Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/bmesh')
-rw-r--r--source/blender/bmesh/CMakeLists.txt9
-rw-r--r--source/blender/bmesh/SConscript2
-rw-r--r--source/blender/bmesh/bmesh.h44
-rw-r--r--source/blender/bmesh/bmesh_class.h58
-rw-r--r--source/blender/bmesh/bmesh_tools.h1
-rw-r--r--source/blender/bmesh/intern/bmesh_callback_generic.c60
-rw-r--r--source/blender/bmesh/intern/bmesh_callback_generic.h45
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c288
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.h35
-rw-r--r--source/blender/bmesh/intern/bmesh_core.c792
-rw-r--r--source/blender/bmesh/intern/bmesh_core.h64
-rw-r--r--source/blender/bmesh/intern/bmesh_edgeloop.c24
-rw-r--r--source/blender/bmesh/intern/bmesh_edgeloop.h22
-rw-r--r--source/blender/bmesh/intern/bmesh_inline.h3
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.c449
-rw-r--r--source/blender/bmesh/intern/bmesh_interp.h37
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators.c28
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators.h50
-rw-r--r--source/blender/bmesh/intern/bmesh_iterators_inline.h3
-rw-r--r--source/blender/bmesh/intern/bmesh_log.c87
-rw-r--r--source/blender/bmesh/intern/bmesh_log.h5
-rw-r--r--source/blender/bmesh/intern/bmesh_marking.c225
-rw-r--r--source/blender/bmesh/intern/bmesh_marking.h30
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.c438
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh.h16
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_conv.c22
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_conv.h5
-rw-r--r--source/blender/bmesh/intern/bmesh_mesh_validate.c11
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c64
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.h58
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c83
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h124
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api_inline.h49
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c159
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.h27
-rw-r--r--source/blender/bmesh/intern/bmesh_operators_private.h3
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c298
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.h31
-rw-r--r--source/blender/bmesh/intern/bmesh_private.h1
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.c598
-rw-r--r--source/blender/bmesh/intern/bmesh_queries.h90
-rw-r--r--source/blender/bmesh/intern/bmesh_queries_inline.h12
-rw-r--r--source/blender/bmesh/intern/bmesh_structure.c115
-rw-r--r--source/blender/bmesh/intern/bmesh_structure.h6
-rw-r--r--source/blender/bmesh/intern/bmesh_structure_inline.h5
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers.c11
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers.h18
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers_impl.c412
-rw-r--r--source/blender/bmesh/intern/bmesh_walkers_private.h14
-rw-r--r--source/blender/bmesh/operators/bmo_bevel.c16
-rw-r--r--source/blender/bmesh/operators/bmo_bridge.c46
-rw-r--r--source/blender/bmesh/operators/bmo_connect_concave.c219
-rw-r--r--source/blender/bmesh/operators/bmo_connect_nonplanar.c21
-rw-r--r--source/blender/bmesh/operators/bmo_connect_pair.c395
-rw-r--r--source/blender/bmesh/operators/bmo_create.c2
-rw-r--r--source/blender/bmesh/operators/bmo_dissolve.c4
-rw-r--r--source/blender/bmesh/operators/bmo_dupe.c33
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c78
-rw-r--r--source/blender/bmesh/operators/bmo_fill_attribute.c10
-rw-r--r--source/blender/bmesh/operators/bmo_fill_grid.c33
-rw-r--r--source/blender/bmesh/operators/bmo_hull.c51
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c28
-rw-r--r--source/blender/bmesh/operators/bmo_join_triangles.c434
-rw-r--r--source/blender/bmesh/operators/bmo_normals.c167
-rw-r--r--source/blender/bmesh/operators/bmo_offset_edgeloops.c290
-rw-r--r--source/blender/bmesh/operators/bmo_planar_faces.c158
-rw-r--r--source/blender/bmesh/operators/bmo_primitive.c102
-rw-r--r--source/blender/bmesh/operators/bmo_removedoubles.c128
-rw-r--r--source/blender/bmesh/operators/bmo_similar.c31
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide.c209
-rw-r--r--source/blender/bmesh/operators/bmo_subdivide_edgering.c47
-rw-r--r--source/blender/bmesh/operators/bmo_triangulate.c9
-rw-r--r--source/blender/bmesh/operators/bmo_utils.c211
-rw-r--r--source/blender/bmesh/operators/bmo_wireframe.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_beautify.c147
-rw-r--r--source/blender/bmesh/tools/bmesh_beautify.h14
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.c1359
-rw-r--r--source/blender/bmesh/tools/bmesh_bevel.h9
-rw-r--r--source/blender/bmesh/tools/bmesh_bisect_plane.c36
-rw-r--r--source/blender/bmesh/tools/bmesh_bisect_plane.h7
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate.h25
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_collapse.c254
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_dissolve.c77
-rw-r--r--source/blender/bmesh/tools/bmesh_edgenet.c18
-rw-r--r--source/blender/bmesh/tools/bmesh_edgenet.h5
-rw-r--r--source/blender/bmesh/tools/bmesh_edgesplit.c112
-rw-r--r--source/blender/bmesh/tools/bmesh_edgesplit.h5
-rw-r--r--source/blender/bmesh/tools/bmesh_intersect.c31
-rw-r--r--source/blender/bmesh/tools/bmesh_path.c12
-rw-r--r--source/blender/bmesh/tools/bmesh_path.h9
-rw-r--r--source/blender/bmesh/tools/bmesh_region_match.c1519
-rw-r--r--source/blender/bmesh/tools/bmesh_region_match.h33
-rw-r--r--source/blender/bmesh/tools/bmesh_triangulate.c75
-rw-r--r--source/blender/bmesh/tools/bmesh_triangulate.h5
-rw-r--r--source/blender/bmesh/tools/bmesh_wireframe.c7
95 files changed, 8495 insertions, 3019 deletions
diff --git a/source/blender/bmesh/CMakeLists.txt b/source/blender/bmesh/CMakeLists.txt
index a43e835f022..257768b0ac8 100644
--- a/source/blender/bmesh/CMakeLists.txt
+++ b/source/blender/bmesh/CMakeLists.txt
@@ -25,9 +25,9 @@
set(INC
.
- ../blenfont
../blenkernel
../blenlib
+ ../blentranslation
../makesdna
../../../intern/guardedalloc
../../../extern/rangetree
@@ -43,6 +43,7 @@ set(SRC
operators/bmo_bisect_plane.c
operators/bmo_bridge.c
operators/bmo_connect.c
+ operators/bmo_connect_concave.c
operators/bmo_connect_nonplanar.c
operators/bmo_connect_pair.c
operators/bmo_create.c
@@ -60,6 +61,8 @@ set(SRC
operators/bmo_mesh_conv.c
operators/bmo_mirror.c
operators/bmo_normals.c
+ operators/bmo_offset_edgeloops.c
+ operators/bmo_planar_faces.c
operators/bmo_poke.c
operators/bmo_primitive.c
operators/bmo_removedoubles.c
@@ -74,6 +77,8 @@ set(SRC
operators/bmo_utils.c
operators/bmo_wireframe.c
+ intern/bmesh_callback_generic.c
+ intern/bmesh_callback_generic.h
intern/bmesh_construct.c
intern/bmesh_construct.h
intern/bmesh_core.c
@@ -140,6 +145,8 @@ set(SRC
tools/bmesh_intersect.h
tools/bmesh_path.c
tools/bmesh_path.h
+ tools/bmesh_region_match.c
+ tools/bmesh_region_match.h
tools/bmesh_triangulate.c
tools/bmesh_triangulate.h
tools/bmesh_wireframe.c
diff --git a/source/blender/bmesh/SConscript b/source/blender/bmesh/SConscript
index de839f7f6a6..c53974be1a7 100644
--- a/source/blender/bmesh/SConscript
+++ b/source/blender/bmesh/SConscript
@@ -35,8 +35,8 @@ sources += env.Glob('tools/*.c')
incs = [
'./',
- '../blenfont',
'../blenlib',
+ '../blentranslation',
'../makesdna',
'../blenkernel',
'#/intern/guardedalloc',
diff --git a/source/blender/bmesh/bmesh.h b/source/blender/bmesh/bmesh.h
index 8b5250b7c1e..78c814af86e 100644
--- a/source/blender/bmesh/bmesh.h
+++ b/source/blender/bmesh/bmesh.h
@@ -28,8 +28,7 @@
*
* \addtogroup bmesh BMesh
*
- * \brief BMesh is a non-manifold boundary representation designed to replace the current, limited EditMesh structure,
- * solving many of the design limitations and maintenance issues of EditMesh.
+ * \brief BMesh is a non-manifold boundary representation designed to support advanced editing operations.
*
*
* \section bm_structure The Structure
@@ -58,10 +57,14 @@
*
* \subsection bm_loop The Loop
*
- * Loops define the boundary loop of a face. Each loop logically corresponds to an edge,
- * which is defined by the loop and next loop's vertices.
+ * Loops can be thought of as a *face-corner*, since faces don't reference verts or edges directly.
+ * Each loop connects the face to one of its corner vertices,
+ * and also references an edge which connects this loop's vertex to the next loop's vertex.
*
- * Loops store several handy pointers:
+ * Loops allow faces to access their verts and edges,
+ * while edges and faces store their loops, allowing access in the opposite direction too.
+ *
+ * Loop pointers:
*
* - BMLoop#v - pointer to the vertex associated with this loop.
* - BMLoop#e - pointer to the edge associated with this loop,
@@ -78,11 +81,11 @@
*
* \subsection bm_edges_and_verts Edges and Vertices
*
- * Edges and Vertices in BMesh are much like their counterparts in EditMesh,
- * except for some members private to the BMesh api.
+ * Edges and Vertices in BMesh are primitive structures.
*
- * \note There can be more than one edge between two vertices in bmesh,
- * though the rest of blender (e.g. DerivedMesh, CDDM, CCGSubSurf, etc) does not support this.
+ * \note There can be more than one edge between two vertices in BMesh,
+ * though the rest of Blender (e.g. DerivedMesh, CDDM, CCGSubSurf, etc) does not support this.
+ * So it should only occur temporarily during editing operations.
*
*
* \subsection bm_queries Queries
@@ -107,7 +110,8 @@
* \subsection bm_iter_api Iterator API
*
* Most topological queries in BMesh go through an iterator API (see Queries above).
- * These are defined in bmesh_iterators.h. If you can, please use the #BM_ITER macro in bmesh_iterators.h
+ * These are defined in bmesh_iterators.h.
+ * If you can, please use the #BM_ITER_MESH, #BM_ITER_ELEM macros in bmesh_iterators.h
*
*
* \subsection bm_walker_api Walker API
@@ -161,7 +165,7 @@
* - integer - #BMO_OP_SLOT_INT
* - boolean - #BMO_OP_SLOT_BOOL
* - float - #BMO_OP_SLOT_FLT
- * - pointer - #BMO_OP_SLOT_PNT
+ * - pointer - #BMO_OP_SLOT_PTR
* - matrix - #BMO_OP_SLOT_MAT
* - vector - #BMO_OP_SLOT_VEC
* - buffer - #BMO_OP_SLOT_ELEMENT_BUF - a list of verts/edges/faces.
@@ -199,18 +203,6 @@
*
* There may be a better place for this section, but adding here for now.
*
- * \subsection bm_todo_tools Tools
- *
- * Probably most of these will be bmesh operators.
- *
- * - make ngons flat.
- * - solidify (precise mode), keeps even wall thickness, re-creates outlines of offset faces with plane-plane
- * intersections.
- * - split vert (we already have in our API, just no tool).
- * - flip selected region (invert all faces about the plane defined by the selected region outline)
- * - interactive dissolve (like the knife tool but draw over edges to dissolve)
- *
- *
* \subsection bm_todo_optimize Optimizations
*
* - skip normal calc when its not needed (when calling chain of operators & for modifiers, flag as dirty)
@@ -218,11 +210,6 @@
* - ability to call BMO's with option not to create return data (will save some time)
* - binary diff UNDO, currently this uses huge amount of ram when all shapes are stored for each undo step for eg.
* - use two different iterator types for BMO map/buffer types.
- *
- *
- * \subsection bm_todo_tools_enhance Tool Enhancements
- *
- * - vert slide UV correction (like we have for edge slide)
*/
#ifdef __cplusplus
@@ -243,6 +230,7 @@ extern "C" {
#include "intern/bmesh_error.h"
#include "intern/bmesh_core.h"
+#include "intern/bmesh_callback_generic.h"
#include "intern/bmesh_construct.h"
#include "intern/bmesh_delete.h"
#include "intern/bmesh_edgeloop.h"
diff --git a/source/blender/bmesh/bmesh_class.h b/source/blender/bmesh/bmesh_class.h
index 39359b97a4e..57107ed4e37 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -256,27 +256,54 @@ enum {
#define BM_ALL (BM_VERT | BM_EDGE | BM_LOOP | BM_FACE)
#define BM_ALL_NOLOOP (BM_VERT | BM_EDGE | BM_FACE)
+/* args for _Generic */
+#define _BM_GENERIC_TYPE_ELEM_NONCONST \
+ void *, BMVert *, BMEdge *, BMLoop *, BMFace *, \
+ BMElem *, BMElemF *, BMHeader *
+
+#define _BM_GENERIC_TYPE_ELEM_CONST \
+ const void *, const BMVert *, const BMEdge *, const BMLoop *, const BMFace *, \
+ const BMElem *, const BMElemF *, const BMHeader *, \
+ void * const, BMVert * const, BMEdge * const, BMLoop * const, BMFace * const, \
+ BMElem * const, BMElemF * const, BMHeader * const
+
+#define BM_CHECK_TYPE_ELEM_CONST(ele) \
+ CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPES_CONST)
+
+#define BM_CHECK_TYPE_ELEM_NONCONST(ele) \
+ CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_ELEM_NONCONST)
+
+#define BM_CHECK_TYPE_ELEM(ele) \
+ CHECK_TYPE_ANY(ele, _BM_GENERIC_TYPE_ELEM_NONCONST, _BM_GENERIC_TYPE_ELEM_CONST)
+
+#define BM_CHECK_TYPE_ELEM_ASSIGN(ele) \
+ (BM_CHECK_TYPE_ELEM(ele)), ele
+
/* BMHeader->hflag (char) */
enum {
BM_ELEM_SELECT = (1 << 0),
BM_ELEM_HIDDEN = (1 << 1),
BM_ELEM_SEAM = (1 << 2),
- BM_ELEM_SMOOTH = (1 << 3), /* used for faces and edges, note from the user POV,
- * this is a sharp edge when disabled */
-
- BM_ELEM_TAG = (1 << 4), /* internal flag, used for ensuring correct normals
- * during multires interpolation, and any other time
- * when temp tagging is handy.
- * always assume dirty & clear before use. */
+ /**
+ * used for faces and edges, note from the user POV,
+ * this is a sharp edge when disabled */
+ BM_ELEM_SMOOTH = (1 << 3),
+ /**
+ * internal flag, used for ensuring correct normals
+ * during multires interpolation, and any other time
+ * when temp tagging is handy.
+ * always assume dirty & clear before use. */
+ BM_ELEM_TAG = (1 << 4),
BM_ELEM_DRAW = (1 << 5), /* edge display */
/* spare tag, assumed dirty, use define in each function to name based on use */
// _BM_ELEM_TAG_ALT = (1 << 6), // UNUSED
-
- BM_ELEM_INTERNAL_TAG = (1 << 7) /* for low level internal API tagging,
- * since tools may want to tag verts and
- * not have functions clobber them */
+ /**
+ * for low level internal API tagging,
+ * since tools may want to tag verts and
+ * not have functions clobber them */
+ BM_ELEM_INTERNAL_TAG = (1 << 7),
};
struct BPy_BMGeneric;
@@ -291,8 +318,17 @@ typedef bool (*BMElemFilterFunc)(BMElem *, void *user_data);
#define BM_ELEM_CD_GET_INT(ele, offset) \
(assert(offset != -1), *((int *)((char *)(ele)->head.data + (offset))))
+#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)
+#define BM_ELEM_CD_GET_VOID_P(ele, offset) \
+ (assert(offset != -1), \
+ _Generic(ele, \
+ GENERIC_TYPE_ANY( POINTER_OFFSET((ele)->head.data, offset), _BM_GENERIC_TYPE_ELEM_NONCONST), \
+ GENERIC_TYPE_ANY((const void *)POINTER_OFFSET((ele)->head.data, offset), _BM_GENERIC_TYPE_ELEM_CONST)) \
+ )
+#else
#define BM_ELEM_CD_GET_VOID_P(ele, offset) \
(assert(offset != -1), (void *)((char *)(ele)->head.data + (offset)))
+#endif
#define BM_ELEM_CD_SET_FLOAT(ele, offset, f) { CHECK_TYPE_NONCONST(ele); \
assert(offset != -1); *((float *)((char *)(ele)->head.data + (offset))) = (f); } (void)0
diff --git a/source/blender/bmesh/bmesh_tools.h b/source/blender/bmesh/bmesh_tools.h
index baffeb774b6..f7f767f91bf 100644
--- a/source/blender/bmesh/bmesh_tools.h
+++ b/source/blender/bmesh/bmesh_tools.h
@@ -41,6 +41,7 @@ extern "C" {
#include "tools/bmesh_edgenet.h"
#include "tools/bmesh_edgesplit.h"
#include "tools/bmesh_path.h"
+#include "tools/bmesh_region_match.h"
#include "tools/bmesh_triangulate.h"
#ifdef __cplusplus
diff --git a/source/blender/bmesh/intern/bmesh_callback_generic.c b/source/blender/bmesh/intern/bmesh_callback_generic.c
new file mode 100644
index 00000000000..913255bfb33
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_callback_generic.c
@@ -0,0 +1,60 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/intern/bmesh_callback_generic.c
+ * \ingroup bmesh
+ *
+ * BM element callback functions.
+ */
+
+#include "BLI_utildefines.h"
+
+#include "bmesh.h"
+
+#include "intern/bmesh_callback_generic.h"
+
+bool BM_elem_cb_check_hflag_ex(BMElem *ele, void *user_data)
+{
+ const unsigned int hflag_pair = GET_INT_FROM_POINTER(user_data);
+ const char hflag_p = (hflag_pair & 0xff);
+ const char hflag_n = (hflag_pair >> 8);
+
+ return ((BM_elem_flag_test(ele, hflag_p) != 0) &&
+ (BM_elem_flag_test(ele, hflag_n) == 0));
+}
+
+bool BM_elem_cb_check_hflag_enabled(BMElem *ele, void *user_data)
+{
+ const char hflag = GET_INT_FROM_POINTER(user_data);
+
+ return (BM_elem_flag_test(ele, hflag) != 0);
+}
+
+bool BM_elem_cb_check_hflag_disabled(BMElem *ele, void *user_data)
+{
+ const char hflag = GET_INT_FROM_POINTER(user_data);
+
+ return (BM_elem_flag_test(ele, hflag) == 0);
+}
+
+bool BM_elem_cb_check_elem_not_equal(BMElem *ele, void *user_data)
+{
+ return (ele != user_data);
+}
diff --git a/source/blender/bmesh/intern/bmesh_callback_generic.h b/source/blender/bmesh/intern/bmesh_callback_generic.h
new file mode 100644
index 00000000000..3cae01d417f
--- /dev/null
+++ b/source/blender/bmesh/intern/bmesh_callback_generic.h
@@ -0,0 +1,45 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BMESH_CALLBACK_GENERIC_H__
+#define __BMESH_CALLBACK_GENERIC_H__
+
+/** \file blender/bmesh/intern/bmesh_callback_generic.h
+ * \ingroup bmesh
+ */
+
+bool BM_elem_cb_check_hflag_enabled(BMElem *, void *user_data);
+bool BM_elem_cb_check_hflag_disabled(BMElem *, void *user_data);
+bool BM_elem_cb_check_hflag_ex(BMElem *, void *user_data);
+bool BM_elem_cb_check_elem_not_equal(BMElem *ele, void *user_data);
+
+#define BM_elem_cb_check_hflag_ex_simple(type, hflag_p, hflag_n) \
+ (bool (*)(type, void *))BM_elem_cb_check_hflag_ex, \
+ SET_UINT_IN_POINTER(((hflag_p) | (hflag_n << 8)))
+
+#define BM_elem_cb_check_hflag_enabled_simple(type, hflag_p) \
+ (bool (*)(type, void *))BM_elem_cb_check_hflag_enabled, \
+ SET_UINT_IN_POINTER((hflag_p))
+
+#define BM_elem_cb_check_hflag_disabled_simple(type, hflag_n) \
+ (bool (*)(type, void *))BM_elem_cb_check_hflag_disabled, \
+ SET_UINT_IN_POINTER(hflag_n)
+
+#endif /* __BMESH_CALLBACK_GENERIC_H__ */
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index e0348fea636..7664108f348 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -46,9 +46,41 @@
#define SELECT 1
+/**
+ * Fill in an edge array from a vertex array (connected polygon loop).
+ *
+ * \returns false if any edges aren't found .
+ */
+bool BM_edges_from_verts(BMEdge **edge_arr, BMVert **vert_arr, const int len)
+{
+ int i, i_prev = len - 1;
+ for (i = 0; i < len; i++) {
+ edge_arr[i_prev] = BM_edge_exists(vert_arr[i_prev], vert_arr[i]);
+ if (edge_arr[i_prev] == NULL) {
+ return false;
+ }
+ i_prev = i;
+ }
+ return true;
+}
+
+/**
+ * Fill in an edge array from a vertex array (connected polygon loop).
+ * Creating edges as-needed.
+ */
+void BM_edges_from_verts_ensure(BMesh *bm, BMEdge **edge_arr, BMVert **vert_arr, const int len)
+{
+ int i, i_prev = len - 1;
+ for (i = 0; i < len; i++) {
+ edge_arr[i_prev] = BM_edge_create(bm, vert_arr[i_prev], vert_arr[i], NULL, BM_CREATE_NO_DOUBLE);
+ i_prev = i;
+ }
+}
+
/* prototypes */
-static void bm_loop_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
- const BMLoop *source_loop, BMLoop *target_loop);
+static void bm_loop_attrs_copy(
+ BMesh *source_mesh, BMesh *target_mesh,
+ const BMLoop *source_loop, BMLoop *target_loop);
/**
* \brief Make Quad/Triangle
@@ -64,9 +96,10 @@ static void bm_loop_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
* of the vertices in the vertex array.
*/
-BMFace *BM_face_create_quad_tri(BMesh *bm,
- BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
- const BMFace *f_example, const eBMCreateFlag create_flag)
+BMFace *BM_face_create_quad_tri(
+ BMesh *bm,
+ BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
+ const BMFace *f_example, const eBMCreateFlag create_flag)
{
BMVert *vtar[4] = {v1, v2, v3, v4};
return BM_face_create_verts(bm, vtar, v4 ? 4 : 3, f_example, create_flag, true);
@@ -81,8 +114,9 @@ BMFace *BM_face_create_quad_tri(BMesh *bm,
* this is done since the face may not be completely surrounded by faces,
* this way: a quad with 2 connected quads on either side will still get all 4 loops updated
*/
-void BM_face_copy_shared(BMesh *bm, BMFace *f,
- BMElemFilterFunc filter_fn, void *user_data)
+void BM_face_copy_shared(
+ BMesh *bm, BMFace *f,
+ BMElemFilterFunc filter_fn, void *user_data)
{
BMLoop *l_first;
BMLoop *l_iter;
@@ -132,155 +166,113 @@ void BM_face_copy_shared(BMesh *bm, BMFace *f,
}
/**
- * \brief Make NGon
+ * Given an array of edges,
+ * order them using the winding defined by \a v1 & \a v2
+ * into \a edges_sort & \a verts_sort.
*
- * Makes an ngon from an unordered list of edges. \a v1 and \a v2
- * must be the verts defining edges[0],
- * and define the winding of the new face.
- *
- * \a edges are not required to be ordered, simply to to form
- * a single closed loop as a whole.
- *
- * \note While this function will work fine when the edges
- * are already sorted, if the edges are always going to be sorted,
- * #BM_face_create should be considered over this function as it
- * avoids some unnecessary work.
+ * All arrays must be \a len long.
*/
-BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, const int len,
- const BMFace *f_example, const eBMCreateFlag create_flag)
+static bool bm_edges_sort_winding(
+ BMVert *v1, BMVert *v2,
+ BMEdge **edges, const int len,
+ BMEdge **edges_sort, BMVert **verts_sort)
{
- BMEdge **edges_sort = BLI_array_alloca(edges_sort, len);
- BMVert **verts_sort = BLI_array_alloca(verts_sort, len + 1);
- int esort_index = 0;
- int vsort_index = 0;
-
- BMFace *f = NULL;
- BMEdge *e;
- BMVert *v, *ev1, *ev2;
+ BMEdge *e_iter, *e_first;
+ BMVert *v_iter;
int i;
- bool is_v1_found, is_reverse;
-
- /* this code is hideous, yeek. I'll have to think about ways of
- * cleaning it up. basically, it now combines the old BM_face_create_ngon
- * _and_ the old bmesh_mf functions, so its kindof smashed together
- * - joeedh */
-
- BLI_assert(len && v1 && v2 && edges && bm);
-
- /* put edges in correct order */
+ /* all flags _must_ be cleared on exit! */
for (i = 0; i < len; i++) {
BM_ELEM_API_FLAG_ENABLE(edges[i], _FLAG_MF);
+ BM_ELEM_API_FLAG_ENABLE(edges[i]->v1, _FLAG_MV);
+ BM_ELEM_API_FLAG_ENABLE(edges[i]->v2, _FLAG_MV);
}
- ev1 = edges[0]->v1;
- ev2 = edges[0]->v2;
-
- BLI_assert(ELEM(v1, ev1, ev2) && ELEM(v2, ev1, ev2));
-
- if (v1 == ev2) {
- /* Swapping here improves performance and consistency of face
- * structure in the special case that the edges are already in
- * the correct order and winding */
- SWAP(BMVert *, ev1, ev2);
- }
-
- verts_sort[vsort_index++] = ev1;
- v = ev2;
- e = edges[0];
+ /* find first edge */
+ i = 0;
+ v_iter = v1;
+ e_iter = e_first = v1->e;
do {
- BMEdge *e2 = e;
-
- /* vertex array is (len + 1) */
- if (UNLIKELY(vsort_index > len)) {
- goto err; /* vertex in loop twice */
+ if (BM_ELEM_API_FLAG_TEST(e_iter, _FLAG_MF) &&
+ (BM_edge_other_vert(e_iter, v_iter) == v2))
+ {
+ i = 1;
+ break;
}
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v_iter)) != e_first);
+ if (i == 0) {
+ goto error;
+ }
- verts_sort[vsort_index++] = v;
- edges_sort[esort_index++] = e;
-
- /* we only flag the verts to check if they are in the face more than once */
- BM_ELEM_API_FLAG_ENABLE(v, _FLAG_MV);
-
- do {
- e2 = bmesh_disk_edge_next(e2, v);
- if (e2 != e && BM_ELEM_API_FLAG_TEST(e2, _FLAG_MF)) {
- v = BM_edge_other_vert(e2, v);
- break;
+ i = 0;
+ do {
+ /* entering loop will always succeed */
+ if (BM_ELEM_API_FLAG_TEST(e_iter, _FLAG_MF)) {
+ if (UNLIKELY(BM_ELEM_API_FLAG_TEST(v_iter, _FLAG_MV) == false)) {
+ /* vert is in loop multiple times */
+ goto error;
}
- } while (e2 != e);
- if (UNLIKELY(e2 == e)) {
- goto err; /* the edges do not form a closed loop */
- }
+ BM_ELEM_API_FLAG_DISABLE(e_iter, _FLAG_MF);
+ edges_sort[i] = e_iter;
- e = e2;
- } while (e != edges[0]);
+ BM_ELEM_API_FLAG_DISABLE(v_iter, _FLAG_MV);
+ verts_sort[i] = v_iter;
- if (UNLIKELY(esort_index != len)) {
- goto err; /* we didn't use all edges in forming the boundary loop */
- }
+ i += 1;
- /* ok, edges are in correct order, now ensure they are going
- * in the correct direction */
- is_v1_found = is_reverse = false;
- for (i = 0; i < len; i++) {
- if (BM_vert_in_edge(edges_sort[i], v1)) {
- /* see if v1 and v2 are in the same edge */
- if (BM_vert_in_edge(edges_sort[i], v2)) {
- /* if v1 is shared by the *next* edge, then the winding
- * is incorrect */
- if (BM_vert_in_edge(edges_sort[(i + 1) % len], v1)) {
- is_reverse = true;
- break;
+ /* walk onto the next vertex */
+ v_iter = BM_edge_other_vert(e_iter, v_iter);
+ if (i == len) {
+ if (UNLIKELY(v_iter != verts_sort[0])) {
+ goto error;
}
+ break;
}
- is_v1_found = true;
- }
-
- if ((is_v1_found == false) && BM_vert_in_edge(edges_sort[i], v2)) {
- is_reverse = true;
- break;
+ e_first = e_iter;
}
- }
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v_iter)) != e_first);
- if (is_reverse) {
- for (i = 0; i < len / 2; i++) {
- v = verts_sort[i];
- verts_sort[i] = verts_sort[len - i - 1];
- verts_sort[len - i - 1] = v;
- }
+ if (i == len) {
+ return true;
}
+error:
for (i = 0; i < len; i++) {
- edges_sort[i] = BM_edge_exists(verts_sort[i], verts_sort[(i + 1) % len]);
- if (UNLIKELY(edges_sort[i] == NULL)) {
- goto err;
- }
-
- /* check if vert is in face more than once. if the flag is disabled. we've already visited */
- if (UNLIKELY(!BM_ELEM_API_FLAG_TEST(verts_sort[i], _FLAG_MV))) {
- goto err;
- }
- BM_ELEM_API_FLAG_DISABLE(verts_sort[i], _FLAG_MV);
+ BM_ELEM_API_FLAG_DISABLE(edges[i], _FLAG_MF);
+ BM_ELEM_API_FLAG_DISABLE(edges[i]->v1, _FLAG_MV);
+ BM_ELEM_API_FLAG_DISABLE(edges[i]->v2, _FLAG_MV);
}
- f = BM_face_create(bm, verts_sort, edges_sort, len, f_example, create_flag);
+ return false;
+}
- /* clean up flags */
- for (i = 0; i < len; i++) {
- BM_ELEM_API_FLAG_DISABLE(edges_sort[i], _FLAG_MF);
- }
+/**
+ * \brief Make NGon
+ *
+ * Makes an ngon from an unordered list of edges.
+ * Verts \a v1 and \a v2 define the winding of the new face.
+ *
+ * \a edges are not required to be ordered, simply to to form
+ * a single closed loop as a whole.
+ *
+ * \note While this function will work fine when the edges
+ * are already sorted, if the edges are always going to be sorted,
+ * #BM_face_create should be considered over this function as it
+ * avoids some unnecessary work.
+ */
+BMFace *BM_face_create_ngon(
+ BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, const int len,
+ const BMFace *f_example, const eBMCreateFlag create_flag)
+{
+ BMEdge **edges_sort = BLI_array_alloca(edges_sort, len);
+ BMVert **verts_sort = BLI_array_alloca(verts_sort, len);
- return f;
+ BLI_assert(len && v1 && v2 && edges && bm);
-err:
- for (i = 0; i < len; i++) {
- BM_ELEM_API_FLAG_DISABLE(edges[i], _FLAG_MF);
- }
- for (i = 0; i < vsort_index; i++) {
- BM_ELEM_API_FLAG_DISABLE(verts_sort[i], _FLAG_MV);
+ if (bm_edges_sort_winding(v1, v2, edges, len, edges_sort, verts_sort)) {
+ return BM_face_create(bm, verts_sort, edges_sort, len, f_example, create_flag);
}
return NULL;
@@ -294,9 +286,10 @@ err:
* - Optionally create edges between vertices.
* - Uses verts so no need to find edges (handy when you only have verts)
*/
-BMFace *BM_face_create_ngon_verts(BMesh *bm, BMVert **vert_arr, const int len,
- const BMFace *f_example, const eBMCreateFlag create_flag,
- const bool calc_winding, const bool create_edges)
+BMFace *BM_face_create_ngon_verts(
+ BMesh *bm, BMVert **vert_arr, const int len,
+ const BMFace *f_example, const eBMCreateFlag create_flag,
+ const bool calc_winding, const bool create_edges)
{
BMEdge **edge_arr = BLI_array_alloca(edge_arr, len);
unsigned int winding[2] = {0, 0};
@@ -375,8 +368,9 @@ BMFace *BM_face_create_ngon_verts(BMesh *bm, BMVert **vert_arr, const int len,
*
* \note Since this is a vcloud there is no direction.
*/
-BMFace *BM_face_create_ngon_vcloud(BMesh *bm, BMVert **vert_arr, int len,
- const BMFace *f_example, const eBMCreateFlag create_flag)
+BMFace *BM_face_create_ngon_vcloud(
+ BMesh *bm, BMVert **vert_arr, int len,
+ const BMFace *f_example, const eBMCreateFlag create_flag)
{
struct SortIntByFloat *vang = BLI_array_alloca(vang, len);
BMVert **vert_arr_map = BLI_array_alloca(vert_arr_map, len);
@@ -497,8 +491,9 @@ BMFace *BM_face_create_ngon_vcloud(BMesh *bm, BMVert **vert_arr, int len,
/*************************************************************/
-static void bm_vert_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
- const BMVert *source_vertex, BMVert *target_vertex)
+static void bm_vert_attrs_copy(
+ BMesh *source_mesh, BMesh *target_mesh,
+ const BMVert *source_vertex, BMVert *target_vertex)
{
if ((source_mesh == target_mesh) && (source_vertex == target_vertex)) {
BLI_assert(!"BMVert: source and targer match");
@@ -510,8 +505,9 @@ static void bm_vert_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
source_vertex->head.data, &target_vertex->head.data);
}
-static void bm_edge_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
- const BMEdge *source_edge, BMEdge *target_edge)
+static void bm_edge_attrs_copy(
+ BMesh *source_mesh, BMesh *target_mesh,
+ const BMEdge *source_edge, BMEdge *target_edge)
{
if ((source_mesh == target_mesh) && (source_edge == target_edge)) {
BLI_assert(!"BMEdge: source and targer match");
@@ -522,8 +518,9 @@ static void bm_edge_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
source_edge->head.data, &target_edge->head.data);
}
-static void bm_loop_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
- const BMLoop *source_loop, BMLoop *target_loop)
+static void bm_loop_attrs_copy(
+ BMesh *source_mesh, BMesh *target_mesh,
+ const BMLoop *source_loop, BMLoop *target_loop)
{
if ((source_mesh == target_mesh) && (source_loop == target_loop)) {
BLI_assert(!"BMLoop: source and targer match");
@@ -534,8 +531,9 @@ static void bm_loop_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
source_loop->head.data, &target_loop->head.data);
}
-static void bm_face_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
- const BMFace *source_face, BMFace *target_face)
+static void bm_face_attrs_copy(
+ BMesh *source_mesh, BMesh *target_mesh,
+ const BMFace *source_face, BMFace *target_face)
{
if ((source_mesh == target_mesh) && (source_face == target_face)) {
BLI_assert(!"BMFace: source and targer match");
@@ -555,8 +553,9 @@ static void bm_face_attrs_copy(BMesh *source_mesh, BMesh *target_mesh,
* Copies attributes, e.g. customdata, header flags, etc, from one element
* to another of the same type.
*/
-void BM_elem_attrs_copy_ex(BMesh *bm_src, BMesh *bm_dst, const void *ele_src_v, void *ele_dst_v,
- const char hflag_mask)
+void BM_elem_attrs_copy_ex(
+ BMesh *bm_src, BMesh *bm_dst, const void *ele_src_v, void *ele_dst_v,
+ const char hflag_mask)
{
const BMHeader *ele_src = ele_src_v;
BMHeader *ele_dst = ele_dst_v;
@@ -621,9 +620,10 @@ void BM_elem_select_copy(BMesh *bm_dst, BMesh *UNUSED(bm_src), void *ele_dst_v,
}
/* helper function for 'BM_mesh_copy' */
-static BMFace *bm_mesh_copy_new_face(BMesh *bm_new, BMesh *bm_old,
- BMVert **vtable, BMEdge **etable,
- BMFace *f)
+static BMFace *bm_mesh_copy_new_face(
+ BMesh *bm_new, BMesh *bm_old,
+ BMVert **vtable, BMEdge **etable,
+ BMFace *f)
{
BMLoop **loops = BLI_array_alloca(loops, f->len);
BMVert **verts = BLI_array_alloca(verts, f->len);
diff --git a/source/blender/bmesh/intern/bmesh_construct.h b/source/blender/bmesh/intern/bmesh_construct.h
index 12d3a4bd474..29503679547 100644
--- a/source/blender/bmesh/intern/bmesh_construct.h
+++ b/source/blender/bmesh/intern/bmesh_construct.h
@@ -29,23 +29,32 @@
struct BMAllocTemplate;
-BMFace *BM_face_create_quad_tri(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
- const BMFace *f_example, const eBMCreateFlag create_flag);
+bool BM_edges_from_verts(BMEdge **edge_arr, BMVert **vert_arr, const int len);
+void BM_edges_from_verts_ensure(BMesh *bm, BMEdge **edge_arr, BMVert **vert_arr, const int len);
-void BM_face_copy_shared(BMesh *bm, BMFace *f,
- BMElemFilterFunc filter_fn, void *user_data);
+BMFace *BM_face_create_quad_tri(
+ BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
+ const BMFace *f_example, const eBMCreateFlag create_flag);
-BMFace *BM_face_create_ngon(BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, const int len,
- const BMFace *f_example, const eBMCreateFlag create_flag);
-BMFace *BM_face_create_ngon_verts(BMesh *bm, BMVert **vert_arr, const int len,
- const BMFace *f_example, const eBMCreateFlag create_flag,
- const bool calc_winding, const bool create_edges);
+void BM_face_copy_shared(
+ BMesh *bm, BMFace *f,
+ BMElemFilterFunc filter_fn, void *user_data);
-BMFace *BM_face_create_ngon_vcloud(BMesh *bm, BMVert **vert_arr, int len,
- const BMFace *f_example, const eBMCreateFlag create_flag);
+BMFace *BM_face_create_ngon(
+ BMesh *bm, BMVert *v1, BMVert *v2, BMEdge **edges, const int len,
+ const BMFace *f_example, const eBMCreateFlag create_flag);
+BMFace *BM_face_create_ngon_verts(
+ BMesh *bm, BMVert **vert_arr, const int len,
+ const BMFace *f_example, const eBMCreateFlag create_flag,
+ const bool calc_winding, const bool create_edges);
-void BM_elem_attrs_copy_ex(BMesh *bm_src, BMesh *bm_dst, const void *ele_src_v, void *ele_dst_v,
- const char hflag_mask);
+BMFace *BM_face_create_ngon_vcloud(
+ BMesh *bm, BMVert **vert_arr, int len,
+ const BMFace *f_example, const eBMCreateFlag create_flag);
+
+void BM_elem_attrs_copy_ex(
+ BMesh *bm_src, BMesh *bm_dst, const void *ele_src_v, void *ele_dst_v,
+ const char hflag_mask);
void BM_elem_attrs_copy(BMesh *bm_src, BMesh *bm_dst, const void *ele_src_v, void *ele_dst_v);
void BM_elem_select_copy(BMesh *bm_dst, BMesh *bm_src, void *ele_dst_v, const void *ele_src_v);
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c
index eb7b9f78ef4..e67aa1da340 100644
--- a/source/blender/bmesh/intern/bmesh_core.c
+++ b/source/blender/bmesh/intern/bmesh_core.c
@@ -31,10 +31,10 @@
#include "BLI_math_vector.h"
#include "BLI_array.h"
#include "BLI_alloca.h"
-#include "BLI_smallhash.h"
+#include "BLI_linklist_stack.h"
#include "BLI_stackdefines.h"
-#include "BLF_translation.h"
+#include "BLT_translation.h"
#include "BKE_DerivedMesh.h"
@@ -57,8 +57,9 @@
/**
* \brief Main function for creating a new vertex.
*/
-BMVert *BM_vert_create(BMesh *bm, const float co[3],
- const BMVert *v_example, const eBMCreateFlag create_flag)
+BMVert *BM_vert_create(
+ BMesh *bm, const float co[3],
+ const BMVert *v_example, const eBMCreateFlag create_flag)
{
BMVert *v = BLI_mempool_alloc(bm->vpool);
@@ -88,7 +89,7 @@ BMVert *BM_vert_create(BMesh *bm, const float co[3],
else {
zero_v3(v->co);
}
- zero_v3(v->no);
+ /* 'v->no' set below */
v->e = NULL;
/* --- done --- */
@@ -107,6 +108,7 @@ BMVert *BM_vert_create(BMesh *bm, const float co[3],
if (v_example) {
int *keyi;
+ /* handles 'v->no' too */
BM_elem_attrs_copy(bm, bm, v_example, v);
/* exception: don't copy the original shapekey index */
@@ -117,6 +119,15 @@ BMVert *BM_vert_create(BMesh *bm, const float co[3],
}
else {
CustomData_bmesh_set_default(&bm->vdata, &v->head.data);
+ zero_v3(v->no);
+ }
+ }
+ else {
+ if (v_example) {
+ copy_v3_v3(v->no, v_example->no);
+ }
+ else {
+ zero_v3(v->no);
}
}
@@ -131,8 +142,9 @@ BMVert *BM_vert_create(BMesh *bm, const float co[3],
* \note Duplicate edges are supported by the API however users should _never_ see them.
* so unless you need a unique edge or know the edge won't exist, you should call with \a no_double = true
*/
-BMEdge *BM_edge_create(BMesh *bm, BMVert *v1, BMVert *v2,
- const BMEdge *e_example, const eBMCreateFlag create_flag)
+BMEdge *BM_edge_create(
+ BMesh *bm, BMVert *v1, BMVert *v2,
+ const BMEdge *e_example, const eBMCreateFlag create_flag)
{
BMEdge *e;
@@ -194,8 +206,9 @@ BMEdge *BM_edge_create(BMesh *bm, BMVert *v1, BMVert *v2,
return e;
}
-static BMLoop *bm_loop_create(BMesh *bm, BMVert *v, BMEdge *e, BMFace *f,
- const BMLoop *l_example, const eBMCreateFlag create_flag)
+static BMLoop *bm_loop_create(
+ BMesh *bm, BMVert *v, BMEdge *e, BMFace *f,
+ const BMLoop *l_example, const eBMCreateFlag create_flag)
{
BMLoop *l = NULL;
@@ -213,8 +226,8 @@ static BMLoop *bm_loop_create(BMesh *bm, BMVert *v, BMEdge *e, BMFace *f,
BM_elem_index_set(l, -1); /* set_ok_invalid */
#endif
- l->head.hflag = 0;
l->head.htype = BM_LOOP;
+ l->head.hflag = 0;
l->head.api_flag = 0;
l->v = v;
@@ -244,8 +257,9 @@ static BMLoop *bm_loop_create(BMesh *bm, BMVert *v, BMEdge *e, BMFace *f,
return l;
}
-static BMLoop *bm_face_boundary_add(BMesh *bm, BMFace *f, BMVert *startv, BMEdge *starte,
- const eBMCreateFlag create_flag)
+static BMLoop *bm_face_boundary_add(
+ BMesh *bm, BMFace *f, BMVert *startv, BMEdge *starte,
+ const eBMCreateFlag create_flag)
{
#ifdef USE_BMESH_HOLES
BMLoopList *lst = BLI_mempool_calloc(bm->looplistpool);
@@ -266,8 +280,9 @@ static BMLoop *bm_face_boundary_add(BMesh *bm, BMFace *f, BMVert *startv, BMEdge
return l;
}
-BMFace *BM_face_copy(BMesh *bm_dst, BMesh *bm_src, BMFace *f,
- const bool copy_verts, const bool copy_edges)
+BMFace *BM_face_copy(
+ BMesh *bm_dst, BMesh *bm_src, BMFace *f,
+ const bool copy_verts, const bool copy_edges)
{
BMVert **verts = BLI_array_alloca(verts, f->len);
BMEdge **edges = BLI_array_alloca(edges, f->len);
@@ -362,7 +377,8 @@ BLI_INLINE BMFace *bm_face_create__internal(BMesh *bm)
f->l_first = NULL;
#endif
f->len = 0;
- zero_v3(f->no);
+ /* caller must initialize */
+ // zero_v3(f->no);
f->mat_nr = 0;
/* --- done --- */
@@ -389,8 +405,9 @@ BLI_INLINE BMFace *bm_face_create__internal(BMesh *bm)
* \param len Length of the face
* \param create_flag Options for creating the face
*/
-BMFace *BM_face_create(BMesh *bm, BMVert **verts, BMEdge **edges, const int len,
- const BMFace *f_example, const eBMCreateFlag create_flag)
+BMFace *BM_face_create(
+ BMesh *bm, BMVert **verts, BMEdge **edges, const int len,
+ const BMFace *f_example, const eBMCreateFlag create_flag)
{
BMFace *f = NULL;
BMLoop *l, *startl, *lastl;
@@ -443,6 +460,15 @@ BMFace *BM_face_create(BMesh *bm, BMVert **verts, BMEdge **edges, const int len,
}
else {
CustomData_bmesh_set_default(&bm->pdata, &f->head.data);
+ zero_v3(f->no);
+ }
+ }
+ else {
+ if (f_example) {
+ copy_v3_v3(f->no, f_example->no);
+ }
+ else {
+ zero_v3(f->no);
}
}
@@ -454,25 +480,18 @@ BMFace *BM_face_create(BMesh *bm, BMVert **verts, BMEdge **edges, const int len,
/**
* Wrapper for #BM_face_create when you don't have an edge array
*/
-BMFace *BM_face_create_verts(BMesh *bm, BMVert **vert_arr, const int len,
- const BMFace *f_example, const eBMCreateFlag create_flag, const bool create_edges)
+BMFace *BM_face_create_verts(
+ BMesh *bm, BMVert **vert_arr, const int len,
+ const BMFace *f_example, const eBMCreateFlag create_flag, const bool create_edges)
{
BMEdge **edge_arr = BLI_array_alloca(edge_arr, len);
- int i, i_prev = len - 1;
if (create_edges) {
- for (i = 0; i < len; i++) {
- edge_arr[i_prev] = BM_edge_create(bm, vert_arr[i_prev], vert_arr[i], NULL, BM_CREATE_NO_DOUBLE);
- i_prev = i;
- }
+ BM_edges_from_verts_ensure(bm, edge_arr, vert_arr, len);
}
else {
- for (i = 0; i < len; i++) {
- edge_arr[i_prev] = BM_edge_exists(vert_arr[i_prev], vert_arr[i]);
- if (edge_arr[i_prev] == NULL) {
- return NULL;
- }
- i_prev = i;
+ if (BM_edges_from_verts(edge_arr, vert_arr, len) == false) {
+ return NULL;
}
}
@@ -493,17 +512,17 @@ int bmesh_elem_check(void *element, const char htype)
int err = 0;
if (!element)
- return 1;
+ return (1 << 0);
if (head->htype != htype)
- return 2;
+ return (1 << 1);
switch (htype) {
case BM_VERT:
{
BMVert *v = element;
if (v->e && v->e->head.htype != BM_EDGE) {
- err |= 4;
+ err |= (1 << 2);
}
break;
}
@@ -511,20 +530,20 @@ int bmesh_elem_check(void *element, const char htype)
{
BMEdge *e = element;
if (e->l && e->l->head.htype != BM_LOOP)
- err |= 8;
+ err |= (1 << 3);
if (e->l && e->l->f->head.htype != BM_FACE)
- err |= 16;
+ err |= (1 << 4);
if (e->v1_disk_link.prev == NULL ||
e->v2_disk_link.prev == NULL ||
e->v1_disk_link.next == NULL ||
e->v2_disk_link.next == NULL)
{
- err |= 32;
+ err |= (1 << 5);
}
if (e->l && (e->l->radial_next == NULL || e->l->radial_prev == NULL))
- err |= 64;
+ err |= (1 << 6);
if (e->l && e->l->f->len <= 0)
- err |= 128;
+ err |= (1 << 7);
break;
}
case BM_LOOP:
@@ -533,14 +552,14 @@ int bmesh_elem_check(void *element, const char htype)
int i;
if (l->f->head.htype != BM_FACE)
- err |= 256;
+ err |= (1 << 8);
if (l->e->head.htype != BM_EDGE)
- err |= 512;
+ err |= (1 << 9);
if (l->v->head.htype != BM_VERT)
- err |= 1024;
+ err |= (1 << 10);
if (!BM_vert_in_edge(l->e, l->v)) {
fprintf(stderr, "%s: fatal bmesh error (vert not in edge)! (bmesh internal error)\n", __func__);
- err |= 2048;
+ err |= (1 << 11);
}
if (l->radial_next == NULL || l->radial_prev == NULL)
@@ -1026,8 +1045,9 @@ static bool disk_is_flagged(BMVert *v, const char api_flag)
return false;
}
- if (bmesh_radial_length(l) == 1)
+ if (BM_edge_is_boundary(l->e)) {
return false;
+ }
do {
if (!BM_ELEM_API_FLAG_TEST(l->f, api_flag))
@@ -1111,7 +1131,7 @@ BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface, const bool do_del)
if (!d1 && !d2 && !BM_ELEM_API_FLAG_TEST(l_iter->e, _FLAG_JF)) {
/* don't remove an edge it makes up the side of another face
* else this will remove the face as well - campbell */
- if (BM_edge_face_count(l_iter->e) <= 2) {
+ if (!BM_edge_face_count_is_over(l_iter->e, 3)) {
if (do_del) {
BLI_array_append(deledges, l_iter->e);
}
@@ -1307,14 +1327,14 @@ static BMFace *bm_face_create__sfme(BMesh *bm, BMFace *f_example)
*
* \return A BMFace pointer
*/
-BMFace *bmesh_sfme(BMesh *bm, BMFace *f, BMLoop *l_v1, BMLoop *l_v2,
- BMLoop **r_l,
+BMFace *bmesh_sfme(
+ BMesh *bm, BMFace *f, BMLoop *l_v1, BMLoop *l_v2,
+ BMLoop **r_l,
#ifdef USE_BMESH_HOLES
- ListBase *holes,
+ ListBase *holes,
#endif
- BMEdge *e_example,
- const bool no_double
- )
+ BMEdge *e_example,
+ const bool no_double)
{
#ifdef USE_BMESH_HOLES
BMLoopList *lst, *lst2;
@@ -1481,14 +1501,7 @@ BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e)
bmesh_disk_edge_remove(e_new, tv);
bmesh_disk_edge_remove(e_new, v_new);
- /* remove e from tv's disk cycle */
- bmesh_disk_edge_remove(e, tv);
-
- /* swap out tv for v_new in e */
- bmesh_edge_swapverts(e, tv, v_new);
-
- /* add e to v_new's disk cycle */
- bmesh_disk_edge_append(e, v_new);
+ bmesh_disk_vert_replace(e, v_new, tv);
/* add e_new to v_new's disk cycle */
bmesh_disk_edge_append(e_new, v_new);
@@ -1653,13 +1666,14 @@ BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e)
* faces with just 2 edges. It is up to the caller to decide what to do with
* these faces.
*/
-BMEdge *bmesh_jekv(BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
- const bool do_del, const bool check_edge_double)
+BMEdge *bmesh_jekv(
+ BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
+ const bool do_del, const bool check_edge_double)
{
BMEdge *e_old;
BMVert *v_old, *tv;
BMLoop *l_kill;
- int len, radlen = 0, i;
+ int radlen = 0, i;
bool halt = false;
#ifndef NDEBUG
bool edok;
@@ -1670,10 +1684,8 @@ BMEdge *bmesh_jekv(BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
if (BM_vert_in_edge(e_kill, v_kill) == 0) {
return NULL;
}
-
- len = bmesh_disk_count(v_kill);
- if (len == 2) {
+ if (bmesh_disk_count_ex(v_kill, 3) == 2) {
#ifndef NDEBUG
int valence1, valence2;
BMLoop *l;
@@ -1700,12 +1712,8 @@ BMEdge *bmesh_jekv(BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
e_splice = BM_edge_exists(tv, v_old);
}
- /* remove e_old from v_kill's disk cycle */
- bmesh_disk_edge_remove(e_old, v_kill);
- /* relink e_old->v_kill to be e_old->tv */
- bmesh_edge_swapverts(e_old, v_kill, tv);
- /* append e_old to tv's disk cycle */
- bmesh_disk_edge_append(e_old, tv);
+ bmesh_disk_vert_replace(e_old, tv, v_kill);
+
/* remove e_kill from tv's disk cycle */
bmesh_disk_edge_remove(e_kill, tv);
@@ -1789,7 +1797,7 @@ BMEdge *bmesh_jekv(BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
if (check_edge_double) {
if (e_splice) {
/* removes e_splice */
- BM_edge_splice(bm, e_splice, e_old);
+ BM_edge_splice(bm, e_old, e_splice);
}
}
@@ -1963,27 +1971,38 @@ bool BM_vert_splice_check_double(BMVert *v_a, BMVert *v_b)
BLI_assert(BM_edge_exists(v_a, v_b) == false);
if (v_a->e && v_b->e) {
- SmallHash visit;
BMEdge *e, *e_first;
- BLI_smallhash_init(&visit);
+#define VERT_VISIT _FLAG_WALK
+ /* tag 'v_a' */
e = e_first = v_a->e;
do {
BMVert *v_other = BM_edge_other_vert(e, v_a);
- BLI_smallhash_insert(&visit, (uintptr_t)v_other, NULL);
+ BLI_assert(!BM_ELEM_API_FLAG_TEST(v_other, VERT_VISIT));
+ BM_ELEM_API_FLAG_ENABLE(v_other, VERT_VISIT);
} while ((e = BM_DISK_EDGE_NEXT(e, v_a)) != e_first);
+ /* check 'v_b' connects to 'v_a' edges */
e = e_first = v_b->e;
do {
BMVert *v_other = BM_edge_other_vert(e, v_b);
- if (BLI_smallhash_haskey(&visit, (uintptr_t)v_other)) {
+ if (BM_ELEM_API_FLAG_TEST(v_other, VERT_VISIT)) {
is_double = true;
break;
}
} while ((e = BM_DISK_EDGE_NEXT(e, v_b)) != e_first);
- BLI_smallhash_release(&visit);
+ /* cleanup */
+ e = e_first = v_a->e;
+ do {
+ BMVert *v_other = BM_edge_other_vert(e, v_a);
+ BLI_assert(BM_ELEM_API_FLAG_TEST(v_other, VERT_VISIT));
+ BM_ELEM_API_FLAG_DISABLE(v_other, VERT_VISIT);
+ } while ((e = BM_DISK_EDGE_NEXT(e, v_a)) != e_first);
+
+#undef VERT_VISIT
+
}
return is_double;
@@ -1992,57 +2011,51 @@ bool BM_vert_splice_check_double(BMVert *v_a, BMVert *v_b)
/**
* \brief Splice Vert
*
- * Merges two verts into one (\a v into \a vtarget).
+ * Merges two verts into one
+ * (\a v_src into \a v_dst, removing \a v_src).
*
* \return Success
*
- * \warning This does't work for collapsing edges,
+ * \warning This doesn't work for collapsing edges,
* where \a v and \a vtarget are connected by an edge
* (assert checks for this case).
*/
-bool BM_vert_splice(BMesh *bm, BMVert *v, BMVert *v_target)
+bool BM_vert_splice(BMesh *bm, BMVert *v_dst, BMVert *v_src)
{
BMEdge *e;
/* verts already spliced */
- if (v == v_target) {
+ if (v_src == v_dst) {
return false;
}
- BLI_assert(BM_vert_pair_share_face_check(v, v_target) == false);
-
- /* move all the edges from v's disk to vtarget's disk */
- while ((e = v->e)) {
-
- /* loop */
- BMLoop *l_first;
- if ((l_first = e->l)) {
- BMLoop *l_iter = l_first;
- do {
- if (l_iter->v == v) {
- l_iter->v = v_target;
- }
- /* else if (l_iter->prev->v == v) {...}
- * (this case will be handled by a different edge) */
- } while ((l_iter = l_iter->radial_next) != l_first);
- }
+ BLI_assert(BM_vert_pair_share_face_check(v_src, v_dst) == false);
- /* disk */
- bmesh_disk_edge_remove(e, v);
- bmesh_edge_swapverts(e, v, v_target);
- bmesh_disk_edge_append(e, v_target);
+ /* move all the edges from 'v_src' disk to 'v_dst' */
+ while ((e = v_src->e)) {
+ bmesh_edge_vert_swap(e, v_dst, v_src);
BLI_assert(e->v1 != e->v2);
}
- BM_CHECK_ELEMENT(v);
- BM_CHECK_ELEMENT(v_target);
+ BM_CHECK_ELEMENT(v_src);
+ BM_CHECK_ELEMENT(v_dst);
- /* v is unused now, and can be killed */
- BM_vert_kill(bm, v);
+ /* 'v_src' is unused now, and can be killed */
+ BM_vert_kill(bm, v_src);
return true;
}
+
+/** \name BM_vert_separate, bmesh_vert_separate and friends
+ * \{ */
+
+/* BM_edge_face_count(e) >= 1 */
+BLI_INLINE bool bm_edge_supports_separate(const BMEdge *e)
+{
+ return (e->l && e->l->radial_next != e->l);
+}
+
/**
* \brief Separate Vert
*
@@ -2054,167 +2067,252 @@ bool BM_vert_splice(BMesh *bm, BMVert *v, BMVert *v_target)
*
* \return Success
*/
-void bmesh_vert_separate(BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
- const bool copy_select)
+void bmesh_vert_separate(
+ BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
+ const bool copy_select)
{
- const int v_edgetot = BM_vert_face_count(v);
- BMEdge **stack = BLI_array_alloca(stack, v_edgetot);
- STACK_DECLARE(stack);
+ int v_edges_num = 0;
- SmallHash visithash;
- BMVert **verts = NULL;
- BMIter eiter, liter;
- BMLoop *l;
- BMEdge *e;
- int i, maxindex;
- BMLoop *l_new;
+ /* Detailed notes on array use since this is stack memory, we have to be careful */
- BLI_smallhash_init_ex(&visithash, v_edgetot);
+ /* newly created vertices, only use when 'r_vout' is set
+ * (total size will be number of fans) */
+ BLI_SMALLSTACK_DECLARE(verts_new, BMVert *);
+ /* fill with edges from the face-fan, clearing on completion
+ * (total size will be max fan edge count) */
+ BLI_SMALLSTACK_DECLARE(edges, BMEdge *);
+ /* temp store edges to walk over when filling 'edges',
+ * (total size will be max radial edges of any edge) */
+ BLI_SMALLSTACK_DECLARE(edges_search, BMEdge *);
- STACK_INIT(stack, v_edgetot);
+ /* number of resulting verts, include self */
+ int verts_num = 1;
+ /* track the total number of edges handled, so we know when we've found the last fan */
+ int edges_found = 0;
- maxindex = 0;
- BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (BLI_smallhash_haskey(&visithash, (uintptr_t)e)) {
- continue;
- }
+#define EDGE_VISIT _FLAG_WALK
+ /* count and flag at once */
+ if (v->e) {
+ BMEdge *e_first, *e_iter;
+ e_iter = e_first = v->e;
+ do {
+ v_edges_num += 1;
+
+ BLI_assert(!BM_ELEM_API_FLAG_TEST(e_iter, EDGE_VISIT));
+ BM_ELEM_API_FLAG_ENABLE(e_iter, EDGE_VISIT);
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e_first);
+ }
+
+ while (true) {
/* Considering only edges and faces incident on vertex v, walk
- * the edges & faces and assign an index to each connected set */
- BLI_smallhash_insert(&visithash, (uintptr_t)e, SET_INT_IN_POINTER(maxindex));
+ * the edges & collect in the 'edges' list for splitting */
+
+ BMEdge *e = v->e;
+ BM_ELEM_API_FLAG_DISABLE(e, EDGE_VISIT);
+
do {
+ BLI_assert(!BM_ELEM_API_FLAG_TEST(e, EDGE_VISIT));
+ BLI_SMALLSTACK_PUSH(edges, e);
+ edges_found += 1;
+
if (e->l) {
BMLoop *l_iter, *l_first;
l_iter = l_first = e->l;
do {
- l_new = (l_iter->v == v) ? l_iter->prev : l_iter->next;
- BLI_assert(BM_vert_in_edge(l_new->e, v));
- if (!BLI_smallhash_haskey(&visithash, (uintptr_t)l_new->e)) {
- BLI_smallhash_insert(&visithash, (uintptr_t)l_new->e, SET_INT_IN_POINTER(maxindex));
- STACK_PUSH(stack, l_new->e);
+ BMLoop *l_adjacent = (l_iter->v == v) ? l_iter->prev : l_iter->next;
+ BLI_assert(BM_vert_in_edge(l_adjacent->e, v));
+ if (BM_ELEM_API_FLAG_TEST(l_adjacent->e, EDGE_VISIT)) {
+ BM_ELEM_API_FLAG_DISABLE(l_adjacent->e, EDGE_VISIT);
+ BLI_SMALLSTACK_PUSH(edges_search, l_adjacent->e);
}
} while ((l_iter = l_iter->radial_next) != l_first);
}
- } while ((e = STACK_POP(stack)));
-
- maxindex++;
- }
+ } while ((e = BLI_SMALLSTACK_POP(edges_search)));
- /* Make enough verts to split v for each group */
- if (r_vout != NULL) {
- verts = MEM_callocN(sizeof(BMVert *) * maxindex, __func__);
- }
- else {
- verts = BLI_array_alloca(verts, maxindex);
- }
+ /* now we have all edges connected to 'v->e' */
- verts[0] = v;
- for (i = 1; i < maxindex; i++) {
- verts[i] = BM_vert_create(bm, v->co, v, BM_CREATE_NOP);
- if (copy_select) {
- BM_elem_select_copy(bm, bm, verts[i], v);
- }
- }
+ BLI_assert(edges_found <= v_edges_num);
- /* Replace v with the new verts in each group */
-#if 0
- BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
- /* call first since its faster then a hash lookup */
- if (l->v != v) {
- continue;
- }
- i = GET_INT_FROM_POINTER(BLI_ghash_lookup(visithash, l->e));
- if (i == 0) {
- continue;
+ if (edges_found == v_edges_num) {
+ /* We're done! The remaining edges in 'edges' form the last fan,
+ * which can be left as is.
+ * if 'edges' were alloc'd it'd be freed here. */
+ break;
}
+ else {
+ BMVert *v_new;
- /* Loops here should always refer to an edge that has v as an
- * endpoint. For each appearance of this vert in a face, there
- * will actually be two iterations: one for the loop heading
- * towards vertex v, and another for the loop heading out from
- * vertex v. Only need to swap the vertex on one of those times,
- * on the outgoing loop. */
+ v_new = BM_vert_create(bm, v->co, v, BM_CREATE_NOP);
+ if (copy_select) {
+ BM_elem_select_copy(bm, bm, v_new, v);
+ }
- /* XXX - because this clobbers the iterator, this *whole* block is commented, see below */
- l->v = verts[i];
- }
-#else
- /* note: this is the same as the commented code above *except* that it doesn't break iterator
- * by modifying data it loops over [#30632], this re-uses the 'stack' variable which is a bit
- * bad practice but save alloc'ing a new array - note, the comment above is useful, keep it
- * if you are tidying up code - campbell */
- STACK_INIT(stack, v_edgetot);
- BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
- if (l->v == v) {
- STACK_PUSH(stack, (BMEdge *)l);
- }
- }
- while ((l = (BMLoop *)(STACK_POP(stack)))) {
- if ((i = GET_INT_FROM_POINTER(BLI_smallhash_lookup(&visithash, (uintptr_t)l->e)))) {
- l->v = verts[i];
- }
- }
-#endif
+ while ((e = BLI_SMALLSTACK_POP(edges))) {
+ bmesh_edge_vert_swap(e, v_new, v);
+ }
- BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- i = GET_INT_FROM_POINTER(BLI_smallhash_lookup(&visithash, (uintptr_t)e));
- if (i == 0) {
- continue;
+ if (r_vout) {
+ BLI_SMALLSTACK_PUSH(verts_new, v_new);
+ }
+ verts_num += 1;
}
-
- BLI_assert(e->v1 == v || e->v2 == v);
- bmesh_disk_edge_remove(e, v);
- bmesh_edge_swapverts(e, v, verts[i]);
- bmesh_disk_edge_append(e, verts[i]);
}
- BLI_smallhash_release(&visithash);
+#undef EDGE_VISIT
- for (i = 0; i < maxindex; i++) {
- BM_CHECK_ELEMENT(verts[i]);
- }
+ /* flags are clean now, handle return values */
if (r_vout_len != NULL) {
- *r_vout_len = maxindex;
+ *r_vout_len = verts_num;
}
if (r_vout != NULL) {
+ BMVert **verts;
+
+ verts = MEM_mallocN(sizeof(BMVert *) * verts_num, __func__);
*r_vout = verts;
+
+ verts[0] = v;
+ BLI_SMALLSTACK_AS_TABLE(verts_new, &verts[1]);
}
}
/**
+ * Utility function for #BM_vert_separate
+ *
+ * Takes a list of edges, which have been split from their original.
+ *
+ * Any edges which failed to split off in #bmesh_vert_separate will be merged back into the original edge.
+ *
+ * \param edges_separate
+ * A list-of-lists, each list is from a single original edge (the first edge is the original),
+ * Check for duplicates (not just with the first) but between all.
+ * This is O(n2) but radial edges are very rarely >2 and almost never >~10.
+ *
+ * \note typically its best to avoid creating the data in the first place,
+ * but inspecting all loops connectivity is quite involved.
+ *
+ * \note this function looks like it could become slow,
+ * but in common cases its only going to iterate a few times.
+ */
+static void bmesh_vert_separate__cleanup(BMesh *bm, LinkNode *edges_separate)
+{
+ do {
+ LinkNode *n_orig = edges_separate->link;
+ do {
+ BMEdge *e_orig = n_orig->link;
+ LinkNode *n_step = n_orig->next;
+ LinkNode *n_prev = n_orig;
+ do {
+ BMEdge *e = n_step->link;
+ BLI_assert(e != e_orig);
+ if ((e->v1 == e_orig->v1) && (e->v2 == e_orig->v2)) {
+ BM_edge_splice(bm, e_orig, e);
+ n_prev->next = n_step->next;
+ n_step = n_prev;
+ }
+ } while ((n_prev = n_step),
+ (n_step = n_step->next));
+
+ } while ((n_orig = n_orig->next) && n_orig->next);
+ } while ((edges_separate = edges_separate->next));
+}
+
+/**
* High level function which wraps both #bmesh_vert_separate and #bmesh_edge_separate
*/
-void BM_vert_separate(BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
- BMEdge **e_in, int e_in_len)
+void BM_vert_separate(
+ BMesh *bm, BMVert *v,
+ BMEdge **e_in, int e_in_len,
+ const bool copy_select,
+ BMVert ***r_vout, int *r_vout_len)
{
+ LinkNode *edges_separate = NULL;
int i;
for (i = 0; i < e_in_len; i++) {
BMEdge *e = e_in[i];
- if (e->l && BM_vert_in_edge(e, v)) {
- bmesh_edge_separate(bm, e, e->l, false);
+ if (bm_edge_supports_separate(e)) {
+ LinkNode *edges_orig = NULL;
+ do {
+ BMLoop *l_sep = e->l;
+ bmesh_edge_separate(bm, e, l_sep, copy_select);
+ BLI_linklist_prepend_alloca(&edges_orig, l_sep->e);
+ BLI_assert(e != l_sep->e);
+ } while (bm_edge_supports_separate(e));
+ BLI_linklist_prepend_alloca(&edges_orig, e);
+ BLI_linklist_prepend_alloca(&edges_separate, edges_orig);
}
}
- bmesh_vert_separate(bm, v, r_vout, r_vout_len, false);
+ bmesh_vert_separate(bm, v, r_vout, r_vout_len, copy_select);
+
+ if (edges_separate) {
+ bmesh_vert_separate__cleanup(bm, edges_separate);
+ }
}
+
+/**
+ * A version of #BM_vert_separate which takes a flag.
+ */
+void BM_vert_separate_hflag(
+ BMesh *bm, BMVert *v,
+ const char hflag,
+ const bool copy_select,
+ BMVert ***r_vout, int *r_vout_len)
+{
+ LinkNode *edges_separate = NULL;
+ BMEdge *e_iter, *e_first;
+
+ e_iter = e_first = v->e;
+ do {
+ if (BM_elem_flag_test(e_iter, hflag)) {
+ BMEdge *e = e_iter;
+ if (bm_edge_supports_separate(e)) {
+ LinkNode *edges_orig = NULL;
+ do {
+ BMLoop *l_sep = e->l;
+ bmesh_edge_separate(bm, e, l_sep, copy_select);
+ /* trick to avoid looping over seperated edges */
+ if (edges_separate == NULL && edges_orig == NULL) {
+ e_first = l_sep->e;
+ }
+ BLI_linklist_prepend_alloca(&edges_orig, l_sep->e);
+ BLI_assert(e != l_sep->e);
+ } while (bm_edge_supports_separate(e));
+ BLI_linklist_prepend_alloca(&edges_orig, e);
+ BLI_linklist_prepend_alloca(&edges_separate, edges_orig);
+ }
+ }
+ } while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v)) != e_first);
+
+ bmesh_vert_separate(bm, v, r_vout, r_vout_len, copy_select);
+
+ if (edges_separate) {
+ bmesh_vert_separate__cleanup(bm, edges_separate);
+ }
+}
+
+/** \} */
+
+
/**
* \brief Splice Edge
*
* Splice two unique edges which share the same two vertices into one edge.
+ * (\a e_src into \a e_dst, removing e_src).
*
* \return Success
*
* \note Edges must already have the same vertices.
*/
-bool BM_edge_splice(BMesh *bm, BMEdge *e, BMEdge *e_target)
+bool BM_edge_splice(BMesh *bm, BMEdge *e_dst, BMEdge *e_src)
{
BMLoop *l;
- if (!BM_vert_in_edge(e, e_target->v1) || !BM_vert_in_edge(e, e_target->v2)) {
+ if (!BM_vert_in_edge(e_src, e_dst->v1) || !BM_vert_in_edge(e_src, e_dst->v2)) {
/* not the same vertices can't splice */
/* the caller should really make sure this doesn't happen ever
@@ -2224,21 +2322,21 @@ bool BM_edge_splice(BMesh *bm, BMEdge *e, BMEdge *e_target)
return false;
}
- while (e->l) {
- l = e->l;
- BLI_assert(BM_vert_in_edge(e_target, l->v));
- BLI_assert(BM_vert_in_edge(e_target, l->next->v));
- bmesh_radial_loop_remove(l, e);
- bmesh_radial_append(e_target, l);
+ while (e_src->l) {
+ l = e_src->l;
+ BLI_assert(BM_vert_in_edge(e_dst, l->v));
+ BLI_assert(BM_vert_in_edge(e_dst, l->next->v));
+ bmesh_radial_loop_remove(l, e_src);
+ bmesh_radial_append(e_dst, l);
}
- BLI_assert(bmesh_radial_length(e->l) == 0);
+ BLI_assert(bmesh_radial_length(e_src->l) == 0);
- BM_CHECK_ELEMENT(e);
- BM_CHECK_ELEMENT(e_target);
+ BM_CHECK_ELEMENT(e_src);
+ BM_CHECK_ELEMENT(e_dst);
/* removes from disks too */
- BM_edge_kill(bm, e);
+ BM_edge_kill(bm, e_src);
return true;
}
@@ -2254,8 +2352,9 @@ bool BM_edge_splice(BMesh *bm, BMEdge *e, BMEdge *e_target)
* \note Does nothing if \a l_sep is already the only loop in the
* edge radial.
*/
-void bmesh_edge_separate(BMesh *bm, BMEdge *e, BMLoop *l_sep,
- const bool copy_select)
+void bmesh_edge_separate(
+ BMesh *bm, BMEdge *e, BMLoop *l_sep,
+ const bool copy_select)
{
BMEdge *e_new;
#ifndef NDEBUG
@@ -2266,7 +2365,7 @@ void bmesh_edge_separate(BMesh *bm, BMEdge *e, BMLoop *l_sep,
BLI_assert(e->l);
if (BM_edge_is_boundary(e)) {
- /* no cut required */
+ BLI_assert(0); /* no cut required */
return;
}
@@ -2296,75 +2395,252 @@ void bmesh_edge_separate(BMesh *bm, BMEdge *e, BMLoop *l_sep,
* Disconnects a face from its vertex fan at loop \a l_sep
*
* \return The newly created BMVert
+ *
+ * \note Will be a no-op and return original vertex if only two edges at that vertex.
*/
BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *l_sep)
{
- BMVert **vtar;
- int len, i;
BMVert *v_new = NULL;
BMVert *v_sep = l_sep->v;
+ BMEdge *e_iter;
+ BMEdge *edges[2];
+ int i;
/* peel the face from the edge radials on both sides of the
* loop vert, disconnecting the face from its fan */
- bmesh_edge_separate(bm, l_sep->e, l_sep, false);
- bmesh_edge_separate(bm, l_sep->prev->e, l_sep->prev, false);
+ if (!BM_edge_is_boundary(l_sep->e))
+ bmesh_edge_separate(bm, l_sep->e, l_sep, false);
+ if (!BM_edge_is_boundary(l_sep->prev->e))
+ bmesh_edge_separate(bm, l_sep->prev->e, l_sep->prev, false);
- if (bmesh_disk_count(v_sep) == 2) {
- /* If there are still only two edges out of v_sep, then
- * this whole URMV was just a no-op, so exit now. */
+ /* do inline, below */
+#if 0
+ if (BM_vert_edge_count_is_equal(v_sep, 2)) {
return v_sep;
}
+#endif
- /* Update the disk start, so that v->e points to an edge
- * not touching the split loop. This is so that BM_vert_split
- * will leave the original v_sep on some *other* fan (not the
- * one-face fan that holds the unglue face). */
- while (v_sep->e == l_sep->e || v_sep->e == l_sep->prev->e) {
- v_sep->e = bmesh_disk_edge_next(v_sep->e, v_sep);
+ /* Search for an edge unattached to this loop */
+ e_iter = v_sep->e;
+ while (!ELEM(e_iter, l_sep->e, l_sep->prev->e)) {
+ e_iter = bmesh_disk_edge_next(e_iter, v_sep);
+
+ /* We've come back around to the initial edge, all touch this loop.
+ * If there are still only two edges out of v_sep,
+ * then this whole URMV was just a no-op, so exit now. */
+ if (e_iter == v_sep->e) {
+ BLI_assert(BM_vert_edge_count_is_equal(v_sep, 2));
+ return v_sep;
+ }
}
- /* Split all fans connected to the vert, duplicating it for
- * each fans. */
- bmesh_vert_separate(bm, v_sep, &vtar, &len, false);
+ v_sep->e = l_sep->e;
- /* There should have been at least two fans cut apart here,
- * otherwise the early exit would have kicked in. */
- BLI_assert(len >= 2);
+ v_new = BM_vert_create(bm, v_sep->co, v_sep, BM_CREATE_NOP);
- v_new = l_sep->v;
+ edges[0] = l_sep->e;
+ edges[1] = l_sep->prev->e;
- /* Desired result here is that a new vert should always be
- * created for the unglue face. This is so we can glue any
- * extras back into the original vert. */
- BLI_assert(v_new != v_sep);
- BLI_assert(v_sep == vtar[0]);
+ for (i = 0; i < ARRAY_SIZE(edges); i++) {
+ BMEdge *e = edges[i];
+ bmesh_edge_vert_swap(e, v_new, v_sep);
+ }
- /* If there are more than two verts as a result, glue together
- * all the verts except the one this URMV intended to create */
- if (len > 2) {
- for (i = 0; i < len; i++) {
- if (vtar[i] == v_new) {
- break;
+ BLI_assert(v_sep != l_sep->v);
+ BLI_assert(v_sep->e != l_sep->v->e);
+
+ BM_CHECK_ELEMENT(l_sep);
+ BM_CHECK_ELEMENT(v_sep);
+ BM_CHECK_ELEMENT(edges[0]);
+ BM_CHECK_ELEMENT(edges[1]);
+ BM_CHECK_ELEMENT(v_new);
+
+ return v_new;
+}
+
+/**
+ * A version of #bmesh_urmv_loop that disconnects multiple loops at once.
+ *
+ * Handles the task of finding fans boundaries.
+ */
+BMVert *bmesh_urmv_loop_multi(
+ BMesh *bm, BMLoop **larr, int larr_len)
+{
+ BMVert *v_sep = larr[0]->v;
+ BMVert *v_new;
+ int i;
+ bool is_mixed_any = false;
+
+ BLI_SMALLSTACK_DECLARE(edges, BMEdge *);
+
+#define LOOP_VISIT _FLAG_WALK
+#define EDGE_VISIT _FLAG_WALK
+
+ for (i = 0; i < larr_len; i++) {
+ BMLoop *l_sep = larr[i];
+
+ /* all must be from the same vert! */
+ BLI_assert(v_sep == l_sep->v);
+
+ BLI_assert(!BM_ELEM_API_FLAG_TEST(l_sep, LOOP_VISIT));
+ BM_ELEM_API_FLAG_ENABLE(l_sep, LOOP_VISIT);
+
+ /* weak! but it makes it simpler to check for edges to split
+ * while doing a radial loop (where loops may be adjacent) */
+ BM_ELEM_API_FLAG_ENABLE(l_sep->next, LOOP_VISIT);
+ BM_ELEM_API_FLAG_ENABLE(l_sep->prev, LOOP_VISIT);
+ }
+
+ for (i = 0; i < larr_len; i++) {
+ BMLoop *l_sep = larr[i];
+
+ BMLoop *loop_pair[2] = {l_sep, l_sep->prev};
+ int j;
+ for (j = 0; j < ARRAY_SIZE(loop_pair); j++) {
+ BMEdge *e = loop_pair[j]->e;
+ if (!BM_ELEM_API_FLAG_TEST(e, EDGE_VISIT)) {
+ BMLoop *l_iter, *l_first;
+ bool is_mixed = false;
+
+ BM_ELEM_API_FLAG_ENABLE(e, EDGE_VISIT);
+
+ l_iter = l_first = e->l;
+ do {
+ if (!BM_ELEM_API_FLAG_TEST(l_iter, LOOP_VISIT)) {
+ is_mixed = true;
+ is_mixed_any = true;
+ break;
+ }
+ } while ((l_iter = l_iter->radial_next) != l_first);
+
+ if (is_mixed) {
+ /* ensure the first loop is one we don't own so we can do a quick check below
+ * on the edge's loop-flag to see if the edge is mixed or not. */
+ e->l = l_iter;
+ }
+ BLI_SMALLSTACK_PUSH(edges, e);
}
}
+ }
+
+ if (is_mixed_any == false) {
+ /* all loops in 'larr' are the soul owners of their edges.
+ * nothing to split away from, this is a no-op */
+ v_new = v_sep;
+ }
+ else {
+ BMEdge *e;
+
+ BLI_assert(!BLI_SMALLSTACK_IS_EMPTY(edges));
+
+ v_new = BM_vert_create(bm, v_sep->co, v_sep, BM_CREATE_NOP);
+ while ((e = BLI_SMALLSTACK_POP(edges))) {
+ BMLoop *l_iter, *l_first, *l_next;
+ BMEdge *e_new;
+
+ /* disable so copied edge isn't left dirty (loop edges are cleared last too) */
+ BM_ELEM_API_FLAG_DISABLE(e, EDGE_VISIT);
+
+ if (!BM_ELEM_API_FLAG_TEST(e->l, LOOP_VISIT)) {
+ /* edge has some loops owned by us, some owned by other loops */
+ BMVert *e_new_v_pair[2];
- if (i != len) {
- /* Swap the single vert that was needed for the
- * unglue into the last array slot */
- SWAP(BMVert *, vtar[i], vtar[len - 1]);
+ if (e->v1 == v_sep) {
+ e_new_v_pair[0] = v_new;
+ e_new_v_pair[1] = e->v2;
+ }
+ else {
+ BLI_assert(v_sep == e->v2);
+ e_new_v_pair[0] = e->v1;
+ e_new_v_pair[1] = v_new;
+ }
- /* And then glue the rest back together */
- for (i = 1; i < len - 1; i++) {
- BM_vert_splice(bm, vtar[i], vtar[0]);
+ e_new = BM_edge_create(bm, UNPACK2(e_new_v_pair), e, BM_CREATE_NOP);
+
+ /* now moved all loops from 'larr' to this newly created edge */
+ l_iter = l_first = e->l;
+ do {
+ l_next = l_iter->radial_next;
+ if (BM_ELEM_API_FLAG_TEST(l_iter, LOOP_VISIT)) {
+ bmesh_radial_loop_remove(l_iter, e);
+ bmesh_radial_append(e_new, l_iter);
+ l_iter->e = e_new;
+ }
+ } while ((l_iter = l_next) != l_first);
+ }
+ else {
+ /* we own the edge entirely, replace the vert */
+ bmesh_disk_vert_replace(e, v_new, v_sep);
}
+
+ /* loop vert is handled last! */
}
}
- MEM_freeN(vtar);
+ for (i = 0; i < larr_len; i++) {
+ BMLoop *l_sep = larr[i];
+
+ l_sep->v = v_new;
+
+ BLI_assert(BM_ELEM_API_FLAG_TEST(l_sep, LOOP_VISIT));
+ BLI_assert(BM_ELEM_API_FLAG_TEST(l_sep->prev, LOOP_VISIT));
+ BLI_assert(BM_ELEM_API_FLAG_TEST(l_sep->next, LOOP_VISIT));
+ BM_ELEM_API_FLAG_DISABLE(l_sep, LOOP_VISIT);
+ BM_ELEM_API_FLAG_DISABLE(l_sep->prev, LOOP_VISIT);
+ BM_ELEM_API_FLAG_DISABLE(l_sep->next, LOOP_VISIT);
+
+
+ BM_ELEM_API_FLAG_DISABLE(l_sep->prev->e, EDGE_VISIT);
+ BM_ELEM_API_FLAG_DISABLE(l_sep->e, EDGE_VISIT);
+ }
+
+#undef LOOP_VISIT
+#undef EDGE_VISIT
+
+ return v_new;
+}
+
+static void bmesh_edge_vert_swap__recursive(BMEdge *e, BMVert *v_dst, BMVert *v_src)
+{
+ BMLoop *l_iter, *l_first;
+
+ BLI_assert(ELEM(v_src, e->v1, e->v2));
+ bmesh_disk_vert_replace(e, v_dst, v_src);
+
+ l_iter = l_first = e->l;
+ do {
+ if (l_iter->v == v_src) {
+ l_iter->v = v_dst;
+ if (BM_vert_in_edge(l_iter->prev->e, v_src)) {
+ bmesh_edge_vert_swap__recursive(l_iter->prev->e, v_dst, v_src);
+ }
+ }
+ else if (l_iter->next->v == v_src) {
+ l_iter->next->v = v_dst;
+ if (BM_vert_in_edge(l_iter->next->e, v_src)) {
+ bmesh_edge_vert_swap__recursive(l_iter->next->e, v_dst, v_src);
+ }
+ }
+ else {
+ BLI_assert(l_iter->prev->v != v_src);
+ }
+ } while ((l_iter = l_iter->radial_next) != l_first);
+}
+/**
+ * This function assumes l_sep is apart of a larger fan which has already been
+ * isolated by calling bmesh_edge_separate to segregate it radially.
+ */
+BMVert *bmesh_urmv_loop_region(BMesh *bm, BMLoop *l_sep)
+{
+ BMVert *v_new = BM_vert_create(bm, l_sep->v->co, l_sep->v, BM_CREATE_NOP);
+ /* passing either 'l_sep->e', 'l_sep->prev->e' will work */
+ bmesh_edge_vert_swap__recursive(l_sep->e, v_new, l_sep->v);
+ BLI_assert(l_sep->v == v_new);
return v_new;
}
+
/**
* \brief Unglue Region Make Vert (URMV)
*
diff --git a/source/blender/bmesh/intern/bmesh_core.h b/source/blender/bmesh/intern/bmesh_core.h
index ab847fc82eb..2b100eb7b8d 100644
--- a/source/blender/bmesh/intern/bmesh_core.h
+++ b/source/blender/bmesh/intern/bmesh_core.h
@@ -27,8 +27,9 @@
* \ingroup bmesh
*/
-BMFace *BM_face_copy(BMesh *bm_dst, BMesh *bm_src, BMFace *f,
- const bool copy_verts, const bool copy_edges);
+BMFace *BM_face_copy(
+ BMesh *bm_dst, BMesh *bm_src, BMFace *f,
+ const bool copy_verts, const bool copy_edges);
typedef enum eBMCreateFlag {
BM_CREATE_NOP = 0,
@@ -40,15 +41,19 @@ typedef enum eBMCreateFlag {
BM_CREATE_SKIP_CD = (1 << 2),
} eBMCreateFlag;
-BMVert *BM_vert_create(BMesh *bm, const float co[3],
- const BMVert *v_example, const eBMCreateFlag create_flag);
-BMEdge *BM_edge_create(BMesh *bm, BMVert *v1, BMVert *v2,
- const BMEdge *e_example, const eBMCreateFlag create_flag);
-BMFace *BM_face_create(BMesh *bm, BMVert **verts, BMEdge **edges, const int len,
- const BMFace *f_example, const eBMCreateFlag create_flag);
-BMFace *BM_face_create_verts(BMesh *bm, BMVert **verts, const int len,
- const BMFace *f_example, const eBMCreateFlag create_flag,
- const bool create_edges);
+BMVert *BM_vert_create(
+ BMesh *bm, const float co[3],
+ const BMVert *v_example, const eBMCreateFlag create_flag);
+BMEdge *BM_edge_create(
+ BMesh *bm, BMVert *v1, BMVert *v2,
+ const BMEdge *e_example, const eBMCreateFlag create_flag);
+BMFace *BM_face_create(
+ BMesh *bm, BMVert **verts, BMEdge **edges, const int len,
+ const BMFace *f_example, const eBMCreateFlag create_flag);
+BMFace *BM_face_create_verts(
+ BMesh *bm, BMVert **verts, const int len,
+ const BMFace *f_example, const eBMCreateFlag create_flag,
+ const bool create_edges);
void BM_face_edges_kill(BMesh *bm, BMFace *f);
void BM_face_verts_kill(BMesh *bm, BMFace *f);
@@ -57,25 +62,32 @@ void BM_face_kill(BMesh *bm, BMFace *f);
void BM_edge_kill(BMesh *bm, BMEdge *e);
void BM_vert_kill(BMesh *bm, BMVert *v);
-void bmesh_edge_separate(BMesh *bm, BMEdge *e, BMLoop *l_sep,
- const bool copy_select);
-bool BM_edge_splice(BMesh *bm, BMEdge *e, BMEdge *e_target);
-bool BM_vert_splice(BMesh *bm, BMVert *v, BMVert *v_target);
+void bmesh_edge_separate(
+ BMesh *bm, BMEdge *e, BMLoop *l_sep,
+ const bool copy_select);
+bool BM_edge_splice(BMesh *bm, BMEdge *e_dst, BMEdge *e_src);
+bool BM_vert_splice(BMesh *bm, BMVert *v_dst, BMVert *v_src);
bool BM_vert_splice_check_double(BMVert *v_a, BMVert *v_b);
-void bmesh_vert_separate(BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
- const bool copy_select);
+void bmesh_vert_separate(
+ BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
+ const bool copy_select);
bool bmesh_loop_reverse(BMesh *bm, BMFace *f);
BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface, const bool do_del);
-void BM_vert_separate(BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
- BMEdge **e_in, int e_in_len);
+void BM_vert_separate(
+ BMesh *bm, BMVert *v, BMEdge **e_in, int e_in_len, const bool copy_select,
+ BMVert ***r_vout, int *r_vout_len);
+void BM_vert_separate_hflag(
+ BMesh *bm, BMVert *v, const char hflag, const bool copy_select,
+ BMVert ***r_vout, int *r_vout_len);
/* EULER API - For modifying structure */
-BMFace *bmesh_sfme(BMesh *bm, BMFace *f,
- BMLoop *l1, BMLoop *l2,
- BMLoop **r_l,
+BMFace *bmesh_sfme(
+ BMesh *bm, BMFace *f,
+ BMLoop *l1, BMLoop *l2,
+ BMLoop **r_l,
#ifdef USE_BMESH_HOLES
ListBase *holes,
#endif
@@ -84,11 +96,15 @@ BMFace *bmesh_sfme(BMesh *bm, BMFace *f,
);
BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e);
-BMEdge *bmesh_jekv(BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
- const bool do_del, const bool check_edge_splice);
+BMEdge *bmesh_jekv(
+ BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
+ const bool do_del, const bool check_edge_splice);
BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e);
BMVert *bmesh_urmv(BMesh *bm, BMFace *f_sep, BMVert *v_sep);
BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *l_sep);
+BMVert *bmesh_urmv_loop_multi(
+ BMesh *bm, BMLoop **larr, int larr_len);
+BMVert *bmesh_urmv_loop_region(BMesh *bm, BMLoop *l_sep);
void bmesh_face_swap_data(BMFace *f_a, BMFace *f_b);
diff --git a/source/blender/bmesh/intern/bmesh_edgeloop.c b/source/blender/bmesh/intern/bmesh_edgeloop.c
index e83a1d5b00a..eaa070151a6 100644
--- a/source/blender/bmesh/intern/bmesh_edgeloop.c
+++ b/source/blender/bmesh/intern/bmesh_edgeloop.c
@@ -52,8 +52,9 @@ typedef struct BMEdgeLoopStore {
/* -------------------------------------------------------------------- */
/* BM_mesh_edgeloops_find & Util Functions */
-static int bm_vert_other_tag(BMVert *v, BMVert *v_prev,
- BMEdge **r_e)
+static int bm_vert_other_tag(
+ BMVert *v, BMVert *v_prev,
+ BMEdge **r_e)
{
BMIter iter;
BMEdge *e, *e_next = NULL;
@@ -125,8 +126,9 @@ static bool bm_loop_build(BMEdgeLoopStore *el_store, BMVert *v_prev, BMVert *v,
/**
* \return listbase of listbases, each linking to a vertex.
