diff options
Diffstat (limited to 'source/blender/draw/engines/eevee_next/shaders/eevee_light_lib.glsl')
-rw-r--r-- | source/blender/draw/engines/eevee_next/shaders/eevee_light_lib.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_light_lib.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_light_lib.glsl index 58608f6e1f0..144445801cf 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_light_lib.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_light_lib.glsl @@ -84,7 +84,7 @@ float light_point_light(LightData ld, const bool is_directional, vec3 L, float d **/ float d_sqr = sqr(dist); float r_sqr = ld.radius_squared; - /* Using reformulation that has better numerical percision. */ + /* Using reformulation that has better numerical precision. */ float power = 2.0 / (d_sqr + r_sqr + dist * sqrt(d_sqr + r_sqr)); if (is_area_light(ld.type)) { |