesystem.first; psys; psys = psys->next) {
- key = psys->key;
- if (key && key->block.first) {
- BKE_animsys_evaluate_animdata(scene, &key->id, key->adt, ctime, ADT_RECALC_DRIVERS);
- }
- }
-
- /* includes all keys and modifiers */
- switch (ob->type) {
- case OB_MESH:
- {
- BMEditMesh *em = (ob == scene->obedit) ? BKE_editmesh_from_object(ob) : NULL;
- uint64_t data_mask = scene->customdata_mask | CD_MASK_BAREMESH;
-#ifdef WITH_FREESTYLE
- /* make sure Freestyle edge/face marks appear in DM for render (see T40315) */
- if (eval_ctx->mode != DAG_EVAL_VIEWPORT) {
- data_mask |= CD_MASK_FREESTYLE_EDGE | CD_MASK_FREESTYLE_FACE;
- }
-#endif
- if (em) {
- makeDerivedMesh(scene, ob, em, data_mask, 0); /* was CD_MASK_BAREMESH */
- }
- else {
- makeDerivedMesh(scene, ob, NULL, data_mask, 0);
- }
- break;
- }
- case OB_ARMATURE:
- if (ob->id.lib && ob->proxy_from) {
- if (BKE_pose_copy_result(ob->pose, ob->proxy_from->pose) == false) {
- printf("Proxy copy error, lib Object: %s proxy Object: %s\n",
- ob->id.name + 2, ob->proxy_from->id.name + 2);
- }
- }
- else {
- BKE_pose_where_is(scene, ob);
- }
- break;
-
- case OB_MBALL:
- BKE_displist_make_mball(eval_ctx, scene, ob);
- break;
-
- case OB_CURVE:
- case OB_SURF:
- case OB_FONT:
- BKE_displist_make_curveTypes(scene, ob, 0);
- break;
-
- case OB_LATTICE:
- BKE_lattice_modifiers_calc(scene, ob);
- break;
-
- case OB_EMPTY:
- if (ob->empty_drawtype == OB_EMPTY_IMAGE && ob->data)
- if (BKE_image_is_animated(ob->data))
- BKE_image_user_check_frame_calc(ob->iuser, (int)ctime, 0);
- break;
- }
-
- /* related materials */
- /* XXX: without depsgraph tagging, this will always need to be run, which will be slow!
- * However, not doing anything (or trying to hack around this lack) is not an option
- * anymore, especially due to Cycles [#31834]
- */
- if (ob->totcol) {
- int a;
-
- for (a = 1; a <= ob->totcol; a++) {
- Material *ma = give_current_material(ob, a);
-
- if (ma) {
- /* recursively update drivers for this material */
- material_drivers_update(scene, ma, ctime);
- }
- }
- }
- else if (ob->type == OB_LAMP)
- lamp_drivers_update(scene, ob->data, ctime);
-
- /* particles */
- if (ob != scene->obedit && ob->particlesystem.first) {
- ParticleSystem *tpsys, *psys;
- DerivedMesh *dm;
- ob->transflag &= ~OB_DUPLIPARTS;
-
- psys = ob->particlesystem.first;
- while (psys) {
- /* ensure this update always happens even if psys is disabled */
- if (psys->recalc & PSYS_RECALC_TYPE) {
- psys_changed_type(ob, psys);
- }
-
- if (psys_check_enabled(ob, psys)) {
- /* check use of dupli objects here */
- if (psys->part && (psys->part->draw_as == PART_DRAW_REND || eval_ctx->mode == DAG_EVAL_RENDER) &&
- ((psys->part->ren_as == PART_DRAW_OB && psys->part->dup_ob) ||
- (psys->part->ren_as == PART_DRAW_GR && psys->part->dup_group)))
- {
- ob->transflag |= OB_DUPLIPARTS;
- }
-
- particle_system_update(scene, ob, psys);
- psys = psys->next;
- }
- else if (psys->flag & PSYS_DELETE) {
- tpsys = psys->next;
- BLI_remlink(&ob->particlesystem, psys);
- psys_free(ob, psys);
- psys = tpsys;
- }
- else
- psys = psys->next;
- }
-
- if (eval_ctx->mode == DAG_EVAL_RENDER && ob->transflag & OB_DUPLIPARTS) {
- /* this is to make sure we get render level duplis in groups:
- * the derivedmesh must be created before init_render_mesh,
- * since object_duplilist does dupliparticles before that */
- dm = mesh_create_derived_render(scene, ob, CD_MASK_BAREMESH | CD_MASK_MTFACE | CD_MASK_MCOL);
- dm->release(dm);
-
- for (psys = ob->particlesystem.first; psys; psys = psys->next)
- psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated;
- }
- }
-
- /* quick cache removed */
+ BKE_object_handle_data_update(eval_ctx, scene, ob);
}
ob->recalc &= ~OB_RECALC_ALL;
@@ -3253,7 +3167,7 @@ void BKE_object_sculpt_modifiers_changed(Object *ob)
ss->pbvh = NULL;
}
- BKE_free_sculptsession_deformMats(ob->sculpt);
+ BKE_sculptsession_free_deformMats(ob->sculpt);
}
else {
PBVHNode **nodes;
@@ -3516,7 +3430,7 @@ static KeyBlock *insert_curvekey(Object *ob, const char *name, const bool from_m
return kb;
}
-KeyBlock *BKE_object_insert_shape_key(Object *ob, const char *name, const bool from_mix)
+KeyBlock *BKE_object_shapekey_insert(Object *ob, const char *name, const bool from_mix)
{
switch (ob->type) {
case OB_MESH:
@@ -3532,6 +3446,85 @@ KeyBlock *BKE_object_insert_shape_key(Object *ob, const char *name, const bool f
}
+bool BKE_object_shapekey_free(Main *bmain, Object *ob)
+{
+ Key **key_p, *key;
+
+ key_p = BKE_key_from_object_p(ob);
+ if (ELEM(NULL, key_p, *key_p)) {
+ return false;
+ }
+
+ key = *key_p;
+ *key_p = NULL;
+
+ BKE_libblock_free_us(bmain, key);
+
+ return false;
+}
+
+bool BKE_object_shapekey_remove(Main *bmain, Object *ob, KeyBlock *kb)
+{
+ KeyBlock *rkb;
+ Key *key = BKE_key_from_object(ob);
+ short kb_index;
+
+ if (key == NULL) {
+ return false;
+ }
+
+ kb_index = BLI_findindex(&key->block, kb);
+ BLI_assert(kb_index != -1);
+
+ for (rkb = key->block.first; rkb; rkb = rkb->next) {
+ if (rkb->relative == kb_index) {
+ /* remap to the 'Basis' */
+ rkb->relative = 0;
+ }
+ else if (rkb->relative >= kb_index) {
+ /* Fix positional shift of the keys when kb is deleted from the list */
+ rkb->relative -= 1;
+ }
+ }
+
+ BLI_remlink(&key->block, kb);
+ key->totkey--;
+ if (key->refkey == kb) {
+ key->refkey = key->block.first;
+
+ if (key->refkey) {
+ /* apply new basis key on original data */
+ switch (ob->type) {
+ case OB_MESH:
+ BKE_keyblock_convert_to_mesh(key->refkey, ob->data);
+ break;
+ case OB_CURVE:
+ case OB_SURF:
+ BKE_keyblock_convert_to_curve(key->refkey, ob->data, BKE_curve_nurbs_get(ob->data));
+ break;
+ case OB_LATTICE:
+ BKE_keyblock_convert_to_lattice(key->refkey, ob->data);
+ break;
+ }
+ }
+ }
+
+ if (kb->data) {
+ MEM_freeN(kb->data);
+ }
+ MEM_freeN(kb);
+
+ if (ob->shapenr > 1) {
+ ob->shapenr--;
+ }
+
+ if (key->totkey == 0) {
+ BKE_object_shapekey_free(bmain, ob);
+ }
+
+ return true;
+}
+
bool BKE_object_flag_test_recursive(const Object *ob, short flag)
{
if (ob->flag & flag) {
@@ -3683,7 +3676,7 @@ int BKE_object_is_deform_modified(Scene *scene, Object *ob)
md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
md = md->next)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
bool can_deform = mti->type == eModifierTypeType_OnlyDeform ||
is_modifier_animated;
@@ -3740,7 +3733,7 @@ void BKE_object_relink(Object *ob)
modifiers_foreachIDLink(ob, copy_object__forwardModifierLinks, NULL);
if (ob->adt)
- BKE_relink_animdata(ob->adt);
+ BKE_animdata_relink(ob->adt);
if (ob->rigidbody_constraint)
BKE_rigidbody_relink_constraint(ob->rigidbody_constraint);
@@ -4053,3 +4046,51 @@ KDTree *BKE_object_as_kdtree(Object *ob, int *r_tot)
*r_tot = tot;
return tree;
}
+
+bool BKE_object_modifier_use_time(Object *ob, ModifierData *md)
+{
+ if (modifier_dependsOnTime(md)) {
+ return true;
+ }
+
+ /* Check whether modifier is animated. */
+ /* TODO: this should be handled as part of build_animdata() -- Aligorith */
+ if (ob->adt) {
+ AnimData *adt = ob->adt;
+ FCurve *fcu;
+
+ char pattern[MAX_NAME + 10];
+ /* TODO(sergey): Escape modifier name. */
+ BLI_snprintf(pattern, sizeof(pattern), "modifiers[%s", md->name);
+
+ /* action - check for F-Curves with paths containing 'modifiers[' */
+ if (adt->action) {
+ for (fcu = (FCurve *)adt->action->curves.first;
+ fcu != NULL;
+ fcu = (FCurve *)fcu->next)
+ {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern))
+ return true;
+ }
+ }
+
+ /* This here allows modifier properties to get driven and still update properly
+ *
+ * Workaround to get [#26764] (e.g. subsurf levels not updating when animated/driven)
+ * working, without the updating problems ([#28525] [#28690] [#28774] [#28777]) caused
+ * by the RNA updates cache introduced in r.38649
+ */
+ for (fcu = (FCurve *)adt->drivers.first;
+ fcu != NULL;
+ fcu = (FCurve *)fcu->next)
+ {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern))
+ return true;
+ }
+
+ /* XXX: also, should check NLA strips, though for now assume that nobody uses
+ * that and we can omit that for performance reasons... */
+ }
+
+ return false;
+}
diff --git a/source/blender/blenkernel/intern/object_deform.c b/source/blender/blenkernel/intern/object_deform.c
index e46929dde4a..f6e939a103e 100644
--- a/source/blender/blenkernel/intern/object_deform.c
+++ b/source/blender/blenkernel/intern/object_deform.c
@@ -163,7 +163,7 @@ MDeformVert *BKE_object_defgroup_data_create(ID *id)
/**
* Remove all verts (or only selected ones) from given vgroup. Work in Object and Edit modes.
*
- * \param allverts If true, remove all vertices, else only selected ones.
+ * \param use_selection: Only operate on selection.
* \return True if any vertex was removed, false otherwise.
*/
bool BKE_object_defgroup_clear(Object *ob, bDeformGroup *dg, const bool use_selection)
@@ -241,7 +241,7 @@ bool BKE_object_defgroup_clear(Object *ob, bDeformGroup *dg, const bool use_sele
/**
* Remove all verts (or only selected ones) from all vgroups. Work in Object and Edit modes.
*
- * \param allverts If true, remove all vertices, else only selected ones.
+ * \param use_selection: Only operate on selection.
* \return True if any vertex was removed, false otherwise.
*/
bool BKE_object_defgroup_clear_all(Object *ob, const bool use_selection)
diff --git a/source/blender/blenkernel/intern/object_dupli.c b/source/blender/blenkernel/intern/object_dupli.c
index c77f65f69e1..fd0d0daf7e4 100644
--- a/source/blender/blenkernel/intern/object_dupli.c
+++ b/source/blender/blenkernel/intern/object_dupli.c
@@ -35,11 +35,16 @@
#include "MEM_guardedalloc.h"
+#include "BLI_utildefines.h"
+#include "BLI_ghash.h"
#include "BLI_listbase.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_math.h"
#include "BLI_rand.h"
+#include "BLI_task.h"
#include "DNA_anim_types.h"
#include "DNA_group_types.h"
@@ -48,6 +53,7 @@
#include "DNA_vfont_types.h"
#include "BKE_animsys.h"
+#include "BKE_cache_library.h"
#include "BKE_DerivedMesh.h"
#include "BKE_depsgraph.h"
#include "BKE_font.h"
@@ -56,15 +62,18 @@
#include "BKE_lattice.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
+#include "BKE_mesh_sample.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_scene.h"
#include "BKE_editmesh.h"
#include "BKE_anim.h"
-
+#include "BKE_strands.h"
#include "BLI_strict_flags.h"
+#include "BLF_translation.h"
+
/* Dupli-Geometry */
typedef struct DupliContext {
@@ -96,7 +105,7 @@ typedef struct DupliGenerator {
static const DupliGenerator *get_dupli_generator(const DupliContext *ctx);
/* create initial context for root object */
-static void init_context(DupliContext *r_ctx, EvaluationContext *eval_ctx, Scene *scene, Object *ob, float space_mat[4][4], bool update)
+static void init_context_ex(DupliContext *r_ctx, EvaluationContext *eval_ctx, Scene *scene, Object *ob, float space_mat[4][4], const DupliGenerator *gen, bool update)
{
r_ctx->eval_ctx = eval_ctx;
r_ctx->scene = scene;
@@ -110,14 +119,19 @@ static void init_context(DupliContext *r_ctx, EvaluationContext *eval_ctx, Scene
copy_m4_m4(r_ctx->space_mat, space_mat);
else
unit_m4(r_ctx->space_mat);
- r_ctx->lay = ob->lay;
+ r_ctx->lay = ob ? ob->lay : 0;
r_ctx->level = 0;
- r_ctx->gen = get_dupli_generator(r_ctx);
+ r_ctx->gen = gen ? gen : get_dupli_generator(r_ctx);
r_ctx->duplilist = NULL;
}
+static void init_context(DupliContext *r_ctx, EvaluationContext *eval_ctx, Scene *scene, Object *ob, bool update)
+{
+ init_context_ex(r_ctx, eval_ctx, scene, ob, NULL, NULL, update);
+}
+
/* create sub-context for recursive duplis */
static void copy_dupli_context(DupliContext *r_ctx, const DupliContext *ctx, Object *ob, float mat[4][4], int index, bool animated)
{
@@ -126,7 +140,7 @@ static void copy_dupli_context(DupliContext *r_ctx, const DupliContext *ctx, Obj
r_ctx->animated |= animated; /* object animation makes all children animated */
/* XXX annoying, previously was done by passing an ID* argument, this at least is more explicit */
- if (ctx->gen->type == OB_DUPLIGROUP)
+ if (ctx->gen->type == OB_DUPLIGROUP && ctx->object)
r_ctx->group = ctx->object->dup_group;
r_ctx->object = ob;
@@ -219,7 +233,10 @@ static void make_child_duplis(const DupliContext *ctx, void *userdata, MakeChild
{
Object *parent = ctx->object;
Object *obedit = ctx->scene->obedit;
-
+
+ if (!parent)
+ return;
+
if (ctx->group) {
unsigned int lay = ctx->group->layer;
GroupObject *go;
@@ -255,69 +272,84 @@ static void make_child_duplis(const DupliContext *ctx, void *userdata, MakeChild
/*---- Implementations ----*/
-/* OB_DUPLIGROUP */
-static void make_duplis_group(const DupliContext *ctx)
+/* Intern function for creating instances of group content
+ * with or without a parent (parent == NULL is allowed!)
+ * Note: some of the group animation update functions use the parent object,
+ * but this is old NLA code that is currently disabled and might be removed entirely.
+ */
+static void make_duplis_group_intern(const DupliContext *ctx, Group *group, Object *parent)
{
- bool for_render = (ctx->eval_ctx->mode == DAG_EVAL_RENDER);
- Object *ob = ctx->object;
- Group *group;
+ const bool for_render = (ctx->eval_ctx->mode == DAG_EVAL_RENDER);
+
GroupObject *go;
float group_mat[4][4];
int id;
- bool animated, hide;
-
- if (ob->dup_group == NULL) return;
- group = ob->dup_group;
-
- /* combine group offset and obmat */
+ bool animated;
+
unit_m4(group_mat);
sub_v3_v3(group_mat[3], group->dupli_ofs);
- mul_m4_m4m4(group_mat, ob->obmat, group_mat);
- /* don't access 'ob->obmat' from now on. */
-
+
+ if (parent) {
+ /* combine group offset and obmat */
+ mul_m4_m4m4(group_mat, parent->obmat, group_mat);
+ /* don't access 'parent->obmat' from now on. */
+ }
+
/* handles animated groups */
-
+
/* we need to check update for objects that are not in scene... */
if (ctx->do_update) {
/* note: update is optional because we don't always need object
* transformations to be correct. Also fixes bug [#29616]. */
- BKE_group_handle_recalc_and_update(ctx->eval_ctx, ctx->scene, ob, group);
+ BKE_group_handle_recalc_and_update(ctx->eval_ctx, ctx->scene, parent, group);
}
-
- animated = BKE_group_is_animated(group, ob);
-
+
+ animated = BKE_group_is_animated(group, parent);
+
for (go = group->gobject.first, id = 0; go; go = go->next, id++) {
+ float mat[4][4];
+ bool hide;
+
/* note, if you check on layer here, render goes wrong... it still deforms verts and uses parent imat */
- if (go->ob != ob) {
- float mat[4][4];
-
- /* Special case for instancing dupli-groups, see: T40051
- * this object may be instanced via dupli-verts/faces, in this case we don't want to render
- * (blender convention), but _do_ show in the viewport.
- *
- * Regular objects work fine but not if we're instancing dupli-groups,
- * because the rules for rendering aren't applied to objects they instance.
- * We could recursively pass down the 'hide' flag instead, but that seems unnecessary.
- */
- if (for_render && go->ob->parent && go->ob->parent->transflag & (OB_DUPLIVERTS | OB_DUPLIFACES)) {
- continue;
- }
-
- /* group dupli offset, should apply after everything else */
- mul_m4_m4m4(mat, group_mat, go->ob->obmat);
-
- /* check the group instance and object layers match, also that the object visible flags are ok. */
- hide = (go->ob->lay & group->layer) == 0 ||
- (for_render ? go->ob->restrictflag & OB_RESTRICT_RENDER : go->ob->restrictflag & OB_RESTRICT_VIEW);
-
- make_dupli(ctx, go->ob, mat, id, animated, hide);
-
- /* recursion */
- make_recursive_duplis(ctx, go->ob, group_mat, id, animated);
+ if (go->ob == parent)
+ continue;
+
+ /* Special case for instancing dupli-groups, see: T40051
+ * this object may be instanced via dupli-verts/faces, in this case we don't want to render
+ * (blender convention), but _do_ show in the viewport.
+ *
+ * Regular objects work fine but not if we're instancing dupli-groups,
+ * because the rules for rendering aren't applied to objects they instance.
+ * We could recursively pass down the 'hide' flag instead, but that seems unnecessary.
+ */
+ if (for_render && go->ob->parent && go->ob->parent->transflag & (OB_DUPLIVERTS | OB_DUPLIFACES)) {
+ continue;
}
+
+ /* group dupli offset, should apply after everything else */
+ mul_m4_m4m4(mat, group_mat, go->ob->obmat);
+
+ /* check the group instance and object layers match, also that the object visible flags are ok. */
+ hide = (go->ob->lay & group->layer) == 0 ||
+ (for_render ? go->ob->restrictflag & OB_RESTRICT_RENDER : go->ob->restrictflag & OB_RESTRICT_VIEW);
+
+ make_dupli(ctx, go->ob, mat, id, animated, hide);
+
+ /* recursion */
+ make_recursive_duplis(ctx, go->ob, group_mat, id, animated);
}
}
+/* OB_DUPLIGROUP */
+static void make_duplis_group(const DupliContext *ctx)
+{
+ Object *ob = ctx->object;
+ if (!ob || !ob->dup_group)
+ return;
+
+ make_duplis_group_intern(ctx, ob->dup_group, ob);
+}
+
const DupliGenerator gen_dupli_group = {
OB_DUPLIGROUP, /* type */
make_duplis_group /* make_duplis */
@@ -331,8 +363,9 @@ static void make_duplis_frames(const DupliContext *ctx)
extern int enable_cu_speed; /* object.c */
Object copyob;
int cfrao = scene->r.cfra;
- int dupend = ob->dupend;
+ if (!ob)
+ return;
/* dupliframes not supported inside groups */
if (ctx->group)
return;
@@ -341,7 +374,7 @@ static void make_duplis_frames(const DupliContext *ctx)
*/
if (ob->parent == NULL && BLI_listbase_is_empty(&ob->constraints) && ob->adt == NULL)
return;
-
+
/* make a copy of the object's original data (before any dupli-data overwrites it)
* as we'll need this to keep track of unkeyed data
* - this doesn't take into account other data that can be reached from the object,
@@ -356,7 +389,7 @@ static void make_duplis_frames(const DupliContext *ctx)
* updates, as this is not a permanent change to the object */
ob->id.flag |= LIB_ANIM_NO_RECALC;
- for (scene->r.cfra = ob->dupsta; scene->r.cfra <= dupend; scene->r.cfra++) {
+ for (scene->r.cfra = ob->dupsta; scene->r.cfra <= ob->dupend; scene->r.cfra++) {
int ok = 1;
/* - dupoff = how often a frames within the range shouldn't be made into duplis
@@ -512,6 +545,9 @@ static void make_duplis_verts(const DupliContext *ctx)
Object *parent = ctx->object;
bool use_texcoords = ELEM(ctx->eval_ctx->mode, DAG_EVAL_RENDER, DAG_EVAL_PREVIEW);
VertexDupliData vdd;
+
+ if (!parent)
+ return;
vdd.ctx = ctx;
vdd.use_rotation = parent->transflag & OB_DUPLIROT;
@@ -592,6 +628,8 @@ static void make_duplis_font(const DupliContext *ctx)
const wchar_t *text = NULL;
bool text_free = false;
+ if (!par)
+ return;
/* font dupliverts not supported inside groups */
if (ctx->group)
return;
@@ -779,6 +817,9 @@ static void make_duplis_faces(const DupliContext *ctx)
bool use_texcoords = ELEM(ctx->eval_ctx->mode, DAG_EVAL_RENDER, DAG_EVAL_PREVIEW);
FaceDupliData fdd;
+ if (!parent)
+ return;
+
fdd.use_scale = ((parent->transflag & OB_DUPLIFACES_SCALE) != 0);
/* gather mesh info */
@@ -842,7 +883,8 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
int no_draw_flag = PARS_UNEXIST;
- if (psys == NULL) return;
+ if (!psys)
+ return;
part = psys->part;
@@ -983,7 +1025,7 @@ static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem
/* for groups, pick the object based on settings */
if (part->draw & PART_DRAW_RAND_GR)
- b = BLI_rand() % totgroup;
+ b = (int)(psys_frand(psys, (unsigned int)(a + 974)) * (float)totgroup) % totgroup;
else
b = a % totgroup;
@@ -1123,6 +1165,9 @@ static void make_duplis_particles(const DupliContext *ctx)
ParticleSystem *psys;
int psysid;
+ if (!ctx->object)
+ return;
+
/* particle system take up one level in id, the particles another */
for (psys = ctx->object->particlesystem.first, psysid = 0; psys; psys = psys->next, psysid++) {
/* particles create one more level for persistent psys index */
@@ -1142,8 +1187,13 @@ const DupliGenerator gen_dupli_particles = {
/* select dupli generator from given context */
static const DupliGenerator *get_dupli_generator(const DupliContext *ctx)
{
- int transflag = ctx->object->transflag;
- int restrictflag = ctx->object->restrictflag;
+ int transflag, restrictflag;
+
+ if (!ctx->object)
+ return NULL;
+
+ transflag = ctx->object->transflag;
+ restrictflag = ctx->object->restrictflag;
if ((transflag & OB_DUPLI) == 0)
return NULL;
@@ -1183,15 +1233,36 @@ static const DupliGenerator *get_dupli_generator(const DupliContext *ctx)
/* Returns a list of DupliObject */
ListBase *object_duplilist_ex(EvaluationContext *eval_ctx, Scene *scene, Object *ob, bool update)
{
- ListBase *duplilist = MEM_callocN(sizeof(ListBase), "duplilist");
- DupliContext ctx;
- init_context(&ctx, eval_ctx, scene, ob, NULL, update);
- if (ctx.gen) {
- ctx.duplilist = duplilist;
- ctx.gen->make_duplis(&ctx);
+ if (update) {
+ BKE_object_dupli_cache_update(scene, ob, eval_ctx, (float)scene->r.cfra + scene->r.subframe);
+ }
+
+ if (ob->dup_cache && (ob->dup_cache->result != CACHE_READ_SAMPLE_INVALID)) {
+ /* Note: duplis in the cache don't have the main duplicator obmat applied.
+ * duplilist also should return a full copy of duplis, so we copy
+ * the cached list and apply the obmat to each.
+ */
+ ListBase *duplilist = MEM_callocN(sizeof(ListBase), "duplilist");
+ DupliObject *dob;
+
+ BLI_duplicatelist(duplilist, &ob->dup_cache->duplilist);
+
+ for (dob = duplilist->first; dob; dob = dob->next) {
+ mul_m4_m4m4(dob->mat, ob->obmat, dob->mat);
+ }
+
+ return duplilist;
+ }
+ else {
+ ListBase *duplilist = MEM_callocN(sizeof(ListBase), "duplilist");
+ DupliContext ctx;
+ init_context(&ctx, eval_ctx, scene, ob, update);
+ if (ctx.gen) {
+ ctx.duplilist = duplilist;
+ ctx.gen->make_duplis(&ctx);
+ }
+ return duplilist;
}
-
- return duplilist;
}
/* note: previously updating was always done, this is why it defaults to be on
@@ -1201,6 +1272,24 @@ ListBase *object_duplilist(EvaluationContext *eval_ctx, Scene *sce, Object *ob)
return object_duplilist_ex(eval_ctx, sce, ob, true);
}
+ListBase *group_duplilist_ex(EvaluationContext *eval_ctx, Scene *scene, Group *group, bool update)
+{
+ ListBase *duplilist = MEM_callocN(sizeof(ListBase), "duplilist");
+ DupliContext ctx;
+
+ init_context_ex(&ctx, eval_ctx, scene, NULL, NULL, &gen_dupli_group, update);
+ ctx.duplilist = duplilist;
+
+ make_duplis_group_intern(&ctx, group, NULL);
+
+ return duplilist;
+}
+
+ListBase *group_duplilist(EvaluationContext *eval_ctx, Scene *scene, Group *group)
+{
+ return group_duplilist_ex(eval_ctx, scene, group, true);
+}
+
void free_object_duplilist(ListBase *lb)
{
BLI_freelistN(lb);
@@ -1237,7 +1326,559 @@ int count_duplilist(Object *ob)
return 1;
}
-DupliApplyData *duplilist_apply(Object *ob, ListBase *duplilist)
+/* ------------------------------------------------------------------------- */
+
+static void dupli_cache_calc_boundbox(DupliObjectData *data)
+{
+ DupliObjectDataStrands *link;
+ float min[3], max[3];
+ bool has_data = false;
+
+ INIT_MINMAX(min, max);
+ if (data->dm) {
+ data->dm->getMinMax(data->dm, min, max);
+ has_data = true;
+ }
+ for (link = data->strands.first; link; link = link->next) {
+ if (link->strands) {
+ BKE_strands_get_minmax(link->strands, min, max, true);
+ has_data = true;
+ }
+ if (link->strands_children) {
+ BKE_strands_children_get_minmax(link->strands_children, min, max);
+ has_data = true;
+ }
+ }
+
+ if (!has_data) {
+ zero_v3(min);
+ zero_v3(max);
+ }
+
+ BKE_boundbox_init_from_minmax(&data->bb, min, max);
+}
+
+static bool UNUSED_FUNCTION(dupli_object_data_strands_unique_name)(ListBase *lb, DupliObjectDataStrands *link)
+{
+ if (lb && link) {
+ return BLI_uniquename(lb, link, DATA_("Strands"), '.', offsetof(DupliObjectDataStrands, name), sizeof(link->name));
+ }
+ return false;
+}
+
+void BKE_dupli_object_data_init(DupliObjectData *data, Object *ob)
+{
+ data->ob = ob;
+
+ data->dm = NULL;
+ BLI_listbase_clear(&data->strands);
+
+ memset(&data->bb, 0, sizeof(data->bb));
+ dupli_cache_calc_boundbox(data);
+}
+
+void BKE_dupli_object_data_clear(DupliObjectData *data)
+{
+ DupliObjectDataStrands *link;
+
+ if (data->dm) {
+ /* we lock DMs in the cache to prevent freeing outside,
+ * now allow releasing again
+ */
+ data->dm->needsFree = true;
+ data->dm->release(data->dm);
+ }
+
+ for (link = data->strands.first; link; link = link->next) {
+ if (link->strands)
+ BKE_strands_free(link->strands);
+ if (link->strands_children)
+ BKE_strands_children_free(link->strands_children);
+ }
+ BLI_freelistN(&data->strands);
+}
+
+void BKE_dupli_object_data_set_mesh(DupliObjectData *data, DerivedMesh *dm)
+{
+ if (data->dm) {
+ /* we lock DMs in the cache to prevent freeing outside,
+ * now allow releasing again
+ */
+ data->dm->needsFree = true;
+ data->dm->release(data->dm);
+ }
+
+ data->dm = dm;
+ /* we own this dm now and need to protect it until we free it ourselves */
+ dm->needsFree = false;
+
+ dupli_cache_calc_boundbox(data);
+}
+
+void BKE_dupli_object_data_add_strands(DupliObjectData *data, const char *name, Strands *strands)
+{
+ DupliObjectDataStrands *link = NULL;
+ for (link = data->strands.first; link; link = link->next) {
+ if (STREQ(link->name, name))
+ break;
+ }
+
+ if (!link) {
+ link = MEM_callocN(sizeof(DupliObjectDataStrands), "strands link");
+ BLI_strncpy(link->name, name, sizeof(link->name));
+ link->strands = strands;
+
+ BLI_addtail(&data->strands, link);
+ }
+ else {
+ if (link->strands && link->strands != strands)
+ BKE_strands_free(link->strands);
+ link->strands = strands;
+ }
+
+ dupli_cache_calc_boundbox(data);
+}
+
+void BKE_dupli_object_data_add_strands_children(DupliObjectData *data, const char *name, StrandsChildren *children)
+{
+ DupliObjectDataStrands *link = NULL;
+ for (link = data->strands.first; link; link = link->next) {
+ if (STREQ(link->name, name))
+ break;
+ }
+
+ if (!link) {
+ link = MEM_callocN(sizeof(DupliObjectDataStrands), "strands link");
+ BLI_strncpy(link->name, name, sizeof(link->name));
+ link->strands_children = children;
+
+ BLI_addtail(&data->strands, link);
+ }
+ else {
+ if (link->strands_children && link->strands_children != children)
+ BKE_strands_children_free(link->strands_children);
+ link->strands_children = children;
+ }
+
+ dupli_cache_calc_boundbox(data);
+}
+
+void BKE_dupli_object_data_find_strands(DupliObjectData *data, const char *name, Strands **r_strands, StrandsChildren **r_children)
+{
+ DupliObjectDataStrands *link;
+ for (link = data->strands.first; link; link = link->next) {
+ if (STREQ(link->name, name)) {
+ if (r_strands) *r_strands = link->strands;
+ if (r_children) *r_children = link->strands_children;
+ return;
+ }
+ }
+
+ if (r_strands) *r_strands = NULL;
+ if (r_children) *r_children = NULL;
+}
+
+bool BKE_dupli_object_data_acquire_strands(DupliObjectData *data, Strands *strands)
+{
+ DupliObjectDataStrands *link, *link_next;
+ bool found = false;
+
+ if (!data || !strands)
+ return false;
+
+ for (link = data->strands.first; link; link = link_next) {
+ link_next = link->next;
+ if (link->strands == strands) {
+ link->strands = NULL;
+ found = true;
+ }
+ }
+ return found;
+}
+
+bool BKE_dupli_object_data_acquire_strands_children(DupliObjectData *data, StrandsChildren *children)
+{
+ DupliObjectDataStrands *link, *link_next;
+ bool found = false;
+
+ if (!data || !children)
+ return false;
+
+ for (link = data->strands.first; link; link = link_next) {
+ link_next = link->next;
+ if (link->strands_children == children) {
+ link->strands_children = NULL;
+ found = true;
+ }
+ }
+ return found;
+}
+
+/* ------------------------------------------------------------------------- */
+
+static void dupli_object_data_free(DupliObjectData *data)
+{
+ BKE_dupli_object_data_clear(data);
+ MEM_freeN(data);
+}
+
+static void dupli_object_free(DupliObject *dob)
+{
+ MEM_freeN(dob);
+}
+
+DupliCache *BKE_dupli_cache_new(void)
+{
+ DupliCache *dupcache = MEM_callocN(sizeof(DupliCache), "dupli object cache");
+
+ dupcache->ghash = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "dupli object data hash");
+
+ return dupcache;
+}
+
+void BKE_dupli_cache_free(DupliCache *dupcache)
+{
+ BKE_dupli_cache_clear(dupcache);
+
+ BLI_ghash_free(dupcache->ghash, NULL, (GHashValFreeFP)dupli_object_data_free);
+ MEM_freeN(dupcache);
+}
+
+void BKE_dupli_cache_clear(DupliCache *dupcache)
+{
+ DupliObject *dob, *dob_next;
+ for (dob = dupcache->duplilist.first; dob; dob = dob_next) {
+ dob_next = dob->next;
+
+ dupli_object_free(dob);
+ }
+ BLI_listbase_clear(&dupcache->duplilist);
+
+ BLI_ghash_clear(dupcache->ghash, NULL, (GHashValFreeFP)dupli_object_data_free);
+}
+
+void BKE_dupli_cache_clear_instances(DupliCache *dupcache)
+{
+ DupliObject *dob, *dob_next;
+ for (dob = dupcache->duplilist.first; dob; dob = dob_next) {
+ dob_next = dob->next;
+
+ dupli_object_free(dob);
+ }
+ BLI_listbase_clear(&dupcache->duplilist);
+}
+
+static DupliObjectData *dupli_cache_add_object_data(DupliCache *dupcache, Object *ob)
+{
+ DupliObjectData *data = MEM_callocN(sizeof(DupliObjectData), "dupli object data");
+
+ data->ob = ob;
+ BLI_ghash_insert(dupcache->ghash, data->ob, data);
+ return data;
+}
+
+static DupliObject *dupli_cache_add_object(DupliCache *dupcache)
+{
+ DupliObject *dob = MEM_callocN(sizeof(DupliObject), "dupli object");
+
+ unit_m4(dob->mat);
+
+ BLI_addtail(&dupcache->duplilist, dob);
+ return dob;
+}
+
+static int count_hair_verts(ParticleSystem *psys)
+{
+ int numverts = 0;
+ int p;
+ for (p = 0; p < psys->totpart; ++p) {
+ numverts += psys->particles[p].totkey;
+ }
+ return numverts;
+}
+
+static void dupli_strands_data_update(CacheLibrary *cachelib, DupliObjectData *data,
+ DupliObject *dob, bool calc_strands_base) {
+ ParticleSystem *psys;
+ for (psys = dob->ob->particlesystem.first; psys; psys = psys->next) {
+ if (cachelib->data_types & CACHE_TYPE_HAIR) {
+ if (psys->part && psys->part->type == PART_HAIR) {
+ int numstrands = psys->totpart;
+ int numverts = count_hair_verts(psys);
+ ParticleData *pa;
+ HairKey *hkey;
+ int p, k;
+
+ Strands *strands = BKE_strands_new(numstrands, numverts);
+ StrandsCurve *scurve = strands->curves;
+ StrandsVertex *svert = strands->verts;
+
+ for (p = 0, pa = psys->particles; p < psys->totpart; ++p, ++pa) {
+ float hairmat[4][4];
+ psys_mat_hair_to_object(dob->ob, data->dm, psys->part->from, pa, hairmat);
+
+ scurve->numverts = pa->totkey;
+ copy_m3_m4(scurve->root_matrix, hairmat);
+ BKE_mesh_sample_from_particle(&scurve->msurf, psys, data->dm, pa);
+
+ for (k = 0, hkey = pa->hair; k < pa->totkey; ++k, ++hkey) {
+ copy_v3_v3(svert->co, hkey->co);
+ if (calc_strands_base)
+ copy_v3_v3(svert->base, hkey->co);
+ svert->time = hkey->time;
+ svert->weight = hkey->weight;
+ ++svert;
+ }
+ ++scurve;
+ }
+
+ BKE_dupli_object_data_add_strands(data, psys->name, strands);
+ }
+ }
+ }
+}
+
+typedef struct DupliObjectDataFromGroupState {
+ EvaluationContext *eval_ctx;
+ Scene *scene;
+ CacheLibrary *cachelib;
+ bool calc_strands_base;
+} DupliObjectDataFromGroupState;
+
+typedef struct DupliObjectDataFromGroupTask {
+ DupliObject *dob;
+ DupliObjectData *data;
+} DupliObjectDataFromGroupTask;
+
+static void dupli_object_data_from_group_func(TaskPool *pool, void *taskdata, int UNUSED(threadid))
+{
+ DupliObjectDataFromGroupState *state = (DupliObjectDataFromGroupState *)BLI_task_pool_userdata(pool);
+ DupliObjectDataFromGroupTask *task = (DupliObjectDataFromGroupTask *)taskdata;
+ Object *object = task->dob->ob;
+ DerivedMesh *dm;
+
+ if (state->eval_ctx->mode == DAG_EVAL_RENDER) {
+ dm = mesh_create_derived_render(state->scene, object, CD_MASK_BAREMESH);
+ }
+ else {
+ dm = mesh_create_derived_view(state->scene, object, CD_MASK_BAREMESH);
+ }
+
+ if (dm != NULL) {
+ BKE_dupli_object_data_set_mesh(task->data, dm);
+ }
+
+ dupli_strands_data_update(state->cachelib, task->data, task->dob, state->calc_strands_base);
+}
+
+void BKE_dupli_cache_from_group(Scene *scene, Group *group, CacheLibrary *cachelib, DupliCache *dupcache, EvaluationContext *eval_ctx, bool calc_strands_base)
+{
+ DupliObject *dob;
+ TaskScheduler *task_scheduler = BLI_task_scheduler_get();
+ TaskPool *task_pool;
+ DupliObjectDataFromGroupState state;
+
+ BKE_dupli_cache_clear(dupcache);
+
+ if (!(group && cachelib))
+ return;
+
+ {
+ /* copy duplilist to the cache */
+ ListBase *duplilist = group_duplilist(eval_ctx, scene, group);
+ dupcache->duplilist = *duplilist;
+ MEM_freeN(duplilist);
+ }
+
+ state.eval_ctx = eval_ctx;
+ state.scene = scene;
+ state.cachelib = cachelib;
+ state.calc_strands_base = calc_strands_base;
+ task_pool = BLI_task_pool_create(task_scheduler, &state);
+
+ /* tag objects for which to store data */
+ BKE_cache_library_tag_used_objects(cachelib);
+
+ for (dob = dupcache->duplilist.first; dob; dob = dob->next) {
+ DupliObjectData *data = BKE_dupli_cache_find_data(dupcache, dob->ob);
+ if (!data) {
+ bool strands_handled = false;
+ data = dupli_cache_add_object_data(dupcache, dob->ob);
+
+ /* generate data only for filtered objects */
+ if (dob->ob->id.flag & LIB_DOIT) {
+ if (cachelib->data_types & CACHE_TYPE_DERIVED_MESH) {
+ if (dob->ob->type == OB_MESH) {
+ /* TODO(sergey): Consider using memory pool instead. */
+ DupliObjectDataFromGroupTask *task = MEM_mallocN(sizeof(DupliObjectDataFromGroupTask),
+ "dupcache task");
+ task->dob = dob;
+ task->data = data;
+ BLI_task_pool_push(task_pool, dupli_object_data_from_group_func, task, true, TASK_PRIORITY_LOW);
+ /* Task is getting care of strands as well. */
+ strands_handled = true;
+ }
+ }
+ if (!strands_handled) {
+ dupli_strands_data_update(cachelib, data, dob, calc_strands_base);
+ }
+ }
+ }
+ }
+
+ BLI_task_pool_work_and_wait(task_pool);
+ BLI_task_pool_free(task_pool);
+}
+
+/* ------------------------------------------------------------------------- */
+
+void BKE_object_dupli_cache_update(Scene *scene, Object *ob, EvaluationContext *eval_ctx, float frame)
+{
+ bool use_render = (eval_ctx->mode == DAG_EVAL_RENDER);
+ bool is_dupligroup = (ob->transflag & OB_DUPLIGROUP) && ob->dup_group;
+ bool is_cached = ob->cache_library && (ob->cache_library->source_mode == CACHE_LIBRARY_SOURCE_CACHE || ob->cache_library->display_mode == CACHE_LIBRARY_DISPLAY_RESULT);
+ bool do_modifiers = ob->cache_library && ob->cache_library->display_mode == CACHE_LIBRARY_DISPLAY_MODIFIERS;
+
+ /* cache is a group duplicator feature only */
+ if (is_dupligroup && is_cached) {
+
+ if (ob->dup_cache && !(ob->dup_cache->flag & DUPCACHE_FLAG_DIRTY)) {
+ /* skip if cache is valid */
+ }
+ else {
+ if (G.debug & G_DEBUG)
+ printf("Update dupli cache for object '%s'\n", ob->id.name+2);
+
+ if (ob->dup_cache) {
+ BKE_dupli_cache_clear(ob->dup_cache);
+ }
+ else {
+ ob->dup_cache = BKE_dupli_cache_new();
+ }
+
+ /* skip reading when the cachelib is baking, avoids unnecessary memory allocation */
+ if (!(ob->cache_library->flag & CACHE_LIBRARY_BAKING)) {
+ bool do_strands_motion, do_strands_children;
+ CacheLibrary *cachelib = ob->cache_library;
+ CacheProcessData process_data;
+
+ BKE_cache_library_get_read_flags(ob->cache_library, use_render, true, &do_strands_motion, &do_strands_children);
+
+ /* TODO at this point we could apply animation offset */
+ BKE_cache_read_dupli_cache(ob->cache_library, ob->dup_cache, scene, ob->dup_group, frame, use_render, true);
+
+ process_data.lay = ob->lay;
+ copy_m4_m4(process_data.mat, ob->obmat);
+ process_data.dupcache = ob->dup_cache;
+
+ BKE_cache_process_dupli_cache(cachelib, &process_data, scene, ob->dup_group, (float)scene->r.cfra, frame, do_modifiers, do_strands_children, do_strands_motion);
+ }
+
+ ob->dup_cache->flag &= ~DUPCACHE_FLAG_DIRTY;
+ ob->dup_cache->cfra = frame;
+ }
+
+ }
+ else {
+ if (ob->dup_cache) {
+ BKE_dupli_cache_free(ob->dup_cache);
+ ob->dup_cache = NULL;
+ }
+ }
+}
+
+void BKE_object_dupli_cache_clear(Object *ob)
+{
+ if (ob->dup_cache) {
+ BKE_dupli_cache_clear(ob->dup_cache);
+ }
+}
+
+void BKE_object_dupli_cache_free(Object *ob)
+{
+ if (ob->dup_cache) {
+ BKE_dupli_cache_free(ob->dup_cache);
+ ob->dup_cache = NULL;
+ }
+}
+
+bool BKE_object_dupli_cache_contains(Object *ob, Object *other)
+{
+ if (ob->dup_cache) {
+ DupliObject *dob;
+ for (dob = ob->dup_cache->duplilist.first; dob; dob = dob->next) {
+ if (dob->ob == other)
+ return true;
+ }
+ }
+ return false;
+}
+
+
+DupliObjectData *BKE_dupli_cache_find_data(DupliCache *dupcache, Object *ob)
+{
+ DupliObjectData *data = BLI_ghash_lookup(dupcache->ghash, ob);
+ return data;
+}
+
+DupliObjectData *BKE_dupli_cache_add_object(DupliCache *dupcache, Object *ob)
+{
+ DupliObjectData *data = BKE_dupli_cache_find_data(dupcache, ob);
+ if (!data) {
+ data = dupli_cache_add_object_data(dupcache, ob);
+ }
+ return data;
+}
+
+DupliObject *BKE_dupli_cache_add_instance(DupliCache *dupcache, float obmat[4][4], DupliObjectData *data)
+{
+ DupliObject *dob = dupli_cache_add_object(dupcache);
+
+ /* data must have been created correctly */
+ BLI_assert(BLI_ghash_lookup(dupcache->ghash, data->ob) != NULL);
+
+ dob->ob = data->ob;
+ copy_m4_m4(dob->mat, obmat);
+
+ dob->data = data;
+
+ return dob;
+}
+
+/* ------------------------------------------------------------------------- */
+
+typedef struct DupliCacheIterator {
+ int unused;
+} DupliCacheIterator;
+
+DupliCacheIterator *BKE_dupli_cache_iter_new(struct DupliCache *dupcache)
+{
+ return (DupliCacheIterator *)BLI_ghashIterator_new(dupcache->ghash);
+}
+
+void BKE_dupli_cache_iter_free(DupliCacheIterator *iter)
+{
+ BLI_ghashIterator_free((GHashIterator *)iter);
+}
+
+bool BKE_dupli_cache_iter_valid(DupliCacheIterator *iter)
+{
+ return !BLI_ghashIterator_done((GHashIterator *)iter);
+}
+
+void BKE_dupli_cache_iter_next(DupliCacheIterator *iter)
+{
+ BLI_ghashIterator_step((GHashIterator *)iter);
+}
+
+DupliObjectData *BKE_dupli_cache_iter_get(DupliCacheIterator *iter)
+{
+ return BLI_ghashIterator_getValue((GHashIterator *)iter);
+}
+
+/* ------------------------------------------------------------------------- */
+
+DupliApplyData *duplilist_apply(Object *ob, Scene *scene, ListBase *duplilist)
{
DupliApplyData *apply_data = NULL;
int num_objects = BLI_listbase_count(duplilist);
@@ -1253,6 +1894,13 @@ DupliApplyData *duplilist_apply(Object *ob, ListBase *duplilist)
for (dob = duplilist->first, i = 0; dob; dob = dob->next, ++i) {
/* copy obmat from duplis */
copy_m4_m4(apply_data->extra[i].obmat, dob->ob->obmat);
+
+ /* make sure derivedmesh is calculated once, before drawing */
+ if (scene && !(dob->ob->transflag & OB_DUPLICALCDERIVED) && dob->ob->type == OB_MESH) {
+ mesh_get_derived_final(scene, dob->ob, scene->customdata_mask);
+ dob->ob->transflag |= OB_DUPLICALCDERIVED;
+ }
+
copy_m4_m4(dob->ob->obmat, dob->mat);
/* copy layers from the main duplicator object */
@@ -1273,6 +1921,7 @@ void duplilist_restore(ListBase *duplilist, DupliApplyData *apply_data)
*/
for (dob = duplilist->last, i = apply_data->num_objects - 1; dob; dob = dob->prev, --i) {
copy_m4_m4(dob->ob->obmat, apply_data->extra[i].obmat);
+ dob->ob->transflag &= ~OB_DUPLICALCDERIVED;
dob->ob->lay = apply_data->extra[i].lay;
}
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
new file mode 100644
index 00000000000..6752beb6d3b
--- /dev/null
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -0,0 +1,355 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 20014 by Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/object_update.c
+ * \ingroup bke
+ */
+
+#include "DNA_anim_types.h"
+#include "DNA_constraint_types.h"
+#include "DNA_group_types.h"
+#include "DNA_key_types.h"
+#include "DNA_material_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+#include "BLI_math.h"
+#include "BLI_threads.h"
+
+#include "BKE_global.h"
+#include "BKE_armature.h"
+#include "BKE_action.h"
+#include "BKE_constraint.h"
+#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_animsys.h"
+#include "BKE_displist.h"
+#include "BKE_effect.h"
+#include "BKE_key.h"
+#include "BKE_lamp.h"
+#include "BKE_lattice.h"
+#include "BKE_editmesh.h"
+#include "BKE_object.h"
+#include "BKE_particle.h"
+#include "BKE_scene.h"
+#include "BKE_material.h"
+#include "BKE_image.h"
+
+#include "DEG_depsgraph.h"
+
+#ifdef WITH_LEGACY_DEPSGRAPH
+# define DEBUG_PRINT if (!DEG_depsgraph_use_legacy() && G.debug & G_DEBUG_DEPSGRAPH) printf
+#else
+# define DEBUG_PRINT if (G.debug & G_DEBUG_DEPSGRAPH) printf
+#endif
+
+static ThreadMutex material_lock = BLI_MUTEX_INITIALIZER;
+
+void BKE_object_eval_local_transform(EvaluationContext *UNUSED(eval_ctx),
+ Scene *UNUSED(scene),
+ Object *ob)
+{
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+
+ /* calculate local matrix */
+ BKE_object_to_mat4(ob, ob->obmat);
+}
+
+/* Evaluate parent */
+/* NOTE: based on solve_parenting(), but with the cruft stripped out */
+void BKE_object_eval_parent(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob)
+{
+ Object *par = ob->parent;
+
+ float totmat[4][4];
+ float tmat[4][4];
+ float locmat[4][4];
+
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+
+ /* get local matrix (but don't calculate it, as that was done already!) */
+ // XXX: redundant?
+ copy_m4_m4(locmat, ob->obmat);
+
+ /* get parent effect matrix */
+ BKE_object_get_parent_matrix(scene, ob, par, totmat);
+
+ /* total */
+ mul_m4_m4m4(tmat, totmat, ob->parentinv);
+ mul_m4_m4m4(ob->obmat, tmat, locmat);
+
+ /* origin, for help line */
+ if ((ob->partype & PARTYPE) == PARSKEL) {
+ copy_v3_v3(ob->orig, par->obmat[3]);
+ }
+ else {
+ copy_v3_v3(ob->orig, totmat[3]);
+ }
+}
+
+void BKE_object_eval_constraints(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob)
+{
+ bConstraintOb *cob;
+ float ctime = BKE_scene_frame_get(scene);
+
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+
+ /* evaluate constraints stack */
+ /* TODO: split this into:
+ * - pre (i.e. BKE_constraints_make_evalob, per-constraint (i.e.
+ * - inner body of BKE_constraints_solve),
+ * - post (i.e. BKE_constraints_clear_evalob)
+ *
+ * Not sure why, this is from Joshua - sergey
+ *
+ */
+ cob = BKE_constraints_make_evalob(scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
+ BKE_constraints_solve(&ob->constraints, cob, ctime);
+ BKE_constraints_clear_evalob(cob);
+}
+
+void BKE_object_eval_done(EvaluationContext *UNUSED(eval_ctx), Object *ob)
+{
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+
+ /* Set negative scale flag in object. */
+ if (is_negative_m4(ob->obmat)) ob->transflag |= OB_NEG_SCALE;
+ else ob->transflag &= ~OB_NEG_SCALE;
+}
+
+void BKE_object_eval_modifier(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct Object *ob,
+ struct ModifierData *md)
+{
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+ (void) eval_ctx; /* Ignored. */
+ (void) scene; /* Ignored. */
+ (void) ob; /* Ignored. */
+ (void) md; /* Ignored. */
+}
+
+void BKE_object_handle_data_update(EvaluationContext *eval_ctx,
+ Scene *scene,
+ Object *ob)
+{
+ ID *data_id = (ID *)ob->data;
+ AnimData *adt = BKE_animdata_from_id(data_id);
+ Key *key;
+ ParticleSystem *psys;
+ float ctime = BKE_scene_frame_get(scene);
+
+ if (G.debug & G_DEBUG_DEPSGRAPH)
+ printf("recalcdata %s\n", ob->id.name + 2);
+
+ /* TODO(sergey): Only used by legacy depsgraph. */
+ if (adt) {
+ /* evaluate drivers - datalevel */
+ /* XXX: for mesh types, should we push this to derivedmesh instead? */
+ BKE_animsys_evaluate_animdata(scene, data_id, adt, ctime, ADT_RECALC_DRIVERS);
+ }
+
+ /* TODO(sergey): Only used by legacy depsgraph. */
+ key = BKE_key_from_object(ob);
+ if (key && key->block.first) {
+ if (!(ob->shapeflag & OB_SHAPE_LOCK))
+ BKE_animsys_evaluate_animdata(scene, &key->id, key->adt, ctime, ADT_RECALC_DRIVERS);
+ }
+ for (psys = ob->particlesystem.first; psys; psys = psys->next) {
+ key = psys->key;
+ if (key && key->block.first) {
+ BKE_animsys_evaluate_animdata(scene, &key->id, key->adt, ctime, ADT_RECALC_DRIVERS);
+ }
+ }
+
+ /* includes all keys and modifiers */
+ switch (ob->type) {
+ case OB_MESH:
+ {
+ BMEditMesh *em = (ob == scene->obedit) ? BKE_editmesh_from_object(ob) : NULL;
+ uint64_t data_mask = scene->customdata_mask | CD_MASK_BAREMESH;
+#ifdef WITH_FREESTYLE
+ /* make sure Freestyle edge/face marks appear in DM for render (see T40315) */
+ if (eval_ctx->mode != DAG_EVAL_VIEWPORT) {
+ data_mask |= CD_MASK_FREESTYLE_EDGE | CD_MASK_FREESTYLE_FACE;
+ }
+#endif
+ if (em) {
+ makeDerivedMesh(scene, ob, em, data_mask, 0); /* was CD_MASK_BAREMESH */
+ }
+ else {
+ makeDerivedMesh(scene, ob, NULL, data_mask, 0);
+ }
+ break;
+ }
+ case OB_ARMATURE:
+ if (ob->id.lib && ob->proxy_from) {
+ if (BKE_pose_copy_result(ob->pose, ob->proxy_from->pose) == false) {
+ printf("Proxy copy error, lib Object: %s proxy Object: %s\n",
+ ob->id.name + 2, ob->proxy_from->id.name + 2);
+ }
+ }
+ else {
+ BKE_pose_where_is(scene, ob);
+ }
+ break;
+
+ case OB_MBALL:
+ BKE_displist_make_mball(eval_ctx, scene, ob);
+ break;
+
+ case OB_CURVE:
+ case OB_SURF:
+ case OB_FONT:
+ BKE_displist_make_curveTypes(scene, ob, 0);
+ break;
+
+ case OB_LATTICE:
+ BKE_lattice_modifiers_calc(scene, ob);
+ break;
+
+ case OB_EMPTY:
+ if (ob->empty_drawtype == OB_EMPTY_IMAGE && ob->data)
+ if (BKE_image_is_animated(ob->data))
+ BKE_image_user_check_frame_calc(ob->iuser, (int)ctime, 0);
+ break;
+ }
+
+ /* related materials */
+ /* XXX: without depsgraph tagging, this will always need to be run, which will be slow!
+ * However, not doing anything (or trying to hack around this lack) is not an option
+ * anymore, especially due to Cycles [#31834]
+ */
+ if (ob->totcol) {
+ int a;
+ if (ob->totcol != 0) {
+ BLI_mutex_lock(&material_lock);
+ for (a = 1; a <= ob->totcol; a++) {
+ Material *ma = give_current_material(ob, a);
+ if (ma) {
+ /* recursively update drivers for this material */
+ material_drivers_update(scene, ma, ctime);
+ }
+ }
+ BLI_mutex_unlock(&material_lock);
+ }
+ }
+ else if (ob->type == OB_LAMP)
+ lamp_drivers_update(scene, ob->data, ctime);
+
+ /* particles */
+ if (ob != scene->obedit && ob->particlesystem.first) {
+ ParticleSystem *tpsys, *psys;
+ DerivedMesh *dm;
+ ob->transflag &= ~OB_DUPLIPARTS;
+ psys = ob->particlesystem.first;
+ while (psys) {
+ /* ensure this update always happens even if psys is disabled */
+ if (psys->recalc & PSYS_RECALC_TYPE) {
+ psys_changed_type(ob, psys);
+ }
+
+ if (psys_check_enabled(ob, psys)) {
+ /* check use of dupli objects here */
+ if (psys->part && (psys->part->draw_as == PART_DRAW_REND || eval_ctx->mode == DAG_EVAL_RENDER) &&
+ ((psys->part->ren_as == PART_DRAW_OB && psys->part->dup_ob) ||
+ (psys->part->ren_as == PART_DRAW_GR && psys->part->dup_group)))
+ {
+ ob->transflag |= OB_DUPLIPARTS;
+ }
+
+ particle_system_update(scene, ob, psys);
+ psys = psys->next;
+ }
+ else if (psys->flag & PSYS_DELETE) {
+ tpsys = psys->next;
+ BLI_remlink(&ob->particlesystem, psys);
+ psys_free(ob, psys);
+ psys = tpsys;
+ }
+ else
+ psys = psys->next;
+ }
+
+ if (eval_ctx->mode == DAG_EVAL_RENDER && ob->transflag & OB_DUPLIPARTS) {
+ /* this is to make sure we get render level duplis in groups:
+ * the derivedmesh must be created before init_render_mesh,
+ * since object_duplilist does dupliparticles before that */
+ dm = mesh_create_derived_render(scene, ob, CD_MASK_BAREMESH | CD_MASK_MTFACE | CD_MASK_MCOL);
+ dm->release(dm);
+
+ for (psys = ob->particlesystem.first; psys; psys = psys->next)
+ psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated;
+ }
+ }
+
+ /* quick cache removed */
+}
+
+void BKE_object_eval_uber_transform(EvaluationContext *UNUSED(eval_ctx),
+ Scene *UNUSED(scene),
+ Object *ob)
+{
+ /* TODO(sergey): Currently it's a duplicate of logic in BKE_object_handle_update_ex(). */
+ // XXX: it's almost redundant now...
