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Diffstat (limited to 'source/blender/bmesh/intern/bmesh_query.h')
-rw-r--r--source/blender/bmesh/intern/bmesh_query.h526
1 files changed, 525 insertions, 1 deletions
diff --git a/source/blender/bmesh/intern/bmesh_query.h b/source/blender/bmesh/intern/bmesh_query.h
index 021358f81ad..48a1d100c72 100644
--- a/source/blender/bmesh/intern/bmesh_query.h
+++ b/source/blender/bmesh/intern/bmesh_query.h
@@ -20,11 +20,24 @@
* \ingroup bmesh
*/
+/**
+ * Returns true if the vertex is used in a given face.
+ */
bool BM_vert_in_face(BMVert *v, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Compares the number of vertices in an array
+ * that appear in a given face
+ */
int BM_verts_in_face_count(BMVert **varr, int len, BMFace *f) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * Return true if all verts are in the face.
+ */
bool BM_verts_in_face(BMVert **varr, int len, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Returns whether or not a given edge is part of a given face.
+ */
bool BM_edge_in_face(const BMEdge *e, const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_in_loop(const BMEdge *e, const BMLoop *l) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
@@ -35,27 +48,175 @@ BLI_INLINE bool BM_verts_in_edge(const BMVert *v1,
const BMVert *v2,
const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Returns edge length
+ */
float BM_edge_calc_length(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Returns edge length squared (for comparisons)
+ */
float BM_edge_calc_length_squared(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Utility function, since enough times we have an edge
+ * and want to access 2 connected faces.
+ *
+ * \return true when only 2 faces are found.
+ */
bool BM_edge_face_pair(BMEdge *e, BMFace **r_fa, BMFace **r_fb) ATTR_NONNULL();
+/**
+ * Utility function, since enough times we have an edge
+ * and want to access 2 connected loops.
+ *
+ * \return true when only 2 faces are found.
+ */
bool BM_edge_loop_pair(BMEdge *e, BMLoop **r_la, BMLoop **r_lb) ATTR_NONNULL();
BLI_INLINE BMVert *BM_edge_other_vert(BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * Given a edge and a loop (assumes the edge is manifold). returns
+ * the other faces loop, sharing the same vertex.
+ *
+ * <pre>
+ * +-------------------+
+ * | |
+ * | |
+ * |l_other <-- return |
+ * +-------------------+ <-- A manifold edge between 2 faces
+ * |l e <-- edge |
+ * |^ <-------- loop |
+ * | |
+ * +-------------------+
+ * </pre>
+ */
BMLoop *BM_edge_other_loop(BMEdge *e, BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * \brief Other Loop in Face Sharing an Edge
+ *
+ * Finds the other loop that shares \a v with \a e loop in \a f.
+ * <pre>
+ * +----------+
+ * | |
+ * | f |
+ * | |
+ * +----------+ <-- return the face loop of this vertex.
+ * v --> e
+ * ^ ^ <------- These vert args define direction
+ * in the face to check.
+ * The faces loop direction is ignored.
+ * </pre>
+ *
+ * \note caller must ensure \a e is used in \a f
+ */
BMLoop *BM_face_other_edge_loop(BMFace *f, BMEdge *e, BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * See #BM_face_other_edge_loop This is the same functionality
+ * to be used when the edges loop is already known.
+ */
BMLoop *BM_loop_other_edge_loop(BMLoop *l, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * \brief Other Loop in Face Sharing a Vertex
+ *
+ * Finds the other loop in a face.
+ *
+ * This function returns a loop in \a f that shares an edge with \a v
+ * The direction is defined by \a v_prev, where the return value is
+ * the loop of what would be 'v_next'
+ * <pre>
+ * +----------+ <-- return the face loop of this vertex.
+ * | |
+ * | f |
+ * | |
+ * +----------+
+ * v_prev --> v
+ * ^^^^^^ ^ <-- These vert args define direction
+ * in the face to check.
+ * The faces loop direction is ignored.
+ * </pre>
+ *
+ * \note \a v_prev and \a v _implicitly_ define an edge.
+ */
BMLoop *BM_face_other_vert_loop(BMFace *f, BMVert *v_prev, BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * Return the other loop that uses this edge.
+ *
+ * In this case the loop defines the vertex,
+ * the edge passed in defines the direction to step.
+ *
+ * <pre>
+ * +----------+ <-- Return the face-loop of this vertex.
+ * | |
+ * | e | <-- This edge defines the direction.
