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Diffstat (limited to 'source/blender/draw/engines/image/image_batches.hh')
-rw-r--r--source/blender/draw/engines/image/image_batches.hh106
1 files changed, 106 insertions, 0 deletions
diff --git a/source/blender/draw/engines/image/image_batches.hh b/source/blender/draw/engines/image/image_batches.hh
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+++ b/source/blender/draw/engines/image/image_batches.hh
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Copyright 2021, Blender Foundation.
+ */
+
+/** \file
+ * \ingroup draw_engine
+ */
+
+#pragma once
+
+#include "image_texture_info.hh"
+
+/** \brief Create GPUBatch for a IMAGE_ScreenSpaceTextureInfo. */
+class BatchUpdater {
+ TextureInfo &info;
+
+ GPUVertFormat format = {0};
+ int pos_id;
+ int uv_id;
+
+ public:
+ BatchUpdater(TextureInfo &info) : info(info)
+ {
+ }
+
+ void update_batch()
+ {
+ ensure_clear_batch();
+ ensure_format();
+ init_batch();
+ }
+
+ void discard_batch()
+ {
+ GPU_BATCH_DISCARD_SAFE(info.batch);
+ }
+
+ private:
+ void ensure_clear_batch()
+ {
+ GPU_BATCH_CLEAR_SAFE(info.batch);
+ if (info.batch == nullptr) {
+ info.batch = GPU_batch_calloc();
+ }
+ }
+
+ void init_batch()
+ {
+ GPUVertBuf *vbo = create_vbo();
+ GPU_batch_init_ex(info.batch, GPU_PRIM_TRI_FAN, vbo, nullptr, GPU_BATCH_OWNS_VBO);
+ }
+
+ GPUVertBuf *create_vbo()
+ {
+ GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
+ GPU_vertbuf_data_alloc(vbo, 4);
+ float pos[4][2];
+ fill_tri_fan_from_rctf(pos, info.clipping_bounds);
+ float uv[4][2];
+ fill_tri_fan_from_rctf(uv, info.clipping_uv_bounds);
+
+ for (int i = 0; i < 4; i++) {
+ GPU_vertbuf_attr_set(vbo, pos_id, i, pos[i]);
+ GPU_vertbuf_attr_set(vbo, uv_id, i, uv[i]);
+ }
+
+ return vbo;
+ }
+
+ static void fill_tri_fan_from_rctf(float result[4][2], rctf &rect)
+ {
+ result[0][0] = rect.xmin;
+ result[0][1] = rect.ymin;
+ result[1][0] = rect.xmax;
+ result[1][1] = rect.ymin;
+ result[2][0] = rect.xmax;
+ result[2][1] = rect.ymax;
+ result[3][0] = rect.xmin;
+ result[3][1] = rect.ymax;
+ }
+
+ void ensure_format()
+ {
+ if (format.attr_len == 0) {
+ GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ GPU_vertformat_attr_add(&format, "uv", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+
+ pos_id = GPU_vertformat_attr_id_get(&format, "pos");
+ uv_id = GPU_vertformat_attr_id_get(&format, "uv");
+ }
+ }
+};