+
+ /* Handle proxy copy for target, */
+ if (ob->id.lib && ob->proxy_from) {
+ if (ob->proxy_from->proxy_group) {
+ /* Transform proxy into group space. */
+ Object *obg = ob->proxy_from->proxy_group;
+ float imat[4][4];
+ invert_m4_m4(imat, obg->obmat);
+ mul_m4_m4m4(ob->obmat, imat, ob->proxy_from->obmat);
+ /* Should always be true. */
+ if (obg->dup_group) {
+ add_v3_v3(ob->obmat[3], obg->dup_group->dupli_ofs);
+ }
+ }
+ else
+ copy_m4_m4(ob->obmat, ob->proxy_from->obmat);
+ }
+
+ ob->recalc &= ~(OB_RECALC_OB | OB_RECALC_TIME);
+ if (ob->data == NULL) {
+ ob->recalc &= ~OB_RECALC_DATA;
+ }
+}
+
+void BKE_object_eval_uber_data(EvaluationContext *eval_ctx,
+ Scene *scene,
+ Object *ob)
+{
+ DEBUG_PRINT("%s on %s\n", __func__, ob->id.name);
+ BLI_assert(ob->type != OB_ARMATURE);
+ BKE_object_handle_data_update(eval_ctx, scene, ob);
+
+ ob->recalc &= ~(OB_RECALC_DATA | OB_RECALC_TIME);
+}
diff --git a/source/blender/blenkernel/intern/ocean.c b/source/blender/blenkernel/intern/ocean.c
index 12e82d3a34f..1a178fb2bdf 100644
--- a/source/blender/blenkernel/intern/ocean.c
+++ b/source/blender/blenkernel/intern/ocean.c
@@ -494,7 +494,7 @@ void BKE_ocean_eval_ij(struct Ocean *oc, struct OceanResult *ocr, int i, int j)
BLI_rw_mutex_unlock(&oc->oceanmutex);
}
-void BKE_simulate_ocean(struct Ocean *o, float t, float scale, float chop_amount)
+void BKE_ocean_simulate(struct Ocean *o, float t, float scale, float chop_amount)
{
int i, j;
@@ -732,14 +732,14 @@ static void set_height_normalize_factor(struct Ocean *oc)
oc->normalize_factor = 1.0;
- BKE_simulate_ocean(oc, 0.0, 1.0, 0);
+ BKE_ocean_simulate(oc, 0.0, 1.0, 0);
BLI_rw_mutex_lock(&oc->oceanmutex, THREAD_LOCK_READ);
for (i = 0; i < oc->_M; ++i) {
for (j = 0; j < oc->_N; ++j) {
- if (max_h < fabsf(oc->_disp_y[i * oc->_N + j])) {
- max_h = fabsf(oc->_disp_y[i * oc->_N + j]);
+ if (max_h < fabs(oc->_disp_y[i * oc->_N + j])) {
+ max_h = fabs(oc->_disp_y[i * oc->_N + j]);
}
}
}
@@ -754,7 +754,7 @@ static void set_height_normalize_factor(struct Ocean *oc)
oc->normalize_factor = res;
}
-struct Ocean *BKE_add_ocean(void)
+struct Ocean *BKE_ocean_add(void)
{
Ocean *oc = MEM_callocN(sizeof(Ocean), "ocean sim data");
@@ -763,7 +763,7 @@ struct Ocean *BKE_add_ocean(void)
return oc;
}
-void BKE_init_ocean(struct Ocean *o, int M, int N, float Lx, float Lz, float V, float l, float A, float w, float damp,
+void BKE_ocean_init(struct Ocean *o, int M, int N, float Lx, float Lz, float V, float l, float A, float w, float damp,
float alignment, float depth, float time, short do_height_field, short do_chop, short do_normals,
short do_jacobian, int seed)
{
@@ -900,7 +900,7 @@ void BKE_init_ocean(struct Ocean *o, int M, int N, float Lx, float Lz, float V,
BLI_rng_free(rng);
}
-void BKE_free_ocean_data(struct Ocean *oc)
+void BKE_ocean_free_data(struct Ocean *oc)
{
if (!oc) return;
@@ -962,11 +962,11 @@ void BKE_free_ocean_data(struct Ocean *oc)
BLI_rw_mutex_unlock(&oc->oceanmutex);
}
-void BKE_free_ocean(struct Ocean *oc)
+void BKE_ocean_free(struct Ocean *oc)
{
if (!oc) return;
- BKE_free_ocean_data(oc);
+ BKE_ocean_free_data(oc);
BLI_rw_mutex_end(&oc->oceanmutex);
MEM_freeN(oc);
@@ -1002,7 +1002,7 @@ static void cache_filename(char *string, const char *path, const char *relbase,
BLI_join_dirfile(cachepath, sizeof(cachepath), path, fname);
- BKE_image_path_from_imtype(string, cachepath, relbase, frame, R_IMF_IMTYPE_OPENEXR, true, true);
+ BKE_image_path_from_imtype(string, cachepath, relbase, frame, R_IMF_IMTYPE_OPENEXR, true, true, "");
}
/* silly functions but useful to inline when the args do a lot of indirections */
@@ -1021,7 +1021,7 @@ MINLINE void value_to_rgba_unit_alpha(float r_rgba[4], const float value)
r_rgba[3] = 1.0f;
}
-void BKE_free_ocean_cache(struct OceanCache *och)
+void BKE_ocean_free_cache(struct OceanCache *och)
{
int i, f = 0;
@@ -1111,7 +1111,7 @@ void BKE_ocean_cache_eval_ij(struct OceanCache *och, struct OceanResult *ocr, in
}
}
-struct OceanCache *BKE_init_ocean_cache(const char *bakepath, const char *relbase, int start, int end, float wave_scale,
+struct OceanCache *BKE_ocean_init_cache(const char *bakepath, const char *relbase, int start, int end, float wave_scale,
float chop_amount, float foam_coverage, float foam_fade, int resolution)
{
OceanCache *och = MEM_callocN(sizeof(OceanCache), "ocean cache data");
@@ -1138,7 +1138,7 @@ struct OceanCache *BKE_init_ocean_cache(const char *bakepath, const char *relbas
return och;
}
-void BKE_simulate_ocean_cache(struct OceanCache *och, int frame)
+void BKE_ocean_simulate_cache(struct OceanCache *och, int frame)
{
char string[FILE_MAX];
int f = frame;
@@ -1182,7 +1182,7 @@ void BKE_simulate_ocean_cache(struct OceanCache *och, int frame)
}
-void BKE_bake_ocean(struct Ocean *o, struct OceanCache *och, void (*update_cb)(void *, float progress, int *cancel),
+void BKE_ocean_bake(struct Ocean *o, struct OceanCache *och, void (*update_cb)(void *, float progress, int *cancel),
void *update_cb_data)
{
/* note: some of these values remain uninitialized unless certain options
@@ -1221,7 +1221,7 @@ void BKE_bake_ocean(struct Ocean *o, struct OceanCache *och, void (*update_cb)(v
ibuf_disp = IMB_allocImBuf(res_x, res_y, 32, IB_rectfloat);
ibuf_normal = IMB_allocImBuf(res_x, res_y, 32, IB_rectfloat);
- BKE_simulate_ocean(o, och->time[i], och->wave_scale, och->chop_amount);
+ BKE_ocean_simulate(o, och->time[i], och->wave_scale, och->chop_amount);
/* add new foam */
for (y = 0; y < res_y; y++) {
@@ -1371,29 +1371,29 @@ void BKE_ocean_eval_ij(struct Ocean *UNUSED(oc), struct OceanResult *UNUSED(ocr)
{
}
-void BKE_simulate_ocean(struct Ocean *UNUSED(o), float UNUSED(t), float UNUSED(scale), float UNUSED(chop_amount))
+void BKE_ocean_simulate(struct Ocean *UNUSED(o), float UNUSED(t), float UNUSED(scale), float UNUSED(chop_amount))
{
}
-struct Ocean *BKE_add_ocean(void)
+struct Ocean *BKE_ocean_add(void)
{
Ocean *oc = MEM_callocN(sizeof(Ocean), "ocean sim data");
return oc;
}
-void BKE_init_ocean(struct Ocean *UNUSED(o), int UNUSED(M), int UNUSED(N), float UNUSED(Lx), float UNUSED(Lz),
+void BKE_ocean_init(struct Ocean *UNUSED(o), int UNUSED(M), int UNUSED(N), float UNUSED(Lx), float UNUSED(Lz),
float UNUSED(V), float UNUSED(l), float UNUSED(A), float UNUSED(w), float UNUSED(damp),
float UNUSED(alignment), float UNUSED(depth), float UNUSED(time), short UNUSED(do_height_field),
short UNUSED(do_chop), short UNUSED(do_normals), short UNUSED(do_jacobian), int UNUSED(seed))
{
}
-void BKE_free_ocean_data(struct Ocean *UNUSED(oc))
+void BKE_ocean_free_data(struct Ocean *UNUSED(oc))
{
}
-void BKE_free_ocean(struct Ocean *oc)
+void BKE_ocean_free(struct Ocean *oc)
{
if (!oc) return;
MEM_freeN(oc);
@@ -1403,7 +1403,7 @@ void BKE_free_ocean(struct Ocean *oc)
/* ********* Baking/Caching ********* */
-void BKE_free_ocean_cache(struct OceanCache *och)
+void BKE_ocean_free_cache(struct OceanCache *och)
{
if (!och) return;
@@ -1420,7 +1420,7 @@ void BKE_ocean_cache_eval_ij(struct OceanCache *UNUSED(och), struct OceanResult
{
}
-OceanCache *BKE_init_ocean_cache(const char *UNUSED(bakepath), const char *UNUSED(relbase), int UNUSED(start),
+OceanCache *BKE_ocean_init_cache(const char *UNUSED(bakepath), const char *UNUSED(relbase), int UNUSED(start),
int UNUSED(end), float UNUSED(wave_scale), float UNUSED(chop_amount),
float UNUSED(foam_coverage), float UNUSED(foam_fade), int UNUSED(resolution))
{
@@ -1429,11 +1429,11 @@ OceanCache *BKE_init_ocean_cache(const char *UNUSED(bakepath), const char *UNUSE
return och;
}
-void BKE_simulate_ocean_cache(struct OceanCache *UNUSED(och), int UNUSED(frame))
+void BKE_ocean_simulate_cache(struct OceanCache *UNUSED(och), int UNUSED(frame))
{
}
-void BKE_bake_ocean(struct Ocean *UNUSED(o), struct OceanCache *UNUSED(och),
+void BKE_ocean_bake(struct Ocean *UNUSED(o), struct OceanCache *UNUSED(och),
void (*update_cb)(void *, float progress, int *cancel), void *UNUSED(update_cb_data))
{
/* unused */
diff --git a/source/blender/blenkernel/intern/treehash.c b/source/blender/blenkernel/intern/outliner_treehash.c
index 866502c4ae1..f31ba34a984 100644
--- a/source/blender/blenkernel/intern/treehash.c
+++ b/source/blender/blenkernel/intern/outliner_treehash.c
@@ -20,7 +20,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file treehash.c
+/** \file outliner_treehash.c
* \ingroup bke
*
* Tree hash for the outliner space.
@@ -28,7 +28,7 @@
#include <stdlib.h>
-#include "BKE_treehash.h"
+#include "BKE_outliner_treehash.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
@@ -38,8 +38,7 @@
#include "MEM_guardedalloc.h"
-typedef struct TseGroup
-{
+typedef struct TseGroup {
TreeStoreElem **elems;
int size;
int allocated;
@@ -103,12 +102,15 @@ static void fill_treehash(void *treehash, BLI_mempool *treestore)
TreeStoreElem *tselem;
BLI_mempool_iter iter;
BLI_mempool_iternew(treestore, &iter);
+
+ BLI_assert(treehash);
+
while ((tselem = BLI_mempool_iterstep(&iter))) {
- BKE_treehash_add_element(treehash, tselem);
+ BKE_outliner_treehash_add_element(treehash, tselem);
}
}
-void *BKE_treehash_create_from_treestore(BLI_mempool *treestore)
+void *BKE_outliner_treehash_create_from_treestore(BLI_mempool *treestore)
{
GHash *treehash = BLI_ghash_new_ex(tse_hash, tse_cmp, "treehash", BLI_mempool_count(treestore));
fill_treehash(treehash, treestore);
@@ -120,35 +122,46 @@ static void free_treehash_group(void *key)
tse_group_free(key);
}
-void *BKE_treehash_rebuild_from_treestore(void *treehash, BLI_mempool *treestore)
+void *BKE_outliner_treehash_rebuild_from_treestore(void *treehash, BLI_mempool *treestore)
{
+ BLI_assert(treehash);
+
BLI_ghash_clear_ex(treehash, NULL, free_treehash_group, BLI_mempool_count(treestore));
fill_treehash(treehash, treestore);
return treehash;
}
-void BKE_treehash_add_element(void *treehash, TreeStoreElem *elem)
+void BKE_outliner_treehash_add_element(void *treehash, TreeStoreElem *elem)
{
- TseGroup *group = BLI_ghash_lookup(treehash, elem);
- if (!group) {
- group = tse_group_create();
- BLI_ghash_insert(treehash, elem, group);
+ TseGroup *group;
+ void **val_p;
+
+ if (!BLI_ghash_ensure_p(treehash, elem, &val_p)) {
+ *val_p = tse_group_create();
}
+ group = *val_p;
tse_group_add(group, elem);
}
-static TseGroup *BKE_treehash_lookup_group(GHash *th, short type, short nr, struct ID *id)
+static TseGroup *BKE_outliner_treehash_lookup_group(GHash *th, short type, short nr, struct ID *id)
{
TreeStoreElem tse_template;
tse_template.type = type;
tse_template.nr = type ? nr : 0; // we're picky! :)
tse_template.id = id;
+
+ BLI_assert(th);
+
return BLI_ghash_lookup(th, &tse_template);
}
-TreeStoreElem *BKE_treehash_lookup_unused(void *treehash, short type, short nr, struct ID *id)
+TreeStoreElem *BKE_outliner_treehash_lookup_unused(void *treehash, short type, short nr, struct ID *id)
{
- TseGroup *group = BKE_treehash_lookup_group(treehash, type, nr, id);
+ TseGroup *group;
+
+ BLI_assert(treehash);
+
+ group = BKE_outliner_treehash_lookup_group(treehash, type, nr, id);
if (group) {
int i;
for (i = 0; i < group->size; i++) {
@@ -160,13 +173,19 @@ TreeStoreElem *BKE_treehash_lookup_unused(void *treehash, short type, short nr,
return NULL;
}
-TreeStoreElem *BKE_treehash_lookup_any(void *treehash, short type, short nr, struct ID *id)
+TreeStoreElem *BKE_outliner_treehash_lookup_any(void *treehash, short type, short nr, struct ID *id)
{
- TseGroup *group = BKE_treehash_lookup_group(treehash, type, nr, id);
+ TseGroup *group;
+
+ BLI_assert(treehash);
+
+ group = BKE_outliner_treehash_lookup_group(treehash, type, nr, id);
return group ? group->elems[0] : NULL;
}
-void BKE_treehash_free(void *treehash)
+void BKE_outliner_treehash_free(void *treehash)
{
+ BLI_assert(treehash);
+
BLI_ghash_free(treehash, NULL, free_treehash_group);
}
diff --git a/source/blender/blenkernel/intern/packedFile.c b/source/blender/blenkernel/intern/packedFile.c
index 8d56b1247fe..800df252c69 100644
--- a/source/blender/blenkernel/intern/packedFile.c
+++ b/source/blender/blenkernel/intern/packedFile.c
@@ -128,8 +128,8 @@ int countPackedFiles(Main *bmain)
/* let's check if there are packed files... */
for (ima = bmain->image.first; ima; ima = ima->id.next)
- if (ima->packedfile)
- count++;
+ if (BKE_image_has_packedfile(ima))
+ count ++;
for (vf = bmain->vfont.first; vf; vf = vf->id.next)
if (vf->packedfile)
@@ -224,7 +224,7 @@ PackedFile *newPackedFile(ReportList *reports, const char *filename, const char
}
/* no libraries for now */
-void packAll(Main *bmain, ReportList *reports)
+void packAll(Main *bmain, ReportList *reports, bool verbose)
{
Image *ima;
VFont *vfont;
@@ -232,12 +232,12 @@ void packAll(Main *bmain, ReportList *reports)
int tot = 0;
for (ima = bmain->image.first; ima; ima = ima->id.next) {
- if (ima->packedfile == NULL && ima->id.lib == NULL) {
+ if (BKE_image_has_packedfile(ima) == false && ima->id.lib == NULL) {
if (ima->source == IMA_SRC_FILE) {
- ima->packedfile = newPackedFile(reports, ima->name, ID_BLEND_PATH(bmain, &ima->id));
+ BKE_image_packfiles(reports, ima, ID_BLEND_PATH(bmain, &ima->id));
tot ++;
}
- else if (BKE_image_is_animated(ima)) {
+ else if (BKE_image_is_animated(ima) && verbose) {
BKE_reportf(reports, RPT_WARNING, "Image '%s' skipped, movies and image sequences not supported",
ima->id.name + 2);
}
@@ -258,10 +258,10 @@ void packAll(Main *bmain, ReportList *reports)
}
}
- if (tot == 0)
- BKE_report(reports, RPT_INFO, "No new files have been packed");
- else
+ if (tot > 0)
BKE_reportf(reports, RPT_INFO, "Packed %d files", tot);
+ else if (verbose)
+ BKE_report(reports, RPT_INFO, "No new files have been packed");
}
@@ -478,7 +478,7 @@ char *unpackFile(ReportList *reports, const char *abs_name, const char *local_na
}
static void unpack_generate_paths(
- const char *name, ID *id, char *abspath_r, char *relpath_r, size_t abspathlen, size_t relpathlen)
+ const char *name, ID *id, char *r_abspath, char *r_relpath, size_t abspathlen, size_t relpathlen)
{
char tempname[FILE_MAX];
char tempdir[FILE_MAXDIR];
@@ -500,19 +500,19 @@ static void unpack_generate_paths(
switch (GS(id->name)) {
case ID_VF:
- BLI_snprintf(relpath_r, relpathlen, "//fonts/%s", tempname);
+ BLI_snprintf(r_relpath, relpathlen, "//fonts/%s", tempname);
break;
case ID_SO:
- BLI_snprintf(relpath_r, relpathlen, "//sounds/%s", tempname);
+ BLI_snprintf(r_relpath, relpathlen, "//sounds/%s", tempname);
break;
case ID_IM:
- BLI_snprintf(relpath_r, relpathlen, "//textures/%s", tempname);
+ BLI_snprintf(r_relpath, relpathlen, "//textures/%s", tempname);
break;
}
{
- size_t len = BLI_strncpy_rlen(abspath_r, tempdir, abspathlen);
- BLI_strncpy(abspath_r + len, tempname, abspathlen - len);
+ size_t len = BLI_strncpy_rlen(r_abspath, tempdir, abspathlen);
+ BLI_strncpy(r_abspath + len, tempname, abspathlen - len);
}
}
@@ -553,7 +553,7 @@ int unpackSound(Main *bmain, ReportList *reports, bSound *sound, int how)
freePackedFile(sound->packedfile);
sound->packedfile = NULL;
- sound_load(bmain, sound);
+ BKE_sound_load(bmain, sound);
ret_value = RET_OK;
}
@@ -564,23 +564,47 @@ int unpackSound(Main *bmain, ReportList *reports, bSound *sound, int how)
int unpackImage(ReportList *reports, Image *ima, int how)
{
- char localname[FILE_MAX], absname[FILE_MAX];
- char *newname;
int ret_value = RET_ERROR;
-
+
if (ima != NULL && ima->name[0]) {
- unpack_generate_paths(ima->name, (ID *)ima, absname, localname, sizeof(absname), sizeof(localname));
- newname = unpackFile(reports, absname, localname, ima->packedfile, how);
- if (newname != NULL) {
- ret_value = RET_OK;
- freePackedFile(ima->packedfile);
- ima->packedfile = NULL;
- BLI_strncpy(ima->name, newname, sizeof(ima->name));
- MEM_freeN(newname);
- BKE_image_signal(ima, NULL, IMA_SIGNAL_RELOAD);
+ while (ima->packedfiles.last) {
+ char localname[FILE_MAX], absname[FILE_MAX];
+ char *newname;
+ ImagePackedFile *imapf = ima->packedfiles.last;
+
+ unpack_generate_paths(imapf->filepath, (ID *)ima, absname, localname, sizeof(absname), sizeof(localname));
+ newname = unpackFile(reports, absname, localname, imapf->packedfile, how);
+
+ if (newname != NULL) {
+ ImageView *iv;
+
+ ret_value = ret_value == RET_ERROR ? RET_ERROR : RET_OK;
+ freePackedFile(imapf->packedfile);
+ imapf->packedfile = NULL;
+
+ /* update the new corresponding view filepath */
+ iv = BLI_findstring(&ima->views, imapf->filepath, offsetof(ImageView, filepath));
+ if (iv) {
+ BLI_strncpy(iv->filepath, newname, sizeof(imapf->filepath));
+ }
+
+ /* keep the new name in the image for non-pack specific reasons */
+ BLI_strncpy(ima->name, newname, sizeof(imapf->filepath));
+ MEM_freeN(newname);
+ }
+ else {
+ ret_value = RET_ERROR;
+ }
+
+ BLI_remlink(&ima->packedfiles, imapf);
+ MEM_freeN(imapf);
}
}
-
+
+ if (ret_value == RET_OK) {
+ BKE_image_signal(ima, NULL, IMA_SIGNAL_RELOAD);
+ }
+
return(ret_value);
}
@@ -636,7 +660,7 @@ void unpackAll(Main *bmain, ReportList *reports, int how)
bSound *sound;
for (ima = bmain->image.first; ima; ima = ima->id.next)
- if (ima->packedfile)
+ if (BKE_image_has_packedfile(ima))
unpackImage(reports, ima, how);
for (vf = bmain->vfont.first; vf; vf = vf->id.next)
@@ -655,7 +679,7 @@ bool BKE_pack_check(ID *id)
case ID_IM:
{
Image *ima = (Image *)id;
- return ima->packedfile != NULL;
+ return BKE_image_has_packedfile(ima);
}
case ID_VF:
{
@@ -683,7 +707,7 @@ void BKE_unpack_id(Main *bmain, ID *id, ReportList *reports, int how)
case ID_IM:
{
Image *ima = (Image *)id;
- if (ima->packedfile) {
+ if (BKE_image_has_packedfile(ima)) {
unpackImage(reports, ima, how);
}
break;
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 431eec0d220..0bda740af53 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -313,25 +313,33 @@ void BKE_paint_curve_set(Brush *br, PaintCurve *pc)
}
}
+void BKE_paint_curve_clamp_endpoint_add_index(PaintCurve *pc, const int add_index)
+{
+ pc->add_index = (add_index || pc->tot_points == 1) ? (add_index + 1) : 0;
+}
+
/* remove colour from palette. Must be certain color is inside the palette! */
void BKE_palette_color_remove(Palette *palette, PaletteColor *color)
{
- if (color) {
- int numcolors = BLI_listbase_count(&palette->colors);
- if ((numcolors == palette->active_color + 1) && (numcolors != 1))
- palette->active_color--;
-
- BLI_remlink(&palette->colors, color);
- BLI_addhead(&palette->deleted, color);
+ if (BLI_listbase_count_ex(&palette->colors, palette->active_color) == palette->active_color) {
+ palette->active_color--;
}
+
+ BLI_remlink(&palette->colors, color);
+
+ if (palette->active_color < 0 && !BLI_listbase_is_empty(&palette->colors)) {
+ palette->active_color = 0;
+ }
+
+ MEM_freeN(color);
}
-void BKE_palette_cleanup(Palette *palette)
+void BKE_palette_clear(Palette *palette)
{
- BLI_freelistN(&palette->deleted);
+ BLI_freelistN(&palette->colors);
+ palette->active_color = 0;
}
-
Palette *BKE_palette_add(Main *bmain, const char *name)
{
Palette *palette;
@@ -353,7 +361,6 @@ PaletteColor *BKE_palette_color_add(Palette *palette)
{
PaletteColor *color = MEM_callocN(sizeof(*color), "Pallete Color");
BLI_addtail(&palette->colors, color);
- palette->active_color = BLI_listbase_count(&palette->colors) - 1;
return color;
}
@@ -512,7 +519,7 @@ float paint_grid_paint_mask(const GridPaintMask *gpm, unsigned level,
/* threshold to move before updating the brush rotation */
#define RAKE_THRESHHOLD 20
-static void update_brush_rake_rotation(UnifiedPaintSettings *ups, Brush *brush, float rotation)
+void paint_update_brush_rake_rotation(UnifiedPaintSettings *ups, Brush *brush, float rotation)
{
if (brush->mtex.brush_angle_mode & MTEX_ANGLE_RAKE)
ups->brush_rotation = rotation;
@@ -520,7 +527,6 @@ static void update_brush_rake_rotation(UnifiedPaintSettings *ups, Brush *brush,
ups->brush_rotation = 0.0f;
if (brush->mask_mtex.brush_angle_mode & MTEX_ANGLE_RAKE)
- /* here, translation contains the mouse coordinates. */
ups->brush_rotation_sec = rotation;
else
ups->brush_rotation_sec = 0.0f;
@@ -529,7 +535,6 @@ static void update_brush_rake_rotation(UnifiedPaintSettings *ups, Brush *brush,
void paint_calculate_rake_rotation(UnifiedPaintSettings *ups, Brush *brush, const float mouse_pos[2])
{
if ((brush->mtex.brush_angle_mode & MTEX_ANGLE_RAKE) || (brush->mask_mtex.brush_angle_mode & MTEX_ANGLE_RAKE)) {
- const float u = 0.5f;
const float r = RAKE_THRESHHOLD;
float rotation;
@@ -539,17 +544,16 @@ void paint_calculate_rake_rotation(UnifiedPaintSettings *ups, Brush *brush, cons
if (len_squared_v2(dpos) >= r * r) {
rotation = atan2f(dpos[0], dpos[1]);
- interp_v2_v2v2(ups->last_rake, ups->last_rake,
- mouse_pos, u);
+ copy_v2_v2(ups->last_rake, mouse_pos);
ups->last_rake_angle = rotation;
- update_brush_rake_rotation(ups, brush, rotation);
+ paint_update_brush_rake_rotation(ups, brush, rotation);
}
/* make sure we reset here to the last rotation to avoid accumulating
* values in case a random rotation is also added */
else {
- update_brush_rake_rotation(ups, brush, ups->last_rake_angle);
+ paint_update_brush_rake_rotation(ups, brush, ups->last_rake_angle);
}
}
else {
@@ -557,15 +561,11 @@ void paint_calculate_rake_rotation(UnifiedPaintSettings *ups, Brush *brush, cons
}
}
-void BKE_free_sculptsession_deformMats(SculptSession *ss)
+void BKE_sculptsession_free_deformMats(SculptSession *ss)
{
- if (ss->orig_cos) MEM_freeN(ss->orig_cos);
- if (ss->deform_cos) MEM_freeN(ss->deform_cos);
- if (ss->deform_imats) MEM_freeN(ss->deform_imats);
-
- ss->orig_cos = NULL;
- ss->deform_cos = NULL;
- ss->deform_imats = NULL;
+ MEM_SAFE_FREE(ss->orig_cos);
+ MEM_SAFE_FREE(ss->deform_cos);
+ MEM_SAFE_FREE(ss->deform_imats);
}
/* Write out the sculpt dynamic-topology BMesh to the Mesh */
@@ -624,7 +624,7 @@ void BKE_sculptsession_bm_to_me_for_render(Object *object)
}
}
-void BKE_free_sculptsession(Object *ob)
+void BKE_sculptsession_free(Object *ob)
{
if (ob && ob->sculpt) {
SculptSession *ss = ob->sculpt;
@@ -718,7 +718,7 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
/* exception for shape keys because we can edit those */
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
if (ELEM(md->type, eModifierType_ShapeKey, eModifierType_Multires)) continue;
@@ -765,7 +765,12 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
}
/* BMESH ONLY --- at some point we should move sculpt code to use polygons only - but for now it needs tessfaces */
- BKE_mesh_tessface_ensure(me);
+ if (ss->bm) {
+ BKE_mesh_tessface_clear(me);
+ }
+ else {
+ BKE_mesh_tessface_ensure(me);
+ }
if (!mmd) ss->kb = BKE_keyblock_from_object(ob);
else ss->kb = NULL;
@@ -780,7 +785,6 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
ss->mvert = NULL;
ss->mpoly = NULL;
ss->mloop = NULL;
- ss->face_normals = NULL;
}
else {
ss->totvert = me->totvert;
@@ -788,7 +792,6 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
ss->mvert = me->mvert;
ss->mpoly = me->mpoly;
ss->mloop = me->mloop;
- ss->face_normals = NULL;
ss->multires = NULL;
ss->vmask = CustomData_get_layer(&me->vdata, CD_PAINT_MASK);
}
@@ -802,7 +805,7 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
if (!ss->orig_cos) {
int a;
- BKE_free_sculptsession_deformMats(ss);
+ BKE_sculptsession_free_deformMats(ss);
ss->orig_cos = (ss->kb) ? BKE_keyblock_convert_to_vertcos(ob, ss->kb) : BKE_mesh_vertexCos_get(me, NULL);
@@ -815,7 +818,7 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
}
}
else {
- BKE_free_sculptsession_deformMats(ss);
+ BKE_sculptsession_free_deformMats(ss);
}
if (ss->kb != NULL && ss->deform_cos == NULL) {
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index f081c964bdd..a928ed69b9e 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -65,6 +65,7 @@
#include "BKE_boids.h"
#include "BKE_cloth.h"
#include "BKE_colortools.h"
+#include "BKE_editstrands.h"
#include "BKE_effect.h"
#include "BKE_global.h"
#include "BKE_group.h"
@@ -103,6 +104,8 @@ void psys_init_rng(void)
static void get_child_modifier_parameters(ParticleSettings *part, ParticleThreadContext *ctx,
ChildParticle *cpa, short cpa_from, int cpa_num, float *cpa_fuv, float *orco, ParticleTexture *ptex);
+static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSettings *part, ParticleData *par,
+ int child_index, int face_index, const float fw[4], float *orco, ParticleTexture *ptex, int event, float cfra);
extern void do_child_modifiers(ParticleSimulationData *sim,
ParticleTexture *ptex, const float par_co[3], const float par_vel[3], const float par_rot[4], const float par_orco[3],
ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t);
@@ -405,7 +408,7 @@ void BKE_particlesettings_free(ParticleSettings *part)
{
MTex *mtex;
int a;
- BKE_free_animdata(&part->id);
+ BKE_animdata_free(&part->id);
if (part->clumpcurve)
curvemapping_free(part->clumpcurve);
@@ -576,6 +579,11 @@ void psys_free(Object *ob, ParticleSystem *psys)
if (psys->edit && psys->free_edit)
psys->free_edit(psys->edit);
+ if (psys->hairedit) {
+ BKE_editstrands_free(psys->hairedit);
+ MEM_freeN(psys->hairedit);
+ psys->hairedit = NULL;
+ }
if (psys->child) {
MEM_freeN(psys->child);
@@ -1173,6 +1181,11 @@ static int psys_map_index_on_dm(DerivedMesh *dm, int from, int index, int index_
return 1;
}
+int psys_get_index_on_dm(ParticleSystem *psys, DerivedMesh *dm, ParticleData *pa, int *mapindex, float mapfw[4])
+{
+ return psys_map_index_on_dm(dm, psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, mapindex, mapfw);
+}
+
/* interprets particle data to get a point on a mesh in object space */
void psys_particle_on_dm(DerivedMesh *dm, int from, int index, int index_dmcache,
const float fw[4], float foffset, float vec[3], float nor[3], float utan[3], float vtan[3],
@@ -1599,9 +1612,11 @@ float *psys_cache_vgroup(DerivedMesh *dm, ParticleSystem *psys, int vgroup)
}
void psys_find_parents(ParticleSimulationData *sim)
{
+ ParticleSystem *psys = sim->psys;
ParticleSettings *part = sim->psys->part;
KDTree *tree;
ChildParticle *cpa;
+ ParticleTexture ptex;
int p, totparent, totchild = sim->psys->totchild;
float co[3], orco[3];
int from = PART_FROM_FACE;
@@ -1619,7 +1634,13 @@ void psys_find_parents(ParticleSimulationData *sim)
for (p = 0, cpa = sim->psys->child; p < totparent; p++, cpa++) {
psys_particle_on_emitter(sim->psmd, from, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, co, 0, 0, 0, orco, 0);
- BLI_kdtree_insert(tree, p, orco);
+
+ /* Check if particle doesn't exist because of texture influence. Insert only existing particles into kdtree. */
+ get_cpa_texture(sim->psmd->dm, psys, part, psys->particles + cpa->pa[0], p, cpa->num, cpa->fuv, orco, &ptex, PAMAP_DENS | PAMAP_CHILD, psys->cfra);
+
+ if (ptex.exist >= psys_frand(psys, p + 24)) {
+ BLI_kdtree_insert(tree, p, orco);
+ }
}
BLI_kdtree_balance(tree);
@@ -1646,7 +1667,7 @@ static bool psys_thread_context_init_path(ParticleThreadContext *ctx, ParticleSi
if (psys_in_edit_mode(scene, psys)) {
ParticleEditSettings *pset = &scene->toolsettings->particle;
- if (psys->renderdata == 0 && (psys->edit == NULL || pset->flag & PE_DRAW_PART) == 0)
+ if ((psys->renderdata == 0 && G.is_rendering == 0) && (psys->edit == NULL || pset->flag & PE_DRAW_PART) == 0)
totchild = 0;
segments = 1 << pset->draw_step;
@@ -1662,7 +1683,7 @@ static bool psys_thread_context_init_path(ParticleThreadContext *ctx, ParticleSi
between = 1;
}
- if (psys->renderdata)
+ if (psys->renderdata || G.is_rendering)
segments = 1 << part->ren_step;
else {
totchild = (int)((float)totchild * (float)part->disp / 100.0f);
@@ -1747,9 +1768,9 @@ static void psys_calc_child_parent_weights(ParticleTask *task, struct ChildParti
}
/* modify weights to create parting */
- if (p_fac > 0.f) {
+ if (p_fac > 0.f && key[0]->segments != -1) {
for (w = 0; w < 4; w++) {
- if (w && weight[w] > 0.f) {
+ if (w && weight[w] > 0.f && key[w]->segments != -1) {
float d;
if (part->flag & PART_CHILD_LONG_HAIR) {
/* For long hair use tip distance/root distance as parting factor instead of root to tip angle. */
@@ -1941,17 +1962,28 @@ static void psys_thread_create_path(ParticleTask *task, struct ChildParticle *cp
ParticleCacheKey *par = NULL;
float par_co[3];
float par_orco[3];
-
+
if (ctx->totparent) {
if (i >= ctx->totparent) {
pa = &psys->particles[cpa->parent];
/* this is now threadsafe, virtual parents are calculated before rest of children */
+ BLI_assert(cpa->parent < psys->totchildcache);
par = cache[cpa->parent];
}
}
else if (cpa->parent >= 0) {
pa = &psys->particles[cpa->parent];
par = pcache[cpa->parent];
+
+ /* If particle is unexisting, try to pick a viable parent from particles used for interpolation. */
+ for (k = 0; k < 4 && pa && (pa->flag & PARS_UNEXIST); k++) {
+ if (cpa->pa[k] >= 0) {
+ pa = &psys->particles[cpa->pa[k]];
+ par = pcache[cpa->pa[k]];
+ }
+ }
+
+ if (pa->flag & PARS_UNEXIST) pa = NULL;
}
if (pa) {
@@ -1983,6 +2015,7 @@ static void exec_child_path_cache(TaskPool *UNUSED(pool), void *taskdata, int UN
cpa = psys->child + task->begin;
for (i = task->begin; i < task->end; ++i, ++cpa) {
+ BLI_assert(i < psys->totchildcache);
psys_thread_create_path(task, cpa, cache[i], i);
}
}
@@ -2021,7 +2054,7 @@ void psys_cache_child_paths(ParticleSimulationData *sim, float cfra, int editupd
/* cache parent paths */
ctx.parent_pass = 1;
- psys_tasks_create(&ctx, totparent, &tasks_parent, &numtasks_parent);
+ psys_tasks_create(&ctx, 0, totparent, &tasks_parent, &numtasks_parent);
for (i = 0; i < numtasks_parent; ++i) {
ParticleTask *task = &tasks_parent[i];
@@ -2032,7 +2065,7 @@ void psys_cache_child_paths(ParticleSimulationData *sim, float cfra, int editupd
/* cache child paths */
ctx.parent_pass = 0;
- psys_tasks_create(&ctx, totchild, &tasks_child, &numtasks_child);
+ psys_tasks_create(&ctx, totparent, totchild, &tasks_child, &numtasks_child);
for (i = 0; i < numtasks_child; ++i) {
ParticleTask *task = &tasks_child[i];
@@ -2116,7 +2149,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
float prev_tangent[3] = {0.0f, 0.0f, 0.0f}, hairmat[4][4];
float rotmat[3][3];
int k;
- int segments = (int)pow(2.0, (double)(psys->renderdata ? part->ren_step : part->draw_step));
+ int segments = (int)pow(2.0, (double)((psys->renderdata || G.is_rendering) ? part->ren_step : part->draw_step));
int totpart = psys->totpart;
float length, vec[3];
float *vg_effector = NULL;
@@ -2646,6 +2679,25 @@ void psys_mat_hair_to_global(Object *ob, DerivedMesh *dm, short from, ParticleDa
mul_m4_m4m4(hairmat, ob->obmat, facemat);
}
+void psys_child_mat_to_object(Object *ob, ParticleSystem *psys, ParticleSystemModifierData *psmd, ChildParticle *cpa, float hairmat[4][4])
+{
+ const bool between = (psys->part->childtype == PART_CHILD_FACES);
+ float co[3];
+
+ if (between) {
+ ParticleData *pa = &psys->particles[cpa->pa[0]];
+ psys_particle_on_emitter(psmd, PART_FROM_FACE, cpa->num, DMCACHE_ISCHILD, cpa->fuv, cpa->foffset, co, NULL, NULL, NULL, NULL, NULL);
+ psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, pa, hairmat);
+ }
+ else {
+ ParticleData *pa = &psys->particles[cpa->parent];
+ psys_particle_on_emitter(psmd, psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co, NULL, NULL, NULL, NULL, NULL);
+ psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, pa, hairmat);
+ }
+
+ copy_v3_v3(hairmat[3], co);
+}
+
/************************************************/
/* ParticleSettings handling */
/************************************************/
@@ -2734,7 +2786,7 @@ void object_remove_particle_system(Scene *UNUSED(scene), Object *ob)
if (ob->particlesystem.first)
((ParticleSystem *) ob->particlesystem.first)->flag |= PSYS_CURRENT;
else
- ob->mode &= ~OB_MODE_PARTICLE_EDIT;
+ ob->mode &= ~(OB_MODE_PARTICLE_EDIT | OB_MODE_HAIR_EDIT);
DAG_relations_tag_update(G.main);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -3011,6 +3063,11 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, co
pvalue = texture_value_blend(def, pvalue, value, texfac, blend); \
} (void)0
+#define SET_PARTICLE_TEXTURE_RGB(type, prgb, texfac) \
+ if ((event & mtex->mapto) & type) { \
+ texture_rgb_blend(prgb, rgba, prgb, value, texfac, blend); \
+ } (void)0
+
#define CLAMP_PARTICLE_TEXTURE_POS(type, pvalue) \
if (event & type) { \
if (pvalue < 0.0f) \
@@ -3023,6 +3080,11 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, co
CLAMP(pvalue, -1.0f, 1.0f); \
} (void)0
+#define CLAMP_PARTICLE_TEXTURE_RGB(type, prgb) \
+ if (event & type) { \
+ CLAMP3(prgb, 0.0f, 1.0f); \
+ } (void)0
+
/* actual usable texco mode for particles */
BLI_INLINE int particle_texco(ParticleSettings *part, MTex *mtex)
{
@@ -3042,6 +3104,7 @@ static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSetti
ptex->ivel = ptex->life = ptex->exist = ptex->size = ptex->damp =
ptex->gravity = ptex->field = ptex->time = ptex->clump = ptex->kink_freq = ptex->kink_amp =
ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.0f;
+ ptex->color[0] = ptex->color[1] = ptex->color[2] = 1.0f;
ptex->length = 1.0f - part->randlength * psys_frand(psys, child_index + 26);
ptex->length *= part->clength_thres < psys_frand(psys, child_index + 27) ? part->clength : 1.0f;
@@ -3087,6 +3150,7 @@ static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSetti
SET_PARTICLE_TEXTURE(PAMAP_KINK_AMP, ptex->kink_amp, mtex->kinkampfac);
SET_PARTICLE_TEXTURE(PAMAP_KINK_FREQ, ptex->kink_freq, mtex->kinkfac);
SET_PARTICLE_TEXTURE(PAMAP_DENS, ptex->exist, mtex->padensfac);
+ SET_PARTICLE_TEXTURE_RGB(PAMAP_COLOR, ptex->color, mtex->pacolfac);
}
}
@@ -3096,6 +3160,7 @@ static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSetti
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_KINK_FREQ, ptex->kink_freq);
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_ROUGH, ptex->rough1);
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_DENS, ptex->exist);
+ CLAMP_PARTICLE_TEXTURE_RGB(PAMAP_COLOR, ptex->color);
}
bool particle_mtex_eval(ParticleSimulationData *sim, MTex *mtex, ParticleData *pa, float cfra, float *value, float rgba[4])
@@ -3167,6 +3232,7 @@ void psys_get_texture(ParticleSimulationData *sim, ParticleData *pa, ParticleTex
ptex->ivel = ptex->life = ptex->exist = ptex->size = ptex->damp =
ptex->gravity = ptex->field = ptex->length = ptex->clump = ptex->kink_freq = ptex->kink_amp =
ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.0f;
+ ptex->color[0] = ptex->color[1] = ptex->color[2] = 1.0f;
ptex->time = (float)(pa - sim->psys->particles) / (float)sim->psys->totpart;
@@ -3196,6 +3262,7 @@ void psys_get_texture(ParticleSimulationData *sim, ParticleData *pa, ParticleTex
SET_PARTICLE_TEXTURE(PAMAP_GRAVITY, ptex->gravity, mtex->gravityfac);
SET_PARTICLE_TEXTURE(PAMAP_DAMP, ptex->damp, mtex->dampfac);
SET_PARTICLE_TEXTURE(PAMAP_LENGTH, ptex->length, mtex->lengthfac);
+ SET_PARTICLE_TEXTURE_RGB(PAMAP_COLOR, ptex->color, mtex->pacolfac);
}
}
@@ -3208,6 +3275,7 @@ void psys_get_texture(ParticleSimulationData *sim, ParticleData *pa, ParticleTex
CLAMP_PARTICLE_TEXTURE_POSNEG(PAMAP_GRAVITY, ptex->gravity);
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_DAMP, ptex->damp);
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_LENGTH, ptex->length);
+ CLAMP_PARTICLE_TEXTURE_RGB(PAMAP_COLOR, ptex->color);
}
/* specialized texture eval for shapekey influences */
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index 5ce1aea9ed7..13bb7c65025 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -333,7 +333,7 @@ static void init_mv_jit(float *jit, int num, int seed2, float amount)
rng = BLI_rng_new(31415926 + num + seed2);
x= 0;
- num2 = 2 * num;
+ num2 = 2 * num;
for (i=0; i<num2; i+=2) {
jit[i] = x + amount*rad1*(0.5f - BLI_rng_get_float(rng));
@@ -468,10 +468,9 @@ static void distribute_from_faces_exec(ParticleTask *thread, ParticleData *pa, i
psys_uv_to_w(1.0f / 3.0f, 1.0f / 3.0f, mface->v4, pa->fuv);
}
else {
- ctx->jitoff[i] = fmod(ctx->jitoff[i],(float)ctx->jitlevel);
- if (!isnan(ctx->jitoff[i])) {
- psys_uv_to_w(ctx->jit[2*(int)ctx->jitoff[i]], ctx->jit[2*(int)ctx->jitoff[i]+1], mface->v4, pa->fuv);
- ctx->jitoff[i]++;
+ float offset = fmod(ctx->jitoff[i] + (float)p, (float)ctx->jitlevel);
+ if (!isnan(offset)) {
+ psys_uv_to_w(ctx->jit[2*(int)offset], ctx->jit[2*(int)offset+1], mface->v4, pa->fuv);
}
}
break;
@@ -492,7 +491,7 @@ static void distribute_from_faces_exec(ParticleTask *thread, ParticleData *pa, i
static void distribute_from_volume_exec(ParticleTask *thread, ParticleData *pa, int p) {
ParticleThreadContext *ctx= thread->ctx;
DerivedMesh *dm= ctx->dm;
- float *v1, *v2, *v3, *v4, nor[3], co1[3], co2[3];
+ float *v1, *v2, *v3, *v4, nor[3], co[3];
float cur_d, min_d, randu, randv;
int distr= ctx->distr;
int i, intersect, tot;
@@ -513,10 +512,9 @@ static void distribute_from_volume_exec(ParticleTask *thread, ParticleData *pa,
psys_uv_to_w(1.0f / 3.0f, 1.0f / 3.0f, mface->v4, pa->fuv);
}
else {
- ctx->jitoff[i] = fmod(ctx->jitoff[i],(float)ctx->jitlevel);
- if (!isnan(ctx->jitoff[i])) {
- psys_uv_to_w(ctx->jit[2*(int)ctx->jitoff[i]], ctx->jit[2*(int)ctx->jitoff[i]+1], mface->v4, pa->fuv);
- ctx->jitoff[i]++;
+ float offset = fmod(ctx->jitoff[i] + (float)p, (float)ctx->jitlevel);
+ if (!isnan(offset)) {
+ psys_uv_to_w(ctx->jit[2*(int)offset], ctx->jit[2*(int)offset+1], mface->v4, pa->fuv);
}
}
break;
@@ -533,14 +531,12 @@ static void distribute_from_volume_exec(ParticleTask *thread, ParticleData *pa,
/* experimental */
tot=dm->getNumTessFaces(dm);
- psys_interpolate_face(mvert,mface,0,0,pa->fuv,co1,nor,0,0,0,0);
+ psys_interpolate_face(mvert,mface,0,0,pa->fuv,co,nor,0,0,0,0);
normalize_v3(nor);
- mul_v3_fl(nor,-100.0);
+ negate_v3(nor);
- add_v3_v3v3(co2,co1,nor);
-
- min_d=2.0;
+ min_d=FLT_MAX;
intersect=0;
for (i=0,mface=dm->getTessFaceDataArray(dm,CD_MFACE); i<tot; i++,mface++) {
@@ -550,20 +546,20 @@ static void distribute_from_volume_exec(ParticleTask *thread, ParticleData *pa,
v2=mvert[mface->v2].co;
v3=mvert[mface->v3].co;
- if (isect_line_tri_v3(co1, co2, v2, v3, v1, &cur_d, 0)) {
+ if (isect_ray_tri_v3(co, nor, v2, v3, v1, &cur_d, 0)) {
if (cur_d<min_d) {
min_d=cur_d;
- pa->foffset=cur_d*50.0f; /* to the middle of volume */
+ pa->foffset=cur_d*0.5f; /* to the middle of volume */
intersect=1;
}
}
if (mface->v4) {
v4=mvert[mface->v4].co;
- if (isect_line_tri_v3(co1, co2, v4, v1, v3, &cur_d, 0)) {
+ if (isect_ray_tri_v3(co, nor, v4, v1, v3, &cur_d, 0)) {
if (cur_d<min_d) {
min_d=cur_d;
- pa->foffset=cur_d*50.0f; /* to the middle of volume */
+ pa->foffset=cur_d*0.5f; /* to the middle of volume */
intersect=1;
}
}
@@ -671,6 +667,8 @@ static void exec_distribute_parent(TaskPool *UNUSED(pool), void *taskdata, int U
ParticleSystem *psys= task->ctx->sim.psys;
ParticleData *pa;
int p;
+
+ BLI_rng_skip(task->rng, PSYS_RND_DIST_SKIP * task->begin);
pa= psys->particles + task->begin;
switch (psys->part->from) {
@@ -1124,7 +1122,7 @@ static void distribute_particles_on_dm(ParticleSimulationData *sim, int from)
task_pool = BLI_task_pool_create(task_scheduler, &ctx);
totpart = (from == PART_FROM_CHILD ? sim->psys->totchild : sim->psys->totpart);
- psys_tasks_create(&ctx, totpart, &tasks, &numtasks);
+ psys_tasks_create(&ctx, 0, totpart, &tasks, &numtasks);
for (i = 0; i < numtasks; ++i) {
ParticleTask *task = &tasks[i];
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 7148f5e79a8..68dda2611fd 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -91,6 +91,7 @@
#include "BKE_modifier.h"
#include "BKE_scene.h"
#include "BKE_bvhutils.h"
+#include "BKE_depsgraph.h"
#include "PIL_time.h"
@@ -298,7 +299,7 @@ int psys_get_child_number(Scene *scene, ParticleSystem *psys)
else
nbr= psys->part->child_nbr;
- return get_render_child_particle_number(&scene->r, nbr);
+ return get_render_child_particle_number(&scene->r, nbr, psys->renderdata != NULL);
}
int psys_get_tot_child(Scene *scene, ParticleSystem *psys)
@@ -449,24 +450,24 @@ BLI_INLINE int ceil_ii(int a, int b)
return (a + b - 1) / b;
}
-void psys_tasks_create(ParticleThreadContext *ctx, int totpart, ParticleTask **r_tasks, int *r_numtasks)
+void psys_tasks_create(ParticleThreadContext *ctx, int startpart, int endpart, ParticleTask **r_tasks, int *r_numtasks)
{
ParticleTask *tasks;
- int numtasks = ceil_ii(totpart, MAX_PARTICLES_PER_TASK);
- float particles_per_task = (float)totpart / (float)numtasks, p, pnext;
+ int numtasks = ceil_ii((endpart - startpart), MAX_PARTICLES_PER_TASK);
+ float particles_per_task = (float)(endpart - startpart) / (float)numtasks, p, pnext;
int i;
tasks = MEM_callocN(sizeof(ParticleTask) * numtasks, "ParticleThread");
*r_numtasks = numtasks;
*r_tasks = tasks;
- p = 0.0f;
+ p = (float)startpart;
for (i = 0; i < numtasks; i++, p = pnext) {
pnext = p + particles_per_task;
tasks[i].ctx = ctx;
tasks[i].begin = (int)p;
- tasks[i].end = min_ii((int)pnext, totpart);
+ tasks[i].end = min_ii((int)pnext, endpart);
}
}
@@ -560,17 +561,24 @@ static void initialize_all_particles(ParticleSimulationData *sim)
ParticleSystem *psys = sim->psys;
PARTICLE_P;
+ LOOP_PARTICLES {
+ initialize_particle(sim, pa);
+ }
+}
+
+static void free_unexisting_particles(ParticleSimulationData *sim)
+{
+ ParticleSystem *psys = sim->psys;
+ PARTICLE_P;
+
psys->totunexist = 0;
LOOP_PARTICLES {
- if ((pa->flag & PARS_UNEXIST)==0)
- initialize_particle(sim, pa);
-
- if (pa->flag & PARS_UNEXIST)
+ if (pa->flag & PARS_UNEXIST) {
psys->totunexist++;
+ }
}
- /* Free unexisting particles. */
if (psys->totpart && psys->totunexist == psys->totpart) {
if (psys->particles->boid)
MEM_freeN(psys->particles->boid);
@@ -1178,7 +1186,7 @@ void psys_make_temp_pointcache(Object *ob, ParticleSystem *psys)
PTCacheID pid;
BKE_ptcache_id_from_particles(&pid, ob, psys);
cache->flag &= ~PTCACHE_DISK_CACHE;
- BKE_ptcache_disk_to_mem(&pid);
+ BKE_ptcache_disk_to_mem(&pid, false);
cache->flag |= PTCACHE_DISK_CACHE;
}
}
@@ -1268,7 +1276,7 @@ static void psys_update_effectors(ParticleSimulationData *sim)
{
pdEndEffectors(&sim->psys->effectors);
sim->psys->effectors = pdInitEffectors(sim->scene, sim->ob, sim->psys,
- sim->psys->part->effector_weights, true);
+ sim->psys->part->effector_weights);
precalc_guides(sim, sim->psys->effectors);
}
@@ -4087,6 +4095,7 @@ static void system_step(ParticleSimulationData *sim, float cfra)
initialize_all_particles(sim);
/* reset only just created particles (on startframe all particles are recreated) */
reset_all_particles(sim, 0.0, cfra, oldtotpart);
+ free_unexisting_particles(sim);
if (psys->fluid_springs) {
MEM_freeN(psys->fluid_springs);
@@ -4433,6 +4442,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
{
PARTICLE_P;
float disp = psys_get_current_display_percentage(psys);
+ bool free_unexisting = false;
/* Particles without dynamics haven't been reset yet because they don't use pointcache */
if (psys->recalc & PSYS_RECALC_RESET)
@@ -4442,6 +4452,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
free_keyed_keys(psys);
distribute_particles(&sim, part->from);
initialize_all_particles(&sim);
+ free_unexisting = true;
/* flag for possible explode modifiers after this system */
sim.psmd->flag |= eParticleSystemFlag_Pars;
@@ -4460,6 +4471,10 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
pa->flag &= ~PARS_NO_DISP;
}
+ /* free unexisting after reseting particles */
+ if (free_unexisting)
+ free_unexisting_particles(&sim);
+
if (part->phystype == PART_PHYS_KEYED) {
psys_count_keyed_targets(&sim);
set_keyed_keys(&sim);
@@ -4492,3 +4507,13 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
invert_m4_m4(psys->imat, ob->obmat);
}
+/* **** Depsgraph evaluation **** */
+
+void BKE_particle_system_eval(EvaluationContext *UNUSED(eval_ctx),
+ Object *ob,
+ ParticleSystem *psys)
+{
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s on %s:%s\n", __func__, ob->id.name, psys->name);
+ }
+}
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index 5e07437d426..95d8e37d1c7 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -232,16 +232,11 @@ static int partition_indices_material(PBVH *bvh, int lo, int hi)
void pbvh_grow_nodes(PBVH *bvh, int totnode)
{
- if (totnode > bvh->node_mem_count) {
- PBVHNode *prev = bvh->nodes;
- bvh->node_mem_count *= 1.33;
+ if (UNLIKELY(totnode > bvh->node_mem_count)) {
+ bvh->node_mem_count = bvh->node_mem_count + (bvh->node_mem_count / 3);
if (bvh->node_mem_count < totnode)
bvh->node_mem_count = totnode;
- bvh->nodes = MEM_mallocN(sizeof(PBVHNode) * bvh->node_mem_count,
- "bvh nodes");
- memcpy(bvh->nodes, prev, bvh->totnode * sizeof(PBVHNode));
- memset(bvh->nodes + bvh->totnode, 0, (bvh->node_mem_count - bvh->totnode) * sizeof(PBVHNode));
- MEM_freeN(prev);
+ bvh->nodes = MEM_recallocN(bvh->nodes, sizeof(PBVHNode) * bvh->node_mem_count);
}
bvh->totnode = totnode;
@@ -575,7 +570,7 @@ void BKE_pbvh_build_mesh(PBVH *bvh, MFace *faces, MVert *verts, int totface, int
}
/* Do a full rebuild with on Grids data structure */
-void BKE_pbvh_build_grids(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj,
+void BKE_pbvh_build_grids(PBVH *bvh, CCGElem **grids,
int totgrid, CCGKey *key, void **gridfaces, DMFlagMat *flagmats, BLI_bitmap **grid_hidden)
{
BBC *prim_bbc = NULL;
@@ -585,7 +580,6 @@ void BKE_pbvh_build_grids(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj,
bvh->type = PBVH_GRIDS;
bvh->grids = grids;
- bvh->gridadj = gridadj;
bvh->gridfaces = gridfaces;
bvh->grid_flag_mats = flagmats;
bvh->totgrid = totgrid;
@@ -699,16 +693,16 @@ static void pbvh_iter_end(PBVHIter *iter)
static void pbvh_stack_push(PBVHIter *iter, PBVHNode *node, int revisiting)
{
- if (iter->stacksize == iter->stackspace) {
- PBVHStack *newstack;
-
+ if (UNLIKELY(iter->stacksize == iter->stackspace)) {
iter->stackspace *= 2;
- newstack = MEM_callocN(sizeof(PBVHStack) * iter->stackspace, "PBVHStack");
- memcpy(newstack, iter->stack, sizeof(PBVHStack) * iter->stacksize);
- if (iter->stackspace > STACK_FIXED_DEPTH)
- MEM_freeN(iter->stack);
- iter->stack = newstack;
+ if (iter->stackspace != STACK_FIXED_DEPTH) {
+ iter->stack = MEM_reallocN(iter->stack, sizeof(PBVHStack) * iter->stackspace);
+ }
+ else {
+ iter->stack = MEM_mallocN(sizeof(PBVHStack) * iter->stackspace, "PBVHStack");
+ memcpy(iter->stack, iter->stackfixed, sizeof(PBVHStack) * iter->stacksize);
+ }
}
iter->stack[iter->stacksize].node = node;
@@ -800,7 +794,7 @@ void BKE_pbvh_search_gather(PBVH *bvh,
while ((node = pbvh_iter_next(&iter))) {
if (node->flag & PBVH_Leaf) {
- if (tot == space) {
+ if (UNLIKELY(tot == space)) {
/* resize array if needed */
space = (tot == 0) ? 32 : space * 2;
array = MEM_recallocN_id(array, sizeof(PBVHNode *) * space, __func__);
@@ -948,6 +942,7 @@ static void pbvh_update_normals(PBVH *bvh, PBVHNode **nodes,
int n;
if (bvh->type == PBVH_BMESH) {
+ BLI_assert(face_nors == NULL);
pbvh_bmesh_normals_update(nodes, totnode);
return;
}
@@ -1285,6 +1280,16 @@ PBVHType BKE_pbvh_type(const PBVH *bvh)
return bvh->type;
}
+bool BKE_pbvh_has_faces(const PBVH *bvh)
+{
+ if (bvh->type == PBVH_BMESH) {
+ return (bvh->bm->totface != 0);
+ }
+ else {
+ return (bvh->totprim != 0);
+ }
+}
+
void BKE_pbvh_bounding_box(const PBVH *bvh, float min[3], float max[3])
{
if (bvh->totnode) {
@@ -1377,7 +1382,7 @@ void BKE_pbvh_node_num_verts(PBVH *bvh, PBVHNode *node, int *uniquevert, int *to
}
}
-void BKE_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int *totgrid, int *maxgrid, int *gridsize, CCGElem ***griddata, DMGridAdjacency **gridadj)
+void BKE_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int *totgrid, int *maxgrid, int *gridsize, CCGElem ***griddata)
{
switch (bvh->type) {
case PBVH_GRIDS:
@@ -1386,7 +1391,6 @@ void BKE_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int
if (maxgrid) *maxgrid = bvh->totgrid;
if (gridsize) *gridsize = bvh->gridkey.grid_size;
if (griddata) *griddata = bvh->grids;
- if (gridadj) *gridadj = bvh->gridadj;
break;
case PBVH_FACES:
case PBVH_BMESH:
@@ -1395,7 +1399,6 @@ void BKE_pbvh_node_get_grids(PBVH *bvh, PBVHNode *node, int **grid_indices, int
if (maxgrid) *maxgrid = 0;
if (gridsize) *gridsize = 0;
if (griddata) *griddata = NULL;
- if (gridadj) *gridadj = NULL;
break;
}
}
@@ -1424,6 +1427,15 @@ void BKE_pbvh_node_get_proxies(PBVHNode *node, PBVHProxyNode **proxies, int *pro
}
}
+void BKE_pbvh_node_get_bm_orco_data(
+ PBVHNode *node,
+ int (**r_orco_tris)[3], int *r_orco_tris_num, float (**r_orco_coords)[3])
+{
+ *r_orco_tris = node->bm_ortri;
+ *r_orco_tris_num = node->bm_tot_ortri;
+ *r_orco_coords = node->bm_orco;
+}
+
/********************************* Raycast ***********************************/
typedef struct {
@@ -1597,7 +1609,9 @@ bool BKE_pbvh_node_raycast(
return hit;
}
-void BKE_pbvh_raycast_project_ray_root (PBVH *bvh, bool original, float ray_start[3], float ray_end[3], float ray_normal[3])
+void BKE_pbvh_raycast_project_ray_root(
+ PBVH *bvh, bool original,
+ float ray_start[3], float ray_end[3], float ray_normal[3])
{
if (bvh->nodes) {
float rootmin_start, rootmin_end;
@@ -1770,13 +1784,12 @@ void BKE_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
pbvh_draw_BB(bvh);
}
-void BKE_pbvh_grids_update(PBVH *bvh, CCGElem **grids, DMGridAdjacency *gridadj, void **gridfaces,
+void BKE_pbvh_grids_update(PBVH *bvh, CCGElem **grids, void **gridfaces,
DMFlagMat *flagmats, BLI_bitmap **grid_hidden)
{
int a;
bvh->grids = grids;
- bvh->gridadj = gridadj;
bvh->gridfaces = gridfaces;
if (flagmats != bvh->grid_flag_mats || bvh->grid_hidden != grid_hidden) {
@@ -1955,7 +1968,7 @@ void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
vi->fno = NULL;
vi->mvert = NULL;
- BKE_pbvh_node_get_grids(bvh, node, &grid_indices, &totgrid, NULL, &gridsize, &grids, NULL);
+ BKE_pbvh_node_get_grids(bvh, node, &grid_indices, &totgrid, NULL, &gridsize, &grids);
BKE_pbvh_node_num_verts(bvh, node, &uniq_verts, &totvert);
BKE_pbvh_node_get_verts(bvh, node, &vert_indices, &verts);
vi->key = &bvh->gridkey;
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index 01bca44d3b6..9f092bd651f 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -29,6 +29,7 @@
#include "BLI_ghash.h"
#include "BLI_heap.h"
#include "BLI_math.h"
+#include "BLI_memarena.h"
#include "BKE_ccg.h"
#include "BKE_DerivedMesh.h"
@@ -41,6 +42,27 @@
#include <assert.h>
+/* Avoid skinny faces */
+#define USE_EDGEQUEUE_EVEN_SUBDIV
+#ifdef USE_EDGEQUEUE_EVEN_SUBDIV
+# include "BKE_global.h"
+#endif
+
+/* Support for only operating on front-faces */
+#define USE_EDGEQUEUE_FRONTFACE
+
+/* don't add edges into the queue multiple times */
+#define USE_EDGEQUEUE_TAG
+/**
+ * Ensure we don't have dirty tags for the edge queue, and that they are left cleared.