+ * | |
+ * +----------+ <-- This loop defines the face and vertex..
+ * l
+ * </pre>
+ *
+ */
BMLoop *BM_loop_other_vert_loop_by_edge(BMLoop *l, BMEdge *e) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * \brief Other Loop in Face Sharing a Vert
+ *
+ * Finds the other loop that shares \a v with \a e loop in \a f.
+ * <pre>
+ * +----------+ <-- return the face loop of this vertex.
+ * | |
+ * | |
+ * | |
+ * +----------+ <-- This vertex defines the direction.
+ * l v
+ * ^ <------- This loop defines both the face to search
+ * and the edge, in combination with 'v'
+ * The faces loop direction is ignored.
+ * </pre>
+ */
BMLoop *BM_loop_other_vert_loop(BMLoop *l, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Utility function to step around a fan of loops,
+ * using an edge to mark the previous side.
+ *
+ * \note all edges must be manifold,
+ * once a non manifold edge is hit, return NULL.
+ *
+ * \code{.unparsed}
+ * ,.,-->|
+ * _,-' |
+ * ,' | (notice how 'e_step'
+ * / | and 'l' define the
+ * / | direction the arrow
+ * | return | points).
+ * | loop --> |
+ * ---------------------+---------------------
+ * ^ l --> |
+ * | |
+ * assign e_step |
+ * |
+ * begin e_step ----> |
+ * |
+ * \endcode
+ */
BMLoop *BM_vert_step_fan_loop(BMLoop *l, BMEdge **e_step) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Get the first loop of a vert. Uses the same initialization code for the first loop of the
+ * iterator API
+ */
BMLoop *BM_vert_find_first_loop(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * A version of #BM_vert_find_first_loop that ignores hidden loops.
+ */
BMLoop *BM_vert_find_first_loop_visible(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Only #BMEdge.l access us needed, however when we want the first visible loop,
+ * a utility function is needed.
+ */
BMLoop *BM_edge_find_first_loop_visible(BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Check if verts share a face.
+ */
bool BM_vert_pair_share_face_check(BMVert *v_a, BMVert *v_b) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
bool BM_vert_pair_share_face_check_cb(BMVert *v_a,
@@ -70,11 +231,21 @@ BMFace *BM_vert_pair_shared_face_cb(BMVert *v_a,
void *user_data,
BMLoop **r_l_a,
BMLoop **r_l_b) ATTR_NONNULL(1, 2, 4, 6, 7);
+/**
+ * Given 2 verts, find the smallest face they share and give back both loops.
+ */
BMFace *BM_vert_pair_share_face_by_len(BMVert *v_a,
BMVert *v_b,
BMLoop **r_l_a,
BMLoop **r_l_b,
const bool allow_adjacent) ATTR_NONNULL();
+/**
+ * Given 2 verts,
+ * find a face they share that has the lowest angle across these verts and give back both loops.
+ *
+ * This can be better than #BM_vert_pair_share_face_by_len
+ * because concave splits are ranked lowest.
+ */
BMFace *BM_vert_pair_share_face_by_angle(BMVert *v_a,
BMVert *v_b,
BMLoop **r_l_a,
@@ -92,57 +263,169 @@ int BM_vert_edge_count_nonwire(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NON
#define BM_vert_edge_count_is_over(v, n) (BM_vert_edge_count_at_most(v, (n) + 1) == (n) + 1)
int BM_vert_edge_count_at_most(const BMVert *v, const int count_max) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * Returns the number of edges around this vertex.
+ */
int BM_vert_edge_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
#define BM_edge_face_count_is_equal(e, n) (BM_edge_face_count_at_most(e, (n) + 1) == n)
#define BM_edge_face_count_is_over(e, n) (BM_edge_face_count_at_most(e, (n) + 1) == (n) + 1)
int BM_edge_face_count_at_most(const BMEdge *e, const int count_max) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * Returns the number of faces around this edge
+ */
int BM_edge_face_count(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
#define BM_vert_face_count_is_equal(v, n) (BM_vert_face_count_at_most(v, (n) + 1) == n)
#define BM_vert_face_count_is_over(v, n) (BM_vert_face_count_at_most(v, (n) + 1) == (n) + 1)
int BM_vert_face_count_at_most(const BMVert *v, int count_max) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * Returns the number of faces around this vert
+ * length matches #BM_LOOPS_OF_VERT iterator
+ */
int BM_vert_face_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * The function takes a vertex at the center of a fan and returns the opposite edge in the fan.
