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Diffstat (limited to 'source/blender/draw/modes/paint_weight_mode.c')
-rw-r--r--source/blender/draw/modes/paint_weight_mode.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/draw/modes/paint_weight_mode.c b/source/blender/draw/modes/paint_weight_mode.c
index 13ef42d8622..2b510a9a4c9 100644
--- a/source/blender/draw/modes/paint_weight_mode.c
+++ b/source/blender/draw/modes/paint_weight_mode.c
@@ -123,6 +123,8 @@ static void PAINT_WEIGHT_cache_init(void *vedata)
{
PAINT_WEIGHT_PassList *psl = ((PAINT_WEIGHT_Data *)vedata)->psl;
PAINT_WEIGHT_StorageList *stl = ((PAINT_WEIGHT_Data *)vedata)->stl;
+ const DRWContextState *draw_ctx = DRW_context_state_get();
+ const View3D *v3d = draw_ctx->v3d;
if (!stl->g_data) {
/* Alloc transient pointers */
@@ -133,15 +135,14 @@ static void PAINT_WEIGHT_cache_init(void *vedata)
/* Create a pass */
psl->weight_faces = DRW_pass_create(
"Weight Pass",
- DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL | DRW_STATE_MULTIPLY);
+ DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_EQUAL | DRW_STATE_BLEND);
stl->g_data->fweights_shgrp = DRW_shgroup_create(e_data.weight_face_shader, psl->weight_faces);
static float light[3] = {-0.3f, 0.5f, 1.0f};
- static float alpha = 1.0f;
static float world_light = 1.0f;
DRW_shgroup_uniform_vec3(stl->g_data->fweights_shgrp, "light", light, 1);
- DRW_shgroup_uniform_float(stl->g_data->fweights_shgrp, "alpha", &alpha, 1);
+ DRW_shgroup_uniform_float(stl->g_data->fweights_shgrp, "alpha", &v3d->overlay.weight_paint_mode_opacity, 1);
DRW_shgroup_uniform_float(stl->g_data->fweights_shgrp, "global", &world_light, 1);
}
@@ -182,7 +183,7 @@ static void PAINT_WEIGHT_cache_populate(void *vedata, Object *ob)
if ((ob->type == OB_MESH) && (ob == draw_ctx->obact)) {
const Mesh *me = ob->data;
const bool use_wire = (v3d->overlay.paint_flag & V3D_OVERLAY_PAINT_WIRE) != 0;
- const bool use_surface = DRW_object_is_mode_shade(ob) == true;
+ const bool use_surface = v3d->overlay.weight_paint_mode_opacity != 0.0f;
const bool use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
const bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
struct Gwn_Batch *geom;