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Diffstat (limited to 'source/blender/bmesh/operators')
-rw-r--r--source/blender/bmesh/operators/bmo_beautify.c2
-rw-r--r--source/blender/bmesh/operators/bmo_bisect_plane.c2
-rw-r--r--source/blender/bmesh/operators/bmo_create.c6
-rw-r--r--source/blender/bmesh/operators/bmo_edgenet.c2
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c2
-rw-r--r--source/blender/bmesh/operators/bmo_fill_attribute.c2
-rw-r--r--source/blender/bmesh/operators/bmo_fill_edgeloop.c2
-rw-r--r--source/blender/bmesh/operators/bmo_fill_holes.c2
-rw-r--r--source/blender/bmesh/operators/bmo_offset_edgeloops.c2
-rw-r--r--source/blender/bmesh/operators/bmo_planar_faces.c2
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c10
-rw-r--r--source/blender/bmesh/operators/bmo_rotate_edges.c2
-rw-r--r--source/blender/bmesh/operators/bmo_triangulate.c2
-rw-r--r--source/blender/bmesh/operators/bmo_utils.c2
14 files changed, 20 insertions, 20 deletions
diff --git a/source/blender/bmesh/operators/bmo_beautify.c b/source/blender/bmesh/operators/bmo_beautify.c
index de26ca5ebd2..a72ff6363ed 100644
--- a/source/blender/bmesh/operators/bmo_beautify.c
+++ b/source/blender/bmesh/operators/bmo_beautify.c
@@ -59,7 +59,7 @@ void bmo_beautify_fill_exec(BMesh *bm, BMOperator *op)
/* will over alloc if some edges can't be rotated */
edge_array = MEM_mallocN(
- sizeof(*edge_array) * (size_t)BMO_slot_buffer_count(op->slots_in, "edges"), __func__);
+ sizeof(*edge_array) * (size_t)BMO_slot_buffer_len(op->slots_in, "edges"), __func__);
BMO_ITER (e, &siter, op->slots_in, "edges", BM_EDGE) {
diff --git a/source/blender/bmesh/operators/bmo_bisect_plane.c b/source/blender/bmesh/operators/bmo_bisect_plane.c
index 55b6337bea4..6296694f121 100644
--- a/source/blender/bmesh/operators/bmo_bisect_plane.c
+++ b/source/blender/bmesh/operators/bmo_bisect_plane.c
@@ -68,7 +68,7 @@ void bmo_bisect_plane_exec(BMesh *bm, BMOperator *op)
/* Use an array of vertices because 'geom' contains both verts and edges that may use them.
* Removing a vert may remove and edge which is later checked by #BMO_ITER.
* over-allocate the total possible vert count. */
- const int vert_arr_max = min_ii(bm->totvert, BMO_slot_buffer_count(op->slots_in, "geom"));
+ const int vert_arr_max = min_ii(bm->totvert, BMO_slot_buffer_len(op->slots_in, "geom"));
BMVert **vert_arr = MEM_mallocN(sizeof(*vert_arr) * (size_t)vert_arr_max, __func__);
BMOIter siter;
BMVert *v;
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index 2e2a7e0964e..a740e4d66e8 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -172,7 +172,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMO_op_exec(bm, &op_sub);
/* return if edge net create did something */
- if (BMO_slot_buffer_count(op_sub.slots_out, "faces.out")) {
+ if (BMO_slot_buffer_len(op_sub.slots_out, "faces.out")) {
BMO_slot_copy(&op_sub, slots_out, "faces.out", op, slots_out, "faces.out");
BMO_op_finish(bm, &op_sub);
return;
@@ -191,7 +191,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMO_op_exec(bm, &op_sub);
/* if we dissolved anything, then return */
- if (BMO_slot_buffer_count(op_sub.slots_out, "region.out")) {
+ if (BMO_slot_buffer_len(op_sub.slots_out, "region.out")) {
BMO_slot_copy(&op_sub, slots_out, "region.out", op, slots_out, "faces.out");
BMO_op_finish(bm, &op_sub);
return;
@@ -211,7 +211,7 @@ void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
BMO_op_exec(bm, &op_sub);
/* return if edge loop fill did something */
- if (BMO_slot_buffer_count(op_sub.slots_out, "faces.out")) {
+ if (BMO_slot_buffer_len(op_sub.slots_out, "faces.out")) {
BMO_slot_copy(&op_sub, slots_out, "faces.out", op, slots_out, "faces.out");
BMO_op_finish(bm, &op_sub);
return;
diff --git a/source/blender/bmesh/operators/bmo_edgenet.c b/source/blender/bmesh/operators/bmo_edgenet.c
index 5449762b83c..8e4b0732feb 100644
--- a/source/blender/bmesh/operators/bmo_edgenet.c
+++ b/source/blender/bmesh/operators/bmo_edgenet.c
@@ -79,7 +79,7 @@ void bmo_edgenet_fill_exec(BMesh *bm, BMOperator *op)
BMO_op_exec(bm, &op_attr);
/* check if some faces couldn't be touched */
- if (BMO_slot_buffer_count(op_attr.slots_out, "faces_fail.out")) {
+ if (BMO_slot_buffer_len(op_attr.slots_out, "faces_fail.out")) {
BMO_op_callf(bm, op->flag, "recalc_face_normals faces=%S", &op_attr, "faces_fail.out");
}
BMO_op_finish(bm, &op_attr);
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index ffdce943d9f..0cedc2324f2 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -459,7 +459,7 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
