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Diffstat (limited to 'source/blender/blenloader/intern/writefile.c')
-rw-r--r--source/blender/blenloader/intern/writefile.c322
1 files changed, 253 insertions, 69 deletions
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 12839a155e4..6f43fbf1fa0 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -78,12 +78,12 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <zlib.h>
#ifdef WIN32
# include "BLI_winstuff.h"
# include "winsock2.h"
# include <io.h>
-# include <zlib.h> /* odd include order-issue */
#else
# include <unistd.h> /* FreeBSD, for write() and close(). */
#endif
@@ -101,7 +101,12 @@
#include "BLI_bitmap.h"
#include "BLI_blenlib.h"
#include "BLI_endian_defines.h"
+#include "BLI_endian_switch.h"
+#include "BLI_link_utils.h"
+#include "BLI_linklist.h"
+#include "BLI_math_base.h"
#include "BLI_mempool.h"
+#include "BLI_threads.h"
#include "MEM_guardedalloc.h" /* MEM_freeN */
#include "BKE_blender_version.h"
@@ -129,14 +134,21 @@
#include <errno.h>
+#include <zstd.h>
+
/* Make preferences read-only. */
#define U (*((const UserDef *)&U))
/* ********* my write, buffered writing with minimum size chunks ************ */
/* Use optimal allocation since blocks of this size are kept in memory for undo. */
-#define MYWRITE_BUFFER_SIZE (MEM_SIZE_OPTIMAL(1 << 17)) /* 128kb */
-#define MYWRITE_MAX_CHUNK (MEM_SIZE_OPTIMAL(1 << 15)) /* ~32kb */
+#define MEM_BUFFER_SIZE (MEM_SIZE_OPTIMAL(1 << 17)) /* 128kb */
+#define MEM_CHUNK_SIZE (MEM_SIZE_OPTIMAL(1 << 15)) /* ~32kb */
+
+#define ZSTD_BUFFER_SIZE (1 << 21) /* 2mb */
+#define ZSTD_CHUNK_SIZE (1 << 20) /* 1mb */
+
+#define ZSTD_COMPRESSION_LEVEL 3
/** Use if we want to store how many bytes have been written to the file. */
// #define USE_WRITE_DATA_LEN
@@ -147,9 +159,16 @@
typedef enum {
WW_WRAP_NONE = 1,
- WW_WRAP_ZLIB,
+ WW_WRAP_ZSTD,
} eWriteWrapType;
+typedef struct ZstdFrame {
+ struct ZstdFrame *next, *prev;
+
+ uint32_t compressed_size;
+ uint32_t uncompressed_size;
+} ZstdFrame;
+
typedef struct WriteWrap WriteWrap;
struct WriteWrap {
/* callbacks */
@@ -161,15 +180,23 @@ struct WriteWrap {
bool use_buf;
/* internal */
- union {
- int file_handle;
- gzFile gz_handle;
- } _user_data;
+ int file_handle;
+ struct {
+ ListBase threadpool;
+ ListBase tasks;
+ ThreadMutex mutex;
+ ThreadCondition condition;
+ int next_frame;
+ int num_frames;
+
+ int level;
+ ListBase frames;
+
+ bool write_error;
+ } zstd;
};
/* none */
-#define FILE_HANDLE(ww) (ww)->_user_data.file_handle
-
static bool ww_open_none(WriteWrap *ww, const char *filepath)
{
int file;
@@ -177,7 +204,7 @@ static bool ww_open_none(WriteWrap *ww, const char *filepath)
file = BLI_open(filepath, O_BINARY + O_WRONLY + O_CREAT + O_TRUNC, 0666);
if (file != -1) {
- FILE_HANDLE(ww) = file;
+ ww->file_handle = file;
return true;
}
@@ -185,39 +212,170 @@ static bool ww_open_none(WriteWrap *ww, const char *filepath)
}
static bool ww_close_none(WriteWrap *ww)
{
- return (close(FILE_HANDLE(ww)) != -1);
+ return (close(ww->file_handle) != -1);
}
static size_t ww_write_none(WriteWrap *ww, const char *buf, size_t buf_len)
{
- return write(FILE_HANDLE(ww), buf, buf_len);
+ return write(ww->file_handle, buf, buf_len);