+ * (slow, even for debug mode, so leave disabled for now).
+ */
+#if defined(USE_EDGEQUEUE_TAG) && 0
+# if !defined(NDEBUG)
+# define USE_EDGEQUEUE_TAG_VERIFY
+# endif
+#endif
+
// #define USE_VERIFY
#ifdef USE_VERIFY
@@ -107,7 +129,7 @@ static void pbvh_bmesh_node_finalize(PBVH *bvh, int node_index, const int cd_ver
}
/* Recursively split the node if it exceeds the leaf_limit */
-static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index)
+static void pbvh_bmesh_node_split(PBVH *bvh, const BBC *bbc_array, int node_index)
{
GSet *empty, *other;
GSetIterator gs_iter;
@@ -129,7 +151,7 @@ static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index)
BB_reset(&cb);
GSET_ITER (gs_iter, n->bm_faces) {
const BMFace *f = BLI_gsetIterator_getKey(&gs_iter);
- const BBC *bbc = BLI_ghash_lookup(prim_bbc, f);
+ const BBC *bbc = &bbc_array[BM_elem_index_get(f)];
BB_expand(&cb, bbc->bcentroid);
}
@@ -157,7 +179,7 @@ static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index)
/* Partition the parent node's faces between the two children */
GSET_ITER (gs_iter, n->bm_faces) {
BMFace *f = BLI_gsetIterator_getKey(&gs_iter);
- const BBC *bbc = BLI_ghash_lookup(prim_bbc, f);
+ const BBC *bbc = &bbc_array[BM_elem_index_get(f)];
if (bbc->bcentroid[axis] < mid)
BLI_gset_insert(c1->bm_faces, f);
@@ -221,8 +243,8 @@ static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index)
/* Recurse */
c1 = c2 = NULL;
- pbvh_bmesh_node_split(bvh, prim_bbc, children);
- pbvh_bmesh_node_split(bvh, prim_bbc, children + 1);
+ pbvh_bmesh_node_split(bvh, bbc_array, children);
+ pbvh_bmesh_node_split(bvh, bbc_array, children + 1);
/* Array maybe reallocated, update current node pointer */
n = &bvh->nodes[node_index];
@@ -237,7 +259,6 @@ static void pbvh_bmesh_node_split(PBVH *bvh, GHash *prim_bbc, int node_index)
/* Recursively split the node if it exceeds the leaf_limit */
static bool pbvh_bmesh_node_limit_ensure(PBVH *bvh, int node_index)
{
- GHash *prim_bbc;
GSet *bm_faces;
int bm_faces_size;
GSetIterator gs_iter;
@@ -252,8 +273,7 @@ static bool pbvh_bmesh_node_limit_ensure(PBVH *bvh, int node_index)
}
/* For each BMFace, store the AABB and AABB centroid */
- prim_bbc = BLI_ghash_ptr_new_ex("prim_bbc", bm_faces_size);
- bbc_array = MEM_callocN(sizeof(BBC) * bm_faces_size, "BBC");
+ bbc_array = MEM_mallocN(sizeof(BBC) * bm_faces_size, "BBC");
GSET_ITER_INDEX (gs_iter, bm_faces, i) {
BMFace *f = BLI_gsetIterator_getKey(&gs_iter);
@@ -268,12 +288,14 @@ static bool pbvh_bmesh_node_limit_ensure(PBVH *bvh, int node_index)
} while ((l_iter = l_iter->next) != l_first);
BBC_update_centroid(bbc);
- BLI_ghash_insert(prim_bbc, f, bbc);
+ /* so we can do direct lookups on 'bbc_array' */
+ BM_elem_index_set(f, i); /* set_dirty! */
}
+ /* likely this is already dirty */
+ bvh->bm->elem_index_dirty |= BM_FACE;
- pbvh_bmesh_node_split(bvh, prim_bbc, node_index);
+ pbvh_bmesh_node_split(bvh, bbc_array, node_index);
- BLI_ghash_free(prim_bbc, NULL, NULL);
MEM_freeN(bbc_array);
return true;
@@ -321,15 +343,21 @@ static PBVHNode *pbvh_bmesh_node_lookup(PBVH *bvh, void *key)
static BMVert *pbvh_bmesh_vert_create(
PBVH *bvh, int node_index,
- const float co[3],
- const BMVert *example,
+ const float co[3], const float no[3],
const int cd_vert_mask_offset)
{
- BMVert *v = BM_vert_create(bvh->bm, co, example, BM_CREATE_NOP);
PBVHNode *node = &bvh->nodes[node_index];
+ BMVert *v;
BLI_assert((bvh->totnode == 1 || node_index) && node_index <= bvh->totnode);
+ /* avoid initializing customdata because its quite involved */
+ v = BM_vert_create(bvh->bm, co, NULL, BM_CREATE_SKIP_CD);
+ CustomData_bmesh_set_default(&bvh->bm->vdata, &v->head.data);
+
+ /* This value is logged below */
+ copy_v3_v3(v->no, no);
+
BLI_gset_insert(node->bm_unique_verts, v);
BM_ELEM_CD_SET_INT(v, bvh->cd_vert_node_offset, node_index);
@@ -352,7 +380,7 @@ static BMFace *pbvh_bmesh_face_create(
/* ensure we never add existing face */
BLI_assert(BM_face_exists(v_tri, 3, NULL) == false);
- f = BM_face_create(bvh->bm, v_tri, e_tri, 3, f_example, BM_CREATE_NOP);
+ f = BM_face_create(bvh->bm, v_tri, e_tri, 3, f_example, BM_CREATE_NO_DOUBLE);
f->head.hflag = f_example->head.hflag;
BLI_gset_insert(node->bm_faces, f);
@@ -369,6 +397,7 @@ static BMFace *pbvh_bmesh_face_create(
}
/* Return the number of faces in 'node' that use vertex 'v' */
+#if 0
static int pbvh_bmesh_node_vert_use_count(PBVH *bvh, PBVHNode *node, BMVert *v)
{
BMIter bm_iter;
@@ -376,12 +405,33 @@ static int pbvh_bmesh_node_vert_use_count(PBVH *bvh, PBVHNode *node, BMVert *v)
int count = 0;
BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
- PBVHNode *f_node;
+ PBVHNode *f_node = pbvh_bmesh_node_lookup(bvh, f);
+ if (f_node == node) {
+ count++;
+ }
+ }
- f_node = pbvh_bmesh_node_lookup(bvh, f);
+ return count;
+}
+#endif
+
+#define pbvh_bmesh_node_vert_use_count_is_equal(bvh, node, v, n) \
+ (pbvh_bmesh_node_vert_use_count_ex(bvh, node, v, (n) + 1) == n)
- if (f_node == node)
+static int pbvh_bmesh_node_vert_use_count_ex(PBVH *bvh, PBVHNode *node, BMVert *v, const int count_max)
+{
+ BMIter bm_iter;
+ BMFace *f;
+ int count = 0;
+
+ BM_ITER_ELEM (f, &bm_iter, v, BM_FACES_OF_VERT) {
+ PBVHNode *f_node = pbvh_bmesh_node_lookup(bvh, f);
+ if (f_node == node) {
count++;
+ if (count == count_max) {
+ break;
+ }
+ }
}
return count;
@@ -484,13 +534,13 @@ static void pbvh_bmesh_face_remove(PBVH *bvh, BMFace *f)
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
v = l_iter->v;
- if (pbvh_bmesh_node_vert_use_count(bvh, f_node, v) == 1) {
+ if (pbvh_bmesh_node_vert_use_count_is_equal(bvh, f_node, v, 1)) {
if (BLI_gset_haskey(f_node->bm_unique_verts, v)) {
/* Find a different node that uses 'v' */
PBVHNode *new_node;
new_node = pbvh_bmesh_vert_other_node_find(bvh, v);
- BLI_assert(new_node || BM_vert_face_count(v) == 1);
+ BLI_assert(new_node || BM_vert_face_count_is_equal(v, 1));
if (new_node) {
pbvh_bmesh_vert_ownership_transfer(bvh, new_node, v);
@@ -548,6 +598,15 @@ typedef struct {
const float *center;
float radius_squared;
float limit_len_squared;
+#ifdef USE_EDGEQUEUE_EVEN_SUBDIV
+ float limit_len;
+#endif
+
+#ifdef USE_EDGEQUEUE_FRONTFACE
+ const float *view_normal;
+ unsigned int use_view_normal : 1;
+#endif
+
} EdgeQueue;
typedef struct {
@@ -559,6 +618,44 @@ typedef struct {
int cd_face_node_offset;
} EdgeQueueContext;
+/* only tag'd edges are in the queue */
+#ifdef USE_EDGEQUEUE_TAG
+# define EDGE_QUEUE_TEST(e) (BM_elem_flag_test((CHECK_TYPE_INLINE(e, BMEdge *), e), BM_ELEM_TAG))
+# define EDGE_QUEUE_ENABLE(e) BM_elem_flag_enable((CHECK_TYPE_INLINE(e, BMEdge *), e), BM_ELEM_TAG)
+# define EDGE_QUEUE_DISABLE(e) BM_elem_flag_disable((CHECK_TYPE_INLINE(e, BMEdge *), e), BM_ELEM_TAG)
+#endif
+
+#ifdef USE_EDGEQUEUE_TAG_VERIFY
+/* simply check no edges are tagged
+ * (it's a requirement that edges enter and leave a clean tag state) */
+static void pbvh_bmesh_edge_tag_verify(PBVH *bvh)
+{
+ int n;
+
+ for (n = 0; n < bvh->totnode; n++) {
+ PBVHNode *node = &bvh->nodes[n];
+ GSetIterator gs_iter;
+ if (node->bm_faces) {
+ GSET_ITER (gs_iter, node->bm_faces) {
+ BMFace *f = BLI_gsetIterator_getKey(&gs_iter);
+ BMEdge *e_tri[3];
+ BMLoop *l_iter;
+
+ BLI_assert(f->len == 3);
+ l_iter = BM_FACE_FIRST_LOOP(f);
+ e_tri[0] = l_iter->e; l_iter = l_iter->next;
+ e_tri[1] = l_iter->e; l_iter = l_iter->next;
+ e_tri[2] = l_iter->e;
+
+ BLI_assert((EDGE_QUEUE_TEST(e_tri[0]) == false) &&
+ (EDGE_QUEUE_TEST(e_tri[1]) == false) &&
+ (EDGE_QUEUE_TEST(e_tri[2]) == false));
+ }
+ }
+ }
+}
+#endif
+
static bool edge_queue_tri_in_sphere(const EdgeQueue *q, BMFace *f)
{
BMVert *v_tri[3];
@@ -580,8 +677,9 @@ static bool check_mask(EdgeQueueContext *eq_ctx, BMVert *v)
return (BM_ELEM_CD_GET_FLOAT(v, eq_ctx->cd_vert_mask_offset) < 1.0f);
}
-static void edge_queue_insert(EdgeQueueContext *eq_ctx, BMEdge *e,
- float priority)
+static void edge_queue_insert(
+ EdgeQueueContext *eq_ctx, BMEdge *e,
+ float priority)
{
BMVert **pair;
@@ -600,28 +698,120 @@ static void edge_queue_insert(EdgeQueueContext *eq_ctx, BMEdge *e,
pair[0] = e->v1;
pair[1] = e->v2;
BLI_heap_insert(eq_ctx->q->heap, priority, pair);
+#ifdef USE_EDGEQUEUE_TAG
+ BLI_assert(EDGE_QUEUE_TEST(e) == false);
+ EDGE_QUEUE_ENABLE(e);
+#endif
}
}
-static void long_edge_queue_edge_add(EdgeQueueContext *eq_ctx,
- BMEdge *e)
+static void long_edge_queue_edge_add(
+ EdgeQueueContext *eq_ctx,
+ BMEdge *e)
{
- const float len_sq = BM_edge_calc_length_squared(e);
- if (len_sq > eq_ctx->q->limit_len_squared)
- edge_queue_insert(eq_ctx, e, -len_sq);
+#ifdef USE_EDGEQUEUE_TAG
+ if (EDGE_QUEUE_TEST(e) == false)
+#endif
+ {
+ const float len_sq = BM_edge_calc_length_squared(e);
+ if (len_sq > eq_ctx->q->limit_len_squared) {
+ edge_queue_insert(eq_ctx, e, -len_sq);
+ }
+ }
}
-static void short_edge_queue_edge_add(EdgeQueueContext *eq_ctx,
- BMEdge *e)
+#ifdef USE_EDGEQUEUE_EVEN_SUBDIV
+static void long_edge_queue_edge_add_recursive(
+ EdgeQueueContext *eq_ctx,
+ BMLoop *l_edge, BMLoop *l_end,
+ const float len_sq, float limit_len)
{
- const float len_sq = BM_edge_calc_length_squared(e);
- if (len_sq < eq_ctx->q->limit_len_squared)
- edge_queue_insert(eq_ctx, e, len_sq);
+ BLI_assert(len_sq > SQUARE(limit_len));
+
+#ifdef USE_EDGEQUEUE_FRONTFACE
+ if (eq_ctx->q->use_view_normal) {
+ if (dot_v3v3(l_edge->f->no, eq_ctx->q->view_normal) < 0.0f) {
+ return;
+ }
+ }
+#endif
+
+#ifdef USE_EDGEQUEUE_TAG
+ if (EDGE_QUEUE_TEST(l_edge->e) == false)
+#endif
+ {
+ edge_queue_insert(eq_ctx, l_edge->e, -len_sq);
+ }
+
+ /* temp support previous behavior! */
+ if (UNLIKELY(G.debug_value == 1234)) {
+ return;
+ }
+
+ if ((l_edge->radial_next != l_edge)) {
+ /* how much longer we need to be to consider for subdividing
+ * (avoids subdividing faces which are only *slightly* skinny) */
+#define EVEN_EDGELEN_THRESHOLD 1.2f
+ /* how much the limit increases per recursion
+ * (avoids performing subdvisions too far away) */
+#define EVEN_GENERATION_SCALE 1.6f
+
+ const float len_sq_cmp = len_sq * EVEN_EDGELEN_THRESHOLD;
+ float limit_len_sq;
+ BMLoop *l_iter;
+
+ limit_len *= EVEN_GENERATION_SCALE;
+ limit_len_sq = SQUARE(limit_len);
+
+ l_iter = l_edge;
+ do {
+ float len_sq_other;
+ BMLoop *l_adjacent[2] = {l_iter->next, l_iter->prev};
+ int i;
+ for (i = 0; i < ARRAY_SIZE(l_adjacent); i++) {
+ len_sq_other = BM_edge_calc_length_squared(l_adjacent[i]->e);
+ if (len_sq_other > max_ff(len_sq_cmp, limit_len_sq)) {
+// edge_queue_insert(eq_ctx, l_adjacent[i]->e, -len_sq_other);
+ long_edge_queue_edge_add_recursive(
+ eq_ctx, l_adjacent[i]->radial_next, l_adjacent[i],
+ len_sq_other, limit_len);
+ }
+ }
+ } while ((l_iter = l_iter->radial_next) != l_end);
+
+#undef EVEN_EDGELEN_THRESHOLD
+#undef EVEN_GENERATION_SCALE
+ }
}
+#endif /* USE_EDGEQUEUE_EVEN_SUBDIV */
-static void long_edge_queue_face_add(EdgeQueueContext *eq_ctx,
- BMFace *f)
+static void short_edge_queue_edge_add(
+ EdgeQueueContext *eq_ctx,
+ BMEdge *e)
{
+#ifdef USE_EDGEQUEUE_TAG
+ if (EDGE_QUEUE_TEST(e) == false)
+#endif
+ {
+ const float len_sq = BM_edge_calc_length_squared(e);
+ if (len_sq < eq_ctx->q->limit_len_squared) {
+ edge_queue_insert(eq_ctx, e, len_sq);
+ }
+ }
+}
+
+static void long_edge_queue_face_add(
+ EdgeQueueContext *eq_ctx,
+ BMFace *f)
+{
+#ifdef USE_EDGEQUEUE_FRONTFACE
+ if (eq_ctx->q->use_view_normal) {
+ if (dot_v3v3(f->no, eq_ctx->q->view_normal) < 0.0f) {
+ return;
+ }
+ }
+#endif
+
if (edge_queue_tri_in_sphere(eq_ctx->q, f)) {
BMLoop *l_iter;
BMLoop *l_first;
@@ -629,14 +819,34 @@ static void long_edge_queue_face_add(EdgeQueueContext *eq_ctx,
/* Check each edge of the face */
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
- long_edge_queue_edge_add(eq_ctx, l_iter->e);
+ {
+#ifdef USE_EDGEQUEUE_EVEN_SUBDIV
+ const float len_sq = BM_edge_calc_length_squared(l_iter->e);
+ if (len_sq > eq_ctx->q->limit_len_squared) {
+ long_edge_queue_edge_add_recursive(
+ eq_ctx, l_iter->radial_next, l_iter,
+ len_sq, eq_ctx->q->limit_len);
+ }
+#else
+ long_edge_queue_edge_add(eq_ctx, l_iter->e);
+#endif
+ }
} while ((l_iter = l_iter->next) != l_first);
}
}
-static void short_edge_queue_face_add(EdgeQueueContext *eq_ctx,
- BMFace *f)
+static void short_edge_queue_face_add(
+ EdgeQueueContext *eq_ctx,
+ BMFace *f)
{
+#ifdef USE_EDGEQUEUE_FRONTFACE
+ if (eq_ctx->q->use_view_normal) {
+ if (dot_v3v3(f->no, eq_ctx->q->view_normal) < 0.0f) {
+ return;
+ }
+ }
+#endif
+
if (edge_queue_tri_in_sphere(eq_ctx->q, f)) {
BMLoop *l_iter;
BMLoop *l_first;
@@ -658,9 +868,10 @@ static void short_edge_queue_face_add(EdgeQueueContext *eq_ctx,
*
* The highest priority (lowest number) is given to the longest edge.
*/
-static void long_edge_queue_create(EdgeQueueContext *eq_ctx,
- PBVH *bvh, const float center[3],
- float radius)
+static void long_edge_queue_create(
+ EdgeQueueContext *eq_ctx,
+ PBVH *bvh, const float center[3], const float view_normal[3],
+ float radius)
{
int n;
@@ -668,6 +879,21 @@ static void long_edge_queue_create(EdgeQueueContext *eq_ctx,
eq_ctx->q->center = center;
eq_ctx->q->radius_squared = radius * radius;
eq_ctx->q->limit_len_squared = bvh->bm_max_edge_len * bvh->bm_max_edge_len;
+#ifdef USE_EDGEQUEUE_EVEN_SUBDIV
+ eq_ctx->q->limit_len = bvh->bm_max_edge_len;
+#endif
+
+#ifdef USE_EDGEQUEUE_FRONTFACE
+ eq_ctx->q->view_normal = view_normal;
+ eq_ctx->q->use_view_normal = (view_normal != NULL);
+#else
+ UNUSED_VARS(view_normal);
+#endif
+
+#ifdef USE_EDGEQUEUE_TAG_VERIFY
+ pbvh_bmesh_edge_tag_verify(bvh);
+#endif
+
for (n = 0; n < bvh->totnode; n++) {
PBVHNode *node = &bvh->nodes[n];
@@ -698,9 +924,10 @@ static void long_edge_queue_create(EdgeQueueContext *eq_ctx,
*
* The highest priority (lowest number) is given to the shortest edge.
*/
-static void short_edge_queue_create(EdgeQueueContext *eq_ctx,
- PBVH *bvh, const float center[3],
- float radius)
+static void short_edge_queue_create(
+ EdgeQueueContext *eq_ctx,
+ PBVH *bvh, const float center[3], const float view_normal[3],
+ float radius)
{
int n;
@@ -708,6 +935,16 @@ static void short_edge_queue_create(EdgeQueueContext *eq_ctx,
eq_ctx->q->center = center;
eq_ctx->q->radius_squared = radius * radius;
eq_ctx->q->limit_len_squared = bvh->bm_min_edge_len * bvh->bm_min_edge_len;
+#ifdef USE_EDGEQUEUE_EVEN_SUBDIV
+ eq_ctx->q->limit_len = bvh->bm_min_edge_len;
+#endif
+
+#ifdef USE_EDGEQUEUE_FRONTFACE
+ eq_ctx->q->view_normal = view_normal;
+ eq_ctx->q->use_view_normal = (view_normal != NULL);
+#else
+ UNUSED_VARS(view_normal);
+#endif
for (n = 0; n < bvh->totnode; n++) {
PBVHNode *node = &bvh->nodes[n];
@@ -738,21 +975,24 @@ static void bm_edges_from_tri(BMesh *bm, BMVert *v_tri[3], BMEdge *e_tri[3])
e_tri[2] = BM_edge_create(bm, v_tri[2], v_tri[0], NULL, BM_CREATE_NO_DOUBLE);
}
-static void pbvh_bmesh_split_edge(EdgeQueueContext *eq_ctx, PBVH *bvh,
- BMEdge *e, BLI_Buffer *edge_loops)
+static void pbvh_bmesh_split_edge(
+ EdgeQueueContext *eq_ctx, PBVH *bvh,
+ BMEdge *e, BLI_Buffer *edge_loops)
{
BMVert *v_new;
- float mid[3];
+ float co_mid[3], no_mid[3];
int i, node_index;
/* Get all faces adjacent to the edge */
pbvh_bmesh_edge_loops(edge_loops, e);
/* Create a new vertex in current node at the edge's midpoint */
- mid_v3_v3v3(mid, e->v1->co, e->v2->co);
+ mid_v3_v3v3(co_mid, e->v1->co, e->v2->co);
+ mid_v3_v3v3(no_mid, e->v1->no, e->v2->no);
+ normalize_v3(no_mid);
node_index = BM_ELEM_CD_GET_INT(e->v1, eq_ctx->cd_vert_node_offset);
- v_new = pbvh_bmesh_vert_create(bvh, node_index, mid, e->v1, eq_ctx->cd_vert_mask_offset);
+ v_new = pbvh_bmesh_vert_create(bvh, node_index, co_mid, no_mid, eq_ctx->cd_vert_mask_offset);
/* update paint mask */
if (eq_ctx->cd_vert_mask_offset != -1) {
@@ -788,6 +1028,32 @@ static void pbvh_bmesh_split_edge(EdgeQueueContext *eq_ctx, PBVH *bvh,
if (ni != node_index && i == 0)
pbvh_bmesh_vert_ownership_transfer(bvh, &bvh->nodes[ni], v_new);
+ /**
+ * The 2 new faces created and assigned to ``f_new`` have their
+ * verts & edges shuffled around.
+ *
+ * - faces wind anticlockwise in this example.
+ * - original edge is ``(v1, v2)``
+ * - oroginal face is ``(v1, v2, v3)``
+ *
+ * <pre>
+ * + v3(v_opp)
+ * /|\
+ * / | \
+ * / | \
+ * e4/ | \ e3
+ * / |e5 \
+ * / | \
+ * / e1 | e2 \
+ * +-------+-------+
+ * v1 v4(v_new) v2
+ * (first) (second)
+ * </pre>
+ *
+ * - f_new (first): ``v_tri=(v1, v4, v3), e_tri=(e1, e5, e4)``
+ * - f_new (second): ``v_tri=(v4, v2, v3), e_tri=(e2, e3, e5)``
+ */
+
/* Create two new faces */
v_tri[0] = v1;
v_tri[1] = v_new;
@@ -810,13 +1076,11 @@ static void pbvh_bmesh_split_edge(EdgeQueueContext *eq_ctx, PBVH *bvh,
BM_face_kill(bvh->bm, f_adj);
/* Ensure new vertex is in the node */
- if (!BLI_gset_haskey(bvh->nodes[ni].bm_unique_verts, v_new) &&
- !BLI_gset_haskey(bvh->nodes[ni].bm_other_verts, v_new))
- {
- BLI_gset_insert(bvh->nodes[ni].bm_other_verts, v_new);
+ if (!BLI_gset_haskey(bvh->nodes[ni].bm_unique_verts, v_new)) {
+ BLI_gset_add(bvh->nodes[ni].bm_other_verts, v_new);
}
- if (BM_vert_edge_count(v_opp) >= 9) {
+ if (BM_vert_edge_count_is_over(v_opp, 8)) {
BMIter bm_iter;
BMEdge *e2;
@@ -829,8 +1093,9 @@ static void pbvh_bmesh_split_edge(EdgeQueueContext *eq_ctx, PBVH *bvh,
BM_edge_kill(bvh->bm, e);
}
-static bool pbvh_bmesh_subdivide_long_edges(EdgeQueueContext *eq_ctx, PBVH *bvh,
- BLI_Buffer *edge_loops)
+static bool pbvh_bmesh_subdivide_long_edges(
+ EdgeQueueContext *eq_ctx, PBVH *bvh,
+ BLI_Buffer *edge_loops)
{
bool any_subdivided = false;
@@ -842,13 +1107,22 @@ static bool pbvh_bmesh_subdivide_long_edges(EdgeQueueContext *eq_ctx, PBVH *bvh,
BLI_mempool_free(eq_ctx->pool, pair);
pair = NULL;
- if (len_squared_v3v3(v1->co, v2->co) <= eq_ctx->q->limit_len_squared)
- continue;
-
/* Check that the edge still exists */
if (!(e = BM_edge_exists(v1, v2))) {
continue;
}
+#ifdef USE_EDGEQUEUE_TAG
+ EDGE_QUEUE_DISABLE(e);
+#endif
+
+ /* At the moment edges never get shorter (subdiv will make new edges)
+ * unlike collapse where edges can become longer. */
+#if 0
+ if (len_squared_v3v3(v1->co, v2->co) <= eq_ctx->q->limit_len_squared)
+ continue;
+#else
+ BLI_assert(len_squared_v3v3(v1->co, v2->co) > eq_ctx->q->limit_len_squared);
+#endif
/* Check that the edge's vertices are still in the PBVH. It's
* possible that an edge collapse has deleted adjacent faces
@@ -865,6 +1139,10 @@ static bool pbvh_bmesh_subdivide_long_edges(EdgeQueueContext *eq_ctx, PBVH *bvh,
pbvh_bmesh_split_edge(eq_ctx, bvh, e, edge_loops);
}
+#ifdef USE_EDGEQUEUE_TAG_VERIFY
+ pbvh_bmesh_edge_tag_verify(bvh);
+#endif
+
return any_subdivided;
}
@@ -945,10 +1223,8 @@ static void pbvh_bmesh_collapse_edge(
pbvh_bmesh_face_create(bvh, ni, v_tri, e_tri, f);
/* Ensure that v_conn is in the new face's node */
- if (!BLI_gset_haskey(n->bm_unique_verts, v_conn) &&
- !BLI_gset_haskey(n->bm_other_verts, v_conn))
- {
- BLI_gset_insert(n->bm_other_verts, v_conn);
+ if (!BLI_gset_haskey(n->bm_unique_verts, v_conn)) {
+ BLI_gset_add(n->bm_other_verts, v_conn);
}
}
@@ -970,18 +1246,6 @@ static void pbvh_bmesh_collapse_edge(
v_tri[1] = l_iter->v; e_tri[1] = l_iter->e; l_iter = l_iter->next;
v_tri[2] = l_iter->v; e_tri[2] = l_iter->e;
- /* Check if any of the face's vertices are now unused, if so
- * remove them from the PBVH */
- for (j = 0; j < 3; j++) {
- if (v_tri[j] != v_del && BM_vert_face_count(v_tri[j]) == 1) {
- BLI_gset_insert(deleted_verts, v_tri[j]);
- pbvh_bmesh_vert_remove(bvh, v_tri[j]);
- }
- else {
- v_tri[j] = NULL;
- }
- }
-
/* Remove the face */
pbvh_bmesh_face_remove(bvh, f_del);
BM_face_kill(bvh->bm, f_del);
@@ -993,9 +1257,13 @@ static void pbvh_bmesh_collapse_edge(
BM_edge_kill(bvh->bm, e_tri[j]);
}
- /* Delete unused vertices */
+ /* Check if any of the face's vertices are now unused, if so
+ * remove them from the PBVH */
for (j = 0; j < 3; j++) {
- if (v_tri[j]) {
+ if ((v_tri[j] != v_del) && (v_tri[j]->e == NULL)) {
+ BLI_gset_insert(deleted_verts, v_tri[j]);
+ pbvh_bmesh_vert_remove(bvh, v_tri[j]);
+
BM_log_vert_removed(bvh->bm_log, v_tri[j], eq_ctx->cd_vert_mask_offset);
BM_vert_kill(bvh->bm, v_tri[j]);
}
@@ -1007,10 +1275,12 @@ static void pbvh_bmesh_collapse_edge(
if (!BLI_gset_haskey(deleted_verts, v_conn)) {
BM_log_vert_before_modified(bvh->bm_log, v_conn, eq_ctx->cd_vert_mask_offset);
mid_v3_v3v3(v_conn->co, v_conn->co, v_del->co);
+ add_v3_v3(v_conn->no, v_del->no);
+ normalize_v3(v_conn->no);
}
/* Delete v_del */
- BLI_assert(BM_vert_face_count(v_del) == 0);
+ BLI_assert(!BM_vert_face_check(v_del));
BLI_gset_insert(deleted_verts, v_del);
BM_log_vert_removed(bvh->bm_log, v_del, eq_ctx->cd_vert_mask_offset);
BM_vert_kill(bvh->bm, v_del);
@@ -1042,13 +1312,16 @@ static bool pbvh_bmesh_collapse_short_edges(
continue;
}
- if (len_squared_v3v3(v1->co, v2->co) >= min_len_squared)
- continue;
-
/* Check that the edge still exists */
if (!(e = BM_edge_exists(v1, v2))) {
continue;
}
+#ifdef USE_EDGEQUEUE_TAG
+ EDGE_QUEUE_DISABLE(e);
+#endif
+
+ if (len_squared_v3v3(v1->co, v2->co) >= min_len_squared)
+ continue;
/* Check that the edge's vertices are still in the PBVH. It's
* possible that an edge collapse has deleted adjacent faces
@@ -1074,9 +1347,10 @@ static bool pbvh_bmesh_collapse_short_edges(
/************************* Called from pbvh.c *************************/
-bool pbvh_bmesh_node_raycast(PBVHNode *node, const float ray_start[3],
- const float ray_normal[3], float *dist,
- bool use_original)
+bool pbvh_bmesh_node_raycast(
+ PBVHNode *node, const float ray_start[3],
+ const float ray_normal[3], float *dist,
+ bool use_original)
{
bool hit = false;
@@ -1189,36 +1463,225 @@ void pbvh_bmesh_normals_update(PBVHNode **nodes, int totnode)
}
}
-/***************************** Public API *****************************/
+typedef struct FastNodeBuildInfo {
+ int totface; /* number of faces */
+ int start; /* start of faces in array */
+ struct FastNodeBuildInfo *child1;
+ struct FastNodeBuildInfo *child2;
+} FastNodeBuildInfo;
-static void pbvh_bmesh_node_layers_reset(PBVH *bvh)
+/* Recursively split the node if it exceeds the leaf_limit. This function is multithreadabe since each invocation applies
+ * to a sub part of the arrays */
+static void pbvh_bmesh_node_limit_ensure_fast(PBVH *bvh, BMFace **nodeinfo, BBC *bbc_array, FastNodeBuildInfo *node, MemArena *arena)
{
BMFace *f;
- BMVert *v;
- BMIter iter;
- BMesh *bm = bvh->bm;
- int cd_vert_node_offset = bvh->cd_vert_node_offset;
- int cd_face_node_offset = bvh->cd_face_node_offset;
+ BB cb;
+ BBC *bbc;
+ float mid;
+ int axis, i;
+ int end;
+ FastNodeBuildInfo *child1, *child2;
+ int num_child1, num_child2;
+ BMFace *tmp;
- /* clear the elements of the node information */
- BM_ITER_MESH(v, &iter, bm, BM_VERTS_OF_MESH) {
- BM_ELEM_CD_SET_INT(v, cd_vert_node_offset, DYNTOPO_NODE_NONE);
+ if (node->totface <= bvh->leaf_limit) {
+ return;
}
- BM_ITER_MESH(f, &iter, bm, BM_FACES_OF_MESH) {
- BM_ELEM_CD_SET_INT(f, cd_face_node_offset, DYNTOPO_NODE_NONE);
+ /* Calculate bounding box around primitive centroids */
+ BB_reset(&cb);
+ for (i = 0; i < node->totface; i++) {
+ f = nodeinfo[i + node->start];
+ bbc = &bbc_array[BM_elem_index_get(f)];
+
+ BB_expand(&cb, bbc->bcentroid);
+ }
+
+ /* initialize the children */
+
+ /* Find widest axis and its midpoint */
+ axis = BB_widest_axis(&cb);
+ mid = (cb.bmax[axis] + cb.bmin[axis]) * 0.5f;
+
+ num_child1 = 0, num_child2 = 0;
+
+ /* split vertices along the middle line */
+ end = node->start + node->totface;
+ for (i = node->start; i < end - num_child2; i++) {
+ f = nodeinfo[i];
+ bbc = &bbc_array[BM_elem_index_get(f)];
+
+ if (bbc->bcentroid[axis] > mid) {
+ int i_iter = end - num_child2 - 1;
+ int candidate = -1;
+ /* found a face that should be part of another node, look for a face to substitute with */
+
+ for (;i_iter > i; i_iter--) {
+ BMFace *f_iter = nodeinfo[i_iter];
+ const BBC *bbc_iter = &bbc_array[BM_elem_index_get(f_iter)];
+ if (bbc_iter->bcentroid[axis] <= mid) {
+ candidate = i_iter;
+ break;
+ }
+ else {
+ num_child2++;
+ }
+ }
+
+ if (candidate != -1) {
+ tmp = nodeinfo[i];
+ nodeinfo[i] = nodeinfo[candidate];
+ nodeinfo[candidate] = tmp;
+ /* increase both counts */
+ num_child1++;
+ num_child2++;
+ }
+ else {
+ /* not finding candidate means second half of array part is full of
+ * second node parts, just increase the number of child nodes for it */
+ num_child2++;
+ }
+ }
+ else {
+ num_child1++;
+ }
+ }
+
+ /* ensure at least one child in each node */
+ if (num_child2 == 0) {
+ num_child2++;
+ num_child1--;
+ }
+ else if (num_child1 == 0) {
+ num_child1++;
+ num_child2--;
+ }
+
+ /* at this point, faces should have been split along the array range sequentially,
+ * each sequential part belonging to one node only */
+ BLI_assert((num_child1 + num_child2) == node->totface);
+
+ node->child1 = child1 = BLI_memarena_alloc(arena, sizeof(FastNodeBuildInfo));
+ node->child2 = child2 = BLI_memarena_alloc(arena, sizeof(FastNodeBuildInfo));
+
+ child1->totface = num_child1;
+ child1->start = node->start;
+ child2->totface = num_child2;
+ child2->start = node->start + num_child1;
+ child1->child1 = child1->child2 = child2->child1 = child2->child2 = NULL;
+
+ pbvh_bmesh_node_limit_ensure_fast(bvh, nodeinfo, bbc_array, child1, arena);
+ pbvh_bmesh_node_limit_ensure_fast(bvh, nodeinfo, bbc_array, child2, arena);
+
+ return;
+}
+
+static void pbvh_bmesh_create_nodes_fast_recursive(PBVH *bvh, BMFace **nodeinfo, BBC *bbc_array, FastNodeBuildInfo *node, int node_index)
+{
+ PBVHNode *n = bvh->nodes + node_index;
+ /* two cases, node does not have children or does have children */
+ if (node->child1) {
+ int children_offset = bvh->totnode;
+
+ n->children_offset = children_offset;
+ pbvh_grow_nodes(bvh, bvh->totnode + 2);
+ pbvh_bmesh_create_nodes_fast_recursive(bvh, nodeinfo, bbc_array, node->child1, children_offset);
+ pbvh_bmesh_create_nodes_fast_recursive(bvh, nodeinfo, bbc_array, node->child2, children_offset + 1);
+
+ n = &bvh->nodes[node_index];
+
+ /* Update bounding box */
+ BB_reset(&n->vb);
+ BB_expand_with_bb(&n->vb, &bvh->nodes[n->children_offset].vb);
+ BB_expand_with_bb(&n->vb, &bvh->nodes[n->children_offset + 1].vb);
+ n->orig_vb = n->vb;
+ }
+ else {
+ /* node does not have children so it's a leaf node, populate with faces and tag accordingly
+ * this is an expensive part but it's not so easily threadable due to vertex node indices */
+ const int cd_vert_node_offset = bvh->cd_vert_node_offset;
+ const int cd_face_node_offset = bvh->cd_face_node_offset;
+
+ bool has_visible = false;
+ int i, end;
+ BMFace *f;
+ BMLoop *l_iter;
+ BMLoop *l_first;
+ BMVert *v;
+ BBC *bbc;
+
+ n->flag = PBVH_Leaf;
+ n->bm_faces = BLI_gset_ptr_new_ex("bm_faces", node->totface);
+
+ /* Create vert hash sets */
+ n->bm_unique_verts = BLI_gset_ptr_new("bm_unique_verts");
+ n->bm_other_verts = BLI_gset_ptr_new("bm_other_verts");
+
+ BB_reset(&n->vb);
+
+ end = node->start + node->totface;
+
+ for (i = node->start; i < end; i++) {
+ f = nodeinfo[i];
+ bbc = &bbc_array[BM_elem_index_get(f)];
+
+ /* Update ownership of faces */
+ BLI_gset_insert(n->bm_faces, f);
+ BM_ELEM_CD_SET_INT(f, cd_face_node_offset, node_index);
+
+ /* Update vertices */
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ v = l_iter->v;
+ if (!BLI_gset_haskey(n->bm_unique_verts, v)) {
+ if (BM_ELEM_CD_GET_INT(v, cd_vert_node_offset) != DYNTOPO_NODE_NONE) {
+ BLI_gset_add(n->bm_other_verts, v);
+ }
+ else {
+ BLI_gset_insert(n->bm_unique_verts, v);
+ BM_ELEM_CD_SET_INT(v, cd_vert_node_offset, node_index);
+ }
+ }
+ /* Update node bounding box */
+ } while ((l_iter = l_iter->next) != l_first);
+
+ if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN))
+ has_visible = true;
+
+ BB_expand_with_bb(&n->vb, (BB *)bbc);
+ }
+
+ BLI_assert(n->vb.bmin[0] <= n->vb.bmax[0] &&
+ n->vb.bmin[1] <= n->vb.bmax[1] &&
+ n->vb.bmin[2] <= n->vb.bmax[2]);
+
+ n->orig_vb = n->vb;
+
+ /* Build GPU buffers for new node and update vertex normals */
+ BKE_pbvh_node_mark_rebuild_draw(n);
+
+ BKE_pbvh_node_fully_hidden_set(n, !has_visible);
+ n->flag |= PBVH_UpdateNormals;
}
}
+/***************************** Public API *****************************/
+
/* Build a PBVH from a BMesh */
-void BKE_pbvh_build_bmesh(PBVH *bvh, BMesh *bm, bool smooth_shading, BMLog *log,
- const int cd_vert_node_offset, const int cd_face_node_offset)
+void BKE_pbvh_build_bmesh(
+ PBVH *bvh, BMesh *bm, bool smooth_shading, BMLog *log,
+ const int cd_vert_node_offset, const int cd_face_node_offset)
{
BMIter iter;
BMFace *f;
- PBVHNode *n;
- int node_index = 0;
+ BMVert *v;
+ int i;
+ /* bounding box array of all faces, no need to recalculate every time */
+ BBC *bbc_array;
+ BMFace **nodeinfo;
+ FastNodeBuildInfo rootnode = {0};
+ MemArena *arena;
bvh->cd_vert_node_offset = cd_vert_node_offset;
bvh->cd_face_node_offset = cd_face_node_offset;
@@ -1235,26 +1698,61 @@ void BKE_pbvh_build_bmesh(PBVH *bvh, BMesh *bm, bool smooth_shading, BMLog *log,
if (smooth_shading)
bvh->flags |= PBVH_DYNTOPO_SMOOTH_SHADING;
- pbvh_bmesh_node_layers_reset(bvh);
+ /* calculate all bounding boxes once for all faces */
+ bbc_array = MEM_mallocN(sizeof(BBC) * bm->totface, "BBC");
+ nodeinfo = MEM_mallocN(sizeof(*nodeinfo) * bm->totface, "nodeinfo");
+ arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, "fast PBVH node storage");
+
+ BM_ITER_MESH_INDEX(f, &iter, bm, BM_FACES_OF_MESH, i) {
+ BBC *bbc = &bbc_array[i];
+ BMLoop *l_iter;
+ BMLoop *l_first;
+
+ BB_reset((BB *)bbc);
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ BB_expand((BB *)bbc, l_iter->v->co);
+ } while ((l_iter = l_iter->next) != l_first);
+ BBC_update_centroid(bbc);
+
+ /* so we can do direct lookups on 'bbc_array' */
+ BM_elem_index_set(f, i); /* set_dirty! */
+ nodeinfo[i] = f;
+ BM_ELEM_CD_SET_INT(f, cd_face_node_offset, DYNTOPO_NODE_NONE);
+ }
+
+ BM_ITER_MESH(v, &iter, bm, BM_VERTS_OF_MESH) {
+ BM_ELEM_CD_SET_INT(v, cd_vert_node_offset, DYNTOPO_NODE_NONE);
+ }
+
+ /* likely this is already dirty */
+ bm->elem_index_dirty |= BM_FACE;
+
+ /* setup root node */
+ rootnode.totface = bm->totface;
+
+ /* start recursion, assign faces to nodes accordingly */
+ pbvh_bmesh_node_limit_ensure_fast(bvh, nodeinfo, bbc_array, &rootnode, arena);
+
+ /* we now have all faces assigned to a node, next we need to assign those to the gsets of the nodes */
/* Start with all faces in the root node */
- n = bvh->nodes = MEM_callocN(sizeof(PBVHNode), "PBVHNode");
+ bvh->nodes = MEM_callocN(sizeof(PBVHNode), "PBVHNode");
bvh->totnode = 1;
- n->flag = PBVH_Leaf;
- n->bm_faces = BLI_gset_ptr_new_ex("bm_faces", bvh->bm->totface);
- BM_ITER_MESH (f, &iter, bvh->bm, BM_FACES_OF_MESH) {
- BLI_gset_insert(n->bm_faces, f);
- }
- /* Recursively split the node until it is under the limit; if no
- * splitting occurs then finalize the existing leaf node */
- if (!pbvh_bmesh_node_limit_ensure(bvh, node_index))
- pbvh_bmesh_node_finalize(bvh, 0, cd_vert_node_offset, cd_face_node_offset);
+ /* take root node and visit and populate children recursively */
+ pbvh_bmesh_create_nodes_fast_recursive(bvh, nodeinfo, bbc_array, &rootnode, 0);
+
+ BLI_memarena_free(arena);
+ MEM_freeN(bbc_array);
+ MEM_freeN(nodeinfo);
}
/* Collapse short edges, subdivide long edges */
-bool BKE_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode,
- const float center[3], float radius)
+bool BKE_pbvh_bmesh_update_topology(
+ PBVH *bvh, PBVHTopologyUpdateMode mode,
+ const float center[3], const float view_normal[3],
+ float radius)
{
/* 2 is enough for edge faces - manifold edge */
BLI_buffer_declare_static(BMLoop *, edge_loops, BLI_BUFFER_NOP, 2);
@@ -1266,12 +1764,16 @@ bool BKE_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode,
bool modified = false;
int n;
+ if (view_normal) {
+ BLI_assert(len_squared_v3(view_normal) != 0.0f);
+ }
+
if (mode & PBVH_Collapse) {
EdgeQueue q;
BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert *[2]), 0, 128, BLI_MEMPOOL_NOP);
EdgeQueueContext eq_ctx = {&q, queue_pool, bvh->bm, cd_vert_mask_offset, cd_vert_node_offset, cd_face_node_offset};
- short_edge_queue_create(&eq_ctx, bvh, center, radius);
+ short_edge_queue_create(&eq_ctx, bvh, center, view_normal, radius);
modified |= !BLI_heap_is_empty(q.heap);
pbvh_bmesh_collapse_short_edges(&eq_ctx, bvh,
&deleted_faces);
@@ -1284,7 +1786,7 @@ bool BKE_pbvh_bmesh_update_topology(PBVH *bvh, PBVHTopologyUpdateMode mode,
BLI_mempool *queue_pool = BLI_mempool_create(sizeof(BMVert *[2]), 0, 128, BLI_MEMPOOL_NOP);
EdgeQueueContext eq_ctx = {&q, queue_pool, bvh->bm, cd_vert_mask_offset, cd_vert_node_offset, cd_face_node_offset};
- long_edge_queue_create(&eq_ctx, bvh, center, radius);
+ long_edge_queue_create(&eq_ctx, bvh, center, view_normal, radius);
modified |= !BLI_heap_is_empty(q.heap);
pbvh_bmesh_subdivide_long_edges(&eq_ctx, bvh, &edge_loops);
BLI_heap_free(q.heap, NULL);
@@ -1641,7 +2143,7 @@ static void pbvh_bmesh_verify(PBVH *bvh)
GSET_ITER (gs_iter, n->bm_other_verts) {
BMVert *v = BLI_gsetIterator_getKey(&gs_iter);
- BLI_assert(BM_vert_face_count(v) > 0);
+ BLI_assert(!BM_vert_face_check(v));
BLI_assert(BLI_gset_haskey(verts_all, v));
}
}
diff --git a/source/blender/blenkernel/intern/pbvh_intern.h b/source/blender/blenkernel/intern/pbvh_intern.h
index 6b3ef8eb5da..7daccb47c92 100644
--- a/source/blender/blenkernel/intern/pbvh_intern.h
+++ b/source/blender/blenkernel/intern/pbvh_intern.h
@@ -139,7 +139,6 @@ struct PBVH {
/* Grid Data */
CCGKey gridkey;
CCGElem **grids;
- DMGridAdjacency *gridadj;
void **gridfaces;
const DMFlagMat *grid_flag_mats;
int totgrid;
@@ -175,9 +174,10 @@ void BB_expand_with_bb(BB *bb, BB *bb2);
void BBC_update_centroid(BBC *bbc);
int BB_widest_axis(const BB *bb);
void pbvh_grow_nodes(PBVH *bvh, int totnode);
-bool ray_face_intersection(const float ray_start[3], const float ray_normal[3],
- const float *t0, const float *t1, const float *t2,
- const float *t3, float *fdist);
+bool ray_face_intersection(
+ const float ray_start[3], const float ray_normal[3],
+ const float *t0, const float *t1, const float *t2,
+ const float *t3, float *fdist);
void pbvh_update_BB_redraw(PBVH *bvh, PBVHNode **nodes, int totnode, int flag);
/* pbvh_bmesh.c */
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index e6d41063262..4711a5900f0 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -84,8 +84,12 @@
#endif
#ifdef WITH_LZO
-#include "minilzo.h"
-#define LZO_HEAP_ALLOC(var,size) \
+# ifdef WITH_SYSTEM_LZO
+# include <lzo/lzo1x.h>
+# else
+# include "minilzo.h"
+# endif
+# define LZO_HEAP_ALLOC(var,size) \
lzo_align_t __LZO_MMODEL var [ ((size) + (sizeof(lzo_align_t) - 1)) / sizeof(lzo_align_t) ]
#endif
@@ -2533,7 +2537,7 @@ int BKE_ptcache_write(PTCacheID *pid, unsigned int cfra)
*/
/* Clears & resets */
-void BKE_ptcache_id_clear(PTCacheID *pid, int mode, unsigned int cfra)
+void BKE_ptcache_id_clear_ex(PTCacheID *pid, int mode, unsigned int cfra, bool allow_file_delete)
{
unsigned int len; /* store the length of the string */
unsigned int sta, end;
@@ -2591,8 +2595,10 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, unsigned int cfra)
if (STREQLEN(filename, de->d_name, len)) { /* do we have the right prefix */
if (mode == PTCACHE_CLEAR_ALL) {
pid->cache->last_exact = MIN2(pid->cache->startframe, 0);
- BLI_join_dirfile(path_full, sizeof(path_full), path, de->d_name);
- BLI_delete(path_full, false, false);
+ if (allow_file_delete) {
+ BLI_join_dirfile(path_full, sizeof(path_full), path, de->d_name);
+ BLI_delete(path_full, false, false);
+ }
}
else {
/* read the number of the file */
@@ -2607,8 +2613,10 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, unsigned int cfra)
(mode == PTCACHE_CLEAR_AFTER && frame > cfra))
{
- BLI_join_dirfile(path_full, sizeof(path_full), path, de->d_name);
- BLI_delete(path_full, false, false);
+ if (allow_file_delete) {
+ BLI_join_dirfile(path_full, sizeof(path_full), path, de->d_name);
+ BLI_delete(path_full, false, false);
+ }
if (pid->cache->cached_frames && frame >=sta && frame <= end)
pid->cache->cached_frames[frame-sta] = 0;
}
@@ -2661,8 +2669,10 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, unsigned int cfra)
case PTCACHE_CLEAR_FRAME:
if (pid->cache->flag & PTCACHE_DISK_CACHE) {
if (BKE_ptcache_id_exist(pid, cfra)) {
- ptcache_filename(pid, filename, cfra, 1, 1); /* no path */
- BLI_delete(filename, false, false);
+ if (allow_file_delete) {
+ ptcache_filename(pid, filename, cfra, 1, 1); /* no path */
+ BLI_delete(filename, false, false);
+ }
}
}
else {
@@ -2684,6 +2694,13 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, unsigned int cfra)
BKE_ptcache_update_info(pid);
}
+
+/* Clears & resets */
+void BKE_ptcache_id_clear(PTCacheID *pid, int mode, unsigned int cfra)
+{
+ BKE_ptcache_id_clear_ex(pid, mode, cfra, false);
+}
+
int BKE_ptcache_id_exist(PTCacheID *pid, int cfra)
{
if (!pid->cache)
@@ -2955,49 +2972,6 @@ int BKE_ptcache_object_reset(Scene *scene, Object *ob, int mode)
return reset;
}
-/* Use this when quitting blender, with unsaved files */
-void BKE_ptcache_remove(void)
-{
- char path[MAX_PTCACHE_PATH];
- char path_full[MAX_PTCACHE_PATH];
- int rmdir = 1;
-
- ptcache_path(NULL, path);
-
- if (BLI_exists(path)) {
- /* The pointcache dir exists? - remove all pointcache */
-
- DIR *dir;
- struct dirent *de;
-
- dir = opendir(path);
- if (dir==NULL)
- return;
-
- while ((de = readdir(dir)) != NULL) {
- if (FILENAME_IS_CURRPAR(de->d_name)) {
- /* do nothing */
- }
- else if (strstr(de->d_name, PTCACHE_EXT)) { /* do we have the right extension?*/
- BLI_join_dirfile(path_full, sizeof(path_full), path, de->d_name);
- BLI_delete(path_full, false, false);
- }
- else {
- rmdir = 0; /* unknown file, don't remove the dir */
- }
- }
-
- closedir(dir);
- }
- else {
- rmdir = 0; /* path dosnt exist */
- }
-
- if (rmdir) {
- BLI_delete(path, true, false);
- }
-}
-
/* Point Cache handling */
PointCache *BKE_ptcache_add(ListBase *ptcaches)
@@ -3089,7 +3063,7 @@ static PointCache *ptcache_copy(PointCache *cache, bool copy_data)
}
/* returns first point cache */
-PointCache *BKE_ptcache_copy_list(ListBase *ptcaches_new, ListBase *ptcaches_old, bool copy_data)
+PointCache *BKE_ptcache_copy_list(ListBase *ptcaches_new, const ListBase *ptcaches_old, bool copy_data)
{
PointCache *cache = ptcaches_old->first;
@@ -3350,7 +3324,7 @@ void BKE_ptcache_bake(PTCacheBaker *baker)
}
}
- BLI_end_threads(&threads);
+ BLI_end_threads(&threads);
}
/* clear baking flag */
if (pid) {
@@ -3408,21 +3382,24 @@ void BKE_ptcache_bake(PTCacheBaker *baker)
/* TODO: call redraw all windows somehow */
}
/* Helpers */
-void BKE_ptcache_disk_to_mem(PTCacheID *pid)
+void BKE_ptcache_disk_to_mem(PTCacheID *pid, bool clear)
{
PointCache *cache = pid->cache;
PTCacheMem *pm = NULL;
- int baked = cache->flag & PTCACHE_BAKED;
int cfra, sfra = cache->startframe, efra = cache->endframe;
- /* Remove possible bake flag to allow clear */
- cache->flag &= ~PTCACHE_BAKED;
-
- /* PTCACHE_DISK_CACHE flag was cleared already */
- BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
-
- /* restore possible bake flag */
- cache->flag |= baked;
+ if (clear) {
+ int baked = cache->flag & PTCACHE_BAKED;
+
+ /* Remove possible bake flag to allow clear */
+ cache->flag &= ~PTCACHE_BAKED;
+
+ /* PTCACHE_DISK_CACHE flag was cleared already */
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
+
+ /* restore possible bake flag */
+ cache->flag |= baked;
+ }
for (cfra=sfra; cfra <= efra; cfra++) {
pm = ptcache_disk_frame_to_mem(pid, cfra);
@@ -3431,20 +3408,23 @@ void BKE_ptcache_disk_to_mem(PTCacheID *pid)
BLI_addtail(&pid->cache->mem_cache, pm);
}
}
-void BKE_ptcache_mem_to_disk(PTCacheID *pid)
+void BKE_ptcache_mem_to_disk(PTCacheID *pid, bool clear)
{
PointCache *cache = pid->cache;
PTCacheMem *pm = cache->mem_cache.first;
- int baked = cache->flag & PTCACHE_BAKED;
-
- /* Remove possible bake flag to allow clear */
- cache->flag &= ~PTCACHE_BAKED;
-
- /* PTCACHE_DISK_CACHE flag was set already */
- BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
- /* restore possible bake flag */
- cache->flag |= baked;
+ if (clear) {
+ int baked = cache->flag & PTCACHE_BAKED;
+
+ /* Remove possible bake flag to allow clear */
+ cache->flag &= ~PTCACHE_BAKED;
+
+ /* PTCACHE_DISK_CACHE flag was set already */
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
+
+ /* restore possible bake flag */
+ cache->flag |= baked;
+ }
for (; pm; pm=pm->next) {
if (ptcache_mem_frame_to_disk(pid, pm)==0) {
@@ -3475,9 +3455,9 @@ void BKE_ptcache_toggle_disk_cache(PTCacheID *pid)
}
if (cache->flag & PTCACHE_DISK_CACHE)
- BKE_ptcache_mem_to_disk(pid);
+ BKE_ptcache_mem_to_disk(pid, true);
else
- BKE_ptcache_disk_to_mem(pid);
+ BKE_ptcache_disk_to_mem(pid, true);
cache->flag ^= PTCACHE_DISK_CACHE;
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
diff --git a/source/blender/blenkernel/intern/rigidbody.c b/source/blender/blenkernel/intern/rigidbody.c
index aaf54b82f32..b4218378eb8 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -54,6 +54,7 @@
#include "DNA_scene_types.h"
#include "BKE_cdderivedmesh.h"
+#include "BKE_depsgraph.h"
#include "BKE_effect.h"
#include "BKE_global.h"
#include "BKE_library.h"
@@ -61,6 +62,7 @@
#include "BKE_object.h"
#include "BKE_pointcache.h"
#include "BKE_rigidbody.h"
+#include "BKE_scene.h"
#ifdef WITH_BULLET
@@ -1236,7 +1238,7 @@ static void rigidbody_update_sim_ob(Scene *scene, RigidBodyWorld *rbw, Object *o
ListBase *effectors;
/* get effectors present in the group specified by effector_weights */
- effectors = pdInitEffectors(scene, ob, NULL, effector_weights, true);
+ effectors = pdInitEffectors(scene, ob, NULL, effector_weights);
if (effectors) {
float eff_force[3] = {0.0f, 0.0f, 0.0f};
float eff_loc[3], eff_vel[3];
@@ -1610,3 +1612,51 @@ void BKE_rigidbody_do_simulation(Scene *scene, float ctime) {}
#endif
#endif /* WITH_BULLET */
+
+/* -------------------- */
+/* Depsgraph evaluation */
+
+void BKE_rigidbody_rebuild_sim(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene)
+{
+ float ctime = BKE_scene_frame_get(scene);
+
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s at %f\n", __func__, ctime);
+ }
+
+ /* rebuild sim data (i.e. after resetting to start of timeline) */
+ if (BKE_scene_check_rigidbody_active(scene)) {
+ BKE_rigidbody_rebuild_world(scene, ctime);
+ }
+}
+
+void BKE_rigidbody_eval_simulation(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene)
+{
+ float ctime = BKE_scene_frame_get(scene);
+
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s at %f\n", __func__, ctime);
+ }
+
+ /* evaluate rigidbody sim */
+ if (BKE_scene_check_rigidbody_active(scene)) {
+ BKE_rigidbody_do_simulation(scene, ctime);
+ }
+}
+
+void BKE_rigidbody_object_sync_transforms(EvaluationContext *UNUSED(eval_ctx),
+ Scene *scene,
+ Object *ob)
+{
+ RigidBodyWorld *rbw = scene->rigidbody_world;
+ float ctime = BKE_scene_frame_get(scene);
+
+ if (G.debug & G_DEBUG_DEPSGRAPH) {
+ printf("%s on %s\n", __func__, ob->id.name);
+ }
+
+ /* read values pushed into RBO from sim/cache... */
+ BKE_rigidbody_sync_transforms(rbw, ob, ctime);
+}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 32d568f5729..b6fede75d96 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -64,6 +64,7 @@
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_armature.h"
+#include "BKE_cache_library.h"
#include "BKE_colortools.h"
#include "BKE_depsgraph.h"
#include "BKE_editmesh.h"
@@ -75,6 +76,7 @@
#include "BKE_idprop.h"
#include "BKE_image.h"
#include "BKE_library.h"
+#include "BKE_linestyle.h"
#include "BKE_main.h"
#include "BKE_mask.h"
#include "BKE_node.h"
@@ -82,16 +84,20 @@
#include "BKE_paint.h"
#include "BKE_rigidbody.h"
#include "BKE_scene.h"
+#include "BKE_screen.h"
#include "BKE_sequencer.h"
#include "BKE_sound.h"
#include "BKE_unit.h"
#include "BKE_world.h"
+#include "DEG_depsgraph.h"
+
#include "RE_engine.h"
#include "PIL_time.h"
#include "IMB_colormanagement.h"
+#include "IMB_imbuf.h"
#include "bmesh.h"
@@ -153,18 +159,21 @@ Scene *BKE_scene_copy(Scene *sce, int type)
{
Scene *scen;
SceneRenderLayer *srl, *new_srl;
+ FreestyleLineSet *lineset;
ToolSettings *ts;
Base *base, *obase;
if (type == SCE_COPY_EMPTY) {
- ListBase lb;
+ ListBase rl, rv;
/* XXX. main should become an arg */
scen = BKE_scene_add(G.main, sce->id.name + 2);
- lb = scen->r.layers;
+ rl = scen->r.layers;
+ rv = scen->r.views;
scen->r = sce->r;
- scen->r.layers = lb;
+ scen->r.layers = rl;
scen->r.actlay = 0;
+ scen->r.views = rv;
scen->unit = sce->unit;
scen->physics_settings = sce->physics_settings;
scen->gm = sce->gm;
@@ -187,6 +196,7 @@ Scene *BKE_scene_copy(Scene *sce, int type)
scen->ed = NULL;
scen->theDag = NULL;
+ scen->depsgraph = NULL;
scen->obedit = NULL;
scen->stats = NULL;
scen->fps_info = NULL;
@@ -197,6 +207,7 @@ Scene *BKE_scene_copy(Scene *sce, int type)
BLI_duplicatelist(&(scen->markers), &(sce->markers));
BLI_duplicatelist(&(scen->transform_spaces), &(sce->transform_spaces));
BLI_duplicatelist(&(scen->r.layers), &(sce->r.layers));
+ BLI_duplicatelist(&(scen->r.views), &(sce->r.views));
BKE_keyingsets_copy(&(scen->keyingsets), &(sce->keyingsets));
if (sce->nodetree) {
@@ -224,7 +235,7 @@ Scene *BKE_scene_copy(Scene *sce, int type)
sizeof(scen->sequencer_colorspace_settings.name));
/* copy action and remove animation used by sequencer */
- BKE_copy_animdata_id_action(&scen->id);
+ BKE_animdata_copy_id_action(&scen->id);
if (type != SCE_COPY_FULL)
remove_sequencer_fcurves(scen);
@@ -233,6 +244,14 @@ Scene *BKE_scene_copy(Scene *sce, int type)
new_srl = scen->r.layers.first;
for (srl = sce->r.layers.first; srl; srl = srl->next) {
BKE_freestyle_config_copy(&new_srl->freestyleConfig, &srl->freestyleConfig);
+ if (type == SCE_COPY_FULL) {
+ for (lineset = new_srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
+ if (lineset->linestyle) {
+ id_us_plus((ID *)lineset->linestyle);
+ lineset->linestyle = BKE_linestyle_copy(G.main, lineset->linestyle);
+ }
+ }
+ }
new_srl = new_srl->next;
}
}
@@ -293,14 +312,14 @@ Scene *BKE_scene_copy(Scene *sce, int type)
}
/* before scene copy */
- sound_create_scene(scen);
+ BKE_sound_create_scene(scen);
/* world */
if (type == SCE_COPY_FULL) {
if (scen->world) {
id_us_plus((ID *)scen->world);
scen->world = BKE_world_copy(scen->world);
- BKE_copy_animdata_id_action((ID *)scen->world);
+ BKE_animdata_copy_id_action((ID *)scen->world);
}
if (sce->ed) {
@@ -361,7 +380,7 @@ void BKE_scene_free(Scene *sce)
BLI_freelistN(&sce->base);
BKE_sequencer_editing_free(sce);
- BKE_free_animdata((ID *)sce);
+ BKE_animdata_free((ID *)sce);
BKE_keyingsets_free(&sce->keyingsets);
if (sce->rigidbody_world)
@@ -390,6 +409,7 @@ void BKE_scene_free(Scene *sce)
BLI_freelistN(&sce->markers);
BLI_freelistN(&sce->transform_spaces);
BLI_freelistN(&sce->r.layers);
+ BLI_freelistN(&sce->r.views);
if (sce->toolsettings) {
if (sce->toolsettings->vpaint) {
@@ -415,6 +435,8 @@ void BKE_scene_free(Scene *sce)
}
DAG_scene_free(sce);
+ if (sce->depsgraph)
+ DEG_graph_free(sce->depsgraph);
if (sce->nodetree) {
ntreeFreeTree(sce->nodetree);
@@ -426,7 +448,7 @@ void BKE_scene_free(Scene *sce)
if (sce->fps_info)
MEM_freeN(sce->fps_info);
- sound_destroy_scene(sce);
+ BKE_sound_destroy_scene(sce);
BKE_color_managed_view_settings_free(&sce->view_settings);
}
@@ -437,6 +459,7 @@ Scene *BKE_scene_add(Main *bmain, const char *name)
ParticleEditSettings *pset;
int a;
const char *colorspace_name;
+ SceneRenderView *srv;
sce = BKE_libblock_alloc(bmain, ID_SCE, name);
sce->lay = sce->layact = 1;
@@ -628,7 +651,16 @@ Scene *BKE_scene_add(Main *bmain, const char *name)
/* note; in header_info.c the scene copy happens..., if you add more to renderdata it has to be checked there */
BKE_scene_add_render_layer(sce, NULL);
-
+
+ /* multiview - stereo */
+ BKE_scene_add_render_view(sce, STEREO_LEFT_NAME);
+ srv = sce->r.views.first;
+ BLI_strncpy(srv->suffix, STEREO_LEFT_SUFFIX, sizeof(srv->suffix));
+
+ BKE_scene_add_render_view(sce, STEREO_RIGHT_NAME);
+ srv = sce->r.views.last;
+ BLI_strncpy(srv->suffix, STEREO_RIGHT_SUFFIX, sizeof(srv->suffix));
+
/* game data */
sce->gm.stereoflag = STEREO_NOSTEREO;
sce->gm.stereomode = STEREO_ANAGLYPH;
@@ -665,7 +697,7 @@ Scene *BKE_scene_add(Main *bmain, const char *name)
sce->gm.recastData.cellsize = 0.3f;
sce->gm.recastData.cellheight = 0.2f;
- sce->gm.recastData.agentmaxslope = M_PI / 2;
+ sce->gm.recastData.agentmaxslope = M_PI_4;
sce->gm.recastData.agentmaxclimb = 0.9f;
sce->gm.recastData.agentheight = 2.0f;
sce->gm.recastData.agentradius = 0.6f;
@@ -677,9 +709,12 @@ Scene *BKE_scene_add(Main *bmain, const char *name)
sce->gm.recastData.detailsampledist = 6.0f;
sce->gm.recastData.detailsamplemaxerror = 1.0f;
+ sce->gm.lodflag = SCE_LOD_USE_HYST;
+ sce->gm.scehysteresis = 10;
+
sce->gm.exitkey = 218; // Blender key code for ESC
- sound_create_scene(sce);
+ BKE_sound_create_scene(sce);
/* color management */
colorspace_name = IMB_colormanagement_role_colorspace_name_get(COLOR_ROLE_DEFAULT_SEQUENCER);
@@ -698,6 +733,19 @@ Scene *BKE_scene_add(Main *bmain, const char *name)
return sce;
}
+Base *BKE_scene_base_find_by_name(struct Scene *scene, const char *name)
+{
+ Base *base;
+
+ for (base = scene->base.first; base; base = base->next) {
+ if (STREQ(base->object->id.name + 2, name)) {
+ break;
+ }
+ }
+
+ return base;
+}
+
Base *BKE_scene_base_find(Scene *scene, Object *ob)
{
return BLI_findptr(&scene->base, ob, offsetof(Base, object));
@@ -767,33 +815,6 @@ Scene *BKE_scene_set_name(Main *bmain, const char *name)
return NULL;
}
-static void scene_unlink_space_node(SpaceNode *snode, Scene *sce)
-{
- if (snode->id == &sce->id) {
- /* nasty DNA logic for SpaceNode:
- * ideally should be handled by editor code, but would be bad level call
- */
- bNodeTreePath *path, *path_next;
- for (path = snode->treepath.first; path; path = path_next) {
- path_next = path->next;
- MEM_freeN(path);
- }
- BLI_listbase_clear(&snode->treepath);
-
- snode->id = NULL;
- snode->from = NULL;
- snode->nodetree = NULL;
- snode->edittree = NULL;
- }
-}
-
-static void scene_unlink_space_buts(SpaceButs *sbuts, Scene *sce)
-{
- if (sbuts->pinid == &sce->id) {
- sbuts->pinid = NULL;
- }
-}
-
void BKE_scene_unlink(Main *bmain, Scene *sce, Scene *newsce)
{
Scene *sce1;
@@ -818,24 +839,11 @@ void BKE_scene_unlink(Main *bmain, Scene *sce, Scene *newsce)
/* all screens */
for (screen = bmain->screen.first; screen; screen = screen->id.next) {
- ScrArea *area;
-
- if (screen->scene == sce)
+ if (screen->scene == sce) {
screen->scene = newsce;
-
- for (area = screen->areabase.first; area; area = area->next) {
- SpaceLink *space_link;
- for (space_link = area->spacedata.first; space_link; space_link = space_link->next) {
- switch (space_link->spacetype) {
- case SPACE_NODE:
- scene_unlink_space_node((SpaceNode *)space_link, sce);
- break;
- case SPACE_BUTS:
- scene_unlink_space_buts((SpaceButs *)space_link, sce);
- break;
- }
- }
}
+
+ /* editors are handled by WM_main_remove_editor_id_reference */
}
BKE_libblock_free(bmain, sce);
@@ -1140,13 +1148,13 @@ bool BKE_scene_validate_setscene(Main *bmain, Scene *sce)
/* This function is needed to cope with fractional frames - including two Blender rendering features
* mblur (motion blur that renders 'subframes' and blurs them together), and fields rendering.