}
/* Allocate array to store possible vertices that will be dissolved. */
- int boundary_edges_len = BMO_slot_map_count(dupeop.slots_out, "boundary_map.out");
+ int boundary_edges_len = BMO_slot_map_len(dupeop.slots_out, "boundary_map.out");
/* We do not know the real number of boundary vertices. */
int boundary_verts_len_maybe = 2 * boundary_edges_len;
dissolve_verts = MEM_mallocN(boundary_verts_len_maybe * sizeof(*dissolve_verts), __func__);
diff --git a/source/blender/bmesh/operators/bmo_fill_attribute.c b/source/blender/bmesh/operators/bmo_fill_attribute.c
index e377fa6079b..5e8924c4a3b 100644
--- a/source/blender/bmesh/operators/bmo_fill_attribute.c
+++ b/source/blender/bmesh/operators/bmo_fill_attribute.c
@@ -161,7 +161,7 @@ void bmo_face_attribute_fill_exec(BMesh *bm, BMOperator *op)
/* now we can copy adjacent data */
face_tot = bmesh_face_attribute_fill(bm, use_normals, use_data);
- if (face_tot != BMO_slot_buffer_count(op->slots_in, "faces")) {
+ if (face_tot != BMO_slot_buffer_len(op->slots_in, "faces")) {
/* any remaining tags will be skipped */
BMO_slot_buffer_from_enabled_hflag(
bm, op, op->slots_out, "faces_fail.out", BM_FACE, BM_ELEM_TAG);
diff --git a/source/blender/bmesh/operators/bmo_fill_edgeloop.c b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
index 2b481542463..da4567d947b 100644
--- a/source/blender/bmesh/operators/bmo_fill_edgeloop.c
+++ b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
@@ -35,7 +35,7 @@
void bmo_edgeloop_fill_exec(BMesh *bm, BMOperator *op)
{
/* first collect an array of unique from the edges */
- const int tote = BMO_slot_buffer_count(op->slots_in, "edges");
+ const int tote = BMO_slot_buffer_len(op->slots_in, "edges");
const int totv = tote; /* these should be the same */
BMVert **verts = MEM_mallocN(sizeof(*verts) * totv, __func__);
diff --git a/source/blender/bmesh/operators/bmo_fill_holes.c b/source/blender/bmesh/operators/bmo_fill_holes.c
index 64107fefe73..a24d81c5bdb 100644
--- a/source/blender/bmesh/operators/bmo_fill_holes.c
+++ b/source/blender/bmesh/operators/bmo_fill_holes.c
@@ -66,7 +66,7 @@ void bmo_holes_fill_exec(BMesh *bm, BMOperator *op)
BMO_op_exec(bm, &op_attr);
/* check if some faces couldn't be touched */
- if (BMO_slot_buffer_count(op_attr.slots_out, "faces_fail.out")) {
+ if (BMO_slot_buffer_len(op_attr.slots_out, "faces_fail.out")) {
BMOIter siter;
BMFace *f;
diff --git a/source/blender/bmesh/operators/bmo_offset_edgeloops.c b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
index 98a8432cfb1..28f2c9a47aa 100644
--- a/source/blender/bmesh/operators/bmo_offset_edgeloops.c
+++ b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
@@ -74,7 +74,7 @@ static BMFace *bm_face_split_walk_back(BMesh *bm, BMLoop *l_src, BMLoop **r_l)
void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
{
- const int edges_num = BMO_slot_buffer_count(op->slots_in, "edges");
+ const int edges_num = BMO_slot_buffer_len(op->slots_in, "edges");
BMVert **verts;
STACK_DECLARE(verts);
int i;
diff --git a/source/blender/bmesh/operators/bmo_planar_faces.c b/source/blender/bmesh/operators/bmo_planar_faces.c
index c8f9d9a38dd..53cfc379269 100644
--- a/source/blender/bmesh/operators/bmo_planar_faces.c
+++ b/source/blender/bmesh/operators/bmo_planar_faces.c
@@ -41,7 +41,7 @@ void bmo_planar_faces_exec(BMesh *bm, BMOperator *op)
{
const float fac = BMO_slot_float_get(op->slots_in, "factor");
const int iterations = BMO_slot_int_get(op->slots_in, "iterations");
- const int faces_num = BMO_slot_buffer_count(op->slots_in, "faces");
+ const int faces_num = BMO_slot_buffer_len(op->slots_in, "faces");
const float eps = 0.00001f;
const float eps_sq = square_f(eps);
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index f47c8dfb405..8d5963cfb1c 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -788,7 +788,7 @@ void bmo_create_grid_exec(BMesh *bm, BMOperator *op)
}
/**
- * Fills first available UVmap with grid-like UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with grid-like UV's for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on
* \param x_segments: The x-resolution of the grid
@@ -1131,7 +1131,7 @@ static void bm_mesh_calc_uvs_sphere_face(BMFace *f, const int cd_loop_uv_offset)
}
/**
- * Fills first available UVmap with spherical projected UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with spherical projected UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on
* \param oflag: The flag to check faces with.
