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-rw-r--r--source/blender/bmesh/intern/bmesh_core.c142
-rw-r--r--source/blender/bmesh/intern/bmesh_core.h52
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c149
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c43
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.h7
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c2
7 files changed, 224 insertions, 173 deletions
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index d1178a198dc..cee5450a37d 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -1021,7 +1021,7 @@ static int UNUSED_FUNCTION(bm_loop_length)(BMLoop *l)
* \param use_loop_mdisp_flip: When set, flip the Z-depth of the mdisp,
* (use when flipping normals, disable when mirroring, eg: symmetrize).
*/
-void bmesh_loop_reverse(
+void bmesh_kernel_loop_reverse(
BMesh *bm, BMFace *f,
const int cd_loop_mdisp_offset, const bool use_loop_mdisp_flip)
{
@@ -1438,7 +1438,7 @@ static BMFace *bm_face_create__sfme(BMesh *bm, BMFace *f_example)
*
* \return A BMFace pointer
*/
-BMFace *bmesh_sfme(
+BMFace *bmesh_kernel_split_face_make_edge(
BMesh *bm, BMFace *f, BMLoop *l_v1, BMLoop *l_v2,
BMLoop **r_l,
#ifdef USE_BMESH_HOLES
@@ -1584,7 +1584,7 @@ BMFace *bmesh_sfme(
*
* \return The newly created BMVert pointer.
*/
-BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e)
+BMVert *bmesh_kernel_split_edge_make_vert(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e)
{
BMLoop *l_next;
BMEdge *e_new;
@@ -1766,7 +1766,7 @@ BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e)
* faces with just 2 edges. It is up to the caller to decide what to do with
* these faces.
*/
-BMEdge *bmesh_jekv(
+BMEdge *bmesh_kernel_join_edge_kill_vert(
BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
const bool do_del, const bool check_edge_double,
const bool kill_degenerate_faces)
@@ -1920,7 +1920,7 @@ BMEdge *bmesh_jekv(
*
* Collapse an edge, merging surrounding data.
*
- * Unlike #BM_vert_collapse_edge & #bmesh_jekv which only handle 2 valence verts,
+ * Unlike #BM_vert_collapse_edge & #bmesh_kernel_join_edge_kill_vert which only handle 2 valence verts,
* this can handle any number of connected edges/faces.
*
* <pre>
@@ -1932,7 +1932,7 @@ BMEdge *bmesh_jekv(
* +-+-+-+ +-+-+-+
* </pre>
*/
-BMVert *bmesh_jvke(
+BMVert *bmesh_kernel_join_vert_kill_edge(
BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
const bool do_del, const bool check_edge_double,
const bool kill_degenerate_faces)
@@ -2035,7 +2035,7 @@ BMVert *bmesh_jvke(
* In the example A, faces \a f1 and \a f2 are joined by a single edge,
* and the euler can safely be used.
* In example B however, \a f1 and \a f2 are joined by multiple edges and will produce an error.
- * The caller in this case should call #bmesh_jekv on the extra edges
+ * The caller in this case should call #bmesh_kernel_join_edge_kill_vert on the extra edges
* before attempting to fuse \a f1 and \a f2.
*
* \note The order of arguments decides whether or not certain per-face attributes are present
@@ -2044,7 +2044,7 @@ BMVert *bmesh_jvke(
*
* \return A BMFace pointer
*/
-BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
+BMFace *bmesh_kernel_join_face_kill_edge(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
{
BMLoop *l_iter, *l_f1 = NULL, *l_f2 = NULL;
int newlen = 0, i, f1len = 0, f2len = 0;
@@ -2249,7 +2249,7 @@ bool BM_vert_splice(BMesh *bm, BMVert *v_dst, BMVert *v_src)
}
-/** \name BM_vert_separate, bmesh_vert_separate and friends
+/** \name BM_vert_separate, bmesh_kernel_vert_separate and friends
* \{ */
/* BM_edge_face_count(e) >= 1 */
@@ -2269,7 +2269,7 @@ BLI_INLINE bool bm_edge_supports_separate(const BMEdge *e)
*
* \return Success
*/
-void bmesh_vert_separate(
+void bmesh_kernel_vert_separate(
BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
const bool copy_select)
{
@@ -2385,7 +2385,7 @@ void bmesh_vert_separate(
*
* Takes a list of edges, which have been split from their original.
*
- * Any edges which failed to split off in #bmesh_vert_separate will be merged back into the original edge.
+ * Any edges which failed to split off in #bmesh_kernel_vert_separate will be merged back into the original edge.
*
* \param edges_separate
* A list-of-lists, each list is from a single original edge (the first edge is the original),
@@ -2398,7 +2398,7 @@ void bmesh_vert_separate(
* \note this function looks like it could become slow,
* but in common cases its only going to iterate a few times.
