diff options
Diffstat (limited to 'source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc')
-rw-r--r-- | source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc | 387 |
1 files changed, 0 insertions, 387 deletions
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc deleted file mode 100644 index 419cbb0267f..00000000000 --- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc +++ /dev/null @@ -1,387 +0,0 @@ -/* SPDX-License-Identifier: GPL-2.0-or-later - * Copyright 2021 Blender Foundation. All rights reserved. */ - -/** \file - * \ingroup draw - */ - -#include "MEM_guardedalloc.h" - -#include "BKE_attribute.h" -#include "BLI_string.h" -#include "BLI_vector.hh" - -#include "draw_subdivision.h" -#include "extract_mesh.hh" - -namespace blender::draw { - -struct VColRef { - const CustomDataLayer *layer; - eAttrDomain domain; -}; - -/** Get all vcol layers as AttributeRefs. - * - * \param vcol_layers: bitmask to filter vcol layers by, each bit - * corresponds to the integer position of the attribute - * within the global color attribute list. - */ -static Vector<VColRef> get_vcol_refs(const CustomData *cd_vdata, - const CustomData *cd_ldata, - const uint vcol_layers) -{ - Vector<VColRef> refs; - uint layeri = 0; - - auto buildList = [&](const CustomData *cdata, eAttrDomain domain) { - for (int i = 0; i < cdata->totlayer; i++) { - const CustomDataLayer *layer = cdata->layers + i; - - if (!(CD_TYPE_AS_MASK(layer->type) & CD_MASK_COLOR_ALL)) { - continue; - } - - if (layer->flag & CD_FLAG_TEMPORARY) { - continue; - } - - if (!(vcol_layers & (1UL << layeri))) { - layeri++; - continue; - } - - VColRef ref = {}; - ref.domain = domain; - ref.layer = layer; - - refs.append(ref); - layeri++; - } - }; - - buildList(cd_vdata, ATTR_DOMAIN_POINT); - buildList(cd_ldata, ATTR_DOMAIN_CORNER); - - return refs; -} - -/* ---------------------------------------------------------------------- */ -/** \name Extract VCol - * \{ */ - -/* Initialize the common vertex format for vcol for coarse and subdivided meshes. */ -static void init_vcol_format(GPUVertFormat *format, - const MeshBatchCache *cache, - const CustomData *cd_vdata, - const CustomData *cd_ldata, - const CustomDataLayer *active, - const CustomDataLayer *render) -{ - GPU_vertformat_deinterleave(format); - - const uint32_t vcol_layers = cache->cd_used.vcol; - - Vector<VColRef> refs = get_vcol_refs(cd_vdata, cd_ldata, vcol_layers); - - for (const VColRef &ref : refs) { - char attr_name[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME]; - - GPU_vertformat_safe_attr_name(ref.layer->name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME); - - /* VCol layer name. */ - BLI_snprintf(attr_name, sizeof(attr_name), "a%s", attr_safe_name); - GPU_vertformat_attr_add(format, attr_name, GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); - - /* Active layer name. */ - if (ref.layer == active) { - GPU_vertformat_alias_add(format, "ac"); - } - - /* Active render layer name. */ - if (ref.layer == render) { - GPU_vertformat_alias_add(format, "c"); - } - } -} - -/* Vertex format for vertex colors, only used during the coarse data upload for the subdivision - * case. */ -static GPUVertFormat *get_coarse_vcol_format() -{ - static GPUVertFormat format = {0}; - if (format.attr_len == 0) { - GPU_vertformat_attr_add(&format, "cCol", GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT); - GPU_vertformat_alias_add(&format, "c"); - GPU_vertformat_alias_add(&format, "ac"); - } - return &format; -} - -struct gpuMeshVcol { - ushort r, g, b, a; -}; - -static void extract_vcol_init(const MeshRenderData *mr, - MeshBatchCache *cache, - void *buf, - void *UNUSED(tls_data)) -{ - GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buf); - GPUVertFormat format = {0}; - - const CustomData *cd_vdata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->vdata : - &mr->me->vdata; - const CustomData *cd_ldata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->ldata : - &mr->me->ldata; - - Mesh me_query = blender::dna::shallow_zero_initialize(); - - BKE_id_attribute_copy_domains_temp( - ID_ME, cd_vdata, nullptr, cd_ldata, nullptr, nullptr, &me_query.id); - - const CustomDataLayer *active_color = BKE_id_attributes_active_color_get(&me_query.id); - const CustomDataLayer *render_color = BKE_id_attributes_render_color_get(&me_query.id); - - const uint32_t vcol_layers = cache->cd_used.vcol; - init_vcol_format(&format, cache, cd_vdata, cd_ldata, active_color, render_color); - - GPU_vertbuf_init_with_format(vbo, &format); - GPU_vertbuf_data_alloc(vbo, mr->loop_len); - - gpuMeshVcol *vcol_data = (gpuMeshVcol *)GPU_vertbuf_get_data(vbo); - - Vector<VColRef> refs = get_vcol_refs(cd_vdata, cd_ldata, vcol_layers); - - for (const VColRef &ref : refs) { - const CustomData *cdata = ref.domain == ATTR_DOMAIN_POINT ? cd_vdata : cd_ldata; - - if (mr->extract_type == MR_EXTRACT_BMESH) { - int cd_ofs = ref.layer->offset; - - if (cd_ofs == -1) { - vcol_data += ref.domain == ATTR_DOMAIN_POINT ? mr->bm->totvert : mr->bm->totloop; - continue; - } - - BMIter iter; - const bool is_byte = ref.layer->type == CD_PROP_BYTE_COLOR; - const bool is_point = ref.domain == ATTR_DOMAIN_POINT; - - BMFace *f; - BM_ITER_MESH (f, &iter, mr->bm, BM_FACES_OF_MESH) { - const BMLoop *l_iter = f->l_first; - do { - const BMElem *elem = is_point ? reinterpret_cast<const BMElem *>(l_iter->v) : - reinterpret_cast<const BMElem *>(l_iter); - if (is_byte) { - const MLoopCol *mloopcol = (const MLoopCol *)BM_ELEM_CD_GET_VOID_P(elem, cd_ofs); - vcol_data->r = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->r]); - vcol_data->g = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->g]); - vcol_data->b = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->b]); - vcol_data->a = unit_float_to_ushort_clamp(mloopcol->a * (1.0f / 255.0f)); - vcol_data++; - } - else { - const MPropCol *mpcol = (const MPropCol *)BM_ELEM_CD_GET_VOID_P(elem, cd_ofs); - vcol_data->r = unit_float_to_ushort_clamp(mpcol->color[0]); - vcol_data->g = unit_float_to_ushort_clamp(mpcol->color[1]); - vcol_data->b = unit_float_to_ushort_clamp(mpcol->color[2]); - vcol_data->a = unit_float_to_ushort_clamp(mpcol->color[3]); - vcol_data++; - } - } while ((l_iter = l_iter->next) != f->l_first); - } - } - else { - int totloop = mr->loop_len; - const int idx = CustomData_get_named_layer_index(cdata, ref.layer->type, ref.layer->name); - - const MLoopCol *mcol = nullptr; - const MPropCol *pcol = nullptr; - const MLoop *mloop = mr->mloop; - - if (ref.layer->type == CD_PROP_COLOR) { - pcol = static_cast<const MPropCol *>(cdata->layers[idx].data); - } - else { - mcol = static_cast<const MLoopCol *>(cdata->layers[idx].data); - } - - const bool is_corner = ref.domain == ATTR_DOMAIN_CORNER; - - for (int i = 0; i < totloop; i++, mloop++) { - const int v_i = is_corner ? i : mloop->v; - - if (mcol) { - vcol_data->r = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol[v_i].r]); - vcol_data->g = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol[v_i].g]); - vcol_data->b = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol[v_i].b]); - vcol_data->a = unit_float_to_ushort_clamp(mcol[v_i].a * (1.0f / 255.0f)); - vcol_data++; - } - else if (pcol) { - vcol_data->r = unit_float_to_ushort_clamp(pcol[v_i].color[0]); - vcol_data->g = unit_float_to_ushort_clamp(pcol[v_i].color[1]); - vcol_data->b = unit_float_to_ushort_clamp(pcol[v_i].color[2]); - vcol_data->a = unit_float_to_ushort_clamp(pcol[v_i].color[3]); - vcol_data++; - } - } - } - } -} - -static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache, - const MeshRenderData *mr, - MeshBatchCache *cache, - void *buffer, - void *UNUSED(data)) -{ - GPUVertBuf *dst_buffer = static_cast<GPUVertBuf *>(buffer); - const Mesh *coarse_mesh = subdiv_cache->mesh; - - bool extract_bmesh = mr->extract_type == MR_EXTRACT_BMESH; - - const CustomData *cd_vdata = extract_bmesh ? &coarse_mesh->edit_mesh->bm->vdata : - &coarse_mesh->vdata; - const CustomData *cd_ldata = extract_bmesh ? &coarse_mesh->edit_mesh->bm->ldata : - &coarse_mesh->ldata; - const int totloop = extract_bmesh ? coarse_mesh->edit_mesh->bm->totloop : coarse_mesh->totloop; - - Mesh me_query = blender::dna::shallow_copy(*coarse_mesh); - BKE_id_attribute_copy_domains_temp( - ID_ME, cd_vdata, nullptr, cd_ldata, nullptr, nullptr, &me_query.id); - - const CustomDataLayer *active_color = BKE_id_attributes_active_color_get(&me_query.id); - const CustomDataLayer *render_color = BKE_id_attributes_render_color_get(&me_query.id); - - GPUVertFormat format = {0}; - init_vcol_format( - &format, cache, &coarse_mesh->vdata, &coarse_mesh->ldata, active_color, render_color); - - GPU_vertbuf_init_build_on_device(dst_buffer, &format, subdiv_cache->num_subdiv_loops); - - GPUVertBuf *src_data = GPU_vertbuf_calloc(); - /* Dynamic as we upload and interpolate layers one at a time. */ - GPU_vertbuf_init_with_format_ex(src_data, get_coarse_vcol_format(), GPU_USAGE_DYNAMIC); - - GPU_vertbuf_data_alloc(src_data, totloop); - - gpuMeshVcol *mesh_vcol = (gpuMeshVcol *)GPU_vertbuf_get_data(src_data); - - const uint vcol_layers = cache->cd_used.vcol; - - Vector<VColRef> refs = get_vcol_refs(cd_vdata, cd_ldata, vcol_layers); - - /* Index of the vertex color layer in the compact buffer. Used vertex color layers are stored in - * a single buffer. */ - int pack_layer_index = 0; - for (const VColRef &ref : refs) { - /* Include stride in offset, we use a stride of 2 since colors are packed into 2 uints. */ - const int dst_offset = (int)subdiv_cache->num_subdiv_loops * 2 * pack_layer_index++; - - const CustomData *cdata = ref.domain == ATTR_DOMAIN_POINT ? cd_vdata : cd_ldata; - int layer_i = CustomData_get_named_layer_index(cdata, ref.layer->type, ref.layer->name); - - if (layer_i == -1) { - printf("%s: missing color layer %s\n", __func__, ref.layer->name); - continue; - } - - gpuMeshVcol *vcol = mesh_vcol; - - const bool is_vert = ref.domain == ATTR_DOMAIN_POINT; - - if (extract_bmesh) { - BMesh *bm = coarse_mesh->edit_mesh->bm; - BMIter iter; - BMFace *f; - int cd_ofs = cdata->layers[layer_i].offset; - const bool is_byte = ref.layer->type == CD_PROP_BYTE_COLOR; - - BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) { - const BMLoop *l_iter = f->l_first; - - do { - const BMElem *elem = is_vert ? reinterpret_cast<const BMElem *>(l_iter->v) : - reinterpret_cast<const BMElem *>(l_iter); - - if (is_byte) { - const MLoopCol *mcol2 = static_cast<const MLoopCol *>( - BM_ELEM_CD_GET_VOID_P(elem, cd_ofs)); - - vcol->r = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol2->r]); - vcol->g = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol2->g]); - vcol->b = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol2->b]); - vcol->a = unit_float_to_ushort_clamp(mcol2->a * (1.0f / 255.0f)); - } - else { - const MPropCol *pcol2 = static_cast<const MPropCol *>( - BM_ELEM_CD_GET_VOID_P(elem, cd_ofs)); - - vcol->r = unit_float_to_ushort_clamp(pcol2->color[0]); - vcol->g = unit_float_to_ushort_clamp(pcol2->color[1]); - vcol->b = unit_float_to_ushort_clamp(pcol2->color[2]); - vcol->a = unit_float_to_ushort_clamp(pcol2->color[3]); - } - - vcol++; - } while ((l_iter = l_iter->next) != f->l_first); - } - } - else { - const MLoop *ml = coarse_mesh->mloop; - const MLoopCol *mcol = nullptr; - const MPropCol *pcol = nullptr; - - if (ref.layer->type == CD_PROP_COLOR) { - pcol = static_cast<const MPropCol *>(cdata->layers[layer_i].data); - } - else { - mcol = static_cast<const MLoopCol *>(cdata->layers[layer_i].data); - } - - for (int ml_index = 0; ml_index < coarse_mesh->totloop; ml_index++, vcol++, ml++) { - int idx = is_vert ? ml->v : ml_index; - - if (mcol) { - vcol->r = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol[idx].r]); - vcol->g = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol[idx].g]); - vcol->b = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol[idx].b]); - vcol->a = unit_float_to_ushort_clamp(mcol[idx].a * (1.0f / 255.0f)); - } - else if (pcol) { - vcol->r = unit_float_to_ushort_clamp(pcol[idx].color[0]); - vcol->g = unit_float_to_ushort_clamp(pcol[idx].color[1]); - vcol->b = unit_float_to_ushort_clamp(pcol[idx].color[2]); - vcol->a = unit_float_to_ushort_clamp(pcol[idx].color[3]); - } - } - } - - /* Ensure data is uploaded properly. */ - GPU_vertbuf_tag_dirty(src_data); - draw_subdiv_interp_custom_data(subdiv_cache, src_data, dst_buffer, 4, dst_offset, true); - } - - GPU_vertbuf_discard(src_data); -} - -constexpr MeshExtract create_extractor_vcol() -{ - MeshExtract extractor = {nullptr}; - extractor.init = extract_vcol_init; - extractor.init_subdiv = extract_vcol_init_subdiv; - extractor.data_type = MR_DATA_NONE; - extractor.data_size = 0; - extractor.use_threading = false; - extractor.mesh_buffer_offset = offsetof(MeshBufferList, vbo.vcol); - return extractor; -} - -/** \} */ - -} // namespace blender::draw - -const MeshExtract extract_vcol = blender::draw::create_extractor_vcol(); |