*/
-float BKE_scene_frame_get(Scene *scene)
+float BKE_scene_frame_get(const Scene *scene)
{
return BKE_scene_frame_get_from_ctime(scene, scene->r.cfra);
}
/* This function is used to obtain arbitrary fractional frames */
-float BKE_scene_frame_get_from_ctime(Scene *scene, const float frame)
+float BKE_scene_frame_get_from_ctime(const Scene *scene, const float frame)
{
float ctime = frame;
ctime += scene->r.subframe;
@@ -1165,6 +1173,7 @@ void BKE_scene_frame_set(struct Scene *scene, double cfra)
scene->r.cfra = (int)intpart;
}
+#ifdef WITH_LEGACY_DEPSGRAPH
/* drivers support/hacks
* - this method is called from scene_update_tagged_recursive(), so gets included in viewport + render
* - these are always run since the depsgraph can't handle non-object data
@@ -1265,6 +1274,7 @@ static void scene_depsgraph_hack(EvaluationContext *eval_ctx, Scene *scene, Scen
}
}
}
+#endif /* WITH_LEGACY_DEPSGRAPH */
/* That's like really a bummer, because currently animation data for armatures
* might want to use pose, and pose might be missing on the object.
@@ -1294,6 +1304,7 @@ static void scene_armature_depsgraph_workaround(Main *bmain)
}
#endif
+#ifdef WITH_LEGACY_DEPSGRAPH
static void scene_rebuild_rbw_recursive(Scene *scene, float ctime)
{
if (scene->set)
@@ -1311,12 +1322,18 @@ static void scene_do_rb_simulation_recursive(Scene *scene, float ctime)
if (BKE_scene_check_rigidbody_active(scene))
BKE_rigidbody_do_simulation(scene, ctime);
}
+#endif
/* Used to visualize CPU threads activity during threaded object update,
* would pollute STDERR with whole bunch of timing information which then
* could be parsed and nicely visualized.
*/
-#undef DETAILED_ANALYSIS_OUTPUT
+#ifdef WITH_LEGACY_DEPSGRAPH
+# undef DETAILED_ANALYSIS_OUTPUT
+#else
+/* ALWAYS KEEY DISABLED! */
+# undef DETAILED_ANALYSIS_OUTPUT
+#endif
/* Mballs evaluation uses BKE_scene_base_iter_next which calls
* duplilist for all objects in the scene. This leads to conflict
@@ -1328,6 +1345,7 @@ static void scene_do_rb_simulation_recursive(Scene *scene, float ctime)
*/
#define MBALL_SINGLETHREAD_HACK
+#ifdef WITH_LEGACY_DEPSGRAPH
typedef struct StatisicsEntry {
struct StatisicsEntry *next, *prev;
Object *object;
@@ -1342,13 +1360,13 @@ typedef struct ThreadedObjectUpdateState {
Scene *scene_parent;
double base_time;
- /* Execution statistics */
- ListBase statistics[BLENDER_MAX_THREADS];
- bool has_updated_objects;
-
#ifdef MBALL_SINGLETHREAD_HACK
bool has_mballs;
#endif
+
+ /* Execution statistics */
+ bool has_updated_objects;
+ ListBase *statistics;
} ThreadedObjectUpdateState;
static void scene_update_object_add_task(void *node, void *user_data);
@@ -1417,6 +1435,8 @@ static void scene_update_object_func(TaskPool *pool, void *taskdata, int threadi
if (add_to_stats) {
StatisicsEntry *entry;
+ BLI_assert(threadid < BLI_pool_get_num_threads(pool));
+
entry = MEM_mallocN(sizeof(StatisicsEntry), "update thread statistics");
entry->object = object;
entry->start_time = start_time;
@@ -1446,6 +1466,7 @@ static void scene_update_object_add_task(void *node, void *user_data)
static void print_threads_statistics(ThreadedObjectUpdateState *state)
{
int i, tot_thread;
+ double finish_time;
if ((G.debug & G_DEBUG_DEPSGRAPH) == 0) {
return;
@@ -1471,6 +1492,7 @@ static void print_threads_statistics(ThreadedObjectUpdateState *state)
}
}
#else
+ finish_time = PIL_check_seconds_timer();
tot_thread = BLI_system_thread_count();
for (i = 0; i < tot_thread; i++) {
@@ -1500,6 +1522,9 @@ static void print_threads_statistics(ThreadedObjectUpdateState *state)
BLI_freelistN(&state->statistics[i]);
}
+ if (state->has_updated_objects) {
+ printf("Scene update in %f sec\n", finish_time - state->base_time);
+ }
#endif
}
@@ -1545,7 +1570,9 @@ static void scene_update_objects(EvaluationContext *eval_ctx, Main *bmain, Scene
/* Those are only needed when blender is run with --debug argument. */
if (G.debug & G_DEBUG_DEPSGRAPH) {
- memset(state.statistics, 0, sizeof(state.statistics));
+ const int tot_thread = BLI_task_scheduler_num_threads(task_scheduler);
+ state.statistics = MEM_callocN(tot_thread * sizeof(*state.statistics),
+ "scene update objects stats");
state.has_updated_objects = false;
state.base_time = PIL_check_seconds_timer();
}
@@ -1555,6 +1582,9 @@ static void scene_update_objects(EvaluationContext *eval_ctx, Main *bmain, Scene
#endif
task_pool = BLI_task_pool_create(task_scheduler, &state);
+ if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
+ BLI_pool_set_num_threads(task_pool, 1);
+ }
DAG_threaded_update_begin(scene, scene_update_object_add_task, task_pool);
BLI_task_pool_work_and_wait(task_pool);
@@ -1562,6 +1592,7 @@ static void scene_update_objects(EvaluationContext *eval_ctx, Main *bmain, Scene
if (G.debug & G_DEBUG_DEPSGRAPH) {
print_threads_statistics(&state);
+ MEM_freeN(state.statistics);
}
/* We do single thread pass to update all the objects which are in cyclic dependency.
@@ -1607,6 +1638,7 @@ static void scene_update_tagged_recursive(EvaluationContext *eval_ctx, Main *bma
BKE_mask_update_scene(bmain, scene);
}
+#endif /* WITH_LEGACY_DEPSGRAPH */
static bool check_rendered_viewport_visible(Main *bmain)
{
@@ -1658,13 +1690,26 @@ static void prepare_mesh_for_viewport_render(Main *bmain, Scene *scene)
void BKE_scene_update_tagged(EvaluationContext *eval_ctx, Main *bmain, Scene *scene)
{
Scene *sce_iter;
-
+#ifdef WITH_LEGACY_DEPSGRAPH
+ bool use_new_eval = !DEG_depsgraph_use_legacy();
+#endif
+
/* keep this first */
BLI_callback_exec(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_PRE);
/* (re-)build dependency graph if needed */
- for (sce_iter = scene; sce_iter; sce_iter = sce_iter->set)
+ for (sce_iter = scene; sce_iter; sce_iter = sce_iter->set) {
DAG_scene_relations_update(bmain, sce_iter);
+ /* Uncomment this to check if graph was properly tagged for update. */
+#if 0
+#ifdef WITH_LEGACY_DEPSGRAPH
+ if (use_new_eval)
+#endif
+ {
+ DAG_scene_relations_validate(bmain, sce_iter);
+ }
+#endif
+ }
/* flush editing data if needed */
prepare_mesh_for_viewport_render(bmain, scene);
@@ -1685,9 +1730,19 @@ void BKE_scene_update_tagged(EvaluationContext *eval_ctx, Main *bmain, Scene *sc
*
* in the future this should handle updates for all datablocks, not
* only objects and scenes. - brecht */
- scene_update_tagged_recursive(eval_ctx, bmain, scene, scene);
+#ifdef WITH_LEGACY_DEPSGRAPH
+ if (use_new_eval) {
+ DEG_evaluate_on_refresh(eval_ctx, scene->depsgraph, scene);
+ }
+ else {
+ scene_update_tagged_recursive(eval_ctx, bmain, scene, scene);
+ }
+#else
+ DEG_evaluate_on_refresh(eval_ctx, scene->depsgraph, scene);
+#endif
+
/* update sound system animation (TODO, move to depsgraph) */
- sound_update_scene(bmain, scene);
+ BKE_sound_update_scene(bmain, scene);
/* extra call here to recalc scene animation (for sequencer) */
{
@@ -1703,7 +1758,8 @@ void BKE_scene_update_tagged(EvaluationContext *eval_ctx, Main *bmain, Scene *sc
* Need to do this so changing material settings from the graph/dopesheet
* will update stuff in the viewport.
*/
- if (DAG_id_type_tagged(bmain, ID_MA)) {
+#ifdef WITH_LEGACY_DEPSGRAPH
+ if (!use_new_eval && DAG_id_type_tagged(bmain, ID_MA)) {
Material *material;
float ctime = BKE_scene_frame_get(scene);
@@ -1718,7 +1774,7 @@ void BKE_scene_update_tagged(EvaluationContext *eval_ctx, Main *bmain, Scene *sc
}
/* Also do the same for node trees. */
- if (DAG_id_type_tagged(bmain, ID_NT)) {
+ if (!use_new_eval && DAG_id_type_tagged(bmain, ID_NT)) {
float ctime = BKE_scene_frame_get(scene);
FOREACH_NODETREE(bmain, ntree, id)
@@ -1729,9 +1785,12 @@ void BKE_scene_update_tagged(EvaluationContext *eval_ctx, Main *bmain, Scene *sc
}
FOREACH_NODETREE_END
}
+#endif
/* notify editors and python about recalc */
BLI_callback_exec(bmain, &scene->id, BLI_CB_EVT_SCENE_UPDATE_POST);
+
+ /* Inform editors about possible changes. */
DAG_ids_check_recalc(bmain, scene, false);
/* clear recalc flags */
@@ -1751,6 +1810,12 @@ void BKE_scene_update_for_newframe_ex(EvaluationContext *eval_ctx, Main *bmain,
#ifdef DETAILED_ANALYSIS_OUTPUT
double start_time = PIL_check_seconds_timer();
#endif
+#ifdef WITH_LEGACY_DEPSGRAPH
+ bool use_new_eval = !DEG_depsgraph_use_legacy();
+#else
+ /* TODO(sergey): Pass to evaluation routines instead of storing layer in the graph? */
+ (void) do_invisible_flush;
+#endif
/* keep this first */
BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_FRAME_CHANGE_PRE);
@@ -1760,28 +1825,39 @@ void BKE_scene_update_for_newframe_ex(EvaluationContext *eval_ctx, Main *bmain,
* call this at the start so modifiers with textures don't lag 1 frame */
BKE_image_update_frame(bmain, sce->r.cfra);
+#ifdef WITH_LEGACY_DEPSGRAPH
/* rebuild rigid body worlds before doing the actual frame update
* this needs to be done on start frame but animation playback usually starts one frame later
* we need to do it here to avoid rebuilding the world on every simulation change, which can be very expensive
*/
- scene_rebuild_rbw_recursive(sce, ctime);
-
- sound_set_cfra(sce->r.cfra);
+ if (!use_new_eval) {
+ scene_rebuild_rbw_recursive(sce, ctime);
+ }
+#endif
+
+ BKE_sound_set_cfra(sce->r.cfra);
/* clear animation overrides */
/* XXX TODO... */
+ /* tag cached objects */
+ BKE_cache_library_dag_recalc_tag(eval_ctx, bmain);
+
for (sce_iter = sce; sce_iter; sce_iter = sce_iter->set)
DAG_scene_relations_update(bmain, sce_iter);
- /* flush recalc flags to dependencies, if we were only changing a frame
- * this would not be necessary, but if a user or a script has modified
- * some datablock before BKE_scene_update_tagged was called, we need the flush */
- DAG_ids_flush_tagged(bmain);
+#ifdef WITH_LEGACY_DEPSGRAPH
+ if (!use_new_eval) {
+ /* flush recalc flags to dependencies, if we were only changing a frame
+ * this would not be necessary, but if a user or a script has modified
+ * some datablock before BKE_scene_update_tagged was called, we need the flush */
+ DAG_ids_flush_tagged(bmain);
- /* Following 2 functions are recursive
- * so don't call within 'scene_update_tagged_recursive' */
- DAG_scene_update_flags(bmain, sce, lay, true, do_invisible_flush); // only stuff that moves or needs display still
+ /* Following 2 functions are recursive
+ * so don't call within 'scene_update_tagged_recursive' */
+ DAG_scene_update_flags(bmain, sce, lay, true, do_invisible_flush); // only stuff that moves or needs display still
+ }
+#endif
BKE_mask_evaluate_all_masks(bmain, ctime, true);
@@ -1795,8 +1871,12 @@ void BKE_scene_update_for_newframe_ex(EvaluationContext *eval_ctx, Main *bmain,
* can be overridden by settings from Scene, which owns the Texture through a hierarchy
* such as Scene->World->MTex/Texture) can still get correctly overridden.
*/
- BKE_animsys_evaluate_all_animation(bmain, sce, ctime);
- /*...done with recursive funcs */
+#ifdef WITH_LEGACY_DEPSGRAPH
+ if (!use_new_eval) {
+ BKE_animsys_evaluate_all_animation(bmain, sce, ctime);
+ /*...done with recursive funcs */
+ }
+#endif
/* clear "LIB_DOIT" flag from all materials, to prevent infinite recursion problems later
* when trying to find materials with drivers that need evaluating [#32017]
@@ -1806,19 +1886,38 @@ void BKE_scene_update_for_newframe_ex(EvaluationContext *eval_ctx, Main *bmain,
/* run rigidbody sim */
/* NOTE: current position is so that rigidbody sim affects other objects, might change in the future */
- scene_do_rb_simulation_recursive(sce, ctime);
-
+#ifdef WITH_LEGACY_DEPSGRAPH
+ if (!use_new_eval) {
+ scene_do_rb_simulation_recursive(sce, ctime);
+ }
+#endif
+
/* BKE_object_handle_update() on all objects, groups and sets */
- scene_update_tagged_recursive(eval_ctx, bmain, sce, sce);
+#ifdef WITH_LEGACY_DEPSGRAPH
+ if (use_new_eval) {
+ DEG_evaluate_on_framechange(eval_ctx, bmain, sce->depsgraph, ctime, lay);
+ }
+ else {
+ scene_update_tagged_recursive(eval_ctx, bmain, sce, sce);
+ }
+#else
+ DEG_evaluate_on_framechange(eval_ctx, bmain, sce->depsgraph, ctime, lay);
+#endif
+
/* update sound system animation (TODO, move to depsgraph) */
- sound_update_scene(bmain, sce);
+ BKE_sound_update_scene(bmain, sce);
- scene_depsgraph_hack(eval_ctx, sce, sce);
+#ifdef WITH_LEGACY_DEPSGRAPH
+ if (!use_new_eval) {
+ scene_depsgraph_hack(eval_ctx, sce, sce);
+ }
+#endif
/* notify editors and python about recalc */
BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_SCENE_UPDATE_POST);
BLI_callback_exec(bmain, &sce->id, BLI_CB_EVT_FRAME_CHANGE_POST);
+ /* Inform editors about possible changes. */
DAG_ids_check_recalc(bmain, sce, true);
/* clear recalc flags */
@@ -1829,6 +1928,45 @@ void BKE_scene_update_for_newframe_ex(EvaluationContext *eval_ctx, Main *bmain,
#endif
}
+void BKE_scene_update_group_for_newframe(EvaluationContext *eval_ctx,
+ Main *bmain,
+ Scene *scene,
+ Group *group,
+ unsigned int lay)
+{
+ float ctime = BKE_scene_frame_get(scene);
+ Scene *sce_iter;
+
+ /* Step 1: Preparation, same as in regular frame update. */
+ BKE_image_update_frame(bmain, scene->r.cfra);
+ scene_rebuild_rbw_recursive(scene, ctime);
+ BKE_cache_library_dag_recalc_tag(eval_ctx, bmain);
+ for (sce_iter = scene; sce_iter; sce_iter = sce_iter->set) {
+ DAG_scene_relations_update(bmain, sce_iter);
+ }
+
+ /* Step 2: Tag objects which we need to update. */
+ DAG_ids_flush_tagged(bmain);
+ DAG_scene_update_group_flags(bmain, scene, group, lay, true, false);
+
+ /* Step 3: Update animation. */
+#ifdef POSE_ANIMATION_WORKAROUND
+ scene_armature_depsgraph_workaround(bmain);
+#endif
+ BKE_animsys_evaluate_all_animation(bmain, scene, ctime);
+
+ /* Step 4: Actual evaluation. */
+ BKE_main_id_tag_idcode(bmain, ID_MA, false);
+ BKE_main_id_tag_idcode(bmain, ID_LA, false);
+ scene_do_rb_simulation_recursive(scene, ctime);
+ scene_update_tagged_recursive(eval_ctx, bmain, scene, scene);
+ scene_depsgraph_hack(eval_ctx, scene, scene);
+
+ /* Step 5: Cleanup after evaluaiton. */
+ DAG_ids_check_recalc(bmain, scene, true);
+ DAG_ids_clear_recalc(bmain);
+}
+
/* return default layer, also used to patch old files */
SceneRenderLayer *BKE_scene_add_render_layer(Scene *sce, const char *name)
{
@@ -1889,25 +2027,71 @@ bool BKE_scene_remove_render_layer(Main *bmain, Scene *scene, SceneRenderLayer *
return true;
}
+/* return default view */
+SceneRenderView *BKE_scene_add_render_view(Scene *sce, const char *name)
+{
+ SceneRenderView *srv;
+
+ if (!name)
+ name = DATA_("RenderView");
+
+ srv = MEM_callocN(sizeof(SceneRenderView), "new render view");
+ BLI_strncpy(srv->name, name, sizeof(srv->name));
+ BLI_uniquename(&sce->r.views, srv, DATA_("RenderView"), '.', offsetof(SceneRenderView, name), sizeof(srv->name));
+ BLI_addtail(&sce->r.views, srv);
+
+ return srv;
+}
+
+bool BKE_scene_remove_render_view(Scene *scene, SceneRenderView *srv)
+{
+ const int act = BLI_findindex(&scene->r.views, srv);
+
+ if (act == -1) {
+ return false;
+ }
+ else if (scene->r.views.first == scene->r.views.last) {
+ /* ensure 1 view is kept */
+ return false;
+ }
+
+ BLI_remlink(&scene->r.views, srv);
+ MEM_freeN(srv);
+
+ scene->r.actview = 0;
+
+ return true;
+}
+
/* render simplification */
-int get_render_subsurf_level(RenderData *r, int lvl)
+int get_render_subsurf_level(const RenderData *r, int lvl, bool for_render)
{
- if (r->mode & R_SIMPLIFY)
- return min_ii(r->simplify_subsurf, lvl);
- else
+ if (r->mode & R_SIMPLIFY) {
+ if (for_render)
+ return min_ii(r->simplify_subsurf_render, lvl);
+ else
+ return min_ii(r->simplify_subsurf, lvl);
+ }
+ else {
return lvl;
+ }
}
-int get_render_child_particle_number(RenderData *r, int num)
+int get_render_child_particle_number(const RenderData *r, int num, bool for_render)
{
- if (r->mode & R_SIMPLIFY)
- return (int)(r->simplify_particles * num);
- else
+ if (r->mode & R_SIMPLIFY) {
+ if (for_render)
+ return (int)(r->simplify_particles_render * num);
+ else
+ return (int)(r->simplify_particles * num);
+ }
+ else {
return num;
+ }
}
-int get_render_shadow_samples(RenderData *r, int samples)
+int get_render_shadow_samples(const RenderData *r, int samples)
{
if ((r->mode & R_SIMPLIFY) && samples > 0)
return min_ii(r->simplify_shadowsamples, samples);
@@ -1915,7 +2099,7 @@ int get_render_shadow_samples(RenderData *r, int samples)
return samples;
}
-float get_render_aosss_error(RenderData *r, float error)
+float get_render_aosss_error(const RenderData *r, float error)
{
if (r->mode & R_SIMPLIFY)
return ((1.0f - r->simplify_aosss) * 10.0f + 1.0f) * error;
@@ -1947,18 +2131,24 @@ Base *_setlooper_base_step(Scene **sce_iter, Base *base)
return NULL;
}
-bool BKE_scene_use_new_shading_nodes(Scene *scene)
+bool BKE_scene_use_new_shading_nodes(const Scene *scene)
{
- RenderEngineType *type = RE_engines_find(scene->r.engine);
+ const RenderEngineType *type = RE_engines_find(scene->r.engine);
return (type && type->flag & RE_USE_SHADING_NODES);
}
-bool BKE_scene_uses_blender_internal(struct Scene *scene)
+bool BKE_scene_use_shading_nodes_custom(Scene *scene)
+{
+ RenderEngineType *type = RE_engines_find(scene->r.engine);
+ return (type && type->flag & RE_USE_SHADING_NODES_CUSTOM);
+}
+
+bool BKE_scene_uses_blender_internal(const Scene *scene)
{
return STREQ(scene->r.engine, RE_engine_id_BLENDER_RENDER);
}
-bool BKE_scene_uses_blender_game(struct Scene *scene)
+bool BKE_scene_uses_blender_game(const Scene *scene)
{
return STREQ(scene->r.engine, RE_engine_id_BLENDER_GAME);
}
@@ -2059,3 +2249,283 @@ double BKE_scene_unit_scale(const UnitSettings *unit, const int unit_type, doubl
return value;
}
}
+
+/******************** multiview *************************/
+
+size_t BKE_scene_multiview_num_views_get(const RenderData *rd)
+{
+ SceneRenderView *srv;
+ size_t totviews = 0;
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return 1;
+
+ if (rd->views_format == SCE_VIEWS_FORMAT_STEREO_3D) {
+ srv = BLI_findstring(&rd->views, STEREO_LEFT_NAME, offsetof(SceneRenderView, name));
+ if ((srv && srv->viewflag & SCE_VIEW_DISABLE) == 0) {
+ totviews++;
+ }
+
+ srv = BLI_findstring(&rd->views, STEREO_RIGHT_NAME, offsetof(SceneRenderView, name));
+ if ((srv && srv->viewflag & SCE_VIEW_DISABLE) == 0) {
+ totviews++;
+ }
+ }
+ else {
+ for (srv = rd->views.first; srv; srv = srv->next) {
+ if ((srv->viewflag & SCE_VIEW_DISABLE) == 0) {
+ totviews++;
+ }
+ }
+ }
+ return totviews;
+}
+
+bool BKE_scene_multiview_is_stereo3d(const RenderData *rd)
+{
+ SceneRenderView *srv[2];
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return false;
+
+ srv[0] = (SceneRenderView *)BLI_findstring(&rd->views, STEREO_LEFT_NAME, offsetof(SceneRenderView, name));
+ srv[1] = (SceneRenderView *)BLI_findstring(&rd->views, STEREO_RIGHT_NAME, offsetof(SceneRenderView, name));
+
+ return (srv[0] && ((srv[0]->viewflag & SCE_VIEW_DISABLE) == 0) &&
+ srv[1] && ((srv[1]->viewflag & SCE_VIEW_DISABLE) == 0));
+}
+
+/* return whether to render this SceneRenderView */
+bool BKE_scene_multiview_is_render_view_active(const RenderData *rd, const SceneRenderView *srv)
+{
+ if (srv == NULL)
+ return false;
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return false;
+
+ if ((srv->viewflag & SCE_VIEW_DISABLE))
+ return false;
+
+ if (rd->views_format == SCE_VIEWS_FORMAT_MULTIVIEW)
+ return true;
+
+ /* SCE_VIEWS_SETUP_BASIC */
+ if (STREQ(srv->name, STEREO_LEFT_NAME) ||
+ STREQ(srv->name, STEREO_RIGHT_NAME))
+ {
+ return true;
+ }
+
+ return false;
+}
+
+/* return true if viewname is the first or if the name is NULL or not found */
+bool BKE_scene_multiview_is_render_view_first(const RenderData *rd, const char *viewname)
+{
+ SceneRenderView *srv;
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return true;
+
+ if ((!viewname) || (!viewname[0]))
+ return true;
+
+ for (srv = rd->views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
+ return STREQ(viewname, srv->name);
+ }
+ }
+
+ return true;
+}
+
+/* return true if viewname is the last or if the name is NULL or not found */
+bool BKE_scene_multiview_is_render_view_last(const RenderData *rd, const char *viewname)
+{
+ SceneRenderView *srv;
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return true;
+
+ if ((!viewname) || (!viewname[0]))
+ return true;
+
+ for (srv = rd->views.last; srv; srv = srv->prev) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
+ return STREQ(viewname, srv->name);
+ }
+ }
+
+ return true;
+}
+
+SceneRenderView *BKE_scene_multiview_render_view_findindex(const RenderData *rd, const int view_id)
+{
+ SceneRenderView *srv;
+ size_t nr;
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return NULL;
+
+ nr = 0;
+ for (srv = rd->views.first, nr = 0; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
+ if (nr++ == view_id)
+ return srv;
+ }
+ }
+ return srv;
+}
+
+const char *BKE_scene_multiview_render_view_name_get(const RenderData *rd, const int view_id)
+{
+ SceneRenderView *srv = BKE_scene_multiview_render_view_findindex(rd, view_id);
+
+ if (srv)
+ return srv->name;
+ else
+ return "";
+}
+
+size_t BKE_scene_multiview_view_id_get(const RenderData *rd, const char *viewname)
+{
+ SceneRenderView *srv;
+ size_t nr;
+
+ if ((!rd) || ((rd->scemode & R_MULTIVIEW) == 0))
+ return 0;
+
+ if ((!viewname) || (!viewname[0]))
+ return 0;
+
+ nr = 0;
+ for (srv = rd->views.first, nr = 0; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
+ if (STREQ(viewname, srv->name)) {
+ return nr;
+ }
+ else {
+ nr += 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+void BKE_scene_multiview_filepath_get(
+ SceneRenderView *srv, const char *filepath,
+ char *r_filepath)
+{
+ BLI_strncpy(r_filepath, filepath, FILE_MAX);
+ BLI_path_suffix(r_filepath, FILE_MAX, srv->suffix, "");
+}
+
+/**
+ * When multiview is not used the filepath is as usual (e.g., ``Image.jpg``).
+ * When multiview is on, even if only one view is enabled the view is incorporated
+ * into the file name (e.g., ``Image_L.jpg``). That allows for the user to re-render
+ * individual views.
+ */
+void BKE_scene_multiview_view_filepath_get(
+ const RenderData *rd, const char *filepath, const char *viewname,
+ char *r_filepath)
+{
+ SceneRenderView *srv;
+ char suffix[FILE_MAX];
+
+ srv = BLI_findstring(&rd->views, viewname, offsetof(SceneRenderView, name));
+ if (srv)
+ BLI_strncpy(suffix, srv->suffix, sizeof(suffix));
+ else
+ BLI_strncpy(suffix, viewname, sizeof(suffix));
+
+ BLI_strncpy(r_filepath, filepath, FILE_MAX);
+ BLI_path_suffix(r_filepath, FILE_MAX, suffix, "");
+}
+
+const char *BKE_scene_multiview_view_suffix_get(const RenderData *rd, const char *viewname)
+{
+ SceneRenderView *srv;
+
+ if ((viewname == NULL) || (viewname[0] == '\0'))
+ return viewname;
+
+ srv = BLI_findstring(&rd->views, viewname, offsetof(SceneRenderView, name));
+ if (srv)
+ return srv->suffix;
+ else
+ return viewname;
+}
+
+const char *BKE_scene_multiview_view_id_suffix_get(const RenderData *rd, const size_t view_id)
+{
+ if ((rd->scemode & R_MULTIVIEW) == 0) {
+ return "";
+ }
+ else {
+ const char *viewname = BKE_scene_multiview_render_view_name_get(rd, view_id);
+ return BKE_scene_multiview_view_suffix_get(rd, viewname);
+ }
+}
+
+void BKE_scene_multiview_view_prefix_get(Scene *scene, const char *name, char *rprefix, char **rext)
+{
+ SceneRenderView *srv;
+ size_t index_act;
+ char *suf_act;
+ const char delims[] = {'.', '\0'};
+
+ rprefix[0] = '\0';
+
+ /* begin of extension */
+ index_act = BLI_str_rpartition(name, delims, rext, &suf_act);
+ BLI_assert(index_act > 0);
+
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(&scene->r, srv)) {
+ size_t len = strlen(srv->suffix);
+ if (STREQLEN(*rext - len, srv->suffix, len)) {
+ BLI_strncpy(rprefix, name, strlen(name) - strlen(*rext) - len + 1);
+ break;
+ }
+ }
+ }
+}
+
+void BKE_scene_multiview_videos_dimensions_get(
+ const RenderData *rd, const size_t width, const size_t height,
+ size_t *r_width, size_t *r_height)
+{
+ if ((rd->scemode & R_MULTIVIEW) &&
+ rd->im_format.views_format == R_IMF_VIEWS_STEREO_3D)
+ {
+ IMB_stereo3d_write_dimensions(
+ rd->im_format.stereo3d_format.display_mode,
+ (rd->im_format.stereo3d_format.flag & S3D_SQUEEZED_FRAME) != 0,
+ width, height,
+ r_width, r_height);
+ }
+ else {
+ *r_width = width;
+ *r_height = height;
+ }
+}
+
+size_t BKE_scene_multiview_num_videos_get(const RenderData *rd)
+{
+ if (BKE_imtype_is_movie(rd->im_format.imtype) == false)
+ return 0;
+
+ if ((rd->scemode & R_MULTIVIEW) == 0)
+ return 1;
+
+ if (rd->im_format.views_format == R_IMF_VIEWS_STEREO_3D) {
+ return 1;
+ }
+ else {
+ /* R_IMF_VIEWS_INDIVIDUAL */
+ return BKE_scene_multiview_num_views_get(rd);
+ }
+}
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index ebbfc3d2a40..83aac79ae0b 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -276,6 +276,19 @@ void BKE_spacedata_draw_locks(int set)
}
}
+static void (*spacedata_id_unref_cb)(struct SpaceLink *sl, const struct ID *id) = NULL;
+
+void BKE_spacedata_callback_id_unref_set(void (*func)(struct SpaceLink *sl, const struct ID *))
+{
+ spacedata_id_unref_cb = func;
+}
+
+void BKE_spacedata_id_unref(struct SpaceLink *sl, const struct ID *id)
+{
+ if (spacedata_id_unref_cb) {
+ spacedata_id_unref_cb(sl, id);
+ }
+}
/* not region itself */
void BKE_area_region_free(SpaceType *st, ARegion *ar)
@@ -416,6 +429,23 @@ ARegion *BKE_area_find_region_active_win(ScrArea *sa)
return NULL;
}
+ARegion *BKE_area_find_region_xy(ScrArea *sa, const int regiontype, int x, int y)
+{
+ ARegion *ar_found = NULL;
+ if (sa) {
+ ARegion *ar;
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if ((regiontype == RGN_TYPE_ANY) || (ar->regiontype == regiontype)) {
+ if (BLI_rcti_isect_pt(&ar->winrct, x, y)) {
+ ar_found = ar;
+ break;
+ }
+ }
+ }
+ }
+ return ar_found;
+}
+
/**
* \note, ideally we can get the area from the context,
* there are a few places however where this isn't practical.
@@ -499,6 +529,23 @@ unsigned int BKE_screen_view3d_layer_active(const struct View3D *v3d, const stru
return BKE_screen_view3d_layer_active_ex(v3d, scene, true);
}
+/**
+ * Accumulate all visible layers on this screen.
+ */
+unsigned int BKE_screen_view3d_layer_all(const bScreen *sc)
+{
+ const ScrArea *sa;
+ unsigned int lay = 0;
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ if (sa->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = sa->spacedata.first;
+ lay |= v3d->lay;
+ }
+ }
+
+ return lay;
+}
+
void BKE_screen_view3d_sync(View3D *v3d, struct Scene *scene)
{
int bit;
@@ -521,8 +568,8 @@ void BKE_screen_view3d_sync(View3D *v3d, struct Scene *scene)
if ((v3d->lay & v3d->layact) == 0) {
for (bit = 0; bit < 32; bit++) {
- if (v3d->lay & (1 << bit)) {
- v3d->layact = 1 << bit;
+ if (v3d->lay & (1u << bit)) {
+ v3d->layact = (1u << bit);
break;
}
}
diff --git a/source/blender/blenkernel/intern/seqcache.c b/source/blender/blenkernel/intern/seqcache.c
index 05d6bf136a4..69ba7618981 100644
--- a/source/blender/blenkernel/intern/seqcache.c
+++ b/source/blender/blenkernel/intern/seqcache.c
@@ -35,6 +35,7 @@
#include "MEM_guardedalloc.h"
#include "DNA_sequence_types.h"
+#include "DNA_scene_types.h"
#include "IMB_moviecache.h"
#include "IMB_imbuf.h"
@@ -43,6 +44,7 @@
#include "BLI_listbase.h"
#include "BKE_sequencer.h"
+#include "BKE_scene.h"
typedef struct SeqCacheKey {
struct Sequence *seq;
@@ -79,7 +81,9 @@ static bool seq_cmp_render_data(const SeqRenderData *a, const SeqRenderData *b)
(a->bmain != b->bmain) ||
(a->scene != b->scene) ||
(a->motion_blur_shutter != b->motion_blur_shutter) ||
- (a->motion_blur_samples != b->motion_blur_samples));
+ (a->motion_blur_samples != b->motion_blur_samples) ||
+ (a->scene->r.views_format != b->scene->r.views_format) ||
+ (a->view_id != b->view_id));
}
static unsigned int seq_hash_render_data(const SeqRenderData *a)
@@ -91,6 +95,7 @@ static unsigned int seq_hash_render_data(const SeqRenderData *a)
rval ^= ((intptr_t) a->scene) << 6;
rval ^= (int)(a->motion_blur_shutter * 100.0f) << 10;
rval ^= a->motion_blur_samples << 24;
+ rval ^= ((a->scene->r.views_format * 2) + a->view_id) << 32;
return rval;
}
diff --git a/source/blender/blenkernel/intern/seqeffects.c b/source/blender/blenkernel/intern/seqeffects.c
index 6157d63047e..a8787d44914 100644
--- a/source/blender/blenkernel/intern/seqeffects.c
+++ b/source/blender/blenkernel/intern/seqeffects.c
@@ -52,9 +52,6 @@
#include "RNA_access.h"
-/* TODO(sergey): Could be considered a bad level call, but
- * need this for gaussian table.
