Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/depsgraph/intern/node')
-rw-r--r--source/blender/depsgraph/intern/node/deg_node.h6
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_component.h57
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_factory.h7
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_factory_impl.h6
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_id.h6
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_operation.cc2
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_operation.h16
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_time.h6
8 files changed, 64 insertions, 42 deletions
diff --git a/source/blender/depsgraph/intern/node/deg_node.h b/source/blender/depsgraph/intern/node/deg_node.h
index 509867ad47a..5b33528df33 100644
--- a/source/blender/depsgraph/intern/node/deg_node.h
+++ b/source/blender/depsgraph/intern/node/deg_node.h
@@ -18,8 +18,7 @@
struct ID;
struct Scene;
-namespace blender {
-namespace deg {
+namespace blender::deg {
struct Depsgraph;
struct OperationNode;
@@ -217,5 +216,4 @@ struct Node {
void deg_register_base_depsnodes();
-} // namespace deg
-} // namespace blender
+} // namespace blender::deg
diff --git a/source/blender/depsgraph/intern/node/deg_node_component.h b/source/blender/depsgraph/intern/node/deg_node_component.h
index 6958866af3b..375a26ab49b 100644
--- a/source/blender/depsgraph/intern/node/deg_node_component.h
+++ b/source/blender/depsgraph/intern/node/deg_node_component.h
@@ -22,8 +22,7 @@
struct ID;
struct bPoseChannel;
-namespace blender {
-namespace deg {
+namespace blender::deg {
struct BoneComponentNode;
struct Depsgraph;
@@ -56,32 +55,45 @@ struct ComponentNode : public Node {
virtual string identifier() const override;
- /* Find an existing operation, if requested operation does not exist
- * nullptr will be returned. */
+ /* Find an existing operation, if requested operation does not exist nullptr will be returned.
+ * See #add_operation for the meaning and examples of #name and #name_tag.
+ */
OperationNode *find_operation(OperationIDKey key) const;
- OperationNode *find_operation(OperationCode opcode, const char *name, int name_tag) const;
+ OperationNode *find_operation(OperationCode opcode,
+ const char *name = "",
+ int name_tag = -1) const;
- /* Find an existing operation, will throw an assert() if it does not exist. */
+ /* Find an existing operation, will throw an assert() if it does not exist.
+ * See #add_operation for the meaning and examples of #name and #name_tag. */
OperationNode *get_operation(OperationIDKey key) const;
- OperationNode *get_operation(OperationCode opcode, const char *name, int name_tag) const;
+ OperationNode *get_operation(OperationCode opcode,
+ const char *name = "",
+ int name_tag = -1) const;
/* Check operation exists and return it. */
bool has_operation(OperationIDKey key) const;
- bool has_operation(OperationCode opcode, const char *name, int name_tag) const;
+ bool has_operation(OperationCode opcode, const char *name = "", int name_tag = -1) const;
/**
* Create a new node for representing an operation and add this to graph
+ *
* \warning If an existing node is found, it will be modified. This helps
* when node may have been partially created earlier (e.g. parent ref before
* parent item is added)
*
* \param opcode: The operation to perform.
- * \param name: Identifier for operation - used to find/locate it again.
+ * \param name: An optional identifier for operation. It will be used to tell operation nodes
+ * with the same code apart. For example, parameter operation code will have name
+ * set to the corresponding custom property name
+ * \param name_tag: An optional integer tag for the name. Is an additional way to tell operations
+ * apart. For example, RNA path to an array property will have the same opcode
+ * of PARAMETERS, name corresponding to the property name, and name tag
+ * corresponding to the array index within the property.
*/
OperationNode *add_operation(const DepsEvalOperationCb &op,
OperationCode opcode,
- const char *name,
- int name_tag);
+ const char *name = "",
+ int name_tag = -1);
/* Entry/exit operations management.
