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Diffstat (limited to 'source/blender/draw/intern/draw_texture_pool.h')
-rw-r--r--source/blender/draw/intern/draw_texture_pool.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/source/blender/draw/intern/draw_texture_pool.h b/source/blender/draw/intern/draw_texture_pool.h
index 1c30ea88552..9fbbf630833 100644
--- a/source/blender/draw/intern/draw_texture_pool.h
+++ b/source/blender/draw/intern/draw_texture_pool.h
@@ -26,6 +26,7 @@ void DRW_texture_pool_free(DRWTexturePool *pool);
/**
* Try to find a texture corresponding to params into the texture pool.
* If no texture was found, create one and add it to the pool.
+ * DEPRECATED: Use DRW_texture_pool_texture_acquire instead and do it just before rendering.
*/
GPUTexture *DRW_texture_pool_query(
DRWTexturePool *pool, int width, int height, eGPUTextureFormat format, void *user);
@@ -40,6 +41,22 @@ GPUTexture *DRW_texture_pool_texture_acquire(DRWTexturePool *pool,
* Releases a previously acquired texture.
*/
void DRW_texture_pool_texture_release(DRWTexturePool *pool, GPUTexture *tmp_tex);
+
+/**
+ * This effectively remove a texture from the texture pool, giving full ownership to the caller.
+ * The given texture needs to be been acquired through DRW_texture_pool_texture_acquire().
+ * IMPORTANT: This removes the need for a DRW_texture_pool_texture_release() call on this texture.
+ */
+void DRW_texture_pool_take_texture_ownership(DRWTexturePool *pool, GPUTexture *tex);
+/**
+ * This Inserts a texture into the texture pool, giving full ownership to the texture pool.
+ * The texture needs not to be in the pool already.
+ * The texture may be reused in a latter call to DRW_texture_pool_texture_acquire();
+ * IMPORTANT: DRW_texture_pool_texture_release() still needs to be called on this texture
+ * after usage.
+ */
+void DRW_texture_pool_give_texture_ownership(DRWTexturePool *pool, GPUTexture *tex);
+
/**
* Resets the user bits for each texture in the pool and delete unused ones.
*/