- */
#include "RE_pipeline.h"
static void slice_get_byte_buffers(const SeqRenderData *context, const ImBuf *ibuf1, const ImBuf *ibuf2,
diff --git a/source/blender/blenkernel/intern/seqmodifier.c b/source/blender/blenkernel/intern/seqmodifier.c
index b78529f51b4..f543a9f4c65 100644
--- a/source/blender/blenkernel/intern/seqmodifier.c
+++ b/source/blender/blenkernel/intern/seqmodifier.c
@@ -77,9 +77,9 @@ typedef struct ModifierThread {
} ModifierThread;
-static ImBuf *modifier_mask_get(SequenceModifierData *smd, const SeqRenderData *context, int cfra, bool make_float)
+static ImBuf *modifier_mask_get(SequenceModifierData *smd, const SeqRenderData *context, int cfra, int fra_offset, bool make_float)
{
- return BKE_sequencer_render_mask_input(context, smd->mask_input_type, smd->mask_sequence, smd->mask_id, cfra, make_float);
+ return BKE_sequencer_render_mask_input(context, smd->mask_input_type, smd->mask_sequence, smd->mask_id, cfra, fra_offset, make_float);
}
static void modifier_init_handle(void *handle_v, int start_line, int tot_line, void *init_data_v)
@@ -531,15 +531,11 @@ static void maskmodifier_apply_threaded(int width, int height, unsigned char *re
}
}
-static void maskmodifier_apply(struct SequenceModifierData *smd, ImBuf *ibuf, ImBuf *mask)
+static void maskmodifier_apply(struct SequenceModifierData *UNUSED(smd), ImBuf *ibuf, ImBuf *mask)
{
- BrightContrastModifierData *bcmd = (BrightContrastModifierData *) smd;
- BrightContrastThreadData data;
-
- data.bright = bcmd->bright;
- data.contrast = bcmd->contrast;
+ // SequencerMaskModifierData *bcmd = (SequencerMaskModifierData *)smd;
- modifier_apply_threaded(ibuf, mask, maskmodifier_apply_threaded, &data);
+ modifier_apply_threaded(ibuf, mask, maskmodifier_apply_threaded, NULL);
}
static SequenceModifierTypeInfo seqModifier_Mask = {
@@ -567,7 +563,7 @@ static void sequence_modifier_type_info_init(void)
#undef INIT_TYPE
}
-SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type)
+const SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type)
{
if (!modifierTypesInit) {
sequence_modifier_type_info_init();
@@ -580,7 +576,7 @@ SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type)
SequenceModifierData *BKE_sequence_modifier_new(Sequence *seq, const char *name, int type)
{
SequenceModifierData *smd;
- SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(type);
+ const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(type);
smd = MEM_callocN(smti->struct_size, "sequence modifier");
@@ -627,7 +623,7 @@ void BKE_sequence_modifier_clear(Sequence *seq)
void BKE_sequence_modifier_free(SequenceModifierData *smd)
{
- SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
+ const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
if (smti && smti->free_data) {
smti->free_data(smd);
@@ -638,7 +634,7 @@ void BKE_sequence_modifier_free(SequenceModifierData *smd)
void BKE_sequence_modifier_unique_name(Sequence *seq, SequenceModifierData *smd)
{
- SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
+ const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
BLI_uniquename(&seq->modifiers, smd, CTX_DATA_(BLF_I18NCONTEXT_ID_SEQUENCE, smti->name), '.',
offsetof(SequenceModifierData, name), sizeof(smd->name));
@@ -660,7 +656,7 @@ ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, Sequence
}
for (smd = seq->modifiers.first; smd; smd = smd->next) {
- SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
+ const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
/* could happen if modifier is being removed or not exists in current version of blender */
if (!smti)
@@ -671,7 +667,7 @@ ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, Sequence
continue;
if (smti->apply) {
- ImBuf *mask = modifier_mask_get(smd, context, cfra, ibuf->rect_float != NULL);
+ ImBuf *mask = modifier_mask_get(smd, context, cfra, seq->start, ibuf->rect_float != NULL);
if (processed_ibuf == ibuf)
processed_ibuf = IMB_dupImBuf(ibuf);
@@ -696,7 +692,7 @@ void BKE_sequence_modifier_list_copy(Sequence *seqn, Sequence *seq)
for (smd = seq->modifiers.first; smd; smd = smd->next) {
SequenceModifierData *smdn;
- SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
+ const SequenceModifierTypeInfo *smti = BKE_sequence_modifier_type_info_get(smd->type);
smdn = MEM_dupallocN(smd);
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index ee41c2b3208..1cff097df5e 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -53,6 +53,12 @@
#include "BLI_threads.h"
#include "BLI_utildefines.h"
+#ifdef WIN32
+# include "BLI_winstuff.h"
+#else
+# include <unistd.h>
+#endif
+
#include "BLF_translation.h"
#include "BKE_animsys.h"
@@ -66,6 +72,7 @@
#include "BKE_scene.h"
#include "BKE_mask.h"
#include "BKE_library.h"
+#include "BKE_idprop.h"
#include "RNA_access.h"
@@ -88,6 +95,8 @@ static ImBuf *seq_render_strip_stack(const SeqRenderData *context, ListBase *seq
static ImBuf *seq_render_strip(const SeqRenderData *context, Sequence *seq, float cfra);
static void seq_free_animdata(Scene *scene, Sequence *seq);
static ImBuf *seq_render_mask(const SeqRenderData *context, Mask *mask, float nr, bool make_float);
+static size_t seq_num_files(Scene *scene, char views_format, const bool is_multiview);
+static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const size_t view_id);
/* **** XXX ******** */
#define SELECT 1
@@ -180,10 +189,7 @@ static void BKE_sequence_free_ex(Scene *scene, Sequence *seq, const bool do_cach
if (seq->strip)
seq_free_strip(seq->strip);
- if (seq->anim) {
- IMB_free_anim(seq->anim);
- seq->anim = NULL;
- }
+ BKE_sequence_free_anim(seq);
if (seq->type & SEQ_TYPE_EFFECT) {
struct SeqEffectHandle sh = BKE_sequence_get_effect(seq);
@@ -195,6 +201,10 @@ static void BKE_sequence_free_ex(Scene *scene, Sequence *seq, const bool do_cach
((ID *)seq->sound)->us--;
}
+ if (seq->stereo3d_format) {
+ MEM_freeN(seq->stereo3d_format);
+ }
+
/* clipboard has no scene and will never have a sound handle or be active
* same goes to sequences copy for proxy rebuild job
*/
@@ -205,11 +215,16 @@ static void BKE_sequence_free_ex(Scene *scene, Sequence *seq, const bool do_cach
ed->act_seq = NULL;
if (seq->scene_sound && ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE))
- sound_remove_scene_sound(scene, seq->scene_sound);
+ BKE_sound_remove_scene_sound(scene, seq->scene_sound);
seq_free_animdata(scene, seq);
}
+ if (seq->prop) {
+ IDP_FreeProperty(seq->prop);
+ MEM_freeN(seq->prop);
+ }
+
/* free modifiers */
BKE_sequence_modifier_clear(seq);
@@ -234,6 +249,22 @@ void BKE_sequence_free(Scene *scene, Sequence *seq)
BKE_sequence_free_ex(scene, seq, true);
}
+/* Function to free imbuf and anim data on changes */
+void BKE_sequence_free_anim(Sequence *seq)
+{
+ while (seq->anims.last) {
+ StripAnim *sanim = seq->anims.last;
+
+ if (sanim->anim) {
+ IMB_free_anim(sanim->anim);
+ sanim->anim = NULL;
+ }
+
+ BLI_freelinkN(&seq->anims, sanim);
+ }
+ BLI_listbase_clear(&seq->anims);
+}
+
/* cache must be freed before calling this function
* since it leaves the seqbase in an invalid state */
static void seq_free_sequence_recurse(Scene *scene, Sequence *seq)
@@ -316,7 +347,7 @@ static void seqclipboard_ptr_restore(Main *bmain, ID **id_pt)
{
id_restore = BLI_findstring(lb, ((bSound *)ID_PT)->name, offsetof(bSound, name));
if (id_restore == NULL) {
- id_restore = sound_new_file(bmain, ((bSound *)ID_PT)->name);
+ id_restore = BKE_sound_new_file(bmain, ((bSound *)ID_PT)->name);
(ID_PT)->newid = id_restore; /* reuse next time */
}
break;
@@ -531,6 +562,7 @@ void BKE_sequencer_new_render_data(
r_context->motion_blur_shutter = 0;
r_context->skip_cache = false;
r_context->is_proxy_render = false;
+ r_context->view_id = 0;
}
/* ************************* iterator ************************** */
@@ -652,7 +684,7 @@ static void seq_update_sound_bounds_recursive_rec(Scene *scene, Sequence *metase
if (seq->start + seq->len - seq->endofs > end)
endofs = seq->start + seq->len - end;
- sound_move_scene_sound(scene, seq->scene_sound, seq->start + startofs,
+ BKE_sound_move_scene_sound(scene, seq->scene_sound, seq->start + startofs,
seq->start + seq->len - endofs, startofs + seq->anim_startofs);
}
}
@@ -765,10 +797,17 @@ void BKE_sequence_calc(Scene *scene, Sequence *seq)
}
}
+static void seq_multiview_name(Scene *scene, const size_t view_id, const char *prefix,
+ const char *ext, char *r_path, size_t r_size)
+{
+ const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id);
+ BLI_snprintf(r_path, r_size, "%s%s%s", prefix, suffix, ext);
+}
+
/* note: caller should run BKE_sequence_calc(scene, seq) after */
void BKE_sequence_reload_new_file(Scene *scene, Sequence *seq, const bool lock_range)
{
- char str[FILE_MAX];
+ char path[FILE_MAX];
int prev_startdisp = 0, prev_enddisp = 0;
/* note: don't rename the strip, will break animation curves */
@@ -801,22 +840,67 @@ void BKE_sequence_reload_new_file(Scene *scene, Sequence *seq, const bool lock_r
break;
}
case SEQ_TYPE_MOVIE:
- BLI_join_dirfile(str, sizeof(str), seq->strip->dir,
+ {
+ StripAnim *sanim;
+ bool is_multiview_loaded = false;
+ const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 &&
+ (scene->r.scemode & R_MULTIVIEW) != 0;
+
+ BLI_join_dirfile(path, sizeof(path), seq->strip->dir,
seq->strip->stripdata->name);
- BLI_path_abs(str, G.main->name);
+ BLI_path_abs(path, G.main->name);
+
+ BKE_sequence_free_anim(seq);
+
+ if (is_multiview && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
+ char prefix[FILE_MAX];
+ char *ext = NULL;
+ size_t totfiles = seq_num_files(scene, seq->views_format, true);
+ int i = 0;
+
+ BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext);
+
+ if (prefix[0] != '\0') {
+ for (i = 0; i < totfiles; i++) {
+ struct anim *anim;
+ char str[FILE_MAX];
- if (seq->anim) IMB_free_anim(seq->anim);
+ seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX);
+ anim = openanim(str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
- seq->anim = openanim(str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex, seq->strip->colorspace_settings.name);
+ if (anim) {
+ seq_anim_add_suffix(scene, anim, i);
+ sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
+ BLI_addtail(&seq->anims, sanim);
+ sanim->anim = anim;
+ }
+ }
+ is_multiview_loaded = true;
+ }
+ }
+
+ if (is_multiview_loaded == false) {
+ struct anim *anim;
+ anim = openanim(path, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ if (anim) {
+ sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
+ BLI_addtail(&seq->anims, sanim);
+ sanim->anim = anim;
+ }
+ }
- if (!seq->anim) {
+ /* use the first video as reference for everything */
+ sanim = seq->anims.first;
+
+ if ((!sanim) || (!sanim->anim)) {
return;
}
- seq->len = IMB_anim_get_duration(seq->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN);
-
- seq->anim_preseek = IMB_anim_get_preseek(seq->anim);
+ seq->len = IMB_anim_get_duration(sanim->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN);
+
+ seq->anim_preseek = IMB_anim_get_preseek(sanim->anim);
seq->len -= seq->anim_startofs;
seq->len -= seq->anim_endofs;
@@ -824,6 +908,7 @@ void BKE_sequence_reload_new_file(Scene *scene, Sequence *seq, const bool lock_r
seq->len = 0;
}
break;
+ }
case SEQ_TYPE_MOVIECLIP:
if (seq->clip == NULL)
return;
@@ -1103,30 +1188,25 @@ static void make_black_ibuf(ImBuf *ibuf)
}
}
-static void multibuf(ImBuf *ibuf, float fmul)
+static void multibuf(ImBuf *ibuf, const float fmul)
{
char *rt;
float *rt_float;
- int a, mul, icol;
+ int a;
- mul = (int)(256.0f * fmul);
rt = (char *)ibuf->rect;
rt_float = ibuf->rect_float;
if (rt) {
+ const int imul = (int)(256.0f * fmul);
a = ibuf->x * ibuf->y;
while (a--) {
+ rt[0] = min_ii((imul * rt[0]) >> 8, 255);
+ rt[1] = min_ii((imul * rt[1]) >> 8, 255);
+ rt[2] = min_ii((imul * rt[2]) >> 8, 255);
+ rt[3] = min_ii((imul * rt[3]) >> 8, 255);
- icol = (mul * rt[0]) >> 8;
- if (icol > 254) rt[0] = 255; else rt[0] = icol;
- icol = (mul * rt[1]) >> 8;
- if (icol > 254) rt[1] = 255; else rt[1] = icol;
- icol = (mul * rt[2]) >> 8;
- if (icol > 254) rt[2] = 255; else rt[2] = icol;
- icol = (mul * rt[3]) >> 8;
- if (icol > 254) rt[3] = 255; else rt[3] = icol;
-
rt += 4;
}
}
@@ -1318,6 +1398,7 @@ typedef struct SeqIndexBuildContext {
int size_flags;
int quality;
bool overwrite;
+ size_t view_id;
Main *bmain;
Scene *scene;
@@ -1357,54 +1438,164 @@ static double seq_rendersize_to_scale_factor(int size)
return 0.25;
}
-static void seq_open_anim_file(Sequence *seq, bool openfile)
+/* the number of files will vary according to the stereo format */
+static size_t seq_num_files(Scene *scene, char views_format, const bool is_multiview)
+{
+ if (!is_multiview) {
+ return 1;
+ }
+ else if (views_format == R_IMF_VIEWS_STEREO_3D) {
+ return 1;
+ }
+ /* R_IMF_VIEWS_INDIVIDUAL */
+ else {
+ return BKE_scene_multiview_num_views_get(&scene->r);
+ }
+}
+
+static void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir)
{
+ char dir[FILE_MAX];
+ char fname[FILE_MAXFILE];
+
+ IMB_anim_get_fname(anim, fname, FILE_MAXFILE);
+ BLI_strncpy(dir, base_dir, sizeof(dir));
+ BLI_path_append(dir, sizeof(dir), fname);
+ IMB_anim_set_index_dir(anim, dir);
+}
+
+static void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile)
+{
+ char dir[FILE_MAX];
char name[FILE_MAX];
StripProxy *proxy;
+ bool use_proxy;
+ bool is_multiview_loaded = false;
+ Editing *ed = scene->ed;
+ const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0;
- if (seq->anim != NULL) {
+ if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) {
return;
}
+ /* reset all the previously created anims */
+ BKE_sequence_free_anim(seq);
+
BLI_join_dirfile(name, sizeof(name),
seq->strip->dir, seq->strip->stripdata->name);
BLI_path_abs(name, G.main->name);
-
- if (openfile) {
- seq->anim = openanim(name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex, seq->strip->colorspace_settings.name);
- }
- else {
- seq->anim = openanim_noload(name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
- seq->streamindex, seq->strip->colorspace_settings.name);
- }
- if (seq->anim == NULL) {
- return;
+ proxy = seq->strip->proxy;
+
+ use_proxy = proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 ||
+ (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE));
+
+ if (use_proxy) {
+ if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) {
+ if (ed->proxy_dir[0] == 0)
+ BLI_strncpy(dir, "//BL_proxy", sizeof(dir));
+ else
+ BLI_strncpy(dir, ed->proxy_dir, sizeof(dir));
+ }
+ else {
+ BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
+ }
+ BLI_path_abs(dir, G.main->name);
}
- proxy = seq->strip->proxy;
+ if (is_multiview && seq->views_format == R_IMF_VIEWS_INDIVIDUAL) {
+ size_t totfiles = seq_num_files(scene, seq->views_format, true);
+ char prefix[FILE_MAX];
+ char *ext = NULL;
+ int i;
- if (proxy == NULL) {
- return;
+ BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext);
+
+ if (prefix[0] != '\0') {
+ for (i = 0; i < totfiles; i++) {
+ const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i);
+ char str[FILE_MAX];
+ StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
+
+ BLI_addtail(&seq->anims, sanim);
+
+ BLI_snprintf(str, sizeof(str), "%s%s%s", prefix, suffix, ext);
+
+ if (openfile) {
+ sanim->anim = openanim(
+ str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ }
+ else {
+ sanim->anim = openanim_noload(
+ str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ }
+
+ if (sanim->anim) {
+#if 0
+ seq_anim_add_suffix(scene, sanim->anim, i);
+#else
+ /* we already have the suffix */
+ IMB_suffix_anim(sanim->anim, suffix);
+#endif
+ }
+ else {
+ if (openfile) {
+ sanim->anim = openanim(
+ name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ }
+ else {
+ sanim->anim = openanim_noload(
+ name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ }
+
+ /* no individual view files - monoscopic, stereo 3d or exr multiview */
+ totfiles = 1;
+ }
+
+ if (sanim->anim && use_proxy) {
+ seq_proxy_index_dir_set(sanim->anim, dir);
+ }
+ }
+ is_multiview_loaded = true;
+ }
}
- if (seq->flag & SEQ_USE_PROXY_CUSTOM_DIR) {
- char dir[FILE_MAX];
- BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
- BLI_path_abs(dir, G.main->name);
+ if (is_multiview_loaded == false) {
+ StripAnim *sanim;
+
+ sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
+ BLI_addtail(&seq->anims, sanim);
- IMB_anim_set_index_dir(seq->anim, dir);
+ if (openfile) {
+ sanim->anim = openanim(
+ name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ }
+ else {
+ sanim->anim = openanim_noload(
+ name, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
+ seq->streamindex, seq->strip->colorspace_settings.name);
+ }
+
+ if (sanim->anim && use_proxy) {
+ seq_proxy_index_dir_set(sanim->anim, dir);
+ }
}
}
-
-static bool seq_proxy_get_fname(Sequence *seq, int cfra, int render_size, char *name)
+static bool seq_proxy_get_fname(Editing *ed, Sequence *seq, int cfra, int render_size, char *name, const size_t view_id)
{
int frameno;
char dir[PROXY_MAXFILE];
+ StripAnim *sanim;
+ char suffix[24] = {'\0'};
- if (!seq->strip->proxy) {
+ StripProxy *proxy = seq->strip->proxy;
+ if (!proxy) {
return false;
}
@@ -1416,8 +1607,32 @@ static bool seq_proxy_get_fname(Sequence *seq, int cfra, int render_size, char *
* have both, a directory full of jpeg files and proxy avis, so
* sorry folks, please rebuild your proxies... */
- if (seq->flag & (SEQ_USE_PROXY_CUSTOM_DIR | SEQ_USE_PROXY_CUSTOM_FILE)) {
+ sanim = BLI_findlink(&seq->anims, view_id);
+
+ if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) {
+ char fname[FILE_MAXFILE];
+ if (ed->proxy_dir[0] == 0)
+ BLI_strncpy(dir, "//BL_proxy", sizeof(dir));
+ else
+ BLI_strncpy(dir, ed->proxy_dir, sizeof(dir));
+
+ if (sanim && sanim->anim) {
+ IMB_anim_get_fname(sanim->anim, fname, FILE_MAXFILE);
+ }
+ else if (seq->type == SEQ_TYPE_IMAGE) {
+ fname[0] = 0;
+ }
+ BLI_path_append(dir, sizeof(dir), fname);
+ BLI_path_abs(name, G.main->name);
+ }
+ else if ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) && (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE)) {
+ BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
+ }
+ else if (sanim && sanim->anim && (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR)) {
+ char fname[FILE_MAXFILE];
BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir));
+ IMB_anim_get_fname(sanim->anim, fname, FILE_MAXFILE);
+ BLI_path_append(dir, sizeof(dir), fname);
}
else if (seq->type == SEQ_TYPE_IMAGE) {
BLI_snprintf(dir, PROXY_MAXFILE, "%s/BL_proxy", seq->strip->dir);
@@ -1426,10 +1641,16 @@ static bool seq_proxy_get_fname(Sequence *seq, int cfra, int render_size, char *
return false;
}
- if (seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) {
+ if (view_id > 0)
+ BLI_snprintf(suffix, sizeof(suffix), "_%zu", view_id);
+
+ if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE && sanim && sanim->anim &&
+ ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE)
+ {
BLI_join_dirfile(name, PROXY_MAXFILE,
- dir, seq->strip->proxy->file);
+ dir, proxy->file);
BLI_path_abs(name, G.main->name);
+ BLI_snprintf(name, PROXY_MAXFILE, "%s_%s", name, suffix);
return true;
}
@@ -1437,13 +1658,13 @@ static bool seq_proxy_get_fname(Sequence *seq, int cfra, int render_size, char *
/* generate a separate proxy directory for each preview size */
if (seq->type == SEQ_TYPE_IMAGE) {
- BLI_snprintf(name, PROXY_MAXFILE, "%s/images/%d/%s_proxy", dir, render_size,
- BKE_sequencer_give_stripelem(seq, cfra)->name);
+ BLI_snprintf(name, PROXY_MAXFILE, "%s/images/%d/%s_proxy%s", dir, render_size,
+ BKE_sequencer_give_stripelem(seq, cfra)->name, suffix);
frameno = 1;
}
else {
frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs;
- BLI_snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####", dir, render_size);
+ BLI_snprintf(name, PROXY_MAXFILE, "%s/proxy_misc/%d/####%s", dir, render_size, suffix);
}
BLI_path_abs(name, G.main->name);
@@ -1460,45 +1681,48 @@ static ImBuf *seq_proxy_fetch(const SeqRenderData *context, Sequence *seq, int c
IMB_Proxy_Size psize = seq_rendersize_to_proxysize(context->preview_render_size);
int size_flags;
int render_size = context->preview_render_size;
+ StripProxy *proxy = seq->strip->proxy;
+ Editing *ed = context->scene->ed;
+ StripAnim *sanim;
+
+ if (!(seq->flag & SEQ_USE_PROXY)) {
+ return NULL;
+ }
/* dirty hack to distinguish 100% render size from PROXY_100 */
if (render_size == 99) {
render_size = 100;
}
- if (!(seq->flag & SEQ_USE_PROXY)) {
- return NULL;
- }
-
- size_flags = seq->strip->proxy->build_size_flags;
+ size_flags = proxy->build_size_flags;
/* only use proxies, if they are enabled (even if present!) */
if (psize == IMB_PROXY_NONE || ((size_flags & psize) != psize)) {
return NULL;
}
- if (seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) {
+ if (proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) {
int frameno = (int)give_stripelem_index(seq, cfra) + seq->anim_startofs;
- if (seq->strip->proxy->anim == NULL) {
- if (seq_proxy_get_fname(seq, cfra, render_size, name) == 0) {
+ if (proxy->anim == NULL) {
+ if (seq_proxy_get_fname(ed, seq, cfra, render_size, name, context->view_id) == 0) {
return NULL;
}
- seq->strip->proxy->anim = openanim(name, IB_rect, 0,
- seq->strip->colorspace_settings.name);
+ proxy->anim = openanim(name, IB_rect, 0, seq->strip->colorspace_settings.name);
}
- if (seq->strip->proxy->anim == NULL) {
+ if (proxy->anim == NULL) {
return NULL;
}
- seq_open_anim_file(seq, true);
+ seq_open_anim_file(context->scene, seq, true);
+ sanim = seq->anims.first;
- frameno = IMB_anim_index_get_frame_index(seq->anim, seq->strip->proxy->tc, frameno);
+ frameno = IMB_anim_index_get_frame_index(sanim ? sanim->anim : NULL, seq->strip->proxy->tc, frameno);
- return IMB_anim_absolute(seq->strip->proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE);
+ return IMB_anim_absolute(proxy->anim, frameno, IMB_TC_NONE, IMB_PROXY_NONE);
}
- if (seq_proxy_get_fname(seq, cfra, render_size, name) == 0) {
+ if (seq_proxy_get_fname(ed, seq, cfra, render_size, name, context->view_id) == 0) {
return NULL;
}
@@ -1523,8 +1747,9 @@ static void seq_proxy_build_frame(const SeqRenderData *context, Sequence *seq, i
int rectx, recty;
int ok;
ImBuf *ibuf_tmp, *ibuf;
+ Editing *ed = context->scene->ed;
- if (!seq_proxy_get_fname(seq, cfra, proxy_render_size, name)) {
+ if (!seq_proxy_get_fname(ed, seq, cfra, proxy_render_size, name, context->view_id)) {
return;
}
@@ -1539,6 +1764,7 @@ static void seq_proxy_build_frame(const SeqRenderData *context, Sequence *seq, i
if (ibuf_tmp->x != rectx || ibuf_tmp->y != recty) {
ibuf = IMB_dupImBuf(ibuf_tmp);
+ IMB_metadata_copy(ibuf, ibuf_tmp);
IMB_freeImBuf(ibuf_tmp);
IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty);
}
@@ -1565,44 +1791,133 @@ static void seq_proxy_build_frame(const SeqRenderData *context, Sequence *seq, i
IMB_freeImBuf(ibuf);
}
-SeqIndexBuildContext *BKE_sequencer_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *seq, struct GSet *file_list)
+/* returns whether the file this context would read from even exist, if not, don't create the context
+*/
+static bool seq_proxy_multiview_context_invalid(Sequence *seq, Scene *scene, const size_t view_id)
+{
+ if ((scene->r.scemode & R_MULTIVIEW) == 0)
+ return false;
+
+ if ((seq->type == SEQ_TYPE_IMAGE) && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
+ static char prefix[FILE_MAX];
+ static char *ext = NULL;
+ char str[FILE_MAX];
+
+ if (view_id == 0) {
+ char path[FILE_MAX];
+ BLI_join_dirfile(path, sizeof(path), seq->strip->dir,
+ seq->strip->stripdata->name);
+ BLI_path_abs(path, G.main->name);
+ BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext);
+ }
+ else {
+ prefix[0] = '\0';
+ }
+
+ if (prefix[0] == '\0')
+ return view_id != 0;
+
+ seq_multiview_name(scene, view_id, prefix, ext, str, FILE_MAX);
+
+ if (BLI_access(str, R_OK) == 0)
+ return false;
+ else
+ return view_id != 0;
+ }
+ return false;
+}
+
+/** This returns the maximum possible number of required contexts
+*/
+static size_t seq_proxy_context_count(Sequence *seq, Scene *scene)
+{
+ size_t num_views = 1;
+
+ if ((scene->r.scemode & R_MULTIVIEW) == 0)
+ return 1;
+
+ switch (seq->type) {
+ case SEQ_TYPE_MOVIE:
+ {
+ num_views = BLI_listbase_count(&seq->anims);
+ break;
+ }
+ case SEQ_TYPE_IMAGE:
+ {
+ switch (seq->views_format) {
+ case R_IMF_VIEWS_INDIVIDUAL:
+ num_views = BKE_scene_multiview_num_views_get(&scene->r);
+ break;
+ case R_IMF_VIEWS_STEREO_3D:
+ num_views = 2;
+ break;
+ case R_IMF_VIEWS_MULTIVIEW:
+ /* not supported at the moment */
+ /* pass through */
+ default:
+ num_views = 1;
+ }
+ break;
+ }
+ }
+
+ return num_views;
+}
+
+void BKE_sequencer_proxy_rebuild_context(Main *bmain, Scene *scene, Sequence *seq, struct GSet *file_list, ListBase *queue)
{
SeqIndexBuildContext *context;
Sequence *nseq;
+ LinkData *link;
+ size_t i;
+ size_t num_files;
if (!seq->strip || !seq->strip->proxy) {
- return NULL;
+ return;
}
if (!(seq->flag & SEQ_USE_PROXY)) {
- return NULL;
+ return;
}
- context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context");
+ num_files = seq_proxy_context_count(seq, scene);
+
+ for (i = 0; i < num_files; i++) {
+ if (seq_proxy_multiview_context_invalid(seq, scene, i))
+ continue;
+
+ context = MEM_callocN(sizeof(SeqIndexBuildContext), "seq proxy rebuild context");
+
+ nseq = BKE_sequence_dupli_recursive(scene, scene, seq, 0);
+
+ context->tc_flags = nseq->strip->proxy->build_tc_flags;
+ context->size_flags = nseq->strip->proxy->build_size_flags;
+ context->quality = nseq->strip->proxy->quality;
+ context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0;
- nseq = BKE_sequence_dupli_recursive(scene, scene, seq, 0);
+ context->bmain = bmain;
+ context->scene = scene;
+ context->orig_seq = seq;
+ context->seq = nseq;
- context->tc_flags = nseq->strip->proxy->build_tc_flags;
- context->size_flags = nseq->strip->proxy->build_size_flags;
- context->quality = nseq->strip->proxy->quality;
- context->overwrite = (nseq->strip->proxy->build_flags & SEQ_PROXY_SKIP_EXISTING) == 0;
+ context->view_id = i; /* only for images */
- context->bmain = bmain;
- context->scene = scene;
- context->orig_seq = seq;
- context->seq = nseq;
+ link = BLI_genericNodeN(context);
+ BLI_addtail(queue, link);
- if (nseq->type == SEQ_TYPE_MOVIE) {
- seq_open_anim_file(nseq, true);
+ if (nseq->type == SEQ_TYPE_MOVIE) {
+ StripAnim *sanim;
- if (nseq->anim) {
- context->index_context = IMB_anim_index_rebuild_context(nseq->anim,
- context->tc_flags, context->size_flags, context->quality,
- context->overwrite, file_list);
+ seq_open_anim_file(scene, nseq, true);
+ sanim = BLI_findlink(&nseq->anims, i);
+
+ if (sanim->anim) {
+ context->index_context = IMB_anim_index_rebuild_context(sanim->anim,
+ context->tc_flags, context->size_flags, context->quality,
+ context->overwrite, file_list);
+ }
}
}
-
- return context;
}
void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, short *do_update, float *progress)
@@ -1627,7 +1942,7 @@ void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, sho
}
/* that's why it is called custom... */
- if (seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) {
+ if (seq->strip->proxy && seq->strip->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE) {
return;
}
@@ -1641,6 +1956,7 @@ void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, sho
render_context.skip_cache = true;
render_context.is_proxy_render = true;
+ render_context.view_id = context->view_id;
for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) {
if (context->size_flags & IMB_PROXY_25) {
@@ -1667,8 +1983,14 @@ void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, sho
void BKE_sequencer_proxy_rebuild_finish(SeqIndexBuildContext *context, bool stop)
{
if (context->index_context) {
- IMB_close_anim_proxies(context->seq->anim);
- IMB_close_anim_proxies(context->orig_seq->anim);
+ StripAnim *sanim;
+
+ for (sanim = context->seq->anims.first; sanim; sanim = sanim->next)
+ IMB_close_anim_proxies(sanim->anim);
+
+ for (sanim = context->orig_seq->anims.first; sanim; sanim = sanim->next)
+ IMB_close_anim_proxies(sanim->anim);
+
IMB_anim_index_rebuild_finish(context->index_context, stop);
}
@@ -1947,7 +2269,10 @@ static void *color_balance_do_thread(void *thread_data_v)
return NULL;
}
-ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, int mask_input_type, Sequence *mask_sequence, Mask *mask_id, int cfra, bool make_float)
+/* cfra is offset by fra_offset only in case we are using a real mask. */
+ImBuf *BKE_sequencer_render_mask_input(
+ const SeqRenderData *context, int mask_input_type, Sequence *mask_sequence, Mask *mask_id,
+ int cfra, int fra_offset, bool make_float)
{
ImBuf *mask_input = NULL;
@@ -1966,7 +2291,7 @@ ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, int mask_in
}
}
else if (mask_input_type == SEQUENCE_MASK_INPUT_ID) {
- mask_input = seq_render_mask(context, mask_id, cfra, make_float);
+ mask_input = seq_render_mask(context, mask_id, cfra - fra_offset, make_float);
}
return mask_input;
@@ -2126,6 +2451,7 @@ static ImBuf *input_preprocess(const SeqRenderData *context, Sequence *seq, floa
IMB_rectcpy(i, ibuf, t.xofs, t.yofs, c.left, c.bottom, sx, sy);
sequencer_imbuf_assign_spaces(scene, i);
+ IMB_metadata_copy(i, ibuf);
IMB_freeImBuf(ibuf);
ibuf = i;
@@ -2179,6 +2505,7 @@ static ImBuf *input_preprocess(const SeqRenderData *context, Sequence *seq, floa
ImBuf *ibuf_new = BKE_sequence_modifier_apply_stack(context, seq, ibuf, cfra);
if (ibuf_new != ibuf) {
+ IMB_metadata_copy(ibuf_new, ibuf);
IMB_freeImBuf(ibuf);
ibuf = ibuf_new;
}
@@ -2201,6 +2528,7 @@ static ImBuf *copy_from_ibuf_still(const SeqRenderData *context, Sequence *seq,
if (ibuf) {
rval = IMB_dupImBuf(ibuf);
+ IMB_metadata_copy(rval, ibuf);
IMB_freeImBuf(ibuf);
}
@@ -2214,9 +2542,11 @@ static void copy_to_ibuf_still(const SeqRenderData *context, Sequence *seq, floa
/* we have to store a copy, since the passed ibuf
* could be preprocessed afterwards (thereby silently
* changing the cached image... */
- ibuf = IMB_dupImBuf(ibuf);
+ ImBuf *oibuf = ibuf;
+ ibuf = IMB_dupImBuf(oibuf);
if (ibuf) {
+ IMB_metadata_copy(ibuf, oibuf);
sequencer_imbuf_assign_spaces(context->scene, ibuf);
}
@@ -2412,6 +2742,237 @@ static ImBuf *seq_render_effect_strip_impl(const SeqRenderData *context, Sequenc
return out;
}
+static ImBuf *seq_render_image_strip(const SeqRenderData *context, Sequence *seq, float nr, float cfra)
+{
+ ImBuf *ibuf = NULL;
+ char name[FILE_MAX];
+ bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 &&
+ (context->scene->r.scemode & R_MULTIVIEW) != 0;
+ StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra);
+ int flag;
+
+ if (s_elem) {
+ BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name);
+ BLI_path_abs(name, G.main->name);
+ }
+
+ flag = IB_rect | IB_metadata;
+ if (seq->alpha_mode == SEQ_ALPHA_PREMUL)
+ flag |= IB_alphamode_premul;
+
+ if (!s_elem) {
+ /* don't do anything */
+ }
+ else if (is_multiview) {
+ size_t totfiles = seq_num_files(context->scene, seq->views_format, true);
+ size_t totviews;
+ struct ImBuf **ibufs_arr;
+ char prefix[FILE_MAX];
+ char *ext = NULL;
+ int i;
+
+ if (totfiles > 1) {
+ BKE_scene_multiview_view_prefix_get(context->scene, name, prefix, &ext);
+ if (prefix[0] == '\0') {
+ goto monoview_image;
+ }
+ }
+ else {
+ prefix[0] = '\0';
+ }
+
+ totviews = BKE_scene_multiview_num_views_get(&context->scene->r);
+ ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs");
+
+ for (i = 0; i < totfiles; i++) {
+
+ if (prefix[0] == '\0') {
+ ibufs_arr[i] = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name);
+ }
+ else {
+ char str[FILE_MAX];
+ seq_multiview_name(context->scene, i, prefix, ext, str, FILE_MAX);
+ ibufs_arr[i] = IMB_loadiffname(str, flag, seq->strip->colorspace_settings.name);
+ }
+
+ if (ibufs_arr[i]) {
+ /* we don't need both (speed reasons)! */
+ if (ibufs_arr[i]->rect_float && ibufs_arr[i]->rect)
+ imb_freerectImBuf(ibufs_arr[i]);
+ }
+ }
+
+ if (seq->views_format == R_IMF_VIEWS_STEREO_3D && ibufs_arr[0])
+ IMB_ImBufFromStereo3d(seq->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]);
+
+ for (i = 0; i < totviews; i++) {
+ if (ibufs_arr[i]) {
+ SeqRenderData localcontext = *context;
+ localcontext.view_id = i;
+
+ /* all sequencer color is done in SRGB space, linear gives odd crossfades */
+ BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[i], false);
+
+ if (i != context->view_id) {
+ copy_to_ibuf_still(&localcontext, seq, nr, ibufs_arr[i]);
+ BKE_sequencer_cache_put(&localcontext, seq, cfra, SEQ_STRIPELEM_IBUF, ibufs_arr[i]);
+ }
+ }
+ }
+
+ /* return the original requested ImBuf */
+ ibuf = ibufs_arr[context->view_id];
+ if (ibuf) {
+ s_elem->orig_width = ibufs_arr[0]->x;
+ s_elem->orig_height = ibufs_arr[0]->y;
+ }
+
+ /* "remove" the others (decrease their refcount) */
+ for (i = 0; i < totviews; i++) {
+ if (ibufs_arr[i] != ibuf) {
+ IMB_freeImBuf(ibufs_arr[i]);
+ }
+ }
+
+ MEM_freeN(ibufs_arr);
+ }
+ else {
+monoview_image:
+ if ((ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name))) {
+ /* we don't need both (speed reasons)! */
+ if (ibuf->rect_float && ibuf->rect)
+ imb_freerectImBuf(ibuf);
+
+ /* all sequencer color is done in SRGB space, linear gives odd crossfades */
+ BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
+
+ s_elem->orig_width = ibuf->x;
+ s_elem->orig_height = ibuf->y;
+ }
+ }
+
+ return ibuf;
+}
+
+static ImBuf *seq_render_movie_strip(const SeqRenderData *context, Sequence *seq, float nr, float cfra)
+{
+ ImBuf *ibuf = NULL;
+ StripAnim *sanim;
+ bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 &&
+ (context->scene->r.scemode & R_MULTIVIEW) != 0;
+
+ /* load all the videos */
+ seq_open_anim_file(context->scene, seq, false);
+
+ if (is_multiview) {
+ ImBuf **ibuf_arr;
+ size_t totviews;
+ size_t totfiles = seq_num_files(context->scene, seq->views_format, true);
+ int i;
+
+ if (totfiles != BLI_listbase_count_ex(&seq->anims, totfiles + 1))
+ goto monoview_movie;
+
+ totviews = BKE_scene_multiview_num_views_get(&context->scene->r);
+ ibuf_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs");
+
+ for (i = 0, sanim = seq->anims.first; sanim; sanim = sanim->next, i++) {
+ if (sanim->anim) {
+ IMB_Proxy_Size proxy_size = seq_rendersize_to_proxysize(context->preview_render_size);
+ IMB_anim_set_preseek(sanim->anim, seq->anim_preseek);
+
+ ibuf_arr[i] = IMB_anim_absolute(sanim->anim, nr + seq->anim_startofs,
+ seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
+ proxy_size);
+
+ /* fetching for requested proxy size failed, try fetching the original instead */
+ if (!ibuf_arr[i] && proxy_size != IMB_PROXY_NONE) {
+ ibuf_arr[i] = IMB_anim_absolute(sanim->anim, nr + seq->anim_startofs,
+ seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
+ IMB_PROXY_NONE);
+ }
+ if (ibuf_arr[i]) {
+ /* we don't need both (speed reasons)! */
+ if (ibuf_arr[i]->rect_float && ibuf_arr[i]->rect)
+ imb_freerectImBuf(ibuf_arr[i]);
+ }
+ }
+ }
+
+ if (seq->views_format == R_IMF_VIEWS_STEREO_3D) {
+ if (ibuf_arr[0]) {
+ IMB_ImBufFromStereo3d(seq->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
+ }
+ else {
+ /* probably proxy hasn't been created yet */
+ MEM_freeN(ibuf_arr);
+ return NULL;
+ }
+ }
+
+ for (i = 0; i < totviews; i++) {
+ SeqRenderData localcontext = *context;
+ localcontext.view_id = i;
+
+ if (ibuf_arr[i]) {
+ /* all sequencer color is done in SRGB space, linear gives odd crossfades */
+ BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf_arr[i], false);
+ }
+ if (i != context->view_id) {
+ copy_to_ibuf_still(&localcontext, seq, nr, ibuf_arr[i]);
+ BKE_sequencer_cache_put(&localcontext, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf_arr[i]);
+ }
+ }
+
+ /* return the original requested ImBuf */
+ ibuf = ibuf_arr[context->view_id];
+ if (ibuf) {
+ seq->strip->stripdata->orig_width = ibuf->x;
+ seq->strip->stripdata->orig_height = ibuf->y;
+ }
+
+ /* "remove" the others (decrease their refcount) */
+ for (i = 0; i < totviews; i++) {
+ if (ibuf_arr[i] != ibuf) {
+ IMB_freeImBuf(ibuf_arr[i]);
+ }
+ }
+
+ MEM_freeN(ibuf_arr);
+ }
+ else {
+monoview_movie:
+ sanim = seq->anims.first;
+ if (sanim && sanim->anim) {
+ IMB_Proxy_Size proxy_size = seq_rendersize_to_proxysize(context->preview_render_size);
+ IMB_anim_set_preseek(sanim->anim, seq->anim_preseek);
+
+ ibuf = IMB_anim_absolute(sanim->anim, nr + seq->anim_startofs,
+ seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
+ proxy_size);
+
+ /* fetching for requested proxy size failed, try fetching the original instead */
+ if (!ibuf && proxy_size != IMB_PROXY_NONE) {
+ ibuf = IMB_anim_absolute(sanim->anim, nr + seq->anim_startofs,
+ seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
+ IMB_PROXY_NONE);
+ }
+ if (ibuf) {
+ BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
+
+ /* we don't need both (speed reasons)! */
+ if (ibuf->rect_float && ibuf->rect) {
+ imb_freerectImBuf(ibuf);
+ }
+
+ seq->strip->stripdata->orig_width = ibuf->x;
+ seq->strip->stripdata->orig_height = ibuf->y;
+ }
+ }
+ }
+ return ibuf;
+}
+
static ImBuf *seq_render_movieclip_strip(const SeqRenderData *context, Sequence *seq, float nr)
{
ImBuf *ibuf = NULL;
@@ -2543,7 +3104,7 @@ static ImBuf *seq_render_mask_strip(const SeqRenderData *context, Sequence *seq,
return seq_render_mask(context, seq->mask, nr, make_float);
}
-static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq, float nr)
+static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq, float nr, float cfra)
{
ImBuf *ibuf = NULL;
float frame;
@@ -2641,6 +3202,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
char err_out[256] = "unknown";
int width = (scene->r.xsch * scene->r.size) / 100;
int height = (scene->r.ysch * scene->r.size) / 100;
+ const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id);
/* for old scened this can be uninitialized,
* should probably be added to do_versions at some point if the functionality stays */
@@ -2652,14 +3214,18 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
ibuf = sequencer_view3d_cb(scene, camera, width, height, IB_rect,
context->scene->r.seq_prev_type,
(context->scene->r.seq_flag & R_SEQ_SOLID_TEX) != 0,
- use_gpencil, true, scene->r.alphamode, err_out);
+ use_gpencil, true, scene->r.alphamode, viewname, err_out);
if (ibuf == NULL) {
fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out);
}
}
else {
Render *re = RE_GetRender(scene->id.name);
- RenderResult rres;
+ size_t totviews = BKE_scene_multiview_num_views_get(&scene->r);
+ int i;
+ ImBuf **ibufs_arr;
+
+ ibufs_arr = MEM_callocN(sizeof(ImBuf *) * totviews, "Sequence Image Views Imbufs");
/* XXX: this if can be removed when sequence preview rendering uses the job system
*
@@ -2679,27 +3245,51 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
/* restore previous state after it was toggled on & off by RE_BlenderFrame */
G.is_rendering = is_rendering;
}
-
- RE_AcquireResultImage(re, &rres);
-
- if (rres.rectf) {
- ibuf = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat);
- memcpy(ibuf->rect_float, rres.rectf, 4 * sizeof(float) * rres.rectx * rres.recty);
- if (rres.rectz) {
- addzbuffloatImBuf(ibuf);
- memcpy(ibuf->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty);
+
+ for (i = 0; i < totviews; i++) {
+ SeqRenderData localcontext = *context;
+ RenderResult rres;
+
+ localcontext.view_id = i;
+
+ RE_AcquireResultImage(re, &rres, i);
+
+ if (rres.rectf) {
+ ibufs_arr[i] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rectfloat);
+ memcpy(ibufs_arr[i]->rect_float, rres.rectf, 4 * sizeof(float) * rres.rectx * rres.recty);
+
+ if (rres.rectz) {
+ addzbuffloatImBuf(ibufs_arr[i]);
+ memcpy(ibufs_arr[i]->zbuf_float, rres.rectz, sizeof(float) * rres.rectx * rres.recty);
+ }
+
+ /* float buffers in the sequencer are not linear */
+ BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibufs_arr[i], false);
+ }
+ else if (rres.rect32) {
+ ibufs_arr[i] = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect);
+ memcpy(ibufs_arr[i]->rect, rres.rect32, 4 * rres.rectx * rres.recty);
}
- /* float buffers in the sequencer are not linear */
- BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
+ if (i != context->view_id) {
+ copy_to_ibuf_still(&localcontext, seq, nr, ibufs_arr[i]);
+ BKE_sequencer_cache_put(&localcontext, seq, cfra, SEQ_STRIPELEM_IBUF, ibufs_arr[i]);
+ }
+
+ RE_ReleaseResultImage(re);
}
- else if (rres.rect32) {
- ibuf = IMB_allocImBuf(rres.rectx, rres.recty, 32, IB_rect);
- memcpy(ibuf->rect, rres.rect32, 4 * rres.rectx * rres.recty);
+
+ /* return the original requested ImBuf */
+ ibuf = ibufs_arr[context->view_id];
+
+ /* "remove" the others (decrease their refcount) */
+ for (i = 0; i < totviews; i++) {
+ if (ibufs_arr[i] != ibuf) {
+ IMB_freeImBuf(ibufs_arr[i]);
+ }
}
-
- RE_ReleaseResultImage(re);
-
+ MEM_freeN(ibufs_arr);
+
// BIF_end_render_callbacks();
}
@@ -2760,7 +3350,6 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context, Sequence *s
float nr = give_stripelem_index(seq, cfra);
int type = (seq->type & SEQ_TYPE_EFFECT && seq->type != SEQ_TYPE_SPEED) ? SEQ_TYPE_EFFECT : seq->type;
bool use_preprocess = BKE_sequencer_input_have_to_preprocess(context, seq, cfra);
- char name[FILE_MAX];
switch (type) {
case SEQ_TYPE_META:
@@ -2779,7 +3368,7 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context, Sequence *s
}
else {
/* scene can be NULL after deletions */
- ibuf = seq_render_scene_strip(context, seq, nr);
+ ibuf = seq_render_scene_strip(context, seq, nr, cfra);
/* Scene strips update all animation, so we need to restore original state.*/
BKE_animsys_evaluate_all_animation(context->bmain, context->scene, cfra);
@@ -2824,68 +3413,14 @@ static ImBuf *do_render_strip_uncached(const SeqRenderData *context, Sequence *s
case SEQ_TYPE_IMAGE:
{
- StripElem *s_elem = BKE_sequencer_give_stripelem(seq, cfra);
- int flag;
-
- if (s_elem) {
- BLI_join_dirfile(name, sizeof(name), seq->strip->dir, s_elem->name);
- BLI_path_abs(name, G.main->name);
- }
-
- flag = IB_rect;
- if (seq->alpha_mode == SEQ_ALPHA_PREMUL)
- flag |= IB_alphamode_premul;
-
- if (s_elem && (ibuf = IMB_loadiffname(name, flag, seq->strip->colorspace_settings.name))) {
- /* we don't need both (speed reasons)! */
- if (ibuf->rect_float && ibuf->rect)
- imb_freerectImBuf(ibuf);
-
- /* all sequencer color is done in SRGB space, linear gives odd crossfades */
- BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
-
- copy_to_ibuf_still(context, seq, nr, ibuf);
-
- s_elem->orig_width = ibuf->x;
- s_elem->orig_height = ibuf->y;
- }
+ ibuf = seq_render_image_strip(context, seq, nr, cfra);
+ copy_to_ibuf_still(context, seq, nr, ibuf);
break;
}
case SEQ_TYPE_MOVIE:
{
- seq_open_anim_file(seq, false);
-
- if (seq->anim) {
- IMB_Proxy_Size proxy_size = seq_rendersize_to_proxysize(context->preview_render_size);
- IMB_anim_set_preseek(seq->anim, seq->anim_preseek);
-
- ibuf = IMB_anim_absolute(seq->anim, nr + seq->anim_startofs,
- seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
- proxy_size);
-
- /* fetching for requested proxy size failed, try fetching the original instead
- if (!ibuf && proxy_size != IMB_PROXY_NONE) {
- IMB_Proxy_Size proxy_sizes = IMB_anim_proxy_get_existing(seq->anim);
- while (!(proxy_size & proxy_sizes) && proxy_size > 0) {
- proxy_size >>= 1;
- }
- ibuf = IMB_anim_absolute(seq->anim, nr + seq->anim_startofs,
- seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN,
- proxy_size);
- }*/
- if (ibuf) {
- BKE_sequencer_imbuf_to_sequencer_space(context->scene, ibuf, false);
-
- /* we don't need both (speed reasons)! */
- if (ibuf->rect_float && ibuf->rect) {
- imb_freerectImBuf(ibuf);
- }
-
- seq->strip->stripdata->orig_width = ibuf->x;
- seq->strip->stripdata->orig_height = ibuf->y;
- }
- }
+ ibuf = seq_render_movie_strip(context, seq, nr, cfra);
copy_to_ibuf_still(context, seq, nr, ibuf);
break;
}
@@ -3111,6 +3646,8 @@ static ImBuf *seq_render_strip_stack(const SeqRenderData *context, ListBase *seq
out = seq_render_strip_stack_apply_effect(context, seq, cfra, ibuf1, ibuf2);
+ IMB_metadata_copy(out, ibuf2);
+
IMB_freeImBuf(ibuf1);
IMB_freeImBuf(ibuf2);
}
@@ -3381,16 +3918,6 @@ ImBuf *BKE_sequencer_give_ibuf_threaded(const SeqRenderData *context, float cfra
return e ? e->ibuf : NULL;
}
-/* Functions to free imbuf and anim data on changes */
-
-static void free_anim_seq(Sequence *seq)
-{
- if (seq->anim) {
- IMB_free_anim(seq->anim);
- seq->anim = NULL;
- }
-}
-
/* check whether sequence cur depends on seq */
bool BKE_sequence_check_depend(Sequence *seq, Sequence *cur)
{
@@ -3442,15 +3969,11 @@ static void sequence_invalidate_cache(Scene *scene, Sequence *seq, bool invalida
/* invalidate cache for current sequence */
if (invalidate_self) {
- if (seq->anim) {
- /* Animation structure holds some buffers inside,
- * so for proper cache invalidation we need to
- * re-open the animation.
- */
- IMB_free_anim(seq->anim);
- seq->anim = NULL;
- }
-
+ /* Animation structure holds some buffers inside,
+ * so for proper cache invalidation we need to
+ * re-open the animation.