}
-#undef FILE_HANDLE
-/* zlib */
-#define FILE_HANDLE(ww) (ww)->_user_data.gz_handle
+/* zstd */
-static bool ww_open_zlib(WriteWrap *ww, const char *filepath)
+typedef struct {
+ struct ZstdWriteBlockTask *next, *prev;
+ void *data;
+ size_t size;
+ int frame_number;
+ WriteWrap *ww;
+} ZstdWriteBlockTask;
+
+static void *zstd_write_task(void *userdata)
{
- gzFile file;
+ ZstdWriteBlockTask *task = userdata;
+ WriteWrap *ww = task->ww;
- file = BLI_gzopen(filepath, "wb1");
+ size_t out_buf_len = ZSTD_compressBound(task->size);
+ void *out_buf = MEM_mallocN(out_buf_len, "Zstd out buffer");
+ size_t out_size = ZSTD_compress(
+ out_buf, out_buf_len, task->data, task->size, ZSTD_COMPRESSION_LEVEL);
- if (file != Z_NULL) {
- FILE_HANDLE(ww) = file;
- return true;
+ MEM_freeN(task->data);
+
+ BLI_mutex_lock(&ww->zstd.mutex);
+
+ while (ww->zstd.next_frame != task->frame_number) {
+ BLI_condition_wait(&ww->zstd.condition, &ww->zstd.mutex);
}
- return false;
+ if (ZSTD_isError(out_size)) {
+ ww->zstd.write_error = true;
+ }
+ else {
+ if (ww_write_none(ww, out_buf, out_size) == out_size) {
+ ZstdFrame *frameinfo = MEM_mallocN(sizeof(ZstdFrame), "zstd frameinfo");
+ frameinfo->uncompressed_size = task->size;
+ frameinfo->compressed_size = out_size;
+ BLI_addtail(&ww->zstd.frames, frameinfo);
+ }
+ else {
+ ww->zstd.write_error = true;
+ }
+ }
+
+ ww->zstd.next_frame++;
+
+ BLI_mutex_unlock(&ww->zstd.mutex);
+ BLI_condition_notify_all(&ww->zstd.condition);
+
+ MEM_freeN(out_buf);
+ return NULL;
+}
+
+static bool ww_open_zstd(WriteWrap *ww, const char *filepath)
+{
+ if (!ww_open_none(ww, filepath)) {
+ return false;
+ }
+
+ /* Leave one thread open for the main writing logic, unless we only have one HW thread. */
+ int num_threads = max_ii(1, BLI_system_thread_count() - 1);
+ BLI_threadpool_init(&ww->zstd.threadpool, zstd_write_task, num_threads);
+ BLI_mutex_init(&ww->zstd.mutex);
+ BLI_condition_init(&ww->zstd.condition);
+
+ return true;
+}
+
+static void zstd_write_u32_le(WriteWrap *ww, uint32_t val)
+{
+#ifdef __BIG_ENDIAN__
+ BLI_endian_switch_uint32(&val);
+#endif
+ ww_write_none(ww, (char *)&val, sizeof(uint32_t));
}
-static bool ww_close_zlib(WriteWrap *ww)
+
+/* In order to implement efficient seeking when reading the .blend, we append
+ * a skippable frame that encodes information about the other frames present
+ * in the file.
+ * The format here follows the upstream spec for seekable files:
+ * https://github.com/facebook/zstd/blob/master/contrib/seekable_format/zstd_seekable_compression_format.md
+ * If this information is not present in a file (e.g. if it was compressed
+ * with external tools), it can still be opened in Blender, but seeking will
+ * not be supported, so more memory might be needed. */
+static void zstd_write_seekable_frames(WriteWrap *ww)
{
- return (gzclose(FILE_HANDLE(ww)) == Z_OK);
+ /* Write seek table header (magic number and frame size). */
+ zstd_write_u32_le(ww, 0x184D2A5E);
+
+ /* The actual frame number might not match ww->zstd.num_frames if there was a write error. */
+ const uint32_t num_frames = BLI_listbase_count(&ww->zstd.frames);
+ /* Each frame consists of two u32, so 8 bytes each.
