diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/eevee_renderpasses.c')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_renderpasses.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_renderpasses.c b/source/blender/draw/engines/eevee/eevee_renderpasses.c index 9112e14dcf5..4a1880caf7d 100644 --- a/source/blender/draw/engines/eevee/eevee_renderpasses.c +++ b/source/blender/draw/engines/eevee/eevee_renderpasses.c @@ -201,8 +201,7 @@ void EEVEE_renderpasses_output_init(EEVEE_ViewLayerData *sldata, grp, "inputSecondLightBuffer", &g_data->renderpass_light_input); DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &dtxl->depth); DRW_shgroup_uniform_block(grp, "common_block", sldata->common_ubo); - DRW_shgroup_uniform_block( - grp, "renderpass_block", EEVEE_material_default_render_pass_ubo_get(sldata)); + DRW_shgroup_uniform_block(grp, "renderpass_block", sldata->renderpass_ubo.combined); DRW_shgroup_uniform_int(grp, "currentSample", &g_data->renderpass_current_sample, 1); DRW_shgroup_uniform_int(grp, "renderpassType", &g_data->renderpass_type, 1); DRW_shgroup_uniform_int(grp, "postProcessType", &g_data->renderpass_postprocess, 1); @@ -225,7 +224,7 @@ void EEVEE_renderpasses_output_init(EEVEE_ViewLayerData *sldata, * Only invoke this function for passes that need post-processing. * * After invoking this function the active framebuffer is set to `vedata->fbl->renderpass_fb`. */ -void EEVEE_renderpasses_postprocess(EEVEE_ViewLayerData *sldata, +void EEVEE_renderpasses_postprocess(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *vedata, eViewLayerEEVEEPassType renderpass_type) { @@ -276,22 +275,30 @@ void EEVEE_renderpasses_postprocess(EEVEE_ViewLayerData *sldata, g_data->renderpass_input = txl->shadow_accum; break; } - case EEVEE_RENDER_PASS_DIFFUSE_COLOR: - case EEVEE_RENDER_PASS_SPECULAR_COLOR: - case EEVEE_RENDER_PASS_ENVIRONMENT: + case EEVEE_RENDER_PASS_DIFFUSE_COLOR: { + g_data->renderpass_postprocess = PASS_POST_ACCUMULATED_COLOR; + g_data->renderpass_input = txl->diff_color_accum; + break; + } + case EEVEE_RENDER_PASS_SPECULAR_COLOR: { + g_data->renderpass_postprocess = PASS_POST_ACCUMULATED_COLOR; + g_data->renderpass_input = txl->spec_color_accum; + break; + } + case EEVEE_RENDER_PASS_ENVIRONMENT: { + g_data->renderpass_postprocess = PASS_POST_ACCUMULATED_COLOR; + g_data->renderpass_input = txl->env_accum; + break; + } case EEVEE_RENDER_PASS_EMIT: { g_data->renderpass_postprocess = PASS_POST_ACCUMULATED_COLOR; - int renderpass_index = EEVEE_material_output_pass_index_get(sldata, vedata, renderpass_type); - g_data->renderpass_input = txl->material_accum[renderpass_index]; + g_data->renderpass_input = txl->emit_accum; break; } case EEVEE_RENDER_PASS_SPECULAR_LIGHT: { g_data->renderpass_postprocess = PASS_POST_ACCUMULATED_LIGHT; - int renderpass_index = EEVEE_material_output_pass_index_get(sldata, vedata, renderpass_type); - int renderpass_index_color = EEVEE_material_output_color_pass_index_get( - sldata, vedata, renderpass_type); - g_data->renderpass_input = txl->material_accum[renderpass_index]; - g_data->renderpass_col_input = txl->material_accum[renderpass_index_color]; + g_data->renderpass_input = txl->spec_light_accum; + g_data->renderpass_col_input = txl->spec_color_accum; if ((stl->effects->enabled_effects & EFFECT_SSR) != 0) { g_data->renderpass_postprocess = PASS_POST_TWO_LIGHT_BUFFERS; g_data->renderpass_light_input = txl->ssr_accum; @@ -303,11 +310,8 @@ void EEVEE_renderpasses_postprocess(EEVEE_ViewLayerData *sldata, } case EEVEE_RENDER_PASS_DIFFUSE_LIGHT: { g_data->renderpass_postprocess = PASS_POST_ACCUMULATED_LIGHT; - int renderpass_index = EEVEE_material_output_pass_index_get(sldata, vedata, renderpass_type); - int renderpass_index_color = EEVEE_material_output_color_pass_index_get( - sldata, vedata, renderpass_type); - g_data->renderpass_input = txl->material_accum[renderpass_index]; - g_data->renderpass_col_input = txl->material_accum[renderpass_index_color]; + g_data->renderpass_input = txl->diff_light_accum; + g_data->renderpass_col_input = txl->diff_color_accum; if ((stl->effects->enabled_effects & EFFECT_SSS) != 0) { g_data->renderpass_postprocess = PASS_POST_TWO_LIGHT_BUFFERS; g_data->renderpass_light_input = txl->sss_accum; @@ -343,10 +347,6 @@ void EEVEE_renderpasses_output_accumulate(EEVEE_ViewLayerData *sldata, if ((render_pass & EEVEE_RENDER_PASS_MIST) != 0) { EEVEE_mist_output_accumulate(sldata, vedata); } - if ((render_pass & EEVEE_RENDER_PASS_DIFFUSE_LIGHT) != 0 && - (effects->enabled_effects & EFFECT_SSS) != 0) { - EEVEE_subsurface_output_accumulate(sldata, vedata); - } if ((render_pass & EEVEE_RENDER_PASS_AO) != 0) { EEVEE_occlusion_output_accumulate(sldata, vedata); } |