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Diffstat (limited to 'source/blender/blentranslation/BLT_translation.h')
-rw-r--r--source/blender/blentranslation/BLT_translation.h211
1 files changed, 211 insertions, 0 deletions
diff --git a/source/blender/blentranslation/BLT_translation.h b/source/blender/blentranslation/BLT_translation.h
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+++ b/source/blender/blentranslation/BLT_translation.h
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2011 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation,
+ * Sergey Sharybin
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blentranslation/BLT_translation.h
+ * \ingroup blt
+ */
+
+
+#ifndef __BLT_TRANSLATION_H__
+#define __BLT_TRANSLATION_H__
+
+#include "BLI_utildefines.h" /* for bool type */
+
+#define TEXT_DOMAIN_NAME "blender"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+bool BLT_is_default_context(const char *msgctxt);
+const char *BLT_pgettext(const char *msgctxt, const char *msgid);
+
+/* translation */
+bool BLT_translate(void);
+bool BLT_translate_iface(void);
+bool BLT_translate_tooltips(void);
+bool BLT_translate_new_dataname(void);
+const char *BLT_translate_do(const char *msgctxt, const char *msgid);
+const char *BLT_translate_do_iface(const char *msgctxt, const char *msgid);
+const char *BLT_translate_do_tooltip(const char *msgctxt, const char *msgid);
+const char *BLT_translate_do_new_dataname(const char *msgctxt, const char *msgid);
+
+
+/* The "translation-marker" macro. */
+#define N_(msgid) msgid
+#define CTX_N_(context, msgid) msgid
+
+/* Those macros should be used everywhere in UI code. */
+#ifdef WITH_INTERNATIONAL
+/*# define _(msgid) BLT_gettext(msgid) */
+# define IFACE_(msgid) BLT_translate_do_iface(NULL, msgid)
+# define TIP_(msgid) BLT_translate_do_tooltip(NULL, msgid)
+# define DATA_(msgid) BLT_translate_do_new_dataname(NULL, msgid)
+# define CTX_IFACE_(context, msgid) BLT_translate_do_iface(context, msgid)
+# define CTX_TIP_(context, msgid) BLT_translate_do_tooltip(context, msgid)
+# define CTX_DATA_(context, msgid) BLT_translate_do_new_dataname(context, msgid)
+#else
+/*# define _(msgid) msgid */
+# define IFACE_(msgid) msgid
+# define TIP_(msgid) msgid
+# define DATA_(msgid) msgid
+# define CTX_IFACE_(context, msgid) msgid
+# define CTX_TIP_(context, msgid) msgid
+# define CTX_DATA_(context, msgid) msgid
+#endif
+
+/* Helper macro, when we want to define a same msgid for multiple msgctxt...
+ * Does nothing in C, but is "parsed" by our i18n py tools.
+ * XXX Currently limited to at most 16 contexts at once
+ * (but you can call it several times with the same msgid, should you need more contexts!).
+ */
+#define BLT_I18N_MSGID_MULTI_CTXT(msgid, ...)
+
+/******************************************************************************
+ * All i18n contexts must be defined here.
+ * This is a nice way to be sure not to use a context twice for different
+ * things, and limit the number of existing contexts!
+ * WARNING! Contexts should not be longer than BKE_ST_MAXNAME - 1!
+ */
+
+/* Default, void context.
+ * WARNING! The "" context is not the same as no (NULL) context at mo/boost::locale level!
+ * NOTE: We translate BLT_I18NCONTEXT_DEFAULT as BLT_I18NCONTEXT_DEFAULT_BPY in Python, as we can't use "natural"
+ * None value in rna string properties... :/
+ * The void string "" is also interpreted as BLT_I18NCONTEXT_DEFAULT.
+ * For perf reason, we only use the first char to detect this context, so other contexts should never start
+ * with the same char!
