diff options
Diffstat (limited to 'source/blender/compositor/operations/COM_ZCombineOperation.h')
-rw-r--r-- | source/blender/compositor/operations/COM_ZCombineOperation.h | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/source/blender/compositor/operations/COM_ZCombineOperation.h b/source/blender/compositor/operations/COM_ZCombineOperation.h index a64e3c5b70f..d0b1aee7310 100644 --- a/source/blender/compositor/operations/COM_ZCombineOperation.h +++ b/source/blender/compositor/operations/COM_ZCombineOperation.h @@ -20,6 +20,8 @@ #include "COM_MixOperation.h" +namespace blender::compositor { + /** * this program converts an input color to an output value. * it assumes we are in sRGB color space. @@ -37,17 +39,17 @@ class ZCombineOperation : public NodeOperation { */ ZCombineOperation(); - void initExecution(); - void deinitExecution(); + void initExecution() override; + void deinitExecution() override; /** * The inner loop of this operation. */ - void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); + void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class ZCombineAlphaOperation : public ZCombineOperation { - void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); + void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class ZCombineMaskOperation : public NodeOperation { @@ -59,10 +61,12 @@ class ZCombineMaskOperation : public NodeOperation { public: ZCombineMaskOperation(); - void initExecution(); - void deinitExecution(); - void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); + void initExecution() override; + void deinitExecution() override; + void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; class ZCombineMaskAlphaOperation : public ZCombineMaskOperation { - void executePixelSampled(float output[4], float x, float y, PixelSampler sampler); + void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override; }; + +} // namespace blender::compositor |