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Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl_mesh.c')
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 2fcbce2440e..41047191efe 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -1278,7 +1278,7 @@ GPUBatch *DRW_mesh_batch_cache_get_surface_edges(Mesh *me)
* \{ */
/* Thread safety need to be assured by caller. Don't call this during drawing.
- * Note: For now this only free the shading batches / vbo if any cd layers is
+ * NOTE: For now this only free the shading batches / vbo if any cd layers is
* not needed anymore. */
void DRW_mesh_batch_cache_free_old(Mesh *me, int ctime)
{
@@ -1305,7 +1305,7 @@ static void drw_mesh_batch_cache_check_available(struct TaskGraph *task_graph, M
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
/* Make sure all requested batches have been setup. */
- /* Note: The next line creates a different scheduling than during release builds what can lead to
+ /* NOTE: The next line creates a different scheduling than during release builds what can lead to
* some issues (See T77867 where we needed to disable this function in order to debug what was
* happening in release builds). */
BLI_task_graph_work_and_wait(task_graph);