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Diffstat (limited to 'source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc')
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc387
1 files changed, 0 insertions, 387 deletions
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc
deleted file mode 100644
index 419cbb0267f..00000000000
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc
+++ /dev/null
@@ -1,387 +0,0 @@
-/* SPDX-License-Identifier: GPL-2.0-or-later
- * Copyright 2021 Blender Foundation. All rights reserved. */
-
-/** \file
- * \ingroup draw
- */
-
-#include "MEM_guardedalloc.h"
-
-#include "BKE_attribute.h"
-#include "BLI_string.h"
-#include "BLI_vector.hh"
-
-#include "draw_subdivision.h"
-#include "extract_mesh.hh"
-
-namespace blender::draw {
-
-struct VColRef {
- const CustomDataLayer *layer;
- eAttrDomain domain;
-};
-
-/** Get all vcol layers as AttributeRefs.
- *
- * \param vcol_layers: bitmask to filter vcol layers by, each bit
- * corresponds to the integer position of the attribute
- * within the global color attribute list.
- */
-static Vector<VColRef> get_vcol_refs(const CustomData *cd_vdata,
- const CustomData *cd_ldata,
- const uint vcol_layers)
-{
- Vector<VColRef> refs;
- uint layeri = 0;
-
- auto buildList = [&](const CustomData *cdata, eAttrDomain domain) {
- for (int i = 0; i < cdata->totlayer; i++) {
- const CustomDataLayer *layer = cdata->layers + i;
-
- if (!(CD_TYPE_AS_MASK(layer->type) & CD_MASK_COLOR_ALL)) {
- continue;
- }
-
- if (layer->flag & CD_FLAG_TEMPORARY) {
- continue;
- }
-
- if (!(vcol_layers & (1UL << layeri))) {
- layeri++;
- continue;
- }
-
- VColRef ref = {};
- ref.domain = domain;
- ref.layer = layer;
-
- refs.append(ref);
- layeri++;
- }
- };
-
- buildList(cd_vdata, ATTR_DOMAIN_POINT);
- buildList(cd_ldata, ATTR_DOMAIN_CORNER);
-
- return refs;
-}
-
-/* ---------------------------------------------------------------------- */
-/** \name Extract VCol
- * \{ */
-
-/* Initialize the common vertex format for vcol for coarse and subdivided meshes. */
-static void init_vcol_format(GPUVertFormat *format,
- const MeshBatchCache *cache,
- const CustomData *cd_vdata,
- const CustomData *cd_ldata,
- const CustomDataLayer *active,
- const CustomDataLayer *render)
-{
- GPU_vertformat_deinterleave(format);
-
- const uint32_t vcol_layers = cache->cd_used.vcol;
-
- Vector<VColRef> refs = get_vcol_refs(cd_vdata, cd_ldata, vcol_layers);
-
- for (const VColRef &ref : refs) {
- char attr_name[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
-
- GPU_vertformat_safe_attr_name(ref.layer->name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
-
- /* VCol layer name. */
- BLI_snprintf(attr_name, sizeof(attr_name), "a%s", attr_safe_name);
- GPU_vertformat_attr_add(format, attr_name, GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
-
- /* Active layer name. */
- if (ref.layer == active) {
- GPU_vertformat_alias_add(format, "ac");
- }
-
- /* Active render layer name. */
- if (ref.layer == render) {
- GPU_vertformat_alias_add(format, "c");
- }
- }
-}
-
-/* Vertex format for vertex colors, only used during the coarse data upload for the subdivision
- * case. */
-static GPUVertFormat *get_coarse_vcol_format()
-{