+ * After the frames, a footer containing two u32 and one byte (9 bytes total) is written. */
+ const uint32_t frame_size = num_frames * 8 + 9;
+ zstd_write_u32_le(ww, frame_size);
+
+ /* Write seek table entries. */
+ LISTBASE_FOREACH (ZstdFrame *, frame, &ww->zstd.frames) {
+ zstd_write_u32_le(ww, frame->compressed_size);
+ zstd_write_u32_le(ww, frame->uncompressed_size);
+ }
+
+ /* Write seek table footer (number of frames, option flags and second magic number). */
+ zstd_write_u32_le(ww, num_frames);
+ const char flags = 0; /* We don't store checksums for each frame. */
+ ww_write_none(ww, &flags, 1);
+ zstd_write_u32_le(ww, 0x8F92EAB1);
}
-static size_t ww_write_zlib(WriteWrap *ww, const char *buf, size_t buf_len)
+
+static bool ww_close_zstd(WriteWrap *ww)
{
- return gzwrite(FILE_HANDLE(ww), buf, buf_len);
+ BLI_threadpool_end(&ww->zstd.threadpool);
+ BLI_freelistN(&ww->zstd.tasks);
+
+ BLI_mutex_end(&ww->zstd.mutex);
+ BLI_condition_end(&ww->zstd.condition);
+
+ zstd_write_seekable_frames(ww);
+ BLI_freelistN(&ww->zstd.frames);
+
+ return ww_close_none(ww) && !ww->zstd.write_error;
+}
+
+static size_t ww_write_zstd(WriteWrap *ww, const char *buf, size_t buf_len)
+{
+ if (ww->zstd.write_error) {
+ return 0;
+ }
+
+ ZstdWriteBlockTask *task = MEM_mallocN(sizeof(ZstdWriteBlockTask), __func__);
+ task->data = MEM_mallocN(buf_len, __func__);
+ memcpy(task->data, buf, buf_len);
+ task->size = buf_len;
+ task->frame_number = ww->zstd.num_frames++;
+ task->ww = ww;
+
+ BLI_mutex_lock(&ww->zstd.mutex);
+ BLI_addtail(&ww->zstd.tasks, task);
+
+ /* If there's a free worker thread, just push the block into that thread.
+ * Otherwise, we wait for the earliest thread to finish.
+ * We look up the earliest thread while holding the mutex, but release it
+ * before joining the thread to prevent a deadlock. */
+ ZstdWriteBlockTask *first_task = ww->zstd.tasks.first;
+ BLI_mutex_unlock(&ww->zstd.mutex);
+ if (!BLI_available_threads(&ww->zstd.threadpool)) {
+ BLI_threadpool_remove(&ww->zstd.threadpool, first_task);
+
+ /* If the task list was empty before we pushed our task, there should
+ * always be a free thread. */
+ BLI_assert(first_task != task);
+ BLI_remlink(&ww->zstd.tasks, first_task);
+ MEM_freeN(first_task);
+ }
+ BLI_threadpool_insert(&ww->zstd.threadpool, task);
+
+ return buf_len;
}
-#undef FILE_HANDLE
/* --- end compression types --- */
@@ -226,11 +384,11 @@ static void ww_handle_init(eWriteWrapType ww_type, WriteWrap *r_ww)
memset(r_ww, 0, sizeof(*r_ww));
switch (ww_type) {
- case WW_WRAP_ZLIB: {
- r_ww->open = ww_open_zlib;
- r_ww->close = ww_close_zlib;
- r_ww->write = ww_write_zlib;
- r_ww->use_buf = false;
+ case WW_WRAP_ZSTD: {
+ r_ww->open = ww_open_zstd;
+ r_ww->close = ww_close_zstd;
+ r_ww->write = ww_write_zstd;
+ r_ww->use_buf = true;
break;
}
default: {
@@ -252,10 +410,17 @@ static void ww_handle_init(eWriteWrapType ww_type, WriteWrap *r_ww)
typedef struct {
const struct SDNA *sdna;
- /** Use for file and memory writing (fixed size of #MYWRITE_BUFFER_SIZE). */
- uchar *buf;
- /** Number of bytes used in #WriteData.buf (flushed when exceeded). */
- size_t buf_used_len;
+ struct {
+ /** Use for file and memory writing (size stored in max_size). */
+ uchar *buf;
+ /** Number of bytes used in #WriteData.buf (flushed when exceeded). */
+ size_t used_len;
+
+ /** Maximum size of the buffer. */
+ size_t max_size;
+ /** Threshold above which writes get their own chunk. */
+ size_t chunk_size;
+ } buffer;
#ifdef USE_WRITE_DATA_LEN
/** Total number of bytes written. */
@@ -271,7 +436,7 @@ typedef struct {
bool use_memfile;
/**
- * Wrap writing, so we can use zlib or
+ * Wrap writing, so we can use zstd or
* other compression types later, see: G_FILE_COMPRESS
* Will be NULL for UNDO.
