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Diffstat (limited to 'source/blender/blenloader/intern/versioning_300.c')
-rw-r--r--source/blender/blenloader/intern/versioning_300.c91
1 files changed, 91 insertions, 0 deletions
diff --git a/source/blender/blenloader/intern/versioning_300.c b/source/blender/blenloader/intern/versioning_300.c
index ecee14d3d58..313ce734bbc 100644
--- a/source/blender/blenloader/intern/versioning_300.c
+++ b/source/blender/blenloader/intern/versioning_300.c
@@ -28,12 +28,18 @@
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_brush_types.h"
+#include "DNA_collection_types.h"
#include "DNA_genfile.h"
#include "DNA_listBase.h"
#include "DNA_modifier_types.h"
#include "DNA_text_types.h"
+#include "DNA_workspace_types.h"
+#include "BKE_action.h"
#include "BKE_animsys.h"
+#include "BKE_asset.h"
+#include "BKE_collection.h"
+#include "BKE_deform.h"
#include "BKE_fcurve_driver.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
@@ -87,6 +93,19 @@ static void assert_sorted_ids(Main *bmain)
#endif
}
+static void move_vertex_group_names_to_object_data(Main *bmain)
+{
+ LISTBASE_FOREACH (Object *, object, &bmain->objects) {
+ if (ELEM(object->type, OB_MESH, OB_LATTICE, OB_GPENCIL)) {
+ ListBase *new_defbase = BKE_object_defgroup_list_mutable(object);
+
+ /* Clear the list in case the it was already assigned from another object. */
+ BLI_freelistN(new_defbase);
+ *new_defbase = object->defbase;
+ }
+ }
+}
+
void do_versions_after_linking_300(Main *bmain, ReportList *UNUSED(reports))
{
if (MAIN_VERSION_ATLEAST(bmain, 300, 0) && !MAIN_VERSION_ATLEAST(bmain, 300, 1)) {
@@ -131,6 +150,10 @@ void do_versions_after_linking_300(Main *bmain, ReportList *UNUSED(reports))
assert_sorted_ids(bmain);
}
+ if (!MAIN_VERSION_ATLEAST(bmain, 300, 11)) {
+ move_vertex_group_names_to_object_data(bmain);
+ }
+
/**
* Versioning code until next subversion bump goes here.
*
@@ -468,6 +491,55 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
+ if (!MAIN_VERSION_ATLEAST(bmain, 300, 8)) {
+ LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
+ if (scene->master_collection != NULL) {
+ BLI_strncpy(scene->master_collection->id.name + 2,
+ BKE_SCENE_COLLECTION_NAME,
+ sizeof(scene->master_collection->id.name) - 2);
+ }
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 300, 9)) {
+ /* Fix a bug where reordering FCurves and bActionGroups could cause some corruption. Just
+ * reconstruct all the action groups & ensure that the FCurves of a group are continuously
+ * stored (i.e. not mixed with other groups) to be sure. See T89435. */
+ LISTBASE_FOREACH (bAction *, act, &bmain->actions) {
+ BKE_action_groups_reconstruct(act);
+ }
+
+ FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
+ if (ntree->type == NTREE_GEOMETRY) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->type == GEO_NODE_MESH_SUBDIVIDE) {
+ strcpy(node->idname, "GeometryNodeMeshSubdivide");
+ }
+ }
+ }
+ }
+ FOREACH_NODETREE_END;
+
+ {
+ if (!DNA_struct_elem_find(
+ fd->filesdna, "WorkSpace", "AssetLibraryReference", "active_asset_library")) {
+ LISTBASE_FOREACH (WorkSpace *, workspace, &bmain->workspaces) {
+ BKE_asset_library_reference_init_default(&workspace->active_asset_library);
+ }
+ }
+ }
+ }
+
+ if (!MAIN_VERSION_ATLEAST(bmain, 300, 10)) {
+ LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
+ ToolSettings *tool_settings = scene->toolsettings;
+ if (tool_settings->snap_uv_mode & (1 << 4)) {
+ tool_settings->snap_uv_mode |= (1 << 6); /* SCE_SNAP_MODE_INCREMENT */
+ tool_settings->snap_uv_mode &= ~(1 << 4);
+ }
+ }
+ }
+
/**
* Versioning code until next subversion bump goes here.
*
@@ -479,5 +551,24 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
*/
{
/* Keep this block, even when empty. */
+
+ /* Convert Surface Deform to sparse-capable bind structure. */
+ if (!DNA_struct_elem_find(
+ fd->filesdna, "SurfaceDeformModifierData", "int", "num_mesh_verts")) {
+ LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
+ LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
+ if (md->type == eModifierType_SurfaceDeform) {
+ SurfaceDeformModifierData *smd = (SurfaceDeformModifierData *)md;
+ if (smd->num_bind_verts && smd->verts) {
+ smd->num_mesh_verts = smd->num_bind_verts;
+
+ for (unsigned int i = 0; i < smd->num_bind_verts; i++) {
+ smd->verts[i].vertex_idx = i;
+ }
+ }
+ }
+ }
+ }
+ }
}
}