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Diffstat (limited to 'source/blender/draw/intern/draw_cache_impl_mesh.c')
-rw-r--r--source/blender/draw/intern/draw_cache_impl_mesh.c17
1 files changed, 11 insertions, 6 deletions
diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c
index ea1717f0684..40de0794b9e 100644
--- a/source/blender/draw/intern/draw_cache_impl_mesh.c
+++ b/source/blender/draw/intern/draw_cache_impl_mesh.c
@@ -74,22 +74,25 @@ static void mesh_batch_cache_clear(Mesh *me);
/* Return true is all layers in _b_ are inside _a_. */
BLI_INLINE bool mesh_cd_layers_type_overlap(DRW_MeshCDMask a, DRW_MeshCDMask b)
{
- return (*((uint32_t *)&a) & *((uint32_t *)&b)) == *((uint32_t *)&b);
+ return (*((uint64_t *)&a) & *((uint64_t *)&b)) == *((uint64_t *)&b);
}
BLI_INLINE bool mesh_cd_layers_type_equal(DRW_MeshCDMask a, DRW_MeshCDMask b)
{
- return *((uint32_t *)&a) == *((uint32_t *)&b);
+ return *((uint64_t *)&a) == *((uint64_t *)&b);
}
BLI_INLINE void mesh_cd_layers_type_merge(DRW_MeshCDMask *a, DRW_MeshCDMask b)
{
- atomic_fetch_and_or_uint32((uint32_t *)a, *(uint32_t *)&b);
+ uint32_t *a_p = (uint32_t *)a;
+ uint32_t *b_p = (uint32_t *)&b;
+ atomic_fetch_and_or_uint32(a_p, *b_p);
+ atomic_fetch_and_or_uint32(a_p + 1, *(b_p + 1));
}
BLI_INLINE void mesh_cd_layers_type_clear(DRW_MeshCDMask *a)
{
- *((uint32_t *)a) = 0;
+ *((uint64_t *)a) = 0;
}
static void mesh_cd_calc_edit_uv_layer(const Mesh *UNUSED(me), DRW_MeshCDMask *cd_used)
@@ -205,8 +208,10 @@ static DRW_MeshCDMask mesh_cd_calc_used_gpu_layers(const Mesh *me,
}
if (layer == -1) {
- layer = CustomData_get_named_layer(cd_vdata, CD_PROP_COLOR, name);
- type = CD_PROP_COLOR;
+ if (U.experimental.use_sculpt_vertex_colors) {
+ layer = CustomData_get_named_layer(cd_vdata, CD_PROP_COLOR, name);
+ type = CD_PROP_COLOR;
+ }
}
#if 0 /* Tangents are always from UV's - this will never happen. */
if (layer == -1) {