*/
-int BM_mesh_edgeloops_find(BMesh *bm, ListBase *r_eloops,
- bool (*test_fn)(BMEdge *, void *user_data), void *user_data)
+int BM_mesh_edgeloops_find(
+ BMesh *bm, ListBase *r_eloops,
+ bool (*test_fn)(BMEdge *, void *user_data), void *user_data)
{
BMIter iter;
BMEdge *e;
@@ -183,8 +185,9 @@ struct VertStep {
BMVert *v;
};
-static void vs_add(BLI_mempool *vs_pool, ListBase *lb,
- BMVert *v, BMEdge *e_prev, const int iter_tot)
+static void vs_add(
+ BLI_mempool *vs_pool, ListBase *lb,
+ BMVert *v, BMEdge *e_prev, const int iter_tot)
{
struct VertStep *vs_new = BLI_mempool_alloc(vs_pool);
vs_new->v = v;
@@ -256,9 +259,10 @@ static bool bm_loop_path_build_step(BLI_mempool *vs_pool, ListBase *lb, const in
return (BLI_listbase_is_empty(lb) == false);
}
-bool BM_mesh_edgeloops_find_path(BMesh *bm, ListBase *r_eloops,
- bool (*test_fn)(BMEdge *, void *user_data), void *user_data,
- BMVert *v_src, BMVert *v_dst)
+bool BM_mesh_edgeloops_find_path(
+ BMesh *bm, ListBase *r_eloops,
+ bool (*test_fn)(BMEdge *, void *user_data), void *user_data,
+ BMVert *v_src, BMVert *v_dst)
{
BMIter iter;
BMEdge *e;
@@ -662,7 +666,7 @@ void BM_edgeloop_flip(BMesh *UNUSED(bm), BMEdgeLoopStore *el_store)
void BM_edgeloop_expand(BMesh *UNUSED(bm), BMEdgeLoopStore *el_store, int el_store_len)
{
- /* first double until we are more then half as big */
+ /* first double until we are more than half as big */
while ((el_store->len * 2) < el_store_len) {
LinkData *node_curr = el_store->verts.first;
while (node_curr) {
diff --git a/source/blender/bmesh/intern/bmesh_edgeloop.h b/source/blender/bmesh/intern/bmesh_edgeloop.h
index 527dba120e1..5df4ee5848e 100644
--- a/source/blender/bmesh/intern/bmesh_edgeloop.h
+++ b/source/blender/bmesh/intern/bmesh_edgeloop.h
@@ -32,17 +32,20 @@ struct ListBase;
struct BMEdgeLoopStore;
/* multiple edgeloops (ListBase) */
-int BM_mesh_edgeloops_find(BMesh *bm, struct ListBase *r_lb,
- bool (*test_fn)(BMEdge *, void *user_data), void *user_data);
-bool BM_mesh_edgeloops_find_path(BMesh *bm, ListBase *r_eloops,
- bool (*test_fn)(BMEdge *, void *user_data), void *user_data,
- BMVert *v_src, BMVert *v_dst);
+int BM_mesh_edgeloops_find(
+ BMesh *bm, struct ListBase *r_lb,
+ bool (*test_fn)(BMEdge *, void *user_data), void *user_data);
+bool BM_mesh_edgeloops_find_path(
+ BMesh *bm, ListBase *r_eloops,
+ bool (*test_fn)(BMEdge *, void *user_data), void *user_data,
+ BMVert *v_src, BMVert *v_dst);
void BM_mesh_edgeloops_free(struct ListBase *eloops);
void BM_mesh_edgeloops_calc_center(BMesh *bm, struct ListBase *eloops);
void BM_mesh_edgeloops_calc_normal(BMesh *bm, struct ListBase *eloops);
-void BM_mesh_edgeloops_calc_normal_aligned(BMesh *bm, struct ListBase *eloops,
- const float no_align[3]);
+void BM_mesh_edgeloops_calc_normal_aligned(
+ BMesh *bm, struct ListBase *eloops,
+ const float no_align[3]);
void BM_mesh_edgeloops_calc_order(BMesh *UNUSED(bm), ListBase *eloops, const bool use_normals);
@@ -59,8 +62,9 @@ const float *BM_edgeloop_center_get(struct BMEdgeLoopStore *el_store);
void BM_edgeloop_edges_get(struct BMEdgeLoopStore *el_store, BMEdge **e_arr);
void BM_edgeloop_calc_center(BMesh *bm, struct BMEdgeLoopStore *el_store);
bool BM_edgeloop_calc_normal(BMesh *bm, struct BMEdgeLoopStore *el_store);
-bool BM_edgeloop_calc_normal_aligned(BMesh *bm, struct BMEdgeLoopStore *el_store,
- const float no_align[3]);
+bool BM_edgeloop_calc_normal_aligned(
+ BMesh *bm, struct BMEdgeLoopStore *el_store,
+ const float no_align[3]);
void BM_edgeloop_flip(BMesh *bm, struct BMEdgeLoopStore *el_store);
void BM_edgeloop_expand(BMesh *bm, struct BMEdgeLoopStore *el_store, int el_store_len);
diff --git a/source/blender/bmesh/intern/bmesh_inline.h b/source/blender/bmesh/intern/bmesh_inline.h
index 96b2cd396a2..4b55060875b 100644
--- a/source/blender/bmesh/intern/bmesh_inline.h
+++ b/source/blender/bmesh/intern/bmesh_inline.h
@@ -39,11 +39,13 @@
#define BM_elem_flag_merge( ele_a, ele_b) _bm_elem_flag_merge (&(ele_a)->head, &(ele_b)->head)
#define BM_elem_flag_merge_into(ele, ele_a, ele_b)_bm_elem_flag_merge_into (&(ele)->head, &(ele_a)->head, &(ele_b)->head)
+ATTR_WARN_UNUSED_RESULT
BLI_INLINE char _bm_elem_flag_test(const BMHeader *head, const char hflag)
{
return head->hflag & hflag;
}
+ATTR_WARN_UNUSED_RESULT
BLI_INLINE bool _bm_elem_flag_test_bool(const BMHeader *head, const char hflag)
{
return (head->hflag & hflag) != 0;
@@ -116,6 +118,7 @@ BLI_INLINE void _bm_elem_index_set(BMHeader *head, const int index)
head->index = index;
}
+ATTR_WARN_UNUSED_RESULT
BLI_INLINE int _bm_elem_index_get(const BMHeader *head)
{
return head->index;
diff --git a/source/blender/bmesh/intern/bmesh_interp.c b/source/blender/bmesh/intern/bmesh_interp.c
index a32f28169f6..6e468bf44f2 100644
--- a/source/blender/bmesh/intern/bmesh_interp.c
+++ b/source/blender/bmesh/intern/bmesh_interp.c
@@ -40,39 +40,43 @@
#include "BKE_customdata.h"
#include "BKE_multires.h"
+#include "BLI_memarena.h"
+#include "BLI_linklist.h"
#include "bmesh.h"
#include "intern/bmesh_private.h"
/* edge and vertex share, currently theres no need to have different logic */
-static void bm_data_interp_from_elem(CustomData *data_layer, BMElem *ele1, BMElem *ele2, BMElem *ele_dst, const float fac)
+static void bm_data_interp_from_elem(
+ CustomData *data_layer, const BMElem *ele_src_1, const BMElem *ele_src_2,
+ BMElem *ele_dst, const float fac)
{
- if (ele1->head.data && ele2->head.data) {
+ if (ele_src_1->head.data && ele_src_2->head.data) {
/* first see if we can avoid interpolation */
if (fac <= 0.0f) {
- if (ele1 == ele_dst) {
+ if (ele_src_1 == ele_dst) {
/* do nothing */
}
else {
CustomData_bmesh_free_block_data(data_layer, ele_dst->head.data);
- CustomData_bmesh_copy_data(data_layer, data_layer, ele1->head.data, &ele_dst->head.data);
+ CustomData_bmesh_copy_data(data_layer, data_layer, ele_src_1->head.data, &ele_dst->head.data);
}
}
else if (fac >= 1.0f) {
- if (ele2 == ele_dst) {
+ if (ele_src_2 == ele_dst) {
/* do nothing */
}
else {
CustomData_bmesh_free_block_data(data_layer, ele_dst->head.data);
- CustomData_bmesh_copy_data(data_layer, data_layer, ele2->head.data, &ele_dst->head.data);
+ CustomData_bmesh_copy_data(data_layer, data_layer, ele_src_2->head.data, &ele_dst->head.data);
}
}
else {
- void *src[2];
+ const void *src[2];
float w[2];
- src[0] = ele1->head.data;
- src[1] = ele2->head.data;
+ src[0] = ele_src_1->head.data;
+ src[1] = ele_src_2->head.data;
w[0] = 1.0f - fac;
w[1] = fac;
CustomData_bmesh_interp(data_layer, src, w, NULL, 2, ele_dst->head.data);
@@ -83,25 +87,25 @@ static void bm_data_interp_from_elem(CustomData *data_layer, BMElem *ele1, BMEle
/**
* \brief Data, Interp From Verts
*
- * Interpolates per-vertex data from two sources to a target.
+ * Interpolates per-vertex data from two sources to \a v_dst
*
* \note This is an exact match to #BM_data_interp_from_edges
*/
-void BM_data_interp_from_verts(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, const float fac)
+void BM_data_interp_from_verts(BMesh *bm, const BMVert *v_src_1, const BMVert *v_src_2, BMVert *v_dst, const float fac)
{
- bm_data_interp_from_elem(&bm->vdata, (BMElem *)v1, (BMElem *)v2, (BMElem *)v, fac);
+ bm_data_interp_from_elem(&bm->vdata, (const BMElem *)v_src_1, (const BMElem *)v_src_2, (BMElem *)v_dst, fac);
}
/**
* \brief Data, Interp From Edges
*
- * Interpolates per-edge data from two sources to a target.
+ * Interpolates per-edge data from two sources to \a e_dst.
*
* \note This is an exact match to #BM_data_interp_from_verts
*/
-void BM_data_interp_from_edges(BMesh *bm, BMEdge *e1, BMEdge *e2, BMEdge *e, const float fac)
+void BM_data_interp_from_edges(BMesh *bm, const BMEdge *e_src_1, const BMEdge *e_src_2, BMEdge *e_dst, const float fac)
{
- bm_data_interp_from_elem(&bm->edata, (BMElem *)e1, (BMElem *)e2, (BMElem *)e, fac);
+ bm_data_interp_from_elem(&bm->edata, (const BMElem *)e_src_1, (const BMElem *)e_src_2, (BMElem *)e_dst, fac);
}
/**
@@ -118,26 +122,26 @@ static void UNUSED_FUNCTION(BM_Data_Vert_Average)(BMesh *UNUSED(bm), BMFace *UNU
/**
* \brief Data Face-Vert Edge Interp
*
- * Walks around the faces of an edge and interpolates the per-face-edge
- * data between two sources to a target.
+ * Walks around the faces of \a e and interpolates
+ * the loop data between two sources.
*/
-void BM_data_interp_face_vert_edge(BMesh *bm, BMVert *v1, BMVert *UNUSED(v2), BMVert *v, BMEdge *e1, const float fac)
+void BM_data_interp_face_vert_edge(
+ BMesh *bm, const BMVert *v_src_1, const BMVert *UNUSED(v_src_2), BMVert *v, BMEdge *e, const float fac)
{
- void *src[2];
float w[2];
BMLoop *l_v1 = NULL, *l_v = NULL, *l_v2 = NULL;
BMLoop *l_iter = NULL;
- if (!e1->l) {
+ if (!e->l) {
return;
}
w[1] = 1.0f - fac;
w[0] = fac;
- l_iter = e1->l;
+ l_iter = e->l;
do {
- if (l_iter->v == v1) {
+ if (l_iter->v == v_src_1) {
l_v1 = l_iter;
l_v = l_v1->next;
l_v2 = l_v->next;
@@ -148,14 +152,17 @@ void BM_data_interp_face_vert_edge(BMesh *bm, BMVert *v1, BMVert *UNUSED(v2), BM
l_v2 = l_iter->prev;
}
- if (!l_v1 || !l_v2)
+ if (!l_v1 || !l_v2) {
return;
-
- src[0] = l_v1->head.data;
- src[1] = l_v2->head.data;
+ }
+ else {
+ const void *src[2];
+ src[0] = l_v1->head.data;
+ src[1] = l_v2->head.data;
- CustomData_bmesh_interp(&bm->ldata, src, w, NULL, 2, l_v->head.data);
- } while ((l_iter = l_iter->radial_next) != e1->l);
+ CustomData_bmesh_interp(&bm->ldata, src, w, NULL, 2, l_v->head.data);
+ }
+ } while ((l_iter = l_iter->radial_next) != e->l);
}
/**
@@ -166,56 +173,57 @@ void BM_data_interp_face_vert_edge(BMesh *bm, BMVert *v1, BMVert *UNUSED(v2), BM
*
* \note Only handles loop customdata. multires is handled.
*/
-void BM_face_interp_from_face_ex(BMesh *bm, BMFace *target, BMFace *source, const bool do_vertex,
- void **blocks_l, void **blocks_v, float (*cos_2d)[2], float axis_mat[3][3])
+void BM_face_interp_from_face_ex(
+ BMesh *bm, BMFace *f_dst, const BMFace *f_src, const bool do_vertex,
+ const void **blocks_l, const void **blocks_v, float (*cos_2d)[2], float axis_mat[3][3])
{
BMLoop *l_iter;
BMLoop *l_first;
- float *w = BLI_array_alloca(w, source->len);
+ float *w = BLI_array_alloca(w, f_src->len);
float co[2];
int i;
- if (source != target)
- BM_elem_attrs_copy(bm, bm, source, target);
+ if (f_src != f_dst)
+ BM_elem_attrs_copy(bm, bm, f_src, f_dst);
/* interpolate */
i = 0;
- l_iter = l_first = BM_FACE_FIRST_LOOP(target);
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f_dst);
do {
mul_v2_m3v3(co, axis_mat, l_iter->v->co);
- interp_weights_poly_v2(w, cos_2d, source->len, co);
- CustomData_bmesh_interp(&bm->ldata, blocks_l, w, NULL, source->len, l_iter->head.data);
+ interp_weights_poly_v2(w, cos_2d, f_src->len, co);
+ CustomData_bmesh_interp(&bm->ldata, blocks_l, w, NULL, f_src->len, l_iter->head.data);
if (do_vertex) {
- CustomData_bmesh_interp(&bm->vdata, blocks_v, w, NULL, source->len, l_iter->v->head.data);
+ CustomData_bmesh_interp(&bm->vdata, blocks_v, w, NULL, f_src->len, l_iter->v->head.data);
}
} while (i++, (l_iter = l_iter->next) != l_first);
}
-void BM_face_interp_from_face(BMesh *bm, BMFace *target, BMFace *source, const bool do_vertex)
+void BM_face_interp_from_face(BMesh *bm, BMFace *f_dst, const BMFace *f_src, const bool do_vertex)
{
BMLoop *l_iter;
BMLoop *l_first;
- void **blocks_l = BLI_array_alloca(blocks_l, source->len);
- void **blocks_v = do_vertex ? BLI_array_alloca(blocks_v, source->len) : NULL;
- float (*cos_2d)[2] = BLI_array_alloca(cos_2d, source->len);
+ const void **blocks_l = BLI_array_alloca(blocks_l, f_src->len);
+ const void **blocks_v = do_vertex ? BLI_array_alloca(blocks_v, f_src->len) : NULL;
+ float (*cos_2d)[2] = BLI_array_alloca(cos_2d, f_src->len);
float axis_mat[3][3]; /* use normal to transform into 2d xy coords */
int i;
/* convert the 3d coords into 2d for projection */
- BLI_assert(BM_face_is_normal_valid(source));
- axis_dominant_v3_to_m3(axis_mat, source->no);
+ BLI_assert(BM_face_is_normal_valid(f_src));
+ axis_dominant_v3_to_m3(axis_mat, f_src->no);
i = 0;
- l_iter = l_first = BM_FACE_FIRST_LOOP(source);
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f_src);
do {
mul_v2_m3v3(cos_2d[i], axis_mat, l_iter->v->co);
blocks_l[i] = l_iter->head.data;
if (do_vertex) blocks_v[i] = l_iter->v->head.data;
} while (i++, (l_iter = l_iter->next) != l_first);
- BM_face_interp_from_face_ex(bm, target, source, do_vertex,
+ BM_face_interp_from_face_ex(bm, f_dst, f_src, do_vertex,
blocks_l, blocks_v, cos_2d, axis_mat);
}
@@ -233,8 +241,9 @@ void BM_face_interp_from_face(BMesh *bm, BMFace *target, BMFace *source, const b
* y
* </pre>
*/
-static int compute_mdisp_quad(BMLoop *l, float v1[3], float v2[3], float v3[3], float v4[3],
- float e1[3], float e2[3])
+static int compute_mdisp_quad(
+ BMLoop *l, float v1[3], float v2[3], float v3[3], float v4[3],
+ float e1[3], float e2[3])
{
float cent[3], n[3], p[3];
@@ -294,9 +303,10 @@ static float quad_coord(const float aa[3], const float bb[3], const float cc[3],
return f1;
}
-static int quad_co(float *x, float *y,
- const float v1[3], const float v2[3], const float v3[3], const float v4[3],
- const float p[3], const float n[3])
+static int quad_co(
+ float *r_x, float *r_y,
+ const float v1[3], const float v2[3], const float v3[3], const float v4[3],
+ const float p[3], const float n[3])
{
float projverts[5][3], n2[3];
float dprojverts[4][3], origin[3] = {0.0f, 0.0f, 0.0f};
@@ -332,14 +342,15 @@ static int quad_co(float *x, float *y,
return 0;
}
- *y = quad_coord(dprojverts[1], dprojverts[0], dprojverts[2], dprojverts[3], 0, 1);
- *x = quad_coord(dprojverts[2], dprojverts[1], dprojverts[3], dprojverts[0], 0, 1);
+ *r_y = quad_coord(dprojverts[1], dprojverts[0], dprojverts[2], dprojverts[3], 0, 1);
+ *r_x = quad_coord(dprojverts[2], dprojverts[1], dprojverts[3], dprojverts[0], 0, 1);
return 1;
}
-static void mdisp_axis_from_quad(float v1[3], float v2[3], float UNUSED(v3[3]), float v4[3],
- float axis_x[3], float axis_y[3])
+static void mdisp_axis_from_quad(
+ float v1[3], float v2[3], float UNUSED(v3[3]), float v4[3],
+ float axis_x[3], float axis_y[3])
{
sub_v3_v3v3(axis_x, v4, v1);
sub_v3_v3v3(axis_y, v2, v1);
@@ -350,8 +361,9 @@ static void mdisp_axis_from_quad(float v1[3], float v2[3], float UNUSED(v3[3]),
/* tl is loop to project onto, l is loop whose internal displacement, co, is being
* projected. x and y are location in loop's mdisps grid of point co. */
-static bool mdisp_in_mdispquad(BMLoop *l, BMLoop *tl, float p[3], float *x, float *y,
- int res, float axis_x[3], float axis_y[3])
+static bool mdisp_in_mdispquad(
+ BMLoop *l, BMLoop *tl, float p[3], float *x, float *y,
+ int res, float axis_x[3], float axis_y[3])
{
float v1[3], v2[3], c[3], v3[3], v4[3], e1[3], e2[3];
float eps = FLT_EPSILON * 4000;
@@ -384,8 +396,9 @@ static bool mdisp_in_mdispquad(BMLoop *l, BMLoop *tl, float p[3], float *x, floa
return 1;
}
-static float bm_loop_flip_equotion(float mat[2][2], float b[2], const float target_axis_x[3], const float target_axis_y[3],
- const float coord[3], int i, int j)
+static float bm_loop_flip_equotion(
+ float mat[2][2], float b[2], const float target_axis_x[3], const float target_axis_y[3],
+ const float coord[3], int i, int j)
{
mat[0][0] = target_axis_x[i];
mat[0][1] = target_axis_y[i];
@@ -394,11 +407,12 @@ static float bm_loop_flip_equotion(float mat[2][2], float b[2], const float targ
b[0] = coord[i];
b[1] = coord[j];
- return mat[0][0] * mat[1][1] - mat[0][1] * mat[1][0];
+ return cross_v2v2(mat[0], mat[1]);
}
-static void bm_loop_flip_disp(const float source_axis_x[3], const float source_axis_y[3],
- const float target_axis_x[3], const float target_axis_y[3], float disp[3])
+static void bm_loop_flip_disp(
+ const float source_axis_x[3], const float source_axis_y[3],
+ const float target_axis_x[3], const float target_axis_y[3], float disp[3])
{
float vx[3], vy[3], coord[3];
float n[3], vec[3];
@@ -425,7 +439,7 @@ static void bm_loop_flip_disp(const float source_axis_x[3], const float source_a
disp[1] = (mat[0][0] * b[1] - b[0] * mat[1][0]) / d;
}
-static void bm_loop_interp_mdisps(BMesh *bm, BMLoop *l_dst, BMFace *f_src)
+static void bm_loop_interp_mdisps(BMesh *bm, BMLoop *l_dst, const BMFace *f_src)
{
const int cd_loop_mdisp_offset = CustomData_get_offset(&bm->ldata, CD_MDISPS);
MDisps *md_dst;
@@ -445,8 +459,8 @@ static void bm_loop_interp_mdisps(BMesh *bm, BMLoop *l_dst, BMFace *f_src)
/* if no disps data allocate a new grid, the size of the first grid in f_src. */
if (!md_dst->totdisp) {
- MDisps *md_src = BM_ELEM_CD_GET_VOID_P(BM_FACE_FIRST_LOOP(f_src), cd_loop_mdisp_offset);
-
+ const MDisps *md_src = BM_ELEM_CD_GET_VOID_P(BM_FACE_FIRST_LOOP(f_src), cd_loop_mdisp_offset);
+
md_dst->totdisp = md_src->totdisp;
md_dst->level = md_src->level;
if (md_dst->totdisp) {
@@ -609,36 +623,37 @@ void BM_face_multires_bounds_smooth(BMesh *bm, BMFace *f)
}
/**
- * project the multires grid in target onto source's set of multires grids
+ * project the multires grid in target onto f_src's set of multires grids
*/
-void BM_loop_interp_multires(BMesh *bm, BMLoop *target, BMFace *source)
+void BM_loop_interp_multires(BMesh *bm, BMLoop *l_dst, const BMFace *f_src)
{
- bm_loop_interp_mdisps(bm, target, source);
+ bm_loop_interp_mdisps(bm, l_dst, f_src);
}
/**
- * projects a single loop, target, onto source for customdata interpolation. multires is handled.
+ * projects a single loop, target, onto f_src for customdata interpolation. multires is handled.
* if do_vertex is true, target's vert data will also get interpolated.
*/
-void BM_loop_interp_from_face(BMesh *bm, BMLoop *target, BMFace *source,
- const bool do_vertex, const bool do_multires)
+void BM_loop_interp_from_face(
+ BMesh *bm, BMLoop *l_dst, const BMFace *f_src,
+ const bool do_vertex, const bool do_multires)
{
BMLoop *l_iter;
BMLoop *l_first;
- void **vblocks = do_vertex ? BLI_array_alloca(vblocks, source->len) : NULL;
- void **blocks = BLI_array_alloca(blocks, source->len);
- float (*cos_2d)[2] = BLI_array_alloca(cos_2d, source->len);
- float *w = BLI_array_alloca(w, source->len);
+ const void **vblocks = do_vertex ? BLI_array_alloca(vblocks, f_src->len) : NULL;
+ const void **blocks = BLI_array_alloca(blocks, f_src->len);
+ float (*cos_2d)[2] = BLI_array_alloca(cos_2d, f_src->len);
+ float *w = BLI_array_alloca(w, f_src->len);
float axis_mat[3][3]; /* use normal to transform into 2d xy coords */
float co[2];
int i;
/* convert the 3d coords into 2d for projection */
- BLI_assert(BM_face_is_normal_valid(source));
- axis_dominant_v3_to_m3(axis_mat, source->no);
+ BLI_assert(BM_face_is_normal_valid(f_src));
+ axis_dominant_v3_to_m3(axis_mat, f_src->no);
i = 0;
- l_iter = l_first = BM_FACE_FIRST_LOOP(source);
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f_src);
do {
mul_v2_m3v3(cos_2d[i], axis_mat, l_iter->v->co);
blocks[i] = l_iter->head.data;
@@ -648,48 +663,48 @@ void BM_loop_interp_from_face(BMesh *bm, BMLoop *target, BMFace *source,
}
} while (i++, (l_iter = l_iter->next) != l_first);
- mul_v2_m3v3(co, axis_mat, target->v->co);
+ mul_v2_m3v3(co, axis_mat, l_dst->v->co);
/* interpolate */
- interp_weights_poly_v2(w, cos_2d, source->len, co);
- CustomData_bmesh_interp(&bm->ldata, blocks, w, NULL, source->len, target->head.data);
+ interp_weights_poly_v2(w, cos_2d, f_src->len, co);
+ CustomData_bmesh_interp(&bm->ldata, blocks, w, NULL, f_src->len, l_dst->head.data);
if (do_vertex) {
- CustomData_bmesh_interp(&bm->vdata, vblocks, w, NULL, source->len, target->v->head.data);
+ CustomData_bmesh_interp(&bm->vdata, vblocks, w, NULL, f_src->len, l_dst->v->head.data);
}
if (do_multires) {
- bm_loop_interp_mdisps(bm, target, source);
+ bm_loop_interp_mdisps(bm, l_dst, f_src);
}
}
-void BM_vert_interp_from_face(BMesh *bm, BMVert *v, BMFace *source)
+void BM_vert_interp_from_face(BMesh *bm, BMVert *v_dst, const BMFace *f_src)
{
BMLoop *l_iter;
BMLoop *l_first;
- void **blocks = BLI_array_alloca(blocks, source->len);
- float (*cos_2d)[2] = BLI_array_alloca(cos_2d, source->len);
- float *w = BLI_array_alloca(w, source->len);
+ const void **blocks = BLI_array_alloca(blocks, f_src->len);
+ float (*cos_2d)[2] = BLI_array_alloca(cos_2d, f_src->len);
+ float *w = BLI_array_alloca(w, f_src->len);
float axis_mat[3][3]; /* use normal to transform into 2d xy coords */
float co[2];
int i;
/* convert the 3d coords into 2d for projection */
- BLI_assert(BM_face_is_normal_valid(source));
- axis_dominant_v3_to_m3(axis_mat, source->no);
+ BLI_assert(BM_face_is_normal_valid(f_src));
+ axis_dominant_v3_to_m3(axis_mat, f_src->no);
i = 0;
- l_iter = l_first = BM_FACE_FIRST_LOOP(source);
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f_src);
do {
mul_v2_m3v3(cos_2d[i], axis_mat, l_iter->v->co);
blocks[i] = l_iter->v->head.data;
} while (i++, (l_iter = l_iter->next) != l_first);
- mul_v2_m3v3(co, axis_mat, v->co);
+ mul_v2_m3v3(co, axis_mat, v_dst->co);
/* interpolate */
- interp_weights_poly_v2(w, cos_2d, source->len, co);
- CustomData_bmesh_interp(&bm->vdata, blocks, w, NULL, source->len, v->head.data);
+ interp_weights_poly_v2(w, cos_2d, f_src->len, co);
+ CustomData_bmesh_interp(&bm->vdata, blocks, w, NULL, f_src->len, v_dst->head.data);
}
static void update_data_blocks(BMesh *bm, CustomData *olddata, CustomData *data)
@@ -812,6 +827,7 @@ void BM_data_layer_free(BMesh *bm, CustomData *data, int type)
has_layer = CustomData_free_layer_active(data, type, 0);
/* assert because its expensive to realloc - better not do if layer isnt present */
BLI_assert(has_layer != false);
+ UNUSED_VARS_NDEBUG(has_layer);
update_data_blocks(bm, &olddata, data);
if (olddata.layers) MEM_freeN(olddata.layers);
@@ -831,7 +847,8 @@ void BM_data_layer_free_n(BMesh *bm, CustomData *data, int type, int n)
has_layer = CustomData_free_layer(data, type, 0, CustomData_get_layer_index_n(data, type, n));
/* assert because its expensive to realloc - better not do if layer isnt present */
BLI_assert(has_layer != false);
-
+ UNUSED_VARS_NDEBUG(has_layer);
+
update_data_blocks(bm, &olddata, data);
if (olddata.layers) MEM_freeN(olddata.layers);
}
@@ -893,3 +910,249 @@ void BM_elem_float_data_set(CustomData *cd, void *element, int type, const float
float *f = CustomData_bmesh_get(cd, ((BMHeader *)element)->data, type);
if (f) *f = val;
}
+
+/** \name Loop interpolation functions: BM_vert_loop_groups_data_layer_***
+ *
+ * Handling loop custom-data such as UV's, while keeping contiguous fans is rather tedious.
+ * Especially when a verts loops can have multiple CustomData layers,
+ * and each layer can have multiple (different) contiguous fans.
+ * Said differently, a single vertices loops may span multiple UV islands.
+ *
+ * These functions snapshot vertices loops, storing each contiguous fan in its own group.
+ * The caller can manipulate the loops, then re-combine the CustomData values.
+ *
+ * While these functions don't explicitly handle multiple layers at once,
+ * the caller can simply store its own list.
+ *
+ * \note Currently they are averaged back together (weighted by loop angle)
+ * but we could copy add other methods to re-combine CustomData-Loop-Fans.
+ *
+ * \{ */
+
+struct LoopWalkCtx {
+ /* same for all groups */
+ int type;
+ int cd_layer_offset;
+ const float *loop_weights;
+ MemArena *arena;
+
+ /* --- Per loop fan vars --- */
+
+ /* reference for this contiguous fan */
+ const void *data_ref;
+ int data_len;
+
+ /* accumulate 'LoopGroupCD.weight' to make unit length */
+ float weight_accum;
+
+ /* both arrays the size of the 'BM_vert_face_count(v)'
+ * each contiguous fan gets a slide of these arrays */
+ void **data_array;
+ int *data_index_array;
+ float *weight_array;
+};
+
+/* Store vars to pass into 'CustomData_bmesh_interp' */
+struct LoopGroupCD {
+ /* direct customdata pointer array */
+ void **data;
+ /* weights (aligned with 'data') */
+ float *data_weights;
+ /* index-in-face */
+ int *data_index;
+ /* number of loops in the fan */
+ int data_len;
+};
+
+static void bm_loop_walk_add(struct LoopWalkCtx *lwc, BMLoop *l)
+{
+ const int i = BM_elem_index_get(l);
+ const float w = lwc->loop_weights[i];
+ BM_elem_flag_enable(l, BM_ELEM_INTERNAL_TAG);
+ lwc->data_array[lwc->data_len] = BM_ELEM_CD_GET_VOID_P(l, lwc->cd_layer_offset);
+ lwc->data_index_array[lwc->data_len] = i;
+ lwc->weight_array[lwc->data_len] = w;
+ lwc->weight_accum += w;
+
+ lwc->data_len += 1;
+}
+
+/**
+ * called recursively, keep stack-usage minimal.
+ *
+ * \note called for fan matching so we're pretty much safe not to break the stack
+ */
+static void bm_loop_walk_data(struct LoopWalkCtx *lwc, BMLoop *l_walk)
+{
+ int i;
+
+ BLI_assert(CustomData_data_equals(lwc->type, lwc->data_ref, BM_ELEM_CD_GET_VOID_P(l_walk, lwc->cd_layer_offset)));
+ BLI_assert(BM_elem_flag_test(l_walk, BM_ELEM_INTERNAL_TAG) == false);
+
+ bm_loop_walk_add(lwc, l_walk);
+
+ /* recurse around this loop-fan (in both directions) */
+ for (i = 0; i < 2; i++) {
+ BMLoop *l_other = ((i == 0) ? l_walk : l_walk->prev)->radial_next;
+ if (l_other->radial_next != l_other) {
+ if (l_other->v != l_walk->v) {
+ l_other = l_other->next;
+ }
+ BLI_assert(l_other->v == l_walk->v);
+ if (!BM_elem_flag_test(l_other, BM_ELEM_INTERNAL_TAG)) {
+ if (CustomData_data_equals(lwc->type, lwc->data_ref, BM_ELEM_CD_GET_VOID_P(l_other, lwc->cd_layer_offset))) {
+ bm_loop_walk_data(lwc, l_other);
+ }
+ }
+ }
+ }
+}
+
+LinkNode *BM_vert_loop_groups_data_layer_create(
+ BMesh *bm, BMVert *v, const int layer_n, const float *loop_weights, MemArena *arena)
+{
+ struct LoopWalkCtx lwc;
+ LinkNode *groups = NULL;
+ BMLoop *l;
+ BMIter liter;
+ int loop_num;
+
+
+ lwc.type = bm->ldata.layers[layer_n].type;
+ lwc.cd_layer_offset = bm->ldata.layers[layer_n].offset;
+ lwc.loop_weights = loop_weights;
+ lwc.arena = arena;
+
+ loop_num = 0;
+ BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
+ BM_elem_flag_disable(l, BM_ELEM_INTERNAL_TAG);
+ BM_elem_index_set(l, loop_num); /* set_dirty! */
+ loop_num++;
+ }
+ bm->elem_index_dirty |= BM_LOOP;
+
+ lwc.data_len = 0;
+ lwc.data_array = BLI_memarena_alloc(lwc.arena, sizeof(void *) * loop_num);
+ lwc.data_index_array = BLI_memarena_alloc(lwc.arena, sizeof(int) * loop_num);
+ lwc.weight_array = BLI_memarena_alloc(lwc.arena, sizeof(float) * loop_num);
+
+ BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
+ if (!BM_elem_flag_test(l, BM_ELEM_INTERNAL_TAG)) {
+ struct LoopGroupCD *lf = BLI_memarena_alloc(lwc.arena, sizeof(*lf));
+ int len_prev = lwc.data_len;
+
+ lwc.data_ref = BM_ELEM_CD_GET_VOID_P(l, lwc.cd_layer_offset);
+
+ /* assign len-last */
+ lf->data = &lwc.data_array[lwc.data_len];
+ lf->data_index = &lwc.data_index_array[lwc.data_len];
+ lf->data_weights = &lwc.weight_array[lwc.data_len];
+ lwc.weight_accum = 0.0f;
+
+ /* new group */
+ bm_loop_walk_data(&lwc, l);
+ lf->data_len = lwc.data_len - len_prev;
+
+ if (LIKELY(lwc.weight_accum != 0.0f)) {
+ mul_vn_fl(lf->data_weights, lf->data_len, 1.0f / lwc.weight_accum);
+ }
+ else {
+ copy_vn_fl(lf->data_weights, lf->data_len, 1.0f / (float)lf->data_len);
+ }
+
+ BLI_linklist_prepend_arena(&groups, lf, lwc.arena);
+ }
+ }
+
+ BLI_assert(lwc.data_len == loop_num);
+
+ return groups;
+}
+
+static void bm_vert_loop_groups_data_layer_merge__single(
+ BMesh *bm, void *lf_p, int layer_n,
+ void *data_tmp)
+{
+ struct LoopGroupCD *lf = lf_p;
+ const int type = bm->ldata.layers[layer_n].type;
+ int i;
+ const float *data_weights;
+
+ data_weights = lf->data_weights;
+
+ CustomData_bmesh_interp_n(
+ &bm->ldata, (const void **)lf->data,
+ data_weights, NULL, lf->data_len, data_tmp, layer_n);
+
+ for (i = 0; i < lf->data_len; i++) {
+ CustomData_copy_elements(type, data_tmp, lf->data[i], 1);
+ }
+}
+
+static void bm_vert_loop_groups_data_layer_merge_weights__single(
+ BMesh *bm, void *lf_p, const int layer_n, void *data_tmp,
+ const float *loop_weights)
+{
+ struct LoopGroupCD *lf = lf_p;
+ const int type = bm->ldata.layers[layer_n].type;
+ int i;
+ const float *data_weights;
+
+ /* re-weight */
+ float *temp_weights = BLI_array_alloca(temp_weights, lf->data_len);
+ float weight_accum = 0.0f;
+
+ for (i = 0; i < lf->data_len; i++) {
+ float w = loop_weights[lf->data_index[i]] * lf->data_weights[i];
+ temp_weights[i] = w;
+ weight_accum += w;
+ }
+
+ if (LIKELY(weight_accum != 0.0f)) {
+ mul_vn_fl(temp_weights, lf->data_len, 1.0f / weight_accum);
+ data_weights = temp_weights;
+ }
+ else {
+ data_weights = lf->data_weights;
+ }
+
+ CustomData_bmesh_interp_n(
+ &bm->ldata, (const void **)lf->data,
+ data_weights, NULL, lf->data_len, data_tmp, layer_n);
+
+ for (i = 0; i < lf->data_len; i++) {
+ CustomData_copy_elements(type, data_tmp, lf->data[i], 1);
+ }
+}
+
+/**
+ * Take existing custom data and merge each fan's data.
+ */
+void BM_vert_loop_groups_data_layer_merge(BMesh *bm, LinkNode *groups, const int layer_n)
+{
+ const int type = bm->ldata.layers[layer_n].type;
+ const int size = CustomData_sizeof(type);
+ void *data_tmp = alloca(size);
+
+ do {
+ bm_vert_loop_groups_data_layer_merge__single(bm, groups->link, layer_n, data_tmp);
+ } while ((groups = groups->next));
+}
+
+/**
+ * A version of #BM_vert_loop_groups_data_layer_merge
+ * that takes an array of loop-weights (aligned with #BM_LOOPS_OF_VERT iterator)
+ */
+void BM_vert_loop_groups_data_layer_merge_weights(
+ BMesh *bm, LinkNode *groups, const int layer_n, const float *loop_weights)
+{
+ const int type = bm->ldata.layers[layer_n].type;
+ const int size = CustomData_sizeof(type);
+ void *data_tmp = alloca(size);
+
+ do {
+ bm_vert_loop_groups_data_layer_merge_weights__single(bm, groups->link, layer_n, data_tmp, loop_weights);
+ } while ((groups = groups->next));
+}
+
+/** \} */
diff --git a/source/blender/bmesh/intern/bmesh_interp.h b/source/blender/bmesh/intern/bmesh_interp.h
index c605ad31ae7..969e92f37db 100644
--- a/source/blender/bmesh/intern/bmesh_interp.h
+++ b/source/blender/bmesh/intern/bmesh_interp.h
@@ -27,12 +27,15 @@
* \ingroup bmesh
*/
-void BM_loop_interp_multires(BMesh *bm, BMLoop *target, BMFace *source);
-void BM_vert_interp_from_face(BMesh *bm, BMVert *v, BMFace *source);
+struct LinkNode;
+struct MemArena;
-void BM_data_interp_from_verts(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, const float fac);
-void BM_data_interp_from_edges(BMesh *bm, BMEdge *e1, BMEdge *e2, BMEdge *e, const float fac);
-void BM_data_interp_face_vert_edge(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v, BMEdge *e1, const float fac);
+void BM_loop_interp_multires(BMesh *bm, BMLoop *l_dst, const BMFace *f_src);
+void BM_vert_interp_from_face(BMesh *bm, BMVert *v_dst, const BMFace *f_src);
+
+void BM_data_interp_from_verts(BMesh *bm, const BMVert *v_src_1, const BMVert *v_src_2, BMVert *v_dst, const float fac);
+void BM_data_interp_from_edges(BMesh *bm, const BMEdge *e_src_1, const BMEdge *e_src_2, BMEdge *e_dst, const float fac);
+void BM_data_interp_face_vert_edge(BMesh *bm, const BMVert *v_src_1, const BMVert *v_src_2, BMVert *v, BMEdge *e, const float fac);
void BM_data_layer_add(BMesh *bm, CustomData *data, int type);
void BM_data_layer_add_named(BMesh *bm, CustomData *data, int type, const char *name);
void BM_data_layer_free(BMesh *bm, CustomData *data, int type);
@@ -42,12 +45,26 @@ void BM_data_layer_copy(BMesh *bm, CustomData *data, int type, int src_n, int d
float BM_elem_float_data_get(CustomData *cd, void *element, int type);
void BM_elem_float_data_set(CustomData *cd, void *element, int type, const float val);
-void BM_face_interp_from_face_ex(BMesh *bm, BMFace *target, BMFace *source, const bool do_vertex,
- void **blocks, void **blocks_v, float (*cos_2d)[2], float axis_mat[3][3]);
-void BM_face_interp_from_face(BMesh *bm, BMFace *target, BMFace *source, const bool do_vertex);
-void BM_loop_interp_from_face(BMesh *bm, BMLoop *target, BMFace *source,
- const bool do_vertex, const bool do_multires);
+void BM_face_interp_from_face_ex(
+ BMesh *bm, BMFace *f_dst, const BMFace *f_src, const bool do_vertex,
+ const void **blocks, const void **blocks_v,
+ float (*cos_2d)[2], float axis_mat[3][3]);
+void BM_face_interp_from_face(
+ BMesh *bm, BMFace *f_dst, const BMFace *f_src,
+ const bool do_vertex);
+void BM_loop_interp_from_face(
+ BMesh *bm, BMLoop *l_dst, const BMFace *f_src,
+ const bool do_vertex, const bool do_multires);
void BM_face_multires_bounds_smooth(BMesh *bm, BMFace *f);
+struct LinkNode *BM_vert_loop_groups_data_layer_create(
+ BMesh *bm, BMVert *v, const int layer_n,
+ const float *loop_weights, struct MemArena *arena);
+void BM_vert_loop_groups_data_layer_merge(
+ BMesh *bm, struct LinkNode *groups, const int layer_n);
+void BM_vert_loop_groups_data_layer_merge_weights(
+ BMesh *bm, struct LinkNode *groups, const int layer_n,
+ const float *loop_weights);
+
#endif /* __BMESH_INTERP_H__ */
diff --git a/source/blender/bmesh/intern/bmesh_iterators.c b/source/blender/bmesh/intern/bmesh_iterators.c
index 476878ad38c..0abf41709a0 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.c
+++ b/source/blender/bmesh/intern/bmesh_iterators.c
@@ -56,7 +56,7 @@ const char bm_iter_itype_htype_map[BM_ITYPE_MAX] = {
/**
* Utility function.
*/
-int BM_iter_mesh_count(BMesh *bm, const char itype)
+int BM_iter_mesh_count(const char itype, BMesh *bm)
{
int count;
@@ -136,8 +136,9 @@ int BM_iter_as_array(BMesh *bm, const char itype, void *data, void **array, cons
*
* Sometimes its convenient to get the iterator as an array.
*/
-int BMO_iter_as_array(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const char restrictmask,
- void **array, const int len)
+int BMO_iter_as_array(
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const char restrictmask,
+ void **array, const int len)
{
int i = 0;
@@ -169,9 +170,10 @@ int BMO_iter_as_array(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_nam
*
* Caller needs to free the array.
*/
-void *BM_iter_as_arrayN(BMesh *bm, const char itype, void *data, int *r_len,
- /* optional args to avoid an alloc (normally stack array) */
- void **stack_array, int stack_array_size)
+void *BM_iter_as_arrayN(
+ BMesh *bm, const char itype, void *data, int *r_len,
+ /* optional args to avoid an alloc (normally stack array) */
+ void **stack_array, int stack_array_size)
{
BMIter iter;
@@ -212,10 +214,11 @@ void *BM_iter_as_arrayN(BMesh *bm, const char itype, void *data, int *r_len,
}
}
-void *BMO_iter_as_arrayN(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const char restrictmask,
- int *r_len,
- /* optional args to avoid an alloc (normally stack array) */
- void **stack_array, int stack_array_size)
+void *BMO_iter_as_arrayN(
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const char restrictmask,
+ int *r_len,
+ /* optional args to avoid an alloc (normally stack array) */
+ void **stack_array, int stack_array_size)
{
BMOIter iter;
BMElem *ele;
@@ -273,8 +276,9 @@ int BM_iter_elem_count_flag(const char itype, void *data, const char hflag, cons
*
* Counts how many flagged / unflagged items are found in this element.
*/
-int BMO_iter_elem_count_flag(BMesh *bm, const char itype, void *data,
- const short oflag, const bool value)
+int BMO_iter_elem_count_flag(
+ BMesh *bm, const char itype, void *data,
+ const short oflag, const bool value)
{
BMIter iter;
BMElemF *ele;
diff --git a/source/blender/bmesh/intern/bmesh_iterators.h b/source/blender/bmesh/intern/bmesh_iterators.h
index 44be7072e71..c4b184ef8b8 100644
--- a/source/blender/bmesh/intern/bmesh_iterators.h
+++ b/source/blender/bmesh/intern/bmesh_iterators.h
@@ -84,30 +84,40 @@ typedef enum BMIterType {
extern const char bm_iter_itype_htype_map[BM_ITYPE_MAX];
#define BM_ITER_MESH(ele, iter, bm, itype) \
- for (ele = BM_iter_new(iter, bm, itype, NULL); ele; ele = BM_iter_step(iter))
+ for (BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_new(iter, bm, itype, NULL); \
+ ele; \
+ BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_step(iter))
#define BM_ITER_MESH_INDEX(ele, iter, bm, itype, indexvar) \
- for (ele = BM_iter_new(iter, bm, itype, NULL), indexvar = 0; ele; ele = BM_iter_step(iter), (indexvar)++)
+ for (BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_new(iter, bm, itype, NULL), indexvar = 0; \
+ ele; \
+ BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_step(iter), (indexvar)++)
/* a version of BM_ITER_MESH which keeps the next item in storage
* so we can delete the current item, see bug [#36923] */
#ifdef DEBUG
# define BM_ITER_MESH_MUTABLE(ele, ele_next, iter, bm, itype) \
- for (ele = BM_iter_new(iter, bm, itype, NULL); \
- ele ? ((void)((iter)->count = BM_iter_mesh_count(bm, itype)), \
- (void)(ele_next = BM_iter_step(iter)), 1) : 0; \
- ele = ele_next)
+ for (BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_new(iter, bm, itype, NULL); \
+ ele ? ((void)((iter)->count = BM_iter_mesh_count(itype, bm)), \
+ (void)(ele_next = BM_iter_step(iter)), 1) : 0; \
+ BM_CHECK_TYPE_ELEM_ASSIGN(ele) = ele_next)
#else
# define BM_ITER_MESH_MUTABLE(ele, ele_next, iter, bm, itype) \
- for (ele = BM_iter_new(iter, bm, itype, NULL); ele ? ((ele_next = BM_iter_step(iter)), 1) : 0; ele = ele_next)
+ for (BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_new(iter, bm, itype, NULL); \
+ ele ? ((BM_CHECK_TYPE_ELEM_ASSIGN(ele_next) = BM_iter_step(iter)), 1) : 0; \
+ ele = ele_next)
#endif
#define BM_ITER_ELEM(ele, iter, data, itype) \
- for (ele = BM_iter_new(iter, NULL, itype, data); ele; ele = BM_iter_step(iter))
+ for (BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_new(iter, NULL, itype, data); \
+ ele; \
+ BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_step(iter))
#define BM_ITER_ELEM_INDEX(ele, iter, data, itype, indexvar) \
- for (ele = BM_iter_new(iter, NULL, itype, data), indexvar = 0; ele; ele = BM_iter_step(iter), (indexvar)++)
+ for (BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_new(iter, NULL, itype, data), indexvar = 0; \
+ ele; \
+ BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BM_iter_step(iter), (indexvar)++)
/* iterator type structs */
struct BMIter__elem_of_mesh {
@@ -185,20 +195,22 @@ typedef struct BMIter {
char itype;
} BMIter;
-int BM_iter_mesh_count(BMesh *bm, const char itype);
void *BM_iter_at_index(BMesh *bm, const char itype, void *data, int index) ATTR_WARN_UNUSED_RESULT;
int BM_iter_as_array(BMesh *bm, const char itype, void *data, void **array, const int len);
-void *BM_iter_as_arrayN(BMesh *bm, const char itype, void *data, int *r_len,
- void **stack_array, int stack_array_size) ATTR_WARN_UNUSED_RESULT;
-int BMO_iter_as_array(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const char restrictmask,
- void **array, const int len);
-void *BMO_iter_as_arrayN(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const char restrictmask,
- int *r_len,
- /* optional args to avoid an alloc (normally stack array) */
- void **stack_array, int stack_array_size);
-
+void *BM_iter_as_arrayN(
+ BMesh *bm, const char itype, void *data, int *r_len,
+ void **stack_array, int stack_array_size) ATTR_WARN_UNUSED_RESULT;
+int BMO_iter_as_array(
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const char restrictmask,
+ void **array, const int len);
+void *BMO_iter_as_arrayN(
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, const char restrictmask,
+ int *r_len,
+ /* optional args to avoid an alloc (normally stack array) */
+ void **stack_array, int stack_array_size);
int BM_iter_elem_count_flag(const char itype, void *data, const char hflag, const bool value);
int BMO_iter_elem_count_flag(BMesh *bm, const char itype, void *data, const short oflag, const bool value);
+int BM_iter_mesh_count(const char itype, BMesh *bm);
int BM_iter_mesh_count_flag(const char itype, BMesh *bm, const char hflag, const bool value);
/* private for bmesh_iterators_inline.c */
diff --git a/source/blender/bmesh/intern/bmesh_iterators_inline.h b/source/blender/bmesh/intern/bmesh_iterators_inline.h
index d3e18b97acb..e68440021e6 100644
--- a/source/blender/bmesh/intern/bmesh_iterators_inline.h
+++ b/source/blender/bmesh/intern/bmesh_iterators_inline.h
@@ -37,6 +37,7 @@
*
* Calls an iterators step function to return the next element.
*/
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE void *BM_iter_step(BMIter *iter)
{
return iter->step(iter);
@@ -50,6 +51,7 @@ BLI_INLINE void *BM_iter_step(BMIter *iter)
* it with the appropriate function pointers based
* upon its type.
*/
+ATTR_NONNULL(1)
BLI_INLINE bool BM_iter_init(BMIter *iter, BMesh *bm, const char itype, void *data)
{
/* int argtype; */
@@ -169,6 +171,7 @@ BLI_INLINE bool BM_iter_init(BMIter *iter, BMesh *bm, const char itype, void *da
* to return the first element of the iterator.
*
*/
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE void *BM_iter_new(BMIter *iter, BMesh *bm, const char itype, void *data)
{
if (LIKELY(BM_iter_init(iter, bm, itype, data))) {
diff --git a/source/blender/bmesh/intern/bmesh_log.c b/source/blender/bmesh/intern/bmesh_log.c
index 0bb1a892ffe..1f64f7b74cc 100644
--- a/source/blender/bmesh/intern/bmesh_log.c
+++ b/source/blender/bmesh/intern/bmesh_log.c
@@ -115,8 +115,8 @@ struct BMLog {
typedef struct {
float co[3];
short no[3];
- float mask;
char hflag;
+ float mask;
} BMLogVert;
typedef struct {
@@ -126,6 +126,10 @@ typedef struct {
/************************* Get/set element IDs ************************/
+/* bypass actual hashing, the keys don't overlap */
+#define logkey_hash BLI_ghashutil_inthash_p_simple
+#define logkey_cmp BLI_ghashutil_intcmp
+
/* Get the vertex's unique ID from the log */
static unsigned int bm_log_vert_id_get(BMLog *log, BMVert *v)
{
@@ -386,12 +390,12 @@ static BMLogEntry *bm_log_entry_create(void)
{
BMLogEntry *entry = MEM_callocN(sizeof(BMLogEntry), __func__);
- entry->deleted_verts = BLI_ghash_ptr_new(__func__);
- entry->deleted_faces = BLI_ghash_ptr_new(__func__);
- entry->added_verts = BLI_ghash_ptr_new(__func__);
- entry->added_faces = BLI_ghash_ptr_new(__func__);
- entry->modified_verts = BLI_ghash_ptr_new(__func__);
- entry->modified_faces = BLI_ghash_ptr_new(__func__);
+ entry->deleted_verts = BLI_ghash_new(logkey_hash, logkey_cmp, __func__);
+ entry->deleted_faces = BLI_ghash_new(logkey_hash, logkey_cmp, __func__);
+ entry->added_verts = BLI_ghash_new(logkey_hash, logkey_cmp, __func__);
+ entry->added_faces = BLI_ghash_new(logkey_hash, logkey_cmp, __func__);
+ entry->modified_verts = BLI_ghash_new(logkey_hash, logkey_cmp, __func__);
+ entry->modified_faces = BLI_ghash_new(logkey_hash, logkey_cmp, __func__);
entry->pool_verts = BLI_mempool_create(sizeof(BMLogVert), 0, 64, BLI_MEMPOOL_NOP);
entry->pool_faces = BLI_mempool_create(sizeof(BMLogFace), 0, 64, BLI_MEMPOOL_NOP);
@@ -423,9 +427,7 @@ static void bm_log_id_ghash_retake(RangeTreeUInt *unused_ids, GHash *id_ghash)
void *key = BLI_ghashIterator_getKey(&gh_iter);
unsigned int id = GET_UINT_FROM_POINTER(key);
- if (range_tree_uint_has(unused_ids, id)) {
- range_tree_uint_take(unused_ids, id);
- }
+ range_tree_uint_retake(unused_ids, id);
}
}
@@ -478,10 +480,11 @@ static void bm_log_id_ghash_release(BMLog *log, GHash *id_ghash)
BMLog *BM_log_create(BMesh *bm)
{
BMLog *log = MEM_callocN(sizeof(*log), __func__);
+ const unsigned int reserve_num = (unsigned int)(bm->totvert + bm->totface);
log->unused_ids = range_tree_uint_alloc(0, (unsigned)-1);
- log->id_to_elem = BLI_ghash_ptr_new_ex(__func__, (unsigned int)(bm->totvert + bm->totface));
- log->elem_to_id = BLI_ghash_ptr_new_ex(__func__, (unsigned int)(bm->totvert + bm->totface));
+ log->id_to_elem = BLI_ghash_new_ex(logkey_hash, logkey_cmp, __func__, reserve_num);
+ log->elem_to_id = BLI_ghash_ptr_new_ex(__func__, reserve_num);
/* Assign IDs to all existing vertices and faces */
bm_log_assign_ids(bm, log);
@@ -584,14 +587,14 @@ void BM_log_free(BMLog *log)
/* Get the number of log entries */
int BM_log_length(const BMLog *log)
{
- return BLI_countlist(&log->entries);
+ return BLI_listbase_count(&log->entries);
}
/* Apply a consistent ordering to BMesh vertices */
void BM_log_mesh_elems_reorder(BMesh *bm, BMLog *log)
{
- void *varr;
- void *farr;
+ unsigned int *varr;
+ unsigned int *farr;
GHash *id_to_idx;
@@ -599,41 +602,37 @@ void BM_log_mesh_elems_reorder(BMesh *bm, BMLog *log)
BMVert *v;
BMFace *f;
- int i;
+ unsigned int i;
/* Put all vertex IDs into an array */
- i = 0;
varr = MEM_mallocN(sizeof(int) * (size_t)bm->totvert, __func__);
- BM_ITER_MESH (v, &bm_iter, bm, BM_VERTS_OF_MESH) {
- ((unsigned int *)varr)[i++] = bm_log_vert_id_get(log, v);
+ BM_ITER_MESH_INDEX (v, &bm_iter, bm, BM_VERTS_OF_MESH, i) {
+ varr[i] = bm_log_vert_id_get(log, v);
}
/* Put all face IDs into an array */
- i = 0;
farr = MEM_mallocN(sizeof(int) * (size_t)bm->totface, __func__);
- BM_ITER_MESH (f, &bm_iter, bm, BM_FACES_OF_MESH) {
- ((unsigned int *)farr)[i++] = bm_log_face_id_get(log, f);
+ BM_ITER_MESH_INDEX (f, &bm_iter, bm, BM_FACES_OF_MESH, i) {
+ farr[i] = bm_log_face_id_get(log, f);
}
/* Create BMVert index remap array */
id_to_idx = bm_log_compress_ids_to_indices(varr, (unsigned int)bm->totvert);
- i = 0;
- BM_ITER_MESH (v, &bm_iter, bm, BM_VERTS_OF_MESH) {
+ BM_ITER_MESH_INDEX (v, &bm_iter, bm, BM_VERTS_OF_MESH, i) {
const unsigned id = bm_log_vert_id_get(log, v);
const void *key = SET_UINT_IN_POINTER(id);
const void *val = BLI_ghash_lookup(id_to_idx, key);
- ((unsigned int *)varr)[i++] = GET_UINT_FROM_POINTER(val);
+ varr[i] = GET_UINT_FROM_POINTER(val);
}
BLI_ghash_free(id_to_idx, NULL, NULL);
/* Create BMFace index remap array */
id_to_idx = bm_log_compress_ids_to_indices(farr, (unsigned int)bm->totface);
- i = 0;
- BM_ITER_MESH (f, &bm_iter, bm, BM_FACES_OF_MESH) {
+ BM_ITER_MESH_INDEX (f, &bm_iter, bm, BM_FACES_OF_MESH, i) {
const unsigned id = bm_log_face_id_get(log, f);
const void *key = SET_UINT_IN_POINTER(id);
const void *val = BLI_ghash_lookup(id_to_idx, key);
- ((unsigned int *)farr)[i++] = GET_UINT_FROM_POINTER(val);
+ farr[i] = GET_UINT_FROM_POINTER(val);
}
BLI_ghash_free(id_to_idx, NULL, NULL);
@@ -838,14 +837,15 @@ void BM_log_vert_before_modified(BMLog *log, BMVert *v, const int cd_vert_mask_o
BMLogVert *lv;
unsigned int v_id = bm_log_vert_id_get(log, v);
void *key = SET_UINT_IN_POINTER(v_id);
+ void **val_p;
/* Find or create the BMLogVert entry */
if ((lv = BLI_ghash_lookup(entry->added_verts, key))) {
bm_log_vert_bmvert_copy(lv, v, cd_vert_mask_offset);
}
- else if (!BLI_ghash_haskey(entry->modified_verts, key)) {
+ else if (!BLI_ghash_ensure_p(entry->modified_verts, key, &val_p)) {
lv = bm_log_vert_alloc(log, v, cd_vert_mask_offset);
- BLI_ghash_insert(entry->modified_verts, key, lv);
+ *val_p = lv;
}
}
@@ -989,6 +989,15 @@ void BM_log_all_added(BMesh *bm, BMLog *log)
BMVert *v;
BMFace *f;
+ /* avoid unnecessary resizing on initialization */
+ if (BLI_ghash_size(log->current_entry->added_verts) == 0) {
+ BLI_ghash_reserve(log->current_entry->added_verts, (unsigned int)bm->totvert);
+ }
+
+ if (BLI_ghash_size(log->current_entry->added_faces) == 0) {
+ BLI_ghash_reserve(log->current_entry->added_faces, (unsigned int)bm->totface);
+ }
+
/* Log all vertices as newly created */
BM_ITER_MESH (v, &bm_iter, bm, BM_VERTS_OF_MESH) {
BM_log_vert_added(log, v, cd_vert_mask_offset);
@@ -1073,6 +1082,24 @@ float BM_log_original_mask(BMLog *log, BMVert *v)
return lv->mask;
}
+void BM_log_original_vert_data(
+ BMLog *log, BMVert *v,
+ const float **r_co, const short **r_no)
+{
+ BMLogEntry *entry = log->current_entry;
+ const BMLogVert *lv;
+ unsigned v_id = bm_log_vert_id_get(log, v);
+ void *key = SET_UINT_IN_POINTER(v_id);
+
+ BLI_assert(entry);
+
+ BLI_assert(BLI_ghash_haskey(entry->modified_verts, key));
+
+ lv = BLI_ghash_lookup(entry->modified_verts, key);
+ *r_co = lv->co;
+ *r_no = lv->no;
+}
+
/************************ Debugging and Testing ***********************/
/* For internal use only (unit testing) */
diff --git a/source/blender/bmesh/intern/bmesh_log.h b/source/blender/bmesh/intern/bmesh_log.h
index 2147b5c64b4..dd1772af068 100644
--- a/source/blender/bmesh/intern/bmesh_log.h
+++ b/source/blender/bmesh/intern/bmesh_log.h
@@ -96,6 +96,11 @@ const short *BM_log_original_vert_no(BMLog *log, BMVert *v);
/* Get the logged mask of a vertex */
float BM_log_original_mask(BMLog *log, BMVert *v);
+/* Get the logged data of a vertex (avoid multiple lookups) */
+void BM_log_original_vert_data(
+ BMLog *log, BMVert *v,
+ const float **r_co, const short **r_no);
+
/* For internal use only (unit testing) */
BMLogEntry *BM_log_current_entry(BMLog *log);
struct RangeTreeUInt *BM_log_unused_ids(BMLog *log);
diff --git a/source/blender/bmesh/intern/bmesh_marking.c b/source/blender/bmesh/intern/bmesh_marking.c
index ee35d8cd1d2..17b6d1d99e7 100644
--- a/source/blender/bmesh/intern/bmesh_marking.c
+++ b/source/blender/bmesh/intern/bmesh_marking.c
@@ -41,6 +41,7 @@
#include "BLI_listbase.h"
#include "bmesh.h"
+#include "bmesh_structure.h"
static void recount_totsels(BMesh *bm)
{
@@ -69,6 +70,69 @@ static void recount_totsels(BMesh *bm)
}
}
+/** \name BMesh helper functions for selection flushing.
+ * \{ */
+
+static bool bm_vert_is_edge_select_any_other(const BMVert *v, const BMEdge *e_first)
+{
+ const BMEdge *e_iter = e_first;
+
+ /* start by stepping over the current edge */
+ while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e_first) {
+ if (BM_elem_flag_test(e_iter, BM_ELEM_SELECT)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+#if 0
+static bool bm_vert_is_edge_select_any(const BMVert *v)
+{
+ if (v->e) {
+ const BMEdge *e_iter, *e_first;
+ e_iter = e_first = v->e;
+ do {
+ if (BM_elem_flag_test(e_iter, BM_ELEM_SELECT)) {
+ return true;
+ }
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e_first);
+ }
+ return false;
+}
+#endif
+
+static bool bm_edge_is_face_select_any_other(BMLoop *l_first)
+{
+ const BMLoop *l_iter = l_first;
+
+ /* start by stepping over the current face */
+ while ((l_iter = l_iter->radial_next) != l_first) {
+ if (BM_elem_flag_test(l_iter->f, BM_ELEM_SELECT)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+#if 0
+static bool bm_edge_is_face_select_any(const BMEdge *e)
+{
+ if (e->l) {
+ const BMLoop *l_iter, *l_first;
+ l_iter = l_first = e->l;
+ do {
+ if (BM_elem_flag_test(l_iter->f, BM_ELEM_SELECT)) {
+ return true;
+ }
+ } while ((l_iter = l_iter->radial_next) != l_first);
+ }
+ return false;
+}
+#endif
+
+/** \} */
+
/**
* \brief Select Mode Clean
*
@@ -341,8 +405,8 @@ void BM_vert_select_set(BMesh *bm, BMVert *v, const bool select)
if (select) {
if (!BM_elem_flag_test(v, BM_ELEM_SELECT)) {
- bm->totvertsel += 1;
BM_elem_flag_enable(v, BM_ELEM_SELECT);
+ bm->totvertsel += 1;
}
}
else {
@@ -367,39 +431,27 @@ void BM_edge_select_set(BMesh *bm, BMEdge *e, const bool select)
}
if (select) {
- if (!BM_elem_flag_test(e, BM_ELEM_SELECT)) bm->totedgesel += 1;
-
- BM_elem_flag_enable(e, BM_ELEM_SELECT);
+ if (!BM_elem_flag_test(e, BM_ELEM_SELECT)) {
+ BM_elem_flag_enable(e, BM_ELEM_SELECT);
+ bm->totedgesel += 1;
+ }
BM_vert_select_set(bm, e->v1, true);
BM_vert_select_set(bm, e->v2, true);
}
else {
- if (BM_elem_flag_test(e, BM_ELEM_SELECT)) bm->totedgesel -= 1;
- BM_elem_flag_disable(e, BM_ELEM_SELECT);
+ if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
+ BM_elem_flag_disable(e, BM_ELEM_SELECT);
+ bm->totedgesel -= 1;
+ }
if ((bm->selectmode & SCE_SELECT_VERTEX) == 0) {
- BMIter iter;
- BMVert *verts[2] = {e->v1, e->v2};
- BMEdge *e2;
int i;
/* check if the vert is used by a selected edge */
for (i = 0; i < 2; i++) {
- bool deselect = true;
-
- for (e2 = BM_iter_new(&iter, bm, BM_EDGES_OF_VERT, verts[i]); e2; e2 = BM_iter_step(&iter)) {
- if (e2 == e) {
- continue;
- }
-
- if (BM_elem_flag_test(e2, BM_ELEM_SELECT)) {
- deselect = false;
- break;
- }
- }
-
- if (deselect) {
- BM_vert_select_set(bm, verts[i], false);
+ BMVert *v = *((&e->v1) + i);
+ if (bm_vert_is_edge_select_any_other(v, e) == false) {
+ BM_vert_select_set(bm, v, false);
}
}
}
@@ -430,10 +482,10 @@ void BM_face_select_set(BMesh *bm, BMFace *f, const bool select)
if (select) {
if (!BM_elem_flag_test(f, BM_ELEM_SELECT)) {
- bm->totfacesel++;
+ BM_elem_flag_enable(f, BM_ELEM_SELECT);
+ bm->totfacesel += 1;
}
- BM_elem_flag_enable(f, BM_ELEM_SELECT);
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
BM_vert_select_set(bm, l_iter->v, true);
@@ -441,42 +493,80 @@ void BM_face_select_set(BMesh *bm, BMFace *f, const bool select)
} while ((l_iter = l_iter->next) != l_first);
}
else {
- BMIter liter;
- BMLoop *l;
- if (BM_elem_flag_test(f, BM_ELEM_SELECT)) bm->totfacesel -= 1;
- BM_elem_flag_disable(f, BM_ELEM_SELECT);
+ if (BM_elem_flag_test(f, BM_ELEM_SELECT)) {
+ BM_elem_flag_disable(f, BM_ELEM_SELECT);
+ bm->totfacesel -= 1;
+ }
/* flush down to edges */
- BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- BMIter fiter;
- BMFace *f2;
- BM_ITER_ELEM (f2, &fiter, l->e, BM_FACES_OF_EDGE) {
- if (BM_elem_flag_test(f2, BM_ELEM_SELECT))
- break;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ /* vertex flushing is handled below */
+ if (bm_edge_is_face_select_any_other(l_iter) == false) {
+ BM_edge_select_set_noflush(bm, l_iter->e, false);
}
+ } while ((l_iter = l_iter->next) != l_first);
- if (!f2) {
- BM_edge_select_set(bm, l->e, false);
+ /* flush down to verts */
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ if (bm_vert_is_edge_select_any_other(l_iter->v, l_iter->e) == false) {
+ BM_vert_select_set(bm, l_iter->v, false);
}
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+}
+
+/** \name Non flushing versions element selection.
+ * \{ */
+
+void BM_edge_select_set_noflush(BMesh *bm, BMEdge *e, const bool select)
+{
+ BLI_assert(e->head.htype == BM_EDGE);
+
+ if (BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
+ return;
+ }
+
+ if (select) {
+ if (!BM_elem_flag_test(e, BM_ELEM_SELECT)) {
+ BM_elem_flag_enable(e, BM_ELEM_SELECT);
+ bm->totedgesel += 1;
+ }
+ }
+ else {
+ if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
+ BM_elem_flag_disable(e, BM_ELEM_SELECT);
+ bm->totedgesel -= 1;
}
+ }
+}
- /* flush down to verts */
- BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- BMIter eiter;
- BMEdge *e;
- BM_ITER_ELEM (e, &eiter, l->v, BM_EDGES_OF_VERT) {
- if (BM_elem_flag_test(e, BM_ELEM_SELECT))
- break;
- }
+void BM_face_select_set_noflush(BMesh *bm, BMFace *f, const bool select)
+{
+ BLI_assert(f->head.htype == BM_FACE);
- if (!e) {
- BM_vert_select_set(bm, l->v, false);
- }
+ if (BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
+ return;
+ }
+
+ if (select) {
+ if (!BM_elem_flag_test(f, BM_ELEM_SELECT)) {
+ BM_elem_flag_enable(f, BM_ELEM_SELECT);
+ bm->totfacesel += 1;
+ }
+ }
+ else {
+ if (BM_elem_flag_test(f, BM_ELEM_SELECT)) {
+ BM_elem_flag_disable(f, BM_ELEM_SELECT);
+ bm->totfacesel -= 1;
}
}
}
+/** \} */
+
/**
* Select Mode Set
*
@@ -536,8 +626,9 @@ void BM_mesh_select_mode_set(BMesh *bm, int selectmode)
/**
* counts number of elements with flag enabled/disabled
*/
-static int bm_mesh_flag_count(BMesh *bm, const char htype, const char hflag,
- const bool respecthide, const bool test_for_enabled)
+static int bm_mesh_flag_count(
+ BMesh *bm, const char htype, const char hflag,
+ const bool respecthide, const bool test_for_enabled)
{
BMElem *ele;
BMIter iter;
@@ -823,6 +914,12 @@ void _bm_select_history_store_notest(BMesh *bm, BMHeader *ele)
BLI_addtail(&(bm->selected), ese);
}
+void _bm_select_history_store_head_notest(BMesh *bm, BMHeader *ele)
+{
+ BMEditSelection *ese = bm_select_history_create(ele);
+ BLI_addhead(&(bm->selected), ese);
+}
+
void _bm_select_history_store(BMesh *bm, BMHeader *ele)
{
if (!BM_select_history_check(bm, (BMElem *)ele)) {
@@ -830,6 +927,12 @@ void _bm_select_history_store(BMesh *bm, BMHeader *ele)
}
}
+void _bm_select_history_store_head(BMesh *bm, BMHeader *ele)
+{
+ if (!BM_select_history_check(bm, (BMElem *)ele)) {
+ BM_select_history_store_head_notest(bm, (BMElem *)ele);
+ }
+}
void _bm_select_history_store_after_notest(BMesh *bm, BMEditSelection *ese_ref, BMHeader *ele)
{
@@ -923,8 +1026,9 @@ GHash *BM_select_history_map_create(BMesh *bm)
return map;
}
-void BM_mesh_elem_hflag_disable_test(BMesh *bm, const char htype, const char hflag,
- const bool respecthide, const bool overwrite, const char hflag_test)
+void BM_mesh_elem_hflag_disable_test(
+ BMesh *bm, const char htype, const char hflag,
+ const bool respecthide, const bool overwrite, const char hflag_test)
{
const char iter_types[3] = {BM_VERTS_OF_MESH,
BM_EDGES_OF_MESH,
@@ -994,8 +1098,9 @@ void BM_mesh_elem_hflag_disable_test(BMesh *bm, const char htype, const char hfl
}
}
-void BM_mesh_elem_hflag_enable_test(BMesh *bm, const char htype, const char hflag,
- const bool respecthide, const bool overwrite, const char hflag_test)
+void BM_mesh_elem_hflag_enable_test(
+ BMesh *bm, const char htype, const char hflag,
+ const bool respecthide, const bool overwrite, const char hflag_test)
{
const char iter_types[3] = {BM_VERTS_OF_MESH,
BM_EDGES_OF_MESH,
@@ -1049,15 +1154,17 @@ void BM_mesh_elem_hflag_enable_test(BMesh *bm, const char htype, const char hfla
}
}
-void BM_mesh_elem_hflag_disable_all(BMesh *bm, const char htype, const char hflag,
- const bool respecthide)
+void BM_mesh_elem_hflag_disable_all(
+ BMesh *bm, const char htype, const char hflag,
+ const bool respecthide)
{
/* call with 0 hflag_test */
BM_mesh_elem_hflag_disable_test(bm, htype, hflag, respecthide, false, 0);
}
-void BM_mesh_elem_hflag_enable_all(BMesh *bm, const char htype, const char hflag,
- const bool respecthide)
+void BM_mesh_elem_hflag_enable_all(
+ BMesh *bm, const char htype, const char hflag,
+ const bool respecthide)
{
/* call with 0 hflag_test */
BM_mesh_elem_hflag_enable_test(bm, htype, hflag, respecthide, false, 0);
diff --git a/source/blender/bmesh/intern/bmesh_marking.h b/source/blender/bmesh/intern/bmesh_marking.h
index 9e0c0923164..4730af66a74 100644
--- a/source/blender/bmesh/intern/bmesh_marking.h
+++ b/source/blender/bmesh/intern/bmesh_marking.h
@@ -43,15 +43,19 @@ void BM_face_hide_set(BMFace *f, const bool hide);
/* Selection code */
void BM_elem_select_set(BMesh *bm, BMElem *ele, const bool select);
-void BM_mesh_elem_hflag_enable_test(BMesh *bm, const char htype, const char hflag,
- const bool respecthide, const bool overwrite, const char hflag_test);
-void BM_mesh_elem_hflag_disable_test(BMesh *bm, const char htype, const char hflag,
- const bool respecthide, const bool overwrite, const char hflag_test);
-
-void BM_mesh_elem_hflag_enable_all(BMesh *bm, const char htype, const char hflag,
- const bool respecthide);
-void BM_mesh_elem_hflag_disable_all(BMesh *bm, const char htype, const char hflag,
- const bool respecthide);
+void BM_mesh_elem_hflag_enable_test(
+ BMesh *bm, const char htype, const char hflag,
+ const bool respecthide, const bool overwrite, const char hflag_test);
+void BM_mesh_elem_hflag_disable_test(
+ BMesh *bm, const char htype, const char hflag,
+ const bool respecthide, const bool overwrite, const char hflag_test);
+
+void BM_mesh_elem_hflag_enable_all(
+ BMesh *bm, const char htype, const char hflag,
+ const bool respecthide);
+void BM_mesh_elem_hflag_disable_all(
+ BMesh *bm, const char htype, const char hflag,
+ const bool respecthide);
/* individual element select functions, BM_elem_select_set is a shortcut for these
* that automatically detects which one to use*/
@@ -59,6 +63,10 @@ void BM_vert_select_set(BMesh *bm, BMVert *v, const bool select);
void BM_edge_select_set(BMesh *bm, BMEdge *e, const bool select);
void BM_face_select_set(BMesh *bm, BMFace *f, const bool select);
+/* lower level functions which don't do flushing */
+void BM_edge_select_set_noflush(BMesh *bm, BMEdge *e, const bool select);
+void BM_face_select_set_noflush(BMesh *bm, BMFace *e, const bool select);
+
void BM_mesh_select_mode_clean_ex(BMesh *bm, const short selectmode);
void BM_mesh_select_mode_clean(BMesh *bm);
@@ -87,6 +95,8 @@ void BM_editselection_plane(BMEditSelection *ese, float r_plane[3]);
#define BM_select_history_remove(bm, ele) _bm_select_history_remove(bm, &(ele)->head)
#define BM_select_history_store_notest(bm, ele) _bm_select_history_store_notest(bm, &(ele)->head)
#define BM_select_history_store(bm, ele) _bm_select_history_store(bm, &(ele)->head)
+#define BM_select_history_store_head_notest(bm, ele) _bm_select_history_store_head_notest(bm, &(ele)->head)
+#define BM_select_history_store_head(bm, ele) _bm_select_history_store_head(bm, &(ele)->head)
#define BM_select_history_store_after_notest(bm, ese_ref, ele) _bm_select_history_store_after_notest(bm, ese_ref, &(ele)->head)
#define BM_select_history_store_after(bm, ese, ese_ref) _bm_select_history_store_after(bm, ese_ref, &(ele)->head)
@@ -94,6 +104,8 @@ bool _bm_select_history_check(BMesh *bm, const BMHeader *ele);
bool _bm_select_history_remove(BMesh *bm, BMHeader *ele);
void _bm_select_history_store_notest(BMesh *bm, BMHeader *ele);
void _bm_select_history_store(BMesh *bm, BMHeader *ele);
+void _bm_select_history_store_head_notest(BMesh *bm, BMHeader *ele);
+void _bm_select_history_store_head(BMesh *bm, BMHeader *ele);
void _bm_select_history_store_after(BMesh *bm, BMEditSelection *ese_ref, BMHeader *ele);
void _bm_select_history_store_after_notest(BMesh *bm, BMEditSelection *ese_ref, BMHeader *ele);
diff --git a/source/blender/bmesh/intern/bmesh_mesh.c b/source/blender/bmesh/intern/bmesh_mesh.c
index b16ea42304a..115330cb25a 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.c
+++ b/source/blender/bmesh/intern/bmesh_mesh.c
@@ -34,10 +34,12 @@
#include "BLI_linklist_stack.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
+#include "BLI_stack.h"
#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_editmesh.h"
+#include "BKE_mesh.h"
#include "BKE_multires.h"
#include "intern/bmesh_private.h"
@@ -301,8 +303,9 @@ static void bm_mesh_edges_calc_vectors(BMesh *bm, float (*edgevec)[3], const flo
bm->elem_index_dirty &= ~BM_EDGE;
}
-static void bm_mesh_verts_calc_normals(BMesh *bm, const float (*edgevec)[3], const float (*fnos)[3],
- const float (*vcos)[3], float (*vnos)[3])
+static void bm_mesh_verts_calc_normals(
+ BMesh *bm, const float (*edgevec)[3], const float (*fnos)[3],
+ const float (*vcos)[3], float (*vnos)[3])
{
BM_mesh_elem_index_ensure(bm, (vnos) ? (BM_EDGE | BM_VERT) : BM_EDGE);
@@ -435,10 +438,12 @@ void BM_verts_calc_normal_vcos(BMesh *bm, const float (*fnos)[3], const float (*
/**
* Helpers for #BM_mesh_loop_normals_update and #BM_loops_calc_normals_vnos
*/
-static void bm_mesh_edges_sharp_tag(BMesh *bm, const float (*vnos)[3], const float (*fnos)[3], float split_angle,
- float (*r_lnos)[3])
+static void bm_mesh_edges_sharp_tag(
+ BMesh *bm, const float (*vnos)[3], const float (*fnos)[3], float split_angle,
+ float (*r_lnos)[3])
{
- BMIter eiter;
+ BMIter eiter, viter;
+ BMVert *v;
BMEdge *e;
int i;
@@ -450,15 +455,18 @@ static void bm_mesh_edges_sharp_tag(BMesh *bm, const float (*vnos)[3], const flo
{
char htype = BM_LOOP;
- if (vnos) {
- htype |= BM_VERT;
- }
if (fnos) {
htype |= BM_FACE;
}
BM_mesh_elem_index_ensure(bm, htype);
}
+ /* Clear all vertices' tags (means they are all smooth for now). */
+ BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
+ BM_elem_index_set(v, i); /* set_inline */
+ BM_elem_flag_disable(v, BM_ELEM_TAG);
+ }
+
/* This first loop checks which edges are actually smooth, and pre-populate lnos with vnos (as if they were
* all smooth).
*/
@@ -481,13 +489,13 @@ static void bm_mesh_edges_sharp_tag(BMesh *bm, const float (*vnos)[3], const flo
* If the angle between both its polys' normals is below split_angle value,
* and it is tagged as such,
* and both its faces are smooth,
- * and both its faces have compatible (non-flipped) normals, i.e. both loops on the same edge do not share
- * the same vertex.
+ * and both its faces have compatible (non-flipped) normals,
+ * i.e. both loops on the same edge do not share the same vertex.
*/
if (is_angle_smooth &&
- BM_elem_flag_test_bool(e, BM_ELEM_SMOOTH) &&
- BM_elem_flag_test_bool(l_a->f, BM_ELEM_SMOOTH) &&
- BM_elem_flag_test_bool(l_b->f, BM_ELEM_SMOOTH) &&
+ BM_elem_flag_test(e, BM_ELEM_SMOOTH) &&
+ BM_elem_flag_test(l_a->f, BM_ELEM_SMOOTH) &&
+ BM_elem_flag_test(l_b->f, BM_ELEM_SMOOTH) &&
l_a->v != l_b->v)
{
const float *no;
@@ -499,20 +507,40 @@ static void bm_mesh_edges_sharp_tag(BMesh *bm, const float (*vnos)[3], const flo
no = vnos ? vnos[BM_elem_index_get(l_b->v)] : l_b->v->no;
copy_v3_v3(r_lnos[BM_elem_index_get(l_b)], no);
}
+ else {
+ /* Sharp edge, tag its verts as such. */
+ BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
+ BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
+ }
+ }
+ else {
+ /* Sharp edge, tag its verts as such. */
+ BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
+ BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
}
}
- bm->elem_index_dirty &= ~BM_EDGE;
+ bm->elem_index_dirty &= ~(BM_EDGE | BM_VERT);
}
-/* BMesh version of BKE_mesh_normals_loop_split() in mesh_evaluate.c */
-static void bm_mesh_loops_calc_normals(BMesh *bm, const float (*vcos)[3], const float (*fnos)[3], float (*r_lnos)[3])
+/* BMesh version of BKE_mesh_normals_loop_split() in mesh_evaluate.c
+ * Will use first clnors_data array, and fallback to cd_loop_clnors_offset (use NULL and -1 to not use clnors). */
+static void bm_mesh_loops_calc_normals(
+ BMesh *bm, const float (*vcos)[3], const float (*fnos)[3], float (*r_lnos)[3],
+ MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], const int cd_loop_clnors_offset)
{
BMIter fiter;
BMFace *f_curr;
+ const bool has_clnors = clnors_data || (cd_loop_clnors_offset != -1);
+
+ MLoopNorSpaceArray _lnors_spacearr = {NULL};
/* Temp normal stack. */
BLI_SMALLSTACK_DECLARE(normal, float *);
+ /* Temp clnors stack. */
+ BLI_SMALLSTACK_DECLARE(clnors, short *);
+ /* Temp edge vectors stack, only used when computing lnor spacearr. */
+ BLI_Stack *edge_vectors = NULL;
{
char htype = BM_LOOP;
@@ -525,6 +553,15 @@ static void bm_mesh_loops_calc_normals(BMesh *bm, const float (*vcos)[3], const
BM_mesh_elem_index_ensure(bm, htype);
}
+ if (!r_lnors_spacearr && has_clnors) {
+ /* We need to compute lnor spacearr if some custom lnor data are given to us! */
+ r_lnors_spacearr = &_lnors_spacearr;
+ }
+ if (r_lnors_spacearr) {
+ BKE_lnor_spacearr_init(r_lnors_spacearr, bm->totloop);
+ edge_vectors = BLI_stack_new(sizeof(float[3]), __func__);
+ }
+
/* We now know edges that can be smoothed (they are tagged), and edges that will be hard (they aren't).
* Now, time to generate the normals.
*/
@@ -533,8 +570,10 @@ static void bm_mesh_loops_calc_normals(BMesh *bm, const float (*vcos)[3], const
l_curr = l_first = BM_FACE_FIRST_LOOP(f_curr);
do {
- if (BM_elem_flag_test_bool(l_curr->e, BM_ELEM_TAG)) {
- /* A smooth edge.
+ if (BM_elem_flag_test(l_curr->e, BM_ELEM_TAG) &&
+ (!r_lnors_spacearr || BM_elem_flag_test(l_curr->v, BM_ELEM_TAG)))
+ {
+ /* A smooth edge, and we are not generating lnors_spacearr, or the related vertex is sharp.
* We skip it because it is either:
* - in the middle of a 'smooth fan' already computed (or that will be as soon as we hit
* one of its ends, i.e. one of its two sharp edges), or...
@@ -542,12 +581,45 @@ static void bm_mesh_loops_calc_normals(BMesh *bm, const float (*vcos)[3], const
* are just fine!
*/
}
- else if (!BM_elem_flag_test_bool(l_curr->prev->e, BM_ELEM_TAG)) {
+ else if (!BM_elem_flag_test(l_curr->e, BM_ELEM_TAG) &&
+ !BM_elem_flag_test(l_curr->prev->e, BM_ELEM_TAG))
+ {
/* Simple case (both edges around that vertex are sharp in related polygon),
* this vertex just takes its poly normal.
*/
+ const int l_curr_index = BM_elem_index_get(l_curr);
const float *no = fnos ? fnos[BM_elem_index_get(f_curr)] : f_curr->no;
- copy_v3_v3(r_lnos[BM_elem_index_get(l_curr)], no);
+ copy_v3_v3(r_lnos[l_curr_index], no);
+
+ /* If needed, generate this (simple!) lnor space. */
+ if (r_lnors_spacearr) {
+ float vec_curr[3], vec_prev[3];
+ MLoopNorSpace *lnor_space = BKE_lnor_space_create(r_lnors_spacearr);
+
+ {
+ const BMVert *v_pivot = l_curr->v;
+ const float *co_pivot = vcos ? vcos[BM_elem_index_get(v_pivot)] : v_pivot->co;
+ const BMVert *v_1 = BM_edge_other_vert(l_curr->e, v_pivot);
+ const float *co_1 = vcos ? vcos[BM_elem_index_get(v_1)] : v_1->co;
+ const BMVert *v_2 = BM_edge_other_vert(l_curr->prev->e, v_pivot);
+ const float *co_2 = vcos ? vcos[BM_elem_index_get(v_2)] : v_2->co;
+
+ sub_v3_v3v3(vec_curr, co_1, co_pivot);
+ normalize_v3(vec_curr);
+ sub_v3_v3v3(vec_prev, co_2, co_pivot);
+ normalize_v3(vec_prev);
+ }
+
+ BKE_lnor_space_define(lnor_space, r_lnos[l_curr_index], vec_curr, vec_prev, NULL);
+ /* We know there is only one loop in this space, no need to create a linklist in this case... */
+ BKE_lnor_space_add_loop(r_lnors_spacearr, lnor_space, l_curr_index, false);
+
+ if (has_clnors) {
+ short (*clnor)[2] = clnors_data ? &clnors_data[l_curr_index] :
+ BM_ELEM_CD_GET_VOID_P(l_curr, cd_loop_clnors_offset);
+ BKE_lnor_space_custom_data_to_normal(lnor_space, *clnor, r_lnos[l_curr_index]);
+ }
+ }
}
/* We *do not need* to check/tag loops as already computed!
* Due to the fact a loop only links to one of its two edges, a same fan *will never be walked more than
@@ -567,13 +639,26 @@ static void bm_mesh_loops_calc_normals(BMesh *bm, const float (*vcos)[3], const
*/
BMVert *v_pivot = l_curr->v;
BMEdge *e_next;
+ const BMEdge *e_org = l_curr->e;
BMLoop *lfan_pivot, *lfan_pivot_next;
+ int lfan_pivot_index;
float lnor[3] = {0.0f, 0.0f, 0.0f};
- float vec_curr[3], vec_next[3];
+ float vec_curr[3], vec_next[3], vec_org[3];
+
+ /* We validate clnors data on the fly - cheapest way to do! */
+ int clnors_avg[2] = {0, 0};
+ short (*clnor_ref)[2] = NULL;
+ int clnors_nbr = 0;
+ bool clnors_invalid = false;
const float *co_pivot = vcos ? vcos[BM_elem_index_get(v_pivot)] : v_pivot->co;
+ MLoopNorSpace *lnor_space = r_lnors_spacearr ? BKE_lnor_space_create(r_lnors_spacearr) : NULL;
+
+ BLI_assert((edge_vectors == NULL) || BLI_stack_is_empty(edge_vectors));
+
lfan_pivot = l_curr;
+ lfan_pivot_index = BM_elem_index_get(lfan_pivot);
e_next = lfan_pivot->e; /* Current edge here, actually! */
/* Only need to compute previous edge's vector once, then we can just reuse old current one! */
@@ -581,8 +666,13 @@ static void bm_mesh_loops_calc_normals(BMesh *bm, const float (*vcos)[3], const
const BMVert *v_2 = BM_edge_other_vert(e_next, v_pivot);
const float *co_2 = vcos ? vcos[BM_elem_index_get(v_2)] : v_2->co;
- sub_v3_v3v3(vec_curr, co_2, co_pivot);
- normalize_v3(vec_curr);
+ sub_v3_v3v3(vec_org, co_2, co_pivot);
+ normalize_v3(vec_org);
+ copy_v3_v3(vec_curr, vec_org);
+
+ if (r_lnors_spacearr) {
+ BLI_stack_push(edge_vectors, vec_org);
+ }
}
while (true) {
@@ -617,12 +707,38 @@ static void bm_mesh_loops_calc_normals(BMesh *bm, const float (*vcos)[3], const
const float *no = fnos ? fnos[BM_elem_index_get(f)] : f->no;
/* Accumulate */
madd_v3_v3fl(lnor, no, fac);
+
+ if (has_clnors) {
+ /* Accumulate all clnors, if they are not all equal we have to fix that! */
+ short (*clnor)[2] = clnors_data ? &clnors_data[lfan_pivot_index] :
+ BM_ELEM_CD_GET_VOID_P(lfan_pivot, cd_loop_clnors_offset);
+ if (clnors_nbr) {
+ clnors_invalid |= ((*clnor_ref)[0] != (*clnor)[0] || (*clnor_ref)[1] != (*clnor)[1]);
+ }
+ else {
+ clnor_ref = clnor;
+ }
+ clnors_avg[0] += (*clnor)[0];
+ clnors_avg[1] += (*clnor)[1];
+ clnors_nbr++;
+ /* We store here a pointer to all custom lnors processed. */
+ BLI_SMALLSTACK_PUSH(clnors, (short *)*clnor);
+ }
}
/* We store here a pointer to all loop-normals processed. */
- BLI_SMALLSTACK_PUSH(normal, (float *)r_lnos[BM_elem_index_get(lfan_pivot)]);
+ BLI_SMALLSTACK_PUSH(normal, (float *)r_lnos[lfan_pivot_index]);
+
+ if (r_lnors_spacearr) {
+ /* Assign current lnor space to current 'vertex' loop. */
+ BKE_lnor_space_add_loop(r_lnors_spacearr, lnor_space, lfan_pivot_index, true);
+ if (e_next != e_org) {
+ /* We store here all edges-normalized vectors processed. */
+ BLI_stack_push(edge_vectors, vec_next);
+ }
+ }
- if (!BM_elem_flag_test_bool(e_next, BM_ELEM_TAG)) {
+ if (!BM_elem_flag_test(e_next, BM_ELEM_TAG) || (e_next == e_org)) {
/* Next edge is sharp, we have finished with this fan of faces around this vert! */
break;
}
@@ -631,23 +747,105 @@ static void bm_mesh_loops_calc_normals(BMesh *bm, const float (*vcos)[3], const
copy_v3_v3(vec_curr, vec_next);
/* Next pivot loop to current one. */
lfan_pivot = lfan_pivot_next;
+ lfan_pivot_index = BM_elem_index_get(lfan_pivot);
}
- /* In case we get a zero normal here, just use vertex normal already set! */
- if (LIKELY(normalize_v3(lnor) != 0.0f)) {
- /* Copy back the final computed normal into all related loop-normals. */
- float *nor;
- while ((nor = BLI_SMALLSTACK_POP(normal))) {
- copy_v3_v3(nor, lnor);
+ {
+ float lnor_len = normalize_v3(lnor);
+
+ /* If we are generating lnor spacearr, we can now define the one for this fan. */
+ if (r_lnors_spacearr) {
+ if (UNLIKELY(lnor_len == 0.0f)) {
+ /* Use vertex normal as fallback! */
+ copy_v3_v3(lnor, r_lnos[lfan_pivot_index]);
+ lnor_len = 1.0f;
+ }
+
+ BKE_lnor_space_define(lnor_space, lnor, vec_org, vec_next, edge_vectors);
+
+ if (has_clnors) {
+ if (clnors_invalid) {
+ short *clnor;
+
+ clnors_avg[0] /= clnors_nbr;
+ clnors_avg[1] /= clnors_nbr;
+ /* Fix/update all clnors of this fan with computed average value. */
+ printf("Invalid clnors in this fan!\n");
+ while ((clnor = BLI_SMALLSTACK_POP(clnors))) {
+ //print_v2("org clnor", clnor);
+ clnor[0] = (short)clnors_avg[0];
+ clnor[1] = (short)clnors_avg[1];
+ }
+ //print_v2("new clnors", clnors_avg);
+ }
+ else {
+ /* We still have to consume the stack! */
+ while (BLI_SMALLSTACK_POP(clnors));
+ }
+ BKE_lnor_space_custom_data_to_normal(lnor_space, *clnor_ref, lnor);
+ }
+ }
+
+ /* In case we get a zero normal here, just use vertex normal already set! */
+ if (LIKELY(lnor_len != 0.0f)) {
+ /* Copy back the final computed normal into all related loop-normals. */
+ float *nor;
+
+ while ((nor = BLI_SMALLSTACK_POP(normal))) {
+ copy_v3_v3(nor, lnor);
+ }
+ }
+ else {
+ /* We still have to consume the stack! */
+ while (BLI_SMALLSTACK_POP(normal));
}
}
- else {
- /* We still have to clear the stack! */
- while (BLI_SMALLSTACK_POP(normal));
+
+ /* Tag related vertex as sharp, to avoid fanning around it again (in case it was a smooth one). */
+ if (r_lnors_spacearr) {
+ BM_elem_flag_enable(l_curr->v, BM_ELEM_TAG);
}
}
} while ((l_curr = l_curr->next) != l_first);
}
+
+ if (r_lnors_spacearr) {
+ BLI_stack_free(edge_vectors);
+ if (r_lnors_spacearr == &_lnors_spacearr) {
+ BKE_lnor_spacearr_free(r_lnors_spacearr);
+ }
+ }
+}
+
+static void bm_mesh_loops_calc_normals_no_autosmooth(
+ BMesh *bm, const float (*vnos)[3], const float (*fnos)[3], float (*r_lnos)[3])
+{
+ BMIter fiter;
+ BMFace *f_curr;
+
+ {
+ char htype = BM_LOOP;
+ if (vnos) {
+ htype |= BM_VERT;
+ }
+ if (fnos) {
+ htype |= BM_FACE;
+ }
+ BM_mesh_elem_index_ensure(bm, htype);
+ }
+
+ BM_ITER_MESH (f_curr, &fiter, bm, BM_FACES_OF_MESH) {
+ BMLoop *l_curr, *l_first;
+ const bool is_face_flat = !BM_elem_flag_test(f_curr, BM_ELEM_SMOOTH);
+
+ l_curr = l_first = BM_FACE_FIRST_LOOP(f_curr);
+ do {
+ const float *no = is_face_flat ? (fnos ? fnos[BM_elem_index_get(f_curr)] : f_curr->no) :
+ (vnos ? vnos[BM_elem_index_get(l_curr->v)] : l_curr->v->no);
+ copy_v3_v3(r_lnos[BM_elem_index_get(l_curr)], no);
+
+ } while ((l_curr = l_curr->next) != l_first);
+ }
}
#if 0 /* Unused currently */
@@ -657,13 +855,24 @@ static void bm_mesh_loops_calc_normals(BMesh *bm, const float (*vcos)[3], const
* Updates the loop normals of a mesh. Assumes vertex and face normals are valid (else call BM_mesh_normals_update()
* first)!