+ */
+ BKE_sequence_free_anim(seq);
BKE_sequencer_cache_cleanup_sequence(seq);
}
@@ -3497,7 +4020,7 @@ void BKE_sequencer_free_imbuf(Scene *scene, ListBase *seqbase, bool for_render)
if (seq->strip) {
if (seq->type == SEQ_TYPE_MOVIE) {
- free_anim_seq(seq);
+ BKE_sequence_free_anim(seq);
}
if (seq->type == SEQ_TYPE_SPEED) {
BKE_sequence_effect_speed_rebuild_map(scene, seq, true);
@@ -3544,7 +4067,7 @@ static bool update_changed_seq_recurs(Scene *scene, Sequence *seq, Sequence *cha
if (free_imbuf) {
if (ibuf_change) {
if (seq->type == SEQ_TYPE_MOVIE)
- free_anim_seq(seq);
+ BKE_sequence_free_anim(seq);
if (seq->type == SEQ_TYPE_SPEED) {
BKE_sequence_effect_speed_rebuild_map(scene, seq, true);
}
@@ -3796,10 +4319,10 @@ void BKE_sequence_sound_init(Scene *scene, Sequence *seq)
}
else {
if (seq->sound) {
- seq->scene_sound = sound_add_scene_sound_defaults(scene, seq);
+ seq->scene_sound = BKE_sound_add_scene_sound_defaults(scene, seq);
}
if (seq->scene) {
- seq->scene_sound = sound_scene_add_scene_sound_defaults(scene, seq);
+ seq->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene, seq);
}
}
}
@@ -4011,11 +4534,11 @@ void BKE_sequencer_update_sound_bounds(Scene *scene, Sequence *seq)
/* We have to take into account start frame of the sequence's scene! */
int startofs = seq->startofs + seq->anim_startofs + seq->scene->r.sfra;
- sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, startofs);
+ BKE_sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, startofs);
}
}
else {
- sound_move_scene_sound_defaults(scene, seq);
+ BKE_sound_move_scene_sound_defaults(scene, seq);
}
/* mute is set in seq_update_muting_recursive */
}
@@ -4040,7 +4563,7 @@ static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, i
}
else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) {
if (seq->scene_sound) {
- sound_mute_scene_sound(seq->scene_sound, seqmute);
+ BKE_sound_mute_scene_sound(seq->scene_sound, seqmute);
}
}
}
@@ -4069,7 +4592,7 @@ static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound
}
else if (seq->type == SEQ_TYPE_SOUND_RAM) {
if (seq->scene_sound && sound == seq->sound) {
- sound_update_scene_sound(seq->scene_sound, sound);
+ BKE_sound_update_scene_sound(seq->scene_sound, sound);
}
}
}
@@ -4184,7 +4707,7 @@ static size_t sequencer_rna_path_prefix(char str[SEQ_RNAPATH_MAXSTR], const char
char name_esc[SEQ_NAME_MAXSTR * 2];
BLI_strescape(name_esc, name, sizeof(name_esc));
- return BLI_snprintf(str, SEQ_RNAPATH_MAXSTR, "sequence_editor.sequences_all[\"%s\"]", name_esc);
+ return BLI_snprintf_rlen(str, SEQ_RNAPATH_MAXSTR, "sequence_editor.sequences_all[\"%s\"]", name_esc);
}
/* XXX - hackish function needed for transforming strips! TODO - have some better solution */
@@ -4402,7 +4925,7 @@ static void seq_load_apply(Scene *scene, Sequence *seq, SeqLoadInfo *seq_load)
if (seq_load->flag & SEQ_LOAD_SOUND_CACHE) {
if (seq->sound)
- sound_cache(seq->sound);
+ BKE_sound_cache(seq->sound);
}
seq_load->tot_success++;
@@ -4432,6 +4955,8 @@ Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine)
seq->pitch = 1.0f;
seq->scene_sound = NULL;
+ seq->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Sequence Stereo Format");
+
return seq;
}
@@ -4489,6 +5014,12 @@ Sequence *BKE_sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoad
strip->stripdata = MEM_callocN(seq->len * sizeof(StripElem), "stripelem");
BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir));
+ if (seq_load->stereo3d_format)
+ *seq->stereo3d_format = *seq_load->stereo3d_format;
+
+ seq->views_format = seq_load->views_format;
+ seq->flag |= seq_load->flag & SEQ_USE_VIEWS;
+
seq_load_apply(scene, seq, seq_load);
return seq;
@@ -4508,9 +5039,9 @@ Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoad
AUD_SoundInfo info;
- sound = sound_new_file(bmain, seq_load->path); /* handles relative paths */
+ sound = BKE_sound_new_file(bmain, seq_load->path); /* handles relative paths */
- if (sound == NULL || sound->playback_handle == NULL) {
+ if (sound->playback_handle == NULL) {
#if 0
if (op)
BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
@@ -4522,7 +5053,7 @@ Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoad
info = AUD_getInfo(sound->playback_handle);
if (info.specs.channels == AUD_CHANNELS_INVALID) {
- sound_delete(bmain, sound);
+ BKE_sound_delete(bmain, sound);
#if 0
if (op)
BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
@@ -4547,7 +5078,7 @@ Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoad
BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name));
- seq->scene_sound = sound_add_scene_sound(scene, seq, seq_load->start_frame, seq_load->start_frame + seq->len, 0);
+ seq->scene_sound = BKE_sound_add_scene_sound(scene, seq, seq_load->start_frame, seq_load->start_frame + seq->len, 0);
BKE_sequence_calc_disp(scene, seq);
@@ -4568,6 +5099,12 @@ Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoad
}
#endif // WITH_AUDASPACE
+static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const size_t view_id)
+{
+ const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id);
+ IMB_suffix_anim(anim, suffix);
+}
+
Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load)
{
Scene *scene = CTX_data_scene(C); /* only for sound */
@@ -4577,29 +5114,84 @@ Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoad
Strip *strip;
StripElem *se;
char colorspace[64] = "\0"; /* MAX_COLORSPACE_NAME */
-
- struct anim *an;
+ bool is_multiview_loaded = false;
+ const bool is_multiview = (seq_load->flag & SEQ_USE_VIEWS) != 0;
+ size_t totfiles = seq_num_files(scene, seq_load->views_format, is_multiview);
+ struct anim **anim_arr;
+ int i;
BLI_strncpy(path, seq_load->path, sizeof(path));
BLI_path_abs(path, G.main->name);
- an = openanim(path, IB_rect, 0, colorspace);
+ anim_arr = MEM_callocN(sizeof(struct anim *) * totfiles, "Video files");
- if (an == NULL)
- return NULL;
+ if (is_multiview && (seq_load->views_format == R_IMF_VIEWS_INDIVIDUAL)) {
+ char prefix[FILE_MAX];
+ char *ext = NULL;
+ size_t j = 0;
+
+ BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext);
+
+ if (prefix[0] != '\0') {
+ for (i = 0; i < totfiles; i++) {
+ char str[FILE_MAX];
+
+ seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX);
+ anim_arr[j] = openanim(str, IB_rect, 0, colorspace);
+
+ if (anim_arr[j]) {
+ seq_anim_add_suffix(scene, anim_arr[j], i);
+ j++;
+ }
+ }
+
+ if (j == 0) {
+ MEM_freeN(anim_arr);
+ return NULL;
+ }
+ is_multiview_loaded = true;
+ }
+ }
+
+ if (is_multiview_loaded == false) {
+ anim_arr[0] = openanim(path, IB_rect, 0, colorspace);
+
+ if (anim_arr[0] == NULL) {
+ MEM_freeN(anim_arr);
+ return NULL;
+ }
+ }
seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel);
+
+ /* multiview settings */
+ if (seq_load->stereo3d_format) {
+ *seq->stereo3d_format = *seq_load->stereo3d_format;
+ seq->views_format = seq_load->views_format;
+ }
+ seq->flag |= seq_load->flag & SEQ_USE_VIEWS;
+
seq->type = SEQ_TYPE_MOVIE;
seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */
- seq->anim = an;
- seq->anim_preseek = IMB_anim_get_preseek(an);
+ for (i = 0; i < totfiles; i++) {
+ if (anim_arr[i]) {
+ StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
+ BLI_addtail(&seq->anims, sanim);
+ sanim->anim = anim_arr[i];
+ }
+ else {
+ break;
+ }
+ }
+
+ seq->anim_preseek = IMB_anim_get_preseek(anim_arr[0]);
BLI_strncpy(seq->name + 2, "Movie", SEQ_NAME_MAXSTR - 2);
BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq);
/* basic defaults */
seq->strip = strip = MEM_callocN(sizeof(Strip), "strip");
- seq->len = IMB_anim_get_duration(an, IMB_TC_RECORD_RUN);
+ seq->len = IMB_anim_get_duration(anim_arr[0], IMB_TC_RECORD_RUN);
strip->us = 1;
BLI_strncpy(seq->strip->colorspace_settings.name, colorspace, sizeof(seq->strip->colorspace_settings.name));
@@ -4627,6 +5219,7 @@ Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoad
/* can be NULL */
seq_load_apply(scene, seq, seq_load);
+ MEM_freeN(anim_arr);
return seq;
}
@@ -4638,6 +5231,8 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
seq->tmp = seqn;
seqn->strip = MEM_dupallocN(seq->strip);
+ seqn->stereo3d_format = MEM_dupallocN(seq->stereo3d_format);
+
/* XXX: add F-Curve duplication stuff? */
if (seq->strip->crop) {
@@ -4653,6 +5248,10 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
seqn->strip->proxy->anim = NULL;
}
+ if (seq->prop) {
+ seqn->prop = IDP_CopyProperty(seq->prop);
+ }
+
if (seqn->modifiers.first) {
BLI_listbase_clear(&seqn->modifiers);
@@ -4669,7 +5268,7 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
else if (seq->type == SEQ_TYPE_SCENE) {
seqn->strip->stripdata = NULL;
if (seq->scene_sound)
- seqn->scene_sound = sound_scene_add_scene_sound_defaults(sce_audio, seqn);
+ seqn->scene_sound = BKE_sound_scene_add_scene_sound_defaults(sce_audio, seqn);
}
else if (seq->type == SEQ_TYPE_MOVIECLIP) {
/* avoid assert */
@@ -4680,13 +5279,13 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
else if (seq->type == SEQ_TYPE_MOVIE) {
seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
- seqn->anim = NULL;
+ BLI_listbase_clear(&seqn->anims);
}
else if (seq->type == SEQ_TYPE_SOUND_RAM) {
seqn->strip->stripdata =
MEM_dupallocN(seq->strip->stripdata);
if (seq->scene_sound)
- seqn->scene_sound = sound_add_scene_sound_defaults(sce_audio, seqn);
+ seqn->scene_sound = BKE_sound_add_scene_sound_defaults(sce_audio, seqn);
id_us_plus((ID *)seqn->sound);
}
@@ -4695,10 +5294,6 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
MEM_dupallocN(seq->strip->stripdata);
}
else if (seq->type >= SEQ_TYPE_EFFECT) {
- if (seq->seq1 && seq->seq1->tmp) seqn->seq1 = seq->seq1->tmp;
- if (seq->seq2 && seq->seq2->tmp) seqn->seq2 = seq->seq2->tmp;
- if (seq->seq3 && seq->seq3->tmp) seqn->seq3 = seq->seq3->tmp;
-
if (seq->type & SEQ_TYPE_EFFECT) {
struct SeqEffectHandle sh;
sh = BKE_sequence_get_effect(seq);
@@ -4723,6 +5318,28 @@ static Sequence *seq_dupli(Scene *scene, Scene *scene_to, Sequence *seq, int dup
return seqn;
}
+static void seq_new_fix_links_recursive(Sequence *seq)
+{
+ SequenceModifierData *smd;
+
+ if (seq->type >= SEQ_TYPE_EFFECT) {
+ if (seq->seq1 && seq->seq1->tmp) seq->seq1 = seq->seq1->tmp;
+ if (seq->seq2 && seq->seq2->tmp) seq->seq2 = seq->seq2->tmp;
+ if (seq->seq3 && seq->seq3->tmp) seq->seq3 = seq->seq3->tmp;
+ }
+ else if (seq->type == SEQ_TYPE_META) {
+ Sequence *seqn;
+ for (seqn = seq->seqbase.first; seqn; seqn = seqn->next) {
+ seq_new_fix_links_recursive(seqn);
+ }
+ }
+
+ for (smd = seq->modifiers.first; smd; smd = smd->next) {
+ if (smd->mask_sequence && smd->mask_sequence->tmp)
+ smd->mask_sequence = smd->mask_sequence->tmp;
+ }
+}
+
Sequence *BKE_sequence_dupli_recursive(Scene *scene, Scene *scene_to, Sequence *seq, int dupe_flag)
{
Sequence *seqn = seq_dupli(scene, scene_to, seq, dupe_flag);
@@ -4735,6 +5352,9 @@ Sequence *BKE_sequence_dupli_recursive(Scene *scene, Scene *scene_to, Sequence *
}
}
}
+
+ seq_new_fix_links_recursive(seqn);
+
return seqn;
}
@@ -4773,6 +5393,11 @@ void BKE_sequence_base_dupli_recursive(
}
}
}
+
+ /* fix modifier linking */
+ for (seq = nseqbase->first; seq; seq = seq->next) {
+ seq_new_fix_links_recursive(seq);
+ }
}
/* called on draw, needs to be fast,
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index a34aa5009e6..6a0af3ed118 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -66,6 +66,7 @@
#include "BKE_bvhutils.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_collision.h"
+#include "BKE_colortools.h"
#include "BKE_constraint.h"
#include "BKE_customdata.h"
#include "BKE_deform.h"
@@ -152,7 +153,7 @@ struct SmokeModifierData;
#else /* WITH_SMOKE */
/* Stubs to use when smoke is disabled */
-struct WTURBULENCE *smoke_turbulence_init(int *UNUSED(res), int UNUSED(amplify), int UNUSED(noisetype), const char *UNUSED(noisefile_path), int UNUSED(use_fire), int UNUSED(use_colors)) { return NULL; }
+struct WTURBULENCE *smoke_turbulence_init(int *UNUSED(res), int UNUSED(amplify), int UNUSED(noisetype), const char *UNUSED(noisefile_path), int UNUSED(use_fire), int UNUSED(use_colors), int UNUSED(use_sim)) { return NULL; }
//struct FLUID_3D *smoke_init(int *UNUSED(res), float *UNUSED(dx), float *UNUSED(dtdef), int UNUSED(use_heat), int UNUSED(use_fire), int UNUSED(use_colors)) { return NULL; }
void smoke_free(struct FLUID_3D *UNUSED(fluid)) {}
float *smoke_get_density(struct FLUID_3D *UNUSED(fluid)) { return NULL; }
@@ -195,6 +196,8 @@ void smoke_reallocate_highres_fluid(SmokeDomainSettings *sds, float dx, int res[
{
int use_fire = (sds->active_fields & (SM_ACTIVE_HEAT | SM_ACTIVE_FIRE));
int use_colors = (sds->active_fields & SM_ACTIVE_COLORS);
+ int use_sim = !((sds->point_cache[0] != NULL) &&
+ (sds->point_cache[0]->flag & (PTCACHE_BAKED|PTCACHE_DISK_CACHE)) == (PTCACHE_BAKED|PTCACHE_DISK_CACHE));
if (free_old && sds->wt)
smoke_turbulence_free(sds->wt);
@@ -206,7 +209,7 @@ void smoke_reallocate_highres_fluid(SmokeDomainSettings *sds, float dx, int res[
/* smoke_turbulence_init uses non-threadsafe functions from fftw3 lib (like fftw_plan & co). */
BLI_lock_thread(LOCK_FFTW);
- sds->wt = smoke_turbulence_init(res, sds->amplify + 1, sds->noise, BKE_tempdir_session(), use_fire, use_colors);
+ sds->wt = smoke_turbulence_init(res, sds->amplify + 1, sds->noise, BKE_tempdir_session(), use_fire, use_colors, use_sim);
BLI_unlock_thread(LOCK_FFTW);
@@ -266,7 +269,7 @@ static void smoke_set_domain_from_derivedmesh(SmokeDomainSettings *sds, Object *
}
/* apply object scale */
for (i = 0; i < 3; i++) {
- size[i] = fabs(size[i] * ob->size[i]);
+ size[i] = fabsf(size[i] * ob->size[i]);
}
copy_v3_v3(sds->global_size, size);
copy_v3_v3(sds->dp0, min);
@@ -563,6 +566,8 @@ void smokeModifier_createType(struct SmokeModifierData *smd)
smd->domain->viewsettings = MOD_SMOKE_VIEW_SHOWBIG;
smd->domain->effector_weights = BKE_add_effector_weights(NULL);
+
+ smd->domain->display_thickness = 1.0f;
}
else if (smd->type & MOD_SMOKE_TYPE_FLOW)
{
@@ -730,7 +735,8 @@ static void obstacles_from_derivedmesh(Object *coll_ob, SmokeDomainSettings *sds
BVHTreeFromMesh treeData = {NULL};
int numverts, i, z;
- float surface_distance = 0.6;
+ /* slightly rounded-up sqrt(3 * (0.5)^2) == max. distance of cell boundary along the diagonal */
+ const float surface_distance = 0.867f;
float *vert_vel = NULL;
int has_velocity = 0;
@@ -970,7 +976,7 @@ static bool subframe_updateObject(Scene *scene, Object *ob, int update_mesh, int
/* also update constraint targets */
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
if (cti && cti->get_constraint_targets) {
@@ -1025,6 +1031,7 @@ typedef struct EmissionMap {
float *velocity;
int min[3], max[3], res[3];
int hmin[3], hmax[3], hres[3];
+ float *color;
int total_cells, valid;
} EmissionMap;
@@ -1069,7 +1076,7 @@ static void clampBoundsInDomain(SmokeDomainSettings *sds, int min[3], int max[3]
}
}
-static void em_allocateData(EmissionMap *em, bool use_velocity, int hires_mul)
+static void em_allocateData(EmissionMap *em, bool use_velocity, bool use_color, int hires_mul)
{
int i, res[3];
@@ -1085,6 +1092,8 @@ static void em_allocateData(EmissionMap *em, bool use_velocity, int hires_mul)
em->influence = MEM_callocN(sizeof(float) * em->total_cells, "smoke_flow_influence");
if (use_velocity)
em->velocity = MEM_callocN(sizeof(float) * em->total_cells * 3, "smoke_flow_velocity");
+ if (use_color)
+ em->color = MEM_callocN(sizeof(float) * em->total_cells * 3, "smoke_flow_color");
/* allocate high resolution map if required */
if (hires_mul > 1) {
@@ -1109,6 +1118,8 @@ static void em_freeData(EmissionMap *em)
MEM_freeN(em->influence_high);
if (em->velocity)
MEM_freeN(em->velocity);
+ if (em->color)
+ MEM_freeN(em->color);
}
static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_multiplier, int additive, float sample_size)
@@ -1131,7 +1142,7 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
}
}
/* allocate output map */
- em_allocateData(output, (em1.velocity || em2->velocity), hires_multiplier);
+ em_allocateData(output, (em1.velocity || em2->velocity), (em1.color || em2->color), hires_multiplier);
/* base resolution inputs */
for (x = output->min[0]; x < output->max[0]; x++)
@@ -1150,6 +1161,9 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
if (output->velocity && em1.velocity) {
copy_v3_v3(&output->velocity[index_out * 3], &em1.velocity[index_in * 3]);
}
+ if (output->color && em1.color) {
+ copy_v3_v3(&output->color[index_out * 3], &em1.color[index_in * 3]);
+ }
}
/* apply second input if in range */
@@ -1171,6 +1185,13 @@ static void em_combineMaps(EmissionMap *output, EmissionMap *em2, int hires_mult
output->velocity[index_out * 3 + 1] = ADD_IF_LOWER(output->velocity[index_out * 3 + 1], em2->velocity[index_in * 3 + 1]);
output->velocity[index_out * 3 + 2] = ADD_IF_LOWER(output->velocity[index_out * 3 + 2], em2->velocity[index_in * 3 + 2]);
}
+ if (output->color && em2->color) {
+ /* mix by influence */
+ float f1 = output->influence[index_out];
+ float f2 = em2->influence[index_in];
+ float f = f1 + f2 > 0.0f ? f1 / (f1 + f2) : 0.5f;
+ interp_v3_v3v3(&output->color[index_out * 3], &output->color[index_out * 3], &em2->color[index_in * 3], f);
+ }
}
} // low res loop
@@ -1222,6 +1243,7 @@ static void emit_from_particles(Object *flow_ob, SmokeDomainSettings *sds, Smoke
ParticleSystem *psys = sfs->psys;
float *particle_pos;
float *particle_vel;
+ float *particle_texcol;
int totpart = psys->totpart, totchild;
int p = 0;
int valid_particles = 0;
@@ -1238,6 +1260,12 @@ static void emit_from_particles(Object *flow_ob, SmokeDomainSettings *sds, Smoke
sim.ob = flow_ob;
sim.psys = psys;
+ /* prepare curvemapping tables */
+ if ((psys->part->child_flag & PART_CHILD_USE_CLUMP_CURVE) && psys->part->clumpcurve)
+ curvemapping_changed_all(psys->part->clumpcurve);
+ if ((psys->part->child_flag & PART_CHILD_USE_ROUGH_CURVE) && psys->part->roughcurve)
+ curvemapping_changed_all(psys->part->roughcurve);
+
/* initialize particle cache */
if (psys->part->type == PART_HAIR) {
// TODO: PART_HAIR not supported whatsoever
@@ -1262,6 +1290,11 @@ static void emit_from_particles(Object *flow_ob, SmokeDomainSettings *sds, Smoke
bounds_margin = (int)ceil(solid + smooth);
}
+ if (sfs->flags & MOD_SMOKE_FLOW_USE_PART_TEXCOLOR)
+ particle_texcol = MEM_callocN(sizeof(float) * (totpart + totchild) * 3, "smoke_flow_particles");
+ else
+ particle_texcol = NULL;
+
/* calculate local position for each particle */
for (p = 0; p < totpart + totchild; p++)
{
@@ -1295,6 +1328,16 @@ static void emit_from_particles(Object *flow_ob, SmokeDomainSettings *sds, Smoke
BLI_kdtree_insert(tree, valid_particles, pos);
}
+ if (particle_texcol) {
+ if (p < totpart) {
+ ParticleTexture ptex;
+ psys_get_texture(&sim, &psys->particles[p], &ptex, PAMAP_COLOR, state.time);
+ copy_v3_v3(&particle_texcol[valid_particles * 3], ptex.color);
+ }
+ else
+ zero_v3(&particle_texcol[valid_particles * 3]);
+ }
+
/* calculate emission map bounds */
em_boundInsert(em, pos);
valid_particles++;
@@ -1302,7 +1345,7 @@ static void emit_from_particles(Object *flow_ob, SmokeDomainSettings *sds, Smoke
/* set emission map */
clampBoundsInDomain(sds, em->min, em->max, NULL, NULL, bounds_margin, dt);
- em_allocateData(em, sfs->flags & MOD_SMOKE_FLOW_INITVELOCITY, hires_multiplier);
+ em_allocateData(em, sfs->flags & MOD_SMOKE_FLOW_INITVELOCITY, sfs->flags & MOD_SMOKE_FLOW_USE_PART_TEXCOLOR, hires_multiplier);
if (!(sfs->flags & MOD_SMOKE_FLOW_USE_PART_SIZE)) {
for (p = 0; p < valid_particles; p++)
@@ -1334,6 +1377,9 @@ static void emit_from_particles(Object *flow_ob, SmokeDomainSettings *sds, Smoke
{
VECADDFAC(&em->velocity[index * 3], &em->velocity[index * 3], &particle_vel[p * 3], sfs->vel_multi);
}
+ if (particle_texcol && em->color) {
+ copy_v3_v3(&em->color[index * 3], &particle_texcol[p * 3]);
+ }
} // particles loop
}
else if (valid_particles > 0) { // MOD_SMOKE_FLOW_USE_PART_SIZE
@@ -1383,6 +1429,9 @@ static void emit_from_particles(Object *flow_ob, SmokeDomainSettings *sds, Smoke
{
VECADDFAC(&em->velocity[index * 3], &em->velocity[index * 3], &particle_vel[nearest.index * 3], sfs->vel_multi);
}
+ if (particle_texcol && em->color) {
+ copy_v3_v3(&em->color[index * 3], &particle_texcol[nearest.index * 3]);
+ }
}
}
@@ -1420,6 +1469,8 @@ static void emit_from_particles(Object *flow_ob, SmokeDomainSettings *sds, Smoke
MEM_freeN(particle_pos);
if (particle_vel)
MEM_freeN(particle_vel);
+ if (particle_texcol)
+ MEM_freeN(particle_texcol);
}
}
@@ -1633,7 +1684,7 @@ static void emit_from_derivedmesh(Object *flow_ob, SmokeDomainSettings *sds, Smo
/* set emission map */
clampBoundsInDomain(sds, em->min, em->max, NULL, NULL, (int)ceil(sfs->surface_distance), dt);
- em_allocateData(em, sfs->flags & MOD_SMOKE_FLOW_INITVELOCITY, hires_multiplier);
+ em_allocateData(em, sfs->flags & MOD_SMOKE_FLOW_INITVELOCITY, false, hires_multiplier);
/* setup loop bounds */
for (i = 0; i < 3; i++) {
@@ -1975,7 +2026,7 @@ BLI_INLINE void apply_outflow_fields(int index, float *density, float *heat, flo
}
}
-BLI_INLINE void apply_inflow_fields(SmokeFlowSettings *sfs, float emission_value, int index, float *density, float *heat, float *fuel, float *react, float *color_r, float *color_g, float *color_b)
+BLI_INLINE void apply_inflow_fields(SmokeFlowSettings *sfs, float emission_value, const float *color_value, int index, float *density, float *heat, float *fuel, float *react, float *color_r, float *color_g, float *color_b)
{
int absolute_flow = (sfs->flags & MOD_SMOKE_FLOW_ABSOLUTE);
float dens_old = density[index];
@@ -2012,9 +2063,10 @@ BLI_INLINE void apply_inflow_fields(SmokeFlowSettings *sfs, float emission_value
/* set color */
if (color_r && dens_flow) {
float total_dens = density[index] / (dens_old + dens_flow);
- color_r[index] = (color_r[index] + sfs->color[0] * dens_flow) * total_dens;
- color_g[index] = (color_g[index] + sfs->color[1] * dens_flow) * total_dens;
- color_b[index] = (color_b[index] + sfs->color[2] * dens_flow) * total_dens;
+ const float *color = (color_value ? color_value : sfs->color);
+ color_r[index] = (color_r[index] + color[0] * dens_flow) * total_dens;
+ color_g[index] = (color_g[index] + color[1] * dens_flow) * total_dens;
+ color_b[index] = (color_b[index] + color[2] * dens_flow) * total_dens;
}
/* set fire reaction coordinate */
@@ -2161,7 +2213,10 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd
}
/* activate color field if flows add smoke with varying colors */
if (sfs->type != MOD_SMOKE_FLOW_TYPE_FIRE && sfs->density) {
- if (!(active_fields & SM_ACTIVE_COLOR_SET)) {
+ if (sfs->flags & MOD_SMOKE_FLOW_USE_PART_TEXCOLOR) {
+ active_fields |= SM_ACTIVE_COLORS;
+ }
+ else if (!(active_fields & SM_ACTIVE_COLOR_SET)) {
copy_v3_v3(sds->active_color, sfs->color);
active_fields |= SM_ACTIVE_COLOR_SET;
}
@@ -2242,6 +2297,7 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd
float *velocity_map = em->velocity;
float *emission_map = em->influence;
float *emission_map_high = em->influence_high;
+ float *color_map = em->color;
int ii, jj, kk, gx, gy, gz, ex, ey, ez, dx, dy, dz, block_size;
size_t e_index, d_index, index_big;
@@ -2269,7 +2325,7 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd
apply_outflow_fields(d_index, density, heat, fuel, react, color_r, color_g, color_b);
}
else { // inflow
- apply_inflow_fields(sfs, emission_map[e_index], d_index, density, heat, fuel, react, color_r, color_g, color_b);
+ apply_inflow_fields(sfs, emission_map[e_index], color_map ? &color_map[e_index * 3] : NULL, d_index, density, heat, fuel, react, color_r, color_g, color_b);
/* initial velocity */
if (sfs->flags & MOD_SMOKE_FLOW_INITVELOCITY) {
@@ -2283,6 +2339,7 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd
if (bigdensity) {
// neighbor cell emission densities (for high resolution smoke smooth interpolation)
float c000, c001, c010, c011, c100, c101, c110, c111;
+ float col000[3], col001[3], col010[3], col011[3], col100[3], col101[3], col110[3], col111[3];
smoke_turbulence_get_res(sds->wt, bigres);
block_size = sds->amplify + 1; // high res block size
@@ -2297,14 +2354,67 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd
c110 = (ez > 0) ? emission_map[smoke_get_index(ex, em->res[0], ey, em->res[1], ez - 1)] : 0;
c111 = emission_map[smoke_get_index(ex, em->res[0], ey, em->res[1], ez)]; // this cell
+ if (color_map) {
+ static const float Z[3] = {0.0f, 0.0f, 0.0f};
+
+ copy_v3_v3(col000, (ex > 0 && ey > 0 && ez > 0) ? &color_map[smoke_get_index(ex - 1, em->res[0], ey - 1, em->res[1], ez - 1) * 3] : Z);
+ copy_v3_v3(col001, (ex > 0 && ey > 0) ? &color_map[smoke_get_index(ex - 1, em->res[0], ey - 1, em->res[1], ez) * 3] : Z);
+ copy_v3_v3(col010, (ex > 0 && ez > 0) ? &color_map[smoke_get_index(ex - 1, em->res[0], ey, em->res[1], ez - 1) * 3] : Z);
+ copy_v3_v3(col011, (ex > 0) ? &color_map[smoke_get_index(ex - 1, em->res[0], ey, em->res[1], ez) * 3] : Z);
+
+ copy_v3_v3(col100, (ey > 0 && ez > 0) ? &color_map[smoke_get_index(ex, em->res[0], ey - 1, em->res[1], ez - 1) * 3] : Z);
+ copy_v3_v3(col101, (ey > 0) ? &color_map[smoke_get_index(ex, em->res[0], ey - 1, em->res[1], ez) * 3] : Z);
+ copy_v3_v3(col110, (ez > 0) ? &color_map[smoke_get_index(ex, em->res[0], ey, em->res[1], ez - 1) * 3] : Z);
+ copy_v3_v3(col111, &color_map[smoke_get_index(ex, em->res[0], ey, em->res[1], ez) * 3]); // this cell
+ }
+ else {
+ zero_v3(col000);
+ zero_v3(col001);
+ zero_v3(col010);
+ zero_v3(col011);
+ zero_v3(col100);
+ zero_v3(col101);
+ zero_v3(col110);
+ zero_v3(col111);
+ }
+
for (ii = 0; ii < block_size; ii++)
for (jj = 0; jj < block_size; jj++)
for (kk = 0; kk < block_size; kk++)
{
- float fx, fy, fz, interpolated_value;
+ float col[3], interpolated_value, *interpolated_color;
int shift_x = 0, shift_y = 0, shift_z = 0;
+ float w[2][2][2];
+ bool do_interpolation = ((!((sds->highres_sampling == SM_HRES_FULLSAMPLE) && emission_map_high) &&
+ !(sds->highres_sampling == SM_HRES_NEAREST)) ||
+ color_map);
+
+ /* weights are used for both density and color,
+ * so calculate them once in advance
+ */
+ if (do_interpolation) {
+ /* get relative block position
+ * for interpolation smoothing */
+ float fx = (float)ii / block_size + 0.5f / block_size;
+ float fy = (float)jj / block_size + 0.5f / block_size;
+ float fz = (float)kk / block_size + 0.5f / block_size;
+ float mx = 1.0f - fx;
+ float my = 1.0f - fy;
+ float mz = 1.0f - fz;
+
+ w[0][0][0] = mx * my * mz;
+ w[1][0][0] = fx * my * mz;
+ w[0][1][0] = mx * fy * mz;
+ w[1][1][0] = fx * fy * mz;
+ w[0][0][1] = mx * my * fz;
+ w[1][0][1] = fx * my * fz;
+ w[0][1][1] = mx * fy * fz;
+ w[1][1][1] = fx * fy * fz;
+ }
+ else
+ memset(w, 0, sizeof(float) * 8);
/* Use full sample emission map if enabled and available */
if ((sds->highres_sampling == SM_HRES_FULLSAMPLE) && emission_map_high) {
@@ -2318,22 +2428,17 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd
/* Fall back to interpolated */
else
{
- /* get relative block position
- * for interpolation smoothing */
- fx = (float)ii / block_size + 0.5f / block_size;
- fy = (float)jj / block_size + 0.5f / block_size;
- fz = (float)kk / block_size + 0.5f / block_size;
/* calculate trilinear interpolation */
- interpolated_value = c000 * (1 - fx) * (1 - fy) * (1 - fz) +
- c100 * fx * (1 - fy) * (1 - fz) +
- c010 * (1 - fx) * fy * (1 - fz) +
- c001 * (1 - fx) * (1 - fy) * fz +
- c101 * fx * (1 - fy) * fz +
- c011 * (1 - fx) * fy * fz +
- c110 * fx * fy * (1 - fz) +
- c111 * fx * fy * fz;
-
+ interpolated_value = 0.0f;
+ interpolated_value += c000 * w[0][0][0];
+ interpolated_value += c100 * w[1][0][0];
+ interpolated_value += c010 * w[0][1][0];
+ interpolated_value += c110 * w[1][1][0];
+ interpolated_value += c001 * w[0][0][1];
+ interpolated_value += c101 * w[1][0][1];
+ interpolated_value += c011 * w[0][1][1];
+ interpolated_value += c111 * w[1][1][1];
/* add some contrast / sharpness
* depending on hi-res block size */
@@ -2347,6 +2452,48 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd
shift_y = (dy < 1) ? 0 : block_size / 2;
shift_z = (dz < 1) ? 0 : block_size / 2;
}
+
+ if (color_map) {
+ float wcol[2][2][2], totw, invtotw;
+
+ /* colors are zero (black) in zero-emission cells,
+ * so use weighted average based on density to avoid artifacts!
+ */
+ wcol[0][0][0] = w[0][0][0] * c000;
+ wcol[1][0][0] = w[1][0][0] * c100;
+ wcol[0][1][0] = w[0][1][0] * c010;
+ wcol[1][1][0] = w[1][1][0] * c110;
+ wcol[0][0][1] = w[0][0][1] * c001;
+ wcol[1][0][1] = w[1][0][1] * c101;
+ wcol[0][1][1] = w[0][1][1] * c011;
+ wcol[1][1][1] = w[1][1][1] * c111;
+
+ totw = wcol[0][0][0] + wcol[1][0][0] + wcol[0][1][0] + wcol[1][1][0] +
+ wcol[0][0][1] + wcol[1][0][1] + wcol[0][1][1] + wcol[1][1][1];
+ invtotw = totw > 0.0f ? 1.0f/totw : 0.0f;
+ wcol[0][0][0] *= invtotw;
+ wcol[1][0][0] *= invtotw;
+ wcol[0][1][0] *= invtotw;
+ wcol[1][1][0] *= invtotw;
+ wcol[0][0][1] *= invtotw;
+ wcol[1][0][1] *= invtotw;
+ wcol[0][1][1] *= invtotw;
+ wcol[1][1][1] *= invtotw;
+
+ zero_v3(col);
+ madd_v3_v3fl(col, col000, wcol[0][0][0]);
+ madd_v3_v3fl(col, col100, wcol[1][0][0]);
+ madd_v3_v3fl(col, col010, wcol[0][1][0]);
+ madd_v3_v3fl(col, col110, wcol[1][1][0]);
+ madd_v3_v3fl(col, col001, wcol[0][0][1]);
+ madd_v3_v3fl(col, col101, wcol[1][0][1]);
+ madd_v3_v3fl(col, col011, wcol[0][1][1]);
+ madd_v3_v3fl(col, col111, wcol[1][1][1]);
+
+ interpolated_color = col;
+ }
+ else
+ interpolated_color = NULL;
/* get shifted index for current high resolution block */
index_big = smoke_get_index(block_size * dx + ii - shift_x, bigres[0], block_size * dy + jj - shift_y, bigres[1], block_size * dz + kk - shift_z);
@@ -2357,7 +2504,7 @@ static void update_flowsfluids(Scene *scene, Object *ob, SmokeDomainSettings *sd
}
}
else { // inflow
- apply_inflow_fields(sfs, interpolated_value, index_big, bigdensity, NULL, bigfuel, bigreact, bigcolor_r, bigcolor_g, bigcolor_b);
+ apply_inflow_fields(sfs, interpolated_value, interpolated_color, index_big, bigdensity, NULL, bigfuel, bigreact, bigcolor_r, bigcolor_g, bigcolor_b);
}
} // hires loop
} // bigdensity
@@ -2381,7 +2528,7 @@ static void update_effectors(Scene *scene, Object *ob, SmokeDomainSettings *sds,
ListBase *effectors;
/* make sure smoke flow influence is 0.0f */
sds->effector_weights->weight[PFIELD_SMOKEFLOW] = 0.0f;
- effectors = pdInitEffectors(scene, ob, NULL, sds->effector_weights, true);
+ effectors = pdInitEffectors(scene, ob, NULL, sds->effector_weights);
if (effectors)
{
@@ -2663,7 +2810,7 @@ static void smokeModifier_process(SmokeModifierData *smd, Scene *scene, Object *
int startframe, endframe, framenr;
float timescale;
- framenr = scene->r.cfra;
+ framenr = scene->r.cfra - sds->point_cache_offset;
//printf("time: %d\n", scene->r.cfra);
@@ -2744,6 +2891,7 @@ static void smokeModifier_process(SmokeModifierData *smd, Scene *scene, Object *
if (sds->wt)
{
+ smoke_ensure_simulation(sds->fluid, sds->wt);
smoke_turbulence_step(sds->wt, sds->fluid);
}
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 06d0627fd2c..dc5b77a1bf4 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -522,10 +522,8 @@ static void ccd_mesh_update(Object *ob, ccd_Mesh *pccd_M)
mima->maxz = max_ff(mima->maxz, v[2] + hull);
}
-
- mima++;
- mface++;
-
+ mima++;
+ mface++;
}
return;
}
@@ -707,7 +705,7 @@ static void add_2nd_order_roller(Object *ob, float UNUSED(stiffness), int *count
}
}
if ((bs2->v2 !=notthis)&&(bs2->v2 > v0)) {
- (*counter)++;/*hit */
+ (*counter)++; /* hit */
if (addsprings) {
bs3->v1= v0;
bs3->v2= bs2->v2;
@@ -1037,6 +1035,7 @@ static int sb_detect_aabb_collisionCached(float UNUSED(force[3]), unsigned int U
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
#if 0 /* UNUSED */
@@ -1078,6 +1077,7 @@ static int sb_detect_aabb_collisionCached(float UNUSED(force[3]), unsigned int U
}
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
BLI_ghashIterator_free(ihash);
return deflected;
@@ -1116,6 +1116,7 @@ static int sb_detect_face_pointCached(float face_v1[3], float face_v2[3], float
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
MVert *mvert= NULL;
@@ -1179,6 +1180,7 @@ static int sb_detect_face_pointCached(float face_v1[3], float face_v2[3], float
} /* if (mvert) */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
BLI_ghashIterator_free(ihash);
return deflected;
@@ -1208,6 +1210,7 @@ static int sb_detect_face_collisionCached(float face_v1[3], float face_v2[3], fl
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
MFace *mface= NULL;
@@ -1317,6 +1320,7 @@ static int sb_detect_face_collisionCached(float face_v1[3], float face_v2[3], fl
}/* while a */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
BLI_ghashIterator_free(ihash);
return deflected;
@@ -1436,6 +1440,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3], float edge_v2[3], fl
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
MFace *mface= NULL;
@@ -1557,6 +1562,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3], float edge_v2[3], fl
}/* while a */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
BLI_ghashIterator_free(ihash);
return deflected;
@@ -1641,7 +1647,7 @@ static void scan_for_ext_spring_forces(Scene *scene, Object *ob, float timenow)
SoftBody *sb = ob->soft;
ListBase *do_effector = NULL;
- do_effector = pdInitEffectors(scene, ob, NULL, sb->effector_weights, true);
+ do_effector = pdInitEffectors(scene, ob, NULL, sb->effector_weights);
_scan_for_ext_spring_forces(scene, ob, timenow, 0, sb->totspring, do_effector);
pdEndEffectors(&do_effector);
}
@@ -1661,7 +1667,7 @@ static void sb_sfesf_threads_run(Scene *scene, struct Object *ob, float timenow,
int i, totthread, left, dec;
int lowsprings =100; /* wild guess .. may increase with better thread management 'above' or even be UI option sb->spawn_cf_threads_nopts */
- do_effector= pdInitEffectors(scene, ob, NULL, ob->soft->effector_weights, true);
+ do_effector= pdInitEffectors(scene, ob, NULL, ob->soft->effector_weights);
/* figure the number of threads while preventing pretty pointless threading overhead */
totthread= BKE_scene_num_threads(scene);
@@ -1764,6 +1770,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
MFace *mface= NULL;
@@ -1801,7 +1808,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
else {
/*aye that should be cached*/
printf("missing cache error\n");
- BLI_ghashIterator_step(ihash);
+ BLI_ghashIterator_step(ihash);
continue;
}
@@ -1919,16 +1926,16 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
if (facedist > outerfacethickness*ff)
force_mag_norm =(float)force_mag_norm*fa*(facedist - outerfacethickness)*(facedist - outerfacethickness);
*damp=ob->pd->pdef_sbdamp;
- if (facedist > 0.0f) {
- *damp *= (1.0f - facedist/outerfacethickness);
- Vec3PlusStVec(outerforceaccu, force_mag_norm, d_nvect);
- deflected = 3;
+ if (facedist > 0.0f) {
+ *damp *= (1.0f - facedist/outerfacethickness);
+ Vec3PlusStVec(outerforceaccu, force_mag_norm, d_nvect);
+ deflected = 3;
- }
- else {
- Vec3PlusStVec(innerforceaccu, force_mag_norm, d_nvect);
- if (deflected < 2) deflected = 2;
- }
+ }
+ else {
+ Vec3PlusStVec(innerforceaccu, force_mag_norm, d_nvect);
+ if (deflected < 2) deflected = 2;
+ }
if ((mprevvert) && (*damp > 0.0f)) {
choose_winner(ve, opco, nv1, nv3, nv4, vv1, vv3, vv4);
@@ -1999,6 +2006,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
}/* while a */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
if (deflected == 1) { // no face but 'outer' edge cylinder sees vert
@@ -2337,14 +2345,14 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
float kd = 1.0f;
if (sb_deflect_face(ob, bp->pos, facenormal, defforce, &cf, timenow, vel, &intrusion)) {
- if (intrusion < 0.0f) {
- sb->scratch->flag |= SBF_DOFUZZY;
- bp->loc_flag |= SBF_DOFUZZY;
- bp->choke = sb->choke*0.01f;
- }
+ if (intrusion < 0.0f) {
+ sb->scratch->flag |= SBF_DOFUZZY;
+ bp->loc_flag |= SBF_DOFUZZY;
+ bp->choke = sb->choke*0.01f;
+ }
- sub_v3_v3v3(cfforce, bp->vec, vel);
- Vec3PlusStVec(bp->force, -cf*50.0f, cfforce);
+ sub_v3_v3v3(cfforce, bp->vec, vel);
+ Vec3PlusStVec(bp->force, -cf*50.0f, cfforce);
Vec3PlusStVec(bp->force, kd, defforce);
}
@@ -2467,7 +2475,7 @@ static void softbody_calc_forcesEx(Scene *scene, Object *ob, float forcetime, fl
sb_sfesf_threads_run(scene, ob, timenow, sb->totspring, NULL);
/* after spring scan because it uses Effoctors too */
- do_effector= pdInitEffectors(scene, ob, NULL, sb->effector_weights, true);
+ do_effector= pdInitEffectors(scene, ob, NULL, sb->effector_weights);
if (do_deflector) {
float defforce[3];
@@ -2542,7 +2550,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
if (do_springcollision || do_aero) scan_for_ext_spring_forces(scene, ob, timenow);
/* after spring scan because it uses Effoctors too */
- do_effector= pdInitEffectors(scene, ob, NULL, ob->soft->effector_weights, true);
+ do_effector= pdInitEffectors(scene, ob, NULL, ob->soft->effector_weights);
if (do_deflector) {
float defforce[3];
@@ -3486,7 +3494,7 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff, Object
bs->v1 = bpc;
bs->v2 = bpc+dw+dv-1;
bs->springtype=SB_BEND;
- bs->len= globallen((bp+dw+dv-1)->vec, bp->vec, ob);
+ bs->len= globallen((bp+dw+dv-1)->vec, bp->vec, ob);
bs++;
}
}
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 6acd7276a33..81cc55f754d 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -64,9 +64,9 @@
static int sound_cfra;
#endif
-bSound *sound_new_file(struct Main *bmain, const char *filename)
+bSound *BKE_sound_new_file(struct Main *bmain, const char *filename)
{
- bSound *sound = NULL;
+ bSound *sound;
char str[FILE_MAX];
const char *path;
@@ -87,12 +87,7 @@ bSound *sound_new_file(struct Main *bmain, const char *filename)
BLI_strncpy(sound->name, filename, FILE_MAX);
/* sound->type = SOUND_TYPE_FILE; */ /* XXX unused currently */
- sound_load(bmain, sound);
-
- if (!sound->playback_handle) {
- BKE_libblock_free(bmain, sound);
- sound = NULL;
- }
+ BKE_sound_load(bmain, sound);
return sound;
}
@@ -116,7 +111,7 @@ void BKE_sound_free(bSound *sound)
sound->cache = NULL;
}
- sound_free_waveform(sound);
+ BKE_sound_free_waveform(sound);
if (sound->spinlock) {
BLI_spin_end(sound->spinlock);
@@ -141,18 +136,18 @@ static void sound_sync_callback(void *data, int mode, float time)
while (scene) {
if (scene->audio.flag & AUDIO_SYNC) {
if (mode)
- sound_play_scene(scene);
+ BKE_sound_play_scene(scene);
else
- sound_stop_scene(scene);
- if (scene->sound_scene_handle)
- AUD_seek(scene->sound_scene_handle, time);
+ BKE_sound_stop_scene(scene);
+ if (scene->playback_handle)
+ AUD_seek(scene->playback_handle, time);
}
scene = scene->id.next;
}
}
#endif
-int sound_define_from_str(const char *str)
+int BKE_sound_define_from_str(const char *str)
{
if (BLI_strcaseeq(str, "NULL"))
return AUD_NULL_DEVICE;
@@ -166,18 +161,18 @@ int sound_define_from_str(const char *str)
return -1;
}
-void sound_force_device(int device)
+void BKE_sound_force_device(int device)
{
force_device = device;
}
-void sound_init_once(void)
+void BKE_sound_init_once(void)
{
AUD_initOnce();
- atexit(sound_exit_once);
+ atexit(BKE_sound_exit_once);
}
-void sound_init(struct Main *bmain)
+void BKE_sound_init(struct Main *bmain)
{
AUD_DeviceSpecs specs;
int device, buffersize;
@@ -206,10 +201,10 @@ void sound_init(struct Main *bmain)
if (!AUD_init(device, specs, buffersize))
AUD_init(AUD_NULL_DEVICE, specs, buffersize);
- sound_init_main(bmain);
+ BKE_sound_init_main(bmain);
}
-void sound_init_main(struct Main *bmain)
+void BKE_sound_init_main(struct Main *bmain)
{
#ifdef WITH_JACK
AUD_setSyncCallback(sound_sync_callback, bmain);
@@ -218,12 +213,12 @@ void sound_init_main(struct Main *bmain)
#endif
}
-void sound_exit(void)
+void BKE_sound_exit(void)
{
AUD_exit();
}
-void sound_exit_once(void)
+void BKE_sound_exit_once(void)
{
AUD_exit();
AUD_exitOnce();
@@ -231,7 +226,7 @@ void sound_exit_once(void)
/* XXX unused currently */
#if 0
-bSound *sound_new_buffer(struct Main *bmain, bSound *source)
+bSound *BKE_sound_new_buffer(struct Main *bmain, bSound *source)
{
bSound *sound = NULL;
@@ -246,16 +241,10 @@ bSound *sound_new_buffer(struct Main *bmain, bSound *source)
sound_load(bmain, sound);
- if (!sound->playback_handle)
- {
- BKE_libblock_free(bmain, sound);
- sound = NULL;
- }
-
return sound;
}
-bSound *sound_new_limiter(struct Main *bmain, bSound *source, float start, float end)
+bSound *BKE_sound_new_limiter(struct Main *bmain, bSound *source, float start, float end)
{
bSound *sound = NULL;
@@ -272,17 +261,11 @@ bSound *sound_new_limiter(struct Main *bmain, bSound *source, float start, float
sound_load(bmain, sound);
- if (!sound->playback_handle)
- {
- BKE_libblock_free(bmain, sound);
- sound = NULL;
- }
-
return sound;
}
#endif
-void sound_delete(struct Main *bmain, bSound *sound)
+void BKE_sound_delete(struct Main *bmain, bSound *sound)
{
if (sound) {
BKE_sound_free(sound);
@@ -291,7 +274,7 @@ void sound_delete(struct Main *bmain, bSound *sound)
}
}
-void sound_cache(bSound *sound)
+void BKE_sound_cache(bSound *sound)
{
sound->flags |= SOUND_FLAGS_CACHING;
if (sound->cache)
@@ -304,7 +287,7 @@ void sound_cache(bSound *sound)
sound->playback_handle = sound->handle;
}
-void sound_delete_cache(bSound *sound)
+void BKE_sound_delete_cache(bSound *sound)
{
sound->flags &= ~SOUND_FLAGS_CACHING;
if (sound->cache) {
@@ -314,7 +297,7 @@ void sound_delete_cache(bSound *sound)
}
}
-void sound_load(struct Main *bmain, bSound *sound)
+void BKE_sound_load(struct Main *bmain, bSound *sound)
{
if (sound) {
if (sound->cache) {
@@ -328,7 +311,7 @@ void sound_load(struct Main *bmain, bSound *sound)
sound->playback_handle = NULL;
}
- sound_free_waveform(sound);
+ BKE_sound_free_waveform(sound);
/* XXX unused currently */
#if 0
@@ -382,16 +365,16 @@ void sound_load(struct Main *bmain, bSound *sound)
else
sound->playback_handle = sound->handle;
- sound_update_sequencer(bmain, sound);
+ BKE_sound_update_sequencer(bmain, sound);
}
}
-AUD_Device *sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume)
+AUD_Device *BKE_sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume)
{
return AUD_openMixdownDevice(specs, scene->sound_scene, volume, start / FPS);
}
-void sound_create_scene(struct Scene *scene)
+void BKE_sound_create_scene(struct Scene *scene)
{
/* should be done in version patch, but this gets called before */
if (scene->r.frs_sec_base == 0)
@@ -400,15 +383,15 @@ void sound_create_scene(struct Scene *scene)
scene->sound_scene = AUD_createSequencer(FPS, scene->audio.flag & AUDIO_MUTE);
AUD_updateSequencerData(scene->sound_scene, scene->audio.speed_of_sound,
scene->audio.doppler_factor, scene->audio.distance_model);
- scene->sound_scene_handle = NULL;
+ scene->playback_handle = NULL;
scene->sound_scrub_handle = NULL;
scene->speaker_handles = NULL;
}
-void sound_destroy_scene(struct Scene *scene)
+void BKE_sound_destroy_scene(struct Scene *scene)
{
- if (scene->sound_scene_handle)
- AUD_stop(scene->sound_scene_handle);
+ if (scene->playback_handle)
+ AUD_stop(scene->playback_handle);
if (scene->sound_scrub_handle)
AUD_stop(scene->sound_scrub_handle);
if (scene->sound_scene)
@@ -417,13 +400,13 @@ void sound_destroy_scene(struct Scene *scene)
AUD_destroySet(scene->speaker_handles);
}
-void sound_mute_scene(struct Scene *scene, int muted)
+void BKE_sound_mute_scene(struct Scene *scene, int muted)
{
if (scene->sound_scene)
AUD_setSequencerMuted(scene->sound_scene, muted);
}
-void sound_update_fps(struct Scene *scene)
+void BKE_sound_update_fps(struct Scene *scene)
{
if (scene->sound_scene)
AUD_setSequencerFPS(scene->sound_scene, FPS);
@@ -431,13 +414,13 @@ void sound_update_fps(struct Scene *scene)
BKE_sequencer_refresh_sound_length(scene);
}
-void sound_update_scene_listener(struct Scene *scene)
+void BKE_sound_update_scene_listener(struct Scene *scene)
{
AUD_updateSequencerData(scene->sound_scene, scene->audio.speed_of_sound,
scene->audio.doppler_factor, scene->audio.distance_model);
}
-void *sound_scene_add_scene_sound(struct Scene *scene, struct Sequence *sequence,
+void *BKE_sound_scene_add_scene_sound(struct Scene *scene, struct Sequence *sequence,
int startframe, int endframe, int frameskip)
{
if (scene != sequence->scene) {
@@ -448,14 +431,14 @@ void *sound_scene_add_scene_sound(struct Scene *scene, struct Sequence *sequence
return NULL;
}
-void *sound_scene_add_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence)
+void *BKE_sound_scene_add_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence)
{
- return sound_scene_add_scene_sound(scene, sequence,
+ return BKE_sound_scene_add_scene_sound(scene, sequence,
sequence->startdisp, sequence->enddisp,
sequence->startofs + sequence->anim_startofs);
}
-void *sound_add_scene_sound(struct Scene *scene, struct Sequence *sequence, int startframe, int endframe, int frameskip)
+void *BKE_sound_add_scene_sound(struct Scene *scene, struct Sequence *sequence, int startframe, int endframe, int frameskip)
{
const double fps = FPS;
void *handle = AUD_addSequence(scene->sound_scene, sequence->sound->playback_handle,
@@ -467,70 +450,70 @@ void *sound_add_scene_sound(struct Scene *scene, struct Sequence *sequence, int
return handle;
}
-void *sound_add_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence)
+void *BKE_sound_add_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence)
{
- return sound_add_scene_sound(scene, sequence,
+ return BKE_sound_add_scene_sound(scene, sequence,
sequence->startdisp, sequence->enddisp,
sequence->startofs + sequence->anim_startofs);
}
-void sound_remove_scene_sound(struct Scene *scene, void *handle)
+void BKE_sound_remove_scene_sound(struct Scene *scene, void *handle)
{
AUD_removeSequence(scene->sound_scene, handle);
}
-void sound_mute_scene_sound(void *handle, char mute)
+void BKE_sound_mute_scene_sound(void *handle, char mute)
{
AUD_muteSequence(handle, mute);
}
-void sound_move_scene_sound(struct Scene *scene, void *handle, int startframe, int endframe, int frameskip)
+void BKE_sound_move_scene_sound(struct Scene *scene, void *handle, int startframe, int endframe, int frameskip)
{
const double fps = FPS;
AUD_moveSequence(handle, startframe / fps, endframe / fps, frameskip / fps);
}
-void sound_move_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence)
+void BKE_sound_move_scene_sound_defaults(struct Scene *scene, struct Sequence *sequence)
{
if (sequence->scene_sound) {
- sound_move_scene_sound(scene, sequence->scene_sound,
+ BKE_sound_move_scene_sound(scene, sequence->scene_sound,
sequence->startdisp, sequence->enddisp,
sequence->startofs + sequence->anim_startofs);
}
}
-void sound_update_scene_sound(void *handle, bSound *sound)
+void BKE_sound_update_scene_sound(void *handle, bSound *sound)
{
AUD_updateSequenceSound(handle, sound->playback_handle);
}
-void sound_set_cfra(int cfra)
+void BKE_sound_set_cfra(int cfra)
{
sound_cfra = cfra;
}
-void sound_set_scene_volume(struct Scene *scene, float volume)
+void BKE_sound_set_scene_volume(struct Scene *scene, float volume)
{
AUD_setSequencerAnimData(scene->sound_scene, AUD_AP_VOLUME, CFRA, &volume,
(scene->audio.flag & AUDIO_VOLUME_ANIMATED) != 0);
}
-void sound_set_scene_sound_volume(void *handle, float volume, char animated)
+void BKE_sound_set_scene_sound_volume(void *handle, float volume, char animated)
{
AUD_setSequenceAnimData(handle, AUD_AP_VOLUME, sound_cfra, &volume, animated);
}
-void sound_set_scene_sound_pitch(void *handle, float pitch, char animated)
+void BKE_sound_set_scene_sound_pitch(void *handle, float pitch, char animated)
{
AUD_setSequenceAnimData(handle, AUD_AP_PITCH, sound_cfra, &pitch, animated);
}
-void sound_set_scene_sound_pan(void *handle, float pan, char animated)
+void BKE_sound_set_scene_sound_pan(void *handle, float pan, char animated)
{
AUD_setSequenceAnimData(handle, AUD_AP_PANNING, sound_cfra, &pan, animated);
}
-void sound_update_sequencer(struct Main *main, bSound *sound)
+void BKE_sound_update_sequencer(struct Main *main, bSound *sound)
{
struct Scene *scene;
@@ -541,36 +524,36 @@ void sound_update_sequencer(struct Main *main, bSound *sound)
static void sound_start_play_scene(struct Scene *scene)
{
- if (scene->sound_scene_handle)
- AUD_stop(scene->sound_scene_handle);
+ if (scene->playback_handle)
+ AUD_stop(scene->playback_handle);
AUD_setSequencerDeviceSpecs(scene->sound_scene);
- if ((scene->sound_scene_handle = AUD_play(scene->sound_scene, 1)))
- AUD_setLoop(scene->sound_scene_handle, -1);
+ if ((scene->playback_handle = AUD_play(scene->sound_scene, 1)))
+ AUD_setLoop(scene->playback_handle, -1);
}
-void sound_play_scene(struct Scene *scene)
+void BKE_sound_play_scene(struct Scene *scene)
{
AUD_Status status;
const float cur_time = (float)((double)CFRA / FPS);
AUD_lock();
- status = scene->sound_scene_handle ? AUD_getStatus(scene->sound_scene_handle) : AUD_STATUS_INVALID;
+ status = scene->playback_handle ? AUD_getStatus(scene->playback_handle) : AUD_STATUS_INVALID;
if (status == AUD_STATUS_INVALID) {
sound_start_play_scene(scene);
- if (!scene->sound_scene_handle) {
+ if (!scene->playback_handle) {
AUD_unlock();
return;
}
}
if (status != AUD_STATUS_PLAYING) {
- AUD_seek(scene->sound_scene_handle, cur_time);
- AUD_resume(scene->sound_scene_handle);
+ AUD_seek(scene->playback_handle, cur_time);
+ AUD_resume(scene->playback_handle);
}
if (scene->audio.flag & AUDIO_SYNC)
@@ -579,17 +562,17 @@ void sound_play_scene(struct Scene *scene)
AUD_unlock();
}
-void sound_stop_scene(struct Scene *scene)
+void BKE_sound_stop_scene(struct Scene *scene)
{
- if (scene->sound_scene_handle) {
- AUD_pause(scene->sound_scene_handle);
+ if (scene->playback_handle) {
+ AUD_pause(scene->playback_handle);
if (scene->audio.flag & AUDIO_SYNC)
AUD_stopPlayback();
}
}
-void sound_seek_scene(struct Main *bmain, struct Scene *scene)
+void BKE_sound_seek_scene(struct Main *bmain, struct Scene *scene)
{
AUD_Status status;
bScreen *screen;
@@ -600,17 +583,17 @@ void sound_seek_scene(struct Main *bmain, struct Scene *scene)
AUD_lock();
- status = scene->sound_scene_handle ? AUD_getStatus(scene->sound_scene_handle) : AUD_STATUS_INVALID;
+ status = scene->playback_handle ? AUD_getStatus(scene->playback_handle) : AUD_STATUS_INVALID;
if (status == AUD_STATUS_INVALID) {
sound_start_play_scene(scene);
- if (!scene->sound_scene_handle) {
+ if (!scene->playback_handle) {
AUD_unlock();
return;
}
- AUD_pause(scene->sound_scene_handle);
+ AUD_pause(scene->playback_handle);
}
animation_playing = 0;
@@ -623,13 +606,13 @@ void sound_seek_scene(struct Main *bmain, struct Scene *scene)
if ((scene->audio.flag & AUDIO_SCRUB) && !animation_playing) {
if (scene->audio.flag & AUDIO_SYNC) {
- AUD_seek(scene->sound_scene_handle, cur_time);
- AUD_seekSequencer(scene->sound_scene_handle, cur_time);
+ AUD_seek(scene->playback_handle, cur_time);
+ AUD_seekSequencer(scene->playback_handle, cur_time);
}
else {
- AUD_seek(scene->sound_scene_handle, cur_time);
+ AUD_seek(scene->playback_handle, cur_time);
}
- AUD_resume(scene->sound_scene_handle);
+ AUD_resume(scene->playback_handle);
if (scene->sound_scrub_handle && AUD_getStatus(scene->sound_scrub_handle) != AUD_STATUS_INVALID) {
AUD_seek(scene->sound_scrub_handle, 0);
}
@@ -637,16 +620,16 @@ void sound_seek_scene(struct Main *bmain, struct Scene *scene)
if (scene->sound_scrub_handle) {
AUD_stop(scene->sound_scrub_handle);
}
- scene->sound_scrub_handle = AUD_pauseAfter(scene->sound_scene_handle, one_frame);
+ scene->sound_scrub_handle = AUD_pauseAfter(scene->playback_handle, one_frame);
}
}
else {
if (scene->audio.flag & AUDIO_SYNC) {
- AUD_seekSequencer(scene->sound_scene_handle, cur_time);
+ AUD_seekSequencer(scene->playback_handle, cur_time);
}
else {
if (status == AUD_STATUS_PLAYING) {
- AUD_seek(scene->sound_scene_handle, cur_time);
+ AUD_seek(scene->playback_handle, cur_time);
}
}
}
@@ -654,18 +637,18 @@ void sound_seek_scene(struct Main *bmain, struct Scene *scene)
AUD_unlock();
}
-float sound_sync_scene(struct Scene *scene)
+float BKE_sound_sync_scene(struct Scene *scene)
{
- if (scene->sound_scene_handle) {
+ if (scene->playback_handle) {
if (scene->audio.flag & AUDIO_SYNC)
- return AUD_getSequencerPosition(scene->sound_scene_handle);
+ return AUD_getSequencerPosition(scene->playback_handle);
else
- return AUD_getPosition(scene->sound_scene_handle);
+ return AUD_getPosition(scene->playback_handle);
}
return NAN_FLT;
}
-int sound_scene_playing(struct Scene *scene)
+int BKE_sound_scene_playing(struct Scene *scene)
{
if (scene->audio.flag & AUDIO_SYNC)
return AUD_doesPlayback();
@@ -673,7 +656,7 @@ int sound_scene_playing(struct Scene *scene)
return -1;
}
-void sound_free_waveform(bSound *sound)
+void BKE_sound_free_waveform(bSound *sound)
{
SoundWaveform *waveform = sound->waveform;
if (waveform) {
@@ -686,7 +669,7 @@ void sound_free_waveform(bSound *sound)
sound->waveform = NULL;
}
-void sound_read_waveform(bSound *sound, short *stop)
+void BKE_sound_read_waveform(bSound *sound, short *stop)
{
AUD_SoundInfo info = AUD_getInfo(sound->playback_handle);
SoundWaveform *waveform = MEM_mallocN(sizeof(SoundWaveform), "SoundWaveform");
@@ -717,7 +700,7 @@ void sound_read_waveform(bSound *sound, short *stop)
return;
}
- sound_free_waveform(sound);
+ BKE_sound_free_waveform(sound);
BLI_spin_lock(sound->spinlock);
sound->waveform = waveform;
@@ -725,7 +708,7 @@ void sound_read_waveform(bSound *sound, short *stop)
BLI_spin_unlock(sound->spinlock);
}
-void sound_update_scene(Main *bmain, struct Scene *scene)
+void BKE_sound_update_scene(Main *bmain, struct Scene *scene)
{
Object *ob;
Base *base;
@@ -806,20 +789,20 @@ void sound_update_scene(Main *bmain, struct Scene *scene)
scene->speaker_handles = new_set;
}
-void *sound_get_factory(void *sound)
+void *BKE_sound_get_factory(void *sound)
{
return ((bSound *)sound)->playback_handle;
}
/* stupid wrapper because AUD_C-API.h includes Python.h which makesrna doesn't like */
-float sound_get_length(bSound *sound)
+float BKE_sound_get_length(bSound *sound)
{
AUD_SoundInfo info = AUD_getInfo(sound->playback_handle);
return info.length;
}
-bool sound_is_jack_supported(void)
+bool BKE_sound_is_jack_supported(void)
{
return (bool)AUD_isJackSupported();
}
@@ -828,47 +811,47 @@ bool sound_is_jack_supported(void)
#include "BLI_utildefines.h"
-int sound_define_from_str(const char *UNUSED(str)) { return -1; }
-void sound_force_device(int UNUSED(device)) {}
-void sound_init_once(void) {}
-void sound_init(struct Main *UNUSED(bmain)) {}
-void sound_exit(void) {}
-void sound_exit_once(void) {}
-void sound_cache(struct bSound *UNUSED(sound)) {}
-void sound_delete_cache(struct bSound *UNUSED(sound)) {}
-void sound_load(struct Main *UNUSED(bmain), struct bSound *UNUSED(sound)) {}
-void sound_create_scene(struct Scene *UNUSED(scene)) {}
-void sound_destroy_scene(struct Scene *UNUSED(scene)) {}
-void sound_mute_scene(struct Scene *UNUSED(scene), int UNUSED(muted)) {}
-void *sound_scene_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence),
- int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
-void *sound_scene_add_scene_sound_defaults(struct Scene *UNUSED(scene),
- struct Sequence *UNUSED(sequence)) { return NULL; }
-void *sound_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence), int UNUSED(startframe),
- int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
-void *sound_add_scene_sound_defaults(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence)) { return NULL; }
-void sound_remove_scene_sound(struct Scene *UNUSED(scene), void *UNUSED(handle)) {}
-void sound_mute_scene_sound(void *UNUSED(handle), char UNUSED(mute)) {}
-void sound_move_scene_sound(struct Scene *UNUSED(scene), void *UNUSED(handle), int UNUSED(startframe),
- int UNUSED(endframe), int UNUSED(frameskip)) {}
-void sound_move_scene_sound_defaults(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence)) {}
-void sound_play_scene(struct Scene *UNUSED(scene)) {}
-void sound_stop_scene(struct Scene *UNUSED(scene)) {}
-void sound_seek_scene(struct Main *UNUSED(bmain), struct Scene *UNUSED(scene)) {}
-float sound_sync_scene(struct Scene *UNUSED(scene)) { return NAN_FLT; }
-int sound_scene_playing(struct Scene *UNUSED(scene)) { return -1; }
-void sound_read_waveform(struct bSound *sound, short *stop) { UNUSED_VARS(sound, stop); }
-void sound_init_main(struct Main *UNUSED(bmain)) {}
-void sound_set_cfra(int UNUSED(cfra)) {}
-void sound_update_sequencer(struct Main *UNUSED(main), struct bSound *UNUSED(sound)) {}
-void sound_update_scene(struct Main *UNUSED(bmain), struct Scene *UNUSED(scene)) {}
-void sound_update_scene_sound(void *UNUSED(handle), struct bSound *UNUSED(sound)) {}
-void sound_update_scene_listener(struct Scene *UNUSED(scene)) {}
-void sound_update_fps(struct Scene *UNUSED(scene)) {}
-void sound_set_scene_sound_volume(void *UNUSED(handle), float UNUSED(volume), char UNUSED(animated)) {}
-void sound_set_scene_sound_pan(void *UNUSED(handle), float UNUSED(pan), char UNUSED(animated)) {}
-void sound_set_scene_volume(struct Scene *UNUSED(scene), float UNUSED(volume)) {}
-void sound_set_scene_sound_pitch(void *UNUSED(handle), float UNUSED(pitch), char UNUSED(animated)) {}
-float sound_get_length(struct bSound *UNUSED(sound)) { return 0; }
-bool sound_is_jack_supported(void) { return false; }
+int BKE_sound_define_from_str(const char *UNUSED(str)) { return -1; }
+void BKE_sound_force_device(int UNUSED(device)) {}
+void BKE_sound_init_once(void) {}
+void BKE_sound_init(struct Main *UNUSED(bmain)) {}
+void BKE_sound_exit(void) {}
+void BKE_sound_exit_once(void) {}
+void BKE_sound_cache(struct bSound *UNUSED(sound)) {}
+void BKE_sound_delete_cache(struct bSound *UNUSED(sound)) {}
+void BKE_sound_load(struct Main *UNUSED(bmain), struct bSound *UNUSED(sound)) {}
+void BKE_sound_create_scene(struct Scene *UNUSED(scene)) {}
+void BKE_sound_destroy_scene(struct Scene *UNUSED(scene)) {}
+void BKE_sound_mute_scene(struct Scene *UNUSED(scene), int UNUSED(muted)) {}
+void *BKE_sound_scene_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence),
+ int UNUSED(startframe), int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
+void *BKE_sound_scene_add_scene_sound_defaults(struct Scene *UNUSED(scene),
+ struct Sequence *UNUSED(sequence)) { return NULL; }
+void *BKE_sound_add_scene_sound(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence), int UNUSED(startframe),
+ int UNUSED(endframe), int UNUSED(frameskip)) { return NULL; }
+void *BKE_sound_add_scene_sound_defaults(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence)) { return NULL; }
+void BKE_sound_remove_scene_sound(struct Scene *UNUSED(scene), void *UNUSED(handle)) {}
+void BKE_sound_mute_scene_sound(void *UNUSED(handle), char UNUSED(mute)) {}
+void BKE_sound_move_scene_sound(struct Scene *UNUSED(scene), void *UNUSED(handle), int UNUSED(startframe),
+ int UNUSED(endframe), int UNUSED(frameskip)) {}
+void BKE_sound_move_scene_sound_defaults(struct Scene *UNUSED(scene), struct Sequence *UNUSED(sequence)) {}
+void BKE_sound_play_scene(struct Scene *UNUSED(scene)) {}
+void BKE_sound_stop_scene(struct Scene *UNUSED(scene)) {}
+void BKE_sound_seek_scene(struct Main *UNUSED(bmain), struct Scene *UNUSED(scene)) {}
+float BKE_sound_sync_scene(struct Scene *UNUSED(scene)) { return NAN_FLT; }
+int BKE_sound_scene_playing(struct Scene *UNUSED(scene)) { return -1; }
+void BKE_sound_read_waveform(struct bSound *sound, short *stop) { UNUSED_VARS(sound, stop); }
+void BKE_sound_init_main(struct Main *UNUSED(bmain)) {}
+void BKE_sound_set_cfra(int UNUSED(cfra)) {}
+void BKE_sound_update_sequencer(struct Main *UNUSED(main), struct bSound *UNUSED(sound)) {}
+void BKE_sound_update_scene(struct Main *UNUSED(bmain), struct Scene *UNUSED(scene)) {}
+void BKE_sound_update_scene_sound(void *UNUSED(handle), struct bSound *UNUSED(sound)) {}
+void BKE_sound_update_scene_listener(struct Scene *UNUSED(scene)) {}
+void BKE_sound_update_fps(struct Scene *UNUSED(scene)) {}
+void BKE_sound_set_scene_sound_volume(void *UNUSED(handle), float UNUSED(volume), char UNUSED(animated)) {}
+void BKE_sound_set_scene_sound_pan(void *UNUSED(handle), float UNUSED(pan), char UNUSED(animated)) {}
+void BKE_sound_set_scene_volume(struct Scene *UNUSED(scene), float UNUSED(volume)) {}
+void BKE_sound_set_scene_sound_pitch(void *UNUSED(handle), float UNUSED(pitch), char UNUSED(animated)) {}
+float BKE_sound_get_length(struct bSound *UNUSED(sound)) { return 0; }
+bool BKE_sound_is_jack_supported(void) { return false; }
#endif /* WITH_AUDASPACE */
diff --git a/source/blender/blenkernel/intern/speaker.c b/source/blender/blenkernel/intern/speaker.c
index b11d0ae03b0..7a800555144 100644
--- a/source/blender/blenkernel/intern/speaker.c
+++ b/source/blender/blenkernel/intern/speaker.c
@@ -130,5 +130,5 @@ void BKE_speaker_free(Speaker *spk)
if (spk->sound)
spk->sound->id.us--;
- BKE_free_animdata((ID *)spk);
+ BKE_animdata_free((ID *)spk);
}
diff --git a/source/blender/blenkernel/intern/strands.c b/source/blender/blenkernel/intern/strands.c
new file mode 100644
index 00000000000..38d35a7309e
--- /dev/null
+++ b/source/blender/blenkernel/intern/strands.c
@@ -0,0 +1,407 @@
+/*
+ * Copyright 2015, Blender Foundation.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_string.h"
+
+#include "BKE_strands.h"
+
+Strands *BKE_strands_new(int curves, int verts)
+{
+ Strands *strands = MEM_mallocN(sizeof(Strands), "strands");
+
+ strands->totcurves = curves;
+ strands->curves = MEM_mallocN(sizeof(StrandsCurve) * curves, "strand curves");
+
+ strands->totverts = verts;
+ strands->verts = MEM_mallocN(sizeof(StrandsVertex) * verts, "strand vertices");
+
+ /* must be added explicitly */
+ strands->state = NULL;
+
+ return strands;
+}
+
+Strands *BKE_strands_copy(Strands *strands)
+{
+ Strands *new_strands = MEM_dupallocN(strands);
+ if (new_strands->curves)
+ new_strands->curves = MEM_dupallocN(new_strands->curves);
+ if (new_strands->verts)
+ new_strands->verts = MEM_dupallocN(new_strands->verts);
+ if (new_strands->state)
+ new_strands->state = MEM_dupallocN(new_strands->state);
+ return new_strands;
+}
+
+void BKE_strands_free(Strands *strands)
+{
+ if (strands) {
+ if (strands->curves)
+ MEM_freeN(strands->curves);
+ if (strands->verts)
+ MEM_freeN(strands->verts);
+ if (strands->state)
+ MEM_freeN(strands->state);
+ MEM_freeN(strands);
+ }
+}
+
+/* copy the rest positions to initialize the motion state */
+void BKE_strands_state_copy_rest_positions(Strands *strands)
+{
+ if (strands->state) {
+ int i;
+ for (i = 0; i < strands->totverts; ++i) {
+ copy_v3_v3(strands->state[i].co, strands->verts[i].co);
+ }
+ }
+}
+
+/* copy the rest positions to initialize the motion state */
+void BKE_strands_state_clear_velocities(Strands *strands)
+{
+ if (strands->state) {
+ int i;
+
+ for (i = 0; i < strands->totverts; ++i) {
+ zero_v3(strands->state[i].vel);
+ }
+ }
+}
+
+void BKE_strands_add_motion_state(Strands *strands)
+{
+ if (!strands->state) {
+ int i;
+
+ strands->state = MEM_mallocN(sizeof(StrandsMotionState) * strands->totverts, "strand motion states");
+
+ BKE_strands_state_copy_rest_positions(strands);
+ BKE_strands_state_clear_velocities(strands);
+
+ /* initialize normals */
+ for (i = 0; i < strands->totverts; ++i) {
+ copy_v3_v3(strands->state[i].nor, strands->verts[i].nor);
+ }
+ }
+}
+
+void BKE_strands_remove_motion_state(Strands *strands)
+{
+ if (strands) {
+ if (strands->state) {
+ MEM_freeN(strands->state);
+ strands->state = NULL;
+ }
+ }
+}
+
+static void calc_normals(Strands *strands, bool use_motion_state)
+{
+ StrandIterator it_strand;
+ for (BKE_strand_iter_init(&it_strand, strands); BKE_strand_iter_valid(&it_strand); BKE_strand_iter_next(&it_strand)) {
+ StrandEdgeIterator it_edge;
+ int numverts = it_strand.curve->numverts;
+ if (use_motion_state) {
+ for (BKE_strand_edge_iter_init(&it_edge, &it_strand); BKE_strand_edge_iter_valid(&it_edge); BKE_strand_edge_iter_next(&it_edge)) {
+ sub_v3_v3v3(it_edge.state0->nor, it_edge.state1->co, it_edge.state0->co);
+ normalize_v3(it_edge.state0->nor);
+ }
+ if (numverts > 1)
+ copy_v3_v3(it_strand.state[numverts-1].nor, it_strand.state[numverts-2].nor);
+ }
+ else {
+ for (BKE_strand_edge_iter_init(&it_edge, &it_strand); BKE_strand_edge_iter_valid(&it_edge); BKE_strand_edge_iter_next(&it_edge)) {
+ sub_v3_v3v3(it_edge.vertex0->nor, it_edge.vertex1->co, it_edge.vertex0->co);
+ normalize_v3(it_edge.vertex0->nor);
+ }
+ if (numverts > 1)
+ copy_v3_v3(it_strand.verts[numverts-1].nor, it_strand.verts[numverts-2].nor);
+ }
+ }
+}
+
+void BKE_strands_ensure_normals(Strands *strands)
+{
+ const bool use_motion_state = (strands->state);
+
+ calc_normals(strands, false);
+
+ if (use_motion_state)
+ calc_normals(strands, true);
+}
+
+void BKE_strands_get_minmax(Strands *strands, float min[3], float max[3], bool use_motion_state)
+{
+ int numverts = strands->totverts;
+ int i;
+
+ if (use_motion_state && strands->state) {
+ for (i = 0; i < numverts; ++i) {
+ minmax_v3v3_v3(min, max, strands->state[i].co);
+ }
+ }
+ else {
+ for (i = 0; i < numverts; ++i) {
+ minmax_v3v3_v3(min, max, strands->verts[i].co);
+ }
+ }
+}
+
+/* ------------------------------------------------------------------------- */
+
+StrandsChildren *BKE_strands_children_new(int curves, int verts)
+{
+ StrandsChildren *strands = MEM_mallocN(sizeof(StrandsChildren), "strands children");
+
+ strands->totcurves = curves;
+ strands->curves = MEM_mallocN(sizeof(StrandsChildCurve) * curves, "strand children curves");
+
+ strands->totverts = verts;
+ strands->verts = MEM_mallocN(sizeof(StrandsChildVertex) * verts, "strand children vertices");
+
+ /* must be added explicitly */
+ strands->curve_uvs = NULL;
+ strands->numuv = 0;
+ strands->curve_vcols = NULL;
+ strands->numvcol = 0;
+
+ return strands;
+}
+
+StrandsChildren *BKE_strands_children_copy(StrandsChildren *strands)
+{
+ StrandsChildren *new_strands = MEM_dupallocN(strands);
+ if (new_strands->curves)
+ new_strands->curves = MEM_dupallocN(new_strands->curves);
+ if (new_strands->curve_uvs)
+ new_strands->curve_uvs = MEM_dupallocN(new_strands->curve_uvs);
+ if (new_strands->curve_vcols)
+ new_strands->curve_vcols = MEM_dupallocN(new_strands->curve_vcols);
+ if (new_strands->verts)
+ new_strands->verts = MEM_dupallocN(new_strands->verts);
+ return new_strands;
+}
+
+void BKE_strands_children_free(StrandsChildren *strands)
+{
+ if (strands) {
+ if (strands->curves)
+ MEM_freeN(strands->curves);
+ if (strands->curve_uvs)
+ MEM_freeN(strands->curve_uvs);
+ if (strands->curve_vcols)
+ MEM_freeN(strands->curve_vcols);
+ if (strands->verts)
+ MEM_freeN(strands->verts);
+ MEM_freeN(strands);
+ }
+}
+
+void BKE_strands_children_add_uvs(StrandsChildren *strands, int num_layers)
+{
+ if (strands->curve_uvs && strands->numuv != num_layers) {
+ MEM_freeN(strands->curve_uvs);
+ strands->curve_uvs = NULL;
+ strands->numuv = 0;
+ }
+
+ if (!strands->curve_uvs) {
+ strands->curve_uvs = MEM_callocN(sizeof(StrandsChildCurveUV) * strands->totcurves * num_layers, "strands children uv layers");
+ strands->numuv = num_layers;
+ }
+}
+
+void BKE_strands_children_add_vcols(StrandsChildren *strands, int num_layers)
+{
+ if (strands->curve_vcols && strands->numvcol != num_layers) {
+ MEM_freeN(strands->curve_vcols);
+ strands->curve_vcols = NULL;
+ strands->numvcol = 0;
+ }
+
+ if (!strands->curve_vcols) {
+ strands->curve_vcols = MEM_callocN(sizeof(StrandsChildCurveVCol) * strands->totcurves * num_layers, "strands children vcol layers");
+ strands->numvcol = num_layers;
+ }
+}
+
+static int *strands_calc_vertex_start(Strands *strands)
+{
+ int *vertstart = MEM_mallocN(sizeof(int) * strands->totcurves, "strand curves vertex start");
+ StrandIterator it_strand;
+ int start;
+
+ start = 0;
+ for (BKE_strand_iter_init(&it_strand, strands); BKE_strand_iter_valid(&it_strand); BKE_strand_iter_next(&it_strand)) {
+ vertstart[it_strand.index] = start;
+ start += it_strand.curve->numverts;
+ }
+
+ return vertstart;
+}
+
+
+/* 'out' is an optional array to write final positions to, instead of writing back to vertex locations.