*/
-static void bmesh_vert_separate__cleanup(BMesh *bm, LinkNode *edges_separate)
+static void bmesh_kernel_vert_separate__cleanup(BMesh *bm, LinkNode *edges_separate)
{
do {
LinkNode *n_orig = edges_separate->link;
@@ -2418,7 +2418,7 @@ static void bmesh_vert_separate__cleanup(BMesh *bm, LinkNode *edges_separate)
}
/**
- * High level function which wraps both #bmesh_vert_separate and #bmesh_edge_separate
+ * High level function which wraps both #bmesh_kernel_vert_separate and #bmesh_kernel_edge_separate
*/
void BM_vert_separate(
BMesh *bm, BMVert *v,
@@ -2435,7 +2435,7 @@ void BM_vert_separate(
LinkNode *edges_orig = NULL;
do {
BMLoop *l_sep = e->l;
- bmesh_edge_separate(bm, e, l_sep, copy_select);
+ bmesh_kernel_edge_separate(bm, e, l_sep, copy_select);
BLI_linklist_prepend_alloca(&edges_orig, l_sep->e);
BLI_assert(e != l_sep->e);
} while (bm_edge_supports_separate(e));
@@ -2444,10 +2444,10 @@ void BM_vert_separate(
}
}
- bmesh_vert_separate(bm, v, r_vout, r_vout_len, copy_select);
+ bmesh_kernel_vert_separate(bm, v, r_vout, r_vout_len, copy_select);
if (edges_separate) {
- bmesh_vert_separate__cleanup(bm, edges_separate);
+ bmesh_kernel_vert_separate__cleanup(bm, edges_separate);
}
}
@@ -2472,7 +2472,7 @@ void BM_vert_separate_hflag(
LinkNode *edges_orig = NULL;
do {
BMLoop *l_sep = e->l;
- bmesh_edge_separate(bm, e, l_sep, copy_select);
+ bmesh_kernel_edge_separate(bm, e, l_sep, copy_select);
/* trick to avoid looping over separated edges */
if (edges_separate == NULL && edges_orig == NULL) {
e_first = l_sep->e;
@@ -2486,10 +2486,10 @@ void BM_vert_separate_hflag(
}
} while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v)) != e_first);
- bmesh_vert_separate(bm, v, r_vout, r_vout_len, copy_select);
+ bmesh_kernel_vert_separate(bm, v, r_vout, r_vout_len, copy_select);
if (edges_separate) {
- bmesh_vert_separate__cleanup(bm, edges_separate);
+ bmesh_kernel_vert_separate__cleanup(bm, edges_separate);
}
}
@@ -2574,7 +2574,7 @@ bool BM_edge_splice(BMesh *bm, BMEdge *e_dst, BMEdge *e_src)
* \note Does nothing if \a l_sep is already the only loop in the
* edge radial.
*/
-void bmesh_edge_separate(
+void bmesh_kernel_edge_separate(
BMesh *bm, BMEdge *e, BMLoop *l_sep,
const bool copy_select)
{
@@ -2620,7 +2620,7 @@ void bmesh_edge_separate(
*
* \note Will be a no-op and return original vertex if only two edges at that vertex.
*/
-BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *l_sep)
+BMVert *bmesh_kernel_unglue_region_make_vert(BMesh *bm, BMLoop *l_sep)
{
BMVert *v_new = NULL;
BMVert *v_sep = l_sep->v;
@@ -2630,10 +2630,12 @@ BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *l_sep)
/* peel the face from the edge radials on both sides of the
* loop vert, disconnecting the face from its fan */
- if (!BM_edge_is_boundary(l_sep->e))
- bmesh_edge_separate(bm, l_sep->e, l_sep, false);
- if (!BM_edge_is_boundary(l_sep->prev->e))
- bmesh_edge_separate(bm, l_sep->prev->e, l_sep->prev, false);
+ if (!BM_edge_is_boundary(l_sep->e)) {
+ bmesh_kernel_edge_separate(bm, l_sep->e, l_sep, false);
+ }
+ if (!BM_edge_is_boundary(l_sep->prev->e)) {
+ bmesh_kernel_edge_separate(bm, l_sep->prev->e, l_sep->prev, false);
+ }
/* do inline, below */
#if 0
@@ -2681,21 +2683,23 @@ BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *l_sep)
}
/**
- * A version of #bmesh_urmv_loop that disconnects multiple loops at once.
+ * A version of #bmesh_kernel_unglue_region_make_vert that disconnects multiple loops at once.
* The loops must all share the same vertex, can be in any order
* and are all moved to use a single new vertex - which is returned.
*
* This function handles the details of finding fans boundaries.