*/
-void BM_mesh_loop_normals_update(BMesh *bm, const float split_angle, float (*r_lnos)[3])
+void BM_mesh_loop_normals_update(
+ BMesh *bm, const bool use_split_normals, const float split_angle, float (*r_lnos)[3],
+ MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], const int cd_loop_clnors_offset)
{
- /* Tag smooth edges and set lnos from vnos when they might be completely smooth... */
- bm_mesh_edges_sharp_tag(bm, NULL, NULL, split_angle, r_lnos);
+ const bool has_clnors = clnors_data || (cd_loop_clnors_offset != -1);
- /* Finish computing lnos by accumulating face normals in each fan of faces defined by sharp edges. */
- bm_mesh_loops_calc_normals(bm, NULL, NULL, r_lnos);
+ if (use_split_normals) {
+ /* Tag smooth edges and set lnos from vnos when they might be completely smooth...
+ * When using custom loop normals, disable the angle feature! */
+ bm_mesh_edges_sharp_tag(bm, NULL, NULL, has_clnors ? (float)M_PI : split_angle, r_lnos);
+
+ /* Finish computing lnos by accumulating face normals in each fan of faces defined by sharp edges. */
+ bm_mesh_loops_calc_normals(bm, NULL, NULL, r_lnos, r_lnors_spacearr, clnors_data, cd_loop_clnors_offset);
+ }
+ else {
+ BLI_assert(!r_lnors_spacearr);
+ bm_mesh_loops_calc_normals_no_autosmooth(bm, NULL, NULL, r_lnos);
+ }
}
#endif
@@ -673,14 +882,25 @@ void BM_mesh_loop_normals_update(BMesh *bm, const float split_angle, float (*r_l
* Compute split normals, i.e. vertex normals associated with each poly (hence 'loop normals').
* Useful to materialize sharp edges (or non-smooth faces) without actually modifying the geometry (splitting edges).
*/
-void BM_loops_calc_normal_vcos(BMesh *bm, const float (*vcos)[3], const float (*vnos)[3], const float (*fnos)[3],
- const float split_angle, float (*r_lnos)[3])
+void BM_loops_calc_normal_vcos(
+ BMesh *bm, const float (*vcos)[3], const float (*vnos)[3], const float (*fnos)[3],
+ const bool use_split_normals, const float split_angle, float (*r_lnos)[3],
+ MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], const int cd_loop_clnors_offset)
{
- /* Tag smooth edges and set lnos from vnos when they might be completely smooth... */
- bm_mesh_edges_sharp_tag(bm, vnos, fnos, split_angle, r_lnos);
+ const bool has_clnors = clnors_data || (cd_loop_clnors_offset != -1);
+
+ if (use_split_normals) {
+ /* Tag smooth edges and set lnos from vnos when they might be completely smooth...
+ * When using custom loop normals, disable the angle feature! */
+ bm_mesh_edges_sharp_tag(bm, vnos, fnos, has_clnors ? (float)M_PI : split_angle, r_lnos);
- /* Finish computing lnos by accumulating face normals in each fan of faces defined by sharp edges. */
- bm_mesh_loops_calc_normals(bm, vcos, fnos, r_lnos);
+ /* Finish computing lnos by accumulating face normals in each fan of faces defined by sharp edges. */
+ bm_mesh_loops_calc_normals(bm, vcos, fnos, r_lnos, r_lnors_spacearr, clnors_data, cd_loop_clnors_offset);
+ }
+ else {
+ BLI_assert(!r_lnors_spacearr);
+ bm_mesh_loops_calc_normals_no_autosmooth(bm, vnos, fnos, r_lnos);
+ }
}
static void UNUSED_FUNCTION(bm_mdisps_space_set)(Object *ob, BMesh *bm, int from, int to)
@@ -913,8 +1133,9 @@ finally:
* These functions ensure its correct and are called more often in debug mode.
*/
-void BM_mesh_elem_index_validate(BMesh *bm, const char *location, const char *func,
- const char *msg_a, const char *msg_b)
+void BM_mesh_elem_index_validate(
+ BMesh *bm, const char *location, const char *func,
+ const char *msg_a, const char *msg_b)
{
const char iter_types[3] = {BM_VERTS_OF_MESH,
BM_EDGES_OF_MESH,
@@ -1161,6 +1382,41 @@ BMFace *BM_face_at_index_find(BMesh *bm, const int index)
return BLI_mempool_findelem(bm->fpool, index);
}
+/**
+ * Use lookup table when available, else use slower find functions.
+ *
+ * \note Try to use #BM_mesh_elem_table_ensure instead.
+ */
+BMVert *BM_vert_at_index_find_or_table(BMesh *bm, const int index)
+{
+ if ((bm->elem_table_dirty & BM_VERT) == 0) {
+ return (index < bm->totvert) ? bm->vtable[index] : NULL;
+ }
+ else {
+ return BM_vert_at_index_find(bm, index);
+ }
+}
+
+BMEdge *BM_edge_at_index_find_or_table(BMesh *bm, const int index)
+{
+ if ((bm->elem_table_dirty & BM_EDGE) == 0) {
+ return (index < bm->totedge) ? bm->etable[index] : NULL;
+ }
+ else {
+ return BM_edge_at_index_find(bm, index);
+ }
+}
+
+BMFace *BM_face_at_index_find_or_table(BMesh *bm, const int index)
+{
+ if ((bm->elem_table_dirty & BM_FACE) == 0) {
+ return (index < bm->totface) ? bm->ftable[index] : NULL;
+ }
+ else {
+ return BM_face_at_index_find(bm, index);
+ }
+}
+
/**
* Return the amount of element of type 'type' in a given bmesh.
@@ -1182,6 +1438,24 @@ int BM_mesh_elem_count(BMesh *bm, const char htype)
}
/**
+ * Special case: Python uses custom-data layers to hold PyObject references.
+ * These have to be kept in-place, else the PyObject's we point to, wont point back to us.
+ *
+ * \note ``ele_src`` Is a duplicate, so we don't need to worry about getting in a feedback loop.
+ *
+ * \note If there are other customdata layers which need this functionality, it should be generalized.
+ * However #BM_mesh_remap is currently the only place where this is done.
+ */
+static void bm_mesh_remap_cd_update(
+ BMHeader *ele_dst, BMHeader *ele_src,
+ const int cd_elem_pyptr)
+{
+ void **pyptr_dst_p = BM_ELEM_CD_GET_VOID_P(((BMElem *)ele_dst), cd_elem_pyptr);
+ void **pyptr_src_p = BM_ELEM_CD_GET_VOID_P(((BMElem *)ele_src), cd_elem_pyptr);
+ *pyptr_dst_p = *pyptr_src_p;
+}
+
+/**
* Remaps the vertices, edges and/or faces of the bmesh as indicated by vert/edge/face_idx arrays
* (xxx_idx[org_index] = new_index).
*
@@ -1221,6 +1495,7 @@ void BM_mesh_remap(
BMVert **verts_pool, *verts_copy, **vep;
int i, totvert = bm->totvert;
const unsigned int *new_idx;
+ const int cd_vert_pyptr = CustomData_get_offset(&bm->vdata, CD_BM_ELEM_PYPTR);
/* Init the old-to-new vert pointers mapping */
vptr_map = BLI_ghash_ptr_new_ex("BM_mesh_remap vert pointers mapping", bm->totvert);
@@ -1241,7 +1516,10 @@ void BM_mesh_remap(
BMVert *new_vep = verts_pool[*new_idx];
*new_vep = *ve;
/* printf("mapping vert from %d to %d (%p/%p to %p)\n", i, *new_idx, *vep, verts_pool[i], new_vep);*/
- BLI_ghash_insert(vptr_map, (void *)*vep, (void *)new_vep);
+ BLI_ghash_insert(vptr_map, *vep, new_vep);
+ if (cd_vert_pyptr != -1) {
+ bm_mesh_remap_cd_update(&(*vep)->head, &new_vep->head, cd_vert_pyptr);
+ }
}
bm->elem_index_dirty |= BM_VERT;
bm->elem_table_dirty |= BM_VERT;
@@ -1254,6 +1532,7 @@ void BM_mesh_remap(
BMEdge **edges_pool, *edges_copy, **edp;
int i, totedge = bm->totedge;
const unsigned int *new_idx;
+ const int cd_edge_pyptr = CustomData_get_offset(&bm->edata, CD_BM_ELEM_PYPTR);
/* Init the old-to-new vert pointers mapping */
eptr_map = BLI_ghash_ptr_new_ex("BM_mesh_remap edge pointers mapping", bm->totedge);
@@ -1272,8 +1551,11 @@ void BM_mesh_remap(
for (i = totedge; i--; new_idx--, ed--, edp--) {
BMEdge *new_edp = edges_pool[*new_idx];
*new_edp = *ed;
- BLI_ghash_insert(eptr_map, (void *)*edp, (void *)new_edp);
+ BLI_ghash_insert(eptr_map, *edp, new_edp);
/* printf("mapping edge from %d to %d (%p/%p to %p)\n", i, *new_idx, *edp, edges_pool[i], new_edp);*/
+ if (cd_edge_pyptr != -1) {
+ bm_mesh_remap_cd_update(&(*edp)->head, &new_edp->head, cd_edge_pyptr);
+ }
}
bm->elem_index_dirty |= BM_EDGE;
bm->elem_table_dirty |= BM_EDGE;
@@ -1286,6 +1568,7 @@ void BM_mesh_remap(
BMFace **faces_pool, *faces_copy, **fap;
int i, totface = bm->totface;
const unsigned int *new_idx;
+ const int cd_poly_pyptr = CustomData_get_offset(&bm->pdata, CD_BM_ELEM_PYPTR);
/* Init the old-to-new vert pointers mapping */
fptr_map = BLI_ghash_ptr_new_ex("BM_mesh_remap face pointers mapping", bm->totface);
@@ -1304,7 +1587,10 @@ void BM_mesh_remap(
for (i = totface; i--; new_idx--, fa--, fap--) {
BMFace *new_fap = faces_pool[*new_idx];
*new_fap = *fa;
- BLI_ghash_insert(fptr_map, (void *)*fap, (void *)new_fap);
+ BLI_ghash_insert(fptr_map, *fap, new_fap);
+ if (cd_poly_pyptr != -1) {
+ bm_mesh_remap_cd_update(&(*fap)->head, &new_fap->head, cd_poly_pyptr);
+ }
}
bm->elem_index_dirty |= BM_FACE | BM_LOOP;
@@ -1317,8 +1603,11 @@ void BM_mesh_remap(
/* Verts' pointers, only edge pointers... */
if (eptr_map) {
BM_ITER_MESH (ve, &iter, bm, BM_VERTS_OF_MESH) {
-/* printf("Vert e: %p -> %p\n", ve->e, BLI_ghash_lookup(eptr_map, (const void *)ve->e));*/
- ve->e = BLI_ghash_lookup(eptr_map, (const void *)ve->e);
+/* printf("Vert e: %p -> %p\n", ve->e, BLI_ghash_lookup(eptr_map, ve->e));*/
+ if (ve->e) {
+ ve->e = BLI_ghash_lookup(eptr_map, ve->e);
+ BLI_assert(ve->e);
+ }
}
}
@@ -1327,24 +1616,30 @@ void BM_mesh_remap(
if (vptr_map || eptr_map) {
BM_ITER_MESH (ed, &iter, bm, BM_EDGES_OF_MESH) {
if (vptr_map) {
-/* printf("Edge v1: %p -> %p\n", ed->v1, BLI_ghash_lookup(vptr_map, (const void *)ed->v1));*/
-/* printf("Edge v2: %p -> %p\n", ed->v2, BLI_ghash_lookup(vptr_map, (const void *)ed->v2));*/
- ed->v1 = BLI_ghash_lookup(vptr_map, (const void *)ed->v1);
- ed->v2 = BLI_ghash_lookup(vptr_map, (const void *)ed->v2);
+/* printf("Edge v1: %p -> %p\n", ed->v1, BLI_ghash_lookup(vptr_map, ed->v1));*/
+/* printf("Edge v2: %p -> %p\n", ed->v2, BLI_ghash_lookup(vptr_map, ed->v2));*/
+ ed->v1 = BLI_ghash_lookup(vptr_map, ed->v1);
+ ed->v2 = BLI_ghash_lookup(vptr_map, ed->v2);
+ BLI_assert(ed->v1);
+ BLI_assert(ed->v2);
}
if (eptr_map) {
/* printf("Edge v1_disk_link prev: %p -> %p\n", ed->v1_disk_link.prev,*/
-/* BLI_ghash_lookup(eptr_map, (const void *)ed->v1_disk_link.prev));*/
+/* BLI_ghash_lookup(eptr_map, ed->v1_disk_link.prev));*/
/* printf("Edge v1_disk_link next: %p -> %p\n", ed->v1_disk_link.next,*/
-/* BLI_ghash_lookup(eptr_map, (const void *)ed->v1_disk_link.next));*/
+/* BLI_ghash_lookup(eptr_map, ed->v1_disk_link.next));*/
/* printf("Edge v2_disk_link prev: %p -> %p\n", ed->v2_disk_link.prev,*/
-/* BLI_ghash_lookup(eptr_map, (const void *)ed->v2_disk_link.prev));*/
+/* BLI_ghash_lookup(eptr_map, ed->v2_disk_link.prev));*/
/* printf("Edge v2_disk_link next: %p -> %p\n", ed->v2_disk_link.next,*/
-/* BLI_ghash_lookup(eptr_map, (const void *)ed->v2_disk_link.next));*/
- ed->v1_disk_link.prev = BLI_ghash_lookup(eptr_map, (const void *)ed->v1_disk_link.prev);
- ed->v1_disk_link.next = BLI_ghash_lookup(eptr_map, (const void *)ed->v1_disk_link.next);
- ed->v2_disk_link.prev = BLI_ghash_lookup(eptr_map, (const void *)ed->v2_disk_link.prev);
- ed->v2_disk_link.next = BLI_ghash_lookup(eptr_map, (const void *)ed->v2_disk_link.next);
+/* BLI_ghash_lookup(eptr_map, ed->v2_disk_link.next));*/
+ ed->v1_disk_link.prev = BLI_ghash_lookup(eptr_map, ed->v1_disk_link.prev);
+ ed->v1_disk_link.next = BLI_ghash_lookup(eptr_map, ed->v1_disk_link.next);
+ ed->v2_disk_link.prev = BLI_ghash_lookup(eptr_map, ed->v2_disk_link.prev);
+ ed->v2_disk_link.next = BLI_ghash_lookup(eptr_map, ed->v2_disk_link.next);
+ BLI_assert(ed->v1_disk_link.prev);
+ BLI_assert(ed->v1_disk_link.next);
+ BLI_assert(ed->v2_disk_link.prev);
+ BLI_assert(ed->v2_disk_link.next);
}
}
}
@@ -1353,16 +1648,19 @@ void BM_mesh_remap(
BM_ITER_MESH (fa, &iter, bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (lo, &iterl, fa, BM_LOOPS_OF_FACE) {
if (vptr_map) {
-/* printf("Loop v: %p -> %p\n", lo->v, BLI_ghash_lookup(vptr_map, (const void *)lo->v));*/
- lo->v = BLI_ghash_lookup(vptr_map, (const void *)lo->v);
+/* printf("Loop v: %p -> %p\n", lo->v, BLI_ghash_lookup(vptr_map, lo->v));*/
+ lo->v = BLI_ghash_lookup(vptr_map, lo->v);
+ BLI_assert(lo->v);
}
if (eptr_map) {
-/* printf("Loop e: %p -> %p\n", lo->e, BLI_ghash_lookup(eptr_map, (const void *)lo->e));*/
- lo->e = BLI_ghash_lookup(eptr_map, (const void *)lo->e);
+/* printf("Loop e: %p -> %p\n", lo->e, BLI_ghash_lookup(eptr_map, lo->e));*/
+ lo->e = BLI_ghash_lookup(eptr_map, lo->e);
+ BLI_assert(lo->e);
}
if (fptr_map) {
-/* printf("Loop f: %p -> %p\n", lo->f, BLI_ghash_lookup(fptr_map, (const void *)lo->f));*/
- lo->f = BLI_ghash_lookup(fptr_map, (const void *)lo->f);
+/* printf("Loop f: %p -> %p\n", lo->f, BLI_ghash_lookup(fptr_map, lo->f));*/
+ lo->f = BLI_ghash_lookup(fptr_map, lo->f);
+ BLI_assert(lo->f);
}
}
}
diff --git a/source/blender/bmesh/intern/bmesh_mesh.h b/source/blender/bmesh/intern/bmesh_mesh.h
index 22e50502aee..b157237c7d0 100644
--- a/source/blender/bmesh/intern/bmesh_mesh.h
+++ b/source/blender/bmesh/intern/bmesh_mesh.h
@@ -28,6 +28,7 @@
*/
struct BMAllocTemplate;
+struct MLoopNorSpaceArray;
void BM_mesh_elem_toolflags_ensure(BMesh *bm);
void BM_mesh_elem_toolflags_clear(BMesh *bm);
@@ -39,15 +40,18 @@ void BM_mesh_clear(BMesh *bm);
void BM_mesh_normals_update(BMesh *bm);
void BM_verts_calc_normal_vcos(BMesh *bm, const float (*fnos)[3], const float (*vcos)[3], float (*vnos)[3]);
-void BM_loops_calc_normal_vcos(BMesh *bm, const float (*vcos)[3], const float (*vnos)[3], const float (*pnos)[3],
- const float split_angle, float (*r_lnos)[3]);
+void BM_loops_calc_normal_vcos(
+ BMesh *bm, const float (*vcos)[3], const float (*vnos)[3], const float (*pnos)[3],
+ const bool use_split_normals, const float split_angle, float (*r_lnos)[3],
+ struct MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], const int cd_loop_clnors_offset);
void bmesh_edit_begin(BMesh *bm, const BMOpTypeFlag type_flag);
void bmesh_edit_end(BMesh *bm, const BMOpTypeFlag type_flag);
void BM_mesh_elem_index_ensure(BMesh *bm, const char hflag);
-void BM_mesh_elem_index_validate(BMesh *bm, const char *location, const char *func,
- const char *msg_a, const char *msg_b);
+void BM_mesh_elem_index_validate(
+ BMesh *bm, const char *location, const char *func,
+ const char *msg_a, const char *msg_b);
#ifndef NDEBUG
bool BM_mesh_elem_table_check(BMesh *bm);
@@ -65,6 +69,10 @@ BMVert *BM_vert_at_index_find(BMesh *bm, const int index);
BMEdge *BM_edge_at_index_find(BMesh *bm, const int index);
BMFace *BM_face_at_index_find(BMesh *bm, const int index);
+BMVert *BM_vert_at_index_find_or_table(BMesh *bm, const int index);
+BMEdge *BM_edge_at_index_find_or_table(BMesh *bm, const int index);
+BMFace *BM_face_at_index_find_or_table(BMesh *bm, const int index);
+
// XXX
int BM_mesh_elem_count(BMesh *bm, const char htype);
diff --git a/source/blender/bmesh/intern/bmesh_mesh_conv.c b/source/blender/bmesh/intern/bmesh_mesh_conv.c
index 05f3ff5b60b..24d70cefb2e 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_conv.c
+++ b/source/blender/bmesh/intern/bmesh_mesh_conv.c
@@ -200,8 +200,9 @@ char BM_mesh_cd_flag_from_bmesh(BMesh *bm)
}
/* Static function for alloc (duplicate in modifiers_bmesh.c) */
-static BMFace *bm_face_create_from_mpoly(MPoly *mp, MLoop *ml,
- BMesh *bm, BMVert **vtable, BMEdge **etable)
+static BMFace *bm_face_create_from_mpoly(
+ MPoly *mp, MLoop *ml,
+ BMesh *bm, BMVert **vtable, BMEdge **etable)
{
BMVert **verts = BLI_array_alloca(verts, mp->totloop);
BMEdge **edges = BLI_array_alloca(edges, mp->totloop);
@@ -221,8 +222,9 @@ static BMFace *bm_face_create_from_mpoly(MPoly *mp, MLoop *ml,
*
* \warning This function doesn't calculate face normals.
*/
-void BM_mesh_bm_from_me(BMesh *bm, Mesh *me,
- const bool calc_face_normal, const bool set_key, int act_key_nr)
+void BM_mesh_bm_from_me(
+ BMesh *bm, Mesh *me,
+ const bool calc_face_normal, const bool set_key, int act_key_nr)
{
MVert *mvert;
MEdge *medge;
@@ -788,7 +790,7 @@ void BM_mesh_bm_to_me(BMesh *bm, Mesh *me, bool do_tessface)
{
BMEditSelection *selected;
- me->totselect = BLI_countlist(&(bm->selected));
+ me->totselect = BLI_listbase_count(&(bm->selected));
if (me->mselect) MEM_freeN(me->mselect);
@@ -850,15 +852,7 @@ void BM_mesh_bm_to_me(BMesh *bm, Mesh *me, bool do_tessface)
* bmesh and the mesh are out of sync */
(oldverts != NULL)) /* not used here, but 'oldverts' is used later for applying 'ofs' */
{
- bool act_is_basis = false;
-
- /* find if this key is a basis for any others */
- for (currkey = me->key->block.first; currkey; currkey = currkey->next) {
- if (bm->shapenr - 1 == currkey->relative) {
- act_is_basis = true;
- break;
- }
- }
+ const bool act_is_basis = BKE_keyblock_is_basis(me->key, bm->shapenr - 1);
/* active key is a base */
if (act_is_basis && (cd_shape_keyindex_offset != -1)) {
diff --git a/source/blender/bmesh/intern/bmesh_mesh_conv.h b/source/blender/bmesh/intern/bmesh_mesh_conv.h
index ab9d7a0ccf3..ce286f6c662 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_conv.h
+++ b/source/blender/bmesh/intern/bmesh_mesh_conv.h
@@ -39,8 +39,9 @@ void BM_mesh_cd_flag_ensure(BMesh *bm, struct Mesh *mesh, const char cd_flag);
void BM_mesh_cd_flag_apply(BMesh *bm, const char cd_flag);
char BM_mesh_cd_flag_from_bmesh(BMesh *bm);
-void BM_mesh_bm_from_me(BMesh *bm, struct Mesh *me,
- const bool calc_face_normal, const bool set_key, int act_key_nr);
+void BM_mesh_bm_from_me(
+ BMesh *bm, struct Mesh *me,
+ const bool calc_face_normal, const bool set_key, int act_key_nr);
void BM_mesh_bm_to_me(BMesh *bm, struct Mesh *me, bool do_tessface);
#endif /* __BMESH_MESH_CONV_H__ */
diff --git a/source/blender/bmesh/intern/bmesh_mesh_validate.c b/source/blender/bmesh/intern/bmesh_mesh_validate.c
index 3a7a4f85e99..478194735f3 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_validate.c
+++ b/source/blender/bmesh/intern/bmesh_mesh_validate.c
@@ -86,20 +86,19 @@ bool BM_mesh_validate(BMesh *bm)
/* check edges */
BM_ITER_MESH_INDEX (e, &iter, bm, BM_EDGES_OF_MESH, i) {
- BMEdge *e_other;
+ void **val_p;
if (e->v1 == e->v2) {
ERRMSG("edge %d: duplicate index: %d", i, BM_elem_index_get(e->v1));
}
-
/* build edgehash at the same time */
- e_other = BLI_edgehash_lookup(edge_hash, BM_elem_index_get(e->v1), BM_elem_index_get(e->v2));
- if (e_other) {
+ if (BLI_edgehash_ensure_p(edge_hash, BM_elem_index_get(e->v1), BM_elem_index_get(e->v2), &val_p)) {
+ BMEdge *e_other = *val_p;
ERRMSG("edge %d, %d: are duplicates", i, BM_elem_index_get(e_other));
}
else {
- BLI_edgehash_insert(edge_hash, BM_elem_index_get(e->v1), BM_elem_index_get(e->v2), e);
+ *val_p = e;
}
}
@@ -196,7 +195,7 @@ bool BM_mesh_validate(BMesh *bm)
ERRMSG("Finished - errors %d", errtot);
- return true;
+ return (errtot == 0);
}
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index 6e8591da0f3..13c43fabdb0 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -72,7 +72,8 @@
*/
bool BM_vert_dissolve(BMesh *bm, BMVert *v)
{
- const int len = BM_vert_edge_count(v);
+ /* logic for 3 or more is identical */
+ const int len = BM_vert_edge_count_ex(v, 3);
if (len == 1) {
BM_vert_kill(bm, v); /* will kill edges too */
@@ -97,7 +98,7 @@ bool BM_vert_dissolve(BMesh *bm, BMVert *v)
return false;
}
}
- else if (len == 2 && BM_vert_face_count(v) == 1) {
+ else if (len == 2 && BM_vert_face_count_is_equal(v, 1)) {
/* boundary vertex on a face */
return (BM_vert_collapse_edge(bm, v->e, v, true, true) != NULL);
}
@@ -265,19 +266,21 @@ BMFace *BM_faces_join_pair(BMesh *bm, BMFace *f_a, BMFace *f_b, BMEdge *e, const
*
* \param bm The bmesh
* \param f the original face
- * \param v1, v2 vertices which define the split edge, must be different
+ * \param l_a, l_b Loops of this face, their vertices define
+ * the split edge to be created (must be differ and not can't be adjacent in the face).
* \param r_l pointer which will receive the BMLoop for the split edge in the new face
* \param example Edge used for attributes of splitting edge, if non-NULL
- * \param nodouble Use an existing edge if found
+ * \param no_double: Use an existing edge if found
*
* \return Pointer to the newly created face representing one side of the split
* if the split is successful (and the original original face will be the
* other side). NULL if the split fails.
*/
-BMFace *BM_face_split(BMesh *bm, BMFace *f,
- BMLoop *l_a, BMLoop *l_b,
- BMLoop **r_l, BMEdge *example,
- const bool no_double)
+BMFace *BM_face_split(
+ BMesh *bm, BMFace *f,
+ BMLoop *l_a, BMLoop *l_b,
+ BMLoop **r_l, BMEdge *example,
+ const bool no_double)
{
const bool has_mdisp = CustomData_has_layer(&bm->ldata, CD_MDISPS);
BMFace *f_new, *f_tmp;
@@ -348,17 +351,18 @@ BMFace *BM_face_split(BMesh *bm, BMFace *f,
* \param l_a, l_b vertices which define the split edge, must be different
* \param cos Array of coordinates for intermediate points
* \param n Length of \a cos (must be > 0)
- * \param r_l pointer which will receive the BMLoop for the first split edge (from \a v1) in the new face
+ * \param r_l pointer which will receive the BMLoop for the first split edge (from \a l_a) in the new face
* \param example Edge used for attributes of splitting edge, if non-NULL
*
* \return Pointer to the newly created face representing one side of the split
* if the split is successful (and the original original face will be the
* other side). NULL if the split fails.
*/
-BMFace *BM_face_split_n(BMesh *bm, BMFace *f,
- BMLoop *l_a, BMLoop *l_b,
- float cos[][3], int n,
- BMLoop **r_l, BMEdge *example)
+BMFace *BM_face_split_n(
+ BMesh *bm, BMFace *f,
+ BMLoop *l_a, BMLoop *l_b,
+ float cos[][3], int n,
+ BMLoop **r_l, BMEdge *example)
{
BMFace *f_new, *f_tmp;
BMLoop *l_dummy;
@@ -901,7 +905,9 @@ bool BM_face_split_edgenet(
if (l_first == NULL) {
mul_v2_m3v3(co, axis_mat, v->co);
interp_weights_poly_v2(w, cos_2d, f->len, co);
- CustomData_bmesh_interp(&bm->ldata, blocks, w, NULL, f->len, l_iter->head.data);
+ CustomData_bmesh_interp(
+ &bm->ldata, (const void **)blocks,
+ w, NULL, f->len, l_iter->head.data);
l_first = l_iter;
}
else {
@@ -987,8 +993,9 @@ bool BM_face_split_edgenet(
*
* \returns The New Edge
*/
-BMEdge *BM_vert_collapse_faces(BMesh *bm, BMEdge *e_kill, BMVert *v_kill, float fac,
- const bool do_del, const bool join_faces, const bool kill_degenerate_faces)
+BMEdge *BM_vert_collapse_faces(
+ BMesh *bm, BMEdge *e_kill, BMVert *v_kill, float fac,
+ const bool do_del, const bool join_faces, const bool kill_degenerate_faces)
{
BMEdge *e_new = NULL;
BMVert *tv = BM_edge_other_vert(e_kill, v_kill);
@@ -1009,7 +1016,7 @@ BMEdge *BM_vert_collapse_faces(BMesh *bm, BMEdge *e_kill, BMVert *v_kill, float
l_iter = e_kill->l;
do {
if (l_iter->v == tv && l_iter->next->v == v_kill) {
- void *src[2];
+ const void *src[2];
BMLoop *tvloop = l_iter;
BMLoop *kvloop = l_iter->next;
@@ -1100,8 +1107,9 @@ BMEdge *BM_vert_collapse_faces(BMesh *bm, BMEdge *e_kill, BMVert *v_kill, float
*
* \return The New Edge
*/
-BMEdge *BM_vert_collapse_edge(BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
- const bool do_del, const bool kill_degenerate_faces)
+BMEdge *BM_vert_collapse_edge(
+ BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
+ const bool do_del, const bool kill_degenerate_faces)
{
/* nice example implementation but we want loops to have their customdata
* accounted for */
@@ -1148,7 +1156,7 @@ BMEdge *BM_vert_collapse_edge(BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
* </pre>
*
* \param e The edge to split.
- * \param v One of the vertices in \a e and defines the the "from" end of the splitting operation,
+ * \param v One of the vertices in \a e and defines the "from" end of the splitting operation,
* the new vertex will be \a fac of the way from \a v to the other end.
* \param r_e The newly created edge.
* \return The new vertex.
@@ -1350,8 +1358,9 @@ bool BM_face_validate(BMFace *face, FILE *err)
*
* \note #BM_edge_rotate_check must have already run.
*/
-void BM_edge_calc_rotate(BMEdge *e, const bool ccw,
- BMLoop **r_l1, BMLoop **r_l2)
+void BM_edge_calc_rotate(
+ BMEdge *e, const bool ccw,
+ BMLoop **r_l1, BMLoop **r_l2)
{
BMVert *v1, *v2;
BMFace *fa, *fb;
@@ -1513,8 +1522,9 @@ bool BM_edge_rotate_check_degenerate(BMEdge *e, BMLoop *l1, BMLoop *l2)
return true;
}
-bool BM_edge_rotate_check_beauty(BMEdge *e,
- BMLoop *l1, BMLoop *l2)
+bool BM_edge_rotate_check_beauty(
+ BMEdge *e,
+ BMLoop *l1, BMLoop *l2)
{
/* Stupid check for now:
* Could compare angles of surrounding edges
@@ -1640,3 +1650,9 @@ BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *sl)
{
return bmesh_urmv_loop(bm, sl);
}
+
+BMVert *BM_face_loop_separate_multi(
+ BMesh *bm, BMLoop **larr, int larr_len)
+{
+ return bmesh_urmv_loop_multi(bm, larr, larr_len);
+}
diff --git a/source/blender/bmesh/intern/bmesh_mods.h b/source/blender/bmesh/intern/bmesh_mods.h
index 59aee323bba..1b826b1e0b2 100644
--- a/source/blender/bmesh/intern/bmesh_mods.h
+++ b/source/blender/bmesh/intern/bmesh_mods.h
@@ -35,24 +35,29 @@ bool BM_disk_dissolve(BMesh *bm, BMVert *v);
BMFace *BM_faces_join_pair(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e, const bool do_del);
-BMFace *BM_face_split(BMesh *bm, BMFace *f,
- BMLoop *l_a, BMLoop *l_b,
- BMLoop **r_l,
- BMEdge *example, const bool no_double);
-
-BMFace *BM_face_split_n(BMesh *bm, BMFace *f,
- BMLoop *l_a, BMLoop *l_b,
- float cos[][3], int n,
- BMLoop **r_l, BMEdge *example);
-
-bool BM_face_split_edgenet(BMesh *bm, BMFace *f,
- BMEdge **edge_net, const int edge_net_len,
- BMFace ***r_face_arr, int *r_face_arr_len);
-
-BMEdge *BM_vert_collapse_faces(BMesh *bm, BMEdge *e_kill, BMVert *v_kill, float fac,
- const bool do_del, const bool join_faces, const bool kill_degenerate_faces);
-BMEdge *BM_vert_collapse_edge(BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
- const bool do_del, const bool kill_degenerate_faces);
+BMFace *BM_face_split(
+ BMesh *bm, BMFace *f,
+ BMLoop *l_a, BMLoop *l_b,
+ BMLoop **r_l,
+ BMEdge *example, const bool no_double);
+
+BMFace *BM_face_split_n(
+ BMesh *bm, BMFace *f,
+ BMLoop *l_a, BMLoop *l_b,
+ float cos[][3], int n,
+BMLoop **r_l, BMEdge *example);
+
+bool BM_face_split_edgenet(
+ BMesh *bm, BMFace *f,
+ BMEdge **edge_net, const int edge_net_len,
+ BMFace ***r_face_arr, int *r_face_arr_len);
+
+BMEdge *BM_vert_collapse_faces(
+ BMesh *bm, BMEdge *e_kill, BMVert *v_kill, float fac,
+ const bool do_del, const bool join_faces, const bool kill_degenerate_faces);
+BMEdge *BM_vert_collapse_edge(
+ BMesh *bm, BMEdge *e_kill, BMVert *v_kill,
+ const bool do_del, const bool kill_degenerate_faces);
BMVert *BM_edge_split(BMesh *bm, BMEdge *e, BMVert *v, BMEdge **r_e, float percent);
@@ -61,13 +66,16 @@ BMVert *BM_edge_split_n(BMesh *bm, BMEdge *e, int numcuts, BMVert **r_varr);
bool BM_face_validate(BMFace *face, FILE *err);
-void BM_edge_calc_rotate(BMEdge *e, const bool ccw,
- BMLoop **r_l1, BMLoop **r_l2);
+void BM_edge_calc_rotate(
+ BMEdge *e, const bool ccw,
+ BMLoop **r_l1, BMLoop **r_l2);
bool BM_edge_rotate_check(BMEdge *e);
-bool BM_edge_rotate_check_degenerate(BMEdge *e,
- BMLoop *l1, BMLoop *l2);
-bool BM_edge_rotate_check_beauty(BMEdge *e,
- BMLoop *l1, BMLoop *l2);
+bool BM_edge_rotate_check_degenerate(
+ BMEdge *e,
+ BMLoop *l1, BMLoop *l2);
+bool BM_edge_rotate_check_beauty(
+ BMEdge *e,
+ BMLoop *l1, BMLoop *l2);
BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const bool ccw, const short check_flag);
/* flags for BM_edge_rotate */
@@ -81,5 +89,7 @@ enum {
BMVert *BM_face_vert_separate(BMesh *bm, BMFace *sf, BMVert *sv);
BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *sl);
+BMVert *BM_face_loop_separate_multi(
+ BMesh *bm, BMLoop **larr, int larr_len);
#endif /* __BMESH_MODS_H__ */
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index d8be55ce7c2..3e814948ade 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -104,6 +104,7 @@ static BMOpDefine bmo_smooth_vert_def = {
"smooth_vert",
/* slots_in */
{{"verts", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT}}, /* input vertices */
+ {"factor", BMO_OP_SLOT_FLT}, /* smoothing factor */
{"mirror_clip_x", BMO_OP_SLOT_BOOL}, /* set vertices close to the x axis before the operation to 0 */
{"mirror_clip_y", BMO_OP_SLOT_BOOL}, /* set vertices close to the y axis before the operation to 0 */
{"mirror_clip_z", BMO_OP_SLOT_BOOL}, /* set vertices close to the z axis before the operation to 0 */
@@ -159,6 +160,28 @@ static BMOpDefine bmo_recalc_face_normals_def = {
};
/*
+ * Planar Faces.
+ *
+ * Iteratively flatten faces.
+ */
+static BMOpDefine bmo_planar_faces_def = {
+ "planar_faces",
+ /* slots_in */
+ {{"faces", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}}, /* input geometry. */
+ {"iterations", BMO_OP_SLOT_INT},
+ {"factor", BMO_OP_SLOT_FLT}, /* planar factor */
+ {{'\0'}},
+ },
+ /* slots_out */
+ {{"geom.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE | BM_FACE}}, /* output slot, computed boundary geometry. */
+ {{'\0'}},
+ },
+ bmo_planar_faces_exec,
+ (BMO_OPTYPE_FLAG_SELECT_FLUSH |
+ BMO_OPTYPE_FLAG_SELECT_VALIDATE),
+};
+
+/*
* Region Extend.
*
* used to implement the select more/less tools.
@@ -172,8 +195,9 @@ static BMOpDefine bmo_region_extend_def = {
"region_extend",
/* slots_in */
{{"geom", BMO_OP_SLOT_ELEMENT_BUF, {BM_VERT | BM_EDGE | BM_FACE}}, /* input geometry */
- {"use_constrict", BMO_OP_SLOT_BOOL}, /* find boundary inside the regions, not outside. */
+ {"use_contract", BMO_OP_SLOT_BOOL}, /* find boundary inside the regions, not outside. */
{"use_faces", BMO_OP_SLOT_BOOL}, /* extend from faces instead of edges */
+ {"use_face_step", BMO_OP_SLOT_BOOL}, /* step over connected faces */
{{'\0'}},
},
/* slots_out */
@@ -357,6 +381,7 @@ static BMOpDefine bmo_collapse_def = {
"collapse",
/* slots_in */
{{"edges", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}}, /* input edges */
+ {"uvs", BMO_OP_SLOT_BOOL}, /* also collapse UVs and such */
{{'\0'}},
},
{{{'\0'}}}, /* no output */
@@ -484,17 +509,19 @@ static BMOpDefine bmo_create_vert_def = {
* Join Triangles.
*
* Tries to intelligently join triangles according
- * to various settings and stuff.
+ * to angle threshold and delimiters.
*/
static BMOpDefine bmo_join_triangles_def = {
"join_triangles",
/* slots_in */
{{"faces", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}}, /* input geometry. */
+ {"cmp_seam", BMO_OP_SLOT_BOOL},
{"cmp_sharp", BMO_OP_SLOT_BOOL},
{"cmp_uvs", BMO_OP_SLOT_BOOL},
{"cmp_vcols", BMO_OP_SLOT_BOOL},
{"cmp_materials", BMO_OP_SLOT_BOOL},
- {"limit", BMO_OP_SLOT_FLT},
+ {"angle_face_threshold", BMO_OP_SLOT_FLT},
+ {"angle_shape_threshold", BMO_OP_SLOT_FLT},
{{'\0'}},
},
/* slots_out */
@@ -931,6 +958,28 @@ static BMOpDefine bmo_connect_verts_def = {
};
/*
+ * Connect Verts to form Convex Faces.
+ *
+ * Ensures all faces are convex **faces**.
+ */
+static BMOpDefine bmo_connect_verts_concave_def = {
+ "connect_verts_concave",
+ /* slots_in */
+ {{"faces", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}},
+ {{'\0'}},
+ },
+ /* slots_out */
+ {{"edges.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}},
+ {"faces.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_FACE}},
+ {{'\0'}},
+ },
+ bmo_connect_verts_concave_exec,
+ (BMO_OPTYPE_FLAG_UNTAN_MULTIRES |
+ BMO_OPTYPE_FLAG_NORMALS_CALC |
+ BMO_OPTYPE_FLAG_SELECT_FLUSH),
+};
+
+/*
* Connect Verts Across non Planer Faces.
*
* Split faces by connecting edges along non planer **faces**.
@@ -1675,8 +1724,10 @@ static BMOpDefine bmo_bevel_def = {
{"offset_type", BMO_OP_SLOT_INT}, /* how to measure offset (enum) */
{"segments", BMO_OP_SLOT_INT}, /* number of segments in bevel */
{"profile", BMO_OP_SLOT_FLT}, /* profile shape, 0->1 (.5=>round) */
- {"vertex_only", BMO_OP_SLOT_BOOL}, /* only bevel vertices, not edges */
+ {"vertex_only", BMO_OP_SLOT_BOOL}, /* only bevel vertices, not edges */
+ {"clamp_overlap", BMO_OP_SLOT_BOOL}, /* do not allow beveled edges/vertices to overlap each other */
{"material", BMO_OP_SLOT_INT}, /* material for bevel faces, -1 means get from adjacent faces */
+ {"loop_slide", BMO_OP_SLOT_BOOL}, /* prefer to slide along edges to having even widths */
{{'\0'}},
},
/* slots_out */
@@ -1816,6 +1867,27 @@ static BMOpDefine bmo_inset_region_def = {
};
/*
+ * Edgeloop Offset.
+ *
+ * Creates edge loops based on simple edge-outset method.
+ */
+static BMOpDefine bmo_offset_edgeloops_def = {
+ "offset_edgeloops",
+ /* slots_in */
+ {{"edges", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}}, /* input faces */
+ {"use_cap_endpoint", BMO_OP_SLOT_BOOL},
+ {{'\0'}},
+ },
+ /* slots_out */
+ {{"edges.out", BMO_OP_SLOT_ELEMENT_BUF, {BM_EDGE}}, /* output faces */
+ {{'\0'}},
+ },
+ bmo_offset_edgeloops_exec,
+ (BMO_OPTYPE_FLAG_NORMALS_CALC |
+ BMO_OPTYPE_FLAG_SELECT_FLUSH),
+};
+
+/*
* Wire Frame.
*
* Makes a wire-frame copy of faces.
@@ -1947,6 +2019,7 @@ const BMOpDefine *bmo_opdefines[] = {
&bmo_collapse_def,
&bmo_collapse_uvs_def,
&bmo_connect_verts_def,
+ &bmo_connect_verts_concave_def,
&bmo_connect_verts_nonplanar_def,
&bmo_connect_vert_pair_def,
&bmo_contextual_create_def,
@@ -1970,6 +2043,7 @@ const BMOpDefine *bmo_opdefines[] = {
&bmo_duplicate_def,
&bmo_holes_fill_def,
&bmo_face_attribute_fill_def,
+ &bmo_offset_edgeloops_def,
&bmo_edgeloop_fill_def,
&bmo_edgenet_fill_def,
&bmo_edgenet_prepare_def,
@@ -1989,6 +2063,7 @@ const BMOpDefine *bmo_opdefines[] = {
&bmo_pointmerge_facedata_def,
&bmo_poke_def,
&bmo_recalc_face_normals_def,
+ &bmo_planar_faces_def,
&bmo_region_extend_def,
&bmo_remove_doubles_def,
&bmo_reverse_colors_def,
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index 287aafc8f9f..14e9bf81be7 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -273,9 +273,10 @@ BMOpSlot *BMO_slot_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *identif
(op_dst)->slots_dst, slot_name_dst, \
(op_dst)->arena)
-void _bmo_slot_copy(BMOpSlot slot_args_src[BMO_OP_MAX_SLOTS], const char *slot_name_src,
- BMOpSlot slot_args_dst[BMO_OP_MAX_SLOTS], const char *slot_name_dst,
- struct MemArena *arena_dst);
+void _bmo_slot_copy(
+ BMOpSlot slot_args_src[BMO_OP_MAX_SLOTS], const char *slot_name_src,
+ BMOpSlot slot_args_dst[BMO_OP_MAX_SLOTS], const char *slot_name_dst,
+ struct MemArena *arena_dst);
/* del "context" slot values, used for operator too */
enum {
@@ -301,6 +302,8 @@ typedef enum {
BMO_DELIM_NORMAL = 1 << 0,
BMO_DELIM_MATERIAL = 1 << 1,
BMO_DELIM_SEAM = 1 << 2,
+ BMO_DELIM_SHARP = 1 << 3,
+ BMO_DELIM_UV = 1 << 4,
} BMO_Delimit;
void BMO_op_flag_enable(BMesh *bm, BMOperator *op, const int op_flag);
@@ -335,11 +338,12 @@ void BMO_slot_mat3_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_na
void BMO_mesh_flag_disable_all(BMesh *bm, BMOperator *op, const char htype, const short oflag);
-void BMO_mesh_selected_remap(BMesh *bm,
- BMOpSlot *slot_vert_map,
- BMOpSlot *slot_edge_map,
- BMOpSlot *slot_face_map,
- const bool check_select);
+void BMO_mesh_selected_remap(
+ BMesh *bm,
+ BMOpSlot *slot_vert_map,
+ BMOpSlot *slot_edge_map,
+ BMOpSlot *slot_face_map,
+ const bool check_select);
/* copies the values from another slot to the end of the output slot */
#define BMO_slot_buffer_append(op_src, slots_src, slot_name_src, \
@@ -347,53 +351,64 @@ void BMO_mesh_selected_remap(BMesh *bm,
_bmo_slot_buffer_append((op_src)->slots_src, slot_name_src, \
(op_dst)->slots_dst, slot_name_dst, \
(op_dst)->arena)
-void _bmo_slot_buffer_append(BMOpSlot slot_args_dst[BMO_OP_MAX_SLOTS], const char *slot_name_dst,
- BMOpSlot slot_args_src[BMO_OP_MAX_SLOTS], const char *slot_name_src,
- struct MemArena *arena_dst);
+void _bmo_slot_buffer_append(
+ BMOpSlot slot_args_dst[BMO_OP_MAX_SLOTS], const char *slot_name_dst,
+ BMOpSlot slot_args_src[BMO_OP_MAX_SLOTS], const char *slot_name_src,
+ struct MemArena *arena_dst);
/* puts every element of type 'type' (which is a bitmask) with tool
* flag 'flag', into a slot. */
-void BMO_slot_buffer_from_enabled_flag(BMesh *bm, BMOperator *op,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const short oflag);
+void BMO_slot_buffer_from_enabled_flag(
+ BMesh *bm, BMOperator *op,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const short oflag);
/* puts every element of type 'type' (which is a bitmask) without tool
* flag 'flag', into a slot. */
-void BMO_slot_buffer_from_disabled_flag(BMesh *bm, BMOperator *op,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const short oflag);
+void BMO_slot_buffer_from_disabled_flag(
+ BMesh *bm, BMOperator *op,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const short oflag);
/* tool-flags all elements inside an element slot array with flag flag. */
-void BMO_slot_buffer_flag_enable(BMesh *bm,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const short oflag);
+void BMO_slot_buffer_flag_enable(
+ BMesh *bm,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const short oflag);
/* clears tool-flag flag from all elements inside a slot array. */
-void BMO_slot_buffer_flag_disable(BMesh *bm,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const short oflag);
+void BMO_slot_buffer_flag_disable(
+ BMesh *bm,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const short oflag);
/* tool-flags all elements inside an element slot array with flag flag. */
-void BMO_slot_buffer_hflag_enable(BMesh *bm,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const char hflag, const bool do_flush);
+void BMO_slot_buffer_hflag_enable(
+ BMesh *bm,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const char hflag, const bool do_flush);
/* clears tool-flag flag from all elements inside a slot array. */
-void BMO_slot_buffer_hflag_disable(BMesh *bm,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const char hflag, const bool do_flush);
+void BMO_slot_buffer_hflag_disable(
+ BMesh *bm,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const char hflag, const bool do_flush);
/* puts every element of type 'type' (which is a bitmask) with header
* flag 'flag', into a slot. note: ignores hidden elements
* (e.g. elements with header flag BM_ELEM_HIDDEN set).*/
-void BMO_slot_buffer_from_enabled_hflag(BMesh *bm, BMOperator *op,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const char hflag);
+void BMO_slot_buffer_from_enabled_hflag(
+ BMesh *bm, BMOperator *op,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const char hflag);
/* puts every element of type 'type' (which is a bitmask) without
* header flag 'flag', into a slot. note: ignores hidden elements
* (e.g. elements with header flag BM_ELEM_HIDDEN set).*/
-void BMO_slot_buffer_from_disabled_hflag(BMesh *bm, BMOperator *op,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const char hflag);
+void BMO_slot_buffer_from_disabled_hflag(
+ BMesh *bm, BMOperator *op,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const char hflag);
+
+void BMO_slot_buffer_from_array(BMOperator *op, BMOpSlot *slot, BMHeader **ele_buffer, int ele_buffer_len);
void BMO_slot_buffer_from_single(BMOperator *op, BMOpSlot *slot, BMHeader *ele);
void *BMO_slot_buffer_get_single(BMOpSlot *slot);
@@ -403,19 +418,23 @@ void *BMO_slot_buffer_get_single(BMOpSlot *slot);
int BMO_slot_buffer_count(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name);
int BMO_slot_map_count(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name);
-void BMO_slot_map_insert(BMOperator *op, BMOpSlot *slot,
- const void *element, const void *data);
+void BMO_slot_map_insert(
+ BMOperator *op, BMOpSlot *slot,
+ const void *element, const void *data);
/* flags all elements in a mapping. note that the mapping must only have
* bmesh elements in it.*/
-void BMO_slot_map_to_flag(BMesh *bm, BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
- const char *slot_name, const char hflag, const short oflag);
+void BMO_slot_map_to_flag(
+ BMesh *bm, BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
+ const char *slot_name, const char hflag, const short oflag);
-void *BMO_slot_buffer_alloc(BMOperator *op, BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
- const char *slot_name, const int len);
+void *BMO_slot_buffer_alloc(
+ BMOperator *op, BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
+ const char *slot_name, const int len);
-void BMO_slot_buffer_from_all(BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
- const char *slot_name, const char htype);
+void BMO_slot_buffer_from_all(
+ BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
+ const char *slot_name, const char htype);
/**
* This part of the API is used to iterate over element buffer or
@@ -464,9 +483,10 @@ typedef struct BMOIter {
void *BMO_slot_buffer_get_first(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name);
-void *BMO_iter_new(BMOIter *iter,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char restrictmask);
+void *BMO_iter_new(
+ BMOIter *iter,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char restrictmask);
void *BMO_iter_step(BMOIter *iter);
void **BMO_iter_map_value_p(BMOIter *iter);
@@ -477,10 +497,14 @@ int BMO_iter_map_value_int(BMOIter *iter);
bool BMO_iter_map_value_bool(BMOIter *iter);
#define BMO_ITER(ele, iter, slot_args, slot_name, restrict_flag) \
- for (ele = BMO_iter_new(iter, slot_args, slot_name, restrict_flag); ele; ele = BMO_iter_step(iter))
-
-/******************* Inlined Functions********************/
-typedef void (*opexec)(BMesh *bm, BMOperator *op);
+ for (BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BMO_iter_new(iter, slot_args, slot_name, restrict_flag); \
+ ele; \
+ BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BMO_iter_step(iter))
+
+#define BMO_ITER_INDEX(ele, iter, slot_args, slot_name, restrict_flag, i_) \
+ for (BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BMO_iter_new(iter, slot_args, slot_name, restrict_flag), i_ = 0; \
+ ele; \
+ BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BMO_iter_step(iter), i_++)
extern const int BMO_OPSLOT_TYPEINFO[BMO_OP_SLOT_TOTAL_TYPES];
diff --git a/source/blender/bmesh/intern/bmesh_operator_api_inline.h b/source/blender/bmesh/intern/bmesh_operator_api_inline.h
index 2b78b775723..4f995e08b9c 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api_inline.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api_inline.h
@@ -38,55 +38,67 @@
* ghash or a mapping slot to do it. */
/* flags 15 and 16 (1 << 14 and 1 << 15) are reserved for bmesh api use */
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2)
BLI_INLINE short _bmo_elem_flag_test(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
return oflags[bm->stackdepth - 1].f & oflag;
}
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2)
BLI_INLINE bool _bmo_elem_flag_test_bool(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
return (oflags[bm->stackdepth - 1].f & oflag) != 0;
}
+ATTR_NONNULL(1, 2)
BLI_INLINE void _bmo_elem_flag_enable(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
oflags[bm->stackdepth - 1].f |= oflag;
}
+ATTR_NONNULL(1, 2)
BLI_INLINE void _bmo_elem_flag_disable(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
oflags[bm->stackdepth - 1].f &= (short)~oflag;
}
+ATTR_NONNULL(1, 2)
BLI_INLINE void _bmo_elem_flag_set(BMesh *bm, BMFlagLayer *oflags, const short oflag, int val)
{
if (val) oflags[bm->stackdepth - 1].f |= oflag;
else oflags[bm->stackdepth - 1].f &= (short)~oflag;
}
+ATTR_NONNULL(1, 2)
BLI_INLINE void _bmo_elem_flag_toggle(BMesh *bm, BMFlagLayer *oflags, const short oflag)
{
oflags[bm->stackdepth - 1].f ^= oflag;
}
-BLI_INLINE void BMO_slot_map_int_insert(BMOperator *op, BMOpSlot *slot,
- void *element, const int val)
+ATTR_NONNULL(1, 2)
+BLI_INLINE void BMO_slot_map_int_insert(
+ BMOperator *op, BMOpSlot *slot,
+ void *element, const int val)
{
union { void *ptr; int val; } t = {NULL};
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_INT);
BMO_slot_map_insert(op, slot, element, ((t.val = val), t.ptr));
}
-BLI_INLINE void BMO_slot_map_bool_insert(BMOperator *op, BMOpSlot *slot,
- void *element, const bool val)
+ATTR_NONNULL(1, 2)
+BLI_INLINE void BMO_slot_map_bool_insert(
+ BMOperator *op, BMOpSlot *slot,
+ void *element, const bool val)
{
union { void *ptr; bool val; } t = {NULL};
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_BOOL);
BMO_slot_map_insert(op, slot, element, ((t.val = val), t.ptr));
}
-BLI_INLINE void BMO_slot_map_float_insert(BMOperator *op, BMOpSlot *slot,
- void *element, const float val)
+ATTR_NONNULL(1, 2)
+BLI_INLINE void BMO_slot_map_float_insert(
+ BMOperator *op, BMOpSlot *slot,
+ void *element, const float val)
{
union { void *ptr; float val; } t = {NULL};
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_FLT);
@@ -99,15 +111,19 @@ BLI_INLINE void BMO_slot_map_float_insert(BMOperator *op, BMOpSlot *slot,
* do NOT use these for non-operator-api-allocated memory! instead
* use BMO_slot_map_data_get and BMO_slot_map_insert, which copies the data. */
-BLI_INLINE void BMO_slot_map_ptr_insert(BMOperator *op, BMOpSlot *slot,
- const void *element, void *val)
+ATTR_NONNULL(1, 2)
+BLI_INLINE void BMO_slot_map_ptr_insert(
+ BMOperator *op, BMOpSlot *slot,
+ const void *element, void *val)
{
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_INTERNAL);
BMO_slot_map_insert(op, slot, element, val);
}
-BLI_INLINE void BMO_slot_map_elem_insert(BMOperator *op, BMOpSlot *slot,
- const void *element, void *val)
+ATTR_NONNULL(1, 2)
+BLI_INLINE void BMO_slot_map_elem_insert(
+ BMOperator *op, BMOpSlot *slot,
+ const void *element, void *val)
{
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_ELEM);
BMO_slot_map_insert(op, slot, element, val);
@@ -115,25 +131,30 @@ BLI_INLINE void BMO_slot_map_elem_insert(BMOperator *op, BMOpSlot *slot,
/* no values */
-BLI_INLINE void BMO_slot_map_empty_insert(BMOperator *op, BMOpSlot *slot,
- const void *element)
+ATTR_NONNULL(1, 2)
+BLI_INLINE void BMO_slot_map_empty_insert(
+ BMOperator *op, BMOpSlot *slot,
+ const void *element)
{
BLI_assert(slot->slot_subtype.map == BMO_OP_SLOT_SUBTYPE_MAP_EMPTY);
BMO_slot_map_insert(op, slot, element, NULL);
}
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE bool BMO_slot_map_contains(BMOpSlot *slot, const void *element)
{
BLI_assert(slot->slot_type == BMO_OP_SLOT_MAPPING);
return BLI_ghash_haskey(slot->data.ghash, element);
}
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE void **BMO_slot_map_data_get(BMOpSlot *slot, const void *element)
{
return BLI_ghash_lookup_p(slot->data.ghash, element);
}
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE float BMO_slot_map_float_get(BMOpSlot *slot, const void *element)
{
void **data;
@@ -148,6 +169,7 @@ BLI_INLINE float BMO_slot_map_float_get(BMOpSlot *slot, const void *element)
}
}
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE int BMO_slot_map_int_get(BMOpSlot *slot, const void *element)
{
void **data;
@@ -162,6 +184,7 @@ BLI_INLINE int BMO_slot_map_int_get(BMOpSlot *slot, const void *element)
}
}
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE bool BMO_slot_map_bool_get(BMOpSlot *slot, const void *element)
{
void **data;
@@ -176,6 +199,7 @@ BLI_INLINE bool BMO_slot_map_bool_get(BMOpSlot *slot, const void *element)
}
}
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE void *BMO_slot_map_ptr_get(BMOpSlot *slot, const void *element)
{
void **val = BMO_slot_map_data_get(slot, element);
@@ -185,6 +209,7 @@ BLI_INLINE void *BMO_slot_map_ptr_get(BMOpSlot *slot, const void *element)
return NULL;
}
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE void *BMO_slot_map_elem_get(BMOpSlot *slot, const void *element)
{
void **val = (void **) BMO_slot_map_data_get(slot, element);
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index b041c010c22..e65f3e38900 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -35,7 +35,7 @@
#include "BLI_mempool.h"
#include "BLI_listbase.h"
-#include "BLF_translation.h"
+#include "BLT_translation.h"
#include "bmesh.h"
#include "intern/bmesh_private.h"
@@ -281,9 +281,10 @@ BMOpSlot *BMO_slot_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *identif
* define used.
* Copies data from one slot to another.
*/
-void _bmo_slot_copy(BMOpSlot slot_args_src[BMO_OP_MAX_SLOTS], const char *slot_name_src,
- BMOpSlot slot_args_dst[BMO_OP_MAX_SLOTS], const char *slot_name_dst,
- struct MemArena *arena_dst)
+void _bmo_slot_copy(
+ BMOpSlot slot_args_src[BMO_OP_MAX_SLOTS], const char *slot_name_src,
+ BMOpSlot slot_args_dst[BMO_OP_MAX_SLOTS], const char *slot_name_dst,
+ struct MemArena *arena_dst)
{
BMOpSlot *slot_src = BMO_slot_get(slot_args_src, slot_name_src);
BMOpSlot *slot_dst = BMO_slot_get(slot_args_dst, slot_name_dst);
@@ -543,8 +544,9 @@ void BMO_slot_vec_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_nam
*
*/
-static int bmo_mesh_flag_count(BMesh *bm, const char htype, const short oflag,
- const bool test_for_enabled)
+static int bmo_mesh_flag_count(
+ BMesh *bm, const char htype, const short oflag,
+ const bool test_for_enabled)
{
const char iter_types[3] = {BM_VERTS_OF_MESH,
BM_EDGES_OF_MESH,
@@ -602,11 +604,12 @@ void BMO_mesh_flag_disable_all(BMesh *bm, BMOperator *UNUSED(op), const char hty
}
}
-void BMO_mesh_selected_remap(BMesh *bm,
- BMOpSlot *slot_vert_map,
- BMOpSlot *slot_edge_map,
- BMOpSlot *slot_face_map,
- const bool check_select)
+void BMO_mesh_selected_remap(
+ BMesh *bm,
+ BMOpSlot *slot_vert_map,
+ BMOpSlot *slot_edge_map,
+ BMOpSlot *slot_face_map,
+ const bool check_select)
{
if (bm->selected.first) {
BMEditSelection *ese, *ese_next;
@@ -663,8 +666,9 @@ int BMO_slot_map_count(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_na
/* inserts a key/value mapping into a mapping slot. note that it copies the
* value, it doesn't store a reference to it. */
-void BMO_slot_map_insert(BMOperator *op, BMOpSlot *slot,
- const void *element, const void *data)
+void BMO_slot_map_insert(
+ BMOperator *op, BMOpSlot *slot,
+ const void *element, const void *data)
{
(void) op; /* Ignored in release builds. */
@@ -717,8 +721,9 @@ void *bmo_slot_buffer_grow(BMesh *bm, BMOperator *op, int slot_code, int totadd)
}
#endif
-void BMO_slot_map_to_flag(BMesh *bm, BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const short oflag)
+void BMO_slot_map_to_flag(
+ BMesh *bm, BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const short oflag)
{
GHashIterator gh_iter;
BMOpSlot *slot = BMO_slot_get(slot_args, slot_name);
@@ -759,8 +764,9 @@ void *BMO_slot_buffer_alloc(BMOperator *op, BMOpSlot slot_args[BMO_OP_MAX_SLOTS]
*
* Copies all elements of a certain type into an operator slot.
*/
-void BMO_slot_buffer_from_all(BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
- const char *slot_name, const char htype)
+void BMO_slot_buffer_from_all(
+ BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_OP_MAX_SLOTS],
+ const char *slot_name, const char htype)
{
BMOpSlot *output = BMO_slot_get(slot_args, slot_name);
int totelement = 0, i = 0;
@@ -809,9 +815,10 @@ void BMO_slot_buffer_from_all(BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_
* Copies elements of a certain type, which have a certain header flag
* enabled/disabled into a slot for an operator.
*/
-static void bmo_slot_buffer_from_hflag(BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const char hflag,
- const bool test_for_enabled)
+static void bmo_slot_buffer_from_hflag(
+ BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const char hflag,
+ const bool test_for_enabled)
{
BMOpSlot *output = BMO_slot_get(slot_args, slot_name);
int totelement = 0, i = 0;
@@ -872,16 +879,18 @@ static void bmo_slot_buffer_from_hflag(BMesh *bm, BMOperator *op, BMOpSlot slot_
}
}
-void BMO_slot_buffer_from_enabled_hflag(BMesh *bm, BMOperator *op,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const char hflag)
+void BMO_slot_buffer_from_enabled_hflag(
+ BMesh *bm, BMOperator *op,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const char hflag)
{
bmo_slot_buffer_from_hflag(bm, op, slot_args, slot_name, htype, hflag, true);
}
-void BMO_slot_buffer_from_disabled_hflag(BMesh *bm, BMOperator *op,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const char hflag)
+void BMO_slot_buffer_from_disabled_hflag(
+ BMesh *bm, BMOperator *op,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const char hflag)
{
bmo_slot_buffer_from_hflag(bm, op, slot_args, slot_name, htype, hflag, false);
}
@@ -900,6 +909,21 @@ void BMO_slot_buffer_from_single(BMOperator *op, BMOpSlot *slot, BMHeader *ele)
*slot->data.buf = ele;
}
+void BMO_slot_buffer_from_array(BMOperator *op, BMOpSlot *slot, BMHeader **ele_buffer, int ele_buffer_len)
+{
+ BMO_ASSERT_SLOT_IN_OP(slot, op);
+ BLI_assert(slot->slot_type == BMO_OP_SLOT_ELEMENT_BUF);
+ BLI_assert(slot->len == 0 || slot->len == ele_buffer_len);
+
+ if (slot->data.buf == NULL) {
+ slot->data.buf = BLI_memarena_alloc(op->arena, sizeof(*slot->data.buf) * ele_buffer_len);
+ }
+
+ slot->len = ele_buffer_len;
+ memcpy(slot->data.buf, ele_buffer, ele_buffer_len * sizeof(*slot->data.buf));
+}
+
+
void *BMO_slot_buffer_get_single(BMOpSlot *slot)
{
BLI_assert(slot->slot_type == BMO_OP_SLOT_ELEMENT_BUF);
@@ -912,9 +936,10 @@ void *BMO_slot_buffer_get_single(BMOpSlot *slot)
/**
* Copies the values from another slot to the end of the output slot.
*/
-void _bmo_slot_buffer_append(BMOpSlot slot_args_dst[BMO_OP_MAX_SLOTS], const char *slot_name_dst,
- BMOpSlot slot_args_src[BMO_OP_MAX_SLOTS], const char *slot_name_src,
- struct MemArena *arena_dst)
+void _bmo_slot_buffer_append(
+ BMOpSlot slot_args_dst[BMO_OP_MAX_SLOTS], const char *slot_name_dst,
+ BMOpSlot slot_args_src[BMO_OP_MAX_SLOTS], const char *slot_name_src,
+ struct MemArena *arena_dst)
{
BMOpSlot *slot_dst = BMO_slot_get(slot_args_dst, slot_name_dst);
BMOpSlot *slot_src = BMO_slot_get(slot_args_src, slot_name_src);
@@ -949,10 +974,11 @@ void _bmo_slot_buffer_append(BMOpSlot slot_args_dst[BMO_OP_MAX_SLOTS], const cha
* Copies elements of a certain type, which have a certain flag set
* into an output slot for an operator.
*/
-static void bmo_slot_buffer_from_flag(BMesh *bm, BMOperator *op,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const short oflag,
- const bool test_for_enabled)
+static void bmo_slot_buffer_from_flag(
+ BMesh *bm, BMOperator *op,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const short oflag,
+ const bool test_for_enabled)
{
BMOpSlot *slot = BMO_slot_get(slot_args, slot_name);
int totelement, i = 0;
@@ -1011,16 +1037,18 @@ static void bmo_slot_buffer_from_flag(BMesh *bm, BMOperator *op,
}
}
-void BMO_slot_buffer_from_enabled_flag(BMesh *bm, BMOperator *op,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const short oflag)
+void BMO_slot_buffer_from_enabled_flag(
+ BMesh *bm, BMOperator *op,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const short oflag)
{
bmo_slot_buffer_from_flag(bm, op, slot_args, slot_name, htype, oflag, true);
}
-void BMO_slot_buffer_from_disabled_flag(BMesh *bm, BMOperator *op,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const short oflag)
+void BMO_slot_buffer_from_disabled_flag(
+ BMesh *bm, BMOperator *op,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const short oflag)
{
bmo_slot_buffer_from_flag(bm, op, slot_args, slot_name, htype, oflag, false);
}
@@ -1031,9 +1059,10 @@ void BMO_slot_buffer_from_disabled_flag(BMesh *bm, BMOperator *op,
* Header Flags elements in a slots buffer, automatically
* using the selection API where appropriate.
*/
-void BMO_slot_buffer_hflag_enable(BMesh *bm,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const char hflag, const bool do_flush)
+void BMO_slot_buffer_hflag_enable(
+ BMesh *bm,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const char hflag, const bool do_flush)
{
BMOpSlot *slot = BMO_slot_get(slot_args, slot_name);
BMElem **data = (BMElem **)slot->data.buf;
@@ -1067,9 +1096,10 @@ void BMO_slot_buffer_hflag_enable(BMesh *bm,
* Removes flags from elements in a slots buffer, automatically
* using the selection API where appropriate.
*/
-void BMO_slot_buffer_hflag_disable(BMesh *bm,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const char hflag, const bool do_flush)
+void BMO_slot_buffer_hflag_disable(
+ BMesh *bm,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const char hflag, const bool do_flush)
{
BMOpSlot *slot = BMO_slot_get(slot_args, slot_name);
BMElem **data = (BMElem **)slot->data.buf;
@@ -1101,9 +1131,10 @@ void BMO_slot_buffer_hflag_disable(BMesh *bm,
*
* Flags elements in a slots buffer
*/
-void BMO_slot_buffer_flag_enable(BMesh *bm,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const short oflag)
+void BMO_slot_buffer_flag_enable(
+ BMesh *bm,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const short oflag)
{
BMOpSlot *slot = BMO_slot_get(slot_args, slot_name);
BMHeader **data = slot->data.p;
@@ -1125,9 +1156,10 @@ void BMO_slot_buffer_flag_enable(BMesh *bm,
*
* Removes flags from elements in a slots buffer
*/
-void BMO_slot_buffer_flag_disable(BMesh *bm,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char htype, const short oflag)
+void BMO_slot_buffer_flag_disable(
+ BMesh *bm,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char htype, const short oflag)
{
BMOpSlot *slot = BMO_slot_get(slot_args, slot_name);
BMHeader **data = (BMHeader **)slot->data.buf;
@@ -1379,9 +1411,10 @@ void *BMO_slot_buffer_get_first(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char
* \param restrictmask restricts the iteration to certain element types
* (e.g. combination of BM_VERT, BM_EDGE, BM_FACE), if iterating
* over an element buffer (not a mapping). */
-void *BMO_iter_new(BMOIter *iter,
- BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
- const char restrictmask)
+void *BMO_iter_new(
+ BMOIter *iter,
+ BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name,
+ const char restrictmask)
{
BMOpSlot *slot = BMO_slot_get(slot_args, slot_name);
@@ -1636,6 +1669,7 @@ static int BMO_opcode_from_opname_check(const char *opname)
*
* **Element Buffer** (#BMO_OP_SLOT_ELEMENT_BUF)
* - `e` - single element vert/edge/face (use with #BMO_OP_SLOT_SUBTYPE_ELEM_IS_SINGLE).
+ * - `eb` - elem buffer, take an array and a length.
* - `av` - all verts
* - `ae` - all edges
* - `af` - all faces
@@ -1756,12 +1790,23 @@ bool BMO_op_vinitf(BMesh *bm, BMOperator *op, const int flag, const char *_fmt,
state = true;
break;
}
- case 'e': /* single vert/edge/face */
+ case 'e':
{
- BMHeader *ele = va_arg(vlist, void *);
BMOpSlot *slot = BMO_slot_get(op->slots_in, slot_name);
- BMO_slot_buffer_from_single(op, slot, ele);
+ if (NEXT_CHAR(fmt) == 'b') {
+ BMHeader **ele_buffer = va_arg(vlist, void *);
+ int ele_buffer_len = va_arg(vlist, int);
+
+ BMO_slot_buffer_from_array(op, slot, ele_buffer, ele_buffer_len);
+ fmt++;
+ }
+ else {
+ /* single vert/edge/face */
+ BMHeader *ele = va_arg(vlist, void *);
+
+ BMO_slot_buffer_from_single(op, slot, ele);
+ }
state = true;
break;
diff --git a/source/blender/bmesh/intern/bmesh_operators.h b/source/blender/bmesh/intern/bmesh_operators.h
index b3d97947cab..d9961e589da 100644
--- a/source/blender/bmesh/intern/bmesh_operators.h
+++ b/source/blender/bmesh/intern/bmesh_operators.h
@@ -33,10 +33,10 @@
/*quad innervert values*/
enum {
- SUBD_INNERVERT,
- SUBD_PATH,
- SUBD_FAN,
- SUBD_STRAIGHT_CUT
+ SUBD_CORNER_INNERVERT,
+ SUBD_CORNER_PATH,
+ SUBD_CORNER_FAN,
+ SUBD_CORNER_STRAIGHT_CUT
};
/* aligned with PROP_SMOOTH and friends */
@@ -46,6 +46,7 @@ enum {
SUBD_FALLOFF_ROOT,
SUBD_FALLOFF_SHARP,
SUBD_FALLOFF_LIN,
+ SUBD_FALLOFF_INVSQUARE = 7, /* matching PROP_INVSQUARE */
};
enum {
@@ -82,6 +83,7 @@ enum {
SIMFACE_PERIMETER,
SIMFACE_NORMAL,
SIMFACE_COPLANAR,
+ SIMFACE_SMOOTH,
#ifdef WITH_FREESTYLE
SIMFACE_FREESTYLE
#endif
@@ -129,14 +131,15 @@ extern const BMOpDefine *bmo_opdefines[];
extern const int bmo_opdefines_total;
/*------specific operator helper functions-------*/
-void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag,
- const float smooth, const short smooth_falloff, const bool use_smooth_even,
- const float fractal, const float along_normal,
- const int numcuts,
- const int seltype, const int cornertype,
- const short use_single_edge, const short use_grid_fill,
- const short use_only_quads,
- const int seed);
+void BM_mesh_esubdivide(
+ BMesh *bm, const char edge_hflag,
+ const float smooth, const short smooth_falloff, const bool use_smooth_even,
+ const float fractal, const float along_normal,
+ const int numcuts,
+ const int seltype, const int cornertype,
+ const short use_single_edge, const short use_grid_fill,
+ const short use_only_quads,
+ const int seed);
#include "intern/bmesh_operator_api_inline.h"
diff --git a/source/blender/bmesh/intern/bmesh_operators_private.h b/source/blender/bmesh/intern/bmesh_operators_private.h
index 9c1b7085835..5548ee7c361 100644
--- a/source/blender/bmesh/intern/bmesh_operators_private.h
+++ b/source/blender/bmesh/intern/bmesh_operators_private.h
@@ -41,6 +41,7 @@ void bmo_bridge_loops_exec(BMesh *bm, BMOperator *op);
void bmo_collapse_exec(BMesh *bm, BMOperator *op);
void bmo_collapse_uvs_exec(BMesh *bm, BMOperator *op);
void bmo_connect_verts_exec(BMesh *bm, BMOperator *op);
+void bmo_connect_verts_concave_exec(BMesh *bm, BMOperator *op);
void bmo_connect_verts_nonplanar_exec(BMesh *bm, BMOperator *op);
void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op);
void bmo_contextual_create_exec(BMesh *bm, BMOperator *op);
@@ -81,6 +82,8 @@ void bmo_pointmerge_exec(BMesh *bm, BMOperator *op);
void bmo_pointmerge_facedata_exec(BMesh *bm, BMOperator *op);
void bmo_recalc_face_normals_exec(BMesh *bm, BMOperator *op);
void bmo_poke_exec(BMesh *bm, BMOperator *op);
+void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op);
+void bmo_planar_faces_exec(BMesh *bm, BMOperator *op);
void bmo_region_extend_exec(BMesh *bm, BMOperator *op);
void bmo_remove_doubles_exec(BMesh *bm, BMOperator *op);
void bmo_reverse_colors_exec(BMesh *bm, BMOperator *op);
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index 9a1914b5596..b0eddf73960 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -37,6 +37,7 @@
#include "BLI_math.h"
#include "BLI_memarena.h"
#include "BLI_polyfill2d.h"
+#include "BLI_polyfill2d_beautify.h"
#include "bmesh.h"
#include "bmesh_tools.h"
@@ -98,11 +99,12 @@ static float bm_face_calc_poly_normal(const BMFace *f, float n[3])
/**
* \brief COMPUTE POLY NORMAL (BMFace)
*
- * Same as #calc_poly_normal and #bm_face_calc_poly_normal
+ * Same as #bm_face_calc_poly_normal
* but takes an array of vertex locations.
*/
-static float bm_face_calc_poly_normal_vertex_cos(BMFace *f, float r_no[3],
- float const (*vertexCos)[3])
+static float bm_face_calc_poly_normal_vertex_cos(
+ BMFace *f, float r_no[3],
+ float const (*vertexCos)[3])
{
BMLoop *l_first = BM_FACE_FIRST_LOOP(f);
BMLoop *l_iter = l_first;
@@ -126,8 +128,9 @@ static float bm_face_calc_poly_normal_vertex_cos(BMFace *f, float r_no[3],
/**
* \brief COMPUTE POLY CENTER (BMFace)
*/
-static void bm_face_calc_poly_center_mean_vertex_cos(BMFace *f, float r_cent[3],
- float const (*vertexCos)[3])
+static void bm_face_calc_poly_center_mean_vertex_cos(
+ BMFace *f, float r_cent[3],
+ float const (*vertexCos)[3])
{
BMLoop *l_first = BM_FACE_FIRST_LOOP(f);
BMLoop *l_iter = l_first;
@@ -213,9 +216,6 @@ float BM_face_calc_area(BMFace *f)
if (f->len == 3) {
area = area_tri_v3(verts[0], verts[1], verts[2]);
}
- else if (f->len == 4) {
- area = area_quad_v3(verts[0], verts[1], verts[2], verts[3]);
- }
else {
area = area_poly_v3((const float (*)[3])verts, f->len);
}
@@ -422,6 +422,43 @@ void BM_edge_normals_update(BMEdge *e)
BM_vert_normal_update(e->v2);
}
+bool BM_vert_normal_update_ex(BMVert *v, const char hflag, float r_no[3])
+{
+ /* TODO, we can normalize each edge only once, then compare with previous edge */
+
+ BMIter liter;
+ BMLoop *l;
+ int len = 0;
+
+ zero_v3(r_no);
+
+ BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
+ if (BM_elem_flag_test(l->f, hflag)) {
+ float vec1[3], vec2[3], fac;
+
+ /* Same calculation used in BM_mesh_normals_update */
+ sub_v3_v3v3(vec1, l->v->co, l->prev->v->co);
+ sub_v3_v3v3(vec2, l->next->v->co, l->v->co);
+ normalize_v3(vec1);
+ normalize_v3(vec2);
+
+ fac = saacos(-dot_v3v3(vec1, vec2));
+
+ madd_v3_v3fl(r_no, l->f->no, fac);
+
+ len++;
+ }
+ }
+
+ if (len) {
+ normalize_v3(r_no);
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
/**
* update a vert normal (but not the faces incident on it)
*/
@@ -431,12 +468,13 @@ void BM_vert_normal_update(BMVert *v)
BMIter liter;
BMLoop *l;
- float vec1[3], vec2[3], fac;
int len = 0;
zero_v3(v->no);
BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
+ float vec1[3], vec2[3], fac;
+
/* Same calculation used in BM_mesh_normals_update */
sub_v3_v3v3(vec1, l->v->co, l->prev->v->co);
sub_v3_v3v3(vec2, l->next->v->co, l->v->co);
@@ -512,8 +550,9 @@ void BM_face_normal_update(BMFace *f)
}
/* exact same as 'BM_face_calc_normal' but accepts vertex coords */
-float BM_face_calc_normal_vcos(BMesh *bm, BMFace *f, float r_no[3],
- float const (*vertexCos)[3])
+float BM_face_calc_normal_vcos(
+ BMesh *bm, BMFace *f, float r_no[3],
+ float const (*vertexCos)[3])
{
BMLoop *l;
@@ -571,8 +610,9 @@ float BM_face_calc_normal_subset(BMLoop *l_first, BMLoop *l_last, float r_no[3])
}
/* exact same as 'BM_face_calc_normal' but accepts vertex coords */
-void BM_face_calc_center_mean_vcos(BMesh *bm, BMFace *f, float r_cent[3],
- float const (*vertexCos)[3])
+void BM_face_calc_center_mean_vcos(
+ BMesh *bm, BMFace *f, float r_cent[3],
+ float const (*vertexCos)[3])
{
/* must have valid index data */
BLI_assert((bm->elem_index_dirty & BM_VERT) == 0);
@@ -666,49 +706,25 @@ static bool line_crosses_v2f(const float v1[2], const float v2[2], const float v
*/
bool BM_face_point_inside_test(BMFace *f, const float co[3])
{
- int ax, ay;
- float co2[2], cent[2] = {0.0f, 0.0f}, out[2] = {FLT_MAX * 0.5f, FLT_MAX * 0.5f};
+ float axis_mat[3][3];
+ float (*projverts)[2] = BLI_array_alloca(projverts, f->len);
+
+ float co_2d[2];
BMLoop *l_iter;
- BMLoop *l_first;
- int crosses = 0;
- float onepluseps = 1.0f + (float)FLT_EPSILON * 150.0f;
+ int i;
if (is_zero_v3(f->no))
BM_face_normal_update(f);
-
- /* find best projection of face XY, XZ or YZ: barycentric weights of
- * the 2d projected coords are the same and faster to compute
- *
- * this probably isn't all that accurate, but it has the advantage of
- * being fast (especially compared to projecting into the face orientation)
- */
- axis_dominant_v3(&ax, &ay, f->no);
-
- co2[0] = co[ax];
- co2[1] = co[ay];
-
- l_iter = l_first = BM_FACE_FIRST_LOOP(f);
- do {
- cent[0] += l_iter->v->co[ax];
- cent[1] += l_iter->v->co[ay];
- } while ((l_iter = l_iter->next) != l_first);
-
- mul_v2_fl(cent, 1.0f / (float)f->len);
-
- l_iter = l_first = BM_FACE_FIRST_LOOP(f);
- do {
- float v1[2], v2[2];
-
- v1[0] = (l_iter->prev->v->co[ax] - cent[0]) * onepluseps + cent[0];
- v1[1] = (l_iter->prev->v->co[ay] - cent[1]) * onepluseps + cent[1];
-
- v2[0] = (l_iter->v->co[ax] - cent[0]) * onepluseps + cent[0];
- v2[1] = (l_iter->v->co[ay] - cent[1]) * onepluseps + cent[1];
-
- crosses += line_crosses_v2f(v1, v2, co2, out) != 0;
- } while ((l_iter = l_iter->next) != l_first);
-
- return crosses % 2 != 0;
+
+ axis_dominant_v3_to_m3(axis_mat, f->no);
+
+ mul_v2_m3v3(co_2d, axis_mat, co);
+
+ for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f); i < f->len; i++, l_iter = l_iter->next) {
+ mul_v2_m3v3(projverts[i], axis_mat, l_iter->v->co);
+ }
+
+ return isect_point_poly_v2(co_2d, (const float (*)[2])projverts, f->len, false);
}
/**
@@ -728,20 +744,24 @@ bool BM_face_point_inside_test(BMFace *f, const float co[3])
*
* \note use_tag tags new flags and edges.
*/
-void BM_face_triangulate(BMesh *bm, BMFace *f,
- BMFace **r_faces_new,
- int *r_faces_new_tot,
- MemArena *sf_arena,
- const int quad_method,
- const int ngon_method,
- const bool use_tag)
+void BM_face_triangulate(
+ BMesh *bm, BMFace *f,
+ BMFace **r_faces_new,
+ int *r_faces_new_tot,
+ BMEdge **r_edges_new,
+ int *r_edges_new_tot,
+ const int quad_method,
+ const int ngon_method,
+ const bool use_tag,
+ MemArena *pf_arena,
+
+ /* use for MOD_TRIANGULATE_NGON_BEAUTY only! */
+ struct Heap *pf_heap, struct EdgeHash *pf_ehash)
{
BMLoop *l_iter, *l_first, *l_new;
BMFace *f_new;
- int orig_f_len = f->len;
int nf_i = 0;
- BMEdge **edge_array;
- int edge_array_len;
+ int ne_i = 0;
bool use_beauty = (ngon_method == MOD_TRIANGULATE_NGON_BEAUTY);
BLI_assert(BM_face_is_normal_valid(f));
@@ -767,38 +787,39 @@ void BM_face_triangulate(BMesh *bm, BMFace *f,
break;
}
case MOD_TRIANGULATE_QUAD_SHORTEDGE:
- {
- BMLoop *l_v3, *l_v4;
- float d1, d2;
-
- l_v1 = l_first;
- l_v2 = l_first->next->next;
- l_v3 = l_first->next;
- l_v4 = l_first->prev;
-
- d1 = len_squared_v3v3(l_v1->v->co, l_v2->v->co);
- d2 = len_squared_v3v3(l_v3->v->co, l_v4->v->co);
-
- if (d2 < d1) {
- l_v1 = l_v3;
- l_v2 = l_v4;
- }
- break;
- }
case MOD_TRIANGULATE_QUAD_BEAUTY:
default:
{
BMLoop *l_v3, *l_v4;
- float cost;
+ bool split_24;
l_v1 = l_first->next;
l_v2 = l_first->next->next;
l_v3 = l_first->prev;
l_v4 = l_first;
- cost = BM_verts_calc_rotate_beauty(l_v1->v, l_v2->v, l_v3->v, l_v4->v, 0, 0);
+ if (quad_method == MOD_TRIANGULATE_QUAD_SHORTEDGE) {
+ float d1, d2;
+ d1 = len_squared_v3v3(l_v4->v->co, l_v2->v->co);
+ d2 = len_squared_v3v3(l_v1->v->co, l_v3->v->co);
+ split_24 = ((d2 - d1) > 0.0f);
+ }
+ else {
+ /* first check if the quad is concave on either diagonal */
+ const int flip_flag = is_quad_flip_v3(l_v1->v->co, l_v2->v->co, l_v3->v->co, l_v4->v->co);
+ if (UNLIKELY(flip_flag & (1 << 0))) {
+ split_24 = true;
+ }
+ else if (UNLIKELY(flip_flag & (1 << 1))) {
+ split_24 = false;
+ }
+ else {
+ split_24 = (BM_verts_calc_rotate_beauty(l_v1->v, l_v2->v, l_v3->v, l_v4->v, 0, 0) > 0.0f);
+ }
+ }
- if (cost < 0.0f) {
+ /* named confusingly, l_v1 is in fact the second vertex */
+ if (split_24) {
l_v1 = l_v4;
//l_v2 = l_v2;
}
@@ -821,6 +842,9 @@ void BM_face_triangulate(BMesh *bm, BMFace *f,
if (r_faces_new) {
r_faces_new[nf_i++] = f_new;
}
+ if (r_edges_new) {
+ r_edges_new[ne_i++] = l_new->e;
+ }
}
else if (f->len > 4) {
@@ -832,28 +856,31 @@ void BM_face_triangulate(BMesh *bm, BMFace *f,
const int last_tri = f->len - 3;
int i;
- axis_dominant_v3_to_m3(axis_mat, f->no);
+ axis_dominant_v3_to_m3_negate(axis_mat, f->no);
for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f); i < f->len; i++, l_iter = l_iter->next) {
loops[i] = l_iter;
mul_v2_m3v3(projverts[i], axis_mat, l_iter->v->co);
}
- BLI_polyfill_calc_arena((const float (*)[2])projverts, f->len, -1, tris,
- sf_arena);
+ BLI_polyfill_calc_arena((const float (*)[2])projverts, f->len, 1, tris,
+ pf_arena);
if (use_beauty) {
- edge_array = BLI_array_alloca(edge_array, orig_f_len - 3);
- edge_array_len = 0;
+ BLI_polyfill_beautify(
+ (const float (*)[2])projverts, f->len, tris,
+ pf_arena, pf_heap, pf_ehash);
}
+ BLI_memarena_clear(pf_arena);
+
/* loop over calculated triangles and create new geometry */
for (i = 0; i < totfilltri; i++) {
/* the order is reverse, otherwise the normal is flipped */
BMLoop *l_tri[3] = {
- loops[tris[i][2]],
+ loops[tris[i][0]],
loops[tris[i][1]],
- loops[tris[i][0]]};
+ loops[tris[i][2]]};
BMVert *v_tri[3] = {
l_tri[0]->v,
@@ -880,8 +907,7 @@ void BM_face_triangulate(BMesh *bm, BMFace *f,
}
}
- /* we know any edge that we create and _isnt_ */
- if (use_beauty || use_tag) {
+ if (use_tag || r_edges_new) {
/* new faces loops */
l_iter = l_first = l_new;
do {
@@ -891,14 +917,11 @@ void BM_face_triangulate(BMesh *bm, BMFace *f,
bool is_new_edge = (l_iter == l_iter->radial_next);
if (is_new_edge) {
- if (use_beauty) {
- edge_array[edge_array_len] = e;
- edge_array_len++;
- }
-
if (use_tag) {
BM_elem_flag_enable(e, BM_ELEM_TAG);
-
+ }
+ if (r_edges_new) {
+ r_edges_new[ne_i++] = e;
}
}
/* note, never disable tag's */
@@ -906,83 +929,22 @@ void BM_face_triangulate(BMesh *bm, BMFace *f,
}
}
- if ((!use_beauty) || (!r_faces_new)) {
+ {
/* we can't delete the real face, because some of the callers expect it to remain valid.
