diff options
Diffstat (limited to 'source/blender/draw/modes/paint_weight_mode.c')
-rw-r--r-- | source/blender/draw/modes/paint_weight_mode.c | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/source/blender/draw/modes/paint_weight_mode.c b/source/blender/draw/modes/paint_weight_mode.c index 0d6b2edba93..87e832ef585 100644 --- a/source/blender/draw/modes/paint_weight_mode.c +++ b/source/blender/draw/modes/paint_weight_mode.c @@ -40,11 +40,6 @@ #include "DEG_depsgraph_query.h" -extern struct GPUUniformBuffer *globals_ubo; /* draw_common.c */ -extern struct GlobalsUboStorage ts; /* draw_common.c */ - -extern struct GPUTexture *globals_weight_ramp; /* draw_common.c */ - extern char datatoc_paint_face_vert_glsl[]; extern char datatoc_paint_weight_vert_glsl[]; extern char datatoc_paint_weight_frag_glsl[]; @@ -142,8 +137,8 @@ static void PAINT_WEIGHT_cache_init(void *vedata) DRW_shgroup_uniform_bool_copy(stl->g_data->fweights_shgrp, "drawContours", (v3d->overlay.wpaint_flag & V3D_OVERLAY_WPAINT_CONTOURS) != 0); DRW_shgroup_uniform_float(stl->g_data->fweights_shgrp, "opacity", &v3d->overlay.weight_paint_mode_opacity, 1); - DRW_shgroup_uniform_texture(stl->g_data->fweights_shgrp, "colorramp", globals_weight_ramp); - DRW_shgroup_uniform_block(stl->g_data->fweights_shgrp, "globalsBlock", globals_ubo); + DRW_shgroup_uniform_texture(stl->g_data->fweights_shgrp, "colorramp", G_draw.weight_ramp); + DRW_shgroup_uniform_block(stl->g_data->fweights_shgrp, "globalsBlock", G_draw.block_ubo); } { @@ -152,7 +147,7 @@ static void PAINT_WEIGHT_cache_init(void *vedata) DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_OFFSET_NEGATIVE); stl->g_data->lwire_shgrp = DRW_shgroup_create(e_data.wire_overlay_shader, psl->wire_overlay); - DRW_shgroup_uniform_block(stl->g_data->lwire_shgrp, "globalsBlock", globals_ubo); + DRW_shgroup_uniform_block(stl->g_data->lwire_shgrp, "globalsBlock", G_draw.block_ubo); } { @@ -172,7 +167,7 @@ static void PAINT_WEIGHT_cache_init(void *vedata) DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_OFFSET_NEGATIVE); stl->g_data->vert_shgrp = DRW_shgroup_create(e_data.vert_overlay_shader, psl->vert_overlay); - DRW_shgroup_uniform_block(stl->g_data->vert_shgrp, "globalsBlock", globals_ubo); + DRW_shgroup_uniform_block(stl->g_data->vert_shgrp, "globalsBlock", G_draw.block_ubo); } } |