+ * It must be at least as large as the number of vertices.
+ */
+static void strands_children_strand_deform(StrandChildIterator *it_strand, Strands *parents, int *vertstart, bool use_motion, float (*out)[3])
+{
+ int i;
+
+ if (!parents || !vertstart)
+ return;
+
+ if (!parents->state)
+ use_motion = false;
+
+ for (i = 0; i < 4; ++i) {
+ int p = it_strand->curve->parents[i];
+ float w = it_strand->curve->parent_weights[i];
+ if (p >= 0 && w > 0.0f) {
+ StrandsCurve *parent = &parents->curves[p];
+ StrandsVertex *pverts;
+ StrandsMotionState *pstate;
+ int pv0, pv1;
+ StrandChildVertexIterator it_vert;
+
+ if (parent->numverts <= 0)
+ continue;
+
+ pverts = &parents->verts[vertstart[p]];
+ pstate = &parents->state[vertstart[p]];
+ pv0 = 0;
+ for (BKE_strand_child_vertex_iter_init(&it_vert, it_strand); BKE_strand_child_vertex_iter_valid(&it_vert); BKE_strand_child_vertex_iter_next(&it_vert)) {
+ float time = it_vert.vertex->time;
+ float dt, x;
+ float poffset0[3], poffset1[3], offset[3];
+
+ /* advance to the matching parent edge for interpolation */
+ while (pv0 < parent->numverts-1 && pverts[pv0+1].time < time)
+ ++pv0;
+ pv1 = (pv0 < parent->numverts-1)? pv0+1 : pv0;
+
+ if (use_motion) {
+ sub_v3_v3v3(poffset0, pstate[pv0].co, pverts[pv0].base);
+ sub_v3_v3v3(poffset1, pstate[pv1].co, pverts[pv1].base);
+ }
+ else {
+ sub_v3_v3v3(poffset0, pverts[pv0].co, pverts[pv0].base);
+ sub_v3_v3v3(poffset1, pverts[pv1].co, pverts[pv1].base);
+ }
+
+ dt = pverts[pv1].time - pverts[pv0].time;
+ x = dt > 0.0f ? (time - pverts[pv0].time) / dt : 0.0f;
+ CLAMP(x, 0.0f, 1.0f);
+ interp_v3_v3v3(offset, poffset0, poffset1, x);
+
+ if (out)
+ madd_v3_v3fl(out[it_vert.index], offset, w);
+ else
+ madd_v3_v3fl(it_vert.vertex->co, offset, w);
+ }
+ }
+ }
+}
+
+void BKE_strands_children_deform(StrandsChildren *strands, Strands *parents, bool use_motion)
+{
+ int *vertstart = NULL;
+ StrandChildIterator it_strand;
+
+ if (parents)
+ vertstart = strands_calc_vertex_start(parents);
+
+ for (BKE_strand_child_iter_init(&it_strand, strands); BKE_strand_child_iter_valid(&it_strand); BKE_strand_child_iter_next(&it_strand)) {
+ /* move child strands from their local root space to object space */
+ StrandChildVertexIterator it_vert;
+ for (BKE_strand_child_vertex_iter_init(&it_vert, &it_strand); BKE_strand_child_vertex_iter_valid(&it_vert); BKE_strand_child_vertex_iter_next(&it_vert)) {
+ mul_v3_m4v3(it_vert.vertex->co, it_strand.curve->root_matrix, it_vert.vertex->base);
+ }
+
+ strands_children_strand_deform(&it_strand, parents, vertstart, use_motion, NULL);
+ }
+
+ if (vertstart)
+ MEM_freeN(vertstart);
+}
+
+static void calc_child_normals(StrandsChildren *strands)
+{
+ StrandChildIterator it_strand;
+ for (BKE_strand_child_iter_init(&it_strand, strands); BKE_strand_child_iter_valid(&it_strand); BKE_strand_child_iter_next(&it_strand)) {
+ StrandChildEdgeIterator it_edge;
+ int numverts = it_strand.curve->numverts;
+ for (BKE_strand_child_edge_iter_init(&it_edge, &it_strand); BKE_strand_child_edge_iter_valid(&it_edge); BKE_strand_child_edge_iter_next(&it_edge)) {
+ sub_v3_v3v3(it_edge.vertex0->nor, it_edge.vertex1->co, it_edge.vertex0->co);
+ normalize_v3(it_edge.vertex0->nor);
+ }
+ if (numverts > 1)
+ copy_v3_v3(it_strand.verts[numverts-1].nor, it_strand.verts[numverts-2].nor);
+ }
+}
+
+void BKE_strands_children_ensure_normals(StrandsChildren *strands)
+{
+ calc_child_normals(strands);
+}
+
+void BKE_strands_children_get_minmax(StrandsChildren *strands, float min[3], float max[3])
+{
+ int numverts = strands->totverts;
+ int i;
+
+ for (i = 0; i < numverts; ++i) {
+ minmax_v3v3_v3(min, max, strands->verts[i].co);
+ }
+}
+
+/* ------------------------------------------------------------------------- */
+
+void BKE_strand_bend_iter_transform_rest(StrandBendIterator *iter, float mat[3][3])
+{
+ float dir0[3], dir1[3];
+
+ sub_v3_v3v3(dir0, iter->vertex1->co, iter->vertex0->co);
+ sub_v3_v3v3(dir1, iter->vertex2->co, iter->vertex1->co);
+ normalize_v3(dir0);
+ normalize_v3(dir1);
+
+ /* rotation between segments */
+ rotation_between_vecs_to_mat3(mat, dir0, dir1);
+}
+
+void BKE_strand_bend_iter_transform_state(StrandBendIterator *iter, float mat[3][3])
+{
+ if (iter->state0) {
+ float dir0[3], dir1[3];
+
+ sub_v3_v3v3(dir0, iter->state1->co, iter->state0->co);
+ sub_v3_v3v3(dir1, iter->state2->co, iter->state1->co);
+ normalize_v3(dir0);
+ normalize_v3(dir1);
+
+ /* rotation between segments */
+ rotation_between_vecs_to_mat3(mat, dir0, dir1);
+ }
+ else
+ unit_m3(mat);
+}
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index fc97d156852..16f218d5fb6 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -301,7 +301,11 @@ static int ss_sync_from_uv(CCGSubSurf *ss, CCGSubSurf *origss, DerivedMesh *dm,
float uv[3] = {0.0f, 0.0f, 0.0f}; /* only first 2 values are written into */
limit[0] = limit[1] = STD_UV_CONNECT_LIMIT;
- vmap = BKE_mesh_uv_vert_map_create(mpoly, mloop, mloopuv, totface, totvert, 0, limit);
+ /* previous behavior here is without accounting for winding, however this causes stretching in
+ * UV map in really simple cases with mirror + subsurf, see second part of T44530. Also, initially
+ * intention is to treat merged vertices from mirror modifier as seams, see code below with ME_VERT_MERGED
+ * This fixes a very old regression (2.49 was correct here) */
+ vmap = BKE_mesh_uv_vert_map_create(mpoly, mloop, mloopuv, totface, totvert, limit, false, true);
if (!vmap)
return 0;
@@ -2041,7 +2045,7 @@ static void ccgDM_drawFacesSolid(DerivedMesh *dm, float (*partial_redraw_planes)
ccgdm_pbvh_update(ccgdm);
if (ccgdm->pbvh && ccgdm->multires.mmd && !fast) {
- if (dm->numTessFaceData) {
+ if (BKE_pbvh_has_faces(ccgdm->pbvh)) {
BKE_pbvh_draw(ccgdm->pbvh, partial_redraw_planes, NULL,
setMaterial, false);
glShadeModel(GL_FLAT);
@@ -3105,7 +3109,6 @@ static void ccgDM_release(DerivedMesh *dm)
if (ccgdm->reverseFaceMap) MEM_freeN(ccgdm->reverseFaceMap);
if (ccgdm->gridFaces) MEM_freeN(ccgdm->gridFaces);
if (ccgdm->gridData) MEM_freeN(ccgdm->gridData);
- if (ccgdm->gridAdjacency) MEM_freeN(ccgdm->gridAdjacency);
if (ccgdm->gridOffset) MEM_freeN(ccgdm->gridOffset);
if (ccgdm->gridFlagMats) MEM_freeN(ccgdm->gridFlagMats);
if (ccgdm->gridHidden) {
@@ -3416,46 +3419,11 @@ static int ccgDM_getGridSize(DerivedMesh *dm)
return ccgSubSurf_getGridSize(ccgdm->ss);
}
-static int ccgdm_adjacent_grid(int *gridOffset, CCGFace *f, int S, int offset)
-{
- CCGFace *adjf;
- CCGEdge *e;
- int i, j = 0, numFaces, fIndex, numEdges = 0;
-
- e = ccgSubSurf_getFaceEdge(f, S);
- numFaces = ccgSubSurf_getEdgeNumFaces(e);
-
- if (numFaces != 2)
- return -1;
-
- for (i = 0; i < numFaces; i++) {
- adjf = ccgSubSurf_getEdgeFace(e, i);
-
- if (adjf != f) {
- numEdges = ccgSubSurf_getFaceNumVerts(adjf);
- for (j = 0; j < numEdges; j++)
- if (ccgSubSurf_getFaceEdge(adjf, j) == e)
- break;
-
- if (j != numEdges)
- break;
- }
- }
-
- if (numEdges == 0)
- return -1;
-
- fIndex = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(adjf));
-
- return gridOffset[fIndex] + (j + offset) % numEdges;
-}
-
static void ccgdm_create_grids(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
CCGSubSurf *ss = ccgdm->ss;
CCGElem **gridData;
- DMGridAdjacency *gridAdjacency, *adj;
DMFlagMat *gridFlagMats;
CCGFace **gridFaces;
int *gridOffset;
@@ -3481,7 +3449,6 @@ static void ccgdm_create_grids(DerivedMesh *dm)
/* compute grid data */
gridData = MEM_mallocN(sizeof(CCGElem *) * numGrids, "ccgdm.gridData");
- gridAdjacency = MEM_mallocN(sizeof(DMGridAdjacency) * numGrids, "ccgdm.gridAdjacency");
gridFaces = MEM_mallocN(sizeof(CCGFace *) * numGrids, "ccgdm.gridFaces");
gridFlagMats = MEM_mallocN(sizeof(DMFlagMat) * numGrids, "ccgdm.gridFlagMats");
@@ -3492,29 +3459,14 @@ static void ccgdm_create_grids(DerivedMesh *dm)
int numVerts = ccgSubSurf_getFaceNumVerts(f);
for (S = 0; S < numVerts; S++, gIndex++) {
- int prevS = (S - 1 + numVerts) % numVerts;
- int nextS = (S + 1 + numVerts) % numVerts;
-
gridData[gIndex] = ccgSubSurf_getFaceGridDataArray(ss, f, S);
gridFaces[gIndex] = f;
gridFlagMats[gIndex] = ccgdm->faceFlags[index];
-
- adj = &gridAdjacency[gIndex];
-
- adj->index[0] = gIndex - S + nextS;
- adj->rotation[0] = 3;
- adj->index[1] = ccgdm_adjacent_grid(gridOffset, f, prevS, 0);
- adj->rotation[1] = 1;
- adj->index[2] = ccgdm_adjacent_grid(gridOffset, f, S, 1);
- adj->rotation[2] = 3;
- adj->index[3] = gIndex - S + prevS;
- adj->rotation[3] = 1;
}
}
ccgdm->gridData = gridData;
ccgdm->gridFaces = gridFaces;
- ccgdm->gridAdjacency = gridAdjacency;
ccgdm->gridOffset = gridOffset;
ccgdm->gridFlagMats = gridFlagMats;
}
@@ -3527,14 +3479,6 @@ static CCGElem **ccgDM_getGridData(DerivedMesh *dm)
return ccgdm->gridData;
}
-static DMGridAdjacency *ccgDM_getGridAdjacency(DerivedMesh *dm)
-{
- CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
-
- ccgdm_create_grids(dm);
- return ccgdm->gridAdjacency;
-}
-
static int *ccgDM_getGridOffset(DerivedMesh *dm)
{
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *)dm;
@@ -3617,7 +3561,7 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
* when the ccgdm gets remade, the assumption is that the topology
* does not change. */
ccgdm_create_grids(dm);
- BKE_pbvh_grids_update(ob->sculpt->pbvh, ccgdm->gridData, ccgdm->gridAdjacency, (void **)ccgdm->gridFaces,
+ BKE_pbvh_grids_update(ob->sculpt->pbvh, ccgdm->gridData, (void **)ccgdm->gridFaces,
ccgdm->gridFlagMats, ccgdm->gridHidden);
}
@@ -3636,7 +3580,7 @@ static struct PBVH *ccgDM_getPBVH(Object *ob, DerivedMesh *dm)
numGrids = ccgDM_getNumGrids(dm);
ob->sculpt->pbvh = ccgdm->pbvh = BKE_pbvh_new();
- BKE_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData, ccgdm->gridAdjacency,
+ BKE_pbvh_build_grids(ccgdm->pbvh, ccgdm->gridData,
numGrids, &key, (void **) ccgdm->gridFaces, ccgdm->gridFlagMats, ccgdm->gridHidden);
}
else if (ob->type == OB_MESH) {
@@ -3764,7 +3708,6 @@ static CCGDerivedMesh *getCCGDerivedMesh(CCGSubSurf *ss,
ccgdm->dm.getNumGrids = ccgDM_getNumGrids;
ccgdm->dm.getGridSize = ccgDM_getGridSize;
ccgdm->dm.getGridData = ccgDM_getGridData;
- ccgdm->dm.getGridAdjacency = ccgDM_getGridAdjacency;
ccgdm->dm.getGridOffset = ccgDM_getGridOffset;
ccgdm->dm.getGridKey = ccgDM_getGridKey;
ccgdm->dm.getGridFlagMats = ccgDM_getGridFlagMats;
@@ -4131,7 +4074,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
SubsurfFlags flags)
{
int useSimple = (smd->subdivType == ME_SIMPLE_SUBSURF) ? CCG_SIMPLE_SUBDIV : 0;
- CCGFlags useAging = smd->flags & eSubsurfModifierFlag_DebugIncr ? CCG_USE_AGING : 0;
+ CCGFlags useAging = (smd->flags & eSubsurfModifierFlag_DebugIncr) ? CCG_USE_AGING : 0;
int useSubsurfUv = smd->flags & eSubsurfModifierFlag_SubsurfUv;
int drawInteriorEdges = !(smd->flags & eSubsurfModifierFlag_ControlEdges);
CCGDerivedMesh *result;
@@ -4139,7 +4082,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
/* note: editmode calculation can only run once per
* modifier stack evaluation (uses freed cache) [#36299] */
if (flags & SUBSURF_FOR_EDIT_MODE) {
- int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels) : smd->levels;
+ int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels, false) : smd->levels;
smd->emCache = _getSubSurf(smd->emCache, levels, 3, useSimple | useAging | CCG_CALC_NORMALS);
ss_sync_from_derivedmesh(smd->emCache, dm, vertCos, useSimple);
@@ -4151,7 +4094,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
else if (flags & SUBSURF_USE_RENDER_PARAMS) {
/* Do not use cache in render mode. */
CCGSubSurf *ss;
- int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->renderLevels) : smd->renderLevels;
+ int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->renderLevels, true) : smd->renderLevels;
if (levels == 0)
return dm;
@@ -4167,7 +4110,7 @@ struct DerivedMesh *subsurf_make_derived_from_derived(
}
else {
int useIncremental = (smd->flags & eSubsurfModifierFlag_Incremental);
- int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels) : smd->levels;
+ int levels = (smd->modifier.scene) ? get_render_subsurf_level(&smd->modifier.scene->r, smd->levels, false) : smd->levels;
CCGSubSurf *ss;
/* It is quite possible there is a much better place to do this. It
diff --git a/source/blender/blenkernel/intern/text.c b/source/blender/blenkernel/intern/text.c
index 9f441b45db9..89456763b95 100644
--- a/source/blender/blenkernel/intern/text.c
+++ b/source/blender/blenkernel/intern/text.c
@@ -330,7 +330,7 @@ static void text_from_buf(Text *text, const unsigned char *buffer, const int len
text->curc = text->selc = 0;
}
-int BKE_text_reload(Text *text)
+bool BKE_text_reload(Text *text)
{
FILE *fp;
int len;
@@ -339,13 +339,24 @@ int BKE_text_reload(Text *text)
char str[FILE_MAX];
BLI_stat_t st;
- if (!text->name) return 0;
-
+ if (!text->name) {
+ return false;
+ }
+
BLI_strncpy(str, text->name, FILE_MAX);
BLI_path_abs(str, G.main->name);
fp = BLI_fopen(str, "r");
- if (fp == NULL) return 0;
+ if (fp == NULL) {
+ return false;
+ }
+ fseek(fp, 0L, SEEK_END);
+ len = ftell(fp);
+ fseek(fp, 0L, SEEK_SET);
+ if (UNLIKELY(len == -1)) {
+ fclose(fp);
+ return false;
+ }
/* free memory: */
@@ -363,11 +374,6 @@ int BKE_text_reload(Text *text)
MEM_freeN(text->undo_buf);
init_undo_text(text);
- fseek(fp, 0L, SEEK_END);
- len = ftell(fp);
- fseek(fp, 0L, SEEK_SET);
-
-
buffer = MEM_mallocN(len, "text_buffer");
/* under windows fread can return less than len bytes because
* of CR stripping */
@@ -385,7 +391,7 @@ int BKE_text_reload(Text *text)
text_from_buf(text, buffer, len);
MEM_freeN(buffer);
- return 1;
+ return true;
}
Text *BKE_text_load_ex(Main *bmain, const char *file, const char *relpath, const bool is_internal)
@@ -402,8 +408,18 @@ Text *BKE_text_load_ex(Main *bmain, const char *file, const char *relpath, const
BLI_path_abs(str, relpath);
fp = BLI_fopen(str, "r");
- if (fp == NULL) return NULL;
-
+ if (fp == NULL) {
+ return NULL;
+ }
+
+ fseek(fp, 0L, SEEK_END);
+ len = ftell(fp);
+ fseek(fp, 0L, SEEK_SET);
+ if (UNLIKELY(len == -1)) {
+ fclose(fp);
+ return NULL;
+ }
+
ta = BKE_libblock_alloc(bmain, ID_TXT, BLI_path_basename(str));
ta->id.us = 1;
@@ -423,10 +439,6 @@ Text *BKE_text_load_ex(Main *bmain, const char *file, const char *relpath, const
/* clear undo buffer */
init_undo_text(ta);
-
- fseek(fp, 0L, SEEK_END);
- len = ftell(fp);
- fseek(fp, 0L, SEEK_SET);
buffer = MEM_mallocN(len, "text_buffer");
/* under windows fread can return less than len bytes because
@@ -473,6 +485,7 @@ Text *BKE_text_copy(Main *bmain, Text *ta)
BLI_listbase_clear(&tan->lines);
tan->curl = tan->sell = NULL;
+ tan->compiled = NULL;
tan->nlines = ta->nlines;
@@ -651,7 +664,7 @@ void BKE_text_unlink(Main *bmain, Text *text)
}
}
- /* Freestyle (while looping oer the scene) */
+ /* Freestyle (while looping over the scene) */
for (srl = sce->r.layers.first; srl; srl = srl->next) {
for (module = srl->freestyleConfig.modules.first; module; module = module->next) {
if (module->script == text)
@@ -1895,6 +1908,47 @@ static void txt_undo_add_charop(Text *text, int op_start, unsigned int c)
text->undo_buf[text->undo_pos + 1] = 0;
}
+/* extends Link */
+struct LinkInt {
+ struct LinkInt *next, *prev;
+ int value;
+};
+
+/* unindentLines points to a ListBase composed of LinkInt elements, listing the numbers
+ * of the lines that should not be indented back. */
+static void txt_undo_add_unindent_op(Text *text, const ListBase *line_index_mask, const int line_index_mask_len)
+{
+ struct LinkInt *idata;
+
+ BLI_assert(BLI_listbase_count(line_index_mask) == line_index_mask_len);
+
+ /* OP byte + UInt32 count + counted UInt32 line numbers + UInt32 count + 12-bytes selection + OP byte */
+ if (!max_undo_test(text, 1 + 4 + (line_index_mask_len * 4) + 4 + 12 + 1)) {
+ return;
+ }
+
+ /* Opening buffer sequence with OP */
+ text->undo_pos++;
+ text->undo_buf[text->undo_pos] = UNDO_UNINDENT;
+ text->undo_pos++;
+ /* Adding number of line numbers to read */
+ txt_undo_store_uint32(text->undo_buf, &text->undo_pos, line_index_mask_len);
+
+ /* Adding linenumbers of lines that shall not be indented if undoing */
+ for (idata = line_index_mask->first; idata; idata = idata->next) {
+ txt_undo_store_uint32(text->undo_buf, &text->undo_pos, idata->value);
+ }
+
+ /* Adding number of line numbers to read again */
+ txt_undo_store_uint32(text->undo_buf, &text->undo_pos, line_index_mask_len);
+ /* Adding current selection */
+ txt_undo_store_cursors(text);
+ /* Closing with OP (same as above) */
+ text->undo_buf[text->undo_pos] = UNDO_UNINDENT;
+ /* Marking as last undo operation */
+ text->undo_buf[text->undo_pos + 1] = 0;
+}
+
static unsigned short txt_undo_read_uint16(const char *undo_buf, int *undo_pos)
{
unsigned short val;
@@ -2189,7 +2243,6 @@ void txt_do_undo(Text *text)
text->undo_pos--;
break;
case UNDO_INDENT:
- case UNDO_UNINDENT:
case UNDO_COMMENT:
case UNDO_UNCOMMENT:
case UNDO_DUPLICATE:
@@ -2203,9 +2256,6 @@ void txt_do_undo(Text *text)
if (op == UNDO_INDENT) {
txt_unindent(text);
}
- else if (op == UNDO_UNINDENT) {
- txt_indent(text);
- }
else if (op == UNDO_COMMENT) {
txt_uncomment(text);
}
@@ -2224,6 +2274,37 @@ void txt_do_undo(Text *text)
text->undo_pos--;
break;
+ case UNDO_UNINDENT:
+ {
+ int count;
+ int i;
+ /* Get and restore the cursors */
+ txt_undo_read_cursors(text->undo_buf, &text->undo_pos, &curln, &curc, &selln, &selc);
+ txt_move_to(text, curln, curc, 0);
+ txt_move_to(text, selln, selc, 1);
+
+ /* Un-unindent */
+ txt_indent(text);
+
+ /* Get the count */
+ count = txt_undo_read_uint32(text->undo_buf, &text->undo_pos);
+ /* Iterate! */
+ txt_pop_sel(text);
+
+ for (i = 0; i < count; i++) {
+ txt_move_to(text, txt_undo_read_uint32(text->undo_buf, &text->undo_pos), 0, 0);
+ /* Un-un-unindent */
+ txt_unindent(text);
+ }
+ /* Restore selection */
+ txt_move_to(text, curln, curc, 0);
+ txt_move_to(text, selln, selc, 1);
+ /* Jumo over count */
+ txt_undo_read_uint32(text->undo_buf, &text->undo_pos);
+ /* Jump over closing OP byte */
+ text->undo_pos--;
+ break;
+ }
default:
//XXX error("Undo buffer error - resetting");
text->undo_pos = -1;
@@ -2353,7 +2434,6 @@ void txt_do_redo(Text *text)
break;
case UNDO_INDENT:
- case UNDO_UNINDENT:
case UNDO_COMMENT:
case UNDO_UNCOMMENT:
case UNDO_DUPLICATE:
@@ -2369,9 +2449,6 @@ void txt_do_redo(Text *text)
if (op == UNDO_INDENT) {
txt_indent(text);
}
- else if (op == UNDO_UNINDENT) {
- txt_unindent(text);
- }
else if (op == UNDO_COMMENT) {
txt_comment(text);
}
@@ -2401,6 +2478,26 @@ void txt_do_redo(Text *text)
txt_move_to(text, selln, selc, 1);
break;
+ case UNDO_UNINDENT:
+ {
+ int count;
+ int i;
+
+ text->undo_pos++;
+ /* Scan all the stuff described in txt_undo_add_unindent_op */
+ count = txt_redo_read_uint32(text->undo_buf, &text->undo_pos);
+ for (i = 0; i < count; i++) {
+ txt_redo_read_uint32(text->undo_buf, &text->undo_pos);
+ }
+ /* Count again */
+ txt_redo_read_uint32(text->undo_buf, &text->undo_pos);
+ /* Get the selection and re-unindent */
+ txt_redo_read_cursors(text->undo_buf, &text->undo_pos, &curln, &curc, &selln, &selc);
+ txt_move_to(text, curln, curc, 0);
+ txt_move_to(text, selln, selc, 1);
+ txt_unindent(text);
+ break;
+ }
default:
//XXX error("Undo buffer error - resetting");
text->undo_pos = -1;
@@ -2801,6 +2898,12 @@ void txt_unindent(Text *text)
int indentlen = 1;
bool unindented_first = false;
+ /* List of lines that are already at indent level 0, to store them later into the undo buffer */
+ ListBase line_index_mask = {NULL, NULL};
+ int line_index_mask_len = 0;
+ int curl_span_init = 0;
+
+
/* hardcoded: TXT_TABSIZE = 4 spaces: */
int spaceslen = TXT_TABSIZE;
@@ -2814,6 +2917,10 @@ void txt_unindent(Text *text)
indentlen = spaceslen;
}
+ if (!undoing) {
+ curl_span_init = txt_get_span(text->lines.first, text->curl);
+ }
+
while (true) {
bool changed = false;
if (STREQLEN(text->curl->line, remove, indentlen)) {
@@ -2823,6 +2930,16 @@ void txt_unindent(Text *text)
memmove(text->curl->line, text->curl->line + indentlen, text->curl->len + 1);
changed = true;
}
+ else {
+ if (!undoing) {
+ /* Create list element for 0 indent line */
+ struct LinkInt *idata = MEM_mallocN(sizeof(struct LinkInt), __func__);
+ idata->value = curl_span_init + num;
+ BLI_assert(idata->value == txt_get_span(text->lines.first, text->curl));
+ BLI_addtail(&line_index_mask, idata);
+ line_index_mask_len += 1;
+ }
+ }
txt_make_dirty(text);
txt_clean_text(text);
@@ -2835,6 +2952,7 @@ void txt_unindent(Text *text)
else {
text->curl = text->curl->next;
num++;
+
}
}
@@ -2848,8 +2966,10 @@ void txt_unindent(Text *text)
}
if (!undoing) {
- txt_undo_add_op(text, UNDO_UNINDENT);
+ txt_undo_add_unindent_op(text, &line_index_mask, line_index_mask_len);
}
+
+ BLI_freelistN(&line_index_mask);
}
void txt_comment(Text *text)
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index 3293cca76fe..88a412d5e95 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -73,16 +73,16 @@
/* ****************** Mapping ******************* */
-TexMapping *add_tex_mapping(int type)
+TexMapping *BKE_texture_mapping_add(int type)
{
TexMapping *texmap = MEM_callocN(sizeof(TexMapping), "TexMapping");
- default_tex_mapping(texmap, type);
+ BKE_texture_mapping_default(texmap, type);
return texmap;
}
-void default_tex_mapping(TexMapping *texmap, int type)
+void BKE_texture_mapping_default(TexMapping *texmap, int type)
{
memset(texmap, 0, sizeof(TexMapping));
@@ -97,7 +97,7 @@ void default_tex_mapping(TexMapping *texmap, int type)
texmap->type = type;
}
-void init_tex_mapping(TexMapping *texmap)
+void BKE_texture_mapping_init(TexMapping *texmap)
{
float smat[4][4], rmat[4][4], tmat[4][4], proj[4][4], size[3];
@@ -170,16 +170,16 @@ void init_tex_mapping(TexMapping *texmap)
}
}
-ColorMapping *add_color_mapping(void)
+ColorMapping *BKE_texture_colormapping_add(void)
{
ColorMapping *colormap = MEM_callocN(sizeof(ColorMapping), "ColorMapping");
- default_color_mapping(colormap);
+ BKE_texture_colormapping_default(colormap);
return colormap;
}
-void default_color_mapping(ColorMapping *colormap)
+void BKE_texture_colormapping_default(ColorMapping *colormap)
{
memset(colormap, 0, sizeof(ColorMapping));
@@ -560,14 +560,14 @@ int colorband_element_remove(struct ColorBand *coba, int index)
void BKE_texture_free(Tex *tex)
{
if (tex->coba) MEM_freeN(tex->coba);
- if (tex->env) BKE_free_envmap(tex->env);
- if (tex->pd) BKE_free_pointdensity(tex->pd);
- if (tex->vd) BKE_free_voxeldata(tex->vd);
- if (tex->ot) BKE_free_oceantex(tex->ot);
- BKE_free_animdata((struct ID *)tex);
+ if (tex->env) BKE_texture_envmap_free(tex->env);
+ if (tex->pd) BKE_texture_pointdensity_free(tex->pd);
+ if (tex->vd) BKE_texture_voxeldata_free(tex->vd);
+ if (tex->ot) BKE_texture_ocean_free(tex->ot);
+ BKE_animdata_free((struct ID *)tex);
BKE_previewimg_free(&tex->preview);
- BKE_icon_delete((struct ID *)tex);
+ BKE_icon_id_delete((struct ID *)tex);
tex->id.icon_id = 0;
if (tex->nodetree) {
@@ -578,7 +578,7 @@ void BKE_texture_free(Tex *tex)
/* ------------------------------------------------------------------------- */
-void default_tex(Tex *tex)
+void BKE_texture_default(Tex *tex)
{
tex->type = TEX_IMAGE;
tex->ima = NULL;
@@ -629,7 +629,7 @@ void default_tex(Tex *tex)
tex->env->stype = ENV_ANIM;
tex->env->clipsta = 0.1;
tex->env->clipend = 100;
- tex->env->cuberes = 600;
+ tex->env->cuberes = 512;
tex->env->depth = 0;
}
@@ -657,25 +657,25 @@ void default_tex(Tex *tex)
tex->preview = NULL;
}
-void tex_set_type(Tex *tex, int type)
+void BKE_texture_type_set(Tex *tex, int type)
{
switch (type) {
case TEX_VOXELDATA:
if (tex->vd == NULL)
- tex->vd = BKE_add_voxeldata();
+ tex->vd = BKE_texture_voxeldata_add();
break;
case TEX_POINTDENSITY:
if (tex->pd == NULL)
- tex->pd = BKE_add_pointdensity();
+ tex->pd = BKE_texture_pointdensity_add();
break;
case TEX_ENVMAP:
if (tex->env == NULL)
- tex->env = BKE_add_envmap();
+ tex->env = BKE_texture_envmap_add();
break;
case TEX_OCEAN:
if (tex->ot == NULL)
- tex->ot = BKE_add_oceantex();
+ tex->ot = BKE_texture_ocean_add();
break;
}
@@ -684,20 +684,20 @@ void tex_set_type(Tex *tex, int type)
/* ------------------------------------------------------------------------- */
-Tex *add_texture(Main *bmain, const char *name)
+Tex *BKE_texture_add(Main *bmain, const char *name)
{
Tex *tex;
tex = BKE_libblock_alloc(bmain, ID_TE, name);
- default_tex(tex);
+ BKE_texture_default(tex);
return tex;
}
/* ------------------------------------------------------------------------- */
-void default_mtex(MTex *mtex)
+void BKE_texture_mtex_default(MTex *mtex)
{
mtex->texco = TEXCO_UV;
mtex->mapto = MAP_COL;
@@ -767,19 +767,19 @@ void default_mtex(MTex *mtex)
/* ------------------------------------------------------------------------- */
-MTex *add_mtex(void)
+MTex *BKE_texture_mtex_add(void)
{
MTex *mtex;
- mtex = MEM_callocN(sizeof(MTex), "add_mtex");
+ mtex = MEM_callocN(sizeof(MTex), "BKE_texture_mtex_add");
- default_mtex(mtex);
+ BKE_texture_mtex_default(mtex);
return mtex;
}
/* slot -1 for first free ID */
-MTex *add_mtex_id(ID *id, int slot)
+MTex *BKE_texture_mtex_add_id(ID *id, int slot)
{
MTex **mtex_ar;
short act;
@@ -820,7 +820,7 @@ MTex *add_mtex_id(ID *id, int slot)
((Material *)id)->septex &= ~(1 << slot);
}
- mtex_ar[slot] = add_mtex();
+ mtex_ar[slot] = BKE_texture_mtex_add();
return mtex_ar[slot];
}
@@ -840,10 +840,10 @@ Tex *BKE_texture_copy(Tex *tex)
}
if (texn->coba) texn->coba = MEM_dupallocN(texn->coba);
- if (texn->env) texn->env = BKE_copy_envmap(texn->env);
- if (texn->pd) texn->pd = BKE_copy_pointdensity(texn->pd);
+ if (texn->env) texn->env = BKE_texture_envmap_copy(texn->env);
+ if (texn->pd) texn->pd = BKE_texture_pointdensity_copy(texn->pd);
if (texn->vd) texn->vd = MEM_dupallocN(texn->vd);
- if (texn->ot) texn->ot = BKE_copy_oceantex(texn->ot);
+ if (texn->ot) texn->ot = BKE_texture_ocean_copy(texn->ot);
if (tex->preview) texn->preview = BKE_previewimg_copy(tex->preview);
if (tex->nodetree) {
@@ -861,7 +861,7 @@ Tex *BKE_texture_copy(Tex *tex)
}
/* texture copy without adding to main dbase */
-Tex *localize_texture(Tex *tex)
+Tex *BKE_texture_localize(Tex *tex)
{
Tex *texn;
@@ -871,17 +871,17 @@ Tex *localize_texture(Tex *tex)
if (texn->coba) texn->coba = MEM_dupallocN(texn->coba);
if (texn->env) {
- texn->env = BKE_copy_envmap(texn->env);
+ texn->env = BKE_texture_envmap_copy(texn->env);
id_us_min(&texn->env->ima->id);
}
- if (texn->pd) texn->pd = BKE_copy_pointdensity(texn->pd);
+ if (texn->pd) texn->pd = BKE_texture_pointdensity_copy(texn->pd);
if (texn->vd) {
texn->vd = MEM_dupallocN(texn->vd);
if (texn->vd->dataset)
texn->vd->dataset = MEM_dupallocN(texn->vd->dataset);
}
if (texn->ot) {
- texn->ot = BKE_copy_oceantex(tex->ot);
+ texn->ot = BKE_texture_ocean_copy(tex->ot);
}
texn->preview = NULL;
@@ -1132,7 +1132,7 @@ void set_current_lamp_texture(Lamp *la, Tex *newtex)
if (newtex) {
if (!la->mtex[act]) {
- la->mtex[act] = add_mtex();
+ la->mtex[act] = BKE_texture_mtex_add();
la->mtex[act]->texco = TEXCO_GLOB;
}
@@ -1167,7 +1167,7 @@ void set_current_linestyle_texture(FreestyleLineStyle *linestyle, Tex *newtex)
if (newtex) {
if (!linestyle->mtex[act]) {
- linestyle->mtex[act] = add_mtex();
+ linestyle->mtex[act] = BKE_texture_mtex_add();
linestyle->mtex[act]->texco = TEXCO_STROKE;
}
@@ -1296,7 +1296,7 @@ void set_current_material_texture(Material *ma, Tex *newtex)
if (newtex) {
if (!ma->mtex[act]) {
- ma->mtex[act] = add_mtex();
+ ma->mtex[act] = BKE_texture_mtex_add();
/* Reset this slot's ON/OFF toggle, for materials, when slot was empty. */
ma->septex &= ~(1 << act);
}
@@ -1347,7 +1347,7 @@ void set_current_world_texture(World *wo, Tex *newtex)
if (newtex) {
if (!wo->mtex[act]) {
- wo->mtex[act] = add_mtex();
+ wo->mtex[act] = BKE_texture_mtex_add();
wo->mtex[act]->texco = TEXCO_VIEW;
}
@@ -1398,7 +1398,7 @@ void set_current_particle_texture(ParticleSettings *part, Tex *newtex)
if (newtex) {
if (!part->mtex[act]) {
- part->mtex[act] = add_mtex();
+ part->mtex[act] = BKE_texture_mtex_add();
part->mtex[act]->texco = TEXCO_ORCO;
part->mtex[act]->blendtype = MTEX_MUL;
}
@@ -1414,7 +1414,7 @@ void set_current_particle_texture(ParticleSettings *part, Tex *newtex)
/* ------------------------------------------------------------------------- */
-EnvMap *BKE_add_envmap(void)
+EnvMap *BKE_texture_envmap_add(void)
{
EnvMap *env;
@@ -1423,7 +1423,7 @@ EnvMap *BKE_add_envmap(void)
env->stype = ENV_ANIM;
env->clipsta = 0.1;
env->clipend = 100.0;
- env->cuberes = 600;
+ env->cuberes = 512;
env->viewscale = 0.5;
return env;
@@ -1431,7 +1431,7 @@ EnvMap *BKE_add_envmap(void)
/* ------------------------------------------------------------------------- */
-EnvMap *BKE_copy_envmap(EnvMap *env)
+EnvMap *BKE_texture_envmap_copy(EnvMap *env)
{
EnvMap *envn;
int a;
@@ -1446,7 +1446,7 @@ EnvMap *BKE_copy_envmap(EnvMap *env)
/* ------------------------------------------------------------------------- */
-void BKE_free_envmapdata(EnvMap *env)
+void BKE_texture_envmap_free_data(EnvMap *env)
{
unsigned int part;
@@ -1460,21 +1460,18 @@ void BKE_free_envmapdata(EnvMap *env)
/* ------------------------------------------------------------------------- */
-void BKE_free_envmap(EnvMap *env)
+void BKE_texture_envmap_free(EnvMap *env)
{
- BKE_free_envmapdata(env);
+ BKE_texture_envmap_free_data(env);
MEM_freeN(env);
}
/* ------------------------------------------------------------------------- */
-PointDensity *BKE_add_pointdensity(void)
+void BKE_texture_pointdensity_init_data(PointDensity *pd)
{
- PointDensity *pd;
-
- pd = MEM_callocN(sizeof(PointDensity), "pointdensity");
pd->flag = 0;
pd->radius = 0.3f;
pd->falloff_type = TEX_PD_FALLOFF_STD;
@@ -1498,11 +1495,16 @@ PointDensity *BKE_add_pointdensity(void)
pd->falloff_curve->cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
curvemap_reset(pd->falloff_curve->cm, &pd->falloff_curve->clipr, pd->falloff_curve->preset, CURVEMAP_SLOPE_POSITIVE);
curvemapping_changed(pd->falloff_curve, false);
+}
+PointDensity *BKE_texture_pointdensity_add(void)
+{
+ PointDensity *pd = MEM_callocN(sizeof(PointDensity), "pointdensity");
+ BKE_texture_pointdensity_init_data(pd);
return pd;
}
-PointDensity *BKE_copy_pointdensity(PointDensity *pd)
+PointDensity *BKE_texture_pointdensity_copy(PointDensity *pd)
{
PointDensity *pdn;
@@ -1514,7 +1516,7 @@ PointDensity *BKE_copy_pointdensity(PointDensity *pd)
return pdn;
}
-void BKE_free_pointdensitydata(PointDensity *pd)
+void BKE_texture_pointdensity_free_data(PointDensity *pd)
{
if (pd->point_tree) {
BLI_bvhtree_free(pd->point_tree);
@@ -1532,15 +1534,15 @@ void BKE_free_pointdensitydata(PointDensity *pd)
curvemapping_free(pd->falloff_curve); /* can be NULL */
}
-void BKE_free_pointdensity(PointDensity *pd)
+void BKE_texture_pointdensity_free(PointDensity *pd)
{
- BKE_free_pointdensitydata(pd);
+ BKE_texture_pointdensity_free_data(pd);
MEM_freeN(pd);
}
/* ------------------------------------------------------------------------- */
-void BKE_free_voxeldatadata(VoxelData *vd)
+void BKE_texture_voxeldata_free_data(VoxelData *vd)
{
if (vd->dataset) {
MEM_freeN(vd->dataset);
@@ -1549,13 +1551,13 @@ void BKE_free_voxeldatadata(VoxelData *vd)
}
-void BKE_free_voxeldata(VoxelData *vd)
+void BKE_texture_voxeldata_free(VoxelData *vd)
{
- BKE_free_voxeldatadata(vd);
+ BKE_texture_voxeldata_free_data(vd);
MEM_freeN(vd);
}
-VoxelData *BKE_add_voxeldata(void)
+VoxelData *BKE_texture_voxeldata_add(void)
{
VoxelData *vd;
@@ -1573,7 +1575,7 @@ VoxelData *BKE_add_voxeldata(void)
return vd;
}
-VoxelData *BKE_copy_voxeldata(VoxelData *vd)
+VoxelData *BKE_texture_voxeldata_copy(VoxelData *vd)
{
VoxelData *vdn;
@@ -1585,7 +1587,7 @@ VoxelData *BKE_copy_voxeldata(VoxelData *vd)
/* ------------------------------------------------------------------------- */
-OceanTex *BKE_add_oceantex(void)
+OceanTex *BKE_texture_ocean_add(void)
{
OceanTex *ot;
@@ -1596,14 +1598,14 @@ OceanTex *BKE_add_oceantex(void)
return ot;
}
-OceanTex *BKE_copy_oceantex(struct OceanTex *ot)
+OceanTex *BKE_texture_ocean_copy(struct OceanTex *ot)
{
OceanTex *otn = MEM_dupallocN(ot);
return otn;
}
-void BKE_free_oceantex(struct OceanTex *ot)
+void BKE_texture_ocean_free(struct OceanTex *ot)
{
MEM_freeN(ot);
}
@@ -1651,7 +1653,9 @@ bool BKE_texture_dependsOnTime(const struct Tex *texture)
/* ------------------------------------------------------------------------- */
-void BKE_texture_get_value(Scene *scene, Tex *texture, float *tex_co, TexResult *texres, bool use_color_management)
+void BKE_texture_get_value(
+ const Scene *scene, Tex *texture,
+ float *tex_co, TexResult *texres, bool use_color_management)
{
int result_type;
bool do_color_manage = false;
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index 0037002f6d8..f9ae987db70 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -547,7 +547,7 @@ bool BKE_tracking_track_has_enabled_marker_at_frame(MovieTrackingTrack *track, i
* - If action is TRACK_CLEAR_UPTO path from the beginning up to
* ref_frame-1 will be clear.
*
- * - If action is TRACK_CLEAR_ALL only mareker at frame ref_frame will remain.
+ * - If action is TRACK_CLEAR_ALL only marker at frame ref_frame will remain.