* so swap data and delete the last created tri */
bmesh_face_swap_data(f, f_new);
BM_face_kill(bm, f_new);
}
-
- if (use_beauty) {
- BLI_assert(edge_array_len <= orig_f_len - 3);
-
- BM_mesh_beautify_fill(bm, edge_array, edge_array_len, 0, 0, 0, 0);
-
- if (r_faces_new) {
- /* beautify deletes and creates new faces
- * we need to re-populate the r_faces_new array
- * with the new faces
- */
- int i;
-
-
-#define FACE_USED_TEST(f) (BM_elem_index_get(f) == -2)
-#define FACE_USED_SET(f) BM_elem_index_set(f, -2)
-
- nf_i = 0;
- for (i = 0; i < edge_array_len; i++) {
- BMFace *f_a, *f_b;
- BMEdge *e = edge_array[i];
-#ifndef NDEBUG
- const bool ok = BM_edge_face_pair(e, &f_a, &f_b);
- BLI_assert(ok);
-#else
- BM_edge_face_pair(e, &f_a, &f_b);
-#endif
-
- if (FACE_USED_TEST(f_a) == false) {
- FACE_USED_SET(f_a); /* set_dirty */
-
- if (nf_i < edge_array_len) {
- r_faces_new[nf_i++] = f_a;
- }
- else {
- f_new = f_a;
- break;
- }
- }
-
- if (FACE_USED_TEST(f_b) == false) {
- FACE_USED_SET(f_b); /* set_dirty */
-
- if (nf_i < edge_array_len) {
- r_faces_new[nf_i++] = f_b;
- }
- else {
- f_new = f_b;
- break;
- }
- }
- }
-
-#undef FACE_USED_TEST
-#undef FACE_USED_SET
-
- /* nf_i doesn't include the last face */
- BLI_assert(nf_i <= orig_f_len - 3);
-
- /* we can't delete the real face, because some of the callers expect it to remain valid.
- * so swap data and delete the last created tri */
- bmesh_face_swap_data(f, f_new);
- BM_face_kill(bm, f_new);
- }
- }
}
bm->elem_index_dirty |= BM_FACE;
if (r_faces_new_tot) {
*r_faces_new_tot = nf_i;
}
+
+ if (r_edges_new_tot) {
+ *r_edges_new_tot = ne_i;
+ }
}
/**
@@ -1299,7 +1261,7 @@ void BM_bmesh_calc_tessellation(BMesh *bm, BMLoop *(*looptris)[3], int *r_looptr
l_arr = BLI_memarena_alloc(arena, sizeof(*l_arr) * efa->len);
projverts = BLI_memarena_alloc(arena, sizeof(*projverts) * efa->len);
- axis_dominant_v3_to_m3(axis_mat, efa->no);
+ axis_dominant_v3_to_m3_negate(axis_mat, efa->no);
j = 0;
l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
@@ -1309,15 +1271,15 @@ void BM_bmesh_calc_tessellation(BMesh *bm, BMLoop *(*looptris)[3], int *r_looptr
j++;
} while ((l_iter = l_iter->next) != l_first);
- BLI_polyfill_calc_arena((const float (*)[2])projverts, efa->len, -1, tris, arena);
+ BLI_polyfill_calc_arena((const float (*)[2])projverts, efa->len, 1, tris, arena);
for (j = 0; j < totfilltri; j++) {
BMLoop **l_ptr = looptris[i++];
unsigned int *tri = tris[j];
- l_ptr[0] = l_arr[tri[2]];
+ l_ptr[0] = l_arr[tri[0]];
l_ptr[1] = l_arr[tri[1]];
- l_ptr[2] = l_arr[tri[0]];
+ l_ptr[2] = l_arr[tri[2]];
}
BLI_memarena_clear(arena);
diff --git a/source/blender/bmesh/intern/bmesh_polygon.h b/source/blender/bmesh/intern/bmesh_polygon.h
index 91e649edb16..582b4248c7d 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.h
+++ b/source/blender/bmesh/intern/bmesh_polygon.h
@@ -27,40 +27,51 @@
* \ingroup bmesh
*/
+struct EdgeHash;
+struct Heap;
+
#include "BLI_compiler_attrs.h"
void BM_bmesh_calc_tessellation(BMesh *bm, BMLoop *(*looptris)[3], int *r_looptris_tot);
void BM_face_calc_tessellation(const BMFace *f, BMLoop **r_loops, unsigned int (*r_index)[3]);
float BM_face_calc_normal(const BMFace *f, float r_no[3]) ATTR_NONNULL();
-float BM_face_calc_normal_vcos(BMesh *bm, BMFace *f, float r_no[3],
- float const (*vertexCos)[3]) ATTR_NONNULL();
+float BM_face_calc_normal_vcos(
+ BMesh *bm, BMFace *f, float r_no[3],
+ float const (*vertexCos)[3]) ATTR_NONNULL();
float BM_face_calc_normal_subset(BMLoop *l_first, BMLoop *l_last, float r_no[3]) ATTR_NONNULL();
float BM_face_calc_area(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
float BM_face_calc_perimeter(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void BM_face_calc_plane(BMFace *f, float r_plane[3]) ATTR_NONNULL();
void BM_face_calc_center_bounds(BMFace *f, float center[3]) ATTR_NONNULL();
void BM_face_calc_center_mean(BMFace *f, float center[3]) ATTR_NONNULL();
-void BM_face_calc_center_mean_vcos(BMesh *bm, BMFace *f, float r_cent[3],
- float const (*vertexCos)[3]) ATTR_NONNULL();
+void BM_face_calc_center_mean_vcos(
+ BMesh *bm, BMFace *f, float r_cent[3],
+ float const (*vertexCos)[3]) ATTR_NONNULL();
void BM_face_calc_center_mean_weighted(BMFace *f, float center[3]) ATTR_NONNULL();
void BM_face_normal_update(BMFace *f) ATTR_NONNULL();
void BM_edge_normals_update(BMEdge *e) ATTR_NONNULL();
+bool BM_vert_normal_update_ex(BMVert *v, const char hflag, float r_no[3]);
void BM_vert_normal_update(BMVert *v) ATTR_NONNULL();
void BM_vert_normal_update_all(BMVert *v) ATTR_NONNULL();
void BM_face_normal_flip(BMesh *bm, BMFace *f) ATTR_NONNULL();
bool BM_face_point_inside_test(BMFace *f, const float co[3]) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-void BM_face_triangulate(BMesh *bm, BMFace *f,
- BMFace **r_faces_new,
- int *r_faces_new_tot,
- struct MemArena *sf_arena,
- const int quad_method, const int ngon_method,
- const bool use_tag) ATTR_NONNULL(1, 2);
+void BM_face_triangulate(
+ BMesh *bm, BMFace *f,
+ BMFace **r_faces_new,
+ int *r_faces_new_tot,
+ BMEdge **r_edges_new,
+ int *r_edges_new_tot,
+ const int quad_method, const int ngon_method,
+ const bool use_tag,
+ struct MemArena *pf_arena,
+ struct Heap *pf_heap, struct EdgeHash *pf_ehash
+ ) ATTR_NONNULL(1, 2);
void BM_face_splits_check_legal(BMesh *bm, BMFace *f, BMLoop *(*loops)[2], int len) ATTR_NONNULL();
void BM_face_splits_check_optimal(BMFace *f, BMLoop *(*loops)[2], int len) ATTR_NONNULL();
diff --git a/source/blender/bmesh/intern/bmesh_private.h b/source/blender/bmesh/intern/bmesh_private.h
index 102a677943b..814015a2a74 100644
--- a/source/blender/bmesh/intern/bmesh_private.h
+++ b/source/blender/bmesh/intern/bmesh_private.h
@@ -54,6 +54,7 @@ int bmesh_elem_check(void *element, const char htype);
#endif
int bmesh_radial_length(const BMLoop *l);
+int bmesh_disk_count_ex(const BMVert *v, const int count_max);
int bmesh_disk_count(const BMVert *v);
/**
diff --git a/source/blender/bmesh/intern/bmesh_queries.c b/source/blender/bmesh/intern/bmesh_queries.c
index 685e5443583..1a8ea1e3a0d 100644
--- a/source/blender/bmesh/intern/bmesh_queries.c
+++ b/source/blender/bmesh/intern/bmesh_queries.c
@@ -38,6 +38,8 @@
#include "BLI_linklist.h"
#include "BLI_stackdefines.h"
+#include "BKE_customdata.h"
+
#include "bmesh.h"
#include "intern/bmesh_private.h"
@@ -193,7 +195,7 @@ bool BM_vert_pair_share_face_check(
BMFace *f;
BM_ITER_ELEM (f, &iter, v_a, BM_FACES_OF_VERT) {
- if (BM_vert_in_face(f, v_b)) {
+ if (BM_vert_in_face(v_b, f)) {
return true;
}
}
@@ -202,6 +204,26 @@ bool BM_vert_pair_share_face_check(
return false;
}
+bool BM_vert_pair_share_face_check_cb(
+ BMVert *v_a, BMVert *v_b,
+ bool (*test_fn)(BMFace *, void *user_data), void *user_data)
+{
+ if (v_a->e && v_b->e) {
+ BMIter iter;
+ BMFace *f;
+
+ BM_ITER_ELEM (f, &iter, v_a, BM_FACES_OF_VERT) {
+ if (test_fn(f, user_data)) {
+ if (BM_vert_in_face(v_b, f)) {
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
+}
+
/**
* Given 2 verts, find the smallest face they share and give back both loops.
*/
@@ -235,6 +257,36 @@ BMFace *BM_vert_pair_share_face_by_len(
return f_cur;
}
+BMFace *BM_edge_pair_share_face_by_len(
+ BMEdge *e_a, BMEdge *e_b,
+ BMLoop **r_l_a, BMLoop **r_l_b,
+ const bool allow_adjacent)
+{
+ BMLoop *l_cur_a = NULL, *l_cur_b = NULL;
+ BMFace *f_cur = NULL;
+
+ if (e_a->l && e_b->l) {
+ BMIter iter;
+ BMLoop *l_a, *l_b;
+
+ BM_ITER_ELEM (l_a, &iter, e_a, BM_LOOPS_OF_EDGE) {
+ if ((f_cur == NULL) || (l_a->f->len < f_cur->len)) {
+ l_b = BM_face_edge_share_loop(l_a->f, e_b);
+ if (l_b && (allow_adjacent || !BM_loop_is_adjacent(l_a, l_b))) {
+ f_cur = l_a->f;
+ l_cur_a = l_a;
+ l_cur_b = l_b;
+ }
+ }
+ }
+ }
+
+ *r_l_a = l_cur_a;
+ *r_l_b = l_cur_b;
+
+ return f_cur;
+}
+
static float bm_face_calc_split_dot(BMLoop *l_a, BMLoop *l_b)
{
float no[2][3];
@@ -250,6 +302,37 @@ static float bm_face_calc_split_dot(BMLoop *l_a, BMLoop *l_b)
}
/**
+ * Check if a point is inside the corner defined by a loop
+ * (within the 2 planes defined by the loops corner & face normal).
+ *
+ * \return signed, squared distance to the loops planes, less than 0.0 when outside.
+ */
+float BM_loop_point_side_of_loop_test(const BMLoop *l, const float co[3])
+{
+ const float *axis = l->f->no;
+ return dist_signed_squared_to_corner_v3v3v3(co, l->prev->v->co, l->v->co, l->next->v->co, axis);
+}
+
+/**
+ * Check if a point is inside the edge defined by a loop
+ * (within the plane defined by the loops edge & face normal).
+ *
+ * \return signed, squared distance to the edge plane, less than 0.0 when outside.
+ */
+float BM_loop_point_side_of_edge_test(const BMLoop *l, const float co[3])
+{
+ const float *axis = l->f->no;
+ float dir[3];
+ float plane[4];
+
+ sub_v3_v3v3(dir, l->next->v->co, l->v->co);
+ cross_v3_v3v3(plane, axis, dir);
+
+ plane[3] = -dot_v3v3(plane, l->v->co);
+ return dist_signed_squared_to_plane_v3(co, plane);
+}
+
+/**
* Given 2 verts, find a face they share that has the lowest angle across these verts and give back both loops.
*
* This can be better then #BM_vert_pair_share_face_by_len because concave splits are ranked lowest.
@@ -311,7 +394,7 @@ BMLoop *BM_vert_find_first_loop(BMVert *v)
{
BMEdge *e;
- if (!v || !v->e)
+ if (!v->e)
return NULL;
e = bmesh_disk_faceedge_find_first(v->e, v);
@@ -325,7 +408,7 @@ BMLoop *BM_vert_find_first_loop(BMVert *v)
/**
* Returns true if the vertex is used in a given face.
*/
-bool BM_vert_in_face(BMFace *f, BMVert *v)
+bool BM_vert_in_face(BMVert *v, BMFace *f)
{
BMLoop *l_iter, *l_first;
@@ -353,7 +436,7 @@ bool BM_vert_in_face(BMFace *f, BMVert *v)
* Compares the number of vertices in an array
* that appear in a given face
*/
-int BM_verts_in_face_count(BMFace *f, BMVert **varr, int len)
+int BM_verts_in_face_count(BMVert **varr, int len, BMFace *f)
{
BMLoop *l_iter, *l_first;
@@ -397,7 +480,7 @@ int BM_verts_in_face_count(BMFace *f, BMVert **varr, int len)
/**
* Return true if all verts are in the face.
*/
-bool BM_verts_in_face(BMFace *f, BMVert **varr, int len)
+bool BM_verts_in_face(BMVert **varr, int len, BMFace *f)
{
BMLoop *l_iter, *l_first;
@@ -448,12 +531,12 @@ bool BM_verts_in_face(BMFace *f, BMVert **varr, int len)
}
/**
- * Returns whether or not a given edge is is part of a given face.
+ * Returns whether or not a given edge is part of a given face.
*/
-bool BM_edge_in_face(BMEdge *e, BMFace *f)
+bool BM_edge_in_face(const BMEdge *e, const BMFace *f)
{
if (e->l) {
- BMLoop *l_iter, *l_first;
+ const BMLoop *l_iter, *l_first;
l_iter = l_first = e->l;
do {
@@ -613,7 +696,7 @@ BMEdge *BM_vert_other_disk_edge(BMVert *v, BMEdge *e_first)
/**
* Returns edge length
*/
-float BM_edge_calc_length(BMEdge *e)
+float BM_edge_calc_length(const BMEdge *e)
{
return len_v3v3(e->v1->co, e->v2->co);
}
@@ -621,7 +704,7 @@ float BM_edge_calc_length(BMEdge *e)
/**
* Returns edge length squared (for comparisons)
*/
-float BM_edge_calc_length_squared(BMEdge *e)
+float BM_edge_calc_length_squared(const BMEdge *e)
{
return len_squared_v3v3(e->v1->co, e->v2->co);
}
@@ -681,9 +764,9 @@ bool BM_edge_loop_pair(BMEdge *e, BMLoop **r_la, BMLoop **r_lb)
/**
* Fast alternative to ``(BM_vert_edge_count(v) == 2)``
*/
-bool BM_vert_is_edge_pair(BMVert *v)
+bool BM_vert_is_edge_pair(const BMVert *v)
{
- BMEdge *e = v->e;
+ const BMEdge *e = v->e;
if (e) {
const BMDiskLink *dl = bmesh_disk_edge_link_from_vert(e, v);
return (dl->next == dl->prev);
@@ -694,17 +777,22 @@ bool BM_vert_is_edge_pair(BMVert *v)
/**
* Returns the number of edges around this vertex.
*/
-int BM_vert_edge_count(BMVert *v)
+int BM_vert_edge_count(const BMVert *v)
{
return bmesh_disk_count(v);
}
-int BM_vert_edge_count_nonwire(BMVert *v)
+int BM_vert_edge_count_ex(const BMVert *v, const int count_max)
+{
+ return bmesh_disk_count_ex(v, count_max);
+}
+
+int BM_vert_edge_count_nonwire(const BMVert *v)
{
int count = 0;
BMIter eiter;
BMEdge *edge;
- BM_ITER_ELEM (edge, &eiter, v, BM_EDGES_OF_VERT) {
+ BM_ITER_ELEM (edge, &eiter, (BMVert *)v, BM_EDGES_OF_VERT) {
if (edge->l) {
count++;
}
@@ -714,18 +802,35 @@ int BM_vert_edge_count_nonwire(BMVert *v)
/**
* Returns the number of faces around this edge
*/
-int BM_edge_face_count(BMEdge *e)
+int BM_edge_face_count(const BMEdge *e)
{
int count = 0;
if (e->l) {
- BMLoop *l_iter;
- BMLoop *l_first;
+ BMLoop *l_iter, *l_first;
l_iter = l_first = e->l;
+ do {
+ count++;
+ } while ((l_iter = l_iter->radial_next) != l_first);
+ }
+
+ return count;
+}
+
+int BM_edge_face_count_ex(const BMEdge *e, const int count_max)
+{
+ int count = 0;
+
+ if (e->l) {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = e->l;
do {
count++;
+ if (count == count_max) {
+ break;
+ }
} while ((l_iter = l_iter->radial_next) != l_first);
}
@@ -736,11 +841,26 @@ int BM_edge_face_count(BMEdge *e)
* Returns the number of faces around this vert
* length matches #BM_LOOPS_OF_VERT iterator
*/
-int BM_vert_face_count(BMVert *v)
+int BM_vert_face_count(const BMVert *v)
{
return bmesh_disk_facevert_count(v);
}
+int BM_vert_face_count_ex(const BMVert *v, int count_max)
+{
+ return bmesh_disk_facevert_count_ex(v, count_max);
+}
+
+/**
+ * Return true if the vertex is connected to _any_ faces.
+ *
+ * same as ``BM_vert_face_count(v) != 0`` or ``BM_vert_find_first_loop(v) == NULL``
+ */
+bool BM_vert_face_check(BMVert *v)
+{
+ return v->e && (bmesh_disk_faceedge_find_first(v->e, v) != NULL);
+}
+
/**
* Tests whether or not the vertex is part of a wire edge.
* (ie: has no faces attached to it)
@@ -773,9 +893,9 @@ bool BM_vert_is_wire(const BMVert *v)
*/
bool BM_vert_is_manifold(const BMVert *v)
{
- BMEdge *e, *e_old;
- BMLoop *l;
- int len, count, flag;
+ BMEdge *e_iter, *e_first, *e_prev;
+ BMLoop *l_iter, *l_first;
+ int loop_num = 0, loop_num_region = 0, boundary_num = 0;
if (v->e == NULL) {
/* loose vert */
@@ -783,50 +903,150 @@ bool BM_vert_is_manifold(const BMVert *v)
}
/* count edges while looking for non-manifold edges */
- len = 0;
- e_old = e = v->e;
+ e_first = e_iter = v->e;
+ l_first = e_iter->l ? e_iter->l : NULL;
do {
/* loose edge or edge shared by more than two faces,
* edges with 1 face user are OK, otherwise we could
* use BM_edge_is_manifold() here */
- if (e->l == NULL || bmesh_radial_length(e->l) > 2) {
+ if (e_iter->l == NULL || (e_iter->l != e_iter->l->radial_next->radial_next)) {
return false;
}
- len++;
- } while ((e = bmesh_disk_edge_next(e, v)) != e_old);
-
- count = 1;
- flag = 1;
- e = NULL;
- e_old = v->e;
- l = e_old->l;
- while (e != e_old) {
- l = (l->v == v) ? l->prev : l->next;
- e = l->e;
- count++; /* count the edges */
-
- if (flag && l->radial_next == l) {
- /* we've hit the edge of an open mesh, reset once */
- flag = 0;
- count = 1;
- e_old = e;
- e = NULL;
- l = e_old->l;
- }
- else if (l->radial_next == l) {
- /* break the loop */
- e = e_old;
+
+ /* count radial loops */
+ if (e_iter->l->v == v) {
+ loop_num += 1;
+ }
+
+ if (!BM_edge_is_boundary(e_iter)) {
+ /* non boundary check opposite loop */
+ if (e_iter->l->radial_next->v == v) {
+ loop_num += 1;
+ }
+ }
+ else {
+ /* start at the boundary */
+ l_first = e_iter->l;
+ boundary_num += 1;
+ /* >2 boundaries cant be manifold */
+ if (boundary_num == 3) {
+ return false;
+ }
+ }
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e_first);
+
+ e_first = l_first->e;
+ l_first = (l_first->v == v) ? l_first : l_first->next;
+ BLI_assert(l_first->v == v);
+
+ l_iter = l_first;
+ e_prev = e_first;
+
+ do {
+ loop_num_region += 1;
+ } while (((l_iter = BM_vert_step_fan_loop(l_iter, &e_prev)) != l_first) && (l_iter != NULL));
+
+ return (loop_num == loop_num_region);
+}
+
+#define LOOP_VISIT _FLAG_WALK
+#define EDGE_VISIT _FLAG_WALK
+
+static int bm_loop_region_count__recursive(BMEdge *e, BMVert *v)
+{
+ BMLoop *l_iter, *l_first;
+ int count = 0;
+
+ BLI_assert(!BM_ELEM_API_FLAG_TEST(e, EDGE_VISIT));
+ BM_ELEM_API_FLAG_ENABLE(e, EDGE_VISIT);
+
+ l_iter = l_first = e->l;
+ do {
+ if (l_iter->v == v) {
+ BMEdge *e_other = l_iter->prev->e;
+ if (!BM_ELEM_API_FLAG_TEST(l_iter, LOOP_VISIT)) {
+ BM_ELEM_API_FLAG_ENABLE(l_iter, LOOP_VISIT);
+ count += 1;
+ }
+ if (!BM_ELEM_API_FLAG_TEST(e_other, EDGE_VISIT)) {
+ count += bm_loop_region_count__recursive(e_other, v);
+ }
+ }
+ else if (l_iter->next->v == v) {
+ BMEdge *e_other = l_iter->next->e;
+ if (!BM_ELEM_API_FLAG_TEST(l_iter->next, LOOP_VISIT)) {
+ BM_ELEM_API_FLAG_ENABLE(l_iter->next, LOOP_VISIT);
+ count += 1;
+ }
+ if (!BM_ELEM_API_FLAG_TEST(e_other, EDGE_VISIT)) {
+ count += bm_loop_region_count__recursive(e_other, v);
+ }
}
else {
- l = l->radial_next;
+ BLI_assert(0);
}
- }
+ } while ((l_iter = l_iter->radial_next) != l_first);
- if (count < len) {
- /* vert shared by multiple regions */
- return false;
+ return count;
+}
+
+static int bm_loop_region_count__clear(BMLoop *l)
+{
+ int count = 0;
+ BMEdge *e_iter, *e_first;
+
+ /* clear flags */
+ e_iter = e_first = l->e;
+ do {
+ BM_ELEM_API_FLAG_DISABLE(e_iter, EDGE_VISIT);
+ if (e_iter->l) {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = e_iter->l;
+ do {
+ if (l_iter->v == l->v) {
+ BM_ELEM_API_FLAG_DISABLE(l_iter, LOOP_VISIT);
+ count += 1;
+ }
+ } while ((l_iter = l_iter->radial_next) != l_first);
+ }
+ } while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, l->v)) != e_first);
+
+ return count;
+}
+
+/**
+ * The number of loops connected to this loop (not including disconnected regions).
+ */
+int BM_loop_region_loops_count_ex(BMLoop *l, int *r_loop_total)
+{
+ const int count = bm_loop_region_count__recursive(l->e, l->v);
+ const int count_total = bm_loop_region_count__clear(l);
+ if (r_loop_total) {
+ *r_loop_total = count_total;
}
+ return count;
+}
+
+#undef LOOP_VISIT
+#undef EDGE_VISIT
+int BM_loop_region_loops_count(BMLoop *l)
+{
+ return BM_loop_region_loops_count_ex(l, NULL);
+}
+
+/**
+ * A version of #BM_vert_is_manifold
+ * which only checks if we're connected to multiple isolated regions.
+ */
+bool BM_vert_is_manifold_region(const BMVert *v)
+{
+ BMLoop *l_first = BM_vert_find_first_loop((BMVert *)v);
+ if (l_first) {
+ int count, count_total;
+ count = BM_loop_region_loops_count_ex(l_first, &count_total);
+ return (count == count_total);
+ }
return true;
}
@@ -851,6 +1071,53 @@ bool BM_edge_is_convex(const BMEdge *e)
return true;
}
+/**
+ * \return true when loop customdata is contiguous.
+ */
+bool BM_edge_is_contiguous_loop_cd(
+ const BMEdge *e,
+ const int cd_loop_type, const int cd_loop_offset)
+{
+ BLI_assert(cd_loop_offset != -1);
+
+ if (e->l && e->l->radial_next != e->l) {
+ const BMLoop *l_base_v1 = e->l;
+ const BMLoop *l_base_v2 = e->l->next;
+ const void *l_base_cd_v1 = BM_ELEM_CD_GET_VOID_P(l_base_v1, cd_loop_offset);
+ const void *l_base_cd_v2 = BM_ELEM_CD_GET_VOID_P(l_base_v2, cd_loop_offset);
+ const BMLoop *l_iter = e->l->radial_next;
+ do {
+ const BMLoop *l_iter_v1;
+ const BMLoop *l_iter_v2;
+ const void *l_iter_cd_v1;
+ const void *l_iter_cd_v2;
+
+ if (l_iter->v == l_base_v1->v) {
+ l_iter_v1 = l_iter;
+ l_iter_v2 = l_iter->next;
+ }
+ else {
+ l_iter_v1 = l_iter->next;
+ l_iter_v2 = l_iter;
+ }
+ BLI_assert((l_iter_v1->v == l_base_v1->v) &&
+ (l_iter_v2->v == l_base_v2->v));
+
+ l_iter_cd_v1 = BM_ELEM_CD_GET_VOID_P(l_iter_v1, cd_loop_offset);
+ l_iter_cd_v2 = BM_ELEM_CD_GET_VOID_P(l_iter_v2, cd_loop_offset);
+
+
+ if ((CustomData_data_equals(cd_loop_type, l_base_cd_v1, l_iter_cd_v1) == 0) ||
+ (CustomData_data_equals(cd_loop_type, l_base_cd_v2, l_iter_cd_v2) == 0))
+ {
+ return false;
+ }
+
+ } while ((l_iter = l_iter->radial_next) != e->l);
+ }
+ return true;
+}
+
bool BM_vert_is_boundary(const BMVert *v)
{
if (v->e) {
@@ -1096,8 +1363,9 @@ BMLoop *BM_face_edge_share_loop(BMFace *f, BMEdge *e)
* \note This is in fact quite a simple check, mainly include this function so the intent is more obvious.
* We know these 2 verts will _always_ make up the loops edge
*/
-void BM_edge_ordered_verts_ex(const BMEdge *edge, BMVert **r_v1, BMVert **r_v2,
- const BMLoop *edge_loop)
+void BM_edge_ordered_verts_ex(
+ const BMEdge *edge, BMVert **r_v1, BMVert **r_v2,
+ const BMLoop *edge_loop)
{
BLI_assert(edge_loop->e == edge);
(void)edge; /* quiet warning in release build */
@@ -1111,6 +1379,46 @@ void BM_edge_ordered_verts(const BMEdge *edge, BMVert **r_v1, BMVert **r_v2)
}
/**
+ * \return The previous loop, over \a eps_sq distance from \a l (or \a NULL if l_stop is reached).
+ */
+BMLoop *BM_loop_find_prev_nodouble(BMLoop *l, BMLoop *l_stop, const float eps_sq)
+{
+ BMLoop *l_step = l->prev;
+
+ BLI_assert(!ELEM(l_stop, NULL, l));
+
+ while (UNLIKELY(len_squared_v3v3(l->v->co, l_step->v->co) < eps_sq)) {
+ l_step = l_step->prev;
+ BLI_assert(l_step != l);
+ if (UNLIKELY(l_step == l_stop)) {
+ return NULL;
+ }
+ }
+
+ return l_step;
+}
+
+/**
+ * \return The next loop, over \a eps_sq distance from \a l (or \a NULL if l_stop is reached).
+ */
+BMLoop *BM_loop_find_next_nodouble(BMLoop *l, BMLoop *l_stop, const float eps_sq)
+{
+ BMLoop *l_step = l->next;
+
+ BLI_assert(!ELEM(l_stop, NULL, l));
+
+ while (UNLIKELY(len_squared_v3v3(l->v->co, l_step->v->co) < eps_sq)) {
+ l_step = l_step->next;
+ BLI_assert(l_step != l);
+ if (UNLIKELY(l_step == l_stop)) {
+ return NULL;
+ }
+ }
+
+ return l_step;
+}
+
+/**
* Check if the loop is convex or concave
* (depends on face normal)
*/
@@ -1132,7 +1440,7 @@ bool BM_loop_is_convex(const BMLoop *l)
*
* \return angle in radians
*/
-float BM_loop_calc_face_angle(BMLoop *l)
+float BM_loop_calc_face_angle(const BMLoop *l)
{
return angle_v3v3v3(l->prev->v->co,
l->v->co,
@@ -1147,7 +1455,7 @@ float BM_loop_calc_face_angle(BMLoop *l)
* \param l The loop to calculate the normal at
* \param r_normal Resulting normal
*/
-void BM_loop_calc_face_normal(BMLoop *l, float r_normal[3])
+void BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3])
{
if (normal_tri_v3(r_normal,
l->prev->v->co,
@@ -1169,7 +1477,7 @@ void BM_loop_calc_face_normal(BMLoop *l, float r_normal[3])
* \param l The loop to calculate the direction at
* \param r_dir Resulting direction
*/
-void BM_loop_calc_face_direction(BMLoop *l, float r_dir[3])
+void BM_loop_calc_face_direction(const BMLoop *l, float r_dir[3])
{
float v_prev[3];
float v_next[3];
@@ -1193,7 +1501,7 @@ void BM_loop_calc_face_direction(BMLoop *l, float r_dir[3])
* \param l The loop to calculate the tangent at
* \param r_tangent Resulting tangent
*/
-void BM_loop_calc_face_tangent(BMLoop *l, float r_tangent[3])
+void BM_loop_calc_face_tangent(const BMLoop *l, float r_tangent[3])
{
float v_prev[3];
float v_next[3];
@@ -1305,7 +1613,7 @@ void BM_edge_calc_face_tangent(const BMEdge *e, const BMLoop *e_loop, float r_ta
*
* \returns the angle in radians
*/
-float BM_vert_calc_edge_angle(BMVert *v)
+float BM_vert_calc_edge_angle_ex(const BMVert *v, const float fallback)
{
BMEdge *e1, *e2;
@@ -1323,22 +1631,27 @@ float BM_vert_calc_edge_angle(BMVert *v)
return (float)M_PI - angle_v3v3v3(v1->co, v->co, v2->co);
}
else {
- return DEG2RADF(90.0f);
+ return fallback;
}
}
+float BM_vert_calc_edge_angle(const BMVert *v)
+{
+ return BM_vert_calc_edge_angle_ex(v, DEG2RADF(90.0f));
+}
+
/**
* \note this isn't optimal to run on an array of verts,
* see 'solidify_add_thickness' for a function which runs on an array.
*/
-float BM_vert_calc_shell_factor(BMVert *v)
+float BM_vert_calc_shell_factor(const BMVert *v)
{
BMIter iter;
BMLoop *l;
float accum_shell = 0.0f;
float accum_angle = 0.0f;
- BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
+ BM_ITER_ELEM (l, &iter, (BMVert *)v, BM_LOOPS_OF_VERT) {
const float face_angle = BM_loop_calc_face_angle(l);
accum_shell += shell_v3v3_normalized_to_dist(v->no, l->f->no) * face_angle;
accum_angle += face_angle;
@@ -1353,18 +1666,18 @@ float BM_vert_calc_shell_factor(BMVert *v)
}
/* alternate version of #BM_vert_calc_shell_factor which only
* uses 'hflag' faces, but falls back to all if none found. */
-float BM_vert_calc_shell_factor_ex(BMVert *v, const char hflag)
+float BM_vert_calc_shell_factor_ex(const BMVert *v, const float no[3], const char hflag)
{
BMIter iter;
- BMLoop *l;
+ const BMLoop *l;
float accum_shell = 0.0f;
float accum_angle = 0.0f;
int tot_sel = 0, tot = 0;
- BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
+ BM_ITER_ELEM (l, &iter, (BMVert *)v, BM_LOOPS_OF_VERT) {
if (BM_elem_flag_test(l->f, hflag)) { /* <-- main difference to BM_vert_calc_shell_factor! */
const float face_angle = BM_loop_calc_face_angle(l);
- accum_shell += shell_v3v3_normalized_to_dist(v->no, l->f->no) * face_angle;
+ accum_shell += shell_v3v3_normalized_to_dist(no, l->f->no) * face_angle;
accum_angle += face_angle;
tot_sel++;
}
@@ -1390,15 +1703,15 @@ float BM_vert_calc_shell_factor_ex(BMVert *v, const char hflag)
* \note quite an obscure function.
* used in bmesh operators that have a relative scale options,
*/
-float BM_vert_calc_mean_tagged_edge_length(BMVert *v)
+float BM_vert_calc_mean_tagged_edge_length(const BMVert *v)
{
BMIter iter;
BMEdge *e;
int tot;
float length = 0.0f;
- BM_ITER_ELEM_INDEX (e, &iter, v, BM_EDGES_OF_VERT, tot) {
- BMVert *v_other = BM_edge_other_vert(e, v);
+ BM_ITER_ELEM_INDEX (e, &iter, (BMVert *)v, BM_EDGES_OF_VERT, tot) {
+ const BMVert *v_other = BM_edge_other_vert(e, v);
if (BM_elem_flag_test(v_other, BM_ELEM_TAG)) {
length += BM_edge_calc_length(e);
}
@@ -1544,85 +1857,59 @@ BMEdge *BM_edge_find_double(BMEdge *e)
*/
bool BM_face_exists(BMVert **varr, int len, BMFace **r_existface)
{
- BMVert *v_search = varr[0]; /* we can search any of the verts in the array */
- BMIter liter;
- BMLoop *l_search;
-
-
-#if 0
- BM_ITER_ELEM (f, &viter, v_search, BM_FACES_OF_VERT) {
- if (f->len == len) {
- if (BM_verts_in_face(f, varr, len)) {
- if (r_existface) {
- *r_existface = f;
- }
- return true;
- }
- }
- }
-
- if (r_existface) {
- *r_existface = NULL;
- }
- return false;
-
-#else
-
- /* faster to do the flagging once, and inline */
- bool is_init = false;
- bool is_found = false;
- int i;
-
-
- BM_ITER_ELEM (l_search, &liter, v_search, BM_LOOPS_OF_VERT) {
- if (l_search->f->len == len) {
- if (is_init == false) {
- is_init = true;
- for (i = 0; i < len; i++) {
- BLI_assert(!BM_ELEM_API_FLAG_TEST(varr[i], _FLAG_OVERLAP));
- BM_ELEM_API_FLAG_ENABLE(varr[i], _FLAG_OVERLAP);
- }
- }
-
- is_found = true;
-
- {
- BMLoop *l_iter;
+ if (varr[0]->e) {
+ BMEdge *e_iter, *e_first;
+ e_iter = e_first = varr[0]->e;
- /* skip ourselves */
- l_iter = l_search->next;
+ /* would normally use BM_LOOPS_OF_VERT, but this runs so often,
+ * its faster to iterate on the data directly */
+ do {
+ if (e_iter->l) {
+ BMLoop *l_iter_radial, *l_first_radial;
+ l_iter_radial = l_first_radial = e_iter->l;
do {
- if (!BM_ELEM_API_FLAG_TEST(l_iter->v, _FLAG_OVERLAP)) {
- is_found = false;
- break;
+ if ((l_iter_radial->v == varr[0]) &&
+ (l_iter_radial->f->len == len))
+ {
+ /* the fist 2 verts match, now check the remaining (len - 2) faces do too
+ * winding isn't known, so check in both directions */
+ int i_walk = 2;
+
+ if (l_iter_radial->next->v == varr[1]) {
+ BMLoop *l_walk = l_iter_radial->next->next;
+ do {
+ if (l_walk->v != varr[i_walk]) {
+ break;
+ }
+ } while ((l_walk = l_walk->next), ++i_walk != len);
+ }
+ else if (l_iter_radial->prev->v == varr[1]) {
+ BMLoop *l_walk = l_iter_radial->prev->prev;
+ do {
+ if (l_walk->v != varr[i_walk]) {
+ break;
+ }
+ } while ((l_walk = l_walk->prev), ++i_walk != len);
+ }
+
+ if (i_walk == len) {
+ if (r_existface) {
+ *r_existface = l_iter_radial->f;
+ }
+ return true;
+ }
}
- } while ((l_iter = l_iter->next) != l_search);
- }
+ } while ((l_iter_radial = l_iter_radial->radial_next) != l_first_radial);
- if (is_found) {
- if (r_existface) {
- *r_existface = l_search->f;
- }
- break;
}
- }
- }
-
- if (is_found == false) {
- if (r_existface) {
- *r_existface = NULL;
- }
+ } while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, varr[0])) != e_first);
}
- if (is_init == true) {
- for (i = 0; i < len; i++) {
- BM_ELEM_API_FLAG_DISABLE(varr[i], _FLAG_OVERLAP);
- }
+ if (r_existface) {
+ *r_existface = NULL;
}
-
- return is_found;
-#endif
+ return false;
}
@@ -1717,8 +2004,8 @@ bool BM_face_exists_multi(BMVert **varr, BMEdge **earr, int len)
if (/* non-boundary edge */
BM_elem_flag_test(e, BM_ELEM_INTERNAL_TAG) == false &&
/* ...using boundary verts */
- BM_elem_flag_test(e->v1, BM_ELEM_INTERNAL_TAG) == true &&
- BM_elem_flag_test(e->v2, BM_ELEM_INTERNAL_TAG) == true)
+ BM_elem_flag_test(e->v1, BM_ELEM_INTERNAL_TAG) &&
+ BM_elem_flag_test(e->v2, BM_ELEM_INTERNAL_TAG))
{
int tot_face_tag = 0;
BM_ITER_ELEM (f, &fiter, e, BM_FACES_OF_EDGE) {
@@ -1777,7 +2064,7 @@ bool BM_face_exists_multi_edge(BMEdge **earr, int len)
*
* \note The face may contain other verts \b not in \a varr.
*
- * \note Its possible there are more then one overlapping faces,
+ * \note Its possible there are more than one overlapping faces,
* in this case the first one found will be assigned to \a r_f_overlap.
*
* \param varr Array of unordered verts.
@@ -1810,7 +2097,7 @@ bool BM_face_exists_overlap(BMVert **varr, const int len, BMFace **r_f_overlap)
for (i = 0; i < len; i++) {
BM_ITER_ELEM (f, &viter, varr[i], BM_FACES_OF_VERT) {
if (BM_ELEM_API_FLAG_TEST(f, _FLAG_OVERLAP) == 0) {
- if (len <= BM_verts_in_face_count(f, varr, len)) {
+ if (len <= BM_verts_in_face_count(varr, len, f)) {
if (r_f_overlap)
*r_f_overlap = f;
@@ -2061,9 +2348,10 @@ float BM_mesh_calc_volume(BMesh *bm, bool is_signed)
* (having both set is supported too).
* \return The number of groups found.
*/
-int BM_mesh_calc_face_groups(BMesh *bm, int *r_groups_array, int (**r_group_index)[2],
- BMElemFilterFunc filter_fn, void *user_data,
- const char hflag_test, const char htype_step)
+int BM_mesh_calc_face_groups(
+ BMesh *bm, int *r_groups_array, int (**r_group_index)[2],
+ BMElemFilterFunc filter_fn, void *user_data,
+ const char hflag_test, const char htype_step)
{
#ifdef DEBUG
int group_index_len = 1;
@@ -2128,6 +2416,7 @@ int BM_mesh_calc_face_groups(BMesh *bm, int *r_groups_array, int (**r_group_inde
}
BLI_assert(ok == true);
+ UNUSED_VARS_NDEBUG(ok);
/* manage arrays */
if (group_index_len == group_curr) {
@@ -2217,9 +2506,10 @@ int BM_mesh_calc_face_groups(BMesh *bm, int *r_groups_array, int (**r_group_inde
* \note Unlike #BM_mesh_calc_face_groups there is no 'htype_step' argument,
* since we always walk over verts.
*/
-int BM_mesh_calc_edge_groups(BMesh *bm, int *r_groups_array, int (**r_group_index)[2],
- BMElemFilterFunc filter_fn, void *user_data,
- const char hflag_test)
+int BM_mesh_calc_edge_groups(
+ BMesh *bm, int *r_groups_array, int (**r_group_index)[2],
+ BMElemFilterFunc filter_fn, void *user_data,
+ const char hflag_test)
{
#ifdef DEBUG
int group_index_len = 1;
@@ -2244,7 +2534,7 @@ int BM_mesh_calc_edge_groups(BMesh *bm, int *r_groups_array, int (**r_group_inde
BMEdge *e;
int i;
- STACK_INIT(group_array, bm->totface);
+ STACK_INIT(group_array, bm->totedge);
/* init the array */
BM_ITER_MESH_INDEX (e, &iter, bm, BM_EDGES_OF_MESH, i) {
@@ -2282,6 +2572,7 @@ int BM_mesh_calc_edge_groups(BMesh *bm, int *r_groups_array, int (**r_group_inde
}
BLI_assert(ok == true);
+ UNUSED_VARS_NDEBUG(ok);
/* manage arrays */
if (group_index_len == group_curr) {
@@ -2347,6 +2638,9 @@ float bmesh_subd_falloff_calc(const int falloff, float val)
break;
case SUBD_FALLOFF_LIN:
break;
+ case SUBD_FALLOFF_INVSQUARE:
+ val = val * (2.0f - val);
+ break;
default:
BLI_assert(0);
break;
diff --git a/source/blender/bmesh/intern/bmesh_queries.h b/source/blender/bmesh/intern/bmesh_queries.h
index 0d47633dc73..2b18a5c8641 100644
--- a/source/blender/bmesh/intern/bmesh_queries.h
+++ b/source/blender/bmesh/intern/bmesh_queries.h
@@ -27,18 +27,18 @@
* \ingroup bmesh
*/
-bool BM_vert_in_face(BMFace *f, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-int BM_verts_in_face_count(BMFace *f, BMVert **varr, int len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-bool BM_verts_in_face(BMFace *f, BMVert **varr, int len) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+bool BM_vert_in_face(BMVert *v, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+int BM_verts_in_face_count(BMVert **varr, int len, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+bool BM_verts_in_face(BMVert **varr, int len, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-bool BM_edge_in_face(BMEdge *e, BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+bool BM_edge_in_face(const BMEdge *e, const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_in_loop(const BMEdge *e, const BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_vert_in_edge(const BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_verts_in_edge(const BMVert *v1, const BMVert *v2, const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-float BM_edge_calc_length(BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-float BM_edge_calc_length_squared(BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_edge_calc_length(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_edge_calc_length_squared(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_edge_face_pair(BMEdge *e, BMFace **r_fa, BMFace **r_fb) ATTR_NONNULL();
bool BM_edge_loop_pair(BMEdge *e, BMLoop **r_la, BMLoop **r_lb) ATTR_NONNULL();
BLI_INLINE BMVert *BM_edge_other_vert(BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
@@ -52,6 +52,9 @@ BMLoop *BM_vert_find_first_loop(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(
bool BM_vert_pair_share_face_check(
BMVert *v_a, BMVert *v_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+bool BM_vert_pair_share_face_check_cb(
+ BMVert *v_a, BMVert *v_b,
+ bool (*test_fn)(BMFace *f, void *user_data), void *user_data) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
BMFace *BM_vert_pair_share_face_by_len(
BMVert *v_a, BMVert *v_b,
BMLoop **r_l_a, BMLoop **r_l_b,
@@ -61,30 +64,57 @@ BMFace *BM_vert_pair_share_face_by_angle(
BMLoop **r_l_a, BMLoop **r_l_b,
const bool allow_adjacent) ATTR_NONNULL();
-int BM_vert_edge_count_nonwire(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-int BM_vert_edge_count(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-int BM_edge_face_count(BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-int BM_vert_face_count(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+BMFace *BM_edge_pair_share_face_by_len(
+ BMEdge *e_a, BMEdge *e_b,
+ BMLoop **r_l_a, BMLoop **r_l_b,
+ const bool allow_adjacent) ATTR_NONNULL();
+
+int BM_vert_edge_count_nonwire(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+#define BM_vert_edge_count_is_equal(v, n) (BM_vert_edge_count_ex(v, (n) + 1) == n)
+#define BM_vert_edge_count_is_over(v, n) (BM_vert_edge_count_ex(v, (n) + 1) == (n) + 1)
+int BM_vert_edge_count_ex(const BMVert *v, const int count_max) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+int BM_vert_edge_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+#define BM_edge_face_count_is_equal(e, n) (BM_edge_face_count_ex(e, (n) + 1) == n)
+#define BM_edge_face_count_is_over(e, n) (BM_edge_face_count_ex(e, (n) + 1) == (n) + 1)
+int BM_edge_face_count_ex(const BMEdge *e, const int count_max) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+int BM_edge_face_count(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+#define BM_vert_face_count_is_equal(v, n) (BM_vert_face_count_ex(v, (n) + 1) == n)
+#define BM_vert_face_count_is_over(v, n) (BM_vert_face_count_ex(v, (n) + 1) == (n) + 1)
+int BM_vert_face_count_ex(const BMVert *v, int count_max) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+int BM_vert_face_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BMEdge *BM_vert_other_disk_edge(BMVert *v, BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-bool BM_vert_is_edge_pair(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+bool BM_vert_is_edge_pair(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+bool BM_vert_face_check(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_wire(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_wire(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_manifold(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+bool BM_vert_is_manifold_region(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_manifold(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_boundary(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_boundary(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_edge_is_contiguous(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_edge_is_convex(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+bool BM_edge_is_contiguous_loop_cd(
+ const BMEdge *e,
+ const int cd_loop_type, const int cd_loop_offset)
+ ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+int BM_loop_region_loops_count_ex(BMLoop *l, int *r_loop_total) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+int BM_loop_region_loops_count(BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
bool BM_loop_is_convex(const BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE bool BM_loop_is_adjacent(const BMLoop *l_a, const BMLoop *l_b) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_loop_point_side_of_loop_test(const BMLoop *l, const float co[3]) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_loop_point_side_of_edge_test(const BMLoop *l, const float co[3]) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+
+BMLoop *BM_loop_find_prev_nodouble(BMLoop *l, BMLoop *l_stop, const float eps_sq);
+BMLoop *BM_loop_find_next_nodouble(BMLoop *l, BMLoop *l_stop, const float eps_sq);
-float BM_loop_calc_face_angle(BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-void BM_loop_calc_face_normal(BMLoop *l, float r_normal[3]) ATTR_NONNULL();
-void BM_loop_calc_face_direction(BMLoop *l, float r_normal[3]);
-void BM_loop_calc_face_tangent(BMLoop *l, float r_tangent[3]);
+float BM_loop_calc_face_angle(const BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+void BM_loop_calc_face_normal(const BMLoop *l, float r_normal[3]) ATTR_NONNULL();
+void BM_loop_calc_face_direction(const BMLoop *l, float r_normal[3]);
+void BM_loop_calc_face_tangent(const BMLoop *l, float r_tangent[3]);
float BM_edge_calc_face_angle_ex(const BMEdge *e, const float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
float BM_edge_calc_face_angle(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
@@ -92,10 +122,11 @@ float BM_edge_calc_face_angle_signed_ex(const BMEdge *e, const float fallback)
float BM_edge_calc_face_angle_signed(const BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void BM_edge_calc_face_tangent(const BMEdge *e, const BMLoop *e_loop, float r_tangent[3]) ATTR_NONNULL();
-float BM_vert_calc_edge_angle(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-float BM_vert_calc_shell_factor(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-float BM_vert_calc_shell_factor_ex(BMVert *v, const char hflag) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-float BM_vert_calc_mean_tagged_edge_length(BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_vert_calc_edge_angle(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_vert_calc_edge_angle_ex(const BMVert *v, const float fallback) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_vert_calc_shell_factor(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_vert_calc_shell_factor_ex(const BMVert *v, const float no[3], const char hflag) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+float BM_vert_calc_mean_tagged_edge_length(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BMLoop *BM_face_find_shortest_loop(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BMLoop *BM_face_find_longest_loop(BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
@@ -126,8 +157,9 @@ BMLoop *BM_face_vert_share_loop(BMFace *f, BMVert *v) ATTR_WARN_UNUSED_RESULT AT
BMLoop *BM_face_edge_share_loop(BMFace *f, BMEdge *e) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void BM_edge_ordered_verts(const BMEdge *edge, BMVert **r_v1, BMVert **r_v2) ATTR_NONNULL();
-void BM_edge_ordered_verts_ex(const BMEdge *edge, BMVert **r_v1, BMVert **r_v2,
- const BMLoop *edge_loop) ATTR_NONNULL();
+void BM_edge_ordered_verts_ex(
+ const BMEdge *edge, BMVert **r_v1, BMVert **r_v2,
+ const BMLoop *edge_loop) ATTR_NONNULL();
bool BM_vert_is_all_edge_flag_test(const BMVert *v, const char hflag, const bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BM_vert_is_all_face_flag_test(const BMVert *v, const char hflag, const bool respect_hide) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
@@ -141,12 +173,16 @@ bool BM_face_is_normal_valid(const BMFace *f) ATTR_WARN_UNUSED_RESULT ATTR_NONNU
float BM_mesh_calc_volume(BMesh *bm, bool is_signed) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
-int BM_mesh_calc_face_groups(BMesh *bm, int *r_groups_array, int (**r_group_index)[2],
- BMElemFilterFunc filter_fn, void *user_data,
- const char hflag_test, const char htype_step) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
-int BM_mesh_calc_edge_groups(BMesh *bm, int *r_groups_array, int (**r_group_index)[2],
- BMElemFilterFunc filter_fn, void *user_data,
- const char hflag_test) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
+int BM_mesh_calc_face_groups(
+ BMesh *bm, int *r_groups_array, int (**r_group_index)[2],
+ BMElemFilterFunc filter_fn, void *user_data,
+ const char hflag_test, const char htype_step)
+ ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
+int BM_mesh_calc_edge_groups(
+ BMesh *bm, int *r_groups_array, int (**r_group_index)[2],
+ BMElemFilterFunc filter_fn, void *user_data,
+ const char hflag_test)
+ ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3);
/* not really any good place to put this */
float bmesh_subd_falloff_calc(const int falloff, float val) ATTR_WARN_UNUSED_RESULT;
diff --git a/source/blender/bmesh/intern/bmesh_queries_inline.h b/source/blender/bmesh/intern/bmesh_queries_inline.h
index 6162af46837..430ba10fb42 100644
--- a/source/blender/bmesh/intern/bmesh_queries_inline.h
+++ b/source/blender/bmesh/intern/bmesh_queries_inline.h
@@ -30,14 +30,16 @@
* Returns whether or not a given vertex is
* is part of a given edge.
*/
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE bool BM_vert_in_edge(const BMEdge *e, const BMVert *v)
{
return (ELEM(v, e->v1, e->v2));
}
/**
- * Returns whether or not a given edge is is part of a given loop.
+ * Returns whether or not a given edge is part of a given loop.
*/
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2)
BLI_INLINE bool BM_edge_in_loop(const BMEdge *e, const BMLoop *l)
{
return (l->e == e || l->prev->e == e);
@@ -47,6 +49,7 @@ BLI_INLINE bool BM_edge_in_loop(const BMEdge *e, const BMLoop *l)
* Returns whether or not two vertices are in
* a given edge
*/
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3)
BLI_INLINE bool BM_verts_in_edge(const BMVert *v1, const BMVert *v2, const BMEdge *e)
{
return ((e->v1 == v1 && e->v2 == v2) ||
@@ -57,6 +60,7 @@ BLI_INLINE bool BM_verts_in_edge(const BMVert *v1, const BMVert *v2, const BMEdg
* Given a edge and one of its vertices, returns
* the other vertex.
*/
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2)
BLI_INLINE BMVert *BM_edge_other_vert(BMEdge *e, const BMVert *v)
{
if (e->v1 == v) {
@@ -72,6 +76,7 @@ BLI_INLINE BMVert *BM_edge_other_vert(BMEdge *e, const BMVert *v)
* Tests whether or not the edge is part of a wire.
* (ie: has no faces attached to it)
*/
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE bool BM_edge_is_wire(const BMEdge *e)
{
return (e->l == NULL);
@@ -83,6 +88,7 @@ BLI_INLINE bool BM_edge_is_wire(const BMEdge *e)
*/
#if 1 /* fast path for checking manifold */
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE bool BM_edge_is_manifold(const BMEdge *e)
{
const BMLoop *l = e->l;
@@ -100,6 +106,7 @@ BLI_INLINE int BM_edge_is_manifold(BMEdge *e)
* Tests that the edge is manifold and
* that both its faces point the same way.
*/
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE bool BM_edge_is_contiguous(const BMEdge *e)
{
const BMLoop *l = e->l;
@@ -115,6 +122,7 @@ BLI_INLINE bool BM_edge_is_contiguous(const BMEdge *e)
*/
#if 1 /* fast path for checking boundary */
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE bool BM_edge_is_boundary(const BMEdge *e)
{
const BMLoop *l = e->l;
@@ -130,6 +138,7 @@ BLI_INLINE int BM_edge_is_boundary(BMEdge *e)
/**
* Tests whether one loop is next to another within the same face.
*/
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2)
BLI_INLINE bool BM_loop_is_adjacent(const BMLoop *l_a, const BMLoop *l_b)
{
BLI_assert(l_a->f == l_b->f);
@@ -140,6 +149,7 @@ BLI_INLINE bool BM_loop_is_adjacent(const BMLoop *l_a, const BMLoop *l_b)
/**
* Check if we have a single wire edge user.
*/
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE bool BM_vert_is_wire_endpoint(const BMVert *v)
{
const BMEdge *e = v->e;
diff --git a/source/blender/bmesh/intern/bmesh_structure.c b/source/blender/bmesh/intern/bmesh_structure.c
index 3e8002c0192..cb302139a4c 100644
--- a/source/blender/bmesh/intern/bmesh_structure.c
+++ b/source/blender/bmesh/intern/bmesh_structure.c
@@ -40,19 +40,56 @@
* MISC utility functions.
*/
-bool bmesh_edge_swapverts(BMEdge *e, BMVert *v_orig, BMVert *v_new)
+void bmesh_disk_vert_swap(BMEdge *e, BMVert *v_dst, BMVert *v_src)
{
- if (e->v1 == v_orig) {
- e->v1 = v_new;
+ if (e->v1 == v_src) {
+ e->v1 = v_dst;
e->v1_disk_link.next = e->v1_disk_link.prev = NULL;
- return true;
}
- else if (e->v2 == v_orig) {
- e->v2 = v_new;
+ else if (e->v2 == v_src) {
+ e->v2 = v_dst;
e->v2_disk_link.next = e->v2_disk_link.prev = NULL;
- return true;
}
- return false;
+ else {
+ BLI_assert(0);
+ }
+}
+
+/**
+ * Handles all connected data, use with care.
+ *
+ * Assumes caller has setup correct state before the swap is done.
+ */
+void bmesh_edge_vert_swap(BMEdge *e, BMVert *v_dst, BMVert *v_src)
+{
+ /* swap out loops */
+ if (e->l) {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = e->l;
+ do {
+ if (l_iter->v == v_src) {
+ l_iter->v = v_dst;
+ }
+ else if (l_iter->next->v == v_src) {
+ l_iter->next->v = v_dst;
+ }
+ else {
+ BLI_assert(l_iter->prev->v != v_src);
+ }
+ } while ((l_iter = l_iter->radial_next) != l_first);
+ }
+
+ /* swap out edges */
+ bmesh_disk_vert_replace(e, v_dst, v_src);
+}
+
+void bmesh_disk_vert_replace(BMEdge *e, BMVert *v_dst, BMVert *v_src)
+{
+ BLI_assert(e->v1 == v_src || e->v2 == v_src);
+ bmesh_disk_edge_remove(e, v_src); /* remove e from tv's disk cycle */
+ bmesh_disk_vert_swap(e, v_dst, v_src); /* swap out tv for v_new in e */
+ bmesh_disk_edge_append(e, v_dst); /* add e to v_dst's disk cycle */
+ BLI_assert(e->v1 != e->v2);
}
/**
@@ -88,6 +125,7 @@ bool bmesh_edge_swapverts(BMEdge *e, BMVert *v_orig, BMVert *v_new)
* the disk cycle has no problems dealing with non-manifold conditions involving faces.
*
* Functions relating to this cycle:
+ * - #bmesh_disk_vert_replace
* - #bmesh_disk_edge_append
* - #bmesh_disk_edge_remove
* - #bmesh_disk_edge_next
@@ -206,13 +244,29 @@ int bmesh_disk_count(const BMVert *v)
return count;
}
+int bmesh_disk_count_ex(const BMVert *v, const int count_max)
+{
+ int count = 0;
+ if (v->e) {
+ BMEdge *e_first, *e_iter;
+ e_iter = e_first = v->e;
+ do {
+ count++;
+ if (count == count_max) {
+ break;
+ }
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e_first);
+ }
+ return count;
+}
+
bool bmesh_disk_validate(int len, BMEdge *e, BMVert *v)
{
BMEdge *e_iter;
if (!BM_vert_in_edge(e, v))
return false;
- if (bmesh_disk_count(v) != len || len == 0)
+ if (bmesh_disk_count_ex(v, len + 1) != len || len == 0)
return false;
e_iter = e;
@@ -236,9 +290,9 @@ bool bmesh_disk_validate(int len, BMEdge *e, BMVert *v)
int bmesh_disk_facevert_count(const BMVert *v)
{
/* is there an edge on this vert at all */
+ int count = 0;
if (v->e) {
BMEdge *e_first, *e_iter;
- int count = 0;
/* first, loop around edge */
e_first = e_iter = v->e;
@@ -247,11 +301,29 @@ int bmesh_disk_facevert_count(const BMVert *v)
count += bmesh_radial_facevert_count(e_iter->l, v);
}
} while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e_first);
- return count;
}
- else {
- return 0;
+ return count;
+}
+
+int bmesh_disk_facevert_count_ex(const BMVert *v, const int count_max)
+{
+ /* is there an edge on this vert at all */
+ int count = 0;
+ if (v->e) {
+ BMEdge *e_first, *e_iter;
+
+ /* first, loop around edge */
+ e_first = e_iter = v->e;
+ do {
+ if (e_iter->l) {
+ count += bmesh_radial_facevert_count_ex(e_iter->l, v, count_max - count);
+ if (count == count_max) {
+ break;
+ }
+ }
+ } while ((e_iter = bmesh_disk_edge_next(e_iter, v)) != e_first);
}
+ return count;
}
/**
@@ -456,6 +528,23 @@ int bmesh_radial_facevert_count(const BMLoop *l, const BMVert *v)
return count;
}
+int bmesh_radial_facevert_count_ex(const BMLoop *l, const BMVert *v, const int count_max)
+{
+ const BMLoop *l_iter;
+ int count = 0;
+ l_iter = l;
+ do {
+ if (l_iter->v == v) {
+ count++;
+ if (count == count_max) {
+ break;
+ }
+ }
+ } while ((l_iter = l_iter->radial_next) != l);
+
+ return count;
+}
+
/**
* \brief RADIAL CHECK FACE VERT
*
diff --git a/source/blender/bmesh/intern/bmesh_structure.h b/source/blender/bmesh/intern/bmesh_structure.h
index 29868194bbf..07f94796bb2 100644
--- a/source/blender/bmesh/intern/bmesh_structure.h
+++ b/source/blender/bmesh/intern/bmesh_structure.h
@@ -49,6 +49,7 @@ BLI_INLINE BMEdge *bmesh_disk_edge_next_safe(const BMEdge *e, const BMVert *v) A
BLI_INLINE BMEdge *bmesh_disk_edge_prev_safe(const BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE BMEdge *bmesh_disk_edge_next(const BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BLI_INLINE BMEdge *bmesh_disk_edge_prev(const BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+int bmesh_disk_facevert_count_ex(const BMVert *v, const int count_max) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
int bmesh_disk_facevert_count(const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BMEdge *bmesh_disk_faceedge_find_first(const BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BMEdge *bmesh_disk_faceedge_find_next(const BMEdge *e, const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
@@ -60,6 +61,7 @@ void bmesh_radial_loop_remove(BMLoop *l, BMEdge *e) ATTR_NONNULL(1);
* bmesh_radial_loop_next(BMLoop *l) / prev.
* just use member access l->radial_next, l->radial_prev now */
+int bmesh_radial_facevert_count_ex(const BMLoop *l, const BMVert *v, const int count_max) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
int bmesh_radial_facevert_count(const BMLoop *l, const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool bmesh_radial_facevert_check(const BMLoop *l, const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
BMLoop *bmesh_radial_faceloop_find_first(const BMLoop *l, const BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
@@ -68,7 +70,9 @@ BMLoop *bmesh_radial_faceloop_find_vert(const BMFace *f, const BMVert *v) ATTR_W
bool bmesh_radial_validate(int radlen, BMLoop *l) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
/* EDGE UTILITIES */
-bool bmesh_edge_swapverts(BMEdge *e, BMVert *v_orig, BMVert *v_new) ATTR_NONNULL();
+void bmesh_disk_vert_swap(BMEdge *e, BMVert *v_dst, BMVert *v_src) ATTR_NONNULL();
+void bmesh_edge_vert_swap(BMEdge *e, BMVert *v_dst, BMVert *v_src) ATTR_NONNULL();
+void bmesh_disk_vert_replace(BMEdge *e, BMVert *v_dst, BMVert *v_src) ATTR_NONNULL();
BMEdge *bmesh_disk_edge_exists(const BMVert *v1, const BMVert *v2) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool bmesh_disk_validate(int len, BMEdge *e, BMVert *v) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
diff --git a/source/blender/bmesh/intern/bmesh_structure_inline.h b/source/blender/bmesh/intern/bmesh_structure_inline.h
index 5b7e890f5ea..64292194ae7 100644
--- a/source/blender/bmesh/intern/bmesh_structure_inline.h
+++ b/source/blender/bmesh/intern/bmesh_structure_inline.h
@@ -27,6 +27,7 @@
#ifndef __BMESH_STRUCTURE_INLINE_H__
#define __BMESH_STRUCTURE_INLINE_H__
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2)
BLI_INLINE BMDiskLink *bmesh_disk_edge_link_from_vert(const BMEdge *e, const BMVert *v)
{
BLI_assert(BM_vert_in_edge(e, v));
@@ -40,6 +41,7 @@ BLI_INLINE BMDiskLink *bmesh_disk_edge_link_from_vert(const BMEdge *e, const BMV
*
* \return Pointer to the next edge in the disk cycle for the vertex v.
*/
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE BMEdge *bmesh_disk_edge_next_safe(const BMEdge *e, const BMVert *v)
{
if (v == e->v1)
@@ -49,6 +51,7 @@ BLI_INLINE BMEdge *bmesh_disk_edge_next_safe(const BMEdge *e, const BMVert *v)
return NULL;
}
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
BLI_INLINE BMEdge *bmesh_disk_edge_prev_safe(const BMEdge *e, const BMVert *v)
{
if (v == e->v1)
@@ -58,11 +61,13 @@ BLI_INLINE BMEdge *bmesh_disk_edge_prev_safe(const BMEdge *e, const BMVert *v)
return NULL;
}
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2)
BLI_INLINE BMEdge *bmesh_disk_edge_next(const BMEdge *e, const BMVert *v)
{
return BM_DISK_EDGE_NEXT(e, v);
}
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2)
BLI_INLINE BMEdge *bmesh_disk_edge_prev(const BMEdge *e, const BMVert *v)
{
return BM_DISK_EDGE_PREV(e, v);
diff --git a/source/blender/bmesh/intern/bmesh_walkers.c b/source/blender/bmesh/intern/bmesh_walkers.c
index 6a5efbe70ac..d16eb572540 100644
--- a/source/blender/bmesh/intern/bmesh_walkers.c
+++ b/source/blender/bmesh/intern/bmesh_walkers.c
@@ -74,10 +74,11 @@ void *BMW_begin(BMWalker *walker, void *start)
* a given type. The elements visited are filtered
* by the bitmask 'searchmask'.
*/
-void BMW_init(BMWalker *walker, BMesh *bm, int type,
- short mask_vert, short mask_edge, short mask_face,
- BMWFlag flag,
- int layer)
+void BMW_init(
+ BMWalker *walker, BMesh *bm, int type,
+ short mask_vert, short mask_edge, short mask_face,
+ BMWFlag flag,
+ int layer)
{
memset(walker, 0, sizeof(BMWalker));
@@ -180,7 +181,7 @@ void *BMW_walk(BMWalker *walker)
* \brief Current Walker State
*
* Returns the first state from the walker state
- * worklist. This state is the the next in the
+ * worklist. This state is the next in the
* worklist for processing.
*/
void *BMW_current_state(BMWalker *walker)
diff --git a/source/blender/bmesh/intern/bmesh_walkers.h b/source/blender/bmesh/intern/bmesh_walkers.h
index d551ea9fba9..f5a801a31c3 100644
--- a/source/blender/bmesh/intern/bmesh_walkers.h
+++ b/source/blender/bmesh/intern/bmesh_walkers.h
@@ -76,10 +76,11 @@ typedef struct BMWalker {
/* initialize a walker. searchmask restricts some (not all) walkers to
* elements with a specific tool flag set. flags is specific to each walker.*/
-void BMW_init(struct BMWalker *walker, BMesh *bm, int type,
- short mask_vert, short mask_edge, short mask_face,
- BMWFlag flag,
- int layer);
+void BMW_init(
+ struct BMWalker *walker, BMesh *bm, int type,
+ short mask_vert, short mask_edge, short mask_face,
+ BMWFlag flag,
+ int layer);
void *BMW_begin(BMWalker *walker, void *start);
void *BMW_step(struct BMWalker *walker);
void BMW_end(struct BMWalker *walker);
@@ -92,6 +93,11 @@ void BMW_state_remove(BMWalker *walker);
void *BMW_walk(BMWalker *walker);
void BMW_reset(BMWalker *walker);
+#define BMW_ITER(ele, walker, data) \
+ for (BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BMW_begin(walker, (BM_CHECK_TYPE_ELEM(data), data)); \
+ ele; \
+ BM_CHECK_TYPE_ELEM_ASSIGN(ele) = BMW_step(walker))
+
/*
* example of usage, walking over an island of tool flagged faces:
*
@@ -108,8 +114,10 @@ void BMW_reset(BMWalker *walker);
enum {
BMW_VERT_SHELL,
+ BMW_LOOP_SHELL,
+ BMW_LOOP_SHELL_WIRE,
BMW_FACE_SHELL,
- BMW_LOOP,
+ BMW_EDGELOOP,
BMW_FACELOOP,
BMW_EDGERING,
BMW_EDGEBOUNDARY,
diff --git a/source/blender/bmesh/intern/bmesh_walkers_impl.c b/source/blender/bmesh/intern/bmesh_walkers_impl.c
index 406dd412d6d..28c3debb93c 100644
--- a/source/blender/bmesh/intern/bmesh_walkers_impl.c
+++ b/source/blender/bmesh/intern/bmesh_walkers_impl.c
@@ -33,7 +33,6 @@
#include "BKE_customdata.h"
#include "bmesh.h"
-#include "intern/bmesh_private.h"
#include "intern/bmesh_walkers_private.h"
/* pop into stack memory (common operation) */
@@ -87,6 +86,30 @@ static bool bmw_mask_check_face(BMWalker *walker, BMFace *f)
/** \} */
+/** \name BMesh Queries (modified to check walker flags)
+ * \{ */
+
+/**
+ * Check for a wire edge, taking ignoring hidden.
+ */
+static bool bmw_edge_is_wire(const BMWalker *walker, const BMEdge *e)
+{
+ if (walker->flag & BMW_FLAG_TEST_HIDDEN) {
+ /* check if this is a wire edge, ignoring hidden faces */
+ if (BM_edge_is_wire(e)) {
+ return true;
+ }
+ else {
+ return BM_edge_is_all_face_flag_test(e, BM_ELEM_HIDDEN, false);
+ }
+ }
+ else {
+ return BM_edge_is_wire(e);
+ }
+}
+/** \} */
+
+
/** \name Shell Walker
* \{
*
@@ -224,6 +247,291 @@ static void *bmw_VertShellWalker_step(BMWalker *walker)
/** \} */
+/** \name LoopShell Walker
+ * \{
+ *
+ * Starts at any element on the mesh and walks over the 'shell' it belongs
+ * to via visiting connected loops.
+ *
+ * \note this is mainly useful to loop over a shell delimited by edges.
+ */
+static void bmw_LoopShellWalker_visitLoop(BMWalker *walker, BMLoop *l)
+{
+ BMwLoopShellWalker *shellWalk = NULL;
+
+ if (BLI_gset_haskey(walker->visit_set, l)) {
+ return;
+ }
+
+ if (!bmw_mask_check_face(walker, l->f)) {
+ return;
+ }
+
+ shellWalk = BMW_state_add(walker);
+ shellWalk->curloop = l;
+ BLI_gset_insert(walker->visit_set, l);
+}
+
+static void bmw_LoopShellWalker_begin(BMWalker *walker, void *data)
+{
+ BMIter iter;
+ BMHeader *h = data;
+
+ if (UNLIKELY(h == NULL)) {
+ return;
+ }
+
+ switch (h->htype) {
+ case BM_LOOP:
+ {
+ /* starting the walk at a vert, add all the edges
+ * to the worklist */
+ BMLoop *l = (BMLoop *)h;
+ bmw_LoopShellWalker_visitLoop(walker, l);
+ break;
+ }
+
+ case BM_VERT:
+ {
+ BMVert *v = (BMVert *)h;
+ BMLoop *l;
+ BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
+ bmw_LoopShellWalker_visitLoop(walker, l);
+ }
+ break;
+ }
+ case BM_EDGE:
+ {
+ BMEdge *e = (BMEdge *)h;
+ BMLoop *l;
+ BM_ITER_ELEM (l, &iter, e, BM_LOOPS_OF_EDGE) {
+ bmw_LoopShellWalker_visitLoop(walker, l);
+ }
+ break;
+ }
+ case BM_FACE:
+ {
+ BMFace *f = (BMFace *)h;
+ BMLoop *l = BM_FACE_FIRST_LOOP(f);
+ /* walker will handle other loops within the face */
+ bmw_LoopShellWalker_visitLoop(walker, l);
+ break;
+ }
+ default:
+ BLI_assert(0);
+ }
+}
+
+static void *bmw_LoopShellWalker_yield(BMWalker *walker)
+{
+ BMwLoopShellWalker *shellWalk = BMW_current_state(walker);
+ return shellWalk->curloop;
+}
+
+static void bmw_LoopShellWalker_step_impl(BMWalker *walker, BMLoop *l)
+{
+ BMEdge *e_edj_pair[2];
+ int i;
+
+ /* seems paranoid, but one caller also walks edges */
+ BLI_assert(l->head.htype == BM_LOOP);
+
+ bmw_LoopShellWalker_visitLoop(walker, l->next);
+ bmw_LoopShellWalker_visitLoop(walker, l->prev);
+
+ e_edj_pair[0] = l->e;
+ e_edj_pair[1] = l->prev->e;
+
+ for (i = 0; i < 2; i++) {
+ BMEdge *e = e_edj_pair[i];
+ if (bmw_mask_check_edge(walker, e)) {
+ BMLoop *l_iter, *l_first;
+
+ l_iter = l_first = e->l;
+ do {
+ BMLoop *l_radial = (l_iter->v == l->v) ? l_iter : l_iter->next;
+ BLI_assert(l_radial->v == l->v);
+ if (l != l_radial) {
+ bmw_LoopShellWalker_visitLoop(walker, l_radial);
+ }
+ } while ((l_iter = l_iter->radial_next) != l_first);
+ }
+ }
+}
+
+static void *bmw_LoopShellWalker_step(BMWalker *walker)
+{
+ BMwLoopShellWalker *swalk, owalk;
+ BMLoop *l;
+
+ BMW_state_remove_r(walker, &owalk);
+ swalk = &owalk;
+
+ l = swalk->curloop;
+ bmw_LoopShellWalker_step_impl(walker, l);
+
+ return l;
+}
+
+/** \} */
+
+/** \name LoopShell & 'Wire' Walker
+ * \{
+ *
+ * Piggyback ontop of #BMwLoopShellWalker, but also walk over wire edges
+ * This isn't elegant but users expect it when selecting linked,
+ * so we can support delimiters _and_ walking over wire edges.
+ *
+ * Details:
+ * - can yield edges (as well as loops)
+ * - only step over wire edges.
+ * - verts and edges are stored in `visit_set_alt`.
+ */
+
+static void bmw_LoopShellWalker_visitEdgeWire(BMWalker *walker, BMEdge *e)
+{
+ BMwLoopShellWireWalker *shellWalk = NULL;
+
+ BLI_assert(bmw_edge_is_wire(walker, e));
+
+ if (BLI_gset_haskey(walker->visit_set_alt, e)) {
+ return;
+ }
+
+ if (!bmw_mask_check_edge(walker, e)) {
+ return;
+ }
+
+ shellWalk = BMW_state_add(walker);
+ shellWalk->curelem = (BMElem *)e;
+ BLI_gset_insert(walker->visit_set_alt, e);
+}
+
+static void bmw_LoopShellWireWalker_visitVert(BMWalker *walker, BMVert *v, const BMEdge *e_from)
+{
+ BMEdge *e;
+
+ BLI_assert(v->head.htype == BM_VERT);
+
+ if (BLI_gset_haskey(walker->visit_set_alt, v)) {
+ return;
+ }
+
+ if (!bmw_mask_check_vert(walker, v)) {
+ return;
+ }
+
+ e = v->e;
+ do {
+ if (bmw_edge_is_wire(walker, e) && (e != e_from)) {
+ BMVert *v_other;
+ BMIter iter;
+ BMLoop *l;
+
+ bmw_LoopShellWalker_visitEdgeWire(walker, e);
+
+ /* check if we step onto a non-wire vertex */
+ v_other = BM_edge_other_vert(e, v);
+ BM_ITER_ELEM (l, &iter, v_other, BM_LOOPS_OF_VERT) {
+
+ bmw_LoopShellWalker_visitLoop(walker, l);
+ }
+ }
+ } while ((e = BM_DISK_EDGE_NEXT(e, v)) != v->e);
+
+ BLI_gset_insert(walker->visit_set_alt, v);
+}
+
+static void bmw_LoopShellWireWalker_begin(BMWalker *walker, void *data)
+{
+ BMHeader *h = data;
+
+ if (UNLIKELY(h == NULL)) {
+ return;
+ }
+
+ bmw_LoopShellWalker_begin(walker, data);
+
+ switch (h->htype) {
+ case BM_LOOP:
+ {
+ BMLoop *l = (BMLoop *)h;
+ bmw_LoopShellWireWalker_visitVert(walker, l->v, NULL);
+ break;
+ }
+
+ case BM_VERT:
+ {
+ BMVert *v = (BMVert *)h;
+ if (v->e) {
+ bmw_LoopShellWireWalker_visitVert(walker, v, NULL);
+ }
+ break;
+ }
+ case BM_EDGE:
+ {
+ BMEdge *e = (BMEdge *)h;
+ if (bmw_mask_check_edge(walker, e)) {
+ bmw_LoopShellWireWalker_visitVert(walker, e->v1, NULL);
+ bmw_LoopShellWireWalker_visitVert(walker, e->v2, NULL);
+ }
+ else {
+ BMLoop *l_iter, *l_first;
+
+ l_iter = l_first = e->l;
+ do {
+ bmw_LoopShellWalker_visitLoop(walker, l_iter);
+ bmw_LoopShellWalker_visitLoop(walker, l_iter->next);
+ } while ((l_iter = l_iter->radial_next) != l_first);
+ }
+ break;
+ }
+ case BM_FACE:
+ {
+ /* wire verts will be walked over */
+ break;
+ }
+ default:
+ BLI_assert(0);
+ }
+}
+
+static void *bmw_LoopShellWireWalker_yield(BMWalker *walker)
+{
+ BMwLoopShellWireWalker *shellWalk = BMW_current_state(walker);
+ return shellWalk->curelem;
+}
+
+static void *bmw_LoopShellWireWalker_step(BMWalker *walker)
+{
+ BMwLoopShellWireWalker *swalk, owalk;
+
+ BMW_state_remove_r(walker, &owalk);
+ swalk = &owalk;
+
+ if (swalk->curelem->head.htype == BM_LOOP) {
+ BMLoop *l = (BMLoop *)swalk->curelem;
+
+ bmw_LoopShellWalker_step_impl(walker, l);
+
+ bmw_LoopShellWireWalker_visitVert(walker, l->v, NULL);
+
+ return l;
+ }
+ else {
+ BMEdge *e = (BMEdge *)swalk->curelem;
+
+ BLI_assert(e->head.htype == BM_EDGE);
+
+ bmw_LoopShellWireWalker_visitVert(walker, e->v1, e);
+ bmw_LoopShellWireWalker_visitVert(walker, e->v2, e);
+
+ return e;
+ }
+}
+
+/** \} */
+
/** \name FaceShell Walker
* \{
@@ -544,9 +852,9 @@ static bool bm_edge_is_single(BMEdge *e)
(BM_edge_is_boundary(e->l->next->e) || BM_edge_is_boundary(e->l->prev->e)));
}
-static void bmw_LoopWalker_begin(BMWalker *walker, void *data)
+static void bmw_EdgeLoopWalker_begin(BMWalker *walker, void *data)
{
- BMwLoopWalker *lwalk = NULL, owalk, *owalk_pt;
+ BMwEdgeLoopWalker *lwalk = NULL, owalk, *owalk_pt;
BMEdge *e = data;
BMVert *v;
const int vert_edge_count[2] = {
@@ -594,7 +902,7 @@ static void bmw_LoopWalker_begin(BMWalker *walker, void *data)
/* rewind */
while ((owalk_pt = BMW_current_state(walker))) {
- owalk = *((BMwLoopWalker *)owalk_pt);
+ owalk = *((BMwEdgeLoopWalker *)owalk_pt);
BMW_walk(walker);
}
@@ -607,16 +915,16 @@ static void bmw_LoopWalker_begin(BMWalker *walker, void *data)
BLI_gset_insert(walker->visit_set, owalk.cur);
}
-static void *bmw_LoopWalker_yield(BMWalker *walker)
+static void *bmw_EdgeLoopWalker_yield(BMWalker *walker)
{
- BMwLoopWalker *lwalk = BMW_current_state(walker);
+ BMwEdgeLoopWalker *lwalk = BMW_current_state(walker);
return lwalk->cur;
}
-static void *bmw_LoopWalker_step(BMWalker *walker)
+static void *bmw_EdgeLoopWalker_step(BMWalker *walker)
{
- BMwLoopWalker *lwalk, owalk;
+ BMwEdgeLoopWalker *lwalk, owalk;
BMEdge *e, *nexte = NULL;
BMLoop *l;
BMVert *v;
@@ -738,7 +1046,7 @@ static void *bmw_LoopWalker_step(BMWalker *walker)
(owalk.is_single == false && vert_edge_tot > 2) ||
/* initial edge was a boundary, so is this edge and vertex is only apart of this face
- * this lets us walk over the the boundary of an ngon which is handy */
+ * this lets us walk over the boundary of an ngon which is handy */
(owalk.is_single == true && vert_edge_tot == 2 && BM_edge_is_boundary(e)))
{
/* find next boundary edge in the fan */
@@ -936,7 +1244,7 @@ static void *bmw_FaceLoopWalker_step(BMWalker *walker)
*
* Starts at a tool-flagged edge and walks over the edge ring
* Conditions for starting and stepping the edge ring have been
- * tuned in an attempt to match the edge rings built by EditMesh
+ * tuned to match behavior users expect (dating back to v2.4x).
*/
static void bmw_EdgeringWalker_begin(BMWalker *walker, void *data)
{
@@ -1180,17 +1488,16 @@ static void *bmw_UVEdgeWalker_yield(BMWalker *walker)
static void *bmw_UVEdgeWalker_step(BMWalker *walker)
{
const int type = walker->bm->ldata.layers[walker->layer].type;
+ const int offset = walker->bm->ldata.layers[walker->layer].offset;
+
BMwUVEdgeWalker *lwalk, owalk;
- BMLoop *l, *l2, *l3, *nl, *cl;
- BMIter liter;
- void *d1, *d2;
- int i, j, rlen;
+ BMLoop *l;
+ int i;
BMW_state_remove_r(walker, &owalk);
lwalk = &owalk;
l = lwalk->l;
- nl = l->next;
if (!bmw_mask_check_edge(walker, l->e)) {
return l;
@@ -1199,37 +1506,40 @@ static void *bmw_UVEdgeWalker_step(BMWalker *walker)
/* go over loops around l->v and nl->v and see which ones share l and nl's
* mloopuv's coordinates. in addition, push on l->next if necessary */
for (i = 0; i < 2; i++) {
- cl = i ? nl : l;
- BM_ITER_ELEM (l2, &liter, cl->v, BM_LOOPS_OF_VERT) {
- d1 = CustomData_bmesh_get_layer_n(&walker->bm->ldata,
- cl->head.data, walker->layer);
-
- rlen = BM_edge_face_count(l2->e);
- for (j = 0; j < rlen; j++) {
- if (BLI_gset_haskey(walker->visit_set, l2)) {
+ BMIter liter;
+ BMLoop *l_pivot, *l_radial;
+
+ l_pivot = i ? l->next : l;
+ BM_ITER_ELEM (l_radial, &liter, l_pivot->v, BM_LOOPS_OF_VERT) {
+ BMLoop *l_radial_first = l_radial;
+ void *data_pivot = BM_ELEM_CD_GET_VOID_P(l_pivot, offset);
+
+ do {
+ BMLoop *l_other;
+ void *data_other;
+
+ if (BLI_gset_haskey(walker->visit_set, l_radial)) {
continue;
}
- if (!bmw_mask_check_edge(walker, l2->e)) {
- if (l2->v != cl->v) {
+ if (l_radial->v != l_pivot->v) {
+ if (!bmw_mask_check_edge(walker, l_radial->e)) {
continue;
}
}
- l3 = l2->v != cl->v ? l2->next : l2;
- d2 = CustomData_bmesh_get_layer_n(&walker->bm->ldata,
- l3->head.data, walker->layer);
+ l_other = (l_radial->v != l_pivot->v) ? l_radial->next : l_radial;
+ data_other = BM_ELEM_CD_GET_VOID_P(l_other, offset);
- if (!CustomData_data_equals(type, d1, d2))
+ if (!CustomData_data_equals(type, data_pivot, data_other))
continue;
-
+
lwalk = BMW_state_add(walker);
- BLI_gset_insert(walker->visit_set, l2);
+ BLI_gset_insert(walker->visit_set, l_radial);
- lwalk->l = l2;
+ lwalk->l = l_radial;
- l2 = l2->radial_next;
- }
+ } while ((l_radial = l_radial->radial_next) != l_radial_first);
}
}
@@ -1249,6 +1559,26 @@ static BMWalker bmw_VertShellWalker_Type = {
BM_EDGE, /* valid restrict masks */
};
+static BMWalker bmw_LoopShellWalker_Type = {
+ BM_FACE | BM_LOOP | BM_EDGE | BM_VERT,
+ bmw_LoopShellWalker_begin,
+ bmw_LoopShellWalker_step,
+ bmw_LoopShellWalker_yield,
+ sizeof(BMwLoopShellWalker),
+ BMW_BREADTH_FIRST,
+ BM_EDGE, /* valid restrict masks */
+};
+
+static BMWalker bmw_LoopShellWireWalker_Type = {
+ BM_FACE | BM_LOOP | BM_EDGE | BM_VERT,
+ bmw_LoopShellWireWalker_begin,
+ bmw_LoopShellWireWalker_step,
+ bmw_LoopShellWireWalker_yield,
+ sizeof(BMwLoopShellWireWalker),
+ BMW_BREADTH_FIRST,
+ BM_EDGE, /* valid restrict masks */
+};
+
static BMWalker bmw_FaceShellWalker_Type = {
BM_EDGE,
bmw_FaceShellWalker_begin,
@@ -1279,12 +1609,12 @@ static BMWalker bmw_IslandWalker_Type = {
BM_EDGE | BM_FACE, /* valid restrict masks */
};
-static BMWalker bmw_LoopWalker_Type = {
+static BMWalker bmw_EdgeLoopWalker_Type = {
BM_EDGE,
- bmw_LoopWalker_begin,
- bmw_LoopWalker_step,
- bmw_LoopWalker_yield,
- sizeof(BMwLoopWalker),
+ bmw_EdgeLoopWalker_begin,
+ bmw_EdgeLoopWalker_step,
+ bmw_EdgeLoopWalker_yield,
+ sizeof(BMwEdgeLoopWalker),
BMW_DEPTH_FIRST,
0, /* valid restrict masks */ /* could add flags here but so far none are used */
};
@@ -1341,8 +1671,10 @@ static BMWalker bmw_ConnectedVertexWalker_Type = {
BMWalker *bm_walker_types[] = {
&bmw_VertShellWalker_Type, /* BMW_VERT_SHELL */
+ &bmw_LoopShellWalker_Type, /* BMW_LOOP_SHELL */
+ &bmw_LoopShellWireWalker_Type, /* BMW_LOOP_SHELL_WIRE */
&bmw_FaceShellWalker_Type, /* BMW_FACE_SHELL */
- &bmw_LoopWalker_Type, /* BMW_LOOP */
+ &bmw_EdgeLoopWalker_Type, /* BMW_EDGELOOP */
&bmw_FaceLoopWalker_Type, /* BMW_FACELOOP */
&bmw_EdgeringWalker_Type, /* BMW_EDGERING */
&bmw_EdgeboundaryWalker_Type, /* BMW_EDGEBOUNDARY */
diff --git a/source/blender/bmesh/intern/bmesh_walkers_private.h b/source/blender/bmesh/intern/bmesh_walkers_private.h
index 82d1e760db7..66d812b45d0 100644
--- a/source/blender/bmesh/intern/bmesh_walkers_private.h
+++ b/source/blender/bmesh/intern/bmesh_walkers_private.h
@@ -45,6 +45,16 @@ typedef struct BMwShellWalker {
BMEdge *curedge;
} BMwShellWalker;
+typedef struct BMwLoopShellWalker {
+ BMwGenericWalker header;
+ BMLoop *curloop;
+} BMwLoopShellWalker;
+
+typedef struct BMwLoopShellWireWalker {
+ BMwGenericWalker header;
+ BMElem *curelem;
+} BMwLoopShellWireWalker;
+
typedef struct BMwIslandboundWalker {
BMwGenericWalker header;
BMLoop *base;
@@ -57,14 +67,14 @@ typedef struct BMwIslandWalker {
BMFace *cur;
} BMwIslandWalker;
-typedef struct BMwLoopWalker {
+typedef struct BMwEdgeLoopWalker {
BMwGenericWalker header;
BMEdge *cur, *start;
BMVert *lastv, *startv;
BMFace *f_hub;
bool is_boundary; /* boundary looping changes behavior */
bool is_single; /* single means the edge verts are only connected to 1 face */
-} BMwLoopWalker;
+} BMwEdgeLoopWalker;
typedef struct BMwFaceLoopWalker {
BMwGenericWalker header;
diff --git a/source/blender/bmesh/operators/bmo_bevel.c b/source/blender/bmesh/operators/bmo_bevel.c
index 213a0830e63..d5afb39d7b7 100644
--- a/source/blender/bmesh/operators/bmo_bevel.c
+++ b/source/blender/bmesh/operators/bmo_bevel.c
@@ -35,12 +35,14 @@
void bmo_bevel_exec(BMesh *bm, BMOperator *op)
{
- const float offset = BMO_slot_float_get(op->slots_in, "offset");
- const int offset_type = BMO_slot_int_get(op->slots_in, "offset_type");
- const int seg = BMO_slot_int_get(op->slots_in, "segments");
- const bool vonly = BMO_slot_bool_get(op->slots_in, "vertex_only");
- const float profile = BMO_slot_float_get(op->slots_in, "profile");
- const int material = BMO_slot_int_get(op->slots_in, "material");
+ const float offset = BMO_slot_float_get(op->slots_in, "offset");
+ const int offset_type = BMO_slot_int_get(op->slots_in, "offset_type");
+ const int seg = BMO_slot_int_get(op->slots_in, "segments");
+ const bool vonly = BMO_slot_bool_get(op->slots_in, "vertex_only");
+ const float profile = BMO_slot_float_get(op->slots_in, "profile");
+ const bool clamp_overlap = BMO_slot_bool_get(op->slots_in, "clamp_overlap");
+ const int material = BMO_slot_int_get(op->slots_in, "material");
+ const bool loop_slide = BMO_slot_bool_get(op->slots_in, "loop_slide");
if (offset > 0) {
BMOIter siter;
@@ -61,7 +63,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
}
}
- BM_mesh_bevel(bm, offset, offset_type, seg, profile, vonly, false, false, NULL, -1, material);
+ BM_mesh_bevel(bm, offset, offset_type, seg, profile, vonly, false, clamp_overlap, NULL, -1, material, loop_slide);
BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "faces.out", BM_FACE, BM_ELEM_TAG);
}
diff --git a/source/blender/bmesh/operators/bmo_bridge.c b/source/blender/bmesh/operators/bmo_bridge.c
index e4417477e76..b4570e03c83 100644
--- a/source/blender/bmesh/operators/bmo_bridge.c
+++ b/source/blender/bmesh/operators/bmo_bridge.c
@@ -87,8 +87,9 @@ static void bm_vert_loop_pair(BMesh *bm, BMVert *v1, BMVert *v2, BMLoop **l1, BM
}
/* el_b can have any offset */
-static float bm_edgeloop_offset_length(LinkData *el_a, LinkData *el_b,
- LinkData *el_b_first, const float len_max)
+static float bm_edgeloop_offset_length(
+ LinkData *el_a, LinkData *el_b,
+ LinkData *el_b_first, const float len_max)
{
float len = 0.0f;
BLI_assert(el_a->prev == NULL); /* must be first */
@@ -137,10 +138,11 @@ static bool bm_edge_test_cb(BMEdge *e, void *bm_v)
return BMO_elem_flag_test((BMesh *)bm_v, e, EDGE_MARK);
}
-static void bridge_loop_pair(BMesh *bm,
- struct BMEdgeLoopStore *el_store_a,
- struct BMEdgeLoopStore *el_store_b,
- const bool use_merge, const float merge_factor, const int twist_offset)
+static void bridge_loop_pair(
+ BMesh *bm,
+ struct BMEdgeLoopStore *el_store_a,
+ struct BMEdgeLoopStore *el_store_b,
+ const bool use_merge, const float merge_factor, const int twist_offset)
{
const float eps = 0.00001f;
LinkData *el_a_first, *el_b_first;
@@ -180,20 +182,42 @@ static void bridge_loop_pair(BMesh *bm,
/* normalizing isn't strictly needed but without we may get very large values */
float no[3];
+ float dir_a_orig[3], dir_b_orig[3];
float dir_a[3], dir_b[3];
+ const float *test_a, *test_b;
- sub_v3_v3v3(dir_a,
+ sub_v3_v3v3(dir_a_orig,
((BMVert *)(((LinkData *)lb_a->first)->data))->co,
((BMVert *)(((LinkData *)lb_a->last)->data))->co);
- sub_v3_v3v3(dir_b,
+ sub_v3_v3v3(dir_b_orig,
((BMVert *)(((LinkData *)lb_b->first)->data))->co,
((BMVert *)(((LinkData *)lb_b->last)->data))->co);
/* make the directions point out from the normals, 'no' is used as a temp var */
- cross_v3_v3v3(no, dir_a, el_dir); cross_v3_v3v3(dir_a, no, el_dir);
- cross_v3_v3v3(no, dir_b, el_dir); cross_v3_v3v3(dir_b, no, el_dir);
+ cross_v3_v3v3(no, dir_a_orig, el_dir); cross_v3_v3v3(dir_a, no, el_dir);
+ cross_v3_v3v3(no, dir_b_orig, el_dir); cross_v3_v3v3(dir_b, no, el_dir);
- if (dot_v3v3(dir_a, dir_b) < 0.0f) {
+ if (LIKELY(!is_zero_v3(dir_a) && !is_zero_v3(dir_b))) {
+ test_a = dir_a;
+ test_b = dir_b;
+ }
+ else {
+ /**
+ * This is a corner case:
+ *
+ * <pre>
+ * (loop a) (loop b)
+ * +--------+ +--------+
+ * </pre>
+ *
+ * When loops are aligned to the direction between the loops values of 'dir_a/b' is degenerate,
+ * in this case compare the original directions (before they were corrected by 'el_dir'), see: T43013
+ */
+ test_a = dir_a_orig;
+ test_b = dir_b_orig;
+ }
+
+ if (dot_v3v3(test_a, test_b) < 0.0f) {
BM_edgeloop_flip(bm, el_store_b);
}
diff --git a/source/blender/bmesh/operators/bmo_connect_concave.c b/source/blender/bmesh/operators/bmo_connect_concave.c
new file mode 100644
index 00000000000..107aead6994
--- /dev/null
+++ b/source/blender/bmesh/operators/bmo_connect_concave.c
@@ -0,0 +1,219 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/operators/bmo_connect_concave.c
+ * \ingroup bmesh
+ *
+ * Connect vertices so all resulting faces are convex.