*/
-BMVert *bmesh_urmv_loop_multi(
+BMVert *bmesh_kernel_unglue_region_make_vert_multi(
BMesh *bm, BMLoop **larr, int larr_len)
{
BMVert *v_sep = larr[0]->v;
BMVert *v_new;
+ int edges_len = 0;
int i;
- bool is_mixed_any = false;
-
- BLI_SMALLSTACK_DECLARE(edges, BMEdge *);
+ /* any edges not owned by 'larr' loops connected to 'v_sep'? */
+ bool is_mixed_edge_any = false;
+ /* any loops not owned by 'larr' radially connected to 'larr' loop edges? */
+ bool is_mixed_loop_any = false;
#define LOOP_VISIT _FLAG_WALK
#define EDGE_VISIT _FLAG_WALK
@@ -2713,58 +2717,74 @@ BMVert *bmesh_urmv_loop_multi(
* while doing a radial loop (where loops may be adjacent) */
BM_ELEM_API_FLAG_ENABLE(l_sep->next, LOOP_VISIT);
BM_ELEM_API_FLAG_ENABLE(l_sep->prev, LOOP_VISIT);
- }
-
- for (i = 0; i < larr_len; i++) {
- BMLoop *l_sep = larr[i];
BMLoop *loop_pair[2] = {l_sep, l_sep->prev};
- int j;
- for (j = 0; j < ARRAY_SIZE(loop_pair); j++) {
+ for (int j = 0; j < ARRAY_SIZE(loop_pair); j++) {
BMEdge *e = loop_pair[j]->e;
if (!BM_ELEM_API_FLAG_TEST(e, EDGE_VISIT)) {
- BMLoop *l_iter, *l_first;
- bool is_mixed = false;
-
BM_ELEM_API_FLAG_ENABLE(e, EDGE_VISIT);
+ edges_len += 1;
+ }
+ }
+ }
- l_iter = l_first = e->l;
+ BMEdge **edges = BLI_array_alloca(edges, edges_len);
+ STACK_DECLARE(edges);
+
+ STACK_INIT(edges, edges_len);
+
+ {
+ BMEdge *e_first, *e_iter;
+ e_iter = e_first = v_sep->e;
+ do {
+ if (BM_ELEM_API_FLAG_TEST(e_iter, EDGE_VISIT)) {
+ BMLoop *l_iter, *l_first;
+ bool is_mixed_loop = false;
+
+ l_iter = l_first = e_iter->l;
do {
if (!BM_ELEM_API_FLAG_TEST(l_iter, LOOP_VISIT)) {
- is_mixed = true;
- is_mixed_any = true;
+ is_mixed_loop = true;
break;
}
} while ((l_iter = l_iter->radial_next) != l_first);
- if (is_mixed) {
+ if (is_mixed_loop) {
/* ensure the first loop is one we don't own so we can do a quick check below
* on the edge's loop-flag to see if the edge is mixed or not. */
- e->l = l_iter;
+ e_iter->l = l_iter;
+
+ is_mixed_loop_any = true;
}
- BLI_SMALLSTACK_PUSH(edges, e);
+
+ STACK_PUSH(edges, e_iter);
}
- }
+ else {
+ /* at least one edge attached isn't connected to our loops */
+ is_mixed_edge_any = true;
+ }
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v_sep)) != e_first);
}
- if (is_mixed_any == false) {
+ BLI_assert(edges_len == STACK_SIZE(edges));
+
+ if (is_mixed_loop_any == false && is_mixed_edge_any == false) {
/* all loops in 'larr' are the sole owners of their edges.
* nothing to split away from, this is a no-op */
v_new = v_sep;
}
else {
- BMEdge *e;
-
- BLI_assert(!BLI_SMALLSTACK_IS_EMPTY(edges));
-
v_new = BM_vert_create(bm, v_sep->co, v_sep, BM_CREATE_NOP);
- while ((e = BLI_SMALLSTACK_POP(edges))) {
+
+ for (i = 0; i < STACK_SIZE(edges); i++) {
+ BMEdge *e = edges[i];
BMLoop *l_iter, *l_first, *l_next;
BMEdge *e_new;
/* disable so copied edge isn't left dirty (loop edges are cleared last too) */
BM_ELEM_API_FLAG_DISABLE(e, EDGE_VISIT);
+ /* will always be false when (is_mixed_loop_any == false) */
if (!BM_ELEM_API_FLAG_TEST(e->l, LOOP_VISIT)) {
/* edge has some loops owned by us, some owned by other loops */
BMVert *e_new_v_pair[2];
@@ -2853,9 +2873,9 @@ static void bmesh_edge_vert_swap__recursive(BMEdge *e, BMVert *v_dst, BMVert *v_
/**
* This function assumes l_sep is apart of a larger fan which has already been
- * isolated by calling bmesh_edge_separate to segregate it radially.
+ * isolated by calling #bmesh_kernel_edge_separate to segregate it radially.
*/
-BMVert *bmesh_urmv_loop_region(BMesh *bm, BMLoop *l_sep)
+BMVert *bmesh_kernel_unglue_region_make_vert_multi_isolated(BMesh *bm, BMLoop *l_sep)
{
BMVert *v_new = BM_vert_create(bm, l_sep->v->co, l_sep->v, BM_CREATE_NOP);
/* passing either 'l_sep->e', 'l_sep->prev->e' will work */
@@ -2864,20 +2884,6 @@ BMVert *bmesh_urmv_loop_region(BMesh *bm, BMLoop *l_sep)
return v_new;
}
-
-/**
- * \brief Unglue Region Make Vert (URMV)
- *
- * Disconnects f_sep from the vertex fan at \a v_sep
- *
- * \return The newly created BMVert
- */
-BMVert *bmesh_urmv(BMesh *bm, BMFace *f_sep, BMVert *v_sep)
-{
- BMLoop *l = BM_face_vert_share_loop(f_sep, v_sep);
- return bmesh_urmv_loop(bm, l);
-}
-
/**
* Avoid calling this where possible,
* low level function so both face pointers remain intact but point to swapped data.