*
* NOTE: frame number should be in clip space, not scene space
*/
@@ -730,7 +730,7 @@ MovieTrackingTrack *BKE_tracking_track_get_named(MovieTracking *tracking, MovieT
return NULL;
}
-MovieTrackingTrack *BKE_tracking_track_get_indexed(MovieTracking *tracking, int tracknr, ListBase **tracksbase_r)
+MovieTrackingTrack *BKE_tracking_track_get_indexed(MovieTracking *tracking, int tracknr, ListBase **r_tracksbase)
{
MovieTrackingObject *object;
int cur = 1;
@@ -743,7 +743,7 @@ MovieTrackingTrack *BKE_tracking_track_get_indexed(MovieTracking *tracking, int
while (track) {
if (track->flag & TRACK_HAS_BUNDLE) {
if (cur == tracknr) {
- *tracksbase_r = tracksbase;
+ *r_tracksbase = tracksbase;
return track;
}
@@ -756,7 +756,7 @@ MovieTrackingTrack *BKE_tracking_track_get_indexed(MovieTracking *tracking, int
object = object->next;
}
- *tracksbase_r = NULL;
+ *r_tracksbase = NULL;
return NULL;
}
@@ -1302,6 +1302,95 @@ void BKE_tracking_plane_tracks_deselect_all(ListBase *plane_tracks_base)
}
}
+bool BKE_tracking_plane_track_has_point_track(MovieTrackingPlaneTrack *plane_track,
+ MovieTrackingTrack *track)
+{
+ int i;
+ for (i = 0; i < plane_track->point_tracksnr; i++) {
+ if (plane_track->point_tracks[i] == track) {
+ return true;
+ }
+ }
+ return false;
+}
+
+bool BKE_tracking_plane_track_remove_point_track(MovieTrackingPlaneTrack *plane_track,
+ MovieTrackingTrack *track)
+{
+ int i, track_index;
+ MovieTrackingTrack **new_point_tracks;
+
+ if (plane_track->point_tracksnr <= 4) {
+ return false;
+ }
+
+ new_point_tracks = MEM_mallocN(sizeof(*new_point_tracks) * (plane_track->point_tracksnr - 1),
+ "new point tracks array");
+
+ for (i = 0, track_index = 0; i < plane_track->point_tracksnr; i++) {
+ if (plane_track->point_tracks[i] != track) {
+ new_point_tracks[track_index++] = plane_track->point_tracks[i];
+ }
+ }
+
+ MEM_freeN(plane_track->point_tracks);
+ plane_track->point_tracks = new_point_tracks;
+ plane_track->point_tracksnr--;
+
+ return true;
+}
+
+void BKE_tracking_plane_tracks_remove_point_track(MovieTracking *tracking,
+ MovieTrackingTrack *track)
+{
+ MovieTrackingPlaneTrack *plane_track, *next_plane_track;
+ ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(tracking);
+ for (plane_track = plane_tracks_base->first;
+ plane_track;
+ plane_track = next_plane_track)
+ {
+ next_plane_track = plane_track->next;
+ if (BKE_tracking_plane_track_has_point_track(plane_track, track)) {
+ if (!BKE_tracking_plane_track_remove_point_track(plane_track, track)) {
+ /* Delete planes with less than 3 point tracks in it. */
+ BKE_tracking_plane_track_free(plane_track);
+ BLI_freelinkN(plane_tracks_base, plane_track);
+ }
+ }
+ }
+}
+
+void BKE_tracking_plane_track_replace_point_track(MovieTrackingPlaneTrack *plane_track,
+ MovieTrackingTrack *old_track,
+ MovieTrackingTrack *new_track)
+{
+ int i;
+ for (i = 0; i < plane_track->point_tracksnr; i++) {
+ if (plane_track->point_tracks[i] == old_track) {
+ plane_track->point_tracks[i] = new_track;
+ break;
+ }
+ }
+}
+
+void BKE_tracking_plane_tracks_replace_point_track(MovieTracking *tracking,
+ MovieTrackingTrack *old_track,
+ MovieTrackingTrack *new_track)
+{
+ MovieTrackingPlaneTrack *plane_track;
+ ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(tracking);
+ for (plane_track = plane_tracks_base->first;
+ plane_track;
+ plane_track = plane_track->next)
+ {
+ if (BKE_tracking_plane_track_has_point_track(plane_track, old_track)) {
+ BKE_tracking_plane_track_replace_point_track(plane_track,
+ old_track,
+ new_track);
+ }
+ }
+}
+
/*********************** Plane Marker *************************/
MovieTrackingPlaneMarker *BKE_tracking_plane_marker_insert(MovieTrackingPlaneTrack *plane_track,
diff --git a/source/blender/blenkernel/intern/tracking_auto.c b/source/blender/blenkernel/intern/tracking_auto.c
index 4cb3f2ca493..76261bddfbc 100644
--- a/source/blender/blenkernel/intern/tracking_auto.c
+++ b/source/blender/blenkernel/intern/tracking_auto.c
@@ -534,19 +534,9 @@ void BKE_autotrack_context_finish(AutoTrackContext *context)
if ((plane_track->flag & PLANE_TRACK_AUTOKEY) == 0) {
int track;
for (track = 0; track < context->num_tracks; ++track) {
- MovieTrackingTrack *old_track;
- bool do_update = false;
- int j;
-
- old_track = context->options[track].track;
- for (j = 0; j < plane_track->point_tracksnr; j++) {
- if (plane_track->point_tracks[j] == old_track) {
- do_update = true;
- break;
- }
- }
-
- if (do_update) {
+ if (BKE_tracking_plane_track_has_point_track(plane_track,
+ context->options[track].track))
+ {
BKE_tracking_track_plane_from_existing_motion(
plane_track,
context->first_frame);
diff --git a/source/blender/blenkernel/intern/tracking_util.c b/source/blender/blenkernel/intern/tracking_util.c
index 882a6fabef1..56119b732fc 100644
--- a/source/blender/blenkernel/intern/tracking_util.c
+++ b/source/blender/blenkernel/intern/tracking_util.c
@@ -423,6 +423,7 @@ void tracking_cameraIntrinscisOptionsFromTracking(MovieTracking *tracking,
break;
default:
BLI_assert(!"Unknown distortion model");
+ break;
}
camera_intrinsics_options->image_width = calibration_width;
@@ -454,6 +455,7 @@ void tracking_trackingCameraFromIntrinscisOptions(MovieTracking *tracking,
break;
default:
BLI_assert(!"Unknown distortion model");
+ break;
}
}
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index 5a2c77b5619..0d83695d2f1 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -370,12 +370,7 @@ static size_t unit_as_string(char *str, int len_max, double value, int prec, bUn
value_conv = value / unit->scalar;
/* Convert to a string */
- {
- len = BLI_snprintf(str, len_max, "%.*f", prec, value_conv);
-
- if (len >= len_max)
- len = len_max;
- }
+ len = BLI_snprintf_rlen(str, len_max, "%.*f", prec, value_conv);
/* Add unit prefix and strip zeros */
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index 699e0d34161..e4736b1f54c 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -63,7 +63,7 @@ void BKE_world_free_ex(World *wrld, bool do_id_user)
}
BKE_previewimg_free(&wrld->preview);
- BKE_free_animdata((ID *)wrld);
+ BKE_animdata_free((ID *)wrld);
/* is no lib link block, but world extension */
if (wrld->nodetree) {
@@ -74,7 +74,7 @@ void BKE_world_free_ex(World *wrld, bool do_id_user)
if (wrld->gpumaterial.first)
GPU_material_free(&wrld->gpumaterial);
- BKE_icon_delete((struct ID *)wrld);
+ BKE_icon_id_delete((struct ID *)wrld);
wrld->id.icon_id = 0;
}
diff --git a/source/blender/blenkernel/intern/writeavi.c b/source/blender/blenkernel/intern/writeavi.c
index 85eac1f21ed..cec455e01b9 100644
--- a/source/blender/blenkernel/intern/writeavi.c
+++ b/source/blender/blenkernel/intern/writeavi.c
@@ -50,26 +50,34 @@
/* ********************** general blender movie support ***************************** */
-static int start_stub(Scene *UNUSED(scene), RenderData *UNUSED(rd), int UNUSED(rectx), int UNUSED(recty),
- ReportList *UNUSED(reports))
+static int start_stub(void *UNUSED(context_v), Scene *UNUSED(scene), RenderData *UNUSED(rd), int UNUSED(rectx), int UNUSED(recty),
+ ReportList *UNUSED(reports), bool UNUSED(preview), const char *UNUSED(suffix))
{ return 0; }
-static void end_stub(void)
+static void end_stub(void *UNUSED(context_v))
{}
-static int append_stub(RenderData *UNUSED(rd), int UNUSED(start_frame), int UNUSED(frame), int *UNUSED(pixels),
- int UNUSED(rectx), int UNUSED(recty), ReportList *UNUSED(reports))
+static int append_stub(void *UNUSED(context_v), RenderData *UNUSED(rd), int UNUSED(start_frame), int UNUSED(frame), int *UNUSED(pixels),
+ int UNUSED(rectx), int UNUSED(recty), const char *UNUSED(suffix), ReportList *UNUSED(reports))
{ return 0; }
+static void *context_create_stub(void)
+{ return NULL; }
+
+static void context_free_stub(void *UNUSED(context_v))
+{}
+
#ifdef WITH_AVI
# include "AVI_avi.h"
/* callbacks */
-static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports);
-static void end_avi(void);
-static int append_avi(RenderData *rd, int start_frame, int frame, int *pixels,
- int rectx, int recty, ReportList *reports);
-static void filepath_avi(char *string, RenderData *rd);
+static int start_avi(void *context_v, Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports, bool preview, const char *suffix);
+static void end_avi(void *context_v);
+static int append_avi(void *context_v, RenderData *rd, int start_frame, int frame, int *pixels,
+ int rectx, int recty, const char *suffix, ReportList *reports);
+static void filepath_avi(char *string, RenderData *rd, bool preview, const char *suffix);
+static void *context_create_avi(void);
+static void context_free_avi(void *context_v);
#endif /* WITH_AVI */
#ifdef WITH_QUICKTIME
@@ -93,13 +101,17 @@ bMovieHandle *BKE_movie_handle_get(const char imtype)
mh.end_movie = end_stub;
mh.get_next_frame = NULL;
mh.get_movie_path = NULL;
-
+ mh.context_create = context_create_stub;
+ mh.context_free = context_free_stub;
+
/* set the default handle, as builtin */
#ifdef WITH_AVI
mh.start_movie = start_avi;
mh.append_movie = append_avi;
mh.end_movie = end_avi;
mh.get_movie_path = filepath_avi;
+ mh.context_create = context_create_avi;
+ mh.context_free = context_free_avi;
#endif
/* do the platform specific handles */
@@ -109,6 +121,8 @@ bMovieHandle *BKE_movie_handle_get(const char imtype)
mh.append_movie = append_qt;
mh.end_movie = end_qt;
mh.get_movie_path = filepath_qt;
+ mh.context_create = context_create_qt;
+ mh.context_free = context_free_qt;
}
#endif
#ifdef WITH_FFMPEG
@@ -117,6 +131,8 @@ bMovieHandle *BKE_movie_handle_get(const char imtype)
mh.append_movie = BKE_ffmpeg_append;
mh.end_movie = BKE_ffmpeg_end;
mh.get_movie_path = BKE_ffmpeg_filepath_get;
+ mh.context_create = BKE_ffmpeg_context_create;
+ mh.context_free = BKE_ffmpeg_context_free;
}
#endif
#ifdef WITH_FRAMESERVER
@@ -125,13 +141,13 @@ bMovieHandle *BKE_movie_handle_get(const char imtype)
mh.append_movie = BKE_frameserver_append;
mh.end_movie = BKE_frameserver_end;
mh.get_next_frame = BKE_frameserver_loop;
+ mh.context_create = BKE_frameserver_context_create;
+ mh.context_free = BKE_frameserver_context_free;
}
#endif
/* in case all above are disabled */
- (void)imtype;
-
- return &mh;
+ (void)imtype;return &mh;
}
/* ****************************************************************** */
@@ -139,12 +155,21 @@ bMovieHandle *BKE_movie_handle_get(const char imtype)
#ifdef WITH_AVI
-static AviMovie *avi = NULL;
-
-static void filepath_avi(char *string, RenderData *rd)
+static void filepath_avi(char *string, RenderData *rd, bool preview, const char *suffix)
{
+ int sfra, efra;
+
if (string == NULL) return;
+ if (preview) {
+ sfra = rd->psfra;
+ efra = rd->pefra;
+ }
+ else {
+ sfra = rd->sfra;
+ efra = rd->efra;
+ }
+
strcpy(string, rd->pic);
BLI_path_abs(string, G.main->name);
@@ -152,36 +177,36 @@ static void filepath_avi(char *string, RenderData *rd)
if (rd->scemode & R_EXTENSION) {
if (!BLI_testextensie(string, ".avi")) {
- BLI_path_frame_range(string, rd->sfra, rd->efra, 4);
+ BLI_path_frame_range(string, sfra, efra, 4);
strcat(string, ".avi");
}
}
else {
if (BLI_path_frame_check_chars(string)) {
- BLI_path_frame_range(string, rd->sfra, rd->efra, 4);
+ BLI_path_frame_range(string, sfra, efra, 4);
}
}
+
+ BLI_path_suffix(string, FILE_MAX, suffix, "");
}
-static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports)
+static int start_avi(void *context_v, Scene *UNUSED(scene), RenderData *rd, int rectx, int recty,
+ ReportList *reports, bool preview, const char *suffix)
{
int x, y;
char name[256];
AviFormat format;
int quality;
double framerate;
-
- (void)scene; /* unused */
-
- filepath_avi(name, rd);
+ AviMovie *avi = context_v;
+
+ filepath_avi(name, rd, preview, suffix);
x = rectx;
y = recty;
quality = rd->im_format.quality;
framerate = (double) rd->frs_sec / (double) rd->frs_sec_base;
-
- avi = MEM_mallocN(sizeof(AviMovie), "avimovie");
if (rd->im_format.imtype != R_IMF_IMTYPE_AVIJPEG) format = AVI_FORMAT_AVI_RGB;
else format = AVI_FORMAT_MJPEG;
@@ -207,12 +232,13 @@ static int start_avi(Scene *scene, RenderData *rd, int rectx, int recty, ReportL
return 1;
}
-static int append_avi(RenderData *UNUSED(rd), int start_frame, int frame, int *pixels,
- int rectx, int recty, ReportList *UNUSED(reports))
+static int append_avi(void *context_v, RenderData *UNUSED(rd), int start_frame, int frame, int *pixels,
+ int rectx, int recty, const char *UNUSED(suffix), ReportList *UNUSED(reports))
{
unsigned int *rt1, *rt2, *rectot;
int x, y;
char *cp, rt;
+ AviMovie *avi = context_v;
if (avi == NULL)
return 0;
@@ -243,22 +269,37 @@ static int append_avi(RenderData *UNUSED(rd), int start_frame, int frame, int *p
return 1;
}
-static void end_avi(void)
+static void end_avi(void *context_v)
{
+ AviMovie *avi = context_v;
+
if (avi == NULL) return;
AVI_close_compress(avi);
- MEM_freeN(avi);
- avi = NULL;
}
+
+static void *context_create_avi(void)
+{
+ AviMovie *avi = MEM_mallocN(sizeof(AviMovie), "avimovie");
+ return avi;
+}
+
+static void context_free_avi(void *context_v)
+{
+ AviMovie *avi = context_v;
+ if (avi) {
+ MEM_freeN(avi);
+ }
+}
+
#endif /* WITH_AVI */
/* similar to BKE_image_path_from_imformat() */
-void BKE_movie_filepath_get(char *string, RenderData *rd)
+void BKE_movie_filepath_get(char *string, RenderData *rd, bool preview, const char *suffix)
{
bMovieHandle *mh = BKE_movie_handle_get(rd->im_format.imtype);
if (mh->get_movie_path)
- mh->get_movie_path(string, rd);
+ mh->get_movie_path(string, rd, preview, suffix);
else
string[0] = '\0';
}
diff --git a/source/blender/blenkernel/intern/writeffmpeg.c b/source/blender/blenkernel/intern/writeffmpeg.c
index 128a5da9b68..af71f19c226 100644
--- a/source/blender/blenkernel/intern/writeffmpeg.c
+++ b/source/blender/blenkernel/intern/writeffmpeg.c
@@ -61,35 +61,38 @@
#include "ffmpeg_compat.h"
-static int ffmpeg_type = 0;
-static int ffmpeg_codec = AV_CODEC_ID_MPEG4;
-static int ffmpeg_audio_codec = AV_CODEC_ID_NONE;
-static int ffmpeg_video_bitrate = 1150;
-static int ffmpeg_audio_bitrate = 128;
-static int ffmpeg_gop_size = 12;
-static int ffmpeg_autosplit = 0;
-static int ffmpeg_autosplit_count = 0;
-
-static AVFormatContext *outfile = 0;
-static AVStream *video_stream = 0;
-static AVStream *audio_stream = 0;
-static AVFrame *current_frame = 0;
-static struct SwsContext *img_convert_ctx = 0;
-
-static uint8_t *audio_input_buffer = 0;
-static uint8_t *audio_deinterleave_buffer = 0;
-static int audio_input_samples = 0;
+typedef struct FFMpegContext {
+ int ffmpeg_type;
+ int ffmpeg_codec;
+ int ffmpeg_audio_codec;
+ int ffmpeg_video_bitrate;
+ int ffmpeg_audio_bitrate;
+ int ffmpeg_gop_size;
+ int ffmpeg_autosplit;
+ int ffmpeg_autosplit_count;
+ bool ffmpeg_preview;
+
+ AVFormatContext *outfile;
+ AVStream *video_stream;
+ AVStream *audio_stream;
+ AVFrame *current_frame;
+ struct SwsContext *img_convert_ctx;
+
+ uint8_t *audio_input_buffer;
+ uint8_t *audio_deinterleave_buffer;
+ int audio_input_samples;
#ifndef FFMPEG_HAVE_ENCODE_AUDIO2
-static uint8_t *audio_output_buffer = 0;
-static int audio_outbuf_size = 0;
+ uint8_t *audio_output_buffer;
+ int audio_outbuf_size;
#endif
-static double audio_time = 0.0f;
-static bool audio_deinterleave = false;
-static int audio_sample_size = 0;
+ double audio_time;
+ bool audio_deinterleave;
+ int audio_sample_size;
#ifdef WITH_AUDASPACE
-static AUD_Device *audio_mixdown_device = 0;
+ AUD_Device *audio_mixdown_device;
#endif
+} FFMpegContext;
#define FFMPEG_AUTOSPLIT_SIZE 2000000000
@@ -98,6 +101,7 @@ static AUD_Device *audio_mixdown_device = 0;
static void ffmpeg_dict_set_int(AVDictionary **dict, const char *key, int value);
static void ffmpeg_dict_set_float(AVDictionary **dict, const char *key, float value);
static void ffmpeg_set_expert_options(RenderData *rd);
+static void ffmpeg_filepath_get(FFMpegContext *context, char *string, struct RenderData *rd, bool preview, const char *suffix);
/* Delete a picture buffer */
@@ -116,50 +120,50 @@ static int request_float_audio_buffer(int codec_id)
}
#ifdef WITH_AUDASPACE
-static int write_audio_frame(void)
+static int write_audio_frame(FFMpegContext *context)
{
AVCodecContext *c = NULL;
AVPacket pkt;
AVFrame *frame = NULL;
int got_output = 0;
- c = audio_stream->codec;
+ c = context->audio_stream->codec;
av_init_packet(&pkt);
pkt.size = 0;
pkt.data = NULL;
- AUD_readDevice(audio_mixdown_device, audio_input_buffer, audio_input_samples);
- audio_time += (double) audio_input_samples / (double) c->sample_rate;
+ AUD_readDevice(context->audio_mixdown_device, context->audio_input_buffer, context->audio_input_samples);
+ context->audio_time += (double) context->audio_input_samples / (double) c->sample_rate;
#ifdef FFMPEG_HAVE_ENCODE_AUDIO2
frame = avcodec_alloc_frame();
avcodec_get_frame_defaults(frame);
- frame->pts = audio_time / av_q2d(c->time_base);
- frame->nb_samples = audio_input_samples;
+ frame->pts = context->audio_time / av_q2d(c->time_base);
+ frame->nb_samples = context->audio_input_samples;
frame->format = c->sample_fmt;
#ifdef FFMPEG_HAVE_FRAME_CHANNEL_LAYOUT
frame->channel_layout = c->channel_layout;
#endif
- if (audio_deinterleave) {
+ if (context->audio_deinterleave) {
int channel, i;
uint8_t *temp;
for (channel = 0; channel < c->channels; channel++) {
for (i = 0; i < frame->nb_samples; i++) {
- memcpy(audio_deinterleave_buffer + (i + channel * frame->nb_samples) * audio_sample_size,
- audio_input_buffer + (c->channels * i + channel) * audio_sample_size, audio_sample_size);
+ memcpy(context->audio_deinterleave_buffer + (i + channel * frame->nb_samples) * context->audio_sample_size,
+ context->audio_input_buffer + (c->channels * i + channel) * context->audio_sample_size, context->audio_sample_size);
}
}
- temp = audio_deinterleave_buffer;
- audio_deinterleave_buffer = audio_input_buffer;
- audio_input_buffer = temp;
+ temp = context->audio_deinterleave_buffer;
+ context->audio_deinterleave_buffer = context->audio_input_buffer;
+ context->audio_input_buffer = temp;
}
- avcodec_fill_audio_frame(frame, c->channels, c->sample_fmt, audio_input_buffer,
- audio_input_samples * c->channels * audio_sample_size, 1);
+ avcodec_fill_audio_frame(frame, c->channels, c->sample_fmt, context->audio_input_buffer,
+ context->audio_input_samples * c->channels * context->audio_sample_size, 1);
if (avcodec_encode_audio2(c, &pkt, frame, &got_output) < 0) {
// XXX error("Error writing audio packet");
@@ -171,30 +175,30 @@ static int write_audio_frame(void)
return 0;
}
#else
- pkt.size = avcodec_encode_audio(c, audio_output_buffer, audio_outbuf_size, (short *) audio_input_buffer);
+ pkt.size = avcodec_encode_audio(c, context->audio_output_buffer, context->audio_outbuf_size, (short *) context->audio_input_buffer);
if (pkt.size < 0) {
// XXX error("Error writing audio packet");
return -1;
}
- pkt.data = audio_output_buffer;
+ pkt.data = context->audio_output_buffer;
got_output = 1;
#endif
if (got_output) {
if (pkt.pts != AV_NOPTS_VALUE)
- pkt.pts = av_rescale_q(pkt.pts, c->time_base, audio_stream->time_base);
+ pkt.pts = av_rescale_q(pkt.pts, c->time_base, context->audio_stream->time_base);
if (pkt.dts != AV_NOPTS_VALUE)
- pkt.dts = av_rescale_q(pkt.dts, c->time_base, audio_stream->time_base);
+ pkt.dts = av_rescale_q(pkt.dts, c->time_base, context->audio_stream->time_base);
if (pkt.duration > 0)
- pkt.duration = av_rescale_q(pkt.duration, c->time_base, audio_stream->time_base);
+ pkt.duration = av_rescale_q(pkt.duration, c->time_base, context->audio_stream->time_base);
- pkt.stream_index = audio_stream->index;
+ pkt.stream_index = context->audio_stream->index;
pkt.flags |= AV_PKT_FLAG_KEY;
- if (av_interleaved_write_frame(outfile, &pkt) != 0) {
+ if (av_interleaved_write_frame(context->outfile, &pkt) != 0) {
fprintf(stderr, "Error writing audio packet!\n");
if (frame)
avcodec_free_frame(&frame);
@@ -301,11 +305,11 @@ static const char **get_file_extensions(int format)
}
/* Write a frame to the output file */
-static int write_video_frame(RenderData *rd, int cfra, AVFrame *frame, ReportList *reports)
+static int write_video_frame(FFMpegContext *context, RenderData *rd, int cfra, AVFrame *frame, ReportList *reports)
{
int got_output;
int ret, success = 1;
- AVCodecContext *c = video_stream->codec;
+ AVCodecContext *c = context->video_stream->codec;
AVPacket packet = { 0 };
av_init_packet(&packet);
@@ -320,22 +324,22 @@ static int write_video_frame(RenderData *rd, int cfra, AVFrame *frame, ReportLis
if (ret >= 0 && got_output) {
if (packet.pts != AV_NOPTS_VALUE) {
- packet.pts = av_rescale_q(packet.pts, c->time_base, video_stream->time_base);
+ packet.pts = av_rescale_q(packet.pts, c->time_base, context->video_stream->time_base);
PRINT("Video Frame PTS: %d\n", (int)packet.pts);
}
else {
PRINT("Video Frame PTS: not set\n");
}
if (packet.dts != AV_NOPTS_VALUE) {
- packet.dts = av_rescale_q(packet.dts, c->time_base, video_stream->time_base);
+ packet.dts = av_rescale_q(packet.dts, c->time_base, context->video_stream->time_base);
PRINT("Video Frame DTS: %d\n", (int)packet.dts);
}
else {
PRINT("Video Frame DTS: not set\n");
}
- packet.stream_index = video_stream->index;
- ret = av_interleaved_write_frame(outfile, &packet);
+ packet.stream_index = context->video_stream->index;
+ ret = av_interleaved_write_frame(context->outfile, &packet);
success = (ret == 0);
}
else if (ret < 0) {
@@ -349,11 +353,11 @@ static int write_video_frame(RenderData *rd, int cfra, AVFrame *frame, ReportLis
}
/* read and encode a frame of audio from the buffer */
-static AVFrame *generate_video_frame(uint8_t *pixels, ReportList *reports)
+static AVFrame *generate_video_frame(FFMpegContext *context, uint8_t *pixels, ReportList *reports)
{
uint8_t *rendered_frame;
- AVCodecContext *c = video_stream->codec;
+ AVCodecContext *c = context->video_stream->codec;
int width = c->width;
int height = c->height;
AVFrame *rgb_frame;
@@ -366,7 +370,7 @@ static AVFrame *generate_video_frame(uint8_t *pixels, ReportList *reports)
}
}
else {
- rgb_frame = current_frame;
+ rgb_frame = context->current_frame;
}
rendered_frame = pixels;
@@ -410,17 +414,17 @@ static AVFrame *generate_video_frame(uint8_t *pixels, ReportList *reports)
}
if (c->pix_fmt != PIX_FMT_BGR32) {
- sws_scale(img_convert_ctx, (const uint8_t *const *) rgb_frame->data,
+ sws_scale(context->img_convert_ctx, (const uint8_t *const *) rgb_frame->data,
rgb_frame->linesize, 0, c->height,
- current_frame->data, current_frame->linesize);
+ context->current_frame->data, context->current_frame->linesize);
delete_picture(rgb_frame);
}
- current_frame->format = PIX_FMT_BGR32;
- current_frame->width = width;
- current_frame->height = height;
+ context->current_frame->format = PIX_FMT_BGR32;
+ context->current_frame->width = width;
+ context->current_frame->height = height;
- return current_frame;
+ return context->current_frame;
}
static void set_ffmpeg_property_option(AVCodecContext *c, IDProperty *prop, AVDictionary **dictionary)
@@ -515,7 +519,7 @@ static void set_ffmpeg_properties(RenderData *rd, AVCodecContext *c, const char
/* prepare a video stream for the output file */
-static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContext *of,
+static AVStream *alloc_video_stream(FFMpegContext *context, RenderData *rd, int codec_id, AVFormatContext *of,
int rectx, int recty, char *error, int error_size)
{
AVStream *st;
@@ -541,7 +545,7 @@ static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContex
c->height = recty;
/* FIXME: Really bad hack (tm) for NTSC support */
- if (ffmpeg_type == FFMPEG_DV && rd->frs_sec != 25) {
+ if (context->ffmpeg_type == FFMPEG_DV && rd->frs_sec != 25) {
c->time_base.den = 2997;
c->time_base.num = 100;
}
@@ -554,8 +558,8 @@ static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContex
c->time_base.num = ((double) rd->frs_sec_base) * 100000;
}
- c->gop_size = ffmpeg_gop_size;
- c->bit_rate = ffmpeg_video_bitrate * 1000;
+ c->gop_size = context->ffmpeg_gop_size;
+ c->bit_rate = context->ffmpeg_video_bitrate * 1000;
c->rc_max_rate = rd->ffcodecdata.rc_max_rate * 1000;
c->rc_min_rate = rd->ffcodecdata.rc_min_rate * 1000;
c->rc_buffer_size = rd->ffcodecdata.rc_buffer_size * 1024;
@@ -584,7 +588,7 @@ static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContex
c->pix_fmt = PIX_FMT_YUV422P;
}
- if (ffmpeg_type == FFMPEG_XVID) {
+ if (context->ffmpeg_type == FFMPEG_XVID) {
/* arghhhh ... */
c->pix_fmt = PIX_FMT_YUV420P;
c->codec_tag = (('D' << 24) + ('I' << 16) + ('V' << 8) + 'X');
@@ -654,14 +658,14 @@ static AVStream *alloc_video_stream(RenderData *rd, int codec_id, AVFormatContex
}
av_dict_free(&opts);
- current_frame = alloc_picture(c->pix_fmt, c->width, c->height);
+ context->current_frame = alloc_picture(c->pix_fmt, c->width, c->height);
- img_convert_ctx = sws_getContext(c->width, c->height, PIX_FMT_BGR32, c->width, c->height, c->pix_fmt, SWS_BICUBIC,
+ context->img_convert_ctx = sws_getContext(c->width, c->height, PIX_FMT_BGR32, c->width, c->height, c->pix_fmt, SWS_BICUBIC,
NULL, NULL, NULL);
return st;
}
-static AVStream *alloc_audio_stream(RenderData *rd, int codec_id, AVFormatContext *of, char *error, int error_size)
+static AVStream *alloc_audio_stream(FFMpegContext *context, RenderData *rd, int codec_id, AVFormatContext *of, char *error, int error_size)
{
AVStream *st;
AVCodecContext *c;
@@ -679,7 +683,7 @@ static AVStream *alloc_audio_stream(RenderData *rd, int codec_id, AVFormatContex
c->codec_type = AVMEDIA_TYPE_AUDIO;
c->sample_rate = rd->ffcodecdata.audio_mixrate;
- c->bit_rate = ffmpeg_audio_bitrate * 1000;
+ c->bit_rate = context->ffmpeg_audio_bitrate * 1000;
c->sample_fmt = AV_SAMPLE_FMT_S16;
c->channels = rd->ffcodecdata.audio_channels;
@@ -746,35 +750,35 @@ static AVStream *alloc_audio_stream(RenderData *rd, int codec_id, AVFormatContex
st->codec->time_base.den = st->codec->sample_rate;
#ifndef FFMPEG_HAVE_ENCODE_AUDIO2
- audio_outbuf_size = FF_MIN_BUFFER_SIZE;
+ context->audio_outbuf_size = FF_MIN_BUFFER_SIZE;
#endif
if (c->frame_size == 0)
// used to be if ((c->codec_id >= CODEC_ID_PCM_S16LE) && (c->codec_id <= CODEC_ID_PCM_DVD))
// not sure if that is needed anymore, so let's try out if there are any
// complaints regarding some ffmpeg versions users might have
- audio_input_samples = FF_MIN_BUFFER_SIZE * 8 / c->bits_per_coded_sample / c->channels;
+ context->audio_input_samples = FF_MIN_BUFFER_SIZE * 8 / c->bits_per_coded_sample / c->channels;
else {
- audio_input_samples = c->frame_size;
+ context->audio_input_samples = c->frame_size;
#ifndef FFMPEG_HAVE_ENCODE_AUDIO2
- if (c->frame_size * c->channels * sizeof(int16_t) * 4 > audio_outbuf_size)
- audio_outbuf_size = c->frame_size * c->channels * sizeof(int16_t) * 4;
+ if (c->frame_size * c->channels * sizeof(int16_t) * 4 > context->audio_outbuf_size)
+ context->audio_outbuf_size = c->frame_size * c->channels * sizeof(int16_t) * 4;
#endif
}
- audio_deinterleave = av_sample_fmt_is_planar(c->sample_fmt);
+ context->audio_deinterleave = av_sample_fmt_is_planar(c->sample_fmt);
- audio_sample_size = av_get_bytes_per_sample(c->sample_fmt);
+ context->audio_sample_size = av_get_bytes_per_sample(c->sample_fmt);
- audio_input_buffer = (uint8_t *) av_malloc(audio_input_samples * c->channels * audio_sample_size);
+ context->audio_input_buffer = (uint8_t *) av_malloc(context->audio_input_samples * c->channels * context->audio_sample_size);
#ifndef FFMPEG_HAVE_ENCODE_AUDIO2
- audio_output_buffer = (uint8_t *) av_malloc(audio_outbuf_size);
+ context->audio_output_buffer = (uint8_t *) av_malloc(context->audio_outbuf_size);
#endif
- if (audio_deinterleave)
- audio_deinterleave_buffer = (uint8_t *) av_malloc(audio_input_samples * c->channels * audio_sample_size);
+ if (context->audio_deinterleave)
+ context->audio_deinterleave_buffer = (uint8_t *) av_malloc(context->audio_input_samples * c->channels * context->audio_sample_size);
- audio_time = 0.0f;
+ context->audio_time = 0.0f;
return st;
}
@@ -798,7 +802,7 @@ static void ffmpeg_dict_set_float(AVDictionary **dict, const char *key, float va
av_dict_set(dict, key, buffer, 0);
}
-static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, ReportList *reports)
+static int start_ffmpeg_impl(FFMpegContext *context, struct RenderData *rd, int rectx, int recty, const char *suffix, ReportList *reports)
{
/* Handle to the output file */
AVFormatContext *of;
@@ -807,26 +811,26 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
char name[256], error[1024];
const char **exts;
- ffmpeg_type = rd->ffcodecdata.type;
- ffmpeg_codec = rd->ffcodecdata.codec;
- ffmpeg_audio_codec = rd->ffcodecdata.audio_codec;
- ffmpeg_video_bitrate = rd->ffcodecdata.video_bitrate;
- ffmpeg_audio_bitrate = rd->ffcodecdata.audio_bitrate;
- ffmpeg_gop_size = rd->ffcodecdata.gop_size;
- ffmpeg_autosplit = rd->ffcodecdata.flags & FFMPEG_AUTOSPLIT_OUTPUT;
-
+ context->ffmpeg_type = rd->ffcodecdata.type;
+ context->ffmpeg_codec = rd->ffcodecdata.codec;
+ context->ffmpeg_audio_codec = rd->ffcodecdata.audio_codec;
+ context->ffmpeg_video_bitrate = rd->ffcodecdata.video_bitrate;
+ context->ffmpeg_audio_bitrate = rd->ffcodecdata.audio_bitrate;
+ context->ffmpeg_gop_size = rd->ffcodecdata.gop_size;
+ context->ffmpeg_autosplit = rd->ffcodecdata.flags & FFMPEG_AUTOSPLIT_OUTPUT;
+
/* Determine the correct filename */
- BKE_ffmpeg_filepath_get(name, rd);
+ ffmpeg_filepath_get(context, name, rd, context->ffmpeg_preview, suffix);
PRINT("Starting output to %s(ffmpeg)...\n"
" Using type=%d, codec=%d, audio_codec=%d,\n"
" video_bitrate=%d, audio_bitrate=%d,\n"
" gop_size=%d, autosplit=%d\n"
" render width=%d, render height=%d\n",
- name, ffmpeg_type, ffmpeg_codec, ffmpeg_audio_codec,
- ffmpeg_video_bitrate, ffmpeg_audio_bitrate,
- ffmpeg_gop_size, ffmpeg_autosplit, rectx, recty);
+ name, context->ffmpeg_type, context->ffmpeg_codec, context->ffmpeg_audio_codec,
+ context->ffmpeg_video_bitrate, context->ffmpeg_audio_bitrate,
+ context->ffmpeg_gop_size, context->ffmpeg_autosplit, rectx, recty);
- exts = get_file_extensions(ffmpeg_type);
+ exts = get_file_extensions(context->ffmpeg_type);
if (!exts) {
BKE_report(reports, RPT_ERROR, "No valid formats found");
return 0;
@@ -845,7 +849,7 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
of->oformat = fmt;
of->packet_size = rd->ffcodecdata.mux_packet_size;
- if (ffmpeg_audio_codec != AV_CODEC_ID_NONE) {
+ if (context->ffmpeg_audio_codec != AV_CODEC_ID_NONE) {
ffmpeg_dict_set_int(&opts, "muxrate", rd->ffcodecdata.mux_rate);
}
else {
@@ -856,15 +860,15 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
of->max_delay = (int)(0.7 * AV_TIME_BASE);
- fmt->audio_codec = ffmpeg_audio_codec;
+ fmt->audio_codec = context->ffmpeg_audio_codec;
BLI_strncpy(of->filename, name, sizeof(of->filename));
/* set the codec to the user's selection */
- switch (ffmpeg_type) {
+ switch (context->ffmpeg_type) {
case FFMPEG_AVI:
case FFMPEG_MOV:
case FFMPEG_MKV:
- fmt->video_codec = ffmpeg_codec;
+ fmt->video_codec = context->ffmpeg_codec;
break;
case FFMPEG_OGG:
fmt->video_codec = AV_CODEC_ID_THEORA;
@@ -907,9 +911,9 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
}
}
- if (ffmpeg_type == FFMPEG_DV) {
+ if (context->ffmpeg_type == FFMPEG_DV) {
fmt->audio_codec = AV_CODEC_ID_PCM_S16LE;
- if (ffmpeg_audio_codec != AV_CODEC_ID_NONE && rd->ffcodecdata.audio_mixrate != 48000 && rd->ffcodecdata.audio_channels != 2) {
+ if (context->ffmpeg_audio_codec != AV_CODEC_ID_NONE && rd->ffcodecdata.audio_mixrate != 48000 && rd->ffcodecdata.audio_channels != 2) {
BKE_report(reports, RPT_ERROR, "FFMPEG only supports 48khz / stereo audio for DV!");
av_dict_free(&opts);
return 0;
@@ -917,9 +921,9 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
}
if (fmt->video_codec != AV_CODEC_ID_NONE) {
- video_stream = alloc_video_stream(rd, fmt->video_codec, of, rectx, recty, error, sizeof(error));
- PRINT("alloc video stream %p\n", video_stream);
- if (!video_stream) {
+ context->video_stream = alloc_video_stream(context, rd, fmt->video_codec, of, rectx, recty, error, sizeof(error));
+ PRINT("alloc video stream %p\n", context->video_stream);
+ if (!context->video_stream) {
if (error[0])
BKE_report(reports, RPT_ERROR, error);
else
@@ -930,9 +934,9 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
}
}
- if (ffmpeg_audio_codec != AV_CODEC_ID_NONE) {
- audio_stream = alloc_audio_stream(rd, fmt->audio_codec, of, error, sizeof(error));
- if (!audio_stream) {
+ if (context->ffmpeg_audio_codec != AV_CODEC_ID_NONE) {
+ context->audio_stream = alloc_audio_stream(context, rd, fmt->audio_codec, of, error, sizeof(error));
+ if (!context->audio_stream) {
if (error[0])
BKE_report(reports, RPT_ERROR, error);
else
@@ -955,7 +959,7 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
return 0;
}
- outfile = of;
+ context->outfile = of;
av_dump_format(of, 0, name, 1);
av_dict_free(&opts);
@@ -979,11 +983,11 @@ static int start_ffmpeg_impl(struct RenderData *rd, int rectx, int recty, Report
* parameter.
* </p>
*/
-static void flush_ffmpeg(void)
+static void flush_ffmpeg(FFMpegContext *context)
{
int ret = 0;
- AVCodecContext *c = video_stream->codec;
+ AVCodecContext *c = context->video_stream->codec;
/* get the delayed frames */
while (1) {
int got_output;
@@ -999,28 +1003,28 @@ static void flush_ffmpeg(void)
break;
}
if (packet.pts != AV_NOPTS_VALUE) {
- packet.pts = av_rescale_q(packet.pts, c->time_base, video_stream->time_base);
+ packet.pts = av_rescale_q(packet.pts, c->time_base, context->video_stream->time_base);
PRINT("Video Frame PTS: %d\n", (int) packet.pts);
}
else {
PRINT("Video Frame PTS: not set\n");
}
if (packet.dts != AV_NOPTS_VALUE) {
- packet.dts = av_rescale_q(packet.dts, c->time_base, video_stream->time_base);
+ packet.dts = av_rescale_q(packet.dts, c->time_base, context->video_stream->time_base);
PRINT("Video Frame DTS: %d\n", (int) packet.dts);
}
else {
PRINT("Video Frame DTS: not set\n");
}
- packet.stream_index = video_stream->index;
- ret = av_interleaved_write_frame(outfile, &packet);
+ packet.stream_index = context->video_stream->index;
+ ret = av_interleaved_write_frame(context->outfile, &packet);
if (ret != 0) {
fprintf(stderr, "Error writing delayed frame %d\n", ret);
break;
}
}
- avcodec_flush_buffers(video_stream->codec);
+ avcodec_flush_buffers(context->video_stream->codec);
}
/* **********************************************************************
@@ -1028,15 +1032,25 @@ static void flush_ffmpeg(void)
* ********************************************************************** */
/* Get the output filename-- similar to the other output formats */
-void BKE_ffmpeg_filepath_get(char *string, RenderData *rd)
+static void ffmpeg_filepath_get(FFMpegContext *context, char *string, RenderData *rd, bool preview, const char *suffix)
{
char autosplit[20];
const char **exts = get_file_extensions(rd->ffcodecdata.type);
const char **fe = exts;
+ int sfra, efra;
if (!string || !exts) return;
+ if (preview) {
+ sfra = rd->psfra;
+ efra = rd->pefra;
+ }
+ else {
+ sfra = rd->sfra;
+ efra = rd->efra;
+ }
+
strcpy(string, rd->pic);
BLI_path_abs(string, G.main->name);
@@ -1045,7 +1059,9 @@ void BKE_ffmpeg_filepath_get(char *string, RenderData *rd)
autosplit[0] = 0;
if ((rd->ffcodecdata.flags & FFMPEG_AUTOSPLIT_OUTPUT) != 0) {
- sprintf(autosplit, "_%03d", ffmpeg_autosplit_count);
+ if (context) {
+ sprintf(autosplit, "_%03d", context->ffmpeg_autosplit_count);
+ }
}
if (rd->scemode & R_EXTENSION) {
@@ -1059,7 +1075,7 @@ void BKE_ffmpeg_filepath_get(char *string, RenderData *rd)
if (*fe == NULL) {
strcat(string, autosplit);
- BLI_path_frame_range(string, rd->sfra, rd->efra, 4);
+ BLI_path_frame_range(string, sfra, efra, 4);
strcat(string, *exts);
}
else {
@@ -1070,23 +1086,33 @@ void BKE_ffmpeg_filepath_get(char *string, RenderData *rd)
}
else {
if (BLI_path_frame_check_chars(string)) {
- BLI_path_frame_range(string, rd->sfra, rd->efra, 4);
+ BLI_path_frame_range(string, sfra, efra, 4);
}
strcat(string, autosplit);
}
+
+ BLI_path_suffix(string, FILE_MAX, suffix, "");
+}
+
+void BKE_ffmpeg_filepath_get(char *string, RenderData *rd, bool preview, const char *suffix)
+{
+ ffmpeg_filepath_get(NULL, string, rd, preview, suffix);
}
-int BKE_ffmpeg_start(struct Scene *scene, RenderData *rd, int rectx, int recty, ReportList *reports)
+int BKE_ffmpeg_start(void *context_v, struct Scene *scene, RenderData *rd, int rectx, int recty,
+ ReportList *reports, bool preview, const char *suffix)
{
int success;
+ FFMpegContext *context = context_v;
- ffmpeg_autosplit_count = 0;
+ context->ffmpeg_autosplit_count = 0;
+ context->ffmpeg_preview = preview;
- success = start_ffmpeg_impl(rd, rectx, recty, reports);
+ success = start_ffmpeg_impl(context, rd, rectx, recty, suffix, reports);
#ifdef WITH_AUDASPACE
- if (audio_stream) {
- AVCodecContext *c = audio_stream->codec;
+ if (context->audio_stream) {
+ AVCodecContext *c = context->audio_stream->codec;
AUD_DeviceSpecs specs;
specs.channels = c->channels;
@@ -1111,7 +1137,7 @@ int BKE_ffmpeg_start(struct Scene *scene, RenderData *rd, int rectx, int recty,
}
specs.rate = rd->ffcodecdata.audio_mixrate;
- audio_mixdown_device = sound_mixdown(scene, specs, rd->sfra, rd->ffcodecdata.audio_volume);
+ context->audio_mixdown_device = BKE_sound_mixdown(scene, specs, preview ? rd->psfra : rd->sfra, rd->ffcodecdata.audio_volume);
#ifdef FFMPEG_CODEC_TIME_BASE
c->time_base.den = specs.rate;
c->time_base.num = 1;
@@ -1121,16 +1147,16 @@ int BKE_ffmpeg_start(struct Scene *scene, RenderData *rd, int rectx, int recty,
return success;
}
-static void end_ffmpeg_impl(int is_autosplit);
+static void end_ffmpeg_impl(FFMpegContext *context, int is_autosplit);
#ifdef WITH_AUDASPACE
-static void write_audio_frames(double to_pts)
+static void write_audio_frames(FFMpegContext *context, double to_pts)
{
int finished = 0;
- while (audio_stream && !finished) {
- if ((audio_time >= to_pts) ||
- (write_audio_frame()))
+ while (context->audio_stream && !finished) {
+ if ((context->audio_time >= to_pts) ||
+ (write_audio_frame(context)))
{
finished = 1;
}
@@ -1138,8 +1164,10 @@ static void write_audio_frames(double to_pts)
}
#endif
-int BKE_ffmpeg_append(RenderData *rd, int start_frame, int frame, int *pixels, int rectx, int recty, ReportList *reports)
+int BKE_ffmpeg_append(void *context_v, RenderData *rd, int start_frame, int frame, int *pixels,
+ int rectx, int recty, const char *suffix, ReportList *reports)
{
+ FFMpegContext *context = context_v;
AVFrame *avframe;
int success = 1;
@@ -1148,111 +1176,112 @@ int BKE_ffmpeg_append(RenderData *rd, int start_frame, int frame, int *pixels, i
/* why is this done before writing the video frame and again at end_ffmpeg? */
// write_audio_frames(frame / (((double)rd->frs_sec) / rd->frs_sec_base));
- if (video_stream) {
- avframe = generate_video_frame((unsigned char *) pixels, reports);
- success = (avframe && write_video_frame(rd, frame - start_frame, avframe, reports));
+ if (context->video_stream) {
+ avframe = generate_video_frame(context, (unsigned char *) pixels, reports);
+ success = (avframe && write_video_frame(context, rd, frame - start_frame, avframe, reports));
- if (ffmpeg_autosplit) {
- if (avio_tell(outfile->pb) > FFMPEG_AUTOSPLIT_SIZE) {
- end_ffmpeg_impl(true);
- ffmpeg_autosplit_count++;
- success &= start_ffmpeg_impl(rd, rectx, recty, reports);
+ if (context->ffmpeg_autosplit) {
+ if (avio_tell(context->outfile->pb) > FFMPEG_AUTOSPLIT_SIZE) {
+ end_ffmpeg_impl(context, true);
+ context->ffmpeg_autosplit_count++;
+ success &= start_ffmpeg_impl(context, rd, rectx, recty, suffix, reports);
}
}
}
#ifdef WITH_AUDASPACE
- write_audio_frames((frame - rd->sfra) / (((double)rd->frs_sec) / (double)rd->frs_sec_base));
+ write_audio_frames(context, (frame - start_frame) / (((double)rd->frs_sec) / (double)rd->frs_sec_base));
#endif
return success;
}
-static void end_ffmpeg_impl(int is_autosplit)
+static void end_ffmpeg_impl(FFMpegContext *context, int is_autosplit)
{
unsigned int i;
PRINT("Closing ffmpeg...\n");
#if 0
- if (audio_stream) { /* SEE UPPER */
- write_audio_frames();
+ if (context->audio_stream) { /* SEE UPPER */
+ write_audio_frames(context);
}
#endif
#ifdef WITH_AUDASPACE
if (is_autosplit == false) {
- if (audio_mixdown_device) {
- AUD_closeReadDevice(audio_mixdown_device);
- audio_mixdown_device = 0;
+ if (context->audio_mixdown_device) {
+ AUD_closeReadDevice(context->audio_mixdown_device);
+ context->audio_mixdown_device = 0;
}
}
#endif
- if (video_stream && video_stream->codec) {
+ if (context->video_stream && context->video_stream->codec) {
PRINT("Flushing delayed frames...\n");
- flush_ffmpeg();
+ flush_ffmpeg(context);
}
- if (outfile) {
- av_write_trailer(outfile);
+ if (context->outfile) {
+ av_write_trailer(context->outfile);
}
/* Close the video codec */
- if (video_stream && video_stream->codec) {
- avcodec_close(video_stream->codec);
- PRINT("zero video stream %p\n", video_stream);
- video_stream = 0;
+ if (context->video_stream && context->video_stream->codec) {
+ avcodec_close(context->video_stream->codec);
+ PRINT("zero video stream %p\n", context->video_stream);
+ context->video_stream = 0;
}
/* Close the output file */
- if (outfile) {
- for (i = 0; i < outfile->nb_streams; i++) {
- if (&outfile->streams[i]) {
- av_freep(&outfile->streams[i]);
+ if (context->outfile) {
+ for (i = 0; i < context->outfile->nb_streams; i++) {
+ if (&context->outfile->streams[i]) {
+ av_freep(&context->outfile->streams[i]);
}
}
}
/* free the temp buffer */
- if (current_frame) {
- delete_picture(current_frame);
- current_frame = 0;
+ if (context->current_frame) {
+ delete_picture(context->current_frame);
+ context->current_frame = 0;
}
- if (outfile && outfile->oformat) {
- if (!(outfile->oformat->flags & AVFMT_NOFILE)) {
- avio_close(outfile->pb);
+ if (context->outfile && context->outfile->oformat) {
+ if (!(context->outfile->oformat->flags & AVFMT_NOFILE)) {
+ avio_close(context->outfile->pb);
}
}
- if (outfile) {
- av_free(outfile);
- outfile = 0;
+ if (context->outfile) {
+ av_free(context->outfile);
+ context->outfile = 0;
}
- if (audio_input_buffer) {
- av_free(audio_input_buffer);
- audio_input_buffer = 0;
+ if (context->audio_input_buffer) {
+ av_free(context->audio_input_buffer);
+ context->audio_input_buffer = 0;
}
#ifndef FFMPEG_HAVE_ENCODE_AUDIO2
- if (audio_output_buffer) {
- av_free(audio_output_buffer);
- audio_output_buffer = 0;
+ if (context->audio_output_buffer) {
+ av_free(context->audio_output_buffer);
+ context->audio_output_buffer = 0;
}
#endif
- if (audio_deinterleave_buffer) {
- av_free(audio_deinterleave_buffer);
- audio_deinterleave_buffer = 0;
+ if (context->audio_deinterleave_buffer) {
+ av_free(context->audio_deinterleave_buffer);
+ context->audio_deinterleave_buffer = 0;
}
- if (img_convert_ctx) {
- sws_freeContext(img_convert_ctx);
- img_convert_ctx = 0;
+ if (context->img_convert_ctx) {
+ sws_freeContext(context->img_convert_ctx);
+ context->img_convert_ctx = 0;
}
}
-void BKE_ffmpeg_end(void)
+void BKE_ffmpeg_end(void *context_v)
{
- end_ffmpeg_impl(false);
+ FFMpegContext *context = context_v;
+ end_ffmpeg_impl(context, false);
}
/* properties */
@@ -1646,4 +1675,31 @@ bool BKE_ffmpeg_alpha_channel_is_supported(RenderData *rd)
return false;
}
-#endif
+void *BKE_ffmpeg_context_create(void)
+{
+ FFMpegContext *context;
+
+ /* new ffmpeg data struct */
+ context = MEM_callocN(sizeof(FFMpegContext), "new ffmpeg context");
+
+ context->ffmpeg_codec = AV_CODEC_ID_MPEG4;
+ context->ffmpeg_audio_codec = AV_CODEC_ID_NONE;
+ context->ffmpeg_video_bitrate = 1150;
+ context->ffmpeg_audio_bitrate = 128;
+ context->ffmpeg_gop_size = 12;
+ context->ffmpeg_autosplit = 0;
+ context->ffmpeg_autosplit_count = 0;
+ context->ffmpeg_preview = false;
+
+ return context;
+}
+
+void BKE_ffmpeg_context_free(void *context_v)
+{
+ FFMpegContext *context = context_v;
+ if (context) {
+ MEM_freeN(context);
+ }
+}
+
+#endif /* WITH_FFMPEG */
diff --git a/source/blender/blenkernel/intern/writeframeserver.c b/source/blender/blenkernel/intern/writeframeserver.c
index ae6b19fb019..ba58038bbd8 100644
--- a/source/blender/blenkernel/intern/writeframeserver.c
+++ b/source/blender/blenkernel/intern/writeframeserver.c
@@ -66,12 +66,15 @@
#include "BKE_report.h"
#include "DNA_scene_types.h"
+#include "MEM_guardedalloc.h"
-static int sock;
-static int connsock;
-static int write_ppm;
-static int render_width;
-static int render_height;
+typedef struct FrameserverContext {
+ int sock;
+ int connsock;
+ int write_ppm;
+ int render_width;
+ int render_height;
+} FrameserverContext;
#if defined(_WIN32)
@@ -110,10 +113,11 @@ static int closesocket(int fd)
}
#endif
-int BKE_frameserver_start(struct Scene *scene, RenderData *UNUSED(rd), int rectx, int recty, ReportList *reports)
+int BKE_frameserver_start(void *context_v, struct Scene *scene, RenderData *UNUSED(rd), int rectx, int recty, ReportList *reports, bool UNUSED(preview), const char *UNUSED(suffix))
{
struct sockaddr_in addr;
int arg = 1;
+ FrameserverContext *context = context_v;
(void)scene; /* unused */
@@ -122,33 +126,33 @@ int BKE_frameserver_start(struct Scene *scene, RenderData *UNUSED(rd), int rectx
return 0;
}
- if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
+ if ((context->sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
shutdown_socket_system();
BKE_report(reports, RPT_ERROR, "Cannot open socket");
return 0;
}
- setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (char *) &arg, sizeof(arg));
+ setsockopt(context->sock, SOL_SOCKET, SO_REUSEADDR, (char *) &arg, sizeof(arg));
addr.sin_family = AF_INET;
addr.sin_port = htons(U.frameserverport);
addr.sin_addr.s_addr = INADDR_ANY;
- if (bind(sock, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
+ if (bind(context->sock, (struct sockaddr *)&addr, sizeof(addr)) < 0) {
shutdown_socket_system();
BKE_report(reports, RPT_ERROR, "Cannot bind to socket");
return 0;
}
- if (listen(sock, SOMAXCONN) < 0) {
+ if (listen(context->sock, SOMAXCONN) < 0) {
shutdown_socket_system();
BKE_report(reports, RPT_ERROR, "Cannot establish listen backlog");
return 0;
}
- connsock = -1;
+ context->connsock = -1;
- render_width = rectx;
- render_height = recty;
+ context->render_width = rectx;
+ context->render_height = recty;
return 1;
}
@@ -177,7 +181,7 @@ static char good_bye[] =
"<body><pre>\n"
"Render stopped. Goodbye</pre></body></html>";
-static int safe_write(char *s, int tosend)
+static int safe_write(const int connsock, char *s, int tosend)
{
int total = tosend;
do {
@@ -192,12 +196,12 @@ static int safe_write(char *s, int tosend)
return total;
}
-static int safe_puts(char *s)
+static int safe_puts(const int connsock, char *s)
{
- return safe_write(s, strlen(s));
+ return safe_write(connsock, s, strlen(s));
}
-static int handle_request(RenderData *rd, char *req)
+static int handle_request(FrameserverContext *context, RenderData *rd, char *req)
{
char *p;
char *path;
@@ -214,16 +218,16 @@ static int handle_request(RenderData *rd, char *req)
*p = 0;
- if (STREQ(path, "/index.html") || STREQ(path, "/")) {
- safe_puts(index_page);
+ if (STREQ(path, "/index.html") || strcmp(path, "/")) {
+ safe_puts(context->connsock, index_page);
return -1;
}
- write_ppm = 0;
+ context->write_ppm = 0;
pathlen = strlen(path);
if (pathlen > 12 && memcmp(path, "/images/ppm/", 12) == 0) {
- write_ppm = 1;
+ context->write_ppm = 1;
return atoi(path + 12);
}
if (STREQ(path, "/info.txt")) {
@@ -241,24 +245,24 @@ static int handle_request(RenderData *rd, char *req)
"ratescale %d\n",
rd->sfra,
rd->efra,
- render_width,
- render_height,
+ context->render_width,
+ context->render_height,
rd->frs_sec,
1
);
- safe_puts(buf);
+ safe_puts(context->connsock, buf);
return -1;
}
if (STREQ(path, "/close.txt")) {
- safe_puts(good_bye);
+ safe_puts(context->connsock, good_bye);
G.is_break = true; /* Abort render */
return -1;
}
return -1;
}
-int BKE_frameserver_loop(RenderData *rd, ReportList *UNUSED(reports))
+int BKE_frameserver_loop(void *context_v, RenderData *rd, ReportList *UNUSED(reports))
{
fd_set readfds;
struct timeval tv;
@@ -271,18 +275,20 @@ int BKE_frameserver_loop(RenderData *rd, ReportList *UNUSED(reports))
#endif
char buf[4096];
- if (connsock != -1) {
- closesocket(connsock);
- connsock = -1;
+ FrameserverContext *context = context_v;
+
+ if (context->connsock != -1) {
+ closesocket(context->connsock);
+ context->connsock = -1;
}
tv.tv_sec = 1;
tv.tv_usec = 0;
FD_ZERO(&readfds);
- FD_SET(sock, &readfds);
+ FD_SET(context->sock, &readfds);
- rval = select(sock + 1, &readfds, NULL, NULL, &tv);
+ rval = select(context->sock + 1, &readfds, NULL, NULL, &tv);
if (rval < 0) {
return -1;
}
@@ -293,19 +299,19 @@ int BKE_frameserver_loop(RenderData *rd, ReportList *UNUSED(reports))
socklen = sizeof(addr);
- if ((connsock = accept(sock, (struct sockaddr *)&addr, &socklen)) < 0) {
+ if ((context->connsock = accept(context->sock, (struct sockaddr *)&addr, &socklen)) < 0) {
return -1;
}
FD_ZERO(&readfds);
- FD_SET(connsock, &readfds);
+ FD_SET(context->connsock, &readfds);
for (;;) {
/* give 10 seconds for telnet testing... */
tv.tv_sec = 10;
tv.tv_usec = 0;
- rval = select(connsock + 1, &readfds, NULL, NULL, &tv);
+ rval = select(context->connsock + 1, &readfds, NULL, NULL, &tv);
if (rval > 0) {
break;
}
@@ -319,7 +325,7 @@ int BKE_frameserver_loop(RenderData *rd, ReportList *UNUSED(reports))
}
}
- len = recv(connsock, buf, sizeof(buf) - 1, 0);
+ len = recv(context->connsock, buf, sizeof(buf) - 1, 0);
if (len < 0) {
return -1;
@@ -327,13 +333,13 @@ int BKE_frameserver_loop(RenderData *rd, ReportList *UNUSED(reports))
buf[len] = 0;
- return handle_request(rd, buf);
+ return handle_request(context, rd, buf);
}
-static void serve_ppm(int *pixels, int rectx, int recty)
+static void serve_ppm(FrameserverContext *context, int *pixels, int rectx, int recty)
{
unsigned char *rendered_frame;
- unsigned char *row = (unsigned char *) malloc(render_width * 3);
+ unsigned char *row = (unsigned char *) malloc(context->render_width * 3);
int y;
char header[1024];
@@ -348,7 +354,7 @@ static void serve_ppm(int *pixels, int rectx, int recty)
"255\n",
rectx, recty);
- safe_puts(header);
+ safe_puts(context->connsock, header);
rendered_frame = (unsigned char *)pixels;
@@ -364,36 +370,54 @@ static void serve_ppm(int *pixels, int rectx, int recty)
target += 3;
src += 4;
}
- safe_write((char *)row, 3 * rectx);
+ safe_write(context->connsock, (char *)row, 3 * rectx);
}
free(row);
- closesocket(connsock);
- connsock = -1;
+ closesocket(context->connsock);
+ context->connsock = -1;
}
-int BKE_frameserver_append(RenderData *UNUSED(rd), int UNUSED(start_frame), int frame, int *pixels,
- int rectx, int recty, ReportList *UNUSED(reports))
+int BKE_frameserver_append(void *context_v, RenderData *UNUSED(rd), int UNUSED(start_frame), int frame, int *pixels,
+ int rectx, int recty, const char *UNUSED(suffix), ReportList *UNUSED(reports))
{
+ FrameserverContext *context = context_v;
+
fprintf(stderr, "Serving frame: %d\n", frame);
- if (write_ppm) {
- serve_ppm(pixels, rectx, recty);
+ if (context->write_ppm) {
+ serve_ppm(context, pixels, rectx, recty);
}
- if (connsock != -1) {
- closesocket(connsock);
- connsock = -1;
+ if (context->connsock != -1) {
+ closesocket(context->connsock);
+ context->connsock = -1;
}
return 1;
}
-void BKE_frameserver_end(void)
+void BKE_frameserver_end(void *context_v)
{
- if (connsock != -1) {
- closesocket(connsock);
- connsock = -1;
+ FrameserverContext *context = context_v;
+
+ if (context->connsock != -1) {
+ closesocket(context->connsock);
+ context->connsock = -1;
}
- closesocket(sock);
+ closesocket(context->sock);
shutdown_socket_system();
}
+void *BKE_frameserver_context_create(void)
+{
+ FrameserverContext *context = MEM_mallocN(sizeof(FrameserverContext), "Frameserver Context");
+ return context;
+}
+
+void BKE_frameserver_context_free(void *context_v)
+{
+ FrameserverContext *context = context_v;
+ if (context) {
+ MEM_freeN(context);
+ }
+}
+
#endif /* WITH_FRAMESERVER */