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Diffstat (limited to 'source/blender/blenlib/BLI_multi_value_map.hh')
-rw-r--r-- | source/blender/blenlib/BLI_multi_value_map.hh | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_multi_value_map.hh b/source/blender/blenlib/BLI_multi_value_map.hh new file mode 100644 index 00000000000..018f080e633 --- /dev/null +++ b/source/blender/blenlib/BLI_multi_value_map.hh @@ -0,0 +1,131 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#pragma once + +/** \file + * \ingroup bli + * + * A `blender::MultiValueMap<Key, Value>` is an unordered associative container that stores + * key-value pairs. It is different from `blender::Map` in that it can store multiple values for + * the same key. The list of values that corresponds to a specific key can contain duplicates + * and their order is maintained. + * + * This data structure is different from a `std::multi_map`, because multi_map can store the same + * key more than once and MultiValueMap can't. + * + * Currently, this class exists mainly for convenience. There are no performance benefits over + * using Map<Key, Vector<Value>>. In the future, a better implementation for this data structure + * can be developed. + */ + +#include "BLI_map.hh" +#include "BLI_vector.hh" + +namespace blender { + +template<typename Key, typename Value> class MultiValueMap { + private: + using MapType = Map<Key, Vector<Value>>; + MapType map_; + + public: + /** + * Add a new value for the given key. If the map contains the key already, the value will be + * appended to the list of corresponding values. + */ + void add(const Key &key, const Value &value) + { + this->add_as(key, value); + } + void add(const Key &key, Value &&value) + { + this->add_as(key, std::move(value)); + } + void add(Key &&key, const Value &value) + { + this->add_as(std::move(key), value); + } + void add(Key &&key, Value &&value) + { + this->add_as(std::move(key), std::move(value)); + } + template<typename ForwardKey, typename ForwardValue> + void add_as(ForwardKey &&key, ForwardValue &&value) + { + Vector<Value> &vector = map_.lookup_or_add_default_as(std::forward<ForwardKey>(key)); + vector.append(std::forward<ForwardValue>(value)); + } + + /** + * Add all given values to the key. + */ + void add_multiple(const Key &key, Span<Value> values) + { + this->add_multiple_as(key, values); + } + void add_multiple(Key &&key, Span<Value> values) + { + this->add_multiple_as(std::move(key), values); + } + template<typename ForwardKey> void add_multiple_as(ForwardKey &&key, Span<Value> values) + { + Vector<Value> &vector = map_.lookup_or_add_default_as(std::forward<ForwardKey>(key)); + vector.extend(values); + } + + /** + * Get a span to all the values that are stored for the given key. + */ + Span<Value> lookup(const Key &key) const + { + return this->lookup_as(key); + } + template<typename ForwardKey> Span<Value> lookup_as(const ForwardKey &key) const + { + const Vector<Value> *vector = map_.lookup_ptr_as(key); + if (vector != nullptr) { + return vector->as_span(); + } + return {}; + } + + /** + * Note: This signature will change when the implementation changes. + */ + typename MapType::ItemIterator items() const + { + return map_.items(); + } + + /** + * Note: This signature will change when the implementation changes. + */ + typename MapType::KeyIterator keys() const + { + return map_.keys(); + } + + /** + * Note: This signature will change when the implementation changes. + */ + typename MapType::ValueIterator values() const + { + return map_.values(); + } +}; + +} // namespace blender |