diff options
Diffstat (limited to 'source/blender/draw/intern/draw_manager.c')
-rw-r--r-- | source/blender/draw/intern/draw_manager.c | 49 |
1 files changed, 38 insertions, 11 deletions
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index 10ef8d9c4c8..3e42c4cdb23 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -373,6 +373,8 @@ void DRW_render_viewport_size_set(int size[2]) { DST.size[0] = size[0]; DST.size[1] = size[1]; + DST.inv_size[0] = 1.0f / size[0]; + DST.inv_size[1] = 1.0f / size[1]; } const float *DRW_viewport_size_get(void) @@ -1635,13 +1637,6 @@ bool DRW_render_check_grease_pencil(Depsgraph *depsgraph) return false; } -static void drw_view_reset(void) -{ - DST.view_default = NULL; - DST.view_active = NULL; - DST.view_previous = NULL; -} - static void DRW_render_gpencil_to_image(RenderEngine *engine, struct RenderLayer *render_layer, const rcti *rect) @@ -1719,7 +1714,7 @@ void DRW_render_gpencil(struct RenderEngine *engine, struct Depsgraph *depsgraph for (RenderView *render_view = render_result->views.first; render_view != NULL; render_view = render_view->next) { RE_SetActiveRenderView(render, render_view->name); - drw_view_reset(); + DRW_view_reset(); DST.buffer_finish_called = false; DRW_render_gpencil_to_image(engine, render_layer, &render_rect); } @@ -1827,7 +1822,7 @@ void DRW_render_to_image(RenderEngine *engine, struct Depsgraph *depsgraph) for (RenderView *render_view = render_result->views.first; render_view != NULL; render_view = render_view->next) { RE_SetActiveRenderView(render, render_view->name); - drw_view_reset(); + DRW_view_reset(); engine_type->draw_engine->render_to_image(data, engine, render_layer, &render_rect); DST.buffer_finish_called = false; } @@ -1949,6 +1944,28 @@ void DRW_custom_pipeline(DrawEngineType *draw_engine_type, #endif } +/* Used when the render engine want to redo another cache populate inside the same render frame. */ +void DRW_cache_restart(void) +{ + /* Save viewport size. */ + float size[2], inv_size[2]; + copy_v2_v2(size, DST.size); + copy_v2_v2(inv_size, DST.inv_size); + + /* Force cache to reset. */ + drw_viewport_cache_resize(); + + drw_viewport_var_init(); + + DST.buffer_finish_called = false; + + DRW_hair_init(); + + /* Restore. */ + copy_v2_v2(DST.size, size); + copy_v2_v2(DST.inv_size, inv_size); +} + static struct DRWSelectBuffer { struct GPUFrameBuffer *framebuffer_depth_only; struct GPUTexture *texture_depth; @@ -2374,6 +2391,17 @@ void DRW_draw_depth_loop_gpencil(struct Depsgraph *depsgraph, void DRW_draw_select_id(Depsgraph *depsgraph, ARegion *region, View3D *v3d, const rcti *rect) { + SELECTID_Context *sel_ctx = DRW_select_engine_context_get(); + GPUViewport *viewport = WM_draw_region_get_viewport(region); + if (!viewport) { + /* Selection engine requires a viewport. + * TODO (germano): This should be done internally in the engine. */ + sel_ctx->is_dirty = true; + sel_ctx->objects_drawn_len = 0; + sel_ctx->index_drawn_len = 1; + return; + } + Scene *scene = DEG_get_evaluated_scene(depsgraph); ViewLayer *view_layer = DEG_get_evaluated_view_layer(depsgraph); @@ -2394,14 +2422,13 @@ void DRW_draw_select_id(Depsgraph *depsgraph, ARegion *region, View3D *v3d, cons drw_context_state_init(); /* Setup viewport */ - DST.viewport = WM_draw_region_get_viewport(region); + DST.viewport = viewport; drw_viewport_var_init(); /* Update ubos */ DRW_globals_update(); /* Init Select Engine */ - struct SELECTID_Context *sel_ctx = DRW_select_engine_context_get(); sel_ctx->last_rect = *rect; use_drw_engine(&draw_engine_select_type); |