diff --git a/source/blender/bmesh/intern/bmesh_core.h b/source/blender/bmesh/intern/bmesh_core.h
index f72e9d7b198..fb6b66809f3 100644
--- a/source/blender/bmesh/intern/bmesh_core.h
+++ b/source/blender/bmesh/intern/bmesh_core.h
@@ -64,21 +64,16 @@ void BM_face_kill(BMesh *bm, BMFace *f);
void BM_edge_kill(BMesh *bm, BMEdge *e);
void BM_vert_kill(BMesh *bm, BMVert *v);
-void bmesh_edge_separate(
- BMesh *bm, BMEdge *e, BMLoop *l_sep,
- const bool copy_select);
bool BM_edge_splice(BMesh *bm, BMEdge *e_dst, BMEdge *e_src);
bool BM_vert_splice(BMesh *bm, BMVert *v_dst, BMVert *v_src);
bool BM_vert_splice_check_double(BMVert *v_a, BMVert *v_b);
-void bmesh_vert_separate(
- BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
- const bool copy_select);
-
-void bmesh_loop_reverse(
+void bmesh_kernel_loop_reverse(
BMesh *bm, BMFace *f,
const int cd_loop_mdisp_offset, const bool use_loop_mdisp_flip);
+void bmesh_face_swap_data(BMFace *f_a, BMFace *f_b);
+
BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface, const bool do_del);
void BM_vert_separate(
BMesh *bm, BMVert *v, BMEdge **e_in, int e_in_len, const bool copy_select,
@@ -90,34 +85,43 @@ void BM_vert_separate_wire_hflag(
BMesh *bm, BMVert *v_dst, BMVert *v_src,
const char hflag);
-/* EULER API - For modifying structure */
-BMFace *bmesh_sfme(
+/**
+ * BMesh Kernel: For modifying structure.
+ *
+ * Names are on the verbose side but these are only for low-level access.
+ */
+void bmesh_kernel_vert_separate(
+ BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
+ const bool copy_select);
+void bmesh_kernel_edge_separate(
+ BMesh *bm, BMEdge *e, BMLoop *l_sep,
+ const bool copy_select);
+
+BMFace *bmesh_kernel_split_face_make_edge(
BMesh *bm, BMFace *f,
BMLoop *l1, BMLoop *l2,
BMLoop **r_l,
#ifdef USE_BMESH_HOLES
- ListBase *holes,
+ ListBase *holes,
#endif
- BMEdge *example,
- const bool no_double
- );
+ BMEdge *example,
+ const bool no_double
+ );
-BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e);
-BMEdge *bmesh_jekv(
+BMVert *bmesh_kernel_split_edge_make_vert(
+ BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e);
+BMEdge *bmesh_kernel_join_edge_kill_vert(
BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
const bool do_del, const bool check_edge_splice,
const bool kill_degenerate_faces);
-BMVert *bmesh_jvke(
+BMVert *bmesh_kernel_join_vert_kill_edge(
BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
const bool do_del, const bool check_edge_double,
const bool kill_degenerate_faces);
-BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e);
-BMVert *bmesh_urmv(BMesh *bm, BMFace *f_sep, BMVert *v_sep);
-BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *l_sep);
-BMVert *bmesh_urmv_loop_multi(
- BMesh *bm, BMLoop **larr, int larr_len);
-BMVert *bmesh_urmv_loop_region(BMesh *bm, BMLoop *l_sep);
+BMFace *bmesh_kernel_join_face_kill_edge(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e);
-void bmesh_face_swap_data(BMFace *f_a, BMFace *f_b);
+BMVert *bmesh_kernel_unglue_region_make_vert(BMesh *bm, BMLoop *l_sep);
+BMVert *bmesh_kernel_unglue_region_make_vert_multi(BMesh *bm, BMLoop **larr, int larr_len);
+BMVert *bmesh_kernel_unglue_region_make_vert_multi_isolated(BMesh *bm, BMLoop *l_sep);
#endif /* __BMESH_CORE_H__ */
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index 57a6d8d2e1a..e9fb6a28154 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -486,8 +486,7 @@ static void bm_mesh_edges_sharp_tag(
BMesh *bm, const float (*vnos)[3], const float (*fnos)[3], float split_angle,
float (*r_lnos)[3])
{
- BMIter eiter, viter;
- BMVert *v;
+ BMIter eiter;
BMEdge *e;
int i;
@@ -498,19 +497,13 @@ static void bm_mesh_edges_sharp_tag(
}
{
- char htype = BM_LOOP;
+ char htype = BM_VERT | BM_LOOP;
if (fnos) {
htype |= BM_FACE;
}
BM_mesh_elem_index_ensure(bm, htype);
}
- /* Clear all vertices' tags (means they are all smooth for now). */
- BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
- BM_elem_index_set(v, i); /* set_inline */
- BM_elem_flag_disable(v, BM_ELEM_TAG);
- }
-
/* This first loop checks which edges are actually smooth, and pre-populate lnos with vnos (as if they were
* all smooth).
*/
@@ -551,20 +544,45 @@ static void bm_mesh_edges_sharp_tag(
no = vnos ? vnos[BM_elem_index_get(l_b->v)] : l_b->v->no;
copy_v3_v3(r_lnos[BM_elem_index_get(l_b)], no);
}
- else {
- /* Sharp edge, tag its verts as such. */
- BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
- BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
+ }
+ }
+
+ bm->elem_index_dirty &= ~BM_EDGE;
+}
+
+/* Check whether gievn loop is part of an unknown-so-far cyclic smooth fan, or not.
