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Diffstat (limited to 'source/blender/bmesh/intern/bmesh_operator_api.h')
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index 706979abeba..d09c0ee428d 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -256,7 +256,7 @@ typedef struct BMO_FlagSet {
} BMO_FlagSet;
/* please ignore all these structures, don't touch them in tool code, except
- * for when your defining an operator with BMOpDefine.*/
+ * for when your defining an operator with BMOpDefine. */
typedef struct BMOpSlot {
const char *slot_name; /* pointer to BMOpDefine.slot_args */
@@ -345,16 +345,16 @@ typedef struct BMOpDefine {
/* data types that use pointers (arrays, etc) should never
* have it set directly. and never use BMO_slot_ptr_set to
- * pass in a list of edges or any arrays, really.*/
+ * pass in a list of edges or any arrays, really. */
void BMO_op_init(BMesh *bm, BMOperator *op, const int flag, const char *opname);
/* executes an operator, pushing and popping a new tool flag
- * layer as appropriate.*/
+ * layer as appropriate. */
void BMO_op_exec(BMesh *bm, BMOperator *op);
/* finishes an operator (though note the operator's tool flag is removed
- * after it finishes executing in BMO_op_exec).*/
+ * after it finishes executing in BMO_op_exec). */
void BMO_op_finish(BMesh *bm, BMOperator *op);
/* count the number of elements with the specified flag enabled.
@@ -369,7 +369,7 @@ int BMO_mesh_disabled_flag_count(BMesh *bm, const char htype, const short oflag)
void BMO_push(BMesh *bm, BMOperator *op);
void BMO_pop(BMesh *bm);
-/*executes an operator*/
+/* Executes an operator. */
bool BMO_op_callf(BMesh *bm, const int flag, const char *fmt, ...);
/* initializes, but doesn't execute an operator. this is so you can
@@ -538,7 +538,7 @@ void BMO_slot_buffer_hflag_disable(BMesh *bm,
/* puts every element of type 'type' (which is a bitmask) with header
* flag 'flag', into a slot. note: ignores hidden elements
- * (e.g. elements with header flag BM_ELEM_HIDDEN set).*/
+ * (e.g. elements with header flag BM_ELEM_HIDDEN set). */
void BMO_slot_buffer_from_enabled_hflag(BMesh *bm,
BMOperator *op,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
@@ -548,7 +548,7 @@ void BMO_slot_buffer_from_enabled_hflag(BMesh *bm,
/* puts every element of type 'type' (which is a bitmask) without
* header flag 'flag', into a slot. note: ignores hidden elements
- * (e.g. elements with header flag BM_ELEM_HIDDEN set).*/
+ * (e.g. elements with header flag BM_ELEM_HIDDEN set). */
void BMO_slot_buffer_from_disabled_hflag(BMesh *bm,
BMOperator *op,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
@@ -571,7 +571,7 @@ int BMO_slot_map_count(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_na
void BMO_slot_map_insert(BMOperator *op, BMOpSlot *slot, const void *element, const void *data);
/* flags all elements in a mapping. note that the mapping must only have
- * bmesh elements in it.*/
+ * bmesh elements in it. */
void BMO_slot_map_to_flag(BMesh *bm,
BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
const char *slot_name,