+ */
+#define BLT_I18NCONTEXT_DEFAULT NULL
+#define BLT_I18NCONTEXT_DEFAULT_BPYRNA "*"
+
+/* Default context for operator names/labels. */
+#define BLT_I18NCONTEXT_OPERATOR_DEFAULT "Operator"
+
+/* Context for events/keymaps (necessary, since those often use one or two letters,
+ * easy to get collisions with other areas...). */
+#define BLT_I18NCONTEXT_UI_EVENTS "UI_Events_KeyMaps"
+
+/* Mark the msgid applies to several elements (needed in some cases, as english adjectives have no plural mark :( ). */
+#define BLT_I18NCONTEXT_PLURAL "Plural"
+
+/* ID-types contexts. */
+/* WARNING! Keep it in sync with idtypes in blenkernel/intern/idcode.c */
+#define BLT_I18NCONTEXT_ID_ACTION "Action"
+#define BLT_I18NCONTEXT_ID_ARMATURE "Armature"
+#define BLT_I18NCONTEXT_ID_BRUSH "Brush"
+#define BLT_I18NCONTEXT_ID_CAMERA "Camera"
+#define BLT_I18NCONTEXT_ID_CURVE "Curve"
+#define BLT_I18NCONTEXT_ID_FREESTYLELINESTYLE "FreestyleLineStyle"
+#define BLT_I18NCONTEXT_ID_GPENCIL "GPencil"
+#define BLT_I18NCONTEXT_ID_GROUP "Group"
+#define BLT_I18NCONTEXT_ID_ID "ID"
+#define BLT_I18NCONTEXT_ID_IMAGE "Image"
+/*#define BLT_I18NCONTEXT_ID_IPO "Ipo"*/ /* Deprecated */
+#define BLT_I18NCONTEXT_ID_SHAPEKEY "Key"
+#define BLT_I18NCONTEXT_ID_LAMP "Lamp"
+#define BLT_I18NCONTEXT_ID_LIBRARY "Library"
+#define BLT_I18NCONTEXT_ID_LATTICE "Lattice"
+#define BLT_I18NCONTEXT_ID_MATERIAL "Material"
+#define BLT_I18NCONTEXT_ID_METABALL "Metaball"
+#define BLT_I18NCONTEXT_ID_MESH "Mesh"
+#define BLT_I18NCONTEXT_ID_NODETREE "NodeTree"
+#define BLT_I18NCONTEXT_ID_OBJECT "Object"
+#define BLT_I18NCONTEXT_ID_PAINTCURVE "PaintCurve"
+#define BLT_I18NCONTEXT_ID_PALETTE "Palette"
+#define BLT_I18NCONTEXT_ID_PARTICLESETTINGS "ParticleSettings"
+#define BLT_I18NCONTEXT_ID_SCENE "Scene"
+#define BLT_I18NCONTEXT_ID_SCREEN "Screen"
+#define BLT_I18NCONTEXT_ID_SEQUENCE "Sequence"
+#define BLT_I18NCONTEXT_ID_SPEAKER "Speaker"
+#define BLT_I18NCONTEXT_ID_SOUND "Sound"
+#define BLT_I18NCONTEXT_ID_TEXTURE "Texture"
+#define BLT_I18NCONTEXT_ID_TEXT "Text"
+#define BLT_I18NCONTEXT_ID_VFONT "VFont"
+#define BLT_I18NCONTEXT_ID_WORLD "World"
+#define BLT_I18NCONTEXT_ID_WINDOWMANAGER "WindowManager"
+#define BLT_I18NCONTEXT_ID_MOVIECLIP "MovieClip"
+#define BLT_I18NCONTEXT_ID_MASK "Mask"
+
+/* Helper for bpy.app.i18n object... */
+typedef struct {
+ const char *c_id;
+ const char *py_id;
+ const char *value;
+} BLT_i18n_contexts_descriptor;
+
+#define BLT_I18NCONTEXTS_ITEM(ctxt_id, py_id) {#ctxt_id, py_id, ctxt_id}
+
+#define BLT_I18NCONTEXTS_DESC { \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_DEFAULT, "default_real"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_DEFAULT_BPYRNA, "default"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "operator_default"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_UI_EVENTS, "ui_events_keymaps"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_PLURAL, "plural"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_ACTION, "id_action"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_ARMATURE, "id_armature"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_BRUSH, "id_brush"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_CAMERA, "id_camera"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_CURVE, "id_curve"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_FREESTYLELINESTYLE, "id_fs_linestyle"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_GPENCIL, "id_gpencil"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_GROUP, "id_group"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_ID, "id_id"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_IMAGE, "id_image"), \
+ /*BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_IPO, "id_ipo"),*/ \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SHAPEKEY, "id_shapekey"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_LAMP, "id_lamp"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_LIBRARY, "id_library"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_LATTICE, "id_lattice"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_MASK, "id_mask"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_MATERIAL, "id_material"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_METABALL, "id_metaball"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_MESH, "id_mesh"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_MOVIECLIP, "id_movieclip"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_NODETREE, "id_nodetree"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_OBJECT, "id_object"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_PAINTCURVE, "id_paintcurve"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_PALETTE, "id_palette"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_PARTICLESETTINGS, "id_particlesettings"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SCENE, "id_scene"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SCREEN, "id_screen"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SEQUENCE, "id_sequence"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SPEAKER, "id_speaker"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_SOUND, "id_sound"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_TEXTURE, "id_texture"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_TEXT, "id_text"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_VFONT, "id_vfont"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_WORLD, "id_world"), \
+ BLT_I18NCONTEXTS_ITEM(BLT_I18NCONTEXT_ID_WINDOWMANAGER, "id_windowmanager"), \
+ {NULL, NULL, NULL} \
+}
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif /* __BLT_TRANSLATION_H__ */