+ * Needed because cyclic smooth fans have no obvious 'entry point', and yet we need to walk them once, and only once. */
+static bool bm_mesh_loop_check_cyclic_smooth_fan(BMLoop *l_curr)
+{
+ BMLoop *lfan_pivot_next = l_curr;
+ BMEdge *e_next = l_curr->e;
+
+ BLI_assert(!BM_elem_flag_test(lfan_pivot_next, BM_ELEM_TAG));
+ BM_elem_flag_enable(lfan_pivot_next, BM_ELEM_TAG);
+
+ while (true) {
+ /* Much simpler than in sibling code with basic Mesh data! */
+ lfan_pivot_next = BM_vert_step_fan_loop(lfan_pivot_next, &e_next);
+
+ if (!lfan_pivot_next || !BM_elem_flag_test(e_next, BM_ELEM_TAG)) {
+ /* Sharp loop/edge, so not a cyclic smooth fan... */
+ return false;
+ }
+ /* Smooth loop/edge... */
+ else if (BM_elem_flag_test(lfan_pivot_next, BM_ELEM_TAG)) {
+ if (lfan_pivot_next == l_curr) {
+ /* We walked around a whole cyclic smooth fan without finding any already-processed loop, means we can
+ * use initial l_curr/l_prev edge as start for this smooth fan. */
+ return true;
}
+ /* ... already checked in some previous looping, we can abort. */
+ return false;
}
else {
- /* Sharp edge, tag its verts as such. */
- BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
- BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
+ /* ... we can skip it in future, and keep checking the smooth fan. */
+ BM_elem_flag_enable(lfan_pivot_next, BM_ELEM_TAG);
}
}
-
- bm->elem_index_dirty &= ~(BM_EDGE | BM_VERT);
}
/* BMesh version of BKE_mesh_normals_loop_split() in mesh_evaluate.c
@@ -587,13 +605,11 @@ static void bm_mesh_loops_calc_normals(
BLI_Stack *edge_vectors = NULL;
{
- char htype = BM_LOOP;
+ char htype = 0;
if (vcos) {
htype |= BM_VERT;
}
- if (fnos) {
- htype |= BM_FACE;
- }
+ /* Face/Loop indices are set inline below. */
BM_mesh_elem_index_ensure(bm, htype);
}
@@ -606,6 +622,21 @@ static void bm_mesh_loops_calc_normals(
edge_vectors = BLI_stack_new(sizeof(float[3]), __func__);
}
+ /* Clear all loops' tags (means none are to be skipped for now). */
+ int index_face, index_loop = 0;
+ BM_ITER_MESH_INDEX (f_curr, &fiter, bm, BM_FACES_OF_MESH, index_face) {
+ BMLoop *l_curr, *l_first;
+
+ BM_elem_index_set(f_curr, index_face); /* set_inline */
+
+ l_curr = l_first = BM_FACE_FIRST_LOOP(f_curr);
+ do {
+ BM_elem_index_set(l_curr, index_loop++); /* set_inline */
+ BM_elem_flag_disable(l_curr, BM_ELEM_TAG);
+ } while ((l_curr = l_curr->next) != l_first);
+ }
+ bm->elem_index_dirty &= ~(BM_FACE|BM_LOOP);
+
/* We now know edges that can be smoothed (they are tagged), and edges that will be hard (they aren't).
* Now, time to generate the normals.
*/
@@ -614,16 +645,16 @@ static void bm_mesh_loops_calc_normals(
l_curr = l_first = BM_FACE_FIRST_LOOP(f_curr);
do {
+ /* A smooth edge, we have to check for cyclic smooth fan case.
+ * If we find a new, never-processed cyclic smooth fan, we can do it now using that loop/edge as
+ * 'entry point', otherwise we can skip it. */
+ /* Note: In theory, we could make bm_mesh_loop_check_cyclic_smooth_fan() store mlfan_pivot's in a stack,
+ * to avoid having to fan again around the vert during actual computation of clnor & clnorspace.
+ * However, this would complicate the code, add more memory usage, and BM_vert_step_fan_loop()
+ * is quite cheap in term of CPU cycles, so really think it's not worth it. */
if (BM_elem_flag_test(l_curr->e, BM_ELEM_TAG) &&
- (!r_lnors_spacearr || BM_elem_flag_test(l_curr->v, BM_ELEM_TAG)))
+ (BM_elem_flag_test(l_curr, BM_ELEM_TAG) || !bm_mesh_loop_check_cyclic_smooth_fan(l_curr)))
{
- /* A smooth edge, and we are not generating lnors_spacearr, or the related vertex is sharp.
- * We skip it because it is either:
- * - in the middle of a 'smooth fan' already computed (or that will be as soon as we hit
- * one of its ends, i.e. one of its two sharp edges), or...
- * - the related vertex is a "full smooth" one, in which case pre-populated normals from vertex
- * are just fine!
- */
}
else if (!BM_elem_flag_test(l_curr->e, BM_ELEM_TAG) &&
!BM_elem_flag_test(l_curr->prev->e, BM_ELEM_TAG))
@@ -1481,23 +1512,6 @@ int BM_mesh_elem_count(BMesh *bm, const char htype)
}
}
-/**
- * Special case: Python uses custom-data layers to hold PyObject references.