- static GPUVertFormat format = {0};
- if (format.attr_len == 0) {
- GPU_vertformat_attr_add(&format, "cCol", GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
- GPU_vertformat_alias_add(&format, "c");
- GPU_vertformat_alias_add(&format, "ac");
- }
- return &format;
-}
-
-struct gpuMeshVcol {
- ushort r, g, b, a;
-};
-
-static void extract_vcol_init(const MeshRenderData *mr,
- MeshBatchCache *cache,
- void *buf,
- void *UNUSED(tls_data))
-{
- GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buf);
- GPUVertFormat format = {0};
-
- const CustomData *cd_vdata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->vdata :
- &mr->me->vdata;
- const CustomData *cd_ldata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->ldata :
- &mr->me->ldata;
-
- Mesh me_query = blender::dna::shallow_zero_initialize();
-
- BKE_id_attribute_copy_domains_temp(
- ID_ME, cd_vdata, nullptr, cd_ldata, nullptr, nullptr, &me_query.id);
-
- const CustomDataLayer *active_color = BKE_id_attributes_active_color_get(&me_query.id);
- const CustomDataLayer *render_color = BKE_id_attributes_render_color_get(&me_query.id);
-
- const uint32_t vcol_layers = cache->cd_used.vcol;
- init_vcol_format(&format, cache, cd_vdata, cd_ldata, active_color, render_color);
-
- GPU_vertbuf_init_with_format(vbo, &format);
- GPU_vertbuf_data_alloc(vbo, mr->loop_len);
-
- gpuMeshVcol *vcol_data = (gpuMeshVcol *)GPU_vertbuf_get_data(vbo);
-
- Vector<VColRef> refs = get_vcol_refs(cd_vdata, cd_ldata, vcol_layers);
-
- for (const VColRef &ref : refs) {
- const CustomData *cdata = ref.domain == ATTR_DOMAIN_POINT ? cd_vdata : cd_ldata;
-
- if (mr->extract_type == MR_EXTRACT_BMESH) {
- int cd_ofs = ref.layer->offset;
-
- if (cd_ofs == -1) {
- vcol_data += ref.domain == ATTR_DOMAIN_POINT ? mr->bm->totvert : mr->bm->totloop;
- continue;
- }
-
- BMIter iter;
- const bool is_byte = ref.layer->type == CD_PROP_BYTE_COLOR;
- const bool is_point = ref.domain == ATTR_DOMAIN_POINT;
-
- BMFace *f;
- BM_ITER_MESH (f, &iter, mr->bm, BM_FACES_OF_MESH) {
- const BMLoop *l_iter = f->l_first;
- do {
- const BMElem *elem = is_point ? reinterpret_cast<const BMElem *>(l_iter->v) :
- reinterpret_cast<const BMElem *>(l_iter);
- if (is_byte) {
- const MLoopCol *mloopcol = (const MLoopCol *)BM_ELEM_CD_GET_VOID_P(elem, cd_ofs);
- vcol_data->r = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->r]);
- vcol_data->g = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->g]);
- vcol_data->b = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->b]);
- vcol_data->a = unit_float_to_ushort_clamp(mloopcol->a * (1.0f / 255.0f));
- vcol_data++;
- }
- else {
- const MPropCol *mpcol = (const MPropCol *)BM_ELEM_CD_GET_VOID_P(elem, cd_ofs);
- vcol_data->r = unit_float_to_ushort_clamp(mpcol->color[0]);
- vcol_data->g = unit_float_to_ushort_clamp(mpcol->color[1]);
- vcol_data->b = unit_float_to_ushort_clamp(mpcol->color[2]);
- vcol_data->a = unit_float_to_ushort_clamp(mpcol->color[3]);
- vcol_data++;
- }
- } while ((l_iter = l_iter->next) != f->l_first);
- }
- }
- else {
- int totloop = mr->loop_len;
- const int idx = CustomData_get_named_layer_index(cdata, ref.layer->type, ref.layer->name);
-
- const MLoopCol *mcol = nullptr;
- const MPropCol *pcol = nullptr;