@@ -1344,7 +1344,7 @@ void bmo_create_circle_exec(BMesh *bm, BMOperator *op)
}
/**
- * Fills first available UVmap with 2D projected UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with 2D projected UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on.
* \param mat: The transform matrix applied to the created circle.
@@ -1536,7 +1536,7 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
}
/**
- * Fills first available UVmap with cylinder/cone-like UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with cylinder/cone-like UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on.
* \param mat: The transform matrix applied to the created cone/cylinder.
@@ -1712,7 +1712,7 @@ void bmo_create_cube_exec(BMesh *bm, BMOperator *op)
}
/**
- * Fills first available UVmap with cube-like UVs for all faces OpFlag-ged by given flag.
+ * Fills first available UV-map with cube-like UVs for all faces with `oflag` set.
*
* \note Expects tagged faces to be six quads.
* \note Caller must order faces for correct alignment.
diff --git a/source/blender/bmesh/operators/bmo_rotate_edges.c b/source/blender/bmesh/operators/bmo_rotate_edges.c
index f05f6489c99..10dd9dcc9b7 100644
--- a/source/blender/bmesh/operators/bmo_rotate_edges.c
+++ b/source/blender/bmesh/operators/bmo_rotate_edges.c
@@ -234,7 +234,7 @@ void bmo_rotate_edges_exec(BMesh *bm, BMOperator *op)
{
BMOIter siter;
BMEdge *e;
- const int edges_len = BMO_slot_buffer_count(op->slots_in, "edges");
+ const int edges_len = BMO_slot_buffer_len(op->slots_in, "edges");
const bool use_ccw = BMO_slot_bool_get(op->slots_in, "use_ccw");
const bool is_single = (edges_len == 1);
short check_flag = is_single ? BM_EDGEROT_CHECK_EXISTS :
diff --git a/source/blender/bmesh/operators/bmo_triangulate.c b/source/blender/bmesh/operators/bmo_triangulate.c
index f6d612f31eb..9fa74bb64c3 100644
--- a/source/blender/bmesh/operators/bmo_triangulate.c
+++ b/source/blender/bmesh/operators/bmo_triangulate.c
@@ -74,7 +74,7 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
uint nors_tot;
bool calc_winding = false;
- sf_vert_map = BLI_ghash_ptr_new_ex(__func__, BMO_slot_buffer_count(op->slots_in, "edges"));
+ sf_vert_map = BLI_ghash_ptr_new_ex(__func__, BMO_slot_buffer_len(op->slots_in, "edges"));
BMO_slot_vec_get(op->slots_in, "normal", normal);
diff --git a/source/blender/bmesh/operators/bmo_utils.c b/source/blender/bmesh/operators/bmo_utils.c
index c056302ca0f..7d2b6b73455 100644
--- a/source/blender/bmesh/operators/bmo_utils.c
+++ b/source/blender/bmesh/operators/bmo_utils.c
@@ -393,7 +393,7 @@ void bmo_smooth_vert_exec(BMesh *UNUSED(bm), BMOperator *op)
BMIter iter;
BMVert *v;
BMEdge *e;
- float(*cos)[3] = MEM_mallocN(sizeof(*cos) * BMO_slot_buffer_count(op->slots_in, "verts"),
+ float(*cos)[3] = MEM_mallocN(sizeof(*cos) * BMO_slot_buffer_len(op->slots_in, "verts"),
__func__);
float *co, *co2, clip_dist = BMO_slot_float_get(op->slots_in, "clip_dist");
const float fac = BMO_slot_float_get(op->slots_in, "factor");