+ *
+ * Implementation:
+ *
+ * - triangulate all concave face (tagging convex verts),
+ * - rotate edges (beautify) so edges will connect nearby verts.
+ * - sort long edges (longest first),
+ * put any edges between 2 convex verts last since they often split convex regions.
+ * - merge the sorted edges as long as they don't create convex ngons.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+#include "BLI_alloca.h"
+#include "BLI_memarena.h"
+#include "BLI_heap.h"
+#include "BLI_polyfill2d.h"
+#include "BLI_polyfill2d_beautify.h"
+#include "BLI_edgehash.h"
+
+#include "bmesh.h"
+
+#include "intern/bmesh_operators_private.h" /* own include */
+
+#define EDGE_OUT (1 << 0)
+#define FACE_OUT (1 << 1)
+
+static int bm_edge_length_cmp(const void *a_, const void *b_)
+{
+ const BMEdge *e_a = *(const void **)a_;
+ const BMEdge *e_b = *(const void **)b_;
+
+ int e_a_concave = ((BM_elem_flag_test(e_a->v1, BM_ELEM_TAG)) && (BM_elem_flag_test(e_a->v2, BM_ELEM_TAG)));
+ int e_b_concave = ((BM_elem_flag_test(e_b->v1, BM_ELEM_TAG)) && (BM_elem_flag_test(e_b->v2, BM_ELEM_TAG)));
+
+ /* merge edges between concave edges last since these
+ * are most likely to remain and be the main dividers */
+ if (e_a_concave < e_b_concave) return -1;
+ else if (e_a_concave > e_b_concave) return 1;
+ else {
+ /* otherwise shortest edges last */
+ const float e_a_len = BM_edge_calc_length_squared(e_a);
+ const float e_b_len = BM_edge_calc_length_squared(e_b);
+ if (e_a_len < e_b_len) return 1;
+ else if (e_a_len > e_b_len) return -1;
+ else return 0;
+ }
+}
+
+static bool bm_face_split_by_concave(
+ BMesh *bm, BMFace *f_base, const float eps,
+
+ MemArena *pf_arena,
+ struct Heap *pf_heap, struct EdgeHash *pf_ehash)
+{
+ const int f_base_len = f_base->len;
+ int faces_array_tot = f_base_len - 3;
+ int edges_array_tot = f_base_len - 3;
+ BMFace **faces_array = BLI_array_alloca(faces_array, faces_array_tot);
+ BMEdge **edges_array = BLI_array_alloca(edges_array, edges_array_tot);
+ const int quad_method = 0, ngon_method = 0; /* beauty */
+
+ float normal[3];
+ BLI_assert(f_base->len > 3);
+
+ copy_v3_v3(normal, f_base->no);
+
+ BM_face_triangulate(
+ bm, f_base,
+ faces_array, &faces_array_tot,
+ edges_array, &edges_array_tot,
+ quad_method, ngon_method, false,
+ pf_arena,
+ pf_heap, pf_ehash);
+
+ BLI_assert(edges_array_tot <= f_base_len - 3);
+
+ if (faces_array_tot) {
+ int i;
+ for (i = 0; i < faces_array_tot; i++) {
+ BMFace *f = faces_array[i];
+ BMO_elem_flag_enable(bm, f, FACE_OUT);
+ }
+ }
+ BMO_elem_flag_enable(bm, f_base, FACE_OUT);
+
+ if (edges_array_tot) {
+ int i;
+
+ qsort(edges_array, edges_array_tot, sizeof(*edges_array), bm_edge_length_cmp);
+
+ for (i = 0; i < edges_array_tot; i++) {
+ BMLoop *l_pair[2];
+ BMEdge *e = edges_array[i];
+ BMO_elem_flag_enable(bm, e, EDGE_OUT);
+
+ if (BM_edge_is_contiguous(e) &&
+ BM_edge_loop_pair(e, &l_pair[0], &l_pair[1]))
+ {
+ bool ok = true;
+ int j;
+ for (j = 0; j < 2; j++) {
+ BMLoop *l = l_pair[j];
+
+ /* check that merging the edge (on this side)
+ * wouldn't result in a convex face-loop.
+ *
+ * This is the (l->next, l->prev) we would have once joined.
+ */
+ float cross[3];
+ cross_tri_v3(
+ cross,
+ l->v->co,
+ l->radial_next->next->next->v->co,
+ l->prev->v->co
+ );
+
+ if (dot_v3v3(cross, normal) <= eps) {
+ ok = false;
+ break;
+ }
+ }
+
+ if (ok) {
+ BMFace *f_new, *f_pair[2] = {l_pair[0]->f, l_pair[1]->f};
+ f_new = BM_faces_join(bm, f_pair, 2, true);
+ if (f_new) {
+ BMO_elem_flag_enable(bm, f_new, FACE_OUT);
+ }
+ }
+ }
+ }
+ }
+
+ BLI_heap_clear(pf_heap, NULL);
+ BLI_edgehash_clear_ex(pf_ehash, NULL, BLI_POLYFILL_ALLOC_NGON_RESERVE);
+
+ return true;
+}
+
+static bool bm_face_convex_tag_verts(BMFace *f)
+{
+ bool is_concave = false;
+ if (f->len > 3) {
+ const BMLoop *l_iter, *l_first;
+
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ if (BM_loop_is_convex(l_iter) == false) {
+ is_concave = true;
+ BM_elem_flag_enable(l_iter->v, BM_ELEM_TAG);
+ }
+ else {
+ BM_elem_flag_disable(l_iter->v, BM_ELEM_TAG);
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+ return is_concave;
+}
+
+void bmo_connect_verts_concave_exec(BMesh *bm, BMOperator *op)
+{
+ BMOIter siter;
+ BMFace *f;
+ bool changed = false;
+
+ MemArena *pf_arena;
+ Heap *pf_heap;
+ EdgeHash *pf_ehash;
+
+ pf_arena = BLI_memarena_new(BLI_POLYFILL_ARENA_SIZE, __func__);
+ pf_heap = BLI_heap_new_ex(BLI_POLYFILL_ALLOC_NGON_RESERVE);
+ pf_ehash = BLI_edgehash_new_ex(__func__, BLI_POLYFILL_ALLOC_NGON_RESERVE);
+
+ BMO_ITER (f, &siter, op->slots_in, "faces", BM_FACE) {
+ if (f->len > 3 && bm_face_convex_tag_verts(f)) {
+ if (bm_face_split_by_concave(
+ bm, f, FLT_EPSILON,
+ pf_arena, pf_heap, pf_ehash))
+ {
+ changed = true;
+ }
+ }
+ }
+
+ if (changed) {
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, EDGE_OUT);
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "faces.out", BM_FACE, FACE_OUT);
+ }
+
+ BLI_memarena_free(pf_arena);
+ BLI_heap_free(pf_heap, NULL);
+ BLI_edgehash_free(pf_ehash, NULL);
+}
diff --git a/source/blender/bmesh/operators/bmo_connect_nonplanar.c b/source/blender/bmesh/operators/bmo_connect_nonplanar.c
index 6859ce2060c..c9ce2c5f6b8 100644
--- a/source/blender/bmesh/operators/bmo_connect_nonplanar.c
+++ b/source/blender/bmesh/operators/bmo_connect_nonplanar.c
@@ -153,23 +153,11 @@ void bmo_connect_verts_nonplanar_exec(BMesh *bm, BMOperator *op)
{
BMOIter siter;
BMFace *f;
- int totface = 0, totloop = 0;
+ bool changed = false;
BLI_LINKSTACK_DECLARE(fstack, BMFace *);
const float angle_limit = BMO_slot_float_get(op->slots_in, "angle_limit");
-
- BMO_ITER (f, &siter, op->slots_in, "faces", BM_FACE) {
- if (f->len > 3) {
- totface += 1;
- totloop += f->len;
- }
- }
-
- if (totface == 0) {
- return;
- }
-
BLI_LINKSTACK_INIT(fstack);
BMO_ITER (f, &siter, op->slots_in, "faces", BM_FACE) {
@@ -188,11 +176,14 @@ void bmo_connect_verts_nonplanar_exec(BMesh *bm, BMOperator *op)
BLI_LINKSTACK_PUSH(fstack, f_pair[j]);
}
}
+ changed = true;
}
}
BLI_LINKSTACK_FREE(fstack);
- BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, EDGE_OUT);
- BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "faces.out", BM_FACE, FACE_OUT);
+ if (changed) {
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, EDGE_OUT);
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "faces.out", BM_FACE, FACE_OUT);
+ }
}
diff --git a/source/blender/bmesh/operators/bmo_connect_pair.c b/source/blender/bmesh/operators/bmo_connect_pair.c
index a0acf6ed2c5..12af8902dc5 100644
--- a/source/blender/bmesh/operators/bmo_connect_pair.c
+++ b/source/blender/bmesh/operators/bmo_connect_pair.c
@@ -30,6 +30,7 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
+#include "BLI_heap.h"
#include "bmesh.h"
@@ -42,8 +43,14 @@
* Method for connecting across many faces.
*
* - use the line between both verts and their normal average to construct a matrix.
- * - using the matrix, we can find all intersecting verts/edges and build connection data.
- * - then walk the connected data and find the shortest path (as we do with other shortest-path functions).
+ * - using the matrix, we can find all intersecting verts/edges.
+ * - walk the connected data and find the shortest path.
+ * - store a heap of paths which are being scanned (#PathContext.states).
+ * - continuously search the shortest path in the heap.
+ * - never step over the same element twice (tag elements as #ELE_TOUCHED).
+ * this avoids going into an eternal loop of there are many possible branches (see T45582).
+ * - when running into a branch, create a new #PathLinkState state and add to the heap.
+ * - when the target is reached, finish - since none of the other paths can be shorter then the one just found.
* - if the connection can't be found - fail.
* - with the connection found, split all edges tagging verts (or tag verts that sit on the intersection).
* - run the standard connect operator.
@@ -56,15 +63,26 @@
/* typically hidden faces */
#define FACE_EXCLUDE 2
+/* any element we've walked over (only do it once!) */
+#define ELE_TOUCHED 4
+
#define FACE_WALK_TEST(f) (CHECK_TYPE_INLINE(f, BMFace *), \
BMO_elem_flag_test(pc->bm_bmoflag, f, FACE_EXCLUDE) == 0)
#define VERT_WALK_TEST(v) (CHECK_TYPE_INLINE(v, BMVert *), \
BMO_elem_flag_test(pc->bm_bmoflag, v, VERT_EXCLUDE) == 0)
+#define ELE_TOUCH_TEST(e) \
+ (CHECK_TYPE_ANY(e, BMVert *, BMEdge *, BMElem *, BMElemF *), \
+ BMO_elem_flag_test(pc->bm_bmoflag, (BMElemF *)e, ELE_TOUCHED))
+#define ELE_TOUCH_MARK(e) \
+ { CHECK_TYPE_ANY(e, BMVert *, BMEdge *, BMElem *, BMElemF *); \
+ BMO_elem_flag_enable(pc->bm_bmoflag, (BMElemF *)e, ELE_TOUCHED); } ((void)0)
+
+
// #define DEBUG_PRINT
typedef struct PathContext {
- ListBase state_lb;
+ Heap *states;
float matrix[3][3];
float axis_sep;
@@ -82,12 +100,10 @@ typedef struct PathContext {
typedef struct PathLink {
struct PathLink *next;
BMElem *ele; /* edge or vert */
- BMElem *ele_from; /* edge or face we game from (not 'next->ele') */
+ BMElem *ele_from; /* edge or face we came from (not 'next->ele') */
} PathLink;
typedef struct PathLinkState {
- struct PathLinkState *next, *prev;
-
/* chain of links */
struct PathLink *link_last;
@@ -96,8 +112,65 @@ typedef struct PathLinkState {
float co_prev[3];
} PathLinkState;
-static int state_isect_co_pair(const PathContext *pc,
- const float co_a[3], const float co_b[3])
+/**
+ \name Min Dist Dir Util
+
+ * Simply getting the closest intersecting vert/edge is _not_ good enough. see T43792
+ * we need to get the closest in both directions since the absolute closest may be a dead-end.
+ *
+ * Logic is simple:
+ *
+ * - first intersection, store the direction.
+ * - successive intersections will update the first distance if its aligned with the first hit.
+ * otherwise update the opposite distance.
+ * - caller stores best outcome in both directions.
+ *
+ * \{ */
+
+typedef struct MinDistDir {
+ /* distance in both directions (FLT_MAX == uninitialized) */
+ float dist_min[2];
+ /* direction of the first intersection found */
+ float dir[3];
+} MinDistDir;
+
+#define MIN_DIST_DIR_INIT {{FLT_MAX, FLT_MAX}}
+
+static int min_dist_dir_test(MinDistDir *mddir, const float dist_dir[3], const float dist_sq)
+{
+
+ if (mddir->dist_min[0] == FLT_MAX) {
+ return 0;
+ }
+ else {
+ if (dot_v3v3(dist_dir, mddir->dir) > 0.0f) {
+ if (dist_sq < mddir->dist_min[0]) {
+ return 0;
+ }
+ }
+ else {
+ if (dist_sq < mddir->dist_min[1]) {
+ return 1;
+ }
+ }
+ }
+
+ return -1;
+}
+
+static void min_dist_dir_update(MinDistDir *dist, const float dist_dir[3])
+{
+ if (dist->dist_min[0] == FLT_MAX) {
+ copy_v3_v3(dist->dir, dist_dir);
+ }
+}
+
+/** \} */
+
+
+static int state_isect_co_pair(
+ const PathContext *pc,
+ const float co_a[3], const float co_b[3])
{
const float diff_a = dot_m3_v3_row_x((float (*)[3])pc->matrix, co_a) - pc->axis_sep;
const float diff_b = dot_m3_v3_row_x((float (*)[3])pc->matrix, co_b) - pc->axis_sep;
@@ -113,15 +186,17 @@ static int state_isect_co_pair(const PathContext *pc,
}
}
-static int state_isect_co_exact(const PathContext *pc,
- const float co[3])
+static int state_isect_co_exact(
+ const PathContext *pc,
+ const float co[3])
{
const float diff = dot_m3_v3_row_x((float (*)[3])pc->matrix, co) - pc->axis_sep;
return (fabsf(diff) <= CONNECT_EPS);
}
-static float state_calc_co_pair_fac(const PathContext *pc,
- const float co_a[3], const float co_b[3])
+static float state_calc_co_pair_fac(
+ const PathContext *pc,
+ const float co_a[3], const float co_b[3])
{
float diff_a, diff_b, diff_tot;
@@ -131,19 +206,21 @@ static float state_calc_co_pair_fac(const PathContext *pc,
return (diff_tot > FLT_EPSILON) ? (diff_a / diff_tot) : 0.5f;
}
-static void state_calc_co_pair(const PathContext *pc,
- const float co_a[3], const float co_b[3],
- float r_co[3])
+static void state_calc_co_pair(
+ const PathContext *pc,
+ const float co_a[3], const float co_b[3],
+ float r_co[3])
{
const float fac = state_calc_co_pair_fac(pc, co_a, co_b);
interp_v3_v3v3(r_co, co_a, co_b, fac);
}
+#ifndef NDEBUG
/**
* Ideally we wouldn't need this and for most cases we don't.
- * But when a face has vertices that are on the boundary more then once this becomes tricky.
+ * But when a face has vertices that are on the boundary more than once this becomes tricky.
*/
-static bool state_link_find(PathLinkState *state, BMElem *ele)
+static bool state_link_find(const PathLinkState *state, BMElem *ele)
{
PathLink *link = state->link_last;
BLI_assert(ELEM(ele->head.htype, BM_VERT, BM_EDGE, BM_FACE));
@@ -156,16 +233,21 @@ static bool state_link_find(PathLinkState *state, BMElem *ele)
}
return false;
}
+#endif
-static void state_link_add(PathContext *pc, PathLinkState *state,
- BMElem *ele, BMElem *ele_from)
+static void state_link_add(
+ PathContext *pc, PathLinkState *state,
+ BMElem *ele, BMElem *ele_from)
{
PathLink *step_new = BLI_mempool_alloc(pc->link_pool);
BLI_assert(ele != ele_from);
BLI_assert(state_link_find(state, ele) == false);
+ /* never walk onto this again */
+ ELE_TOUCH_MARK(ele);
+
#ifdef DEBUG_PRINT
- printf("%s: adding to state %p:%d, %.4f - ", __func__, state, BLI_findindex(&pc->state_lb, state), state->dist);
+ printf("%s: adding to state %p, %.4f - ", __func__, state, state->dist);
if (ele->head.htype == BM_VERT) {
printf("vert %d, ", BM_elem_index_get(ele));
}
@@ -217,12 +299,29 @@ static void state_link_add(PathContext *pc, PathLinkState *state,
}
static PathLinkState *state_dupe_add(
- PathContext *pc,
PathLinkState *state, const PathLinkState *state_orig)
{
state = MEM_mallocN(sizeof(*state), __func__);
*state = *state_orig;
- BLI_addhead(&pc->state_lb, state);
+ return state;
+}
+
+static PathLinkState *state_link_add_test(
+ PathContext *pc, PathLinkState *state, const PathLinkState *state_orig,
+ BMElem *ele, BMElem *ele_from)
+{
+ const bool is_new = (state_orig->link_last != state->link_last);
+ if (is_new) {
+ state = state_dupe_add(state, state_orig);
+ }
+
+ state_link_add(pc, state, ele, ele_from);
+
+ /* after adding a link so we use the updated 'state->dist' */
+ if (is_new) {
+ BLI_heap_insert(pc->states, state->dist, state);
+ }
+
return state;
}
@@ -230,23 +329,47 @@ static PathLinkState *state_dupe_add(
static PathLinkState *state_step__face_edges(
PathContext *pc,
PathLinkState *state, const PathLinkState *state_orig,
- BMLoop *l_iter, BMLoop *l_last)
+ BMLoop *l_iter, BMLoop *l_last,
+ MinDistDir *mddir)
{
+
+ BMLoop *l_iter_best[2] = {NULL, NULL};
+ int i;
+
do {
if (state_isect_co_pair(pc, l_iter->v->co, l_iter->next->v->co)) {
- BMElem *ele_next = (BMElem *)l_iter->e;
- BMElem *ele_next_from = (BMElem *)l_iter->f;
+ float dist_test;
+ float co_isect[3];
+ float dist_dir[3];
+ int index;
- if (FACE_WALK_TEST((BMFace *)ele_next_from) &&
- (state_link_find(state, ele_next) == false))
- {
- if (state_orig->link_last != state->link_last) {
- state = state_dupe_add(pc, state, state_orig);
+ state_calc_co_pair(pc, l_iter->v->co, l_iter->next->v->co, co_isect);
+
+ sub_v3_v3v3(dist_dir, co_isect, state_orig->co_prev);
+ dist_test = len_squared_v3(dist_dir);
+ if ((index = min_dist_dir_test(mddir, dist_dir, dist_test)) != -1) {
+ BMElem *ele_next = (BMElem *)l_iter->e;
+ BMElem *ele_next_from = (BMElem *)l_iter->f;
+
+ if (FACE_WALK_TEST((BMFace *)ele_next_from) &&
+ (ELE_TOUCH_TEST(ele_next) == false))
+ {
+ min_dist_dir_update(mddir, dist_dir);
+ mddir->dist_min[index] = dist_test;
+ l_iter_best[index] = l_iter;
}
- state_link_add(pc, state, ele_next, ele_next_from);
}
}
} while ((l_iter = l_iter->next) != l_last);
+
+ for (i = 0; i < 2; i++) {
+ if ((l_iter = l_iter_best[i])) {
+ BMElem *ele_next = (BMElem *)l_iter->e;
+ BMElem *ele_next_from = (BMElem *)l_iter->f;
+ state = state_link_add_test(pc, state, state_orig, ele_next, ele_next_from);
+ }
+ }
+
return state;
}
@@ -254,23 +377,44 @@ static PathLinkState *state_step__face_edges(
static PathLinkState *state_step__face_verts(
PathContext *pc,
PathLinkState *state, const PathLinkState *state_orig,
- BMLoop *l_iter, BMLoop *l_last)
+ BMLoop *l_iter, BMLoop *l_last,
+ MinDistDir *mddir)
{
+ BMLoop *l_iter_best[2] = {NULL, NULL};
+ int i;
+
do {
if (state_isect_co_exact(pc, l_iter->v->co)) {
- BMElem *ele_next = (BMElem *)l_iter->v;
- BMElem *ele_next_from = (BMElem *)l_iter->f;
-
- if (FACE_WALK_TEST((BMFace *)ele_next_from) &&
- state_link_find(state, ele_next) == false)
- {
- if (state_orig->link_last != state->link_last) {
- state = state_dupe_add(pc, state, state_orig);
+ float dist_test;
+ const float *co_isect = l_iter->v->co;
+ float dist_dir[3];
+ int index;
+
+ sub_v3_v3v3(dist_dir, co_isect, state_orig->co_prev);
+ dist_test = len_squared_v3(dist_dir);
+ if ((index = min_dist_dir_test(mddir, dist_dir, dist_test)) != -1) {
+ BMElem *ele_next = (BMElem *)l_iter->v;
+ BMElem *ele_next_from = (BMElem *)l_iter->f;
+
+ if (FACE_WALK_TEST((BMFace *)ele_next_from) &&
+ (ELE_TOUCH_TEST(ele_next) == false))
+ {
+ min_dist_dir_update(mddir, dist_dir);
+ mddir->dist_min[index] = dist_test;
+ l_iter_best[index] = l_iter;
}
- state_link_add(pc, state, ele_next, ele_next_from);
}
}
} while ((l_iter = l_iter->next) != l_last);
+
+ for (i = 0; i < 2; i++) {
+ if ((l_iter = l_iter_best[i])) {
+ BMElem *ele_next = (BMElem *)l_iter->v;
+ BMElem *ele_next_from = (BMElem *)l_iter->f;
+ state = state_link_add_test(pc, state, state_orig, ele_next, ele_next_from);
+ }
+ }
+
return state;
}
@@ -290,20 +434,12 @@ static bool state_step(PathContext *pc, PathLinkState *state)
if ((l_start->f != ele_from) &&
FACE_WALK_TEST(l_start->f))
{
+ MinDistDir mddir = MIN_DIST_DIR_INIT;
/* very similar to block below */
- if (BM_vert_in_face(l_start->f, pc->v_b)) {
- if (state_orig.link_last != state->link_last) {
- state = state_dupe_add(pc, state, &state_orig);
- }
-
- state_link_add(pc, state, (BMElem *)pc->v_b, (BMElem *)l_start->f);
- }
- else {
- state = state_step__face_edges(pc, state, &state_orig,
- l_start->next, l_start);
- state = state_step__face_verts(pc, state, &state_orig,
- l_start->next->next, l_start);
- }
+ state = state_step__face_edges(pc, state, &state_orig,
+ l_start->next, l_start, &mddir);
+ state = state_step__face_verts(pc, state, &state_orig,
+ l_start->next->next, l_start, &mddir);
}
}
}
@@ -319,24 +455,14 @@ static bool state_step(PathContext *pc, PathLinkState *state)
if ((l_start->f != ele_from) &&
FACE_WALK_TEST(l_start->f))
{
+ MinDistDir mddir = MIN_DIST_DIR_INIT;
/* very similar to block above */
- if (BM_vert_in_face(l_start->f, pc->v_b)) {
- BMElem *ele_next = (BMElem *)pc->v_b;
- BMElem *ele_next_from = (BMElem *)l_start->f;
-
- if (state_orig.link_last != state->link_last) {
- state = state_dupe_add(pc, state, &state_orig);
- }
- state_link_add(pc, state, ele_next, ele_next_from);
- }
- else {
- state = state_step__face_edges(pc, state, &state_orig,
- l_start->next, l_start->prev);
- if (l_start->f->len > 3) {
- /* adjacent verts are handled in state_step__vert_edges */
- state = state_step__face_verts(pc, state, &state_orig,
- l_start->next->next, l_start->prev);
- }
+ state = state_step__face_edges(pc, state, &state_orig,
+ l_start->next, l_start->prev, &mddir);
+ if (l_start->f->len > 3) {
+ /* adjacent verts are handled in state_step__vert_edges */
+ state = state_step__face_verts(pc, state, &state_orig,
+ l_start->next->next, l_start->prev, &mddir);
}
}
}
@@ -351,31 +477,16 @@ static bool state_step(PathContext *pc, PathLinkState *state)
if (((BMElem *)e != ele_from) &&
VERT_WALK_TEST(v_other))
{
- if (v_other == pc->v_b) {
- BMElem *ele_next = (BMElem *)pc->v_b;
+ if (state_isect_co_exact(pc, v_other->co)) {
+ BMElem *ele_next = (BMElem *)v_other;
BMElem *ele_next_from = (BMElem *)e;
-
- if (state_orig.link_last != state->link_last) {
- state = state_dupe_add(pc, state, &state_orig);
- }
- state_link_add(pc, state, ele_next, ele_next_from);
- }
- else {
- if (state_isect_co_exact(pc, v_other->co)) {
- BMElem *ele_next = (BMElem *)v_other;
- BMElem *ele_next_from = (BMElem *)e;
- if (state_link_find(state, ele_next) == false) {
- if (state_orig.link_last != state->link_last) {
- state = state_dupe_add(pc, state, &state_orig);
- }
- state_link_add(pc, state, ele_next, ele_next_from);
- }
+ if (ELE_TOUCH_TEST(ele_next) == false) {
+ state = state_link_add_test(pc, state, &state_orig, ele_next, ele_next_from);
}
}
}
}
}
-
}
else {
BLI_assert(0);
@@ -388,8 +499,7 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
BMOpSlot *op_verts_slot = BMO_slot_get(op->slots_in, "verts");
PathContext pc;
- bool found_all;
- float found_dist_best = -1.0f;
+ PathLinkState state_best = {NULL};
if (op_verts_slot->len != 2) {
/* fail! */
@@ -416,7 +526,7 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
/* setup context */
{
- BLI_listbase_clear(&pc.state_lb);
+ pc.states = BLI_heap_new();
pc.link_pool = BLI_mempool_create(sizeof(PathLink), 0, 512, BLI_MEMPOOL_NOP);
}
@@ -459,12 +569,22 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
#endif
/* get third axis */
+ normalize_v3(basis_dir);
+ normalize_v3(basis_nor);
cross_v3_v3v3(basis_tmp, basis_dir, basis_nor);
+ if (UNLIKELY(normalize_v3(basis_tmp) < FLT_EPSILON)) {
+ ortho_v3_v3(basis_nor, basis_dir);
+ normalize_v3(basis_nor);
+ cross_v3_v3v3(basis_tmp, basis_dir, basis_nor);
+ normalize_v3(basis_tmp);
+ }
- normalize_v3_v3(pc.matrix[0], basis_tmp);
- normalize_v3_v3(pc.matrix[1], basis_dir);
- normalize_v3_v3(pc.matrix[2], basis_nor);
- invert_m3(pc.matrix);
+ copy_v3_v3(pc.matrix[0], basis_tmp);
+ copy_v3_v3(pc.matrix[1], basis_dir);
+ copy_v3_v3(pc.matrix[2], basis_nor);
+ if (invert_m3(pc.matrix) == false) {
+ unit_m3(pc.matrix);
+ }
pc.axis_sep = dot_m3_v3_row_x(pc.matrix, pc.v_a->co);
}
@@ -473,69 +593,61 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
{
PathLinkState *state;
state = MEM_callocN(sizeof(*state), __func__);
- BLI_addtail(&pc.state_lb, state);
state_link_add(&pc, state, (BMElem *)pc.v_a, NULL);
+ BLI_heap_insert(pc.states, state->dist, state);
}
- found_all = false;
- while (pc.state_lb.first) {
- PathLinkState *state, *state_next;
- found_all = true;
- for (state = pc.state_lb.first; state; state = state_next) {
- state_next = state->next;
+ while (!BLI_heap_is_empty(pc.states)) {
+
+#ifdef DEBUG_PRINT
+ printf("\n%s: stepping %d\n", __func__, BLI_heap_size(pc.states));
+#endif
+
+ while (!BLI_heap_is_empty(pc.states)) {
+ PathLinkState *state = BLI_heap_popmin(pc.states);
+
+ /* either we insert this into 'pc.states' or its freed */
+ bool continue_search;
+
if (state->link_last->ele == (BMElem *)pc.v_b) {
/* pass, wait until all are found */
#ifdef DEBUG_PRINT
printf("%s: state %p loop found %.4f\n", __func__, state, state->dist);
#endif
- if ((found_dist_best == -1.0f) || (found_dist_best > state->dist)) {
- found_dist_best = state->dist;
- }
+ state_best = *state;
+
+ /* we're done, exit all loops */
+ BLI_heap_clear(pc.states, MEM_freeN);
+ continue_search = false;
}
else if (state_step(&pc, state)) {
- if ((found_dist_best != -1.0f) && (found_dist_best <= state->dist)) {
- BLI_remlink(&pc.state_lb, state);
- MEM_freeN(state);
- }
- found_all = false;
+ continue_search = true;
}
else {
/* didn't reach the end, remove it,
* links are shared between states so just free the link_pool at the end */
- BLI_remlink(&pc.state_lb, state);
- MEM_freeN(state);
+
+#ifdef DEBUG_PRINT
+ printf("%s: state %p removed\n", __func__, state);
+#endif
+ continue_search = false;
}
- }
- if (found_all) {
-#ifdef DEBUG
- for (state = pc.state_lb.first; state; state = state->next) {
- BLI_assert(state->link_last->ele == (BMElem *)pc.v_b);
+ if (continue_search) {
+ BLI_heap_insert(pc.states, state->dist, state);
+ }
+ else {
+ MEM_freeN(state);
}
-#endif
- break;
}
}
- if (BLI_listbase_is_empty(&pc.state_lb)) {
- found_all = false;
- }
-
- if (found_all) {
- PathLinkState *state, *state_best = NULL;
+ if (state_best.link_last) {
PathLink *link;
- float state_best_dist = FLT_MAX;
/* find the best state */
- for (state = pc.state_lb.first; state; state = state->next) {
- if ((state_best == NULL) || (state->dist < state_best_dist)) {
- state_best = state;
- state_best_dist = state_best->dist;
- }
- }
-
- link = state_best->link_last;
+ link = state_best.link_last;
do {
if (link->ele->head.htype == BM_EDGE) {
BMEdge *e = (BMEdge *)link->ele;
@@ -558,16 +670,15 @@ void bmo_connect_vert_pair_exec(BMesh *bm, BMOperator *op)
BMO_elem_flag_enable(bm, pc.v_b, VERT_OUT);
BLI_mempool_destroy(pc.link_pool);
- BLI_freelistN(&pc.state_lb);
+
+ BLI_heap_free(pc.states, MEM_freeN);
#if 1
- if (found_all) {
- /* leave 'check_degenerate' off, if a user tries to cut with 2 verts,
- * always connect even when resulting faces are degenerate [#39418] */
+ if (state_best.link_last) {
BMOperator op_sub;
BMO_op_initf(bm, &op_sub, 0,
- "connect_verts verts=%fv faces_exclude=%s",
- VERT_OUT, op, "faces_exclude");
+ "connect_verts verts=%fv faces_exclude=%s check_degenerate=%b",
+ VERT_OUT, op, "faces_exclude", true);
BMO_op_exec(bm, &op_sub);
BMO_slot_copy(&op_sub, slots_out, "edges.out",
op, slots_out, "edges.out");
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index dd814fa8bfb..1c054e89e39 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -39,7 +39,7 @@
/* This is what runs when pressing the F key
* doing the best thing here isn't always easy create vs dissolve, its nice to support
- * but it it _really_ gives issues we might have to not call dissolve. - campbell
+ * but it _really_ gives issues we might have to not call dissolve. - campbell
*/
void bmo_contextual_create_exec(BMesh *bm, BMOperator *op)
{
diff --git a/source/blender/bmesh/operators/bmo_dissolve.c b/source/blender/bmesh/operators/bmo_dissolve.c
index 8cd9ee14bcb..ac0466a74d2 100644
--- a/source/blender/bmesh/operators/bmo_dissolve.c
+++ b/source/blender/bmesh/operators/bmo_dissolve.c
@@ -475,7 +475,7 @@ void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op)
{
BMOpSlot *einput = BMO_slot_get(op->slots_in, "edges");
BMOpSlot *vinput = BMO_slot_get(op->slots_in, "verts");
- const float angle_max = (float)M_PI / 2.0f;
+ const float angle_max = M_PI_2;
const float angle_limit = min_ff(angle_max, BMO_slot_float_get(op->slots_in, "angle_limit"));
const bool do_dissolve_boundaries = BMO_slot_bool_get(op->slots_in, "use_dissolve_boundaries");
const BMO_Delimit delimit = BMO_slot_int_get(op->slots_in, "delimit");
@@ -494,7 +494,7 @@ void bmo_dissolve_limit_exec(BMesh *bm, BMOperator *op)
static void bm_mesh_edge_collapse_flagged(BMesh *bm, const int flag, const short oflag)
{
- BMO_op_callf(bm, flag, "collapse edges=%fe", oflag);
+ BMO_op_callf(bm, flag, "collapse edges=%fe uvs=%b", oflag, true);
}
void bmo_dissolve_degenerate_exec(BMesh *bm, BMOperator *op)
diff --git a/source/blender/bmesh/operators/bmo_dupe.c b/source/blender/bmesh/operators/bmo_dupe.c
index cd5592f08c9..33048e6c86e 100644
--- a/source/blender/bmesh/operators/bmo_dupe.c
+++ b/source/blender/bmesh/operators/bmo_dupe.c
@@ -44,9 +44,10 @@
*
* Copy an existing vertex from one bmesh to another.
*/
-static BMVert *bmo_vert_copy(BMOperator *op,
- BMOpSlot *slot_vertmap_out,
- BMesh *bm_dst, BMesh *bm_src, BMVert *v_src, GHash *vhash)
+static BMVert *bmo_vert_copy(
+ BMOperator *op,
+ BMOpSlot *slot_vertmap_out,
+ BMesh *bm_dst, BMesh *bm_src, BMVert *v_src, GHash *vhash)
{
BMVert *v_dst;
@@ -72,12 +73,13 @@ static BMVert *bmo_vert_copy(BMOperator *op,
*
* Copy an existing edge from one bmesh to another.
*/
-static BMEdge *bmo_edge_copy(BMOperator *op,
- BMOpSlot *slot_edgemap_out,
- BMOpSlot *slot_boundarymap_out,
- BMesh *bm_dst, BMesh *bm_src,
- BMEdge *e_src,
- GHash *vhash, GHash *ehash)
+static BMEdge *bmo_edge_copy(
+ BMOperator *op,
+ BMOpSlot *slot_edgemap_out,
+ BMOpSlot *slot_boundarymap_out,
+ BMesh *bm_dst, BMesh *bm_src,
+ BMEdge *e_src,
+ GHash *vhash, GHash *ehash)
{
BMEdge *e_dst;
BMVert *e_dst_v1, *e_dst_v2;
@@ -109,7 +111,7 @@ static BMEdge *bmo_edge_copy(BMOperator *op,
/* add to new/old edge map if necassary */
if (rlen < 2) {
- /* not sure what non-manifold cases of greater then three
+ /* not sure what non-manifold cases of greater than three
* radial should do. */
BMO_slot_map_elem_insert(op, slot_boundarymap_out, e_src, e_dst);
}
@@ -131,11 +133,12 @@ static BMEdge *bmo_edge_copy(BMOperator *op,
*
* Copy an existing face from one bmesh to another.
*/
-static BMFace *bmo_face_copy(BMOperator *op,
- BMOpSlot *slot_facemap_out,
- BMesh *bm_dst, BMesh *bm_src,
- BMFace *f_src,
- GHash *vhash, GHash *ehash)
+static BMFace *bmo_face_copy(
+ BMOperator *op,
+ BMOpSlot *slot_facemap_out,
+ BMesh *bm_dst, BMesh *bm_src,
+ BMFace *f_src,
+ GHash *vhash, GHash *ehash)
{
BMFace *f_dst;
BMVert **vtar = BLI_array_alloca(vtar, f_src->len);
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index 88b53b63abb..4449f223f35 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -39,6 +39,8 @@
#include "intern/bmesh_operators_private.h" /* own include */
+#define USE_EDGE_REGION_FLAGS
+
enum {
EXT_INPUT = 1,
EXT_KEEP = 2,
@@ -135,7 +137,7 @@ void bmo_extrude_discrete_faces_exec(BMesh *bm, BMOperator *op)
* This function won't crash if its not but won't work right either.
* \a e_b is the new edge.
*
- * \note The edge this face comes from needs to be from the first and second verts fo the face.
+ * \note The edge this face comes from needs to be from the first and second verts to the face.
* The caller must ensure this else we will copy from the wrong source.
*/
static void bm_extrude_copy_face_loop_attributes(BMesh *bm, BMFace *f)
@@ -287,6 +289,39 @@ void bmo_extrude_vert_indiv_exec(BMesh *bm, BMOperator *op)
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, EXT_KEEP);
}
+#ifdef USE_EDGE_REGION_FLAGS
+/**
+ * When create an edge for an extruded face region
+ * check surrounding edge flags before creating a new edge.
+ */
+static bool bm_extrude_region_edge_flag(const BMVert *v, char r_e_hflag[2])
+{
+ BMEdge *e_iter;
+ const char hflag_enable = BM_ELEM_SEAM;
+ const char hflag_disable = BM_ELEM_SMOOTH;
+ bool ok = false;
+
+ r_e_hflag[0] = 0x0;
+ r_e_hflag[1] = 0xff;
+
+ /* clear flags on both disks */
+ e_iter = v->e;
+ do {
+ if (e_iter->l && !BM_edge_is_boundary(e_iter)) {
+ r_e_hflag[0] |= e_iter->head.hflag;
+ r_e_hflag[1] &= e_iter->head.hflag;
+ ok = true;
+ }
+ } while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v)) != v->e);
+
+ if (ok) {
+ r_e_hflag[0] &= hflag_enable;
+ r_e_hflag[1] = hflag_disable & ~r_e_hflag[1];
+ }
+ return ok;
+}
+#endif /* USE_EDGE_REGION_FLAGS */
+
void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
{
BMOperator dupeop, delop;
@@ -413,6 +448,9 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
slot_edges_exclude = BMO_slot_get(op->slots_in, "edges_exclude");
for (e = BMO_iter_new(&siter, dupeop.slots_out, "boundary_map.out", 0); e; e = BMO_iter_step(&siter)) {
BMVert *f_verts[4];
+#ifdef USE_EDGE_REGION_FLAGS
+ BMEdge *f_edges[4];
+#endif
/* this should always be wire, so this is mainly a speedup to avoid map lookup */
if (BM_edge_is_wire(e) && BMO_slot_map_contains(slot_edges_exclude, e)) {
@@ -465,8 +503,38 @@ void bmo_extrude_face_region_exec(BMesh *bm, BMOperator *op)
f_verts[3] = e_new->v2;
}
- /* not sure what to do about example face, pass NULL for now */
+#ifdef USE_EDGE_REGION_FLAGS
+ /* handle new edges */
+ f_edges[0] = e;
+ f_edges[2] = e_new;
+
+ f_edges[1] = BM_edge_exists(f_verts[1], f_verts[2]);
+ if (f_edges[1] == NULL) {
+ char e_hflag[2];
+ bool e_hflag_ok = bm_extrude_region_edge_flag(f_verts[2], e_hflag);
+ f_edges[1] = BM_edge_create(bm, f_verts[1], f_verts[2], NULL, BM_CREATE_NOP);
+ if (e_hflag_ok) {
+ BM_elem_flag_enable(f_edges[1], e_hflag[0]);
+ BM_elem_flag_disable(f_edges[1], e_hflag[1]);
+ }
+ }
+
+ f_edges[3] = BM_edge_exists(f_verts[3], f_verts[0]);
+ if (f_edges[3] == NULL) {
+ char e_hflag[2];
+ bool e_hflag_ok = bm_extrude_region_edge_flag(f_verts[3], e_hflag);
+ f_edges[3] = BM_edge_create(bm, f_verts[3], f_verts[0], NULL, BM_CREATE_NOP);
+ if (e_hflag_ok) {
+ BM_elem_flag_enable(f_edges[3], e_hflag[0]);
+ BM_elem_flag_disable(f_edges[3], e_hflag[1]);
+ }
+ }
+
+ f = BM_face_create(bm, f_verts, f_edges, 4, NULL, BM_CREATE_NOP);
+#else
f = BM_face_create_verts(bm, f_verts, 4, NULL, BM_CREATE_NOP, true);
+#endif
+
bm_extrude_copy_face_loop_attributes(bm, f);
}
@@ -608,10 +676,10 @@ static void calc_solidify_normals(BMesh *bm)
}
else {
/* only one face attached to that edge */
- /* an edge without another attached- the weight on this is
- * undefined, M_PI / 2 is 90d in radians and that seems good enough */
+ /* an edge without another attached- the weight on this is undefined,
+ * M_PI_2 is 90d in radians and that seems good enough */
copy_v3_v3(edge_normal, f1->no);
- mul_v3_fl(edge_normal, M_PI / 2);
+ mul_v3_fl(edge_normal, M_PI_2);
}
add_v3_v3(e->v1->no, edge_normal);
diff --git a/source/blender/bmesh/operators/bmo_fill_attribute.c b/source/blender/bmesh/operators/bmo_fill_attribute.c
index d9f50ac891c..85bca744d86 100644
--- a/source/blender/bmesh/operators/bmo_fill_attribute.c
+++ b/source/blender/bmesh/operators/bmo_fill_attribute.c
@@ -61,8 +61,9 @@ static bool bm_loop_is_face_untag(BMElem *ele, void *UNUSED(user_data))
/**
* Copy all attributes from adjacent untagged faces.
*/
-static void bm_face_copy_shared_all(BMesh *bm, BMLoop *l,
- const bool use_normals, const bool use_data)
+static void bm_face_copy_shared_all(
+ BMesh *bm, BMLoop *l,
+ const bool use_normals, const bool use_data)
{
BMLoop *l_other = l->radial_next;
BMFace *f = l->f, *f_other;
@@ -90,8 +91,9 @@ static void bm_face_copy_shared_all(BMesh *bm, BMLoop *l,
/**
* Flood fill attributes.
*/
-static unsigned int bmesh_face_attribute_fill(BMesh *bm,
- const bool use_normals, const bool use_data)
+static unsigned int bmesh_face_attribute_fill(
+ BMesh *bm,
+ const bool use_normals, const bool use_data)
{
BLI_LINKSTACK_DECLARE(loop_queue_prev, BMLoop *);
BLI_LINKSTACK_DECLARE(loop_queue_next, BMLoop *);
diff --git a/source/blender/bmesh/operators/bmo_fill_grid.c b/source/blender/bmesh/operators/bmo_fill_grid.c
index 40f6937245b..fd1e91a0b30 100644
--- a/source/blender/bmesh/operators/bmo_fill_grid.c
+++ b/source/blender/bmesh/operators/bmo_fill_grid.c
@@ -114,8 +114,9 @@ static void quad_verts_to_barycentric_tri(
/**
* Assign a loop pair from 2 verts (which _must_ share an edge)
*/
-static void bm_loop_pair_from_verts(BMVert *v_a, BMVert *v_b,
- BMLoop *l_pair[2])
+static void bm_loop_pair_from_verts(
+ BMVert *v_a, BMVert *v_b,
+ BMLoop *l_pair[2])
{
BMEdge *e = BM_edge_exists(v_a, v_b);
if (e->l) {
@@ -159,7 +160,7 @@ static void bm_loop_pair_test_copy(BMLoop *l_pair_a[2], BMLoop *l_pair_b[2])
*/
static void bm_loop_interp_from_grid_boundary_4(BMesh *bm, BMLoop *l, BMLoop *l_bound[4], const float w[4])
{
- void *l_cdata[4] = {
+ const void *l_cdata[4] = {
l_bound[0]->head.data,
l_bound[1]->head.data,
l_bound[2]->head.data,
@@ -170,8 +171,7 @@ static void bm_loop_interp_from_grid_boundary_4(BMesh *bm, BMLoop *l, BMLoop *l_
static void bm_loop_interp_from_grid_boundary_2(BMesh *bm, BMLoop *l, BMLoop *l_bound[2], const float t)
{
-
- void *l_cdata[2] = {
+ const void *l_cdata[2] = {
l_bound[0]->head.data,
l_bound[1]->head.data};
@@ -186,8 +186,9 @@ static void bm_loop_interp_from_grid_boundary_2(BMesh *bm, BMLoop *l, BMLoop *l_
/**
* Avoids calling #barycentric_weights_v2_quad often by caching weights into an array.
*/
-static void barycentric_weights_v2_grid_cache(const unsigned int xtot, const unsigned int ytot,
- float (*weight_table)[4])
+static void barycentric_weights_v2_grid_cache(
+ const unsigned int xtot, const unsigned int ytot,
+ float (*weight_table)[4])
{
float x_step = 1.0f / (float)(xtot - 1);
float y_step = 1.0f / (float)(ytot - 1);
@@ -217,9 +218,10 @@ static void barycentric_weights_v2_grid_cache(const unsigned int xtot, const uns
*
* \param v_grid 2d array of verts, all boundary verts must be set, we fill in the middle.
*/
-static void bm_grid_fill_array(BMesh *bm, BMVert **v_grid, const unsigned int xtot, unsigned const int ytot,
- const short mat_nr, const bool use_smooth,
- const bool use_flip, const bool use_interp_simple)
+static void bm_grid_fill_array(
+ BMesh *bm, BMVert **v_grid, const unsigned int xtot, unsigned const int ytot,
+ const short mat_nr, const bool use_smooth,
+ const bool use_flip, const bool use_interp_simple)
{
const bool use_vert_interp = CustomData_has_interp(&bm->vdata);
const bool use_loop_interp = CustomData_has_interp(&bm->ldata);
@@ -346,7 +348,7 @@ static void bm_grid_fill_array(BMesh *bm, BMVert **v_grid, const unsigned int xt
if (use_vert_interp) {
const float *w = weight_table[XY(x, y)];
- void *v_cdata[4] = {
+ const void *v_cdata[4] = {
v_grid[XY(x, 0)]->head.data,
v_grid[XY(0, y)]->head.data,
v_grid[XY(x, ytot - 1)]->head.data,
@@ -486,10 +488,11 @@ static void bm_grid_fill_array(BMesh *bm, BMVert **v_grid, const unsigned int xt
#undef XY
}
-static void bm_grid_fill(BMesh *bm,
- struct BMEdgeLoopStore *estore_a, struct BMEdgeLoopStore *estore_b,
- struct BMEdgeLoopStore *estore_rail_a, struct BMEdgeLoopStore *estore_rail_b,
- const short mat_nr, const bool use_smooth, const bool use_interp_simple)
+static void bm_grid_fill(
+ BMesh *bm,
+ struct BMEdgeLoopStore *estore_a, struct BMEdgeLoopStore *estore_b,
+ struct BMEdgeLoopStore *estore_rail_a, struct BMEdgeLoopStore *estore_rail_b,
+ const short mat_nr, const bool use_smooth, const bool use_interp_simple)
{
#define USE_FLIP_DETECT
diff --git a/source/blender/bmesh/operators/bmo_hull.c b/source/blender/bmesh/operators/bmo_hull.c
index 26a4dbe1e1d..2dfad5a1f47 100644
--- a/source/blender/bmesh/operators/bmo_hull.c
+++ b/source/blender/bmesh/operators/bmo_hull.c
@@ -67,8 +67,9 @@ typedef struct HullTriangle {
/*************************** Hull Triangles ***************************/
-static void hull_add_triangle(BMesh *bm, GSet *hull_triangles, BLI_mempool *pool,
- BMVert *v1, BMVert *v2, BMVert *v3)
+static void hull_add_triangle(
+ BMesh *bm, GSet *hull_triangles, BLI_mempool *pool,
+ BMVert *v1, BMVert *v2, BMVert *v3)
{
HullTriangle *t;
int i;
@@ -189,8 +190,9 @@ static LinkData *final_edges_find_link(ListBase *adj, BMVert *v)
return NULL;
}
-static int hull_final_edges_lookup(HullFinalEdges *final_edges,
- BMVert *v1, BMVert *v2)
+static int hull_final_edges_lookup(
+ HullFinalEdges *final_edges,
+ BMVert *v1, BMVert *v2)
{
ListBase *adj;
@@ -259,8 +261,9 @@ static void hull_final_edges_free(HullFinalEdges *final_edges)
/**************************** Final Output ****************************/
-static void hull_remove_overlapping(BMesh *bm, GSet *hull_triangles,
- HullFinalEdges *final_edges)
+static void hull_remove_overlapping(
+ BMesh *bm, GSet *hull_triangles,
+ HullFinalEdges *final_edges)
{
GSetIterator hull_iter;
@@ -285,8 +288,8 @@ static void hull_remove_overlapping(BMesh *bm, GSet *hull_triangles,
/* Note: can't change ghash while iterating, so mark
* with 'skip' flag rather than deleting triangles */
- if (BM_vert_in_face(f, t->v[1]) &&
- BM_vert_in_face(f, t->v[2]) && f_on_hull)
+ if (BM_vert_in_face(t->v[1], f) &&
+ BM_vert_in_face(t->v[2], f) && f_on_hull)
{
t->skip = true;
BMO_elem_flag_disable(bm, f, HULL_FLAG_INTERIOR_ELE);
@@ -296,8 +299,9 @@ static void hull_remove_overlapping(BMesh *bm, GSet *hull_triangles,
}
}
-static void hull_mark_interior_elements(BMesh *bm, BMOperator *op,
- HullFinalEdges *final_edges)
+static void hull_mark_interior_elements(
+ BMesh *bm, BMOperator *op,
+ HullFinalEdges *final_edges)
{
BMEdge *e;
BMFace *f;
@@ -425,8 +429,9 @@ static int hull_input_vert_count(BMOperator *op)
return count;
}
-static BMVert **hull_input_verts_copy(BMOperator *op,
- const int num_input_verts)
+static BMVert **hull_input_verts_copy(
+ BMOperator *op,
+ const int num_input_verts)
{
BMOIter oiter;
BMVert *v;
@@ -441,8 +446,9 @@ static BMVert **hull_input_verts_copy(BMOperator *op,
return input_verts;
}
-static float (*hull_verts_for_bullet(BMVert **input_verts,
- const int num_input_verts))[3]
+static float (*hull_verts_for_bullet(
+ BMVert **input_verts,
+ const int num_input_verts))[3]
{
float (*coords)[3] = MEM_callocN(sizeof(*coords) * num_input_verts, __func__);
int i;
@@ -454,9 +460,10 @@ static float (*hull_verts_for_bullet(BMVert **input_verts,
return coords;
}
-static BMVert **hull_verts_from_bullet(plConvexHull hull,
- BMVert **input_verts,
- const int num_input_verts)
+static BMVert **hull_verts_from_bullet(
+ plConvexHull hull,
+ BMVert **input_verts,
+ const int num_input_verts)
{
const int num_verts = plConvexHullNumVertices(hull);
BMVert **hull_verts = MEM_mallocN(sizeof(*hull_verts) *
@@ -478,9 +485,10 @@ static BMVert **hull_verts_from_bullet(plConvexHull hull,
return hull_verts;
}
-static void hull_from_bullet(BMesh *bm, BMOperator *op,
- GSet *hull_triangles,
- BLI_mempool *pool)
+static void hull_from_bullet(
+ BMesh *bm, BMOperator *op,
+ GSet *hull_triangles,
+ BLI_mempool *pool)
{
int *fvi = NULL;
BLI_array_declare(fvi);
@@ -529,6 +537,9 @@ static void hull_from_bullet(BMesh *bm, BMOperator *op,
}
BLI_array_free(fvi);
+
+ plConvexHullDelete(hull);
+
MEM_freeN(hull_verts);
MEM_freeN(coords);
MEM_freeN(input_verts);
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index b7914e84c50..118a19d3082 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -208,14 +208,11 @@ static void bm_loop_customdata_merge(
*/
const void *data_src;
- CustomData_data_add(
+ CustomData_data_mix_value(
type,
BM_ELEM_CD_GET_VOID_P(l_a_inner_inset, offset),
- BM_ELEM_CD_GET_VOID_P(l_b_inner_inset, offset));
- CustomData_data_multiply(
- type,
- BM_ELEM_CD_GET_VOID_P(l_a_inner_inset, offset),
- 0.5f);
+ BM_ELEM_CD_GET_VOID_P(l_b_inner_inset, offset),
+ CDT_MIX_MIX, 0.5f);
CustomData_data_copy_value(
type,
BM_ELEM_CD_GET_VOID_P(l_a_inner_inset, offset),
@@ -390,8 +387,10 @@ static void bmo_face_inset_individual(
if (use_interpolate) {
- BM_face_interp_from_face_ex(bm, iface->f, iface->f, true,
- iface->blocks_l, iface->blocks_v, iface->cos_2d, iface->axis_mat);
+ BM_face_interp_from_face_ex(
+ bm, iface->f, iface->f, true,
+ (const void **)iface->blocks_l, (const void **)iface->blocks_v,
+ iface->cos_2d, iface->axis_mat);
/* build rim faces */
l_iter = l_first;
@@ -658,9 +657,10 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
es->l = es->e_old->l; /* must be a boundary */
}
-
/* run the separate arg */
- bmesh_edge_separate(bm, es->e_old, es->l, false);
+ if (!BM_edge_is_boundary(es->e_old)) {
+ bmesh_edge_separate(bm, es->e_old, es->l, false);
+ }
/* calc edge-split info */
es->e_new = es->l->e;
@@ -972,7 +972,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
v_glue = v_split;
}
else {
- BM_vert_splice(bm, v_split, v_glue);
+ BM_vert_splice(bm, v_glue, v_split);
}
}
}
@@ -993,8 +993,10 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
for (i = 0; i < iface_array_len; i++) {
if (iface_array[i]) {
InterpFace *iface = iface_array[i];
- BM_face_interp_from_face_ex(bm, iface->f, iface->f, true,
- iface->blocks_l, iface->blocks_v, iface->cos_2d, iface->axis_mat);
+ BM_face_interp_from_face_ex(
+ bm, iface->f, iface->f, true,
+ (const void **)iface->blocks_l, (const void **)iface->blocks_v,
+ iface->cos_2d, iface->axis_mat);
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_join_triangles.c b/source/blender/bmesh/operators/bmo_join_triangles.c
index 6562f26062f..3718f14276c 100644
--- a/source/blender/bmesh/operators/bmo_join_triangles.c
+++ b/source/blender/bmesh/operators/bmo_join_triangles.c
@@ -42,173 +42,276 @@
#include "intern/bmesh_operators_private.h" /* own include */
-#define FACE_OUT (1 << 0)
-
/* assumes edges are validated before reaching this poin */
-static float measure_facepair(const float v1[3], const float v2[3],
- const float v3[3], const float v4[3], float limit)
+static float quad_calc_error(
+ const float v1[3], const float v2[3],
+ const float v3[3], const float v4[3])
{
/* gives a 'weight' to a pair of triangles that join an edge to decide how good a join they would make */
/* Note: this is more complicated than it needs to be and should be cleaned up.. */
- float n1[3], n2[3], measure = 0.0f, angle1, angle2, diff;
- float edgeVec1[3], edgeVec2[3], edgeVec3[3], edgeVec4[3];
- float minarea, maxarea, areaA, areaB;
-
- /* First Test: Normal difference */
- normal_tri_v3(n1, v1, v2, v3);
- normal_tri_v3(n2, v1, v3, v4);
- angle1 = (compare_v3v3(n1, n2, FLT_EPSILON)) ? 0.0f : angle_normalized_v3v3(n1, n2);
-
- normal_tri_v3(n1, v2, v3, v4);
- normal_tri_v3(n2, v4, v1, v2);
- angle2 = (compare_v3v3(n1, n2, FLT_EPSILON)) ? 0.0f : angle_normalized_v3v3(n1, n2);
-
- measure += (angle1 + angle2) * 0.5f;
- if (measure > limit) {
- return measure;
+ float error = 0.0f;
+
+ /* Normal difference */
+ {
+ float n1[3], n2[3];
+ float angle_a, angle_b;
+ float diff;
+
+ normal_tri_v3(n1, v1, v2, v3);
+ normal_tri_v3(n2, v1, v3, v4);
+ angle_a = (compare_v3v3(n1, n2, FLT_EPSILON)) ? 0.0f : angle_normalized_v3v3(n1, n2);
+
+ normal_tri_v3(n1, v2, v3, v4);
+ normal_tri_v3(n2, v4, v1, v2);
+ angle_b = (compare_v3v3(n1, n2, FLT_EPSILON)) ? 0.0f : angle_normalized_v3v3(n1, n2);
+
+ diff = (angle_a + angle_b) / (float)(M_PI * 2);
+
+ error += diff;
}
- /* Second test: Colinearity */
- sub_v3_v3v3(edgeVec1, v1, v2);
- sub_v3_v3v3(edgeVec2, v2, v3);
- sub_v3_v3v3(edgeVec3, v3, v4);
- sub_v3_v3v3(edgeVec4, v4, v1);
-
- normalize_v3(edgeVec1);
- normalize_v3(edgeVec2);
- normalize_v3(edgeVec3);
- normalize_v3(edgeVec4);
-
- /* a completely skinny face is 'pi' after halving */
- diff = 0.25f * (fabsf(angle_normalized_v3v3(edgeVec1, edgeVec2) - (float)M_PI_2) +
- fabsf(angle_normalized_v3v3(edgeVec2, edgeVec3) - (float)M_PI_2) +
- fabsf(angle_normalized_v3v3(edgeVec3, edgeVec4) - (float)M_PI_2) +
- fabsf(angle_normalized_v3v3(edgeVec4, edgeVec1) - (float)M_PI_2));
-
- if (!diff) {
- return 0.0;
+ /* Colinearity */
+ {
+ float edge_vecs[4][3];
+ float diff;
+
+ sub_v3_v3v3(edge_vecs[0], v1, v2);
+ sub_v3_v3v3(edge_vecs[1], v2, v3);
+ sub_v3_v3v3(edge_vecs[2], v3, v4);
+ sub_v3_v3v3(edge_vecs[3], v4, v1);
+
+ normalize_v3(edge_vecs[0]);
+ normalize_v3(edge_vecs[1]);
+ normalize_v3(edge_vecs[2]);
+ normalize_v3(edge_vecs[3]);
+
+ /* a completely skinny face is 'pi' after halving */
+ diff = (fabsf(angle_normalized_v3v3(edge_vecs[0], edge_vecs[1]) - (float)M_PI_2) +
+ fabsf(angle_normalized_v3v3(edge_vecs[1], edge_vecs[2]) - (float)M_PI_2) +
+ fabsf(angle_normalized_v3v3(edge_vecs[2], edge_vecs[3]) - (float)M_PI_2) +
+ fabsf(angle_normalized_v3v3(edge_vecs[3], edge_vecs[0]) - (float)M_PI_2)) / (float)(M_PI * 2);
+
+ error += diff;
}
- measure += diff;
- if (measure > limit) {
- return measure;
+ /* Concavity */
+ {
+ float area_min, area_max, area_a, area_b;
+ float diff;
+
+ area_a = area_tri_v3(v1, v2, v3) + area_tri_v3(v1, v3, v4);
+ area_b = area_tri_v3(v2, v3, v4) + area_tri_v3(v4, v1, v2);
+
+ area_min = min_ff(area_a, area_b);
+ area_max = max_ff(area_a, area_b);
+
+ diff = area_max ? (1.0f - (area_min / area_max)) : 1.0f;
+
+ error += diff;
}
- /* Third test: Concavity */
- areaA = area_tri_v3(v1, v2, v3) + area_tri_v3(v1, v3, v4);
- areaB = area_tri_v3(v2, v3, v4) + area_tri_v3(v4, v1, v2);
+ return error;
+}
+
+static void bm_edge_to_quad_verts(const BMEdge *e, const BMVert *r_v_quad[4])
+{
+ BLI_assert(e->l->f->len == 3 && e->l->radial_next->f->len == 3);
+ BLI_assert(BM_edge_is_manifold(e));
+ r_v_quad[0] = e->l->v;
+ r_v_quad[1] = e->l->prev->v;
+ r_v_quad[2] = e->l->next->v;
+ r_v_quad[3] = e->l->radial_next->prev->v;
+}
+
+/* cache customdata delimiters */
+struct DelimitData_CD {
+ int cd_type;
+ int cd_size;
+ int cd_offset;
+ int cd_offset_end;
+};
+
+struct DelimitData {
+ unsigned int do_seam : 1;
+ unsigned int do_sharp : 1;
+ unsigned int do_mat : 1;
+ unsigned int do_angle_face : 1;
+ unsigned int do_angle_shape : 1;
- if (areaA <= areaB) minarea = areaA;
- else minarea = areaB;
+ float angle_face;
+ float angle_face__cos;
- if (areaA >= areaB) maxarea = areaA;
- else maxarea = areaB;
+ float angle_shape;
- if (!maxarea) measure += 1;
- else measure += (1 - (minarea / maxarea));
+ struct DelimitData_CD cdata[4];
+ int cdata_len;
+};
- return measure;
+static bool bm_edge_is_contiguous_loop_cd_all(
+ const BMEdge *e, const struct DelimitData_CD *delimit_data)
+{
+ int cd_offset;
+ for (cd_offset = delimit_data->cd_offset;
+ cd_offset < delimit_data->cd_offset_end;
+ cd_offset += delimit_data->cd_size)
+ {
+ if (BM_edge_is_contiguous_loop_cd(e, delimit_data->cd_type, cd_offset) == false) {
+ return false;
+ }
+ }
+
+ return true;
}
-#define T2QUV_LIMIT 0.005f
-#define T2QCOL_LIMIT 3
+static bool bm_edge_delimit_cdata(
+ CustomData *ldata, CustomDataType type,
+ struct DelimitData_CD *r_delim_cd)
+{
+ const int layer_len = CustomData_number_of_layers(ldata, type);
+ r_delim_cd->cd_type = type;
+ r_delim_cd->cd_size = CustomData_sizeof(r_delim_cd->cd_type);
+ r_delim_cd->cd_offset = CustomData_get_n_offset(ldata, type, 0);
+ r_delim_cd->cd_offset_end = r_delim_cd->cd_size * layer_len;
+ return (r_delim_cd->cd_offset != -1);
+}
-static bool bm_edge_faces_cmp(BMesh *bm, BMEdge *e, const bool do_uv, const bool do_tf, const bool do_vcol)
+static float bm_edge_is_delimit(
+ const BMEdge *e,
+ const struct DelimitData *delimit_data)
{
- /* first get loops */
- BMLoop *l[4];
-
- l[0] = e->l;
- l[2] = e->l->radial_next;
-
- /* match up loops on each side of an edge corresponding to each vert */
- if (l[0]->v == l[2]->v) {
- l[1] = l[0]->next;
- l[3] = l[1]->next;
+ BMFace *f_a = e->l->f, *f_b = e->l->radial_next->f;
+#if 0
+ const bool is_contig = BM_edge_is_contiguous(e);
+ float angle;
+#endif
+
+ if ((delimit_data->do_seam) &&
+ (BM_elem_flag_test(e, BM_ELEM_SEAM)))
+ {
+ goto fail;
}
- else {
- l[1] = l[0]->next;
- l[3] = l[2];
- l[2] = l[3]->next;
+ if ((delimit_data->do_sharp) &&
+ (BM_elem_flag_test(e, BM_ELEM_SMOOTH) == 0))
+ {
+ goto fail;
}
- /* Test UV's */
- if (do_uv) {
- const MLoopUV *luv[4] = {
- CustomData_bmesh_get(&bm->ldata, l[0]->head.data, CD_MLOOPUV),
- CustomData_bmesh_get(&bm->ldata, l[1]->head.data, CD_MLOOPUV),
- CustomData_bmesh_get(&bm->ldata, l[2]->head.data, CD_MLOOPUV),
- CustomData_bmesh_get(&bm->ldata, l[3]->head.data, CD_MLOOPUV),
- };
-
- /* do UV */
- if (luv[0] && (!compare_v2v2(luv[0]->uv, luv[2]->uv, T2QUV_LIMIT) ||
- !compare_v2v2(luv[1]->uv, luv[3]->uv, T2QUV_LIMIT)))
- {
- return false;
+ if ((delimit_data->do_mat) &&
+ (f_a->mat_nr != f_b->mat_nr))
+ {
+ goto fail;
+ }
+
+ if (delimit_data->do_angle_face) {
+ if (dot_v3v3(f_a->no, f_b->no) < delimit_data->angle_face__cos) {
+ goto fail;
}
}
- if (do_tf) {
- const MTexPoly *tp[2] = {
- CustomData_bmesh_get(&bm->pdata, l[0]->f->head.data, CD_MTEXPOLY),
- CustomData_bmesh_get(&bm->pdata, l[1]->f->head.data, CD_MTEXPOLY),
- };
+ if (delimit_data->do_angle_shape) {
+ const BMVert *verts[4];
+ bm_edge_to_quad_verts(e, verts);
- if (tp[0] && (tp[0]->tpage != tp[1]->tpage)) {
- return false;
+ /* if we're checking the shape at all, a flipped face is out of the question */
+ if (is_quad_flip_v3(verts[0]->co, verts[1]->co, verts[2]->co, verts[3]->co)) {
+ goto fail;
+ }
+ else {
+ float edge_vecs[4][3];
+
+ sub_v3_v3v3(edge_vecs[0], verts[0]->co, verts[1]->co);
+ sub_v3_v3v3(edge_vecs[1], verts[1]->co, verts[2]->co);
+ sub_v3_v3v3(edge_vecs[2], verts[2]->co, verts[3]->co);
+ sub_v3_v3v3(edge_vecs[3], verts[3]->co, verts[0]->co);
+
+ normalize_v3(edge_vecs[0]);
+ normalize_v3(edge_vecs[1]);
+ normalize_v3(edge_vecs[2]);
+ normalize_v3(edge_vecs[3]);
+
+ if ((fabsf(angle_normalized_v3v3(edge_vecs[0], edge_vecs[1]) - (float)M_PI_2) > delimit_data->angle_shape) ||
+ (fabsf(angle_normalized_v3v3(edge_vecs[1], edge_vecs[2]) - (float)M_PI_2) > delimit_data->angle_shape) ||
+ (fabsf(angle_normalized_v3v3(edge_vecs[2], edge_vecs[3]) - (float)M_PI_2) > delimit_data->angle_shape) ||
+ (fabsf(angle_normalized_v3v3(edge_vecs[3], edge_vecs[0]) - (float)M_PI_2) > delimit_data->angle_shape))
+ {
+ goto fail;
+ }
}
}
- /* Test Vertex Colors */
- if (do_vcol) {
- const MLoopCol *lcol[4] = {
- CustomData_bmesh_get(&bm->ldata, l[0]->head.data, CD_MLOOPCOL),
- CustomData_bmesh_get(&bm->ldata, l[1]->head.data, CD_MLOOPCOL),
- CustomData_bmesh_get(&bm->ldata, l[2]->head.data, CD_MLOOPCOL),
- CustomData_bmesh_get(&bm->ldata, l[3]->head.data, CD_MLOOPCOL),
- };
-
- if (lcol[0]) {
- if (!compare_rgb_uchar((unsigned char *)&lcol[0]->r, (unsigned char *)&lcol[2]->r, T2QCOL_LIMIT) ||
- !compare_rgb_uchar((unsigned char *)&lcol[1]->r, (unsigned char *)&lcol[3]->r, T2QCOL_LIMIT))
- {
- return false;
+ if (delimit_data->cdata_len) {
+ int i;
+ for (i = 0; i < delimit_data->cdata_len; i++) {
+ if (!bm_edge_is_contiguous_loop_cd_all(e, &delimit_data->cdata[i])) {
+ goto fail;
}
}
}
+ return false;
+
+fail:
return true;
}
-#define EDGE_MARK 1
-#define EDGE_CHOSEN 2
-
-#define FACE_MARK 1
-#define FACE_INPUT 2
-
+#define EDGE_MARK (1 << 0)
+#define FACE_OUT (1 << 0)
+#define FACE_INPUT (1 << 2)
void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
{
- const bool do_sharp = BMO_slot_bool_get(op->slots_in, "cmp_sharp");
- const bool do_uv = BMO_slot_bool_get(op->slots_in, "cmp_uvs");
- const bool do_tf = do_uv; /* texture face, make make its own option eventually */
- const bool do_vcol = BMO_slot_bool_get(op->slots_in, "cmp_vcols");
- const bool do_mat = BMO_slot_bool_get(op->slots_in, "cmp_materials");
- const float limit = BMO_slot_float_get(op->slots_in, "limit");
+ float angle_face, angle_shape;
BMIter iter;
BMOIter siter;
BMFace *f;
- BMEdge *e, *e_next;
+ BMEdge *e;
/* data: edge-to-join, sort_value: error weight */
struct SortPointerByFloat *jedges;
unsigned i, totedge;
unsigned int totedge_tag = 0;
+ struct DelimitData delimit_data = {0};
+
+ delimit_data.do_seam = BMO_slot_bool_get(op->slots_in, "cmp_seam");
+ delimit_data.do_sharp = BMO_slot_bool_get(op->slots_in, "cmp_sharp");
+ delimit_data.do_mat = BMO_slot_bool_get(op->slots_in, "cmp_materials");
+
+ angle_face = BMO_slot_float_get(op->slots_in, "angle_face_threshold");
+ if (angle_face < DEG2RADF(180.0f)) {
+ delimit_data.angle_face = angle_face;
+ delimit_data.angle_face__cos = cosf(angle_face);
+ delimit_data.do_angle_face = true;
+ }
+ else {
+ delimit_data.do_angle_face = false;
+ }
+
+ angle_shape = BMO_slot_float_get(op->slots_in, "angle_shape_threshold");
+ if (angle_shape < DEG2RADF(180.0f)) {
+ delimit_data.angle_shape = angle_shape;
+ delimit_data.do_angle_shape = true;
+ }
+ else {
+ delimit_data.do_angle_shape = false;
+ }
+
+ if (BMO_slot_bool_get(op->slots_in, "cmp_uvs") &&
+ bm_edge_delimit_cdata(&bm->ldata, CD_MLOOPUV, &delimit_data.cdata[delimit_data.cdata_len]))
+ {
+ delimit_data.cdata_len += 1;
+ }
+
+ delimit_data.cdata[delimit_data.cdata_len].cd_offset = -1;
+ if (BMO_slot_bool_get(op->slots_in, "cmp_vcols") &&
+ bm_edge_delimit_cdata(&bm->ldata, CD_MLOOPCOL, &delimit_data.cdata[delimit_data.cdata_len]))
+ {
+ delimit_data.cdata_len += 1;
+ }
+
/* flag all edges of all input face */
BMO_ITER (f, &siter, op->slots_in, "faces", BM_FACE) {
if (f->len == 3) {
@@ -220,10 +323,13 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
BMFace *f_a, *f_b;
if (BM_edge_face_pair(e, &f_a, &f_b) &&
- (BMO_elem_flag_test(bm, f_a, FACE_INPUT) && BMO_elem_flag_test(bm, f_b, FACE_INPUT)))
+ (BMO_elem_flag_test(bm, f_a, FACE_INPUT) &&
+ BMO_elem_flag_test(bm, f_b, FACE_INPUT)))
{
- BMO_elem_flag_enable(bm, e, EDGE_MARK);
- totedge_tag++;
+ if (!bm_edge_is_delimit(e, &delimit_data)) {
+ BMO_elem_flag_enable(bm, e, EDGE_MARK);
+ totedge_tag++;
+ }
}
}
@@ -236,36 +342,19 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
i = 0;
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- BMVert *v1, *v2, *v3, *v4;
- BMFace *f_a, *f_b;
- float measure;
+ const BMVert *verts[4];
+ float error;
if (!BMO_elem_flag_test(bm, e, EDGE_MARK))
continue;
- f_a = e->l->f;
- f_b = e->l->radial_next->f;
+ bm_edge_to_quad_verts(e, verts);
- if (do_sharp && !BM_elem_flag_test(e, BM_ELEM_SMOOTH))
- continue;
+ error = quad_calc_error(verts[0]->co, verts[1]->co, verts[2]->co, verts[3]->co);
- if (do_mat && f_a->mat_nr != f_b->mat_nr)
- continue;
-
- if ((do_uv || do_tf || do_vcol) && (bm_edge_faces_cmp(bm, e, do_uv, do_tf, do_vcol) == false))
- continue;
-
- v1 = e->l->v;
- v2 = e->l->prev->v;
- v3 = e->l->next->v;
- v4 = e->l->radial_next->prev->v;
-
- measure = measure_facepair(v1->co, v2->co, v3->co, v4->co, limit);
- if (measure < limit) {
- jedges[i].data = e;
- jedges[i].sort_value = measure;
- i++;
- }
+ jedges[i].data = e;
+ jedges[i].sort_value = error;
+ i++;
}
totedge = i;
@@ -279,27 +368,8 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
f_b = e->l->radial_next->f;
/* check if another edge already claimed this face */
- if ((BMO_elem_flag_test(bm, f_a, FACE_MARK) == false) ||
- (BMO_elem_flag_test(bm, f_b, FACE_MARK) == false))
- {
- BMO_elem_flag_enable(bm, f_a, FACE_MARK);
- BMO_elem_flag_enable(bm, f_b, FACE_MARK);
- BMO_elem_flag_enable(bm, e, EDGE_CHOSEN);
- }
- }
-
- MEM_freeN(jedges);
-
- /* join best weighted */
- BM_ITER_MESH_MUTABLE (e, e_next, &iter, bm, BM_EDGES_OF_MESH) {
- BMFace *f_new;
- BMFace *f_a, *f_b;
-
- if (!BMO_elem_flag_test(bm, e, EDGE_CHOSEN))
- continue;
-
- BM_edge_face_pair(e, &f_a, &f_b); /* checked above */
- if ((f_a->len == 3 && f_b->len == 3)) {
+ if ((f_a->len == 3) && (f_b->len == 3)) {
+ BMFace *f_new;
f_new = BM_faces_join_pair(bm, f_a, f_b, e, true);
if (f_new) {
BMO_elem_flag_enable(bm, f_new, FACE_OUT);
@@ -307,39 +377,7 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
}
}
- /* join 2-tri islands */
- BM_ITER_MESH_MUTABLE (e, e_next, &iter, bm, BM_EDGES_OF_MESH) {
- if (BMO_elem_flag_test(bm, e, EDGE_MARK)) {
- BMLoop *l_a, *l_b;
- BMFace *f_a, *f_b;
-
- /* ok, this edge wasn't merged, check if it's
- * in a 2-tri-pair island, and if so merge */
- l_a = e->l;
- l_b = e->l->radial_next;
-
- f_a = l_a->f;
- f_b = l_b->f;
-
- /* check the other 2 edges in both tris are untagged */
- if ((f_a->len == 3 && f_b->len == 3) &&
- (BMO_elem_flag_test(bm, l_a->next->e, EDGE_MARK) == false) &&
- (BMO_elem_flag_test(bm, l_a->prev->e, EDGE_MARK) == false) &&
- (BMO_elem_flag_test(bm, l_b->next->e, EDGE_MARK) == false) &&
- (BMO_elem_flag_test(bm, l_b->prev->e, EDGE_MARK) == false) &&
- /* check for faces that use same verts, this is supported but raises an error
- * and cancels the operation when performed from editmode, since this is only
- * two triangles we only need to compare a single vertex */
- (LIKELY(l_a->prev->v != l_b->prev->v)))
- {
- BMFace *f_new;
- f_new = BM_faces_join_pair(bm, f_a, f_b, e, true);
- if (f_new) {
- BMO_elem_flag_enable(bm, f_new, FACE_OUT);
- }
- }
- }
- }
+ MEM_freeN(jedges);
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "faces.out", BM_FACE, FACE_OUT);
}
diff --git a/source/blender/bmesh/operators/bmo_normals.c b/source/blender/bmesh/operators/bmo_normals.c
index d0f08871400..f62e445ca18 100644
--- a/source/blender/bmesh/operators/bmo_normals.c
+++ b/source/blender/bmesh/operators/bmo_normals.c
@@ -47,39 +47,79 @@ static bool bmo_recalc_normal_edge_filter_cb(BMElem *ele, void *UNUSED(user_data
}
/**
- * Given an array of faces, recalculate their normals.
- * this functions assumes all faces in the array are connected by edges.
+ * This uses a more comprehensive test to see if the furthest face from the center
+ * is pointing towards the center or not.
*
- * \param bm
- * \param faces Array of connected faces.
- * \param faces_len Length of \a faces
- * \param oflag Flag to check before doing the actual face flipping.
+ * A simple test could just check the dot product of the faces-normal and the direction from the center,
+ * however this can fail for faces which make a sharp spike. eg:
+ *
+ * <pre>
+ * +
+ * |\ <- face
+ * + +
+ * \ \
+ * \ \
+ * \ +--------------+
+ * \ |
+ * \ center -> + |
+ * \ |
+ * +------------+
+ * </pre>
+ *
+ * In the example above, the a\ face can point towards the \a center
+ * which would end up flipping the normals inwards.
+ *
+ * To take these spikes into account, use the normals of the faces edges.
*/
-static void bmo_recalc_face_normals_array(BMesh *bm, BMFace **faces, const int faces_len, const short oflag)
+#define USE_FACE_EDGE_NORMAL_TEST
+
+/**
+ * The center of the entire island is't necessarily well placed,
+ *
+ * This re-calculated a center relative to this face.
+ */
+#ifdef USE_FACE_EDGE_NORMAL_TEST
+# define USE_FACE_LOCAL_CENTER_TEST
+#endif
+
+/**
+ * \return a face index in \a faces and set \a r_is_flip if the face is flipped away from the center.
+ */
+static int recalc_face_normals_find_index(BMesh *bm, BMFace **faces, const int faces_len, bool *r_is_flip)
{
+ float cent_area_accum = 0.0f;
+ float f_len_best_sq;
+
float cent[3], tvec[3];
- float (*faces_center)[3] = MEM_mallocN(sizeof(*faces_center) * faces_len, __func__);
const float cent_fac = 1.0f / (float)faces_len;
- int i, f_start_index;
- const short oflag_flip = oflag | FACE_FLIP;
- float f_len_best_sq;
- BMFace *f;
+ float (*faces_center)[3] = MEM_mallocN(sizeof(*faces_center) * faces_len, __func__);
+ float *faces_area = MEM_mallocN(sizeof(*faces_area) * faces_len, __func__);
+ bool is_flip = false;
+ int f_start_index;
+ int i;
- BLI_LINKSTACK_DECLARE(fstack, BMFace *);
+ UNUSED_VARS_NDEBUG(bm);
zero_v3(cent);
/* first calculate the center */
for (i = 0; i < faces_len; i++) {
float *f_cent = faces_center[i];
+ const float f_area = BM_face_calc_area(faces[i]);
BM_face_calc_center_mean_weighted(faces[i], f_cent);
- madd_v3_v3fl(cent, f_cent, cent_fac);
+ madd_v3_v3fl(cent, f_cent, cent_fac * f_area);
+ cent_area_accum += f_area;
+ faces_area[i] = f_area;
BLI_assert(BMO_elem_flag_test(bm, faces[i], FACE_TEMP) == 0);
BLI_assert(BM_face_is_normal_valid(faces[i]));
}
+ if (cent_area_accum != 0.0f) {
+ mul_v3_fl(cent, 1.0f / cent_area_accum);
+ }
+
f_len_best_sq = -FLT_MAX;
/* used in degenerate cases only */
f_start_index = 0;
@@ -87,19 +127,104 @@ static void bmo_recalc_face_normals_array(BMesh *bm, BMFace **faces, const int f
for (i = 0; i < faces_len; i++) {
float f_len_test_sq;
- if ((f_len_test_sq = len_squared_v3v3(faces_center[i], cent)) > f_len_best_sq) {
- f_len_best_sq = f_len_test_sq;
- f_start_index = i;
+ if (faces_area[i] > FLT_EPSILON) {
+ if ((f_len_test_sq = len_squared_v3v3(faces_center[i], cent)) > f_len_best_sq) {
+ f_len_best_sq = f_len_test_sq;
+ f_start_index = i;
+ }
}
}
- /* make sure the starting face has the correct winding */
- sub_v3_v3v3(tvec, faces_center[f_start_index], cent);
- if (dot_v3v3(tvec, faces[f_start_index]->no) < 0.0f) {
- BMO_elem_flag_enable(bm, faces[f_start_index], FACE_FLIP);
+#ifdef USE_FACE_EDGE_NORMAL_TEST
+ {
+ BMFace *f_test = faces[f_start_index];
+ BMLoop *l_iter, *l_first;
+ float e_len_best_sq = -FLT_MAX;
+ BMLoop *l_other_best = NULL;
+ float no_edge[3];
+ const float *no_best;
+
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f_test);
+ do {
+ if (BM_edge_is_manifold(l_iter->e) &&
+ bmo_recalc_normal_edge_filter_cb((BMElem *)l_iter->e, NULL))
+ {
+ BMLoop *l_other = l_iter->radial_next;
+
+ if (len_squared_v3v3(l_iter->v->co, l_iter->next->v->co) > FLT_EPSILON) {
+ float e_len_test_sq;
+ float e_cent[3];
+ mid_v3_v3v3(e_cent, l_iter->v->co, l_iter->next->v->co);
+ e_len_test_sq = len_squared_v3v3(cent, e_cent);
+ if (e_len_test_sq > e_len_best_sq) {
+ l_other_best = l_other;
+ e_len_best_sq = e_len_test_sq;
+ }
+ }
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+
+ /* furthest edge on furthest face */
+ if (l_other_best) {
+ float e_cent[3];
+
+#ifdef USE_FACE_LOCAL_CENTER_TEST
+ {
+ float f_cent_other[3];
+ BM_face_calc_center_mean_weighted(l_other_best->f, f_cent_other);
+ mid_v3_v3v3(cent, f_cent_other, faces_center[f_start_index]);
+ }
+#endif
+ mid_v3_v3v3(e_cent, l_other_best->e->v1->co, l_other_best->e->v2->co);
+ sub_v3_v3v3(tvec, e_cent, cent);
+
+ madd_v3_v3v3fl(no_edge, f_test->no, l_other_best->f->no, BM_edge_is_contiguous(l_other_best->e) ? 1 : -1);
+ no_best = no_edge;
+ }
+ else {
+ sub_v3_v3v3(tvec, faces_center[f_start_index], cent);
+ no_best = f_test->no;
+ }
+
+ is_flip = (dot_v3v3(tvec, no_best) < 0.0f);
}
+#else
+ sub_v3_v3v3(tvec, faces_center[f_start_index], cent);
+ is_flip = (dot_v3v3(tvec, faces[f_start_index]->no) < 0.0f);
+#endif
+ /* make sure the starting face has the correct winding */
MEM_freeN(faces_center);
+ MEM_freeN(faces_area);
+
+ *r_is_flip = is_flip;
+ return f_start_index;
+}
+
+/**
+ * Given an array of faces, recalculate their normals.
+ * this functions assumes all faces in the array are connected by edges.
+ *
+ * \param bm
+ * \param faces Array of connected faces.
+ * \param faces_len Length of \a faces
+ * \param oflag Flag to check before doing the actual face flipping.
+ */
+static void bmo_recalc_face_normals_array(BMesh *bm, BMFace **faces, const int faces_len, const short oflag)
+{
+ int i, f_start_index;
+ const short oflag_flip = oflag | FACE_FLIP;
+ bool is_flip;
+
+ BMFace *f;
+
+ BLI_LINKSTACK_DECLARE(fstack, BMFace *);
+
+ f_start_index = recalc_face_normals_find_index(bm, faces, faces_len, &is_flip);
+
+ if (is_flip) {
+ BMO_elem_flag_enable(bm, faces[f_start_index], FACE_FLIP);
+ }
/* now that we've found our starting face, make all connected faces
* have the same winding. this is done recursively, using a manual
diff --git a/source/blender/bmesh/operators/bmo_offset_edgeloops.c b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
new file mode 100644
index 00000000000..a2f3f0bb519
--- /dev/null
+++ b/source/blender/bmesh/operators/bmo_offset_edgeloops.c
@@ -0,0 +1,290 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/operators/bmo_offset_edgeloops.c
+ * \ingroup bmesh
+ *
+ * Simple edge offset functionality.
+ *
+ * \note Actual offset is done by edge-slide.