- const MLoop *mloop = mr->mloop;
-
- if (ref.layer->type == CD_PROP_COLOR) {
- pcol = static_cast<const MPropCol *>(cdata->layers[idx].data);
- }
- else {
- mcol = static_cast<const MLoopCol *>(cdata->layers[idx].data);
- }
-
- const bool is_corner = ref.domain == ATTR_DOMAIN_CORNER;
-
- for (int i = 0; i < totloop; i++, mloop++) {
- const int v_i = is_corner ? i : mloop->v;
-
- if (mcol) {
- vcol_data->r = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol[v_i].r]);
- vcol_data->g = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol[v_i].g]);
- vcol_data->b = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol[v_i].b]);
- vcol_data->a = unit_float_to_ushort_clamp(mcol[v_i].a * (1.0f / 255.0f));
- vcol_data++;
- }
- else if (pcol) {
- vcol_data->r = unit_float_to_ushort_clamp(pcol[v_i].color[0]);
- vcol_data->g = unit_float_to_ushort_clamp(pcol[v_i].color[1]);
- vcol_data->b = unit_float_to_ushort_clamp(pcol[v_i].color[2]);
- vcol_data->a = unit_float_to_ushort_clamp(pcol[v_i].color[3]);
- vcol_data++;
- }
- }
- }
- }
-}
-
-static void extract_vcol_init_subdiv(const DRWSubdivCache *subdiv_cache,
- const MeshRenderData *mr,
- MeshBatchCache *cache,
- void *buffer,
- void *UNUSED(data))
-{
- GPUVertBuf *dst_buffer = static_cast<GPUVertBuf *>(buffer);
- const Mesh *coarse_mesh = subdiv_cache->mesh;
-
- bool extract_bmesh = mr->extract_type == MR_EXTRACT_BMESH;
-
- const CustomData *cd_vdata = extract_bmesh ? &coarse_mesh->edit_mesh->bm->vdata :
- &coarse_mesh->vdata;
- const CustomData *cd_ldata = extract_bmesh ? &coarse_mesh->edit_mesh->bm->ldata :
- &coarse_mesh->ldata;
- const int totloop = extract_bmesh ? coarse_mesh->edit_mesh->bm->totloop : coarse_mesh->totloop;
-
- Mesh me_query = blender::dna::shallow_copy(*coarse_mesh);
- BKE_id_attribute_copy_domains_temp(
- ID_ME, cd_vdata, nullptr, cd_ldata, nullptr, nullptr, &me_query.id);
-
- const CustomDataLayer *active_color = BKE_id_attributes_active_color_get(&me_query.id);
- const CustomDataLayer *render_color = BKE_id_attributes_render_color_get(&me_query.id);
-
- GPUVertFormat format = {0};
- init_vcol_format(
- &format, cache, &coarse_mesh->vdata, &coarse_mesh->ldata, active_color, render_color);
-
- GPU_vertbuf_init_build_on_device(dst_buffer, &format, subdiv_cache->num_subdiv_loops);
-
- GPUVertBuf *src_data = GPU_vertbuf_calloc();
- /* Dynamic as we upload and interpolate layers one at a time. */
- GPU_vertbuf_init_with_format_ex(src_data, get_coarse_vcol_format(), GPU_USAGE_DYNAMIC);
-
- GPU_vertbuf_data_alloc(src_data, totloop);
-
- gpuMeshVcol *mesh_vcol = (gpuMeshVcol *)GPU_vertbuf_get_data(src_data);
-
- const uint vcol_layers = cache->cd_used.vcol;
-
- Vector<VColRef> refs = get_vcol_refs(cd_vdata, cd_ldata, vcol_layers);
-
- /* Index of the vertex color layer in the compact buffer. Used vertex color layers are stored in
- * a single buffer. */
- int pack_layer_index = 0;
- for (const VColRef &ref : refs) {
- /* Include stride in offset, we use a stride of 2 since colors are packed into 2 uints. */
- const int dst_offset = (int)subdiv_cache->num_subdiv_loops * 2 * pack_layer_index++;
-
- const CustomData *cdata = ref.domain == ATTR_DOMAIN_POINT ? cd_vdata : cd_ldata;
- int layer_i = CustomData_get_named_layer_index(cdata, ref.layer->type, ref.layer->name);