*
@@ -182,7 +194,6 @@ DEG_COMPONENT_NODE_DECLARE_GENERIC(ShadingParameters);
DEG_COMPONENT_NODE_DECLARE_GENERIC(Transform);
DEG_COMPONENT_NODE_DECLARE_NO_COW_TAG_ON_UPDATE(ObjectFromLayer);
DEG_COMPONENT_NODE_DECLARE_GENERIC(Dupli);
-DEG_COMPONENT_NODE_DECLARE_GENERIC(Synchronization);
DEG_COMPONENT_NODE_DECLARE_GENERIC(Audio);
DEG_COMPONENT_NODE_DECLARE_GENERIC(Armature);
DEG_COMPONENT_NODE_DECLARE_GENERIC(GenericDatablock);
@@ -190,6 +201,25 @@ DEG_COMPONENT_NODE_DECLARE_NO_COW(Visibility);
DEG_COMPONENT_NODE_DECLARE_GENERIC(Simulation);
DEG_COMPONENT_NODE_DECLARE_GENERIC(NTreeOutput);
+/* Synchronization Component. */
+struct SynchronizationComponentNode : public ComponentNode {
+ SynchronizationComponentNode()
+ {
+ /* Enforce "visibility" of the synchronization component.
+ *
+ * This component is never connected to other ID nodes, and hence can not be handled in the
+ * same way as other components needed for evaluation. It is only needed for proper
+ * evaluation of the ID node it belongs to.
+ *
+ * The design is such that the synchronization is supposed to happen whenever any part of the
+ * ID changed/evaluated. Here we mark the component as "visible" so that genetic recalc flag
+ * flushing and scheduling will handle the component in a generic manner. */
+ affects_directly_visible = true;
+ }
+
+ DEG_COMPONENT_NODE_DECLARE;
+};
+
/* Bone Component */
struct BoneComponentNode : public ComponentNode {
/** Initialize 'bone component' node - from pointer data given. */
@@ -218,5 +248,4 @@ struct ParametersComponentNode : public ComponentNode {
void deg_register_component_depsnodes();
-} // namespace deg
-} // namespace blender
+} // namespace blender::deg
diff --git a/source/blender/depsgraph/intern/node/deg_node_factory.h b/source/blender/depsgraph/intern/node/deg_node_factory.h
index 6caf99ac9ba..ec5029e8352 100644
--- a/source/blender/depsgraph/intern/node/deg_node_factory.h
+++ b/source/blender/depsgraph/intern/node/deg_node_factory.h
@@ -14,9 +14,7 @@
struct ID;
-namespace blender {
-namespace deg {
-
+namespace blender::deg {
struct DepsNodeFactory {
virtual NodeType type() const = 0;
virtual const char *type_name() const = 0;
@@ -41,7 +39,6 @@ void register_node_typeinfo(DepsNodeFactory *factory);
/* Get typeinfo for specified type */
DepsNodeFactory *type_get_factory(NodeType type);
-} // namespace deg
-} // namespace blender
+} // namespace blender::deg
#include "intern/node/deg_node_factory_impl.h"
diff --git a/source/blender/depsgraph/intern/node/deg_node_factory_impl.h b/source/blender/depsgraph/intern/node/deg_node_factory_impl.h
index 76a91860cc1..d9d0a1c1e3e 100644
--- a/source/blender/depsgraph/intern/node/deg_node_factory_impl.h
+++ b/source/blender/depsgraph/intern/node/deg_node_factory_impl.h
@@ -11,8 +11,7 @@
struct ID;
-namespace blender {
-namespace deg {
+namespace blender::deg {
template<class ModeObjectType> NodeType DepsNodeFactoryImpl<ModeObjectType>::type() const
{
@@ -48,5 +47,4 @@ Node *DepsNodeFactoryImpl<ModeObjectType>::create_node(const ID *id,
return node;
}
-} // namespace deg
-} // namespace blender
+} // namespace blender::deg
diff --git a/source/blender/depsgraph/intern/node/deg_node_id.h b/source/blender/depsgraph/intern/node/deg_node_id.h
index a8b6294b482..406ca828049 100644
