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Diffstat (limited to 'source/blender/draw/intern/draw_resource.hh')
-rw-r--r--source/blender/draw/intern/draw_resource.hh206
1 files changed, 206 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_resource.hh b/source/blender/draw/intern/draw_resource.hh
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+++ b/source/blender/draw/intern/draw_resource.hh
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+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2022 Blender Foundation. */
+
+#pragma once
+
+/** \file
+ * \ingroup draw
+ *
+ * Component / Object level resources like object attributes, matrices, visibility etc...
+ * Each of them are reference by resource index (#ResourceHandle).
+ */
+
+#include "BKE_curve.h"
+#include "BKE_duplilist.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_volume.h"
+#include "BLI_hash.h"
+#include "DNA_curve_types.h"
+#include "DNA_layer_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_object_types.h"
+
+#include "draw_handle.hh"
+#include "draw_manager.hh"
+#include "draw_shader_shared.h"
+
+/* -------------------------------------------------------------------- */
+/** \name ObjectMatrices
+ * \{ */
+
+inline void ObjectMatrices::sync(const Object &object)
+{
+ model = object.obmat;
+ model_inverse = object.imat;
+}
+
+inline void ObjectMatrices::sync(const float4x4 &model_matrix)
+{
+ model = model_matrix;
+ model_inverse = model_matrix.inverted();
+}
+
+inline std::ostream &operator<<(std::ostream &stream, const ObjectMatrices &matrices)
+{
+ stream << "ObjectMatrices(" << std::endl;
+ stream << "model=" << matrices.model << ", " << std::endl;
+ stream << "model_inverse=" << matrices.model_inverse << ")" << std::endl;
+ return stream;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ObjectInfos
+ * \{ */
+
+ENUM_OPERATORS(eObjectInfoFlag, OBJECT_NEGATIVE_SCALE)
+
+inline void ObjectInfos::sync()
+{
+ object_attrs_len = 0;
+ object_attrs_offset = 0;
+
+ flag = eObjectInfoFlag::OBJECT_NO_INFO;
+}
+
+inline void ObjectInfos::sync(const blender::draw::ObjectRef ref, bool is_active_object)
+{
+ object_attrs_len = 0;
+ object_attrs_offset = 0;
+
+ color = ref.object->color;
+ index = ref.object->index;
+ SET_FLAG_FROM_TEST(flag, is_active_object, eObjectInfoFlag::OBJECT_ACTIVE);
+ SET_FLAG_FROM_TEST(
+ flag, ref.object->base_flag & BASE_SELECTED, eObjectInfoFlag::OBJECT_SELECTED);
+ SET_FLAG_FROM_TEST(
+ flag, ref.object->base_flag & BASE_FROM_DUPLI, eObjectInfoFlag::OBJECT_FROM_DUPLI);
+ SET_FLAG_FROM_TEST(
+ flag, ref.object->base_flag & BASE_FROM_SET, eObjectInfoFlag::OBJECT_FROM_SET);
+ SET_FLAG_FROM_TEST(
+ flag, ref.object->transflag & OB_NEG_SCALE, eObjectInfoFlag::OBJECT_NEGATIVE_SCALE);
+
+ if (ref.dupli_object == nullptr) {
+ /* TODO(fclem): this is rather costly to do at draw time. Maybe we can
+ * put it in ob->runtime and make depsgraph ensure it is up to date. */
+ random = BLI_hash_int_2d(BLI_hash_string(ref.object->id.name + 2), 0) *
+ (1.0f / (float)0xFFFFFFFF);
+ }
+ else {
+ random = ref.dupli_object->random_id * (1.0f / (float)0xFFFFFFFF);
+ }
+ /* Default values. Set if needed. */
+ random = 0.0f;
+
+ if (ref.object->data == nullptr) {
+ orco_add = float3(0.0f);
+ orco_mul = float3(1.0f);
+ return;
+ }
+
+ switch (GS(reinterpret_cast<ID *>(ref.object->data)->name)) {