-
- if (layer_i == -1) {
- printf("%s: missing color layer %s\n", __func__, ref.layer->name);
- continue;
- }
-
- gpuMeshVcol *vcol = mesh_vcol;
-
- const bool is_vert = ref.domain == ATTR_DOMAIN_POINT;
-
- if (extract_bmesh) {
- BMesh *bm = coarse_mesh->edit_mesh->bm;
- BMIter iter;
- BMFace *f;
- int cd_ofs = cdata->layers[layer_i].offset;
- const bool is_byte = ref.layer->type == CD_PROP_BYTE_COLOR;
-
- BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
- const BMLoop *l_iter = f->l_first;
-
- do {
- const BMElem *elem = is_vert ? reinterpret_cast<const BMElem *>(l_iter->v) :
- reinterpret_cast<const BMElem *>(l_iter);
-
- if (is_byte) {
- const MLoopCol *mcol2 = static_cast<const MLoopCol *>(
- BM_ELEM_CD_GET_VOID_P(elem, cd_ofs));
-
- vcol->r = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol2->r]);
- vcol->g = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol2->g]);
- vcol->b = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol2->b]);
- vcol->a = unit_float_to_ushort_clamp(mcol2->a * (1.0f / 255.0f));
- }
- else {
- const MPropCol *pcol2 = static_cast<const MPropCol *>(
- BM_ELEM_CD_GET_VOID_P(elem, cd_ofs));
-
- vcol->r = unit_float_to_ushort_clamp(pcol2->color[0]);
- vcol->g = unit_float_to_ushort_clamp(pcol2->color[1]);
- vcol->b = unit_float_to_ushort_clamp(pcol2->color[2]);
- vcol->a = unit_float_to_ushort_clamp(pcol2->color[3]);
- }
-
- vcol++;
- } while ((l_iter = l_iter->next) != f->l_first);
- }
- }
- else {
- const MLoop *ml = coarse_mesh->mloop;
- const MLoopCol *mcol = nullptr;
- const MPropCol *pcol = nullptr;
-
- if (ref.layer->type == CD_PROP_COLOR) {
- pcol = static_cast<const MPropCol *>(cdata->layers[layer_i].data);
- }
- else {
- mcol = static_cast<const MLoopCol *>(cdata->layers[layer_i].data);
- }
-
- for (int ml_index = 0; ml_index < coarse_mesh->totloop; ml_index++, vcol++, ml++) {
- int idx = is_vert ? ml->v : ml_index;
-
- if (mcol) {
- vcol->r = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol[idx].r]);
- vcol->g = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol[idx].g]);
- vcol->b = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol[idx].b]);
- vcol->a = unit_float_to_ushort_clamp(mcol[idx].a * (1.0f / 255.0f));
- }
- else if (pcol) {
- vcol->r = unit_float_to_ushort_clamp(pcol[idx].color[0]);
- vcol->g = unit_float_to_ushort_clamp(pcol[idx].color[1]);
- vcol->b = unit_float_to_ushort_clamp(pcol[idx].color[2]);
- vcol->a = unit_float_to_ushort_clamp(pcol[idx].color[3]);
- }
- }
- }
-
- /* Ensure data is uploaded properly. */
- GPU_vertbuf_tag_dirty(src_data);
- draw_subdiv_interp_custom_data(subdiv_cache, src_data, dst_buffer, 4, dst_offset, true);
- }
-
- GPU_vertbuf_discard(src_data);
-}
-
-constexpr MeshExtract create_extractor_vcol()
-{
- MeshExtract extractor = {nullptr};
- extractor.init = extract_vcol_init;
- extractor.init_subdiv = extract_vcol_init_subdiv;
- extractor.data_type = MR_DATA_NONE;
- extractor.data_size = 0;
- extractor.use_threading = false;
- extractor.mesh_buffer_offset = offsetof(MeshBufferList, vbo.vcol);
- return extractor;
-}
-
-/** \} */
-
-} // namespace blender::draw
-
-const MeshExtract extract_vcol = blender::draw::create_extractor_vcol();