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Diffstat (limited to 'source/blender/compositor/intern/COM_MultiThreadedOperation.h')
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2021, Blender Foundation.
+ */
+
+#pragma once
+
+#include "COM_NodeOperation.h"
+
+namespace blender::compositor {
+
+class MultiThreadedOperation : public NodeOperation {
+ protected:
+ /**
+ * Number of execution passes.
+ */
+ int m_num_passes;
+
+ protected:
+ MultiThreadedOperation();
+
+ /**
+ * Called before an update memory buffer pass is executed. Single-threaded calls.
+ */
+ virtual void update_memory_buffer_started(MemoryBuffer *UNUSED(output),
+ const rcti &UNUSED(output_rect),
+ blender::Span<MemoryBuffer *> UNUSED(inputs),
+ ExecutionSystem &UNUSED(exec_system),
+ int UNUSED(current_pass))
+ {
+ }
+
+ /**
+ * Executes operation updating output memory buffer on output_rect area. Multi-threaded calls.
+ */
+ virtual void update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &output_rect,
+ blender::Span<MemoryBuffer *> inputs,
+ ExecutionSystem &exec_system,
+ int current_pass) = 0;
+
+ /**
+ * Called after an update memory buffer pass is executed. Single-threaded calls.
+ */
+ virtual void update_memory_buffer_finished(MemoryBuffer *UNUSED(output),
+ const rcti &UNUSED(output_rect),
+ blender::Span<MemoryBuffer *> UNUSED(inputs),
+ ExecutionSystem &UNUSED(exec_system),
+ int UNUSED(current_pass))
+ {
+ }
+
+ private:
+ void update_memory_buffer(MemoryBuffer *output,
+ const rcti &output_area,
+ blender::Span<MemoryBuffer *> inputs,
+ ExecutionSystem &exec_system) override;
+};
+
+} // namespace blender::compositor