--- a/source/blender/depsgraph/intern/node/deg_node_id.h
+++ b/source/blender/depsgraph/intern/node/deg_node_id.h
@@ -12,8 +12,7 @@
#include "DNA_ID.h"
#include "intern/node/deg_node.h"
-namespace blender {
-namespace deg {
+namespace blender::deg {
struct ComponentNode;
@@ -117,5 +116,4 @@ struct IDNode : public Node {
DEG_DEPSNODE_DECLARE;
};
-} // namespace deg
-} // namespace blender
+} // namespace blender::deg
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.cc b/source/blender/depsgraph/intern/node/deg_node_operation.cc
index c29aeefd9b2..3029379d141 100644
--- a/source/blender/depsgraph/intern/node/deg_node_operation.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_operation.cc
@@ -32,6 +32,8 @@ const char *operationCodeAsString(OperationCode opcode)
return "PARAMETERS_EVAL";
case OperationCode::PARAMETERS_EXIT:
return "PARAMETERS_EXIT";
+ case OperationCode::VISIBILITY:
+ return "VISIBILITY";
/* Animation, Drivers, etc. */
case OperationCode::ANIMATION_ENTRY:
return "ANIMATION_ENTRY";
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.h b/source/blender/depsgraph/intern/node/deg_node_operation.h
index d4916be1113..fd772fbce9d 100644
--- a/source/blender/depsgraph/intern/node/deg_node_operation.h
+++ b/source/blender/depsgraph/intern/node/deg_node_operation.h
@@ -13,8 +13,7 @@
struct Depsgraph;
-namespace blender {
-namespace deg {
+namespace blender::deg {
struct ComponentNode;
@@ -34,6 +33,7 @@ enum class OperationCode {
PARAMETERS_ENTRY,
PARAMETERS_EVAL,
PARAMETERS_EXIT,
+ VISIBILITY,
/* Animation, Drivers, etc. --------------------------------------------- */
/* NLA + Action */
@@ -202,13 +202,16 @@ const char *operationCodeAsString(OperationCode opcode);
enum OperationFlag {
/* Node needs to be updated. */
DEPSOP_FLAG_NEEDS_UPDATE = (1 << 0),
+
/* Node was directly modified, causing need for update. */
DEPSOP_FLAG_DIRECTLY_MODIFIED = (1 << 1),
+
/* Node was updated due to user input. */
DEPSOP_FLAG_USER_MODIFIED = (1 << 2),
- /* Node may not be removed, even when it has no evaluation callback and no
- * outgoing relations. This is for NO-OP nodes that are purely used to indicate a
- * relation between components/IDs, and not for connecting to an operation. */
+
+ /* Node may not be removed, even when it has no evaluation callback and no outgoing relations.
+ * This is for NO-OP nodes that are purely used to indicate a relation between components/IDs,
+ * and not for connecting to an operation. */
DEPSOP_FLAG_PINNED = (1 << 3),
/* Set of flags which gets flushed along the relations. */
@@ -268,5 +271,4 @@ struct OperationNode : public Node {
void deg_register_operation_depsnodes();
-} // namespace deg
-} // namespace blender
+} // namespace blender::deg
diff --git a/source/blender/depsgraph/intern/node/deg_node_time.h b/source/blender/depsgraph/intern/node/deg_node_time.h
index fcfe9a0fa80..3946b63384d 100644
--- a/source/blender/depsgraph/intern/node/deg_node_time.h
+++ b/source/blender/depsgraph/intern/node/deg_node_time.h
@@ -9,8 +9,7 @@
#include "intern/node/deg_node.h"
-namespace blender {
-namespace deg {
+namespace blender::deg {
/* Time Source Node. */
struct TimeSourceNode : public Node {
@@ -25,5 +24,4 @@ struct TimeSourceNode : public Node {
DEG_DEPSNODE_DECLARE;
};
-} // namespace deg
-} // namespace blender
+} // namespace blender::deg