+ * (this only changes topology)
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_alloca.h"
+#include "BLI_stackdefines.h"
+
+#include "BKE_customdata.h"
+
+#include "bmesh.h"
+
+#include "intern/bmesh_operators_private.h" /* own include */
+
+#define USE_CAP_OPTION
+
+#define ELE_NEW (1 << 0)
+
+#ifdef USE_CAP_OPTION
+#define ELE_VERT_ENDPOINT (1 << 1)
+#endif
+
+/* set for debugging */
+#define OFFSET 0.0f
+
+static BMFace *bm_face_split_walk_back(
+ BMesh *bm, BMLoop *l_src,
+ BMLoop **r_l)
+{
+ float (*cos)[3];
+ BMLoop *l_dst;
+ BMFace *f;
+ int num, i;
+
+ for (l_dst = l_src->prev, num = 0; BM_elem_index_get(l_dst->prev->v) != -1; l_dst = l_dst->prev, num++) {
+ /* pass */
+ }
+
+ BLI_assert(num != 0);
+
+ cos = BLI_array_alloca(
+ cos, num);
+
+ for (l_dst = l_src->prev, i = 0; BM_elem_index_get(l_dst->prev->v) != -1; l_dst = l_dst->prev, i++) {
+ copy_v3_v3(cos[num - (i + 1)], l_dst->v->co);
+ }
+
+ f = BM_face_split_n( bm, l_src->f, l_dst->prev, l_src->next, cos, num, r_l, NULL);
+
+ return f;
+}
+
+void bmo_offset_edgeloops_exec(BMesh *bm, BMOperator *op)
+{
+ const int edges_num = BMO_slot_buffer_count(op->slots_in, "edges");
+ BMVert **verts;
+ STACK_DECLARE(verts);
+ int i;
+
+#ifdef USE_CAP_OPTION
+ bool use_cap_endpoint = BMO_slot_bool_get(op->slots_in, "use_cap_endpoint");
+ int v_edges_max = 0;
+#endif
+
+ BMOIter oiter;
+
+ /* only so we can detect new verts (index == -1) */
+ BM_mesh_elem_index_ensure(bm, BM_VERT);
+
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+
+ /* over alloc */
+ verts = MEM_mallocN(sizeof(*verts) * (edges_num * 2), __func__);
+
+ STACK_INIT(verts, (edges_num * 2));
+
+ {
+ BMEdge *e;
+ BMO_ITER (e, &oiter, op->slots_in, "edges", BM_EDGE) {
+ int j;
+
+ BM_elem_flag_enable(e, BM_ELEM_TAG);
+
+ for (j = 0; j < 2; j++) {
+ BMVert *v_edge = *(&(e->v1) + j);
+ if (!BM_elem_flag_test(v_edge, BM_ELEM_TAG)) {
+ BM_elem_flag_enable(v_edge, BM_ELEM_TAG);
+ STACK_PUSH(verts, v_edge);
+ }
+ }
+ }
+ }
+
+
+ /* -------------------------------------------------------------------- */
+ /* Remove verts only used by tagged edges */
+
+ for (i = 0; i < STACK_SIZE(verts); i++) {
+ BMIter iter;
+ int flag = 0;
+ BMEdge *e;
+
+ BM_ITER_ELEM (e, &iter, verts[i], BM_EDGES_OF_VERT) {
+ flag |= BM_elem_flag_test(e, BM_ELEM_TAG) ? 1 : 2;
+ if (flag == (1 | 2)) {
+ break;
+ }
+ }
+
+ /* only boundary verts are interesting */
+ if (flag != (1 | 2)) {
+ STACK_REMOVE(verts, i);
+ }
+ }
+
+ /* possible but unlikely we have no mixed vertices */
+ if (UNLIKELY(STACK_SIZE(verts) == 0)) {
+ MEM_freeN(verts);
+ return;
+ }
+
+ /* main loop */
+ for (i = 0; i < STACK_SIZE(verts); i++) {
+ int v_edges_num = 0;
+ int v_edges_num_untag = 0;
+ BMVert *v = verts[i];
+ BMIter iter;
+ BMEdge *e;
+
+ BM_ITER_ELEM (e, &iter, verts[i], BM_EDGES_OF_VERT) {
+ if (!BM_elem_flag_test(e, BM_ELEM_TAG)) {
+ BMVert *v_other;
+ BMIter liter;
+ BMLoop *l;
+
+ BM_ITER_ELEM (l, &liter, e, BM_LOOPS_OF_EDGE) {
+ BM_elem_flag_enable(l->f, BM_ELEM_TAG);
+ }
+
+ v_other = BM_edge_other_vert(e, v);
+ BM_edge_split(bm, e, v_other, NULL, 1.0f - OFFSET);
+ }
+ else {
+ v_edges_num_untag += 1;
+ }
+
+ v_edges_num += 1;
+ }
+
+#ifdef USE_CAP_OPTION
+ if (v_edges_num_untag == 1) {
+ BMO_elem_flag_enable(bm, v, ELE_VERT_ENDPOINT);
+ }
+
+ CLAMP_MIN(v_edges_max, v_edges_num);
+#endif
+
+ }
+
+
+ for (i = 0; i < STACK_SIZE(verts); i++) {
+ BMVert *v = verts[i];
+ BMIter liter;
+ BMLoop *l;
+
+ BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
+ if (BM_elem_flag_test(l->f, BM_ELEM_TAG) &&
+ (l->f->len != 3))
+ {
+ BMFace *f_cmp = l->f;
+ if ((BM_elem_index_get(l->next->v) == -1) &&
+ (BM_elem_index_get(l->prev->v) == -1))
+ {
+#ifdef USE_CAP_OPTION
+ if (use_cap_endpoint || (BMO_elem_flag_test(bm, v, ELE_VERT_ENDPOINT) == 0))
+#endif
+ {
+ BMLoop *l_new;
+ BM_face_split(bm, l->f, l->prev, l->next, &l_new, NULL, true);
+ BLI_assert(f_cmp == l->f);
+ BLI_assert(f_cmp != l_new->f);
+ UNUSED_VARS_NDEBUG(f_cmp);
+ BMO_elem_flag_enable(bm, l_new->e, ELE_NEW);
+ }
+ }
+ else if (l->f->len > 4) {
+ if (BM_elem_flag_test(l->e, BM_ELEM_TAG) !=
+ BM_elem_flag_test(l->prev->e, BM_ELEM_TAG))
+ {
+ if (BM_elem_index_get(l->next->v) == -1) {
+ if (BM_elem_index_get(l->prev->prev->v) == -1) {
+ BMLoop *l_new;
+ BM_face_split(bm, l->f, l->prev->prev, l->next, &l_new, NULL, true);
+ BLI_assert(f_cmp == l->f);
+ BLI_assert(f_cmp != l_new->f);
+ BMO_elem_flag_enable(bm, l_new->e, ELE_NEW);
+ BM_elem_flag_disable(l->f, BM_ELEM_TAG);
+ }
+ else {
+ /* walk backwards */
+ BMLoop *l_new;
+ bm_face_split_walk_back(bm, l, &l_new);
+ do {
+ BMO_elem_flag_enable(bm, l_new->e, ELE_NEW);
+ l_new = l_new->next;
+ } while (BM_vert_is_edge_pair(l_new->v));
+ BM_elem_flag_disable(l->f, BM_ELEM_TAG);
+ }
+ }
+
+ /* Note: instead of duplicate code in alternate direction,
+ * we can be sure to hit the other vertex, so the code above runs. */
+#if 0
+ else if (BM_elem_index_get(l->prev->v) == -1) {
+ if (BM_elem_index_get(l->next->next->v) == -1) {
+ }
+ }
+#endif
+ }
+ }
+ }
+ }
+ }
+
+#ifdef USE_CAP_OPTION
+ if (use_cap_endpoint == false) {
+ BMVert **varr = BLI_array_alloca(varr, v_edges_max);
+ STACK_DECLARE(varr);
+ BMVert *v;
+
+ for (i = 0; i < STACK_SIZE(verts); i++) {
+ BMIter iter;
+ BMEdge *e;
+
+ v = verts[i];
+
+ STACK_INIT(varr, v_edges_max);
+
+ BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
+ BMVert *v_other;
+ v_other = BM_edge_other_vert(e, v);
+ if (BM_elem_index_get(v_other) == -1) {
+ if (BM_vert_is_edge_pair(v_other)) {
+ /* defer bmesh_jekv to avoid looping over data we're removing */
+ v_other->e = e;
+ STACK_PUSH(varr, v_other);
+ }
+ }
+ }
+
+ while ((v = STACK_POP(varr))) {
+ bmesh_jekv(bm, v->e, v, true, false);
+ }
+ }
+ }
+#endif
+
+ MEM_freeN(verts);
+
+ BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "edges.out", BM_EDGE, ELE_NEW);
+}
diff --git a/source/blender/bmesh/operators/bmo_planar_faces.c b/source/blender/bmesh/operators/bmo_planar_faces.c
new file mode 100644
index 00000000000..2856d3d18a6
--- /dev/null
+++ b/source/blender/bmesh/operators/bmo_planar_faces.c
@@ -0,0 +1,158 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/operators/bmo_planar_faces.c
+ * \ingroup bmesh
+ *
+ * Iteratively flatten 4+ sided faces.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_ghash.h"
+
+#include "bmesh.h"
+
+#include "intern/bmesh_operators_private.h" /* own include */
+
+#define ELE_VERT_ADJUST (1 << 0)
+#define ELE_FACE_ADJUST (1 << 1)
+
+struct VertAccum {
+ float co[3];
+ int co_tot;
+};
+
+void bmo_planar_faces_exec(BMesh *bm, BMOperator *op)
+{
+ const float fac = BMO_slot_float_get(op->slots_in, "factor");
+ const int iterations = BMO_slot_int_get(op->slots_in, "iterations");
+ const int faces_num = BMO_slot_buffer_count(op->slots_in, "faces");
+
+ const float eps = 0.00001f;
+ const float eps_sq = SQUARE(eps);
+
+ BMOIter oiter;
+ BMFace *f;
+ BLI_mempool *vert_accum_pool;
+ GHash *vaccum_map;
+ float (*faces_center)[3];
+ int i, iter_step, shared_vert_num;
+
+ faces_center = MEM_mallocN(sizeof(*faces_center) * faces_num, __func__);
+
+ shared_vert_num = 0;
+ BMO_ITER_INDEX (f, &oiter, op->slots_in, "faces", BM_FACE, i) {
+ BMLoop *l_iter, *l_first;
+
+ if (f->len == 3) {
+ continue;
+ }
+
+ BM_face_calc_center_mean_weighted(f, faces_center[i]);
+
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ if (!BMO_elem_flag_test(bm, l_iter->v, ELE_VERT_ADJUST)) {
+ BMO_elem_flag_enable(bm, l_iter->v, ELE_VERT_ADJUST);
+ shared_vert_num += 1;
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+
+ BMO_elem_flag_enable(bm, f, ELE_FACE_ADJUST);
+ }
+
+ vert_accum_pool = BLI_mempool_create(sizeof(struct VertAccum), 0, 512, BLI_MEMPOOL_NOP);
+ vaccum_map = BLI_ghash_ptr_new_ex(__func__, shared_vert_num);
+
+ for (iter_step = 0; iter_step < iterations; iter_step++) {
+ GHashIterator gh_iter;
+ bool changed = false;
+
+ BMO_ITER_INDEX (f, &oiter, op->slots_in, "faces", BM_FACE, i) {
+ BMLoop *l_iter, *l_first;
+ float plane[4];
+
+ if (!BMO_elem_flag_test(bm, f, ELE_FACE_ADJUST)) {
+ continue;
+ }
+ BMO_elem_flag_disable(bm, f, ELE_FACE_ADJUST);
+
+ BLI_assert(f->len != 3);
+
+ /* keep original face data (else we 'move' the face) */
+#if 0
+ BM_face_normal_update(f);
+ BM_face_calc_center_mean_weighted(f, f_center);
+#endif
+
+ plane_from_point_normal_v3(plane, faces_center[i], f->no);
+
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ struct VertAccum *va;
+ void **va_p;
+ float co[3];
+
+ if (!BLI_ghash_ensure_p(vaccum_map, l_iter->v, &va_p)) {
+ *va_p = BLI_mempool_calloc(vert_accum_pool);
+ }
+ va = *va_p;
+
+ closest_to_plane_normalized_v3(co, plane, l_iter->v->co);
+ va->co_tot += 1;
+
+ interp_v3_v3v3(va->co, va->co, co, 1.0f / (float)va->co_tot);
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+
+ GHASH_ITER (gh_iter, vaccum_map) {
+ BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
+ struct VertAccum *va = BLI_ghashIterator_getValue(&gh_iter);
+ BMIter iter;
+
+ if (len_squared_v3v3(v->co, va->co) > eps_sq) {
+ BMO_elem_flag_enable(bm, v, ELE_VERT_ADJUST);
+ interp_v3_v3v3(v->co, v->co, va->co, fac);
+ changed = true;
+ }
+
+ /* tag for re-calculation */
+ BM_ITER_ELEM (f, &iter, v, BM_FACES_OF_VERT) {
+ if (f->len != 3) {
+ BMO_elem_flag_enable(bm, f, ELE_FACE_ADJUST);
+ }
+ }
+ }
+
+ /* if nothing changed, break out early */
+ if (changed == false) {
+ break;
+ }
+
+ BLI_ghash_clear(vaccum_map, NULL, NULL);
+ BLI_mempool_clear(vert_accum_pool);
+ }
+
+ MEM_freeN(faces_center);
+ BLI_ghash_free(vaccum_map, NULL, NULL);
+ BLI_mempool_destroy(vert_accum_pool);
+}
diff --git a/source/blender/bmesh/operators/bmo_primitive.c b/source/blender/bmesh/operators/bmo_primitive.c
index e69dcca6342..2108a2c0589 100644
--- a/source/blender/bmesh/operators/bmo_primitive.c
+++ b/source/blender/bmesh/operators/bmo_primitive.c
@@ -662,78 +662,46 @@ void bmo_create_cone_exec(BMesh *bm, BMOperator *op)
void bmo_create_cube_exec(BMesh *bm, BMOperator *op)
{
- BMVert *v1, *v2, *v3, *v4, *v5, *v6, *v7, *v8;
- float vec[3], mat[4][4], off = BMO_slot_float_get(op->slots_in, "size") / 2.0f;
+ BMVert *verts[8];
+ float mat[4][4];
+ float off = BMO_slot_float_get(op->slots_in, "size") / 2.0f;
+ int i, x, y, z;
+ const char faces[6][4] = {
+ {1, 3, 2, 0},
+ {3, 7, 6, 2},
+ {7, 5, 4, 6},
+ {5, 1, 0, 4},
+ {0, 2, 6, 4},
+ {5, 7, 3, 1},
+ };
BMO_slot_mat4_get(op->slots_in, "matrix", mat);
if (!off) off = 0.5f;
+ i = 0;
- vec[0] = -off;
- vec[1] = -off;
- vec[2] = -off;
- mul_m4_v3(mat, vec);
- v1 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v1, VERT_MARK);
-
- vec[0] = -off;
- vec[1] = off;
- vec[2] = -off;
- mul_m4_v3(mat, vec);
- v2 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v2, VERT_MARK);
-
- vec[0] = off;
- vec[1] = off;
- vec[2] = -off;
- mul_m4_v3(mat, vec);
- v3 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v3, VERT_MARK);
-
- vec[0] = off;
- vec[1] = -off;
- vec[2] = -off;
- mul_m4_v3(mat, vec);
- v4 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v4, VERT_MARK);
-
- vec[0] = -off;
- vec[1] = -off;
- vec[2] = off;
- mul_m4_v3(mat, vec);
- v5 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v5, VERT_MARK);
-
- vec[0] = -off;
- vec[1] = off;
- vec[2] = off;
- mul_m4_v3(mat, vec);
- v6 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v6, VERT_MARK);
-
- vec[0] = off;
- vec[1] = off;
- vec[2] = off;
- mul_m4_v3(mat, vec);
- v7 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v7, VERT_MARK);
-
- vec[0] = off;
- vec[1] = -off;
- vec[2] = off;
- mul_m4_v3(mat, vec);
- v8 = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
- BMO_elem_flag_enable(bm, v8, VERT_MARK);
-
- /* the four sides */
- BM_face_create_quad_tri(bm, v5, v6, v2, v1, NULL, BM_CREATE_NOP);
- BM_face_create_quad_tri(bm, v6, v7, v3, v2, NULL, BM_CREATE_NOP);
- BM_face_create_quad_tri(bm, v7, v8, v4, v3, NULL, BM_CREATE_NOP);
- BM_face_create_quad_tri(bm, v8, v5, v1, v4, NULL, BM_CREATE_NOP);
-
- /* top/bottom */
- BM_face_create_quad_tri(bm, v1, v2, v3, v4, NULL, BM_CREATE_NOP);
- BM_face_create_quad_tri(bm, v8, v7, v6, v5, NULL, BM_CREATE_NOP);
+ for (x = -1; x < 2; x += 2) {
+ for (y = -1; y < 2; y += 2) {
+ for (z = -1; z < 2; z += 2) {
+ float vec[3] = {(float)x * off, (float)y * off, (float)z * off};
+ mul_m4_v3(mat, vec);
+ verts[i] = BM_vert_create(bm, vec, NULL, BM_CREATE_NOP);
+ BMO_elem_flag_enable(bm, verts[i], VERT_MARK);
+ i++;
+ }
+ }
+ }
+
+ for (i = 0; i < ARRAY_SIZE(faces); i++) {
+ BMVert *quad[4] = {
+ verts[faces[i][0]],
+ verts[faces[i][1]],
+ verts[faces[i][2]],
+ verts[faces[i][3]],
+ };
+
+ BM_face_create_verts(bm, quad, 4, NULL, BM_CREATE_NOP, true);
+ }
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "verts.out", BM_VERT, VERT_MARK);
}
diff --git a/source/blender/bmesh/operators/bmo_removedoubles.c b/source/blender/bmesh/operators/bmo_removedoubles.c
index 75f9feef413..42373ad0ef0 100644
--- a/source/blender/bmesh/operators/bmo_removedoubles.c
+++ b/source/blender/bmesh/operators/bmo_removedoubles.c
@@ -29,9 +29,9 @@
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
-#include "BLI_array.h"
#include "BLI_alloca.h"
#include "BLI_stackdefines.h"
+#include "BLI_stack.h"
#include "BKE_customdata.h"
@@ -198,7 +198,7 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
BMO_elem_flag_enable(bm, e, EDGE_COL);
}
else if (!BM_edge_exists(v1, v2)) {
- BM_edge_create(bm, v1, v2, e, BM_CREATE_NO_DOUBLE);
+ BM_edge_create(bm, v1, v2, e, BM_CREATE_NOP);
}
BMO_elem_flag_enable(bm, e, ELE_DEL);
@@ -238,7 +238,7 @@ void bmo_weld_verts_exec(BMesh *bm, BMOperator *op)
static int vergaverco(const void *e1, const void *e2)
{
- const BMVert *v1 = *(void **)e1, *v2 = *(void **)e2;
+ const BMVert *v1 = *(const void **)e1, *v2 = *(const void **)e2;
float x1 = v1->co[0] + v1->co[1] + v1->co[2];
float x2 = v2->co[0] + v2->co[1] + v2->co[2];
@@ -261,7 +261,7 @@ void bmo_pointmerge_facedata_exec(BMesh *bm, BMOperator *op)
BMOIter siter;
BMIter iter;
BMVert *v, *vert_snap;
- BMLoop *l, *firstl = NULL;
+ BMLoop *l, *l_first = NULL;
float fac;
int i, tot;
@@ -273,33 +273,35 @@ void bmo_pointmerge_facedata_exec(BMesh *bm, BMOperator *op)
fac = 1.0f / tot;
BM_ITER_ELEM (l, &iter, vert_snap, BM_LOOPS_OF_VERT) {
- if (!firstl) {
- firstl = l;
+ if (l_first == NULL) {
+ l_first = l;
}
for (i = 0; i < bm->ldata.totlayer; i++) {
if (CustomData_layer_has_math(&bm->ldata, i)) {
- int type = bm->ldata.layers[i].type;
+ const int type = bm->ldata.layers[i].type;
+ const int offset = bm->ldata.layers[i].offset;
void *e1, *e2;
- e1 = CustomData_bmesh_get_layer_n(&bm->ldata, firstl->head.data, i);
- e2 = CustomData_bmesh_get_layer_n(&bm->ldata, l->head.data, i);
+ e1 = BM_ELEM_CD_GET_VOID_P(l_first, offset);
+ e2 = BM_ELEM_CD_GET_VOID_P(l, offset);
CustomData_data_multiply(type, e2, fac);
- if (l != firstl)
+ if (l != l_first) {
CustomData_data_add(type, e1, e2);
+ }
}
}
}
BMO_ITER (v, &siter, op->slots_in, "verts", BM_VERT) {
BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
- if (l == firstl) {
+ if (l == l_first) {
continue;
}
- CustomData_bmesh_copy_data(&bm->ldata, &bm->ldata, firstl->head.data, &l->head.data);
+ CustomData_bmesh_copy_data(&bm->ldata, &bm->ldata, l_first->head.data, &l->head.data);
}
}
}
@@ -311,19 +313,20 @@ void bmo_average_vert_facedata_exec(BMesh *bm, BMOperator *op)
BMVert *v;
BMLoop *l /* , *firstl = NULL */;
CDBlockBytes min, max;
- void *block;
- int i, type;
+ int i;
for (i = 0; i < bm->ldata.totlayer; i++) {
+ const int type = bm->ldata.layers[i].type;
+ const int offset = bm->ldata.layers[i].offset;
+
if (!CustomData_layer_has_math(&bm->ldata, i))
continue;
- type = bm->ldata.layers[i].type;
CustomData_data_initminmax(type, &min, &max);
BMO_ITER (v, &siter, op->slots_in, "verts", BM_VERT) {
BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
- block = CustomData_bmesh_get_layer_n(&bm->ldata, l->head.data, i);
+ void *block = BM_ELEM_CD_GET_VOID_P(l, offset);
CustomData_data_dominmax(type, block, &min, &max);
}
}
@@ -334,7 +337,7 @@ void bmo_average_vert_facedata_exec(BMesh *bm, BMOperator *op)
BMO_ITER (v, &siter, op->slots_in, "verts", BM_VERT) {
BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
- block = CustomData_bmesh_get_layer_n(&bm->ldata, l->head.data, i);
+ void *block = BM_ELEM_CD_GET_VOID_P(l, offset);
CustomData_data_copy_value(type, &min, block);
}
}
@@ -375,13 +378,14 @@ void bmo_collapse_exec(BMesh *bm, BMOperator *op)
BMOperator weldop;
BMWalker walker;
BMIter iter;
- BMEdge *e, **edges = NULL;
- BLI_array_declare(edges);
- float min[3], max[3], center[3];
- unsigned int i, tot;
+ BMEdge *e;
+ BLI_Stack *edge_stack;
BMOpSlot *slot_targetmap;
-
- BMO_op_callf(bm, op->flag, "collapse_uvs edges=%s", op, "edges");
+
+ if (BMO_slot_bool_get(op->slots_in, "uvs")) {
+ BMO_op_callf(bm, op->flag, "collapse_uvs edges=%s", op, "edges");
+ }
+
BMO_op_init(bm, &weldop, op->flag, "weld_verts");
slot_targetmap = BMO_slot_get(weldop.slots_in, "targetmap");
@@ -392,18 +396,20 @@ void bmo_collapse_exec(BMesh *bm, BMOperator *op)
BMW_FLAG_NOP, /* no need to use BMW_FLAG_TEST_HIDDEN, already marked data */
BMW_NIL_LAY);
+ edge_stack = BLI_stack_new(sizeof(BMEdge *), __func__);
+
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ float min[3], max[3], center[3];
BMVert *v_tar;
if (!BMO_elem_flag_test(bm, e, EDGE_MARK))
continue;
- BLI_array_empty(edges);
+ BLI_assert(BLI_stack_is_empty(edge_stack));
INIT_MINMAX(min, max);
- for (e = BMW_begin(&walker, e->v1), tot = 0; e; e = BMW_step(&walker), tot++) {
- BLI_array_grow_one(edges);
- edges[tot] = e;
+ for (e = BMW_begin(&walker, e->v1); e; e = BMW_step(&walker)) {
+ BLI_stack_push(edge_stack, &e);
minmax_v3v3_v3(min, max, e->v1->co);
minmax_v3v3_v3(min, max, e->v2->co);
@@ -413,79 +419,90 @@ void bmo_collapse_exec(BMesh *bm, BMOperator *op)
BM_elem_flag_disable(e->v2, BM_ELEM_TAG);
}
- mid_v3_v3v3(center, min, max);
+ if (!BLI_stack_is_empty(edge_stack)) {
+
+ mid_v3_v3v3(center, min, max);
- /* snap edges to a point. for initial testing purposes anyway */
- v_tar = edges[0]->v1;
+ /* snap edges to a point. for initial testing purposes anyway */
+ e = *(BMEdge **)BLI_stack_peek(edge_stack);
+ v_tar = e->v1;
- for (i = 0; i < tot; i++) {
- unsigned int j;
+ while (!BLI_stack_is_empty(edge_stack)) {
+ unsigned int j;
+ BLI_stack_pop(edge_stack, &e);
- for (j = 0; j < 2; j++) {
- BMVert *v_src = *((&edges[i]->v1) + j);
+ for (j = 0; j < 2; j++) {
+ BMVert *v_src = *((&e->v1) + j);
- copy_v3_v3(v_src->co, center);
- if ((v_src != v_tar) && !BM_elem_flag_test(v_src, BM_ELEM_TAG)) {
- BM_elem_flag_enable(v_src, BM_ELEM_TAG);
- BMO_slot_map_elem_insert(&weldop, slot_targetmap, v_src, v_tar);
+ copy_v3_v3(v_src->co, center);
+ if ((v_src != v_tar) && !BM_elem_flag_test(v_src, BM_ELEM_TAG)) {
+ BM_elem_flag_enable(v_src, BM_ELEM_TAG);
+ BMO_slot_map_elem_insert(&weldop, slot_targetmap, v_src, v_tar);
+ }
}
}
}
}
-
+
+ BLI_stack_free(edge_stack);
+
BMO_op_exec(bm, &weldop);
BMO_op_finish(bm, &weldop);
BMW_end(&walker);
- BLI_array_free(edges);
}
/* uv collapse function */
static void bmo_collapsecon_do_layer(BMesh *bm, const int layer, const short oflag)
{
+ const int type = bm->ldata.layers[layer].type;
+ const int offset = bm->ldata.layers[layer].offset;
BMIter iter, liter;
BMFace *f;
BMLoop *l, *l2;
BMWalker walker;
- void **blocks = NULL;
- BLI_array_declare(blocks);
+ BLI_Stack *block_stack;
CDBlockBytes min, max;
- int i, tot, type = bm->ldata.layers[layer].type;
BMW_init(&walker, bm, BMW_LOOPDATA_ISLAND,
BMW_MASK_NOP, oflag, BMW_MASK_NOP,
BMW_FLAG_NOP, /* no need to use BMW_FLAG_TEST_HIDDEN, already marked data */
layer);
+ block_stack = BLI_stack_new(sizeof(void *), __func__);
+
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
if (BMO_elem_flag_test(bm, l->e, oflag)) {
/* walk */
- BLI_array_empty(blocks);
+ BLI_assert(BLI_stack_is_empty(block_stack));
CustomData_data_initminmax(type, &min, &max);
- for (l2 = BMW_begin(&walker, l), tot = 0; l2; l2 = BMW_step(&walker), tot++) {
- BLI_array_grow_one(blocks);
- blocks[tot] = CustomData_bmesh_get_layer_n(&bm->ldata, l2->head.data, layer);
- CustomData_data_dominmax(type, blocks[tot], &min, &max);
+ for (l2 = BMW_begin(&walker, l); l2; l2 = BMW_step(&walker)) {
+ void *block = BM_ELEM_CD_GET_VOID_P(l2, offset);
+ CustomData_data_dominmax(type, block, &min, &max);
+ BLI_stack_push(block_stack, &block);
}
- if (tot) {
+ if (!BLI_stack_is_empty(block_stack)) {
CustomData_data_multiply(type, &min, 0.5f);
CustomData_data_multiply(type, &max, 0.5f);
CustomData_data_add(type, &min, &max);
/* snap CD (uv, vcol) points to their centroid */
- for (i = 0; i < tot; i++) {
- CustomData_data_copy_value(type, &min, blocks[i]);
+ while (!BLI_stack_is_empty(block_stack)) {
+ void *block;
+ BLI_stack_pop(block_stack, &block);
+ CustomData_data_copy_value(type, &min, block);
}
}
}
}
}
+ BLI_stack_free(block_stack);
+
BMW_end(&walker);
- BLI_array_free(blocks);
}
void bmo_collapse_uvs_exec(BMesh *bm, BMOperator *op)
@@ -519,8 +536,9 @@ void bmo_collapse_uvs_exec(BMesh *bm, BMOperator *op)
}
-static void bmesh_find_doubles_common(BMesh *bm, BMOperator *op,
- BMOperator *optarget, BMOpSlot *optarget_slot)
+static void bmesh_find_doubles_common(
+ BMesh *bm, BMOperator *op,
+ BMOperator *optarget, BMOpSlot *optarget_slot)
{
BMVert **verts;
int verts_len;
@@ -529,7 +547,7 @@ static void bmesh_find_doubles_common(BMesh *bm, BMOperator *op,
const float dist = BMO_slot_float_get(op->slots_in, "dist");
const float dist_sq = dist * dist;
- const float dist3 = (M_SQRT3 + 0.00005f) * dist; /* Just above sqrt(3) */
+ const float dist3 = ((float)M_SQRT3 + 0.00005f) * dist; /* Just above sqrt(3) */
/* Test whether keep_verts arg exists and is non-empty */
if (BMO_slot_exists(op->slots_in, "keep_verts")) {
diff --git a/source/blender/bmesh/operators/bmo_similar.c b/source/blender/bmesh/operators/bmo_similar.c
index f779828a00d..708d57a7a08 100644
--- a/source/blender/bmesh/operators/bmo_similar.c
+++ b/source/blender/bmesh/operators/bmo_similar.c
@@ -102,7 +102,6 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
float angle = 0.0f;
SimSel_FaceExt *f_ext = NULL;
int *indices = NULL;
- float t_no[3]; /* temporary normal */
const int type = BMO_slot_int_get(op->slots_in, "type");
const float thresh = BMO_slot_float_get(op->slots_in, "thresh");
const float thresh_radians = thresh * (float)M_PI;
@@ -115,7 +114,7 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
num_total = BM_mesh_elem_count(bm, BM_FACE);
/*
- * The first thing to do is to iterate through all the the selected items and mark them since
+ * The first thing to do is to iterate through all the selected items and mark them since
* they will be in the selection anyway.
* This will increase performance, (especially when the number of originally selected faces is high)
* so the overall complexity will be less than $O(mn)$ where is the total number of selected faces,
@@ -158,12 +157,8 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
/* compute the center of the polygon */
BM_face_calc_center_mean(f_ext[i].f, f_ext[i].c);
- /* normalize the polygon normal */
- copy_v3_v3(t_no, f_ext[i].f->no);
- normalize_v3(t_no);
-
/* compute the plane distance */
- f_ext[i].d = dot_v3v3(t_no, f_ext[i].c);
+ f_ext[i].d = dot_v3v3(f_ext[i].f->no, f_ext[i].c);
break;
case SIMFACE_AREA:
@@ -212,16 +207,23 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
break;
case SIMFACE_COPLANAR:
+ {
+ float sign = 1.0f;
angle = angle_normalized_v3v3(fs->no, fm->no); /* angle -> 0 */
+ /* allow for normal pointing in either direction (just check the plane) */
+ if (angle > (float)M_PI * 0.5f) {
+ angle = (float)M_PI - angle;
+ sign = -1.0f;
+ }
if (angle <= thresh_radians) { /* and dot product difference -> 0 */
- delta_fl = f_ext[i].d - f_ext[indices[idx]].d;
+ delta_fl = f_ext[i].d - (f_ext[indices[idx]].d * sign);
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
BMO_elem_flag_enable(bm, fm, FACE_MARK);
cont = false;
}
}
break;
-
+ }
case SIMFACE_AREA:
delta_fl = f_ext[i].area - f_ext[indices[idx]].area;
if (bm_sel_similar_cmp_fl(delta_fl, thresh, compare)) {
@@ -245,6 +247,13 @@ void bmo_similar_faces_exec(BMesh *bm, BMOperator *op)
cont = false;
}
break;
+
+ case SIMFACE_SMOOTH:
+ if (BM_elem_flag_test(fm, BM_ELEM_SMOOTH) == BM_elem_flag_test(fs, BM_ELEM_SMOOTH)) {
+ BMO_elem_flag_enable(bm, fm, FACE_MARK);
+ cont = false;
+ }
+ break;
#ifdef WITH_FREESTYLE
case SIMFACE_FREESTYLE:
if (CustomData_has_layer(&bm->pdata, CD_FREESTYLE_FACE)) {
@@ -405,10 +414,10 @@ void bmo_similar_edges_exec(BMesh *bm, BMOperator *op)
/* compute the angle between the two edges */
angle = angle_normalized_v3v3(e_ext[i].dir, e_ext[indices[idx]].dir);
- if (angle > (float)(M_PI / 2.0)) /* use the smallest angle between the edges */
+ if (angle > (float)M_PI_2) /* use the smallest angle between the edges */
angle = fabsf(angle - (float)M_PI);
- if (angle / (float)(M_PI / 2.0) <= thresh) {
+ if (angle / (float)M_PI_2 <= thresh) {
BMO_elem_flag_enable(bm, e, EDGE_MARK);
cont = false;
}
diff --git a/source/blender/bmesh/operators/bmo_subdivide.c b/source/blender/bmesh/operators/bmo_subdivide.c
index fc507cdbd21..45e3c8d193d 100644
--- a/source/blender/bmesh/operators/bmo_subdivide.c
+++ b/source/blender/bmesh/operators/bmo_subdivide.c
@@ -32,6 +32,7 @@
#include "BLI_rand.h"
#include "BLI_array.h"
#include "BLI_noise.h"
+#include "BLI_stack.h"
#include "BKE_customdata.h"
@@ -79,8 +80,9 @@ static void bmo_subd_init_shape_info(BMesh *bm, SubDParams *params)
}
-typedef void (*subd_pattern_fill_fp)(BMesh *bm, BMFace *face, BMVert **verts,
- const SubDParams *params);
+typedef void (*subd_pattern_fill_fp)(
+ BMesh *bm, BMFace *face, BMVert **verts,
+ const SubDParams *params);
/*
* note: this is a pattern-based edge subdivider.
@@ -162,10 +164,11 @@ static BMEdge *connect_smallest_face(BMesh *bm, BMVert *v_a, BMVert *v_b, BMFace
return NULL;
}
/* calculates offset for co, based on fractal, sphere or smooth settings */
-static void alter_co(BMVert *v, BMEdge *UNUSED(origed), const SubDParams *params, float perc,
- BMVert *vsta, BMVert *vend)
+static void alter_co(
+ BMVert *v, BMEdge *UNUSED(e_orig),
+ const SubDParams *params, const float perc,
+ const BMVert *v_a, const BMVert *v_b)
{
- float tvec[3], fac;
float *co = BM_ELEM_CD_GET_VOID_P(v, params->shape_info.cd_vert_shape_offset_tmp);
int i;
@@ -177,28 +180,26 @@ static void alter_co(BMVert *v, BMEdge *UNUSED(origed), const SubDParams *params
}
else if (params->use_smooth) {
/* we calculate an offset vector vec1[], to be added to *co */
- float len, nor[3], nor1[3], nor2[3], val;
+ float dir[3], tvec[3];
+ float fac, len, val;
- sub_v3_v3v3(nor, vsta->co, vend->co);
- len = 0.5f * normalize_v3(nor);
-
- copy_v3_v3(nor1, vsta->no);
- copy_v3_v3(nor2, vend->no);
+ sub_v3_v3v3(dir, v_a->co, v_b->co);
+ len = (float)M_SQRT1_2 * normalize_v3(dir);
/* cosine angle */
- fac = dot_v3v3(nor, nor1);
- mul_v3_v3fl(tvec, nor1, fac);
+ fac = dot_v3v3(dir, v_a->no);
+ mul_v3_v3fl(tvec, v_a->no, fac);
/* cosine angle */
- fac = -dot_v3v3(nor, nor2);
- madd_v3_v3fl(tvec, nor2, fac);
+ fac = -dot_v3v3(dir, v_b->no);
+ madd_v3_v3fl(tvec, v_b->no, fac);
/* falloff for multi subdivide */
val = fabsf(1.0f - 2.0f * fabsf(0.5f - perc));
val = bmesh_subd_falloff_calc(params->smooth_falloff, val);
if (params->use_smooth_even) {
- val *= BM_vert_calc_shell_factor(v);
+ val *= shell_v3v3_mid_normalized_to_dist(v_a->no, v_b->no);
}
mul_v3_fl(tvec, params->smooth * val * len);
@@ -207,12 +208,13 @@ static void alter_co(BMVert *v, BMEdge *UNUSED(origed), const SubDParams *params
}
if (params->use_fractal) {
- const float len = len_v3v3(vsta->co, vend->co);
- float normal[3], co2[3], base1[3], base2[3];
+ float normal[3], co2[3], base1[3], base2[3], tvec[3];
+ const float len = len_v3v3(v_a->co, v_b->co);
+ float fac;
fac = params->fractal * len;
- mid_v3_v3v3(normal, vsta->no, vend->no);
+ mid_v3_v3v3(normal, v_a->no, v_b->no);
ortho_basis_v3v3_v3(base1, base2, normal);
add_v3_v3v3(co2, v->co, params->fractal_ofs);
@@ -233,9 +235,12 @@ static void alter_co(BMVert *v, BMEdge *UNUSED(origed), const SubDParams *params
* this by getting the normals and coords for each shape key and
* re-calculate the smooth value for each but this is quite involved.
* for now its ok to simply apply the difference IMHO - campbell */
- sub_v3_v3v3(tvec, v->co, co);
if (params->shape_info.totlayer > 1) {
+ float tvec[3];
+
+ sub_v3_v3v3(tvec, v->co, co);
+
/* skip the last layer since its the temp */
i = params->shape_info.totlayer - 1;
co = BM_ELEM_CD_GET_VOID_P(v, params->shape_info.cd_vert_shape_offset);
@@ -249,19 +254,21 @@ static void alter_co(BMVert *v, BMEdge *UNUSED(origed), const SubDParams *params
/* assumes in the edge is the correct interpolated vertices already */
/* percent defines the interpolation, rad and flag are for special options */
/* results in new vertex with correct coordinate, vertex normal and weight group info */
-static BMVert *bm_subdivide_edge_addvert(BMesh *bm, BMEdge *edge, BMEdge *oedge,
- const SubDParams *params, float percent,
- float percent2,
- BMEdge **out, BMVert *vsta, BMVert *vend)
+static BMVert *bm_subdivide_edge_addvert(
+ BMesh *bm, BMEdge *edge, BMEdge *e_orig,
+ const SubDParams *params,
+ const float factor_edge_split, const float factor_subd,
+ BMVert *v_a, BMVert *v_b,
+ BMEdge **r_edge)
{
- BMVert *ev;
+ BMVert *v_new;
- ev = BM_edge_split(bm, edge, edge->v1, out, percent);
+ v_new = BM_edge_split(bm, edge, edge->v1, r_edge, factor_edge_split);
- BMO_elem_flag_enable(bm, ev, ELE_INNER);
+ BMO_elem_flag_enable(bm, v_new, ELE_INNER);
/* offset for smooth or sphere or fractal */
- alter_co(ev, oedge, params, percent2, vsta, vend);
+ alter_co(v_new, e_orig, params, factor_subd, v_a, v_b);
#if 0 //BMESH_TODO
/* clip if needed by mirror modifier */
@@ -278,35 +285,40 @@ static BMVert *bm_subdivide_edge_addvert(BMesh *bm, BMEdge *edge, BMEdge *oedge,
}
#endif
- interp_v3_v3v3(ev->no, vsta->no, vend->no, percent2);
- normalize_v3(ev->no);
+ interp_v3_v3v3(v_new->no, v_a->no, v_b->no, factor_subd);
+ normalize_v3(v_new->no);
- return ev;
+ return v_new;
}
-static BMVert *subdivideedgenum(BMesh *bm, BMEdge *edge, BMEdge *oedge,
- int curpoint, int totpoint, const SubDParams *params,
- BMEdge **newe, BMVert *vsta, BMVert *vend)
+static BMVert *subdivide_edge_num(
+ BMesh *bm, BMEdge *edge, BMEdge *e_orig,
+ int curpoint, int totpoint, const SubDParams *params,
+ BMVert *v_a, BMVert *v_b,
+ BMEdge **r_edge)
{
- BMVert *ev;
- float percent, percent2 = 0.0f;
+ BMVert *v_new;
+ float factor_edge_split, factor_subd;
if (BMO_elem_flag_test(bm, edge, EDGE_PERCENT) && totpoint == 1) {
- percent = BMO_slot_map_float_get(params->slot_edge_percents, edge);
+ factor_edge_split = BMO_slot_map_float_get(params->slot_edge_percents, edge);
+ factor_subd = 0.0f;
}
else {
- percent = 1.0f / (float)(totpoint + 1 - curpoint);
- percent2 = (float)(curpoint + 1) / (float)(totpoint + 1);
-
+ factor_edge_split = 1.0f / (float)(totpoint + 1 - curpoint);
+ factor_subd = (float)(curpoint + 1) / (float)(totpoint + 1);
}
- ev = bm_subdivide_edge_addvert(bm, edge, oedge, params, percent,
- percent2, newe, vsta, vend);
- return ev;
+ v_new = bm_subdivide_edge_addvert(
+ bm, edge, e_orig, params,
+ factor_edge_split, factor_subd,
+ v_a, v_b, r_edge);
+ return v_new;
}
-static void bm_subdivide_multicut(BMesh *bm, BMEdge *edge, const SubDParams *params,
- BMVert *vsta, BMVert *vend)
+static void bm_subdivide_multicut(
+ BMesh *bm, BMEdge *edge, const SubDParams *params,
+ BMVert *v_a, BMVert *v_b)
{
BMEdge *eed = edge, *e_new, e_tmp = *edge;
BMVert *v, v1_tmp = *edge->v1, v2_tmp = *edge->v2, *v1 = edge->v1, *v2 = edge->v2;
@@ -316,15 +328,11 @@ static void bm_subdivide_multicut(BMesh *bm, BMEdge *edge, const SubDParams *par
e_tmp.v2 = &v2_tmp;
for (i = 0; i < numcuts; i++) {
- v = subdivideedgenum(bm, eed, &e_tmp, i, params->numcuts, params, &e_new, vsta, vend);
-
- BMO_elem_flag_enable(bm, v, SUBD_SPLIT);
- BMO_elem_flag_enable(bm, eed, SUBD_SPLIT);
- BMO_elem_flag_enable(bm, e_new, SUBD_SPLIT);
+ v = subdivide_edge_num(bm, eed, &e_tmp, i, params->numcuts, params, v_a, v_b, &e_new);
- BMO_elem_flag_enable(bm, v, ELE_SPLIT);
- BMO_elem_flag_enable(bm, eed, ELE_SPLIT);
- BMO_elem_flag_enable(bm, e_new, SUBD_SPLIT);
+ BMO_elem_flag_enable(bm, v, SUBD_SPLIT | ELE_SPLIT);
+ BMO_elem_flag_enable(bm, eed, SUBD_SPLIT | ELE_SPLIT);
+ BMO_elem_flag_enable(bm, e_new, SUBD_SPLIT | ELE_SPLIT);
BM_CHECK_ELEMENT(v);
if (v->e) BM_CHECK_ELEMENT(v->e);
@@ -437,7 +445,7 @@ static void quad_2edge_split_innervert(BMesh *bm, BMFace *UNUSED(face), BMVert *
e = connect_smallest_face(bm, verts[i], verts[numcuts + (numcuts - i)], &f_new);
e_tmp = *e;
- v = bm_subdivide_edge_addvert(bm, e, &e_tmp, params, 0.5f, 0.5f, &e_new, e->v1, e->v2);
+ v = bm_subdivide_edge_addvert(bm, e, &e_tmp, params, 0.5f, 0.5f, e->v1, e->v2, &e_new);
if (i != numcuts - 1) {
connect_smallest_face(bm, v_last, v, &f_new);
@@ -580,8 +588,7 @@ static void quad_4edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts
e_tmp = *e;
for (a = 0; a < numcuts; a++) {
- v = subdivideedgenum(bm, e, &e_tmp, a, numcuts, params, &e_new,
- v1, v2);
+ v = subdivide_edge_num(bm, e, &e_tmp, a, numcuts, params, v1, v2, &e_new);
BMESH_ASSERT(v != NULL);
@@ -688,8 +695,7 @@ static void tri_3edge_subdivide(BMesh *bm, BMFace *UNUSED(face), BMVert **verts,
e_tmp.v1 = &v1_tmp;
e_tmp.v2 = &v2_tmp;
for (j = 0; j < i; j++) {
- v = subdivideedgenum(bm, e, &e_tmp, j, i, params, &e_new,
- verts[a], verts[b]);
+ v = subdivide_edge_num(bm, e, &e_tmp, j, i, params, verts[a], verts[b], &e_new);
lines[i + 1][j + 1] = v;
BMO_elem_flag_enable(bm, e_new, ELE_INNER);
@@ -766,8 +772,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
BMOpSlot *einput;
const SubDPattern *pat;
SubDParams params;
- SubDFaceData *facedata = NULL;
- BLI_array_declare(facedata);
+ BLI_Stack *facedata;
BMIter viter, fiter, liter;
BMVert *v, **verts = NULL;
BMEdge *edge;
@@ -782,7 +787,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
BLI_array_declare(verts);
float smooth, fractal, along_normal;
bool use_sphere, use_single_edge, use_grid_fill, use_only_quads;
- int cornertype, seed, i, j, matched, a, b, numcuts, totesel, smooth_falloff;
+ int cornertype, seed, i, j, a, b, numcuts, totesel, smooth_falloff;
BMO_slot_buffer_flag_enable(bm, op->slots_in, "edges", BM_EDGE, SUBD_SPLIT);
@@ -802,13 +807,13 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
patterns[1] = NULL;
/* straight cut is patterns[1] == NULL */
switch (cornertype) {
- case SUBD_PATH:
+ case SUBD_CORNER_PATH:
patterns[1] = &quad_2edge_path;
break;
- case SUBD_INNERVERT:
+ case SUBD_CORNER_INNERVERT:
patterns[1] = &quad_2edge_innervert;
break;
- case SUBD_FAN:
+ case SUBD_CORNER_FAN:
patterns[1] = &quad_2edge_fan;
break;
}
@@ -875,9 +880,12 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
BM_EDGE, EDGE_PERCENT);
+ facedata = BLI_stack_new(sizeof(SubDFaceData), __func__);
+
BM_ITER_MESH (face, &fiter, bm, BM_FACES_OF_MESH) {
BMEdge *e1 = NULL, *e2 = NULL;
float vec1[3], vec2[3];
+ bool matched = false;
/* skip non-quads if requested */
if (use_only_quads && face->len != 4)
@@ -891,8 +899,6 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
BLI_array_grow_items(edges, face->len);
BLI_array_grow_items(verts, face->len);
- matched = 0;
-
totesel = 0;
BM_ITER_ELEM_INDEX (l_new, &liter, face, BM_LOOPS_OF_FACE, i) {
edges[i] = l_new->e;
@@ -930,12 +936,13 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
}
}
if (matched) {
- BLI_array_grow_one(facedata);
- b = BLI_array_count(facedata) - 1;
- facedata[b].pat = pat;
- facedata[b].start = verts[i];
- facedata[b].face = face;
- facedata[b].totedgesel = totesel;
+ SubDFaceData *fd;
+
+ fd = BLI_stack_push_r(facedata);
+ fd->pat = pat;
+ fd->start = verts[i];
+ fd->face = face;
+ fd->totedgesel = totesel;
BMO_elem_flag_enable(bm, face, SUBD_SPLIT);
break;
}
@@ -966,15 +973,15 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
}
}
if (matched) {
- BLI_array_grow_one(facedata);
- j = BLI_array_count(facedata) - 1;
+ SubDFaceData *fd;
BMO_elem_flag_enable(bm, face, SUBD_SPLIT);
- facedata[j].pat = pat;
- facedata[j].start = verts[a];
- facedata[j].face = face;
- facedata[j].totedgesel = totesel;
+ fd = BLI_stack_push_r(facedata);
+ fd->pat = pat;
+ fd->start = verts[a];
+ fd->face = face;
+ fd->totedgesel = totesel;
break;
}
}
@@ -982,16 +989,16 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
}
if (!matched && totesel) {
- BLI_array_grow_one(facedata);
- j = BLI_array_count(facedata) - 1;
+ SubDFaceData *fd;
BMO_elem_flag_enable(bm, face, SUBD_SPLIT);
/* must initialize all members here */
- facedata[j].start = NULL;
- facedata[j].pat = NULL;
- facedata[j].totedgesel = totesel;
- facedata[j].face = face;
+ fd = BLI_stack_push_r(facedata);
+ fd->start = NULL;
+ fd->pat = NULL;
+ fd->totedgesel = totesel;
+ fd->face = face;
}
}
@@ -1009,16 +1016,17 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
copy_v3_v3(v->co, co);
}
- i = 0;
- for (i = 0; i < BLI_array_count(facedata); i++) {
- face = facedata[i].face;
+ for (; !BLI_stack_is_empty(facedata); BLI_stack_discard(facedata)) {
+ SubDFaceData *fd = BLI_stack_peek(facedata);
+
+ face = fd->face;
/* figure out which pattern to use */
BLI_array_empty(verts);
- pat = facedata[i].pat;
+ pat = fd->pat;
- if (!pat && facedata[i].totedgesel == 2) {
+ if (!pat && fd->totedgesel == 2) {
int vlen;
/* ok, no pattern. we still may be able to do something */
@@ -1079,7 +1087,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
BMIter other_fiter;
BM_ITER_ELEM (other_loop, &other_fiter, loops[a]->v, BM_LOOPS_OF_VERT) {
if (other_loop->f != face) {
- if (BM_vert_in_face(other_loop->f, loops[b]->v)) {
+ if (BM_vert_in_face(loops[b]->v, other_loop->f)) {
/* we assume that these verts are not making an edge in the face */
BLI_assert(other_loop->prev->v != loops[a]->v);
BLI_assert(other_loop->next->v != loops[a]->v);
@@ -1131,7 +1139,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
a = 0;
BM_ITER_ELEM_INDEX (l_new, &liter, face, BM_LOOPS_OF_FACE, j) {
- if (l_new->v == facedata[i].start) {
+ if (l_new->v == fd->start) {
a = j + 1;
break;
}
@@ -1156,7 +1164,7 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
BM_data_layer_free_n(bm, &bm->vdata, CD_SHAPEKEY, params.shape_info.tmpkey);
- if (facedata) BLI_array_free(facedata);
+ BLI_stack_free(facedata);
if (edges) BLI_array_free(edges);
if (verts) BLI_array_free(verts);
BLI_array_free(loops_split);
@@ -1169,14 +1177,15 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
}
/* editmesh-emulating function */
-void BM_mesh_esubdivide(BMesh *bm, const char edge_hflag,
- const float smooth, const short smooth_falloff, const bool use_smooth_even,
- const float fractal, const float along_normal,
- const int numcuts,
- const int seltype, const int cornertype,
- const short use_single_edge, const short use_grid_fill,
- const short use_only_quads,
- const int seed)
+void BM_mesh_esubdivide(
+ BMesh *bm, const char edge_hflag,
+ const float smooth, const short smooth_falloff, const bool use_smooth_even,
+ const float fractal, const float along_normal,
+ const int numcuts,
+ const int seltype, const int cornertype,
+ const short use_single_edge, const short use_grid_fill,
+ const short use_only_quads,
+ const int seed)
{
BMOperator op;
diff --git a/source/blender/bmesh/operators/bmo_subdivide_edgering.c b/source/blender/bmesh/operators/bmo_subdivide_edgering.c
index c01ad10d716..0e619b4cece 100644
--- a/source/blender/bmesh/operators/bmo_subdivide_edgering.c
+++ b/source/blender/bmesh/operators/bmo_subdivide_edgering.c
@@ -80,8 +80,9 @@ static unsigned int bm_verts_tag_count(BMesh *bm)
}
#endif
-static float bezier_handle_calc_length_v3(const float co_a[3], const float no_a[3],
- const float co_b[3], const float no_b[3])
+static float bezier_handle_calc_length_v3(
+ const float co_a[3], const float no_a[3],
+ const float co_b[3], const float no_b[3])
{
const float dot = dot_v3v3(no_a, no_b);
/* gives closest approx at a circle with 2 parallel handles */
@@ -538,12 +539,13 @@ static void bm_edgering_pair_store_free(
/* -------------------------------------------------------------------- */
/* Interpolation Function */
-static void bm_edgering_pair_interpolate(BMesh *bm, LoopPairStore *lpair,
- struct BMEdgeLoopStore *el_store_a,
- struct BMEdgeLoopStore *el_store_b,
- ListBase *eloops_ring,
- const int interp_mode, const int cuts, const float smooth,
- const float *falloff_cache)
+static void bm_edgering_pair_interpolate(
+ BMesh *bm, LoopPairStore *lpair,
+ struct BMEdgeLoopStore *el_store_a,
+ struct BMEdgeLoopStore *el_store_b,
+ ListBase *eloops_ring,
+ const int interp_mode, const int cuts, const float smooth,
+ const float *falloff_cache)
{
const int resolu = cuts + 2;
const int dims = 3;
@@ -878,9 +880,10 @@ static bool bm_edgering_pair_order_is_flipped(BMesh *UNUSED(bm),
* Takes 2 edge loops that share edges,
* sort their verts and rotates the list so the lined up.
*/
-static void bm_edgering_pair_order(BMesh *bm,
- struct BMEdgeLoopStore *el_store_a,
- struct BMEdgeLoopStore *el_store_b)
+static void bm_edgering_pair_order(
+ BMesh *bm,
+ struct BMEdgeLoopStore *el_store_a,
+ struct BMEdgeLoopStore *el_store_b)
{
ListBase *lb_a = BM_edgeloop_verts_get(el_store_a);
ListBase *lb_b = BM_edgeloop_verts_get(el_store_b);
@@ -951,11 +954,12 @@ static void bm_edgering_pair_order(BMesh *bm,
*
* \note loops are _not_ aligned.
*/
-static void bm_edgering_pair_subdiv(BMesh *bm,
- struct BMEdgeLoopStore *el_store_a,
- struct BMEdgeLoopStore *el_store_b,
- ListBase *eloops_ring,
- const int cuts)
+static void bm_edgering_pair_subdiv(
+ BMesh *bm,
+ struct BMEdgeLoopStore *el_store_a,
+ struct BMEdgeLoopStore *el_store_b,
+ ListBase *eloops_ring,
+ const int cuts)
{
ListBase *lb_a = BM_edgeloop_verts_get(el_store_a);
// ListBase *lb_b = BM_edgeloop_verts_get(el_store_b);
@@ -1043,11 +1047,12 @@ static void bm_edgering_pair_subdiv(BMesh *bm,
bm_edgeloop_vert_tag(el_store_b, false);
}
-static void bm_edgering_pair_ringsubd(BMesh *bm, LoopPairStore *lpair,
- struct BMEdgeLoopStore *el_store_a,
- struct BMEdgeLoopStore *el_store_b,
- const int interp_mode, const int cuts, const float smooth,
- const float *falloff_cache)
+static void bm_edgering_pair_ringsubd(
+ BMesh *bm, LoopPairStore *lpair,
+ struct BMEdgeLoopStore *el_store_a,
+ struct BMEdgeLoopStore *el_store_b,
+ const int interp_mode, const int cuts, const float smooth,
+ const float *falloff_cache)
{
ListBase eloops_ring = {NULL};
bm_edgering_pair_order(bm, el_store_a, el_store_b);
diff --git a/source/blender/bmesh/operators/bmo_triangulate.c b/source/blender/bmesh/operators/bmo_triangulate.c
index 986583cc21b..cb9ba5e361c 100644
--- a/source/blender/bmesh/operators/bmo_triangulate.c
+++ b/source/blender/bmesh/operators/bmo_triangulate.c
@@ -75,6 +75,7 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
GHash *sf_vert_map;
float normal[3];
const int scanfill_flag = BLI_SCANFILL_CALC_HOLES | BLI_SCANFILL_CALC_POLYS | BLI_SCANFILL_CALC_LOOSE;
+ unsigned int nors_tot;
bool calc_winding = false;
sf_vert_map = BLI_ghash_ptr_new_ex(__func__, BMO_slot_buffer_count(op->slots_in, "edges"));
@@ -103,6 +104,7 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
/* sf_edge = */ BLI_scanfill_edge_add(&sf_ctx, UNPACK2(sf_verts));
/* sf_edge->tmp.p = e; */ /* UNUSED */
}
+ nors_tot = BLI_ghash_size(sf_vert_map);
BLI_ghash_free(sf_vert_map, NULL, NULL);
@@ -111,7 +113,6 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
* Since we don't know winding, just accumulate */
ScanFillVert *sf_vert;
struct SortNormal *nors;
- const unsigned int nors_tot = BLI_ghash_size(sf_vert_map);
unsigned int i;
bool is_degenerate = true;
@@ -182,7 +183,11 @@ void bmo_triangle_fill_exec(BMesh *bm, BMOperator *op)
calc_winding = false;
}
- normalize_v3(normal);
+ /* in this case we almost certainly have degenerate geometry,
+ * better set a fallback value as a last resort */
+ if (UNLIKELY(normalize_v3(normal) == 0.0f)) {
+ normal[2] = 1.0f;
+ }
BLI_scanfill_calc_ex(&sf_ctx, scanfill_flag, normal);
diff --git a/source/blender/bmesh/operators/bmo_utils.c b/source/blender/bmesh/operators/bmo_utils.c
index d2d1c0854de..964d0b1dfc6 100644
--- a/source/blender/bmesh/operators/bmo_utils.c
+++ b/source/blender/bmesh/operators/bmo_utils.c
@@ -177,42 +177,112 @@ void bmo_rotate_edges_exec(BMesh *bm, BMOperator *op)
#define SEL_FLAG 1
#define SEL_ORIG 2
-static void bmo_region_extend_extend(BMesh *bm, BMOperator *op, const bool use_faces)
+static void bmo_face_flag_set_flush(BMesh *bm, BMFace *f, const short oflag, const bool value)
+{
+ BMLoop *l_iter;
+ BMLoop *l_first;
+
+ BMO_elem_flag_set(bm, f, oflag, value);
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ BMO_elem_flag_set(bm, l_iter->e, oflag, value);
+ BMO_elem_flag_set(bm, l_iter->v, oflag, value);
+ } while ((l_iter = l_iter->next) != l_first);
+}
+
+
+static void bmo_region_extend_expand(
+ BMesh *bm, BMOperator *op,
+ const bool use_faces, const bool use_faces_step)
{
- BMVert *v;
- BMEdge *e;
- BMIter eiter;
BMOIter siter;
if (!use_faces) {
+ BMVert *v;
+
BMO_ITER (v, &siter, op->slots_in, "geom", BM_VERT) {
- BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN))
- if (!BMO_elem_flag_test(bm, e, SEL_ORIG))
+ bool found = false;
+
+ {
+ BMIter eiter;
+ BMEdge *e;
+
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ if (!BMO_elem_flag_test(bm, e, SEL_ORIG) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
+ found = true;
break;
+ }
+ }
}
- if (e) {
- BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
- BMO_elem_flag_enable(bm, e, SEL_FLAG);
- BMO_elem_flag_enable(bm, BM_edge_other_vert(e, v), SEL_FLAG);
+ if (found) {
+ if (!use_faces_step) {
+ BMIter eiter;
+ BMEdge *e;
+
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ if (!BMO_elem_flag_test(bm, e, SEL_FLAG) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
+ BMO_elem_flag_enable(bm, e, SEL_FLAG);
+ BMO_elem_flag_enable(bm, BM_edge_other_vert(e, v), SEL_FLAG);
+ }
+ }
+ }
+ else {
+ BMIter fiter;
+ BMFace *f;
+
+ BM_ITER_ELEM (f, &fiter, v, BM_FACES_OF_VERT) {
+ if (!BMO_elem_flag_test(bm, f, SEL_FLAG) && !BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
+ bmo_face_flag_set_flush(bm, f, SEL_FLAG, true);
+ }
+ }
+
+ /* handle wire edges (when stepping over faces) */
+ {
+ BMIter eiter;
+ BMEdge *e;
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ if (BM_edge_is_wire(e)) {
+ if (!BMO_elem_flag_test(bm, e, SEL_FLAG) && !BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
+ BMO_elem_flag_enable(bm, e, SEL_FLAG);
+ BMO_elem_flag_enable(bm, BM_edge_other_vert(e, v), SEL_FLAG);
+ }
+ }
+ }
}
}
}
}
}
else {
- BMIter liter, fiter;
- BMFace *f, *f2;
- BMLoop *l;
+ BMFace *f;
BMO_ITER (f, &siter, op->slots_in, "geom", BM_FACE) {
+ BMIter liter;
+ BMLoop *l;
+
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- BM_ITER_ELEM (f2, &fiter, l->e, BM_FACES_OF_EDGE) {
- if (!BM_elem_flag_test(f2, BM_ELEM_HIDDEN)) {
- if (!BMO_elem_flag_test(bm, f2, SEL_ORIG)) {
- BMO_elem_flag_enable(bm, f2, SEL_FLAG);
+ if (!use_faces_step) {
+ BMIter fiter;
+ BMFace *f_other;
+
+ BM_ITER_ELEM (f_other, &fiter, l->e, BM_FACES_OF_EDGE) {
+ if (!BMO_elem_flag_test(bm, f_other, SEL_ORIG | SEL_FLAG) &&
+ !BM_elem_flag_test(f_other, BM_ELEM_HIDDEN))
+ {
+ BMO_elem_flag_enable(bm, f_other, SEL_FLAG);
+ }
+ }
+ }
+ else {
+ BMIter fiter;
+ BMFace *f_other;
+
+ BM_ITER_ELEM (f_other, &fiter, l->v, BM_FACES_OF_VERT) {
+ if (!BMO_elem_flag_test(bm, f_other, SEL_ORIG | SEL_FLAG) &&
+ !BM_elem_flag_test(f_other, BM_ELEM_HIDDEN))
+ {
+ BMO_elem_flag_enable(bm, f_other, SEL_FLAG);
}
}
}
@@ -221,43 +291,94 @@ static void bmo_region_extend_extend(BMesh *bm, BMOperator *op, const bool use_f
}
}
-static void bmo_region_extend_constrict(BMesh *bm, BMOperator *op, const bool use_faces)
+static void bmo_region_extend_contract(
+ BMesh *bm, BMOperator *op,
+ const bool use_faces, const bool use_faces_step)
{
- BMVert *v;
- BMEdge *e;
- BMIter eiter;
BMOIter siter;
if (!use_faces) {
+ BMVert *v;
+
BMO_ITER (v, &siter, op->slots_in, "geom", BM_VERT) {
- BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN))
- if (!BMO_elem_flag_test(bm, e, SEL_ORIG))
+ bool found = false;
+
+ if (!use_faces_step) {
+ BMIter eiter;
+ BMEdge *e;
+
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ if (!BMO_elem_flag_test(bm, e, SEL_ORIG)) {
+ found = true;
break;
+ }
+ }
}
+ else {
+ BMIter fiter;
+ BMFace *f;
- if (e) {
- BMO_elem_flag_enable(bm, v, SEL_FLAG);
+ BM_ITER_ELEM (f, &fiter, v, BM_FACES_OF_VERT) {
+ if (!BMO_elem_flag_test(bm, f, SEL_ORIG)) {
+ found = true;
+ break;
+ }
+ }
- BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
- if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
- BMO_elem_flag_enable(bm, e, SEL_FLAG);
+ /* handle wire edges (when stepping over faces) */
+ if (!found) {
+ BMIter eiter;
+ BMEdge *e;
+
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ if (BM_edge_is_wire(e)) {
+ if (!BMO_elem_flag_test(bm, e, SEL_ORIG)) {
+ found = true;
+ break;
+ }
+ }
}
}
+ }
+
+ if (found) {
+ BMIter eiter;
+ BMEdge *e;
+
+ BMO_elem_flag_enable(bm, v, SEL_FLAG);
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ BMO_elem_flag_enable(bm, e, SEL_FLAG);
+ }
}
}
}
else {
- BMIter liter, fiter;
- BMFace *f, *f2;
- BMLoop *l;
+ BMFace *f;
BMO_ITER (f, &siter, op->slots_in, "geom", BM_FACE) {
+ BMIter liter;
+ BMLoop *l;
+
BM_ITER_ELEM (l, &liter, f, BM_LOOPS_OF_FACE) {
- BM_ITER_ELEM (f2, &fiter, l->e, BM_FACES_OF_EDGE) {
- if (!BM_elem_flag_test(f2, BM_ELEM_HIDDEN)) {
- if (!BMO_elem_flag_test(bm, f2, SEL_ORIG)) {
+
+ if (!use_faces_step) {
+ BMIter fiter;
+ BMFace *f_other;
+
+ BM_ITER_ELEM (f_other, &fiter, l->e, BM_FACES_OF_EDGE) {
+ if (!BMO_elem_flag_test(bm, f_other, SEL_ORIG)) {
+ BMO_elem_flag_enable(bm, f, SEL_FLAG);
+ break;
+ }
+ }
+ }
+ else {
+ BMIter fiter;
+ BMFace *f_other;
+
+ BM_ITER_ELEM (f_other, &fiter, l->v, BM_FACES_OF_VERT) {
+ if (!BMO_elem_flag_test(bm, f_other, SEL_ORIG)) {
BMO_elem_flag_enable(bm, f, SEL_FLAG);
break;
}
@@ -271,14 +392,17 @@ static void bmo_region_extend_constrict(BMesh *bm, BMOperator *op, const bool us
void bmo_region_extend_exec(BMesh *bm, BMOperator *op)
{
const bool use_faces = BMO_slot_bool_get(op->slots_in, "use_faces");
- const bool constrict = BMO_slot_bool_get(op->slots_in, "use_constrict");
+ const bool use_face_step = BMO_slot_bool_get(op->slots_in, "use_face_step");
+ const bool constrict = BMO_slot_bool_get(op->slots_in, "use_contract");
BMO_slot_buffer_flag_enable(bm, op->slots_in, "geom", BM_ALL_NOLOOP, SEL_ORIG);
- if (constrict)
- bmo_region_extend_constrict(bm, op, use_faces);
- else
- bmo_region_extend_extend(bm, op, use_faces);
+ if (constrict) {
+ bmo_region_extend_contract(bm, op, use_faces, use_face_step);
+ }
+ else {
+ bmo_region_extend_expand(bm, op, use_faces, use_face_step);
+ }
BMO_slot_buffer_from_enabled_flag(bm, op, op->slots_out, "geom.out", BM_ALL_NOLOOP, SEL_FLAG);
}
@@ -291,6 +415,7 @@ void bmo_smooth_vert_exec(BMesh *UNUSED(bm), BMOperator *op)
BMEdge *e;
float (*cos)[3] = MEM_mallocN(sizeof(*cos) * BMO_slot_buffer_count(op->slots_in, "verts"), __func__);
float *co, *co2, clip_dist = BMO_slot_float_get(op->slots_in, "clip_dist");
+ const float fac = BMO_slot_float_get(op->slots_in, "factor");
int i, j, clipx, clipy, clipz;
int xaxis, yaxis, zaxis;
@@ -322,7 +447,7 @@ void bmo_smooth_vert_exec(BMesh *UNUSED(bm), BMOperator *op)
}
mul_v3_fl(co, 1.0f / (float)j);
- mid_v3_v3v3(co, co, v->co);
+ interp_v3_v3v3(co, v->co, co, fac);
if (clipx && fabsf(v->co[0]) <= clip_dist)
co[0] = 0.0f;
diff --git a/source/blender/bmesh/operators/bmo_wireframe.c b/source/blender/bmesh/operators/bmo_wireframe.c
index 62409fc3987..ac81dde93c0 100644
--- a/source/blender/bmesh/operators/bmo_wireframe.c
+++ b/source/blender/bmesh/operators/bmo_wireframe.c
@@ -26,8 +26,6 @@
* Creates a solid wireframe from connected faces.
*/
-#include "MEM_guardedalloc.h"
-
#include "DNA_material_types.h"
#include "BLI_sys_types.h"
diff --git a/source/blender/bmesh/tools/bmesh_beautify.c b/source/blender/bmesh/tools/bmesh_beautify.c
index 6639e767e77..19fe492c670 100644
--- a/source/blender/bmesh/tools/bmesh_beautify.c
+++ b/source/blender/bmesh/tools/bmesh_beautify.c
@@ -37,6 +37,7 @@
#include "BLI_math.h"
#include "BLI_heap.h"
+#include "BLI_polyfill2d_beautify.h"
#include "MEM_guardedalloc.h"
@@ -96,7 +97,7 @@ static GSet *erot_gset_new(void)
static void erot_state_ex(const BMEdge *e, int v_index[2], int f_index[2])
{
- BLI_assert(BM_edge_is_manifold((BMEdge *)e));
+ BLI_assert(BM_edge_is_manifold(e));
BLI_assert(BM_vert_in_edge(e, e->l->prev->v) == false);
BLI_assert(BM_vert_in_edge(e, e->l->radial_next->prev->v) == false);
@@ -125,22 +126,22 @@ static void erot_state_alternate(const BMEdge *e, EdRotState *e_state)
/* -------------------------------------------------------------------- */
/* Calculate the improvement of rotating the edge */
-/**
- * \return a negative value means the edge can be rotated.
- */
static float bm_edge_calc_rotate_beauty__area(
const float v1[3], const float v2[3], const float v3[3], const float v4[3])
{
/* not a loop (only to be able to break out) */
do {
float v1_xy[2], v2_xy[2], v3_xy[2], v4_xy[2];
- bool is_zero_a, is_zero_b;
/* first get the 2d values */
{
+ const float eps = 1e-5;
float no_a[3], no_b[3];
float no[3];
float axis_mat[3][3];
+ float no_scale;
+ cross_tri_v3(no_a, v2, v3, v4);
+ cross_tri_v3(no_b, v2, v4, v1);
// printf("%p %p %p %p - %p %p\n", v1, v2, v3, v4, e->l->f, e->l->radial_next->f);
BLI_assert((ELEM(v1, v2, v3, v4) == false) &&
@@ -148,97 +149,40 @@ static float bm_edge_calc_rotate_beauty__area(
(ELEM(v3, v1, v2, v4) == false) &&
(ELEM(v4, v1, v2, v3) == false));
- is_zero_a = (normal_tri_v3(no_a, v2, v3, v4) <= FLT_EPSILON);
- is_zero_b = (normal_tri_v3(no_b, v2, v4, v1) <= FLT_EPSILON);
-
- if (LIKELY(is_zero_a == false && is_zero_b == false)) {
- add_v3_v3v3(no, no_a, no_b);
- if (UNLIKELY(normalize_v3(no) <= FLT_EPSILON)) {
- break;
- }
- }
- else if (is_zero_a == false) {
- copy_v3_v3(no, no_a);
- }
- else if (is_zero_b == false) {
- copy_v3_v3(no, no_b);
- }
- else {
- /* both zero area, no useful normal can be calculated */
+ add_v3_v3v3(no, no_a, no_b);
+ if (UNLIKELY((no_scale = normalize_v3(no)) <= FLT_EPSILON)) {
break;
}
- // { float a = angle_normalized_v3v3(no_a, no_b); printf("~ %.7f\n", a); fflush(stdout);}
-
axis_dominant_v3_to_m3(axis_mat, no);
mul_v2_m3v3(v1_xy, axis_mat, v1);
mul_v2_m3v3(v2_xy, axis_mat, v2);
mul_v2_m3v3(v3_xy, axis_mat, v3);
mul_v2_m3v3(v4_xy, axis_mat, v4);
- }
-
- // printf("%p %p %p %p - %p %p\n", v1, v2, v3, v4, e->l->f, e->l->radial_next->f);
-
- if (is_zero_a == false && is_zero_b == false) {
- /* both tri's are valid, check we make a concave quad */
- if (!is_quad_convex_v2(v1_xy, v2_xy, v3_xy, v4_xy)) {
- break;
- }
- }
- else {
- /* one of the tri's was degenerate, chech we're not rotating
- * into a different degenerate shape or flipping the face */
- float area_a, area_b;
- area_a = area_tri_signed_v2(v1_xy, v2_xy, v3_xy);
- area_b = area_tri_signed_v2(v1_xy, v3_xy, v4_xy);
-
- if ((fabsf(area_a) <= FLT_EPSILON) || (fabsf(area_b) <= FLT_EPSILON)) {
- /* one of the new rotations is degenerate */
- break;
- }
-
- if ((area_a >= 0.0f) != (area_b >= 0.0f)) {
- /* rotation would cause flipping */
+ /**
+ * Check if input faces are already flipped.
+ * Logic for 'signum_i' addition is:
+ *
+ * Accept:
+ * - (1, 1) or (-1, -1): same side (common case).
+ * - (-1/1, 0): one degenerate, OK since we may rotate into a valid state.
+ *
+ * Ignore:
+ * - (-1, 1): opposite winding, ignore.
+ * - ( 0, 0): both degenerate, ignore.
+ *
+ * \note The cross product is divided by 'no_scale'
+ * so the rotation calculation is scale independent.
+ */
+ if (!(signum_i_ex(cross_tri_v2(v2_xy, v3_xy, v4_xy) / no_scale, eps) +
+ signum_i_ex(cross_tri_v2(v2_xy, v4_xy, v1_xy) / no_scale, eps)))
+ {
break;
}
}
- {
- /* testing rule: the area divided by the perimeter,
- * check if (1-3) beats the existing (2-4) edge rotation */
- float area_a, area_b;
- float prim_a, prim_b;
- float fac_24, fac_13;
-
- float len_12, len_23, len_34, len_41, len_24, len_13;
-
- /* edges around the quad */
- len_12 = len_v2v2(v1_xy, v2_xy);
- len_23 = len_v2v2(v2_xy, v3_xy);
- len_34 = len_v2v2(v3_xy, v4_xy);
- len_41 = len_v2v2(v4_xy, v1_xy);
- /* edges crossing the quad interior */
- len_13 = len_v2v2(v1_xy, v3_xy);
- len_24 = len_v2v2(v2_xy, v4_xy);
-
- /* edge (2-4), current state */
- area_a = area_tri_v2(v2_xy, v3_xy, v4_xy);
- area_b = area_tri_v2(v2_xy, v4_xy, v1_xy);
- prim_a = len_23 + len_34 + len_24;
- prim_b = len_24 + len_41 + len_12;
- fac_24 = (area_a / prim_a) + (area_b / prim_b);
-
- /* edge (1-3), new state */
- area_a = area_tri_v2(v1_xy, v2_xy, v3_xy);
- area_b = area_tri_v2(v1_xy, v3_xy, v4_xy);
- prim_a = len_12 + len_23 + len_13;
- prim_b = len_34 + len_41 + len_13;
- fac_13 = (area_a / prim_a) + (area_b / prim_b);
-
- /* negative number if (1-3) is an improved state */
- return fac_24 - fac_13;
- }
+ return BLI_polyfill_beautify_quad_rotate_calc(v1_xy, v2_xy, v3_xy, v4_xy);
} while (false);
return FLT_MAX;
@@ -272,6 +216,12 @@ static float bm_edge_calc_rotate_beauty__angle(
return FLT_MAX;
}
+/**
+ * Assuming we have 2 triangles sharing an edge (2 - 4),
+ * check if the edge running from (1 - 3) gives better results.
+ *
+ * \return (negative number means the edge can be rotated, lager == better).
+ */
float BM_verts_calc_rotate_beauty(
const BMVert *v1, const BMVert *v2, const BMVert *v3, const BMVert *v4,
const short flag, const short method)
@@ -324,11 +274,12 @@ BLI_INLINE bool edge_in_array(const BMEdge *e, const BMEdge **edge_array, const
}
/* recalc an edge in the heap (surrounding geometry has changed) */
-static void bm_edge_update_beauty_cost_single(BMEdge *e, Heap *eheap, HeapNode **eheap_table, GSet **edge_state_arr,
- /* only for testing the edge is in the array */
- const BMEdge **edge_array, const int edge_array_len,
+static void bm_edge_update_beauty_cost_single(
+ BMEdge *e, Heap *eheap, HeapNode **eheap_table, GSet **edge_state_arr,
+ /* only for testing the edge is in the array */
+ const BMEdge **edge_array, const int edge_array_len,
- const short flag, const short method)
+ const short flag, const short method)
{
if (edge_in_array(e, edge_array, edge_array_len)) {
const int i = BM_elem_index_get(e);
@@ -366,10 +317,11 @@ static void bm_edge_update_beauty_cost_single(BMEdge *e, Heap *eheap, HeapNode *
}
/* we have rotated an edge, tag other edges and clear this one */
-static void bm_edge_update_beauty_cost(BMEdge *e, Heap *eheap, HeapNode **eheap_table, GSet **edge_state_arr,
- const BMEdge **edge_array, const int edge_array_len,
- /* only for testing the edge is in the array */
- const short flag, const short method)
+static void bm_edge_update_beauty_cost(
+ BMEdge *e, Heap *eheap, HeapNode **eheap_table, GSet **edge_state_arr,
+ const BMEdge **edge_array, const int edge_array_len,
+ /* only for testing the edge is in the array */
+ const short flag, const short method)
{
int i;
@@ -383,7 +335,7 @@ static void bm_edge_update_beauty_cost(BMEdge *e, Heap *eheap, HeapNode **eheap_
BLI_assert(e->l->f->len == 3 &&
e->l->radial_next->f->len == 3);
- BLI_assert(BM_edge_face_count(e) == 2);
+ BLI_assert(BM_edge_face_count_is_equal(e, 2));
for (i = 0; i < 4; i++) {
bm_edge_update_beauty_cost_single(
@@ -400,9 +352,10 @@ static void bm_edge_update_beauty_cost(BMEdge *e, Heap *eheap, HeapNode **eheap_
/**
* \note This function sets the edge indices to invalid values.
*/
-void BM_mesh_beautify_fill(BMesh *bm, BMEdge **edge_array, const int edge_array_len,
- const short flag, const short method,
- const short oflag_edge, const short oflag_face)
+void BM_mesh_beautify_fill(
+ BMesh *bm, BMEdge **edge_array, const int edge_array_len,
+ const short flag, const short method,
+ const short oflag_edge, const short oflag_face)
{
Heap *eheap; /* edge heap */
HeapNode **eheap_table; /* edge index aligned table pointing to the eheap */
@@ -438,11 +391,11 @@ void BM_mesh_beautify_fill(BMesh *bm, BMEdge **edge_array, const int edge_array_
i = BM_elem_index_get(e);
eheap_table[i] = NULL;
- BLI_assert(BM_edge_face_count(e) == 2);
+ BLI_assert(BM_edge_face_count_is_equal(e, 2));
e = BM_edge_rotate(bm, e, false, BM_EDGEROT_CHECK_EXISTS);
- BLI_assert(e == NULL || BM_edge_face_count(e) == 2);
+ BLI_assert(e == NULL || BM_edge_face_count_is_equal(e, 2));
if (LIKELY(e)) {
GSet *e_state_set = edge_state_arr[i];
diff --git a/source/blender/bmesh/tools/bmesh_beautify.h b/source/blender/bmesh/tools/bmesh_beautify.h
index 7cc17008b50..0d6aa23b81d 100644
--- a/source/blender/bmesh/tools/bmesh_beautify.h
+++ b/source/blender/bmesh/tools/bmesh_beautify.h
@@ -31,12 +31,14 @@ enum {
VERT_RESTRICT_TAG = (1 << 0),
};
-void BM_mesh_beautify_fill(BMesh *bm, BMEdge **edge_array, const int edge_array_len,
- const short flag, const short method,
- const short oflag_edge, const short oflag_face);
+void BM_mesh_beautify_fill(
+ BMesh *bm, BMEdge **edge_array, const int edge_array_len,
+ const short flag, const short method,
+ const short oflag_edge, const short oflag_face);
-float BM_verts_calc_rotate_beauty(const BMVert *v1, const BMVert *v2,
- const BMVert *v3, const BMVert *v4,
- const short flag, const short method);
+float BM_verts_calc_rotate_beauty(
+ const BMVert *v1, const BMVert *v2,
+ const BMVert *v3, const BMVert *v4,
+ const short flag, const short method);
#endif /* __BMESH_BEAUTIFY_H__ */
diff --git a/source/blender/bmesh/tools/bmesh_bevel.c b/source/blender/bmesh/tools/bmesh_bevel.c
index 4a9fb677257..5a7788c0b62 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.c
+++ b/source/blender/bmesh/tools/bmesh_bevel.c
@@ -53,6 +53,10 @@
#define BEVEL_EPSILON 1e-6f
#define BEVEL_EPSILON_SQ 1e-12f
#define BEVEL_EPSILON_BIG 1e-4f
+#define BEVEL_EPSILON_BIG_SQ 1e-8f
+#define BEVEL_EPSILON_ANG DEG2RADF(2.0f)
+#define BEVEL_SMALL_ANG DEG2RADF(10.0f)
+#define BEVEL_MAX_ADJUST_PCT 10.0f
/* happens far too often, uncomment for development */
// #define BEVEL_ASSERT_PROJECT
@@ -183,11 +187,11 @@ typedef struct BevelParams {
float pro_super_r; /* superellipse parameter for edge profile */
bool vertex_only; /* bevel vertices only */
bool use_weights; /* bevel amount affected by weights on edges or verts */
- bool preserve_widths; /* should bevel prefer widths over angles, if forced to choose? */
+ bool loop_slide; /* should bevel prefer to slide along edges rather than keep widths spec? */
bool limit_offset; /* should offsets be limited by collisions? */
const struct MDeformVert *dvert; /* vertex group array, maybe set if vertex_only */
int vertex_group; /* vertex group index, maybe set if vertex_only */
- int mat_nr; /* if >= 0, material number for bevel; else material comes from adjacent faces */
+ int mat_nr; /* if >= 0, material number for bevel; else material comes from adjacent faces */
} BevelParams;
// #pragma GCC diagnostic ignored "-Wpadded"
@@ -244,8 +248,9 @@ static void create_mesh_bmvert(BMesh *bm, VMesh *vm, int i, int j, int k, BMVert
BM_elem_flag_disable(nv->v, BM_ELEM_TAG);
}
-static void copy_mesh_vert(VMesh *vm, int ito, int jto, int kto,
- int ifrom, int jfrom, int kfrom)
+static void copy_mesh_vert(
+ VMesh *vm, int ito, int jto, int kto,
+ int ifrom, int jfrom, int kfrom)
{
NewVert *nvto, *nvfrom;
@@ -341,32 +346,64 @@ static EdgeHalf *next_bev(BevVert *bv, EdgeHalf *from_e)
}
/* Return a good representative face (for materials, etc.) for faces
- * created around/near BoundVert v */
-static BMFace *boundvert_rep_face(BoundVert *v)
-{
- BLI_assert(v->efirst != NULL && v->elast != NULL);
- if (v->efirst->fnext == v->elast->fprev)
- return v->efirst->fnext;
- else if (v->efirst->fnext)
- return v->efirst->fnext;
- else
- return v->elast->fprev;
+ * created around/near BoundVert v.
+ * Sometimes care about a second choice, if there is one.
+ * If r_fother parameter is non-NULL and there is another, different,
+ * possible frep, return the other one in that parameter. */
+static BMFace *boundvert_rep_face(BoundVert *v, BMFace **r_fother)
+{
+ BMFace *frep, *frep2;
+
+ frep2 = NULL;
+ if (v->ebev) {
+ frep = v->ebev->fprev;
+ if (v->efirst->fprev != frep)
+ frep2 = v->efirst->fprev;
+ }
+ else {
+ frep = v->efirst->fprev;
+ if (frep) {
+ if (v->elast->fnext != frep)
+ frep2 = v->elast->fnext;
+ else if (v->efirst->fnext != frep)
+ frep2 = v->efirst->fnext;
+ else if (v->elast->fprev != frep)
+ frep2 = v->efirst->fprev;
+ }
+ else if (v->efirst->fnext) {
+ frep = v->efirst->fnext;
+ if (v->elast->fnext != frep)
+ frep2 = v->elast->fnext;
+ }
+ else if (v->elast->fprev) {
+ frep = v->elast->fprev;
+ }
+ }
+ if (r_fother)
+ *r_fother = frep2;
+ return frep;
}
/**
* Make ngon from verts alone.
* Make sure to properly copy face attributes and do custom data interpolation from
* corresponding elements of face_arr, if that is non-NULL, else from facerep.
+ * If edge_arr is non-NULL, then for interpolation purposes only, the corresponding
+ * elements of vert_arr are snapped to any non-NULL edges in that array.
* If mat_nr >= 0 then the material of the face is set to that.
*
* \note ALL face creation goes through this function, this is important to keep!
*/
-static BMFace *bev_create_ngon(BMesh *bm, BMVert **vert_arr, const int totv,
- BMFace **face_arr, BMFace *facerep, int mat_nr, bool do_interp)
+static BMFace *bev_create_ngon(
+ BMesh *bm, BMVert **vert_arr, const int totv,
+ BMFace **face_arr, BMFace *facerep, BMEdge **edge_arr,
+ int mat_nr, bool do_interp)
{
BMIter iter;
BMLoop *l;
BMFace *f, *interp_f;
+ BMEdge *bme;
+ float save_co[3];
int i;
f = BM_face_create_verts(bm, vert_arr, totv, facerep, BM_CREATE_NOP, true);
@@ -384,8 +421,19 @@ static BMFace *bev_create_ngon(BMesh *bm, BMVert **vert_arr, const int totv,
else {
interp_f = facerep;
}
- if (interp_f)
+ if (interp_f) {
+ bme = NULL;
+ if (edge_arr)
+ bme = edge_arr[i];
+ if (bme) {
+ copy_v3_v3(save_co, l->v->co);
+ closest_to_line_segment_v3(l->v->co, save_co, bme->v1->co, bme->v2->co);
+ }
BM_loop_interp_from_face(bm, l, interp_f, true, true);
+ if (bme) {
+ copy_v3_v3(l->v->co, save_co);
+ }
+ }
i++;
}
}
@@ -402,25 +450,32 @@ static BMFace *bev_create_ngon(BMesh *bm, BMVert **vert_arr, const int totv,
return f;
}
-static BMFace *bev_create_quad_tri(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
- BMFace *facerep, int mat_nr, bool do_interp)
+static BMFace *bev_create_quad(
+ BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
+ BMFace *f1, BMFace *f2, BMFace *f3, BMFace *f4,
+ int mat_nr)
{
BMVert *varr[4] = {v1, v2, v3, v4};
- return bev_create_ngon(bm, varr, v4 ? 4 : 3, NULL, facerep, mat_nr, do_interp);
+ BMFace *farr[4] = {f1, f2, f3, f4};
+ return bev_create_ngon(bm, varr, 4, farr, f1, NULL, mat_nr, true);
}
-static BMFace *bev_create_quad_tri_ex(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
- BMFace *f1, BMFace *f2, BMFace *f3, BMFace *f4, int mat_nr)
+static BMFace *bev_create_quad_ex(
+ BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
+ BMFace *f1, BMFace *f2, BMFace *f3, BMFace *f4,
+ BMEdge *e1, BMEdge *e2, BMEdge *e3, BMEdge *e4,
+ int mat_nr)
{
BMVert *varr[4] = {v1, v2, v3, v4};
BMFace *farr[4] = {f1, f2, f3, f4};
- return bev_create_ngon(bm, varr, v4 ? 4 : 3, farr, f1, mat_nr, true);
+ BMEdge *earr[4] = {e1, e2, e3, e4};
+ return bev_create_ngon(bm, varr, 4, farr, f1, earr, mat_nr, true);
}
-
/* Is Loop layer layer_index contiguous across shared vertex of l1 and l2? */
-static bool contig_ldata_across_loops(BMesh *bm, BMLoop *l1, BMLoop *l2,
- int layer_index)
+static bool contig_ldata_across_loops(
+ BMesh *bm, BMLoop *l1, BMLoop *l2,
+ int layer_index)
{
const int offset = bm->ldata.layers[layer_index].offset;
const int type = bm->ldata.layers[layer_index].type;
@@ -478,71 +533,79 @@ static bool contig_ldata_across_edge(BMesh *bm, BMEdge *e, BMFace *f1, BMFace *f
return true;
}
-/* Like bev_create_quad_tri, but when verts straddle an old edge.
- * e
- * |
- * v1+---|---+v4
- * | | |
- * | | |
- * v2+---|---+v3
- * |
- * f1 | f2
- *
- * Most CustomData for loops can be interpolated in their respective
- * faces' loops, but for UVs and other 'has_math_cd' layers, only
- * do this if the UVs are continuous across the edge e, otherwise pick
- * one side (f1, arbitrarily), and interpolate them all on that side.
- * For face data, use f1 (arbitrarily) as face representative. */
-static BMFace *bev_create_quad_straddle(BMesh *bm, BMVert *v1, BMVert *v2, BMVert *v3, BMVert *v4,
- BMFace *f1, BMFace *f2, int mat_nr, bool is_seam)
-{
- BMFace *f, *facerep;
- BMLoop *l;
+/* Merge (using average) all the UV values for loops of v's faces.
+ * Caller should ensure that no seams are violated by doing this. */
+static void bev_merge_uvs(BMesh *bm, BMVert *v)
+{
BMIter iter;
+ MLoopUV *luv;
+ BMLoop *l;
+ float uv[2];
+ int n;
+ int num_of_uv_layers = CustomData_number_of_layers(&bm->ldata, CD_MLOOPUV);
+ int i;
- f = bev_create_quad_tri(bm, v1, v2, v3, v4, f1, mat_nr, false);
+ for (i = 0; i < num_of_uv_layers; i++) {
+ int cd_loop_uv_offset = CustomData_get_n_offset(&bm->ldata, CD_MLOOPUV, i);
- if (!f)
- return NULL;
+ if (cd_loop_uv_offset == -1)
+ return;
- BM_ITER_ELEM (l, &iter, f, BM_LOOPS_OF_FACE) {
- if (is_seam || l->v == v1 || l->v == v2)
- facerep = f1;
- else
- facerep = f2;
- if (facerep)
- BM_loop_interp_from_face(bm, l, facerep, true, true);
+ n = 0;
+ zero_v2(uv);
+ BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ add_v2_v2(uv, luv->uv);
+ n++;
+ }
+ if (n > 1) {
+ mul_v2_fl(uv, 1.0f / (float)n);
+ BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ copy_v2_v2(luv->uv, uv);
+ }
+ }
}
- return f;
}
-/* Merge (using average) all the UV values for loops of v's faces.
- * Caller should ensure that no seams are violated by doing this. */
-static void bev_merge_uvs(BMesh *bm, BMVert *v)
+/* Merge (using average) the UV values for two specific loops of v: those for faces containing v,
+ * and part of faces that share edge bme */
+static void bev_merge_edge_uvs(BMesh *bm, BMEdge *bme, BMVert *v)
{
BMIter iter;
MLoopUV *luv;
- BMLoop *l;
+ BMLoop *l, *l1, *l2;
float uv[2];
- int n;
- int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+ int num_of_uv_layers = CustomData_number_of_layers(&bm->ldata, CD_MLOOPUV);
+ int i;
- if (cd_loop_uv_offset == -1)
+ l1 = NULL;
+ l2 = NULL;
+ BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
+ if (l->e == bme)
+ l1 = l;
+ else if (l->prev->e == bme)
+ l2 = l;
+ }
+ if (l1 == NULL || l2 == NULL)
return;
- n = 0;
- zero_v2(uv);
- BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ for (i = 0; i < num_of_uv_layers; i++) {
+ int cd_loop_uv_offset = CustomData_get_n_offset(&bm->ldata, CD_MLOOPUV, i);
+
+ if (cd_loop_uv_offset == -1)
+ return;
+
+ zero_v2(uv);
+ luv = BM_ELEM_CD_GET_VOID_P(l1, cd_loop_uv_offset);
add_v2_v2(uv, luv->uv);
- n++;
- }
- if (n > 1) {
- mul_v2_fl(uv, 1.0f / (float)n);
- BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- copy_v2_v2(luv->uv, uv);
- }
+ luv = BM_ELEM_CD_GET_VOID_P(l2, cd_loop_uv_offset);
+ add_v2_v2(uv, luv->uv);
+ mul_v2_fl(uv, 0.5f);
+ luv = BM_ELEM_CD_GET_VOID_P(l1, cd_loop_uv_offset);
+ copy_v2_v2(luv->uv, uv);
+ luv = BM_ELEM_CD_GET_VOID_P(l2, cd_loop_uv_offset);
+ copy_v2_v2(luv->uv, uv);
}
}
@@ -577,10 +640,42 @@ static bool is_outside_edge(EdgeHalf *e, const float co[3], BMVert **ret_closer_
}
}
+/* co should be approximately on the plane between e1 and e2, which share common vert v
+ * and common face f (which cannot be NULL).
+ * Is it between those edges, sweeping CCW? */
+static bool point_between_edges(float co[3], BMVert *v, BMFace *f, EdgeHalf *e1, EdgeHalf *e2)
+{
+ BMVert *v1, *v2;
+ float dir1[3], dir2[3], dirco[3], no[3];
+ float ang11, ang1co;
+
+ v1 = BM_edge_other_vert(e1->e, v);
+ v2 = BM_edge_other_vert(e2->e, v);
+ sub_v3_v3v3(dir1, v->co, v1->co);
+ sub_v3_v3v3(dir2, v->co, v2->co);
+ sub_v3_v3v3(dirco, v->co, co);
+ normalize_v3(dir1);
+ normalize_v3(dir2);
+ normalize_v3(dirco);
+ ang11 = angle_normalized_v3v3(dir1, dir2);
+ ang1co = angle_normalized_v3v3(dir1, dirco);
+ /* angles are in [0,pi]. need to compare cross product with normal to see if they are reflex */
+ cross_v3_v3v3(no, dir1, dir2);
+ if (dot_v3v3(no, f->no) < 0.0f)
+ ang11 = (float)(M_PI * 2.0) - ang11;
+ cross_v3_v3v3(no, dir1, dirco);
+ if (dot_v3v3(no, f->no) < 0.0f)
+ ang1co = (float)(M_PI * 2.0) - ang1co;
+ return (ang11 - ang1co > -BEVEL_EPSILON_ANG);
+}
+
/*
* Calculate the meeting point between the offset edges for e1 and e2, putting answer in meetco.
