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Diffstat (limited to 'source/blender/blenlib/intern/math_vec.cc')
-rw-r--r--source/blender/blenlib/intern/math_vec.cc195
1 files changed, 195 insertions, 0 deletions
diff --git a/source/blender/blenlib/intern/math_vec.cc b/source/blender/blenlib/intern/math_vec.cc
new file mode 100644
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+++ b/source/blender/blenlib/intern/math_vec.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup bli
+ */
+
+#include "BLI_double2.hh"
+#include "BLI_double3.hh"
+#include "BLI_float2.hh"
+#include "BLI_float3.hh"
+#include "BLI_hash.hh"
+#include "BLI_math_mpq.hh"
+#include "BLI_mpq2.hh"
+#include "BLI_mpq3.hh"
+#include "BLI_span.hh"
+#include "BLI_utildefines.h"
+
+namespace blender {
+
+float2::isect_result float2::isect_seg_seg(const float2 &v1,
+ const float2 &v2,
+ const float2 &v3,
+ const float2 &v4)
+{
+ float2::isect_result ans;
+ float div = (v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0]);
+ if (div == 0.0f) {
+ ans.lambda = 0.0f;
+ ans.mu = 0.0f;
+ ans.kind = float2::isect_result::LINE_LINE_COLINEAR;
+ }
+ else {
+ ans.lambda = ((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div;
+ ans.mu = ((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1])) / div;
+ if (ans.lambda >= 0.0f && ans.lambda <= 1.0f && ans.mu >= 0.0f && ans.mu <= 1.0f) {
+ if (ans.lambda == 0.0f || ans.lambda == 1.0f || ans.mu == 0.0f || ans.mu == 1.0f) {
+ ans.kind = float2::isect_result::LINE_LINE_EXACT;
+ }
+ else {
+ ans.kind = float2::isect_result::LINE_LINE_CROSS;
+ }
+ }
+ else {
+ ans.kind = float2::isect_result::LINE_LINE_NONE;
+ }
+ }
+ return ans;
+}
+
+double2::isect_result double2::isect_seg_seg(const double2 &v1,
+ const double2 &v2,
+ const double2 &v3,
+ const double2 &v4)
+{
+ double2::isect_result ans;
+ double div = (v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0]);
+ if (div == 0.0) {
+ ans.lambda = 0.0;
+ ans.mu = 0.0;
+ ans.kind = double2::isect_result::LINE_LINE_COLINEAR;
+ }
+ else {
+ ans.lambda = ((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div;
+ ans.mu = ((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1])) / div;
+ if (ans.lambda >= 0.0 && ans.lambda <= 1.0 && ans.mu >= 0.0 && ans.mu <= 1.0) {
+ if (ans.lambda == 0.0 || ans.lambda == 1.0 || ans.mu == 0.0 || ans.mu == 1.0) {
+ ans.kind = double2::isect_result::LINE_LINE_EXACT;
+ }
+ else {
+ ans.kind = double2::isect_result::LINE_LINE_CROSS;
+ }
+ }
+ else {
+ ans.kind = double2::isect_result::LINE_LINE_NONE;
+ }
+ }
+ return ans;
+}
+
+#ifdef WITH_GMP
+mpq2::isect_result mpq2::isect_seg_seg(const mpq2 &v1,
+ const mpq2 &v2,
+ const mpq2 &v3,
+ const mpq2 &v4)
+{
+ mpq2::isect_result ans;
+ mpq_class div = (v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0]);
+ if (div == 0.0) {
+ ans.lambda = 0.0;
+ ans.mu = 0.0;
+ ans.kind = mpq2::isect_result::LINE_LINE_COLINEAR;
+ }
+ else {
+ ans.lambda = ((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div;
+ ans.mu = ((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1])) / div;
+ if (ans.lambda >= 0 && ans.lambda <= 1 && ans.mu >= 0 && ans.mu <= 1) {
+ if (ans.lambda == 0 || ans.lambda == 1 || ans.mu == 0 || ans.mu == 1) {
+ ans.kind = mpq2::isect_result::LINE_LINE_EXACT;
+ }
+ else {
+ ans.kind = mpq2::isect_result::LINE_LINE_CROSS;
+ }
+ }
+ else {
+ ans.kind = mpq2::isect_result::LINE_LINE_NONE;
+ }
+ }
+ return ans;
+}
+#endif
+
+double3 double3::cross_poly(Span<double3> poly)
+{
+ /* Newell's Method. */
+ int nv = static_cast<int>(poly.size());
+ if (nv < 3) {
+ return double3(0, 0, 0);
+ }
+ const double3 *v_prev = &poly[nv - 1];
+ const double3 *v_curr = &poly[0];
+ double3 n(0, 0, 0);
+ for (int i = 0; i < nv;) {
+ n[0] = n[0] + ((*v_prev)[1] - (*v_curr)[1]) * ((*v_prev)[2] + (*v_curr)[2]);
+ n[1] = n[1] + ((*v_prev)[2] - (*v_curr)[2]) * ((*v_prev)[0] + (*v_curr)[0]);
+ n[2] = n[2] + ((*v_prev)[0] - (*v_curr)[0]) * ((*v_prev)[1] + (*v_curr)[1]);
+ v_prev = v_curr;
+ ++i;
+ if (i < nv) {
+ v_curr = &poly[i];
+ }
+ }
+ return n;
+}
+
+#ifdef WITH_GMP
+mpq3 mpq3::cross_poly(Span<mpq3> poly)
+{
+ /* Newell's Method. */
+ int nv = static_cast<int>(poly.size());
+ if (nv < 3) {
+ return mpq3(0);
+ }
+ const mpq3 *v_prev = &poly[nv - 1];
+ const mpq3 *v_curr = &poly[0];
+ mpq3 n(0);
+ for (int i = 0; i < nv;) {
+ n[0] = n[0] + ((*v_prev)[1] - (*v_curr)[1]) * ((*v_prev)[2] + (*v_curr)[2]);
+ n[1] = n[1] + ((*v_prev)[2] - (*v_curr)[2]) * ((*v_prev)[0] + (*v_curr)[0]);
+ n[2] = n[2] + ((*v_prev)[0] - (*v_curr)[0]) * ((*v_prev)[1] + (*v_curr)[1]);
+ v_prev = v_curr;
+ ++i;
+ if (i < nv) {
+ v_curr = &poly[i];
+ }
+ }
+ return n;
+}
+
+uint64_t hash_mpq_class(const mpq_class &value)
+{
+ /* TODO: better/faster implementation of this. */
+ return DefaultHash<float>{}(static_cast<float>(value.get_d()));
+}
+
+uint64_t mpq2::hash() const
+{
+ uint64_t hashx = hash_mpq_class(this->x);
+ uint64_t hashy = hash_mpq_class(this->y);
+ return hashx ^ (hashy * 33);
+}
+
+uint64_t mpq3::hash() const
+{
+ uint64_t hashx = hash_mpq_class(this->x);
+ uint64_t hashy = hash_mpq_class(this->y);
+ uint64_t hashz = hash_mpq_class(this->z);
+ return hashx ^ (hashy * 33) ^ (hashz * 33 * 37);
+}
+#endif
+
+} // namespace blender