- * These have to be kept in-place, else the PyObject's we point to, wont point back to us.
- *
- * \note ``ele_src`` Is a duplicate, so we don't need to worry about getting in a feedback loop.
- *
- * \note If there are other customdata layers which need this functionality, it should be generalized.
- * However #BM_mesh_remap is currently the only place where this is done.
- */
-static void bm_mesh_remap_cd_update(
- BMHeader *ele_dst, BMHeader *ele_src,
- const int cd_elem_pyptr)
-{
- void **pyptr_dst_p = BM_ELEM_CD_GET_VOID_P(((BMElem *)ele_dst), cd_elem_pyptr);
- void **pyptr_src_p = BM_ELEM_CD_GET_VOID_P(((BMElem *)ele_src), cd_elem_pyptr);
- *pyptr_dst_p = *pyptr_src_p;
-}
/**
* Remaps the vertices, edges and/or faces of the bmesh as indicated by vert/edge/face_idx arrays
@@ -1539,6 +1553,8 @@ void BM_mesh_remap(
BMVert **verts_pool, *verts_copy, **vep;
int i, totvert = bm->totvert;
const unsigned int *new_idx;
+ /* Special case: Python uses custom - data layers to hold PyObject references.
+ * These have to be kept in - place, else the PyObject's we point to, wont point back to us. */
const int cd_vert_pyptr = CustomData_get_offset(&bm->vdata, CD_BM_ELEM_PYPTR);
/* Init the old-to-new vert pointers mapping */
@@ -1547,9 +1563,14 @@ void BM_mesh_remap(
/* Make a copy of all vertices. */
verts_pool = bm->vtable;
verts_copy = MEM_mallocN(sizeof(BMVert) * totvert, "BM_mesh_remap verts copy");
+ void **pyptrs = (cd_vert_pyptr != -1) ? MEM_mallocN(sizeof(void *) * totvert, __func__) : NULL;
for (i = totvert, ve = verts_copy + totvert - 1, vep = verts_pool + totvert - 1; i--; ve--, vep--) {
*ve = **vep;
/* printf("*vep: %p, verts_pool[%d]: %p\n", *vep, i, verts_pool[i]);*/
+ if (cd_vert_pyptr != -1) {
+ void **pyptr = BM_ELEM_CD_GET_VOID_P(((BMElem *)ve), cd_vert_pyptr);
+ pyptrs[i] = *pyptr;
+ }
}
/* Copy back verts to their new place, and update old2new pointers mapping. */
@@ -1562,13 +1583,17 @@ void BM_mesh_remap(
/* printf("mapping vert from %d to %d (%p/%p to %p)\n", i, *new_idx, *vep, verts_pool[i], new_vep);*/
BLI_ghash_insert(vptr_map, *vep, new_vep);
if (cd_vert_pyptr != -1) {
- bm_mesh_remap_cd_update(&(*vep)->head, &new_vep->head, cd_vert_pyptr);
+ void **pyptr = BM_ELEM_CD_GET_VOID_P(((BMElem *)new_vep), cd_vert_pyptr);
+ *pyptr = pyptrs[*new_idx];
}
}
bm->elem_index_dirty |= BM_VERT;
bm->elem_table_dirty |= BM_VERT;
MEM_freeN(verts_copy);
+ if (pyptrs) {
+ MEM_freeN(pyptrs);
+ }
}
/* Remap Edges */
@@ -1576,6 +1601,8 @@ void BM_mesh_remap(
BMEdge **edges_pool, *edges_copy, **edp;
int i, totedge = bm->totedge;
const unsigned int *new_idx;
+ /* Special case: Python uses custom - data layers to hold PyObject references.
+ * These have to be kept in - place, else the PyObject's we point to, wont point back to us. */
const int cd_edge_pyptr = CustomData_get_offset(&bm->edata, CD_BM_ELEM_PYPTR);
/* Init the old-to-new vert pointers mapping */
@@ -1584,8 +1611,13 @@ void BM_mesh_remap(
/* Make a copy of all vertices. */
edges_pool = bm->etable;
edges_copy = MEM_mallocN(sizeof(BMEdge) * totedge, "BM_mesh_remap edges copy");
+ void **pyptrs = (cd_edge_pyptr != -1) ? MEM_mallocN(sizeof(void *) * totedge, __func__) : NULL;
for (i = totedge, ed = edges_copy + totedge - 1, edp = edges_pool + totedge - 1; i--; ed--, edp--) {
*ed = **edp;
+ if (cd_edge_pyptr != -1) {
+ void **pyptr = BM_ELEM_CD_GET_VOID_P(((BMElem *)ed), cd_edge_pyptr);
+ pyptrs[i] = *pyptr;
+ }
}
/* Copy back verts to their new place, and update old2new pointers mapping. */
@@ -1598,13 +1630,17 @@ void BM_mesh_remap(
BLI_ghash_insert(eptr_map, *edp, new_edp);
/* printf("mapping edge from %d to %d (%p/%p to %p)\n", i, *new_idx, *edp, edges_pool[i], new_edp);*/
if (cd_edge_pyptr != -1) {
- bm_mesh_remap_cd_update(&(*edp)->head, &new_edp->head, cd_edge_pyptr);
+ void **pyptr = BM_ELEM_CD_GET_VOID_P(((BMElem *)new_edp), cd_edge_pyptr);
+ *pyptr = pyptrs[*new_idx];
}
}
bm->elem_index_dirty |= BM_EDGE;
bm->elem_table_dirty |= BM_EDGE;
MEM_freeN(edges_copy);
+ if (pyptrs) {
+ MEM_freeN(pyptrs);
+ }
}
/* Remap Faces */
@@ -1612,6 +1648,8 @@ void BM_mesh_remap(
BMFace **faces_pool, *faces_copy, **fap;
int i, totface = bm->totface;
const unsigned int *new_idx;
+ /* Special case: Python uses custom - data layers to hold PyObject references.