* e1 and e2 share vertex v and face f (may be NULL) and viewed from the normal side of
* the bevel vertex, e1 precedes e2 in CCW order.
+ * Except: if edges_between is true, there are edges between e1 and e2 in CCW order so they
+ * don't share a common face. We want the meeting point to be on an existing face so it
+ * should be dropped onto one of the intermediate faces, if possible.
* Offset edge is on right of both edges, where e1 enters v and e2 leave it.
* When offsets are equal, the new point is on the edge bisector, with length offset/sin(angle/2),
* but if the offsets are not equal (allowing for this, as bevel modifier has edge weights that may
@@ -589,18 +684,29 @@ static bool is_outside_edge(EdgeHalf *e, const float co[3], BMVert **ret_closer_
* record the change in offset_l (or offset_r); later we can tell that a change has happened because
* the offset will differ from its original value in offset_l_spec (or offset_r_spec).
*/
-static void offset_meet(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, BMFace *f, float meetco[3])
+static void offset_meet(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, BMFace *f, bool edges_between, float meetco[3])
{
- float dir1[3], dir2[3], norm_v[3], norm_perp1[3], norm_perp2[3],
- off1a[3], off1b[3], off2a[3], off2b[3], isect2[3], ang, d;
+ float dir1[3], dir2[3], dir1n[3], dir2p[3], norm_v[3], norm_v1[3], norm_v2[3],
+ norm_perp1[3], norm_perp2[3], off1a[3], off1b[3], off2a[3], off2b[3],
+ isect2[3], dropco[3], plane[4], ang, d;
BMVert *closer_v;
+ EdgeHalf *e, *e1next, *e2prev;
+ BMFace *ff;
+ int isect_kind;
/* get direction vectors for two offset lines */
sub_v3_v3v3(dir1, v->co, BM_edge_other_vert(e1->e, v)->co);
sub_v3_v3v3(dir2, BM_edge_other_vert(e2->e, v)->co, v->co);
+ if (edges_between) {
+ e1next = e1->next;
+ e2prev = e2->prev;
+ sub_v3_v3v3(dir1n, BM_edge_other_vert(e1next->e, v)->co, v->co);
+ sub_v3_v3v3(dir2p, v->co, BM_edge_other_vert(e2prev->e, v)->co);
+ }
+
ang = angle_v3v3(dir1, dir2);
- if (ang < BEVEL_EPSILON_BIG) {
+ if (ang < BEVEL_EPSILON_ANG) {
/* special case: e1 and e2 are parallel; put offset point perp to both, from v.
* need to find a suitable plane.
* if offsets are different, we're out of luck:
@@ -621,7 +727,7 @@ static void offset_meet(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, BMFace *f, float
e2->offset_l = d;
copy_v3_v3(meetco, off1a);
}
- else if (fabsf(ang - (float)M_PI) < BEVEL_EPSILON_BIG) {
+ else if (fabsf(ang - (float)M_PI) < BEVEL_EPSILON_ANG) {
/* special case e1 and e2 are antiparallel, so bevel is into
* a zero-area face. Just make the offset point on the
* common line, at offset distance from v. */
@@ -635,17 +741,43 @@ static void offset_meet(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, BMFace *f, float
else {
/* Get normal to plane where meet point should be,
* using cross product instead of f->no in case f is non-planar.
+ * Except: sometimes locally there can be a small angle
+ * between dir1 and dir2 that leads to a normal that is actually almost
+ * perpendicular to the face normal; in this case it looks wrong to use
+ * the local (cross-product) normal, so use the face normal if the angle
+ * between dir1 and dir2 is smallish.
* If e1-v-e2 is a reflex angle (viewed from vertex normal side), need to flip.
* Use f->no to figure out which side to look at angle from, as even if
* f is non-planar, will be more accurate than vertex normal */
- cross_v3_v3v3(norm_v, dir2, dir1);
- normalize_v3(norm_v);
- if (dot_v3v3(norm_v, f ? f->no : v->no) < 0.0f)
- negate_v3(norm_v);
+ if (f && ang < BEVEL_SMALL_ANG) {
+ copy_v3_v3(norm_v1, f->no);
+ copy_v3_v3(norm_v2, f->no);
+ }
+ else if (!edges_between) {
+ cross_v3_v3v3(norm_v1, dir2, dir1);
+ normalize_v3(norm_v1);
+ if (dot_v3v3(norm_v1, f ? f->no : v->no) < 0.0f)
+ negate_v3(norm_v1);
+ copy_v3_v3(norm_v2, norm_v1);
+ }
+ else {
+ /* separate faces; get face norms at corners for each separately */
+ cross_v3_v3v3(norm_v1, dir1n, dir1);
+ normalize_v3(norm_v1);
+ f = e1->fnext;
+ if (dot_v3v3(norm_v1, f ? f->no : v->no) < 0.0f)
+ negate_v3(norm_v1);
+ cross_v3_v3v3(norm_v2, dir2, dir2p);
+ normalize_v3(norm_v2);
+ f = e2->fprev;
+ if (dot_v3v3(norm_v2, f ? f->no : v->no) < 0.0f)
+ negate_v3(norm_v2);
+ }
+
/* get vectors perp to each edge, perp to norm_v, and pointing into face */
- cross_v3_v3v3(norm_perp1, dir1, norm_v);
- cross_v3_v3v3(norm_perp2, dir2, norm_v);
+ cross_v3_v3v3(norm_perp1, dir1, norm_v1);
+ cross_v3_v3v3(norm_perp2, dir2, norm_v2);
normalize_v3(norm_perp1);
normalize_v3(norm_perp2);
@@ -657,11 +789,10 @@ static void offset_meet(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, BMFace *f, float
madd_v3_v3fl(off2a, norm_perp2, e2->offset_l);
add_v3_v3v3(off2b, off2a, dir2);
- /* intersect the lines; by construction they should be on the same plane and not parallel */
- if (!isect_line_line_v3(off1a, off1b, off2a, off2b, meetco, isect2)) {
-#ifdef BEVEL_ASSERT_PROJECT
- BLI_assert(!"offset_meet failure");
-#endif
+ /* intersect the lines */
+ isect_kind = isect_line_line_v3(off1a, off1b, off2a, off2b, meetco, isect2);
+ if (isect_kind == 0) {
+ /* lines are collinear: we already tested for this, but this used a different epsilon */
copy_v3_v3(meetco, off1a); /* just to do something */
d = dist_to_line_v3(meetco, v->co, BM_edge_other_vert(e2->e, v)->co);
if (fabsf(d - e2->offset_l) > BEVEL_EPSILON)
@@ -681,15 +812,38 @@ static void offset_meet(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, BMFace *f, float
copy_v3_v3(meetco, closer_v->co);
e1->offset_r = len_v3v3(meetco, v->co);
}
+ if (edges_between && e1->offset_r > 0.0f && e2->offset_l > 0.0f) {
+ /* Try to drop meetco to a face between e1 and e2 */
+ if (isect_kind == 2) {
+ /* lines didn't meet in 3d: get average of meetco and isect2 */
+ mid_v3_v3v3(meetco, meetco, isect2);
+ }
+ for (e = e1; e != e2; e = e->next) {
+ ff = e->fnext;
+ if (!ff)
+ continue;
+ plane_from_point_normal_v3(plane, v->co, ff->no);
+ closest_to_plane_normalized_v3(dropco, plane, meetco);
+ if (point_between_edges(dropco, v, ff, e, e->next)) {
+ copy_v3_v3(meetco, dropco);
+ break;
+ }
+ }
+ e1->offset_r = dist_to_line_v3(meetco, v->co, BM_edge_other_vert(e1->e, v)->co);
+ e2->offset_l = dist_to_line_v3(meetco, v->co, BM_edge_other_vert(e2->e, v)->co);
+ }
}
}
}
+/* chosen so that 1/sin(BEVEL_GOOD_ANGLE) is about 4, giving that expansion factor to bevel width */
+#define BEVEL_GOOD_ANGLE 0.25f
+
/* Calculate the meeting point between e1 and e2 (one of which should have zero offsets),
* where e1 precedes e2 in CCW order around their common vertex v (viewed from normal side).
* If r_angle is provided, return the angle between e and emeet in *r_angle.
* If the angle is 0, or it is 180 degrees or larger, there will be no meeting point;
- * return false in that case, else true */
+ * return false in that case, else true. */
static bool offset_meet_edge(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, float meetco[3], float *r_angle)
{
float dir1[3], dir2[3], fno[3], ang, sinang;
@@ -701,7 +855,7 @@ static bool offset_meet_edge(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, float meetc
/* find angle from dir1 to dir2 as viewed from vertex normal side */
ang = angle_normalized_v3v3(dir1, dir2);
- if (ang < BEVEL_EPSILON) {
+ if (fabsf(ang) < BEVEL_GOOD_ANGLE) {
if (r_angle)
*r_angle = 0.0f;
return false;
@@ -712,10 +866,11 @@ static bool offset_meet_edge(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, float meetc
if (r_angle)
*r_angle = ang;
- if (ang - (float)M_PI > BEVEL_EPSILON)
+ if (fabsf(ang - (float)M_PI) < BEVEL_GOOD_ANGLE)
return false;
sinang = sinf(ang);
+
copy_v3_v3(meetco, v->co);
if (e1->offset_r == 0.0f)
madd_v3_v3fl(meetco, dir1, e2->offset_l / sinang);
@@ -724,6 +879,17 @@ static bool offset_meet_edge(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, float meetc
return true;
}
+/* Return true if it will look good to put the meeting point where offset_on_edge_between
+ * would put it. This means that neither side sees a reflex angle */
+static bool good_offset_on_edge_between(EdgeHalf *e1, EdgeHalf *e2, EdgeHalf *emid, BMVert *v)
+{
+ float ang;
+ float meet[3];
+
+ return offset_meet_edge(e1, emid, v, meet, &ang) &&
+ offset_meet_edge(emid, e2, v, meet, &ang);
+}
+
/* Calculate the best place for a meeting point for the offsets from edges e1 and e2
* on the in-between edge emid. Viewed from the vertex normal side, the CCW
* order of these edges is e1, emid, e2.
@@ -732,8 +898,9 @@ static bool offset_meet_edge(EdgeHalf *e1, EdgeHalf *e2, BMVert *v, float meetc
* already, prefer to keep the offset the same on this end.
* Otherwise, pick a point between the two intersection points on emid that minimizes
* the sum of squares of errors from desired offset. */
-static void offset_on_edge_between(BevelParams *bp, EdgeHalf *e1, EdgeHalf *e2, EdgeHalf *emid,
- BMVert *v, float meetco[3])
+static void offset_on_edge_between(
+ BevelParams *bp, EdgeHalf *e1, EdgeHalf *e2, EdgeHalf *emid,
+ BMVert *v, float meetco[3])
{
float d, ang1, ang2, sina1, sina2, lambda;
float meet1[3], meet2[3];
@@ -782,81 +949,6 @@ static void offset_on_edge_between(BevelParams *bp, EdgeHalf *e1, EdgeHalf *e2,
e2->offset_l = d;
}
-/* Calculate the best place for a meeting point for the offsets from edges e1 and e2
- * when there is an in-between edge emid, and we prefer to have a point that may not
- * be on emid if that does a better job of keeping offsets at the user spec.
- * Viewed from the vertex normal side, the CCW order of the edges is e1, emid, e2.
- * The offset lines may not meet exactly: the lines may be angled so that they can't meet.
- * In that case, pick the the offset_on_edge_between. */
-static void offset_in_two_planes(BevelParams *bp, EdgeHalf *e1, EdgeHalf *e2, EdgeHalf *emid,
- BMVert *v, float meetco[3])
-{
- float dir1[3], dir2[3], dirmid[3], norm_perp1[3], norm_perp2[3],
- off1a[3], off1b[3], off2a[3], off2b[3], isect2[3],
- f1no[3], f2no[3], ang, d;
- int iret;
-
- /* get direction vectors for two offset lines */
- sub_v3_v3v3(dir1, v->co, BM_edge_other_vert(e1->e, v)->co);
- sub_v3_v3v3(dir2, BM_edge_other_vert(e2->e, v)->co, v->co);
- sub_v3_v3v3(dirmid, BM_edge_other_vert(emid->e, v)->co, v->co);
-
- /* get directions into offset planes */
- /* calculate face normals at corner in case faces are nonplanar */
- cross_v3_v3v3(f1no, dirmid, dir1);
- cross_v3_v3v3(f2no, dirmid, dir2);
-
- /* if e1-v-emid or emid-v-e2 are reflex angles, need to flip corner normals */
- if (dot_v3v3(f1no, v->no) < 0.0f)
- negate_v3(f1no);
- if (dot_v3v3(f2no, v->no) < 0.0f)
- negate_v3(f2no);
-
- /* get vectors perpendicular to e1 and e2, pointing into the proper faces */
- cross_v3_v3v3(norm_perp1, dir1, f1no);
- normalize_v3(norm_perp1);
- cross_v3_v3v3(norm_perp2, dir2, f2no);
- normalize_v3(norm_perp2);
-
- /* get points that are offset distances from each line, then another point on each line */
- copy_v3_v3(off1a, v->co);
- madd_v3_v3fl(off1a, norm_perp1, e1->offset_r);
- sub_v3_v3v3(off1b, off1a, dir1);
- copy_v3_v3(off2a, v->co);
- madd_v3_v3fl(off2a, norm_perp2, e2->offset_l);
- add_v3_v3v3(off2b, off2a, dir2);
-
- ang = angle_v3v3(dir1, dir2);
- if (ang < BEVEL_EPSILON_BIG) {
- /* lines are parallel; put intersection on emid */
- offset_on_edge_between(bp, e1, e2, emid, v, meetco);
- }
- else if (fabsf(ang - (float)M_PI) < BEVEL_EPSILON_BIG) {
- slide_dist(e2, v, e2->offset_l, meetco);
- d = dist_to_line_v3(meetco, v->co, BM_edge_other_vert(e1->e, v)->co);
- if (fabsf(d - e1->offset_r) > BEVEL_EPSILON)
- e1->offset_r = d;
- }
- else {
- iret = isect_line_line_v3(off1a, off1b, off2a, off2b, meetco, isect2);
- if (iret == 0) {
- /* lines colinear: another test says they are parallel. so shouldn't happen */
- copy_v3_v3(meetco, off1a);
- d = dist_to_line_v3(meetco, v->co, BM_edge_other_vert(e2->e, v)->co);
- if (fabsf(d - e2->offset_l) > BEVEL_EPSILON)
- e2->offset_l = d;
- }
- else if (iret == 2) {
- /* lines are not coplanar and don't meet; meetco and isect2 are nearest to first and second lines */
- if (len_squared_v3v3(meetco, isect2) > 100.0f * BEVEL_EPSILON_SQ) {
- /* offset lines don't meet so can't preserve widths */
- offset_on_edge_between(bp, e1, e2, emid, v, meetco);
- }
- }
- /* else iret == 1 and the lines are coplanar so meetco has the intersection */
- }
-}
-
/* Offset by e->offset in plane with normal plane_no, on left if left==true,
* else on right. If no is NULL, choose an arbitrary plane different
* from eh's direction. */
@@ -904,11 +996,11 @@ static void project_to_edge(BMEdge *e, const float co_a[3], const float co_b[3],
/* If there is a bndv->ebev edge, find the mid control point if necessary.
* It is the closest point on the beveled edge to the line segment between
* bndv and bndv->next. */
-static void set_profile_params(BevelParams *bp, BoundVert *bndv)
+static void set_profile_params(BevelParams *bp, BevVert *bv, BoundVert *bndv)
{
EdgeHalf *e;
Profile *pro;
- float co1[3], co2[3], co3[3], d1[3], d2[3], d3[3], l;
+ float co1[3], co2[3], co3[3], d1[3], d2[3], l;
bool do_linear_interp;
copy_v3_v3(co1, bndv->nv.co);
@@ -942,18 +1034,37 @@ static void set_profile_params(BevelParams *bp, BoundVert *bndv)
cross_v3_v3v3(pro->plane_no, d1, d2);
l = normalize_v3(pro->plane_no);
if (l <= BEVEL_EPSILON_BIG) {
- /* co1 - midco -co2 are collinear - project plane that contains that line
- * and is perpendicular to the plane containing it and the beveled edge */
- cross_v3_v3v3(d3, d1, pro->proj_dir);
- normalize_v3(d3);
- cross_v3_v3v3(pro->plane_no, d1, d3);
- l = normalize_v3(pro->plane_no);
- if (l <= BEVEL_EPSILON_BIG) {
- /* whole profile is collinear with edge: just interpolate */
+ /* co1 - midco -co2 are collinear.
+ * Should be case that beveled edge is coplanar with two boundary verts.
+ * If the profile is going to lead into unbeveled edges on each side
+ * (that is, both BoundVerts are "on-edge" points on non-beveled edges)
+ * then in order to get curve in multi-segment case, change projection plane
+ * to be that common plane, projection dir to be the plane normal,
+ * and mid to be the original vertex.
+ * Otherwise, we just want to linearly interpolate between co1 and co2.
+ */
+ if (e->prev->is_bev || e->next->is_bev) {
do_linear_interp = true;
}
- /* signal to weld that this is linear */
- pro->super_r = PRO_LINE_R;
+ else {
+ copy_v3_v3(pro->coa, co1);
+ copy_v3_v3(pro->midco, bv->v->co);
+ copy_v3_v3(pro->cob, co2);
+ sub_v3_v3v3(d1, pro->midco, co1);
+ normalize_v3(d1);
+ sub_v3_v3v3(d2, pro->midco, co2);
+ normalize_v3(d2);
+ cross_v3_v3v3(pro->plane_no, d1, d2);
+ l = normalize_v3(pro->plane_no);
+ if (l <= BEVEL_EPSILON_BIG) {
+ /* whole profile is collinear with edge: just interpolate */
+ do_linear_interp = true;
+ }
+ else {
+ copy_v3_v3(pro->plane_co, bv->v->co);
+ copy_v3_v3(pro->proj_dir, pro->plane_no);
+ }
+ }
}
copy_v3_v3(pro->plane_co, co1);
}
@@ -1055,14 +1166,15 @@ static int bev_ccw_test(BMEdge *a, BMEdge *b, BMFace *f)
* and B has the right side as columns - both extended into homogeneous coords.
* So M = B*(Ainverse). Doing Ainverse by hand gives the code below.
*/
-static bool make_unit_square_map(const float va[3], const float vmid[3], const float vb[3],
- float r_mat[4][4])
+static bool make_unit_square_map(
+ const float va[3], const float vmid[3], const float vb[3],
+ float r_mat[4][4])
{
float vo[3], vd[3], vb_vmid[3], va_vmid[3], vddir[3];
sub_v3_v3v3(va_vmid, vmid, va);
sub_v3_v3v3(vb_vmid, vmid, vb);
- if (fabsf(angle_v3v3(va_vmid, vb_vmid) - (float)M_PI) > 100.0f * BEVEL_EPSILON) {
+ if (fabsf(angle_v3v3(va_vmid, vb_vmid) - (float)M_PI) > BEVEL_EPSILON_ANG) {
sub_v3_v3v3(vo, va, vb_vmid);
cross_v3_v3v3(vddir, vb_vmid, va_vmid);
normalize_v3(vddir);
@@ -1104,8 +1216,9 @@ static bool make_unit_square_map(const float va[3], const float vmid[3], const f
* and 1/2{va+vb+vc-vd}
* and Blender matrices have cols at m[i][*].
*/
-static void make_unit_cube_map(const float va[3], const float vb[3], const float vc[3],
- const float vd[3], float r_mat[4][4])
+static void make_unit_cube_map(
+ const float va[3], const float vb[3], const float vc[3],
+ const float vd[3], float r_mat[4][4])
{
copy_v3_v3(r_mat[0], va);
sub_v3_v3(r_mat[0], vb);
@@ -1386,56 +1499,99 @@ static void set_bound_vert_seams(BevVert *bv)
} while ((v = v->next) != bv->vmesh->boundstart);
}
-/* Make a circular list of BoundVerts for bv, each of which has the coordinates
- * of a vertex on the the boundary of the beveled vertex bv->v.
- * This may adjust some EdgeHalf widths, and there might have to be
- * a subsequent pass to make the widths as consistent as possible.
- * The first time through, construct will be true and we are making the BoundVerts
- * and setting up the BoundVert and EdgeHalf pointers appropriately.
- * For a width consistency path, we just recalculate the coordinates of the
- * BoundVerts. If the other ends have been (re)built already, then we
- * copy the offsets from there to match, else we use the ideal (user-specified)
- * widths.
- * Also, if construct, decide on the mesh pattern that will be used inside the boundary.
- * Doesn't make the actual BMVerts */
-static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
+static int count_bound_vert_seams(BevVert *bv)
+{
+ int ans, i;
+
+ if (!bv->any_seam)
+ return 0;
+
+ ans = 0;
+ for (i = 0; i < bv->edgecount; i++)
+ if (bv->edges[i].is_seam)
+ ans++;
+ return ans;
+}
+
+/* Is e between two planes where angle between is 180? */
+static bool eh_on_plane(EdgeHalf *e)
+{
+ float dot;
+
+ if (e->fprev && e->fnext) {
+ dot = dot_v3v3(e->fprev->no, e->fnext->no);
+ if (fabsf(dot) <= BEVEL_EPSILON_BIG ||
+ fabsf(dot - 1.0f) <= BEVEL_EPSILON_BIG)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+/* Calculate the profiles for all the BoundVerts of VMesh vm */
+static void calculate_vm_profiles(BevelParams *bp, BevVert *bv, VMesh *vm)
{
- MemArena *mem_arena = bp->mem_arena;
- EdgeHalf *efirst, *e, *eother;
BoundVert *v;
- BevVert *bvother;
- VMesh *vm;
+
+ v = vm->boundstart;
+ do {
+ set_profile_params(bp, bv, v);
+ calculate_profile(bp, v);
+ } while ((v = v->next) != vm->boundstart);
+}
+
+/* Implements build_boundary for vertex-only case */
+static void build_boundary_vertex_only(BevelParams *bp, BevVert *bv, bool construct)
+{
+ VMesh *vm = bv->vmesh;
+ EdgeHalf *efirst, *e;
+ BoundVert *v;
float co[3];
- const float *no;
- float lastd;
- vm = bv->vmesh;
+ BLI_assert(bp->vertex_only);
- if (bp->vertex_only) {
- e = efirst = &bv->edges[0];
- }
- else {
- e = efirst = next_bev(bv, NULL);
- do {
- eother = find_other_end_edge_half(bp, e, &bvother);
- if (eother && bvother->visited && bp->offset_type != BEVEL_AMT_PERCENT) {
- /* try to keep bevel even by matching other end offsets */
- e->offset_l = eother->offset_r;
- e->offset_r = eother->offset_l;
- }
- else {
- /* reset to user spec */
- e->offset_l = e->offset_l_spec;
- e->offset_r = e->offset_r_spec;
- }
- } while ((e = e->next) != efirst);
- e = efirst;
+ e = efirst = &bv->edges[0];
+ do {
+ slide_dist(e, bv->v, e->offset_l, co);
+ if (construct) {
+ v = add_new_bound_vert(bp->mem_arena, vm, co);
+ v->efirst = v->elast = e;
+ e->leftv = v;
+ }
+ else {
+ adjust_bound_vert(e->leftv, co);
+ }
+ } while ((e = e->next) != efirst);
+
+ calculate_vm_profiles(bp, bv, vm);
+
+ if (construct) {
+ set_bound_vert_seams(bv);
+ if (vm->count == 2)
+ vm->mesh_kind = M_NONE;
+ else if (bp->seg == 1)
+ vm->mesh_kind = M_POLY;
+ else
+ vm->mesh_kind = M_ADJ;
}
+}
- BLI_assert(bv->edgecount >= 2); /* since bevel edges incident to 2 faces */
+/* Special case of build_boundary when a single edge is beveled.
+ * The 'width adjust' part of build_boundary has been done already, and
+ * efirst is the first beveled edge at vertex bv. */
+static void build_boundary_terminal_edge(BevelParams *bp, BevVert *bv, EdgeHalf *efirst, bool construct)
+{
+ MemArena *mem_arena = bp->mem_arena;
+ VMesh *vm = bv->vmesh;
+ BoundVert *v;
+ EdgeHalf *e;
+ const float *no;
+ float co[3], d;
- if (bv->edgecount == 2 && bv->selcount == 1) {
- /* special case: beveled edge meets non-beveled one at valence 2 vert */
+ e = efirst;
+ if (bv->edgecount == 2) {
+ /* only 2 edges in, so terminate the edge with an artificial vertex on the unbeveled edge */
no = e->fprev ? e->fprev->no : (e->fnext ? e->fnext->no : NULL);
offset_in_plane(e, no, true, co);
if (construct) {
@@ -1469,116 +1625,52 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
else {
adjust_bound_vert(e->next->leftv, co);
}
- set_profile_params(bp, vm->boundstart);
- calculate_profile(bp, vm->boundstart);
- return;
}
-
- lastd = bp->vertex_only ? bv->offset : e->offset_l;
- do {
- if (e->is_bev) {
- /* handle only left side of beveled edge e here: next iteration should do right side */
- if (e->prev->is_bev) {
- BLI_assert(e->prev != e); /* see: wire edge special case */
- offset_meet(e->prev, e, bv->v, e->fprev, co);
- if (construct) {
- v = add_new_bound_vert(mem_arena, vm, co);
- v->efirst = e->prev;
- v->elast = v->ebev = e;
- e->leftv = v;
- e->prev->rightv = v;
- }
- else {
- v = e->leftv;
- adjust_bound_vert(v, co);
- }
- }
- else {
- /* e->prev is not beveled */
- if (e->prev->prev->is_bev) {
- BLI_assert(e->prev->prev != e); /* see: edgecount 2, selcount 1 case */
- /* find meet point between e->prev->prev and e and attach e->prev there */
- if (bp->preserve_widths)
- offset_in_two_planes(bp, e->prev->prev, e, e->prev, bv->v, co);
- else
- offset_on_edge_between(bp, e->prev->prev, e, e->prev, bv->v, co);
- if (construct) {
- v = add_new_bound_vert(mem_arena, vm, co);
- v->efirst = e->prev->prev;
- v->elast = v->ebev = e;
- e->leftv = v;
- e->prev->leftv = v;
- e->prev->prev->rightv = v;
- }
- else {
- v = e->leftv;
- adjust_bound_vert(v, co);
- }
- }
- else {
- /* neither e->prev nor e->prev->prev are beveled: make on-edge on e->prev */
- offset_meet(e->prev, e, bv->v, e->fprev, co);
- if (construct) {
- v = add_new_bound_vert(mem_arena, vm, co);
- v->efirst = e->prev;
- v->elast = v->ebev = e;
- e->leftv = v;
- e->prev->leftv = v;
- }
- else {
- v = e->leftv;
- adjust_bound_vert(v, co);
- }
- }
- }
- lastd = len_v3v3(bv->v->co, v->nv.co);
+ else {
+ /* More than 2 edges in. Put on-edge verts on all the other edges
+ * and join with the beveled edge to make a poly or adj mesh,
+ * Because e->prev has offset 0, offset_meet will put co on that edge. */
+ /* TODO: should do something else if angle between e and e->prev > 180 */
+ offset_meet(e->prev, e, bv->v, e->fprev, false, co);
+ if (construct) {
+ v = add_new_bound_vert(mem_arena, vm, co);
+ v->efirst = e->prev;
+ v->elast = v->ebev = e;
+ e->leftv = v;
+ e->prev->leftv = v;
}
else {
- /* e is not beveled */
- if (e->next->is_bev) {
- /* next iteration will place e between beveled previous and next edges */
- /* do nothing... */
- }
- else if (e->prev->is_bev) {
- /* on-edge meet between e->prev and e */
- offset_meet(e->prev, e, bv->v, e->fprev, co);
- if (construct) {
- v = add_new_bound_vert(mem_arena, vm, co);
- v->efirst = e->prev;
- v->elast = e;
- e->leftv = v;
- e->prev->rightv = v;
- }
- else {
- adjust_bound_vert(e->leftv, co);
- }
+ adjust_bound_vert(e->leftv, co);
+ }
+ e = e->next;
+ offset_meet(e->prev, e, bv->v, e->fprev, false, co);
+ if (construct) {
+ v = add_new_bound_vert(mem_arena, vm, co);
+ v->efirst = e->prev;
+ v->elast = e;
+ e->leftv = v;
+ e->prev->rightv = v;
+ }
+ else {
+ adjust_bound_vert(e->leftv, co);
+ }
+ /* For the edges not adjacent to the beveled edge, slide the bevel amount along. */
+ d = efirst->offset_l_spec;
+ for (e = e->next; e->next != efirst; e = e->next) {
+ slide_dist(e, bv->v, d, co);
+ if (construct) {
+ v = add_new_bound_vert(mem_arena, vm, co);
+ v->efirst = v->elast = e;
+ e->leftv = v;
}
else {
- /* None of e->prev, e, e->next are beveled.
- * could either leave alone or add slide points to make
- * one polygon around bv->v. For now, we choose latter.
- * Could slide to make an even bevel plane but for now will
- * just use last distance a meet point moved from bv->v. */
- slide_dist(e, bv->v, lastd, co);
- if (construct) {
- v = add_new_bound_vert(mem_arena, vm, co);
- v->efirst = v->elast = e;
- e->leftv = v;
- }
- else {
- adjust_bound_vert(e->leftv, co);
- }
+ adjust_bound_vert(e->leftv, co);
}
}
- } while ((e = e->next) != efirst);
-
- v = vm->boundstart;
- do {
- set_profile_params(bp, v);
- calculate_profile(bp, v);
- } while ((v = v->next) != vm->boundstart);
+ }
+ calculate_vm_profiles(bp, bv, vm);
- if (bv->selcount == 1 && bv->edgecount >= 3) {
+ if (bv->edgecount >= 3) {
/* special case: snap profile to plane of adjacent two edges */
v = vm->boundstart;
BLI_assert(v->ebev != NULL);
@@ -1589,30 +1681,169 @@ static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
if (construct) {
set_bound_vert_seams(bv);
- BLI_assert(vm->count >= 2);
- if (bp->vertex_only) {
- if (vm->count == 2)
- vm->mesh_kind = M_NONE;
- else if (bp->seg > 1)
- vm->mesh_kind = M_ADJ;
- else
- vm->mesh_kind = M_POLY;
- }
- else if (vm->count == 2 && bv->edgecount == 3) {
+ if (vm->count == 2 && bv->edgecount == 3) {
vm->mesh_kind = M_NONE;
}
- else if (bv->selcount == 2) {
- vm->mesh_kind = M_QUAD_STRIP;
+ else if (vm->count == 3) {
+ vm->mesh_kind = M_TRI_FAN;
+ }
+ else {
+ vm->mesh_kind = M_POLY;
}
- else if (efirst->seg == 1 || bv->selcount == 1) {
- if (vm->count == 3 && bv->selcount == 1) {
- vm->mesh_kind = M_TRI_FAN;
+ }
+}
+
+/* Return a value that is v if v is within BEVEL_MAX_ADJUST_PCT of the spec (assumed positive),
+ * else clamp to make it at most that far away from spec */
+static float clamp_adjust(float v, float spec)
+{
+ float allowed_delta = spec * (BEVEL_MAX_ADJUST_PCT / 100.0f);
+
+ if (v - spec > allowed_delta)
+ return spec + allowed_delta;
+ else if (spec - v > allowed_delta)
+ return spec - allowed_delta;
+ else
+ return v;
+}
+
+/* Make a circular list of BoundVerts for bv, each of which has the coordinates
+ * of a vertex on the boundary of the beveled vertex bv->v.
+ * This may adjust some EdgeHalf widths, and there might have to be
+ * a subsequent pass to make the widths as consistent as possible.
+ * The first time through, construct will be true and we are making the BoundVerts
+ * and setting up the BoundVert and EdgeHalf pointers appropriately.
+ * For a width consistency path, we just recalculate the coordinates of the
+ * BoundVerts. If the other ends have been (re)built already, then we
+ * copy the offsets from there to match, else we use the ideal (user-specified)
+ * widths.
+ * Also, if construct, decide on the mesh pattern that will be used inside the boundary.
+ * Doesn't make the actual BMVerts */
+static void build_boundary(BevelParams *bp, BevVert *bv, bool construct)
+{
+ MemArena *mem_arena = bp->mem_arena;
+ EdgeHalf *efirst, *e, *e2, *e3, *enip, *eip, *eother;
+ BoundVert *v;
+ BevVert *bvother;
+ VMesh *vm;
+ float co[3];
+ int nip, nnip;
+
+ /* Current bevel does nothing if only one edge into a vertex */
+ if (bv->edgecount <= 1)
+ return;
+
+ if (bp->vertex_only) {
+ build_boundary_vertex_only(bp, bv, construct);
+ return;
+ }
+
+ vm = bv->vmesh;
+
+ /* Find a beveled edge to be efirst. Then for each edge, try matching widths to other end. */
+ e = efirst = next_bev(bv, NULL);
+ BLI_assert(e->is_bev);
+ do {
+ eother = find_other_end_edge_half(bp, e, &bvother);
+ if (eother && bvother->visited && bp->offset_type != BEVEL_AMT_PERCENT) {
+ /* try to keep bevel even by matching other end offsets */
+ /* sometimes, adjustment can accumulate errors so use the bp->limit_offset to
+ * let user limit the adjustment to within a reasonable range around spec */
+ if (bp->limit_offset) {
+ e->offset_l = clamp_adjust(eother->offset_r, e->offset_l_spec);
+ e->offset_r = clamp_adjust(eother->offset_l, e->offset_r_spec);
}
else {
- vm->mesh_kind = M_POLY;
+ e->offset_l = eother->offset_r;
+ e->offset_r = eother->offset_l;
}
}
else {
+ /* reset to user spec */
+ e->offset_l = e->offset_l_spec;
+ e->offset_r = e->offset_r_spec;
+ }
+ } while ((e = e->next) != efirst);
+
+ if (bv->selcount == 1) {
+ /* special case: only one beveled edge in */
+ build_boundary_terminal_edge(bp, bv, efirst, construct);
+ return;
+ }
+
+ /* Here: there is more than one beveled edge.
+ * We make BoundVerts to connect the sides of the beveled edges.
+ * Non-beveled edges in between will just join to the appropriate juncture point. */
+ e = efirst;
+ do {
+ BLI_assert(e->is_bev);
+ /* Make the BoundVert for the right side of e; other side will be made
+ * when the beveled edge to the left of e is handled.
+ * Analyze edges until next beveled edge.
+ * They are either "in plane" (preceding and subsequent faces are coplanar)
+ * or not. The "non-in-plane" edges effect silhouette and we prefer to slide
+ * along one of those if possible. */
+ nip = nnip = 0; /* counts of in-plane / not-in-plane */
+ enip = eip = NULL; /* representatives of each */
+ for (e2 = e->next; !e2->is_bev; e2 = e2->next) {
+ if (eh_on_plane(e2)) {
+ nip++;
+ eip = e2;
+ }
+ else {
+ nnip++;
+ enip = e2;
+ }
+ }
+ if (nip == 0 && nnip == 0) {
+ offset_meet(e, e2, bv->v, e->fnext, false, co);
+ }
+ else if (nnip > 0) {
+ if (bp->loop_slide && nnip == 1 && good_offset_on_edge_between(e, e2, enip, bv->v)) {
+ offset_on_edge_between(bp, e, e2, enip, bv->v, co);
+ }
+ else {
+ offset_meet(e, e2, bv->v, NULL, true, co);
+ }
+ }
+ else {
+ /* nip > 0 and nnip == 0 */
+ if (bp->loop_slide && nip == 1 && good_offset_on_edge_between(e, e2, eip, bv->v)) {
+ offset_on_edge_between(bp, e, e2, eip, bv->v, co);
+ }
+ else {
+ offset_meet(e, e2, bv->v, e->fnext, true, co);
+ }
+ }
+ if (construct) {
+ v = add_new_bound_vert(mem_arena, vm, co);
+ v->efirst = e;
+ v->elast = e2;
+ v->ebev = e2;
+ e->rightv = v;
+ e2->leftv = v;
+ for (e3 = e->next; e3 != e2; e3 = e3->next) {
+ e3->leftv = e3->rightv = v;
+ }
+ }
+ else {
+ adjust_bound_vert(e->rightv, co);
+ }
+ e = e2;
+ } while (e != efirst);
+
+ calculate_vm_profiles(bp, bv, vm);
+
+ if (construct) {
+ set_bound_vert_seams(bv);
+
+ if (vm->count == 2) {
+ vm->mesh_kind = M_NONE;
+ }
+ else if (efirst->seg == 1) {
+ vm->mesh_kind = M_POLY;
+ }
+ else {
vm->mesh_kind = M_ADJ;
}
}
@@ -1723,7 +1954,7 @@ static BoundVert *pipe_test(BevVert *bv)
sub_v3_v3v3(dir3, BM_edge_other_vert(v3->ebev->e, bv->v)->co, bv->v->co);
normalize_v3(dir1);
normalize_v3(dir3);
- if (angle_normalized_v3v3(dir1, dir3) < BEVEL_EPSILON_BIG) {
+ if (angle_normalized_v3v3(dir1, dir3) < BEVEL_EPSILON_ANG) {
epipe = v1->ebev;
break;
}
@@ -1736,7 +1967,7 @@ static BoundVert *pipe_test(BevVert *bv)
/* check face planes: all should have normals perpendicular to epipe */
for (e = &bv->edges[0]; e != &bv->edges[bv->edgecount]; e++) {
if (e->fnext) {
- if (dot_v3v3(dir1, e->fnext->no) > BEVEL_EPSILON)
+ if (dot_v3v3(dir1, e->fnext->no) > BEVEL_EPSILON_BIG)
return NULL;
}
}
@@ -1836,9 +2067,10 @@ static void vmesh_center(VMesh *vm, float r_cent[3])
}
}
-static void avg4(float co[3],
- const NewVert *v0, const NewVert *v1,
- const NewVert *v2, const NewVert *v3)
+static void avg4(
+ float co[3],
+ const NewVert *v0, const NewVert *v1,
+ const NewVert *v2, const NewVert *v3)
{
add_v3_v3v3(co, v0->co, v1->co);
add_v3_v3(co, v2->co);
@@ -2229,7 +2461,6 @@ static VMesh *make_cube_corner_adj_vmesh(BevelParams *bp)
BoundVert *bndv;
int i, j, k, ns2;
float co[3], coc[3];
- float w;
if (r == PRO_SQUARE_R)
return make_cube_corner_straight(mem_arena, nseg);
@@ -2262,10 +2493,8 @@ static VMesh *make_cube_corner_adj_vmesh(BevelParams *bp)
bndv = bndv->next;
}
/* center vertex */
- w = (float)(1.0 / M_SQRT3);
- co[0] = w;
- co[1] = w;
- co[2] = w;
+ copy_v3_fl(co, M_SQRT1_3);
+
if (nseg > 2) {
if (r > 1.5f)
mul_v3_fl(co, 1.4f);
@@ -2492,6 +2721,63 @@ static VMesh *pipe_adj_vmesh(BevelParams *bp, BevVert *bv, BoundVert *vpipe)
return vm;
}
+static void get_incident_edges(BMFace *f, BMVert *v, BMEdge **r_e1, BMEdge **r_e2)
+{
+ BMIter iter;
+ BMEdge *e;
+
+ *r_e1 = NULL;
+ *r_e2 = NULL;
+ if (!f)
+ return;
+ BM_ITER_ELEM (e, &iter, f, BM_EDGES_OF_FACE) {
+ if (e->v1 == v || e->v2 == v) {
+ if (*r_e1 == NULL)
+ *r_e1 = e;
+ else if (*r_e2 == NULL)
+ *r_e2 = e;
+ }
+ }
+}
+
+static BMEdge *find_closer_edge(float *co, BMEdge *e1, BMEdge *e2)
+{
+ float dsq1, dsq2;
+
+ BLI_assert(e1 != NULL && e2 != NULL);
+ dsq1 = dist_squared_to_line_segment_v3(co, e1->v1->co, e1->v2->co);
+ dsq2 = dist_squared_to_line_segment_v3(co, e2->v1->co, e2->v2->co);
+ if (dsq1 < dsq2)
+ return e1;
+ else
+ return e2;
+}
+
+/* Snap co to the closest edge of face f. Return the edge in *r_snap_e,
+ * the coordinates of snap point in r_ snap_co,
+ * and the distance squared to the snap point as function return */
+static float snap_face_dist_squared(float *co, BMFace *f, BMEdge **r_snap_e, float *r_snap_co)
+{
+ BMIter iter;
+ BMEdge *beste = NULL;
+ float d2, beste_d2;
+ BMEdge *e;
+ float closest[3];
+
+ beste_d2 = 1e20;
+ BM_ITER_ELEM(e, &iter, f, BM_EDGES_OF_FACE) {
+ closest_to_line_segment_v3(closest, co, e->v1->co, e->v2->co);
+ d2 = len_squared_v3v3(closest, co);
+ if (d2 < beste_d2) {
+ beste_d2 = d2;
+ beste = e;
+ copy_v3_v3(r_snap_co, closest);
+ }
+ }
+ *r_snap_e = beste;
+ return beste_d2;
+}
+
/*
* Given that the boundary is built and the boundary BMVerts have been made,
* calculate the positions of the interior mesh points for the M_ADJ pattern,
@@ -2502,7 +2788,9 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv)
VMesh *vm1, *vm;
BoundVert *v;
BMVert *bmv1, *bmv2, *bmv3, *bmv4;
- BMFace *f, *f2, *f23;
+ BMFace *f, *f2;
+ BMEdge *bme, *bme1, *bme2, *bme3;
+ EdgeHalf *e;
BoundVert *vpipe;
int mat_nr = bp->mat_nr;
@@ -2540,8 +2828,14 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv)
v = vm->boundstart;
do {
i = v->index;
- f = boundvert_rep_face(v);
- f2 = boundvert_rep_face(v->next);
+ f = boundvert_rep_face(v, NULL);
+ f2 = boundvert_rep_face(v->next, NULL);
+ if (bp->vertex_only)
+ e = v->efirst;
+ else
+ e = v->ebev;
+ BLI_assert(e != NULL);
+ bme = e->e;
/* For odd ns, make polys with lower left corner at (i,j,k) for
* j in [0, ns2-1], k in [0, ns2]. And then the center ngon.
* For even ns,
@@ -2553,11 +2847,54 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv)
bmv3 = mesh_vert(vm, i, j + 1, k + 1)->v;
bmv4 = mesh_vert(vm, i, j + 1, k)->v;
BLI_assert(bmv1 && bmv2 && bmv3 && bmv4);
- f23 = f;
- if (odd && k == ns2 && f2 && !v->any_seam)
- f23 = f2;
- bev_create_quad_tri_ex(bm, bmv1, bmv2, bmv3, bmv4,
- f, f23, f23, f, mat_nr);
+ if (bp->vertex_only) {
+ if (j < k) {
+ if (k == ns2 && j == ns2 - 1) {
+ bev_create_quad_ex(bm, bmv1, bmv2, bmv3, bmv4, f2, f2, f2, f2,
+ NULL, NULL, v->next->efirst->e, bme, mat_nr);
+ }
+ else {
+ bev_create_quad(bm, bmv1, bmv2, bmv3, bmv4, f2, f2, f2, f2, mat_nr);
+ }
+ }
+ else if (j > k) {
+ bev_create_quad(bm, bmv1, bmv2, bmv3, bmv4, f2, f2, f2, f2, mat_nr);
+ }
+ else { /* j == k */
+ /* only one edge attached to v, since vertex_only */
+ if (e->is_seam) {
+ bev_create_quad_ex(bm, bmv1, bmv2, bmv3, bmv4, f2, f2, f2, f2,
+ bme, NULL, bme, NULL, mat_nr);
+ }
+ else {
+ bev_create_quad_ex(bm, bmv1, bmv2, bmv3, bmv4, f2, f2, f2, f,
+ bme, NULL, bme, NULL, mat_nr);
+ }
+ }
+ }
+ else { /* edge bevel */
+ if (odd) {
+ if (k == ns2) {
+ if (e->is_seam) {
+ bev_create_quad_ex(bm, bmv1, bmv2, bmv3, bmv4, f, f, f, f,
+ NULL, bme, bme, NULL, mat_nr);
+ }
+ else {
+ bev_create_quad(bm, bmv1, bmv2, bmv3, bmv4, f, f2, f2, f, mat_nr);
+ }
+ }
+ else {
+ bev_create_quad(bm, bmv1, bmv2, bmv3, bmv4, f, f, f, f, mat_nr);
+ }
+ }
+ else {
+ bme1 = k == ns2 - 1 ? bme : NULL;
+ bme3 = j == ns2 - 1 ? v->prev->ebev->e : NULL;
+ bme2 = bme1 != NULL ? bme1 : bme3;
+ bev_create_quad_ex(bm, bmv1, bmv2, bmv3, bmv4, f, f, f, f,
+ NULL, bme1, bme2, bme3, mat_nr);
+ }
+ }
}
}
} while ((v = v->next) != vm->boundstart);
@@ -2576,66 +2913,147 @@ static void bevel_build_rings(BevelParams *bp, BMesh *bm, BevVert *bv)
}
}
} while ((v = v->next) != vm->boundstart);
- if (!bv->any_seam)
- bev_merge_uvs(bm, mesh_vert(vm, 0, ns2, ns2)->v);
+ bmv1 = mesh_vert(vm, 0, ns2, ns2)->v;
+ if (bp->vertex_only || count_bound_vert_seams(bv) <= 1)
+ bev_merge_uvs(bm, bmv1);
}
/* center ngon */
if (odd) {
+ BMFace *frep;
+ BMEdge *frep_e1, *frep_e2, *frep_e;
BMVert **vv = NULL;
BMFace **vf = NULL;
+ BMEdge **ve = NULL;
BLI_array_staticdeclare(vv, BM_DEFAULT_NGON_STACK_SIZE);
BLI_array_staticdeclare(vf, BM_DEFAULT_NGON_STACK_SIZE);
+ BLI_array_staticdeclare(ve, BM_DEFAULT_NGON_STACK_SIZE);
+ if (bv->any_seam) {
+ frep = boundvert_rep_face(vm->boundstart, NULL);
+ get_incident_edges(frep, bv->v, &frep_e1, &frep_e2);
+ }
+ else {
+ frep = NULL;
+ frep_e1 = frep_e2 = NULL;
+ }
v = vm->boundstart;
do {
i = v->index;
BLI_array_append(vv, mesh_vert(vm, i, ns2, ns2)->v);
- BLI_array_append(vf, v->any_seam ? f : boundvert_rep_face(v));
+ if (frep) {
+ BLI_array_append(vf, frep);
+ frep_e = find_closer_edge(mesh_vert(vm, i, ns2, ns2)->v->co, frep_e1, frep_e2);
+ BLI_array_append(ve, v == vm->boundstart ? NULL : frep_e);
+ }
+ else {
+ BLI_array_append(vf, boundvert_rep_face(v, NULL));
+ BLI_array_append(ve, NULL);
+ }
} while ((v = v->next) != vm->boundstart);
- f = boundvert_rep_face(vm->boundstart);
- bev_create_ngon(bm, vv, BLI_array_count(vv), vf, f, mat_nr, true);
+ bev_create_ngon(bm, vv, BLI_array_count(vv), vf, frep, ve, mat_nr, true);
BLI_array_free(vv);
+ BLI_array_free(vf);
+ BLI_array_free(ve);
+ }
+}
+
+/* If we make a poly out of verts around bv, snapping to rep frep, will uv poly have zero area?
+ * The uv poly is made by snapping all outside-of-frep vertices to the closest edge in frep.
+ * Assume that this funciton is called when the only inside-of-frep vertex is vm->boundstart.
+ * The poly will have zero area if the distance of that first vertex to some edge e is zero, and all
+ * the other vertices snap to e or snap to an edge at a point that is essentially on e too. */
+static bool is_bad_uv_poly(BevVert *bv, BMFace *frep)
+{
+ BoundVert *v;
+ BMEdge *snape, *firste;
+ float co[3];
+ VMesh *vm = bv->vmesh;
+ float d2;
+
+ v = vm->boundstart;
+ d2 = snap_face_dist_squared(v->nv.v->co, frep, &firste, co);
+ if (d2 > BEVEL_EPSILON_BIG_SQ || firste == NULL)
+ return false;
+
+ for (v = v->next; v != vm->boundstart; v = v->next) {
+ snap_face_dist_squared(v->nv.v->co, frep, &snape, co);
+ if (snape != firste) {
+ d2 = dist_to_line_v3(co, firste->v1->co, firste->v2->co);
+ if (d2 > BEVEL_EPSILON_BIG_SQ)
+ return false;
+ }
}
+ return true;
}
static BMFace *bevel_build_poly(BevelParams *bp, BMesh *bm, BevVert *bv)
{
- BMFace *f;
+ BMFace *f, *frep, *frep2;
int n, k;
VMesh *vm = bv->vmesh;
BoundVert *v;
- BMFace *frep;
+ BMEdge *frep_e1, *frep_e2, *frep_e;
BMVert **vv = NULL;
BMFace **vf = NULL;
+ BMEdge **ve = NULL;
BLI_array_staticdeclare(vv, BM_DEFAULT_NGON_STACK_SIZE);
BLI_array_staticdeclare(vf, BM_DEFAULT_NGON_STACK_SIZE);
+ BLI_array_staticdeclare(ve, BM_DEFAULT_NGON_STACK_SIZE);
- frep = boundvert_rep_face(vm->boundstart);
+ if (bv->any_seam) {
+ frep = boundvert_rep_face(vm->boundstart, &frep2);
+ if (frep2 && frep && is_bad_uv_poly(bv, frep)) {
+ frep = frep2;
+ }
+ get_incident_edges(frep, bv->v, &frep_e1, &frep_e2);
+ }
+ else {
+ frep = NULL;
+ frep_e1 = frep_e2 = NULL;
+ }
v = vm->boundstart;
n = 0;
do {
/* accumulate vertices for vertex ngon */
/* also accumulate faces in which uv interpolation is to happen for each */
BLI_array_append(vv, v->nv.v);
- BLI_array_append(vf, bv->any_seam ? frep : boundvert_rep_face(v));
+ if (frep) {
+ BLI_array_append(vf, frep);
+ frep_e = find_closer_edge(v->nv.v->co, frep_e1, frep_e2);
+ BLI_array_append(ve, n > 0 ? frep_e : NULL);
+ }
+ else {
+ BLI_array_append(vf, boundvert_rep_face(v, NULL));
+ BLI_array_append(ve, NULL);
+ }
n++;
if (v->ebev && v->ebev->seg > 1) {
for (k = 1; k < v->ebev->seg; k++) {
BLI_array_append(vv, mesh_vert(vm, v->index, 0, k)->v);
- BLI_array_append(vf, bv->any_seam ? frep : boundvert_rep_face(v));
+ if (frep) {
+ BLI_array_append(vf, frep);
+ frep_e = find_closer_edge(mesh_vert(vm, v->index, 0, k)->v->co, frep_e1, frep_e2);
+ BLI_array_append(ve, k < v->ebev->seg / 2 ? NULL : frep_e);
+ }
+ else {
+ BLI_array_append(vf, boundvert_rep_face(v, NULL));
+ BLI_array_append(ve, NULL);
+ }
n++;
}
}
} while ((v = v->next) != vm->boundstart);
if (n > 2) {
- f = bev_create_ngon(bm, vv, n, vf, boundvert_rep_face(v), bp->mat_nr, true);
+ f = bev_create_ngon(bm, vv, n, vf, frep, ve, bp->mat_nr, true);
}
else {
f = NULL;
}
BLI_array_free(vv);
+ BLI_array_free(vf);
+ BLI_array_free(ve);
return f;
}
@@ -2712,23 +3130,60 @@ static void bevel_build_quadstrip(BevelParams *bp, BMesh *bm, BevVert *bv)
}
}
-/* Special case: there is no vmesh pattern because this has only two boundary verts,
- * and there are no faces in the original mesh at the original vertex.
- * Since there will be no rebuilt face to make the edge between the boundary verts,
+/* Special case: vertex bevel with only two boundary verts.
+ * Want to make a curved edge if seg > 0.
+ * If there are no faces in the original mesh at the original vertex,
+ * there will be no rebuilt face to make the edge between the boundary verts,
* we have to make it here. */
-static void bevel_build_one_wire(BMesh *bm, BevVert *bv)
+static void bevel_vert_two_edges(BevelParams *bp, BMesh *bm, BevVert *bv)
{
VMesh *vm = bv->vmesh;
BMVert *v1, *v2;
BMEdge *e_eg;
+ Profile *pro;
+ float co[3];
+ BoundVert *bndv;
+ int ns, k;
- BLI_assert(vm->count == 2);
+ BLI_assert(vm->count == 2 && bp->vertex_only);
v1 = mesh_vert(vm, 0, 0, 0)->v;
v2 = mesh_vert(vm, 1, 0, 0)->v;
- e_eg = bv->edges[0].e;
- BLI_assert(v1 != NULL && v2 != NULL && e_eg != NULL);
- BM_edge_create(bm, v1, v2, e_eg, BM_CREATE_NO_DOUBLE);
+
+ ns = vm->seg;
+ if (ns > 1) {
+ /* Set up profile parameters */
+ bndv = vm->boundstart;
+ pro = &bndv->profile;
+ pro->super_r = bp->pro_super_r;
+ copy_v3_v3(pro->coa, v1->co);
+ copy_v3_v3(pro->cob, v2->co);
+ copy_v3_v3(pro->midco, bv->v->co);
+ /* don't use projection */
+ zero_v3(pro->plane_co);
+ zero_v3(pro->plane_no);
+ zero_v3(pro->proj_dir);
+ calculate_profile(bp, bndv);
+ for (k = 1; k < ns; k++) {
+ get_profile_point(bp, pro, k, ns, co);
+ copy_v3_v3(mesh_vert(vm, 0, 0, k)->co, co);
+ create_mesh_bmvert(bm, vm, 0, 0, k, bv->v);
+ }
+ copy_v3_v3(mesh_vert(vm, 0, 0, ns)->co, v2->co);
+ for (k = 1; k < ns; k++)
+ copy_mesh_vert(vm, 1, 0, ns - k, 0, 0, k);
+ }
+
+ if (BM_vert_face_check(bv->v) == false) {
+ e_eg = bv->edges[0].e;
+ BLI_assert(e_eg != NULL);
+ for (k = 0; k < ns; k++) {
+ v1 = mesh_vert(vm, 0, 0, k)->v;
+ v2 = mesh_vert(vm, 0, 0, k + 1)->v;
+ BLI_assert(v1 != NULL && v2 != NULL);
+ BM_edge_create(bm, v1, v2, e_eg, BM_CREATE_NO_DOUBLE);
+ }
+ }
}
/* Given that the boundary is built, now make the actual BMVerts
@@ -2814,8 +3269,8 @@ static void build_vmesh(BevelParams *bp, BMesh *bm, BevVert *bv)
switch (vm->mesh_kind) {
case M_NONE:
- if (n == 2 && BM_vert_face_count(bv->v) == 0)
- bevel_build_one_wire(bm, bv);
+ if (n == 2 && bp->vertex_only)
+ bevel_vert_two_edges(bp, bm, bv);
break;
case M_POLY:
bevel_build_poly(bp, bm, bv);
@@ -2898,8 +3353,9 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
nwire++;
/* If edge beveling, exclude wire edges from edges array.
* Mark this edge as "chosen" so loop below won't choose it. */
- if (!bp->vertex_only)
+ if (!bp->vertex_only) {
BM_BEVEL_EDGE_TAG_ENABLE(bme);
+ }
}
}
if (!first_bme)
@@ -2935,6 +3391,10 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
}
bv->offset *= weight;
}
+ else if (bp->use_weights) {
+ weight = BM_elem_float_data_get(&bm->vdata, v, CD_BWEIGHT);
+ bv->offset *= weight;
+ }
}
BLI_ghash_insert(bp->vert_hash, v, bv);
@@ -3077,6 +3537,18 @@ static BevVert *bevel_vert_construct(BMesh *bm, BevelParams *bp, BMVert *v)
e->offset_r_spec *= weight;
}
}
+ else if (bp->vertex_only) {
+ /* Weight has already been applied to bv->offset, if present.
+ * Transfer to e->offset_[lr]_spec and treat percent as special case */
+ if (bp->offset_type == BEVEL_AMT_PERCENT) {
+ v2 = BM_edge_other_vert(e->e, bv->v);
+ e->offset_l_spec = BM_edge_calc_length(e->e) * bv->offset / 100.0f;
+ }
+ else {
+ e->offset_l_spec = bv->offset;
+ }
+ e->offset_r_spec = e->offset_l_spec;
+ }
else {
e->offset_l_spec = e->offset_r_spec = 0.0f;
}
@@ -3155,7 +3627,7 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
BLI_array_append(vv_fix, bmv);
}
}
- else if (vm->mesh_kind == M_ADJ && vm->seg > 1 && !e->is_bev && !eprev->is_bev) {
+ else if ((vm->mesh_kind == M_ADJ || bp->vertex_only) && vm->seg > 1 && !e->is_bev && !eprev->is_bev) {
BLI_assert(v->prev == vend);
i = vend->index;
for (k = vm->seg - 1; k > 0; k--) {
@@ -3178,7 +3650,7 @@ static bool bev_rebuild_polygon(BMesh *bm, BevelParams *bp, BMFace *f)
}
if (do_rebuild) {
n = BLI_array_count(vv);
- f_new = bev_create_ngon(bm, vv, n, NULL, f, -1, true);
+ f_new = bev_create_ngon(bm, vv, n, NULL, f, NULL, -1, true);
for (k = 0; k < BLI_array_count(vv_fix); k++) {
bev_merge_uvs(bm, vv_fix[k]);
@@ -3376,18 +3848,20 @@ static void weld_cross_attrs_copy(BMesh *bm, BevVert *bv, VMesh *vm, int vmindex
}
}
-
/*
* Build the polygons along the selected Edge
*/
static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme)
{
BevVert *bv1, *bv2;
- BMVert *bmv1, *bmv2, *bmv3, *bmv4, *bmv1i, *bmv2i, *bmv3i, *bmv4i;
+ BMVert *bmv1, *bmv2, *bmv3, *bmv4;
VMesh *vm1, *vm2;
EdgeHalf *e1, *e2;
- BMEdge *bme1, *bme2;
+ BMEdge *bme1, *bme2, *center_bme;
BMFace *f1, *f2, *f;
+ BMVert *verts[4];
+ BMFace *faces[4];
+ BMEdge *edges[4];
int k, nseg, i1, i2, odd, mid;
int mat_nr = bp->mat_nr;
@@ -3404,11 +3878,15 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme)
BLI_assert(e1 && e2);
- /* v4 v3
- * \ /
- * e->v1 - e->v2
- * / \
- * v1 v2
+ /*
+ * bme->v1
+ * / | \
+ * v1--|--v4
+ * | | |
+ * | | |
+ * v2--|--v3
+ * \ | /
+ * bme->v2
*/
nseg = e1->seg;
BLI_assert(nseg > 0 && nseg == e2->seg);
@@ -3422,42 +3900,67 @@ static void bevel_build_edge_polygons(BMesh *bm, BevelParams *bp, BMEdge *bme)
f1 = e1->fprev;
f2 = e1->fnext;
+ faces[0] = faces[1] = f1;
+ faces[2] = faces[3] = f2;
i1 = e1->leftv->index;
i2 = e2->leftv->index;
vm1 = bv1->vmesh;
vm2 = bv2->vmesh;
- if (nseg == 1) {
- bev_create_quad_straddle(bm, bmv1, bmv2, bmv3, bmv4, f1, f2, mat_nr, e1->is_seam);
- }
- else {
- bmv1i = bmv1;
- bmv2i = bmv2;
- odd = nseg % 2;
- mid = nseg / 2;
- for (k = 1; k <= nseg; k++) {
- bmv4i = mesh_vert(vm1, i1, 0, k)->v;
- bmv3i = mesh_vert(vm2, i2, 0, nseg - k)->v;
- if (odd && k == mid + 1) {
- bev_create_quad_straddle(bm, bmv1i, bmv2i, bmv3i, bmv4i, f1, f2, mat_nr, e1->is_seam);
+ verts[0] = bmv1;
+ verts[1] = bmv2;
+ odd = nseg % 2;
+ mid = nseg / 2;
+ center_bme = NULL;
+ for (k = 1; k <= nseg; k++) {
+ verts[3] = mesh_vert(vm1, i1, 0, k)->v;
+ verts[2] = mesh_vert(vm2, i2, 0, nseg - k)->v;
+ if (odd && k == mid + 1) {
+ if (e1->is_seam) {
+ /* straddles a seam: choose to interpolate in f1 and snap right edge to bme */
+ edges[0] = edges[1] = NULL;
+ edges[2] = edges[3] = bme;
+ bev_create_ngon(bm, verts, 4, NULL, f1, edges, mat_nr, true);
}
else {
- f = (k <= mid) ? f1 : f2;
- bev_create_quad_tri(bm, bmv1i, bmv2i, bmv3i, bmv4i, f, mat_nr, true);
+ /* straddles but not a seam: interpolate left half in f1, right half in f2 */
+ bev_create_ngon(bm, verts, 4, faces, NULL, NULL, mat_nr, true);
}
- bmv1i = bmv4i;
- bmv2i = bmv3i;
}
- if (!odd && !e1->is_seam) {
- bev_merge_uvs(bm, mesh_vert(vm1, i1, 0, mid)->v);
- bev_merge_uvs(bm, mesh_vert(vm2, i2, 0, mid)->v);
+ else if (!odd && k == mid) {
+ /* left poly that touches an even center line on right */
+ edges[0] = edges[1] = NULL;
+ edges[2] = edges[3] = bme;
+ bev_create_ngon(bm, verts, 4, NULL, f1, edges, mat_nr, true);
+ center_bme = BM_edge_exists(verts[2], verts[3]);
+ BLI_assert(center_bme != NULL);
+ }
+ else if (!odd && k == mid + 1) {
+ /* right poly that touches an even center line on left */
+ edges[0] = edges[1] = bme;
+ edges[2] = edges[3] = NULL;
+ bev_create_ngon(bm, verts, 4, NULL, f2, edges, mat_nr, true);
+ }
+ else {
+ /* doesn't cross or touch the center line, so interpolate in appropriate f1 or f2 */
+ f = (k <= mid) ? f1 : f2;
+ bev_create_ngon(bm, verts, 4, NULL, f, NULL, mat_nr, true);
}
+ verts[0] = verts[3];
+ verts[1] = verts[2];
+ }
+ if (!odd) {
+ if (!e1->is_seam)
+ bev_merge_edge_uvs(bm, center_bme, mesh_vert(vm1, i1, 0, mid)->v);
+ if (!e2->is_seam)
+ bev_merge_edge_uvs(bm, center_bme, mesh_vert(vm2, i2, 0, mid)->v);
}
/* Fix UVs along end edge joints. A nop unless other side built already. */
- if (!e1->is_seam && bv1->vmesh->mesh_kind == M_NONE)
+ /* TODO: if some seam, may want to do selective merge */
+ if (!bv1->any_seam && bv1->vmesh->mesh_kind == M_NONE)
bev_merge_end_uvs(bm, bv1, e1);
- if (!e2->is_seam && bv2->vmesh->mesh_kind == M_NONE)
+ if (!bv2->any_seam && bv2->vmesh->mesh_kind == M_NONE)
bev_merge_end_uvs(bm, bv2, e2);
/* Copy edge data to first and last edge */
@@ -3529,7 +4032,7 @@ static float find_superellipse_chord_u(float u0, float d2goal, float r)
* Return the u's in *r_params, which should point to an array of size n+1. */
static void find_even_superellipse_params(int n, float r, float *r_params)
{
- float d2low, d2high, d2, d2final, u;
+ float d2low, d2high, d2 = 0.0f, d2final, u;
int i, j, n2;
const int maxiters = 40;
const float d2tol = 1e-6f;
@@ -3679,10 +4182,12 @@ static float bevel_limit_offset(BMesh *bm, BevelParams *bp)
*
* \warning all tagged edges _must_ be manifold.
*/
-void BM_mesh_bevel(BMesh *bm, const float offset, const int offset_type,
- const float segments, const float profile,
- const bool vertex_only, const bool use_weights, const bool limit_offset,
- const struct MDeformVert *dvert, const int vertex_group, const int mat)
+void BM_mesh_bevel(
+ BMesh *bm, const float offset, const int offset_type,
+ const float segments, const float profile,
+ const bool vertex_only, const bool use_weights, const bool limit_offset,
+ const struct MDeformVert *dvert, const int vertex_group, const int mat,
+ const bool loop_slide)
{
BMIter iter;
BMVert *v, *v_next;
@@ -3696,7 +4201,7 @@ void BM_mesh_bevel(BMesh *bm, const float offset, const int offset_type,
bp.pro_super_r = 4.0f * profile; /* convert to superellipse exponent */
bp.vertex_only = vertex_only;
bp.use_weights = use_weights;
- bp.preserve_widths = false;
+ bp.loop_slide = loop_slide;
bp.limit_offset = limit_offset;
bp.dvert = dvert;
bp.vertex_group = vertex_group;
diff --git a/source/blender/bmesh/tools/bmesh_bevel.h b/source/blender/bmesh/tools/bmesh_bevel.h
index 52d8faa5401..386dc8a1fce 100644
--- a/source/blender/bmesh/tools/bmesh_bevel.h
+++ b/source/blender/bmesh/tools/bmesh_bevel.h
@@ -29,9 +29,10 @@
struct MDeformVert;
-void BM_mesh_bevel(BMesh *bm, const float offset, const int offset_type, const float segments,
- const float profile, const bool vertex_only, const bool use_weights,
- const bool limit_offset, const struct MDeformVert *dvert, const int vertex_group,
- const int mat);
+void BM_mesh_bevel(
+ BMesh *bm, const float offset, const int offset_type, const float segments,
+ const float profile, const bool vertex_only, const bool use_weights,
+ const bool limit_offset, const struct MDeformVert *dvert, const int vertex_group,
+ const int mat, const bool loop_slide);
#endif /* __BMESH_BEVEL_H__ */
diff --git a/source/blender/bmesh/tools/bmesh_bisect_plane.c b/source/blender/bmesh/tools/bmesh_bisect_plane.c
index ae9b882cea0..fbcf573acd9 100644
--- a/source/blender/bmesh/tools/bmesh_bisect_plane.c
+++ b/source/blender/bmesh/tools/bmesh_bisect_plane.c
@@ -53,7 +53,7 @@
/* -------------------------------------------------------------------- */
/* Math utils */
-static int plane_point_test_v3(const float plane[4], const float co[3], const float eps, float *r_depth)
+static short plane_point_test_v3(const float plane[4], const float co[3], const float eps, float *r_depth)
{
const float f = plane_point_side_v3(plane, co);
*r_depth = f;
@@ -69,7 +69,8 @@ static int plane_point_test_v3(const float plane[4], const float co[3], const fl
* later we may want to move this into some hash lookup
* to a separate struct, but for now we can store in BMesh data */
-#define BM_VERT_DIR(v) ((v)->head.index) /* Direction -1/0/1 */
+#define BM_VERT_DIR(v) ((short *)(&(v)->head.index))[0] /* Direction -1/0/1 */
+#define BM_VERT_SKIP(v) ((short *)(&(v)->head.index))[1] /* Skip Vert 0/1 */
#define BM_VERT_DIST(v) ((v)->no[0]) /* Distance from the plane. */
#define BM_VERT_SORTVAL(v) ((v)->no[1]) /* Temp value for sorting. */
#define BM_VERT_LOOPINDEX(v) /* The verts index within a face (temp var) */ \
@@ -105,18 +106,19 @@ static int bm_vert_sortval_cb(const void *v_a_v, const void *v_b_v)
if (val_a > val_b) return 1;
else if (val_a < val_b) return -1;
- return 0;
+ else return 0;
}
static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], const short oflag_center)
{
- /* unlikely more then 2 verts are needed */
+ /* unlikely more than 2 verts are needed */
const unsigned int f_len_orig = (unsigned int)f->len;
BMVert **vert_split_arr = BLI_array_alloca(vert_split_arr, f_len_orig);
STACK_DECLARE(vert_split_arr);
BMLoop *l_iter, *l_first;
bool use_dirs[3] = {false, false, false};
+ bool is_inside = false;
STACK_INIT(vert_split_arr, f_len_orig);
@@ -129,6 +131,11 @@ static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], con
do {
if (vert_is_center_test(l_iter->v)) {
BLI_assert(BM_VERT_DIR(l_iter->v) == 0);
+
+ /* if both are -1 or 1, or both are zero:
+ * don't flip 'inside' var while walking */
+ BM_VERT_SKIP(l_iter->v) = (((BM_VERT_DIR(l_iter->prev->v) ^ BM_VERT_DIR(l_iter->next->v))) == 0);
+
STACK_PUSH(vert_split_arr, l_iter->v);
}
use_dirs[BM_VERT_DIR(l_iter->v) + 1] = true;
@@ -230,15 +237,12 @@ static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], con
for (i = 0; i < STACK_SIZE(vert_split_arr) - 1; i++) {
BMVert *v_a = vert_split_arr[i];
BMVert *v_b = vert_split_arr[i + 1];
- float co_mid[2];
- /* geometric test before doing face lookups,
- * find if the split spans a filled region of the polygon. */
- mid_v2_v2v2(co_mid,
- face_verts_proj_2d[BM_VERT_LOOPINDEX(v_a)],
- face_verts_proj_2d[BM_VERT_LOOPINDEX(v_b)]);
+ if (!BM_VERT_SKIP(v_a)) {
+ is_inside = !is_inside;
+ }
- if (isect_point_poly_v2(co_mid, (const float (*)[2])face_verts_proj_2d, f_len_orig, false)) {
+ if (is_inside) {
BMLoop *l_a, *l_b;
bool found = false;
unsigned int j;
@@ -254,7 +258,8 @@ static void bm_face_bisect_verts(BMesh *bm, BMFace *f, const float plane[4], con
}
}
- BLI_assert(found == true);
+ /* ideally wont happen, but it can for self intersecting faces */
+ // BLI_assert(found == true);
/* in fact this simple test is good enough,
* test if the loops are adjacent */
@@ -289,9 +294,10 @@ finally:
* \param use_tag Only bisect tagged edges and faces.
* \param oflag_center Operator flag, enabled for geometry on the axis (existing and created)
*/
-void BM_mesh_bisect_plane(BMesh *bm, float plane[4],
- const bool use_snap_center, const bool use_tag,
- const short oflag_center, const float eps)
+void BM_mesh_bisect_plane(
+ BMesh *bm, const float plane[4],
+ const bool use_snap_center, const bool use_tag,
+ const short oflag_center, const float eps)
{
unsigned int einput_len;
unsigned int i;
diff --git a/source/blender/bmesh/tools/bmesh_bisect_plane.h b/source/blender/bmesh/tools/bmesh_bisect_plane.h
index 15f902642c8..7f3a97c4c79 100644
--- a/source/blender/bmesh/tools/bmesh_bisect_plane.h
+++ b/source/blender/bmesh/tools/bmesh_bisect_plane.h
@@ -27,8 +27,9 @@
* \ingroup bmesh
*/
-void BM_mesh_bisect_plane(BMesh *bm, float plane[4],
- const bool use_snap_center, const bool use_tag,
- const short oflag_center, const float eps);
+void BM_mesh_bisect_plane(
+ BMesh *bm, const float plane[4],
+ const bool use_snap_center, const bool use_tag,
+ const short oflag_center, const float eps);
#endif /* __BMESH_BISECT_PLANE_H__ */
diff --git a/source/blender/bmesh/tools/bmesh_decimate.h b/source/blender/bmesh/tools/bmesh_decimate.h
index a1b26990587..6415da9a0c2 100644
--- a/source/blender/bmesh/tools/bmesh_decimate.h
+++ b/source/blender/bmesh/tools/bmesh_decimate.h
@@ -27,21 +27,22 @@
* \ingroup bmesh
*/
-void BM_mesh_decimate_collapse(BMesh *bm, const float factor, float *vweights, const bool do_triangulate);
+void BM_mesh_decimate_collapse(
+ BMesh *bm, const float factor,
+ float *vweights, float vweight_factor,
+ const bool do_triangulate);
void BM_mesh_decimate_unsubdivide_ex(BMesh *bm, const int iterations, const bool tag_only);
void BM_mesh_decimate_unsubdivide(BMesh *bm, const int iterations);
-void BM_mesh_decimate_dissolve_ex(BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries,
- const BMO_Delimit delimit,
- BMVert **vinput_arr, const int vinput_len,
- BMEdge **einput_arr, const int einput_len,
- const short oflag_out);
-void BM_mesh_decimate_dissolve(BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries,
- const BMO_Delimit delimit);
-
-/* these weights are accumulated so too high values may reach 'inf' too quickly */
-#define BM_MESH_DECIM_WEIGHT_MAX 100000.0f
-#define BM_MESH_DECIM_WEIGHT_EPS (1.0f / BM_MESH_DECIM_WEIGHT_MAX)
+void BM_mesh_decimate_dissolve_ex(
+ BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries,
+ BMO_Delimit delimit,
+ BMVert **vinput_arr, const int vinput_len,
+ BMEdge **einput_arr, const int einput_len,
+ const short oflag_out);
+void BM_mesh_decimate_dissolve(
+ BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries,
+ const BMO_Delimit delimit);
#endif /* __BMESH_DECIMATE_H__ */
diff --git a/source/blender/bmesh/tools/bmesh_decimate_collapse.c b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
index ef1783cc693..43a34331fc2 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_collapse.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_collapse.c
@@ -47,6 +47,12 @@
#define USE_TRIANGULATE
#define USE_VERT_NORMAL_INTERP /* has the advantage that flipped faces don't mess up vertex normals */
+/* if the cost from #BLI_quadric_evaluate is 'noise', fallback to topology */
+#define USE_TOPOLOGY_FALLBACK
+#ifdef USE_TOPOLOGY_FALLBACK
+# define TOPOLOGY_FALLBACK_EPS FLT_EPSILON
+#endif
+
/* these checks are for rare cases that we can't avoid since they are valid meshes still */
#define USE_SAFETY_CHECKS
@@ -77,12 +83,15 @@ static void bm_decim_build_quadrics(BMesh *bm, Quadric *vquadrics)
BMLoop *l_first;
BMLoop *l_iter;
- const float *co = BM_FACE_FIRST_LOOP(f)->v->co;
- const float *no = f->no;
- const float offset = -dot_v3v3(no, co);
+ float center[3];
+ double plane_db[4];
Quadric q;
- BLI_quadric_from_v3_dist(&q, no, offset);
+ BM_face_calc_center_mean(f, center);
+ copy_v3db_v3fl(plane_db, f->no);
+ plane_db[3] = -dot_v3db_v3fl(plane_db, center);
+
+ BLI_quadric_from_plane(&q, plane_db);
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
@@ -94,14 +103,22 @@ static void bm_decim_build_quadrics(BMesh *bm, Quadric *vquadrics)
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
if (UNLIKELY(BM_edge_is_boundary(e))) {
float edge_vector[3];
- float edge_cross[3];
+ float edge_plane[3];
+ double edge_plane_db[4];
sub_v3_v3v3(edge_vector, e->v2->co, e->v1->co);
f = e->l->f;
- cross_v3_v3v3(edge_cross, edge_vector, f->no);
- if (normalize_v3(edge_cross) > FLT_EPSILON) {
+ cross_v3_v3v3(edge_plane, edge_vector, f->no);
+ copy_v3db_v3fl(edge_plane_db, edge_plane);
+
+ if (normalize_v3_d(edge_plane_db) > (double)FLT_EPSILON) {
Quadric q;
- BLI_quadric_from_v3_dist(&q, edge_cross, -dot_v3v3(edge_cross, e->v1->co));
+ float center[3];
+
+ mid_v3_v3v3(center, e->v1->co, e->v2->co);
+
+ edge_plane_db[3] = -dot_v3db_v3fl(edge_plane_db, center);
+ BLI_quadric_from_plane(&q, edge_plane_db);
BLI_quadric_mul(&q, BOUNDARY_PRESERVE_WEIGHT);
BLI_quadric_add_qu_qu(&vquadrics[BM_elem_index_get(e->v1)], &q);
@@ -112,18 +129,19 @@ static void bm_decim_build_quadrics(BMesh *bm, Quadric *vquadrics)
}
-static void bm_decim_calc_target_co(BMEdge *e, float optimize_co[3],
- const Quadric *vquadrics)
+static void bm_decim_calc_target_co(
+ BMEdge *e, float optimize_co[3],
+ const Quadric *vquadrics)
{
/* compute an edge contraction target for edge 'e'
* this is computed by summing it's vertices quadrics and
* optimizing the result. */
Quadric q;
- BLI_quadric_add_qu_ququ(&q,
- &vquadrics[BM_elem_index_get(e->v1)],
- &vquadrics[BM_elem_index_get(e->v2)]);
-
+ BLI_quadric_add_qu_ququ(
+ &q,
+ &vquadrics[BM_elem_index_get(e->v1)],
+ &vquadrics[BM_elem_index_get(e->v2)]);
if (BLI_quadric_optimize(&q, optimize_co, OPTIMIZE_EPS)) {
return; /* all is good */
@@ -162,13 +180,15 @@ static bool bm_edge_collapse_is_degenerate_flip(BMEdge *e, const float optimize_
cross_v3_v3v3(cross_exist, vec_other, vec_exist);
cross_v3_v3v3(cross_optim, vec_other, vec_optim);
- /* normalize isn't really needed, but ensures the value at a unit we can compare against */
- normalize_v3(cross_exist);
- normalize_v3(cross_optim);
+ /* avoid normalize */
+ if (dot_v3v3(cross_exist, cross_optim) <=
+ (len_squared_v3(cross_exist) + len_squared_v3(cross_optim)) * 0.01f)
+ {
+ return true;
+ }
#else
normal_tri_v3(cross_exist, v->co, co_prev, co_next);
normal_tri_v3(cross_optim, optimize_co, co_prev, co_next);
-#endif
/* use a small value rather then zero so we don't flip a face in multiple steps
* (first making it zero area, then flipping again) */
@@ -176,6 +196,8 @@ static bool bm_edge_collapse_is_degenerate_flip(BMEdge *e, const float optimize_
//printf("no flip\n");
return true;
}
+#endif
+
}
}
}
@@ -183,9 +205,29 @@ static bool bm_edge_collapse_is_degenerate_flip(BMEdge *e, const float optimize_
return false;
}
-static void bm_decim_build_edge_cost_single(BMEdge *e,
- const Quadric *vquadrics, const float *vweights,
- Heap *eheap, HeapNode **eheap_table)
+#ifdef USE_TOPOLOGY_FALLBACK
+/**
+ * when the cost is so small that its not useful (flat surfaces),
+ * fallback to using a 'topology' cost.
+ *
+ * This avoids cases where a flat (or near flat) areas get very un-even geometry.
+ */
+static float bm_decim_build_edge_cost_single_squared__topology(BMEdge *e)
+{
+ return fabsf(dot_v3v3(e->v1->no, e->v2->no)) / min_ff(-len_squared_v3v3(e->v1->co, e->v2->co), -FLT_EPSILON);
+}
+static float bm_decim_build_edge_cost_single__topology(BMEdge *e)
+{
+ return fabsf(dot_v3v3(e->v1->no, e->v2->no)) / min_ff(-len_v3v3(e->v1->co, e->v2->co), -FLT_EPSILON);
+}
+
+#endif /* USE_TOPOLOGY_FALLBACK */
+
+static void bm_decim_build_edge_cost_single(
+ BMEdge *e,
+ const Quadric *vquadrics,
+ const float *vweights, const float vweight_factor,
+ Heap *eheap, HeapNode **eheap_table)
{
const Quadric *q1, *q2;
float optimize_co[3];
@@ -202,8 +244,7 @@ static void bm_decim_build_edge_cost_single(BMEdge *e,
}
else {
/* only collapse tri's */
- eheap_table[BM_elem_index_get(e)] = NULL;
- return;
+ goto clear;
}
}
else if (BM_edge_is_manifold(e)) {
@@ -212,23 +253,11 @@ static void bm_decim_build_edge_cost_single(BMEdge *e,
}
else {
/* only collapse tri's */
- eheap_table[BM_elem_index_get(e)] = NULL;
- return;
+ goto clear;
}
}
else {
- eheap_table[BM_elem_index_get(e)] = NULL;
- return;
- }
-
- if (vweights) {
- if ((vweights[BM_elem_index_get(e->v1)] >= BM_MESH_DECIM_WEIGHT_MAX) &&
- (vweights[BM_elem_index_get(e->v2)] >= BM_MESH_DECIM_WEIGHT_MAX))
- {
- /* skip collapsing this edge */
- eheap_table[BM_elem_index_get(e)] = NULL;
- return;
- }
+ goto clear;
}
/* end sanity check */
@@ -238,36 +267,71 @@ static void bm_decim_build_edge_cost_single(BMEdge *e,
q1 = &vquadrics[BM_elem_index_get(e->v1)];
q2 = &vquadrics[BM_elem_index_get(e->v2)];
- if (vweights == NULL) {
- cost = (BLI_quadric_evaluate(q1, optimize_co) +
- BLI_quadric_evaluate(q2, optimize_co));
- }
- else {
- /* add 1.0 so planar edges are still weighted against */
- cost = (((BLI_quadric_evaluate(q1, optimize_co) + 1.0f) * vweights[BM_elem_index_get(e->v1)]) +
- ((BLI_quadric_evaluate(q2, optimize_co) + 1.0f) * vweights[BM_elem_index_get(e->v2)]));
- }
- // print("COST %.12f\n");
+ cost = (BLI_quadric_evaluate(q1, optimize_co) +
+ BLI_quadric_evaluate(q2, optimize_co));
+
/* note, 'cost' shouldn't be negative but happens sometimes with small values.
* this can cause faces that make up a flat surface to over-collapse, see [#37121] */
cost = fabsf(cost);
+
+#ifdef USE_TOPOLOGY_FALLBACK
+ if (UNLIKELY(cost < TOPOLOGY_FALLBACK_EPS)) {
+ /* subtract existing cost to further differentiate edges from one another
+ *
+ * keep topology cost below 0.0 so their values don't interfere with quadric cost,
+ * (and they get handled first).
+ * */
+ if (vweights == NULL) {
+ cost = bm_decim_build_edge_cost_single_squared__topology(e) - cost;
+ }
+ else {
+ /* with weights we need to use the real length so we can scale them properly */
+ const float e_weight = (vweights[BM_elem_index_get(e->v1)] +
+ vweights[BM_elem_index_get(e->v2)]);
+ cost = bm_decim_build_edge_cost_single__topology(e) - cost;
+ /* note, this is rather arbitrary max weight is 2 here,
+ * allow for skipping edges 4x the length, based on weights */
+ if (e_weight) {
+ cost *= 1.0f + (e_weight * vweight_factor);
+ }
+
+ BLI_assert(cost <= 0.0f);
+ }
+ }
+ else
+#endif
+ if (vweights) {
+ const float e_weight = 2.0f - (vweights[BM_elem_index_get(e->v1)] +
+ vweights[BM_elem_index_get(e->v2)]);
+ if (e_weight) {
+ cost += (BM_edge_calc_length(e) * ((e_weight * vweight_factor)));
+ }
+ }
+
eheap_table[BM_elem_index_get(e)] = BLI_heap_insert(eheap, cost, e);
+ return;
+
+clear:
+ eheap_table[BM_elem_index_get(e)] = NULL;
}
/* use this for degenerate cases - add back to the heap with an invalid cost,
* this way it may be calculated again if surrounding geometry changes */
-static void bm_decim_invalid_edge_cost_single(BMEdge *e,
- Heap *eheap, HeapNode **eheap_table)
+static void bm_decim_invalid_edge_cost_single(
+ BMEdge *e,
+ Heap *eheap, HeapNode **eheap_table)
{
BLI_assert(eheap_table[BM_elem_index_get(e)] == NULL);
eheap_table[BM_elem_index_get(e)] = BLI_heap_insert(eheap, COST_INVALID, e);
}
-static void bm_decim_build_edge_cost(BMesh *bm,
- const Quadric *vquadrics, const float *vweights,
- Heap *eheap, HeapNode **eheap_table)
+static void bm_decim_build_edge_cost(
+ BMesh *bm,
+ const Quadric *vquadrics,
+ const float *vweights, const float vweight_factor,
+ Heap *eheap, HeapNode **eheap_table)
{
BMIter iter;
BMEdge *e;
@@ -275,7 +339,7 @@ static void bm_decim_build_edge_cost(BMesh *bm,
BM_ITER_MESH_INDEX (e, &iter, bm, BM_EDGES_OF_MESH, i) {
eheap_table[i] = NULL; /* keep sanity check happy */
- bm_decim_build_edge_cost_single(e, vquadrics, vweights, eheap, eheap_table);
+ bm_decim_build_edge_cost_single(e, vquadrics, vweights, vweight_factor, eheap, eheap_table);
}
}
@@ -440,10 +504,11 @@ static void bm_decim_triangulate_end(BMesh *bm)
#ifdef USE_CUSTOMDATA
/**
- * \param v is the target to merge into.
+ * \param l: defines the vert to collapse into.
*/
-static void bm_edge_collapse_loop_customdata(BMesh *bm, BMLoop *l, BMVert *v_clear, BMVert *v_other,
- const float customdata_fac)
+static void bm_edge_collapse_loop_customdata(
+ BMesh *bm, BMLoop *l, BMVert *v_clear, BMVert *v_other,
+ const float customdata_fac)
{
/* disable seam check - the seam check would have to be done per layer, its not really that important */
//#define USE_SEAM
@@ -452,8 +517,6 @@ static void bm_edge_collapse_loop_customdata(BMesh *bm, BMLoop *l, BMVert *v_cle
const bool is_manifold = BM_edge_is_manifold(l->e);
int side;
- /* l defines the vert to collapse into */
-
/* first find the loop of 'v_other' thats attached to the face of 'l' */
if (l->v == v_clear) {
l_clear = l;
@@ -519,13 +582,17 @@ static void bm_edge_collapse_loop_customdata(BMesh *bm, BMLoop *l, BMVert *v_cle
if (CustomData_layer_has_math(&bm->ldata, i)) {
const int offset = bm->ldata.layers[i].offset;
const int type = bm->ldata.layers[i].type;
- void *cd_src[2] = {(char *)src[0] + offset,
- (char *)src[1] + offset};
- void *cd_iter = (char *)l_iter->head.data + offset;
+ const void *cd_src[2] = {
+ POINTER_OFFSET(src[0], offset),
+ POINTER_OFFSET(src[1], offset),
+ };
+ void *cd_iter = POINTER_OFFSET(l_iter->head.data, offset);
/* detect seams */
if (CustomData_data_equals(type, cd_src[0], cd_iter)) {
- CustomData_bmesh_interp_n(&bm->ldata, cd_src, w, NULL, 2, l_iter->head.data, i);
+ CustomData_bmesh_interp_n(
+ &bm->ldata, cd_src, w, NULL, ARRAY_SIZE(cd_src),
+ POINTER_OFFSET(l_iter->head.data, offset), i);
#ifdef USE_SEAM
is_seam = false;
#endif
@@ -691,18 +758,19 @@ static bool bm_edge_collapse_is_degenerate_topology(BMEdge *e_first)
*
* Important - dont add vert/edge/face data on collapsing!
