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Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/prepass_frag.glsl')
-rw-r--r--source/blender/draw/engines/eevee/shaders/prepass_frag.glsl14
1 files changed, 10 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl b/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl
index 9acd8f998f6..34999076f9c 100644
--- a/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/prepass_frag.glsl
@@ -1,4 +1,14 @@
+/* Required by some nodes. */
+#pragma BLENDER_REQUIRE(common_hair_lib.glsl)
+#pragma BLENDER_REQUIRE(common_utiltex_lib.glsl)
+
+#pragma BLENDER_REQUIRE(common_view_lib.glsl)
+#pragma BLENDER_REQUIRE(common_uniforms_lib.glsl)
+#pragma BLENDER_REQUIRE(closure_lib.glsl)
+#pragma BLENDER_REQUIRE(closure_lit_lib.glsl)
+#pragma BLENDER_REQUIRE(surface_lib.glsl)
+
#ifdef USE_ALPHA_HASH
/* From the paper "Hashed Alpha Testing" by Chris Wyman and Morgan McGuire */
@@ -56,8 +66,6 @@ float hashed_alpha_threshold(vec3 co)
#endif
-#define NODETREE_EXEC
-
void main()
{
#if defined(USE_ALPHA_HASH)
@@ -66,11 +74,9 @@ void main()
float opacity = saturate(1.0 - avg(cl.transmittance));
-# if defined(USE_ALPHA_HASH)
/* Hashed Alpha Testing */
if (opacity < hashed_alpha_threshold(worldPosition)) {
discard;
}
-# endif
#endif
}