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Diffstat (limited to 'source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl')
-rw-r--r--source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl6
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
index 2920a504062..6ab652cbf36 100644
--- a/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
+++ b/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
@@ -194,10 +194,8 @@ void main()
float depth = texelFetch(depthBuffer, ivec2(gl_FragCoord.xy), 0).r;
float depth_end = min(depth, gl_FragCoord.z);
- vec3 vs_ray_end = view_position_from_depth(
- screen_uv, depth_end, world_data.viewvecs, ProjectionMatrix);
- vec3 vs_ray_ori = view_position_from_depth(
- screen_uv, 0.0, world_data.viewvecs, ProjectionMatrix);
+ vec3 vs_ray_end = view_position_from_depth(screen_uv, depth_end, ViewVecs, ProjectionMatrix);
+ vec3 vs_ray_ori = view_position_from_depth(screen_uv, 0.0, ViewVecs, ProjectionMatrix);
vec3 vs_ray_dir = (is_persp) ? (vs_ray_end - vs_ray_ori) : vec3(0.0, 0.0, -1.0);
vs_ray_dir /= abs(vs_ray_dir.z);