diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_CompositorOperation.cpp')
-rw-r--r-- | source/blender/compositor/operations/COM_CompositorOperation.cpp | 23 |
1 files changed, 13 insertions, 10 deletions
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cpp index ef331a50dfd..76f74c144f6 100644 --- a/source/blender/compositor/operations/COM_CompositorOperation.cpp +++ b/source/blender/compositor/operations/COM_CompositorOperation.cpp @@ -52,6 +52,7 @@ CompositorOperation::CompositorOperation() : NodeOperation() this->m_active = false; this->m_sceneName[0] = '\0'; + this->m_viewName = NULL; } void CompositorOperation::initExecution() @@ -81,14 +82,16 @@ void CompositorOperation::deinitExecution() RenderResult *rr = RE_AcquireResultWrite(re); if (rr) { - if (rr->rectf != NULL) { - MEM_freeN(rr->rectf); + RenderView *rv = RE_RenderViewGetByName(rr, this->m_viewName); + + if (rv->rectf != NULL) { + MEM_freeN(rv->rectf); } - rr->rectf = this->m_outputBuffer; - if (rr->rectz != NULL) { - MEM_freeN(rr->rectz); + rv->rectf = this->m_outputBuffer; + if (rv->rectz != NULL) { + MEM_freeN(rv->rectz); } - rr->rectz = this->m_depthBuffer; + rv->rectz = this->m_depthBuffer; } else { if (this->m_outputBuffer) { @@ -125,7 +128,7 @@ void CompositorOperation::deinitExecution() } -void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber) +void CompositorOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/) { float color[8]; // 7 is enough float *buffer = this->m_outputBuffer; @@ -138,7 +141,7 @@ void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber) int y2 = rect->ymax; int offset = (y1 * this->getWidth() + x1); int add = (this->getWidth() - (x2 - x1)); - int offset4 = offset * COM_NUMBER_OF_CHANNELS; + int offset4 = offset * COM_NUM_CHANNELS_COLOR; int x; int y; bool breaked = false; @@ -196,14 +199,14 @@ void CompositorOperation::executeRegion(rcti *rect, unsigned int tileNumber) this->m_depthInput->readSampled(color, input_x, input_y, COM_PS_NEAREST); zbuffer[offset] = color[0]; - offset4 += COM_NUMBER_OF_CHANNELS; + offset4 += COM_NUM_CHANNELS_COLOR; offset++; if (isBreaked()) { breaked = true; } } offset += add; - offset4 += add * COM_NUMBER_OF_CHANNELS; + offset4 += add * COM_NUM_CHANNELS_COLOR; } } |