+ * All edges in the fan must be manifold, otherwise return NULL.
+ *
+ * \note This could (probably) be done more efficiently.
+ */
BMEdge *BM_vert_other_disk_edge(BMVert *v, BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Fast alternative to `(BM_vert_edge_count(v) == 2)`.
+ */
bool BM_vert_is_edge_pair(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Fast alternative to `(BM_vert_edge_count(v) == 2)`
+ * that checks both edges connect to the same faces.
+ */
bool BM_vert_is_edge_pair_manifold(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Access a verts 2 connected edges.
+ *
+ * \return true when only 2 verts are found.
+ */
bool BM_vert_edge_pair(BMVert *v, BMEdge **r_e_a, BMEdge **r_e_b);
+/**
+ * Return true if the vertex is connected to _any_ faces.
+ *
+ * same as `BM_vert_face_count(v) != 0` or `BM_vert_find_first_loop(v) == NULL`.
+ */
bool BM_vert_face_check(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Tests whether or not the vertex is part of a wire edge.
+ * (ie: has no faces attached to it)
+ */
bool BM_vert_is_wire(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_wire(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * A vertex is non-manifold if it meets the following conditions:
+ * 1: Loose - (has no edges/faces incident upon it).
+ * 2: Joins two distinct regions - (two pyramids joined at the tip).
+ * 3: Is part of an edge with more than 2 faces.
+ * 4: Is part of a wire edge.
+ */
bool BM_vert_is_manifold(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * A version of #BM_vert_is_manifold
+ * which only checks if we're connected to multiple isolated regions.
+ */
bool BM_vert_is_manifold_region(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_manifold(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_boundary(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_boundary(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_contiguous(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Check if the edge is convex or concave
+ * (depends on face winding)
+ */
bool BM_edge_is_convex(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * \return true when loop customdata is contiguous.
+ */
bool BM_edge_is_contiguous_loop_cd(const BMEdge *e,
const int cd_loop_type,
const int cd_loop_offset) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * The number of loops connected to this loop (not including disconnected regions).
+ */
int BM_loop_region_loops_count_at_most(BMLoop *l, int *r_loop_total) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);
int BM_loop_region_loops_count(BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+/**
+ * Check if the loop is convex or concave
+ * (depends on face normal)
+ */
bool BM_loop_is_convex(const BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_loop_is_adjacent(const BMLoop *l_a, const BMLoop *l_b) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * Check if a point is inside the corner defined by a loop
+ * (within the 2 planes defined by the loops corner & face normal).
+ *
+ * \return signed, squared distance to the loops planes, less than 0.0 when outside.
+ */
float BM_loop_point_side_of_loop_test(const BMLoop *l, const float co[3]) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * Check if a point is inside the edge defined by a loop
+ * (within the plane defined by the loops edge & face normal).
+ *
+ * \return signed, squared distance to the edge plane, less than 0.0 when outside.
+ */
float BM_loop_point_side_of_edge_test(const BMLoop *l, const float co[3]) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * \return The previous loop, over \a eps_sq distance from \a l (or \a NULL if l_stop is reached).
+ */
BMLoop *BM_loop_find_prev_nodouble(BMLoop *l, BMLoop *l_stop, const float eps_sq);
+/**
+ * \return The next loop, over \a eps_sq distance from \a l (or \a NULL if l_stop is reached).
+ */
BMLoop *BM_loop_find_next_nodouble(BMLoop *l, BMLoop *l_stop, const float eps_sq);
+/**
+ * Calculates the angle between the previous and next loops
+ * (angle at this loops face corner).
+ *
+ * \return angle in radians
+ */
float BM_loop_calc_face_angle(const BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * \brief BM_loop_calc_face_normal
+ *
+ * Calculate the normal at this loop corner or fallback to the face normal on straight lines.
+ *
+ * \param l: The loop to calculate the normal at
+ * \param r_normal: Resulting normal
+ * \return The length of the cross product (double the area).
+ */
float BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3]) ATTR_NONNULL();
+/**
+ * #BM_loop_calc_face_normal_safe_ex with predefined sane epsilon.
+ *
+ * Since this doesn't scale based on triangle size, fixed value works well.
+ */
float BM_loop_calc_face_normal_safe(const BMLoop *l, float r_normal[3]) ATTR_NONNULL();
-float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, const float epsilon, float r_normal[3])
+/**
+ * \brief BM_loop_calc_face_normal
+ *
+ * Calculate the normal at this loop corner or fallback to the face normal on straight lines.
