diff options
Diffstat (limited to 'source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl')
-rw-r--r-- | source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl b/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl index 89878a63c4b..c83e7f095a7 100644 --- a/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl +++ b/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl @@ -108,8 +108,8 @@ void main() vec3 in_pos0 = vertex_fetch_attribute(base_vertex_id, pos, vec3); vec3 in_pos1 = vertex_fetch_attribute(base_vertex_id + 1, pos, vec3); - vec4 out_pos0 = ViewProjectionMatrix * vec4(in_pos0, 1.0); - vec4 out_pos1 = ViewProjectionMatrix * vec4(in_pos1, 1.0); + vec4 out_pos0 = ProjectionMatrix * (ViewMatrix * vec4(in_pos0, 1.0)); + vec4 out_pos1 = ProjectionMatrix * (ViewMatrix * vec4(in_pos1, 1.0)); /* Final calculations required for Geometry Shader alternative. * We need to calculate values for each vertex position to correctly determine the final output |