+ case ID_VO: {
+ BoundBox &bbox = *BKE_volume_boundbox_get(ref.object);
+ orco_add = (float3(bbox.vec[6]) + float3(bbox.vec[0])) * 0.5f; /* Center. */
+ orco_mul = float3(bbox.vec[6]) - float3(bbox.vec[0]); /* Size. */
+ break;
+ }
+ case ID_ME: {
+ BKE_mesh_texspace_get(static_cast<Mesh *>(ref.object->data), orco_add, orco_mul);
+ break;
+ }
+ case ID_CU_LEGACY: {
+ Curve &cu = *static_cast<Curve *>(ref.object->data);
+ BKE_curve_texspace_ensure(&cu);
+ orco_add = cu.loc;
+ orco_mul = cu.size;
+ break;
+ }
+ case ID_MB: {
+ MetaBall &mb = *static_cast<MetaBall *>(ref.object->data);
+ orco_add = mb.loc;
+ orco_mul = mb.size;
+ break;
+ }
+ default:
+ orco_add = float3(0.0f);
+ orco_mul = float3(1.0f);
+ break;
+ }
+}
+
+inline std::ostream &operator<<(std::ostream &stream, const ObjectInfos &infos)
+{
+ stream << "ObjectInfos(";
+ if (infos.flag == eObjectInfoFlag::OBJECT_NO_INFO) {
+ stream << "skipped)" << std::endl;
+ return stream;
+ }
+ stream << "orco_add=" << infos.orco_add << ", ";
+ stream << "orco_mul=" << infos.orco_mul << ", ";
+ stream << "color=" << infos.color << ", ";
+ stream << "index=" << infos.index << ", ";
+ stream << "random=" << infos.random << ", ";
+ stream << "flag=" << infos.flag << ")" << std::endl;
+ return stream;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ObjectBounds
+ * \{ */
+
+inline void ObjectBounds::sync()
+{
+ bounding_sphere.w = -1.0f; /* Disable test. */
+}
+
+inline void ObjectBounds::sync(Object &ob)
+{
+ const BoundBox *bbox = BKE_object_boundbox_get(&ob);
+ if (bbox == nullptr) {
+ bounding_sphere.w = -1.0f; /* Disable test. */
+ return;
+ }
+ *reinterpret_cast<float3 *>(&bounding_corners[0]) = bbox->vec[0];
+ *reinterpret_cast<float3 *>(&bounding_corners[1]) = bbox->vec[4];
+ *reinterpret_cast<float3 *>(&bounding_corners[2]) = bbox->vec[3];
+ *reinterpret_cast<float3 *>(&bounding_corners[3]) = bbox->vec[1];
+ bounding_sphere.w = 0.0f; /* Enable test. */
+}
+
+inline void ObjectBounds::sync(const float3 &center, const float3 &size)
+{
+ *reinterpret_cast<float3 *>(&bounding_corners[0]) = center - size;
+ *reinterpret_cast<float3 *>(&bounding_corners[1]) = center + float3(+size.x, -size.y, -size.z);
+ *reinterpret_cast<float3 *>(&bounding_corners[2]) = center + float3(-size.x, +size.y, -size.z);
+ *reinterpret_cast<float3 *>(&bounding_corners[3]) = center + float3(-size.x, -size.y, +size.z);
+ bounding_sphere.w = 0.0; /* Enable test. */
+}
+
+inline std::ostream &operator<<(std::ostream &stream, const ObjectBounds &bounds)
+{
+ stream << "ObjectBounds(";
+ if (bounds.bounding_sphere.w == -1.0f) {
+ stream << "skipped)" << std::endl;
+ return stream;
+ }
+ stream << std::endl;
+ stream << ".bounding_corners[0]"
+ << *reinterpret_cast<const float3 *>(&bounds.bounding_corners[0]) << std::endl;
+ stream << ".bounding_corners[1]"
+ << *reinterpret_cast<const float3 *>(&bounds.bounding_corners[1]) << std::endl;
+ stream << ".bounding_corners[2]"
+ << *reinterpret_cast<const float3 *>(&bounds.bounding_corners[2]) << std::endl;
+ stream << ".bounding_corners[3]"
+ << *reinterpret_cast<const float3 *>(&bounds.bounding_corners[3]) << std::endl;
+ stream << ".sphere=(pos=" << float3(bounds.bounding_sphere)
+ << ", rad=" << bounds.bounding_sphere.w << std::endl;
+ stream << ")" << std::endl;
+ return stream;
+}
+
+/** \} */