+ *
+ * \param l: The loop to calculate the normal at.
+ * \param epsilon_sq: Value to avoid numeric errors (1e-5f works well).
+ * \param r_normal: Resulting normal.
+ */
+float BM_loop_calc_face_normal_safe_ex(const BMLoop *l, const float epsilon_sq, float r_normal[3])
ATTR_NONNULL();
+/**
+ * A version of BM_loop_calc_face_normal_safe_ex which takes vertex coordinates.
+ */
float BM_loop_calc_face_normal_safe_vcos_ex(const BMLoop *l,
const float normal_fallback[3],
float const (*vertexCos)[3],
@@ -153,15 +436,56 @@ float BM_loop_calc_face_normal_safe_vcos(const BMLoop *l,
float const (*vertexCos)[3],
float r_normal[3]) ATTR_NONNULL();
+/**
+ * \brief BM_loop_calc_face_direction
+ *
+ * Calculate the direction a loop is pointing.
+ *
+ * \param l: The loop to calculate the direction at
+ * \param r_dir: Resulting direction
+ */
void BM_loop_calc_face_direction(const BMLoop *l, float r_dir[3]);
+/**
+ * \brief BM_loop_calc_face_tangent
+ *
+ * Calculate the tangent at this loop corner or fallback to the face normal on straight lines.
+ * This vector always points inward into the face.
+ *
+ * \param l: The loop to calculate the tangent at
+ * \param r_tangent: Resulting tangent
+ */
void BM_loop_calc_face_tangent(const BMLoop *l, float r_tangent[3]);
+/**
+ * \brief BMESH EDGE/FACE ANGLE
+ *
+ * Calculates the angle between two faces.
+ * Assumes the face normals are correct.
+ *
+ * \return angle in radians
+ */
float BM_edge_calc_face_angle_ex(const BMEdge *e, const float fallback) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
float BM_edge_calc_face_angle(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * \brief BMESH EDGE/FACE ANGLE
+ *
+ * Calculates the angle between two faces.
+ * Assumes the face normals are correct.
+ *
+ * \return angle in radians
+ */
float BM_edge_calc_face_angle_signed_ex(const BMEdge *e,
const float fallback) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * \brief BMESH EDGE/FACE ANGLE
+ *
+ * Calculates the angle between two faces in world space.
+ * Assumes the face normals are correct.
+ *
+ * \return angle in radians
+ */
float BM_edge_calc_face_angle_with_imat3_ex(const BMEdge *e,
const float imat3[3][3],
const float fallback) ATTR_WARN_UNUSED_RESULT
@@ -170,55 +494,210 @@ float BM_edge_calc_face_angle_with_imat3(const BMEdge *e,
const float imat3[3][3]) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
float BM_edge_calc_face_angle_signed(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * \brief BMESH EDGE/FACE TANGENT
+ *
+ * Calculate the tangent at this loop corner or fallback to the face normal on straight lines.
+ * This vector always points inward into the face.
+ *
+ * \brief BM_edge_calc_face_tangent
+ * \param e:
+ * \param e_loop: The loop to calculate the tangent at,
+ * used to get the face and winding direction.
+ * \param r_tangent: The loop corner tangent to set
+ */
void BM_edge_calc_face_tangent(const BMEdge *e, const BMLoop *e_loop, float r_tangent[3])
ATTR_NONNULL();
float BM_vert_calc_edge_angle(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * \brief BMESH VERT/EDGE ANGLE
+ *
+ * Calculates the angle a verts 2 edges.
+ *
+ * \returns the angle in radians
+ */
float BM_vert_calc_edge_angle_ex(const BMVert *v, const float fallback) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * \note this isn't optimal to run on an array of verts,
+ * see 'solidify_add_thickness' for a function which runs on an array.
+ */
float BM_vert_calc_shell_factor(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/* alternate version of #BM_vert_calc_shell_factor which only
+ * uses 'hflag' faces, but falls back to all if none found. */
float BM_vert_calc_shell_factor_ex(const BMVert *v,
const float no[3],
const char hflag) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * \note quite an obscure function.
+ * used in bmesh operators that have a relative scale options,
+ */
float BM_vert_calc_median_tagged_edge_length(const BMVert *v) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * Returns the loop of the shortest edge in f.
+ */
BMLoop *BM_face_find_shortest_loop(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Returns the loop of the longest edge in f.
