Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh')
-rw-r--r--source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh13
1 files changed, 9 insertions, 4 deletions
diff --git a/source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh b/source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh
index 78d52d4b90e..7883bf01aeb 100644
--- a/source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh
+++ b/source/blender/draw/engines/eevee_next/shaders/infos/eevee_material_info.hh
@@ -20,6 +20,8 @@ GPU_SHADER_CREATE_INFO(eevee_sampling_data)
GPU_SHADER_CREATE_INFO(eevee_utility_texture)
.sampler(RBUFS_UTILITY_TEX_SLOT, ImageType::FLOAT_2D_ARRAY, "utility_tx");
+GPU_SHADER_CREATE_INFO(eevee_camera).uniform_buf(CAMERA_BUF_SLOT, "CameraData", "camera_buf");
+
/** \} */
/* -------------------------------------------------------------------- */
@@ -112,10 +114,11 @@ GPU_SHADER_CREATE_INFO(eevee_surf_deferred)
// .image_out(5, Qualifier::WRITE, GPU_R11F_G11F_B10F, "gbuff_emission")
/* Render-passes. */
// .image_out(6, Qualifier::READ_WRITE, GPU_RGBA16F, "rpass_volume_light")
- /* TODO: AOVs maybe? */
.fragment_source("eevee_surf_deferred_frag.glsl")
- // .additional_info("eevee_aov_out", "eevee_sampling_data", "eevee_utility_texture")
- ;
+ .additional_info("eevee_camera",
+ "eevee_utility_texture",
+ "eevee_sampling_data",
+ "eevee_aov_out");
GPU_SHADER_CREATE_INFO(eevee_surf_forward)
.vertex_out(eevee_surf_iface)
@@ -127,6 +130,7 @@ GPU_SHADER_CREATE_INFO(eevee_surf_forward)
.fragment_source("eevee_surf_forward_frag.glsl")
.additional_info("eevee_cryptomatte_out",
"eevee_light_data",
+ "eevee_camera",
"eevee_utility_texture",
"eevee_sampling_data"
// "eevee_lightprobe_data",
@@ -141,7 +145,7 @@ GPU_SHADER_CREATE_INFO(eevee_surf_forward)
GPU_SHADER_CREATE_INFO(eevee_surf_depth)
.vertex_out(eevee_surf_iface)
.fragment_source("eevee_surf_depth_frag.glsl")
- .additional_info("eevee_sampling_data", "eevee_utility_texture");
+ .additional_info("eevee_sampling_data", "eevee_camera", "eevee_utility_texture");
GPU_SHADER_CREATE_INFO(eevee_surf_world)
.vertex_out(eevee_surf_iface)
@@ -151,6 +155,7 @@ GPU_SHADER_CREATE_INFO(eevee_surf_world)
.additional_info("eevee_aov_out",
"eevee_cryptomatte_out",
"eevee_render_pass_out",
+ "eevee_camera",
"eevee_utility_texture");
#undef image_out