+ * These have to be kept in - place, else the PyObject's we point to, wont point back to us. */
const int cd_poly_pyptr = CustomData_get_offset(&bm->pdata, CD_BM_ELEM_PYPTR);
/* Init the old-to-new vert pointers mapping */
@@ -1620,8 +1658,13 @@ void BM_mesh_remap(
/* Make a copy of all vertices. */
faces_pool = bm->ftable;
faces_copy = MEM_mallocN(sizeof(BMFace) * totface, "BM_mesh_remap faces copy");
+ void **pyptrs = (cd_poly_pyptr != -1) ? MEM_mallocN(sizeof(void *) * totface, __func__) : NULL;
for (i = totface, fa = faces_copy + totface - 1, fap = faces_pool + totface - 1; i--; fa--, fap--) {
*fa = **fap;
+ if (cd_poly_pyptr != -1) {
+ void **pyptr = BM_ELEM_CD_GET_VOID_P(((BMElem *)fa), cd_poly_pyptr);
+ pyptrs[i] = *pyptr;
+ }
}
/* Copy back verts to their new place, and update old2new pointers mapping. */
@@ -1633,7 +1676,8 @@ void BM_mesh_remap(
*new_fap = *fa;
BLI_ghash_insert(fptr_map, *fap, new_fap);
if (cd_poly_pyptr != -1) {
- bm_mesh_remap_cd_update(&(*fap)->head, &new_fap->head, cd_poly_pyptr);
+ void **pyptr = BM_ELEM_CD_GET_VOID_P(((BMElem *)new_fap), cd_poly_pyptr);
+ *pyptr = pyptrs[*new_idx];
}
}
@@ -1641,6 +1685,9 @@ void BM_mesh_remap(
bm->elem_table_dirty |= BM_FACE;
MEM_freeN(faces_copy);
+ if (pyptrs) {
+ MEM_freeN(pyptrs);
+ }
}
/* And now, fix all vertices/edges/faces/loops pointers! */
@@ -2008,4 +2055,4 @@ void BM_mesh_toolflags_set(BMesh *bm, bool use_toolflags)
vpool_dst, epool_dst, NULL, fpool_dst);
bm->use_toolflags = use_toolflags;
-} \ No newline at end of file
+}
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index 500da6b8788..1cd51528e06 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -234,7 +234,7 @@ BMFace *BM_faces_join_pair(BMesh *bm, BMLoop *l_a, BMLoop *l_b, const bool do_de
if (l_a->v == l_b->v) {
const int cd_loop_mdisp_offset = CustomData_get_offset(&bm->ldata, CD_MDISPS);
- bmesh_loop_reverse(bm, l_b->f, cd_loop_mdisp_offset, true);
+ bmesh_kernel_loop_reverse(bm, l_b->f, cd_loop_mdisp_offset, true);
}
BMFace *faces[2] = {l_a->f, l_b->f};
@@ -288,9 +288,9 @@ BMFace *BM_face_split(
}
#ifdef USE_BMESH_HOLES
- f_new = bmesh_sfme(bm, f, l_a, l_b, r_l, NULL, example, no_double);
+ f_new = bmesh_kernel_split_face_make_edge(bm, f, l_a, l_b, r_l, NULL, example, no_double);
#else
- f_new = bmesh_sfme(bm, f, l_a, l_b, r_l, example, no_double);
+ f_new = bmesh_kernel_split_face_make_edge(bm, f, l_a, l_b, r_l, example, no_double);
#endif
if (f_new) {
@@ -370,19 +370,19 @@ BMFace *BM_face_split_n(
f_tmp = BM_face_copy(bm, bm, f, true, true);
#ifdef USE_BMESH_HOLES
- f_new = bmesh_sfme(bm, f, l_a, l_b, &l_new, NULL, example, false);
+ f_new = bmesh_kernel_split_face_make_edge(bm, f, l_a, l_b, &l_new, NULL, example, false);
#else
- f_new = bmesh_sfme(bm, f, l_a, l_b, &l_new, example, false);
+ f_new = bmesh_kernel_split_face_make_edge(bm, f, l_a, l_b, &l_new, example, false);
#endif
- /* bmesh_sfme returns in 'l_new' a Loop for f_new going from 'v_a' to 'v_b'.
+ /* bmesh_kernel_split_face_make_edge returns in 'l_new' a Loop for f_new going from 'v_a' to 'v_b'.