+ */
BMLoop *BM_face_find_longest_loop(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BMEdge *BM_edge_exists(BMVert *v_a, BMVert *v_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Returns an edge sharing the same vertices as this one.
+ * This isn't an invalid state but tools should clean up these cases before
+ * returning the mesh to the user.
+ */
BMEdge *BM_edge_find_double(BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Given a set of vertices (varr), find out if
+ * there is a face with exactly those vertices
+ * (and only those vertices).
+ *
+ * \note there used to be a BM_face_exists_overlap function that checks for partial overlap.
+ */
BMFace *BM_face_exists(BMVert **varr, int len) ATTR_NONNULL(1);
+/**
+ * Check if the face has an exact duplicate (both winding directions).
+ */
BMFace *BM_face_find_double(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Given a set of vertices and edges (\a varr, \a earr), find out if
+ * all those vertices are filled in by existing faces that _only_ use those vertices.
+ *
+ * This is for use in cases where creating a face is possible but would result in
+ * many overlapping faces.
+ *
+ * An example of how this is used: when 2 tri's are selected that share an edge,
+ * pressing Fkey would make a new overlapping quad (without a check like this)
+ *
+ * \a earr and \a varr can be in any order, however they _must_ form a closed loop.
+ */
bool BM_face_exists_multi(BMVert **varr, BMEdge **earr, int len) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/* same as 'BM_face_exists_multi' but built vert array from edges */
bool BM_face_exists_multi_edge(BMEdge **earr, int len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Given a set of vertices (varr), find out if
+ * all those vertices overlap an existing face.
+ *
+ * \note The face may contain other verts \b not in \a varr.
+ *
+ * \note Its possible there are more than one overlapping faces,
+ * in this case the first one found will be returned.
+ *
+ * \param varr: Array of unordered verts.
+ * \param len: \a varr array length.
+ * \return The face or NULL.
+ */
BMFace *BM_face_exists_overlap(BMVert **varr, const int len) ATTR_WARN_UNUSED_RESULT;
+/**
+ * Given a set of vertices (varr), find out if
+ * there is a face that uses vertices only from this list
+ * (that the face is a subset or made from the vertices given).
+ *
+ * \param varr: Array of unordered verts.
+ * \param len: varr array length.
+ */
bool BM_face_exists_overlap_subset(BMVert **varr, const int len) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * Returns the number of faces that are adjacent to both f1 and f2,
+ * \note Could be sped up a bit by not using iterators and by tagging
+ * faces on either side, then count the tags rather then searching.
+ */
int BM_face_share_face_count(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Counts the number of edges two faces share (if any)
+ */
int BM_face_share_edge_count(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Counts the number of verts two faces share (if any).
+ */
int BM_face_share_vert_count(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * same as #BM_face_share_face_count but returns a bool
+ */
bool BM_face_share_face_check(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Returns true if the faces share an edge
+ */
bool BM_face_share_edge_check(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Returns true if the faces share a vert.
+ */
bool BM_face_share_vert_check(BMFace *f_a, BMFace *f_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Returns true when 2 loops share an edge (are adjacent in the face-fan)
+ */
bool BM_loop_share_edge_check(BMLoop *l_a, BMLoop *l_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Test if e1 shares any faces with e2
+ */
bool BM_edge_share_face_check(BMEdge *e1, BMEdge *e2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Test if e1 shares any quad faces with e2
+ */
bool BM_edge_share_quad_check(BMEdge *e1, BMEdge *e2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Tests to see if e1 shares a vertex with e2
+ */
bool BM_edge_share_vert_check(BMEdge *e1, BMEdge *e2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Return the shared vertex between the two edges or NULL
+ */
BMVert *BM_edge_share_vert(BMEdge *e1, BMEdge *e2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * \brief Return the Loop Shared by Edge and Vert
+ *
+ * Finds the loop used which uses \a in face loop \a l
+ *
+ * \note this function takes a loop rather than an edge
+ * so we can select the face that the loop should be from.
+ */
BMLoop *BM_edge_vert_share_loop(BMLoop *l, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * \brief Return the Loop Shared by Face and Vertex
+ *
+ * Finds the loop used which uses \a v in face loop \a l
+ *
+ * \note currently this just uses simple loop in future may be sped up
+ * using radial vars
+ */
BMLoop *BM_face_vert_share_loop(BMFace *f, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * \brief Return the Loop Shared by Face and Edge
+ *
+ * Finds the loop used which uses \a e in face loop \a l
+ *
+ * \note currently this just uses simple loop in future may be sped up
+ * using radial vars
+ */
BMLoop *BM_face_edge_share_loop(BMFace *f, BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void BM_edge_ordered_verts(const BMEdge *edge, BMVert **r_v1, BMVert **r_v2) ATTR_NONNULL();
+/**
+ * Returns the verts of an edge as used in a face
+ * if used in a face at all, otherwise just assign as used in the edge.