*/
@@ -291,7 +456,15 @@ static WriteData *writedata_new(WriteWrap *ww)
wd->ww = ww;
if ((ww == NULL) || (ww->use_buf)) {
- wd->buf = MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
+ if (ww == NULL) {
+ wd->buffer.max_size = MEM_BUFFER_SIZE;
+ wd->buffer.chunk_size = MEM_CHUNK_SIZE;
+ }
+ else {
+ wd->buffer.max_size = ZSTD_BUFFER_SIZE;
+ wd->buffer.chunk_size = ZSTD_CHUNK_SIZE;
+ }
+ wd->buffer.buf = MEM_mallocN(wd->buffer.max_size, "wd->buffer.buf");
}
return wd;
@@ -325,8 +498,8 @@ static void writedata_do_write(WriteData *wd, const void *mem, size_t memlen)
static void writedata_free(WriteData *wd)
{
- if (wd->buf) {
- MEM_freeN(wd->buf);
+ if (wd->buffer.buf) {
+ MEM_freeN(wd->buffer.buf);
}
MEM_freeN(wd);
}
@@ -343,9 +516,9 @@ static void writedata_free(WriteData *wd)
*/
static void mywrite_flush(WriteData *wd)
{
- if (wd->buf_used_len != 0) {
- writedata_do_write(wd, wd->buf, wd->buf_used_len);
- wd->buf_used_len = 0;
+ if (wd->buffer.used_len != 0) {
+ writedata_do_write(wd, wd->buffer.buf, wd->buffer.used_len);
+ wd->buffer.used_len = 0;
}
}
@@ -369,20 +542,20 @@ static void mywrite(WriteData *wd, const void *adr, size_t len)
wd->write_len += len;
#endif
- if (wd->buf == NULL) {
+ if (wd->buffer.buf == NULL) {
writedata_do_write(wd, adr, len);
}
else {
/* if we have a single big chunk, write existing data in
* buffer and write out big chunk in smaller pieces */
- if (len > MYWRITE_MAX_CHUNK) {
- if (wd->buf_used_len != 0) {
- writedata_do_write(wd, wd->buf, wd->buf_used_len);
- wd->buf_used_len = 0;
+ if (len > wd->buffer.chunk_size) {
+ if (wd->buffer.used_len != 0) {
+ writedata_do_write(wd, wd->buffer.buf, wd->buffer.used_len);
+ wd->buffer.used_len = 0;
}
do {
- size_t writelen = MIN2(len, MYWRITE_MAX_CHUNK);
+ size_t writelen = MIN2(len, wd->buffer.chunk_size);
writedata_do_write(wd, adr, writelen);
adr = (const char *)adr + writelen;
len -= writelen;
@@ -392,14 +565,14 @@ static void mywrite(WriteData *wd, const void *adr, size_t len)
}
/* if data would overflow buffer, write out the buffer */
- if (len + wd->buf_used_len > MYWRITE_BUFFER_SIZE - 1) {
- writedata_do_write(wd, wd->buf, wd->buf_used_len);
- wd->buf_used_len = 0;
+ if (len + wd->buffer.used_len > wd->buffer.max_size - 1) {
+ writedata_do_write(wd, wd->buffer.buf, wd->buffer.used_len);
+ wd->buffer.used_len = 0;
}
/* append data at end of buffer */
- memcpy(&wd->buf[wd->buf_used_len], adr, len);
- wd->buf_used_len += len;
+ memcpy(&wd->buffer.buf[wd->buffer.used_len], adr, len);
+ wd->buffer.used_len += len;
}
}
@@ -430,9 +603,9 @@ static WriteData *mywrite_begin(WriteWrap *ww, MemFile *compare, MemFile *curren
*/
static bool mywrite_end(WriteData *wd)
{
- if (wd->buf_used_len != 0) {
- writedata_do_write(wd, wd->buf, wd->buf_used_len);
- wd->buf_used_len = 0;
+ if (wd->buffer.used_len != 0) {
+ writedata_do_write(wd, wd->buffer.buf, wd->buffer.used_len);
+ wd->buffer.used_len = 0;
}
