diff options
Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl')
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl | 15 |
1 files changed, 4 insertions, 11 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl b/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl index 23487e66a17..1fba69ffa51 100644 --- a/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl +++ b/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl @@ -760,20 +760,13 @@ Closure closure_add(Closure cl1, Closure cl2) # if defined(MESH_SHADER) && !defined(USE_ALPHA_HASH) && !defined(USE_ALPHA_CLIP) && !defined(SHADOW_SHADER) && !defined(USE_MULTIPLY) layout(location = 0) out vec4 fragColor; +layout(location = 1) out vec4 ssrNormals; +layout(location = 2) out vec4 ssrData; # ifdef USE_SSS +layout(location = 3) out vec4 sssData; # ifdef USE_SSS_ALBEDO -layout(location = 1) out vec4 sssData; -layout(location = 2) out vec4 sssAlbedo; -layout(location = 3) out vec4 ssrNormals; -layout(location = 4) out vec4 ssrData; -# else -layout(location = 1) out vec4 sssData; -layout(location = 2) out vec4 ssrNormals; -layout(location = 3) out vec4 ssrData; +layout(location = 4) out vec4 sssAlbedo; # endif /* USE_SSS_ALBEDO */ -# else -layout(location = 1) out vec4 ssrNormals; -layout(location = 2) out vec4 ssrData; # endif /* USE_SSS */ Closure nodetree_exec(void); /* Prototype */ |