+ *
+ * Useful to get a deterministic winding order when calling
+ * BM_face_create_ngon() on an arbitrary array of verts,
+ * though be sure to pick an edge which has a face.
+ *
+ * \note This is in fact quite a simple check,
+ * mainly include this function so the intent is more obvious.
+ * We know these 2 verts will _always_ make up the loops edge
+ */
void BM_edge_ordered_verts_ex(const BMEdge *edge,
BMVert **r_v1,
BMVert **r_v2,
@@ -234,6 +713,7 @@ bool BM_edge_is_all_face_flag_test(const BMEdge *e,
const char hflag,
const bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/* convenience functions for checking flags */
bool BM_edge_is_any_vert_flag_test(const BMEdge *e, const char hflag) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
bool BM_edge_is_any_face_flag_test(const BMEdge *e, const char hflag) ATTR_WARN_UNUSED_RESULT
@@ -246,10 +726,29 @@ bool BM_face_is_any_edge_flag_test(const BMFace *f, const char hflag) ATTR_WARN_
bool BM_edge_is_any_face_len_test(const BMEdge *e, const int len) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL();
+/**
+ * Use within assert's to check normals are valid.
+ */
bool BM_face_is_normal_valid(const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
double BM_mesh_calc_volume(BMesh *bm, bool is_signed) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+/**
+ * Calculate isolated groups of faces with optional filtering.
+ *
+ * \param bm: the BMesh.
+ * \param r_groups_array: Array of ints to fill in, length of bm->totface
+ * (or when hflag_test is set, the number of flagged faces).
+ * \param r_group_index: index, length pairs into \a r_groups_array, size of return value
+ * int pairs: (array_start, array_length).
+ * \param filter_fn: Filter the edge-loops or vert-loops we step over (depends on \a htype_step).
+ * \param user_data: Optional user data for \a filter_fn, can be NULL.
+ * \param hflag_test: Optional flag to test faces,
+ * use to exclude faces from the calculation, 0 for all faces.
+ * \param htype_step: BM_VERT to walk over face-verts, BM_EDGE to walk over faces edges
+ * (having both set is supported too).
+ * \return The number of groups found.
+ */
int BM_mesh_calc_face_groups(BMesh *bm,
int *r_groups_array,
int (**r_group_index)[2],
@@ -258,6 +757,24 @@ int BM_mesh_calc_face_groups(BMesh *bm,
void *user_data,
const char hflag_test,
const char htype_step) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
+/**
+ * Calculate isolated groups of edges with optional filtering.
+ *
+ * \param bm: the BMesh.
+ * \param r_groups_array: Array of ints to fill in, length of `bm->totedge`
+ * (or when hflag_test is set, the number of flagged edges).
+ * \param r_group_index: index, length pairs into \a r_groups_array, size of return value
+ * int pairs: (array_start, array_length).
+ * \param filter_fn: Filter the edges or verts we step over (depends on \a htype_step)
+ * as to which types we deal with.
+ * \param user_data: Optional user data for \a filter_fn, can be NULL.
+ * \param hflag_test: Optional flag to test edges,
+ * use to exclude edges from the calculation, 0 for all edges.
+ * \return The number of groups found.
+ *
+ * \note Unlike #BM_mesh_calc_face_groups there is no 'htype_step' argument,
+ * since we always walk over verts.
+ */
int BM_mesh_calc_edge_groups(BMesh *bm,
int *r_groups_array,
int (**r_group_index)[2],
@@ -265,6 +782,13 @@ int BM_mesh_calc_edge_groups(BMesh *bm,
void *user_data,
const char hflag_test) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
+/**
+ * This is an alternative to #BM_mesh_calc_edge_groups.
+ *
+ * While we could call this, then create vertex & face arrays,
+ * it requires looping over geometry connectivity twice,
+ * this slows down edit-mesh separate by loose parts, see: T70864.
+ */
int BM_mesh_calc_edge_groups_as_arrays(BMesh *bm,
BMVert **verts,
BMEdge **edges,