*
- * \param e_clear_other let caller know what edges we remove besides \a e_clear
- * \param customdata_flag merge factor, scales from 0 - 1 ('v_clear' -> 'v_other')
+ * \param r_e_clear_other: Let caller know what edges we remove besides \a e_clear
+ * \param customdata_flag: Merge factor, scales from 0 - 1 ('v_clear' -> 'v_other')
*/
-static bool bm_edge_collapse(BMesh *bm, BMEdge *e_clear, BMVert *v_clear, int r_e_clear_other[2],
+static bool bm_edge_collapse(
+ BMesh *bm, BMEdge *e_clear, BMVert *v_clear, int r_e_clear_other[2],
#ifdef USE_CUSTOMDATA
- const CD_UseFlag customdata_flag,
- const float customdata_fac
+ const CD_UseFlag customdata_flag,
+ const float customdata_fac
#else
- const CD_UseFlag UNUSED(customdata_flag),
- const float UNUSED(customdata_fac)
+ const CD_UseFlag UNUSED(customdata_flag),
+ const float UNUSED(customdata_fac)
#endif
- )
+ )
{
BMVert *v_other;
@@ -719,6 +787,7 @@ static bool bm_edge_collapse(BMesh *bm, BMEdge *e_clear, BMVert *v_clear, int r_
BLI_assert(ok == true);
BLI_assert(l_a->f->len == 3);
BLI_assert(l_b->f->len == 3);
+ UNUSED_VARS_NDEBUG(ok);
/* keep 'v_clear' 0th */
if (BM_vert_in_edge(l_a->prev->e, v_clear)) {
@@ -777,12 +846,12 @@ static bool bm_edge_collapse(BMesh *bm, BMEdge *e_clear, BMVert *v_clear, int r_
BM_edge_kill(bm, e_clear);
v_other->head.hflag |= v_clear->head.hflag;
- BM_vert_splice(bm, v_clear, v_other);
+ BM_vert_splice(bm, v_other, v_clear);
e_a_other[1]->head.hflag |= e_a_other[0]->head.hflag;
e_b_other[1]->head.hflag |= e_b_other[0]->head.hflag;
- BM_edge_splice(bm, e_a_other[0], e_a_other[1]);
- BM_edge_splice(bm, e_b_other[0], e_b_other[1]);
+ BM_edge_splice(bm, e_a_other[1], e_a_other[0]);
+ BM_edge_splice(bm, e_b_other[1], e_b_other[0]);
// BM_mesh_validate(bm);
@@ -826,10 +895,10 @@ static bool bm_edge_collapse(BMesh *bm, BMEdge *e_clear, BMVert *v_clear, int r_
BM_edge_kill(bm, e_clear);
v_other->head.hflag |= v_clear->head.hflag;
- BM_vert_splice(bm, v_clear, v_other);
+ BM_vert_splice(bm, v_other, v_clear);
e_a_other[1]->head.hflag |= e_a_other[0]->head.hflag;
- BM_edge_splice(bm, e_a_other[0], e_a_other[1]);
+ BM_edge_splice(bm, e_a_other[1], e_a_other[0]);
// BM_mesh_validate(bm);
@@ -842,14 +911,17 @@ static bool bm_edge_collapse(BMesh *bm, BMEdge *e_clear, BMVert *v_clear, int r_
/* collapse e the edge, removing e->v2 */
-static void bm_decim_edge_collapse(BMesh *bm, BMEdge *e,
- Quadric *vquadrics, float *vweights,
- Heap *eheap, HeapNode **eheap_table,
- const CD_UseFlag customdata_flag)
+static void bm_decim_edge_collapse(
+ BMesh *bm, BMEdge *e,
+ Quadric *vquadrics,
+ float *vweights, const float vweight_factor,
+ Heap *eheap, HeapNode **eheap_table,
+ const CD_UseFlag customdata_flag)
{
int e_clear_other[2];
BMVert *v_other = e->v1;
- int v_clear_index = BM_elem_index_get(e->v2); /* the vert is removed so only store the index */
+ const int v_other_index = BM_elem_index_get(e->v1);
+ const int v_clear_index = BM_elem_index_get(e->v2); /* the vert is removed so only store the index */
float optimize_co[3];
float customdata_fac;
@@ -892,7 +964,9 @@ static void bm_decim_edge_collapse(BMesh *bm, BMEdge *e,
int i;
if (vweights) {
- vweights[BM_elem_index_get(v_other)] += vweights[v_clear_index];
+ float v_other_weight = interpf(vweights[v_other_index], vweights[v_clear_index], customdata_fac);
+ CLAMP(v_other_weight, 0.0f, 1.0f);
+ vweights[v_other_index] = v_other_weight;
}
e = NULL; /* paranoid safety check */
@@ -909,7 +983,7 @@ static void bm_decim_edge_collapse(BMesh *bm, BMEdge *e,
}
/* update vertex quadric, add kept vertex from killed vertex */
- BLI_quadric_add_qu_qu(&vquadrics[BM_elem_index_get(v_other)], &vquadrics[v_clear_index]);
+ BLI_quadric_add_qu_qu(&vquadrics[v_other_index], &vquadrics[v_clear_index]);
/* update connected normals */
@@ -930,7 +1004,7 @@ static void bm_decim_edge_collapse(BMesh *bm, BMEdge *e,
e_iter = e_first = v_other->e;
do {
BLI_assert(BM_edge_find_double(e_iter) == NULL);
- bm_decim_build_edge_cost_single(e_iter, vquadrics, vweights, eheap, eheap_table);
+ bm_decim_build_edge_cost_single(e_iter, vquadrics, vweights, vweight_factor, eheap, eheap_table);
} while ((e_iter = bmesh_disk_edge_next(e_iter, v_other)) != e_first);
}
@@ -952,7 +1026,7 @@ static void bm_decim_edge_collapse(BMesh *bm, BMEdge *e,
BLI_assert(BM_vert_in_edge(e_outer, l->v) == false);
- bm_decim_build_edge_cost_single(e_outer, vquadrics, vweights, eheap, eheap_table);
+ bm_decim_build_edge_cost_single(e_outer, vquadrics, vweights, vweight_factor, eheap, eheap_table);
}
}
}
@@ -976,7 +1050,11 @@ static void bm_decim_edge_collapse(BMesh *bm, BMEdge *e,
* \param vweights Optional array of vertex aligned weights [0 - 1],
* a vertex group is the usual source for this.
*/
-void BM_mesh_decimate_collapse(BMesh *bm, const float factor, float *vweights, const bool do_triangulate)
+void BM_mesh_decimate_collapse(
+ BMesh *bm,
+ const float factor,
+ float *vweights, float vweight_factor,
+ const bool do_triangulate)
{
Heap *eheap; /* edge heap */
HeapNode **eheap_table; /* edge index aligned table pointing to the eheap */
@@ -1004,7 +1082,7 @@ void BM_mesh_decimate_collapse(BMesh *bm, const float factor, float *vweights, c
/* build initial edge collapse cost data */
bm_decim_build_quadrics(bm, vquadrics);
- bm_decim_build_edge_cost(bm, vquadrics, vweights, eheap, eheap_table);
+ bm_decim_build_edge_cost(bm, vquadrics, vweights, vweight_factor, eheap, eheap_table);
face_tot_target = bm->totface * factor;
bm->elem_index_dirty |= BM_ALL;
@@ -1026,13 +1104,11 @@ void BM_mesh_decimate_collapse(BMesh *bm, const float factor, float *vweights, c
BMEdge *e = BLI_heap_popmin(eheap);
BLI_assert(BM_elem_index_get(e) < tot_edge_orig); /* handy to detect corruptions elsewhere */
- // printf("COST %.10f\n", value);
-
/* under normal conditions wont be accessed again,
* but NULL just incase so we don't use freed node */
eheap_table[BM_elem_index_get(e)] = NULL;
- bm_decim_edge_collapse(bm, e, vquadrics, vweights, eheap, eheap_table, customdata_flag);
+ bm_decim_edge_collapse(bm, e, vquadrics, vweights, vweight_factor, eheap, eheap_table, customdata_flag);
}
diff --git a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
index 096349e8e9c..a1460cec7d1 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
@@ -32,6 +32,8 @@
#include "BLI_math.h"
#include "BLI_heap.h"
+#include "BKE_customdata.h"
+
#include "bmesh.h"
#include "bmesh_decimate.h" /* own include */
@@ -59,7 +61,32 @@ static float bm_vert_edge_face_angle(BMVert *v)
#undef ANGLE_TO_UNIT
}
-static float bm_edge_calc_dissolve_error(const BMEdge *e, const BMO_Delimit delimit)
+struct DelimitData {
+ int cd_loop_type;
+ int cd_loop_size;
+ int cd_loop_offset;
+ int cd_loop_offset_end;
+};
+
+static bool bm_edge_is_contiguous_loop_cd_all(
+ const BMEdge *e, const struct DelimitData *delimit_data)
+{
+ int cd_loop_offset;
+ for (cd_loop_offset = delimit_data->cd_loop_offset;
+ cd_loop_offset < delimit_data->cd_loop_offset_end;
+ cd_loop_offset += delimit_data->cd_loop_size)
+ {
+ if (BM_edge_is_contiguous_loop_cd(e, delimit_data->cd_loop_type, cd_loop_offset) == false) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+static float bm_edge_calc_dissolve_error(
+ const BMEdge *e, const BMO_Delimit delimit,
+ const struct DelimitData *delimit_data)
{
const bool is_contig = BM_edge_is_contiguous(e);
float angle;
@@ -74,6 +101,12 @@ static float bm_edge_calc_dissolve_error(const BMEdge *e, const BMO_Delimit deli
goto fail;
}
+ if ((delimit & BMO_DELIM_SHARP) &&
+ (BM_elem_flag_test(e, BM_ELEM_SMOOTH) == 0))
+ {
+ goto fail;
+ }
+
if ((delimit & BMO_DELIM_MATERIAL) &&
(e->l->f->mat_nr != e->l->radial_next->f->mat_nr))
{
@@ -86,6 +119,12 @@ static float bm_edge_calc_dissolve_error(const BMEdge *e, const BMO_Delimit deli
goto fail;
}
+ if ((delimit & BMO_DELIM_UV) &&
+ (bm_edge_is_contiguous_loop_cd_all(e, delimit_data) == 0))
+ {
+ goto fail;
+ }
+
angle = BM_edge_calc_face_angle(e);
if (is_contig == false) {
angle = (float)M_PI - angle;
@@ -98,17 +137,32 @@ fail:
}
-void BM_mesh_decimate_dissolve_ex(BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries,
- const BMO_Delimit delimit,
- BMVert **vinput_arr, const int vinput_len,
- BMEdge **einput_arr, const int einput_len,
- const short oflag_out)
+void BM_mesh_decimate_dissolve_ex(
+ BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries,
+ BMO_Delimit delimit,
+ BMVert **vinput_arr, const int vinput_len,
+ BMEdge **einput_arr, const int einput_len,
+ const short oflag_out)
{
+ struct DelimitData delimit_data = {0};
const int eheap_table_len = do_dissolve_boundaries ? einput_len : max_ii(einput_len, vinput_len);
void *_heap_table = MEM_mallocN(sizeof(HeapNode *) * eheap_table_len, __func__);
int i;
+ if (delimit & BMO_DELIM_UV) {
+ const int layer_len = CustomData_number_of_layers(&bm->ldata, CD_MLOOPUV);
+ if (layer_len == 0) {
+ delimit &= ~BMO_DELIM_UV;
+ }
+ else {
+ delimit_data.cd_loop_type = CD_MLOOPUV;
+ delimit_data.cd_loop_size = CustomData_sizeof(delimit_data.cd_loop_type);
+ delimit_data.cd_loop_offset = CustomData_get_n_offset(&bm->ldata, CD_MLOOPUV, 0);
+ delimit_data.cd_loop_offset_end = delimit_data.cd_loop_size * layer_len;
+ }
+ }
+
/* --- first edges --- */
if (1) {
BMEdge **earray;
@@ -133,7 +187,7 @@ void BM_mesh_decimate_dissolve_ex(BMesh *bm, const float angle_limit, const bool
/* build heap */
for (i = 0; i < einput_len; i++) {
BMEdge *e = einput_arr[i];
- const float cost = bm_edge_calc_dissolve_error(e, delimit);
+ const float cost = bm_edge_calc_dissolve_error(e, delimit, &delimit_data);
eheap_table[i] = BLI_heap_insert(eheap, cost, e);
BM_elem_index_set(e, i); /* set dirty */
}
@@ -169,7 +223,7 @@ void BM_mesh_decimate_dissolve_ex(BMesh *bm, const float angle_limit, const bool
do {
const int j = BM_elem_index_get(l_iter->e);
if (j != -1 && eheap_table[j]) {
- const float cost = bm_edge_calc_dissolve_error(l_iter->e, delimit);
+ const float cost = bm_edge_calc_dissolve_error(l_iter->e, delimit, &delimit_data);
BLI_heap_remove(eheap, eheap_table[j]);
eheap_table[j] = BLI_heap_insert(eheap, cost, l_iter->e);
}
@@ -189,7 +243,7 @@ void BM_mesh_decimate_dissolve_ex(BMesh *bm, const float angle_limit, const bool
/* prepare for cleanup */
BM_mesh_elem_index_ensure(bm, BM_VERT);
vert_reverse_lookup = MEM_mallocN(sizeof(int) * bm->totvert, __func__);
- fill_vn_i(vert_reverse_lookup, bm->totvert, -1);
+ copy_vn_i(vert_reverse_lookup, bm->totvert, -1);
for (i = 0; i < vinput_len; i++) {
BMVert *v = vinput_arr[i];
vert_reverse_lookup[BM_elem_index_get(v)] = i;
@@ -316,8 +370,9 @@ void BM_mesh_decimate_dissolve_ex(BMesh *bm, const float angle_limit, const bool
MEM_freeN(_heap_table);
}
-void BM_mesh_decimate_dissolve(BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries,
- const BMO_Delimit delimit)
+void BM_mesh_decimate_dissolve(
+ BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries,
+ const BMO_Delimit delimit)
{
int vinput_len;
int einput_len;
diff --git a/source/blender/bmesh/tools/bmesh_edgenet.c b/source/blender/bmesh/tools/bmesh_edgenet.c
index 1328b81b746..2a1946df7ae 100644
--- a/source/blender/bmesh/tools/bmesh_edgenet.c
+++ b/source/blender/bmesh/tools/bmesh_edgenet.c
@@ -166,8 +166,8 @@ static BMFace *bm_edgenet_face_from_path(
{
BMFace *f;
LinkNode *v_lnk;
- unsigned int i;
- unsigned int i_prev;
+ int i;
+ bool ok;
BMVert **vert_arr = BLI_array_alloca(vert_arr, path_len);
BMEdge **edge_arr = BLI_array_alloca(edge_arr, path_len);
@@ -176,11 +176,9 @@ static BMFace *bm_edgenet_face_from_path(
vert_arr[i] = v_lnk->link;
}
- i_prev = path_len - 1;
- for (i = 0; i < path_len; i++) {
- edge_arr[i_prev] = BM_edge_exists(vert_arr[i], vert_arr[i_prev]);
- i_prev = i;
- }
+ ok = BM_edges_from_verts(edge_arr, vert_arr, i);
+ BLI_assert(ok);
+ UNUSED_VARS_NDEBUG(ok);
/* no need for this, we do overlap checks before allowing the path to be used */
#if 0
@@ -448,10 +446,10 @@ static LinkNode *bm_edgenet_path_calc_best(
*
* \param bm The mesh to operate on.
* \param use_edge_tag Only fill tagged edges.
- * \param face_oflag if nonzero, apply all new faces with this bmo flag.
*/
-void BM_mesh_edgenet(BMesh *bm,
- const bool use_edge_tag, const bool use_new_face_tag)
+void BM_mesh_edgenet(
+ BMesh *bm,
+ const bool use_edge_tag, const bool use_new_face_tag)
{
VertNetInfo *vnet_info = MEM_callocN(sizeof(*vnet_info) * (size_t)bm->totvert, __func__);
BLI_mempool *edge_queue_pool = BLI_mempool_create(sizeof(LinkNode), 0, 512, BLI_MEMPOOL_NOP);
diff --git a/source/blender/bmesh/tools/bmesh_edgenet.h b/source/blender/bmesh/tools/bmesh_edgenet.h
index 327a7f5aa23..1ad5cadae7c 100644
--- a/source/blender/bmesh/tools/bmesh_edgenet.h
+++ b/source/blender/bmesh/tools/bmesh_edgenet.h
@@ -27,7 +27,8 @@
* \ingroup bmesh
*/
-void BM_mesh_edgenet(BMesh *bm,
- const bool use_edge_tag, const bool use_new_face_tag);
+void BM_mesh_edgenet(
+ BMesh *bm,
+ const bool use_edge_tag, const bool use_new_face_tag);
#endif /* __BMESH_EDGENET_H__ */
diff --git a/source/blender/bmesh/tools/bmesh_edgesplit.c b/source/blender/bmesh/tools/bmesh_edgesplit.c
index 947b77675d8..a59a5c43c82 100644
--- a/source/blender/bmesh/tools/bmesh_edgesplit.c
+++ b/source/blender/bmesh/tools/bmesh_edgesplit.c
@@ -35,70 +35,15 @@
#include "bmesh_edgesplit.h" /* own include */
-
/**
- * Remove the BM_ELEM_TAG flag for edges we cant split
- *
- * un-tag edges not connected to other tagged edges,
- * unless they are on a boundary
+ * \param use_verts Use flagged verts instead of edges.
+ * \param tag_only Only split tagged edges.
+ * \param copy_select Copy selection history.
*/
-static void bm_edgesplit_validate_seams(BMesh *bm)
-{
- BMIter iter;
- BMEdge *e;
-
- unsigned char *vtouch;
-
- BM_mesh_elem_index_ensure(bm, BM_VERT);
-
- vtouch = MEM_callocN(sizeof(char) * bm->totvert, __func__);
-
- /* tag all boundary verts so as not to untag an edge which is inbetween only 2 faces [] */
- BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
-
- /* unrelated to flag assignment in this function - since this is the
- * only place we loop over all edges, disable tag */
- BM_elem_flag_disable(e, BM_ELEM_INTERNAL_TAG);
-
- if (e->l == NULL) {
- BM_elem_flag_disable(e, BM_ELEM_TAG);
- }
- else if (BM_edge_is_boundary(e)) {
- unsigned char *vt;
- vt = &vtouch[BM_elem_index_get(e->v1)]; if (*vt < 2) (*vt)++;
- vt = &vtouch[BM_elem_index_get(e->v2)]; if (*vt < 2) (*vt)++;
-
- /* while the boundary verts need to be tagged,
- * the edge its self can't be split */
- BM_elem_flag_disable(e, BM_ELEM_TAG);
- }
- }
-
- /* single marked edges unconnected to any other marked edges
- * are illegal, go through and unmark them */
- BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
- /* lame, but we don't want the count to exceed 255,
- * so just count to 2, its all we need */
- unsigned char *vt;
- vt = &vtouch[BM_elem_index_get(e->v1)]; if (*vt < 2) (*vt)++;
- vt = &vtouch[BM_elem_index_get(e->v2)]; if (*vt < 2) (*vt)++;
- }
- }
- BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
- if (vtouch[BM_elem_index_get(e->v1)] == 1 &&
- vtouch[BM_elem_index_get(e->v2)] == 1)
- {
- BM_elem_flag_disable(e, BM_ELEM_TAG);
- }
- }
- }
-
- MEM_freeN(vtouch);
-}
-
-void BM_mesh_edgesplit(BMesh *bm, const bool use_verts, const bool tag_only, const bool copy_select)
+void BM_mesh_edgesplit(
+ BMesh *bm,
+ const bool use_verts,
+ const bool tag_only, const bool copy_select)
{
BMIter iter;
BMEdge *e;
@@ -142,43 +87,13 @@ void BM_mesh_edgesplit(BMesh *bm, const bool use_verts, const bool tag_only, con
}
}
- bm_edgesplit_validate_seams(bm);
-
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
- /* this flag gets copied so we can be sure duplicate edges get it too (important) */
- BM_elem_flag_enable(e, BM_ELEM_INTERNAL_TAG);
-
- /* keep splitting until each loop has its own edge */
- while (!BM_edge_is_boundary(e)) {
- BMLoop *l_sep = e->l;
- bmesh_edge_separate(bm, e, l_sep, copy_select);
- BLI_assert(l_sep->e != e);
-
- if (use_ese) {
- BMEditSelection *ese = BLI_ghash_lookup(ese_gh, e);
- if (UNLIKELY(ese)) {
- BM_select_history_store_after_notest(bm, ese, l_sep->e);
- }
- }
- }
-
BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
}
}
- if (use_verts) {
- BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(e->v1, BM_ELEM_TAG) == false) {
- BM_elem_flag_disable(e->v1, BM_ELEM_TAG);
- }
- if (BM_elem_flag_test(e->v2, BM_ELEM_TAG) == false) {
- BM_elem_flag_disable(e->v2, BM_ELEM_TAG);
- }
- }
- }
-
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
unsigned int i;
@@ -191,7 +106,7 @@ void BM_mesh_edgesplit(BMesh *bm, const bool use_verts, const bool tag_only, con
BMVert **vtar;
int vtar_len;
- bmesh_vert_separate(bm, v, &vtar, &vtar_len, copy_select);
+ BM_vert_separate_hflag(bm, v, BM_ELEM_TAG, copy_select, &vtar, &vtar_len);
/* first value is always in 'v' */
if (vtar_len > 1) {
@@ -208,13 +123,22 @@ void BM_mesh_edgesplit(BMesh *bm, const bool use_verts, const bool tag_only, con
MEM_freeN(vtar);
}
else {
- bmesh_vert_separate(bm, v, NULL, NULL, copy_select);
+ BM_vert_separate_hflag(bm, v, BM_ELEM_TAG, copy_select, NULL, NULL);
}
}
}
}
}
+#ifndef NDEBUG
+ /* ensure we don't have any double edges! */
+ BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
+ BLI_assert(BM_edge_find_double(e) == NULL);
+ }
+ }
+#endif
+
if (use_ese) {
BLI_ghash_free(ese_gh, NULL, NULL);
}
diff --git a/source/blender/bmesh/tools/bmesh_edgesplit.h b/source/blender/bmesh/tools/bmesh_edgesplit.h
index bd66f6a9e2f..26040077f43 100644
--- a/source/blender/bmesh/tools/bmesh_edgesplit.h
+++ b/source/blender/bmesh/tools/bmesh_edgesplit.h
@@ -27,6 +27,9 @@
* \ingroup bmesh
*/
-void BM_mesh_edgesplit(BMesh *bm, const bool use_verts, const bool tag_only, const bool copy_select);
+void BM_mesh_edgesplit(
+ BMesh *bm,
+ const bool use_verts,
+ const bool tag_only, const bool copy_select);
#endif /* __BMESH_EDGESPLIT_H__ */
diff --git a/source/blender/bmesh/tools/bmesh_intersect.c b/source/blender/bmesh/tools/bmesh_intersect.c
index 4d87c3e3551..19cf2d29aff 100644
--- a/source/blender/bmesh/tools/bmesh_intersect.c
+++ b/source/blender/bmesh/tools/bmesh_intersect.c
@@ -45,7 +45,9 @@
#include "BLI_linklist_stack.h"
#include "BLI_stackdefines.h"
-#include "BLI_array.h"
+#ifndef NDEBUG
+# include "BLI_array_utils.h"
+#endif
#include "BLI_kdopbvh.h"
@@ -541,7 +543,7 @@ static void bm_isect_tri_tri(
if (((1 << i_b_e0) | (1 << i_b_e1)) & b_mask)
continue;
fac = line_point_factor_v3(fv_a[i_a]->co, fv_b[i_b_e0]->co, fv_b[i_b_e1]->co);
- if ((fac > 0.0f - s->epsilon.eps) && (fac < 1.0 + s->epsilon.eps)) {
+ if ((fac > 0.0f - s->epsilon.eps) && (fac < 1.0f + s->epsilon.eps)) {
float ix[3];
interp_v3_v3v3(ix, fv_b[i_b_e0]->co, fv_b[i_b_e1]->co, fac);
if (len_squared_v3v3(ix, fv_a[i_a]->co) <= s->epsilon.eps2x_sq) {
@@ -579,7 +581,7 @@ static void bm_isect_tri_tri(
if (((1 << i_a_e0) | (1 << i_a_e1)) & a_mask)
continue;
fac = line_point_factor_v3(fv_b[i_b]->co, fv_a[i_a_e0]->co, fv_a[i_a_e1]->co);
- if ((fac > 0.0 - s->epsilon.eps) && (fac < 1.0 + s->epsilon.eps)) {
+ if ((fac > 0.0f - s->epsilon.eps) && (fac < 1.0f + s->epsilon.eps)) {
float ix[3];
interp_v3_v3v3(ix, fv_a[i_a_e0]->co, fv_a[i_a_e1]->co, fac);
if (len_squared_v3v3(ix, fv_b[i_b]->co) <= s->epsilon.eps2x_sq) {
@@ -802,7 +804,7 @@ bool BM_mesh_intersect(
s.edgetri_cache = BLI_ghash_new(BLI_ghashutil_inthash_v4_p, BLI_ghashutil_inthash_v4_cmp, __func__);
s.edge_verts = BLI_ghash_ptr_new(__func__);
- s.face_edges = BLI_ghash_ptr_new(__func__);
+ s.face_edges = BLI_ghash_int_new(__func__);
s.wire_edges = BLI_gset_ptr_new(__func__);
s.vert_dissolve = NULL;
@@ -857,7 +859,7 @@ bool BM_mesh_intersect(
{UNPACK3(looptris[i][2]->v->co)},
};
- BLI_bvhtree_insert(tree_a, i, (float *)t_cos, 3);
+ BLI_bvhtree_insert(tree_a, i, (const float *)t_cos, 3);
}
}
BLI_bvhtree_balance(tree_a);
@@ -874,7 +876,7 @@ bool BM_mesh_intersect(
{UNPACK3(looptris[i][2]->v->co)},
};
- BLI_bvhtree_insert(tree_b, i, (float *)t_cos, 3);
+ BLI_bvhtree_insert(tree_b, i, (const float *)t_cos, 3);
}
}
BLI_bvhtree_balance(tree_b);
@@ -883,7 +885,7 @@ bool BM_mesh_intersect(
tree_b = tree_a;
}
- overlap = BLI_bvhtree_overlap(tree_b, tree_a, &tree_overlap_tot);
+ overlap = BLI_bvhtree_overlap(tree_b, tree_a, &tree_overlap_tot, NULL, NULL);
if (overlap) {
unsigned int i;
@@ -998,13 +1000,13 @@ bool BM_mesh_intersect(
if (BM_vert_in_edge(e, v_prev)) {
v_prev = BM_edge_split(bm, e, v_prev, NULL, CLAMPIS(fac, 0.0f, 1.0f));
- BLI_assert( BM_vert_in_edge(e, v_end));
+ BLI_assert(BM_vert_in_edge(e, v_end));
if (!BM_edge_exists(v_prev, vi) &&
!BM_vert_splice_check_double(v_prev, vi) &&
!BM_vert_pair_share_face_check(v_prev, vi))
{
- BM_vert_splice(bm, v_prev, vi);
+ BM_vert_splice(bm, vi, v_prev);
}
else {
copy_v3_v3(v_prev->co, vi->co);
@@ -1015,6 +1017,7 @@ bool BM_mesh_intersect(
}
}
}
+ UNUSED_VARS_NDEBUG(v_end);
}
}
#endif
@@ -1038,8 +1041,8 @@ bool BM_mesh_intersect(
}
}
- splice_ls = MEM_mallocN((unsigned int)BLI_gset_size(s.wire_edges) * sizeof(*splice_ls), __func__);
- STACK_INIT(splice_ls, (unsigned int)BLI_gset_size(s.wire_edges));
+ splice_ls = MEM_mallocN(BLI_gset_size(s.wire_edges) * sizeof(*splice_ls), __func__);
+ STACK_INIT(splice_ls, BLI_gset_size(s.wire_edges));
for (node = s.vert_dissolve; node; node = node->next) {
BMEdge *e_pair[2];
@@ -1226,7 +1229,7 @@ bool BM_mesh_intersect(
if (!BM_edge_exists(UNPACK2(splice_ls[i])) &&
!BM_vert_splice_check_double(UNPACK2(splice_ls[i])))
{
- BM_vert_splice(bm, UNPACK2(splice_ls[i]));
+ BM_vert_splice(bm, splice_ls[i][1], splice_ls[i][0]);
}
}
}
@@ -1265,10 +1268,8 @@ bool BM_mesh_intersect(
face_edges_split(bm, f, e_ls_base);
}
}
-#else
- (void)totface_orig;
#endif /* USE_NET */
-
+ (void)totface_orig;
#ifdef USE_SEPARATE
if (use_separate) {
diff --git a/source/blender/bmesh/tools/bmesh_path.c b/source/blender/bmesh/tools/bmesh_path.c
index 060d0dd969b..6633803414b 100644
--- a/source/blender/bmesh/tools/bmesh_path.c
+++ b/source/blender/bmesh/tools/bmesh_path.c
@@ -95,7 +95,7 @@ static void verttag_add_adjacent(Heap *heap, BMVert *v_a, BMVert **verts_prev, f
LinkNode *BM_mesh_calc_path_vert(
BMesh *bm, BMVert *v_src, BMVert *v_dst, const bool use_length,
- void *user_data, bool (*test_fn)(BMVert *, void *user_data))
+ bool (*test_fn)(BMVert *, void *user_data), void *user_data)
{
LinkNode *path = NULL;
/* BM_ELEM_TAG flag is used to store visited edges */
@@ -126,7 +126,7 @@ LinkNode *BM_mesh_calc_path_vert(
verts_prev = MEM_callocN(sizeof(*verts_prev) * totvert, __func__);
cost = MEM_mallocN(sizeof(*cost) * totvert, __func__);
- fill_vn_fl(cost, totvert, 1e20f);
+ copy_vn_fl(cost, totvert, 1e20f);
/*
* Arrays are now filled as follows:
@@ -221,7 +221,7 @@ static void edgetag_add_adjacent(Heap *heap, BMEdge *e1, BMEdge **edges_prev, fl
LinkNode *BM_mesh_calc_path_edge(
BMesh *bm, BMEdge *e_src, BMEdge *e_dst, const bool use_length,
- void *user_data, bool (*filter_fn)(BMEdge *, void *user_data))
+ bool (*filter_fn)(BMEdge *, void *user_data), void *user_data)
{
LinkNode *path = NULL;
/* BM_ELEM_TAG flag is used to store visited edges */
@@ -252,7 +252,7 @@ LinkNode *BM_mesh_calc_path_edge(
edges_prev = MEM_callocN(sizeof(*edges_prev) * totedge, "SeamPathPrevious");
cost = MEM_mallocN(sizeof(*cost) * totedge, "SeamPathCost");
- fill_vn_fl(cost, totedge, 1e20f);
+ copy_vn_fl(cost, totedge, 1e20f);
/*
* Arrays are now filled as follows:
@@ -347,7 +347,7 @@ static void facetag_add_adjacent(Heap *heap, BMFace *f_a, BMFace **faces_prev, f
LinkNode *BM_mesh_calc_path_face(
BMesh *bm, BMFace *f_src, BMFace *f_dst, const bool use_length,
- void *user_data, bool (*test_fn)(BMFace *, void *user_data))
+ bool (*test_fn)(BMFace *, void *user_data), void *user_data)
{
LinkNode *path = NULL;
/* BM_ELEM_TAG flag is used to store visited edges */
@@ -378,7 +378,7 @@ LinkNode *BM_mesh_calc_path_face(
faces_prev = MEM_callocN(sizeof(*faces_prev) * totface, __func__);
cost = MEM_mallocN(sizeof(*cost) * totface, __func__);
- fill_vn_fl(cost, totface, 1e20f);
+ copy_vn_fl(cost, totface, 1e20f);
/*
* Arrays are now filled as follows:
diff --git a/source/blender/bmesh/tools/bmesh_path.h b/source/blender/bmesh/tools/bmesh_path.h
index a13290b875e..c39e08e83ef 100644
--- a/source/blender/bmesh/tools/bmesh_path.h
+++ b/source/blender/bmesh/tools/bmesh_path.h
@@ -29,14 +29,17 @@
struct LinkNode *BM_mesh_calc_path_vert(
BMesh *bm, BMVert *v_src, BMVert *v_dst, const bool use_length,
- void *user_data, bool (*filter_fn)(BMVert *, void *));
+ bool (*filter_fn)(BMVert *, void *), void *user_data)
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3, 5);
struct LinkNode *BM_mesh_calc_path_edge(
BMesh *bm, BMEdge *e_src, BMEdge *e_dst, const bool use_length,
- void *user_data, bool (*filter_fn)(BMEdge *, void *));
+ bool (*filter_fn)(BMEdge *, void *), void *user_data)
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3, 5);
struct LinkNode *BM_mesh_calc_path_face(
BMesh *bm, BMFace *f_src, BMFace *f_dst, const bool use_length,
- void *user_data, bool (*test_fn)(BMFace *, void *));
+ bool (*test_fn)(BMFace *, void *), void *user_data)
+ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1, 2, 3, 5);
#endif /* __BMESH_PATH_H__ */
diff --git a/source/blender/bmesh/tools/bmesh_region_match.c b/source/blender/bmesh/tools/bmesh_region_match.c
new file mode 100644
index 00000000000..a6860a6614a
--- /dev/null
+++ b/source/blender/bmesh/tools/bmesh_region_match.c
@@ -0,0 +1,1519 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/bmesh/tools/bmesh_region_match.c
+ * \ingroup bmesh
+ *
+ * Given a contiguous region of faces,
+ * find multiple matching regions (based on topology) and return them.
+ *
+ * Implementation:
+ *
+ * - Given a face region, find its topological center.
+ * - Compare this with other vertices surrounding geometry with this ones.
+ * (reduce the search space by creating a connectivity ID per vertex
+ * and only run comprehensive tests on those).
+ * - All hashes must be order independent so matching topology can be identified.
+ * - The term UUID here doesn't mean each ID is initially unique.
+ * (uniqueness is improved by re-hashing with connected data).
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+#include "BLI_listbase.h"
+#include "BLI_linklist.h"
+#include "BLI_alloca.h"
+#include "BLI_ghash.h"
+#include "BLI_mempool.h"
+#include "BLI_linklist_stack.h"
+
+#include "bmesh.h"
+
+#include "tools/bmesh_region_match.h" /* own incldue */
+
+/* avoid re-creating ghash and pools for each search */
+#define USE_WALKER_REUSE
+
+/* do a first-pass id of all vertices,
+ * this avoids expensive checks on every item later on
+ * (works fine without, just slower) */
+#define USE_PIVOT_FASTMATCH
+
+/* otherwise use active element as pivot, for quick tests only */
+#define USE_PIVOT_SEARCH
+
+// #define DEBUG_TIME
+// #define DEBUG_PRINT
+
+#ifdef DEBUG_TIME
+# include "PIL_time.h"
+# include "PIL_time_utildefines.h"
+#endif
+
+#include "BLI_strict_flags.h"
+
+
+/* -------------------------------------------------------------------- */
+/* UUID-Walk API */
+
+/** \name Internal UUIDWalk API
+ * \{ */
+
+#define PRIME_VERT_INIT 100003
+
+typedef uintptr_t UUID_Int;
+
+typedef struct UUIDWalk {
+
+ /* List of faces we can step onto (UUIDFaceStep's) */
+ ListBase faces_step;
+
+ /* Face & Vert UUID's */
+ GHash *verts_uuid;
+ GHash *faces_uuid;
+
+ /* memory pool for LinkNode's */
+ BLI_mempool *link_pool;
+
+ /* memory pool for LinkBase's */
+ BLI_mempool *lbase_pool;
+
+ /* memory pool for UUIDFaceStep's */
+ BLI_mempool *step_pool;
+ BLI_mempool *step_pool_items;
+
+ /* Optionaly use face-tag to isolate search */
+ bool use_face_isolate;
+
+ /* Increment for each pass added */
+ UUID_Int pass;
+
+ /* runtime vars, aviod re-creating each pass */
+ struct {
+ GHash *verts_uuid; /* BMVert -> UUID */
+ GSet *faces_step; /* BMFace */
+
+ GHash *faces_from_uuid; /* UUID -> UUIDFaceStepItem */
+
+ UUID_Int *rehash_store;
+ unsigned int rehash_store_len;
+ } cache;
+
+} UUIDWalk;
+
+/* stores a set of potential faces to step onto */
+typedef struct UUIDFaceStep {
+ struct UUIDFaceStep *next, *prev;
+
+ /* unsorted 'BMFace' */
+ LinkNode *faces;
+
+ /* faces sorted into 'UUIDFaceStepItem' */
+ ListBase items;
+} UUIDFaceStep;
+
+/* store face-lists with same uuid */
+typedef struct UUIDFaceStepItem {
+ struct UUIDFaceStepItem *next, *prev;
+ uintptr_t uuid;
+
+ LinkNode *list;
+ unsigned int list_len;
+} UUIDFaceStepItem;
+
+BLI_INLINE bool bm_uuidwalk_face_test(
+ UUIDWalk *uuidwalk, BMFace *f)
+{
+ if (uuidwalk->use_face_isolate) {
+ return BM_elem_flag_test_bool(f, BM_ELEM_TAG);
+ }
+ else {
+ return true;
+ }
+}
+
+BLI_INLINE bool bm_uuidwalk_vert_lookup(
+ UUIDWalk *uuidwalk, BMVert *v, UUID_Int *r_uuid)
+{
+ void **ret;
+ ret = BLI_ghash_lookup_p(uuidwalk->verts_uuid, v);
+ if (ret) {
+ *r_uuid = (UUID_Int)(*ret);
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+BLI_INLINE bool bm_uuidwalk_face_lookup(
+ UUIDWalk *uuidwalk, BMFace *f, UUID_Int *r_uuid)
+{
+ void **ret;
+ ret = BLI_ghash_lookup_p(uuidwalk->faces_uuid, f);
+ if (ret) {
+ *r_uuid = (UUID_Int)(*ret);
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+static unsigned int ghashutil_bmelem_indexhash(const void *key)
+{
+ const BMElem *ele = key;
+ return (unsigned int)BM_elem_index_get(ele);
+}
+
+static bool ghashutil_bmelem_indexcmp(const void *a, const void *b)
+{
+ BLI_assert((a != b) == (BM_elem_index_get((BMElem *)a) != BM_elem_index_get((BMElem *)b)));
+ return (a != b);
+}
+
+static GHash *ghash_bmelem_new_ex(
+ const char *info,
+ const unsigned int nentries_reserve)
+{
+ return BLI_ghash_new_ex(ghashutil_bmelem_indexhash, ghashutil_bmelem_indexcmp, info, nentries_reserve);
+}
+
+static GSet *gset_bmelem_new_ex(
+ const char *info,
+ const unsigned int nentries_reserve)
+{
+ return BLI_gset_new_ex(ghashutil_bmelem_indexhash, ghashutil_bmelem_indexcmp, info, nentries_reserve);
+}
+
+
+static GHash *ghash_bmelem_new(const char *info)
+{
+ return ghash_bmelem_new_ex(info, 0);
+}
+
+static GSet *gset_bmelem_new(const char *info)
+{
+ return gset_bmelem_new_ex(info, 0);
+}
+
+
+static void bm_uuidwalk_init(
+ UUIDWalk *uuidwalk,
+ const unsigned int faces_src_region_len,
+ const unsigned int verts_src_region_len)
+{
+ BLI_listbase_clear(&uuidwalk->faces_step);
+
+ uuidwalk->verts_uuid = ghash_bmelem_new_ex(__func__, verts_src_region_len);
+ uuidwalk->faces_uuid = ghash_bmelem_new_ex(__func__, faces_src_region_len);
+
+ uuidwalk->cache.verts_uuid = ghash_bmelem_new(__func__);
+ uuidwalk->cache.faces_step = gset_bmelem_new(__func__);
+
+ /* works because 'int' ghash works for intptr_t too */
+ uuidwalk->cache.faces_from_uuid = BLI_ghash_int_new(__func__);
+
+ uuidwalk->cache.rehash_store = NULL;
+ uuidwalk->cache.rehash_store_len = 0;
+
+ uuidwalk->use_face_isolate = false;
+
+ /* smaller pool's for faster clearing */
+ uuidwalk->link_pool = BLI_mempool_create(sizeof(LinkNode), 64, 64, BLI_MEMPOOL_NOP);
+ uuidwalk->step_pool = BLI_mempool_create(sizeof(UUIDFaceStep), 64, 64, BLI_MEMPOOL_NOP);
+ uuidwalk->step_pool_items = BLI_mempool_create(sizeof(UUIDFaceStepItem), 64, 64, BLI_MEMPOOL_NOP);
+
+ uuidwalk->pass = 1;
+}
+
+static void bm_uuidwalk_clear(
+ UUIDWalk *uuidwalk)
+{
+ BLI_listbase_clear(&uuidwalk->faces_step);
+
+ BLI_ghash_clear(uuidwalk->verts_uuid, NULL, NULL);
+ BLI_ghash_clear(uuidwalk->faces_uuid, NULL, NULL);
+
+ BLI_ghash_clear(uuidwalk->cache.verts_uuid, NULL, NULL);
+ BLI_gset_clear(uuidwalk->cache.faces_step, NULL);
+ BLI_ghash_clear(uuidwalk->cache.faces_from_uuid, NULL, NULL);
+
+ /* keep rehash_store as-is, for reuse */
+
+ uuidwalk->use_face_isolate = false;
+
+ BLI_mempool_clear(uuidwalk->link_pool);
+ BLI_mempool_clear(uuidwalk->step_pool);
+ BLI_mempool_clear(uuidwalk->step_pool_items);
+
+ uuidwalk->pass = 1;
+}
+
+static void bm_uuidwalk_free(
+ UUIDWalk *uuidwalk)
+{
+ /**
+ * Handled by pools
+ *
+ * - uuidwalk->faces_step
+ */
+
+ BLI_ghash_free(uuidwalk->verts_uuid, NULL, NULL);
+ BLI_ghash_free(uuidwalk->faces_uuid, NULL, NULL);
+
+ /* cache */
+ BLI_ghash_free(uuidwalk->cache.verts_uuid, NULL, NULL);
+ BLI_gset_free(uuidwalk->cache.faces_step, NULL);
+ BLI_ghash_free(uuidwalk->cache.faces_from_uuid, NULL, NULL);
+ MEM_SAFE_FREE(uuidwalk->cache.rehash_store);
+
+ BLI_mempool_destroy(uuidwalk->link_pool);
+ BLI_mempool_destroy(uuidwalk->step_pool);
+ BLI_mempool_destroy(uuidwalk->step_pool_items);
+}
+
+static UUID_Int bm_uuidwalk_calc_vert_uuid(
+ UUIDWalk *uuidwalk, BMVert *v)
+{
+#define PRIME_VERT_SMALL 7
+#define PRIME_VERT_MID 43
+#define PRIME_VERT_LARGE 1031
+
+#define PRIME_FACE_SMALL 13
+#define PRIME_FACE_MID 53
+
+ UUID_Int uuid;
+
+ uuid = uuidwalk->pass * PRIME_VERT_LARGE;
+
+ /* vert -> other */
+ {
+ unsigned int tot = 0;
+ BMIter eiter;
+ BMEdge *e;
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ BMVert *v_other = BM_edge_other_vert(e, v);
+ UUID_Int uuid_other;
+ if (bm_uuidwalk_vert_lookup(uuidwalk, v_other, &uuid_other)) {
+ uuid ^= (uuid_other * PRIME_VERT_SMALL);
+ tot += 1;
+ }
+ }
+ uuid ^= (tot * PRIME_VERT_MID);
+ }
+
+ /* faces */
+ {
+ unsigned int tot = 0;
+ BMIter iter;
+ BMFace *f;
+
+ BM_ITER_ELEM (f, &iter, v, BM_FACES_OF_VERT) {
+ UUID_Int uuid_other;
+ if (bm_uuidwalk_face_lookup(uuidwalk, f, &uuid_other)) {
+ uuid ^= (uuid_other * PRIME_FACE_SMALL);
+ tot += 1;
+ }
+ }
+ uuid ^= (tot * PRIME_FACE_MID);
+ }
+
+ return uuid;
+
+#undef PRIME_VERT_SMALL
+#undef PRIME_VERT_MID
+#undef PRIME_VERT_LARGE
+
+#undef PRIME_FACE_SMALL
+#undef PRIME_FACE_MID
+}
+
+static UUID_Int bm_uuidwalk_calc_face_uuid(
+ UUIDWalk *uuidwalk, BMFace *f)
+{
+#define PRIME_VERT_SMALL 11
+
+#define PRIME_FACE_SMALL 17
+#define PRIME_FACE_LARGE 1013
+
+ UUID_Int uuid;
+
+ uuid = uuidwalk->pass * (unsigned int)f->len * PRIME_FACE_LARGE;
+
+ /* face-verts */
+ {
+ BMLoop *l_iter, *l_first;
+
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ UUID_Int uuid_other;
+ if (bm_uuidwalk_vert_lookup(uuidwalk, l_iter->v, &uuid_other)) {
+ uuid ^= (uuid_other * PRIME_VERT_SMALL);
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+
+ /* face-faces (connected by edge) */
+ {
+ BMLoop *l_iter, *l_first;
+
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ if (l_iter->radial_next != l_iter) {
+ BMLoop *l_iter_radial = l_iter->radial_next;
+ do {
+ UUID_Int uuid_other;
+ if (bm_uuidwalk_face_lookup(uuidwalk, l_iter_radial->f, &uuid_other)) {
+ uuid ^= (uuid_other * PRIME_FACE_SMALL);
+ }
+ } while ((l_iter_radial = l_iter_radial->radial_next) != l_iter);
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+
+ return uuid;
+
+#undef PRIME_VERT_SMALL
+
+#undef PRIME_FACE_SMALL
+#undef PRIME_FACE_LARGE
+}
+
+static void bm_uuidwalk_rehash_reserve(
+ UUIDWalk *uuidwalk, unsigned int rehash_store_len_new)
+{
+ if (UNLIKELY(rehash_store_len_new > uuidwalk->cache.rehash_store_len)) {
+ /* avoid re-allocs */
+ rehash_store_len_new *= 2;
+ uuidwalk->cache.rehash_store =
+ MEM_reallocN(uuidwalk->cache.rehash_store,
+ rehash_store_len_new * sizeof(*uuidwalk->cache.rehash_store));
+ uuidwalk->cache.rehash_store_len = rehash_store_len_new;
+ }
+}
+
+/**
+ * Re-hash all elements, delay updating so as not to create feedback loop.
+ */
+static void bm_uuidwalk_rehash(
+ UUIDWalk *uuidwalk)
+{
+ GHashIterator gh_iter;
+ UUID_Int *uuid_store;
+ unsigned int i;
+
+ unsigned int rehash_store_len_new = MAX2(BLI_ghash_size(uuidwalk->verts_uuid),
+ BLI_ghash_size(uuidwalk->faces_uuid));
+
+ bm_uuidwalk_rehash_reserve(uuidwalk, rehash_store_len_new);
+ uuid_store = uuidwalk->cache.rehash_store;
+
+ /* verts */
+ i = 0;
+ GHASH_ITER (gh_iter, uuidwalk->verts_uuid) {
+ BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
+ uuid_store[i++] = bm_uuidwalk_calc_vert_uuid(uuidwalk, v);
+ }
+ i = 0;
+ GHASH_ITER (gh_iter, uuidwalk->verts_uuid) {
+ void **uuid_p = BLI_ghashIterator_getValue_p(&gh_iter);
+ *((UUID_Int *)uuid_p) = uuid_store[i++];
+ }
+
+ /* faces */
+ i = 0;
+ GHASH_ITER (gh_iter, uuidwalk->faces_uuid) {
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+ uuid_store[i++] = bm_uuidwalk_calc_face_uuid(uuidwalk, f);
+ }
+ i = 0;
+ GHASH_ITER (gh_iter, uuidwalk->faces_uuid) {
+ void **uuid_p = BLI_ghashIterator_getValue_p(&gh_iter);
+ *((UUID_Int *)uuid_p) = uuid_store[i++];
+ }
+}
+
+static void bm_uuidwalk_rehash_facelinks(
+ UUIDWalk *uuidwalk,
+ LinkNode *faces, const unsigned int faces_len,
+ const bool is_init)
+{
+ UUID_Int *uuid_store;
+ LinkNode *f_link;
+ unsigned int i;
+
+ bm_uuidwalk_rehash_reserve(uuidwalk, faces_len);
+ uuid_store = uuidwalk->cache.rehash_store;
+
+ i = 0;
+ for (f_link = faces; f_link; f_link = f_link->next) {
+ BMFace *f = f_link->link;
+ uuid_store[i++] = bm_uuidwalk_calc_face_uuid(uuidwalk, f);
+ }
+
+ i = 0;
+ if (is_init) {
+ for (f_link = faces; f_link; f_link = f_link->next) {
+ BMFace *f = f_link->link;
+ BLI_ghash_insert(uuidwalk->faces_uuid, f, (void *)uuid_store[i++]);
+ }
+ }
+ else {
+ for (f_link = faces; f_link; f_link = f_link->next) {
+ BMFace *f = f_link->link;
+ void **uuid_p = BLI_ghash_lookup_p(uuidwalk->faces_uuid, f);
+ *((UUID_Int *)uuid_p) = uuid_store[i++];
+ }
+ }
+}
+
+static bool bm_vert_is_uuid_connect(
+ UUIDWalk *uuidwalk, BMVert *v)
+{
+ BMIter eiter;
+ BMEdge *e;
+
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ BMVert *v_other = BM_edge_other_vert(e, v);
+ if (BLI_ghash_haskey(uuidwalk->verts_uuid, v_other)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+static void bm_uuidwalk_pass_add(
+ UUIDWalk *uuidwalk, LinkNode *faces_pass, const unsigned int faces_pass_len)
+{
+ GHashIterator gh_iter;
+ GHash *verts_uuid_pass;
+ GSet *faces_step_next;
+ LinkNode *f_link;
+
+ UUIDFaceStep *fstep;
+
+ BLI_assert(faces_pass_len == (unsigned int)BLI_linklist_count(faces_pass));
+
+ /* rehash faces now all their verts have been added */
+ bm_uuidwalk_rehash_facelinks(uuidwalk, faces_pass, faces_pass_len, true);
+
+ /* create verts_new */
+ verts_uuid_pass = uuidwalk->cache.verts_uuid;
+ faces_step_next = uuidwalk->cache.faces_step;
+
+ BLI_assert(BLI_ghash_size(verts_uuid_pass) == 0);
+ BLI_assert(BLI_gset_size(faces_step_next) == 0);
+
+ /* Add the face_step data from connected faces, creating new passes */
+ fstep = BLI_mempool_alloc(uuidwalk->step_pool);
+ BLI_addhead(&uuidwalk->faces_step, fstep);
+ fstep->faces = NULL;
+ BLI_listbase_clear(&fstep->items);
+
+ for (f_link = faces_pass; f_link; f_link = f_link->next) {
+ BMFace *f = f_link->link;
+ BMLoop *l_iter, *l_first;
+
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ /* fill verts_new */
+ void **val_p;
+ if (!BLI_ghash_haskey(uuidwalk->verts_uuid, l_iter->v) &&
+ !BLI_ghash_ensure_p(verts_uuid_pass, l_iter->v, &val_p) &&
+ (bm_vert_is_uuid_connect(uuidwalk, l_iter->v) == true))
+ {
+ const UUID_Int uuid = bm_uuidwalk_calc_vert_uuid(uuidwalk, l_iter->v);
+ *val_p = (void *)uuid;
+ }
+
+ /* fill faces_step_next */
+ if (l_iter->radial_next != l_iter) {
+ BMLoop *l_iter_radial = l_iter->radial_next;
+ do {
+ if (!BLI_ghash_haskey(uuidwalk->faces_uuid, l_iter_radial->f) &&
+ !BLI_gset_haskey(faces_step_next, l_iter_radial->f) &&
+ (bm_uuidwalk_face_test(uuidwalk, l_iter_radial->f)))
+ {
+ BLI_gset_insert(faces_step_next, l_iter_radial->f);
+
+ /* add to fstep */
+ BLI_linklist_prepend_pool(&fstep->faces, l_iter_radial->f, uuidwalk->link_pool);
+ }
+ } while ((l_iter_radial = l_iter_radial->radial_next) != l_iter);
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+
+ /* faces_uuid.update(verts_new) */
+ GHASH_ITER (gh_iter, verts_uuid_pass) {
+ BMVert *v = BLI_ghashIterator_getKey(&gh_iter);
+ void *uuid_p = BLI_ghashIterator_getValue(&gh_iter);
+ BLI_ghash_insert(uuidwalk->verts_uuid, v, uuid_p);
+ }
+
+ /* rehash faces now all their verts have been added */
+ bm_uuidwalk_rehash_facelinks(uuidwalk, faces_pass, faces_pass_len, false);
+
+ uuidwalk->pass += 1;
+
+ BLI_ghash_clear(uuidwalk->cache.verts_uuid, NULL, NULL);
+ BLI_gset_clear(uuidwalk->cache.faces_step, NULL);
+}
+
+static int bm_face_len_cmp(const void *v1, const void *v2)
+{
+ const BMFace *f1 = v1, *f2 = v2;
+
+ if (f1->len > f2->len) return 1;
+ else if (f1->len < f2->len) return -1;
+ else return 0;
+}
+
+static unsigned int bm_uuidwalk_init_from_edge(
+ UUIDWalk *uuidwalk, BMEdge *e)
+{
+ BMLoop *l_iter = e->l;
+ unsigned int f_arr_len = (unsigned int)BM_edge_face_count(e);
+ BMFace **f_arr = BLI_array_alloca(f_arr, f_arr_len);
+ unsigned int fstep_num = 0, i = 0;
+
+ do {
+ BMFace *f = l_iter->f;
+ if (bm_uuidwalk_face_test(uuidwalk, f)) {
+ f_arr[i++] = f;
+ }
+ } while ((l_iter = l_iter->radial_next) != e->l);
+ BLI_assert(i <= f_arr_len);
+ f_arr_len = i;
+
+ qsort(f_arr, f_arr_len, sizeof(*f_arr), bm_face_len_cmp);
+
+ /* start us off! */
+ {
+ const UUID_Int uuid = PRIME_VERT_INIT;
+ BLI_ghash_insert(uuidwalk->verts_uuid, e->v1, (void *)uuid);
+ BLI_ghash_insert(uuidwalk->verts_uuid, e->v2, (void *)uuid);
+ }
+
+ /* turning an array into LinkNode's seems odd,
+ * but this is just for initialization,
+ * elsewhere using LinkNode's makes more sense */
+ for (i = 0; i < f_arr_len; ) {
+ LinkNode *faces_pass = NULL;
+ const unsigned int i_init = i;
+ const int f_len = f_arr[i]->len;
+
+ do {
+ BLI_linklist_prepend_pool(&faces_pass, f_arr[i++], uuidwalk->link_pool);
+ } while (i < f_arr_len && (f_len == f_arr[i]->len));
+
+ bm_uuidwalk_pass_add(uuidwalk, faces_pass, i - i_init);
+ BLI_linklist_free_pool(faces_pass, NULL, uuidwalk->link_pool);
+ fstep_num += 1;
+ }
+
+ return fstep_num;
+}
+
+#undef PRIME_VERT_INIT
+
+/** \} */
+
+
+/** \name Internal UUIDFaceStep API
+ * \{ */
+
+static int facestep_sort(const void *a, const void *b)
+{
+ const UUIDFaceStepItem *fstep_a = a;
+ const UUIDFaceStepItem *fstep_b = b;
+ return (fstep_a->uuid > fstep_b->uuid) ? 1 : 0;
+}
+
+/**
+ * Put faces in lists based on their uuid's,
+ * re-run for each pass since rehashing may differentiate face-groups.
+ */
+static bool bm_uuidwalk_facestep_begin(
+ UUIDWalk *uuidwalk, UUIDFaceStep *fstep)
+{
+ LinkNode *f_link, *f_link_next, **f_link_prev_p;
+ bool ok = false;
+
+ BLI_assert(BLI_ghash_size(uuidwalk->cache.faces_from_uuid) == 0);
+ BLI_assert(BLI_listbase_is_empty(&fstep->items));
+
+ f_link_prev_p = &fstep->faces;
+ for (f_link = fstep->faces; f_link; f_link = f_link_next) {
+ BMFace *f = f_link->link;
+ f_link_next = f_link->next;
+
+ /* possible another pass added this face already, free in that case */
+ if (!BLI_ghash_haskey(uuidwalk->faces_uuid, f)) {
+ const UUID_Int uuid = bm_uuidwalk_calc_face_uuid(uuidwalk, f);
+ UUIDFaceStepItem *fstep_item;
+ void **val_p;
+
+ ok = true;
+
+ if (BLI_ghash_ensure_p(uuidwalk->cache.faces_from_uuid, (void *)uuid, &val_p)) {
+ fstep_item = *val_p;
+ }
+ else {
+ fstep_item = *val_p = BLI_mempool_alloc(uuidwalk->step_pool_items);
+
+ /* add to start, so its handled on the next round of passes */
+ BLI_addhead(&fstep->items, fstep_item);
+ fstep_item->uuid = uuid;
+ fstep_item->list = NULL;
+ fstep_item->list_len = 0;
+ }
+
+ BLI_linklist_prepend_pool(&fstep_item->list, f, uuidwalk->link_pool);
+ fstep_item->list_len += 1;
+
+ f_link_prev_p = &f_link->next;
+ }
+ else {
+ *f_link_prev_p = f_link->next;
+ BLI_mempool_free(uuidwalk->link_pool, f_link);
+ }
+ }
+
+ BLI_ghash_clear(uuidwalk->cache.faces_from_uuid, NULL, NULL);
+
+ BLI_listbase_sort(&fstep->items, facestep_sort);
+
+ return ok;
+}
+
+/**
+ * Cleans up temp data from #bm_uuidwalk_facestep_begin
+ */
+static void bm_uuidwalk_facestep_end(
+ UUIDWalk *uuidwalk, UUIDFaceStep *fstep)
+{
+ UUIDFaceStepItem *fstep_item;
+
+ while ((fstep_item = BLI_pophead(&fstep->items))) {
+ BLI_mempool_free(uuidwalk->step_pool_items, fstep_item);
+ }
+}
+
+static void bm_uuidwalk_facestep_free(
+ UUIDWalk *uuidwalk, UUIDFaceStep *fstep)
+{
+ LinkNode *f_link, *f_link_next;
+
+ BLI_assert(BLI_listbase_is_empty(&fstep->items));
+
+ for (f_link = fstep->faces; f_link; f_link = f_link_next) {
+ f_link_next = f_link->next;
+ BLI_mempool_free(uuidwalk->link_pool, f_link);
+ }
+
+ BLI_remlink(&uuidwalk->faces_step, fstep);
+ BLI_mempool_free(uuidwalk->step_pool, fstep);
+}
+
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+/* Main Loop to match up regions */
+
+/**
+ * Given a face region and 2 candidate verts to begin mapping.
+ * return the matching region or NULL.
+ */
+static BMFace **bm_mesh_region_match_pair(
+#ifdef USE_WALKER_REUSE
+ UUIDWalk *w_src, UUIDWalk *w_dst,
+#endif
+ BMEdge *e_src, BMEdge *e_dst,
+ const unsigned int faces_src_region_len,
+ const unsigned int verts_src_region_len,
+ unsigned int *r_faces_result_len)
+{
+#ifndef USE_WALKER_REUSE
+ UUIDWalk w_src_, w_dst_;
+ UUIDWalk *w_src = &w_src_, *w_dst = &w_dst_;
+#endif
+ BMFace **faces_result = NULL;
+ bool found = false;
+
+ BLI_assert(e_src != e_dst);
+
+#ifndef USE_WALKER_REUSE
+ bm_uuidwalk_init(w_src, faces_src_region_len, verts_src_region_len);
+ bm_uuidwalk_init(w_dst, faces_src_region_len, verts_src_region_len);
+#endif
+
+ w_src->use_face_isolate = true;
+
+ /* setup the initial state */
+ if (UNLIKELY(bm_uuidwalk_init_from_edge(w_src, e_src) !=
+ bm_uuidwalk_init_from_edge(w_dst, e_dst)))
+ {
+ /* should never happen, if verts passed are compatible, but to be safe... */
+ goto finally;
+ }
+
+ bm_uuidwalk_rehash_reserve(w_src, MAX2(faces_src_region_len, verts_src_region_len));
+ bm_uuidwalk_rehash_reserve(w_dst, MAX2(faces_src_region_len, verts_src_region_len));
+
+ while (true) {
+ bool ok = false;
+
+ UUIDFaceStep *fstep_src = w_src->faces_step.first;
+ UUIDFaceStep *fstep_dst = w_dst->faces_step.first;
+
+ BLI_assert(BLI_listbase_count(&w_src->faces_step) == BLI_listbase_count(&w_dst->faces_step));
+
+ while (fstep_src) {
+
+ /* even if the destination has faces,
+ * it's not important, since the source doesn't, free and move-on. */
+ if (fstep_src->faces == NULL) {
+ UUIDFaceStep *fstep_src_next = fstep_src->next;
+ UUIDFaceStep *fstep_dst_next = fstep_dst->next;
+ bm_uuidwalk_facestep_free(w_src, fstep_src);
+ bm_uuidwalk_facestep_free(w_dst, fstep_dst);
+ fstep_src = fstep_src_next;
+ fstep_dst = fstep_dst_next;
+ continue;
+ }
+
+ if (bm_uuidwalk_facestep_begin(w_src, fstep_src) &&
+ bm_uuidwalk_facestep_begin(w_dst, fstep_dst))
+ {
+ /* Step over face-lists with matching UUID's
+ * both lists are sorted, so no need for lookups.
+ * The data is created on 'begin' and cleared on 'end' */
+ UUIDFaceStepItem *fstep_item_src;
+ UUIDFaceStepItem *fstep_item_dst;
+ for (fstep_item_src = fstep_src->items.first,
+ fstep_item_dst = fstep_dst->items.first;
+ fstep_item_src && fstep_item_dst;
+ fstep_item_src = fstep_item_src->next,
+ fstep_item_dst = fstep_item_dst->next)
+ {
+ while ((fstep_item_dst != NULL) &&
+ (fstep_item_dst->uuid < fstep_item_src->uuid))
+ {
+ fstep_item_dst = fstep_item_dst->next;
+ }
+
+ if ((fstep_item_dst == NULL) ||
+ (fstep_item_src->uuid != fstep_item_dst->uuid) ||
+ (fstep_item_src->list_len > fstep_item_dst->list_len))
+ {
+ /* if the target walker has less than the source
+ * then the islands don't match, bail early */
+ ok = false;
+ break;
+ }
+
+ if (fstep_item_src->list_len == fstep_item_dst->list_len) {
+ /* found a match */
+ bm_uuidwalk_pass_add(w_src, fstep_item_src->list, fstep_item_src->list_len);
+ bm_uuidwalk_pass_add(w_dst, fstep_item_dst->list, fstep_item_dst->list_len);
+
+ BLI_linklist_free_pool(fstep_item_src->list, NULL, w_src->link_pool);
+ BLI_linklist_free_pool(fstep_item_dst->list, NULL, w_dst->link_pool);
+
+ fstep_item_src->list = NULL;
+ fstep_item_src->list_len = 0;
+
+ fstep_item_dst->list = NULL;
+ fstep_item_dst->list_len = 0;
+
+ ok = true;
+ }
+ }
+ }
+
+ bm_uuidwalk_facestep_end(w_src, fstep_src);
+ bm_uuidwalk_facestep_end(w_dst, fstep_dst);
+
+ /* lock-step */
+ fstep_src = fstep_src->next;
+ fstep_dst = fstep_dst->next;
+ }
+
+ if (!ok) {
+ break;
+ }
+
+ found = (BLI_ghash_size(w_dst->faces_uuid) == faces_src_region_len);
+ if (found) {
+ break;
+ }
+
+ /* Expensive! but some cases fails without.
+ * (also faster in other cases since it can rule-out invalid regions) */
+ bm_uuidwalk_rehash(w_src);
+ bm_uuidwalk_rehash(w_dst);
+ }
+
+ if (found) {
+ GHashIterator gh_iter;
+ const unsigned int faces_result_len = BLI_ghash_size(w_dst->faces_uuid);
+ unsigned int i;
+
+ faces_result = MEM_mallocN(sizeof(*faces_result) * (faces_result_len + 1), __func__);
+ GHASH_ITER_INDEX (gh_iter, w_dst->faces_uuid, i) {
+ BMFace *f = BLI_ghashIterator_getKey(&gh_iter);
+ faces_result[i] = f;
+ }
+ faces_result[faces_result_len] = NULL;
+ *r_faces_result_len = faces_result_len;
+ }
+ else {
+ *r_faces_result_len = 0;
+ }
+
+finally:
+
+#ifdef USE_WALKER_REUSE
+ bm_uuidwalk_clear(w_src);
+ bm_uuidwalk_clear(w_dst);
+#else
+ bm_uuidwalk_free(w_src);
+ bm_uuidwalk_free(w_dst);
+#endif
+
+ return faces_result;
+}
+
+/**
+ * Tag as visited, avoid re-use.
+ */
+static void bm_face_array_visit(
+ BMFace **faces, const unsigned int faces_len,
+ unsigned int *r_verts_len,
+ bool visit_faces)
+{
+ unsigned int verts_len = 0;
+ unsigned int i;
+ for (i = 0; i < faces_len; i++) {
+ BMFace *f = faces[i];
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ if (r_verts_len) {
+ if (!BM_elem_flag_test(l_iter->v, BM_ELEM_TAG)) {
+ verts_len += 1;
+ }
+ }
+
+ BM_elem_flag_enable(l_iter->e, BM_ELEM_TAG);
+ BM_elem_flag_enable(l_iter->v, BM_ELEM_TAG);
+ } while ((l_iter = l_iter->next) != l_first);
+
+ if (visit_faces) {
+ BM_elem_flag_enable(f, BM_ELEM_TAG);
+ }
+ }
+
+ if (r_verts_len) {
+ *r_verts_len = verts_len;
+ }
+}
+
+#ifdef USE_PIVOT_SEARCH
+
+/** \name Internal UUIDWalk API
+ * \{ */
+
+/* signed user id */
+typedef intptr_t SUID_Int;
+
+static bool bm_edge_is_region_boundary(BMEdge *e)
+{
+ if (e->l->radial_next != e->l) {
+ BMLoop *l_iter = e->l;
+ do {
+ if (!BM_elem_flag_test(l_iter->f, BM_ELEM_TAG)) {
+ return true;
+ }
+ } while ((l_iter = l_iter->radial_next) != e->l);
+ return false;
+ }
+ else {
+ /* boundary */
+ return true;
+ }
+}
+
+static void bm_face_region_pivot_edge_use_best(
+ GHash *gh, BMEdge *e_test,
+ BMEdge **r_e_pivot_best,
+ SUID_Int e_pivot_best_id[2])
+{
+ SUID_Int e_pivot_test_id[2];
+
+ e_pivot_test_id[0] = (SUID_Int)BLI_ghash_lookup(gh, e_test->v1);
+ e_pivot_test_id[1] = (SUID_Int)BLI_ghash_lookup(gh, e_test->v2);
+ if (e_pivot_test_id[0] > e_pivot_test_id[1]) {
+ SWAP(SUID_Int, e_pivot_test_id[0], e_pivot_test_id[1]);
+ }
+
+ if ((*r_e_pivot_best == NULL) ||
+ ((e_pivot_best_id[0] != e_pivot_test_id[0]) ?
+ (e_pivot_best_id[0] < e_pivot_test_id[0]) :
+ (e_pivot_best_id[1] < e_pivot_test_id[1])))
+ {
+ e_pivot_best_id[0] = e_pivot_test_id[0];
+ e_pivot_best_id[1] = e_pivot_test_id[1];
+
+ /* both verts are from the same pass, record this! */
+ *r_e_pivot_best = e_test;
+ }
+}
+
+/* quick id from a boundary vertex */
+static SUID_Int bm_face_region_vert_boundary_id(BMVert *v)
+{
+#define PRIME_VERT_SMALL_A 7
+#define PRIME_VERT_SMALL_B 13
+#define PRIME_VERT_MID_A 103
+#define PRIME_VERT_MID_B 131
+
+ int tot = 0;
+ BMIter iter;
+ BMLoop *l;
+ SUID_Int id = PRIME_VERT_MID_A;
+
+ BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
+ const bool is_boundary_vert = (bm_edge_is_region_boundary(l->e) || bm_edge_is_region_boundary(l->prev->e));
+ id ^= l->f->len * (is_boundary_vert ? PRIME_VERT_SMALL_A : PRIME_VERT_SMALL_B);
+ tot += 1;
+ }
+
+ id ^= (tot * PRIME_VERT_MID_B);
+
+ return id ? ABS(id) : 1;
+
+#undef PRIME_VERT_SMALL_A
+#undef PRIME_VERT_SMALL_B
+#undef PRIME_VERT_MID_A
+#undef PRIME_VERT_MID_B
+}
+
+/**
+ * Accumulate id's from a previous pass (swap sign each pass)
+ */
+static SUID_Int bm_face_region_vert_pass_id(GHash *gh, BMVert *v)
+{
+ BMIter eiter;
+ BMEdge *e;
+ SUID_Int tot = 0;
+ SUID_Int v_sum_face_len = 0;
+ SUID_Int v_sum_id = 0;
+ SUID_Int id;
+ SUID_Int id_min = INTPTR_MIN + 1;
+
+#define PRIME_VERT_MID_A 23
+#define PRIME_VERT_MID_B 31
+
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
+ BMVert *v_other = BM_edge_other_vert(e, v);
+ if (BM_elem_flag_test(v_other, BM_ELEM_TAG)) {
+ /* non-zero values aren't allowed... so no need to check haskey */
+ SUID_Int v_other_id = (SUID_Int)BLI_ghash_lookup(gh, v_other);
+ if (v_other_id > 0) {
+ v_sum_id += v_other_id;
+ tot += 1;
+
+ /* face-count */
+ {
+ BMLoop *l_iter = e->l;
+ do {
+ if (BM_elem_flag_test(l_iter->f, BM_ELEM_TAG)) {
+ v_sum_face_len += l_iter->f->len;
+ }
+ } while ((l_iter = l_iter->radial_next) != e->l);
+ }
+ }
+ }
+ }
+ }
+
+ id = (tot * PRIME_VERT_MID_A);
+ id ^= (v_sum_face_len * PRIME_VERT_MID_B);
+ id ^= v_sum_id;
+
+ /* disallow 0 & min (since it can't be flipped) */
+ id = (UNLIKELY(id == 0) ? 1 : UNLIKELY(id < id_min) ? id_min : id);
+
+ return ABS(id);
+
+#undef PRIME_VERT_MID_A
+#undef PRIME_VERT_MID_B
+}
+
+/**
+ * Take a face region and find the inner-most vertex.
+ * also calculate the number of connections to the boundary,
+ * and the total number unique of verts used by this face region.
+ *
+ * This is only called once on the source region (no need to be highly optimized).
+ */
+static BMEdge *bm_face_region_pivot_edge_find(
+ BMFace **faces_region, unsigned int faces_region_len,
+ unsigned int verts_region_len,
+ unsigned int *r_depth)
+{
+ /* note, keep deterministic where possible (geometry order independent)
+ * this function assumed all visit faces & edges are tagged */
+
+ BLI_LINKSTACK_DECLARE(vert_queue_prev, BMVert *);
+ BLI_LINKSTACK_DECLARE(vert_queue_next, BMVert *);
+
+ GHash *gh = BLI_ghash_ptr_new(__func__);
+ unsigned int i;
+
+ BMEdge *e_pivot = NULL;
+ /* pick any non-boundary edge (not ideal) */
+ BMEdge *e_pivot_fallback = NULL;
+
+ SUID_Int pass = 0;
+
+ /* total verts in 'gs' we have visited - aka - not v_init_none */
+ unsigned int vert_queue_used = 0;
+
+ BLI_LINKSTACK_INIT(vert_queue_prev);
+ BLI_LINKSTACK_INIT(vert_queue_next);
+
+ /* face-verts */
+ for (i = 0; i < faces_region_len; i++) {
+ BMFace *f = faces_region[i];
+
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ BMEdge *e = l_iter->e;
+ if (bm_edge_is_region_boundary(e)) {
+ unsigned int j;
+ for (j = 0; j < 2; j++) {
+ void **val_p;
+ if (!BLI_ghash_ensure_p(gh, (&e->v1)[j], &val_p)) {
+ SUID_Int v_id = bm_face_region_vert_boundary_id((&e->v1)[j]);
+ *val_p = (void *)v_id;
+ BLI_LINKSTACK_PUSH(vert_queue_prev, (&e->v1)[j]);
+ vert_queue_used += 1;
+ }
+ }
+ }
+ else {
+ /* use incase (depth == 0), no interior verts */
+ e_pivot_fallback = e;
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+
+ while (BLI_LINKSTACK_SIZE(vert_queue_prev)) {
+ BMVert *v;
+ while ((v = BLI_LINKSTACK_POP(vert_queue_prev))) {
+ BMIter eiter;
+ BMEdge *e;
+ BLI_assert(BLI_ghash_haskey(gh, v));
+ BLI_assert((SUID_Int)BLI_ghash_lookup(gh, v) > 0);
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
+ BMVert *v_other = BM_edge_other_vert(e, v);
+ if (BM_elem_flag_test(v_other, BM_ELEM_TAG)) {
+ void **val_p;
+ if (!BLI_ghash_ensure_p(gh, v_other, &val_p)) {
+ /* add as negative, so we know not to read from them this pass */
+ const SUID_Int v_id_other = -bm_face_region_vert_pass_id(gh, v_other);
+ *val_p = (void *)v_id_other;
+ BLI_LINKSTACK_PUSH(vert_queue_next, v_other);
+ vert_queue_used += 1;
+ }
+ }
+ }
+ }
+ }
+
+ /* flip all the newly added hashes to positive */
+ {
+ LinkNode *v_link;
+ for (v_link = vert_queue_next; v_link; v_link = v_link->next) {
+ SUID_Int *v_id_p = (SUID_Int *)BLI_ghash_lookup_p(gh, v_link->link);
+ *v_id_p = -(*v_id_p);
+ BLI_assert(*v_id_p > 0);
+ }
+ }
+
+ BLI_LINKSTACK_SWAP(vert_queue_prev, vert_queue_next);
+ pass += 1;
+
+ if (vert_queue_used == verts_region_len) {
+ break;
+ }
+ }
+
+ if (BLI_LINKSTACK_SIZE(vert_queue_prev) >= 2) {
+ /* common case - we managed to find some interior verts */
+ LinkNode *v_link;
+ BMEdge *e_pivot_best = NULL;
+ SUID_Int e_pivot_best_id[2] = {0, 0};
+
+ /* temp untag, so we can quickly know what other verts are in this last pass */
+ for (v_link = vert_queue_prev; v_link; v_link = v_link->next) {
+ BMVert *v = v_link->link;
+ BM_elem_flag_disable(v, BM_ELEM_TAG);
+ }
+
+ /* restore correct tagging */
+ for (v_link = vert_queue_prev; v_link; v_link = v_link->next) {
+ BMIter eiter;
+ BMEdge *e_test;
+
+ BMVert *v = v_link->link;
+ BM_elem_flag_enable(v, BM_ELEM_TAG);
+
+ BM_ITER_ELEM (e_test, &eiter, v, BM_EDGES_OF_VERT) {
+ if (BM_elem_flag_test(e_test, BM_ELEM_TAG)) {
+ BMVert *v_other = BM_edge_other_vert(e_test, v);
+ if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == false) {
+ bm_face_region_pivot_edge_use_best(gh, e_test, &e_pivot_best, e_pivot_best_id);
+ }
+ }
+ }
+ }
+
+ e_pivot = e_pivot_best;
+ }
+
+ if ((e_pivot == NULL) && BLI_LINKSTACK_SIZE(vert_queue_prev)) {
+ /* find the best single edge */
+ BMEdge *e_pivot_best = NULL;
+ SUID_Int e_pivot_best_id[2] = {0, 0};
+
+ LinkNode *v_link;
+
+ /* reduce a pass since we're having to step into a previous passes vert,
+ * and will be closer to the boundary */
+ BLI_assert(pass != 0);
+ pass -= 1;
+
+ for (v_link = vert_queue_prev; v_link; v_link = v_link->next) {
+ BMVert *v = v_link->link;
+
+ BMIter eiter;
+ BMEdge *e_test;
+ BM_ITER_ELEM (e_test, &eiter, v, BM_EDGES_OF_VERT) {
+ if (BM_elem_flag_test(e_test, BM_ELEM_TAG)) {
+ BMVert *v_other = BM_edge_other_vert(e_test, v);
+ if (BM_elem_flag_test(v_other, BM_ELEM_TAG)) {
+ bm_face_region_pivot_edge_use_best(gh, e_test, &e_pivot_best, e_pivot_best_id);
+ }
+ }
+ }
+ }
+
+ e_pivot = e_pivot_best;
+ }
+
+ BLI_LINKSTACK_FREE(vert_queue_prev);
+ BLI_LINKSTACK_FREE(vert_queue_next);
+
+ BLI_ghash_free(gh, NULL, NULL);
+
+ if (e_pivot == NULL) {
+#ifdef DEBUG_PRINT
+ printf("%s: using fallback edge!\n", __func__);
+#endif
+ e_pivot = e_pivot_fallback;
+ pass = 0;
+ }
+
+ *r_depth = (unsigned int)pass;
+
+ return e_pivot;
+}
+/** \} */
+
+#endif /* USE_PIVOT_SEARCH */
+
+
+/* -------------------------------------------------------------------- */
+/* Quick UUID pass - identify candidates */
+
+#ifdef USE_PIVOT_FASTMATCH
+
+/** \name Fast Match
+ * \{ */
+
+typedef uintptr_t UUIDFashMatch;
+
+static UUIDFashMatch bm_vert_fasthash_single(BMVert *v)
+{
+ BMIter eiter;
+ BMEdge *e;
+ UUIDFashMatch e_num = 0, f_num = 0, l_num = 0;
+
+#define PRIME_EDGE 7
+#define PRIME_FACE 31
+#define PRIME_LOOP 61
+
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ if (!BM_edge_is_wire(e)) {
+ BMLoop *l_iter = e->l;
+ e_num += 1;
+ do {
+ f_num += 1;
+ l_num += (unsigned int)l_iter->f->len;
+ } while ((l_iter = l_iter->radial_next) != e->l);
+ }
+ }
+
+ return ((e_num * PRIME_EDGE) ^
+ (f_num * PRIME_FACE) *
+ (l_num * PRIME_LOOP));
+
+#undef PRIME_EDGE
+#undef PRIME_FACE
+#undef PRIME_LOOP
+}
+
+static UUIDFashMatch *bm_vert_fasthash_create(
+ BMesh *bm, const unsigned int depth)
+{
+ UUIDFashMatch *id_prev;
+ UUIDFashMatch *id_curr;
+ unsigned int pass, i;
+ BMVert *v;
+ BMIter iter;
+
+ id_prev = MEM_mallocN(sizeof(*id_prev) * (unsigned int)bm->totvert, __func__);
+ id_curr = MEM_mallocN(sizeof(*id_curr) * (unsigned int)bm->totvert, __func__);
+
+ BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
+ id_prev[i] = bm_vert_fasthash_single(v);
+ }
+
+ for (pass = 0; pass < depth; pass++) {
+ BMEdge *e;
+
+ memcpy(id_curr, id_prev, sizeof(*id_prev) * (unsigned int)bm->totvert);
+
+ BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BM_edge_is_wire(e) == false) {
+ const int i1 = BM_elem_index_get(e->v1);
+ const int i2 = BM_elem_index_get(e->v2);
+
+ id_curr[i1] += id_prev[i2];
+ id_curr[i2] += id_prev[i1];
+ }
+ }
+ }
+ MEM_freeN(id_prev);
+
+ return id_curr;
+}
+
+static void bm_vert_fasthash_edge_order(
+ UUIDFashMatch *fm, const BMEdge *e, UUIDFashMatch e_fm[2])
+{
+ e_fm[0] = fm[BM_elem_index_get(e->v1)];
+ e_fm[1] = fm[BM_elem_index_get(e->v2)];
+
+ if (e_fm[0] > e_fm[1]) {
+ SWAP(UUIDFashMatch, e_fm[0], e_fm[1]);
+ }
+}
+
+static bool bm_vert_fasthash_edge_is_match(
+ UUIDFashMatch *fm, const BMEdge *e_a, const BMEdge *e_b)
+{
+ UUIDFashMatch e_a_fm[2];
+ UUIDFashMatch e_b_fm[2];
+
+ bm_vert_fasthash_edge_order(fm, e_a, e_a_fm);
+ bm_vert_fasthash_edge_order(fm, e_b, e_b_fm);
+
+ return ((e_a_fm[0] == e_b_fm[0]) &&
+ (e_a_fm[1] == e_b_fm[1]));
+}
+
+static void bm_vert_fasthash_destroy(
+ UUIDFashMatch *fm)
+{
+ MEM_freeN(fm);
+}
+
+/** \} */
+
+#endif /* USE_PIVOT_FASTMATCH */
+
+
+/**
+ * Take a face-region and return a list of matching face-regions.
+ *
+ * \param faces_region A single, contiguous face-region.
+ * \return A list of matching null-terminated face-region arrays.
+ */
+int BM_mesh_region_match(
+ BMesh *bm,
+ BMFace **faces_region, unsigned int faces_region_len,
+ ListBase *r_face_regions)
+{
+ BMEdge *e_src;
+ BMEdge *e_dst;
+ BMIter iter;
+ unsigned int verts_region_len = 0;
+ unsigned int faces_result_len = 0;
+ /* number of steps from e_src to a boundary vert */
+ unsigned int depth;
+
+
+#ifdef USE_WALKER_REUSE
+ UUIDWalk w_src, w_dst;
+#endif
+
+#ifdef USE_PIVOT_FASTMATCH
+ UUIDFashMatch *fm;
+#endif
+
+#ifdef DEBUG_PRINT
+ int search_num = 0;
+#endif
+
+#ifdef DEBUG_TIME
+ TIMEIT_START(region_match);
+#endif
+
+ /* initialize visited verts */
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+ bm_face_array_visit(faces_region, faces_region_len, &verts_region_len, true);
+
+ /* needed for 'ghashutil_bmelem_indexhash' */
+ BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
+
+#ifdef USE_PIVOT_SEARCH
+ e_src = bm_face_region_pivot_edge_find(
+ faces_region, faces_region_len,
+ verts_region_len, &depth);
+
+ /* see which edge is added */
+#if 0
+ BM_select_history_clear(bm);
+ if (e_src) {
+ BM_select_history_store(bm, e_src);
+ }
+#endif
+
+#else
+ /* quick test only! */
+ e_src = BM_mesh_active_edge_get(bm);
+#endif
+
+ if (e_src == NULL) {
+#ifdef DEBUG_PRINT
+ printf("Couldn't find 'e_src'");
+#endif
+ return 0;
+ }
+
+ BLI_listbase_clear(r_face_regions);
+
+#ifdef USE_PIVOT_FASTMATCH
+ if (depth > 0) {
+ fm = bm_vert_fasthash_create(bm, depth);
+ }
+ else {
+ fm = NULL;
+ }
+#endif
+
+#ifdef USE_WALKER_REUSE
+ bm_uuidwalk_init(&w_src, faces_region_len, verts_region_len);
+ bm_uuidwalk_init(&w_dst, faces_region_len, verts_region_len);
+#endif
+
+ BM_ITER_MESH (e_dst, &iter, bm, BM_EDGES_OF_MESH) {
+ BMFace **faces_result;
+ unsigned int faces_result_len_out;
+
+ if (BM_elem_flag_test(e_dst, BM_ELEM_TAG) || BM_edge_is_wire(e_dst)) {
+ continue;
+ }
+
+#ifdef USE_PIVOT_FASTMATCH
+ if (fm && !bm_vert_fasthash_edge_is_match(fm, e_src, e_dst)) {
+ continue;
+ }
+#endif
+
+#ifdef DEBUG_PRINT
+ search_num += 1;
+#endif
+
+ faces_result = bm_mesh_region_match_pair(
+#ifdef USE_WALKER_REUSE
+ &w_src, &w_dst,
+#endif
+ e_src, e_dst,
+ faces_region_len,
+ verts_region_len,
+ &faces_result_len_out);
+
+ /* tag verts as visited */
+ if (faces_result) {
+ LinkData *link;
+
+ bm_face_array_visit(faces_result, faces_result_len_out, NULL, false);
+
+ link = BLI_genericNodeN(faces_result);
+ BLI_addtail(r_face_regions, link);
+ faces_result_len += 1;
+ }
+ }
+
+#ifdef USE_WALKER_REUSE
+ bm_uuidwalk_free(&w_src);
+ bm_uuidwalk_free(&w_dst);
+#else
+ (void)bm_uuidwalk_clear;
+#endif
+
+#ifdef USE_PIVOT_FASTMATCH
+ if (fm) {
+ bm_vert_fasthash_destroy(fm);
+ }
+#endif
+
+#ifdef DEBUG_PRINT
+ printf("%s: search: %d, found %d\n", __func__, search_num, faces_result_len);
+#endif
+
+#ifdef DEBUG_TIME
+ TIMEIT_END(region_match);
+#endif
+
+ return (int)faces_result_len;
+}
diff --git a/source/blender/bmesh/tools/bmesh_region_match.h b/source/blender/bmesh/tools/bmesh_region_match.h
new file mode 100644
index 00000000000..edf8369b070
--- /dev/null
+++ b/source/blender/bmesh/tools/bmesh_region_match.h
@@ -0,0 +1,33 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BMESH_REGION_MATCH_H__
+#define __BMESH_REGION_MATCH_H__
+
+/** \file blender/bmesh/tools/bmesh_region_match.h
+ * \ingroup bmesh
+ */
+
+int BM_mesh_region_match(
+ BMesh *bm,
+ BMFace **faces_region, unsigned int faces_region_len,
+ ListBase *r_face_regions);
+
+#endif /* __BMESH_REGION_MATCH_H__ */
diff --git a/source/blender/bmesh/tools/bmesh_triangulate.c b/source/blender/bmesh/tools/bmesh_triangulate.c
index 446c03a543f..6f2aaf28179 100644
--- a/source/blender/bmesh/tools/bmesh_triangulate.c
+++ b/source/blender/bmesh/tools/bmesh_triangulate.c
@@ -27,13 +27,19 @@
*
*/
+#include "DNA_modifier_types.h" /* for MOD_TRIANGULATE_NGON_BEAUTY only */
+
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_alloca.h"
#include "BLI_memarena.h"
-#include "BLI_listbase.h"
-#include "BLI_scanfill.h"
+#include "BLI_heap.h"
+#include "BLI_edgehash.h"
+
+/* only for defines */
+#include "BLI_polyfill2d.h"
+#include "BLI_polyfill2d_beautify.h"
#include "bmesh.h"
@@ -42,16 +48,27 @@
/**
* a version of #BM_face_triangulate that maps to #BMOpSlot
*/
-static void bm_face_triangulate_mapping(BMesh *bm, BMFace *face, MemArena *sf_arena,
- const int quad_method, const int ngon_method,
- const bool use_tag,
- BMOperator *op, BMOpSlot *slot_facemap_out)
+static void bm_face_triangulate_mapping(
+ BMesh *bm, BMFace *face,
+ const int quad_method, const int ngon_method,
+ const bool use_tag,
+ BMOperator *op, BMOpSlot *slot_facemap_out,
+
+ MemArena *pf_arena,
+ /* use for MOD_TRIANGULATE_NGON_BEAUTY only! */
+ struct Heap *pf_heap, struct EdgeHash *pf_ehash)
{
int faces_array_tot = face->len - 3;
BMFace **faces_array = BLI_array_alloca(faces_array, faces_array_tot);
BLI_assert(face->len > 3);
- BM_face_triangulate(bm, face, faces_array, &faces_array_tot, sf_arena, quad_method, ngon_method, use_tag);
+ BM_face_triangulate(
+ bm, face,
+ faces_array, &faces_array_tot,
+ NULL, NULL,
+ quad_method, ngon_method, use_tag,
+ pf_arena,
+ pf_heap, pf_ehash);
if (faces_array_tot) {
int i;
@@ -63,22 +80,39 @@ static void bm_face_triangulate_mapping(BMesh *bm, BMFace *face, MemArena *sf_ar
}
-void BM_mesh_triangulate(BMesh *bm, const int quad_method, const int ngon_method, const bool tag_only,
- BMOperator *op, BMOpSlot *slot_facemap_out)
+void BM_mesh_triangulate(
+ BMesh *bm, const int quad_method, const int ngon_method, const bool tag_only,
+ BMOperator *op, BMOpSlot *slot_facemap_out)
{
BMIter iter;
BMFace *face;
- MemArena *sf_arena;
+ MemArena *pf_arena;
+ Heap *pf_heap;
+ EdgeHash *pf_ehash;
- sf_arena = BLI_memarena_new(BLI_SCANFILL_ARENA_SIZE, __func__);
+ pf_arena = BLI_memarena_new(BLI_POLYFILL_ARENA_SIZE, __func__);
+
+ if (ngon_method == MOD_TRIANGULATE_NGON_BEAUTY) {
+ pf_heap = BLI_heap_new_ex(BLI_POLYFILL_ALLOC_NGON_RESERVE);
+ pf_ehash = BLI_edgehash_new_ex(__func__, BLI_POLYFILL_ALLOC_NGON_RESERVE);
+ }
+ else {
+ pf_heap = NULL;
+ pf_ehash = NULL;
+ }
if (slot_facemap_out) {
/* same as below but call: bm_face_triangulate_mapping() */
BM_ITER_MESH (face, &iter, bm, BM_FACES_OF_MESH) {
if (face->len > 3) {
if (tag_only == false || BM_elem_flag_test(face, BM_ELEM_TAG)) {
- bm_face_triangulate_mapping(bm, face, sf_arena, quad_method, ngon_method, tag_only,
- op, slot_facemap_out);
+ bm_face_triangulate_mapping(
+ bm, face, quad_method,
+ ngon_method, tag_only,
+ op, slot_facemap_out,
+
+ pf_arena,
+ pf_heap, pf_ehash);
}
}
}
@@ -87,11 +121,22 @@ void BM_mesh_triangulate(BMesh *bm, const int quad_method, const int ngon_method
BM_ITER_MESH (face, &iter, bm, BM_FACES_OF_MESH) {
if (face->len > 3) {
if (tag_only == false || BM_elem_flag_test(face, BM_ELEM_TAG)) {
- BM_face_triangulate(bm, face, NULL, NULL, sf_arena, quad_method, ngon_method, tag_only);
+ BM_face_triangulate(
+ bm, face,
+ NULL, NULL,
+ NULL, NULL,
+ quad_method, ngon_method, tag_only,
+ pf_arena,
+ pf_heap, pf_ehash);
}
}
}
}
- BLI_memarena_free(sf_arena);
+ BLI_memarena_free(pf_arena);
+
+ if (ngon_method == MOD_TRIANGULATE_NGON_BEAUTY) {
+ BLI_heap_free(pf_heap, NULL);
+ BLI_edgehash_free(pf_ehash, NULL);
+ }
}
diff --git a/source/blender/bmesh/tools/bmesh_triangulate.h b/source/blender/bmesh/tools/bmesh_triangulate.h
index 550109ffef9..c6a5e04dfb2 100644
--- a/source/blender/bmesh/tools/bmesh_triangulate.h
+++ b/source/blender/bmesh/tools/bmesh_triangulate.h
@@ -30,7 +30,8 @@
#ifndef __BMESH_TRIANGULATE_H__
#define __BMESH_TRIANGULATE_H__
-void BM_mesh_triangulate(BMesh *bm, const int quad_method, const int ngon_method, const bool tag_only,
- BMOperator *op, BMOpSlot *slot_facemap_out);
+void BM_mesh_triangulate(
+ BMesh *bm, const int quad_method, const int ngon_method, const bool tag_only,
+ BMOperator *op, BMOpSlot *slot_facemap_out);
#endif /* __BMESH_TRIANGULATE_H__ */
diff --git a/source/blender/bmesh/tools/bmesh_wireframe.c b/source/blender/bmesh/tools/bmesh_wireframe.c
index 79fea3e5da1..e79ef52797b 100644
--- a/source/blender/bmesh/tools/bmesh_wireframe.c
+++ b/source/blender/bmesh/tools/bmesh_wireframe.c
@@ -55,8 +55,9 @@ static BMLoop *bm_edge_tag_faceloop(BMEdge *e)
return NULL;
}
-static void bm_vert_boundary_tangent(BMVert *v, float r_no[3], float r_no_face[3],
- BMVert **r_va_other, BMVert **r_vb_other)
+static void bm_vert_boundary_tangent(
+ BMVert *v, float r_no[3], float r_no_face[3],
+ BMVert **r_va_other, BMVert **r_vb_other)
{
BMIter iter;
BMEdge *e_iter;
@@ -159,7 +160,7 @@ static bool bm_loop_is_radial_boundary(BMLoop *l_first)
}
/**
- * \param def_nr -1 for no vertex groups.
+ * \param defgrp_index: Vertex group index, -1 for no vertex groups.
*
* \note All edge tags must be cleared.
* \note Behavior matches MOD_solidify.c