if (wd->use_memfile) {
@@ -757,8 +930,8 @@ static void write_userdef(BlendWriter *writer, const UserDef *userdef)
BLO_write_struct(writer, bPathCompare, path_cmp);
}
- LISTBASE_FOREACH (const bUserAssetLibrary *, asset_library, &userdef->asset_libraries) {
- BLO_write_struct(writer, bUserAssetLibrary, asset_library);
+ LISTBASE_FOREACH (const bUserAssetLibrary *, asset_library_ref, &userdef->asset_libraries) {
+ BLO_write_struct(writer, bUserAssetLibrary, asset_library_ref);
}
LISTBASE_FOREACH (const uiStyle *, style, &userdef->uistyles) {
@@ -982,6 +1155,14 @@ static bool write_file_handle(Main *mainvar,
BLI_assert(
(id->tag & (LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT | LIB_TAG_NOT_ALLOCATED)) == 0);
+ /* We only write unused IDs in undo case.
+ * NOTE: All Scenes, WindowManagers and WorkSpaces should always be written to disk, so
+ * their usercount should never be NULL currently. */
+ if (id->us == 0 && !wd->use_memfile) {
+ BLI_assert(!ELEM(GS(id->name), ID_SCE, ID_WM, ID_WS));
+ continue;
+ }
+
const bool do_override = !ELEM(override_storage, NULL, bmain) &&
ID_IS_OVERRIDE_LIBRARY_REAL(id);
@@ -1015,12 +1196,23 @@ static bool write_file_handle(Main *mainvar,
memcpy(id_buffer, id, idtype_struct_size);
+ /* Clear runtime data to reduce false detection of changed data in undo/redo context. */
((ID *)id_buffer)->tag = 0;
+ ((ID *)id_buffer)->us = 0;
+ ((ID *)id_buffer)->icon_id = 0;
/* Those listbase data change every time we add/remove an ID, and also often when
* renaming one (due to re-sorting). This avoids generating a lot of false 'is changed'
* detections between undo steps. */
((ID *)id_buffer)->prev = NULL;
((ID *)id_buffer)->next = NULL;
+ /* Those runtime pointers should never be set during writing stage, but just in case clear
+ * them too. */
+ ((ID *)id_buffer)->orig_id = NULL;
+ ((ID *)id_buffer)->newid = NULL;
+ /* Even though in theory we could be able to preserve this python instance across undo even
+ * when we need to re-read the ID into its original address, this is currently cleared in
+ * #direct_link_id_common in `readfile.c` anyway, */
+ ((ID *)id_buffer)->py_instance = NULL;
const IDTypeInfo *id_type = BKE_idtype_get_info_from_id(id);
if (id_type->blend_write != NULL) {
@@ -1131,7 +1323,6 @@ bool BLO_write_file(Main *mainvar,
ReportList *reports)
{
char tempname[FILE_MAX + 1];
- eWriteWrapType ww_type;
WriteWrap ww;
eBLO_WritePathRemap remap_mode = params->remap_mode;
@@ -1153,14 +1344,7 @@ bool BLO_write_file(Main *mainvar,
/* open temporary file, so we preserve the original in case we crash */
BLI_snprintf(tempname, sizeof(tempname), "%s@", filepath);
- if (write_flags & G_FILE_COMPRESS) {
- ww_type = WW_WRAP_ZLIB;
- }
- else {
- ww_type = WW_WRAP_NONE;
- }
-
- ww_handle_init(ww_type, &ww);
+ ww_handle_init((write_flags & G_FILE_COMPRESS) ? WW_WRAP_ZSTD : WW_WRAP_NONE, &ww);
if (ww.open(&ww, tempname) == false) {
BKE_reportf(