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Diffstat (limited to 'source/blender/draw/engines/eevee/shaders/ssr_lib.glsl')
-rw-r--r--source/blender/draw/engines/eevee/shaders/ssr_lib.glsl5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/ssr_lib.glsl b/source/blender/draw/engines/eevee/shaders/ssr_lib.glsl
index a563291bb90..ea227ea9efd 100644
--- a/source/blender/draw/engines/eevee/shaders/ssr_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/ssr_lib.glsl
@@ -79,7 +79,10 @@ vec4 screen_space_refraction(vec3 vP, vec3 N, vec3 V, float ior, float roughness
/* Texel footprint */
vec2 texture_size = vec2(textureSize(refractColorBuffer, 0).xy) / hizUvScale.xy;
- float mip = clamp(log2(cone_footprint * max(texture_size.x, texture_size.y)), 0.0, 9.0);
+ float mip = log2(cone_footprint * max(texture_size.x, texture_size.y));
+
+ // Disabled. Causes incorrect LOD sampling on Nvidia cards. (T101438)
+ // mip = clamp(mip, 0.0, 9.0);
vec3 spec = textureLod(refractColorBuffer, hit_uvs * hizUvScale.xy, mip).xyz;
float mask = screen_border_mask(hit_uvs);