diff options
Diffstat (limited to 'source/blender/draw/engines/overlay/overlay_armature.c')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_armature.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c index ea0c2f287a6..df5ee6a18c0 100644 --- a/source/blender/draw/engines/overlay/overlay_armature.c +++ b/source/blender/draw/engines/overlay/overlay_armature.c @@ -2102,7 +2102,7 @@ static void pchan_culling_calc_bsphere(const Object *ob, { float min[3], max[3]; INIT_MINMAX(min, max); - BKE_pchan_minmax(ob, pchan, min, max); + BKE_pchan_minmax(ob, pchan, true, min, max); mid_v3_v3v3(r_bsphere->center, min, max); r_bsphere->radius = len_v3v3(min, r_bsphere->center); } @@ -2220,7 +2220,7 @@ static void draw_armature_edit(ArmatureDrawContext *ctx) const bool show_text = DRW_state_show_text(); const Object *ob_orig = DEG_get_original_object(ob); - /* FIXME(campbell): We should be able to use the CoW object, + /* FIXME(@campbellbarton): We should be able to use the CoW object, * however the active bone isn't updated. Long term solution is an 'EditArmature' struct. * for now we can draw from the original armature. See: T66773. */ // bArmature *arm = ob->data; |