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Diffstat (limited to 'source/blender/compositor/intern/COM_Node.h')
-rw-r--r--source/blender/compositor/intern/COM_Node.h69
1 files changed, 18 insertions, 51 deletions
diff --git a/source/blender/compositor/intern/COM_Node.h b/source/blender/compositor/intern/COM_Node.h
index 99f1b58b5ef..9aca1a8ff44 100644
--- a/source/blender/compositor/intern/COM_Node.h
+++ b/source/blender/compositor/intern/COM_Node.h
@@ -18,10 +18,12 @@
#pragma once
+#include "BLI_vector.hh"
+
#include "DNA_node_types.h"
+
#include <algorithm>
#include <string>
-#include <vector>
/* common node includes
* added here so node files don't have to include themselves
@@ -29,7 +31,8 @@
#include "COM_CompositorContext.h"
#include "COM_NodeConverter.h"
-class Node;
+namespace blender::compositor {
+
class NodeOperation;
class NodeConverter;
@@ -37,10 +40,6 @@ class NodeConverter;
* My node documentation.
*/
class Node {
- public:
- typedef std::vector<NodeInput *> Inputs;
- typedef std::vector<NodeOutput *> Outputs;
-
private:
/**
* \brief stores the reference to the SDNA bNode struct
@@ -53,16 +52,6 @@ class Node {
bNode *m_editorNode;
/**
- * \brief the list of actual inputsockets \see NodeInput
- */
- Inputs m_inputsockets;
-
- /**
- * \brief the list of actual outputsockets \see NodeOutput
- */
- Outputs m_outputsockets;
-
- /**
* \brief Is this node part of the active group
*/
bool m_inActiveGroup;
@@ -74,20 +63,14 @@ class Node {
protected:
/**
- * \brief get access to the vector of input sockets
+ * \brief the list of actual inputsockets \see NodeInput
*/
- const Inputs &getInputSockets() const
- {
- return this->m_inputsockets;
- }
+ blender::Vector<NodeInput *> inputs;
/**
- * \brief get access to the vector of input sockets
+ * \brief the list of actual outputsockets \see NodeOutput
*/
- const Outputs &getOutputSockets() const
- {
- return this->m_outputsockets;
- }
+ blender::Vector<NodeOutput *> outputs;
public:
Node(bNode *editorNode, bool create_sockets = true);
@@ -130,19 +113,19 @@ class Node {
}
/**
- * \brief Return the number of input sockets of this node.
+ * \brief get access to the vector of input sockets
*/
- unsigned int getNumberOfInputSockets() const
+ const blender::Vector<NodeInput *> &getInputSockets() const
{
- return this->m_inputsockets.size();
+ return this->inputs;
}
/**
- * \brief Return the number of output sockets of this node.
+ * \brief get access to the vector of input sockets
*/
- unsigned int getNumberOfOutputSockets() const
+ const blender::Vector<NodeOutput *> &getOutputSockets() const
{
- return this->m_outputsockets.size();
+ return this->outputs;
}
/**
@@ -150,17 +133,7 @@ class Node {
* \param index:
* the index of the needed outputsocket
*/
- NodeOutput *getOutputSocket(const unsigned int index) const;
-
- /**
- * get the reference to the first outputsocket
- * \param index:
- * the index of the needed outputsocket
- */
- inline NodeOutput *getOutputSocket() const
- {
- return getOutputSocket(0);
- }
+ NodeOutput *getOutputSocket(const unsigned int index = 0) const;
/**
* get the reference to a certain inputsocket
@@ -169,14 +142,6 @@ class Node {
*/
NodeInput *getInputSocket(const unsigned int index) const;
- /** Check if this is an input node
- * An input node is a node that only has output sockets and no input sockets
- */
- bool isInputNode() const
- {
- return m_inputsockets.empty();
- }
-
/**
* \brief Is this node in the active group (the group that is being edited)
* \param isInActiveGroup:
@@ -317,3 +282,5 @@ class NodeOutput {
void getEditorValueColor(float *value);
void getEditorValueVector(float *value);
};
+
+} // namespace blender::compositor