* The radial_next is for 'f' and goes from 'v_b' to 'v_a' */
if (f_new) {
e = l_new->e;
for (i = 0; i < n; i++) {
- v_new = bmesh_semv(bm, v_b, e, &e_new);
+ v_new = bmesh_kernel_split_edge_make_vert(bm, v_b, e, &e_new);
BLI_assert(v_new != NULL);
- /* bmesh_semv returns in 'e_new' the edge going from 'v_new' to 'v_b' */
+ /* bmesh_kernel_split_edge_make_vert returns in 'e_new' the edge going from 'v_new' to 'v_b' */
copy_v3_v3(v_new->co, cos[i]);
/* interpolate the loop data for the loops with (v == v_new), using orig face */
@@ -507,7 +507,7 @@ BMEdge *BM_vert_collapse_faces(
/* single face or no faces */
/* same as BM_vert_collapse_edge() however we already
* have vars to perform this operation so don't call. */
- e_new = bmesh_jekv(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces);
+ e_new = bmesh_kernel_join_edge_kill_vert(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces);
/* e_new = BM_edge_exists(tv, tv2); */ /* same as return above */
}
@@ -542,7 +542,7 @@ BMEdge *BM_vert_collapse_edge(
BMVert *tv2 = BM_edge_other_vert(e2, v_kill);
if (tv2) {
/* only action, other calls here only get the edge to return */
- e_new = bmesh_jekv(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces);
+ e_new = bmesh_kernel_join_edge_kill_vert(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces);
}
}
}
@@ -564,7 +564,7 @@ BMVert *BM_edge_collapse(
BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
const bool do_del, const bool kill_degenerate_faces)
{
- return bmesh_jvke(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces);
+ return bmesh_kernel_join_vert_kill_edge(bm, e_kill, v_kill, do_del, true, kill_degenerate_faces);
}
/**
@@ -616,7 +616,7 @@ BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **r_e, float fac)
}
v_other = BM_edge_other_vert(e, v);
- v_new = bmesh_semv(bm, v, e, &e_new);
+ v_new = bmesh_kernel_split_edge_make_vert(bm, v, e, &e_new);
if (r_e != NULL) {
*r_e = e_new;
}
@@ -1090,23 +1090,18 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const bool ccw, const short check_f
/**
* \brief Rip a single face from a vertex fan
*/
-BMVert *BM_face_vert_separate(BMesh *bm, BMFace *sf, BMVert *sv)
+BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *l_sep)
{
- return bmesh_urmv(bm, sf, sv);
+ return bmesh_kernel_unglue_region_make_vert(bm, l_sep);
}
-/**
- * \brief Rip a single face from a vertex fan
- *
- * \note same as #BM_face_vert_separate but faster (avoids a loop lookup)
- */
-BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *sl)
+BMVert *BM_face_loop_separate_multi_isolated(BMesh *bm, BMLoop *l_sep)
{
- return bmesh_urmv_loop(bm, sl);
+ return bmesh_kernel_unglue_region_make_vert_multi_isolated(bm, l_sep);
}
-BMVert *BM_face_loop_separate_multi(
- BMesh *bm, BMLoop **larr, int larr_len)
+BMVert *BM_face_loop_separate_multi(BMesh *bm, BMLoop **larr, int larr_len)
{
- return bmesh_urmv_loop_multi(bm, larr, larr_len);
+ return bmesh_kernel_unglue_region_make_vert_multi(bm, larr, larr_len);
}
+
diff --git a/source/blender/bmesh/intern/bmesh_mods.h b/source/blender/bmesh/intern/bmesh_mods.h
index 5e95e9a2cc7..330a714418d 100644
--- a/source/blender/bmesh/intern/bmesh_mods.h
+++ b/source/blender/bmesh/intern/bmesh_mods.h
@@ -86,9 +86,8 @@ enum {
};
-BMVert *BM_face_vert_separate(BMesh *bm, BMFace *sf, BMVert *sv);
-BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *sl);
-BMVert *BM_face_loop_separate_multi(
- BMesh *bm, BMLoop **larr, int larr_len);
+BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *l_sep);
+BMVert *BM_face_loop_separate_multi_isolated(BMesh *bm, BMLoop *l_sep);
+BMVert *BM_face_loop_separate_multi(BMesh *bm, BMLoop **larr, int larr_len);
#endif /* __BMESH_MODS_H__ */
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 0d0fdda2c4c..6b388a75436 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -1284,7 +1284,7 @@ static BMOpDefine bmo_bisect_plane_def = {
{"clear_inner", BMO_OP_SLOT_BOOL}, /* when enabled. remove all geometry on the negative side of the plane */
{{'\0'}},
},
- {{"geom_cut.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE}}, /* output new geometry from the cut */
+ {{"geom_cut.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE}}, /* output geometry aligned with the plane (new and existing) */
{"geom.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE | BM_FACE}}, /* input and output geometry (result of cut) */
{{'\0'}}},
bmo_bisect_plane_exec,
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index 6acd790fc0c..78ee7589d23 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -844,7 +844,7 @@ void BM_face_normal_flip_ex(
BMesh *bm, BMFace *f,
const int cd_loop_mdisp_offset, const bool use_loop_mdisp_flip)
{
- bmesh_loop_reverse(bm, f, cd_loop_mdisp_offset, use_loop_mdisp_flip);
+ bmesh_kernel_loop_reverse(bm, f, cd_loop_mdisp_offset, use_loop_mdisp_flip);
negate_v3(f->no);
}