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Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl_mesh.c')
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c107
1 files changed, 80 insertions, 27 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index 4a69aa3e008..b8b657354b2 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -90,9 +90,15 @@ BLI_INLINE void mesh_cd_layers_type_clear(DRW_MeshCDMask *a)
*((uint32_t *)a) = 0;
}
+static void mesh_cd_calc_edit_uv_layer(const Mesh *UNUSED(me), DRW_MeshCDMask *cd_used)
+{
+ cd_used->edit_uv = 1;
+}
+
static void mesh_cd_calc_active_uv_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
{
- const CustomData *cd_ldata = (me->edit_mesh) ? &me->edit_mesh->bm->ldata : &me->ldata;
+ const Mesh *me_final = (me->edit_mesh) ? me->edit_mesh->mesh_eval_final : me;
+ const CustomData *cd_ldata = &me_final->ldata;
int layer = CustomData_get_active_layer(cd_ldata, CD_MLOOPUV);
if (layer != -1) {
@@ -102,7 +108,8 @@ static void mesh_cd_calc_active_uv_layer(const Mesh *me, DRW_MeshCDMask *cd_used
static void mesh_cd_calc_active_mask_uv_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
{
- const CustomData *cd_ldata = (me->edit_mesh) ? &me->edit_mesh->bm->ldata : &me->ldata;
+ const Mesh *me_final = (me->edit_mesh) ? me->edit_mesh->mesh_eval_final : me;
+ const CustomData *cd_ldata = &me_final->ldata;
int layer = CustomData_get_stencil_layer(cd_ldata, CD_MLOOPUV);
if (layer != -1) {
@@ -112,7 +119,8 @@ static void mesh_cd_calc_active_mask_uv_layer(const Mesh *me, DRW_MeshCDMask *cd
static void mesh_cd_calc_active_vcol_layer(const Mesh *me, DRW_MeshCDMask *cd_used)
{
- const CustomData *cd_ldata = (me->edit_mesh) ? &me->edit_mesh->bm->ldata : &me->ldata;
+ const Mesh *me_final = (me->edit_mesh) ? me->edit_mesh->mesh_eval_final : me;
+ const CustomData *cd_ldata = &me_final->ldata;
int layer = CustomData_get_active_layer(cd_ldata, CD_MLOOPCOL);
if (layer != -1) {
@@ -124,7 +132,8 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Mesh *me,
struct GPUMaterial **gpumat_array,
int gpumat_array_len)
{
- const CustomData *cd_ldata = (me->edit_mesh) ? &me->edit_mesh->bm->ldata : &me->ldata;
+ const Mesh *me_final = (me->edit_mesh) ? me->edit_mesh->mesh_eval_final : me;
+ const CustomData *cd_ldata = &me_final->ldata;
/* See: DM_vertex_attributes_from_gpu for similar logic */
DRW_MeshCDMask cd_used;
@@ -227,7 +236,8 @@ static void mesh_cd_extract_auto_layers_names_and_srgb(Mesh *me,
int **r_auto_layers_srgb,
int *r_auto_layers_len)
{
- const CustomData *cd_ldata = (me->edit_mesh) ? &me->edit_mesh->bm->ldata : &me->ldata;
+ const Mesh *me_final = (me->edit_mesh) ? me->edit_mesh->mesh_eval_final : me;
+ const CustomData *cd_ldata = &me_final->ldata;
int uv_len_used = count_bits_i(cd_used.uv);
int vcol_len_used = count_bits_i(cd_used.vcol);
@@ -458,6 +468,16 @@ static void mesh_batch_cache_check_vertex_group(MeshBatchCache *cache,
}
}
+static void mesh_batch_cache_discard_shaded_batches(MeshBatchCache *cache)
+{
+ if (cache->surface_per_mat) {
+ for (int i = 0; i < cache->mat_len; i++) {
+ GPU_BATCH_DISCARD_SAFE(cache->surface_per_mat[i]);
+ }
+ }
+ cache->batch_ready &= ~MBC_SURF_PER_MAT;
+}
+
static void mesh_batch_cache_discard_shaded_tri(MeshBatchCache *cache)
{
FOREACH_MESH_BUFFER_CACHE(cache, mbufcache)
@@ -468,21 +488,13 @@ static void mesh_batch_cache_discard_shaded_tri(MeshBatchCache *cache)
GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.vcol);
GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.orco);
}
+ mesh_batch_cache_discard_shaded_batches(cache);
+ mesh_cd_layers_type_clear(&cache->cd_used);
- if (cache->surface_per_mat) {
- for (int i = 0; i < cache->mat_len; i++) {
- GPU_BATCH_DISCARD_SAFE(cache->surface_per_mat[i]);
- }
- }
MEM_SAFE_FREE(cache->surface_per_mat);
-
- cache->batch_ready &= ~MBC_SURF_PER_MAT;
-
MEM_SAFE_FREE(cache->auto_layer_names);
MEM_SAFE_FREE(cache->auto_layer_is_srgb);
- mesh_cd_layers_type_clear(&cache->cd_used);
-
cache->mat_len = 0;
}
@@ -513,6 +525,37 @@ static void mesh_batch_cache_discard_uvedit(MeshBatchCache *cache)
cache->tot_uv_area = 0.0f;
cache->batch_ready &= ~MBC_EDITUV;
+
+ /* We discarded the vbo.uv so we need to reset the cd_used flag. */
+ cache->cd_used.uv = 0;
+ cache->cd_used.edit_uv = 0;
+
+ /* Discard other batches that uses vbo.uv */
+ mesh_batch_cache_discard_shaded_batches(cache);
+
+ GPU_BATCH_DISCARD_SAFE(cache->batch.surface);
+ cache->batch_ready &= ~MBC_SURFACE;
+}
+
+static void mesh_batch_cache_discard_uvedit_select(MeshBatchCache *cache)
+{
+ FOREACH_MESH_BUFFER_CACHE(cache, mbufcache)
+ {
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.edituv_data);
+ GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.fdots_edituv_data);
+ GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.edituv_tris);
+ GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.edituv_lines);
+ GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.edituv_points);
+ GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.edituv_fdots);
+ }
+ GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces_stretch_area);
+ GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces_stretch_angle);
+ GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_faces);
+ GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_edges);
+ GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_verts);
+ GPU_BATCH_DISCARD_SAFE(cache->batch.edituv_fdots);
+ GPU_BATCH_DISCARD_SAFE(cache->batch.wire_loops_uvs);
+ cache->batch_ready &= ~MBC_EDITUV;
}
void DRW_mesh_batch_cache_dirty_tag(Mesh *me, int mode)
@@ -541,8 +584,8 @@ void DRW_mesh_batch_cache_dirty_tag(Mesh *me, int mode)
MBC_EDIT_FACEDOTS | MBC_EDIT_SELECTION_FACEDOTS |
MBC_EDIT_SELECTION_FACES | MBC_EDIT_SELECTION_EDGES |
MBC_EDIT_SELECTION_VERTS | MBC_EDIT_MESH_ANALYSIS);
- /* Because visible UVs depends on edit mode selection, discard everything. */
- mesh_batch_cache_discard_uvedit(cache);
+ /* Because visible UVs depends on edit mode selection, discard topology. */
+ mesh_batch_cache_discard_uvedit_select(cache);
break;
case BKE_MESH_BATCH_DIRTY_SELECT_PAINT:
/* Paint mode selection flag is packed inside the nor attrib.
@@ -876,6 +919,19 @@ GPUBatch *DRW_mesh_batch_cache_get_verts_with_select_id(Mesh *me)
/** \name UV Image editor API
* \{ */
+static void edituv_request_active_uv(MeshBatchCache *cache, Mesh *me)
+{
+ DRW_MeshCDMask cd_needed;
+ mesh_cd_layers_type_clear(&cd_needed);
+ mesh_cd_calc_edit_uv_layer(me, &cd_needed);
+
+ BLI_assert(cd_needed.edit_uv != 0 &&
+ "No uv layer available in edituv, but batches requested anyway!");
+
+ mesh_cd_calc_active_mask_uv_layer(me, &cd_needed);
+ mesh_cd_layers_type_merge(&cache->cd_needed, cd_needed);
+}
+
/* Creates the GPUBatch for drawing the UV Stretching Area Overlay.
* Optional retrieves the total area or total uv area of the mesh.
*
@@ -886,7 +942,7 @@ GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(Mesh *me,
float **tot_uv_area)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES_STRETCH_AREA);
if (tot_area != NULL) {
@@ -901,7 +957,7 @@ GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_area(Mesh *me,
GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES_STRETCH_ANGLE);
return DRW_batch_request(&cache->batch.edituv_faces_stretch_angle);
}
@@ -909,7 +965,7 @@ GPUBatch *DRW_mesh_batch_cache_get_edituv_faces_stretch_angle(Mesh *me)
GPUBatch *DRW_mesh_batch_cache_get_edituv_faces(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACES);
return DRW_batch_request(&cache->batch.edituv_faces);
}
@@ -917,7 +973,7 @@ GPUBatch *DRW_mesh_batch_cache_get_edituv_faces(Mesh *me)
GPUBatch *DRW_mesh_batch_cache_get_edituv_edges(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_EDGES);
return DRW_batch_request(&cache->batch.edituv_edges);
}
@@ -925,7 +981,7 @@ GPUBatch *DRW_mesh_batch_cache_get_edituv_edges(Mesh *me)
GPUBatch *DRW_mesh_batch_cache_get_edituv_verts(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_VERTS);
return DRW_batch_request(&cache->batch.edituv_verts);
}
@@ -933,7 +989,7 @@ GPUBatch *DRW_mesh_batch_cache_get_edituv_verts(Mesh *me)
GPUBatch *DRW_mesh_batch_cache_get_edituv_facedots(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, me);
mesh_batch_cache_add_request(cache, MBC_EDITUV_FACEDOTS);
return DRW_batch_request(&cache->batch.edituv_fdots);
}
@@ -941,7 +997,7 @@ GPUBatch *DRW_mesh_batch_cache_get_edituv_facedots(Mesh *me)
GPUBatch *DRW_mesh_batch_cache_get_uv_edges(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
- texpaint_request_active_uv(cache, me);
+ edituv_request_active_uv(cache, me);
mesh_batch_cache_add_request(cache, MBC_WIRE_LOOPS_UVS);
return DRW_batch_request(&cache->batch.wire_loops_uvs);
}
@@ -1108,9 +1164,6 @@ void DRW_mesh_batch_cache_create_requested(
FOREACH_MESH_BUFFER_CACHE(cache, mbuffercache)
{
GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.edituv_data);
- GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.stretch_angle);
- GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.stretch_area);
- GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.uv);
GPU_VERTBUF_DISCARD_SAFE(mbuffercache->vbo.fdots_uv);
GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.edituv_tris);
GPU_INDEXBUF_DISCARD_SAFE(mbuffercache->ibo.edituv_lines);