diff options
Diffstat (limited to 'source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl')
-rw-r--r-- | source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl b/source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl index 78b29296601..424cc92b930 100644 --- a/source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl +++ b/source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl @@ -9,10 +9,10 @@ out vec4 fragColor; void main() { - /* Smooth lighting factor. */ - const float s = 0.2; /* [0.0-0.5] range */ - float n = normalize(normalView).z; - float fac = clamp((n * (1.0 - s)) + s, 0.0, 1.0); - fragColor.rgb = mix(finalStateColor, finalBoneColor, fac); - fragColor.a = alpha; + /* Smooth lighting factor. */ + const float s = 0.2; /* [0.0-0.5] range */ + float n = normalize(normalView).z; + float fac = clamp((n * (1.0 - s)) + s, 0.0, 1.0); + fragColor.rgb = mix(finalStateColor, finalBoneColor, fac); + fragColor.a = alpha; } |