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Diffstat (limited to 'source/blender/blenlib/intern/math_vec.cc')
-rw-r--r-- | source/blender/blenlib/intern/math_vec.cc | 195 |
1 files changed, 195 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/math_vec.cc b/source/blender/blenlib/intern/math_vec.cc new file mode 100644 index 00000000000..54926f84eb9 --- /dev/null +++ b/source/blender/blenlib/intern/math_vec.cc @@ -0,0 +1,195 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup bli + */ + +#include "BLI_double2.hh" +#include "BLI_double3.hh" +#include "BLI_float2.hh" +#include "BLI_float3.hh" +#include "BLI_hash.hh" +#include "BLI_math_mpq.hh" +#include "BLI_mpq2.hh" +#include "BLI_mpq3.hh" +#include "BLI_span.hh" +#include "BLI_utildefines.h" + +namespace blender { + +float2::isect_result float2::isect_seg_seg(const float2 &v1, + const float2 &v2, + const float2 &v3, + const float2 &v4) +{ + float2::isect_result ans; + float div = (v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0]); + if (div == 0.0f) { + ans.lambda = 0.0f; + ans.mu = 0.0f; + ans.kind = float2::isect_result::LINE_LINE_COLINEAR; + } + else { + ans.lambda = ((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div; + ans.mu = ((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1])) / div; + if (ans.lambda >= 0.0f && ans.lambda <= 1.0f && ans.mu >= 0.0f && ans.mu <= 1.0f) { + if (ans.lambda == 0.0f || ans.lambda == 1.0f || ans.mu == 0.0f || ans.mu == 1.0f) { + ans.kind = float2::isect_result::LINE_LINE_EXACT; + } + else { + ans.kind = float2::isect_result::LINE_LINE_CROSS; + } + } + else { + ans.kind = float2::isect_result::LINE_LINE_NONE; + } + } + return ans; +} + +double2::isect_result double2::isect_seg_seg(const double2 &v1, + const double2 &v2, + const double2 &v3, + const double2 &v4) +{ + double2::isect_result ans; + double div = (v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0]); + if (div == 0.0) { + ans.lambda = 0.0; + ans.mu = 0.0; + ans.kind = double2::isect_result::LINE_LINE_COLINEAR; + } + else { + ans.lambda = ((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div; + ans.mu = ((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1])) / div; + if (ans.lambda >= 0.0 && ans.lambda <= 1.0 && ans.mu >= 0.0 && ans.mu <= 1.0) { + if (ans.lambda == 0.0 || ans.lambda == 1.0 || ans.mu == 0.0 || ans.mu == 1.0) { + ans.kind = double2::isect_result::LINE_LINE_EXACT; + } + else { + ans.kind = double2::isect_result::LINE_LINE_CROSS; + } + } + else { + ans.kind = double2::isect_result::LINE_LINE_NONE; + } + } + return ans; +} + +#ifdef WITH_GMP +mpq2::isect_result mpq2::isect_seg_seg(const mpq2 &v1, + const mpq2 &v2, + const mpq2 &v3, + const mpq2 &v4) +{ + mpq2::isect_result ans; + mpq_class div = (v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0]); + if (div == 0.0) { + ans.lambda = 0.0; + ans.mu = 0.0; + ans.kind = mpq2::isect_result::LINE_LINE_COLINEAR; + } + else { + ans.lambda = ((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div; + ans.mu = ((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1])) / div; + if (ans.lambda >= 0 && ans.lambda <= 1 && ans.mu >= 0 && ans.mu <= 1) { + if (ans.lambda == 0 || ans.lambda == 1 || ans.mu == 0 || ans.mu == 1) { + ans.kind = mpq2::isect_result::LINE_LINE_EXACT; + } + else { + ans.kind = mpq2::isect_result::LINE_LINE_CROSS; + } + } + else { + ans.kind = mpq2::isect_result::LINE_LINE_NONE; + } + } + return ans; +} +#endif + +double3 double3::cross_poly(Span<double3> poly) +{ + /* Newell's Method. */ + int nv = static_cast<int>(poly.size()); + if (nv < 3) { + return double3(0, 0, 0); + } + const double3 *v_prev = &poly[nv - 1]; + const double3 *v_curr = &poly[0]; + double3 n(0, 0, 0); + for (int i = 0; i < nv;) { + n[0] = n[0] + ((*v_prev)[1] - (*v_curr)[1]) * ((*v_prev)[2] + (*v_curr)[2]); + n[1] = n[1] + ((*v_prev)[2] - (*v_curr)[2]) * ((*v_prev)[0] + (*v_curr)[0]); + n[2] = n[2] + ((*v_prev)[0] - (*v_curr)[0]) * ((*v_prev)[1] + (*v_curr)[1]); + v_prev = v_curr; + ++i; + if (i < nv) { + v_curr = &poly[i]; + } + } + return n; +} + +#ifdef WITH_GMP +mpq3 mpq3::cross_poly(Span<mpq3> poly) +{ + /* Newell's Method. */ + int nv = static_cast<int>(poly.size()); + if (nv < 3) { + return mpq3(0); + } + const mpq3 *v_prev = &poly[nv - 1]; + const mpq3 *v_curr = &poly[0]; + mpq3 n(0); + for (int i = 0; i < nv;) { + n[0] = n[0] + ((*v_prev)[1] - (*v_curr)[1]) * ((*v_prev)[2] + (*v_curr)[2]); + n[1] = n[1] + ((*v_prev)[2] - (*v_curr)[2]) * ((*v_prev)[0] + (*v_curr)[0]); + n[2] = n[2] + ((*v_prev)[0] - (*v_curr)[0]) * ((*v_prev)[1] + (*v_curr)[1]); + v_prev = v_curr; + ++i; + if (i < nv) { + v_curr = &poly[i]; + } + } + return n; +} + +uint64_t hash_mpq_class(const mpq_class &value) +{ + /* TODO: better/faster implementation of this. */ + return DefaultHash<float>{}(static_cast<float>(value.get_d())); +} + +uint64_t mpq2::hash() const +{ + uint64_t hashx = hash_mpq_class(this->x); + uint64_t hashy = hash_mpq_class(this->y); + return hashx ^ (hashy * 33); +} + +uint64_t mpq3::hash() const +{ + uint64_t hashx = hash_mpq_class(this->x); + uint64_t hashy = hash_mpq_class(this->y); + uint64_t hashz = hash_mpq_class(this->z); + return hashx ^ (hashy * 33) ^ (hashz * 33 * 37); +} +#endif + +} // namespace blender |